From ECO - English Wiki
Land Animal
Elk Animal.jpg
Health: 6.1
Idle Speed: 1.2 mps
Eats: Huckleberry, Ocean Spray, Fireweed, Fern, Beans, Salal, Deer Lichen
Climb Height: 1.0 m
Carbon Released: 0.0200 ppm
Harvest Item: Elk Carcass
Flees: Yes
Fear Factor: 1.0
Flee Speed: 5.5 mps
Attack Chance: 60 %
Attack Damage: 1.0
Detect Range: 5.0 m
Attack Range: 1.0 m

Elk are herbivorous (plant-eating) animals that players can kill for meat.


Typically, the Elk will walk a slow pace, stop and graze nearby food.

If a player steps within roughly a 10 block radius of an Elk, the Elk will run away from the player, sometimes in an erratic pattern, to avoid being hurt.

Players can get closer to the Elk before it runs by wearing Camo Clothing.


An Elk can only be killed with the Bow and Arrows.

Once killed, the Elk will die where it stands and the player can then retrieve the carcass to be processed.


  • Since they are very adept at climbing hills, try to hunt Elk in open areas. This way, you can keep an eye on them during the chase.
  • To prevent Elk starvation, plant Huckleberries, Grass, Camas, or Bunchgrass within a 64-block range of Elk herds.

Real life Facts[edit]

The Elk is a red-deer that typically inhabits 'North America' and 'Eastern Asia' - not to be confused with the 'Elk' from the 'British Isles' and 'Eurasia' which is actually a larger moose type mammal.