Server Configuration/Rooms.eco

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The settings in this file can be accessed in-game by using the /serverui command and navigating to Gameplay -> Rooms

Setting Default Description
EmptyBlocksCountAsWindows true If enabled, rooms can have empty blocks serve as windows and still count as a room. See Rooms for more details.
RoomCategoryDiminishingReturnRate 0.1 Repeated rooms earn this multiple value of the previous ones. This makes duplicate rooms less valuable in a house.
WallBlocksPerWindow 10 Specifies how many wall blocks are required to allow one empty window or door block without penalty. It counts all wall blocks in the room, including window blocks itself.
PaintedBlockTierBonus 0 An addition to the tier value of blocks that are painted.
PaintedBlockHousingBonus 0.2 Housing value bonus contributed by painted blocks as a percentage bonus. For example, 0.2 means if 100% of walls are painted, the room value is increased by 20%.
HousePointsMultiplierPerResidentsCount Array: 1.0, 1.0, 1.2, 1.15, 1.0, 0.9, 0.8, 0.7, 0.6, 0.5, 0.4, 0.3 Multiplier of room per resident count. Incentivizes properties having a certain number of residencies for maximum housing bonus.