Module:SkillInfoCard
From Eco - English Wiki
ATTENTION! Data files are generated using game data and are not intended for manual editing.
Warning about use
To prevent multiple call of data array, you must use the function: local SkillInfoCard = mw.loadData("Module:SkillInfoCard")
local p = {}
local Utils = require('Module:Utils')
local IconUtils = require('Module:IconUtils')
local L = require('Module:Localization')
local Lang = Utils.getLanguageName()
function p.main(frame)
local PageName = frame.args[1]
if (Lang == 'English') then SkillName = PageName else SkillName = Utils.SkillSearch(PageName) end
local SkillData = require( "Module:SkillData" )
local Skill = SkillData.skills[SkillName]
local WikiText =''
WikiText = WikiText .. IconUtils.main{name = Skill.Name[Lang], id = Skill.SkillID , size = 32, style = 1} .. ' '
if (Skill.IsRoot == 'True') then WikiText = WikiText .. Skill.Name[Lang] .. ' it is [[Skills|Profession]].<br>' else WikiText = WikiText .. Skill.Name[Lang] .. ' it is [[Skills|Specialty]].<br>' end
WikiText = WikiText .. Skill.Description[Lang] .. '<br>'
if (Skill.IsRoot == 'True') then
WikiText = WikiText .. '<h3>Specialties</h3>'
WikiText = WikiText .. 'The '.. Skill.Name[Lang] .. ' Profession includes the following Specialties:<br>'
for Sname,Sdata in pairs(SkillData.skills) do
if Sdata.IsRoot == 'False' and Sdata.RootSkill == SkillName then
if (Sdata.Name[Lang] == "") then SpecialtyName = Sdata.Name.English else SpecialtyName = Sdata.Name[Lang] end
WikiText = WikiText .. IconUtils.main{id = Sdata.SkillID , size = 32, style = 1, link = SpecialtyName} .. ' ';
end
end
else
WikiText = WikiText .. '<h3>How to learn</h3>'
end
return WikiText
end
return p