Module:ItemData: Difference between revisions

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Tag: Manual revert
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return {
return {
recipes = {
items = {
Acorn = {
untranslated = "Acorn",
category = nil,
group = "Seed",
description = "Plant to grow an oak tree.",
tagGroups = {
"Food",
"Seeds",
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AcornItem",
typeID = 0,
},
["Acorn Powder"] = {
["Acorn Powder"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Acorn Powder",
untranslated = "Acorn Powder",
craftStn = {
category = nil,
{
group = "Food",
"Mill",
description = "Powdered acorn.",
"Mill",
tagGroups = {
},
"Food",
"Ingredients",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Milling",
weight = 200,
5,
calories = 40,
"Milling",
carbs = 1,
},
protein = 5,
fat = 2,
vitamins = 5,
density = 32.5,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AcornPowderItem",
typeID = 0,
},
["Adorned Ashlar Basalt Bench"] = {
untranslated = "Adorned Ashlar Basalt Bench",
category = nil,
group = "Housing Objects",
description = "A fancy ashlar stone bench that has been adorned with gold.",
tagGroups = {
"Housing Objects",
"Seating",
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdornedAshlarBasaltBenchItem",
typeID = 0,
},
["Adorned Ashlar Basalt Chair"] = {
untranslated = "Adorned Ashlar Basalt Chair",
category = nil,
group = "Housing Objects",
description = "A fancy ashlar stone chair that has been adorned with gold. A throne fit for a king.",
tagGroups = {
"Housing Objects",
"Seating",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 15.0,
weight = 1000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Acorn Powder",
carbs = nil,
defaultVariantUntranslated = "Acorn Powder",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Acorn Powder"] = {
density = nil,
untranslated = "Acorn Powder",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "2",
"Acorn",
roomCategory = "Seating",
4.0,
furnitureType = "Chair",
false,
repeatsDepreciation = "0.7",
"Acorn",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Acorn Powder",
energyType = nil,
"1",
fluidsUsed = nil,
"Acorn Powder",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "4",
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdornedAshlarBasaltChairItem",
typeID = 0,
},
["Adorned Ashlar Basalt Table"] = {
untranslated = "Adorned Ashlar Basalt Table",
category = nil,
group = "Housing Objects",
description = "A fancy ashlar stone table that has been adorned with gold.",
tagGroups = {
"Housing Objects",
"Seating",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3.5",
roomCategory = "Seating",
furnitureType = "Table",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdornedAshlarBasaltTableItem",
typeID = 0,
},
},
["Adorned Ashlar Stone Bench"] = {
["Adorned Ashlar Stone Bench"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Adorned Ashlar Stone Bench",
untranslated = "Adorned Ashlar Stone Bench",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Advanced Masonry Table",
description = "A fancy ashlar stone bench that has been adorned with gold.",
"Advanced Masonry Table",
tagGroups = {
},
"Housing Objects",
},
"Seating",
skillNeeds = {
{
"Advanced Masonry",
7,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 240.0,
baseXPGain = 3.0,
defaultVariant = "Adorned Ashlar Stone Bench",
defaultVariantUntranslated = "Adorned Ashlar Stone Bench",
numberOfVariants = 7,
variants = {
["Adorned Ashlar Stone Bench"] = {
untranslated = "Adorned Ashlar Stone Bench",
ingredients = {
{
"ITEM",
"Gold Bar",
6.0,
false,
"Gold Bar",
},
{
"TAG",
"Ashlar Stone",
20.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Adorned Ashlar Stone Bench",
1,
"Adorned Ashlar Stone Bench",
},
},
},
["Adorned Ashlar Basalt Bench"] = {
untranslated = "Adorned Ashlar Basalt Bench",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
20.0,
false,
"Ashlar Basalt",
},
{
"ITEM",
"Gold Bar",
6.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Basalt Bench",
1,
"Adorned Ashlar Basalt Bench",
},
},
},
["Adorned Ashlar Gneiss Bench"] = {
untranslated = "Adorned Ashlar Gneiss Bench",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
20.0,
false,
"Ashlar Gneiss",
},
{
"ITEM",
"Gold Bar",
6.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Gneiss Bench",
1,
"Adorned Ashlar Gneiss Bench",
},
},
},
["Adorned Ashlar Granite Bench"] = {
untranslated = "Adorned Ashlar Granite Bench",
ingredients = {
{
"ITEM",
"Ashlar Granite",
20.0,
false,
"Ashlar Granite",
},
{
"ITEM",
"Gold Bar",
6.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Granite Bench",
1,
"Adorned Ashlar Granite Bench",
},
},
},
["Adorned Ashlar Limestone Bench"] = {
untranslated = "Adorned Ashlar Limestone Bench",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
20.0,
false,
"Ashlar Limestone",
},
{
"ITEM",
"Gold Bar",
6.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Limestone Bench",
1,
"Adorned Ashlar Limestone Bench",
},
},
},
["Adorned Ashlar Sandstone Bench"] = {
untranslated = "Adorned Ashlar Sandstone Bench",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
20.0,
false,
"Ashlar Sandstone",
},
{
"ITEM",
"Gold Bar",
6.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Sandstone Bench",
1,
"Adorned Ashlar Sandstone Bench",
},
},
},
["Adorned Ashlar Shale Bench"] = {
untranslated = "Adorned Ashlar Shale Bench",
ingredients = {
{
"ITEM",
"Ashlar Shale",
20.0,
false,
"Ashlar Shale",
},
{
"ITEM",
"Gold Bar",
6.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Shale Bench",
1,
"Adorned Ashlar Shale Bench",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdornedAshlarStoneBenchItem",
typeID = 0,
},
},
["Adorned Ashlar Stone Chair"] = {
["Adorned Ashlar Stone Chair"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Adorned Ashlar Stone Chair",
untranslated = "Adorned Ashlar Stone Chair",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Advanced Masonry Table",
description = "A fancy ashlar stone chair that has been adorned with gold. A throne fit for a king.",
"Advanced Masonry Table",
tagGroups = {
},
"Housing Objects",
},
"Seating",
skillNeeds = {
{
"Advanced Masonry",
5,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 240.0,
baseXPGain = 2.0,
defaultVariant = "Adorned Ashlar Stone Chair",
defaultVariantUntranslated = "Adorned Ashlar Stone Chair",
numberOfVariants = 7,
variants = {
["Adorned Ashlar Stone Chair"] = {
untranslated = "Adorned Ashlar Stone Chair",
ingredients = {
{
"ITEM",
"Gold Bar",
4.0,
false,
"Gold Bar",
},
{
"TAG",
"Ashlar Stone",
10.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Adorned Ashlar Stone Chair",
1,
"Adorned Ashlar Stone Chair",
},
},
},
["Adorned Ashlar Basalt Chair"] = {
untranslated = "Adorned Ashlar Basalt Chair",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
10.0,
false,
"Ashlar Basalt",
},
{
"ITEM",
"Gold Bar",
4.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Basalt Chair",
1,
"Adorned Ashlar Basalt Chair",
},
},
},
["Adorned Ashlar Gneiss Chair"] = {
untranslated = "Adorned Ashlar Gneiss Chair",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
10.0,
false,
"Ashlar Gneiss",
},
{
"ITEM",
"Gold Bar",
4.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Gneiss Chair",
1,
"Adorned Ashlar Gneiss Chair",
},
},
},
["Adorned Ashlar Granite Chair"] = {
untranslated = "Adorned Ashlar Granite Chair",
ingredients = {
{
"ITEM",
"Ashlar Granite",
10.0,
false,
"Ashlar Granite",
},
{
"ITEM",
"Gold Bar",
4.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Granite Chair",
1,
"Adorned Ashlar Granite Chair",
},
},
},
["Adorned Ashlar Limestone Chair"] = {
untranslated = "Adorned Ashlar Limestone Chair",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
10.0,
false,
"Ashlar Limestone",
},
{
"ITEM",
"Gold Bar",
4.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Limestone Chair",
1,
"Adorned Ashlar Limestone Chair",
},
},
},
["Adorned Ashlar Sandstone Chair"] = {
untranslated = "Adorned Ashlar Sandstone Chair",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
10.0,
false,
"Ashlar Sandstone",
},
{
"ITEM",
"Gold Bar",
4.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Sandstone Chair",
1,
"Adorned Ashlar Sandstone Chair",
},
},
},
["Adorned Ashlar Shale Chair"] = {
untranslated = "Adorned Ashlar Shale Chair",
ingredients = {
{
"ITEM",
"Ashlar Shale",
10.0,
false,
"Ashlar Shale",
},
{
"ITEM",
"Gold Bar",
4.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Shale Chair",
1,
"Adorned Ashlar Shale Chair",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdornedAshlarStoneChairItem",
typeID = 0,
},
},
["Adorned Ashlar Stone Table"] = {
["Adorned Ashlar Stone Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Adorned Ashlar Stone Table",
untranslated = "Adorned Ashlar Stone Table",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Advanced Masonry Table",
description = "A fancy ashlar stone table that has been adorned with gold.",
"Advanced Masonry Table",
tagGroups = {
},
"Housing Objects",
},
"Seating",
skillNeeds = {
{
"Advanced Masonry",
6,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 240.0,
baseXPGain = 3.0,
defaultVariant = "Adorned Ashlar Stone Table",
defaultVariantUntranslated = "Adorned Ashlar Stone Table",
numberOfVariants = 7,
variants = {
["Adorned Ashlar Stone Table"] = {
untranslated = "Adorned Ashlar Stone Table",
ingredients = {
{
"ITEM",
"Gold Bar",
8.0,
false,
"Gold Bar",
},
{
"TAG",
"Ashlar Stone",
24.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Adorned Ashlar Stone Table",
1,
"Adorned Ashlar Stone Table",
},
},
},
["Adorned Ashlar Basalt Table"] = {
untranslated = "Adorned Ashlar Basalt Table",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
24.0,
false,
"Ashlar Basalt",
},
{
"ITEM",
"Gold Bar",
8.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Basalt Table",
1,
"Adorned Ashlar Basalt Table",
},
},
},
["Adorned Ashlar Gneiss Table"] = {
untranslated = "Adorned Ashlar Gneiss Table",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
24.0,
false,
"Ashlar Gneiss",
},
{
"ITEM",
"Gold Bar",
8.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Gneiss Table",
1,
"Adorned Ashlar Gneiss Table",
},
},
},
["Adorned Ashlar Granite Table"] = {
untranslated = "Adorned Ashlar Granite Table",
ingredients = {
{
"ITEM",
"Ashlar Granite",
24.0,
false,
"Ashlar Granite",
},
{
"ITEM",
"Gold Bar",
8.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Granite Table",
1,
"Adorned Ashlar Granite Table",
},
},
},
["Adorned Ashlar Limestone Table"] = {
untranslated = "Adorned Ashlar Limestone Table",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
24.0,
false,
"Ashlar Limestone",
},
{
"ITEM",
"Gold Bar",
8.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Limestone Table",
1,
"Adorned Ashlar Limestone Table",
},
},
},
["Adorned Ashlar Sandstone Table"] = {
untranslated = "Adorned Ashlar Sandstone Table",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
24.0,
false,
"Ashlar Sandstone",
},
{
"ITEM",
"Gold Bar",
8.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Sandstone Table",
1,
"Adorned Ashlar Sandstone Table",
},
},
},
["Adorned Ashlar Shale Table"] = {
untranslated = "Adorned Ashlar Shale Table",
ingredients = {
{
"ITEM",
"Ashlar Shale",
24.0,
false,
"Ashlar Shale",
},
{
"ITEM",
"Gold Bar",
8.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Shale Table",
1,
"Adorned Ashlar Shale Table",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3.5",
roomCategory = "Seating",
furnitureType = "Table",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdornedAshlarStoneTableItem",
typeID = 0,
},
},
["Advanced Baking Upgrade"] = {
["Advanced Baking Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Advanced Baking Upgrade",
untranslated = "Advanced Baking Upgrade",
craftStn = {
category = nil,
{
group = "Upgrade Modules",
"Bakery Oven",
description = "Advanced Upgrade that greatly increases efficiency when crafting Advanced Baking recipes.",
"Bakery Oven",
tagGroups = {
},
"Specialty Upgrades",
},
"Upgrade Modules",
skillNeeds = {
{
"Advanced Baking",
1,
"Advanced Baking",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Advanced Baking Upgrade",
defaultVariantUntranslated = "Advanced Baking Upgrade",
numberOfVariants = "1",
variants = {
["Advanced Baking Upgrade"] = {
untranslated = "Advanced Baking Upgrade",
ingredients = {
{
"ITEM",
"Advanced Upgrade Lvl4",
1.0,
true,
"Advanced Upgrade Lvl4",
},
},
products = {
{
"Advanced Baking Upgrade",
1,
"Advanced Baking Upgrade",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdvancedBakingUpgradeItem",
typeID = 0,
},
},
["Advanced Carpentry Table"] = {
["Advanced Carpentry Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Advanced Carpentry Table",
untranslated = "Advanced Carpentry Table",
craftStn = {
category = nil,
{
group = "Work Stations",
"Electric Machinist Table",
description = "A modern carpentry table with an electric motor and heavy duty steel sawblades.",
"Electric Machinist Table",
tagGroups = {
},
"Craft Tables",
},
"Work Stations",
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 600.0,
baseXPGain = 10.0,
defaultVariant = "Advanced Carpentry Table",
defaultVariantUntranslated = "Advanced Carpentry Table",
numberOfVariants = "1",
variants = {
["Advanced Carpentry Table"] = {
untranslated = "Advanced Carpentry Table",
ingredients = {
{
"ITEM",
"Steel Plate",
6.0,
false,
"Steel Plate",
},
{
"ITEM",
"Steel Saw Blade",
6.0,
false,
"Steel Saw Blade",
},
{
"TAG",
"Lumber",
10.0,
false,
"Lumber",
},
},
products = {
{
"Advanced Carpentry Table",
1,
"Advanced Carpentry Table",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdvancedCarpentryTableItem",
typeID = 0,
},
},
["Advanced Circuit"] = {
["Advanced Circuit"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Advanced Circuit",
untranslated = "Advanced Circuit",
craftStn = {
category = nil,
{
group = "Items",
"Electronics Assembly",
description = "A complex electrical component used in advanced electronics.",
"Electronics Assembly",
tagGroups = {
},
"Items",
},
"Products",
skillNeeds = {
{
"Electronics",
1,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 85.0,
baseXPGain = 4.0,
defaultVariant = "Advanced Circuit",
defaultVariantUntranslated = "Advanced Circuit",
numberOfVariants = "1",
variants = {
["Advanced Circuit"] = {
untranslated = "Advanced Circuit",
ingredients = {
{
"ITEM",
"Copper Wiring",
4.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Gold Wiring",
4.0,
false,
"Gold Wiring",
},
{
"ITEM",
"Gold Flakes",
10.0,
false,
"Gold Flakes",
},
{
"ITEM",
"Substrate",
2.0,
false,
"Substrate",
},
},
products = {
{
"Advanced Circuit",
"",
"Advanced Circuit",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdvancedCircuitItem",
typeID = 0,
},
},
["Advanced Combustion Engine"] = {
["Advanced Combustion Engine"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Advanced Combustion Engine",
untranslated = "Advanced Combustion Engine",
craftStn = {
category = nil,
{
group = "Items",
"Robotic Assembly Line",
description = "A more advanced version of the normal combustion engine that produces a greater output.",
"Robotic Assembly Line",
tagGroups = {
},
"Items",
},
"Products",
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 600.0,
baseXPGain = 20.0,
defaultVariant = "Advanced Combustion Engine",
defaultVariantUntranslated = "Advanced Combustion Engine",
numberOfVariants = "1",
variants = {
["Advanced Combustion Engine"] = {
untranslated = "Advanced Combustion Engine",
ingredients = {
{
"ITEM",
"Steel Plate",
16.0,
false,
"Steel Plate",
},
{
"ITEM",
"Rivet",
12.0,
false,
"Rivet",
},
{
"ITEM",
"Piston",
6.0,
false,
"Piston",
},
{
"ITEM",
"Valve",
6.0,
false,
"Valve",
},
{
"ITEM",
"Servo",
6.0,
false,
"Servo",
},
{
"ITEM",
"Advanced Circuit",
6.0,
false,
"Advanced Circuit",
},
{
"ITEM",
"Radiator",
3.0,
false,
"Radiator",
},
},
products = {
{
"Advanced Combustion Engine",
"",
"Advanced Combustion Engine",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdvancedCombustionEngineItem",
typeID = 0,
},
},
["Advanced Cooking Upgrade"] = {
["Advanced Cooking Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Advanced Cooking Upgrade",
untranslated = "Advanced Cooking Upgrade",
craftStn = {
category = nil,
{
group = "Upgrade Modules",
"Kitchen",
description = "Advanced Upgrade that greatly increases efficiency when crafting Advanced Cooking recipes.",
"Kitchen",
tagGroups = {
},
"Specialty Upgrades",
},
"Upgrade Modules",
skillNeeds = {
{
"Advanced Cooking",
1,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Advanced Cooking Upgrade",
defaultVariantUntranslated = "Advanced Cooking Upgrade",
numberOfVariants = "1",
variants = {
["Advanced Cooking Upgrade"] = {
untranslated = "Advanced Cooking Upgrade",
ingredients = {
{
"ITEM",
"Advanced Upgrade Lvl4",
1.0,
true,
"Advanced Upgrade Lvl4",
},
},
products = {
{
"Advanced Cooking Upgrade",
1,
"Advanced Cooking Upgrade",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdvancedCookingUpgradeItem",
typeID = 0,
},
},
["Advanced Masonry Table"] = {
["Advanced Masonry Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Advanced Masonry Table",
untranslated = "Advanced Masonry Table",
craftStn = {
category = nil,
{
group = "Work Stations",
"Electric Machinist Table",
description = "A workbench for the advanced shaping of rocks into beautiful stone.",
"Electric Machinist Table",
tagGroups = {
},
"Craft Tables",
},
"Work Stations",
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 600.0,
baseXPGain = 10.0,
defaultVariant = "Advanced Masonry Table",
defaultVariantUntranslated = "Advanced Masonry Table",
numberOfVariants = "1",
variants = {
["Advanced Masonry Table"] = {
untranslated = "Advanced Masonry Table",
ingredients = {
{
"ITEM",
"Steel Plate",
10.0,
false,
"Steel Plate",
},
{
"ITEM",
"Steel Saw Blade",
10.0,
false,
"Steel Saw Blade",
},
},
products = {
{
"Advanced Masonry Table",
1,
"Advanced Masonry Table",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdvancedMasonryTableItem",
typeID = 0,
},
},
["Advanced Masonry Upgrade"] = {
["Advanced Masonry Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Advanced Masonry Upgrade",
untranslated = "Advanced Masonry Upgrade",
craftStn = {
category = nil,
{
group = "Upgrade Modules",
"Advanced Masonry Table",
description = "Modern Upgrade that greatly increases efficiency when crafting Advanced Masonry recipes.",
"Advanced Masonry Table",
tagGroups = {
},
"Specialty Upgrades",
},
"Upgrade Modules",
skillNeeds = {
{
"Advanced Masonry",
1,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 18.0,
baseLaborCost = 9000.0,
baseXPGain = 4.0,
defaultVariant = "Advanced Masonry Upgrade",
defaultVariantUntranslated = "Advanced Masonry Upgrade",
numberOfVariants = "1",
variants = {
["Advanced Masonry Upgrade"] = {
untranslated = "Advanced Masonry Upgrade",
ingredients = {
{
"ITEM",
"Modern Upgrade Lvl4",
1.0,
true,
"Modern Upgrade Lvl4",
},
},
products = {
{
"Advanced Masonry Upgrade",
1,
"Advanced Masonry Upgrade",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdvancedMasonryUpgradeItem",
typeID = 0,
},
},
["Advanced Smelting Upgrade"] = {
["Advanced Smelting Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Advanced Smelting Upgrade",
untranslated = "Advanced Smelting Upgrade",
craftStn = {
category = nil,
{
group = "Upgrade Modules",
"Blast Furnace",
description = "Advanced Upgrade that greatly increases efficiency when crafting Advanced Smelting recipes.",
"Blast Furnace",
tagGroups = {
},
"Specialty Upgrades",
},
"Upgrade Modules",
skillNeeds = {
{
"Advanced Smelting",
1,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Advanced Smelting Upgrade",
defaultVariantUntranslated = "Advanced Smelting Upgrade",
numberOfVariants = "1",
variants = {
["Advanced Smelting Upgrade"] = {
untranslated = "Advanced Smelting Upgrade",
ingredients = {
{
"ITEM",
"Advanced Upgrade Lvl4",
1.0,
true,
"Advanced Upgrade Lvl4",
},
},
products = {
{
"Advanced Smelting Upgrade",
1,
"Advanced Smelting Upgrade",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdvancedSmeltingUpgradeItem",
typeID = 0,
},
},
["Advanced Tailoring Table"] = {
["Advanced Tailoring Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Advanced Tailoring Table",
untranslated = "Advanced Tailoring Table",
craftStn = {
category = nil,
{
group = "Work Stations",
"Electric Machinist Table",
description = "An advanced tailoring table.",
"Electric Machinist Table",
tagGroups = {
},
"Craft Tables",
},
"Work Stations",
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 600.0,
baseXPGain = 5.0,
defaultVariant = "Advanced Tailoring Table",
defaultVariantUntranslated = "Advanced Tailoring Table",
numberOfVariants = "1",
variants = {
["Advanced Tailoring Table"] = {
untranslated = "Advanced Tailoring Table",
ingredients = {
{
"ITEM",
"Steel Plate",
20.0,
false,
"Steel Plate",
},
{
"ITEM",
"Basic Circuit",
10.0,
false,
"Basic Circuit",
},
},
products = {
{
"Advanced Tailoring Table",
1,
"Advanced Tailoring Table",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdvancedTailoringTableItem",
typeID = 0,
},
},
["Advanced Upgrade 1"] = {
["Advanced Upgrade 1"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Advanced Upgrade 1",
untranslated = "Advanced Upgrade 1",
craftStn = {
category = nil,
{
group = "Upgrade Modules",
"Laboratory",
description = "Advanced Upgrade that increases crafting efficiency.",
"Laboratory",
tagGroups = {
},
"Advanced Upgrade",
},
"Advanced Upgrades",
skillNeeds = {},
"Upgrade Modules",
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 90.0,
baseXPGain = 0.0,
defaultVariant = "Advanced Upgrade 1",
defaultVariantUntranslated = "Advanced Upgrade 1",
numberOfVariants = "1",
variants = {
["Advanced Upgrade 1"] = {
untranslated = "Advanced Upgrade 1",
ingredients = {
{
"ITEM",
"Geology Research Paper Modern",
1.0,
true,
"Geology Research Paper Modern",
},
{
"TAG",
"Basic Research",
1.0,
true,
"Basic Research",
},
},
products = {
{
"Advanced Upgrade 1",
1,
"Advanced Upgrade 1",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdvancedUpgradeLvl1Item",
typeID = 0,
},
},
["Advanced Upgrade 2"] = {
["Advanced Upgrade 2"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Advanced Upgrade 2",
untranslated = "Advanced Upgrade 2",
craftStn = {
category = nil,
{
group = "Upgrade Modules",
"Laboratory",
description = "Advanced Upgrade that increases crafting efficiency.",
"Laboratory",
tagGroups = {
},
"Advanced Upgrade",
},
"Advanced Upgrades",
skillNeeds = {},
"Upgrade Modules",
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 90.0,
baseXPGain = 0.0,
defaultVariant = "Advanced Upgrade 2",
defaultVariantUntranslated = "Advanced Upgrade 2",
numberOfVariants = "1",
variants = {
["Advanced Upgrade 2"] = {
untranslated = "Advanced Upgrade 2",
ingredients = {
{
"ITEM",
"Agriculture Research Paper Modern",
1.0,
true,
"Agriculture Research Paper Modern",
},
{
"ITEM",
"Advanced Upgrade Lvl1",
1.0,
true,
"Advanced Upgrade Lvl1",
},
{
"TAG",
"Basic Research",
1.0,
true,
"Basic Research",
},
},
products = {
{
"Advanced Upgrade 2",
1,
"Advanced Upgrade 2",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdvancedUpgradeLvl2Item",
typeID = 0,
},
},
["Advanced Upgrade 3"] = {
["Advanced Upgrade 3"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Advanced Upgrade 3",
untranslated = "Advanced Upgrade 3",
craftStn = {
category = nil,
{
group = "Upgrade Modules",
"Laboratory",
description = "Advanced Upgrade that increases crafting efficiency.",
"Laboratory",
tagGroups = {
},
"Advanced Upgrade",
},
"Advanced Upgrades",
skillNeeds = {},
"Upgrade Modules",
moduleNeeds = {},
baseCraftTime = 9.0,
baseLaborCost = 90.0,
baseXPGain = 0.0,
defaultVariant = "Advanced Upgrade 3",
defaultVariantUntranslated = "Advanced Upgrade 3",
numberOfVariants = "1",
variants = {
["Advanced Upgrade 3"] = {
untranslated = "Advanced Upgrade 3",
ingredients = {
{
"ITEM",
"Metallurgy Research Paper Advanced",
1.0,
true,
"Metallurgy Research Paper Advanced",
},
{
"ITEM",
"Culinary Research Paper Advanced",
1.0,
true,
"Culinary Research Paper Advanced",
},
{
"ITEM",
"Advanced Upgrade Lvl2",
1.0,
true,
"Advanced Upgrade Lvl2",
},
{
"TAG",
"Basic Research",
1.0,
true,
"Basic Research",
},
},
products = {
{
"Advanced Upgrade 3",
1,
"Advanced Upgrade 3",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdvancedUpgradeLvl3Item",
typeID = 0,
},
},
["Advanced Upgrade 4"] = {
["Advanced Upgrade 4"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Advanced Upgrade 4",
untranslated = "Advanced Upgrade 4",
craftStn = {
category = nil,
{
group = "Upgrade Modules",
"Laboratory",
description = "Advanced Upgrade that increases crafting efficiency.",
"Laboratory",
tagGroups = {
},
"Advanced Upgrade",
"Advanced Upgrades",
"Upgrade Modules",
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdvancedUpgradeLvl4Item",
typeID = 0,
},
["Agave Leaves"] = {
untranslated = "Agave Leaves",
category = nil,
group = "Food",
description = "The succulent leaves of the agave plant can be cooked to make a nice meal.",
tagGroups = {
"Food",
"Greens",
"Produce",
"Raw Food",
},
maxStack = 100,
carried = "Backpack",
weight = 75,
calories = 200,
carbs = 2,
protein = 1,
fat = 1,
vitamins = 4,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AgaveLeavesItem",
typeID = 0,
},
["Agave Seed"] = {
untranslated = "Agave Seed",
category = nil,
group = "Seed",
description = "Plant to grow an agave plant.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
skillNeeds = {},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 12.0,
weight = 50,
baseLaborCost = 90.0,
calories = 0,
baseXPGain = 0.0,
carbs = 0,
defaultVariant = "Advanced Upgrade 4",
protein = 0,
defaultVariantUntranslated = "Advanced Upgrade 4",
fat = 0,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 0,
["Advanced Upgrade 4"] = {
fuel = nil,
untranslated = "Advanced Upgrade 4",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Dendrology Research Paper Modern",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Dendrology Research Paper Modern",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Engineering Research Paper Modern",
energyType = nil,
1.0,
fluidsUsed = nil,
true,
fluidsProduced = nil,
"Engineering Research Paper Modern",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Advanced Upgrade Lvl3",
roomMatReq = nil,
1.0,
roomContainReq = nil,
true,
inventorySlots = nil,
"Advanced Upgrade Lvl3",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"TAG",
type = "AgaveSeedItem",
"Basic Research",
typeID = 0,
1.0,
},
true,
["Agouti Carcass"] = {
"Basic Research",
untranslated = "Agouti Carcass",
},
category = nil,
},
group = "Natural Resources",
products = {
description = "A dead agouti.",
{
tagGroups = {
"Advanced Upgrade 4",
"Animal",
1,
"Natural Resources",
"Advanced Upgrade 4",
"Tiny Carcass",
},
"Tiny Fur Carcass",
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AgoutiCarcassItem",
typeID = 0,
},
},
["Agouti Enchiladas"] = {
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dispCraftStn = "1",
checkImage = "1",
untranslated = "Agouti Enchiladas",
untranslated = "Agouti Enchiladas",
craftStn = {
category = nil,
{
group = "Food",
"Stove",
description = "Sweet and savory...it doesn't have to be an Agouti.",
"Stove",
tagGroups = {
},
"Cooking",
},
"Food",
skillNeeds = {
{
"Advanced Cooking",
4,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 65.0,
baseXPGain = 1.0,
defaultVariant = "Agouti Enchiladas",
defaultVariantUntranslated = "Agouti Enchiladas",
numberOfVariants = "1",
variants = {
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untranslated = "Agouti Enchiladas",
ingredients = {
{
"ITEM",
"Cornmeal",
4.0,
false,
"Cornmeal",
},
{
"ITEM",
"Tomato",
2.0,
false,
"Tomato",
},
{
"ITEM",
"Papaya",
2.0,
false,
"Papaya",
},
{
"ITEM",
"Sun Cheese",
4.0,
false,
"Sun Cheese",
},
{
"ITEM",
"Prime Cut",
2.0,
false,
"Prime Cut",
},
},
products = {
{
"Agouti Enchiladas",
"2",
"Agouti Enchiladas",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 550,
calories = 800,
carbs = 20,
protein = 8,
fat = 27,
vitamins = 3,
density = 7.249999999999999,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AgoutiEnchiladasItem",
typeID = 0,
},
},
["Agriculture Research Paper Advanced"] = {
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dispCraftStn = "1",
checkImage = "1",
untranslated = "Agriculture Research Paper Advanced",
untranslated = "Agriculture Research Paper Advanced",
craftStn = {
category = nil,
{
group = "Items",
"Research Table",
description = "A document containing important research information. Used to discover new skills at the research table.",
"Research Table",
tagGroups = {
},
"Advanced Research",
},
"Items",
skillNeeds = {
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{
"Research Papers",
"Farming",
1,
"Farming",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 240.0,
baseXPGain = 3.0,
defaultVariant = "Agriculture Research Paper Advanced",
defaultVariantUntranslated = "Agriculture Research Paper Advanced",
numberOfVariants = "1",
variants = {
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untranslated = "Agriculture Research Paper Advanced",
ingredients = {
{
"ITEM",
"Dirt",
5.0,
false,
"Dirt",
},
{
"TAG",
"Raw Food",
40.0,
false,
"Raw Food",
},
{
"TAG",
"Crop Seed",
20.0,
false,
"Crop Seed",
},
},
products = {
{
"Agriculture Research Paper Advanced",
"",
"Agriculture Research Paper Advanced",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AgricultureResearchPaperAdvancedItem",
typeID = 0,
},
},
["Agriculture Research Paper Modern"] = {
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dispCraftStn = "1",
checkImage = "1",
untranslated = "Agriculture Research Paper Modern",
untranslated = "Agriculture Research Paper Modern",
craftStn = {
category = nil,
{
group = "Items",
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description = "A document containing important research information. Used to discover new skills at the research table.",
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tagGroups = {
},
"Items",
"Modern Research",
"Research",
"Research Papers",
},
maxStack = 100,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AgricultureResearchPaperModernItem",
typeID = 0,
},
["Alligator Carcass"] = {
untranslated = "Alligator Carcass",
category = nil,
group = "Natural Resources",
description = "A dead alligator.",
tagGroups = {
"Animal",
"Medium Carcass",
"Medium Leather Carcass",
"Natural Resources",
},
},
skillNeeds = {
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{
carried = "Backpack",
"Fertilizers",
weight = 2000,
1,
calories = nil,
"Fertilizers",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AlligatorCarcassItem",
typeID = 0,
},
["Amanita Mushroom Spores"] = {
untranslated = "Amanita Mushroom Spores",
category = nil,
group = "Seed",
description = "Plant to grow amanita mushrooms. Not sure why you'd want these poisonous mushrooms, though.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.0,
carried = "Backpack",
baseLaborCost = 600.0,
weight = 50,
baseXPGain = 6.0,
calories = 0,
defaultVariant = "Agriculture Research Paper Modern",
carbs = 0,
defaultVariantUntranslated = "Agriculture Research Paper Modern",
protein = 0,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 0,
["Agriculture Research Paper Modern"] = {
density = 0,
untranslated = "Agriculture Research Paper Modern",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Berry Extract Fertilizer",
roomCategory = nil,
5.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Berry Extract Fertilizer",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Blood Meal Fertilizer",
energyProduced = nil,
5.0,
energyType = nil,
false,
fluidsUsed = nil,
"Blood Meal Fertilizer",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Hide Ash Fertilizer",
roomSizeReq = nil,
5.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Hide Ash Fertilizer",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"ITEM",
NutrientElement = nil,
"Pelt Fertilizer",
type = "AmanitaMushroomSporesItem",
5.0,
typeID = 0,
false,
},
"Pelt Fertilizer",
["Amanita Mushrooms"] = {
},
untranslated = "Amanita Mushrooms",
{
category = nil,
"TAG",
group = "Food",
"Raw Food",
description = "A potentially poisonous mushroom. It might not be wise to eat it raw, but it can be detoxified when prepared properly by a chef. Eat at your own risk!",
200.0,
tagGroups = {
false,
"Food",
"Raw Food",
"Fungus",
},
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products = {
{
"Agriculture Research Paper Modern",
"",
"Agriculture Research Paper Modern",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 75,
calories = -200,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = -0.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AmanitaMushroomsItem",
typeID = 0,
},
},
Amendments = {
Amendments = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Amendments",
untranslated = "Amendments",
craftStn = {
category = nil,
{
group = "Work Stations",
"Settlement Crafting Table",
description = "Allows the modification of the constitution.",
"Settlement Crafting Table",
tagGroups = {
},
"Government",
},
"Work Stations",
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Amendments",
defaultVariantUntranslated = "Amendments",
numberOfVariants = "1",
variants = {
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untranslated = "Amendments",
ingredients = {
{
"TAG",
"Hewn Log",
15.0,
false,
"Hewn Log",
},
{
"TAG",
"Mortared Stone",
15.0,
false,
"Mortared Stone",
},
},
products = {
{
"Amendments",
1,
"Amendments",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AmendmentsItem",
typeID = 0,
},
},
Anvil = {
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checkImage = "1",
untranslated = "Anvil",
untranslated = "Anvil",
craftStn = {
category = nil,
{
group = "Work Stations",
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description = "A solid shaped piece of metal used to hammer ingots into tools and other useful things.",
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tagGroups = {
},
"Craft Tables",
"Work Stations",
},
},
skillNeeds = {
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{
carried = "Backpack",
"Smelting",
weight = 2000,
1,
calories = nil,
"Smelting",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 8.0,
density = nil,
baseLaborCost = 180.0,
fuel = nil,
baseXPGain = 10.0,
yield = nil,
defaultVariant = "Anvil",
currency = nil,
defaultVariantUntranslated = "Anvil",
skillValue = nil,
numberOfVariants = "1",
roomCategory = "Industrial",
variants = {
furnitureType = nil,
Anvil = {
repeatsDepreciation = nil,
untranslated = "Anvil",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Iron Bar",
energyProduced = nil,
12.0,
energyType = nil,
false,
fluidsUsed = nil,
"Iron Bar",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Hewn Log",
roomSizeReq = nil,
10.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Hewn Log",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
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{
type = "AnvilItem",
"Anvil",
typeID = 0,
1,
},
"Anvil",
["Arctic Willow Seed"] = {
},
untranslated = "Arctic Willow Seed",
},
category = nil,
},
group = "Seed",
description = "Plant to grow arctic willow.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ArcticWillowSeedItem",
typeID = 0,
},
},
Arrastra = {
Arrastra = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Arrastra",
untranslated = "Arrastra",
craftStn = {
category = nil,
{
group = "Work Stations",
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description = "A primitive rock mill of dragged boulders.",
"Workbench",
tagGroups = {
},
"Craft Tables",
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},
},
skillNeeds = {
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{
carried = "Backpack",
"Basic Engineering",
weight = 5000,
1,
calories = nil,
"Basic Engineering",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 5.0,
density = nil,
baseLaborCost = 300.0,
fuel = nil,
baseXPGain = 5.0,
yield = nil,
defaultVariant = "Arrastra",
currency = nil,
defaultVariantUntranslated = "Arrastra",
skillValue = nil,
numberOfVariants = "1",
roomCategory = "Industrial",
variants = {
furnitureType = nil,
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repeatsDepreciation = nil,
untranslated = "Arrastra",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Wood",
energyProduced = nil,
5.0,
energyType = nil,
false,
fluidsUsed = nil,
"Wood",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Rock",
roomSizeReq = nil,
30.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Rock",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"TAG",
NutrientElement = nil,
"Wood Board",
type = "ArrastraItem",
10.0,
typeID = 0,
false,
},
"Wood Board",
},
},
products = {
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"Arrastra",
1,
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},
},
},
},
},
Arrow = {
Arrow = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Arrow",
untranslated = "Arrow",
craftStn = {
category = nil,
{
group = "Items",
"Tool Bench",
description = "Use with the bow to hunt for food (or amaze your friends by shooting apples off of their heads).",
"Tool Bench",
tagGroups = {
},
"Burnable Fuel",
},
"Items",
skillNeeds = {},
"Tools",
moduleNeeds = {},
baseCraftTime = 0.1,
baseLaborCost = 30.0,
baseXPGain = 0.0,
defaultVariant = "Arrow",
defaultVariantUntranslated = "Arrow",
numberOfVariants = "1",
variants = {
Arrow = {
untranslated = "Arrow",
ingredients = {
{
"TAG",
"Wood",
1.0,
false,
"Wood",
},
},
products = {
{
"Arrow",
"4",
"Arrow",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 500,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ArrowItem",
typeID = 0,
},
},
["Art Supplies"] = {
["Art Supplies"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Art Supplies",
untranslated = "Art Supplies",
craftStn = {
category = nil,
{
group = "Items",
"Workbench",
description = "A set of art supplies that ",
"Workbench",
tagGroups = {
},
"Items",
},
"Products",
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 40.0,
baseXPGain = 0.0,
defaultVariant = "Art Supplies",
defaultVariantUntranslated = "Art Supplies",
numberOfVariants = "1",
variants = {
["Art Supplies"] = {
untranslated = "Art Supplies",
ingredients = {
{
"ITEM",
"Canvas",
4.0,
false,
"Canvas",
},
{
"ITEM",
"Oil Paint",
2.0,
false,
"Oil Paint",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Art Supplies",
"8",
"Art Supplies",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 150,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ArtSuppliesItem",
typeID = 0,
},
},
["Ashlar Basalt"] = {
["Ashlar Basalt"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Basalt",
untranslated = "Ashlar Basalt",
craftStn = {
category = nil,
{
group = "Blocks",
"Advanced Masonry Table",
description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
"Advanced Masonry Table",
tagGroups = {
},
"Ashlar Stone",
"Blocks",
"Building Materials",
"Constructable",
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarBasaltItem",
typeID = 0,
},
["Ashlar Basalt Bench"] = {
untranslated = "Ashlar Basalt Bench",
category = nil,
group = "Housing Objects",
description = "An ashlar stone bench. Great for display though maybe not as comfy as a padded couch.",
tagGroups = {
"Housing Objects",
"Seating",
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2.5",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarBasaltBenchItem",
typeID = 0,
},
["Ashlar Basalt Chair"] = {
untranslated = "Ashlar Basalt Chair",
category = nil,
group = "Housing Objects",
description = "An ashlar stone chair. Great for display though maybe not as comfy as a padded chair.",
tagGroups = {
"Housing Objects",
"Seating",
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.7",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarBasaltChairItem",
typeID = 0,
},
["Ashlar Basalt Door"] = {
untranslated = "Ashlar Basalt Door",
category = nil,
group = "Housing Objects",
description = "A heavy ashlar stone door.",
tagGroups = {
"Doors",
"Housing Objects",
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Advanced Masonry",
weight = 1000,
1,
calories = nil,
"Advanced Masonry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarBasaltDoorItem",
typeID = 0,
},
["Ashlar Basalt Fireplace"] = {
untranslated = "Ashlar Basalt Fireplace",
category = nil,
group = "Housing Objects",
description = "A fancy ashlar stone fireplace. Nothing beats sitting around the fire on a cold day.",
tagGroups = {
"Housing Objects",
"Living Room",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.64,
carried = "Backpack",
baseLaborCost = 180.0,
weight = 5000,
baseXPGain = 1.5,
calories = nil,
defaultVariant = "Ashlar Basalt",
carbs = nil,
defaultVariantUntranslated = "Ashlar Basalt",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Ashlar Basalt"] = {
density = nil,
untranslated = "Ashlar Basalt",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "3",
"Basalt",
roomCategory = "Living Room",
20.0,
furnitureType = "Fireplace",
false,
repeatsDepreciation = "0.1",
"Basalt",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Mortar",
energyProduced = nil,
6.0,
energyType = nil,
false,
fluidsUsed = nil,
"Mortar",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "12",
"ITEM",
mobile = nil,
"Steel Bar",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Steel Bar",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "AshlarBasaltFireplaceItem",
"Ashlar Basalt",
typeID = 0,
"",
},
"Ashlar Basalt",
["Ashlar Basalt Table"] = {
},
untranslated = "Ashlar Basalt Table",
{
category = nil,
"Crushed Basalt",
group = "Housing Objects",
2.0,
description = "A large stone table crafted by an expert mason.",
"Crushed Basalt",
tagGroups = {
},
"Housing Objects",
},
"Seating",
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Seating",
furnitureType = "Table",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarBasaltTableItem",
typeID = 0,
},
},
["Ashlar Gneiss"] = {
["Ashlar Gneiss"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Gneiss",
untranslated = "Ashlar Gneiss",
craftStn = {
category = nil,
{
group = "Blocks",
"Advanced Masonry Table",
description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
"Advanced Masonry Table",
tagGroups = {
},
"Ashlar Stone",
},
"Blocks",
skillNeeds = {
"Building Materials",
{
"Constructable",
"Advanced Masonry",
1,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 0.64,
baseLaborCost = 180.0,
baseXPGain = 1.5,
defaultVariant = "Ashlar Gneiss",
defaultVariantUntranslated = "Ashlar Gneiss",
numberOfVariants = "1",
variants = {
["Ashlar Gneiss"] = {
untranslated = "Ashlar Gneiss",
ingredients = {
{
"ITEM",
"Gneiss",
20.0,
false,
"Gneiss",
},
{
"ITEM",
"Mortar",
6.0,
false,
"Mortar",
},
{
"ITEM",
"Steel Bar",
1.0,
false,
"Steel Bar",
},
},
products = {
{
"Ashlar Gneiss",
"",
"Ashlar Gneiss",
},
{
"Crushed Gneiss",
2.0,
"Crushed Gneiss",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarGneissItem",
typeID = 0,
},
},
["Ashlar Granite"] = {
["Ashlar Granite"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Granite",
untranslated = "Ashlar Granite",
craftStn = {
category = nil,
{
group = "Blocks",
"Advanced Masonry Table",
description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
"Advanced Masonry Table",
tagGroups = {
},
"Ashlar Stone",
"Blocks",
"Building Materials",
"Constructable",
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Advanced Masonry",
weight = 10000,
1,
calories = nil,
"Advanced Masonry",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 0.64,
density = nil,
baseLaborCost = 180.0,
fuel = nil,
baseXPGain = 1.5,
yield = nil,
defaultVariant = "Ashlar Granite",
currency = nil,
defaultVariantUntranslated = "Ashlar Granite",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Ashlar Granite"] = {
repeatsDepreciation = nil,
untranslated = "Ashlar Granite",
materialTier = 4,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Granite",
energyProduced = nil,
20.0,
energyType = nil,
false,
fluidsUsed = nil,
"Granite",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Mortar",
roomSizeReq = nil,
6.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Mortar",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"ITEM",
NutrientElement = nil,
"Steel Bar",
type = "AshlarGraniteItem",
1.0,
typeID = 0,
false,
},
"Steel Bar",
["Ashlar Large Basalt Fountain"] = {
},
untranslated = "Ashlar Large Basalt Fountain",
},
category = nil,
products = {
group = "Housing Objects",
{
description = "A beautiful ashlar stone fountain with flowing water that makes a great centerpiece.",
"Ashlar Granite",
tagGroups = {
"",
"Decoration",
"Ashlar Granite",
"Housing Objects",
},
{
"Crushed Granite",
2.0,
"Crushed Granite",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Decoration",
furnitureType = "Fountain",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarLargeBasaltFountainItem",
typeID = 0,
},
},
["Ashlar Large Stone Fountain"] = {
["Ashlar Large Stone Fountain"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Large Stone Fountain",
untranslated = "Ashlar Large Stone Fountain",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Advanced Masonry Table",
description = "A beautiful ashlar stone fountain with flowing water that makes a great centerpiece.",
"Advanced Masonry Table",
tagGroups = {
},
"Decoration",
},
"Housing Objects",
skillNeeds = {
{
"Advanced Masonry",
4,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 180.0,
baseXPGain = 2.0,
defaultVariant = "Ashlar Large Stone Fountain",
defaultVariantUntranslated = "Ashlar Large Stone Fountain",
numberOfVariants = 7,
variants = {
["Ashlar Large Stone Fountain"] = {
untranslated = "Ashlar Large Stone Fountain",
ingredients = {
{
"TAG",
"Ashlar Stone",
20.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Ashlar Large Stone Fountain",
1,
"Ashlar Large Stone Fountain",
},
},
},
["Ashlar Large Basalt Fountain"] = {
untranslated = "Ashlar Large Basalt Fountain",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
20.0,
false,
"Ashlar Basalt",
},
},
products = {
{
"Ashlar Large Basalt Fountain",
1,
"Ashlar Large Basalt Fountain",
},
},
},
["Ashlar Large Gneiss Fountain"] = {
untranslated = "Ashlar Large Gneiss Fountain",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
20.0,
false,
"Ashlar Gneiss",
},
},
products = {
{
"Ashlar Large Gneiss Fountain",
1,
"Ashlar Large Gneiss Fountain",
},
},
},
["Ashlar Large Granite Fountain"] = {
untranslated = "Ashlar Large Granite Fountain",
ingredients = {
{
"ITEM",
"Ashlar Granite",
20.0,
false,
"Ashlar Granite",
},
},
products = {
{
"Ashlar Large Granite Fountain",
1,
"Ashlar Large Granite Fountain",
},
},
},
["Ashlar Large Limestone Fountain"] = {
untranslated = "Ashlar Large Limestone Fountain",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
20.0,
false,
"Ashlar Limestone",
},
},
products = {
{
"Ashlar Large Limestone Fountain",
1,
"Ashlar Large Limestone Fountain",
},
},
},
["Ashlar Large Sandstone Fountain"] = {
untranslated = "Ashlar Large Sandstone Fountain",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
20.0,
false,
"Ashlar Sandstone",
},
},
products = {
{
"Ashlar Large Sandstone Fountain",
1,
"Ashlar Large Sandstone Fountain",
},
},
},
["Ashlar Large Shale Fountain"] = {
untranslated = "Ashlar Large Shale Fountain",
ingredients = {
{
"ITEM",
"Ashlar Shale",
20.0,
false,
"Ashlar Shale",
},
},
products = {
{
"Ashlar Large Shale Fountain",
1,
"Ashlar Large Shale Fountain",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Decoration",
furnitureType = "Fountain",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarLargeStoneFountainItem",
typeID = 0,
},
},
["Ashlar Limestone"] = {
["Ashlar Limestone"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Limestone",
untranslated = "Ashlar Limestone",
craftStn = {
category = nil,
{
group = "Blocks",
"Advanced Masonry Table",
description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
"Advanced Masonry Table",
tagGroups = {
},
"Ashlar Stone",
},
"Blocks",
skillNeeds = {
"Building Materials",
{
"Constructable",
"Advanced Masonry",
1,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 0.64,
baseLaborCost = 180.0,
baseXPGain = 1.5,
defaultVariant = "Ashlar Limestone",
defaultVariantUntranslated = "Ashlar Limestone",
numberOfVariants = "1",
variants = {
["Ashlar Limestone"] = {
untranslated = "Ashlar Limestone",
ingredients = {
{
"ITEM",
"Limestone",
20.0,
false,
"Limestone",
},
{
"ITEM",
"Mortar",
6.0,
false,
"Mortar",
},
{
"ITEM",
"Steel Bar",
1.0,
false,
"Steel Bar",
},
},
products = {
{
"Ashlar Limestone",
"",
"Ashlar Limestone",
},
{
"Crushed Limestone",
2.0,
"Crushed Limestone",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarLimestoneItem",
typeID = 0,
},
},
["Ashlar Sandstone"] = {
["Ashlar Sandstone"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Sandstone",
untranslated = "Ashlar Sandstone",
craftStn = {
category = nil,
{
group = "Blocks",
"Advanced Masonry Table",
description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
"Advanced Masonry Table",
tagGroups = {
},
"Ashlar Stone",
},
"Blocks",
skillNeeds = {
"Building Materials",
{
"Constructable",
"Advanced Masonry",
1,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 0.64,
baseLaborCost = 180.0,
baseXPGain = 1.5,
defaultVariant = "Ashlar Sandstone",
defaultVariantUntranslated = "Ashlar Sandstone",
numberOfVariants = "1",
variants = {
["Ashlar Sandstone"] = {
untranslated = "Ashlar Sandstone",
ingredients = {
{
"ITEM",
"Sandstone",
20.0,
false,
"Sandstone",
},
{
"ITEM",
"Mortar",
6.0,
false,
"Mortar",
},
{
"ITEM",
"Steel Bar",
1.0,
false,
"Steel Bar",
},
},
products = {
{
"Ashlar Sandstone",
"",
"Ashlar Sandstone",
},
{
"Crushed Sandstone",
2.0,
"Crushed Sandstone",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarSandstoneItem",
typeID = 0,
},
},
["Ashlar Shale"] = {
["Ashlar Shale"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Shale",
untranslated = "Ashlar Shale",
craftStn = {
category = nil,
{
group = "Blocks",
"Advanced Masonry Table",
description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
"Advanced Masonry Table",
tagGroups = {
},
"Ashlar Stone",
"Blocks",
"Building Materials",
"Constructable",
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Advanced Masonry",
weight = 10000,
1,
calories = nil,
"Advanced Masonry",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 0.64,
density = nil,
baseLaborCost = 180.0,
fuel = nil,
baseXPGain = 1.5,
yield = nil,
defaultVariant = "Ashlar Shale",
currency = nil,
defaultVariantUntranslated = "Ashlar Shale",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Ashlar Shale"] = {
repeatsDepreciation = nil,
untranslated = "Ashlar Shale",
materialTier = 4,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Shale",
energyProduced = nil,
20.0,
energyType = nil,
false,
fluidsUsed = nil,
"Shale",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Mortar",
roomSizeReq = nil,
6.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Mortar",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"ITEM",
NutrientElement = nil,
"Steel Bar",
type = "AshlarShaleItem",
1.0,
typeID = 0,
false,
},
"Steel Bar",
["Ashlar Small Basalt Fountain"] = {
},
untranslated = "Ashlar Small Basalt Fountain",
},
category = nil,
products = {
group = "Housing Objects",
{
description = "A beautiful ashlar stone fountain with flowing water that makes a great centerpiece. Small enough to fit indoors.",
"Ashlar Shale",
tagGroups = {
"",
"Decoration",
"Ashlar Shale",
"Housing Objects",
},
{
"Crushed Shale",
2.0,
"Crushed Shale",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.5",
roomCategory = "Decoration",
furnitureType = "Fountain",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarSmallBasaltFountainItem",
typeID = 0,
},
},
["Ashlar Small Stone Fountain"] = {
["Ashlar Small Stone Fountain"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Small Stone Fountain",
untranslated = "Ashlar Small Stone Fountain",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Advanced Masonry Table",
description = "A beautiful ashlar stone fountain with flowing water that makes a great centerpiece. Small enough to fit indoors.",
"Advanced Masonry Table",
tagGroups = {
},
"Decoration",
},
"Housing Objects",
skillNeeds = {
{
"Advanced Masonry",
4,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 180.0,
baseXPGain = 2.0,
defaultVariant = "Ashlar Small Stone Fountain",
defaultVariantUntranslated = "Ashlar Small Stone Fountain",
numberOfVariants = 7,
variants = {
["Ashlar Small Stone Fountain"] = {
untranslated = "Ashlar Small Stone Fountain",
ingredients = {
{
"TAG",
"Ashlar Stone",
10.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Ashlar Small Stone Fountain",
1,
"Ashlar Small Stone Fountain",
},
},
},
["Ashlar Small Basalt Fountain"] = {
untranslated = "Ashlar Small Basalt Fountain",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
10.0,
false,
"Ashlar Basalt",
},
},
products = {
{
"Ashlar Small Basalt Fountain",
1,
"Ashlar Small Basalt Fountain",
},
},
},
["Ashlar Small Gneiss Fountain"] = {
untranslated = "Ashlar Small Gneiss Fountain",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
10.0,
false,
"Ashlar Gneiss",
},
},
products = {
{
"Ashlar Small Gneiss Fountain",
1,
"Ashlar Small Gneiss Fountain",
},
},
},
["Ashlar Small Granite Fountain"] = {
untranslated = "Ashlar Small Granite Fountain",
ingredients = {
{
"ITEM",
"Ashlar Granite",
10.0,
false,
"Ashlar Granite",
},
},
products = {
{
"Ashlar Small Granite Fountain",
1,
"Ashlar Small Granite Fountain",
},
},
},
["Ashlar Small Limestone Fountain"] = {
untranslated = "Ashlar Small Limestone Fountain",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
10.0,
false,
"Ashlar Limestone",
},
},
products = {
{
"Ashlar Small Limestone Fountain",
1,
"Ashlar Small Limestone Fountain",
},
},
},
["Ashlar Small Sandstone Fountain"] = {
untranslated = "Ashlar Small Sandstone Fountain",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
10.0,
false,
"Ashlar Sandstone",
},
},
products = {
{
"Ashlar Small Sandstone Fountain",
1,
"Ashlar Small Sandstone Fountain",
},
},
},
["Ashlar Small Shale Fountain"] = {
untranslated = "Ashlar Small Shale Fountain",
ingredients = {
{
"ITEM",
"Ashlar Shale",
10.0,
false,
"Ashlar Shale",
},
},
products = {
{
"Ashlar Small Shale Fountain",
1,
"Ashlar Small Shale Fountain",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.5",
roomCategory = "Decoration",
furnitureType = "Fountain",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarSmallStoneFountainItem",
typeID = 0,
},
},
["Ashlar Stone Bench"] = {
["Ashlar Stone Bench"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Stone Bench",
untranslated = "Ashlar Stone Bench",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Advanced Masonry Table",
description = "An ashlar stone bench. Great for display though maybe not as comfy as a padded couch.",
"Advanced Masonry Table",
tagGroups = {
},
"Housing Objects",
},
"Seating",
skillNeeds = {
{
"Advanced Masonry",
4,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 180.0,
baseXPGain = 3.0,
defaultVariant = "Ashlar Stone Bench",
defaultVariantUntranslated = "Ashlar Stone Bench",
numberOfVariants = 7,
variants = {
["Ashlar Stone Bench"] = {
untranslated = "Ashlar Stone Bench",
ingredients = {
{
"TAG",
"Ashlar Stone",
12.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Ashlar Stone Bench",
1,
"Ashlar Stone Bench",
},
},
},
["Ashlar Basalt Bench"] = {
untranslated = "Ashlar Basalt Bench",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
12.0,
false,
"Ashlar Basalt",
},
},
products = {
{
"Ashlar Basalt Bench",
1,
"Ashlar Basalt Bench",
},
},
},
["Ashlar Gneiss Bench"] = {
untranslated = "Ashlar Gneiss Bench",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
12.0,
false,
"Ashlar Gneiss",
},
},
products = {
{
"Ashlar Gneiss Bench",
1,
"Ashlar Gneiss Bench",
},
},
},
["Ashlar Granite Bench"] = {
untranslated = "Ashlar Granite Bench",
ingredients = {
{
"ITEM",
"Ashlar Granite",
12.0,
false,
"Ashlar Granite",
},
},
products = {
{
"Ashlar Granite Bench",
1,
"Ashlar Granite Bench",
},
},
},
["Ashlar Limestone Bench"] = {
untranslated = "Ashlar Limestone Bench",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
12.0,
false,
"Ashlar Limestone",
},
},
products = {
{
"Ashlar Limestone Bench",
1,
"Ashlar Limestone Bench",
},
},
},
["Ashlar Sandstone Bench"] = {
untranslated = "Ashlar Sandstone Bench",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
12.0,
false,
"Ashlar Sandstone",
},
},
products = {
{
"Ashlar Sandstone Bench",
1,
"Ashlar Sandstone Bench",
},
},
},
["Ashlar Shale Bench"] = {
untranslated = "Ashlar Shale Bench",
ingredients = {
{
"ITEM",
"Ashlar Shale",
12.0,
false,
"Ashlar Shale",
},
},
products = {
{
"Ashlar Shale Bench",
1,
"Ashlar Shale Bench",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2.5",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarStoneBenchItem",
typeID = 0,
},
},
["Ashlar Stone Chair"] = {
["Ashlar Stone Chair"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Stone Chair",
untranslated = "Ashlar Stone Chair",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Advanced Masonry Table",
description = "An ashlar stone chair. Great for display though maybe not as comfy as a padded chair.",
"Advanced Masonry Table",
tagGroups = {
},
"Housing Objects",
},
"Seating",
skillNeeds = {
{
"Advanced Masonry",
1,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 180.0,
baseXPGain = 2.0,
defaultVariant = "Ashlar Stone Chair",
defaultVariantUntranslated = "Ashlar Stone Chair",
numberOfVariants = 7,
variants = {
["Ashlar Stone Chair"] = {
untranslated = "Ashlar Stone Chair",
ingredients = {
{
"TAG",
"Ashlar Stone",
6.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Ashlar Stone Chair",
1,
"Ashlar Stone Chair",
},
},
},
["Ashlar Basalt Chair"] = {
untranslated = "Ashlar Basalt Chair",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
6.0,
false,
"Ashlar Basalt",
},
},
products = {
{
"Ashlar Basalt Chair",
1,
