Server Configuration/Exhaustion.eco
From Eco - English Wiki
The settings in this file can be accessed in-game by using the /serverui command and navigating to Gameplay -> Exhaustion
| Setting | Default | Description |
|---|---|---|
RefreshLocalHours
|
0
|
The hour when exhaustion will be recalculated each day. Time is local to server time. 0 - 23 |
RefreshLocalMinutes
|
0
|
The minute (of the hour) when exhaustion will be recalculated each day. Time is local to server time. 0 - 59 |
MondayExhaustionRefreshHours
|
3
|
The amount of hours of exhaustion time given to players on this day of the week. |
TuesdayExhaustionRefreshHours
|
3
|
The amount of hours of exhaustion time given to players on this day of the week. |
WednesdayExhaustionRefreshHours
|
3
|
The amount of hours of exhaustion time given to players on this day of the week. |
ThursdayExhaustionRefreshHours
|
3
|
The amount of hours of exhaustion time given to players on this day of the week. |
FridayExhaustionRefreshHours
|
3
|
The amount of hours of exhaustion time given to players on this day of the week. |
SaturdayExhaustionRefreshHours
|
3
|
The amount of hours of exhaustion time given to players on this day of the week. |
SundayExhaustionRefreshHours
|
3
|
The amount of hours of exhaustion time given to players on this day of the week. |
AllowPlaytimeSaving
|
true
|
If enabled, when exhaustion refresh happens any unused time will be added to a time bank which can be used on subsequent days. |
MaxSavedHours
|
15
|
Maximum saved hours players can store. This limits how much playtime player can save up. |
AllowExhaustionPauseOnRest
|
true
|
Pause exhaustion countdown when player sits in furniture or is sleeping and resumes when getting up. |
BonusHoursOnExhaustionEnabled
|
2.0
|
Extra playtime hours for player when exhaustion is first enabled. |
BonusRetroactiveHoursAfterStart
|
true
|
Allow bonus retroactive playtime for player when joining after first dame day. Only works when AllowPlaytimeSaving is true.
|
Vehicles
|
This is a collection of each vehicle in the game and the property IsExhastable with a different default value depending on the vehicle.
If true, it means the vehicle cannot be used when exhausted. |