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[[Agriculture]] is the cultivation of plants on tilled land. Growing crops with high yields is a balancing act of maintaining the proper soil conditions (Temperature, Nutrients, and [[Soil Moisture]]).  
[[Agriculture]] is the cultivation of plants on tilled land. Growing crops with high yields is a balancing act of maintaining the proper soil conditions (Temperature, Nutrients, and [[Soil Moisture]]).  
== Getting Started with Agriculture ==
== Getting Started with Agriculture ==
The two essential tools for farming are the [[Soil Sampler]] and the [[Tools#Hoe|Hoe]]. While the Hoe can be crafted from the start at the [[Workbench]], the Soil Sampler needs to be built at a [[Tool Bench]] after learning the corresponding [[Fertilizers|Fertilizers Skill]]. Note that one does not need specialize in [[Fertilizers]] to craft it, only read the skill scroll.  
The two essential tools for farming are the [[Soil Sampler]] and the [[Tools#Hoe|Hoe]]. While the Hoe can be crafted from the start at the [[Workbench]], the Soil Sampler needs to be built at a [[Tool Bench]] after learning the corresponding [[Fertilizers Skill Scroll|Fertilizers Skill]]. Note that one does not need specialize in [[Fertilizers]] to craft it, only read the skill scroll.  


Until this skill is learned, you can look at the map to see where certain crops will grow well by clicking on the right arrow, going to the bottom of the list, and finding things like "plants -> yield potential -> (plant's name)". Yield potential is an indication of % match in the soil conditions for each specific plant. Planting crops in high yield potential areas will successfully produce and have higher total yield per plot. This will give you a good start until you are able to make the [[Soil Sampler]].
Until this skill is learned, you can look at the map to see where certain crops will grow well by clicking on the right arrow, going to the bottom of the list, and finding things like "plants -> yield potential -> (plant's name)". Yield potential is an indication of % match in the soil conditions for each specific plant. Planting crops in high yield potential areas will successfully produce and have higher total yield per plot. This will give you a good start until you are able to make the [[Soil Sampler]].
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Soil moisture can also be lowered by creating "raised beds", elevating multiple spots on a plot with appropriate temperature by adding blocks atop the existing terrain progressively. To not alter the elevation significantly (consequently temperature), the player should add blocks a single layer deep, but over the area of the plot until soil moisture content is lowered to the desired range for crop growth. Player can expect to see somewhere around 15% decrease by raising half the area.
Soil moisture can also be lowered by creating "raised beds", elevating multiple spots on a plot with appropriate temperature by adding blocks atop the existing terrain progressively. To not alter the elevation significantly (consequently temperature), the player should add blocks a single layer deep, but over the area of the plot until soil moisture content is lowered to the desired range for crop growth. Player can expect to see somewhere around 15% decrease by raising half the area.
=== Nutrients ===
=== Nutrients and overcrowding ===
There are three nutrients: Nitrogen (N), Phosphorus (P) and Potassium (K).  
There are three nutrients: Nitrogen (N), Phosphorus (P) and Potassium (K).  


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Using the [[Soil Sampler|soil sampler]] to check nutrient levels on a plot of land does not show the levels for that single block. It will display the levels for a 5x5 plot of blocks, in which each block contributes 4% of it's actual value to the displayed values for the plot.
Using the [[Soil Sampler|soil sampler]] to check nutrient levels on a plot of land does not show the levels for that single block. It will display the levels for a 5x5 plot of blocks, in which each block contributes 4% of it's actual value to the displayed values for the plot.


=== Overcrowding ===
This also means that every plant inside this 5x5 plot counts into the checked farming area (including [[Grass]], bushes and [[trees]]) for the simulation, which can lead to overcrowding even though the player planted only a single seed. Plants have a lower tolerance for crowding the less optimal the soil conditions; this can result in crowded crops from fewer plants than on a 100% optimal plot of land. Overcrowding will hurt survivability; if you plant 5 crops and they are "very over-crowded", 2 or 3 may die before maturing to harvest. ''(Currently, overcrowding seems random - two identical 5x5 plots may have different overcrowding status. It may prove difficult, and often fruitless to try fixing it.)''