"Ashlar Basalt Chair",
},
},
},
["Ashlar Gneiss Chair"] = {
untranslated = "Ashlar Gneiss Chair",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
6.0,
false,
"Ashlar Gneiss",
},
},
products = {
{
"Ashlar Gneiss Chair",
1,
"Ashlar Gneiss Chair",
},
},
},
["Ashlar Granite Chair"] = {
untranslated = "Ashlar Granite Chair",
ingredients = {
{
"ITEM",
"Ashlar Granite",
6.0,
false,
"Ashlar Granite",
},
},
products = {
{
"Ashlar Granite Chair",
1,
"Ashlar Granite Chair",
},
},
},
["Ashlar Limestone Chair"] = {
untranslated = "Ashlar Limestone Chair",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
6.0,
false,
"Ashlar Limestone",
},
},
products = {
{
"Ashlar Limestone Chair",
1,
"Ashlar Limestone Chair",
},
},
},
["Ashlar Sandstone Chair"] = {
untranslated = "Ashlar Sandstone Chair",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
6.0,
false,
"Ashlar Sandstone",
},
},
products = {
{
"Ashlar Sandstone Chair",
1,
"Ashlar Sandstone Chair",
},
},
},
["Ashlar Shale Chair"] = {
untranslated = "Ashlar Shale Chair",
ingredients = {
{
"ITEM",
"Ashlar Shale",
6.0,
false,
"Ashlar Shale",
},
},
products = {
{
"Ashlar Shale Chair",
1,
"Ashlar Shale Chair",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.7",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarStoneChairItem",
typeID = 0,
},
},
["Ashlar Stone Door"] = {
["Ashlar Stone Door"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Stone Door",
untranslated = "Ashlar Stone Door",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Advanced Masonry Table",
description = "A heavy ashlar stone door.",
"Advanced Masonry Table",
tagGroups = {
},
"Doors",
},
"Housing Objects",
skillNeeds = {
{
"Advanced Masonry",
1,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 180.0,
baseXPGain = 1.5,
defaultVariant = "Ashlar Stone Door",
defaultVariantUntranslated = "Ashlar Stone Door",
numberOfVariants = 7,
variants = {
["Ashlar Stone Door"] = {
untranslated = "Ashlar Stone Door",
ingredients = {
{
"TAG",
"Ashlar Stone",
2.0,
true,
"Ashlar Stone",
},
},
products = {
{
"Ashlar Stone Door",
1,
"Ashlar Stone Door",
},
},
},
["Ashlar Basalt Door"] = {
untranslated = "Ashlar Basalt Door",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
2.0,
true,
"Ashlar Basalt",
},
},
products = {
{
"Ashlar Basalt Door",
1,
"Ashlar Basalt Door",
},
},
},
["Ashlar Gneiss Door"] = {
untranslated = "Ashlar Gneiss Door",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
2.0,
true,
"Ashlar Gneiss",
},
},
products = {
{
"Ashlar Gneiss Door",
1,
"Ashlar Gneiss Door",
},
},
},
["Ashlar Granite Door"] = {
untranslated = "Ashlar Granite Door",
ingredients = {
{
"ITEM",
"Ashlar Granite",
2.0,
true,
"Ashlar Granite",
},
},
products = {
{
"Ashlar Granite Door",
1,
"Ashlar Granite Door",
},
},
},
["Ashlar Limestone Door"] = {
untranslated = "Ashlar Limestone Door",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
2.0,
true,
"Ashlar Limestone",
},
},
products = {
{
"Ashlar Limestone Door",
1,
"Ashlar Limestone Door",
},
},
},
["Ashlar Sandstone Door"] = {
untranslated = "Ashlar Sandstone Door",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
2.0,
true,
"Ashlar Sandstone",
},
},
products = {
{
"Ashlar Sandstone Door",
1,
"Ashlar Sandstone Door",
},
},
},
["Ashlar Shale Door"] = {
untranslated = "Ashlar Shale Door",
ingredients = {
{
"ITEM",
"Ashlar Shale",
2.0,
true,
"Ashlar Shale",
},
},
products = {
{
"Ashlar Shale Door",
1,
"Ashlar Shale Door",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarStoneDoorItem",
typeID = 0,
},
},
["Ashlar Stone Fireplace"] = {
["Ashlar Stone Fireplace"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Stone Fireplace",
untranslated = "Ashlar Stone Fireplace",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Advanced Masonry Table",
description = "A fancy ashlar stone fireplace. Nothing beats sitting around the fire on a cold day.",
"Advanced Masonry Table",
tagGroups = {
},
"Housing Objects",
},
"Living Room",
skillNeeds = {
{
"Advanced Masonry",
6,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 180.0,
baseXPGain = 3.0,
defaultVariant = "Ashlar Stone Fireplace",
defaultVariantUntranslated = "Ashlar Stone Fireplace",
numberOfVariants = 7,
variants = {
["Ashlar Stone Fireplace"] = {
untranslated = "Ashlar Stone Fireplace",
ingredients = {
{
"TAG",
"Ashlar Stone",
24.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Ashlar Stone Fireplace",
1,
"Ashlar Stone Fireplace",
},
},
},
["Ashlar Basalt Fireplace"] = {
untranslated = "Ashlar Basalt Fireplace",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
24.0,
false,
"Ashlar Basalt",
},
},
products = {
{
"Ashlar Basalt Fireplace",
1,
"Ashlar Basalt Fireplace",
},
},
},
["Ashlar Gneiss Fireplace"] = {
untranslated = "Ashlar Gneiss Fireplace",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
24.0,
false,
"Ashlar Gneiss",
},
},
products = {
{
"Ashlar Gneiss Fireplace",
1,
"Ashlar Gneiss Fireplace",
},
},
},
["Ashlar Granite Fireplace"] = {
untranslated = "Ashlar Granite Fireplace",
ingredients = {
{
"ITEM",
"Ashlar Granite",
24.0,
false,
"Ashlar Granite",
},
},
products = {
{
"Ashlar Granite Fireplace",
1,
"Ashlar Granite Fireplace",
},
},
},
["Ashlar Limestone Fireplace"] = {
untranslated = "Ashlar Limestone Fireplace",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
24.0,
false,
"Ashlar Limestone",
},
},
products = {
{
"Ashlar Limestone Fireplace",
1,
"Ashlar Limestone Fireplace",
},
},
},
["Ashlar Sandstone Fireplace"] = {
untranslated = "Ashlar Sandstone Fireplace",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
24.0,
false,
"Ashlar Sandstone",
},
},
products = {
{
"Ashlar Sandstone Fireplace",
1,
"Ashlar Sandstone Fireplace",
},
},
},
["Ashlar Shale Fireplace"] = {
untranslated = "Ashlar Shale Fireplace",
ingredients = {
{
"ITEM",
"Ashlar Shale",
24.0,
false,
"Ashlar Shale",
},
},
products = {
{
"Ashlar Shale Fireplace",
1,
"Ashlar Shale Fireplace",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Living Room",
furnitureType = "Fireplace",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarStoneFireplaceItem",
typeID = 0,
},
},
["Ashlar Stone Table"] = {
["Ashlar Stone Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Stone Table",
untranslated = "Ashlar Stone Table",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Advanced Masonry Table",
description = "A large stone table crafted by an expert mason.",
"Advanced Masonry Table",
tagGroups = {
},
"Housing Objects",
},
"Seating",
skillNeeds = {
{
"Advanced Masonry",
2,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 180.0,
baseXPGain = 3.0,
defaultVariant = "Ashlar Stone Table",
defaultVariantUntranslated = "Ashlar Stone Table",
numberOfVariants = 7,
variants = {
["Ashlar Stone Table"] = {
untranslated = "Ashlar Stone Table",
ingredients = {
{
"TAG",
"Ashlar Stone",
16.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Ashlar Stone Table",
1,
"Ashlar Stone Table",
},
},
},
["Ashlar Basalt Table"] = {
untranslated = "Ashlar Basalt Table",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
16.0,
false,
"Ashlar Basalt",
},
},
products = {
{
"Ashlar Basalt Table",
1,
"Ashlar Basalt Table",
},
},
},
["Ashlar Gneiss Table"] = {
untranslated = "Ashlar Gneiss Table",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
16.0,
false,
"Ashlar Gneiss",
},
},
products = {
{
"Ashlar Gneiss Table",
1,
"Ashlar Gneiss Table",
},
},
},
["Ashlar Granite Table"] = {
untranslated = "Ashlar Granite Table",
ingredients = {
{
"ITEM",
"Ashlar Granite",
16.0,
false,
"Ashlar Granite",
},
},
products = {
{
"Ashlar Granite Table",
1,
"Ashlar Granite Table",
},
},
},
["Ashlar Limestone Table"] = {
untranslated = "Ashlar Limestone Table",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
16.0,
false,
"Ashlar Limestone",
},
},
products = {
{
"Ashlar Limestone Table",
1,
"Ashlar Limestone Table",
},
},
},
["Ashlar Sandstone Table"] = {
untranslated = "Ashlar Sandstone Table",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
16.0,
false,
"Ashlar Sandstone",
},
},
products = {
{
"Ashlar Sandstone Table",
1,
"Ashlar Sandstone Table",
},
},
},
["Ashlar Shale Table"] = {
untranslated = "Ashlar Shale Table",
ingredients = {
{
"ITEM",
"Ashlar Shale",
16.0,
false,
"Ashlar Shale",
},
},
products = {
{
"Ashlar Shale Table",
1,
"Ashlar Shale Table",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Seating",
furnitureType = "Table",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarStoneTableItem",
typeID = 0,
},
},
["Asphalt Concrete"] = {
["Asphalt Concrete"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Asphalt Concrete",
untranslated = "Asphalt Concrete",
craftStn = {
category = nil,
{
group = "Blocks",
"Wainwright Table",
description = "A paved surface constructed with asphalt and concrete. It's durable and extremely efficient for any wheeled vehicle.",
"Wainwright Table",
tagGroups = {
},
"Blocks",
},
"Constructable",
skillNeeds = {
"Road",
{
"Road Type",
"Basic Engineering",
"Roads",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 180.0,
baseXPGain = 1.5,
defaultVariant = "Asphalt Concrete",
defaultVariantUntranslated = "Asphalt Concrete",
numberOfVariants = "1",
variants = {
["Asphalt Concrete"] = {
untranslated = "Asphalt Concrete",
ingredients = {
{
"ITEM",
"Cement",
1.0,
false,
"Cement",
},
{
"ITEM",
"Sand",
2.0,
false,
"Sand",
},
{
"TAG",
"Crushed Rock",
5.0,
false,
"Crushed Rock",
},
},
products = {
{
"Asphalt Concrete",
"2",
"Asphalt Concrete",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AsphaltConcreteItem",
typeID = 0,
},
},
["Assembly Line"] = {
["Assembly Line"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Assembly Line",
untranslated = "Assembly Line",
craftStn = {
category = nil,
{
group = "Work Stations",
"Machinist Table",
description = "The assembly line allows for mass production of mechanical products.",
"Machinist Table",
tagGroups = {
},
"Craft Tables",
},
"Work Stations",
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 40.0,
baseLaborCost = 240.0,
baseXPGain = 40.0,
defaultVariant = "Assembly Line",
defaultVariantUntranslated = "Assembly Line",
numberOfVariants = "1",
variants = {
["Assembly Line"] = {
untranslated = "Assembly Line",
ingredients = {
{
"ITEM",
"Screws",
8.0,
false,
"Screws",
},
{
"ITEM",
"Iron Bar",
8.0,
false,
"Iron Bar",
},
{
"ITEM",
"Iron Gear",
8.0,
false,
"Iron Gear",
},
{
"ITEM",
"Portable Steam Engine",
1.0,
true,
"Portable Steam Engine",
},
},
products = {
{
"Assembly Line",
1,
"Assembly Line",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AssemblyLineItem",
typeID = 0,
},
},
["Automatic Loom"] = {
["Automatic Loom"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Automatic Loom",
untranslated = "Automatic Loom",
craftStn = {
category = nil,
{
group = "Work Stations",
"Electric Machinist Table",
description = "An automated device for making fabric by weaving yarn or thread.",
"Electric Machinist Table",
tagGroups = {
},
"Craft Tables",
},
"Work Stations",
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 600.0,
baseXPGain = 10.0,
defaultVariant = "Automatic Loom",
defaultVariantUntranslated = "Automatic Loom",
numberOfVariants = "1",
variants = {
["Automatic Loom"] = {
untranslated = "Automatic Loom",
ingredients = {
{
"ITEM",
"Steel Plate",
20.0,
false,
"Steel Plate",
},
{
"ITEM",
"Basic Circuit",
10.0,
false,
"Basic Circuit",
},
},
products = {
{
"Automatic Loom",
1,
"Automatic Loom",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AutomaticLoomItem",
typeID = 0,
},
},
["Autumn Stew"] = {
["Autumn Stew"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Autumn Stew",
untranslated = "Autumn Stew",
craftStn = {
category = nil,
{
group = "Food",
"Cast Iron Stove",
description = "A healthy and cozy meal for those cold days.",
"Cast Iron Stove",
tagGroups = {
},
"Cooking",
},
"Food",
skillNeeds = {
{
"Cooking",
2,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Autumn Stew",
defaultVariantUntranslated = "Autumn Stew",
numberOfVariants = "1",
variants = {
["Autumn Stew"] = {
untranslated = "Autumn Stew",
ingredients = {
{
"ITEM",
"Pumpkin",
2.0,
false,
"Pumpkin",
},
{
"ITEM",
"Beans",
4.0,
false,
"Beans",
},
{
"TAG",
"Greens",
2.0,
false,
"Greens",
},
},
products = {
{
"Autumn Stew",
"1",
"Autumn Stew",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 600,
calories = 1200,
carbs = 13,
protein = 8,
fat = 5,
vitamins = 12,
density = 3.166666666666667,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AutumnStewItem",
typeID = 0,
},
},
["Baked Agave"] = {
["Baked Agave"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Baked Agave",
untranslated = "Baked Agave",
craftStn = {
category = nil,
{
group = "Food",
"Bakery Oven",
description = "Charred agave leaves are too fiberous to eat entirely, but you can certainly chew them.",
"Bakery Oven",
tagGroups = {
},
"Baked Food",
},
"Baked Vegetable",
skillNeeds = {
"Baking",
{
"Food",
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Baked Agave",
defaultVariantUntranslated = "Baked Agave",
numberOfVariants = "1",
variants = {
["Baked Agave"] = {
untranslated = "Baked Agave",
ingredients = {
{
"ITEM",
"Agave Leaves",
4.0,
false,
"Agave Leaves",
},
},
products = {
{
"Baked Agave",
"1",
"Baked Agave",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 700,
carbs = 14,
protein = 2,
fat = 4,
vitamins = 8,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BakedAgaveItem",
typeID = 0,
},
},
["Baked Beet"] = {
["Baked Beet"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Baked Beet",
untranslated = "Baked Beet",
craftStn = {
category = nil,
{
group = "Food",
"Bakery Oven",
description = "Baked beets that retain more nutrients than more simple methods of cooking.",
"Bakery Oven",
tagGroups = {
},
"Baked Food",
},
"Baked Vegetable",
skillNeeds = {
"Baking",
{
"Food",
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Baked Beet",
defaultVariantUntranslated = "Baked Beet",
numberOfVariants = "1",
variants = {
["Baked Beet"] = {
untranslated = "Baked Beet",
ingredients = {
{
"ITEM",
"Beet",
4.0,
false,
"Beet",
},
},
products = {
{
"Baked Beet",
"1",
"Baked Beet",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 700,
carbs = 10,
protein = 1,
fat = 2,
vitamins = 15,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BakedBeetItem",
typeID = 0,
},
},
["Baked Corn"] = {
["Baked Corn"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Baked Corn",
untranslated = "Baked Corn",
craftStn = {
category = nil,
{
group = "Food",
"Bakery Oven",
description = "Baked corn that retains more nutrients than more simple methods of cooking.",
"Bakery Oven",
tagGroups = {
},
"Baked Food",
},
"Baked Vegetable",
skillNeeds = {
"Baking",
{
"Food",
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Baked Corn",
defaultVariantUntranslated = "Baked Corn",
numberOfVariants = "1",
variants = {
["Baked Corn"] = {
untranslated = "Baked Corn",
ingredients = {
{
"ITEM",
"Corn",
4.0,
false,
"Corn",
},
},
products = {
{
"Baked Corn",
"1",
"Baked Corn",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 700,
carbs = 12,
protein = 3,
fat = 2,
vitamins = 11,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BakedCornItem",
typeID = 0,
},
},
["Baked Heart Of Palm"] = {
["Baked Heart Of Palm"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Baked Heart Of Palm",
untranslated = "Baked Heart Of Palm",
craftStn = {
category = nil,
{
group = "Food",
"Bakery Oven",
description = "Baked heart of palm that retains more nutrients than more simple methods of cooking.",
"Bakery Oven",
tagGroups = {
},
"Baked Food",
},
"Baked Vegetable",
skillNeeds = {
"Baking",
{
"Food",
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Baked Heart Of Palm",
defaultVariantUntranslated = "Baked Heart Of Palm",
numberOfVariants = "1",
variants = {
["Baked Heart Of Palm"] = {
untranslated = "Baked Heart Of Palm",
ingredients = {
{
"ITEM",
"Heart Of Palm",
4.0,
false,
"Heart Of Palm",
},
},
products = {
{
"Baked Heart Of Palm",
"1",
"Baked Heart Of Palm",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 700,
carbs = 12,
protein = 6,
fat = 4,
vitamins = 6,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BakedHeartOfPalmItem",
typeID = 0,
},
},
["Baked Meat"] = {
["Baked Meat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Baked Meat",
untranslated = "Baked Meat",
craftStn = {
category = nil,
{
group = "Food",
"Bakery Oven",
description = "Baked meat is less fatty than other methods of cooking.",
"Bakery Oven",
tagGroups = {
},
"Baking",
},
"Food",
skillNeeds = {
{
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Baked Meat",
defaultVariantUntranslated = "Baked Meat",
numberOfVariants = "1",
variants = {
["Baked Meat"] = {
untranslated = "Baked Meat",
ingredients = {
{
"ITEM",
"Raw Meat",
2.0,
false,
"Raw Meat",
},
},
products = {
{
"Baked Meat",
"1",
"Baked Meat",
},
},
},
},
},
["Baked Mortar"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Baked Mortar",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 0.1,
baseLaborCost = 60.0,
baseXPGain = 0.5,
defaultVariant = "Baked Mortar",
defaultVariantUntranslated = "Baked Mortar",
numberOfVariants = "1",
variants = {
["Baked Mortar"] = {
untranslated = "Baked Mortar",
ingredients = {
{
"ITEM",
"Wood Pulp",
5.0,
false,
"Wood Pulp",
},
},
products = {
{
"Baked Mortar",
1,
"Baked Mortar",
},
{
"Mortar",
1.0,
"Mortar",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 800,
calories = 700,
carbs = 0,
protein = 17,
fat = 13,
vitamins = 0,
density = 4.285714285714286,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BakedMeatItem",
typeID = 0,
},
},
["Baked Roast"] = {
["Baked Roast"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Baked Roast",
untranslated = "Baked Roast",
craftStn = {
category = nil,
{
group = "Food",
"Bakery Oven",
description = "A trussed roast baked to perfection.",
"Bakery Oven",
tagGroups = {
},
"Baked Food",
},
"Baking",
skillNeeds = {
"Food",
{
"Baking",
3,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Baked Roast",
defaultVariantUntranslated = "Baked Roast",
numberOfVariants = "1",
variants = {
["Baked Roast"] = {
untranslated = "Baked Roast",
ingredients = {
{
"ITEM",
"Raw Roast",
1.0,
false,
"Raw Roast",
},
},
products = {
{
"Baked Roast",
"1",
"Baked Roast",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 900,
calories = 1000,
carbs = 4,
protein = 16,
fat = 10,
vitamins = 4,
density = 3.4000000000000004,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BakedRoastItem",
typeID = 0,
},
},
["Baked Taro"] = {
["Baked Taro"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Baked Taro",
untranslated = "Baked Taro",
craftStn = {
category = nil,
{
group = "Food",
"Bakery Oven",
description = "Baked taro root.",
"Bakery Oven",
tagGroups = {
},
"Baked Food",
},
"Baked Vegetable",
skillNeeds = {
"Baking",
{
"Food",
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Baked Taro",
defaultVariantUntranslated = "Baked Taro",
numberOfVariants = "1",
variants = {
["Baked Taro"] = {
untranslated = "Baked Taro",
ingredients = {
{
"ITEM",
"Taro Root",
4.0,
false,
"Taro Root",
},
},
products = {
{
"Baked Taro",
"1",
"Baked Taro",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 700,
carbs = 8,
protein = 6,
fat = 2,
vitamins = 12,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BakedTaroItem",
typeID = 0,
},
},
["Baked Tomato"] = {
["Baked Tomato"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Baked Tomato",
untranslated = "Baked Tomato",
craftStn = {
category = nil,
{
group = "Food",
"Bakery Oven",
description = "Baked tomatoes might not look as red or plump as the raw variety, but they are nice and tasty.",
"Bakery Oven",
tagGroups = {
},
"Baked Food",
},
"Baked Vegetable",
skillNeeds = {
"Baking",
{
"Food",
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Baked Tomato",
defaultVariantUntranslated = "Baked Tomato",
numberOfVariants = "1",
variants = {
["Baked Tomato"] = {
untranslated = "Baked Tomato",
ingredients = {
{
"ITEM",
"Tomato",
4.0,
false,
"Tomato",
},
},
products = {
{
"Baked Tomato",
"1",
"Baked Tomato",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 700,
carbs = 16,
protein = 1,
fat = 5,
vitamins = 6,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BakedTomatoItem",
typeID = 0,
},
},
["Bakery Oven"] = {
["Bakery Oven"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bakery Oven",
untranslated = "Bakery Oven",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Kiln",
description = "A solidly built brick oven useful for baking all manner of treats.",
"Kiln",
tagGroups = {
},
"Housing Objects",
},
"Kitchen",
skillNeeds = {
{
"Pottery",
1,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 180.0,
baseXPGain = 5.0,
defaultVariant = "Bakery Oven",
defaultVariantUntranslated = "Bakery Oven",
numberOfVariants = "1",
variants = {
["Bakery Oven"] = {
untranslated = "Bakery Oven",
ingredients = {
{
"ITEM",
"Brick",
20.0,
false,
"Brick",
},
{
"ITEM",
"Iron Bar",
10.0,
false,
"Iron Bar",
},
},
products = {
{
"Bakery Oven",
1,
"Bakery Oven",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Kitchen",
furnitureType = "Cooking",
repeatsDepreciation = "0.3",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "24",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BakeryOvenItem",
typeID = 0,
},
},
["Baking Upgrade"] = {
["Baking Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Baking Upgrade",
untranslated = "Baking Upgrade",
craftStn = {
category = nil,
{
group = "Upgrade Modules",
"Bakery Oven",
description = "Advanced Upgrade that greatly increases efficiency when crafting Baking recipes.",
"Bakery Oven",
tagGroups = {
},
"Specialty Upgrades",
},
"Upgrade Modules",
skillNeeds = {
{
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Baking Upgrade",
defaultVariantUntranslated = "Baking Upgrade",
numberOfVariants = "1",
variants = {
["Baking Upgrade"] = {
untranslated = "Baking Upgrade",
ingredients = {
{
"ITEM",
"Advanced Upgrade Lvl4",
1.0,
true,
"Advanced Upgrade Lvl4",
},
},
products = {
{
"Baking Upgrade",
1,
"Baking Upgrade",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BakingUpgradeItem",
typeID = 0,
},
},
["Ballot Box"] = {
["Ballot Box"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ballot Box",
untranslated = "Ballot Box",
craftStn = {
category = nil,
{
group = "Work Stations",
"Settlement Crafting Table",
description = "A tamper proof box where votes are cast. Citizens can run for elected office here.",
"Settlement Crafting Table",
tagGroups = {
},
"Government",
},
"Work Stations",
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Ballot Box",
defaultVariantUntranslated = "Ballot Box",
numberOfVariants = "1",
variants = {
["Ballot Box"] = {
untranslated = "Ballot Box",
ingredients = {
{
"TAG",
"Hewn Log",
15.0,
false,
"Hewn Log",
},
{
"TAG",
"Mortared Stone",
15.0,
false,
"Mortared Stone",
},
},
products = {
{
"Ballot Box",
1,
"Ballot Box",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BallotBoxItem",
typeID = 0,
},
},
Bandana = {
Bandana = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bandana",
untranslated = "Bandana",
craftStn = {
category = nil,
{
group = "Clothing",
"Tailoring Table",
description = "It just looks cool.",
"Tailoring Table",
tagGroups = {
},
"Clothes",
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 600.0,
baseXPGain = 3.0,
defaultVariant = "Bandana",
defaultVariantUntranslated = "Bandana",
numberOfVariants = "1",
variants = {
Bandana = {
untranslated = "Bandana",
ingredients = {
{
"ITEM",
"Leather Hide",
15.0,
false,
"Leather Hide",
},
{
"TAG",
"Fabric",
10.0,
false,
"Fabric",
},
},
products = {
{
"Bandana",
1,
"Bandana",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BandanaItem",
typeID = 0,
},
},
["Banh Xeo"] = {
["Banh Xeo"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Banh Xeo",
untranslated = "Banh Xeo",
craftStn = {
category = nil,
{
group = "Food",
"Stove",
description = "Wrap the pancakes in the greens, then dip.",
"Stove",
tagGroups = {
},
"Cooking",
},
"Food",
skillNeeds = {
{
"Advanced Cooking",
4,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 65.0,
baseXPGain = 1.0,
defaultVariant = "Banh Xeo",
defaultVariantUntranslated = "Banh Xeo",
numberOfVariants = "1",
variants = {
["Banh Xeo"] = {
untranslated = "Banh Xeo",
ingredients = {
{
"ITEM",
"Rice Flour",
8.0,
false,
"Rice Flour",
},
{
"ITEM",
"Prime Cut",
4.0,
false,
"Prime Cut",
},
{
"ITEM",
"Bean Sprout",
2.0,
false,
"Bean Sprout",
},
{
"ITEM",
"Crab Carcass",
2.0,
false,
"Crab Carcass",
},
{
"TAG",
"Oil",
2.0,
false,
"Oil",
},
},
products = {
{
"Banh Xeo",
"1",
"Banh Xeo",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = 1550,
carbs = 26,
protein = 17,
fat = 10,
vitamins = 4,
density = 3.6774193548387095,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BanhXeoItem",
typeID = 0,
},
},
Bank = {
Bank = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bank",
untranslated = "Bank",
craftStn = {
category = nil,
{
group = "Work Stations",
"Anvil",
description = "Allows players to create and use bank accounts.",
"Anvil",
tagGroups = {
},
"Economic",
},
"Work Stations",
skillNeeds = {
{
"Smelting",
4,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 1500.0,
baseXPGain = 30.0,
defaultVariant = "Bank",
defaultVariantUntranslated = "Bank",
numberOfVariants = "1",
variants = {
Bank = {
untranslated = "Bank",
ingredients = {
{
"ITEM",
"Gold Bar",
12.0,
false,
"Gold Bar",
},
{
"ITEM",
"Iron Bar",
16.0,
false,
"Iron Bar",
},
{
"ITEM",
"Brick",
16.0,
false,
"Brick",
},
{
"TAG",
"Lumber",
16.0,
false,
"Lumber",
},
},
products = {
{
"Bank",
1,
"Bank",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BankItem",
typeID = 0,
},
},
Bannock = {
Bannock = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bannock",
untranslated = "Bannock",
craftStn = {
category = nil,
{
group = "Food",
"Campfire",
description = "A dense whole wheat unleavened bread.",
"Campfire",
tagGroups = {
},
"Campfire",
},
"Food",
skillNeeds = {
{
"Campfire Cooking",
2,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Bannock",
defaultVariantUntranslated = "Bannock",
numberOfVariants = "1",
variants = {
Bannock = {
untranslated = "Bannock",
ingredients = {
{
"ITEM",
"Wheat",
1.0,
false,
"Wheat",
},
{
"TAG",
"Fat",
1.0,
false,
"Fat",
},
},
products = {
{
"Bannock",
"1",
"Bannock",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 700,
carbs = 15,
protein = 3,
fat = 6,
vitamins = 0,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BannockItem",
typeID = 0,
},
},
Barrel = {
Barrel = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Barrel",
untranslated = "Barrel",
craftStn = {
category = nil,
{
group = "Blocks",
"Electric Machinist Table",
description = "A metal barrel for carrying liquids.",
"Electric Machinist Table",
tagGroups = {
},
"Blocks",
"Liquids",
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Oil Drilling",
weight = 2000,
1,
calories = nil,
"Oil Drilling",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BarrelItem",
typeID = 0,
},
["Barrel Cactus Seed"] = {
untranslated = "Barrel Cactus Seed",
category = nil,
group = "Seed",
description = "Plant to grow barrel cactus.",
tagGroups = {
"Food",
"Seeds",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.5,
carried = "Backpack",
baseLaborCost = 180.0,
weight = 50,
baseXPGain = 0.5,
calories = 0,
defaultVariant = "Barrel",
carbs = 0,
defaultVariantUntranslated = "Barrel",
protein = 0,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 0,
Barrel = {
density = 0,
untranslated = "Barrel",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Iron Bar",
roomCategory = nil,
1.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Iron Bar",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Barrel",
energyType = nil,
"",
fluidsUsed = nil,
"Barrel",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BarrelCactusSeedItem",
typeID = 0,
},
Basalt = {
untranslated = "Basalt",
category = nil,
group = "Natural Resources",
description = "A hard and heavy rock with some uses in construction. Basalt forms directly from lava erupted volcanically, making it an extrusive igneous rock. The basis of all bedrock in the oceans.",
tagGroups = {
"Excavatable",
"Natural Resources",
"Rock",
"Stone",
},
},
maxStack = 20,
carried = "Hands",
weight = 7500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BasaltItem",
typeID = 0,
},
["Basic Backpack"] = {
untranslated = "Basic Backpack",
category = nil,
group = "Clothing",
description = "A basic backpack to carry supplies.\\n\\n(Increases max carry weight by 5 kg)",
tagGroups = {
"Clothes",
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BasicBackpackItem",
typeID = 0,
},
},
["Basic Circuit"] = {
["Basic Circuit"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Basic Circuit",
untranslated = "Basic Circuit",
craftStn = {
category = nil,
{
group = "Items",
"Electronics Assembly",
description = "A complex electrical component used in advanced electronics.",
"Electronics Assembly",
tagGroups = {
},
"Items",
},
"Products",
skillNeeds = {
{
"Electronics",
1,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 45.0,
baseXPGain = 4.0,
defaultVariant = "Basic Circuit",
defaultVariantUntranslated = "Basic Circuit",
numberOfVariants = "1",
variants = {
["Basic Circuit"] = {
untranslated = "Basic Circuit",
ingredients = {
{
"ITEM",
"Copper Wiring",
6.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Gold Flakes",
10.0,
false,
"Gold Flakes",
},
{
"ITEM",
"Substrate",
2.0,
false,
"Substrate",
},
},
products = {
{
"Basic Circuit",
"",
"Basic Circuit",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BasicCircuitItem",
typeID = 0,
},
},
["Basic Engineering Upgrade"] = {
["Basic Engineering Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Basic Engineering Upgrade",
untranslated = "Basic Engineering Upgrade",
craftStn = {
category = nil,
{
group = "Upgrade Modules",
"Wainwright Table",
description = "Basic Upgrade that greatly increases efficiency when crafting Basic Engineering recipes.",
"Wainwright Table",
tagGroups = {
},
"Specialty Upgrades",
"Upgrade Modules",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Basic Engineering",
weight = 1,
1,
calories = nil,
"Basic Engineering",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 2.0,
density = nil,
baseLaborCost = 3000.0,
fuel = nil,
baseXPGain = 4.0,
yield = nil,
defaultVariant = "Basic Engineering Upgrade",
currency = nil,
defaultVariantUntranslated = "Basic Engineering Upgrade",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Basic Engineering Upgrade"] = {
repeatsDepreciation = nil,
untranslated = "Basic Engineering Upgrade",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Basic Upgrade Lvl4",
energyProduced = nil,
1.0,
energyType = nil,
true,
fluidsUsed = nil,
"Basic Upgrade Lvl4",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Basic Engineering Upgrade",
roomMatReq = nil,
1,
roomContainReq = nil,
"Basic Engineering Upgrade",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "BasicEngineeringUpgradeItem",
typeID = 0,
},
["Basic Salad"] = {
untranslated = "Basic Salad",
category = nil,
group = "Food",
description = "A seemingly random assortment of wild plants that form a sort of salad.",
tagGroups = {
"Cooking",
"Food",
"Salad",
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 800,
carbs = 18,
protein = 6,
fat = 4,
vitamins = 10,
density = 4.75,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BasicSaladItem",
typeID = 0,
},
},
["Basic Upgrade 1"] = {
["Basic Upgrade 1"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Basic Upgrade 1",
untranslated = "Basic Upgrade 1",
craftStn = {
category = nil,
{
group = "Upgrade Modules",
"Research Table",
description = "Basic Upgrade that increases crafting efficiency.",
"Research Table",
tagGroups = {
},
"Basic Upgrade",
},
"Basic Upgrades",
skillNeeds = {},
"Upgrade Modules",
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 0.0,
defaultVariant = "Basic Upgrade 1",
defaultVariantUntranslated = "Basic Upgrade 1",
numberOfVariants = "1",
variants = {
["Basic Upgrade 1"] = {
untranslated = "Basic Upgrade 1",
ingredients = {
{
"ITEM",
"Gathering Research Paper Basic",
1.0,
true,
"Gathering Research Paper Basic",
},
{
"ITEM",
"Geology Research Paper Basic",
3.0,
true,
"Geology Research Paper Basic",
},
},
products = {
{
"Basic Upgrade 1",
1,
"Basic Upgrade 1",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BasicUpgradeLvl1Item",
typeID = 0,
},
},
["Basic Upgrade 2"] = {
["Basic Upgrade 2"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Basic Upgrade 2",
untranslated = "Basic Upgrade 2",
craftStn = {
category = nil,
{
group = "Upgrade Modules",
"Research Table",
description = "Basic Upgrade that increases crafting efficiency.",
"Research Table",
tagGroups = {
},
"Basic Upgrade",
},
"Basic Upgrades",
skillNeeds = {},
"Upgrade Modules",
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 60.0,
baseXPGain = 0.0,
defaultVariant = "Basic Upgrade 2",
defaultVariantUntranslated = "Basic Upgrade 2",
numberOfVariants = "1",
variants = {
["Basic Upgrade 2"] = {
untranslated = "Basic Upgrade 2",
ingredients = {
{
"ITEM",
"Dendrology Research Paper Basic",
2.0,
true,
"Dendrology Research Paper Basic",
},
{
"ITEM",
"Metallurgy Research Paper Basic",
2.0,
true,
"Metallurgy Research Paper Basic",
},
{
"ITEM",
"Wooden Hull Planks",
4.0,
true,
"Wooden Hull Planks",
},
{
"ITEM",
"Basic Upgrade Lvl1",
1.0,
true,
"Basic Upgrade Lvl1",
},
},
products = {
{
"Basic Upgrade 2",
1,
"Basic Upgrade 2",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BasicUpgradeLvl2Item",
typeID = 0,
},
},
["Basic Upgrade 3"] = {
["Basic Upgrade 3"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Basic Upgrade 3",
untranslated = "Basic Upgrade 3",
craftStn = {
category = nil,
{
group = "Upgrade Modules",
"Research Table",
description = "Basic Upgrade that increases crafting efficiency.",
"Research Table",
tagGroups = {
},
"Basic Upgrade",
},
"Basic Upgrades",
skillNeeds = {},
"Upgrade Modules",
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 60.0,
baseXPGain = 0.0,
defaultVariant = "Basic Upgrade 3",
defaultVariantUntranslated = "Basic Upgrade 3",
numberOfVariants = "1",
variants = {
["Basic Upgrade 3"] = {
untranslated = "Basic Upgrade 3",
ingredients = {
{
"ITEM",
"Culinary Research Paper Basic",
1.0,
true,
"Culinary Research Paper Basic",
},
{
"ITEM",
"Dendrology Research Paper Advanced",
1.0,
true,
"Dendrology Research Paper Advanced",
},
{
"ITEM",
"Agriculture Research Paper Advanced",
1.0,
true,
"Agriculture Research Paper Advanced",
},
{
"ITEM",
"Basic Upgrade Lvl2",
1.0,
true,
"Basic Upgrade Lvl2",
},
},
products = {
{
"Basic Upgrade 3",
1,
"Basic Upgrade 3",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BasicUpgradeLvl3Item",
typeID = 0,
},
},
["Basic Upgrade 4"] = {
["Basic Upgrade 4"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Basic Upgrade 4",
untranslated = "Basic Upgrade 4",
craftStn = {
category = nil,
{
group = "Upgrade Modules",
"Research Table",
description = "Basic Upgrade that increases crafting efficiency.",
"Research Table",
tagGroups = {
},
"Basic Upgrade",
"Basic Upgrades",
"Upgrade Modules",
},
},
skillNeeds = {},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 8.0,
weight = 1,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 0.0,
carbs = nil,
defaultVariant = "Basic Upgrade 4",
protein = nil,
defaultVariantUntranslated = "Basic Upgrade 4",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Basic Upgrade 4"] = {
fuel = nil,
untranslated = "Basic Upgrade 4",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Geology Research Paper Advanced",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Geology Research Paper Advanced",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Engineering Research Paper Advanced",
energyType = nil,
1.0,
fluidsUsed = nil,
true,
fluidsProduced = nil,
"Engineering Research Paper Advanced",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Basic Upgrade Lvl3",
roomMatReq = nil,
1.0,
roomContainReq = nil,
true,
inventorySlots = nil,
"Basic Upgrade Lvl3",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"TAG",
type = "BasicUpgradeLvl4Item",
"Basic Research",
typeID = 0,
2.0,
},
true,
Bass = {
"Basic Research",
untranslated = "Bass",
},
category = nil,
},
group = "Natural Resources",
products = {
description = "A bass. ",
{
tagGroups = {
"Basic Upgrade 4",
"Animal",
1,
"Fish",
"Basic Upgrade 4",
"Medium Fish",
},
"Natural Resources",
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 800,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BassItem",
typeID = 0,
},
},
Bathtub = {
Bathtub = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bathtub",
untranslated = "Bathtub",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Kiln",
description = "A porcelain bathtub for when you need to get clean or just relax.",
"Kiln",
tagGroups = {
},
"Bathroom",
},
"Housing Objects",
skillNeeds = {
{
"Pottery",
7,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 240.0,
baseXPGain = 2.0,
defaultVariant = "Bathtub",
defaultVariantUntranslated = "Bathtub",
numberOfVariants = "1",
variants = {
Bathtub = {
untranslated = "Bathtub",
ingredients = {
{
"ITEM",
"Clay",
40.0,
false,
"Clay",
},
{
"ITEM",
"Iron Bar",
20.0,
false,
"Iron Bar",
},
},
products = {
{
"Bathtub",
1,
"Bathtub",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Bathroom",
furnitureType = "Sink",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BathtubItem",
typeID = 0,
},
},
["Bean Paste"] = {
["Bean Paste"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bean Paste",
untranslated = "Bean Paste",
craftStn = {
category = nil,
{
group = "Food",
"Mill",
description = "Smashed beans can work as a thickener or flavour enhancer.",
"Mill",
tagGroups = {
},
"Food",
},
"Ingredients",
skillNeeds = {
{
"Milling",
3,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Bean Paste",
defaultVariantUntranslated = "Bean Paste",
numberOfVariants = "1",
variants = {
["Bean Paste"] = {
untranslated = "Bean Paste",
ingredients = {
{
"ITEM",
"Beans",
6.0,
false,
"Beans",
},
},
products = {
{
"Bean Paste",
"1",
"Bean Paste",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = 40,
carbs = 3,
protein = 5,
fat = 7,
vitamins = 0,
density = 37.5,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BeanPasteItem",
typeID = 0,
},
},
["Bean Sprout"] = {
["Bean Sprout"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bean Sprout",
untranslated = "Bean Sprout",
craftStn = {
category = nil,
{
group = "Food",
"Farmers Table",
description = "The small sprouts from a grown bean plant.",
"Farmers Table",
tagGroups = {
},
"Food",
"Produce",
"Raw Food",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Farming",
weight = 50,
1,
calories = 100,
"Farming",
carbs = 2,
},
protein = 1,
},
fat = 0,
moduleNeeds = {},
vitamins = 5,
baseCraftTime = 1.0,
density = 8.0,
baseLaborCost = 25.0,
fuel = nil,
baseXPGain = 1.0,
yield = nil,
defaultVariant = "Bean Sprout",
currency = nil,
defaultVariantUntranslated = "Bean Sprout",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Bean Sprout"] = {
repeatsDepreciation = nil,
untranslated = "Bean Sprout",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Beans",
energyProduced = nil,
2.0,
energyType = nil,
false,
fluidsUsed = nil,
"Beans",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Bean Sprout",
roomMatReq = nil,
"1",
roomContainReq = nil,
"Bean Sprout",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "BeanSproutItem",
typeID = 0,
},
Beans = {
untranslated = "Beans",
category = nil,
group = "Seed",
description = "A good source of protein.",
tagGroups = {
"Crop",
"Crop Seed",
"Food",
"Raw Food",
"Seeds",
"Vegetable",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 150,
carbs = 1,
protein = 4,
fat = 3,
vitamins = 0,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BeansItem",
typeID = 0,
},
},
["Bear SUPREME"] = {
["Bear SUPREME"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bear SUPREME",
untranslated = "Bear SUPREME",
craftStn = {
category = nil,
{
group = "Food",
"Stove",
description = "Just because the name has 'bear' in it doesn't mean it actually contains bear.",
"Stove",
tagGroups = {
},
"Cooking",
},
"Food",
skillNeeds = {
{
"Advanced Cooking",
6,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 65.0,
baseXPGain = 1.0,
defaultVariant = "Bear SUPREME",
defaultVariantUntranslated = "Bear SUPREME",
numberOfVariants = "1",
variants = {
["Bear SUPREME"] = {
untranslated = "Bear SUPREME",
ingredients = {
{
"ITEM",
"Prime Cut",
4.0,
false,
"Prime Cut",
},
{
"ITEM",
"Vegetable Medley",
2.0,
false,
"Vegetable Medley",
},
{
"ITEM",
"Meat Stock",
2.0,
false,
"Meat Stock",
},
{
"ITEM",
"Infused Oil",
2.0,
false,
"Infused Oil",
},
},
products = {
{
"Bear SUPREME",
"1",
"Bear SUPREME",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = 1250,
carbs = 6,
protein = 22,
fat = 23,
vitamins = 9,
density = 4.8,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BearSUPREMEItem",
typeID = 0,
},
},
Bearclaw = {
Bearclaw = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bearclaw",
untranslated = "Bearclaw",
craftStn = {
category = nil,
{
group = "Food",
"Bakery Oven",
description = "A sweet pastry with seperated sections that look a bit like a claw.",
"Bakery Oven",
tagGroups = {
},
"Baking",
},
"Food",
skillNeeds = {
{
"Advanced Baking",
2,
"Advanced Baking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Bearclaw",
defaultVariantUntranslated = "Bearclaw",
numberOfVariants = "1",
variants = {
Bearclaw = {
untranslated = "Bearclaw",
ingredients = {
{
"ITEM",
"Pastry Dough",
1.0,
false,
"Pastry Dough",
},
{
"ITEM",
"Sugar",
4.0,
false,
"Sugar",
},
},
products = {
{
"Bearclaw",
"1",
"Bearclaw",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 850,
carbs = 14,
protein = 4,
fat = 21,
vitamins = 7,
density = 5.411764705882352,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BearclawItem",
typeID = 0,
},
},
Bearpack = {
Bearpack = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bearpack",
untranslated = "Bearpack",
craftStn = {
category = nil,
{
group = "Clothing",
"Advanced Tailoring Table",
description = "Can you carry as much as a bear! Not really, but it helps you carry more.\\n\\n(Increases max carry weight by 15 kg)",
"Advanced Tailoring Table",
tagGroups = {
},
"Clothes",
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 3.0,
defaultVariant = "Bearpack",
defaultVariantUntranslated = "Bearpack",
numberOfVariants = "1",
variants = {
Bearpack = {
untranslated = "Bearpack",
ingredients = {
{
"ITEM",
"Cellulose Fiber",
20.0,
false,
"Cellulose Fiber",
},
{
"ITEM",
"Fur Pelt",
25.0,
false,
"Fur Pelt",
},
{
"TAG",
"Fabric",
30.0,
false,
"Fabric",
},
},
products = {
{
"Bearpack",
1,
"Bearpack",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BearpackItem",
typeID = 0,
},
["Beaver Carcass"] = {
untranslated = "Beaver Carcass",
category = nil,
group = "Item",
description = "A dead beaver.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BeaverCarcassItem",
typeID = 0,
},
Beet = {
untranslated = "Beet",
category = nil,
group = "Food",
description = "A brilliantly colored bulb with an earthy sweetness.",
tagGroups = {
"Food",
"Produce",
"Raw Food",
"Root",
"Vegetable",
},
maxStack = 100,
carried = "Backpack",
weight = 125,
calories = 230,
carbs = 2,
protein = 0,
fat = 2,
vitamins = 4,
density = 3.4782608695652173,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BeetItem",
typeID = 0,
},
},
["Beet Campfire Salad"] = {
["Beet Campfire Salad"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Beet Campfire Salad",
untranslated = "Beet Campfire Salad",
craftStn = {
category = nil,
{
group = "Food",
"Campfire",
description = "A myriad of plants that make a healthy and odd blend.",
"Campfire",
tagGroups = {
},
"Campfire",
"Campfire Salad",
"Food",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Campfire Cooking",
weight = 200,
1,
calories = 900,
"Campfire Cooking",
carbs = 8,
},
protein = 4,
},
fat = 3,
moduleNeeds = {},
vitamins = 13,
baseCraftTime = 1.0,
density = 3.111111111111111,
baseLaborCost = 15.0,
fuel = nil,
baseXPGain = 0.0,
yield = nil,
defaultVariant = "Beet Campfire Salad",
currency = nil,
defaultVariantUntranslated = "Beet Campfire Salad",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Beet Campfire Salad"] = {
repeatsDepreciation = nil,
untranslated = "Beet Campfire Salad",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Beet",
energyProduced = nil,
1.0,
energyType = nil,
false,
fluidsUsed = nil,
"Beet",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Fruit",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Fruit",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"TAG",
NutrientElement = nil,
"Greens",
type = "BeetCampfireSaladItem",
1.0,
typeID = 0,
false,
},
"Greens",
["Beet Greens"] = {
},
untranslated = "Beet Greens",
},
category = nil,
products = {
group = "Food",
{
description = "The leafy greens from a beet with a distinctive red stem.",
"Beet Campfire Salad",
tagGroups = {
"1",
"Food",
"Beet Campfire Salad",
"Greens",
},
"Produce",
},
"Raw Food",
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 100,
carbs = 3,
protein = 1,
fat = 0,
vitamins = 4,
density = 8.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BeetGreensItem",
typeID = 0,
},
},
["Beet Sugar"] = {
["Beet Seed"] = {
dispCraftStn = "1",
untranslated = "Beet Seed",
checkImage = "1",
category = nil,
untranslated = "Beet Sugar",
group = "Seed",
craftStn = {
description = "Plant to grow beets.",
{
tagGroups = {
"Carpentry Table",
"Crop Seed",
"Carpentry Table",
"Food",
},
"Seeds",
},
skillNeeds = {
{
"Milling",
1,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 50.0,
baseXPGain = 0.5,
defaultVariant = "Beet Sugar",
defaultVariantUntranslated = "Beet Sugar",
numberOfVariants = "1",
variants = {
["Beet Sugar"] = {
untranslated = "Beet Sugar",
ingredients = {
{
"ITEM",
"Beet",
6.0,
false,
"Beet",
},
},
products = {
{
"Beet Sugar",
1,
"Beet Sugar",
},
{
"Sugar",
3.0,
"Sugar",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BeetSeedItem",
typeID = 0,
},
},
["Berry Extract Fertilizer"] = {
["Berry Extract Fertilizer"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Berry Extract Fertilizer",
untranslated = "Berry Extract Fertilizer",
craftStn = {
category = nil,
{
group = "Items",
"Farmers Table",
description = "An excellent fertilizer that provides a mix of nutrients, but especially potassium.",
"Farmers Table",
tagGroups = {
},
"Fertilizers",
},
"Items",
skillNeeds = {
{
"Fertilizers",
1,
"Fertilizers",
},
},
moduleNeeds = {},
baseCraftTime = 0.3,
baseLaborCost = 15.0,
baseXPGain = 0.0,
defaultVariant = "Berry Extract Fertilizer",
defaultVariantUntranslated = "Berry Extract Fertilizer",
numberOfVariants = "1",
variants = {
["Berry Extract Fertilizer"] = {
untranslated = "Berry Extract Fertilizer",
ingredients = {
{
"ITEM",
"Huckleberry Extract",
2.0,
false,
"Huckleberry Extract",
},
{
"TAG",
"Fertilizer Filler",
1.0,
false,
"Fertilizer Filler",
},
},
products = {
{
"Berry Extract Fertilizer",
1,
"Berry Extract Fertilizer",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BerryExtractFertilizerItem",
typeID = 0,
},
},
["Big Backpack"] = {
["Big Backpack"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Big Backpack",
untranslated = "Big Backpack",
craftStn = {
category = nil,
{
group = "Clothing",
"Tailoring Table",
description = "A survival backpack that offers more support than the basic backpack.\\n\\n(Increases max carry weight by 10 kg)",
"Tailoring Table",
tagGroups = {
},
"Clothes",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Tailoring",
weight = 100,
1,
calories = nil,
"Tailoring",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BigBackpackItem",
typeID = 0,
},
["Big Bluestem Seed"] = {
untranslated = "Big Bluestem Seed",
category = nil,
group = "Seed",
description = "Plant to grow a big bluestem plant.",
tagGroups = {
"Food",
"Seeds",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.0,
carried = "Backpack",
baseLaborCost = 600.0,
weight = 50,
baseXPGain = 3.0,
calories = 0,
defaultVariant = "Big Backpack",
carbs = 0,
defaultVariantUntranslated = "Big Backpack",
protein = 0,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 0,
["Big Backpack"] = {
density = 0,
untranslated = "Big Backpack",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Leather Hide",
roomCategory = nil,
20.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Leather Hide",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Fabric",
energyProduced = nil,
10.0,
energyType = nil,
false,
fluidsUsed = nil,
"Fabric",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Big Backpack",
roomMatReq = nil,
1,
roomContainReq = nil,
"Big Backpack",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "BigBluestemSeedItem",
typeID = 0,
},
["Bighorn Carcass"] = {
untranslated = "Bighorn Carcass",
category = nil,
group = "Natural Resources",
description = "A dead bighorn.",
tagGroups = {
"Animal",
"Medium Carcass",
"Medium Wooly Carcass",
"Natural Resources",
},
},
maxStack = 100,
carried = "Backpack",
weight = 3500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BighornCarcassItem",
typeID = 0,
},
},
Biodiesel = {
Biodiesel = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Biodiesel",
untranslated = "Biodiesel",
craftStn = {
category = nil,
{
group = "Blocks",
"Oil Refinery",
description = "A vegetable or animal fat-based diesel fuel.",
"Oil Refinery",
tagGroups = {
},
"Blocks",
"Liquid Fuel",
"Liquids",
},
maxStack = 20,
carried = "Hands",
weight = 30000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 80000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BiodieselItem",
typeID = 0,
},
["Birch Log"] = {
untranslated = "Birch Log",
category = nil,
group = "Natural Resources",
description = "Birch log is a type of hardwood, notable for its white and papery bark.",
tagGroups = {
"Burnable Fuel",
"Hardwood",
"Logs",
"Natural Resources",
"Wood",
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Oil Drilling",
weight = 10000,
1,
calories = nil,
"Oil Drilling",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BirchLogItem",
typeID = 0,
},
["Birch Seed"] = {
untranslated = "Birch Seed",
category = nil,
group = "Seed",
description = "Plant to grow into a birch sapling.",
tagGroups = {
"Food",
"Seeds",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.8,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 50,
baseXPGain = 0.5,
calories = 0,
defaultVariant = "Biodiesel",
carbs = 0,
defaultVariantUntranslated = "Biodiesel",
protein = 0,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 0,
Biodiesel = {
density = 0,
untranslated = "Biodiesel",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Ethanol",
roomCategory = nil,
4.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Ethanol",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Barrel",
energyProduced = nil,
1.0,
energyType = nil,
true,
fluidsUsed = nil,
"Barrel",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Fat",
roomSizeReq = nil,
5.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Fat",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "BirchSeedItem",
"Biodiesel",
typeID = 0,
"",
},
"Biodiesel",
["Bison Carcass"] = {
},
untranslated = "Bison Carcass",
},
category = nil,
},
group = "Natural Resources",
description = "A dead bison.",
tagGroups = {
"Animal",
"Natural Resources",
},
},
maxStack = 100,
carried = "Backpack",
weight = 5500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BisonCarcassItem",
typeID = 0,
},
},
["Bison Chow Fun"] = {
["Bison Chow Fun"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bison Chow Fun",
untranslated = "Bison Chow Fun",
craftStn = {
category = nil,
{
group = "Food",
"Stove",
description = "Who says food can't be fun?",
"Stove",
tagGroups = {
},
"Cooking",
},
"Food",
skillNeeds = {
{
"Advanced Cooking",
4,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 65.0,
baseXPGain = 1.0,
defaultVariant = "Bison Chow Fun",
defaultVariantUntranslated = "Bison Chow Fun",
numberOfVariants = "1",
variants = {
["Bison Chow Fun"] = {
untranslated = "Bison Chow Fun",
ingredients = {
{
"ITEM",
"Rice Noodles",
4.0,
false,
"Rice Noodles",
},
{
"ITEM",
"Bean Sprout",
2.0,
false,
"Bean Sprout",
},
{
"ITEM",
"Bison Carcass",
2.0,
false,
"Bison Carcass",
},
{
"TAG",
"Oil",
2.0,
false,
"Oil",
},
},
products = {
{
"Bison Chow Fun",
"4",
"Bison Chow Fun",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 550,
calories = 1450,
carbs = 16,
protein = 13,
fat = 20,
vitamins = 8,
density = 3.9310344827586206,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BisonChowFunItem",
typeID = 0,
},
},
["Bison Mount"] = {
["Bison Mount"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bison Mount",
untranslated = "Bison Mount",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Butchery Table",
description = "A fluffy, but very dead, bison head on a mount.",
"Butchery Table",
tagGroups = {
},
"Housing Objects",
},
"Living Room",
skillNeeds = {
{
"Hunting",
4,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 300.0,
baseXPGain = 4.0,
defaultVariant = "Bison Mount",
defaultVariantUntranslated = "Bison Mount",
numberOfVariants = "1",
variants = {
["Bison Mount"] = {
untranslated = "Bison Mount",
ingredients = {
{
"ITEM",
"Bison Carcass",
1.0,
true,
"Bison Carcass",
},
{
"TAG",
"Hewn Log",
10.0,
false,
"Hewn Log",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Bison Mount",
1,
"Bison Mount",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "4.5",
roomCategory = "Living Room",
furnitureType = "Statue",
repeatsDepreciation = "0.2",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BisonMountItem",
typeID = 0,
},
},
["Blast Furnace"] = {
["Blast Furnace"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Blast Furnace",
untranslated = "Blast Furnace",
craftStn = {
category = nil,
{
group = "Work Stations",
"Assembly Line",
description = "A superior replacement for the bloomery that can produce steel.",
"Assembly Line",
tagGroups = {
},
"Craft Tables",
},
"Work Stations",
skillNeeds = {
{
"Mechanics",
5,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 25.0,
baseLaborCost = 600.0,
baseXPGain = 20.0,
defaultVariant = "Blast Furnace",
defaultVariantUntranslated = "Blast Furnace",
numberOfVariants = "1",
variants = {
["Blast Furnace"] = {
untranslated = "Blast Furnace",
ingredients = {
{
"ITEM",
"Screws",
12.0,
false,
"Screws",
},
{
"ITEM",
"Brick",
8.0,
false,
"Brick",
},
{
"ITEM",
"Iron Plate",
12.0,
false,
"Iron Plate",
},
{
"ITEM",
"Iron Pipe",
8.0,
false,
"Iron Pipe",
},
},
products = {
{
"Blast Furnace",
1,
"Blast Furnace",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BlastFurnaceItem",
typeID = 0,
},
},
["Blood Meal Fertilizer"] = {
["Blood Meal Fertilizer"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Blood Meal Fertilizer",
untranslated = "Blood Meal Fertilizer",
craftStn = {
category = nil,
{
group = "Items",
"Farmers Table",
description = "Blood meal is a great source of nitrogen.",
"Farmers Table",
tagGroups = {
},
"Fertilizers",
},
"Items",
skillNeeds = {
{
"Fertilizers",
1,
"Fertilizers",
},
},
moduleNeeds = {},
baseCraftTime = 0.3,
baseLaborCost = 15.0,
baseXPGain = 0.0,
defaultVariant = "Blood Meal Fertilizer",
defaultVariantUntranslated = "Blood Meal Fertilizer",
numberOfVariants = "1",
variants = {
["Blood Meal Fertilizer"] = {
untranslated = "Blood Meal Fertilizer",
ingredients = {
{
"ITEM",
"Scrap Meat",
12.0,
false,
"Scrap Meat",
},
{
"TAG",
"Fertilizer Filler",
1.0,
false,
"Fertilizer Filler",
},
},
products = {
{
"Blood Meal Fertilizer",
1,
"Blood Meal Fertilizer",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BloodMealFertilizerItem",
typeID = 0,
},
},
Bloomery = {
Bloomery = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bloomery",
untranslated = "Bloomery",
craftStn = {
category = nil,
{
group = "Work Stations",
"Kiln",
description = "A chimney-shaped furnace for smelting ores.",
"Kiln",
tagGroups = {
},
"Craft Tables",
"Work Stations",
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Masonry",
weight = 5000,
1,
calories = nil,
"Masonry",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 4.0,
density = nil,
baseLaborCost = 120.0,
fuel = nil,
baseXPGain = 20.0,
yield = nil,
defaultVariant = "Bloomery",
currency = nil,
defaultVariantUntranslated = "Bloomery",
skillValue = nil,
numberOfVariants = "1",
roomCategory = "Industrial",
variants = {
furnitureType = nil,
Bloomery = {
repeatsDepreciation = nil,
untranslated = "Bloomery",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Sand",
energyProduced = nil,
10.0,
energyType = nil,
false,
fluidsUsed = nil,
"Sand",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Crushed Rock",
roomSizeReq = nil,
20.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Crushed Rock",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"TAG",
NutrientElement = nil,
"Wood Board",
type = "BloomeryItem",
25.0,
typeID = 0,
false,
},
"Wood Board",
["Blue Shark"] = {
},
untranslated = "Blue Shark",
},
category = nil,
products = {
group = "Natural Resources",
{
description = "A blue shark.",
"Bloomery",
tagGroups = {
1,
"Animal",
"Bloomery",
"Fish",
},
"Large Fish",
},
"Natural Resources",
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BlueSharkItem",
typeID = 0,
},
},
Board = {
Board = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Board",
untranslated = "Board",
craftStn = {
category = nil,
{
group = "Items",
"Carpentry Table",
description = "A higher quality board used for long lasting furniture.",
"Carpentry Table",
tagGroups = {
},
"Burnable Fuel",
},
"Items",
skillNeeds = {
"Products",
{
"Wood Board",
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 0.2,
baseLaborCost = 25.0,
baseXPGain = 0.6,
defaultVariant = "Board",
defaultVariantUntranslated = "Board",
numberOfVariants = 3,
variants = {
Board = {
untranslated = "Board",
ingredients = {
{
"TAG",
"Wood",
1.0,
false,
"Wood",
},
},
products = {
{
"Board",
"",
"Board",
},
},
},
["Hardwood Board"] = {
untranslated = "Hardwood Board",
ingredients = {
{
"TAG",
"Hardwood",
1.0,
false,
"Hardwood",
},
