Server Configuration/Balance.eco
From Eco - English Wiki
The settings in this file can be accessed in-game by using the /serverui command and navigating to Gameplay -> Balance
| Setting | Default | Description |
|---|---|---|
CalorieMultiplierOnMove
|
5
|
Affects how many calories it costs to move, multiplied by your carry weight. |
CraftingQueueQuantity
|
5
|
The number of jobs a player can queue up at once at the same crafting station. |
MaintenanceDecayPercentage
|
5
|
Every hour buildings in operation with parts that can decay will have their parts decay by this percentage. |
VehicleMaintenanceDecayPercentage
|
10
|
Every hour vehicles in operation with parts that can decay will have their parts decay by this percentage. |
MaintenanceDecayMultiplier
|
1
|
Multiplier affecting the decay applied to part durability. |
ToolRepairPenalty
|
0.2
|
The percentage of durability a tool will lose every time it is repaired. |
RetroactiveExperienceRate
|
0
|
Enables players that join later to earn experience based on the experience rate over days since start.
0 indicates off; 12 is the base rate on high collaboration |
ShowOilLayer
|
false
|
Disables visibility of the oil layer unless oil drilling is researched and available. |
SpecialtyExperiencePerLevelSquared
|
25
|
The skill level will be multiplied by this number and squared to determine how much experience is needed to gain a level. |
SkillGainMultiplier
|
1
|
Affects the rate at which skill points are accumulated. A larger number will increase skill gain, a smaller number will slow it down. |