This also means that every plant inside this 5x5 plot counts into the checked farming area (including [[Grass]], bushes and [[trees]]) for the simulation, which can lead to overcrowding even though the player planted only a single seed. Plants have a lower tolerance for crowding the less optimal the soil conditions; this can result in crowded crops from fewer plants than on a 100% optimal plot of land. Overcrowding will hurt survivability; if you plant 5 crops and they are "very over-crowded", 2 or 3 may die before maturing to harvest. ''(Currently, overcrowding seems random - two identical 5x5 plots may have different overcrowding status. It may prove difficult, and often fruitless to try fixing it.)''


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{{PlantsPreferences}}
{{PlantsPreferences}}


Version 0.8.1.3 crop statistic '''<big>(Under Construction)</big>'''
{| class="wikitable sortable"
! colspan="22" |Leveling & Rewards
|-
! rowspan="3" |Plant
! colspan="4" |Temperature
(Base Value from Code)****
! colspan="4" |Temperature (°C)****
! colspan="4" |Rainfall
! colspan="2" rowspan="2" |Pollution
! rowspan="3" |CO2 Consumption/Day
! rowspan="3" |Base Level Time
to Maturity
! rowspan="3" |Plantable Seeds
! colspan="3" |Consumption per plant**
!Need**
|-
!
! colspan="2" |Optimal
!
!
! colspan="2" |Optimal
!
!
! colspan="2" |Optimal
!
! rowspan="2" |Ni***
! rowspan="2" |Ph***
! rowspan="2" |Po***
! rowspan="2" |Total soil moisture**
|-
! colspan="2" |Minimal
! colspan="2" |Maximal
! colspan="2" |Minimal
! colspan="2" |Maximal
! colspan="2" |Minimal
! colspan="2" |Maximal
!Tolerance
!can't handle
|-
|[[Agave]]
|0.7
|0.75
|0.85
|1
|18
|20
|24
|30
|0%
|10%
|25%
|35%
|10%
|70%
|0.000005ppm
|16.8h
|[[Agave Seed]]
|
|0.2%
|
|5%
|-
|[[Arctic Willow]]
|0.1
|0.12
|0.28
|0.3
| -6
| -5.2
|1.2
|2
|20%
|36%
|48%
|50%
|10%
|70%
|0.00001ppm
|14.4h
|[[Arctic Willow Seed]]
|0.2%
|0.3%
|0.2%
|10%
|-
|[[Barrel Cactus]]
|0.7
|0.8
|0.9
|1
|18
|22
|26
|30
|0%
|10%
|20%
|38%
|10%
|70%
|0.000005ppm
|14.4h
|[[Barrel Cactus Seed]]
|
|0.2%
|
|5%
|-
|[[Beans]]
|0.4
|0.65
|0.75
|0.8
|6
|16
|20
|22
|45%
|50%
|55%
|65%
|10%
|70%
|0.00001ppm
|19.2h
|Beans
|0.1%
|0.2%
|0.2%
|10%
|-
|[[Beet]]
|0.4
|0.5
|0.55
|0.8
|6
|10
|12
|22
|30%
|32%
|35%
|50%