},
products = {
{
"Hardwood Board",
"",
"Hardwood Board",
},
},
},
["Softwood Board"] = {
untranslated = "Softwood Board",
ingredients = {
{
"TAG",
"Softwood",
1.0,
false,
"Softwood",
},
},
products = {
{
"Softwood Board",
"",
"Softwood Board",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 2000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BoardItem",
typeID = 0,
},
},
["Board Of Elections"] = {
["Board Of Elections"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Board Of Elections",
untranslated = "Board Of Elections",
craftStn = {
category = nil,
{
group = "Work Stations",
"Settlement Crafting Table",
description = "Allows the creation of Election Processes, which are different kinds of elections with different settings (who can vote, who can veto, etc).",
"Settlement Crafting Table",
tagGroups = {
},
"Government",
},
"Work Stations",
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Board Of Elections",
defaultVariantUntranslated = "Board Of Elections",
numberOfVariants = "1",
variants = {
["Board Of Elections"] = {
untranslated = "Board Of Elections",
ingredients = {
{
"TAG",
"Hewn Log",
15.0,
false,
"Hewn Log",
},
{
"TAG",
"Mortared Stone",
15.0,
false,
"Mortared Stone",
},
},
products = {
{
"Board Of Elections",
1,
"Board Of Elections",
},
},
},
},
},
Boards = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Boards",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 0.2,
baseLaborCost = 40.0,
baseXPGain = 0.0,
defaultVariant = "Boards",
defaultVariantUntranslated = "Boards",
numberOfVariants = "1",
variants = {
Boards = {
untranslated = "Boards",
ingredients = {
{
"TAG",
"Wood",
2.0,
false,
"Wood",
},
},
products = {
{
"Boards",
1,
"Boards",
},
{
"Board",
1.0,
"Board",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BoardOfElectionsItem",
typeID = 0,
},
},
["Boiled Grains"] = {
["Boiled Grains"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Boiled Grains",
untranslated = "Boiled Grains",
craftStn = {
category = nil,
{
group = "Food",
"Campfire",
description = "A dish of plain boiled grains that can be topped with fruit to make a nice tasting porridge.",
"Campfire",
tagGroups = {
},
"Charred Food",
},
"Food",
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Boiled Grains",
defaultVariantUntranslated = "Boiled Grains",
numberOfVariants = "1",
variants = {
["Boiled Grains"] = {
untranslated = "Boiled Grains",
ingredients = {
{
"TAG",
"Grain",
1.0,
true,
"Grain",
},
},
products = {
{
"Boiled Grains",
"1",
"Boiled Grains",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 9,
protein = 2,
fat = 0,
vitamins = 1,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BoiledGrainsItem",
typeID = 0,
},
},
["Boiled Rice"] = {
["Boiled Rice"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Boiled Rice",
untranslated = "Boiled Rice",
craftStn = {
category = nil,
{
group = "Food",
"Kitchen",
description = "Soft and fluffy.",
"Kitchen",
tagGroups = {
},
"Food",
},
"Ingredients",
skillNeeds = {
{
"Advanced Cooking",
1,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Boiled Rice",
defaultVariantUntranslated = "Boiled Rice",
numberOfVariants = "1",
variants = {
["Boiled Rice"] = {
untranslated = "Boiled Rice",
ingredients = {
{
"ITEM",
"Rice",
10.0,
false,
"Rice",
},
},
products = {
{
"Boiled Rice",
"1",
"Boiled Rice",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 210,
carbs = 13,
protein = 2,
fat = 0,
vitamins = 0,
density = 7.142857142857142,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BoiledRiceItem",
typeID = 0,
},
},
["Boiled Sausage"] = {
["Boiled Sausage"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Boiled Sausage",
untranslated = "Boiled Sausage",
craftStn = {
category = nil,
{
group = "Food",
"Stove",
description = "Boiled sausages might not be as pretty as grilled ones, but they're still tasty.",
"Stove",
tagGroups = {
},
"Cooking",
},
"Food",
skillNeeds = {
{
"Advanced Cooking",
2,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Boiled Sausage",
defaultVariantUntranslated = "Boiled Sausage",
numberOfVariants = "1",
variants = {
["Boiled Sausage"] = {
untranslated = "Boiled Sausage",
ingredients = {
{
"ITEM",
"Raw Sausage",
4.0,
false,
"Raw Sausage",
},
{
"ITEM",
"Meat Stock",
4.0,
false,
"Meat Stock",
},
},
products = {
{
"Boiled Sausage",
"1",
"Boiled Sausage",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 600,
carbs = 0,
protein = 27,
fat = 22,
vitamins = 0,
density = 8.166666666666666,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BoiledSausageItem",
typeID = 0,
},
},
Boiler = {
Boiler = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Boiler",
untranslated = "Boiler",
craftStn = {
category = nil,
{
group = "Items",
"Machinist Table",
description = "A vessel used for heating fluids.",
"Machinist Table",
tagGroups = {
},
"Items",
"Products",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mechanics",
weight = 500,
1,
calories = nil,
"Mechanics",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BoilerItem",
typeID = 0,
},
["Bolete Mushroom Spores"] = {
untranslated = "Bolete Mushroom Spores",
category = nil,
group = "Seed",
description = "Plant to grow bolete mushrooms.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 180.0,
weight = 50,
baseXPGain = 3.0,
calories = 0,
defaultVariant = "Boiler",
carbs = 0,
defaultVariantUntranslated = "Boiler",
protein = 0,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 0,
Boiler = {
density = 0,
untranslated = "Boiler",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Iron Plate",
roomCategory = nil,
15.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Iron Plate",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Screws",
energyProduced = nil,
10.0,
energyType = nil,
false,
fluidsUsed = nil,
"Screws",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Copper Plate",
roomSizeReq = nil,
4.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Copper Plate",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "BoleteMushroomSporesItem",
"Boiler",
typeID = 0,
"",
},
"Boiler",
["Bolete Mushrooms"] = {
},
untranslated = "Bolete Mushrooms",
},
category = nil,
},
group = "Food",
description = "Boletus edulis.",
tagGroups = {
"Food",
"Fungus",
"Produce",
"Raw Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 75,
calories = 200,
carbs = 2,
protein = 4,
fat = 1,
vitamins = 1,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BoleteMushroomsItem",
typeID = 0,
},
},
Bookshelf = {
Bookshelf = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bookshelf",
untranslated = "Bookshelf",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Sawmill",
description = "A place to store knowledge and information; leads to the town hall.",
"Sawmill",
tagGroups = {
},
"Housing Objects",
},
"Living Room",
skillNeeds = {
{
"Carpentry",
4,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 10.0,
defaultVariant = "Bookshelf",
defaultVariantUntranslated = "Bookshelf",
numberOfVariants = "1",
variants = {
Bookshelf = {
untranslated = "Bookshelf",
ingredients = {
{
"ITEM",
"Paper",
50.0,
false,
"Paper",
},
{
"TAG",
"Lumber",
14.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
16.0,
false,
"Wood Board",
},
},
products = {
{
"Bookshelf",
1,
"Bookshelf",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Living Room",
furnitureType = "Shelves",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BookshelfItem",
typeID = 0,
},
},
Brazier = {
Brazier = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Brazier",
untranslated = "Brazier",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Anvil",
description = "A metal stand which can hold burning fuel to provide light.",
"Anvil",
tagGroups = {
},
"Housing Objects",
},
"Lighting",
skillNeeds = {
{
"Smelting",
2,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 3.0,
defaultVariant = "Brazier",
defaultVariantUntranslated = "Brazier",
numberOfVariants = "1",
variants = {
Brazier = {
untranslated = "Brazier",
ingredients = {
{
"ITEM",
"Iron Bar",
4.0,
false,
"Iron Bar",
},
{
"ITEM",
"Tallow",
2.0,
false,
"Tallow",
},
},
products = {
{
"Brazier",
1,
"Brazier",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.2",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BrazierItem",
typeID = 0,
},
},
Bread = {
Bread = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bread",
untranslated = "Bread",
craftStn = {
category = nil,
{
group = "Food",
"Bakery Oven",
description = "A delicious, crispy crust hides the soft interior.",
"Bakery Oven",
tagGroups = {
},
"Baking",
},
"Bread",
skillNeeds = {
"Food",
{
"Baking",
4,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Bread",
defaultVariantUntranslated = "Bread",
numberOfVariants = "1",
variants = {
Bread = {
untranslated = "Bread",
ingredients = {
{
"ITEM",
"Leavened Dough",
2.0,
false,
"Leavened Dough",
},
},
products = {
{
"Bread",
"1",
"Bread",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = 750,
carbs = 23,
protein = 6,
fat = 4,
vitamins = 2,
density = 4.666666666666667,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BreadItem",
typeID = 0,
},
},
Brick = {
Brick = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Brick",
untranslated = "Brick",
craftStn = {
category = nil,
{
group = "Blocks",
"Kiln",
description = "Durable building material made from fired blocks and mortar.",
"Kiln",
tagGroups = {
},
"Blocks",
},
"Building Materials",
skillNeeds = {
"Constructable",
{
"Pottery",
1,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 0.32,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Brick",
defaultVariantUntranslated = "Brick",
numberOfVariants = "1",
variants = {
Brick = {
untranslated = "Brick",
ingredients = {
{
"ITEM",
"Wet Brick",
1.0,
false,
"Wet Brick",
},
{
"ITEM",
"Mortar",
4.0,
false,
"Mortar",
},
},
products = {
{
"Brick",
"",
"Brick",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BrickItem",
typeID = 0,
},
},
["Brick Fireplace"] = {
["Brick Fireplace"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Brick Fireplace",
untranslated = "Brick Fireplace",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Kiln",
description = "A rustic brick fireplace. Nothing beats sitting around the fire on a cold day.",
"Kiln",
tagGroups = {
},
"Housing Objects",
},
"Living Room",
skillNeeds = {
{
"Pottery",
4,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 300.0,
baseXPGain = 3.0,
defaultVariant = "Brick Fireplace",
defaultVariantUntranslated = "Brick Fireplace",
numberOfVariants = "1",
variants = {
["Brick Fireplace"] = {
untranslated = "Brick Fireplace",
ingredients = {
{
"ITEM",
"Brick",
50.0,
false,
"Brick",
},
{
"ITEM",
"Iron Bar",
20.0,
false,
"Iron Bar",
},
},
products = {
{
"Brick Fireplace",
1,
"Brick Fireplace",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Living Room",
furnitureType = "Fireplace",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BrickFireplaceItem",
typeID = 0,
},
},
["Builder Boots"] = {
["Builder Boots"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Builder Boots",
untranslated = "Builder Boots",
craftStn = {
category = nil,
{
group = "Clothing",
"Advanced Tailoring Table",
description = "Snug work boots with side zippers.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
"Advanced Tailoring Table",
tagGroups = {
},
"Clothes",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Tailoring",
weight = 100,
1,
calories = nil,
"Tailoring",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 0.0,
density = nil,
baseLaborCost = 1200.0,
fuel = nil,
baseXPGain = 5.0,
yield = nil,
defaultVariant = "Builder Boots",
currency = nil,
defaultVariantUntranslated = "Builder Boots",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Builder Boots"] = {
repeatsDepreciation = nil,
untranslated = "Builder Boots",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Steel Bar",
energyProduced = nil,
1.0,
energyType = nil,
false,
fluidsUsed = nil,
"Steel Bar",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Leather Hide",
roomSizeReq = nil,
5.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Leather Hide",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"ITEM",
NutrientElement = nil,
"Nylon Fabric",
type = "BuilderBootsItem",
5.0,
typeID = 0,
false,
},
"Nylon Fabric",
},
},
products = {
{
"Builder Boots",
1,
"Builder Boots",
},
},
},
},
},
["Builder Gloves"] = {
["Builder Gloves"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Builder Gloves",
untranslated = "Builder Gloves",
craftStn = {
category = nil,
{
group = "Clothing",
"Advanced Tailoring Table",
description = "Leather construction gloves with durable palms and fabric backs for breathability.",
"Advanced Tailoring Table",
tagGroups = {
},
"Clothes",
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Builder Gloves",
defaultVariantUntranslated = "Builder Gloves",
numberOfVariants = "1",
variants = {
["Builder Gloves"] = {
untranslated = "Builder Gloves",
ingredients = {
{
"ITEM",
"Leather Hide",
10.0,
false,
"Leather Hide",
},
{
"ITEM",
"Nylon Fabric",
10.0,
false,
"Nylon Fabric",
},
},
products = {
{
"Builder Gloves",
1,
"Builder Gloves",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BuilderGlovesItem",
typeID = 0,
},
},
["Builder Helmet"] = {
["Builder Helmet"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Builder Helmet",
untranslated = "Builder Helmet",
craftStn = {
category = nil,
{
group = "Clothing",
"Advanced Tailoring Table",
description = "A plastic hard hat that protects from falling objects and other hazards found in construction sites.",
"Advanced Tailoring Table",
tagGroups = {
},
"Clothes",
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Builder Helmet",
defaultVariantUntranslated = "Builder Helmet",
numberOfVariants = "1",
variants = {
["Builder Helmet"] = {
untranslated = "Builder Helmet",
ingredients = {
{
"ITEM",
"Plastic",
5.0,
false,
"Plastic",
},
{
"ITEM",
"Nylon Fabric",
10.0,
false,
"Nylon Fabric",
},
},
products = {
{
"Builder Helmet",
1,
"Builder Helmet",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BuilderHelmetItem",
typeID = 0,
},
},
["Builder Overalls"] = {
["Builder Overalls"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Builder Overalls",
untranslated = "Builder Overalls",
craftStn = {
category = nil,
{
group = "Clothing",
"Advanced Tailoring Table",
description = "Durable overalls with cargo pockets and hammer loops.",
"Advanced Tailoring Table",
tagGroups = {
},
"Clothes",
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Builder Overalls",
defaultVariantUntranslated = "Builder Overalls",
numberOfVariants = "1",
variants = {
["Builder Overalls"] = {
untranslated = "Builder Overalls",
ingredients = {
{
"ITEM",
"Nylon Fabric",
40.0,
false,
"Nylon Fabric",
},
},
products = {
{
"Builder Overalls",
1,
"Builder Overalls",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BuilderOverallsItem",
typeID = 0,
},
},
["Builder Shirt"] = {
["Builder Shirt"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Builder Shirt",
untranslated = "Builder Shirt",
craftStn = {
category = nil,
{
group = "Clothing",
"Advanced Tailoring Table",
description = "A short sleeved work shirt made from a blend of cotton and synthetic materials. ",
"Advanced Tailoring Table",
tagGroups = {
},
"Clothes",
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Builder Shirt",
defaultVariantUntranslated = "Builder Shirt",
numberOfVariants = "1",
variants = {
["Builder Shirt"] = {
untranslated = "Builder Shirt",
ingredients = {
{
"ITEM",
"Nylon Fabric",
10.0,
false,
"Nylon Fabric",
},
{
"ITEM",
"Cotton Fabric",
20.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Builder Shirt",
1,
"Builder Shirt",
},
},
},
},
},
["Butcher Bison"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Butcher Bison",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Butchery",
1,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 70.0,
baseXPGain = 5.0,
defaultVariant = "Butcher Bison",
defaultVariantUntranslated = "Butcher Bison",
numberOfVariants = "1",
variants = {
["Butcher Bison"] = {
untranslated = "Butcher Bison",
ingredients = {
{
"ITEM",
"Bison Carcass",
1.0,
false,
"Bison Carcass",
},
},
products = {
{
"Butcher Bison",
1,
"Butcher Bison",
},
{
"Raw Meat",
10.0,
"Raw Meat",
},
{
"Leather Hide",
2.0,
"Leather Hide",
},
{
"Shorn Wool",
3.0,
"Shorn Wool",
},
},
},
},
},
["Butcher Hare"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Butcher Hare",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Butchery",
1,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Butcher Hare",
defaultVariantUntranslated = "Butcher Hare",
numberOfVariants = "1",
variants = {
["Butcher Hare"] = {
untranslated = "Butcher Hare",
ingredients = {
{
"ITEM",
"Hare Carcass",
1.0,
false,
"Hare Carcass",
},
},
products = {
{
"Butcher Hare",
1,
"Butcher Hare",
},
{
"Raw Meat",
1.0,
"Raw Meat",
},
{
"Fur Pelt",
1.0,
"Fur Pelt",
},
{
"Shorn Wool",
1.0,
"Shorn Wool",
},
},
},
},
},
["Butcher Medium Animal"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Butcher Medium Animal",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Butchery",
1,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 50.0,
baseXPGain = 4.0,
defaultVariant = "Butcher Medium Animal",
defaultVariantUntranslated = "Butcher Medium Animal",
numberOfVariants = "1",
variants = {
["Butcher Medium Animal"] = {
untranslated = "Butcher Medium Animal",
ingredients = {
{
"TAG",
"Medium Leather Carcass",
1.0,
false,
"Medium Leather Carcass",
},
},
products = {
{
"Butcher Medium Animal",
1,
"Butcher Medium Animal",
},
{
"Raw Meat",
5.0,
"Raw Meat",
},
{
"Leather Hide",
1.0,
"Leather Hide",
},
},
},
},
},
["Butcher Medium Wooly Animal"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Butcher Medium Wooly Animal",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Butchery",
1,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 50.0,
baseXPGain = 4.0,
defaultVariant = "Butcher Medium Wooly Animal",
defaultVariantUntranslated = "Butcher Medium Wooly Animal",
numberOfVariants = "1",
variants = {
["Butcher Medium Wooly Animal"] = {
untranslated = "Butcher Medium Wooly Animal",
ingredients = {
{
"TAG",
"Medium Wooly Carcass",
1.0,
false,
"Medium Wooly Carcass",
},
},
products = {
{
"Butcher Medium Wooly Animal",
1,
"Butcher Medium Wooly Animal",
},
{
"Raw Meat",
5.0,
"Raw Meat",
},
{
"Leather Hide",
1.0,
"Leather Hide",
},
{
"Shorn Wool",
2.0,
"Shorn Wool",
},
},
},
},
},
["Butcher Small Animal"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Butcher Small Animal",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Butchery",
1,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 40.0,
baseXPGain = 3.0,
defaultVariant = "Butcher Small Animal",
defaultVariantUntranslated = "Butcher Small Animal",
numberOfVariants = "1",
variants = {
["Butcher Small Animal"] = {
untranslated = "Butcher Small Animal",
ingredients = {
{
"TAG",
"Small Carcass",
1.0,
false,
"Small Carcass",
},
},
products = {
{
"Butcher Small Animal",
1,
"Butcher Small Animal",
},
{
"Raw Meat",
2.0,
"Raw Meat",
},
{
"Fur Pelt",
1.0,
"Fur Pelt",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BuilderShirtItem",
typeID = 0,
},
},
["Butcher Tiny Fur Animal"] = {
["Bullrush Seed"] = {
dispCraftStn = "1",
untranslated = "Bullrush Seed",
checkImage = "1",
category = nil,
untranslated = "Butcher Tiny Fur Animal",
group = "Seed",
craftStn = {
description = "Plant to grow bullrush.",
{
tagGroups = {
"Carpentry Table",
"Food",
"Carpentry Table",
"Seeds",
},
},
skillNeeds = {
{
"Butchery",
1,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 25.0,
baseXPGain = 2.0,
defaultVariant = "Butcher Tiny Fur Animal",
defaultVariantUntranslated = "Butcher Tiny Fur Animal",
numberOfVariants = "1",
variants = {
["Butcher Tiny Fur Animal"] = {
untranslated = "Butcher Tiny Fur Animal",
ingredients = {
{
"TAG",
"Tiny Fur Carcass",
1.0,
false,
"Tiny Fur Carcass",
},
},
products = {
{
"Butcher Tiny Fur Animal",
1,
"Butcher Tiny Fur Animal",
},
{
"Raw Meat",
1.0,
"Raw Meat",
},
{
"Fur Pelt",
1.0,
"Fur Pelt",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BullrushSeedItem",
typeID = 0,
},
},
["Butcher Tiny Leather Animal"] = {
["Bunchgrass Seed"] = {
dispCraftStn = "1",
untranslated = "Bunchgrass Seed",
checkImage = "1",
category = nil,
untranslated = "Butcher Tiny Leather Animal",
group = "Seed",
craftStn = {
description = "Plant to grow bunchgrass.",
{
tagGroups = {
"Carpentry Table",
"Food",
"Carpentry Table",
"Seeds",
},
},
skillNeeds = {
{
"Butchery",
1,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Butcher Tiny Leather Animal",
defaultVariantUntranslated = "Butcher Tiny Leather Animal",
numberOfVariants = "1",
variants = {
["Butcher Tiny Leather Animal"] = {
untranslated = "Butcher Tiny Leather Animal",
ingredients = {
{
"TAG",
"Tiny Leather Carcass",
1.0,
false,
"Tiny Leather Carcass",
},
},
products = {
{
"Butcher Tiny Leather Animal",
1,
"Butcher Tiny Leather Animal",
},
{
"Raw Meat",
1.0,
"Raw Meat",
},
{
"Leather Hide",
1.0,
"Leather Hide",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BunchgrassSeedItem",
typeID = 0,
},
},
["Butchery Table"] = {
["Butchery Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Butchery Table",
untranslated = "Butchery Table",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Carpentry Table",
description = "A block and cleaver to process raw meat into fancier dishes.",
"Carpentry Table",
tagGroups = {
},
"Housing Objects",
},
"Kitchen",
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 300.0,
baseXPGain = 3.0,
defaultVariant = "Butchery Table",
defaultVariantUntranslated = "Butchery Table",
numberOfVariants = "1",
variants = {
["Butchery Table"] = {
untranslated = "Butchery Table",
ingredients = {
{
"TAG",
"Hewn Log",
10.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
20.0,
false,
"Wood Board",
},
},
products = {
{
"Butchery Table",
1,
"Butchery Table",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Kitchen",
furnitureType = "Food Preparation",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "18",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ButcheryTableItem",
typeID = 0,
},
},
["Butchery Upgrade"] = {
["Butchery Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Butchery Upgrade",
untranslated = "Butchery Upgrade",
craftStn = {
category = nil,
{
group = "Upgrade Modules",
"Butchery Table",
description = "Basic Upgrade that greatly increases efficiency when crafting Butchery recipes.",
"Butchery Table",
tagGroups = {
},
"Specialty Upgrades",
"Upgrade Modules",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Butchery",
weight = 1,
1,
calories = nil,
"Butchery",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 10.0,
density = nil,
baseLaborCost = 3000.0,
fuel = nil,
baseXPGain = 4.0,
yield = nil,
defaultVariant = "Butchery Upgrade",
currency = nil,
defaultVariantUntranslated = "Butchery Upgrade",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Butchery Upgrade"] = {
repeatsDepreciation = nil,
untranslated = "Butchery Upgrade",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Basic Upgrade Lvl4",
energyProduced = nil,
1.0,
energyType = nil,
true,
fluidsUsed = nil,
"Basic Upgrade Lvl4",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Butchery Upgrade",
roomMatReq = nil,
1,
roomContainReq = nil,
"Butchery Upgrade",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "ButcheryUpgradeItem",
typeID = 0,
},
Bycocket = {
untranslated = "Bycocket",
category = nil,
group = "Clothing",
description = "Also called chapeau … bec, or Billed Hat in france due to it's bird-beak like appearance.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BycocketItem",
typeID = 0,
},
["CO2 Canister"] = {
untranslated = "CO2 Canister",
category = nil,
group = "Item",
description = "For creating fancy foams!",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = nil,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CO2CanisterItem",
typeID = 0,
},
},
["Camas Ash Fertilizer"] = {
["Camas Ash Fertilizer"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Camas Ash Fertilizer",
untranslated = "Camas Ash Fertilizer",
craftStn = {
category = nil,
{
group = "Items",
"Farmers Table",
description = "Camas ash fertilizer, though not very potent, is a great source of potassium.",
"Farmers Table",
tagGroups = {
},
"Fertilizers",
},
"Items",
skillNeeds = {
{
"Fertilizers",
1,
"Fertilizers",
},
},
moduleNeeds = {},
baseCraftTime = 0.3,
baseLaborCost = 15.0,
baseXPGain = 0.0,
defaultVariant = "Camas Ash Fertilizer",
defaultVariantUntranslated = "Camas Ash Fertilizer",
numberOfVariants = "1",
variants = {
["Camas Ash Fertilizer"] = {
untranslated = "Camas Ash Fertilizer",
ingredients = {
{
"ITEM",
"Charred Camas Bulb",
8.0,
false,
"Charred Camas Bulb",
},
{
"TAG",
"Fertilizer Filler",
1.0,
false,
"Fertilizer Filler",
},
},
products = {
{
"Camas Ash Fertilizer",
1,
"Camas Ash Fertilizer",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CamasAshFertilizerItem",
typeID = 0,
},
},
["Camas Bread"] = {
["Camas Bread"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Camas Bread",
untranslated = "Camas Bread",
craftStn = {
category = nil,
{
group = "Food",
"Bakery Oven",
description = "A bread with a camas twist for a bit of flavor and fun. ",
"Bakery Oven",
tagGroups = {
},
"Baking",
"Bread",
"Food",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Baking",
weight = 500,
5,
calories = 800,
"Baking",
carbs = 13,
},
protein = 5,
},
fat = 11,
moduleNeeds = {},
vitamins = 7,
baseCraftTime = 3.0,
density = 4.5,
baseLaborCost = 25.0,
fuel = nil,
baseXPGain = 1.0,
yield = nil,
defaultVariant = "Camas Bread",
currency = nil,
defaultVariantUntranslated = "Camas Bread",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Camas Bread"] = {
repeatsDepreciation = nil,
untranslated = "Camas Bread",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Camas Paste",
energyProduced = nil,
1.0,
energyType = nil,
false,
fluidsUsed = nil,
"Camas Paste",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Leavened Dough",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Leavened Dough",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "CamasBreadItem",
"Camas Bread",
typeID = 0,
"1",
},
"Camas Bread",
["Camas Bulb"] = {
},
untranslated = "Camas Bulb",
},
category = nil,
},
group = "Seed",
description = "Plant to grow a camas plant.",
tagGroups = {
"Crop",
"Crop Seed",
"Food",
"Raw Food",
"Root",
"Seeds",
"Vegetable",
},
},
maxStack = 100,
carried = "Backpack",
weight = 75,
calories = 150,
carbs = 1,
protein = 2,
fat = 5,
vitamins = 0,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CamasBulbItem",
typeID = 0,
},
},
["Camas Bulb Bake"] = {
["Camas Bulb Bake"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Camas Bulb Bake",
untranslated = "Camas Bulb Bake",
craftStn = {
category = nil,
{
group = "Food",
"Bakery Oven",
description = "A spread of evenly baked camas bulbs; soft in the middle, golden brown on the outside.",
"Bakery Oven",
tagGroups = {
},
"Baked Food",
},
"Baked Vegetable",
skillNeeds = {
"Baking",
{
"Food",
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Camas Bulb Bake",
defaultVariantUntranslated = "Camas Bulb Bake",
numberOfVariants = "1",
variants = {
["Camas Bulb Bake"] = {
untranslated = "Camas Bulb Bake",
ingredients = {
{
"ITEM",
"Camas Bulb",
4.0,
false,
"Camas Bulb",
},
},
products = {
{
"Camas Bulb Bake",
"1",
"Camas Bulb Bake",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 700,
carbs = 12,
protein = 7,
fat = 5,
vitamins = 4,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CamasBulbBakeItem",
typeID = 0,
},
},
["Camas Paste"] = {
["Camas Paste"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Camas Paste",
untranslated = "Camas Paste",
craftStn = {
category = nil,
{
group = "Food",
"Mill",
description = "Pulverized camas works as an excellent thickener or flavour enhancer.",
"Mill",
tagGroups = {
},
"Food",
},
"Ingredients",
skillNeeds = {
{
"Milling",
2,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Camas Paste",
defaultVariantUntranslated = "Camas Paste",
numberOfVariants = "1",
variants = {
["Camas Paste"] = {
untranslated = "Camas Paste",
ingredients = {
{
"ITEM",
"Camas Bulb",
4.0,
false,
"Camas Bulb",
},
},
products = {
{
"Camas Paste",
"1",
"Camas Paste",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 60,
carbs = 3,
protein = 2,
fat = 10,
vitamins = 0,
density = 25.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CamasPasteItem",
typeID = 0,
},
Camera = {
untranslated = "Camera",
category = nil,
group = "Item",
description = "",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 3000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CameraItem",
typeID = 0,
},
},
["Camera Film"] = {
["Camera Film"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Camera Film",
untranslated = "Camera Film",
craftStn = {
category = nil,
{
group = "Items",
"Machinist Table",
description = "A film used inside a camera.",
"Machinist Table",
tagGroups = {
},
"Items",
},
"Products",
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 0.2,
baseLaborCost = 45.0,
baseXPGain = 0.5,
defaultVariant = "Camera Film",
defaultVariantUntranslated = "Camera Film",
numberOfVariants = "1",
variants = {
["Camera Film"] = {
untranslated = "Camera Film",
ingredients = {
{
"ITEM",
"Paper",
10.0,
false,
"Paper",
},
{
"ITEM",
"Light Bulb",
1.0,
false,
"Light Bulb",
},
},
products = {
{
"Camera Film",
"10",
"Camera Film",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CameraFilmItem",
typeID = 0,
},
},
["Camo Pants"] = {
["Camo Pants"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Camo Pants",
untranslated = "Camo Pants",
craftStn = {
category = nil,
{
group = "Clothing",
"Tailoring Table",
description = "Hide from the animals!\\n\\n(Reduces the detection range of animals)",
"Tailoring Table",
tagGroups = {
},
"Clothes",
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 600.0,
baseXPGain = 3.0,
defaultVariant = "Camo Pants",
defaultVariantUntranslated = "Camo Pants",
numberOfVariants = "1",
variants = {
["Camo Pants"] = {
untranslated = "Camo Pants",
ingredients = {
{
"ITEM",
"Cellulose Fiber",
10.0,
false,
"Cellulose Fiber",
},
{
"ITEM",
"Leather Hide",
20.0,
false,
"Leather Hide",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Camo Pants",
1,
"Camo Pants",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CamoPantsItem",
typeID = 0,
},
},
["Camo Shirt"] = {
["Camo Shirt"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Camo Shirt",
untranslated = "Camo Shirt",
craftStn = {
category = nil,
{
group = "Clothing",
"Tailoring Table",
description = "Hide from the animals!\\n\\n(Reduces the detection range of animals)",
"Tailoring Table",
tagGroups = {
},
"Clothes",
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 600.0,
baseXPGain = 3.0,
defaultVariant = "Camo Shirt",
defaultVariantUntranslated = "Camo Shirt",
numberOfVariants = "1",
variants = {
["Camo Shirt"] = {
untranslated = "Camo Shirt",
ingredients = {
{
"ITEM",
"Cellulose Fiber",
10.0,
false,
"Cellulose Fiber",
},
{
"ITEM",
"Leather Hide",
20.0,
false,
"Leather Hide",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Camo Shirt",
1,
"Camo Shirt",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CamoShirtItem",
typeID = 0,
},
},
Campfire = {
Campfire = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campfire",
untranslated = "Campfire",
craftStn = {
category = nil,
{
group = "Work Stations",
"Campsite Workbench",
description = "Cook like a caveman on an uneven fire.",
"Campsite Workbench",
tagGroups = {
},
"Craft Tables",
},
"Work Stations",
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 20.0,
baseXPGain = 5.0,
defaultVariant = "Campfire",
defaultVariantUntranslated = "Campfire",
numberOfVariants = "1",
variants = {
Campfire = {
untranslated = "Campfire",
ingredients = {
{
"TAG",
"Wood",
3.0,
false,
"Wood",
},
{
"TAG",
"Rock",
12.0,
false,
"Rock",
},
},
products = {
{
"Campfire",
1,
"Campfire",
},
},
},
},
},
["Campfire Animal Medium"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campfire Animal Medium",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.5,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Campfire Animal Medium",
defaultVariantUntranslated = "Campfire Animal Medium",
numberOfVariants = "1",
variants = {
["Campfire Animal Medium"] = {
untranslated = "Campfire Animal Medium",
ingredients = {
{
"TAG",
"Medium Carcass",
1.0,
true,
"Medium Carcass",
},
},
products = {
{
"Campfire Animal Medium",
1,
"Campfire Animal Medium",
},
{
"Charred Meat",
4.0,
"Charred Meat",
},
{
"Tallow",
1.0,
"Tallow",
},
},
},
},
},
["Campfire Animal Small"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campfire Animal Small",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Campfire Animal Small",
defaultVariantUntranslated = "Campfire Animal Small",
numberOfVariants = "1",
variants = {
["Campfire Animal Small"] = {
untranslated = "Campfire Animal Small",
ingredients = {
{
"TAG",
"Small Carcass",
1.0,
true,
"Small Carcass",
},
},
products = {
{
"Campfire Animal Small",
1,
"Campfire Animal Small",
},
{
"Charred Meat",
2.0,
"Charred Meat",
},
},
},
},
},
["Campfire Animal Tiny"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campfire Animal Tiny",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Campfire Animal Tiny",
defaultVariantUntranslated = "Campfire Animal Tiny",
numberOfVariants = "1",
variants = {
["Campfire Animal Tiny"] = {
untranslated = "Campfire Animal Tiny",
ingredients = {
{
"TAG",
"Tiny Carcass",
1.0,
true,
"Tiny Carcass",
},
},
products = {
{
"Campfire Animal Tiny",
1,
"Campfire Animal Tiny",
},
{
"Charred Meat",
1.0,
"Charred Meat",
},
},
},
},
},
["Campfire Bison"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campfire Bison",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Campfire Bison",
defaultVariantUntranslated = "Campfire Bison",
numberOfVariants = "1",
variants = {
["Campfire Bison"] = {
untranslated = "Campfire Bison",
ingredients = {
{
"ITEM",
"Bison Carcass",
1.0,
true,
"Bison Carcass",
},
},
products = {
{
"Campfire Bison",
1,
"Campfire Bison",
},
{
"Charred Meat",
8.0,
"Charred Meat",
},
{
"Tallow",
2.0,
"Tallow",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CampfireItem",
typeID = 0,
},
},
["Campfire Cooking Upgrade"] = {
["Campfire Cooking Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campfire Cooking Upgrade",
untranslated = "Campfire Cooking Upgrade",
craftStn = {
category = nil,
{
group = "Upgrade Modules",
"Campfire",
description = "Basic Upgrade that greatly increases efficiency when crafting Campfire Cooking recipes.",
"Campfire",
tagGroups = {
},
"Specialty Upgrades",
},
"Upgrade Modules",
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 3000.0,
baseXPGain = 4.0,
defaultVariant = "Campfire Cooking Upgrade",
defaultVariantUntranslated = "Campfire Cooking Upgrade",
numberOfVariants = "1",
variants = {
["Campfire Cooking Upgrade"] = {
untranslated = "Campfire Cooking Upgrade",
ingredients = {
{
"ITEM",
"Basic Upgrade Lvl4",
1.0,
true,
"Basic Upgrade Lvl4",
},
},
products = {
{
"Campfire Cooking Upgrade",
1,
"Campfire Cooking Upgrade",
},
},
},
},
},
["Campfire Fish Large"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campfire Fish Large",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Campfire Fish Large",
defaultVariantUntranslated = "Campfire Fish Large",
numberOfVariants = "1",
variants = {
["Campfire Fish Large"] = {
untranslated = "Campfire Fish Large",
ingredients = {
{
"TAG",
"Large Fish",
1.0,
true,
"Large Fish",
},
},
products = {
{
"Campfire Fish Large",
1,
"Campfire Fish Large",
},
{
"Charred Fish",
5.0,
"Charred Fish",
},
},
},
},
},
["Campfire Fish Medium"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campfire Fish Medium",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Campfire Fish Medium",
defaultVariantUntranslated = "Campfire Fish Medium",
numberOfVariants = "1",
variants = {
["Campfire Fish Medium"] = {
untranslated = "Campfire Fish Medium",
ingredients = {
{
"TAG",
"Medium Fish",
1.0,
true,
"Medium Fish",
},
},
products = {
{
"Campfire Fish Medium",
1,
"Campfire Fish Medium",
},
{
"Charred Fish",
2.0,
"Charred Fish",
},
},
},
},
},
["Campfire Fish Small"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campfire Fish Small",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Campfire Fish Small",
defaultVariantUntranslated = "Campfire Fish Small",
numberOfVariants = "1",
variants = {
["Campfire Fish Small"] = {
untranslated = "Campfire Fish Small",
ingredients = {
{
"TAG",
"Small Fish",
1.0,
true,
"Small Fish",
},
},
products = {
{
"Campfire Fish Small",
1,
"Campfire Fish Small",
},
{
"Charred Fish",
1.0,
"Charred Fish",
},
},
},
},
},
["Campfire Pacific Sardine"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campfire Pacific Sardine",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Campfire Pacific Sardine",
defaultVariantUntranslated = "Campfire Pacific Sardine",
numberOfVariants = "1",
variants = {
["Campfire Pacific Sardine"] = {
untranslated = "Campfire Pacific Sardine",
ingredients = {
{
"ITEM",
"Pacific Sardine",
3.0,
true,
"Pacific Sardine",
},
},
products = {
{
"Campfire Pacific Sardine",
1,
"Campfire Pacific Sardine",
},
{
"Charred Fish",
1.0,
"Charred Fish",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CampfireCookingUpgradeItem",
typeID = 0,
},
},
["Campfire Roast"] = {
["Campfire Roast"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campfire Roast",
untranslated = "Campfire Roast",
craftStn = {
category = nil,
{
group = "Food",
"Campfire",
description = "The uneven flame might be mediocre for cooking, but the open flame imparts a great flavor.",
"Campfire",
tagGroups = {
},
"Campfire",
},
"Food",
skillNeeds = {
{
"Campfire Cooking",
2,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Campfire Roast",
defaultVariantUntranslated = "Campfire Roast",
numberOfVariants = "1",
variants = {
["Campfire Roast"] = {
untranslated = "Campfire Roast",
ingredients = {
{
"ITEM",
"Raw Roast",
1.0,
false,
"Raw Roast",
},
},
products = {
{
"Campfire Roast",
"1",
"Campfire Roast",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = 1000,
carbs = 0,
protein = 16,
fat = 12,
vitamins = 0,
density = 2.8000000000000003,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CampfireRoastItem",
typeID = 0,
},
},
Campsite = {
Campsite = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campsite",
untranslated = "Campsite",
craftStn = {
category = nil,
{
group = "Work Stations",
"Tailoring Table",
description = "A campsite.",
"Tailoring Table",
tagGroups = {
},
"Craft Tables",
},
"Work Stations",
skillNeeds = {
{
"Tailoring",
0,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Campsite",
defaultVariantUntranslated = "Campsite",
numberOfVariants = "1",
variants = {
Campsite = {
untranslated = "Campsite",
ingredients = {
{
"TAG",
"Wood",
20.0,
false,
"Wood",
},
{
"TAG",
"Fabric",
24.0,
false,
"Fabric",
},
},
products = {
{
"Campsite",
1,
"Campsite",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CampsiteItem",
typeID = 0,
},
},
["Candle Stand"] = {
["Candle Stand"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Candle Stand",
untranslated = "Candle Stand",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Anvil",
description = "A fancy candelabra for providing small amounts of light.",
"Anvil",
tagGroups = {
},
"Housing Objects",
},
"Lighting",
skillNeeds = {
{
"Smelting",
3,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 60.0,
baseXPGain = 3.0,
defaultVariant = "Candle Stand",
defaultVariantUntranslated = "Candle Stand",
numberOfVariants = "1",
variants = {
["Candle Stand"] = {
untranslated = "Candle Stand",
ingredients = {
{
"ITEM",
"Iron Bar",
3.0,
false,
"Iron Bar",
},
{
"ITEM",
"Tallow Candle",
3.0,
true,
"Tallow Candle",
},
},
products = {
{
"Candle Stand",
1,
"Candle Stand",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.4",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CandleStandItem",
typeID = 0,
},
},
Canvas = {
Canvas = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Canvas",
untranslated = "Canvas",
craftStn = {
category = nil,
{
group = "Items",
"Loom",
description = "A canvas used for painting on, made by either cotton or linen.",
"Loom",
tagGroups = {
},
"Items",
},
"Products",
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Canvas",
defaultVariantUntranslated = "Canvas",
numberOfVariants = "1",
variants = {
Canvas = {
untranslated = "Canvas",
ingredients = {
{
"ITEM",
"Linen Fabric",
6.0,
false,
"Linen Fabric",
},
},
products = {
{
"Canvas",
"",
"Canvas",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CanvasItem",
typeID = 0,
},
},
Capitol = {
Capitol = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Capitol",
untranslated = "Capitol",
craftStn = {
category = nil,
{
group = "Work Stations",
"Settlement Crafting Table",
description = "Allows the creation of the government, allowing all other civic objects to be created.",
"Settlement Crafting Table",
tagGroups = {
},
"Government",
},
"Work Stations",
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Capitol",
defaultVariantUntranslated = "Capitol",
numberOfVariants = "1",
variants = {
Capitol = {
untranslated = "Capitol",
ingredients = {
{
"TAG",
"Hewn Log",
30.0,
false,
"Hewn Log",
},
},
products = {
{
"Capitol",
1,
"Capitol",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CapitolItem",
typeID = 0,
},
},
Capris = {
Capris = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Capris",
untranslated = "Capris",
craftStn = {
category = nil,
{
group = "Clothing",
"Tailoring Table",
description = "Capri pants (also known as three quarter pants, capris, crop pants, pedal pushers, clam-diggers, flood pants, jams, highwaters, culottes, or toreador pants) are pants that are longer than shorts but are not as long as trousers.",
"Tailoring Table",
tagGroups = {
},
"Clothes",
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 40.0,
baseXPGain = 3.0,
defaultVariant = "Capris",
defaultVariantUntranslated = "Capris",
numberOfVariants = "1",
variants = {
Capris = {
untranslated = "Capris",
ingredients = {
{
"ITEM",
"Leather Hide",
3.0,
false,
"Leather Hide",
},
{
"TAG",
"Fabric",
5.0,
false,
"Fabric",
},
},
products = {
{
"Capris",
1,
"Capris",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CaprisItem",
typeID = 0,
},
},
["Carbide Helmet Lamp"] = {
["Carbide Helmet Lamp"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Carbide Helmet Lamp",
untranslated = "Carbide Helmet Lamp",
craftStn = {
category = nil,
{
group = "Clothing",
"Advanced Tailoring Table",
description = "A steel hardhat with a light source for the darkest places.\\n\\n(Flashlight)",
"Advanced Tailoring Table",
tagGroups = {
},
"Clothes",
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 3.0,
defaultVariant = "Carbide Helmet Lamp",
defaultVariantUntranslated = "Carbide Helmet Lamp",
numberOfVariants = "1",
variants = {
["Carbide Helmet Lamp"] = {
untranslated = "Carbide Helmet Lamp",
ingredients = {
{
"ITEM",
"Steel Plate",
1.0,
false,
"Steel Plate",
},
{
"ITEM",
"Leather Hide",
5.0,
false,
"Leather Hide",
},
},
products = {
{
"Carbide Helmet Lamp",
1,
"Carbide Helmet Lamp",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CarbideHelmetLampItem",
typeID = 0,
},
},
["Carpentry Advanced Upgrade"] = {
["Carpentry Advanced Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Carpentry Advanced Upgrade",
untranslated = "Carpentry Advanced Upgrade",
craftStn = {
category = nil,
{
group = "Upgrade Modules",
"Sawmill",
description = "Advanced Upgrade that greatly increases efficiency when crafting Carpentry recipes.",
"Sawmill",
tagGroups = {
},
"Specialty Upgrades",
},
"Upgrade Modules",
skillNeeds = {
{
"Carpentry",
1,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Carpentry Advanced Upgrade",
defaultVariantUntranslated = "Carpentry Advanced Upgrade",
numberOfVariants = "1",
variants = {
["Carpentry Advanced Upgrade"] = {
untranslated = "Carpentry Advanced Upgrade",
ingredients = {
{
"ITEM",
"Advanced Upgrade Lvl4",
1.0,
true,
"Advanced Upgrade Lvl4",
},
},
products = {
{
"Carpentry Advanced Upgrade",
1,
"Carpentry Advanced Upgrade",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CarpentryAdvancedUpgradeItem",
typeID = 0,
},
},
["Carpentry Basic Upgrade"] = {
["Carpentry Basic Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Carpentry Basic Upgrade",
untranslated = "Carpentry Basic Upgrade",
craftStn = {
category = nil,
{
group = "Upgrade Modules",
"Carpentry Table",
description = "Basic Upgrade that greatly increases efficiency when crafting Carpentry recipes.",
"Carpentry Table",
tagGroups = {
},
"Specialty Upgrades",
},
"Upgrade Modules",
skillNeeds = {
{
"Carpentry",
1,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 3000.0,
baseXPGain = 4.0,
defaultVariant = "Carpentry Basic Upgrade",
defaultVariantUntranslated = "Carpentry Basic Upgrade",
numberOfVariants = "1",
variants = {
["Carpentry Basic Upgrade"] = {
untranslated = "Carpentry Basic Upgrade",
ingredients = {
{
"ITEM",
"Basic Upgrade Lvl4",
1.0,
true,
"Basic Upgrade Lvl4",
},
},
products = {
{
"Carpentry Basic Upgrade",
1,
"Carpentry Basic Upgrade",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CarpentryBasicUpgradeItem",
typeID = 0,
},
},
["Carpentry Table"] = {
["Carpentry Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Carpentry Table",
untranslated = "Carpentry Table",
craftStn = {
category = nil,
{
group = "Work Stations",
"Workbench",
description = "A table for basic wooden crafts for home improvement and progress.",
"Workbench",
tagGroups = {
},
"Craft Tables",
},
"Work Stations",
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 100.0,
baseXPGain = 10.0,
defaultVariant = "Carpentry Table",
defaultVariantUntranslated = "Carpentry Table",
numberOfVariants = "1",
variants = {
["Carpentry Table"] = {
untranslated = "Carpentry Table",
ingredients = {
{
"TAG",
"Wood",
20.0,
false,
"Wood",
},
{
"TAG",
"Rock",
20.0,
false,
"Rock",
},
},
products = {
{
"Carpentry Table",
1,
"Carpentry Table",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CarpentryTableItem",
typeID = 0,
},
},
["Carved Pumpkin"] = {
["Carved Pumpkin"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Carved Pumpkin",
untranslated = "Carved Pumpkin",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Farmers Table",
description = "Spooky pumpkin that emits a mystical light.",
"Farmers Table",
tagGroups = {
},
"Decoration",
},
"Housing Objects",
skillNeeds = {
{
"Farming",
1,
"Farming",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 30.0,
baseXPGain = 1.0,
defaultVariant = "Carved Pumpkin",
defaultVariantUntranslated = "Carved Pumpkin",
numberOfVariants = "1",
variants = {
["Carved Pumpkin"] = {
untranslated = "Carved Pumpkin",
ingredients = {
{
"ITEM",
"Tallow Candle",
1.0,
true,
"Tallow Candle",
},
{
"ITEM",
"Pumpkin",
1.0,
true,
"Pumpkin",
},
},
products = {
{
"Carved Pumpkin",
1,
"Carved Pumpkin",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CarvedPumpkinItem",
typeID = 0,
},
},
["Cast Iron Bed"] = {
["Cast Iron Bed"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cast Iron Bed",
untranslated = "Cast Iron Bed",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Tailoring Table",
description = "A solid bed made slightly more comfortable by adding cotton.",
"Tailoring Table",
tagGroups = {
},
"Bedroom",
"Housing Objects",
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Tailoring",
weight = 2000,
6,
calories = nil,
"Tailoring",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 6.0,
density = nil,
baseLaborCost = 180.0,
fuel = nil,
baseXPGain = 10.0,
yield = nil,
defaultVariant = "Cast Iron Bed",
currency = nil,
defaultVariantUntranslated = "Cast Iron Bed",
skillValue = "4",
numberOfVariants = "1",
roomCategory = "Bedroom",
variants = {
furnitureType = "Bed",
["Cast Iron Bed"] = {
repeatsDepreciation = "0.3",
untranslated = "Cast Iron Bed",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Cotton Fabric",
energyProduced = nil,
40.0,
energyType = nil,
false,
fluidsUsed = nil,
"Cotton Fabric",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "18",
"ITEM",
mobile = nil,
"Iron Bar",
roomSizeReq = nil,
16.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Iron Bar",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "CastIronBedItem",
"Cast Iron Bed",
typeID = 0,
1,
},
"Cast Iron Bed",
},
},
},
},
},
["Cast Iron Royal Bed"] = {
["Cast Iron Royal Bed"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cast Iron Royal Bed",
untranslated = "Cast Iron Royal Bed",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Tailoring Table",
description = "A luxurious bed made from the finest cotton strands with added gold filling for the royal experience.",
"Tailoring Table",
tagGroups = {
},
"Bedroom",
"Housing Objects",
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Tailoring",
weight = 2000,
7,
calories = nil,
"Tailoring",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "4.5",
roomCategory = "Bedroom",
furnitureType = "Bed",
repeatsDepreciation = "0.2",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "24",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CastIronRoyalBedItem",
typeID = 0,
},
["Cast Iron Stove"] = {
untranslated = "Cast Iron Stove",
category = nil,
group = "Housing Objects",
description = "The perfect stove for the fledgling chef.",
tagGroups = {
"Housing Objects",
"Kitchen",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 8.0,
carried = "Backpack",
baseLaborCost = 300.0,
weight = 5000,
baseXPGain = 20.0,
calories = nil,
defaultVariant = "Cast Iron Royal Bed",
carbs = nil,
defaultVariantUntranslated = "Cast Iron Royal Bed",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Cast Iron Royal Bed"] = {
density = nil,
untranslated = "Cast Iron Royal Bed",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "2",
"Cotton Fabric",
roomCategory = "Kitchen",
80.0,
furnitureType = "Cooking",
false,
repeatsDepreciation = "0.3",
"Cotton Fabric",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Iron Bar",
energyProduced = nil,
24.0,
energyType = nil,
false,
fluidsUsed = nil,
"Iron Bar",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "24",
"ITEM",
mobile = nil,
"Gold Bar",
roomSizeReq = nil,
6.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Gold Bar",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "CastIronStoveItem",
"Cast Iron Royal Bed",
typeID = 0,
1,
},
"Cast Iron Royal Bed",
["Cedar Log"] = {
},
untranslated = "Cedar Log",
},
category = nil,
},
group = "Natural Resources",
description = "Cedar log is a type of softwood. Cedar wood is a natural repellent to moths.",
tagGroups = {
"Burnable Fuel",
"Logs",
"Natural Resources",
"Softwood",
"Wood",
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CedarLogItem",
typeID = 0,
},
},
["Cast Iron Stove"] = {
["Cedar Seed"] = {
dispCraftStn = "1",
untranslated = "Cedar Seed",
checkImage = "1",
category = nil,
untranslated = "Cast Iron Stove",
group = "Seed",
craftStn = {
description = "Plant to grow a cedar sapling.",
{
tagGroups = {
"Anvil",
"Food",
"Anvil",
"Seeds",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Smelting",
weight = 50,
2,
calories = 0,
"Smelting",
carbs = 0,
},
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CedarSeedItem",
typeID = 0,
},
["Ceiba Log"] = {
untranslated = "Ceiba Log",
category = nil,
group = "Natural Resources",
description = "Ceiba log is a type of hardwood. The Ceiba tree, with its giant trunk, is often sought after by loggers for the large volume of logs it produces.",
tagGroups = {
"Burnable Fuel",
"Hardwood",
"Logs",
"Natural Resources",
"Wood",
},
},
moduleNeeds = {},
maxStack = 20,
baseCraftTime = 6.0,
carried = "Hands",
baseLaborCost = 300.0,
weight = 10000,
baseXPGain = 15.0,
calories = nil,
defaultVariant = "Cast Iron Stove",
carbs = nil,
defaultVariantUntranslated = "Cast Iron Stove",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Cast Iron Stove"] = {
density = nil,
untranslated = "Cast Iron Stove",
fuel = 4000,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Iron Bar",
roomCategory = nil,
8.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Iron Bar",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Lumber",
energyProduced = nil,
8.0,
energyType = nil,
false,
fluidsUsed = nil,
"Lumber",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Cast Iron Stove",
roomMatReq = nil,
1,
roomContainReq = nil,
"Cast Iron Stove",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "CeibaLogItem",
typeID = 0,
},
["Ceiba Seed"] = {
untranslated = "Ceiba Seed",
category = nil,
group = "Seed",
description = "Plant to grow a ceiba sapling.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CeibaSeedItem",
typeID = 0,
},
},
["Ceiling Candle"] = {
["Ceiling Candle"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ceiling Candle",
untranslated = "Ceiling Candle",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Anvil",
description = "A fancy hanging candelabra.",
"Anvil",
tagGroups = {
},
"Housing Objects",
},
"Lighting",
skillNeeds = {
{
"Smelting",
3,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 60.0,
baseXPGain = 3.0,
defaultVariant = "Ceiling Candle",
defaultVariantUntranslated = "Ceiling Candle",
numberOfVariants = "1",
variants = {
["Ceiling Candle"] = {
untranslated = "Ceiling Candle",
ingredients = {
{
"ITEM",
"Iron Bar",
3.0,
false,
"Iron Bar",
},
{
"ITEM",
"Tallow Candle",
2.0,
true,
"Tallow Candle",
},
},
products = {
{
"Ceiling Candle",
1,
"Ceiling Candle",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.4",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CeilingCandleItem",
typeID = 0,
},
},
["Cellulose Fiber"] = {
["Cellulose Fiber"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cellulose Fiber",
untranslated = "Cellulose Fiber",
craftStn = {
category = nil,
{
group = "Items",
"Tailoring Table",
description = "Created by taking pulped plants and extruding them similarly to synthetic fibers.",
"Tailoring Table",
tagGroups = {
},
"Items",
},
"Products",
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 0.5,
defaultVariant = "Cellulose Fiber",
defaultVariantUntranslated = "Cellulose Fiber",
numberOfVariants = "1",
variants = {
["Cellulose Fiber"] = {
untranslated = "Cellulose Fiber",
ingredients = {
{
"TAG",
"Natural Fiber",
20.0,
false,
"Natural Fiber",
},
},
products = {
{
"Cellulose Fiber",
"",
"Cellulose Fiber",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CelluloseFiberItem",
typeID = 0,
},
},
Cement = {
Cement = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cement",
untranslated = "Cement",
craftStn = {
category = nil,
{
group = "Items",
"Cement Kiln",
description = "In order to be usable it needs to be reinforced.",
"Cement Kiln",
tagGroups = {
},
"Items",
},
"Products",
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 1.6,
baseLaborCost = 70.0,
baseXPGain = 1.0,
defaultVariant = "Cement",
defaultVariantUntranslated = "Cement",
numberOfVariants = "1",
variants = {
Cement = {
untranslated = "Cement",
ingredients = {
{
"ITEM",
"Quicklime",
2.5,
false,
"Quicklime",
},
{
"ITEM",
"Clay",
1.0,
false,
"Clay",
},
},
products = {
{
"Cement",
"2",
"Cement",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CementItem",
typeID = 0,
},
},
["Cement Kiln"] = {
["Cement Kiln"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cement Kiln",
untranslated = "Cement Kiln",
craftStn = {
category = nil,
{
group = "Work Stations",
"Assembly Line",
description = "A rotary kiln that produces cement and concrete products.",
"Assembly Line",
tagGroups = {
},
"Craft Tables",
},
"Work Stations",
skillNeeds = {
{
"Mechanics",
4,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 100.0,
baseLaborCost = 600.0,
baseXPGain = 20.0,
defaultVariant = "Cement Kiln",
defaultVariantUntranslated = "Cement Kiln",
numberOfVariants = "1",
variants = {
["Cement Kiln"] = {
untranslated = "Cement Kiln",
ingredients = {
{
"ITEM",
"Gearbox",
8.0,
false,
"Gearbox",
},
{
"ITEM",
"Piston",
4.0,
false,
"Piston",
},
{
"ITEM",
"Iron Bar",
24.0,
false,
"Iron Bar",
},
},
products = {
{
"Cement Kiln",
1,
"Cement Kiln",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CementKilnItem",
typeID = 0,
},
},
["Census Bureau"] = {
["Census Bureau"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Census Bureau",
untranslated = "Census Bureau",
craftStn = {
category = nil,
{
group = "Work Stations",
"Settlement Crafting Table",
description = "Allows the creation of Demographics, which specify groups of citizens automatically based on criteria you define.",
"Settlement Crafting Table",
tagGroups = {
},
"Government",
"Work Stations",
},
},
skillNeeds = {},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 5.0,
weight = 2000,
baseLaborCost = 1200.0,
calories = nil,
baseXPGain = 5.0,
carbs = nil,
defaultVariant = "Census Bureau",
protein = nil,
defaultVariantUntranslated = "Census Bureau",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Census Bureau"] = {
fuel = nil,
untranslated = "Census Bureau",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Hewn Log",
furnitureType = nil,
15.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Hewn Log",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Mortared Stone",
energyType = nil,
15.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Mortared Stone",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Census Bureau",
roomContainReq = nil,
1,
inventorySlots = nil,
"Census Bureau",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "CensusBureauItem",
typeID = 0,
},
["Cereal Germ"] = {
untranslated = "Cereal Germ",
category = nil,
group = "Food",
description = "A by-product of milling, the germ is the reproductive part of the cereal that germinates.",
tagGroups = {
"Food",
"Ingredients",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 20,
carbs = 5,
protein = 0,
fat = 7,
vitamins = 3,
density = 75.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CerealGermItem",
typeID = 0,
},
},
Charcoal = {
Charcoal = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charcoal",
untranslated = "Charcoal",
craftStn = {
category = nil,
