Module:LocalizationData
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ATTENTION! Data files are generated using game data and are not intended for manual editing.
Warning about use
To prevent multiple call of data array, you must use the function: local LocalizationData = mw.loadData("Module:LocalizationData")
return {
msgs = {
['Carried in'] = {'Carried in'},
['Crafting'] = {'Crafting'},
['Created at'] = {'Created at'},
['Description'] = {'Description'},
['Energy Produced'] = {'Energy Produced'},
['Energy Type'] = {'Energy Type'},
['Energy Used'] = {'Energy Used'},
['Fuel'] = {'Fuel'},
['General'] = {'General'},
['Housing'] = {'Housing'},
['ID'] = {'ID', 'IDs'},
['Item with the %s Tag:'] = {'Item with the %s Tag:', 'Items with the %s Tag:'},
['Item'] = {'Item', 'Items'},
['Level'] = {'Level'},
['Liquid/Gas'] = {'Liquid/Gas'},
['N/A'] = {'N/A'},
['Object'] = {'Object'},
['Placement'] = {'Placement'},
['Power'] = {'Power'},
['Room Material'] = {'Room Material', 'Room Materials'},
['Storage'] = {'Storage'},
['Tag'] = {'Tag', 'Tags'},
['Used at'] = {'Used at'},
['Weight'] = {'Weight'},
['World Object'] = {'World Object'},
['World Object'] = {'World Object'},
['kg'] = {'kg'},
}
}