|10%
|70%
|0.00001ppm
|19.2h
|[[Beet Seed]]
|0.2%
|0.3%
|0.4%
|10%
|-
|[[Birch]]
|0.18
|0.21
|0.52
|0.6
| -2.8
| -1.6
|10.8
|14
|45%
|48%
|58%
|61%
|10%
|70%
|0.002ppm
|96h
|[[Birch Seed]]
|
|
|
|10%
|-
|[[Bolete Mushroom]]
|0.6
|0.65
|0.75
|0.8
|14
|16
|20
|22
|70%
|75%
|95%
|100%
|10%
|70%
|0.00001ppm
|19.2h
|[[Bolete Mushroom Seed]]
|0.1%
|0.2%
|0.2%
|10%
|-
|[[Bunchgrass]]
|0.4
|0.6
|0.65
|0.8
|6
|14
|16
|22
|30%
|40%
|45%
|60%
|10%
|70%
|0.000005ppm
|9,6h
|[[Bunchgrass Seed]]
|0.1%
|0.1%
|0.1%
|2%
|-
|[[Camas Bulb|Camas]]
|0.4
|0.6
|0.7
|0.8
|6
|14
|18
|22
|45%
|45%
|50%
|65%
|10%
|70%
|0.00001ppm
|19.2h
|Camas Bulb
|0.2%
|0.1%
|0.4%
|5%
|-
|[[Cookeina Mushroom]]
|0.6
|0.65
|0.75
|0.8
|14
|16
|20
|22
|70%
|75%
|95%
|100%
|10%
|70%
|0.00001ppm
|19.2h
|[[Cookeina Mushroom Spore]]
|0.1%
|0.2%
|0.2%
|10%
|- style="text-align:left;"
|[[Cedar|Cedar Tree]]
|0.3
|0.49
|0.78
|0.82
|2
|9.6
|21.2
|22.8
|45%
|48%
|58%
|61%
|10%
|70%
|0.002ppm
|96h
|[[Cedar Seed]]
|
|
|
|10%
|-
|[[Ceiba|Ceiba Tree]]
|0.6
|0.65
|0.75
|0.8
|14
|16
|20
|22
|70%
|75%
|95%
|100%
|10%
|100%
|0.002ppm
|144h
|[[Ceiba Seed]]
|
|
|
|100%
|-
|[[Corn]]
|0.4
|0.35
|0.38
|0.8
|6
|4
|5.2
|22
|30%
|32%
|35%
|50%
|10%
|70%
|0.00001ppm
|19.2h
|[[Corn Seed]]
|0.4%
|0.4%
|0.1%
|10%
|-
|[[Creosote Bush Seed|Creosote Bush]]
|0.7
|0.75
|0.85
|1
|18
|20
|24
|30
|0%
|10%
|25%
|35%
|10%
|70%
|0.00001ppm
|14.4h
|[[Creosote Bush Seed]]
|0.5%
|0.2%
|0.3%
|20%
|-
|[[Crimini Mushrooms]]
|0.6
|0.65
|0.75
|0.8
|14
|16
|20
|22
|70%
|75%
|95%
|100%
|10%
|70%
|0.000005ppm
|16.8h
|[[Crimini Mushroom Spores|Crimini Mushroom Spore]]
|
|
|0.2%
|10%
|-
|Deer Lichen
|0.1
|0.11
|0.23
|0.31
| -6
| -5.6
| -0.8
|2.4
|0%
|5%
|58%
|62%
|10%
|70%
|0.000005ppm
|16.8h
|
|
|0.2%
|
|5%
|-
|Desert Moss
|0.7
|0.85
|0.95
|1
|18
|24
|28
|30
|0%
|20%
|25%
|35%
|10%
|70%
|0.00001ppm
|14.4h
|
|0.2%
|0.15%
|0.4%
|5%
|-
|[[Dwarf Willow]]
|0.1
|0.11
|0.19
|0.2
| -6
| -5.6
| -2.4
| -2
|10%
|24%
|48%
|50%
|10%
|70%
|0.00001ppm
|14.4h
|[[Dwarf Willow Seed]]
|0.2%
|0.3%
|0.2%
|10%
|-
|[[Fern]]
|0.4
|0.45
|0.55
|0.8
|6
|8
|12
|22
|45%
|50%
|55%
|65%
|10%
|70%
|0.000005ppm
|14.4h
|[[Fern Spore]]
|0.1%
|0.2%
|0.4%
|20%
|-
|Filmy Fern
|0.6
|0.65
|0.75
|0.8
|14
|16
|20
|22
|70%
|75%
|95%
|100%
|10%
|70%
|0.000005ppm