{
group = "Items",
"Kiln",
description = "A black residue, consisting of carbon and any remaining ash.",
"Kiln",
tagGroups = {
},
"Burnable Fuel",
},
"Coal",
skillNeeds = {
"Items",
{
"Products",
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 1.2,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Charcoal",
defaultVariantUntranslated = "Charcoal",
numberOfVariants = "1",
variants = {
Charcoal = {
untranslated = "Charcoal",
ingredients = {
{
"TAG",
"Wood",
7.0,
false,
"Wood",
},
},
products = {
{
"Charcoal",
"2",
"Charcoal",
},
},
},
},
},
["Charcoal Steel"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charcoal Steel",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Advanced Smelting",
1,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Charcoal Steel",
defaultVariantUntranslated = "Charcoal Steel",
numberOfVariants = "1",
variants = {
["Charcoal Steel"] = {
untranslated = "Charcoal Steel",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
{
"ITEM",
"Quicklime",
1.0,
true,
"Quicklime",
},
{
"ITEM",
"Charcoal",
2.0,
true,
"Charcoal",
},
},
products = {
{
"Charcoal Steel",
1,
"Charcoal Steel",
},
{
"Steel Bar",
1.0,
"Steel Bar",
},
{
"Slag",
2.0,
"Slag",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 20000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharcoalItem",
typeID = 0,
},
},
["Charred Agave"] = {
["Charred Agave"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Agave",
untranslated = "Charred Agave",
craftStn = {
category = nil,
{
group = "Food",
"Campfire",
description = "Agave leaves that have been charred over a campfire.",
"Campfire",
tagGroups = {
},
"Charred Food",
},
"Charred Green",
skillNeeds = {
"Food",
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Agave",
defaultVariantUntranslated = "Charred Agave",
numberOfVariants = "1",
variants = {
["Charred Agave"] = {
untranslated = "Charred Agave",
ingredients = {
{
"ITEM",
"Agave Leaves",
1.0,
true,
"Agave Leaves",
},
},
products = {
{
"Charred Agave",
"1",
"Charred Agave",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 5,
protein = 1,
fat = 3,
vitamins = 3,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredAgaveItem",
typeID = 0,
},
},
["Charred Beans"] = {
["Charred Beans"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Beans",
untranslated = "Charred Beans",
craftStn = {
category = nil,
{
group = "Food",
"Campfire",
description = "A mushy mixture that can serve somewhat as a replacement protein in a meatless diet.",
"Campfire",
tagGroups = {
},
"Charred Food",
},
"Charred Vegetable",
skillNeeds = {
"Food",
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Beans",
defaultVariantUntranslated = "Charred Beans",
numberOfVariants = "1",
variants = {
["Charred Beans"] = {
untranslated = "Charred Beans",
ingredients = {
{
"ITEM",
"Beans",
1.0,
true,
"Beans",
},
},
products = {
{
"Charred Beans",
"1",
"Charred Beans",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 1,
protein = 8,
fat = 3,
vitamins = 0,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredBeansItem",
typeID = 0,
},
},
["Charred Beet"] = {
["Charred Beet"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Beet",
untranslated = "Charred Beet",
craftStn = {
category = nil,
{
group = "Food",
"Campfire",
description = "Perhaps not the best raw vegetable to char, this beet seems to have held up well enough.",
"Campfire",
tagGroups = {
},
"Charred Food",
},
"Charred Vegetable",
skillNeeds = {
"Food",
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Beet",
defaultVariantUntranslated = "Charred Beet",
numberOfVariants = "1",
variants = {
["Charred Beet"] = {
untranslated = "Charred Beet",
ingredients = {
{
"ITEM",
"Beet",
1.0,
true,
"Beet",
},
},
products = {
{
"Charred Beet",
"1",
"Charred Beet",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 3,
protein = 0,
fat = 3,
vitamins = 6,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredBeetItem",
typeID = 0,
},
},
["Charred Cactus Fruit"] = {
["Charred Cactus Fruit"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Cactus Fruit",
untranslated = "Charred Cactus Fruit",
craftStn = {
category = nil,
{
group = "Food",
"Campfire",
description = "Blackened cactus fruit. A favorite of early desert settlers.",
"Campfire",
tagGroups = {
},
"Charred Food",
},
"Charred Fruit",
skillNeeds = {
"Food",
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Cactus Fruit",
defaultVariantUntranslated = "Charred Cactus Fruit",
numberOfVariants = "1",
variants = {
["Charred Cactus Fruit"] = {
untranslated = "Charred Cactus Fruit",
ingredients = {
{
"ITEM",
"Giant Cactus Fruit",
1.0,
true,
"Giant Cactus Fruit",
},
},
products = {
{
"Charred Cactus Fruit",
"1",
"Charred Cactus Fruit",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 200,
carbs = 4,
protein = 0,
fat = 2,
vitamins = 6,
density = 6.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredCactusFruitItem",
typeID = 0,
},
},
["Charred Camas Bulb"] = {
["Charred Camas Bulb"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Camas Bulb",
untranslated = "Charred Camas Bulb",
craftStn = {
category = nil,
{
group = "Food",
"Campfire",
description = "A fibrous and sweet treat much like a sweet potato, though slightly blackened over the heat of a campfire.",
"Campfire",
tagGroups = {
},
"Charred Food",
},
"Charred Vegetable",
skillNeeds = {
"Food",
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Camas Bulb",
defaultVariantUntranslated = "Charred Camas Bulb",
numberOfVariants = "1",
variants = {
["Charred Camas Bulb"] = {
untranslated = "Charred Camas Bulb",
ingredients = {
{
"ITEM",
"Camas Bulb",
1.0,
true,
"Camas Bulb",
},
},
products = {
{
"Charred Camas Bulb",
"1",
"Charred Camas Bulb",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 2,
protein = 3,
fat = 6,
vitamins = 1,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredCamasBulbItem",
typeID = 0,
},
},
["Charred Corn"] = {
["Charred Corn"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Corn",
untranslated = "Charred Corn",
craftStn = {
category = nil,
{
group = "Food",
"Campfire",
description = "This piece of corn needs a good slathering of butter to curb that burnt taste.",
"Campfire",
tagGroups = {
},
"Charred Food",
},
"Charred Vegetable",
skillNeeds = {
"Food",
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Corn",
defaultVariantUntranslated = "Charred Corn",
numberOfVariants = "1",
variants = {
["Charred Corn"] = {
untranslated = "Charred Corn",
ingredients = {
{
"ITEM",
"Corn",
1.0,
true,
"Corn",
},
},
products = {
{
"Charred Corn",
"1",
"Charred Corn",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 7,
protein = 1,
fat = 0,
vitamins = 4,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredCornItem",
typeID = 0,
},
},
["Charred Fireweed Shoots"] = {
["Charred Fireweed Shoots"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Fireweed Shoots",
untranslated = "Charred Fireweed Shoots",
craftStn = {
category = nil,
{
group = "Food",
"Campfire",
description = "It tastes somewhat burnt but at least the fire has removed the bitter taste.",
"Campfire",
tagGroups = {
},
"Charred Food",
},
"Charred Green",
skillNeeds = {
"Food",
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Fireweed Shoots",
defaultVariantUntranslated = "Charred Fireweed Shoots",
numberOfVariants = "1",
variants = {
["Charred Fireweed Shoots"] = {
untranslated = "Charred Fireweed Shoots",
ingredients = {
{
"ITEM",
"Fireweed Shoots",
1.0,
true,
"Fireweed Shoots",
},
},
products = {
{
"Charred Fireweed Shoots",
"1",
"Charred Fireweed Shoots",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 5,
protein = 1,
fat = 0,
vitamins = 6,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredFireweedShootsItem",
typeID = 0,
},
},
["Charred Fish"] = {
["Charred Fish"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Fish",
untranslated = "Charred Fish",
craftStn = {
category = nil,
{
group = "Food",
"Campfire",
description = "At least it doesn't have any scales any more.",
"Campfire",
tagGroups = {
},
"Charred Food",
},
"Food",
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Fish",
defaultVariantUntranslated = "Charred Fish",
numberOfVariants = "1",
variants = {
["Charred Fish"] = {
untranslated = "Charred Fish",
ingredients = {
{
"ITEM",
"Raw Fish",
1.0,
true,
"Raw Fish",
},
},
products = {
{
"Charred Fish",
"1",
"Charred Fish",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 400,
calories = 400,
carbs = 0,
protein = 11,
fat = 4,
vitamins = 0,
density = 3.75,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredFishItem",
typeID = 0,
},
},
["Charred Heart Of Palm"] = {
["Charred Heart Of Palm"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Heart Of Palm",
untranslated = "Charred Heart Of Palm",
craftStn = {
category = nil,
{
group = "Food",
"Campfire",
description = "Heart of palm collected fom fallen pineapple trees that have been charred over a campfire.",
"Campfire",
tagGroups = {
},
"Charred Food",
},
"Charred Vegetable",
skillNeeds = {
"Food",
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Heart Of Palm",
defaultVariantUntranslated = "Charred Heart Of Palm",
numberOfVariants = "1",
variants = {
["Charred Heart Of Palm"] = {
untranslated = "Charred Heart Of Palm",
ingredients = {
{
"ITEM",
"Heart Of Palm",
1.0,
true,
"Heart Of Palm",
},
},
products = {
{
"Charred Heart Of Palm",
"1",
"Charred Heart Of Palm",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 210,
carbs = 6,
protein = 3,
fat = 1,
vitamins = 2,
density = 5.714285714285714,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredHeartOfPalmItem",
typeID = 0,
},
},
["Charred Meat"] = {
["Charred Meat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Meat",
untranslated = "Charred Meat",
craftStn = {
category = nil,
{
group = "Food",
"Campfire",
description = "The blackened surface of this unrecognizable meat is 'golden brown'.",
"Campfire",
tagGroups = {
},
"Charred Food",
},
"Food",
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Meat",
defaultVariantUntranslated = "Charred Meat",
numberOfVariants = "1",
variants = {
["Charred Meat"] = {
untranslated = "Charred Meat",
ingredients = {
{
"ITEM",
"Raw Meat",
1.0,
true,
"Raw Meat",
},
},
products = {
{
"Charred Meat",
"1",
"Charred Meat",
},
},
},
},
},
["Charred Mortar"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Mortar",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 0.16,
baseLaborCost = 15.0,
baseXPGain = 0.0,
defaultVariant = "Charred Mortar",
defaultVariantUntranslated = "Charred Mortar",
numberOfVariants = "1",
variants = {
["Charred Mortar"] = {
untranslated = "Charred Mortar",
ingredients = {
{
"TAG",
"Natural Fiber",
5.0,
true,
"Natural Fiber",
},
},
products = {
{
"Charred Mortar",
1,
"Charred Mortar",
},
{
"Mortar",
1.0,
"Mortar",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 400,
calories = 400,
carbs = 0,
protein = 5,
fat = 10,
vitamins = 0,
density = 3.75,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredMeatItem",
typeID = 0,
},
},
["Charred Mushrooms"] = {
["Charred Mushrooms"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Mushrooms",
untranslated = "Charred Mushrooms",
craftStn = {
category = nil,
{
group = "Food",
"Campfire",
description = "A collection of charred mushrooms. Cooking mushrooms properly can remove some of the toxins.",
"Campfire",
tagGroups = {
},
"Charred Food",
},
"Charred Vegetable",
skillNeeds = {
"Food",
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Mushrooms",
defaultVariantUntranslated = "Charred Mushrooms",
numberOfVariants = "1",
variants = {
["Charred Mushrooms"] = {
untranslated = "Charred Mushrooms",
ingredients = {
{
"TAG",
"Fungus",
1.0,
true,
"Fungus",
},
},
products = {
{
"Charred Mushrooms",
"1",
"Charred Mushrooms",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 3,
protein = 6,
fat = 2,
vitamins = 1,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredMushroomsItem",
typeID = 0,
},
},
["Charred Papaya"] = {
["Charred Papaya"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Papaya",
untranslated = "Charred Papaya",
craftStn = {
category = nil,
{
group = "Food",
"Campfire",
description = "Papaya fruit that has been charred over a basic campfire.",
"Campfire",
tagGroups = {
},
"Charred Food",
},
"Charred Fruit",
skillNeeds = {
"Food",
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Papaya",
defaultVariantUntranslated = "Charred Papaya",
numberOfVariants = "1",
variants = {
["Charred Papaya"] = {
untranslated = "Charred Papaya",
ingredients = {
{
"ITEM",
"Papaya",
1.0,
true,
"Papaya",
},
},
products = {
{
"Charred Papaya",
"1",
"Charred Papaya",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 3,
protein = 1,
fat = 0,
vitamins = 8,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredPapayaItem",
typeID = 0,
},
},
["Charred Pineapple"] = {
["Charred Pineapple"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Pineapple",
untranslated = "Charred Pineapple",
craftStn = {
category = nil,
{
group = "Food",
"Campfire",
description = "Pineapple that has been charred over a basic campfire.",
"Campfire",
tagGroups = {
},
"Charred Food",
},
"Charred Fruit",
skillNeeds = {
"Food",
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Pineapple",
defaultVariantUntranslated = "Charred Pineapple",
numberOfVariants = "1",
variants = {
["Charred Pineapple"] = {
untranslated = "Charred Pineapple",
ingredients = {
{
"ITEM",
"Pineapple",
1.0,
true,
"Pineapple",
},
},
products = {
{
"Charred Pineapple",
"1",
"Charred Pineapple",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 8,
protein = 1,
fat = 0,
vitamins = 3,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredPineappleItem",
typeID = 0,
},
},
["Charred Sausage"] = {
["Charred Sausage"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Sausage",
untranslated = "Charred Sausage",
craftStn = {
category = nil,
{
group = "Food",
"Campfire",
description = "The uneven flame might be mediocre for cooking, but the open flame imparts a great flavor.",
"Campfire",
tagGroups = {
},
"Charred Food",
},
"Food",
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Charred Sausage",
defaultVariantUntranslated = "Charred Sausage",
numberOfVariants = "1",
variants = {
["Charred Sausage"] = {
untranslated = "Charred Sausage",
ingredients = {
{
"ITEM",
"Raw Sausage",
1.0,
false,
"Raw Sausage",
},
},
products = {
{
"Charred Sausage",
"1",
"Charred Sausage",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 350,
calories = 700,
carbs = 0,
protein = 10,
fat = 14,
vitamins = 0,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredSausageItem",
typeID = 0,
},
},
["Charred Taro"] = {
["Charred Taro"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Taro",
untranslated = "Charred Taro",
craftStn = {
category = nil,
{
group = "Food",
"Campfire",
description = "Blackened taro root. Not the tastiest meal, but a great source of energy for early rainforest settlers.",
"Campfire",
tagGroups = {
},
"Charred Food",
},
"Charred Vegetable",
skillNeeds = {
"Food",
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Taro",
defaultVariantUntranslated = "Charred Taro",
numberOfVariants = "1",
variants = {
["Charred Taro"] = {
untranslated = "Charred Taro",
ingredients = {
{
"ITEM",
"Taro Root",
1.0,
true,
"Taro Root",
},
},
products = {
{
"Charred Taro",
"1",
"Charred Taro",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 10,
protein = 1,
fat = 0,
vitamins = 1,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredTaroItem",
typeID = 0,
},
},
["Charred Tomato"] = {
["Charred Tomato"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Tomato",
untranslated = "Charred Tomato",
craftStn = {
category = nil,
{
group = "Food",
"Campfire",
description = "The blackened char on this tomato would contrast well with the red skin if there was any unburt surface left.",
"Campfire",
tagGroups = {
},
"Charred Food",
},
"Charred Vegetable",
skillNeeds = {
"Food",
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Tomato",
defaultVariantUntranslated = "Charred Tomato",
numberOfVariants = "1",
variants = {
["Charred Tomato"] = {
untranslated = "Charred Tomato",
ingredients = {
{
"ITEM",
"Tomato",
1.0,
true,
"Tomato",
},
},
products = {
{
"Charred Tomato",
"1",
"Charred Tomato",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 7,
protein = 1,
fat = 0,
vitamins = 4,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredTomatoItem",
typeID = 0,
},
},
["Chef Hat"] = {
["Chef Hat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Chef Hat",
untranslated = "Chef Hat",
craftStn = {
category = nil,
{
group = "Clothing",
"Advanced Tailoring Table",
description = "To keep your hair in one place while stirring the pots.",
"Advanced Tailoring Table",
tagGroups = {
},
"Clothes",
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Chef Hat",
defaultVariantUntranslated = "Chef Hat",
numberOfVariants = "1",
variants = {
["Chef Hat"] = {
untranslated = "Chef Hat",
ingredients = {
{
"ITEM",
"Cotton Fabric",
10.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Chef Hat",
1,
"Chef Hat",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ChefHatItem",
typeID = 0,
},
},
["Chef Pants"] = {
["Chef Pants"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Chef Pants",
untranslated = "Chef Pants",
craftStn = {
category = nil,
{
group = "Clothing",
"Advanced Tailoring Table",
description = "Checkered style pants for hiding the truths of working in a kitchen.",
"Advanced Tailoring Table",
tagGroups = {
},
"Clothes",
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Chef Pants",
defaultVariantUntranslated = "Chef Pants",
numberOfVariants = "1",
variants = {
["Chef Pants"] = {
untranslated = "Chef Pants",
ingredients = {
{
"ITEM",
"Cotton Fabric",
20.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Chef Pants",
1,
"Chef Pants",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ChefPantsItem",
typeID = 0,
},
},
["Chef Shirt"] = {
["Chef Shirt"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Chef Shirt",
untranslated = "Chef Shirt",
craftStn = {
category = nil,
{
group = "Clothing",
"Advanced Tailoring Table",
description = "A clean Chef's shirt to spot all the spots.",
"Advanced Tailoring Table",
tagGroups = {
},
"Clothes",
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Chef Shirt",
defaultVariantUntranslated = "Chef Shirt",
numberOfVariants = "1",
variants = {
["Chef Shirt"] = {
untranslated = "Chef Shirt",
ingredients = {
{
"ITEM",
"Cotton Fabric",
40.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Chef Shirt",
1,
"Chef Shirt",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ChefShirtItem",
typeID = 0,
},
},
["Chef Shoes"] = {
["Chef Shoes"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Chef Shoes",
untranslated = "Chef Shoes",
craftStn = {
category = nil,
{
group = "Clothing",
"Advanced Tailoring Table",
description = "Simple low indoors working shoes helps avoiding slipping on wet surfaces in a large kitchen.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
"Advanced Tailoring Table",
tagGroups = {
},
"Clothes",
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Chef Shoes",
defaultVariantUntranslated = "Chef Shoes",
numberOfVariants = "1",
variants = {
["Chef Shoes"] = {
untranslated = "Chef Shoes",
ingredients = {
{
"ITEM",
"Synthetic Rubber",
2.0,
false,
"Synthetic Rubber",
},
{
"ITEM",
"Nylon Fabric",
5.0,
false,
"Nylon Fabric",
},
{
"ITEM",
"Cotton Fabric",
20.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Chef Shoes",
1,
"Chef Shoes",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ChefShoesItem",
typeID = 0,
},
},
["Claim Tool"] = {
["Claim Tool"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Claim Tool",
untranslated = "Claim Tool",
craftStn = {
category = nil,
{
group = "Items",
"Tool Bench",
description = "Used to claim, unclaim and examine property.",
"Tool Bench",
tagGroups = {
},
"Items",
"Tool",
"Tools",
},
},
skillNeeds = {},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.5,
weight = 1000,
baseLaborCost = 200.0,
calories = nil,
baseXPGain = 0.0,
carbs = nil,
defaultVariant = "Claim Tool",
protein = nil,
defaultVariantUntranslated = "Claim Tool",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Claim Tool"] = {
fuel = nil,
untranslated = "Claim Tool",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Wood",
furnitureType = nil,
10.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Wood",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Claim Tool",
fluidsUsed = nil,
"",
fluidsProduced = nil,
"Claim Tool",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ClaimToolItem",
typeID = 0,
},
Clam = {
untranslated = "Clam",
category = nil,
group = "Natural Resources",
description = "A clam.",
tagGroups = {
"Animal",
"Marine Life",
"Natural Resources",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ClamItem",
typeID = 0,
},
},
["Clam Chowder"] = {
["Clam Chowder"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Clam Chowder",
untranslated = "Clam Chowder",
craftStn = {
category = nil,
{
group = "Food",
"Cast Iron Stove",
description = "A thick stew loaded with clams and taro root.",
"Cast Iron Stove",
tagGroups = {
},
"Cooking",
},
"Food",
skillNeeds = {
{
"Cooking",
5,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Clam Chowder",
defaultVariantUntranslated = "Clam Chowder",
numberOfVariants = "1",
variants = {
["Clam Chowder"] = {
untranslated = "Clam Chowder",
ingredients = {
{
"ITEM",
"Clam",
4.0,
false,
"Clam",
},
{
"ITEM",
"Taro Root",
2.0,
false,
"Taro Root",
},
},
products = {
{
"Clam Chowder",
"1",
"Clam Chowder",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 400,
calories = 800,
carbs = 16,
protein = 15,
fat = 3,
vitamins = 11,
density = 5.625,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ClamChowderItem",
typeID = 0,
},
},
["Clean Crab"] = {
Clay = {
dispCraftStn = "1",
untranslated = "Clay",
checkImage = "1",
category = nil,
untranslated = "Clean Crab",
group = "Natural Resources",
craftStn = {
description = "A very fine grained deposit of weathered bits of rock. Plastic when wet and brittle when dry, clay is impermeable to many liquids and useful for many industrial and environmental purposes.",
{
tagGroups = {
"Carpentry Table",
"Blocks",
"Carpentry Table",
"Excavatable",
},
"Natural Resources",
},
skillNeeds = {
{
"Hunting",
1,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 20.0,
baseXPGain = 0.0,
defaultVariant = "Clean Crab",
defaultVariantUntranslated = "Clean Crab",
numberOfVariants = "1",
variants = {
["Clean Crab"] = {
untranslated = "Clean Crab",
ingredients = {
{
"ITEM",
"Crab Carcass",
1.0,
false,
"Crab Carcass",
},
},
products = {
{
"Clean Crab",
1,
"Clean Crab",
},
{
"Raw Fish",
1.0,
"Raw Fish",
},
},
},
},
},
["Clean Large Fish"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Clean Large Fish",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Hunting",
1,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 20.0,
baseXPGain = 0.0,
defaultVariant = "Clean Large Fish",
defaultVariantUntranslated = "Clean Large Fish",
numberOfVariants = "1",
variants = {
["Clean Large Fish"] = {
untranslated = "Clean Large Fish",
ingredients = {
{
"TAG",
"Large Fish",
1.0,
false,
"Large Fish",
},
},
products = {
{
"Clean Large Fish",
1,
"Clean Large Fish",
},
{
"Raw Fish",
4.0,
"Raw Fish",
},
},
},
},
},
["Clean Medium Fish"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Clean Medium Fish",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Hunting",
1,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 20.0,
baseXPGain = 0.0,
defaultVariant = "Clean Medium Fish",
defaultVariantUntranslated = "Clean Medium Fish",
numberOfVariants = "1",
variants = {
["Clean Medium Fish"] = {
untranslated = "Clean Medium Fish",
ingredients = {
{
"TAG",
"Medium Fish",
1.0,
false,
"Medium Fish",
},
},
products = {
{
"Clean Medium Fish",
1,
"Clean Medium Fish",
},
{
"Raw Fish",
2.0,
"Raw Fish",
},
},
},
},
},
["Clean Moon Jellyfish"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Clean Moon Jellyfish",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Hunting",
1,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 20.0,
baseXPGain = 0.0,
defaultVariant = "Clean Moon Jellyfish",
defaultVariantUntranslated = "Clean Moon Jellyfish",
numberOfVariants = "1",
variants = {
["Clean Moon Jellyfish"] = {
untranslated = "Clean Moon Jellyfish",
ingredients = {
{
"ITEM",
"Moon Jellyfish",
1.0,
false,
"Moon Jellyfish",
},
},
products = {
{
"Clean Moon Jellyfish",
1,
"Clean Moon Jellyfish",
},
{
"Raw Fish",
1.0,
"Raw Fish",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 22000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ClayItem",
typeID = 0,
},
},
["Clean Pacific Sardine"] = {
Cloth = {
dispCraftStn = "1",
untranslated = "Cloth",
checkImage = "1",
category = nil,
untranslated = "Clean Pacific Sardine",
group = "Item",
craftStn = {
description = "A piece of rough cloth made by weaving fibers together.",
{
tagGroups = {
"Carpentry Table",
"Fabric",
"Carpentry Table",
},
},
skillNeeds = {
{
"Hunting",
1,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 20.0,
baseXPGain = 0.0,
defaultVariant = "Clean Pacific Sardine",
defaultVariantUntranslated = "Clean Pacific Sardine",
numberOfVariants = "1",
variants = {
["Clean Pacific Sardine"] = {
untranslated = "Clean Pacific Sardine",
ingredients = {
{
"ITEM",
"Pacific Sardine",
2.0,
false,
"Pacific Sardine",
},
},
products = {
{
"Clean Pacific Sardine",
1,
"Clean Pacific Sardine",
},
{
"Raw Fish",
1.0,
"Raw Fish",
},
},
},
},
},
["Clean Urchins"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Clean Urchins",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Hunting",
1,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 25.0,
baseXPGain = 0.0,
defaultVariant = "Clean Urchins",
defaultVariantUntranslated = "Clean Urchins",
numberOfVariants = "1",
variants = {
["Clean Urchins"] = {
untranslated = "Clean Urchins",
ingredients = {
{
"ITEM",
"Urchin",
2.0,
false,
"Urchin",
},
},
products = {
{
"Clean Urchins",
1,
"Clean Urchins",
},
{
"Raw Fish",
1.0,
"Raw Fish",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ClothItem",
typeID = 0,
},
},
["Cloth Belt"] = {
["Cloth Belt"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cloth Belt",
untranslated = "Cloth Belt",
craftStn = {
category = nil,
{
group = "Clothing",
"Tailoring Table",
description = "A fashionable cloth belt that drapes across the waist.",
"Tailoring Table",
tagGroups = {
},
"Clothes",
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 40.0,
baseXPGain = 3.0,
defaultVariant = "Cloth Belt",
defaultVariantUntranslated = "Cloth Belt",
numberOfVariants = "1",
variants = {
["Cloth Belt"] = {
untranslated = "Cloth Belt",
ingredients = {
{
"TAG",
"Fabric",
5.0,
false,
"Fabric",
},
},
products = {
{
"Cloth Belt",
1,
"Cloth Belt",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ClothBeltItem",
typeID = 0,
},
},
["Cloth Cape"] = {
["Cloth Cape"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cloth Cape",
untranslated = "Cloth Cape",
craftStn = {
category = nil,
{
group = "Clothing",
"Tailoring Table",
description = "It just looks cool.",
"Tailoring Table",
tagGroups = {
},
"Clothes",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Tailoring",
weight = 100,
1,
calories = nil,
"Tailoring",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ClothCapeItem",
typeID = 0,
},
Coal = {
untranslated = "Coal",
category = nil,
group = "Natural Resources",
description = "A combustible mineral which needs to be crushed into usable fuel.",
tagGroups = {
"Excavatable",
"Natural Resources",
"Ore",
},
},
moduleNeeds = {},
maxStack = 20,
baseCraftTime = 0.0,
carried = "Hands",
baseLaborCost = 600.0,
weight = 4000,
baseXPGain = 3.0,
calories = nil,
defaultVariant = "Cloth Cape",
carbs = nil,
defaultVariantUntranslated = "Cloth Cape",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Cloth Cape"] = {
density = nil,
untranslated = "Cloth Cape",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Cellulose Fiber",
roomCategory = nil,
10.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Cellulose Fiber",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Leather Hide",
energyProduced = nil,
30.0,
energyType = nil,
false,
fluidsUsed = nil,
"Leather Hide",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Fabric",
roomSizeReq = nil,
20.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Fabric",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "CoalItem",
"Cloth Cape",
typeID = 0,
1,
},
"Cloth Cape",
Cod = {
},
untranslated = "Cod",
},
category = nil,
},
group = "Natural Resources",
description = "A cod.",
tagGroups = {
"Animal",
"Fish",
"Medium Fish",
"Natural Resources",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CodItem",
typeID = 0,
},
},
["Colored Powder"] = {
["Colored Powder"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Colored Powder",
untranslated = "Colored Powder",
craftStn = {
category = nil,
{
group = "Items",
"Mill",
description = "A bag of crushed flower petals.",
"Mill",
tagGroups = {
},
"Items",
},
"Products",
skillNeeds = {
{
"Milling",
1,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 0.4,
baseLaborCost = 24.0,
baseXPGain = 0.5,
defaultVariant = "Colored Powder",
defaultVariantUntranslated = "Colored Powder",
numberOfVariants = "1",
variants = {
["Colored Powder"] = {
untranslated = "Colored Powder",
ingredients = {
{
"TAG",
"Petals",
4.0,
false,
"Petals",
},
},
products = {
{
"Colored Powder",
"",
"Colored Powder",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ColoredPowderItem",
typeID = 0,
},
},
["Combustion Engine"] = {
["Combustion Engine"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Combustion Engine",
untranslated = "Combustion Engine",
craftStn = {
category = nil,
{
group = "Items",
"Assembly Line",
description = "An engine that generates power by combustion of fuel.",
"Assembly Line",
tagGroups = {
},
"Items",
},
"Products",
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 300.0,
baseXPGain = 15.0,
defaultVariant = "Combustion Engine",
defaultVariantUntranslated = "Combustion Engine",
numberOfVariants = "1",
variants = {
["Combustion Engine"] = {
untranslated = "Combustion Engine",
ingredients = {
{
"ITEM",
"Piston",
6.0,
false,
"Piston",
},
{
"ITEM",
"Gearbox",
4.0,
false,
"Gearbox",
},
{
"ITEM",
"Iron Plate",
12.0,
false,
"Iron Plate",
},
{
"ITEM",
"Rivet",
8.0,
false,
"Rivet",
},
},
products = {
{
"Combustion Engine",
"",
"Combustion Engine",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CombustionEngineItem",
typeID = 0,
},
},
["Combustion Generator"] = {
["Combustion Generator"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Combustion Generator",
untranslated = "Combustion Generator",
craftStn = {
category = nil,
{
group = "Crafted Objects",
"Assembly Line",
description = "Consumes most fuels to produce energy.",
"Assembly Line",
tagGroups = {
},
"Crafted Objects",
"Power Generation",
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Mechanics",
weight = 5000,
3,
calories = nil,
"Mechanics",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CombustionGeneratorItem",
typeID = 0,
},
["Composite Birch Bench"] = {
untranslated = "Composite Birch Bench",
category = nil,
group = "Housing Objects",
description = "A composite bench built to last.",
tagGroups = {
"Housing Objects",
"Seating",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 15.0,
carried = "Backpack",
baseLaborCost = 600.0,
weight = 1000,
baseXPGain = 25.0,
calories = nil,
defaultVariant = "Combustion Generator",
carbs = nil,
defaultVariantUntranslated = "Combustion Generator",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Combustion Generator"] = {
density = nil,
untranslated = "Combustion Generator",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "2.5",
"Piston",
roomCategory = "Seating",
4.0,
furnitureType = "Chair",
false,
repeatsDepreciation = "0.5",
"Piston",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Iron Bar",
energyProduced = nil,
12.0,
energyType = nil,
false,
fluidsUsed = nil,
"Iron Bar",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "6",
"ITEM",
mobile = nil,
"Combustion Engine",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
true,
roomContainReq = nil,
"Combustion Engine",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "CompositeBirchBenchItem",
"Combustion Generator",
typeID = 0,
1,
},
"Combustion Generator",
["Composite Birch Chair"] = {
},
untranslated = "Composite Birch Chair",
},
category = nil,
},
group = "Housing Objects",
description = "A composite chair built to last.",
tagGroups = {
"Housing Objects",
"Seating",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.7",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeBirchChairItem",
typeID = 0,
},
},
["Composite Filler"] = {
["Composite Birch Door"] = {
dispCraftStn = "1",
untranslated = "Composite Birch Door",
checkImage = "1",
category = nil,
group = "Housing Objects",
description = "A beautiful composite door built by an expert carpenter.",
tagGroups = {
"Doors",
"Housing Objects",
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeBirchDoorItem",
typeID = 0,
},
["Composite Birch Lumber"] = {
untranslated = "Composite Birch Lumber",
category = nil,
group = "Blocks",
description = "A composite lumber made from a combination of wood and plastic.",
tagGroups = {
"Blocks",
"Building Materials",
"Composite Lumber",
"Constructable",
"Hardwood Lumber",
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeBirchLumberItem",
typeID = 0,
},
["Composite Birch Table"] = {
untranslated = "Composite Birch Table",
category = nil,
group = "Housing Objects",
description = "A large composite table for eating meals or getting some work done.",
tagGroups = {
"Housing Objects",
"Seating",
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Seating",
furnitureType = "Table",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeBirchTableItem",
typeID = 0,
},
["Composite Cedar Lumber"] = {
untranslated = "Composite Cedar Lumber",
category = nil,
group = "Blocks",
description = "A composite lumber made from a combination of wood and plastic.",
tagGroups = {
"Blocks",
"Building Materials",
"Composite Lumber",
"Constructable",
"Softwood Lumber",
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeCedarLumberItem",
typeID = 0,
},
["Composite Ceiba Lumber"] = {
untranslated = "Composite Ceiba Lumber",
category = nil,
group = "Blocks",
description = "A composite lumber made from a combination of wood and plastic.",
tagGroups = {
"Blocks",
"Building Materials",
"Composite Lumber",
"Constructable",
"Hardwood Lumber",
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeCeibaLumberItem",
typeID = 0,
},
["Composite Filler"] = {
untranslated = "Composite Filler",
untranslated = "Composite Filler",
craftStn = {
category = nil,
{
group = "Items",
"Farmers Table",
description = "A multipurpose filler that is made from what you have available.",
"Farmers Table",
tagGroups = {
},
"Fertilizer Filler",
"Fertilizers",
"Items",
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeFillerItem",
typeID = 0,
},
["Composite Fir Lumber"] = {
untranslated = "Composite Fir Lumber",
category = nil,
group = "Blocks",
description = "A composite lumber made from a combination of wood and plastic.",
tagGroups = {
"Blocks",
"Building Materials",
"Composite Lumber",
"Constructable",
"Softwood Lumber",
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeFirLumberItem",
typeID = 0,
},
["Composite Hardwood Bench"] = {
untranslated = "Composite Hardwood Bench",
category = nil,
group = "Housing Objects",
description = "A composite bench built to last.",
tagGroups = {
"Housing Objects",
"Seating",
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2.5",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeHardwoodBenchItem",
typeID = 0,
},
["Composite Hardwood Chair"] = {
untranslated = "Composite Hardwood Chair",
category = nil,
group = "Housing Objects",
description = "A composite chair built to last.",
tagGroups = {
"Housing Objects",
"Seating",
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Fertilizers",
weight = 1000,
1,
calories = nil,
"Fertilizers",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.7",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeHardwoodChairItem",
typeID = 0,
},
["Composite Hardwood Door"] = {
untranslated = "Composite Hardwood Door",
category = nil,
group = "Housing Objects",
description = "A beautiful composite door built by an expert carpenter.",
tagGroups = {
"Doors",
"Housing Objects",
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeHardwoodDoorItem",
typeID = 0,
},
["Composite Hardwood Table"] = {
untranslated = "Composite Hardwood Table",
category = nil,
group = "Housing Objects",
description = "A nice composite table for eating meals or getting some work done.",
tagGroups = {
"Housing Objects",
"Seating",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.3,
carried = "Backpack",
baseLaborCost = 15.0,
weight = 2000,
baseXPGain = 0.0,
calories = nil,
defaultVariant = "Composite Filler",
carbs = nil,
defaultVariantUntranslated = "Composite Filler",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Composite Filler"] = {
density = nil,
untranslated = "Composite Filler",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "3",
"Dirt",
roomCategory = "Seating",
1.0,
furnitureType = "Table",
false,
repeatsDepreciation = "0.6",
"Dirt",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Natural Fiber",
energyProduced = nil,
15.0,
energyType = nil,
false,
fluidsUsed = nil,
"Natural Fiber",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "8",
products = {
mobile = nil,
{
roomSizeReq = nil,
"Composite Filler",
roomMatReq = nil,
1,
roomContainReq = nil,
"Composite Filler",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "CompositeHardwoodTableItem",
typeID = 0,
},
["Composite Joshua Lumber"] = {
untranslated = "Composite Joshua Lumber",
category = nil,
group = "Blocks",
description = "A composite lumber made from a combination of wood and plastic.",
tagGroups = {
"Blocks",
"Building Materials",
"Composite Lumber",
"Constructable",
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeJoshuaLumberItem",
typeID = 0,
},
},
["Composite Lumber"] = {
["Composite Lumber"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Composite Lumber",
untranslated = "Composite Lumber",
craftStn = {
category = nil,
{
group = "Blocks",
"Advanced Carpentry Table",
description = "A composite lumber made from a combination of wood and plastic.",
"Advanced Carpentry Table",
tagGroups = {
},
"Blocks",
},
"Building Materials",
skillNeeds = {
"Composite Lumber",
{
"Constructable",
"Composites",
1,
"Composites",
},
},
moduleNeeds = {},
baseCraftTime = 0.64,
baseLaborCost = 120.0,
baseXPGain = 1.5,
defaultVariant = "Composite Lumber",
defaultVariantUntranslated = "Composite Lumber",
numberOfVariants = 11,
variants = {
["Composite Lumber"] = {
untranslated = "Composite Lumber",
ingredients = {
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood",
1.0,
false,
"Wood",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Lumber",
"",
"Composite Lumber",
},
},
},
["Composite Birch Lumber"] = {
untranslated = "Composite Birch Lumber",
ingredients = {
{
"ITEM",
"Birch Log",
1.0,
false,
"Birch Log",
},
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Birch Lumber",
"",
"Composite Birch Lumber",
},
},
},
["Composite Cedar Lumber"] = {
untranslated = "Composite Cedar Lumber",
ingredients = {
{
"ITEM",
"Cedar Log",
1.0,
false,
"Cedar Log",
},
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Cedar Lumber",
"",
"Composite Cedar Lumber",
},
},
},
["Composite Ceiba Lumber"] = {
untranslated = "Composite Ceiba Lumber",
ingredients = {
{
"ITEM",
"Ceiba Log",
1.0,
false,
"Ceiba Log",
},
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Ceiba Lumber",
"",
"Composite Ceiba Lumber",
},
},
},
["Composite Fir Lumber"] = {
untranslated = "Composite Fir Lumber",
ingredients = {
{
"ITEM",
"Fir Log",
1.0,
false,
"Fir Log",
},
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Fir Lumber",
"",
"Composite Fir Lumber",
},
},
},
["Composite Joshua Lumber"] = {
untranslated = "Composite Joshua Lumber",
ingredients = {
{
"ITEM",
"Joshua Log",
1.0,
false,
"Joshua Log",
},
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Joshua Lumber",
"",
"Composite Joshua Lumber",
},
},
},
["Composite Oak Lumber"] = {
untranslated = "Composite Oak Lumber",
ingredients = {
{
"ITEM",
"Oak Log",
1.0,
false,
"Oak Log",
},
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Oak Lumber",
"",
"Composite Oak Lumber",
},
},
},
["Composite Palm Lumber"] = {
untranslated = "Composite Palm Lumber",
ingredients = {
{
"ITEM",
"Palm Log",
1.0,
false,
"Palm Log",
},
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Palm Lumber",
"",
"Composite Palm Lumber",
},
},
},
["Composite Redwood Lumber"] = {
untranslated = "Composite Redwood Lumber",
ingredients = {
{
"ITEM",
"Redwood Log",
1.0,
false,
"Redwood Log",
},
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Redwood Lumber",
"",
"Composite Redwood Lumber",
},
},
},
["Composite Saguaro Lumber"] = {
untranslated = "Composite Saguaro Lumber",
ingredients = {
{
"ITEM",
"Saguaro Rib",
1.0,
false,
"Saguaro Rib",
},
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Saguaro Lumber",
"",
"Composite Saguaro Lumber",
},
},
},
["Composite Spruce Lumber"] = {
untranslated = "Composite Spruce Lumber",
ingredients = {
{
"ITEM",
"Spruce Log",
1.0,
false,
"Spruce Log",
},
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Spruce Lumber",
"",
"Composite Spruce Lumber",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeLumberItem",
typeID = 0,
},
},
["Composite Lumber Bench"] = {
["Composite Lumber Bench"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Composite Lumber Bench",
untranslated = "Composite Lumber Bench",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Advanced Carpentry Table",
description = "A composite bench built to last.",
"Advanced Carpentry Table",
tagGroups = {
},
"Housing Objects",
},
"Seating",
skillNeeds = {
{
"Composites",
3,
"Composites",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 180.0,
baseXPGain = 3.0,
defaultVariant = "Composite Lumber Bench",
defaultVariantUntranslated = "Composite Lumber Bench",
numberOfVariants = 13,
variants = {
["Composite Lumber Bench"] = {
untranslated = "Composite Lumber Bench",
ingredients = {
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
{
"TAG",
"Composite Lumber",
6.0,
false,
"Composite Lumber",
},
},
products = {
{
"Composite Lumber Bench",
1,
"Composite Lumber Bench",
},
},
},
["Composite Birch Bench"] = {
untranslated = "Composite Birch Bench",
ingredients = {
{
"ITEM",
"Composite Birch Lumber",
6.0,
false,
"Composite Birch Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Birch Bench",
1,
"Composite Birch Bench",
},
},
},
["Composite Cedar Bench"] = {
untranslated = "Composite Cedar Bench",
ingredients = {
{
"ITEM",
"Composite Cedar Lumber",
6.0,
false,
"Composite Cedar Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Cedar Bench",
1,
"Composite Cedar Bench",
},
},
},
["Composite Ceiba Bench"] = {
untranslated = "Composite Ceiba Bench",
ingredients = {
{
"ITEM",
"Composite Ceiba Lumber",
6.0,
false,
"Composite Ceiba Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Ceiba Bench",
1,
"Composite Ceiba Bench",
},
},
},
["Composite Fir Bench"] = {
untranslated = "Composite Fir Bench",
ingredients = {
{
"ITEM",
"Composite Fir Lumber",
6.0,
false,
"Composite Fir Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Fir Bench",
1,
"Composite Fir Bench",
},
},
},
["Composite Joshua Bench"] = {
untranslated = "Composite Joshua Bench",
ingredients = {
{
"ITEM",
"Composite Joshua Lumber",
6.0,
false,
"Composite Joshua Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Joshua Bench",
1,
"Composite Joshua Bench",
},
},
},
["Composite Oak Bench"] = {
untranslated = "Composite Oak Bench",
ingredients = {
{
"ITEM",
"Composite Oak Lumber",
6.0,
false,
"Composite Oak Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Oak Bench",
1,
"Composite Oak Bench",
},
},
},
["Composite Redwood Bench"] = {
untranslated = "Composite Redwood Bench",
ingredients = {
{
"ITEM",
"Composite Redwood Lumber",
6.0,
false,
"Composite Redwood Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Redwood Bench",
1,
"Composite Redwood Bench",
},
},
},
["Composite Palm Bench"] = {
untranslated = "Composite Palm Bench",
ingredients = {
{
"ITEM",
"Composite Palm Lumber",
6.0,
false,
"Composite Palm Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Palm Bench",
1,
"Composite Palm Bench",
},
},
},
["Composite Spruce Bench"] = {
untranslated = "Composite Spruce Bench",
ingredients = {
{
"ITEM",
"Composite Spruce Lumber",
6.0,
false,
"Composite Spruce Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Spruce Bench",
1,
"Composite Spruce Bench",
},
},
},
["Composite Saguaro Bench"] = {
untranslated = "Composite Saguaro Bench",
ingredients = {
{
"ITEM",
"Composite Saguaro Lumber",
6.0,
false,
"Composite Saguaro Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Saguaro Bench",
1,
"Composite Saguaro Bench",
},
},
},
["Composite Hardwood Bench"] = {
untranslated = "Composite Hardwood Bench",
ingredients = {
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
{
"TAG",
"Hardwood Lumber",
6.0,
false,
"Hardwood Lumber",
},
},
products = {
{
"Composite Hardwood Bench",
1,
"Composite Hardwood Bench",
},
},
},
["Composite Softwood Bench"] = {
untranslated = "Composite Softwood Bench",
ingredients = {
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
{
"TAG",
"Softwood Lumber",
6.0,
false,
"Softwood Lumber",
},
},
products = {
{
"Composite Softwood Bench",
1,
"Composite Softwood Bench",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2.5",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeLumberBenchItem",
typeID = 0,
},
},
["Composite Lumber Chair"] = {
["Composite Lumber Chair"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Composite Lumber Chair",
untranslated = "Composite Lumber Chair",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Advanced Carpentry Table",
description = "A composite chair built to last.",
"Advanced Carpentry Table",
tagGroups = {
},
"Housing Objects",
},
"Seating",
skillNeeds = {
{
"Composites",
1,
"Composites",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 180.0,
baseXPGain = 2.0,
defaultVariant = "Composite Lumber Chair",
defaultVariantUntranslated = "Composite Lumber Chair",
numberOfVariants = 13,
variants = {
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untranslated = "Composite Lumber Chair",
ingredients = {
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
{
"TAG",
"Composite Lumber",
4.0,
false,
"Composite Lumber",
},
},
products = {
{
"Composite Lumber Chair",
1,
"Composite Lumber Chair",
},
},
},
["Composite Birch Chair"] = {
untranslated = "Composite Birch Chair",
ingredients = {
{
"ITEM",
"Composite Birch Lumber",
4.0,
false,
"Composite Birch Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Birch Chair",
1,
"Composite Birch Chair",
},
},
},
["Composite Cedar Chair"] = {
untranslated = "Composite Cedar Chair",
ingredients = {
{
"ITEM",
"Composite Cedar Lumber",
4.0,
false,
"Composite Cedar Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Cedar Chair",
1,
"Composite Cedar Chair",
},
},
},
["Composite Ceiba Chair"] = {
untranslated = "Composite Ceiba Chair",
ingredients = {
{
"ITEM",
"Composite Ceiba Lumber",
4.0,
false,
"Composite Ceiba Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Ceiba Chair",
1,
"Composite Ceiba Chair",
},
},
},
["Composite Fir Chair"] = {
untranslated = "Composite Fir Chair",
ingredients = {
{
"ITEM",
"Composite Fir Lumber",
4.0,
false,
"Composite Fir Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Fir Chair",
1,
"Composite Fir Chair",
},
},
},
["Composite Joshua Chair"] = {
untranslated = "Composite Joshua Chair",
ingredients = {
{
"ITEM",
"Composite Joshua Lumber",
4.0,
false,
"Composite Joshua Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Joshua Chair",
1,
"Composite Joshua Chair",
},
},
},
["Composite Oak Chair"] = {
untranslated = "Composite Oak Chair",
ingredients = {
{
"ITEM",
"Composite Oak Lumber",
4.0,
false,
"Composite Oak Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Oak Chair",
1,
"Composite Oak Chair",
},
},
},
["Composite Redwood Chair"] = {
untranslated = "Composite Redwood Chair",
ingredients = {
{
"ITEM",
"Composite Redwood Lumber",
4.0,
false,
"Composite Redwood Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Redwood Chair",
1,
"Composite Redwood Chair",
},
},
},
["Composite Palm Chair"] = {
untranslated = "Composite Palm Chair",
ingredients = {
{
"ITEM",
"Composite Palm Lumber",
4.0,
false,
"Composite Palm Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Palm Chair",
1,
"Composite Palm Chair",
},
},
},
["Composite Spruce Chair"] = {
untranslated = "Composite Spruce Chair",
ingredients = {
{
"ITEM",
"Composite Spruce Lumber",
4.0,
false,
"Composite Spruce Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Spruce Chair",
1,
"Composite Spruce Chair",
},
},
},
["Composite Saguaro Chair"] = {
untranslated = "Composite Saguaro Chair",
ingredients = {
{
"ITEM",
"Composite Saguaro Lumber",
4.0,
false,
"Composite Saguaro Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Saguaro Chair",
1,
"Composite Saguaro Chair",
},
},
},
["Composite Hardwood Chair"] = {
untranslated = "Composite Hardwood Chair",
ingredients = {
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
{
"TAG",
"Hardwood Lumber",
4.0,
false,
"Hardwood Lumber",
},
},
products = {
{
"Composite Hardwood Chair",
1,
"Composite Hardwood Chair",
},
},
},
["Composite Softwood Chair"] = {
untranslated = "Composite Softwood Chair",
ingredients = {
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
{
"TAG",
"Softwood Lumber",
4.0,
false,
"Softwood Lumber",
},
},
products = {
{
"Composite Softwood Chair",
1,
"Composite Softwood Chair",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.7",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeLumberChairItem",
typeID = 0,
},
},
["Composite Lumber Door"] = {
["Composite Lumber Door"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Composite Lumber Door",
untranslated = "Composite Lumber Door",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Advanced Carpentry Table",
description = "A beautiful composite door built by an expert carpenter.",
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tagGroups = {
},
"Doors",
"Housing Objects",
},
},
skillNeeds = {
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{
carried = "Backpack",
"Composites",
weight = 1000,
1,
calories = nil,
"Composites",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeLumberDoorItem",
typeID = 0,
},
["Composite Lumber Table"] = {
untranslated = "Composite Lumber Table",
category = nil,
group = "Housing Objects",
description = "A large composite table for eating meals or getting some work done.",
tagGroups = {
"Housing Objects",
"Seating",
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Seating",
furnitureType = "Table",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeLumberTableItem",
typeID = 0,
},
["Composite Oak Lumber"] = {
untranslated = "Composite Oak Lumber",
category = nil,
group = "Blocks",
description = "A composite lumber made from a combination of wood and plastic.",
tagGroups = {
"Blocks",
"Building Materials",
"Composite Lumber",
"Constructable",
"Hardwood Lumber",
},
},
moduleNeeds = {},
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baseCraftTime = 4.0,
carried = "Hands",
baseLaborCost = 180.0,
weight = 10000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Composite Lumber Door",
carbs = nil,
defaultVariantUntranslated = "Composite Lumber Door",
protein = nil,
numberOfVariants = 13,
fat = nil,
variants = {
vitamins = nil,
["Composite Lumber Door"] = {
density = nil,
untranslated = "Composite Lumber Door",
fuel = nil,
ingredients = {
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{
currency = nil,
"ITEM",
skillValue = nil,
"Screws",
roomCategory = nil,
4.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
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materialTier = 4,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Composite Lumber",
energyProduced = nil,
2.0,
energyType = nil,
true,
fluidsUsed = nil,
"Composite Lumber",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Composite Lumber Door",
roomMatReq = nil,
1,
roomContainReq = nil,
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inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
["Composite Birch Door"] = {
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untranslated = "Composite Birch Door",
typeID = 0,
ingredients = {
},
{
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"ITEM",
untranslated = "Composite Palm Lumber",
"Composite Birch Lumber",
category = nil,
2.0,
group = "Blocks",
true,
description = "A composite lumber made from a combination of wood and plastic.",
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tagGroups = {
},
"Blocks",
{
"Building Materials",
"ITEM",
"Composite Lumber",
"Screws",
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4.0,
true,
"Screws",
},
},
products = {
{
"Composite Birch Door",
1,
"Composite Birch Door",
},
},
},
["Composite Cedar Door"] = {
untranslated = "Composite Cedar Door",
ingredients = {
{
"ITEM",
"Composite Cedar Lumber",
2.0,
true,
"Composite Cedar Lumber",
},
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
},
products = {
{
"Composite Cedar Door",
1,
"Composite Cedar Door",
},
},
},
["Composite Ceiba Door"] = {
untranslated = "Composite Ceiba Door",
ingredients = {
{
"ITEM",
"Composite Ceiba Lumber",
2.0,
true,
"Composite Ceiba Lumber",
},
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
},
products = {
{
"Composite Ceiba Door",
1,
"Composite Ceiba Door",
},
},
},
["Composite Fir Door"] = {
untranslated = "Composite Fir Door",
ingredients = {
{
"ITEM",
"Composite Fir Lumber",
2.0,
true,
"Composite Fir Lumber",
},
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
},
products = {
{
"Composite Fir Door",
1,
"Composite Fir Door",
},
},
},
["Composite Joshua Door"] = {
untranslated = "Composite Joshua Door",
ingredients = {
{
"ITEM",
"Composite Joshua Lumber",
2.0,
true,
"Composite Joshua Lumber",
},
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
},
products = {
{
"Composite Joshua Door",
1,
"Composite Joshua Door",
},
},
},
["Composite Oak Door"] = {
untranslated = "Composite Oak Door",
ingredients = {
{
"ITEM",
"Composite Oak Lumber",
2.0,
true,
"Composite Oak Lumber",
},
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
},
products = {
{
"Composite Oak Door",
1,
"Composite Oak Door",
},
},
},
["Composite Redwood Door"] = {
untranslated = "Composite Redwood Door",
ingredients = {
{
"ITEM",
"Composite Redwood Lumber",
2.0,
true,
"Composite Redwood Lumber",
},
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
},
products = {
{
"Composite Redwood Door",
1,
"Composite Redwood Door",
},
},
},
["Composite Palm Door"] = {
untranslated = "Composite Palm Door",
ingredients = {
{
"ITEM",
"Composite Palm Lumber",
2.0,
true,
"Composite Palm Lumber",
},
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
},
products = {
{
"Composite Palm Door",
1,
"Composite Palm Door",
},
},
},
["Composite Spruce Door"] = {
untranslated = "Composite Spruce Door",
ingredients = {
{
"ITEM",
"Composite Spruce Lumber",
2.0,
true,
"Composite Spruce Lumber",
},
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
},
products = {
{
"Composite Spruce Door",
1,
"Composite Spruce Door",
},
},
},
["Composite Saguaro Door"] = {
untranslated = "Composite Saguaro Door",
ingredients = {
{
"ITEM",
"Composite Saguaro Lumber",
2.0,
true,
"Composite Saguaro Lumber",
},
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
},
products = {
{
"Composite Saguaro Door",
1,
"Composite Saguaro Door",
},
},
},
["Composite Hardwood Door"] = {
untranslated = "Composite Hardwood Door",
ingredients = {
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
{
"TAG",
"Hardwood Lumber",
2.0,
true,
"Hardwood Lumber",
},
},
products = {
{
"Composite Hardwood Door",
1,
"Composite Hardwood Door",
},
},
},
["Composite Softwood Door"] = {
untranslated = "Composite Softwood Door",
ingredients = {
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
{
"TAG",
"Softwood Lumber",
2.0,
true,
"Softwood Lumber",
},
},
products = {
{
"Composite Softwood Door",
1,
"Composite Softwood Door",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositePalmLumberItem",
typeID = 0,
},
},
["Composite Lumber Table"] = {
["Composite Redwood Lumber"] = {
dispCraftStn = "1",
untranslated = "Composite Redwood Lumber",
checkImage = "1",
category = nil,
untranslated = "Composite Lumber Table",
group = "Blocks",
craftStn = {
description = "A composite lumber made from a combination of wood and plastic.",
{
tagGroups = {
"Advanced Carpentry Table",
"Blocks",
"Advanced Carpentry Table",
"Building Materials",
},
"Composite Lumber",
"Constructable",
"Softwood Lumber",
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Composites",
weight = 10000,
3,
calories = nil,
"Composites",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeRedwoodLumberItem",
typeID = 0,
},
["Composite Saguaro Lumber"] = {
untranslated = "Composite Saguaro Lumber",
category = nil,
group = "Blocks",
description = "A composite lumber made from a combination of wood and plastic.",
tagGroups = {
"Blocks",
"Building Materials",
"Composite Lumber",
"Constructable",
},
},
moduleNeeds = {},
maxStack = 20,
baseCraftTime = 4.0,
carried = "Hands",
baseLaborCost = 180.0,
weight = 10000,
baseXPGain = 3.0,
calories = nil,
defaultVariant = "Composite Lumber Table",
carbs = nil,
defaultVariantUntranslated = "Composite Lumber Table",
protein = nil,
numberOfVariants = 13,
fat = nil,
variants = {
vitamins = nil,
["Composite Lumber Table"] = {
density = nil,
untranslated = "Composite Lumber Table",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Screws",
roomCategory = nil,
