Module:BiomeData

From Eco - English Wiki
Revision as of 12:12, 5 May 2024 by Avaren (talk | contribs) (Update BiomeData for version 0.10.2.2)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

-- Eco Version : 0.10.2.2
    -- Export Language: English

    return {
	DeepOcean = {
		ID = "DeepOcean",
		MainBiome = "Ocean",
		Name = "Deep Ocean",
		Description = "The deepest parts of the ocean, bearing the largest marine species and migrating populations of fish.",
		Land = "-",
		Lakes = "-",
		Color = "SteelBlue",
		["ELEVATION MIN"] = "-1",
		["ELEVATION MAX"] = "-0.4",
		["TEMPERATURE MIN"] = "0",
		["TEMPERATURE MAX"] = "0.4",
		["MOISTURE MIN"] = "0",
		["MOISTURE MAX"] = "1",
		GeneralBlock = "BasaltBlock",
	},
	Ocean = {
		ID = "Ocean",
		MainBiome = "",
		Name = "Ocean",
		Description = "The parts of the ocean on the continental shelves, abundant with life.",
		Land = "-",
		Lakes = "-",
		Color = "LightSkyBlue",
		["ELEVATION MIN"] = "-0.3",
		["ELEVATION MAX"] = "-0.05",
		["TEMPERATURE MIN"] = "0.4",
		["TEMPERATURE MAX"] = "1",
		["MOISTURE MIN"] = "0",
		["MOISTURE MAX"] = "1",
		GeneralBlock = "BasaltBlock",
	},
	Coast = {
		ID = "Coast",
		MainBiome = "",
		Name = "",
		Description = "",
		Land = "Yes",
		Lakes = "-",
		Color = "LightGoldenrodYellow",
		["ELEVATION MIN"] = "0.02",
		["ELEVATION MAX"] = "0.1",
		["TEMPERATURE MIN"] = "0",
		["TEMPERATURE MAX"] = "1",
		["MOISTURE MIN"] = "0",
		["MOISTURE MAX"] = "1",
		GeneralBlock = "LimestoneBlock",
	},
	Grassland = {
		ID = "Grassland",
		MainBiome = "",
		Name = "Grasslands",
		Description = "A biome where there is enough water to support grasses but not many trees.",
		Land = "Yes",
		Lakes = "Yes",
		Color = "LightGreen",
		["ELEVATION MIN"] = "0.02",
		["ELEVATION MAX"] = "0.4",
		["TEMPERATURE MIN"] = "0.4",
		["TEMPERATURE MAX"] = "0.8",
		["MOISTURE MIN"] = "0.3",
		["MOISTURE MAX"] = "0.5",
		GeneralBlock = "LimestoneBlock",
	},
	WarmForest = {
		ID = "WarmForest",
		MainBiome = "",
		Name = "Warm Forest",
		Description = "A biome wet enough to support dense tree cover, and warm enough that broadleaf trees tend to dominate.",
		Land = "Yes",
		Lakes = "-",
		Color = "DarkGoldenrod",
		["ELEVATION MIN"] = "0.1",
		["ELEVATION MAX"] = "0.5",
		["TEMPERATURE MIN"] = "0.5",
		["TEMPERATURE MAX"] = "0.8",
		["MOISTURE MIN"] = "0.5",
		["MOISTURE MAX"] = "0.6",
		GeneralBlock = "GraniteBlock",
	},
	ColdForest = {
		ID = "ColdForest",
		MainBiome = "",
		Name = "Cold Forest",
		Description = "A biome wet enough to support dense tree cover, and cold enough that conniferous trees tend to dominate.",
		Land = "Yes",
		Lakes = "-",
		Color = "ForestGreen",
		["ELEVATION MIN"] = "0.1",
		["ELEVATION MAX"] = "0.7",
		["TEMPERATURE MIN"] = "0.2",
		["TEMPERATURE MAX"] = "0.5",
		["MOISTURE MIN"] = "0.5",
		["MOISTURE MAX"] = "0.6",
		GeneralBlock = "GraniteBlock",
	},
	RainForest = {
		ID = "RainForest",
		MainBiome = "",
		Name = "Rainforest",
		Description = "A wet and warm biome that supports a forest abundant with plant and animal life.",
		Land = "Yes",
		Lakes = "Yes",
		Color = "LightSeaGreen",
		["ELEVATION MIN"] = "0.1",
		["ELEVATION MAX"] = "0.5",
		["TEMPERATURE MIN"] = "0.6",
		["TEMPERATURE MAX"] = "0.8",
		["MOISTURE MIN"] = "0.7",
		["MOISTURE MAX"] = "1",
		GeneralBlock = "ShaleBlock",
	},
	Desert = {
		ID = "Desert",
		MainBiome = "",
		Name = "Desert",
		Description = "The dryest biome, and in Eco currently the hottest as well.",
		Land = "Yes",
		Lakes = "-",
		Color = "SandyBrown",
		["ELEVATION MIN"] = "0.02",
		["ELEVATION MAX"] = "0.2",
		["TEMPERATURE MIN"] = "0.7",