|14.4h
|Filmy Fern Spore
|0.1%
|0.02%
|0.04%
|20%
|-
|[[Fir|Fir Tree]]
|0.19
|0.23
|0.35
|0.4
| -2.4
| -0.8
|4
|6
|23%
|45%
|55%
|61%
|10%
|70%
|0.002ppm
|96h
|[[Fir Seed]]*
|
|
|
|50%
|-
|[[Fireweed Shoots]]
|0.2
|0.24
|0.28
|0.3
| -2
| -0.4
|1.2
|2
|20%
|44%
|48%
|50%
|10%
|70%
|0.00001ppm
|14.4h
|[[Fireweed Seed]]
|0.2%
|0.3%
|0.2%
|10%
|-
|Heliconia
|0.6
|0.65
|0.75
|0.8
|14
|16
|20
|22
|70%
|75%
|95%
|100%
|10%
|70%
|0.000005ppm
|14.4h
|[[Heliconia Seed]]
|0.1%
|0.02%
|0.04%
|20%
|-
|[[Grass]]
|0.48
|0.52
|0.78
|0.82
|9.2
|10.8
|21.2
|22.8
|28%
|32%
|48%
|52%
|10%
|100%
|0.00001ppm
|12h
|
|0.01%
|0.01%
|0.01%
|2%
|-
|[[Huckleberries]]
|0.4
|0.42
|0.55
|0.8
|6
|6.8
|12
|22
|45%
|48%
|53%
|65%
|10%
|70%
|0.000008ppm
|19.2h*
|[[Huckleberry Seed]]
|0.1%
|0.15%
|0.2%
|5%
|-
|Joshua Tree
|0.65
|0.7
|0.78
|0.81
|16
|18
|21.2
|22.4
|19%
|23%
|30%
|36%
|10%
|100%
|0.002ppm
|144h
|
|
|
|
|100%
|-
|[[Kelp]]
|0.38
|0.5
|0.9
|1
|5.2
|10
|26
|30
|0%
|10%
|90%
|100%
|10%
|70%
|0
|24h
|[[Kelp Seed]]*
|0.05%
|0.05%
|0.05%
|10%
|-
|King Fern
|0.6
|0.65
|0.75
|0.8
|14
|16
|20
|22
|70%
|75%
|95%
|100%
|10%
|70%
|0.000005ppm
|14.4h
|King Fern Spore
|0.1%
|0.02%
|0.04%
|20%
|-
|[[Lattice Mushroom]]
|0.6
|0.65
|0.75
|0.8
|14
|16
|20
|22
|70%
|75%
|95%
|100%
|10%
|70%
|0.000005ppm
|16.8h
|[[Lattice Mushroom Spore]]
|
|0.2%
|
|5%
|-
|Lupine
|0.2
|0.24
|0.28
|0.3
| -2
| -0.4
|1.2
|2
|20%
|44%
|48%
|50%
|10%
|70%
|0.000005ppm
|16.8h
|[[Lupine Seed]]
|
|0.2%
|
|5%
|-
|[[Oak|Oak Tree]]
|0.4
|0.45
|0.76
|0.8
|6
|8
|20.4
|22
|40%
|43%
|47%
|50%
|10%
|70%
|0.0025ppm
|144h
|[[Acorn]]
|
|
|
|20%
|-
|Ocean Spray
|0.4
|0.65
|0.75
|0.8
|6
|16
|20
|22
|45%
|50%
|55%
|65%
|10%
|70%
|0.000005ppm
|14.4h
|[[Ocean Spray Seed]]
|0.1%
|0.02%
|0.04%
|20%
|-
|[[Old Growth Redwood|Old Growth Redwood Tree]]
|0.18
|0.22
|0.48
|0.52
| -2.8
| -1.2
|9.2
|10.8
|39%
|42%
|48%
|51%
|10%
|60%
|0.002ppm
|24h
|n/a
|
|
|
|70%
|-
|Orchid
|0.6
|0.65
|0.75
|0.8
|14
|16
|20
|22
|70%
|75%
|95%
|100%
|10%
|70%
|0.000005ppm
|16.8h
|[[Orchid Seed]]
|
|0.2%
|
|5%
|-
|Palm
|0.6
|0.65
|0.75
|0.8
|14
|16
|20
|22
|70%
|75%
|95%
|100%
|10%
|100%
|0.002ppm
|96h
|
|
|
|
|100%
|-
|[[Papaya]]
|0.6
|0.65
|0.75
|0.8
|14
|16
|20
|22
|70%
|75%
|95%
|100%
|10%
|70%
|0.000005ppm
|14.4h*
|[[Papaya Seed]]