10.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Screws",
materialTier = 4,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Composite Lumber",
energyProduced = nil,
6.0,
energyType = nil,
false,
fluidsUsed = nil,
"Composite Lumber",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Composite Lumber Table",
roomMatReq = nil,
1,
roomContainReq = nil,
"Composite Lumber Table",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
["Composite Birch Table"] = {
type = "CompositeSaguaroLumberItem",
untranslated = "Composite Birch Table",
typeID = 0,
ingredients = {
},
{
["Composite Spruce Lumber"] = {
"ITEM",
untranslated = "Composite Spruce Lumber",
"Composite Birch Lumber",
category = nil,
6.0,
group = "Blocks",
false,
description = "A composite lumber made from a combination of wood and plastic.",
"Composite Birch Lumber",
tagGroups = {
},
"Blocks",
{
"Building Materials",
"ITEM",
"Composite Lumber",
"Screws",
"Constructable",
10.0,
false,
"Screws",
},
},
products = {
{
"Composite Birch Table",
1,
"Composite Birch Table",
},
},
},
["Composite Cedar Table"] = {
untranslated = "Composite Cedar Table",
ingredients = {
{
"ITEM",
"Composite Cedar Lumber",
6.0,
false,
"Composite Cedar Lumber",
},
{
"ITEM",
"Screws",
10.0,
false,
"Screws",
},
},
products = {
{
"Composite Cedar Table",
1,
"Composite Cedar Table",
},
},
},
["Composite Ceiba Table"] = {
untranslated = "Composite Ceiba Table",
ingredients = {
{
"ITEM",
"Composite Ceiba Lumber",
6.0,
false,
"Composite Ceiba Lumber",
},
{
"ITEM",
"Screws",
10.0,
false,
"Screws",
},
},
products = {
{
"Composite Ceiba Table",
1,
"Composite Ceiba Table",
},
},
},
["Composite Fir Table"] = {
untranslated = "Composite Fir Table",
ingredients = {
{
"ITEM",
"Composite Fir Lumber",
6.0,
false,
"Composite Fir Lumber",
},
{
"ITEM",
"Screws",
10.0,
false,
"Screws",
},
},
products = {
{
"Composite Fir Table",
1,
"Composite Fir Table",
},
},
},
["Composite Joshua Table"] = {
untranslated = "Composite Joshua Table",
ingredients = {
{
"ITEM",
"Composite Joshua Lumber",
6.0,
false,
"Composite Joshua Lumber",
},
{
"ITEM",
"Screws",
10.0,
false,
"Screws",
},
},
products = {
{
"Composite Joshua Table",
1,
"Composite Joshua Table",
},
},
},
["Composite Oak Table"] = {
untranslated = "Composite Oak Table",
ingredients = {
{
"ITEM",
"Composite Oak Lumber",
6.0,
false,
"Composite Oak Lumber",
},
{
"ITEM",
"Screws",
10.0,
false,
"Screws",
},
},
products = {
{
"Composite Oak Table",
1,
"Composite Oak Table",
},
},
},
["Composite Redwood Table"] = {
untranslated = "Composite Redwood Table",
ingredients = {
{
"ITEM",
"Composite Redwood Lumber",
6.0,
false,
"Composite Redwood Lumber",
},
{
"ITEM",
"Screws",
10.0,
false,
"Screws",
},
},
products = {
{
"Composite Redwood Table",
1,
"Composite Redwood Table",
},
},
},
["Composite Palm Table"] = {
untranslated = "Composite Palm Table",
ingredients = {
{
"ITEM",
"Composite Palm Lumber",
6.0,
false,
"Composite Palm Lumber",
},
{
"ITEM",
"Screws",
10.0,
false,
"Screws",
},
},
products = {
{
"Composite Palm Table",
1,
"Composite Palm Table",
},
},
},
["Composite Spruce Table"] = {
untranslated = "Composite Spruce Table",
ingredients = {
{
"ITEM",
"Composite Spruce Lumber",
6.0,
false,
"Composite Spruce Lumber",
},
{
"ITEM",
"Screws",
10.0,
false,
"Screws",
},
},
products = {
{
"Composite Spruce Table",
1,
"Composite Spruce Table",
},
},
},
["Composite Saguaro Table"] = {
untranslated = "Composite Saguaro Table",
ingredients = {
{
"ITEM",
"Composite Saguaro Lumber",
6.0,
false,
"Composite Saguaro Lumber",
},
{
"ITEM",
"Screws",
10.0,
false,
"Screws",
},
},
products = {
{
"Composite Saguaro Table",
1,
"Composite Saguaro Table",
},
},
},
["Composite Hardwood Table"] = {
untranslated = "Composite Hardwood Table",
ingredients = {
{
"ITEM",
"Screws",
10.0,
false,
"Screws",
},
{
"TAG",
"Hardwood Lumber",
6.0,
false,
"Hardwood Lumber",
},
},
products = {
{
"Composite Hardwood Table",
1,
"Composite Hardwood Table",
},
},
},
["Composite Softwood Table"] = {
untranslated = "Composite Softwood Table",
ingredients = {
{
"ITEM",
"Screws",
10.0,
false,
"Screws",
},
{
"TAG",
"Softwood Lumber",
6.0,
false,
"Softwood Lumber",
},
},
products = {
{
"Composite Softwood Table",
1,
"Composite Softwood Table",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeSpruceLumberItem",
typeID = 0,
},
},
["Composites Upgrade"] = {
["Composites Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Composites Upgrade",
untranslated = "Composites Upgrade",
craftStn = {
category = nil,
{
group = "Upgrade Modules",
"Advanced Carpentry Table",
description = "Modern Upgrade that greatly increases efficiency when crafting Composites recipes.",
"Advanced Carpentry Table",
tagGroups = {
},
"Specialty Upgrades",
},
"Upgrade Modules",
skillNeeds = {
{
"Composites",
1,
"Composites",
},
},
moduleNeeds = {},
baseCraftTime = 18.0,
baseLaborCost = 9000.0,
baseXPGain = 4.0,
defaultVariant = "Composites Upgrade",
defaultVariantUntranslated = "Composites Upgrade",
numberOfVariants = "1",
variants = {
["Composites Upgrade"] = {
untranslated = "Composites Upgrade",
ingredients = {
{
"ITEM",
"Modern Upgrade Lvl4",
1.0,
true,
"Modern Upgrade Lvl4",
},
},
products = {
{
"Composites Upgrade",
1,
"Composites Upgrade",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositesUpgradeItem",
typeID = 0,
},
},
["Compost Fertilizer"] = {
["Compost Fertilizer"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Compost Fertilizer",
untranslated = "Compost Fertilizer",
craftStn = {
category = nil,
{
group = "Items",
"Farmers Table",
description = "Compost fertilizer is a classic, low effort fertilizer.",
"Farmers Table",
tagGroups = {
},
"Fertilizers",
},
"Items",
skillNeeds = {
{
"Fertilizers",
1,
"Fertilizers",
},
},
moduleNeeds = {},
baseCraftTime = 0.3,
baseLaborCost = 15.0,
baseXPGain = 0.0,
defaultVariant = "Compost Fertilizer",
defaultVariantUntranslated = "Compost Fertilizer",
numberOfVariants = "1",
variants = {
["Compost Fertilizer"] = {
untranslated = "Compost Fertilizer",
ingredients = {
{
"ITEM",
"Compost",
1.0,
false,
"Compost",
},
{
"TAG",
"Fertilizer Filler",
1.0,
false,
"Fertilizer Filler",
},
},
products = {
{
"Compost Fertilizer",
1,
"Compost Fertilizer",
},
},
},
},
},
["Compost Spoiled Food"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Compost Spoiled Food",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Fertilizers",
1,
"Fertilizers",
},
},
moduleNeeds = {},
baseCraftTime = 1.2,
baseLaborCost = 20.0,
baseXPGain = 0.5,
defaultVariant = "Compost Spoiled Food",
defaultVariantUntranslated = "Compost Spoiled Food",
numberOfVariants = "1",
variants = {
["Compost Spoiled Food"] = {
untranslated = "Compost Spoiled Food",
ingredients = {
{
"ITEM",
"Spoiled Food",
6.0,
true,
"Spoiled Food",
},
{
"ITEM",
"Dirt",
1.0,
true,
"Dirt",
},
},
products = {
{
"Compost Spoiled Food",
1,
"Compost Spoiled Food",
},
{
"Compost Fertilizer",
1.0,
"Compost Fertilizer",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompostFertilizerItem",
typeID = 0,
},
},
["Computer Lab"] = {
["Computer Lab"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Computer Lab",
untranslated = "Computer Lab",
craftStn = {
category = nil,
{
group = "Crafted Objects",
"Electronics Assembly",
description = "A place where you can sit all day and play video games! Or work on expert-level research.",
"Electronics Assembly",
tagGroups = {
},
"Crafted Objects",
},
"Specialty",
skillNeeds = {
{
"Electronics",
6,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 120.0,
baseLaborCost = 3000.0,
baseXPGain = 40.0,
defaultVariant = "Computer Lab",
defaultVariantUntranslated = "Computer Lab",
numberOfVariants = "1",
variants = {
["Computer Lab"] = {
untranslated = "Computer Lab",
ingredients = {
{
"ITEM",
"Reinforced Concrete",
100.0,
false,
"Reinforced Concrete",
},
{
"ITEM",
"Plastic",
100.0,
false,
"Plastic",
},
{
"ITEM",
"Advanced Circuit",
50.0,
false,
"Advanced Circuit",
},
{
"TAG",
"Composite Lumber",
100.0,
false,
"Composite Lumber",
},
},
products = {
{
"Computer Lab",
1,
"Computer Lab",
},
},
},
},
},
["Concentrate Copper Lv2"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Concentrate Copper Lv2",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 180.0,
baseXPGain = 1.0,
defaultVariant = "Concentrate Copper Lv2",
defaultVariantUntranslated = "Concentrate Copper Lv2",
numberOfVariants = "1",
variants = {
["Concentrate Copper Lv2"] = {
untranslated = "Concentrate Copper Lv2",
ingredients = {
{
"ITEM",
"Crushed Copper Ore",
7.0,
false,
"Crushed Copper Ore",
},
},
products = {
{
"Concentrate Copper Lv2",
1,
"Concentrate Copper Lv2",
},
{
"Copper Concentrate",
2.0,
"Copper Concentrate",
},
{
"Wet Tailings",
2.0,
"Wet Tailings",
},
},
},
},
},
["Concentrate Dry Iron"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Concentrate Dry Iron",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 1.2,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Concentrate Dry Iron",
defaultVariantUntranslated = "Concentrate Dry Iron",
numberOfVariants = "1",
variants = {
["Concentrate Dry Iron"] = {
untranslated = "Concentrate Dry Iron",
ingredients = {
{
"ITEM",
"Crushed Iron Ore",
3.0,
false,
"Crushed Iron Ore",
},
},
products = {
{
"Concentrate Dry Iron",
1,
"Concentrate Dry Iron",
},
{
"Iron Concentrate",
1.0,
"Iron Concentrate",
},
{
"Tailings",
1.0,
"Tailings",
},
},
},
},
},
["Concentrate Dry Iron Lv2"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Concentrate Dry Iron Lv2",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.4,
baseLaborCost = 150.0,
baseXPGain = 1.0,
defaultVariant = "Concentrate Dry Iron Lv2",
defaultVariantUntranslated = "Concentrate Dry Iron Lv2",
numberOfVariants = "1",
variants = {
["Concentrate Dry Iron Lv2"] = {
untranslated = "Concentrate Dry Iron Lv2",
ingredients = {
{
"ITEM",
"Crushed Iron Ore",
5.0,
false,
"Crushed Iron Ore",
},
},
products = {
{
"Concentrate Dry Iron Lv2",
1,
"Concentrate Dry Iron Lv2",
},
{
"Iron Concentrate",
2.0,
"Iron Concentrate",
},
{
"Tailings",
1.0,
"Tailings",
},
},
},
},
},
["Concentrate Gold Lv2"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Concentrate Gold Lv2",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 180.0,
baseXPGain = 1.0,
defaultVariant = "Concentrate Gold Lv2",
defaultVariantUntranslated = "Concentrate Gold Lv2",
numberOfVariants = "1",
variants = {
["Concentrate Gold Lv2"] = {
untranslated = "Concentrate Gold Lv2",
ingredients = {
{
"ITEM",
"Crushed Gold Ore",
10.0,
false,
"Crushed Gold Ore",
},
},
products = {
{
"Concentrate Gold Lv2",
1,
"Concentrate Gold Lv2",
},
{
"Gold Concentrate",
2.0,
"Gold Concentrate",
},
{
"Wet Tailings",
3.0,
"Wet Tailings",
},
},
},
},
},
["Concentrate Iron Lv2"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Concentrate Iron Lv2",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 180.0,
baseXPGain = 1.0,
defaultVariant = "Concentrate Iron Lv2",
defaultVariantUntranslated = "Concentrate Iron Lv2",
numberOfVariants = "1",
variants = {
["Concentrate Iron Lv2"] = {
untranslated = "Concentrate Iron Lv2",
ingredients = {
{
"ITEM",
"Crushed Iron Ore",
5.0,
false,
"Crushed Iron Ore",
},
},
products = {
{
"Concentrate Iron Lv2",
1,
"Concentrate Iron Lv2",
},
{
"Iron Concentrate",
2.0,
"Iron Concentrate",
},
{
"Wet Tailings",
1.0,
"Wet Tailings",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ComputerLabItem",
typeID = 0,
},
},
["Construction Post"] = {
["Construction Post"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Construction Post",
untranslated = "Construction Post",
craftStn = {
category = nil,
{
group = "Crafted Objects",
"Workbench",
description = "For construction contracts.",
"Workbench",
tagGroups = {
},
"Community",
},
"Crafted Objects",
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Construction Post",
defaultVariantUntranslated = "Construction Post",
numberOfVariants = "1",
variants = {
["Construction Post"] = {
untranslated = "Construction Post",
ingredients = {
{
"TAG",
"Wood",
1.0,
false,
"Wood",
},
},
products = {
{
"Construction Post",
1,
"Construction Post",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ConstructionPostItem",
typeID = 0,
},
},
["Contract Board"] = {
["Contract Board"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Contract Board",
untranslated = "Contract Board",
craftStn = {
category = nil,
{
group = "Work Stations",
"Workbench",
description = "A board to post contracts.",
"Workbench",
tagGroups = {
},
"Economic",
"Work Stations",
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ContractBoardItem",
typeID = 0,
},
["Cookeina Mushroom Spores"] = {
untranslated = "Cookeina Mushroom Spores",
category = nil,
group = "Seed",
description = "Plant to grow cookeina mushrooms.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
skillNeeds = {},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 50,
baseLaborCost = 100.0,
calories = 0,
baseXPGain = 5.0,
carbs = 0,
defaultVariant = "Contract Board",
protein = 0,
defaultVariantUntranslated = "Contract Board",
fat = 0,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 0,
["Contract Board"] = {
fuel = nil,
untranslated = "Contract Board",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Hewn Log",
furnitureType = nil,
15.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Hewn Log",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Wood Board",
energyType = nil,
10.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Wood Board",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Contract Board",
roomContainReq = nil,
1,
inventorySlots = nil,
"Contract Board",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "CookeinaMushroomSporesItem",
typeID = 0,
},
["Cookeina Mushrooms"] = {
untranslated = "Cookeina Mushrooms",
category = nil,
group = "Food",
description = "Tiny Cup Mushrooms.",
tagGroups = {
"Food",
"Fungus",
"Produce",
"Raw Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 75,
calories = 200,
carbs = 2,
protein = 4,
fat = 1,
vitamins = 1,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CookeinaMushroomsItem",
typeID = 0,
},
},
["Cooking Upgrade"] = {
["Cooking Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cooking Upgrade",
untranslated = "Cooking Upgrade",
craftStn = {
category = nil,
{
group = "Upgrade Modules",
"Cast Iron Stove",
description = "Advanced Upgrade that greatly increases efficiency when crafting Cooking recipes.",
"Cast Iron Stove",
tagGroups = {
},
"Specialty Upgrades",
},
"Upgrade Modules",
skillNeeds = {
{
"Cooking",
1,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Cooking Upgrade",
defaultVariantUntranslated = "Cooking Upgrade",
numberOfVariants = "1",
variants = {
["Cooking Upgrade"] = {
untranslated = "Cooking Upgrade",
ingredients = {
{
"ITEM",
"Advanced Upgrade Lvl4",
1.0,
true,
"Advanced Upgrade Lvl4",
},
},
products = {
{
"Cooking Upgrade",
1,
"Cooking Upgrade",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CookingUpgradeItem",
typeID = 0,
},
},
["Copper Bar"] = {
["Copper Bar"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Copper Bar",
untranslated = "Copper Bar",
craftStn = {
category = nil,
{
group = "Blocks",
"Blast Furnace",
description = "Refined bar of copper.",
"Blast Furnace",
tagGroups = {
},
"Blocks",
},
"Metal",
skillNeeds = {
"Metals",
{
"Smelting",
1,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 0.6,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Copper Bar",
defaultVariantUntranslated = "Copper Bar",
numberOfVariants = "1",
variants = {
["Copper Bar"] = {
untranslated = "Copper Bar",
ingredients = {
{
"ITEM",
"Copper Concentrate",
1.0,
false,
"Copper Concentrate",
},
},
products = {
{
"Copper Bar",
"4",
"Copper Bar",
},
{
"Slag",
1.0,
"Slag",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 18000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CopperBarItem",
typeID = 0,
},
},
["Copper Concentrate"] = {
["Copper Concentrate"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Copper Concentrate",
untranslated = "Copper Concentrate",
craftStn = {
category = nil,
{
group = "Blocks",
"Rocker Box",
description = "Copper ore that has been concentrated to remove impurities. Ore concentrate is used by smiths to smelt metal bars.",
"Rocker Box",
tagGroups = {
},
"Blocks",
"Concentrated Ore",
"Excavatable",
"Processed Rock",
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Mining",
weight = 20000,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 1.5,
density = nil,
baseLaborCost = 50.0,
fuel = nil,
baseXPGain = 2.0,
yield = nil,
defaultVariant = "Copper Concentrate",
currency = nil,
defaultVariantUntranslated = "Copper Concentrate",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Copper Concentrate"] = {
repeatsDepreciation = nil,
untranslated = "Copper Concentrate",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Crushed Copper Ore",
energyProduced = nil,
7.0,
energyType = nil,
false,
fluidsUsed = nil,
"Crushed Copper Ore",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Copper Concentrate",
roomMatReq = nil,
"",
roomContainReq = nil,
"Copper Concentrate",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"Wet Tailings",
NutrientElement = nil,
3.0,
type = "CopperConcentrateItem",
"Wet Tailings",
typeID = 0,
},
},
},
["Copper Frame Landscape"] = {
},
untranslated = "Copper Frame Landscape",
category = nil,
group = "Housing Objects",
description = "",
tagGroups = {
"Cultural",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Cultural",
repeatsDepreciation = "",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CopperFrameLandscapeItem",
typeID = 0,
},
},
["Copper Frame Wide"] = {
["Copper Frame Wide"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Copper Frame Wide",
untranslated = "Copper Frame Wide",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Anvil",
description = "",
"Anvil",
tagGroups = {
},
"Cultural",
"Housing Objects",
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Smelting",
weight = 1000,
4,
calories = nil,
"Smelting",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 1.0,
density = nil,
baseLaborCost = 160.0,
fuel = nil,
baseXPGain = 1.0,
yield = nil,
defaultVariant = "Copper Frame Wide",
currency = nil,
defaultVariantUntranslated = "Copper Frame Wide",
skillValue = "0",
numberOfVariants = 5,
roomCategory = "Cultural",
variants = {
furnitureType = "Cultural",
["Copper Frame Wide"] = {
repeatsDepreciation = "",
untranslated = "Copper Frame Wide",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Copper Bar",
energyProduced = nil,
2.0,
energyType = nil,
false,
fluidsUsed = nil,
"Copper Bar",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "2",
products = {
mobile = nil,
{
roomSizeReq = nil,
"Copper Frame Wide",
roomMatReq = nil,
1,
roomContainReq = nil,
"Copper Frame Wide",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
["Copper Frame Landscape"] = {
type = "CopperFrameWideItem",
untranslated = "Copper Frame Landscape",
typeID = 0,
ingredients = {
},
{
["Copper Ore"] = {
"ITEM",
untranslated = "Copper Ore",
"Copper Bar",
category = nil,
2.0,
group = "Natural Resources",
false,
description = "Unrefined ore with traces of copper.",
"Copper Bar",
tagGroups = {
},
"Excavatable",
},
"Natural Resources",
products = {
"Ore",
{
"Copper Frame Landscape",
1,
"Copper Frame Landscape",
},
},
},
["Copper Frame Square"] = {
untranslated = "Copper Frame Square",
ingredients = {
{
"ITEM",
"Copper Bar",
2.0,
false,
"Copper Bar",
},
},
products = {
{
"Copper Frame Square",
1,
"Copper Frame Square",
},
},
},
["Copper Frame Portrait"] = {
untranslated = "Copper Frame Portrait",
ingredients = {
{
"ITEM",
"Copper Bar",
2.0,
false,
"Copper Bar",
},
},
products = {
{
"Copper Frame Portrait",
1,
"Copper Frame Portrait",
},
},
},
["Copper Frame Tall"] = {
untranslated = "Copper Frame Tall",
ingredients = {
{
"ITEM",
"Copper Bar",
2.0,
false,
"Copper Bar",
},
},
products = {
{
"Copper Frame Tall",
1,
"Copper Frame Tall",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 7500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CopperOreItem",
typeID = 0,
},
},
["Copper Pipe"] = {
["Copper Pipe"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Copper Pipe",
untranslated = "Copper Pipe",
craftStn = {
category = nil,
{
group = "Blocks",
"Anvil",
description = "A pipe for transporting liquids.",
"Anvil",
tagGroups = {
},
"Blocks",
},
"Pipes",
skillNeeds = {
{
"Smelting",
1,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Copper Pipe",
defaultVariantUntranslated = "Copper Pipe",
numberOfVariants = "1",
variants = {
["Copper Pipe"] = {
untranslated = "Copper Pipe",
ingredients = {
{
"ITEM",
"Copper Bar",
1.0,
false,
"Copper Bar",
},
},
products = {
{
"Copper Pipe",
"",
"Copper Pipe",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CopperPipeItem",
typeID = 0,
},
},
["Copper Plate"] = {
["Copper Plate"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Copper Plate",
untranslated = "Copper Plate",
craftStn = {
category = nil,
{
group = "Items",
"Screw Press",
description = "A solid copper plate giving higher grades of protection against erosion and improves conductivity.",
"Screw Press",
tagGroups = {
},
"Items",
},
"Products",
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Copper Plate",
defaultVariantUntranslated = "Copper Plate",
numberOfVariants = "1",
variants = {
["Copper Plate"] = {
untranslated = "Copper Plate",
ingredients = {
{
"ITEM",
"Copper Bar",
1.0,
false,
"Copper Bar",
},
},
products = {
{
"Copper Plate",
"",
"Copper Plate",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CopperPlateItem",
typeID = 0,
},
},
["Copper Wiring"] = {
["Copper Wiring"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Copper Wiring",
untranslated = "Copper Wiring",
craftStn = {
category = nil,
{
group = "Items",
"Machinist Table",
description = "A length of copper conductive wire useful for a variety of purposes.",
"Machinist Table",
tagGroups = {
},
"Items",
},
"Products",
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 0.4,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Copper Wiring",
defaultVariantUntranslated = "Copper Wiring",
numberOfVariants = "1",
variants = {
["Copper Wiring"] = {
untranslated = "Copper Wiring",
ingredients = {
{
"ITEM",
"Copper Bar",
4.0,
false,
"Copper Bar",
},
},
products = {
{
"Copper Wiring",
"2",
"Copper Wiring",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CopperWiringItem",
typeID = 0,
},
},
["Corn Ethanol"] = {
Corn = {
dispCraftStn = "1",
untranslated = "Corn",
checkImage = "1",
category = nil,
untranslated = "Corn Ethanol",
group = "Food",
craftStn = {
description = "A warmly colored kernel studded vegetable.",
{
tagGroups = {
"Carpentry Table",
"Food",
"Carpentry Table",
"Produce",
},
"Raw Food",
},
"Vegetable",
skillNeeds = {
{
"Cutting Edge Cooking",
1,
"Cutting Edge Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 0.5,
defaultVariant = "Corn Ethanol",
defaultVariantUntranslated = "Corn Ethanol",
numberOfVariants = "1",
variants = {
["Corn Ethanol"] = {
untranslated = "Corn Ethanol",
ingredients = {
{
"ITEM",
"Corn",
10.0,
false,
"Corn",
},
},
products = {
{
"Corn Ethanol",
1,
"Corn Ethanol",
},
{
"Ethanol",
1.0,
"Ethanol",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 125,
calories = 230,
carbs = 4,
protein = 1,
fat = 0,
vitamins = 3,
density = 3.4782608695652173,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CornItem",
typeID = 0,
},
},
["Corn Fritters"] = {
["Corn Fritters"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Corn Fritters",
untranslated = "Corn Fritters",
craftStn = {
category = nil,
{
group = "Food",
"Stove",
description = "These deep fried corn treats are both crispy and delicious.",
"Stove",
tagGroups = {
},
"Cooking",
"Food",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Advanced Cooking",
weight = 100,
1,
calories = 500,
"Advanced Cooking",
carbs = 13,
},
protein = 4,
},
fat = 22,
moduleNeeds = {},
vitamins = 8,
baseCraftTime = 2.0,
density = 9.4,
baseLaborCost = 45.0,
fuel = nil,
baseXPGain = 1.0,
yield = nil,
defaultVariant = "Corn Fritters",
currency = nil,
defaultVariantUntranslated = "Corn Fritters",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Corn Fritters"] = {
repeatsDepreciation = nil,
untranslated = "Corn Fritters",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Cornmeal",
energyProduced = nil,
6.0,
energyType = nil,
false,
fluidsUsed = nil,
"Cornmeal",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Corn",
roomSizeReq = nil,
4.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Corn",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"TAG",
NutrientElement = nil,
"Fat",
type = "CornFrittersItem",
4.0,
typeID = 0,
false,
},
"Fat",
["Corn Seed"] = {
},
untranslated = "Corn Seed",
},
category = nil,
products = {
group = "Seed",
{
description = "Plant to grow corn.",
"Corn Fritters",
tagGroups = {
"1",
"Crop Seed",
"Corn Fritters",
"Food",
},
"Seeds",
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CornSeedItem",
typeID = 0,
},
},
Cornmeal = {
Cornmeal = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cornmeal",
untranslated = "Cornmeal",
craftStn = {
category = nil,
{
group = "Food",
"Mill",
description = "Dried and ground corn; it's like a courser flour.",
"Mill",
tagGroups = {
},
"Food",
},
"Ingredients",
skillNeeds = {
{
"Milling",
1,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Cornmeal",
defaultVariantUntranslated = "Cornmeal",
numberOfVariants = "1",
variants = {
Cornmeal = {
untranslated = "Cornmeal",
ingredients = {
{
"ITEM",
"Corn",
4.0,
false,
"Corn",
},
},
products = {
{
"Cornmeal",
"1",
"Cornmeal",
},
{
"Cereal Germ",
2.0,
"Cereal Germ",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 60,
carbs = 9,
protein = 3,
fat = 3,
vitamins = 0,
density = 25.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CornmealItem",
typeID = 0,
},
},
["Corrugated Steel"] = {
["Corrugated Steel"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Corrugated Steel",
untranslated = "Corrugated Steel",
craftStn = {
category = nil,
{
group = "Blocks",
"Rolling Mill",
description = "Especially useful for industrial buildings.",
"Rolling Mill",
tagGroups = {
},
"Blocks",
},
"Building Materials",
skillNeeds = {
"Constructable",
{
"Advanced Smelting",
1,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 0.32,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Corrugated Steel",
defaultVariantUntranslated = "Corrugated Steel",
numberOfVariants = "1",
variants = {
["Corrugated Steel"] = {
untranslated = "Corrugated Steel",
ingredients = {
{
"ITEM",
"Steel Bar",
2.0,
false,
"Steel Bar",
},
},
products = {
{
"Corrugated Steel",
"",
"Corrugated Steel",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 3,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CorrugatedSteelItem",
typeID = 0,
},
},
["Corrugated Steel Door"] = {
["Corrugated Steel Door"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Corrugated Steel Door",
untranslated = "Corrugated Steel Door",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Rolling Mill",
description = "A secure door made of hard corrugated steel.",
"Rolling Mill",
tagGroups = {
},
"Doors",
},
"Housing Objects",
skillNeeds = {
{
"Advanced Smelting",
2,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 300.0,
baseXPGain = 0.5,
defaultVariant = "Corrugated Steel Door",
defaultVariantUntranslated = "Corrugated Steel Door",
numberOfVariants = "1",
variants = {
["Corrugated Steel Door"] = {
untranslated = "Corrugated Steel Door",
ingredients = {
{
"ITEM",
"Corrugated Steel",
2.0,
true,
"Corrugated Steel",
},
},
products = {
{
"Corrugated Steel Door",
1,
"Corrugated Steel Door",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 3,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CorrugatedSteelDoorItem",
typeID = 0,
},
},
["Corrugated Steel Fence Door"] = {
["Corrugated Steel Fence Door"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Corrugated Steel Fence Door",
untranslated = "Corrugated Steel Fence Door",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Rolling Mill",
description = "A corrugated steel door with fence-like viewing slots. ",
"Rolling Mill",
tagGroups = {
},
"Doors",
},
"Housing Objects",
skillNeeds = {
{
"Advanced Smelting",
2,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 300.0,
baseXPGain = 0.5,
defaultVariant = "Corrugated Steel Fence Door",
defaultVariantUntranslated = "Corrugated Steel Fence Door",
numberOfVariants = "1",
variants = {
["Corrugated Steel Fence Door"] = {
untranslated = "Corrugated Steel Fence Door",
ingredients = {
{
"ITEM",
"Corrugated Steel",
2.0,
true,
"Corrugated Steel",
},
},
products = {
{
"Corrugated Steel Fence Door",
1,
"Corrugated Steel Fence Door",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 3,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CorrugatedSteelFenceDoorItem",
typeID = 0,
},
},
["Cotton Canvas"] = {
["Cotton Boll"] = {
dispCraftStn = "1",
untranslated = "Cotton Boll",
checkImage = "1",
category = nil,
untranslated = "Cotton Canvas",
group = "Items",
craftStn = {
description = "A fluffy round boll harvested from a cotton plant.",
{
tagGroups = {
"Carpentry Table",
"Crop",
"Carpentry Table",
"Items",
},
"Products",
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Cotton Canvas",
defaultVariantUntranslated = "Cotton Canvas",
numberOfVariants = "1",
variants = {
["Cotton Canvas"] = {
untranslated = "Cotton Canvas",
ingredients = {
{
"ITEM",
"Cotton Fabric",
6.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Cotton Canvas",
1,
"Cotton Canvas",
},
{
"Canvas",
1.0,
"Canvas",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CottonBollItem",
typeID = 0,
},
},
["Cotton Carpet"] = {
["Cotton Carpet"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cotton Carpet",
untranslated = "Cotton Carpet",
craftStn = {
category = nil,
{
group = "Blocks",
"Advanced Tailoring Table",
description = "A woven cotton floor covering attached to a lumber backing.",
"Advanced Tailoring Table",
tagGroups = {
},
"Blocks",
},
"Building Materials",
skillNeeds = {
"Constructable",
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.64,
baseLaborCost = 180.0,
baseXPGain = 1.5,
defaultVariant = "Cotton Carpet",
defaultVariantUntranslated = "Cotton Carpet",
numberOfVariants = "1",
variants = {
["Cotton Carpet"] = {
untranslated = "Cotton Carpet",
ingredients = {
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"ITEM",
"Cotton Fabric",
3.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Cotton Carpet",
"",
"Cotton Carpet",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CottonCarpetItem",
typeID = 0,
},
},
["Cotton Curtains"] = {
["Cotton Curtains"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cotton Curtains",
untranslated = "Cotton Curtains",
craftStn = {
category = nil,
{
group = "Blocks",
"Loom",
description = "Curtains woven using the finest cotton. \\n\\n (Only cosmetic does not impact room value.)",
"Loom",
tagGroups = {
},
"Blocks",
},
"Building Materials",
skillNeeds = {
"Constructable",
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 1.5,
defaultVariant = "Cotton Curtains",
defaultVariantUntranslated = "Cotton Curtains",
numberOfVariants = "1",
variants = {
["Cotton Curtains"] = {
untranslated = "Cotton Curtains",
ingredients = {
{
"ITEM",
"Cotton Fabric",
5.0,
false,
"Cotton Fabric",
},
{
"ITEM",
"Cotton Thread",
2.0,
false,
"Cotton Thread",
},
{
"TAG",
"Hewn Log",
2.0,
false,
"Hewn Log",
},
},
products = {
{
"Cotton Curtains",
"4",
"Cotton Curtains",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CottonCurtainsItem",
typeID = 0,
},
},
["Cotton Fabric"] = {
["Cotton Fabric"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cotton Fabric",
untranslated = "Cotton Fabric",
craftStn = {
category = nil,
{
group = "Items",
"Loom",
description = "Cotton fabric is valued for its light weight, breathability, and softness.",
"Loom",
tagGroups = {
},
"Fabric",
},
"Items",
skillNeeds = {
"Products",
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 100.0,
baseXPGain = 0.5,
defaultVariant = "Cotton Fabric",
defaultVariantUntranslated = "Cotton Fabric",
numberOfVariants = "1",
variants = {
["Cotton Fabric"] = {
untranslated = "Cotton Fabric",
ingredients = {
{
"ITEM",
"Cotton Thread",
4.0,
false,
"Cotton Thread",
},
},
products = {
{
"Cotton Fabric",
"",
"Cotton Fabric",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CottonFabricItem",
typeID = 0,
},
},
["Cotton Lint"] = {
["Cotton Lint"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cotton Lint",
untranslated = "Cotton Lint",
craftStn = {
category = nil,
{
group = "Items",
"Fiber Scutching Station",
description = "A bundle of cotton used as stuffing or further tailoring processing.",
"Fiber Scutching Station",
tagGroups = {
},
"Items",
"Products",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Gathering",
weight = 100,
1,
calories = nil,
"Gathering",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 1.0,
density = nil,
baseLaborCost = 35.0,
fuel = nil,
baseXPGain = 0.2,
yield = nil,
defaultVariant = "Cotton Lint",
currency = nil,
defaultVariantUntranslated = "Cotton Lint",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Cotton Lint"] = {
repeatsDepreciation = nil,
untranslated = "Cotton Lint",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Cotton Boll",
energyProduced = nil,
4.0,
energyType = nil,
false,
fluidsUsed = nil,
"Cotton Boll",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Cotton Lint",
roomMatReq = nil,
"",
roomContainReq = nil,
"Cotton Lint",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"Plant Fibers",
NutrientElement = nil,
0.25,
type = "CottonLintItem",
"Plant Fibers",
typeID = 0,
},
},
},
["Cotton Seed"] = {
},
untranslated = "Cotton Seed",
category = nil,
group = "Seed",
description = "Plant to grow cotton.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CottonSeedItem",
typeID = 0,
},
},
["Cotton Streamer Stars"] = {
["Cotton Streamer Stars"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cotton Streamer Stars",
untranslated = "Cotton Streamer Stars",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Tailoring Table",
description = "",
"Tailoring Table",
tagGroups = {
},
"Decoration",
},
"Housing Objects",
skillNeeds = {
{
"Tailoring",
3,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 0.5,
defaultVariant = "Cotton Streamer Stars",
defaultVariantUntranslated = "Cotton Streamer Stars",
numberOfVariants = "1",
variants = {
["Cotton Streamer Stars"] = {
untranslated = "Cotton Streamer Stars",
ingredients = {
{
"ITEM",
"Cotton Fabric",
4.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Cotton Streamer Stars",
1,
"Cotton Streamer Stars",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CottonStreamerStarsItem",
typeID = 0,
},
},
["Cotton Streamer Stripes"] = {
["Cotton Streamer Stripes"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cotton Streamer Stripes",
untranslated = "Cotton Streamer Stripes",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Tailoring Table",
description = "",
"Tailoring Table",
tagGroups = {
},
"Decoration",
},
"Housing Objects",
skillNeeds = {
{
"Tailoring",
3,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 0.5,
defaultVariant = "Cotton Streamer Stripes",
defaultVariantUntranslated = "Cotton Streamer Stripes",
numberOfVariants = "1",
variants = {
["Cotton Streamer Stripes"] = {
untranslated = "Cotton Streamer Stripes",
ingredients = {
{
"ITEM",
"Cotton Fabric",
4.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Cotton Streamer Stripes",
1,
"Cotton Streamer Stripes",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CottonStreamerStripesItem",
typeID = 0,
},
},
["Cotton Thread"] = {
["Cotton Thread"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cotton Thread",
untranslated = "Cotton Thread",
craftStn = {
category = nil,
{
group = "Items",
"Tailoring Table",
description = "Cotton fiber that has been processed at a cotton gin and is ready to be used for textiles.",
"Tailoring Table",
tagGroups = {
},
"Items",
},
"Products",
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 30.0,
baseXPGain = 0.1,
defaultVariant = "Cotton Thread",
defaultVariantUntranslated = "Cotton Thread",
numberOfVariants = "1",
variants = {
["Cotton Thread"] = {
untranslated = "Cotton Thread",
ingredients = {
{
"ITEM",
"Cotton Lint",
1.0,
false,
"Cotton Lint",
},
},
products = {
{
"Cotton Thread",
"2",
"Cotton Thread",
},
},
},
},
},
["Cottonseed Oil"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cottonseed Oil",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Milling",
1,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 40.0,
baseXPGain = 0.5,
defaultVariant = "Cottonseed Oil",
defaultVariantUntranslated = "Cottonseed Oil",
numberOfVariants = "1",
variants = {
["Cottonseed Oil"] = {
untranslated = "Cottonseed Oil",
ingredients = {
{
"ITEM",
"Cotton Seed",
16.0,
false,
"Cotton Seed",
},
},
products = {
{
"Cottonseed Oil",
1,
"Cottonseed Oil",
},
{
"Oil",
1.0,
"Oil",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 25,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CottonThreadItem",
typeID = 0,
},
},
Couch = {
Couch = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Couch",
untranslated = "Couch",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Tailoring Table",
description = "A sweet couch to lounge on. Now with room for your friends!",
"Tailoring Table",
tagGroups = {
},
"Housing Objects",
},
"Living Room",
skillNeeds = {
{
"Tailoring",
3,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 160.0,
baseXPGain = 1.0,
defaultVariant = "Couch",
defaultVariantUntranslated = "Couch",
numberOfVariants = "1",
variants = {
Couch = {
untranslated = "Couch",
ingredients = {
{
"TAG",
"Lumber",
10.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
15.0,
false,
"Wood Board",
},
{
"TAG",
"Fabric",
15.0,
false,
"Fabric",
},
},
products = {
{
"Couch",
1,
"Couch",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Living Room",
furnitureType = "Chair",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CouchItem",
typeID = 0,
},
},
["Country Foundation"] = {
["Country Foundation"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Country Foundation",
untranslated = "Country Foundation",
craftStn = {
category = nil,
{
group = "Work Stations",
"Settlement Crafting Table",
description = "When a town simply cannot contain your ambition.",
"Settlement Crafting Table",
tagGroups = {
},
"Government",
},
"Work Stations",
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 1200.0,
baseXPGain = 2.0,
defaultVariant = "Country Foundation",
defaultVariantUntranslated = "Country Foundation",
numberOfVariants = "1",
variants = {
["Country Foundation"] = {
untranslated = "Country Foundation",
ingredients = {
{
"ITEM",
"Glass",
30.0,
true,
"Glass",
},
{
"ITEM",
"Gold Bar",
16.0,
true,
"Gold Bar",
},
{
"ITEM",
"Copper Bar",
16.0,
true,
"Copper Bar",
},
{
"ITEM",
"Iron Bar",
16.0,
true,
"Iron Bar",
},
{
"TAG",
"Hewn Log",
30.0,
true,
"Hewn Log",
},
{
"TAG",
"Mortared Stone",
30.0,
true,
"Mortared Stone",
},
},
products = {
{
"Country Foundation",
1,
"Country Foundation",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Civics",
repeatsDepreciation = "1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "45",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CountryFoundationItem",
typeID = 0,
},
},
["Court Chair"] = {
["Court Chair"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Court Chair",
untranslated = "Court Chair",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Sawmill",
description = "A chair for legal sittings.",
"Sawmill",
tagGroups = {
},
"Housing Objects",
},
"Seating",
skillNeeds = {
{
"Carpentry",
2,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 240.0,
baseXPGain = 2.0,
defaultVariant = "Court Chair",
defaultVariantUntranslated = "Court Chair",
numberOfVariants = "1",
variants = {
["Court Chair"] = {
untranslated = "Court Chair",
ingredients = {
{
"ITEM",
"Cotton Fabric",
4.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Hewn Log",
10.0,
false,
"Hewn Log",
},
},
products = {
{
"Court Chair",
1,
"Court Chair",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CourtChairItem",
typeID = 0,
},
},
["Court Table"] = {
["Court Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Court Table",
untranslated = "Court Table",
craftStn = {
category = nil,
{
group = "Work Stations",
"Settlement Crafting Table",
description = "A vital part of the courtroom.",
"Settlement Crafting Table",
tagGroups = {
},
"Government",
"Work Stations",
},
},
skillNeeds = {},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 5.0,
weight = 2000,
baseLaborCost = 1200.0,
calories = nil,
baseXPGain = 2.0,
carbs = nil,
defaultVariant = "Court Table",
protein = nil,
defaultVariantUntranslated = "Court Table",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Court Table"] = {
fuel = nil,
untranslated = "Court Table",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Hewn Log",
furnitureType = nil,
8.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Hewn Log",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Wood Board",
energyType = nil,
8.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Wood Board",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Court Table",
roomContainReq = nil,
1,
inventorySlots = nil,
"Court Table",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "CourtTableItem",
typeID = 0,
},
["Coyote Carcass"] = {
untranslated = "Coyote Carcass",
category = nil,
group = "Natural Resources",
description = "A dead coyote.",
tagGroups = {
"Animal",
"Natural Resources",
"Small Carcass",
},
maxStack = 100,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CoyoteCarcassItem",
typeID = 0,
},
["Crab Carcass"] = {
untranslated = "Crab Carcass",
category = nil,
group = "Natural Resources",
description = "A crustacean that loves the ocean, just don't get caught in its pinch!",
tagGroups = {
"Animal",
"Natural Resources",
"Small Fish",
},
},
maxStack = 100,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrabCarcassItem",
typeID = 0,
},
},
["Crab Pot"] = {
["Crab Pot"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Crab Pot",
untranslated = "Crab Pot",
craftStn = {
category = nil,
{
group = "Crafted Objects",
"Fishery",
description = "A contraption to catch unsuspecting crabs in search of prey.",
"Fishery",
tagGroups = {
},
"Crafted Objects",
"Specialty",
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Hunting",
weight = 500,
3,
calories = nil,
"Hunting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrabPotItem",
typeID = 0,
},
Crane = {
untranslated = "Crane",
category = nil,
group = "Crafted Objects",
description = "Allows the placement and transport of materials in an area.",
tagGroups = {
"Crafted Objects",
"Vehicles",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 4.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 25000,
baseXPGain = 3.0,
calories = nil,
defaultVariant = "Crab Pot",
carbs = nil,
defaultVariantUntranslated = "Crab Pot",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crab Pot"] = {
density = nil,
untranslated = "Crab Pot",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Hewn Log",
roomCategory = nil,
30.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Hewn Log",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crab Pot",
energyType = nil,
1,
fluidsUsed = nil,
"Crab Pot",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CraneItem",
typeID = 0,
},
["Creosote Bush Seed"] = {
untranslated = "Creosote Bush Seed",
category = nil,
group = "Seed",
description = "Plant to grow creosote bushes.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CreosoteBushSeedItem",
typeID = 0,
},
},
Crane = {
["Creosote Flower"] = {
dispCraftStn = "1",
untranslated = "Creosote Flower",
checkImage = "1",
category = nil,
untranslated = "Crane",
group = "Food",
craftStn = {
description = "Placeholder Description.",
{
tagGroups = {
"Assembly Line",
"Food",
"Assembly Line",
"Petals",
},
"Produce",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mechanics",
weight = 50,
1,
calories = 0,
"Mechanics",
carbs = 0,
},
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CreosoteFlowerItem",
typeID = 0,
},
["Crimini Mushroom Spores"] = {
untranslated = "Crimini Mushroom Spores",
category = nil,
group = "Seed",
description = "Plant to grow crimini mushrooms.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 10.0,
carried = "Backpack",
baseLaborCost = 3000.0,
weight = 50,
baseXPGain = 24.0,
calories = 0,
defaultVariant = "Crane",
carbs = 0,
defaultVariantUntranslated = "Crane",
protein = 0,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 0,
Crane = {
density = 0,
untranslated = "Crane",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Gearbox",
roomCategory = nil,
4.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Gearbox",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Iron Plate",
energyProduced = nil,
20.0,
energyType = nil,
false,
fluidsUsed = nil,
"Iron Plate",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Cotton Fabric",
roomSizeReq = nil,
20.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Cotton Fabric",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"ITEM",
NutrientElement = nil,
"Portable Steam Engine",
type = "CriminiMushroomSporesItem",
1.0,
typeID = 0,
true,
},
"Portable Steam Engine",
["Crimini Mushrooms"] = {
},
untranslated = "Crimini Mushrooms",
{
category = nil,
"ITEM",
group = "Food",
"Iron Wheel",
description = "Edible mushrooms that are quite tasty.",
4.0,
tagGroups = {
true,
"Food",
"Iron Wheel",
"Fungus",
},
"Produce",
{
"Raw Food",
"ITEM",
"Heat Sink",
2.0,
true,
"Heat Sink",
},
{
"ITEM",
"Iron Axle",
2.0,
true,
"Iron Axle",
},
},
products = {
{
"Crane",
1,
"Crane",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 75,
calories = 200,
carbs = 2,
protein = 4,
fat = 1,
vitamins = 1,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CriminiMushroomsItem",
typeID = 0,
},
},
["Crimson Salad"] = {
["Crimson Salad"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Crimson Salad",
untranslated = "Crimson Salad",
craftStn = {
category = nil,
{
group = "Food",
"Kitchen",
description = "Just in case you want to eat red things without eating meat.",
"Kitchen",
tagGroups = {
},
"Cooking",
},
"Food",
skillNeeds = {
{
"Advanced Cooking",
3,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 65.0,
baseXPGain = 1.0,
defaultVariant = "Crimson Salad",
defaultVariantUntranslated = "Crimson Salad",
numberOfVariants = "1",
variants = {
["Crimson Salad"] = {
untranslated = "Crimson Salad",
ingredients = {
{
"ITEM",
"Basic Salad",
2.0,
false,
"Basic Salad",
},
{
"ITEM",
"Infused Oil",
2.0,
false,
"Infused Oil",
},
{
"ITEM",
"Charred Beet",
4.0,
false,
"Charred Beet",
},
{
"ITEM",
"Tomato",
4.0,
false,
"Tomato",
},
},
products = {
{
"Crimson Salad",
"1",
"Crimson Salad",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 400,
calories = 1200,
carbs = 13,
protein = 7,
fat = 8,
vitamins = 28,
density = 4.666666666666667,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrimsonSaladItem",
typeID = 0,
},
},
["Crispy Bacon"] = {
["Crispy Bacon"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Crispy Bacon",
untranslated = "Crispy Bacon",
craftStn = {
category = nil,
{
group = "Food",
"Cast Iron Stove",
description = "Give me all the bacon and eggs you have.",
"Cast Iron Stove",
tagGroups = {
},
"Cooking",
"Food",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Cooking",
weight = 400,
3,
calories = 800,
"Cooking",
carbs = 0,
},
protein = 18,
fat = 26,
vitamins = 0,
density = 5.5,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrispyBaconItem",
typeID = 0,
},
["Crushed Basalt"] = {
untranslated = "Crushed Basalt",
category = nil,
group = "Blocks",
description = "Basalt rocks that have been crushed into a fine gravel.",
tagGroups = {
"Blocks",
"Crushed Rock",
"Excavatable",
"Processed Rock",
},
},
moduleNeeds = {},
maxStack = 20,
baseCraftTime = 4.0,
carried = "Hands",
baseLaborCost = 25.0,
weight = 30000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Crispy Bacon",
carbs = nil,
defaultVariantUntranslated = "Crispy Bacon",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crispy Bacon"] = {
density = nil,
untranslated = "Crispy Bacon",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Raw Bacon",
roomCategory = nil,
4.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Raw Bacon",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crispy Bacon",
energyType = nil,
"1",
fluidsUsed = nil,
"Crispy Bacon",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Tallow",
mobile = nil,
2.0,
roomSizeReq = nil,
"Tallow",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedBasaltItem",
typeID = 0,
},
["Crushed Coal"] = {
untranslated = "Crushed Coal",
category = nil,
group = "Blocks",
description = "Coal that have been crushed into a usable size.",
tagGroups = {
"Blocks",
"Burnable Fuel",
"Coal",
"Excavatable",
"Processed Rock",
},
},
maxStack = 20,
carried = "Hands",
weight = 22000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 80000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedCoalItem",
typeID = 0,
},
},
["Crushed Basalt Lv2"] = {
["Crushed Copper Ore"] = {
dispCraftStn = "1",
untranslated = "Crushed Copper Ore",
checkImage = "1",
category = nil,
untranslated = "Crushed Basalt Lv2",
group = "Blocks",
craftStn = {
description = "Crushed copper ore that is ready to be concentrated.",
{
tagGroups = {
"Carpentry Table",
"Blocks",
"Carpentry Table",
"Excavatable",
},
"Processed Rock",
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Mining",
weight = 28000,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 5.0,
density = nil,
baseLaborCost = 150.0,
fuel = nil,
baseXPGain = 0.5,
yield = nil,
defaultVariant = "Crushed Basalt Lv2",
currency = nil,
defaultVariantUntranslated = "Crushed Basalt Lv2",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Crushed Basalt Lv2"] = {
repeatsDepreciation = nil,
untranslated = "Crushed Basalt Lv2",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Basalt",
energyProduced = nil,
20.0,
energyType = nil,
true,
fluidsUsed = nil,
"Basalt",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Crushed Basalt Lv2",
roomMatReq = nil,
1,
roomContainReq = nil,
"Crushed Basalt Lv2",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"Crushed Basalt",
NutrientElement = nil,
5.0,
type = "CrushedCopperOreItem",
"Crushed Basalt",
typeID = 0,
},
},
},
["Crushed Gneiss"] = {
},
untranslated = "Crushed Gneiss",
category = nil,
group = "Blocks",
description = "Gneiss rocks that have been crushed into a fine gravel.",
tagGroups = {
"Blocks",
"Crushed Rock",
"Excavatable",
"Processed Rock",
},
},
maxStack = 20,
carried = "Hands",
weight = 28000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedGneissItem",
typeID = 0,
},
},
["Crushed Basalt Lv3"] = {
["Crushed Gold Ore"] = {
dispCraftStn = "1",
untranslated = "Crushed Gold Ore",
checkImage = "1",
category = nil,
untranslated = "Crushed Basalt Lv3",
group = "Blocks",
craftStn = {
description = "Crushed gold ore that is ready to be concentrated.",
{
tagGroups = {
"Carpentry Table",
"Blocks",
"Carpentry Table",
"Excavatable",
},
"Processed Rock",
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Mining",
weight = 28000,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedGoldOreItem",
typeID = 0,
},
["Crushed Granite"] = {
untranslated = "Crushed Granite",
category = nil,
group = "Blocks",
description = "Granite rocks that have been crushed into a fine gravel.",
tagGroups = {
"Blocks",
"Crushed Rock",
"Excavatable",
"Processed Rock",
"Silica",
},
},
moduleNeeds = {},
maxStack = 20,
baseCraftTime = 0.5,
carried = "Hands",
baseLaborCost = 180.0,
weight = 26000,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Crushed Basalt Lv3",
carbs = nil,
defaultVariantUntranslated = "Crushed Basalt Lv3",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crushed Basalt Lv3"] = {
density = nil,
untranslated = "Crushed Basalt Lv3",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Basalt",
roomCategory = nil,
20.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Basalt",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Basalt Lv3",
energyType = nil,
1,
fluidsUsed = nil,
"Crushed Basalt Lv3",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Crushed Basalt",
mobile = nil,
5.0,
roomSizeReq = nil,
"Crushed Basalt",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedGraniteItem",
typeID = 0,
},
["Crushed Iron Ore"] = {
untranslated = "Crushed Iron Ore",
category = nil,
group = "Blocks",
description = "Crushed iron ore that is ready to be concentrated.",
tagGroups = {
"Blocks",
"Excavatable",
"Processed Rock",
},
},
maxStack = 20,
carried = "Hands",
weight = 30000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedIronOreItem",
typeID = 0,
},
},
["Crushed Coal"] = {
["Crushed Limestone"] = {
dispCraftStn = "1",
untranslated = "Crushed Limestone",
checkImage = "1",
category = nil,
untranslated = "Crushed Coal",
group = "Blocks",
craftStn = {
description = "Limestone rocks that have been crushed into a fine gravel.",
{
tagGroups = {
"Arrastra",
"Blocks",
"Arrastra",
"Crushed Rock",
},
"Excavatable",
"Processed Rock",
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Mining",
weight = 26000,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedLimestoneItem",
typeID = 0,
},
["Crushed Mixed Rock"] = {
untranslated = "Crushed Mixed Rock",
category = nil,
group = "Blocks",
description = "A mixture of rocks that can be used in a variety of recipes or simply as landfill.",
tagGroups = {
"Blocks",
"Crushed Rock",
"Excavatable",
"Processed Rock",
},
},
moduleNeeds = {},
maxStack = 20,
baseCraftTime = 2.0,
carried = "Hands",
baseLaborCost = 50.0,
weight = 26000,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Crushed Coal",
carbs = nil,
defaultVariantUntranslated = "Crushed Coal",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crushed Coal"] = {
density = nil,
untranslated = "Crushed Coal",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Coal",
roomCategory = nil,
12.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Coal",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Coal",
energyType = nil,
"2",
fluidsUsed = nil,
"Crushed Coal",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Crushed Mixed Rock",
mobile = nil,
1.0,
roomSizeReq = nil,
"Crushed Mixed Rock",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedMixedRockItem",
typeID = 0,
},
["Crushed Oil Shale"] = {
untranslated = "Crushed Oil Shale",
category = nil,
group = "Block",
description = "",
tagGroups = {},
maxStack = 20,
carried = "Hands",
weight = 20000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedOilShaleItem",
typeID = 0,
},
["Crushed Sandstone"] = {
untranslated = "Crushed Sandstone",
category = nil,
group = "Blocks",
description = "Sandstone rocks that have been crushed into a fine gravel.",
tagGroups = {
"Blocks",
"Crushed Rock",
"Excavatable",
"Processed Rock",
"Silica",
},
},
maxStack = 20,
carried = "Hands",
weight = 24000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedSandstoneItem",
typeID = 0,
},
},
["Crushed Coal Lv2"] = {
["Crushed Shale"] = {
dispCraftStn = "1",
untranslated = "Crushed Shale",
checkImage = "1",
category = nil,
untranslated = "Crushed Coal Lv2",
group = "Blocks",
craftStn = {
description = "Shale rocks that have been crushed into a fine gravel.",
{
tagGroups = {
"Carpentry Table",
"Blocks",
"Carpentry Table",
"Crushed Rock",
},
"Excavatable",
"Processed Rock",
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Mining",
weight = 24000,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedShaleItem",
typeID = 0,
},
["Crushed Slag"] = {
untranslated = "Crushed Slag",
category = nil,
group = "Blocks",
description = "Slag that has been crushed into a fine gravel.",
tagGroups = {
"Blocks",
"Crushed Rock",
"Excavatable",
"Processed Rock",
},
},
moduleNeeds = {},
maxStack = 20,
baseCraftTime = 1.0,
carried = "Hands",
baseLaborCost = 70.0,
weight = 24000,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Crushed Coal Lv2",
carbs = nil,
defaultVariantUntranslated = "Crushed Coal Lv2",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crushed Coal Lv2"] = {
density = nil,
untranslated = "Crushed Coal Lv2",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Coal",
roomCategory = nil,
20.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Coal",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Coal Lv2",
energyType = nil,
1,
fluidsUsed = nil,
"Crushed Coal Lv2",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Crushed Coal",
mobile = nil,
4.0,
roomSizeReq = nil,
"Crushed Coal",
roomMatReq = nil,
},
roomContainReq = nil,
{
inventorySlots = nil,
"Crushed Mixed Rock",
inventoryMaxWeight = nil,
1.0,
inventoryRestrictions = nil,
"Crushed Mixed Rock",
NutrientElement = nil,
},
type = "CrushedSlagItem",
},
typeID = 0,
},
},
["Culinary Research Paper Advanced"] = {
untranslated = "Culinary Research Paper Advanced",
category = nil,
group = "Items",
description = "A document containing important research information. Used to discover new skills at the research table.",
tagGroups = {
"Advanced Research",
"Items",
"Research",
"Research Papers",
},
},
maxStack = 100,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CulinaryResearchPaperAdvancedItem",
typeID = 0,
},
},
["Crushed Coal Lv3"] = {
["Culinary Research Paper Basic"] = {
dispCraftStn = "1",
untranslated = "Culinary Research Paper Basic",
checkImage = "1",
category = nil,
untranslated = "Crushed Coal Lv3",
group = "Items",
craftStn = {
description = "A document containing important research information. Used to discover new skills at the research table.",
{
tagGroups = {
"Carpentry Table",
"Basic Research",
"Carpentry Table",
"Items",
},
"Research",
"Research Papers",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mining",
weight = 10,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CulinaryResearchPaperBasicItem",
typeID = 0,
},
["Culinary Research Paper Modern"] = {
untranslated = "Culinary Research Paper Modern",
