Editing Economy
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[[Store|Stores]] are the backbone of the player economy system. They are furniture which must be placed inside a room for players to trade items. Stores can be set by the owner to buy and sell certain items. Β | [[Store|Stores]] are the backbone of the player economy system. They are furniture which must be placed inside a room for players to trade items. Stores can be set by the owner to buy and sell certain items. Β | ||
This can be useful for all players. For example, a smelter may buy [[Iron Ore]] and sell [[Iron | This can be useful for all players. For example, a smelter may buy [[Iron Ore]] and sell [[Iron Ingot]]s. They would make a profit because they have a higher smelting efficiency than the player selling them the Iron Ore. | ||
A store is using a currency selected by the owner. This can be ''none'', resulting in barter trade, or a player credit or minted currency (see below). Barter trade means, the shop owner does not hand out any credit to a customer. So after the trade has been done, neither the store owner has any debt nor does the customer. | A store is using a currency selected by the owner. This can be ''none'', resulting in barter trade, or a player credit or minted currency (see below). Barter trade means, the shop owner does not hand out any credit to a customer. So after the trade has been done, neither the store owner has any debt nor does the customer. |