|0.1%
|0.02%
|0.04%
|20%
|-
|Pear Moss
|0.12
|0.17
|0.28
|0.3
| -5.2
| -3.2
|1.2
|2
|20%
|44%
|48%
|50%
|10%
|70%
|0.000005ppm
|16.8h
|
|
|0.2%
|
|5%
|-
|[[Pineapple]]
|0.6
|0.65
|0.75
|0.8
|14
|16
|20
|22
|70%
|75%
|95%
|100%
|10%
|70%
|0.000005ppm
|14.4h
|[[Pineapple Seed]]
|0.1%
|0.02%
|0.04%
|20%
|-
|[[Prickly Pear Fruit|Prickly Pear]]
|0.7
|0.72
|0.85
|1
|18
|18.8
|24
|30
|0%
|25%
|35%
|35%
|10%
|70%
|0.00001ppm
|16.8h*
|[[Prickly Pear Seed]]
|0.5%
|0.2%
|0.3%
|10%
|-
|[[Pumpkin]]
|0.4
|0.35
|0.38
|0.8
|6
|4
|5.2
|22
|30%
|32%
|35%
|50%
|10%
|70%
|0.000005ppm
|16.8h
|[[Pumpkin Seed]]
|
|0.2%
|
|5%
|-
|[[Redwood|Redwood Tree]]
|0.18
|0.22
|0.48
|0.52
| -2.8
| -1.2
|9.2
|10.8
|39%
|42%
|48%
|51%
|10%
|60%
|0.002ppm
|120h
|[[Redwood Seed]]
|
|
|
|70%
|-
|[[Rice]]
|0.4
|0.35
|0.38
|0.8
|6
|4
|5.2
|22
|30%
|32%
|35%
|50%
|10%
|70%
|0.00001ppm
|19.2h
|Rice
|0.1%
|
|
|20%
|-
|[[Saguaro Cactus]]
|0.7
|0.8
|0.9
|1
|18
|22
|26
|30
|0%
|10%
|20%
|38%
|10%
|70%
|0.0015ppm
|72h
|
|
|
|
|20%
|-
|[[Salal]]
|0.19
|0.22
|0.78
|0.81
| -2.4
| -1.2
|21.2
|22.4
|48%
|52%
|58%
|62%
|10%
|70%
|0
|24h
|none*
|0.1%
|0.1%
|0.1%
|5%
|-
|Saxifrage
|0.15
|0.18
|0.28
|0.3
| -4
| -2.8
|1.2
|2
|20%
|44%
|48%
|50%
|10%
|70%
|0.00001ppm
|19.2h
|[[Saxifrage Seed]]
|0.1%
|
|
|20%
|-
|[[Spruce|Spruce Tree]]
|0.19
|0.23
|0.35
|0.4
| -2.4
| -0.8
|4
|6
|23%
|45%
|55%
|61%
|10%
|70%
|0.002ppm
|96h
|[[Spruce Seed]]
|
|
|
|50%
|-
|Switchgrass
|0.38
|0.42
|0.62
|0.62
|5.2
|6.8
|14.8
|14.8
|28%
|32%
|48%
|52%
|10%
|100%
|0.00001ppm
|12h
|
|0.01%
|0.01%
|0.01%
|2%
|-
|Taro
|0.6
|0.65
|0.75
|0.8
|14
|16
|20
|22
|70%
|75%
|95%
|100%
|10%
|70%
|0.000005ppm
|14.4h
|[[Taro Seed]]
|0.1%
|0.02%
|0.04%
|20%
|-
|[[Tomato]]
|0.4
|0.7
|0.75
|0.8
|6
|18
|20
|22
|30%
|42%
|45%
|50%
|10%
|70%
|0
|19.2h*
|[[Tomato Seed]]
|0.2%
|0.2%
|0.2%
|20%
|-
|Trillium
|0.4
|0.42
|0.55
|0.8
|6
|6.8
|12
|22
|45%
|48%
|53%
|65%
|10%
|70%
|0.000005ppm
|16.8h
|[[Trillium Seed]]
|
|0.2%
|
|5%
|-
|[[Waterweed]]
|0.38
|0.5
|0.9
|1
|5.2
|10
|26
|30
|0%
|10%
|90%
|100%
|10%
|70%
|0
|24h
|[[Waterweed Seed]]*
|0.1%
|0.1%
|0.1%
|1%
|-
|[[Wheat]]
|0.4
|0.55
|0.58
|0.8
|6
|12
|13.2
|22
|30%
|32%
|35%
|50%
|10%
|70%
|0.00001ppm
|16.8h
|[[Wheat Seed]]
|0.3%
|0.1%
|0.1%
|5%
|-
|White Bursage
|0.65