category = nil,
group = "Items",
description = "A document containing important research information. Used to discover new skills at the research table.",
tagGroups = {
"Items",
"Modern Research",
"Research",
"Research Papers",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 90.0,
weight = 10,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Crushed Coal Lv3",
carbs = nil,
defaultVariantUntranslated = "Crushed Coal Lv3",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crushed Coal Lv3"] = {
density = nil,
untranslated = "Crushed Coal Lv3",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Coal",
roomCategory = nil,
20.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Coal",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Coal Lv3",
energyType = nil,
1,
fluidsUsed = nil,
"Crushed Coal Lv3",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Crushed Coal",
mobile = nil,
5.0,
roomSizeReq = nil,
"Crushed Coal",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CulinaryResearchPaperModernItem",
typeID = 0,
},
["Currency Exchange"] = {
untranslated = "Currency Exchange",
category = nil,
group = "Work Stations",
description = "Allows players to exchange currency.",
tagGroups = {
"Economic",
"Work Stations",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CurrencyExchangeItem",
typeID = 0,
},
},
["Crushed Copper Lv2"] = {
["Cutting Edge Cooking Upgrade"] = {
dispCraftStn = "1",
untranslated = "Cutting Edge Cooking Upgrade",
checkImage = "1",
category = nil,
untranslated = "Crushed Copper Lv2",
group = "Upgrade Modules",
craftStn = {
description = "Modern Upgrade that greatly increases efficiency when crafting Cutting Edge Cooking recipes.",
{
tagGroups = {
"Carpentry Table",
"Specialty Upgrades",
"Carpentry Table",
"Upgrade Modules",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mining",
weight = 1,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CuttingEdgeCookingUpgradeItem",
typeID = 0,
},
["Decorative Anchor"] = {
untranslated = "Decorative Anchor",
category = nil,
group = "Housing Objects",
description = "The ship this anchor belonged to no longer needed it.",
tagGroups = {
"Decoration",
"Housing Objects",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 90.0,
weight = 1000,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Crushed Copper Lv2",
carbs = nil,
defaultVariantUntranslated = "Crushed Copper Lv2",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crushed Copper Lv2"] = {
density = nil,
untranslated = "Crushed Copper Lv2",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "1",
"Copper Ore",
roomCategory = "Decoration",
20.0,
furnitureType = "Decoration",
true,
repeatsDepreciation = "0.4",
"Copper Ore",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Copper Lv2",
energyType = nil,
1,
fluidsUsed = nil,
"Crushed Copper Lv2",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "2",
"Crushed Copper Ore",
mobile = nil,
4.0,
roomSizeReq = nil,
"Crushed Copper Ore",
roomMatReq = nil,
},
roomContainReq = nil,
{
inventorySlots = nil,
"Crushed Granite",
inventoryMaxWeight = nil,
1.0,
inventoryRestrictions = nil,
"Crushed Granite",
NutrientElement = nil,
},
type = "DecorativeAnchorItem",
},
typeID = 0,
},
},
["Decorative Glass Buoy Blue"] = {
untranslated = "Decorative Glass Buoy Blue",
category = nil,
group = "Housing Objects",
description = "Previously a critical part of a fisher's life, now a simple decorative piece of glass encased in a net.",
tagGroups = {
"Decoration",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DecorativeGlassBuoyBlueItem",
typeID = 0,
},
},
["Crushed Copper Lv3"] = {
["Decorative Glass Buoy Red"] = {
dispCraftStn = "1",
untranslated = "Decorative Glass Buoy Red",
checkImage = "1",
category = nil,
untranslated = "Crushed Copper Lv3",
group = "Housing Objects",
craftStn = {
description = "Previously a critical part of a fisher's life, now a simple decorative piece of glass encased in a net.",
{
tagGroups = {
"Carpentry Table",
"Decoration",
"Carpentry Table",
"Housing Objects",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Mining",
weight = 250,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DecorativeGlassBuoyRedItem",
typeID = 0,
},
["Decorative Hanging Buoy"] = {
untranslated = "Decorative Hanging Buoy",
category = nil,
group = "Housing Objects",
description = "Previously a critical part of a fisher's life, now a simple decorative piece of glass encased in a net.",
tagGroups = {
"Decoration",
"Housing Objects",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.5,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 250,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Crushed Copper Lv3",
carbs = nil,
defaultVariantUntranslated = "Crushed Copper Lv3",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crushed Copper Lv3"] = {
density = nil,
untranslated = "Crushed Copper Lv3",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "1",
"Copper Ore",
roomCategory = "Decoration",
20.0,
furnitureType = "Decoration",
true,
repeatsDepreciation = "0.4",
"Copper Ore",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Copper Lv3",
energyType = nil,
1,
fluidsUsed = nil,
"Crushed Copper Lv3",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "4",
"Crushed Copper Ore",
mobile = nil,
5.0,
roomSizeReq = nil,
"Crushed Copper Ore",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DecorativeHangingBuoyItem",
typeID = 0,
},
["Decorative Life Preserver"] = {
untranslated = "Decorative Life Preserver",
category = nil,
group = "Housing Objects",
description = "It has retired from its previously life-critical role, but great for nautical decor.",
tagGroups = {
"Decoration",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DecorativeLifePreserverItem",
typeID = 0,
},
},
["Crushed Copper Ore"] = {
["Decorative Ship Wheel"] = {
dispCraftStn = "1",
untranslated = "Decorative Ship Wheel",
checkImage = "1",
category = nil,
untranslated = "Crushed Copper Ore",
group = "Housing Objects",
craftStn = {
description = "Somewhere a ship is no longer going straight.",
{
tagGroups = {
"Arrastra",
"Decoration",
"Arrastra",
"Housing Objects",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 70.0,
baseXPGain = 0.5,
defaultVariant = "Crushed Copper Ore",
defaultVariantUntranslated = "Crushed Copper Ore",
numberOfVariants = "1",
variants = {
["Crushed Copper Ore"] = {
untranslated = "Crushed Copper Ore",
ingredients = {
{
"ITEM",
"Copper Ore",
12.0,
true,
"Copper Ore",
},
},
products = {
{
"Crushed Copper Ore",
"2",
"Crushed Copper Ore",
},
{
"Crushed Granite",
1.0,
"Crushed Granite",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DecorativeShipWheelItem",
typeID = 0,
},
},
["Crushed Gneiss Lv2"] = {
["Deer Carcass"] = {
dispCraftStn = "1",
untranslated = "Deer Carcass",
checkImage = "1",
category = nil,
untranslated = "Crushed Gneiss Lv2",
group = "Natural Resources",
craftStn = {
description = "A dead deer.",
{
tagGroups = {
"Carpentry Table",
"Animal",
"Carpentry Table",
"Medium Carcass",
},
"Medium Leather Carcass",
},
"Natural Resources",
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 0.5,
defaultVariant = "Crushed Gneiss Lv2",
defaultVariantUntranslated = "Crushed Gneiss Lv2",
numberOfVariants = "1",
variants = {
["Crushed Gneiss Lv2"] = {
untranslated = "Crushed Gneiss Lv2",
ingredients = {
{
"ITEM",
"Gneiss",
20.0,
true,
"Gneiss",
},
},
products = {
{
"Crushed Gneiss Lv2",
1,
"Crushed Gneiss Lv2",
},
{
"Crushed Gneiss",
5.0,
"Crushed Gneiss",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 3000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DeerCarcassItem",
typeID = 0,
},
},
["Crushed Gneiss Lv3"] = {
["Dendrology Research Paper Advanced"] = {
dispCraftStn = "1",
untranslated = "Dendrology Research Paper Advanced",
checkImage = "1",
category = nil,
untranslated = "Crushed Gneiss Lv3",
group = "Items",
craftStn = {
description = "A document containing important research information. Used to discover new skills at the research table.",
{
tagGroups = {
"Carpentry Table",
"Advanced Research",
"Carpentry Table",
"Items",
},
"Research",
},
"Research Papers",
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 150.0,
baseXPGain = 0.5,
defaultVariant = "Crushed Gneiss Lv3",
defaultVariantUntranslated = "Crushed Gneiss Lv3",
numberOfVariants = "1",
variants = {
["Crushed Gneiss Lv3"] = {
untranslated = "Crushed Gneiss Lv3",
ingredients = {
{
"ITEM",
"Gneiss",
20.0,
true,
"Gneiss",
},
},
products = {
{
"Crushed Gneiss Lv3",
1,
"Crushed Gneiss Lv3",
},
{
"Crushed Gneiss",
5.0,
"Crushed Gneiss",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DendrologyResearchPaperAdvancedItem",
typeID = 0,
},
},
["Crushed Gold Lv2"] = {
["Dendrology Research Paper Basic"] = {
dispCraftStn = "1",
untranslated = "Dendrology Research Paper Basic",
checkImage = "1",
category = nil,
untranslated = "Crushed Gold Lv2",
group = "Items",
craftStn = {
description = "A document containing important research information. Used to discover new skills at the research table.",
{
tagGroups = {
"Carpentry Table",
"Basic Research",
"Carpentry Table",
"Items",
},
"Research",
"Research Papers",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mining",
weight = 10,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DendrologyResearchPaperBasicItem",
typeID = 0,
},
["Dendrology Research Paper Modern"] = {
untranslated = "Dendrology Research Paper Modern",
category = nil,
group = "Items",
description = "A document containing important research information. Used to discover new skills at the research table.",
tagGroups = {
"Items",
"Modern Research",
"Research",
"Research Papers",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 90.0,
weight = 10,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Crushed Gold Lv2",
carbs = nil,
defaultVariantUntranslated = "Crushed Gold Lv2",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crushed Gold Lv2"] = {
density = nil,
untranslated = "Crushed Gold Lv2",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Gold Ore",
roomCategory = nil,
20.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Gold Ore",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Gold Lv2",
energyType = nil,
1,
fluidsUsed = nil,
"Crushed Gold Lv2",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Crushed Gold Ore",
mobile = nil,
4.0,
roomSizeReq = nil,
"Crushed Gold Ore",
roomMatReq = nil,
},
roomContainReq = nil,
{
inventorySlots = nil,
"Crushed Granite",
inventoryMaxWeight = nil,
1.0,
inventoryRestrictions = nil,
"Crushed Granite",
NutrientElement = nil,
},
type = "DendrologyResearchPaperModernItem",
},
typeID = 0,
},
},
["Derpy Hat"] = {
untranslated = "Derpy Hat",
category = nil,
group = "Clothing",
description = "Dorky sombrero that doesn't fit anyone. You feel embarrassed to wear it.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DerpyHatItem",
typeID = 0,
},
},
["Crushed Gold Lv3"] = {
["Dirt Ramp"] = {
dispCraftStn = "1",
untranslated = "Dirt Ramp",
checkImage = "1",
category = nil,
untranslated = "Crushed Gold Lv3",
group = "Blocks",
craftStn = {
description = "A dusty ramp formed from tamped earth. It's servicable for any wheeled vehicle.",
{
tagGroups = {
"Carpentry Table",
"Blocks",
"Carpentry Table",
"Constructable",
},
"Roads",
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Mining",
weight = 30000,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DirtRampItem",
typeID = 0,
},
["Distribution Station"] = {
untranslated = "Distribution Station",
category = nil,
group = "Crafted Objects",
description = "A stockpile for distributing items to new players. Allows you to choose a specific set of items which each new player will be able to take.",
tagGroups = {
"Community",
"Crafted Objects",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.5,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 2000,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Crushed Gold Lv3",
carbs = nil,
defaultVariantUntranslated = "Crushed Gold Lv3",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crushed Gold Lv3"] = {
density = nil,
untranslated = "Crushed Gold Lv3",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Gold Ore",
roomCategory = nil,
20.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Gold Ore",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Gold Lv3",
energyType = nil,
1,
fluidsUsed = nil,
"Crushed Gold Lv3",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Crushed Gold Ore",
mobile = nil,
5.0,
roomSizeReq = nil,
"Crushed Gold Ore",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DistributionStationItem",
typeID = 0,
},
["Dried Fish"] = {
untranslated = "Dried Fish",
category = nil,
group = "Food",
description = "Leaving it outdoors somehow made it more digestible.",
tagGroups = {
"Food",
"Preserved Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 250,
calories = 450,
carbs = 1,
protein = 16,
fat = 2,
vitamins = 0,
density = 4.222222222222222,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DriedFishItem",
typeID = 0,
},
},
["Crushed Gold Ore"] = {
["Dried Meat"] = {
dispCraftStn = "1",
untranslated = "Dried Meat",
checkImage = "1",
category = nil,
untranslated = "Crushed Gold Ore",
group = "Food",
craftStn = {
description = "Leaving it outdoors somehow made it more digestible.",
{
tagGroups = {
"Arrastra",
"Food",
"Arrastra",
"Preserved Food",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mining",
weight = 250,
1,
calories = 550,
"Mining",
carbs = 1,
},
protein = 14,
fat = 4,
vitamins = 0,
density = 3.4545454545454546,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DriedMeatItem",
typeID = 0,
},
["Dwarf Willow Seed"] = {
untranslated = "Dwarf Willow Seed",
category = nil,
group = "Seed",
description = "Plant to grow dwarf willow.",
tagGroups = {
"Food",
"Seeds",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 70.0,
weight = 50,
baseXPGain = 0.5,
calories = 0,
defaultVariant = "Crushed Gold Ore",
carbs = 0,
defaultVariantUntranslated = "Crushed Gold Ore",
protein = 0,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 0,
["Crushed Gold Ore"] = {
density = 0,
untranslated = "Crushed Gold Ore",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Gold Ore",
roomCategory = nil,
12.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Gold Ore",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Gold Ore",
energyType = nil,
"2",
fluidsUsed = nil,
"Crushed Gold Ore",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Crushed Granite",
mobile = nil,
1.0,
roomSizeReq = nil,
"Crushed Granite",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DwarfWillowSeedItem",
typeID = 0,
},
Easel = {
untranslated = "Easel",
category = nil,
group = "Crafted Objects",
description = "An interactive stand allowing paintings to be created using art supplies.",
tagGroups = {
"Crafted Objects",
"Specialty",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "EaselItem",
typeID = 0,
},
["Ecko The Dolphin"] = {
untranslated = "Ecko The Dolphin",
category = nil,
group = "Item",
description = "Ecko, the dolphin god of Eco bugs. Handle with care and lightly sprinkle with water every so often to keep moist.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 0,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "EckoTheDolphinItem",
typeID = 0,
},
},
["Crushed Granite"] = {
["Electric Lathe"] = {
dispCraftStn = "1",
untranslated = "Electric Lathe",
checkImage = "1",
category = nil,
untranslated = "Crushed Granite",
group = "Work Stations",
craftStn = {
description = "An electric powered machine that has a spinning blade to craft a variety of metal products.",
{
tagGroups = {
"Arrastra",
"Craft Tables",
"Arrastra",
"Work Stations",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Mining",
weight = 5000,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElectricLatheItem",
typeID = 0,
},
["Electric Machinist Table"] = {
untranslated = "Electric Machinist Table",
category = nil,
group = "Work Stations",
description = "A fancy toolbench that creates equally fancy toys.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 70.0,
weight = 5000,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Crushed Granite",
carbs = nil,
defaultVariantUntranslated = "Crushed Granite",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crushed Granite"] = {
density = nil,
untranslated = "Crushed Granite",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Granite",
roomCategory = "Industrial",
12.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Granite",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Granite",
energyType = nil,
"3",
fluidsUsed = nil,
"Crushed Granite",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElectricMachinistTableItem",
typeID = 0,
},
["Electric Motor"] = {
untranslated = "Electric Motor",
category = nil,
group = "Items",
description = "A motor.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElectricMotorItem",
typeID = 0,
},
},
["Crushed Granite Lv2"] = {
["Electric Planer"] = {
dispCraftStn = "1",
untranslated = "Electric Planer",
checkImage = "1",
category = nil,
untranslated = "Crushed Granite Lv2",
group = "Work Stations",
craftStn = {
description = "A sander and a jointer rolled into one.",
{
tagGroups = {
"Carpentry Table",
"Craft Tables",
"Carpentry Table",
"Work Stations",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Mining",
weight = 10000,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElectricPlanerItem",
typeID = 0,
},
["Electric Stamping Press"] = {
untranslated = "Electric Stamping Press",
category = nil,
group = "Work Stations",
description = "A tool for shaping or cutting metal by deforming it with a die.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 90.0,
weight = 10000,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Crushed Granite Lv2",
carbs = nil,
defaultVariantUntranslated = "Crushed Granite Lv2",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crushed Granite Lv2"] = {
density = nil,
untranslated = "Crushed Granite Lv2",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Granite",
roomCategory = "Industrial",
20.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Granite",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Granite Lv2",
energyType = nil,
1,
fluidsUsed = nil,
"Crushed Granite Lv2",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Crushed Granite",
mobile = nil,
5.0,
roomSizeReq = nil,
"Crushed Granite",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElectricStampingPressItem",
typeID = 0,
},
["Electric Wall Lamp"] = {
untranslated = "Electric Wall Lamp",
category = nil,
group = "Housing Objects",
description = "A wall mounted lamp that requires electricity to turn on.",
tagGroups = {
"Housing Objects",
"Lighting",
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2.5",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElectricWallLampItem",
typeID = 0,
},
},
["Crushed Granite Lv3"] = {
["Electric Water Pump"] = {
dispCraftStn = "1",
untranslated = "Electric Water Pump",
checkImage = "1",
category = nil,
untranslated = "Crushed Granite Lv3",
group = "Crafted Objects",
craftStn = {
description = "Pumps water from a source into a pipe network.",
{
tagGroups = {
"Carpentry Table",
"Crafted Objects",
"Carpentry Table",
"Specialty",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Mining",
weight = 2000,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElectricWaterPumpItem",
typeID = 0,
},
["Electronics Assembly"] = {
untranslated = "Electronics Assembly",
category = nil,
group = "Work Stations",
description = "A set of machinery to create electronics.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.5,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 5000,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Crushed Granite Lv3",
carbs = nil,
defaultVariantUntranslated = "Crushed Granite Lv3",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crushed Granite Lv3"] = {
density = nil,
untranslated = "Crushed Granite Lv3",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Granite",
roomCategory = "Industrial",
20.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Granite",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Granite Lv3",
energyType = nil,
1,
fluidsUsed = nil,
"Crushed Granite Lv3",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Crushed Granite",
mobile = nil,
5.0,
roomSizeReq = nil,
"Crushed Granite",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElectronicsAssemblyItem",
typeID = 0,
},
["Electronics Upgrade"] = {
untranslated = "Electronics Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Modern Upgrade that greatly increases efficiency when crafting Electronics recipes.",
tagGroups = {
"Specialty Upgrades",
"Upgrade Modules",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElectronicsUpgradeItem",
typeID = 0,
},
},
["Crushed Iron Lv2"] = {
["Elevator Call Post"] = {
dispCraftStn = "1",
untranslated = "Elevator Call Post",
checkImage = "1",
category = nil,
untranslated = "Crushed Iron Lv2",
group = "Crafted Objects",
craftStn = {
description = "Used to call a nearby elevator.",
{
tagGroups = {
"Carpentry Table",
"Crafted Objects",
"Carpentry Table",
"Specialty",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Mining",
weight = 2000,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 1.0,
density = nil,
baseLaborCost = 70.0,
fuel = nil,
baseXPGain = 0.5,
yield = nil,
defaultVariant = "Crushed Iron Lv2",
currency = nil,
defaultVariantUntranslated = "Crushed Iron Lv2",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Crushed Iron Lv2"] = {
repeatsDepreciation = nil,
untranslated = "Crushed Iron Lv2",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Iron Ore",
energyProduced = nil,
20.0,
energyType = nil,
true,
fluidsUsed = nil,
"Iron Ore",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Crushed Iron Lv2",
roomMatReq = nil,
1,
roomContainReq = nil,
"Crushed Iron Lv2",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"Crushed Iron Ore",
NutrientElement = nil,
4.0,
type = "ElevatorCallPostItem",
"Crushed Iron Ore",
typeID = 0,
},
},
{
["Elk Carcass"] = {
"Crushed Sandstone",
untranslated = "Elk Carcass",
1.0,
category = nil,
"Crushed Sandstone",
group = "Natural Resources",
},
description = "A dead elk.",
},
tagGroups = {
},
"Animal",
"Medium Carcass",
"Medium Leather Carcass",
"Natural Resources",
},
},
maxStack = 100,
carried = "Backpack",
weight = 3000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElkCarcassItem",
typeID = 0,
},
},
["Crushed Iron Lv3"] = {
["Elk Mount"] = {
dispCraftStn = "1",
untranslated = "Elk Mount",
checkImage = "1",
category = nil,
untranslated = "Crushed Iron Lv3",
group = "Housing Objects",
craftStn = {
description = "A hunting trophy for your house.",
{
tagGroups = {
"Carpentry Table",
"Housing Objects",
"Carpentry Table",
"Living Room",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Mining",
weight = 2000,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "4.5",
roomCategory = "Living Room",
furnitureType = "Statue",
repeatsDepreciation = "0.2",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElkMountItem",
typeID = 0,
},
["Elk Taco"] = {
untranslated = "Elk Taco",
category = nil,
group = "Food",
description = "A tasty treat made from corn tortillas and meat.",
tagGroups = {
"Cooking",
"Food",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.5,
carried = "Backpack",
baseLaborCost = 90.0,
weight = 200,
baseXPGain = 0.5,
calories = 700,
defaultVariant = "Crushed Iron Lv3",
carbs = 15,
defaultVariantUntranslated = "Crushed Iron Lv3",
protein = 8,
numberOfVariants = "1",
fat = 22,
variants = {
vitamins = 6,
["Crushed Iron Lv3"] = {
density = 7.285714285714286,
untranslated = "Crushed Iron Lv3",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Iron Ore",
roomCategory = nil,
20.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Iron Ore",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Iron Lv3",
energyType = nil,
1,
fluidsUsed = nil,
"Crushed Iron Lv3",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Crushed Iron Ore",
mobile = nil,
5.0,
roomSizeReq = nil,
"Crushed Iron Ore",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElkTacoItem",
typeID = 0,
},
["Elk Wellington"] = {
untranslated = "Elk Wellington",
category = nil,
group = "Food",
description = "A prime cut of meat surrounded by pastry.",
tagGroups = {
"Baking",
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = 1450,
carbs = 10,
protein = 26,
fat = 22,
vitamins = 4,
density = 4.275862068965517,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElkWellingtonItem",
typeID = 0,
},
},
["Crushed Iron Ore"] = {
["Embassy Desk"] = {
dispCraftStn = "1",
untranslated = "Embassy Desk",
checkImage = "1",
category = nil,
untranslated = "Crushed Iron Ore",
group = "Work Stations",
craftStn = {
description = "Where papers are signed and foreign affairs are settled.(Allows the settlement to enable hostile takeovers)",
{
tagGroups = {
"Arrastra",
"Government",
"Arrastra",
"Work Stations",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Mining",
weight = 2000,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "EmbassyDeskItem",
typeID = 0,
},
["Engineering Research Paper Advanced"] = {
untranslated = "Engineering Research Paper Advanced",
category = nil,
group = "Items",
description = "A document containing important research information. Used to discover new skills at the research table.",
tagGroups = {
"Advanced Research",
"Items",
"Research",
"Research Papers",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 50.0,
weight = 10,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Crushed Iron Ore",
carbs = nil,
defaultVariantUntranslated = "Crushed Iron Ore",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crushed Iron Ore"] = {
density = nil,
untranslated = "Crushed Iron Ore",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Iron Ore",
roomCategory = nil,
12.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Iron Ore",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Iron Ore",
energyType = nil,
"2",
fluidsUsed = nil,
"Crushed Iron Ore",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Crushed Sandstone",
mobile = nil,
1.0,
roomSizeReq = nil,
"Crushed Sandstone",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "EngineeringResearchPaperAdvancedItem",
typeID = 0,
},
["Engineering Research Paper Modern"] = {
untranslated = "Engineering Research Paper Modern",
category = nil,
group = "Items",
description = "A document containing important research information. Used to discover new skills at the research table.",
tagGroups = {
"Items",
"Modern Research",
"Research",
"Research Papers",
},
},
maxStack = 100,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "EngineeringResearchPaperModernItem",
typeID = 0,
},
},
["Crushed Limestone"] = {
Epoxy = {
dispCraftStn = "1",
untranslated = "Epoxy",
checkImage = "1",
category = nil,
untranslated = "Crushed Limestone",
group = "Items",
craftStn = {
description = "A useful material for hardening, curing, and other various uses.",
{
tagGroups = {
"Arrastra",
"Items",
"Arrastra",
"Products",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mining",
weight = 1000,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "EpoxyItem",
typeID = 0,
},
Ethanol = {
untranslated = "Ethanol",
category = nil,
group = "Items",
description = "A material used to make biodiesel. Not suitable for food.",
tagGroups = {
"Items",
"Products",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 50.0,
weight = 1000,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Crushed Limestone",
carbs = nil,
defaultVariantUntranslated = "Crushed Limestone",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crushed Limestone"] = {
density = nil,
untranslated = "Crushed Limestone",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Limestone",
roomCategory = nil,
12.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Limestone",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Limestone",
energyType = nil,
"3",
fluidsUsed = nil,
"Crushed Limestone",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "EthanolItem",
typeID = 0,
},
Excavator = {
untranslated = "Excavator",
category = nil,
group = "Crafted Objects",
description = "Like a Skid Steer but more versatile. Great for high slope excavation.",
tagGroups = {
"Crafted Objects",
"Vehicles",
},
},
maxStack = 100,
carried = "Backpack",
weight = 30000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ExcavatorItem",
typeID = 0,
},
},
["Crushed Limestone Lv2"] = {
["Executive Office"] = {
dispCraftStn = "1",
untranslated = "Executive Office",
checkImage = "1",
category = nil,
untranslated = "Crushed Limestone Lv2",
group = "Work Stations",
craftStn = {
description = "Elected officials can perform one-time executive actions here.",
{
tagGroups = {
"Carpentry Table",
"Government",
"Carpentry Table",
"Work Stations",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Mining",
weight = 2000,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ExecutiveOfficeItem",
typeID = 0,
},
["Explorer Boots"] = {
untranslated = "Explorer Boots",
category = nil,
group = "Clothing",
description = "Boots with rubber soles and thermal insulation for comfort yet still be durabable.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
tagGroups = {
"Clothes",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 70.0,
weight = 100,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Crushed Limestone Lv2",
carbs = nil,
defaultVariantUntranslated = "Crushed Limestone Lv2",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crushed Limestone Lv2"] = {
density = nil,
untranslated = "Crushed Limestone Lv2",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Limestone",
roomCategory = nil,
20.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Limestone",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Limestone Lv2",
energyType = nil,
1,
fluidsUsed = nil,
"Crushed Limestone Lv2",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Crushed Limestone",
mobile = nil,
5.0,
roomSizeReq = nil,
"Crushed Limestone",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ExplorerBootsItem",
typeID = 0,
},
["Explorer Gloves"] = {
untranslated = "Explorer Gloves",
category = nil,
group = "Clothing",
description = "Sturdy gloves comfortably lined with cotton for extra insulation against the elements.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ExplorerGlovesItem",
typeID = 0,
},
},
["Crushed Limestone Lv3"] = {
["Explorer Hat"] = {
dispCraftStn = "1",
untranslated = "Explorer Hat",
checkImage = "1",
category = nil,
untranslated = "Crushed Limestone Lv3",
group = "Clothing",
craftStn = {
description = "A classic adventuring hat protecting you from the unknown.",
{
tagGroups = {
"Carpentry Table",
"Clothes",
"Carpentry Table",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mining",
weight = 100,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ExplorerHatItem",
typeID = 0,
},
["Explorer Pants"] = {
untranslated = "Explorer Pants",
category = nil,
group = "Clothing",
description = "Reinforced pants for exploring but still be fashionable.",
tagGroups = {
"Clothes",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.5,
carried = "Backpack",
baseLaborCost = 90.0,
weight = 100,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Crushed Limestone Lv3",
carbs = nil,
defaultVariantUntranslated = "Crushed Limestone Lv3",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crushed Limestone Lv3"] = {
density = nil,
untranslated = "Crushed Limestone Lv3",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Limestone",
roomCategory = nil,
20.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Limestone",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Limestone Lv3",
energyType = nil,
1,
fluidsUsed = nil,
"Crushed Limestone Lv3",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Crushed Limestone",
mobile = nil,
5.0,
roomSizeReq = nil,
"Crushed Limestone",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ExplorerPantsItem",
typeID = 0,
},
["Explorer Shirt"] = {
untranslated = "Explorer Shirt",
category = nil,
group = "Clothing",
description = "A simple white shirt with a tie and a colorable vest.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ExplorerShirtItem",
typeID = 0,
},
},
["Crushed Mortared Stone"] = {
["Fantastic Forest Pizza"] = {
dispCraftStn = "1",
untranslated = "Fantastic Forest Pizza",
checkImage = "1",
category = nil,
untranslated = "Crushed Mortared Stone",
group = "Food",
craftStn = {
description = "Leaves you full and lively.",
{
tagGroups = {
"Carpentry Table",
"Baking",
"Carpentry Table",
"Food",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mining",
weight = 300,
1,
calories = 1250,
"Mining",
carbs = 23,
},
protein = 4,
fat = 10,
vitamins = 17,
density = 4.32,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FantasticForestPizzaItem",
typeID = 0,
},
["Farmer Boots"] = {
untranslated = "Farmer Boots",
category = nil,
group = "Clothing",
description = "Waterproof rubber sole boots with synthetic lining that provides protection against the elements when working in the fields.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
tagGroups = {
"Clothes",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.5,
carried = "Backpack",
baseLaborCost = 90.0,
weight = 100,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Crushed Mortared Stone",
carbs = nil,
defaultVariantUntranslated = "Crushed Mortared Stone",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crushed Mortared Stone"] = {
density = nil,
untranslated = "Crushed Mortared Stone",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Mortared Stone",
roomCategory = nil,
12.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Mortared Stone",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Mortared Stone",
energyType = nil,
1,
fluidsUsed = nil,
"Crushed Mortared Stone",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Crushed Mixed Rock",
mobile = nil,
2.0,
roomSizeReq = nil,
"Crushed Mixed Rock",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FarmerBootsItem",
typeID = 0,
},
["Farmer Gloves"] = {
untranslated = "Farmer Gloves",
category = nil,
group = "Clothing",
description = "Water-resistant nylon gloves with textured palms for increased grip.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FarmerGlovesItem",
typeID = 0,
},
},
["Crushed Mortared Stone Lv2"] = {
["Farmer Hat"] = {
dispCraftStn = "1",
untranslated = "Farmer Hat",
checkImage = "1",
category = nil,
untranslated = "Crushed Mortared Stone Lv2",
group = "Clothing",
craftStn = {
description = " A wide-brimmed straw hat designed to provide protection from the sun.",
{
tagGroups = {
"Carpentry Table",
"Clothes",
"Carpentry Table",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mining",
weight = 100,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 0.2,
density = nil,
baseLaborCost = 120.0,
fuel = nil,
baseXPGain = 0.5,
yield = nil,
defaultVariant = "Crushed Mortared Stone Lv2",
currency = nil,
defaultVariantUntranslated = "Crushed Mortared Stone Lv2",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Crushed Mortared Stone Lv2"] = {
repeatsDepreciation = nil,
untranslated = "Crushed Mortared Stone Lv2",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Mortared Stone",
energyProduced = nil,
20.0,
energyType = nil,
true,
fluidsUsed = nil,
"Mortared Stone",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Crushed Mortared Stone Lv2",
roomMatReq = nil,
1,
roomContainReq = nil,
"Crushed Mortared Stone Lv2",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"Crushed Mixed Rock",
NutrientElement = nil,
5.0,
type = "FarmerHatItem",
"Crushed Mixed Rock",
typeID = 0,
},
},
},
["Farmer Overalls"] = {
},
untranslated = "Farmer Overalls",
category = nil,
group = "Clothing",
description = "Comfortable denim overalls to help with the frequent bending over that comes with farm work.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FarmerOverallsItem",
typeID = 0,
},
},
["Crushed Sandstone"] = {
["Farmer Shirt"] = {
dispCraftStn = "1",
untranslated = "Farmer Shirt",
checkImage = "1",
category = nil,
untranslated = "Crushed Sandstone",
group = "Clothing",
craftStn = {
description = " A long-sleeved flannel shirt that is often worn when working outdoors.",
{
tagGroups = {
"Arrastra",
"Clothes",
"Arrastra",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mining",
weight = 100,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FarmerShirtItem",
typeID = 0,
},
["Farmers Table"] = {
untranslated = "Farmers Table",
category = nil,
group = "Work Stations",
description = "A basic workspace for crafting fertilizer and extracting seeds from crops.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 30.0,
weight = 2000,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Crushed Sandstone",
carbs = nil,
defaultVariantUntranslated = "Crushed Sandstone",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crushed Sandstone"] = {
density = nil,
untranslated = "Crushed Sandstone",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Sandstone",
roomCategory = "Industrial",
12.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Sandstone",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Sandstone",
energyType = nil,
"3",
fluidsUsed = nil,
"Crushed Sandstone",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FarmersTableItem",
typeID = 0,
},
["Farming Upgrade"] = {
untranslated = "Farming Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Basic Upgrade that greatly increases efficiency when crafting Farming recipes.",
tagGroups = {
"Specialty Upgrades",
"Upgrade Modules",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FarmingUpgradeItem",
typeID = 0,
},
},
["Crushed Sandstone Lv2"] = {
["Federation Foundation"] = {
dispCraftStn = "1",
untranslated = "Federation Foundation",
checkImage = "1",
category = nil,
untranslated = "Crushed Sandstone Lv2",
group = "Work Stations",
craftStn = {
description = "A leap into globalization and a united federation.",
{
tagGroups = {
"Carpentry Table",
"Government",
"Carpentry Table",
"Work Stations",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Mining",
weight = 10000,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Civics",
repeatsDepreciation = "1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "45",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FederationFoundationItem",
typeID = 0,
},
["Fern Campfire Salad"] = {
untranslated = "Fern Campfire Salad",
category = nil,
group = "Food",
description = "A myriad of plants that make a healthy and odd blend.",
tagGroups = {
"Campfire",
"Campfire Salad",
"Food",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 50.0,
weight = 200,
baseXPGain = 0.5,
calories = 900,
defaultVariant = "Crushed Sandstone Lv2",
carbs = 9,
defaultVariantUntranslated = "Crushed Sandstone Lv2",
protein = 5,
numberOfVariants = "1",
fat = 1,
variants = {
vitamins = 13,
["Crushed Sandstone Lv2"] = {
density = 3.111111111111111,
untranslated = "Crushed Sandstone Lv2",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Sandstone",
roomCategory = nil,
20.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Sandstone",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Sandstone Lv2",
energyType = nil,
1,
fluidsUsed = nil,
"Crushed Sandstone Lv2",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Crushed Sandstone",
mobile = nil,
5.0,
roomSizeReq = nil,
"Crushed Sandstone",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FernCampfireSaladItem",
typeID = 0,
},
["Fern Spore"] = {
untranslated = "Fern Spore",
category = nil,
group = "Seed",
description = "Plant to grow ferns.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FernSporeItem",
typeID = 0,
},
},
["Crushed Sandstone Lv3"] = {
["Fertilizers Upgrade"] = {
dispCraftStn = "1",
untranslated = "Fertilizers Upgrade",
checkImage = "1",
category = nil,
untranslated = "Crushed Sandstone Lv3",
group = "Upgrade Modules",
craftStn = {
description = "Basic Upgrade that greatly increases efficiency when crafting Fertilizers recipes.",
{
tagGroups = {
"Carpentry Table",
"Specialty Upgrades",
"Carpentry Table",
"Upgrade Modules",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mining",
weight = 1,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FertilizersUpgradeItem",
typeID = 0,
},
["Fiber Filler"] = {
untranslated = "Fiber Filler",
category = nil,
group = "Items",
description = "A filler ingredient used in a variety of fertilizers.",
tagGroups = {
"Fertilizer Filler",
"Fertilizers",
"Items",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.5,
carried = "Backpack",
baseLaborCost = 70.0,
weight = 500,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Crushed Sandstone Lv3",
carbs = nil,
defaultVariantUntranslated = "Crushed Sandstone Lv3",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crushed Sandstone Lv3"] = {
density = nil,
untranslated = "Crushed Sandstone Lv3",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Sandstone",
roomCategory = nil,
20.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Sandstone",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Sandstone Lv3",
energyType = nil,
1,
fluidsUsed = nil,
"Crushed Sandstone Lv3",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Crushed Sandstone",
mobile = nil,
5.0,
roomSizeReq = nil,
"Crushed Sandstone",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FiberFillerItem",
typeID = 0,
},
["Fiber Scutching Station"] = {
untranslated = "Fiber Scutching Station",
category = nil,
group = "Work Stations",
description = "A group of different tools used in the processing of plant based cloth products. Excellent for a renaissance fair display.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FiberScutchingStationItem",
typeID = 0,
},
},
["Crushed Shale"] = {
Fiberglass = {
dispCraftStn = "1",
untranslated = "Fiberglass",
checkImage = "1",
category = nil,
untranslated = "Crushed Shale",
group = "Items",
craftStn = {
description = "Plastic reinforced with glass fiber strands.",
{
tagGroups = {
"Arrastra",
"Items",
"Arrastra",
"Products",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mining",
weight = 1000,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FiberglassItem",
typeID = 0,
},
Fiddleheads = {
untranslated = "Fiddleheads",
category = nil,
group = "Food",
description = "A collection of the furled fronds of young ferns; a unique addition to a meal.",
tagGroups = {
"Food",
"Greens",
"Produce",
"Raw Food",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 30.0,
weight = 50,
baseXPGain = 0.5,
calories = 150,
defaultVariant = "Crushed Shale",
carbs = 2,
defaultVariantUntranslated = "Crushed Shale",
protein = 1,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 5,
["Crushed Shale"] = {
density = 5.333333333333334,
untranslated = "Crushed Shale",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Shale",
roomCategory = nil,
12.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Shale",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Shale",
energyType = nil,
"3",
fluidsUsed = nil,
"Crushed Shale",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FiddleheadsItem",
typeID = 0,
},
["Field Campfire Stew"] = {
untranslated = "Field Campfire Stew",
category = nil,
group = "Food",
description = "A thick stew chock-full of meat and charred vegetables. A surprisingly good combination.",
tagGroups = {
"Campfire",
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = 1100,
carbs = 14,
protein = 4,
fat = 8,
vitamins = 4,
density = 2.727272727272727,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FieldCampfireStewItem",
typeID = 0,
},
},
["Crushed Shale Lv2"] = {
["Filmy Fern Spore"] = {
dispCraftStn = "1",
untranslated = "Filmy Fern Spore",
checkImage = "1",
category = nil,
untranslated = "Crushed Shale Lv2",
group = "Seed",
craftStn = {
description = "Plant to grow a filmy fern.",
{
tagGroups = {
"Carpentry Table",
"Food",
"Carpentry Table",
"Seeds",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mining",
weight = 50,
1,
calories = 0,
"Mining",
carbs = 0,
},
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FilmyFernSporeItem",
typeID = 0,
},
["Fir Log"] = {
untranslated = "Fir Log",
category = nil,
group = "Natural Resources",
description = "Fir log is a type of softwood with a nice piney smell.",
tagGroups = {
"Burnable Fuel",
"Logs",
"Natural Resources",
"Softwood",
"Wood",
},
},
moduleNeeds = {},
maxStack = 20,
baseCraftTime = 1.0,
carried = "Hands",
baseLaborCost = 50.0,
weight = 10000,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Crushed Shale Lv2",
carbs = nil,
defaultVariantUntranslated = "Crushed Shale Lv2",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crushed Shale Lv2"] = {
density = nil,
untranslated = "Crushed Shale Lv2",
fuel = 4000,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Shale",
roomCategory = nil,
20.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Shale",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Shale Lv2",
energyType = nil,
1,
fluidsUsed = nil,
"Crushed Shale Lv2",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Crushed Shale",
mobile = nil,
5.0,
roomSizeReq = nil,
"Crushed Shale",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FirLogItem",
typeID = 0,
},
["Fir Seed"] = {
untranslated = "Fir Seed",
category = nil,
group = "Seed",
description = "Plant to grow a fir tree.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FirSeedItem",
typeID = 0,
},
},
["Crushed Shale Lv3"] = {
["Fireweed Seed"] = {
dispCraftStn = "1",
untranslated = "Fireweed Seed",
checkImage = "1",
category = nil,
untranslated = "Crushed Shale Lv3",
group = "Seed",
craftStn = {
description = "Plant to grow fireweed.",
{
tagGroups = {
"Carpentry Table",
"Crop Seed",
"Carpentry Table",
"Food",
},
"Seeds",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mining",
weight = 50,
1,
calories = 0,
"Mining",
carbs = 0,
},
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FireweedSeedItem",
typeID = 0,
},
["Fireweed Shoots"] = {
untranslated = "Fireweed Shoots",
category = nil,
group = "Food",
description = "A bitter, brightly colored shoot similar to asparagus.",
tagGroups = {
"Food",
"Greens",
"Produce",
"Raw Food",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.5,
carried = "Backpack",
baseLaborCost = 70.0,
weight = 80,
baseXPGain = 0.5,
calories = 150,
defaultVariant = "Crushed Shale Lv3",
carbs = 3,
defaultVariantUntranslated = "Crushed Shale Lv3",
protein = 1,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 4,
["Crushed Shale Lv3"] = {
density = 5.333333333333334,
untranslated = "Crushed Shale Lv3",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Shale",
roomCategory = nil,
20.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Shale",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Shale Lv3",
energyType = nil,
1,
fluidsUsed = nil,
"Crushed Shale Lv3",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Crushed Shale",
mobile = nil,
5.0,
roomSizeReq = nil,
"Crushed Shale",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FireweedShootsItem",
typeID = 0,
},
["Fish N Chips"] = {
untranslated = "Fish N Chips",
category = nil,
group = "Food",
description = "Deep-fried fish served with a side of taro chips.",
tagGroups = {
"Cooking",
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = 1000,
carbs = 20,
protein = 10,
fat = 20,
vitamins = 0,
density = 5.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FishNChipsItem",
typeID = 0,
},
},
["Crushed Slag Lv2"] = {
["Fish Rack"] = {
dispCraftStn = "1",
untranslated = "Fish Rack",
checkImage = "1",
category = nil,
untranslated = "Crushed Slag Lv2",
group = "Work Stations",
craftStn = {
description = "A simple display of today's catch.",
{
tagGroups = {
"Carpentry Table",
"Craft Tables",
"Carpentry Table",
"Work Stations",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Mining",
weight = 1000,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FishRackItem",
typeID = 0,
},
["Fish Trap"] = {
untranslated = "Fish Trap",
category = nil,
group = "Crafted Objects",
description = "A trap to catch river fish as they swim. It can only be used in fresh water as it's too small to catch the larger ocean fish. ",
tagGroups = {
"Crafted Objects",
"Specialty",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 500,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Crushed Slag Lv2",
carbs = nil,
defaultVariantUntranslated = "Crushed Slag Lv2",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crushed Slag Lv2"] = {
density = nil,
untranslated = "Crushed Slag Lv2",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Slag",
roomCategory = nil,
20.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Slag",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Slag Lv2",
energyType = nil,
1,
fluidsUsed = nil,
"Crushed Slag Lv2",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Crushed Slag",
mobile = nil,
5.0,
roomSizeReq = nil,
"Crushed Slag",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FishTrapItem",
typeID = 0,
},
Fishery = {
untranslated = "Fishery",
category = nil,
group = "Work Stations",
description = "A place to create fishing poles, traps and prepare seafood.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FisheryItem",
typeID = 0,
},
},
["Crushed Slag Lv3"] = {
["Fishing Pole"] = {
dispCraftStn = "1",
untranslated = "Fishing Pole",
checkImage = "1",
category = nil,
untranslated = "Crushed Slag Lv3",
group = "Items",
craftStn = {
description = "Fishing, the most extreme sport.",
{
tagGroups = {
"Carpentry Table",
"Items",
"Carpentry Table",
"Tool",
},
"Tools",
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 150.0,
baseXPGain = 0.5,
defaultVariant = "Crushed Slag Lv3",
defaultVariantUntranslated = "Crushed Slag Lv3",
numberOfVariants = "1",
variants = {
["Crushed Slag Lv3"] = {
untranslated = "Crushed Slag Lv3",
ingredients = {
{
"ITEM",
"Slag",
20.0,
true,
"Slag",
},
},
products = {
{
"Crushed Slag Lv3",
1,
"Crushed Slag Lv3",
},
{
"Crushed Slag",
5.0,
"Crushed Slag",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FishingPoleItem",
typeID = 0,
},
},
["Crushed Stone Road"] = {
["Flat Steel"] = {
dispCraftStn = "1",
untranslated = "Flat Steel",
checkImage = "1",
category = nil,
untranslated = "Crushed Stone Road",
group = "Blocks",
craftStn = {
description = "Coated with a layer of epoxy, this steel refuses to rust.",
{
tagGroups = {
"Carpentry Table",
"Blocks",
"Carpentry Table",
"Building Materials",
},
"Constructable",
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 90.0,
baseXPGain = 0.5,
defaultVariant = "Crushed Stone Road",
defaultVariantUntranslated = "Crushed Stone Road",
numberOfVariants = "1",
variants = {
["Crushed Stone Road"] = {
untranslated = "Crushed Stone Road",
ingredients = {
{
"ITEM",
"Stone Road",
5.0,
true,
"Stone Road",
},
},
products = {
{
"Crushed Stone Road",
1,
"Crushed Stone Road",
},
{
"Crushed Mixed Rock",
2.0,
"Crushed Mixed Rock",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FlatSteelItem",
typeID = 0,
},
},
["Crushed Stone Road Lv2"] = {
["Flat Steel Door"] = {
dispCraftStn = "1",
untranslated = "Flat Steel Door",
checkImage = "1",
category = nil,
untranslated = "Crushed Stone Road Lv2",
group = "Housing Objects",
craftStn = {
description = "A beautiful modern flat steel door with a large viewing window.",
{
tagGroups = {
"Carpentry Table",
"Doors",
"Carpentry Table",
"Housing Objects",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Mining",
weight = 1000,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FlatSteelDoorItem",
typeID = 0,
},
Flatbread = {
untranslated = "Flatbread",
category = nil,
group = "Food",
description = "Without any leavening the flatbread isn't very puffy. But it's still tasty.",
tagGroups = {
"Baking",
"Food",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.2,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 200,
baseXPGain = 0.5,
calories = 500,
defaultVariant = "Crushed Stone Road Lv2",
carbs = 17,
defaultVariantUntranslated = "Crushed Stone Road Lv2",
protein = 8,
numberOfVariants = "1",
fat = 3,
variants = {
vitamins = 2,
["Crushed Stone Road Lv2"] = {
density = 6.0,
untranslated = "Crushed Stone Road Lv2",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Stone Road",
roomCategory = nil,
5.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Stone Road",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Stone Road Lv2",
energyType = nil,
1,
fluidsUsed = nil,
"Crushed Stone Road Lv2",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Crushed Mixed Rock",
mobile = nil,
2.0,
roomSizeReq = nil,
"Crushed Mixed Rock",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FlatbreadItem",
typeID = 0,
},
["Flax Fiber"] = {
untranslated = "Flax Fiber",
category = nil,
group = "Items",
description = "Processed fibers of flax ready to be spun into yarn.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FlaxFiberItem",
typeID = 0,
},
},
["Culinary Research Paper Advanced"] = {
["Flax Seed"] = {
dispCraftStn = "1",
untranslated = "Flax Seed",
checkImage = "1",
category = nil,
untranslated = "Culinary Research Paper Advanced",
group = "Seed",
craftStn = {
description = "Plant to grow flax. ",
{
tagGroups = {
"Research Table",
"Crop Seed",
"Research Table",
"Food",
},
"Seeds",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Cooking",
weight = 50,
1,
calories = 0,
"Cooking",
carbs = 0,
},
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FlaxSeedItem",
typeID = 0,
},
["Flax Stem"] = {
untranslated = "Flax Stem",
category = nil,
group = "Items",
description = "A bundle of harvested flax that can be processed into fabric.",
tagGroups = {
"Crop",
"Items",
"Products",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 50,
baseXPGain = 3.0,
calories = nil,
defaultVariant = "Culinary Research Paper Advanced",
carbs = nil,
defaultVariantUntranslated = "Culinary Research Paper Advanced",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Culinary Research Paper Advanced"] = {
density = nil,
untranslated = "Culinary Research Paper Advanced",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Baked Vegetable",
roomCategory = nil,
16.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Baked Vegetable",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Salad",
energyProduced = nil,
10.0,
energyType = nil,
false,
fluidsUsed = nil,
"Salad",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Culinary Research Paper Advanced",
roomMatReq = nil,
"",
roomContainReq = nil,
"Culinary Research Paper Advanced",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "FlaxStemItem",
typeID = 0,
},
["Flax Trawler Net"] = {
untranslated = "Flax Trawler Net",
category = nil,
group = "Items",
description = "A sturdy basic combination of lines making a mesh used for catching fish on a larger scale.",
tagGroups = {
"Items",
"Tool",
"Tools",
},
},
maxStack = 100,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FlaxTrawlerNetItem",
typeID = 0,
},
},
["Culinary Research Paper Advanced Meat"] = {
["Flaxseed Oil"] = {
dispCraftStn = "1",
untranslated = "Flaxseed Oil",
checkImage = "1",
category = nil,
untranslated = "Culinary Research Paper Advanced Meat",
group = "Food",
craftStn = {
description = "An oil primarily used for woodworking and paint supplies but can surprisingly also be drizzled on a salad.",
{
tagGroups = {
"Carpentry Table",
"Fat",
"Carpentry Table",
"Food",
},
"Ingredients",
"Oil",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Baking",
weight = 100,
1,
calories = 120,
"Baking",
carbs = 0,
},
protein = 0,
fat = 15,
vitamins = 0,
density = 12.5,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FlaxseedOilItem",
typeID = 0,
},
Flour = {
untranslated = "Flour",
category = nil,
group = "Food",
description = "A fine, milled wheat product that's useful for all baking.",
tagGroups = {
"Food",
"Ingredients",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 200,
baseXPGain = 0.5,
calories = 50,
defaultVariant = "Culinary Research Paper Advanced Meat",
carbs = 15,
defaultVariantUntranslated = "Culinary Research Paper Advanced Meat",
protein = 0,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 0,
["Culinary Research Paper Advanced Meat"] = {
density = 30.0,
untranslated = "Culinary Research Paper Advanced Meat",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Baked Meat",
roomCategory = nil,
20.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Baked Meat",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Simmered Meat",
energyProduced = nil,
10.0,
energyType = nil,
false,
fluidsUsed = nil,
"Simmered Meat",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Culinary Research Paper Advanced Meat",
roomMatReq = nil,
1,
roomContainReq = nil,
"Culinary Research Paper Advanced Meat",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"Culinary Research Paper Advanced",
NutrientElement = nil,
1.0,
type = "FlourItem",
"Culinary Research Paper Advanced",
typeID = 0,
},
},
},
["Fox Carcass"] = {
},
untranslated = "Fox Carcass",
category = nil,
group = "Natural Resources",
description = "A dead fox.",
tagGroups = {
"Animal",
"Natural Resources",
"Small Carcass",
},
},
maxStack = 100,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FoxCarcassItem",
typeID = 0,
},
},
["Culinary Research Paper Basic"] = {
["Framed Glass"] = {
dispCraftStn = "1",
untranslated = "Framed Glass",
checkImage = "1",
category = nil,
untranslated = "Culinary Research Paper Basic",
group = "Blocks",
craftStn = {
description = "Glass which was reinforced by a steel frame.",
{
tagGroups = {
"Research Table",
"Blocks",
"Research Table",
"Building Materials",
},
"Constructable",
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Campfire Cooking",
weight = 10000,
1,
calories = nil,
"Campfire Cooking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FramedGlassItem",
typeID = 0,
},
["Framed Glass Door"] = {
untranslated = "Framed Glass Door",
category = nil,
group = "Housing Objects",