		["TEMPERATURE MAX"] = "1",
		["MOISTURE MIN"] = "0",
		["MOISTURE MAX"] = "0.3",
		GeneralBlock = "SandstoneBlock",
	},
	Taiga = {
		ID = "Taiga",
		MainBiome = "",
		Name = "Taiga",
		Description = "A cold and somewhat dry biome that supports a sparse forest of conniferous trees.",
		Land = "Yes",
		Lakes = "Yes",
		Color = "OliveDrab",
		["ELEVATION MIN"] = "0.3",
		["ELEVATION MAX"] = "1",
		["TEMPERATURE MIN"] = "0.2",
		["TEMPERATURE MAX"] = "0.3",
		["MOISTURE MIN"] = "0.2",
		["MOISTURE MAX"] = "0.5",
		GeneralBlock = "GraniteBlock",
	},
	Tundra = {
		ID = "Tundra",
		MainBiome = "",
		Name = "Tundra",
		Description = "A very cold biome that cannot support trees but is host to a unique plant and animal community.",
		Land = "Yes",
		Lakes = "Yes",
		Color = "DarkKhaki",
		["ELEVATION MIN"] = "0.4",
		["ELEVATION MAX"] = "1",
		["TEMPERATURE MIN"] = "0.1",
		["TEMPERATURE MAX"] = "0.2",
		["MOISTURE MIN"] = "0",
		["MOISTURE MAX"] = "0.6",
		GeneralBlock = "GraniteBlock",
	},
	Ice = {
		ID = "Ice",
		MainBiome = "",
		Name = "Ice",
		Description = "The coldest areas of the land, covered by glacial ice.",
		Land = "Yes",
		Lakes = "-",
		Color = "White",
		["ELEVATION MIN"] = "0.6",
		["ELEVATION MAX"] = "1",
		["TEMPERATURE MIN"] = "0",
		["TEMPERATURE MAX"] = "0.1",
		["MOISTURE MIN"] = "0",
		["MOISTURE MAX"] = "0.6",
		GeneralBlock = "GraniteBlock",
	},
	Wetland = {
		ID = "Wetland",
		MainBiome = "",
		Name = "Wetlands",
		Description = "A unique biome characterized by a saturation of the soil with fresh or brackish water.",
		Land = "Yes",
		Lakes = "Yes",
		Color = "DarkGreen",
		["ELEVATION MIN"] = "0.02",
		["ELEVATION MAX"] = "0.3",
		["TEMPERATURE MIN"] = "0.4",
		["TEMPERATURE MAX"] = "0.6",
		["MOISTURE MIN"] = "0.6",
		["MOISTURE MAX"] = "0.8",
		GeneralBlock = "ShaleBlock",
	},
	ColdCoast = {
		ID = "ColdCoast",
		MainBiome = "",
		Name = "Cold Coast",
		Description = "Beaches and shallow waters in colder climates.",
		Land = "Yes",
		Lakes = "Yes",
		Color = "LightCyan",
		["ELEVATION MIN"] = "0.05",
		["ELEVATION MAX"] = "0.1",
		["TEMPERATURE MIN"] = "0",
		["TEMPERATURE MAX"] = "1",
		["MOISTURE MIN"] = "0",
		["MOISTURE MAX"] = "1",
		GeneralBlock = "LimestoneBlock",
	},
	WarmCoast = {
		ID = "WarmCoast",
		MainBiome = "",
		Name = "Warm Coast",
		Description = "Beaches and shallow waters in warmer climates.",
		Land = "Yes",
		Lakes = "Yes",
		Color = "LightGoldenrodYellow",
		["ELEVATION MIN"] = "0.05",
		["ELEVATION MAX"] = "0.1",
		["TEMPERATURE MIN"] = "0",
		["TEMPERATURE MAX"] = "1",
		["MOISTURE MIN"] = "0",
		["MOISTURE MAX"] = "1",
		GeneralBlock = "SandstoneBlock",
	},
	Steppe = {
		ID = "Steppe",
		MainBiome = "Grassland",
		Name = "Cold Steppe",
		Description = "A geologically uplifted part of the desert with species more tolerant to cold and that enjoy the steep cliffs caused by erosion.",
		Land = "Yes",
		Lakes = "-",
		Color = "LightGreen",
		["ELEVATION MIN"] = "0.325",
		["ELEVATION MAX"] = "0.4",
		["TEMPERATURE MIN"] = "0.4",
		["TEMPERATURE MAX"] = "0.8",
		["MOISTURE MIN"] = "0.3",
		["MOISTURE MAX"] = "0.5",
		GeneralBlock = "LimestoneBlock",
	},
	HighDesert = {
		ID = "HighDesert",
		MainBiome = "Desert",
		Name = "High Desert",
		Description = "A slightly colder grassland, often characterized by even fewer trees and larger open spaces.  ",
		Land = "Yes",
		Lakes = "-",
		Color = "SandyBrown",
		["ELEVATION MIN"] = "0.225",
		["ELEVATION MAX"] = "0.3",
		["TEMPERATURE MIN"] = "0.7",
		["TEMPERATURE MAX"] = "1",
		["MOISTURE MIN"] = "0",
		["MOISTURE MAX"] = "0.3",
		GeneralBlock = "SandstoneBlock",
	},
}