|0.7
|0.8
|0.82
|16
|18
|22
|22.8
|19%
|23%
|32%
|38%
|10%
|70%
|0.000005ppm
|16.8h
|[[White Bursage Seed]]
|
|0.2%
|
|5%
|}
<nowiki>*</nowiki>plant regrows in half time after harvest.
<nowiki>*</nowiki>plant regrows in half time after harvest.
<nowiki>**</nowiki>numbers might not have an effect
<nowiki>**</nowiki>numbers might not have an effect
<nowiki>***</nowiki>yield is lower when the nutrients are below 20 times the consumption and you get a bonus when they are above 300 times the consumption and the match is over 90% (there might be more to get the bonus)
<nowiki>***</nowiki>yield is lower when the nutrients are below 20 times the consumption and you get a bonus when they are above 300 times the consumption and the match is over 90% (there might be more to get the bonus)
<nowiki>****</nowiki>Temperature scales with global min/max temperatures on the server, and each in game adjusted value seems to be calculated as shown (default server settings having a 40°C range from -10°C to 30°C):  
<nowiki>****</nowiki>Temperature scales with global min/max temperatures on the server, and each in game adjusted value seems to be calculated as shown (default server settings having a 40°C range from -10°C to 30°C):  
   
  GlobalTempRange = GlobalMaxTemp - GlobalMinTemp
GlobalTempRange = GlobalMaxTemp - GlobalMinTemp
  AdjustedValue = (BaseValue * GlobalTempRange) + GlobalMinTemp
  AdjustedValue = (BaseValue * GlobalTempRange) + GlobalMinTemp
[[File:Temperature and moisture graph.png|left|thumb|539x539px|(This is Outdated) This graph shows the temperature and moisture requirements of the edible plants. The solid color rectangle shows the optimum for that plant and the larger translucent rectangle of the same color shows the min/max range for that plant.]]
[[File:Temperature and moisture graph.png|left|thumb|539x539px|(This is Outdated) This graph shows the temperature and moisture requirements of the edible plants. The solid color rectangle shows the optimum for that plant and the larger translucent rectangle of the same color shows the min/max range for that plant.]]
[[Category: Game concepts]]
[[Category: Game concepts]]
[[Category: Guide Pages]]
[[Category: Guide Pages]]
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