description = "A beautiful glass door made of steel and glass.",
tagGroups = {
"Doors",
"Housing Objects",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.0,
carried = "Backpack",
baseLaborCost = 30.0,
weight = 1000,
baseXPGain = 1.5,
calories = nil,
defaultVariant = "Culinary Research Paper Basic",
carbs = nil,
defaultVariantUntranslated = "Culinary Research Paper Basic",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Culinary Research Paper Basic"] = {
density = nil,
untranslated = "Culinary Research Paper Basic",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Fried Vegetable",
roomCategory = nil,
3.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Fried Vegetable",
materialTier = 4,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Campfire Salad",
energyProduced = nil,
5.0,
energyType = nil,
false,
fluidsUsed = nil,
"Campfire Salad",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Culinary Research Paper Basic",
roomMatReq = nil,
"",
roomContainReq = nil,
"Culinary Research Paper Basic",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "FramedGlassDoorItem",
typeID = 0,
},
["Fried Camas"] = {
untranslated = "Fried Camas",
category = nil,
group = "Food",
description = "Deep fried Camas. Bit greasy.",
tagGroups = {
"Campfire",
"Food",
"Fried Vegetable",
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = 700,
carbs = 9,
protein = 3,
fat = 10,
vitamins = 2,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FriedCamasItem",
typeID = 0,
},
},
["Culinary Research Paper Basic Fish"] = {
["Fried Fiddleheads"] = {
dispCraftStn = "1",
untranslated = "Fried Fiddleheads",
checkImage = "1",
category = nil,
untranslated = "Culinary Research Paper Basic Fish",
group = "Food",
craftStn = {
description = "Secret's in the sauce.",
{
tagGroups = {
"Carpentry Table",
"Campfire",
"Carpentry Table",
"Food",
},
"Fried Vegetable",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Hunting",
weight = 200,
1,
calories = 700,
"Hunting",
carbs = 11,
},
protein = 3,
fat = 6,
vitamins = 4,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FriedFiddleheadsItem",
typeID = 0,
},
["Fried Hare Haunches"] = {
untranslated = "Fried Hare Haunches",
category = nil,
group = "Food",
description = "Everything is better deep fried.",
tagGroups = {
"Cooking",
"Food",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 30.0,
weight = 100,
baseXPGain = 0.5,
calories = 750,
defaultVariant = "Culinary Research Paper Basic Fish",
carbs = 6,
defaultVariantUntranslated = "Culinary Research Paper Basic Fish",
protein = 15,
numberOfVariants = "1",
fat = 27,
variants = {
vitamins = 4,
["Culinary Research Paper Basic Fish"] = {
density = 6.933333333333333,
untranslated = "Culinary Research Paper Basic Fish",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Dried Fish",
roomCategory = nil,
20.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Dried Fish",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Culinary Research Paper Basic Fish",
energyType = nil,
1,
fluidsUsed = nil,
"Culinary Research Paper Basic Fish",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Culinary Research Paper Basic",
mobile = nil,
1.0,
roomSizeReq = nil,
"Culinary Research Paper Basic",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FriedHareHaunchesItem",
typeID = 0,
},
["Fried Hearts Of Palm"] = {
untranslated = "Fried Hearts Of Palm",
category = nil,
group = "Food",
description = "Secret's in the sauce.",
tagGroups = {
"Campfire",
"Food",
"Fried Vegetable",
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = 700,
carbs = 13,
protein = 3,
fat = 6,
vitamins = 2,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FriedHeartsOfPalmItem",
typeID = 0,
},
},
["Culinary Research Paper Basic Meat"] = {
["Fried Taro"] = {
dispCraftStn = "1",
untranslated = "Fried Taro",
checkImage = "1",
category = nil,
untranslated = "Culinary Research Paper Basic Meat",
group = "Food",
craftStn = {
description = "Secret's in the sauce.",
{
tagGroups = {
"Carpentry Table",
"Campfire",
"Carpentry Table",
"Food",
},
"Fried Vegetable",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Hunting",
weight = 200,
1,
calories = 700,
"Hunting",
carbs = 14,
},
protein = 1,
fat = 8,
vitamins = 1,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FriedTaroItem",
typeID = 0,
},
["Fried Tomatoes"] = {
untranslated = "Fried Tomatoes",
category = nil,
group = "Food",
description = "Secret's in the sauce.",
tagGroups = {
"Campfire",
"Food",
"Fried Vegetable",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 30.0,
weight = 200,
baseXPGain = 0.5,
calories = 700,
defaultVariant = "Culinary Research Paper Basic Meat",
carbs = 11,
defaultVariantUntranslated = "Culinary Research Paper Basic Meat",
protein = 3,
numberOfVariants = "1",
fat = 8,
variants = {
vitamins = 2,
["Culinary Research Paper Basic Meat"] = {
density = 3.428571428571429,
untranslated = "Culinary Research Paper Basic Meat",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Dried Meat",
roomCategory = nil,
20.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Dried Meat",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Culinary Research Paper Basic Meat",
energyType = nil,
1,
fluidsUsed = nil,
"Culinary Research Paper Basic Meat",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Culinary Research Paper Basic",
mobile = nil,
1.0,
roomSizeReq = nil,
"Culinary Research Paper Basic",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FriedTomatoesItem",
typeID = 0,
},
["Froth Floatation Cell"] = {
untranslated = "Froth Floatation Cell",
category = nil,
group = "Work Stations",
description = "A tool for miners to concentrate ore. The run off produces wet tailings.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
maxStack = 1,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FrothFloatationCellItem",
typeID = 0,
},
},
["Culinary Research Paper Modern"] = {
["Fruit Muffin"] = {
dispCraftStn = "1",
untranslated = "Fruit Muffin",
checkImage = "1",
category = nil,
untranslated = "Culinary Research Paper Modern",
group = "Food",
craftStn = {
description = "A soft, slightly sweet bread studded with juicy fruits.",
{
tagGroups = {
"Laboratory",
"Baking",
"Laboratory",
"Food",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Advanced Cooking",
weight = 200,
1,
calories = 800,
"Advanced Cooking",
carbs = 10,
},
protein = 5,
},
fat = 4,
moduleNeeds = {},
vitamins = 16,
baseCraftTime = 0.0,
density = 4.375,
baseLaborCost = 600.0,
fuel = nil,
baseXPGain = 6.0,
yield = nil,
defaultVariant = "Culinary Research Paper Modern",
currency = nil,
defaultVariantUntranslated = "Culinary Research Paper Modern",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Culinary Research Paper Modern"] = {
repeatsDepreciation = nil,
untranslated = "Culinary Research Paper Modern",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Boiled Sausage",
energyProduced = nil,
10.0,
energyType = nil,
false,
fluidsUsed = nil,
"Boiled Sausage",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Bread",
roomSizeReq = nil,
10.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Bread",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "FruitMuffinItem",
"Culinary Research Paper Modern",
typeID = 0,
"",
},
"Culinary Research Paper Modern",
["Fruit Salad"] = {
},
untranslated = "Fruit Salad",
},
category = nil,
},
group = "Food",
description = "While tomatoes are fruits, you don't usually put them in fruit salads.",
tagGroups = {
"Cooking",
"Food",
"Salad",
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 900,
carbs = 12,
protein = 4,
fat = 3,
vitamins = 19,
density = 4.222222222222222,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FruitSaladItem",
typeID = 0,
},
},
["Currency Exchange"] = {
["Fruit Tart"] = {
dispCraftStn = "1",
untranslated = "Fruit Tart",
checkImage = "1",
category = nil,
untranslated = "Currency Exchange",
group = "Food",
craftStn = {
description = "A sweet pastry that is great for breakfast or anytime you need a quick boost of energy.",
{
tagGroups = {
"Anvil",
"Baking",
"Anvil",
"Food",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Smelting",
weight = 400,
4,
calories = 800,
"Smelting",
carbs = 22,
},
protein = 3,
fat = 9,
vitamins = 14,
density = 6.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FruitTartItem",
typeID = 0,
},
["Fur Pelt"] = {
untranslated = "Fur Pelt",
category = nil,
group = "Items",
description = "A soft, furry pelt.",
tagGroups = {
"Animal Skin",
"Items",
"Products",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 15.0,
carried = "Backpack",
baseLaborCost = 2500.0,
weight = 250,
baseXPGain = 25.0,
calories = nil,
defaultVariant = "Currency Exchange",
carbs = nil,
defaultVariantUntranslated = "Currency Exchange",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Currency Exchange"] = {
density = nil,
untranslated = "Currency Exchange",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Gold Bar",
roomCategory = nil,
2.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Gold Bar",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Iron Bar",
energyProduced = nil,
16.0,
energyType = nil,
false,
fluidsUsed = nil,
"Iron Bar",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Mortared Stone",
roomSizeReq = nil,
20.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Mortared Stone",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "FurPeltItem",
"Currency Exchange",
typeID = 0,
1,
},
"Currency Exchange",
["Galaxy Vase"] = {
},
untranslated = "Galaxy Vase",
},
category = nil,
},
group = "Housing Objects",
description = "A  vase made with glass to brighten up your home.",
tagGroups = {
"Decoration",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GalaxyVaseItem",
typeID = 0,
},
},
["Cutting Edge Cooking Upgrade"] = {
["Garden Boots"] = {
dispCraftStn = "1",
untranslated = "Garden Boots",
checkImage = "1",
category = nil,
untranslated = "Cutting Edge Cooking Upgrade",
group = "Clothing",
craftStn = {
description = "A sturdy pair of rubber footwear designed to provide protection against water, rain, and mud.\\n\\n(Decreases calories consumed when using tools by 10\\u0025)",
{
tagGroups = {
"Laboratory",
"Clothes",
"Laboratory",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Cutting Edge Cooking",
weight = 100,
1,
calories = nil,
"Cutting Edge Cooking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GardenBootsItem",
typeID = 0,
},
Gasoline = {
untranslated = "Gasoline",
category = nil,
group = "Blocks",
description = "Refined petroleum useful for fueling machines and generators.",
tagGroups = {
"Blocks",
"Liquid Fuel",
"Liquids",
},
},
moduleNeeds = {},
maxStack = 20,
baseCraftTime = 18.0,
carried = "Hands",
baseLaborCost = 9000.0,
weight = 30000,
baseXPGain = 4.0,
calories = nil,
defaultVariant = "Cutting Edge Cooking Upgrade",
carbs = nil,
defaultVariantUntranslated = "Cutting Edge Cooking Upgrade",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Cutting Edge Cooking Upgrade"] = {
density = nil,
untranslated = "Cutting Edge Cooking Upgrade",
fuel = 80000,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Modern Upgrade Lvl4",
roomCategory = nil,
1.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Modern Upgrade Lvl4",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Cutting Edge Cooking Upgrade",
energyType = nil,
1,
fluidsUsed = nil,
"Cutting Edge Cooking Upgrade",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GasolineItem",
typeID = 0,
},
["Gathering Basic Upgrade"] = {
untranslated = "Gathering Basic Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Basic Upgrade that greatly increases efficiency when crafting Gathering recipes.",
tagGroups = {
"Specialty Upgrades",
"Upgrade Modules",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GatheringBasicUpgradeItem",
typeID = 0,
},
},
["Decorative Anchor"] = {
["Gathering Research Paper Basic"] = {
dispCraftStn = "1",
untranslated = "Gathering Research Paper Basic",
checkImage = "1",
category = nil,
untranslated = "Decorative Anchor",
group = "Items",
craftStn = {
description = "A document containing important research information. Used to discover new skills at the research table.",
{
tagGroups = {
"Anvil",
"Basic Research",
"Anvil",
"Items",
},
"Research",
"Research Papers",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Smelting",
weight = 10,
4,
calories = nil,
"Smelting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GatheringResearchPaperBasicItem",
typeID = 0,
},
Gearbox = {
untranslated = "Gearbox",
category = nil,
group = "Items",
description = "Provides speed and torque conversions from a rotating power source to another device.",
tagGroups = {
"Items",
"Products",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 240.0,
weight = 500,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Decorative Anchor",
carbs = nil,
defaultVariantUntranslated = "Decorative Anchor",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Decorative Anchor"] = {
density = nil,
untranslated = "Decorative Anchor",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Iron Bar",
roomCategory = nil,
6.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Iron Bar",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Decorative Anchor",
energyType = nil,
1,
fluidsUsed = nil,
"Decorative Anchor",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GearboxItem",
typeID = 0,
},
["Geology Research Paper Advanced"] = {
untranslated = "Geology Research Paper Advanced",
category = nil,
group = "Items",
description = "A document containing important research information. Used to discover new skills at the research table.",
tagGroups = {
"Advanced Research",
"Items",
"Research",
"Research Papers",
},
},
maxStack = 100,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GeologyResearchPaperAdvancedItem",
typeID = 0,
},
},
["Decorative Glass Buoy Blue"] = {
["Geology Research Paper Basic"] = {
dispCraftStn = "1",
untranslated = "Geology Research Paper Basic",
checkImage = "1",
category = nil,
untranslated = "Decorative Glass Buoy Blue",
group = "Items",
craftStn = {
description = "A document containing important research information. Used to discover new skills at the research table.",
{
tagGroups = {
"Glassworks",
"Basic Research",
"Glassworks",
"Items",
},
"Research",
"Research Papers",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Glassworking",
weight = 10,
2,
calories = nil,
"Glassworking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GeologyResearchPaperBasicItem",
typeID = 0,
},
["Geology Research Paper Modern"] = {
untranslated = "Geology Research Paper Modern",
category = nil,
group = "Items",
description = "A document containing important research information. Used to discover new skills at the research table.",
tagGroups = {
"Items",
"Modern Research",
"Research",
"Research Papers",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 10,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Decorative Glass Buoy Blue",
carbs = nil,
defaultVariantUntranslated = "Decorative Glass Buoy Blue",
protein = nil,
numberOfVariants = 5,
fat = nil,
variants = {
vitamins = nil,
["Decorative Glass Buoy Blue"] = {
density = nil,
untranslated = "Decorative Glass Buoy Blue",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Hemp Mooring Rope",
roomCategory = nil,
2.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Hemp Mooring Rope",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Glass",
energyProduced = nil,
2.0,
energyType = nil,
false,
fluidsUsed = nil,
"Glass",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Decorative Glass Buoy Blue",
roomMatReq = nil,
1,
roomContainReq = nil,
"Decorative Glass Buoy Blue",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
["Decorative Glass Buoy Red"] = {
type = "GeologyResearchPaperModernItem",
untranslated = "Decorative Glass Buoy Red",
typeID = 0,
ingredients = {
},
{
["Giant Cactus Fruit"] = {
"ITEM",
untranslated = "Giant Cactus Fruit",
"Hemp Mooring Rope",
category = nil,
2.0,
group = "Food",
false,
description = "A bulbous fruit that used to top Saguaro cacti.",
"Hemp Mooring Rope",
tagGroups = {
},
"Food",
{
"Fruit",
"ITEM",
"Produce",
"Glass",
"Raw Food",
2.0,
false,
"Glass",
},
},
products = {
{
"Decorative Glass Buoy Red",
1,
"Decorative Glass Buoy Red",
},
},
},
["Decorative Glass Buoy Yellow"] = {
untranslated = "Decorative Glass Buoy Yellow",
ingredients = {
{
"ITEM",
"Hemp Mooring Rope",
2.0,
false,
"Hemp Mooring Rope",
},
{
"ITEM",
"Glass",
2.0,
false,
"Glass",
},
},
products = {
{
"Decorative Glass Buoy Yellow",
1,
"Decorative Glass Buoy Yellow",
},
},
},
["Decorative Glass Buoy Green"] = {
untranslated = "Decorative Glass Buoy Green",
ingredients = {
{
"ITEM",
"Hemp Mooring Rope",
2.0,
false,
"Hemp Mooring Rope",
},
{
"ITEM",
"Glass",
2.0,
false,
"Glass",
},
},
products = {
{
"Decorative Glass Buoy Green",
1,
"Decorative Glass Buoy Green",
},
},
},
["Decorative Glass Buoy Violet"] = {
untranslated = "Decorative Glass Buoy Violet",
ingredients = {
{
"ITEM",
"Hemp Mooring Rope",
2.0,
false,
"Hemp Mooring Rope",
},
{
"ITEM",
"Glass",
2.0,
false,
"Glass",
},
},
products = {
{
"Decorative Glass Buoy Violet",
1,
"Decorative Glass Buoy Violet",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 75,
calories = 100,
carbs = 2,
protein = 0,
fat = 2,
vitamins = 4,
density = 8.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GiantCactusFruitItem",
typeID = 0,
},
},
["Decorative Hanging Buoy"] = {
["Gigot Sleeve Shirt"] = {
dispCraftStn = "1",
untranslated = "Gigot Sleeve Shirt",
checkImage = "1",
category = nil,
untranslated = "Decorative Hanging Buoy",
group = "Clothing",
craftStn = {
description = "Cool piratey shirt that makes your biceps look bigger than they really are.",
{
tagGroups = {
"Small Shipyard",
"Clothes",
"Small Shipyard",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Shipwright",
weight = 100,
4,
calories = nil,
"Shipwright",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GigotSleeveShirtItem",
typeID = 0,
},
Glass = {
untranslated = "Glass",
category = nil,
group = "Blocks",
description = "A transparent, solid material useful for more than just windows.",
tagGroups = {
"Blocks",
"Building Materials",
"Constructable",
},
},
moduleNeeds = {},
maxStack = 20,
baseCraftTime = 1.0,
carried = "Hands",
baseLaborCost = 120.0,
weight = 10000,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Decorative Hanging Buoy",
carbs = nil,
defaultVariantUntranslated = "Decorative Hanging Buoy",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Decorative Hanging Buoy"] = {
density = nil,
untranslated = "Decorative Hanging Buoy",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Plastic",
roomCategory = nil,
5.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Plastic",
materialTier = 2,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Decorative Hanging Buoy",
energyType = nil,
1,
fluidsUsed = nil,
"Decorative Hanging Buoy",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GlassItem",
typeID = 0,
},
["Glass Lens"] = {
untranslated = "Glass Lens",
category = nil,
group = "Items",
description = "A thin shaped piece of glass very useful for devices used to interact with light.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
carried = "Backpack",
weight = 75,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GlassLensItem",
typeID = 0,
},
},
["Decorative Life Preserver"] = {
["Glassworking Advanced Upgrade"] = {
dispCraftStn = "1",
untranslated = "Glassworking Advanced Upgrade",
checkImage = "1",
category = nil,
untranslated = "Decorative Life Preserver",
group = "Upgrade Modules",
craftStn = {
description = "Advanced Upgrade that greatly increases efficiency when crafting Glassworking recipes.",
{
tagGroups = {
"Small Shipyard",
"Specialty Upgrades",
"Small Shipyard",
"Upgrade Modules",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Shipwright",
weight = 1,
2,
calories = nil,
"Shipwright",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 1.0,
density = nil,
baseLaborCost = 120.0,
fuel = nil,
baseXPGain = 0.5,
yield = nil,
defaultVariant = "Decorative Life Preserver",
currency = nil,
defaultVariantUntranslated = "Decorative Life Preserver",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Decorative Life Preserver"] = {
repeatsDepreciation = nil,
untranslated = "Decorative Life Preserver",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Plastic",
energyProduced = nil,
5.0,
energyType = nil,
false,
fluidsUsed = nil,
"Plastic",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Decorative Life Preserver",
roomMatReq = nil,
1,
roomContainReq = nil,
"Decorative Life Preserver",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "GlassworkingAdvancedUpgradeItem",
typeID = 0,
},
["Glassworking Modern Upgrade"] = {
untranslated = "Glassworking Modern Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Modern Upgrade that greatly increases efficiency when crafting Glassworking recipes.",
tagGroups = {
"Specialty Upgrades",
"Upgrade Modules",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GlassworkingModernUpgradeItem",
typeID = 0,
},
},
["Decorative Ship Wheel"] = {
Glassworks = {
dispCraftStn = "1",
untranslated = "Glassworks",
checkImage = "1",
category = nil,
untranslated = "Decorative Ship Wheel",
group = "Work Stations",
craftStn = {
description = "A specialized kiln used to transform sand into buildable blocks and decorations.",
{
tagGroups = {
"Sawmill",
"Craft Tables",
"Sawmill",
"Work Stations",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Carpentry",
weight = 5000,
2,
calories = nil,
"Carpentry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GlassworksItem",
typeID = 0,
},
Gneiss = {
untranslated = "Gneiss",
category = nil,
group = "Natural Resources",
description = "A hard rock with some uses in construction. Gneiss is a metamorphic rock formed from previous rock recrystallizing at high pressures and temperatures deep in the earth.",
tagGroups = {
"Excavatable",
"Natural Resources",
"Rock",
"Stone",
},
},
moduleNeeds = {},
maxStack = 20,
baseCraftTime = 1.0,
carried = "Hands",
baseLaborCost = 240.0,
weight = 7000,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Decorative Ship Wheel",
carbs = nil,
defaultVariantUntranslated = "Decorative Ship Wheel",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Decorative Ship Wheel"] = {
density = nil,
untranslated = "Decorative Ship Wheel",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Lumber",
roomCategory = nil,
4.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Lumber",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Decorative Ship Wheel",
energyType = nil,
1,
fluidsUsed = nil,
"Decorative Ship Wheel",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GneissItem",
typeID = 0,
},
["Goat Mount"] = {
untranslated = "Goat Mount",
category = nil,
group = "Housing Objects",
description = "A hunting trophy for your house.",
tagGroups = {
"Housing Objects",
"Living Room",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3.5",
roomCategory = "Living Room",
furnitureType = "Statue",
repeatsDepreciation = "0.2",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GoatMountItem",
typeID = 0,
},
},
["Dendrology Research Paper Advanced"] = {
["Gold Bar"] = {
dispCraftStn = "1",
untranslated = "Gold Bar",
checkImage = "1",
category = nil,
untranslated = "Dendrology Research Paper Advanced",
group = "Blocks",
craftStn = {
description = "Refined bar of gold.",
{
tagGroups = {
"Research Table",
"Blocks",
"Research Table",
"Metal",
},
"Metals",
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Carpentry",
weight = 30000,
1,
calories = nil,
"Carpentry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GoldBarItem",
typeID = 0,
},
["Gold Concentrate"] = {
untranslated = "Gold Concentrate",
category = nil,
group = "Blocks",
description = "Gold ore that has been concentrated to remove impurities. Ore concentrate is used by smiths to smelt metal bars.",
tagGroups = {
"Blocks",
"Concentrated Ore",
"Excavatable",
"Processed Rock",
},
},
moduleNeeds = {},
maxStack = 20,
baseCraftTime = 0.0,
carried = "Hands",
baseLaborCost = 120.0,
weight = 20000,
baseXPGain = 3.0,
calories = nil,
defaultVariant = "Dendrology Research Paper Advanced",
carbs = nil,
defaultVariantUntranslated = "Dendrology Research Paper Advanced",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Dendrology Research Paper Advanced"] = {
density = nil,
untranslated = "Dendrology Research Paper Advanced",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Hewn Log",
roomCategory = nil,
20.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Hewn Log",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Dendrology Research Paper Advanced",
energyType = nil,
"",
fluidsUsed = nil,
"Dendrology Research Paper Advanced",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GoldConcentrateItem",
typeID = 0,
},
["Gold Flakes"] = {
untranslated = "Gold Flakes",
category = nil,
group = "Items",
description = "A highly efficient conductor for delicate electronics.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GoldFlakesItem",
typeID = 0,
},
},
["Dendrology Research Paper Basic"] = {
["Gold Frame Landscape"] = {
dispCraftStn = "1",
untranslated = "Gold Frame Landscape",
checkImage = "1",
category = nil,
untranslated = "Dendrology Research Paper Basic",
group = "Housing Objects",
craftStn = {
description = "",
{
tagGroups = {
"Research Table",
"Cultural",
"Research Table",
"Housing Objects",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Logging",
weight = 1000,
1,
calories = nil,
"Logging",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Cultural",
repeatsDepreciation = "",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GoldFrameLandscapeItem",
typeID = 0,
},
["Gold Frame Wide"] = {
untranslated = "Gold Frame Wide",
category = nil,
group = "Housing Objects",
description = "",
tagGroups = {
"Cultural",
"Housing Objects",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.0,
carried = "Backpack",
baseLaborCost = 30.0,
weight = 1000,
baseXPGain = 1.5,
calories = nil,
defaultVariant = "Dendrology Research Paper Basic",
carbs = nil,
defaultVariantUntranslated = "Dendrology Research Paper Basic",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Dendrology Research Paper Basic"] = {
density = nil,
untranslated = "Dendrology Research Paper Basic",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = "0",
"Wood",
roomCategory = "Cultural",
20.0,
furnitureType = "Cultural",
false,
repeatsDepreciation = "",
"Wood",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Dendrology Research Paper Basic",
energyType = nil,
"",
fluidsUsed = nil,
"Dendrology Research Paper Basic",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "2",
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GoldFrameWideItem",
typeID = 0,
},
["Gold Ore"] = {
untranslated = "Gold Ore",
category = nil,
group = "Natural Resources",
description = "Unrefined ore with traces of gold.",
tagGroups = {
"Excavatable",
"Natural Resources",
"Ore",
},
},
maxStack = 20,
carried = "Hands",
weight = 7500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GoldOreItem",
typeID = 0,
},
},
["Dendrology Research Paper Modern"] = {
["Gold Wiring"] = {
dispCraftStn = "1",
untranslated = "Gold Wiring",
checkImage = "1",
category = nil,
untranslated = "Dendrology Research Paper Modern",
group = "Items",
craftStn = {
description = "A length of gold conductive wire useful for a variety of purposes.",
{
tagGroups = {
"Laboratory",
"Items",
"Laboratory",
"Products",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Carpentry",
weight = 50,
1,
calories = nil,
"Carpentry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GoldWiringItem",
typeID = 0,
},
["Government Office"] = {
untranslated = "Government Office",
category = nil,
group = "Work Stations",
description = "Allows the creation of Elected Titles, which can be given special privileges.",
tagGroups = {
"Government",
"Work Stations",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.0,
carried = "Backpack",
baseLaborCost = 600.0,
weight = 2000,
baseXPGain = 6.0,
calories = nil,
defaultVariant = "Dendrology Research Paper Modern",
carbs = nil,
defaultVariantUntranslated = "Dendrology Research Paper Modern",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Dendrology Research Paper Modern"] = {
density = nil,
untranslated = "Dendrology Research Paper Modern",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Lumber",
roomCategory = nil,
30.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Lumber",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Dendrology Research Paper Modern",
energyType = nil,
"",
fluidsUsed = nil,
"Dendrology Research Paper Modern",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GovernmentOfficeItem",
typeID = 0,
},
Granite = {
untranslated = "Granite",
category = nil,
group = "Natural Resources",
description = "A hard rock useful for construction, and host to various ores. Granite forms from cooling magma deep underground. It is the most common continental rock type!",
tagGroups = {
"Excavatable",
"Natural Resources",
"Rock",
"Stone",
},
},
maxStack = 20,
carried = "Hands",
weight = 6500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GraniteItem",
typeID = 0,
},
},
["Derpy Hat"] = {
["Grass Seed"] = {
dispCraftStn = "1",
untranslated = "Grass Seed",
checkImage = "1",
category = nil,
untranslated = "Derpy Hat",
group = "Seed",
craftStn = {
description = "Plant to grow grass.",
{
tagGroups = {
"Tailoring Table",
"Food",
"Tailoring Table",
"Seeds",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Tailoring",
weight = 50,
1,
calories = 0,
"Tailoring",
carbs = 0,
},
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GrassSeedItem",
typeID = 0,
},
["Hand Plow"] = {
untranslated = "Hand Plow",
category = nil,
group = "Crafted Objects",
description = "A tool that tills the field for farming.",
tagGroups = {
"Crafted Objects",
"Vehicles",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.0,
carried = "Backpack",
baseLaborCost = 40.0,
weight = 5000,
baseXPGain = 3.0,
calories = nil,
defaultVariant = "Derpy Hat",
carbs = nil,
defaultVariantUntranslated = "Derpy Hat",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Derpy Hat"] = {
density = nil,
untranslated = "Derpy Hat",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Leather Hide",
roomCategory = nil,
2.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Leather Hide",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Fabric",
energyProduced = nil,
5.0,
energyType = nil,
false,
fluidsUsed = nil,
"Fabric",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Derpy Hat",
roomMatReq = nil,
1,
roomContainReq = nil,
"Derpy Hat",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "HandPlowItem",
typeID = 0,
},
["Hanging Long Steel Sign"] = {
untranslated = "Hanging Long Steel Sign",
category = nil,
group = "Crafted Objects",
description = "A long steel plate for when you need to display extra large text.",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HangingLongSteelSignItem",
typeID = 0,
},
},
["Dirt Ramp"] = {
["Hanging Steel Framed Sign"] = {
dispCraftStn = "1",
untranslated = "Hanging Steel Framed Sign",
checkImage = "1",
category = nil,
untranslated = "Dirt Ramp",
group = "Crafted Objects",
craftStn = {
description = "A large wooden sign framed with steel.",
{
tagGroups = {
"Wainwright Table",
"Crafted Objects",
"Wainwright Table",
"Signs",
},
},
},
skillNeeds = {},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.5,
weight = 1000,
baseLaborCost = 15.0,
calories = nil,
baseXPGain = 0.0,
carbs = nil,
defaultVariant = "Dirt Ramp",
protein = nil,
defaultVariantUntranslated = "Dirt Ramp",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Dirt Ramp"] = {
fuel = nil,
untranslated = "Dirt Ramp",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Dirt",
furnitureType = nil,
6.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Dirt",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Dirt Ramp",
fluidsUsed = nil,
"",
fluidsProduced = nil,
"Dirt Ramp",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HangingSteelFramedSignItem",
typeID = 0,
},
["Hanging Steel Mine Sign"] = {
untranslated = "Hanging Steel Mine Sign",
category = nil,
group = "Crafted Objects",
description = "A hanging sign made of steel plates.",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HangingSteelMineSignItem",
typeID = 0,
},
},
["Dirt Ramp Basic"] = {
["Hanging Steel Plain Sign"] = {
dispCraftStn = "1",
untranslated = "Hanging Steel Plain Sign",
checkImage = "1",
category = nil,
untranslated = "Dirt Ramp Basic",
group = "Crafted Objects",
craftStn = {
description = "A large hanging steel sign attached to a wooden frame.",
{
tagGroups = {
"Carpentry Table",
"Crafted Objects",
"Carpentry Table",
"Signs",
},
},
},
skillNeeds = {},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.5,
weight = 1000,
baseLaborCost = 20.0,
calories = nil,
baseXPGain = 0.0,
carbs = nil,
defaultVariant = "Dirt Ramp Basic",
protein = nil,
defaultVariantUntranslated = "Dirt Ramp Basic",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Dirt Ramp Basic"] = {
fuel = nil,
untranslated = "Dirt Ramp Basic",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Dirt",
furnitureType = nil,
6.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Dirt",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Dirt Ramp Basic",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Dirt Ramp Basic",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Dirt Ramp",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
"Dirt Ramp",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HangingSteelPlainSignItem",
typeID = 0,
},
["Hanging Steel Shop Sign"] = {
untranslated = "Hanging Steel Shop Sign",
category = nil,
group = "Crafted Objects",
description = "A decorative wooden sign framed with steel. Great for advertising shops.",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HangingSteelShopSignItem",
typeID = 0,
},
},
["Distribution Station"] = {
["Hardwood Board"] = {
dispCraftStn = "1",
untranslated = "Hardwood Board",
checkImage = "1",
category = nil,
untranslated = "Distribution Station",
group = "Items",
craftStn = {
description = "A higher quality hardwood board used for long lasting furniture.",
{
tagGroups = {
"Carpentry Table",
"Burnable Fuel",
"Carpentry Table",
"Items",
},
"Products",
"Wood Board",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Carpentry",
weight = 500,
1,
calories = nil,
"Carpentry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 2000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HardwoodBoardItem",
typeID = 0,
},
["Hardwood Hewn Log"] = {
untranslated = "Hardwood Hewn Log",
category = nil,
group = "Blocks",
description = "A log hewn and shaped to be a building material. Hewing logs at a workbench will grant no experience.",
tagGroups = {
"Blocks",
"Building Materials",
"Burnable Fuel",
"Constructable",
"Hewn Log",
},
},
moduleNeeds = {},
maxStack = 20,
baseCraftTime = 2.0,
carried = "Hands",
baseLaborCost = 100.0,
weight = 10000,
baseXPGain = 5.0,
calories = nil,
defaultVariant = "Distribution Station",
carbs = nil,
defaultVariantUntranslated = "Distribution Station",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Distribution Station"] = {
density = nil,
untranslated = "Distribution Station",
fuel = 4000,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Hewn Log",
roomCategory = nil,
10.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Hewn Log",
materialTier = 1,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Wood Board",
energyProduced = nil,
10.0,
energyType = nil,
false,
fluidsUsed = nil,
"Wood Board",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Distribution Station",
roomMatReq = nil,
1,
roomContainReq = nil,
"Distribution Station",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "HardwoodHewnLogItem",
typeID = 0,
},
["Hardwood Lumber"] = {
untranslated = "Hardwood Lumber",
category = nil,
group = "Blocks",
description = "Can be fashioned into various usable equipment.",
tagGroups = {
"Blocks",
"Building Materials",
"Burnable Fuel",
"Constructable",
"Lumber",
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HardwoodLumberItem",
typeID = 0,
},
},
["Dry Fish"] = {
["Hardwood Lumber Dresser"] = {
dispCraftStn = "1",
untranslated = "Hardwood Lumber Dresser",
checkImage = "1",
category = nil,
untranslated = "Dry Fish",
group = "Housing Objects",
craftStn = {
description = "A lumber dresser that lets you store your clothing and quickly switch between a designated outfit and whatever you are currently wearing.",
{
tagGroups = {
"Carpentry Table",
"Bedroom",
"Carpentry Table",
"Housing Objects",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Hunting",
weight = 2000,
1,
calories = nil,
"Hunting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Bedroom",
furnitureType = "Dresser",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HardwoodLumberDresserItem",
typeID = 0,
},
["Hare Carcass"] = {
untranslated = "Hare Carcass",
category = nil,
group = "Natural Resources",
description = "A dead hare.",
tagGroups = {
"Animal",
"Natural Resources",
"Tiny Carcass",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 25.0,
weight = 1000,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Dry Fish",
carbs = nil,
defaultVariantUntranslated = "Dry Fish",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Dry Fish"] = {
density = nil,
untranslated = "Dry Fish",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Raw Fish",
roomCategory = nil,
1.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Raw Fish",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Dry Fish",
energyType = nil,
1,
fluidsUsed = nil,
"Dry Fish",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Dried Fish",
mobile = nil,
1.0,
roomSizeReq = nil,
"Dried Fish",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HareCarcassItem",
typeID = 0,
},
["Heart Of Palm"] = {
untranslated = "Heart Of Palm",
category = nil,
group = "Food",
description = "Collected from the inner core and growing bud of a palm tree.",
tagGroups = {
"Food",
"Produce",
"Raw Food",
"Vegetable",
},
},
maxStack = 100,
carried = "Backpack",
weight = 150,
calories = 100,
carbs = 4,
protein = 2,
fat = 0,
vitamins = 2,
density = 8.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HeartOfPalmItem",
typeID = 0,
},
},
["Dry Meat"] = {
["Hearty Hometown Pizza"] = {
dispCraftStn = "1",
untranslated = "Hearty Hometown Pizza",
checkImage = "1",
category = nil,
untranslated = "Dry Meat",
group = "Food",
craftStn = {
description = "When you feel nostalgic and miss that cozy hometown feeling.",
{
tagGroups = {
"Carpentry Table",
"Baking",
"Carpentry Table",
"Food",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Hunting",
weight = 300,
1,
calories = 1200,
"Hunting",
carbs = 28,
},
protein = 7,
fat = 11,
vitamins = 3,
density = 4.083333333333333,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HeartyHometownPizzaItem",
typeID = 0,
},
["Heat Sink"] = {
untranslated = "Heat Sink",
category = nil,
group = "Items",
description = "A copper plate to draw and disperse heat.",
tagGroups = {
"Items",
"Products",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 25.0,
weight = 500,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Dry Meat",
carbs = nil,
defaultVariantUntranslated = "Dry Meat",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Dry Meat"] = {
density = nil,
untranslated = "Dry Meat",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Raw Meat",
roomCategory = nil,
1.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Raw Meat",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Dry Meat",
energyType = nil,
1,
fluidsUsed = nil,
"Dry Meat",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Dried Meat",
mobile = nil,
1.0,
roomSizeReq = nil,
"Dried Meat",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HeatSinkItem",
typeID = 0,
},
["Heliconia Seed"] = {
untranslated = "Heliconia Seed",
category = nil,
group = "Seed",
description = "Plant to grow heliconia.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HeliconiaSeedItem",
typeID = 0,
},
},
Easel = {
["Hemp Mooring Rope"] = {
dispCraftStn = "1",
untranslated = "Hemp Mooring Rope",
checkImage = "1",
category = nil,
untranslated = "Easel",
group = "Items",
craftStn = {
description = "Strong ropes used to hold down and prevent ships from moving around.",
{
tagGroups = {
"Carpentry Table",
"Items",
"Carpentry Table",
"Products",
},
},
},
skillNeeds = {},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 500,
baseLaborCost = 160.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Easel",
protein = nil,
defaultVariantUntranslated = "Easel",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
Easel = {
fuel = nil,
untranslated = "Easel",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Canvas",
furnitureType = nil,
4.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Canvas",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Wood",
energyType = nil,
12.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Wood",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Wood Board",
roomMatReq = nil,
4.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Wood Board",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "HempMooringRopeItem",
{
typeID = 0,
"Easel",
},
1,
Henley = {
"Easel",
untranslated = "Henley",
},
category = nil,
},
group = "Clothing",
},
description = "A Henley shirt is a collarless pullover shirt, characterized by a placket beneath the round neckline, about 8 to 13 cm long and usually having 2 to 5 buttons. It essentially resembles a collarless polo shirt.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HenleyItem",
typeID = 0,
},
},
["Electric Lathe"] = {
["Hewn Bench"] = {
dispCraftStn = "1",
untranslated = "Hewn Bench",
checkImage = "1",
category = nil,
untranslated = "Electric Lathe",
group = "Housing Objects",
craftStn = {
description = "A basic wooden bench.",
{
tagGroups = {
"Electric Machinist Table",
"Housing Objects",
"Electric Machinist Table",
"Seating",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Industry",
weight = 1000,
1,
calories = nil,
"Industry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HewnBenchItem",
typeID = 0,
},
["Hewn Chair"] = {
untranslated = "Hewn Chair",
category = nil,
group = "Housing Objects",
description = "A raised surface supported by legs. Without the back, it might be a stool.",
tagGroups = {
"Housing Objects",
"Seating",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 8.0,
carried = "Backpack",
baseLaborCost = 240.0,
weight = 1000,
baseXPGain = 20.0,
calories = nil,
defaultVariant = "Electric Lathe",
carbs = nil,
defaultVariantUntranslated = "Electric Lathe",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Electric Lathe"] = {
density = nil,
untranslated = "Electric Lathe",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "0.5",
"Iron Wheel",
roomCategory = "Seating",
4.0,
furnitureType = "Chair",
false,
repeatsDepreciation = "0.7",
"Iron Wheel",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Steel Plate",
energyProduced = nil,
12.0,
energyType = nil,
false,
fluidsUsed = nil,
"Steel Plate",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "4",
products = {
mobile = nil,
{
roomSizeReq = nil,
"Electric Lathe",
roomMatReq = nil,
1,
roomContainReq = nil,
"Electric Lathe",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "HewnChairItem",
typeID = 0,
},
["Hewn Door"] = {
untranslated = "Hewn Door",
category = nil,
group = "Housing Objects",
description = "A door made from roughly hewn logs.",
tagGroups = {
"Doors",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HewnDoorItem",
typeID = 0,
},
},
["Electric Machinist Table"] = {
["Hewn Dresser"] = {
dispCraftStn = "1",
untranslated = "Hewn Dresser",
checkImage = "1",
category = nil,
untranslated = "Electric Machinist Table",
group = "Housing Objects",
craftStn = {
description = "A rough hewn wooden dresser that lets you store your clothing and quickly switch between a designated outfit and whatever you are currently wearing.",
{
tagGroups = {
"Assembly Line",
"Bedroom",
"Assembly Line",
"Housing Objects",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Industry",
weight = 2000,
1,
calories = nil,
"Industry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Bedroom",
furnitureType = "Dresser",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HewnDresserItem",
typeID = 0,
},
["Hewn Log"] = {
untranslated = "Hewn Log",
category = nil,
group = "Blocks",
description = "A log hewn and shaped to be a building material. Hewing logs at a workbench will grant no experience.",
tagGroups = {
"Blocks",
"Building Materials",
"Burnable Fuel",
"Constructable",
"Hewn Log",
},
},
moduleNeeds = {},
maxStack = 20,
baseCraftTime = 8.0,
carried = "Hands",
baseLaborCost = 360.0,
weight = 10000,
baseXPGain = 20.0,
calories = nil,
defaultVariant = "Electric Machinist Table",
carbs = nil,
defaultVariantUntranslated = "Electric Machinist Table",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Electric Machinist Table"] = {
density = nil,
untranslated = "Electric Machinist Table",
fuel = 4000,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Steel Bar",
roomCategory = nil,
12.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Steel Bar",
materialTier = 1,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Iron Plate",
energyProduced = nil,
12.0,
energyType = nil,
false,
fluidsUsed = nil,
"Iron Plate",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Iron Gear",
roomSizeReq = nil,
8.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Iron Gear",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "HewnLogItem",
"Electric Machinist Table",
typeID = 0,
1,
},
"Electric Machinist Table",
["Hewn Nightstand"] = {
},
untranslated = "Hewn Nightstand",
},
category = nil,
},
group = "Housing Objects",
description = "A simple hewn wooden nightstand you can pile unread books on.",
tagGroups = {
"Bedroom",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2.5",
roomCategory = "Bedroom",
furnitureType = "Nightstand",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HewnNightstandItem",
typeID = 0,
},
},
["Electric Motor"] = {
["Hewn Softwood Bench"] = {
dispCraftStn = "1",
untranslated = "Hewn Softwood Bench",
checkImage = "1",
category = nil,
untranslated = "Electric Motor",
group = "Housing Objects",
craftStn = {
description = "A basic wooden bench.",
{
tagGroups = {
"Electronics Assembly",
"Housing Objects",
"Electronics Assembly",
"Seating",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Electronics",
weight = 1000,
1,
calories = nil,
"Electronics",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HewnSoftwoodBenchItem",
typeID = 0,
},
["Hewn Softwood Chair"] = {
untranslated = "Hewn Softwood Chair",
category = nil,
group = "Housing Objects",
description = "A raised surface supported by legs. Without the back, it might be a stool.",
tagGroups = {
"Housing Objects",
"Seating",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 360.0,
weight = 1000,
baseXPGain = 10.0,
calories = nil,
defaultVariant = "Electric Motor",
carbs = nil,
defaultVariantUntranslated = "Electric Motor",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Electric Motor"] = {
density = nil,
untranslated = "Electric Motor",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "0.5",
"Basic Circuit",
roomCategory = "Seating",
4.0,
furnitureType = "Chair",
false,
repeatsDepreciation = "0.7",
"Basic Circuit",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Copper Wiring",
energyProduced = nil,
10.0,
energyType = nil,
false,
fluidsUsed = nil,
"Copper Wiring",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "4",
"ITEM",
mobile = nil,
"Steel Bar",
roomSizeReq = nil,
8.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Steel Bar",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "HewnSoftwoodChairItem",
"Electric Motor",
typeID = 0,
"",
},
"Electric Motor",
["Hewn Softwood Door"] = {
},
untranslated = "Hewn Softwood Door",
},
category = nil,
},
group = "Housing Objects",
description = "A door made from roughly hewn logs.",
tagGroups = {
"Doors",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HewnSoftwoodDoorItem",
typeID = 0,
},
},
["Electric Planer"] = {
["Hewn Softwood Table"] = {
dispCraftStn = "1",
untranslated = "Hewn Softwood Table",
checkImage = "1",
category = nil,
untranslated = "Electric Planer",
group = "Housing Objects",
craftStn = {
description = "A large table for placing things on.",
{
tagGroups = {
"Electric Machinist Table",
"Housing Objects",
"Electric Machinist Table",
"Seating",
},
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 240.0,
baseXPGain = 20.0,
defaultVariant = "Electric Planer",
defaultVariantUntranslated = "Electric Planer",
numberOfVariants = "1",
variants = {
["Electric Planer"] = {
untranslated = "Electric Planer",
ingredients = {
{
"ITEM",
"Steel Plate",
12.0,
false,
"Steel Plate",
},
{
"ITEM",
"Rivet",
12.0,
false,
"Rivet",
},
},
products = {
{
"Electric Planer",
1,
"Electric Planer",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Seating",
furnitureType = "Table",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HewnSoftwoodTableItem",
typeID = 0,
},
},
["Electric Stamping Press"] = {
["Hewn Table"] = {
dispCraftStn = "1",
untranslated = "Hewn Table",
checkImage = "1",
category = nil,
untranslated = "Electric Stamping Press",
group = "Housing Objects",
craftStn = {
description = "A large table for placing things on.",
{
tagGroups = {
"Electric Machinist Table",
"Housing Objects",
"Electric Machinist Table",
"Seating",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Industry",
weight = 2000,
1,
calories = nil,
"Industry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Seating",
furnitureType = "Table",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HewnTableItem",
typeID = 0,
},
["Hide Ash Fertilizer"] = {
untranslated = "Hide Ash Fertilizer",
category = nil,
group = "Items",
description = "A fertilizer made from hide ash and fillers.",
tagGroups = {
"Fertilizers",
"Items",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 8.0,
carried = "Backpack",
baseLaborCost = 240.0,
weight = 500,
baseXPGain = 20.0,
calories = nil,
defaultVariant = "Electric Stamping Press",
carbs = nil,
defaultVariantUntranslated = "Electric Stamping Press",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Electric Stamping Press"] = {
density = nil,
untranslated = "Electric Stamping Press",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Steel Bar",
roomCategory = nil,
24.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Steel Bar",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Electric Stamping Press",
energyType = nil,
1,
fluidsUsed = nil,
"Electric Stamping Press",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HideAshFertilizerItem",
typeID = 0,
},
Hosomaki = {
untranslated = "Hosomaki",
category = nil,
group = "Food",
description = "A simple sushi roll consisting of rice and fish tightly wrapped with seaweed. ",
tagGroups = {
"Cooking",
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 700,
carbs = 21,
protein = 19,
fat = 5,
vitamins = 8,
density = 7.571428571428572,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HosomakiItem",
typeID = 0,
},
},
["Electric Wall Lamp"] = {
Huckleberries = {
dispCraftStn = "1",
untranslated = "Huckleberries",
checkImage = "1",
category = nil,
untranslated = "Electric Wall Lamp",
group = "Food",
craftStn = {
description = "A handfull of small wild berries. I'm your huckleberry.",
{
tagGroups = {
"Electronics Assembly",
"Food",
"Electronics Assembly",
"Fruit",
},
"Produce",
"Raw Food",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Electronics",
weight = 50,
1,
calories = 150,
"Electronics",
carbs = 2,
},
protein = 0,
fat = 0,
vitamins = 6,
density = 5.333333333333334,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HuckleberriesItem",
typeID = 0,
},
["Huckleberry Extract"] = {
untranslated = "Huckleberry Extract",
category = nil,
group = "Food",
description = "A concentrated blast of huckleberry goodness.",
tagGroups = {
"Food",
"Ingredients",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 4.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 200,
baseXPGain = 5.0,
calories = 60,
defaultVariant = "Electric Wall Lamp",
carbs = 0,
defaultVariantUntranslated = "Electric Wall Lamp",
protein = 0,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 15,
["Electric Wall Lamp"] = {
density = 25.0,
untranslated = "Electric Wall Lamp",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Steel Bar",
roomCategory = nil,
5.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Steel Bar",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Copper Wiring",
energyProduced = nil,
5.0,
energyType = nil,
false,
fluidsUsed = nil,
"Copper Wiring",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Light Bulb",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
true,
roomContainReq = nil,
"Light Bulb",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "HuckleberryExtractItem",
"Electric Wall Lamp",
typeID = 0,
1,
},
"Electric Wall Lamp",
["Huckleberry Fritter"] = {
},
untranslated = "Huckleberry Fritter",
},
category = nil,
},
group = "Food",
description = "Fried and sweet.",
tagGroups = {
"Baking",
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = 900,
carbs = 16,
protein = 0,
fat = 20,
vitamins = 8,
density = 4.888888888888889,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HuckleberryFritterItem",
typeID = 0,
},
},
["Electric Water Pump"] = {
["Huckleberry Pie"] = {
dispCraftStn = "1",
untranslated = "Huckleberry Pie",
checkImage = "1",
category = nil,
untranslated = "Electric Water Pump",
group = "Food",
craftStn = {
description = "A fantastic combination of flaky crust and scrumptious berries.",
{
tagGroups = {
"Electric Machinist Table",
"Baking",
"Electric Machinist Table",
"Food",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mechanics",
weight = 600,
4,
calories = 1300,
"Mechanics",
carbs = 13,
},
protein = 5,
fat = 10,
vitamins = 16,
density = 3.3846153846153846,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HuckleberryPieItem",
typeID = 0,
},
["Huckleberry Seed"] = {
untranslated = "Huckleberry Seed",
category = nil,
group = "Seed",
description = "Plant to grow a huckleberry bush.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 8.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 50,
baseXPGain = 10.0,
calories = 0,
defaultVariant = "Electric Water Pump",
carbs = 0,
defaultVariantUntranslated = "Electric Water Pump",
protein = 0,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 0,
["Electric Water Pump"] = {
density = 0,
untranslated = "Electric Water Pump",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Iron Pipe",
roomCategory = nil,
12.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Iron Pipe",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Iron Bar",
energyProduced = nil,
8.0,
energyType = nil,
false,
fluidsUsed = nil,
"Iron Bar",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Electric Water Pump",
roomMatReq = nil,
1,
roomContainReq = nil,
"Electric Water Pump",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "HuckleberrySeedItem",
typeID = 0,
},
["Huge Banner Sign"] = {
untranslated = "Huge Banner Sign",
category = nil,
group = "Crafted Objects",
description = "A banner made out of fabric held up by ropes and some pieces of wood.",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HugeBannerSignItem",
typeID = 0,
},
},
["Electronics Assembly"] = {
["Huge Iron Banner Sign"] = {
dispCraftStn = "1",
untranslated = "Huge Iron Banner Sign",
checkImage = "1",
category = nil,
untranslated = "Electronics Assembly",
group = "Crafted Objects",
craftStn = {
description = "A very large iron banner placed between two iron pillars. ",
{
tagGroups = {
"Electric Machinist Table",
"Crafted Objects",
"Electric Machinist Table",
"Signs",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Electronics",
weight = 2000,
1,
calories = nil,
"Electronics",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HugeIronBannerSignItem",
typeID = 0,
},
["Huge Iron Sign"] = {
untranslated = "Huge Iron Sign",
category = nil,
group = "Crafted Objects",
description = "A very large iron sign.",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 25.0,
carried = "Backpack",
baseLaborCost = 300.0,
weight = 2000,
baseXPGain = 20.0,
calories = nil,
defaultVariant = "Electronics Assembly",
carbs = nil,
defaultVariantUntranslated = "Electronics Assembly",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Electronics Assembly"] = {
density = nil,
untranslated = "Electronics Assembly",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Steel Bar",
roomCategory = nil,
30.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Steel Bar",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Rivet",
energyProduced = nil,
20.0,
energyType = nil,
false,
fluidsUsed = nil,
"Rivet",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Electronics Assembly",
roomMatReq = nil,
1,
roomContainReq = nil,
"Electronics Assembly",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "HugeIronSignItem",
typeID = 0,
},
["Huge Steel Banner Sign"] = {
untranslated = "Huge Steel Banner Sign",
category = nil,
group = "Crafted Objects",
description = "A large illuminated banner mounted on a steel frame portal.",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HugeSteelBannerSignItem",
typeID = 0,
},
},
["Electronics Upgrade"] = {
["Huge Steel Sign"] = {
dispCraftStn = "1",
untranslated = "Huge Steel Sign",
checkImage = "1",
category = nil,
untranslated = "Electronics Upgrade",
group = "Crafted Objects",
craftStn = {
description = "An illuminated large steel sign.",
{
tagGroups = {
"Electronics Assembly",
"Crafted Objects",
"Electronics Assembly",
"Signs",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Electronics",
weight = 2000,
1,
calories = nil,
"Electronics",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HugeSteelSignItem",
typeID = 0,
},
["Huge Wooden Banner Sign"] = {
untranslated = "Huge Wooden Banner Sign",
category = nil,
group = "Crafted Objects",
description = "A banner made out of fabric held up by ropes held up between wooden pillars.",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 18.0,
carried = "Backpack",
baseLaborCost = 9000.0,
weight = 2000,
baseXPGain = 4.0,
calories = nil,
defaultVariant = "Electronics Upgrade",
carbs = nil,
defaultVariantUntranslated = "Electronics Upgrade",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Electronics Upgrade"] = {
density = nil,
untranslated = "Electronics Upgrade",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Modern Upgrade Lvl4",
roomCategory = nil,
1.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Modern Upgrade Lvl4",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Electronics Upgrade",
energyType = nil,
1,
fluidsUsed = nil,
"Electronics Upgrade",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HugeWoodenBannerSignItem",
typeID = 0,
},
["Hunting Upgrade"] = {
untranslated = "Hunting Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Basic Upgrade that greatly increases efficiency when crafting Hunting recipes.",
tagGroups = {
"Specialty Upgrades",
"Upgrade Modules",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HuntingUpgradeItem",
typeID = 0,
},
},
["Elevator Call Post"] = {
Icebox = {
dispCraftStn = "1",
untranslated = "Icebox",
checkImage = "1",
category = nil,
untranslated = "Elevator Call Post",
group = "Housing Objects",
craftStn = {
description = "A box of ice. It's in the name!",
{
tagGroups = {
"Sawmill",
"Housing Objects",
"Sawmill",
"Kitchen",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Carpentry",
weight = 1000,
5,
calories = nil,
"Carpentry",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 5.0,
density = nil,
baseLaborCost = 120.0,
fuel = nil,
baseXPGain = 2.0,
yield = nil,
defaultVariant = "Elevator Call Post",
currency = nil,
defaultVariantUntranslated = "Elevator Call Post",
skillValue = "1.5",
numberOfVariants = "1",
roomCategory = "Kitchen",
variants = {
furnitureType = "Food Storage",
["Elevator Call Post"] = {
repeatsDepreciation = "0.3",
untranslated = "Elevator Call Post",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Lumber",
energyProduced = nil,
8.0,
energyType = nil,
false,
fluidsUsed = nil,
"Lumber",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "8",
"TAG",
mobile = nil,
"Wood Board",
roomSizeReq = nil,
6.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Wood Board",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "IceboxItem",
"Elevator Call Post",
typeID = 0,
1,
},
"Elevator Call Post",
["Immigration Desk"] = {
},
untranslated = "Immigration Desk",
},
category = nil,
},
group = "Work Stations",
description = "Immigration requirements and decisions needs to pass an immigration desk before approval.",
tagGroups = {
"Government",
"Work Stations",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ImmigrationDeskItem",
typeID = 0,
},
},
["Elk Mount"] = {
["Industrial Barge"] = {
dispCraftStn = "1",
untranslated = "Industrial Barge",
checkImage = "1",
category = nil,
untranslated = "Elk Mount",
group = "Crafted Objects",
craftStn = {
description = "",
{
tagGroups = {
"Butchery Table",
"Crafted Objects",
"Butchery Table",
"Vehicles",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Hunting",
weight = 30000,
4,
calories = nil,
"Hunting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IndustrialBargeItem",
typeID = 0,
},
["Industrial Elevator"] = {
untranslated = "Industrial Elevator",
category = nil,
group = "Crafted Objects",
description = "An industrial elevator for transporting extra large loads vertically. It requires a 6x10 vertical shaft to function.",
tagGroups = {
"Crafted Objects",
"Specialty",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 10.0,
carried = "Backpack",
baseLaborCost = 300.0,
weight = 25000,
baseXPGain = 4.0,
calories = nil,
defaultVariant = "Elk Mount",
carbs = nil,
defaultVariantUntranslated = "Elk Mount",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Elk Mount"] = {
density = nil,
untranslated = "Elk Mount",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Elk Carcass",
roomCategory = nil,
1.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Elk Carcass",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Hewn Log",
energyProduced = nil,
10.0,
energyType = nil,
false,
fluidsUsed = nil,
"Hewn Log",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Fabric",
roomSizeReq = nil,
20.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Fabric",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "IndustrialElevatorItem",
"Elk Mount",
typeID = 0,
1,
},
"Elk Mount",
["Industrial Generator"] = {
},
untranslated = "Industrial Generator",
},
category = nil,
},
group = "Crafted Objects",
description = "A large modern generator consuming liquid fuel to generate high volumes of electricity.",
tagGroups = {
"Crafted Objects",
"Power Generation",
},
},
maxStack = 1,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IndustrialGeneratorItem",
typeID = 0,
},
},
["Elk Taco"] = {
["Industrial Refrigerator"] = {
dispCraftStn = "1",
untranslated = "Industrial Refrigerator",
checkImage = "1",
category = nil,
untranslated = "Elk Taco",
group = "Crafted Objects",
craftStn = {
description = "A larger food storage solution for when you want to keep it fresh!",
{
tagGroups = {
"Stove",
"Crafted Objects",
"Stove",
"Storage",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Advanced Cooking",
weight = 10000,
2,
calories = nil,
"Advanced Cooking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IndustrialRefrigeratorItem",
typeID = 0,
},
["Industry Upgrade"] = {
untranslated = "Industry Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Modern Upgrade that greatly increases efficiency when crafting Industry recipes.",
tagGroups = {
"Specialty Upgrades",
"Upgrade Modules",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 6.0,
carried = "Backpack",
baseLaborCost = 65.0,
weight = 1,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Elk Taco",
carbs = nil,
defaultVariantUntranslated = "Elk Taco",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Elk Taco"] = {
density = nil,
untranslated = "Elk Taco",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Scrap Meat",
roomCategory = nil,
10.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Scrap Meat",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Tortilla",
energyProduced = nil,
2.0,
energyType = nil,
false,
fluidsUsed = nil,
"Tortilla",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Wild Mix",
roomSizeReq = nil,
2.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Wild Mix",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "IndustryUpgradeItem",
"Elk Taco",
typeID = 0,
"1",
},
"Elk Taco",
["Infused Oil"] = {
},
untranslated = "Infused Oil",
},
category = nil,
},
group = "Food",
description = "Oil infused with flavor to enhance it.",
tagGroups = {
"Food",
"Ingredients",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 120,
carbs = 0,
protein = 0,
fat = 12,
vitamins = 3,
density = 12.5,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "InfusedOilItem",
typeID = 0,
},
},
["Elk Wellington"] = {
["Iron Anchor"] = {
dispCraftStn = "1",
untranslated = "Iron Anchor",
checkImage = "1",
category = nil,
untranslated = "Elk Wellington",
group = "Items",
craftStn = {
description = "A solid iron anchor used to park your vessel.",
{
tagGroups = {
"Bakery Oven",
"Items",
"Bakery Oven",
"Products",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Advanced Baking",
weight = 5000,
6,
calories = nil,
"Advanced Baking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronAnchorItem",
typeID = 0,
},
["Iron Axle"] = {
untranslated = "Iron Axle",
category = nil,
group = "Items",
description = "A rotating iron rod that can be fixed to wheels for use in vehicles.",
tagGroups = {
"Items",
"Products",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 3.0,
carried = "Backpack",
baseLaborCost = 65.0,
weight = 500,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Elk Wellington",
carbs = nil,
defaultVariantUntranslated = "Elk Wellington",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Elk Wellington"] = {
density = nil,
untranslated = "Elk Wellington",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Leavened Dough",
roomCategory = nil,
2.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Leavened Dough",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Prime Cut",
energyProduced = nil,
4.0,
energyType = nil,
false,
fluidsUsed = nil,
"Prime Cut",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Elk Wellington",
roomMatReq = nil,
"1",
roomContainReq = nil,
"Elk Wellington",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "IronAxleItem",
typeID = 0,
},
["Iron Bar"] = {
untranslated = "Iron Bar",
category = nil,
group = "Blocks",
description = "Refined bar of iron.",
tagGroups = {
"Blocks",
"Metal",
"Metals",
},
},
maxStack = 20,
carried = "Hands",
weight = 15000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronBarItem",
typeID = 0,
},
},
["Embassy Desk"] = {
["Iron Concentrate"] = {
dispCraftStn = "1",
untranslated = "Iron Concentrate",
checkImage = "1",
category = nil,
untranslated = "Embassy Desk",
group = "Blocks",
craftStn = {
description = "Iron ore that has been concentrated to remove impurities. Ore concentrate is used by smiths to smelt metal bars.",
{
tagGroups = {
"Settlement Crafting Table",
"Blocks",
"Settlement Crafting Table",
"Concentrated Ore",
},
"Excavatable",
"Processed Rock",
},
},
skillNeeds = {},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 5.0,
weight = 20000,
baseLaborCost = 1200.0,
calories = nil,
baseXPGain = 2.0,
carbs = nil,
defaultVariant = "Embassy Desk",
protein = nil,
defaultVariantUntranslated = "Embassy Desk",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Embassy Desk"] = {
fuel = nil,
untranslated = "Embassy Desk",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Copper Bar",
furnitureType = nil,
8.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Copper Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Gold Bar",
energyType = nil,
8.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Gold Bar",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Paper",
roomMatReq = nil,
12.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Paper",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"TAG",
type = "IronConcentrateItem",
"Hewn Log",
typeID = 0,
10.0,
},
false,
["Iron Frame Landscape"] = {
"Hewn Log",
untranslated = "Iron Frame Landscape",
},
category = nil,
{
group = "Housing Objects",
"TAG",
description = "",
"Wood Board",
tagGroups = {
8.0,
"Cultural",
false,
"Housing Objects",
"Wood Board",
},
},
products = {
{
"Embassy Desk",
1,
"Embassy Desk",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Cultural",
repeatsDepreciation = "",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronFrameLandscapeItem",
typeID = 0,
},
},
["Engineering Research Paper Advanced"] = {
["Iron Frame Wide"] = {
dispCraftStn = "1",
untranslated = "Iron Frame Wide",
checkImage = "1",
category = nil,
untranslated = "Engineering Research Paper Advanced",
group = "Housing Objects",
craftStn = {
description = "",
{
tagGroups = {
"Research Table",
"Cultural",
"Research Table",
"Housing Objects",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Basic Engineering",
weight = 1000,
1,
calories = nil,
"Basic Engineering",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Cultural",
repeatsDepreciation = "",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronFrameWideItem",
typeID = 0,
},
["Iron Gear"] = {
untranslated = "Iron Gear",
category = nil,
group = "Items",
description = "A toothed machine part that interlocks with others.",
tagGroups = {
"Gear",
"Items",
"Products",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 500,
baseXPGain = 1.5,
calories = nil,
defaultVariant = "Engineering Research Paper Advanced",
carbs = nil,
defaultVariantUntranslated = "Engineering Research Paper Advanced",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Engineering Research Paper Advanced"] = {
density = nil,
untranslated = "Engineering Research Paper Advanced",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Waterwheel",
roomCategory = nil,
2.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Waterwheel",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Windmill",
energyProduced = nil,
2.0,
energyType = nil,
false,
fluidsUsed = nil,
"Windmill",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Engineering Research Paper Advanced",
roomMatReq = nil,
"",
roomContainReq = nil,
"Engineering Research Paper Advanced",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "IronGearItem",
typeID = 0,
},
["Iron Hull Sheet"] = {
untranslated = "Iron Hull Sheet",
category = nil,
group = "Items",
description = "Thin iron plates for use in various crafting recipes.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronHullSheetItem",
typeID = 0,
},
},
["Engineering Research Paper Modern"] = {
["Iron Ore"] = {
dispCraftStn = "1",
untranslated = "Iron Ore",
checkImage = "1",
category = nil,
untranslated = "Engineering Research Paper Modern",
group = "Natural Resources",
craftStn = {
description = "Unrefined ore with traces of iron.",
{
tagGroups = {
"Laboratory",
"Excavatable",
"Laboratory",
"Natural Resources",
},
"Ore",
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Mechanics",
weight = 10000,
1,
calories = nil,
"Mechanics",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronOreItem",
typeID = 0,
},
["Iron Pipe"] = {
untranslated = "Iron Pipe",
category = nil,
group = "Blocks",
description = "A pipe for transporting liquids.",
tagGroups = {
"Blocks",
"Pipes",
},
},
moduleNeeds = {},
maxStack = 20,
baseCraftTime = 0.0,
carried = "Hands",
baseLaborCost = 600.0,
weight = 2000,
baseXPGain = 3.0,
calories = nil,
defaultVariant = "Engineering Research Paper Modern",
carbs = nil,
defaultVariantUntranslated = "Engineering Research Paper Modern",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Engineering Research Paper Modern"] = {
density = nil,
untranslated = "Engineering Research Paper Modern",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Iron Axle",
roomCategory = nil,
8.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Iron Axle",
materialTier = 2,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Iron Plate",
energyProduced = nil,
8.0,
energyType = nil,
false,
fluidsUsed = nil,
"Iron Plate",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Iron Gear",
roomSizeReq = nil,
20.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Iron Gear",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "IronPipeItem",
"Engineering Research Paper Modern",
typeID = 0,
"",
},
"Engineering Research Paper Modern",
["Iron Plate"] = {
},
untranslated = "Iron Plate",
},
category = nil,
},
group = "Items",
description = "A solid iron plate for use in various crafting recipes.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronPlateItem",
typeID = 0,
},
},
Epoxy = {
["Iron Saw Blade"] = {
dispCraftStn = "1",
untranslated = "Iron Saw Blade",
checkImage = "1",
category = nil,
untranslated = "Epoxy",
group = "Items",
craftStn = {
description = "A disc shaped iron saw that can be attached to rotary machines to shape wood products.",
{
tagGroups = {
"Oil Refinery",
"Items",
"Oil Refinery",
"Products",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Oil Drilling",
weight = 100,
1,
calories = nil,
"Oil Drilling",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronSawBladeItem",
typeID = 0,
},
["Iron Wheel"] = {
untranslated = "Iron Wheel",
category = nil,
group = "Items",
description = "A sturdy iron wheel that can support heavier vehicles than early wooden wheels.",
tagGroups = {
"Items",
"Products",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.5,
carried = "Backpack",
baseLaborCost = 180.0,
weight = 500,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Epoxy",
carbs = nil,
defaultVariantUntranslated = "Epoxy",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
Epoxy = {
density = nil,
untranslated = "Epoxy",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Petroleum",
roomCategory = nil,
4.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Petroleum",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Epoxy",
energyType = nil,
"2",
fluidsUsed = nil,
"Epoxy",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Barrel",
mobile = nil,
3.0,
roomSizeReq = nil,
"Barrel",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronWheelItem",
typeID = 0,
},
["Jaguar Carcass"] = {
untranslated = "Jaguar Carcass",
category = nil,
group = "Natural Resources",
description = "A dead Jaguar.",
tagGroups = {
"Animal",
"Medium Carcass",
"Medium Leather Carcass",
"Natural Resources",
},
},
maxStack = 100,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "JaguarCarcassItem",
typeID = 0,
},
},
Excavator = {
["Jaw Crusher"] = {
dispCraftStn = "1",
untranslated = "Jaw Crusher",
checkImage = "1",
category = nil,
untranslated = "Excavator",
group = "Work Stations",
craftStn = {
description = "A heavy duty machine that uses compressive force to crush rocks into a fine gravel.",
{
tagGroups = {
"Robotic Assembly Line",
"Craft Tables",
"Robotic Assembly Line",
"Work Stations",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Industry",
weight = 10000,
1,
calories = nil,
"Industry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "JawCrusherItem",
typeID = 0,
},
["Jointfir Seed"] = {
untranslated = "Jointfir Seed",
category = nil,
group = "Seed",
description = "Plant to grow a jointfir.",
tagGroups = {
"Food",
"Seeds",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 20.0,
carried = "Backpack",
baseLaborCost = 3000.0,
weight = 50,
baseXPGain = 24.0,
calories = 0,
defaultVariant = "Excavator",
carbs = 0,
defaultVariantUntranslated = "Excavator",
protein = 0,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 0,
Excavator = {
density = 0,
untranslated = "Excavator",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Gearbox",
roomCategory = nil,
4.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Gearbox",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Steel Plate",
energyProduced = nil,
20.0,
energyType = nil,
false,
fluidsUsed = nil,
"Steel Plate",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Nylon Fabric",
roomSizeReq = nil,
20.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Nylon Fabric",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"ITEM",
NutrientElement = nil,
"Advanced Combustion Engine",
type = "JointfirSeedItem",
1.0,
typeID = 0,
true,
},
"Advanced Combustion Engine",
["Joshua Log"] = {
},
untranslated = "Joshua Log",
{
category = nil,
"ITEM",
group = "Natural Resources",
"Rubber Wheel",
description = "Joshua log is a basic wood, harvested from the Joshua tree. Despite the name, Joshua trees are succulents and the building material they provide is neither hardwood nor softwood.",
4.0,
tagGroups = {
true,
"Burnable Fuel",
"Rubber Wheel",
"Logs",
},
"Natural Resources",
{
"Wood",
"ITEM",
"Radiator",
2.0,
true,
"Radiator",
},
{
"ITEM",
"Steel Axle",
2.0,
true,
"Steel Axle",
},
{
"ITEM",
"Light Bulb",
4.0,
true,
"Light Bulb",
},
},
products = {
{
"Excavator",
1,
"Excavator",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "JoshuaLogItem",
typeID = 0,
},
},
["Executive Office"] = {
["Joshua Seed"] = {
dispCraftStn = "1",
untranslated = "Joshua Seed",
checkImage = "1",
category = nil,
untranslated = "Executive Office",
group = "Seed",
craftStn = {
description = "Plant to grow a joshua tree.",
{
tagGroups = {
"Settlement Crafting Table",
"Food",
"Settlement Crafting Table",
"Seeds",
},
},
},
skillNeeds = {},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 5.0,
weight = 50,
baseLaborCost = 1200.0,
calories = 0,
baseXPGain = 5.0,
carbs = 0,
defaultVariant = "Executive Office",
protein = 0,
defaultVariantUntranslated = "Executive Office",
fat = 0,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 0,
["Executive Office"] = {
fuel = nil,
untranslated = "Executive Office",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Hewn Log",
furnitureType = nil,
15.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Hewn Log",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Mortared Stone",
energyType = nil,
15.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Mortared Stone",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Executive Office",
roomContainReq = nil,
1,
inventorySlots = nil,
"Executive Office",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "JoshuaSeedItem",
typeID = 0,
},
["Jungle Campfire Salad"] = {
untranslated = "Jungle Campfire Salad",
category = nil,
group = "Food",
description = "A myriad of plants that make a healthy and odd blend.",
tagGroups = {
"Campfire",
"Campfire Salad",
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = 900,
carbs = 11,
protein = 4,
fat = 3,
vitamins = 10,
density = 3.111111111111111,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "JungleCampfireSaladItem",
typeID = 0,
},
},
["Exotic Fruit Salad"] = {
["Jungle Campfire Stew"] = {
dispCraftStn = "1",
untranslated = "Jungle Campfire Stew",
checkImage = "1",
category = nil,
untranslated = "Exotic Fruit Salad",
group = "Food",
craftStn = {
description = "A thick stew chock-full of meat and charred vegetables. A surprisingly good combination.",
{
tagGroups = {
"Carpentry Table",
"Campfire",
"Carpentry Table",
"Food",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Cooking",
weight = 500,
1,
calories = 1100,
"Cooking",
carbs = 8,
},
protein = 8,
fat = 11,
vitamins = 3,
density = 2.727272727272727,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "JungleCampfireStewItem",
typeID = 0,
},
Kelp = {
untranslated = "Kelp",
category = nil,
group = "Items",
description = "Some creepy kelp.",
tagGroups = {
"Crop",
"Items",
"Natural Fiber",
"Products",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 4.0,
carried = "Backpack",
baseLaborCost = 25.0,
weight = 100,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Exotic Fruit Salad",
carbs = nil,
defaultVariantUntranslated = "Exotic Fruit Salad",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Exotic Fruit Salad"] = {
density = nil,
untranslated = "Exotic Fruit Salad",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Prickly Pear Fruit",
roomCategory = nil,
10.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Prickly Pear Fruit",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Pumpkin",
energyProduced = nil,
6.0,
energyType = nil,
false,
fluidsUsed = nil,
"Pumpkin",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Exotic Fruit Salad",
roomMatReq = nil,
1,
roomContainReq = nil,
"Exotic Fruit Salad",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"Fruit Salad",
NutrientElement = nil,
1.0,
type = "KelpItem",
"Fruit Salad",
typeID = 0,
},
},
},
["Kelpy Crab Roll"] = {
},
untranslated = "Kelpy Crab Roll",
category = nil,
group = "Food",
description = "Pieces of crab on a bed of rice rolled up and covered in kelp.",
tagGroups = {
"Cooking",
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 1350,
carbs = 22,
protein = 13,
fat = 11,
vitamins = 5,
density = 3.7777777777777777,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "KelpyCrabRollItem",
typeID = 0,
},
},
["Exotic Salad"] = {
Kiln = {
dispCraftStn = "1",
untranslated = "Kiln",
checkImage = "1",
category = nil,
untranslated = "Exotic Salad",
group = "Work Stations",
craftStn = {
description = "Useful for baking bricks and finishing pottery.",
{
tagGroups = {
"Carpentry Table",
"Craft Tables",
"Carpentry Table",
"Work Stations",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Cooking",
weight = 5000,
1,
calories = nil,
"Cooking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "KilnItem",
typeID = 0,
},
["King Fern Spore"] = {
untranslated = "King Fern Spore",
category = nil,
group = "Seed",
description = "Plant to grow king fern.",
tagGroups = {
"Food",
"Seeds",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 4.0,
carried = "Backpack",
baseLaborCost = 25.0,
weight = 50,
baseXPGain = 1.0,
calories = 0,
defaultVariant = "Exotic Salad",
carbs = 0,
defaultVariantUntranslated = "Exotic Salad",
protein = 0,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 0,
["Exotic Salad"] = {
density = 0,
untranslated = "Exotic Salad",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Prickly Pear Fruit",
roomCategory = nil,
4.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Prickly Pear Fruit",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Crimini Mushrooms",
energyProduced = nil,
4.0,
energyType = nil,
false,
fluidsUsed = nil,
"Crimini Mushrooms",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Rice",
roomSizeReq = nil,
4.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Rice",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "KingFernSporeItem",
"Exotic Salad",
typeID = 0,
1,
},
"Exotic Salad",
Kitchen = {
},
untranslated = "Kitchen",
{
category = nil,
"Basic Salad",
group = "Housing Objects",
1.0,
description = "A prep area for food which allows for more complex dishes.",
"Basic Salad",
tagGroups = {
},
"Housing Objects",
},
"Kitchen",
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Kitchen",
furnitureType = "Cooking",
repeatsDepreciation = "0.3",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "18",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "KitchenItem",
typeID = 0,
},
},
["Exotic Vegetable Medley"] = {
Laboratory = {
dispCraftStn = "1",
untranslated = "Laboratory",
checkImage = "1",
category = nil,
untranslated = "Exotic Vegetable Medley",
group = "Work Stations",
craftStn = {
description = "For more advanced research and manufacturing. Science rules!",
{
tagGroups = {
"Carpentry Table",
"Researching",
"Carpentry Table",
"Work Stations",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Cooking",
weight = 2000,
1,
calories = nil,
"Cooking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LaboratoryItem",
typeID = 0,
},
["Large Bath Mat"] = {
untranslated = "Large Bath Mat",
category = nil,
group = "Housing Objects",
description = "A large bath mat reduces risks of slipping on wet floors in the bathroom.",
tagGroups = {
"Bathroom",
"Housing Objects",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.8,
carried = "Backpack",
baseLaborCost = 25.0,
weight = 1000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Exotic Vegetable Medley",
carbs = nil,
defaultVariantUntranslated = "Exotic Vegetable Medley",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Exotic Vegetable Medley"] = {
density = nil,
untranslated = "Exotic Vegetable Medley",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "2",
"Beans",
roomCategory = "Bathroom",
8.0,
furnitureType = "Rug",
false,
repeatsDepreciation = "0.5",
"Beans",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Tomato",
energyProduced = nil,
6.0,
energyType = nil,
false,
fluidsUsed = nil,
"Tomato",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "4",
"ITEM",
mobile = nil,
"Beet",
roomSizeReq = nil,
4.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Beet",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "LargeBathMatItem",
"Exotic Vegetable Medley",
typeID = 0,
1,
},
"Exotic Vegetable Medley",
["Large Canoe"] = {
},
untranslated = "Large Canoe",
{
category = nil,
"Vegetable Medley",
group = "Crafted Objects",
1.0,
description = "",
"Vegetable Medley",
tagGroups = {
},
"Crafted Objects",
},
"Vehicles",
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 8000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeCanoeItem",
typeID = 0,
},
},
["Explorer Boots"] = {
["Large Corrugated Steel Door"] = {
dispCraftStn = "1",
untranslated = "Large Corrugated Steel Door",
checkImage = "1",
category = nil,
untranslated = "Explorer Boots",
group = "Housing Objects",
craftStn = {
description = "A large corrugated steel door.",
{
tagGroups = {
"Advanced Tailoring Table",
"Doors",
"Advanced Tailoring Table",
"Housing Objects",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Tailoring",
weight = 2000,
1,
calories = nil,
"Tailoring",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 3,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeCorrugatedSteelDoorItem",
typeID = 0,
},
["Large Cotton Bunting Red"] = {
untranslated = "Large Cotton Bunting Red",
category = nil,
group = "Housing Objects",
description = "A larger celebratory piece of cotton fabric used to brighten up an event.",
tagGroups = {
"Decoration",
"Housing Objects",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.0,
carried = "Backpack",
baseLaborCost = 1200.0,
weight = 250,
baseXPGain = 5.0,
calories = nil,
defaultVariant = "Explorer Boots",
carbs = nil,
defaultVariantUntranslated = "Explorer Boots",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Explorer Boots"] = {
density = nil,
untranslated = "Explorer Boots",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "1",
"Steel Bar",
roomCategory = "Decoration",
1.0,
furnitureType = "Decoration",
false,
repeatsDepreciation = "0.4",
"Steel Bar",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Synthetic Rubber",
energyProduced = nil,
5.0,
energyType = nil,
false,
fluidsUsed = nil,
"Synthetic Rubber",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "2",
"ITEM",
mobile = nil,
"Nylon Fabric",
roomSizeReq = nil,
5.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Nylon Fabric",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"ITEM",
NutrientElement = nil,
"Cotton Fabric",
type = "LargeCottonBuntingRedItem",
5.0,
typeID = 0,
false,
},
"Cotton Fabric",
["Large Cotton Bunting Regal"] = {
},
untranslated = "Large Cotton Bunting Regal",
},
category = nil,
products = {
group = "Housing Objects",
{
description = "A larger celebratory piece of cotton fabric used to brighten up an event.",
"Explorer Boots",
tagGroups = {
1,
"Decoration",
"Explorer Boots",
"Housing Objects",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeCottonBuntingRegalItem",
typeID = 0,
},
},
["Explorer Gloves"] = {
["Large Court"] = {
dispCraftStn = "1",
untranslated = "Large Court",
checkImage = "1",
category = nil,
untranslated = "Explorer Gloves",
group = "Work Stations",
craftStn = {
description = "Allows the creation of multiple Laws, which can perform many types of regulations, restrictions, taxations, incentives, and more.",
{
tagGroups = {
"Advanced Tailoring Table",
"Government",
"Advanced Tailoring Table",
"Work Stations",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Explorer Gloves",
defaultVariantUntranslated = "Explorer Gloves",
numberOfVariants = "1",
variants = {
["Explorer Gloves"] = {
untranslated = "Explorer Gloves",
ingredients = {
{
"ITEM",
"Leather Hide",
2.0,
false,
"Leather Hide",
},
{
"ITEM",
"Nylon Fabric",
10.0,
false,
"Nylon Fabric",
},
{
"ITEM",
"Cotton Fabric",
10.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Explorer Gloves",
1,
"Explorer Gloves",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeCourtItem",
typeID = 0,
},
},
["Explorer Hat"] = {
["Large Festive Paper Lantern"] = {
dispCraftStn = "1",
untranslated = "Large Festive Paper Lantern",
checkImage = "1",
category = nil,
untranslated = "Explorer Hat",
group = "Housing Objects",
craftStn = {
description = "A large festive paper lantern.",
{
tagGroups = {
"Advanced Tailoring Table",
"Housing Objects",
"Advanced Tailoring Table",
"Lighting",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Tailoring",
weight = 500,
1,
calories = nil,
"Tailoring",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeFestivePaperLanternItem",
typeID = 0,
},
["Large Hanging Ashlar Basalt Sign"] = {
untranslated = "Large Hanging Ashlar Basalt Sign",
category = nil,
group = "Crafted Objects",
description = "A large sign for all your large text needs!",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.0,
carried = "Backpack",
baseLaborCost = 1200.0,
weight = 2000,
baseXPGain = 5.0,
calories = nil,
defaultVariant = "Explorer Hat",
carbs = nil,
defaultVariantUntranslated = "Explorer Hat",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Explorer Hat"] = {
density = nil,
untranslated = "Explorer Hat",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Nylon Fabric",
roomCategory = nil,
10.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Nylon Fabric",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Cotton Fabric",
energyProduced = nil,
5.0,
energyType = nil,
false,
fluidsUsed = nil,
"Cotton Fabric",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Explorer Hat",
roomMatReq = nil,
1,
roomContainReq = nil,
"Explorer Hat",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "LargeHangingAshlarBasaltSignItem",
typeID = 0,
},
["Large Hanging Ashlar Stone Sign"] = {
untranslated = "Large Hanging Ashlar Stone Sign",
category = nil,
group = "Crafted Objects",
description = "A large sign for all your large text needs!",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeHangingAshlarStoneSignItem",
typeID = 0,
},
},
["Explorer Pants"] = {
["Large Hanging Birch Sign"] = {
dispCraftStn = "1",
untranslated = "Large Hanging Birch Sign",
checkImage = "1",
category = nil,
untranslated = "Explorer Pants",
group = "Crafted Objects",
craftStn = {
description = "A large sign for all of your larger text needs!",
{
tagGroups = {
"Advanced Tailoring Table",
"Crafted Objects",
"Advanced Tailoring Table",
"Signs",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Tailoring",
weight = 2000,
1,
calories = nil,
"Tailoring",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeHangingBirchSignItem",
typeID = 0,
},
["Large Hanging Lumber Sign"] = {
untranslated = "Large Hanging Lumber Sign",
category = nil,
group = "Crafted Objects",
description = "A large sign for all your large text needs!",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.0,
carried = "Backpack",
baseLaborCost = 1200.0,
weight = 2000,
baseXPGain = 5.0,
calories = nil,
defaultVariant = "Explorer Pants",
carbs = nil,
defaultVariantUntranslated = "Explorer Pants",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Explorer Pants"] = {
density = nil,
untranslated = "Explorer Pants",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Nylon Fabric",
roomCategory = nil,
10.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Nylon Fabric",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Cotton Fabric",
energyProduced = nil,
30.0,
energyType = nil,
false,
fluidsUsed = nil,
"Cotton Fabric",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Explorer Pants",
roomMatReq = nil,
1,
roomContainReq = nil,
"Explorer Pants",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "LargeHangingLumberSignItem",
typeID = 0,
},
["Large Hanging Mortared Granite Sign"] = {
untranslated = "Large Hanging Mortared Granite Sign",
category = nil,
group = "Crafted Objects",
description = "A large sign for all your large text needs!",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeHangingMortaredGraniteSignItem",
typeID = 0,
},
},
["Explorer Shirt"] = {
["Large Hanging Mortared Stone Sign"] = {
dispCraftStn = "1",
untranslated = "Large Hanging Mortared Stone Sign",
checkImage = "1",
category = nil,
untranslated = "Explorer Shirt",
group = "Crafted Objects",
craftStn = {
description = "A large sign for all your large text needs!",
{
tagGroups = {
"Advanced Tailoring Table",
"Crafted Objects",
"Advanced Tailoring Table",
"Signs",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Tailoring",
weight = 2000,
1,
calories = nil,
"Tailoring",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeHangingMortaredStoneSignItem",
typeID = 0,
},
["Large Hanging Saguaro Sign"] = {
untranslated = "Large Hanging Saguaro Sign",
category = nil,
group = "Crafted Objects",
description = "A large sign for all of your larger text needs!",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.0,
carried = "Backpack",
baseLaborCost = 1200.0,
weight = 2000,
baseXPGain = 5.0,
calories = nil,
defaultVariant = "Explorer Shirt",
carbs = nil,
defaultVariantUntranslated = "Explorer Shirt",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Explorer Shirt"] = {
density = nil,
untranslated = "Explorer Shirt",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Nylon Fabric",
roomCategory = nil,
10.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Nylon Fabric",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Cotton Fabric",
energyProduced = nil,
20.0,
energyType = nil,
false,
fluidsUsed = nil,
"Cotton Fabric",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Explorer Shirt",
roomMatReq = nil,
1,
roomContainReq = nil,
"Explorer Shirt",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "LargeHangingSaguaroSignItem",
typeID = 0,
},
["Large Hanging Softwood Sign"] = {
untranslated = "Large Hanging Softwood Sign",
category = nil,
group = "Crafted Objects",
description = "A large sign for all of your larger text needs!",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeHangingSoftwoodSignItem",
typeID = 0,
},
["Large Hanging Stone Sign"] = {
untranslated = "Large Hanging Stone Sign",
category = nil,
group = "World Object",
description = "A large sign for all your large text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeHangingStoneSignItem",
typeID = 0,
},
["Large Hanging Wood Sign"] = {
untranslated = "Large Hanging Wood Sign",
category = nil,
group = "Item",
description = "A large sign for all of your larger text needs!",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = nil,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeHangingWoodSignItem",
typeID = 0,
},
},
["Fantastic Forest Pizza"] = {
["Large Lumber Door"] = {
dispCraftStn = "1",
untranslated = "Large Lumber Door",
checkImage = "1",
category = nil,
untranslated = "Fantastic Forest Pizza",
group = "Housing Objects",
craftStn = {
description = "A large lumber door allowing moderate sized vehicles through..",
{
tagGroups = {
"Bakery Oven",
"Doors",
"Bakery Oven",
"Housing Objects",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Advanced Baking",
weight = 2000,
3,
calories = nil,
"Advanced Baking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeLumberDoorItem",
typeID = 0,
},
["Large Lumber Stockpile"] = {
untranslated = "Large Lumber Stockpile",
category = nil,
group = "Crafted Objects",
description = "An extra large lumber platform that has been reinforced to allow mass storage of items. ",
tagGroups = {
"Crafted Objects",
"Storage",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 3.0,
carried = "Backpack",
baseLaborCost = 65.0,
weight = 5000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Fantastic Forest Pizza",
carbs = nil,
defaultVariantUntranslated = "Fantastic Forest Pizza",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Fantastic Forest Pizza"] = {
density = nil,
untranslated = "Fantastic Forest Pizza",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Leavened Dough",
roomCategory = nil,
2.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Leavened Dough",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Camas Bulb",
energyProduced = nil,
1.0,
energyType = nil,
false,
fluidsUsed = nil,
"Camas Bulb",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Sun Cheese",
roomSizeReq = nil,
4.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Sun Cheese",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"ITEM",
NutrientElement = nil,
"Tomato",
type = "LargeLumberStockpileItem",
2.0,
typeID = 0,
false,
},
"Tomato",
["Large Metal Ship Frame"] = {
},
untranslated = "Large Metal Ship Frame",
{
category = nil,
"TAG",
group = "Items",
"Greens",
description = "A large metal frame for constructing a larger naval vessel.",
2.0,
tagGroups = {
false,
"Items",
"Greens",
"Products",
},
},
products = {
{
"Fantastic Forest Pizza",
"1",
"Fantastic Forest Pizza",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 25000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeMetalShipFrameItem",
typeID = 0,
},
},
["Farmer Boots"] = {
["Large Nylon Bunting Green"] = {
dispCraftStn = "1",
untranslated = "Large Nylon Bunting Green",
checkImage = "1",
category = nil,
untranslated = "Farmer Boots",
group = "Housing Objects",
craftStn = {
description = "A larger celebratory piece of nylon fabric used to brighten up an event.",
{
tagGroups = {
"Advanced Tailoring Table",
"Decoration",
"Advanced Tailoring Table",
"Housing Objects",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Tailoring",
weight = 250,
1,
calories = nil,
"Tailoring",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeNylonBuntingGreenItem",
typeID = 0,
},
["Large Nylon Bunting Purple"] = {
untranslated = "Large Nylon Bunting Purple",
category = nil,
group = "Housing Objects",
description = "A larger celebratory piece of nylon fabric used to brighten up an event.",
tagGroups = {
"Decoration",
"Housing Objects",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.0,
carried = "Backpack",
baseLaborCost = 1200.0,
weight = 250,
baseXPGain = 5.0,
calories = nil,
defaultVariant = "Farmer Boots",
carbs = nil,
defaultVariantUntranslated = "Farmer Boots",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Farmer Boots"] = {
density = nil,
untranslated = "Farmer Boots",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "1",
"Synthetic Rubber",
roomCategory = "Decoration",
5.0,
furnitureType = "Decoration",
false,
repeatsDepreciation = "0.4",
"Synthetic Rubber",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Nylon Fabric",
energyProduced = nil,
5.0,
energyType = nil,
false,
fluidsUsed = nil,
"Nylon Fabric",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "2",
products = {
mobile = nil,
{
roomSizeReq = nil,
"Farmer Boots",
roomMatReq = nil,
1,
roomContainReq = nil,
"Farmer Boots",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "LargeNylonBuntingPurpleItem",
typeID = 0,
},
["Large Paper Lantern"] = {
untranslated = "Large Paper Lantern",
category = nil,
group = "Housing Objects",
description = "A large paper lantern.",
tagGroups = {
"Housing Objects",
"Lighting",
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargePaperLanternItem",
typeID = 0,
},
},
["Farmer Gloves"] = {
["Large Standing Ashlar Basalt Sign"] = {
dispCraftStn = "1",
untranslated = "Large Standing Ashlar Basalt Sign",
checkImage = "1",
category = nil,
untranslated = "Farmer Gloves",
group = "Crafted Objects",
craftStn = {
description = "A large sign for all your large text needs!",
{
tagGroups = {
"Advanced Tailoring Table",
"Crafted Objects",
"Advanced Tailoring Table",
"Signs",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Tailoring",
weight = 2000,
1,
calories = nil,
"Tailoring",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeStandingAshlarBasaltSignItem",
typeID = 0,
},
["Large Standing Ashlar Stone Sign"] = {
untranslated = "Large Standing Ashlar Stone Sign",
category = nil,
group = "Crafted Objects",
description = "A large sign for all your large text needs!",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.0,
carried = "Backpack",
baseLaborCost = 1200.0,
weight = 2000,
baseXPGain = 5.0,
calories = nil,
defaultVariant = "Farmer Gloves",
carbs = nil,
defaultVariantUntranslated = "Farmer Gloves",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Farmer Gloves"] = {
density = nil,
untranslated = "Farmer Gloves",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Leather Hide",
roomCategory = nil,
2.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Leather Hide",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Nylon Fabric",
energyProduced = nil,
20.0,
energyType = nil,
false,
fluidsUsed = nil,
"Nylon Fabric",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Farmer Gloves",
roomMatReq = nil,
1,
roomContainReq = nil,
"Farmer Gloves",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "LargeStandingAshlarStoneSignItem",
typeID = 0,
},
["Large Standing Birch Sign"] = {
untranslated = "Large Standing Birch Sign",
category = nil,
group = "Crafted Objects",
description = "A large sign for all of your larger text needs!",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeStandingBirchSignItem",
typeID = 0,
},
},
["Farmer Hat"] = {
["Large Standing Lumber Sign"] = {
dispCraftStn = "1",
untranslated = "Large Standing Lumber Sign",
checkImage = "1",
category = nil,
untranslated = "Farmer Hat",
group = "Crafted Objects",
craftStn = {
description = "A large sign for all your large text needs!",
{
tagGroups = {
"Advanced Tailoring Table",
"Crafted Objects",
"Advanced Tailoring Table",
"Signs",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Tailoring",
weight = 2000,
1,
calories = nil,
"Tailoring",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeStandingLumberSignItem",
typeID = 0,
},
["Large Standing Mortared Granite Sign"] = {
untranslated = "Large Standing Mortared Granite Sign",
category = nil,
group = "Crafted Objects",
description = "A large sign for all your large text needs!",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.0,
carried = "Backpack",
baseLaborCost = 1200.0,
weight = 2000,
baseXPGain = 5.0,
calories = nil,
defaultVariant = "Farmer Hat",
carbs = nil,
defaultVariantUntranslated = "Farmer Hat",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Farmer Hat"] = {
density = nil,
untranslated = "Farmer Hat",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Plant Fibers",
roomCategory = nil,
60.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Plant Fibers",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Cotton Fabric",
energyProduced = nil,
10.0,
energyType = nil,
false,
fluidsUsed = nil,
"Cotton Fabric",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Farmer Hat",
roomMatReq = nil,
1,
roomContainReq = nil,
"Farmer Hat",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "LargeStandingMortaredGraniteSignItem",
typeID = 0,
},
["Large Standing Mortared Stone Sign"] = {
untranslated = "Large Standing Mortared Stone Sign",
category = nil,
group = "Crafted Objects",
description = "A large sign for all your large text needs!",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeStandingMortaredStoneSignItem",
typeID = 0,
},
},
["Farmer Overalls"] = {
["Large Standing Saguaro Sign"] = {
dispCraftStn = "1",
untranslated = "Large Standing Saguaro Sign",
checkImage = "1",
category = nil,
untranslated = "Farmer Overalls",
group = "Crafted Objects",
craftStn = {
description = "A large sign for all of your larger text needs!",
{
tagGroups = {
"Advanced Tailoring Table",
"Crafted Objects",
"Advanced Tailoring Table",
"Signs",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Tailoring",
weight = 2000,
1,
calories = nil,
"Tailoring",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeStandingSaguaroSignItem",
typeID = 0,
},
["Large Standing Softwood Sign"] = {
untranslated = "Large Standing Softwood Sign",
category = nil,
group = "Crafted Objects",
description = "A large sign for all of your larger text needs!",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.0,
carried = "Backpack",
baseLaborCost = 1200.0,
weight = 2000,
baseXPGain = 5.0,
calories = nil,
defaultVariant = "Farmer Overalls",
carbs = nil,
defaultVariantUntranslated = "Farmer Overalls",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Farmer Overalls"] = {
density = nil,
untranslated = "Farmer Overalls",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Cotton Fabric",
roomCategory = nil,
40.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Cotton Fabric",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Farmer Overalls",
energyType = nil,
1,
fluidsUsed = nil,
"Farmer Overalls",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeStandingSoftwoodSignItem",
typeID = 0,
},
["Large Standing Stone Sign"] = {
untranslated = "Large Standing Stone Sign",
category = nil,
group = "World Object",
description = "A large sign for all your large text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeStandingStoneSignItem",
typeID = 0,
},
["Large Standing Wood Sign"] = {
untranslated = "Large Standing Wood Sign",
category = nil,
group = "Item",
description = "A large sign for all of your larger text needs!",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = nil,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeStandingWoodSignItem",
typeID = 0,
},
["Large Windowed Lumber Door"] = {
untranslated = "Large Windowed Lumber Door",
category = nil,
group = "Housing Objects",
description = "A large lumber door with windows allowing moderate sized vehicles through..",
tagGroups = {
"Doors",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeWindowedLumberDoorItem",
typeID = 0,
},
},
["Farmer Shirt"] = {
["Large Wooden Ship Frame"] = {
dispCraftStn = "1",
untranslated = "Large Wooden Ship Frame",
checkImage = "1",
category = nil,
untranslated = "Farmer Shirt",
group = "Items",
craftStn = {
description = "A large wooden frame for constructing a larger naval vessel.",
{
tagGroups = {
"Advanced Tailoring Table",
"Items",
"Advanced Tailoring Table",
"Products",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Tailoring",
weight = 20000,
1,
calories = nil,
"Tailoring",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeWoodenShipFrameItem",
typeID = 0,
},
Laser = {
untranslated = "Laser",
category = nil,
group = "Crafted Objects",
description = "AVOID DIRECT EYE EXPOSURE",
tagGroups = {
"Crafted Objects",
"Specialty",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.0,
carried = "Backpack",
baseLaborCost = 1200.0,
weight = 10000,
baseXPGain = 5.0,
calories = nil,
defaultVariant = "Farmer Shirt",
carbs = nil,
defaultVariantUntranslated = "Farmer Shirt",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Farmer Shirt"] = {
density = nil,
untranslated = "Farmer Shirt",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Wool Fabric",
roomCategory = "Industrial",
30.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Wool Fabric",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Farmer Shirt",
energyType = nil,
1,
fluidsUsed = nil,
"Farmer Shirt",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LaserItem",
typeID = 0,
},
Lathe = {
untranslated = "Lathe",
category = nil,
group = "Work Stations",
description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LatheItem",
typeID = 0,
},
},
["Farmers Table"] = {
["Lattice Mushroom Spores"] = {
dispCraftStn = "1",
untranslated = "Lattice Mushroom Spores",
checkImage = "1",
category = nil,
untranslated = "Farmers Table",
group = "Seed",
craftStn = {
description = "Plant to grow lattice mushrooms.",
{
tagGroups = {
"Workbench",
"Food",
"Workbench",
"Seeds",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Logging",
weight = 50,
1,
calories = 0,
"Logging",
carbs = 0,
},
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LatticeMushroomSporesItem",
typeID = 0,
},
["Leather Hide"] = {
untranslated = "Leather Hide",
category = nil,
group = "Items",
description = "A thick hide.",
tagGroups = {
"Animal Skin",
"Items",
"Products",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 4.0,
carried = "Backpack",
baseLaborCost = 200.0,
weight = 250,
baseXPGain = 5.0,
calories = nil,
defaultVariant = "Farmers Table",
carbs = nil,
defaultVariantUntranslated = "Farmers Table",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Farmers Table"] = {
density = nil,
untranslated = "Farmers Table",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Dirt",
roomCategory = nil,
20.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Dirt",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Hewn Log",
energyProduced = nil,
8.0,
energyType = nil,
false,
fluidsUsed = nil,
"Hewn Log",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Wood Board",
roomSizeReq = nil,
8.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Wood Board",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "LeatherHideItem",
"Farmers Table",
typeID = 0,
1,
},
"Farmers Table",
["Leavened Dough"] = {
},
untranslated = "Leavened Dough",
},
category = nil,
},
group = "Food",
description = "Leavened dough with added yeast that rises when baked.",
tagGroups = {
"Baking",
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 400,
calories = 10,
carbs = 6,
protein = 18,
fat = 13,
vitamins = 5,
density = 420.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LeavenedDoughItem",
typeID = 0,
},
},
["Farming Upgrade"] = {
["Light Backpack"] = {
dispCraftStn = "1",
untranslated = "Light Backpack",
checkImage = "1",
category = nil,
untranslated = "Farming Upgrade",
group = "Clothing",
craftStn = {
description = "Smaller than your standard three-day backpack. You can't fit that much inside, but that makes you more agile.\\n\\n(Increases movement speed and increases max carry weight by 5 kg)",
{
tagGroups = {
"Farmers Table",
"Clothes",
"Farmers Table",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Farming",
weight = 100,
1,
calories = nil,
"Farming",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LightBackpackItem",
typeID = 0,
},
["Light Bulb"] = {
untranslated = "Light Bulb",
category = nil,
group = "Items",
description = "An electric light with a wire filament.",
tagGroups = {
"Items",
"Products",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 10.0,
carried = "Backpack",
baseLaborCost = 3000.0,
weight = 50,
baseXPGain = 4.0,
calories = nil,
defaultVariant = "Farming Upgrade",
carbs = nil,
defaultVariantUntranslated = "Farming Upgrade",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Farming Upgrade"] = {
density = nil,
untranslated = "Farming Upgrade",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Basic Upgrade Lvl4",
roomCategory = nil,
1.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Basic Upgrade Lvl4",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Farming Upgrade",
energyType = nil,
1,
fluidsUsed = nil,
"Farming Upgrade",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LightBulbItem",
typeID = 0,
},
Limestone = {
untranslated = "Limestone",
category = nil,
group = "Natural Resources",
description = "A hard rock useful for construction and industrial processes. Limestone is sedimentary, forming mostly from the fallen compacted remains of marine organisms.",
tagGroups = {
"Excavatable",
"Natural Resources",
"Rock",
"Stone",
},
},
maxStack = 20,
carried = "Hands",
weight = 6500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LimestoneItem",
typeID = 0,
},
},
["Federation Foundation"] = {
["Limestone Bison Statue"] = {
dispCraftStn = "1",
untranslated = "Limestone Bison Statue",
checkImage = "1",
category = nil,
untranslated = "Federation Foundation",
group = "Housing Objects",
craftStn = {
description = "A bison statue carved from limestone.",
{
tagGroups = {
"Settlement Crafting Table",
"Decoration",
"Settlement Crafting Table",
"Housing Objects",
},
},
},
skillNeeds = {},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 30.0,
weight = 5000,
baseLaborCost = 3600.0,
calories = nil,
baseXPGain = 2.0,
carbs = nil,
defaultVariant = "Federation Foundation",
protein = nil,
defaultVariantUntranslated = "Federation Foundation",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Federation Foundation"] = {
fuel = nil,
untranslated = "Federation Foundation",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "1",
"ITEM",
roomCategory = "Decoration",
"Ashlar Granite",
furnitureType = "Statue",
30.0,
repeatsDepreciation = "0.3",
true,
materialTier = nil,
"Ashlar Granite",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Ashlar Limestone",
energyType = nil,
30.0,
fluidsUsed = nil,
true,
fluidsProduced = nil,
"Ashlar Limestone",
validTalents = nil,
},
footprint = "30",
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Nylon Carpet",
roomMatReq = nil,
30.0,
roomContainReq = nil,
true,
inventorySlots = nil,
"Nylon Carpet",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"ITEM",
type = "LimestoneBisonStatueItem",
"Gold Bar",
typeID = 0,
60.0,
},
true,
["Limestone Otter Statue"] = {
"Gold Bar",
untranslated = "Limestone Otter Statue",
},
category = nil,
{
group = "Housing Objects",
"ITEM",
description = "An otter statue carved from limestone.",
"Steel Plate",
tagGroups = {
120.0,
"Decoration",
true,
"Housing Objects",
"Steel Plate",
},
{
"TAG",
"Composite Lumber",
60.0,
true,
"Composite Lumber",
},
},
products = {
{
"Federation Foundation",
1,
"Federation Foundation",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0.2",
roomCategory = "Decoration",
furnitureType = "Statue",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LimestoneOtterStatueItem",
typeID = 0,
},
},
["Fern Campfire Salad"] = {
["Limestone Owl Statue"] = {
dispCraftStn = "1",
untranslated = "Limestone Owl Statue",
checkImage = "1",
category = nil,
untranslated = "Fern Campfire Salad",
group = "Housing Objects",
craftStn = {
description = "An owl statue carved from limestone.",
{
tagGroups = {
"Campfire",
"Decoration",
"Campfire",
"Housing Objects",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 15.0,
weight = 1000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Fern Campfire Salad",
carbs = nil,
defaultVariantUntranslated = "Fern Campfire Salad",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Fern Campfire Salad"] = {
density = nil,
untranslated = "Fern Campfire Salad",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "0.2",
"Fiddleheads",
roomCategory = "Decoration",
1.0,
furnitureType = "Statue",
false,
repeatsDepreciation = "0.6",
"Fiddleheads",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Huckleberries",
energyProduced = nil,
2.0,
energyType = nil,
false,
fluidsUsed = nil,
"Huckleberries",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "4",
"TAG",
mobile = nil,
"Vegetable",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Vegetable",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "LimestoneOwlStatueItem",
"Fern Campfire Salad",
typeID = 0,
"1",
},
"Fern Campfire Salad",
["Limestone Wolf Statue"] = {
},
untranslated = "Limestone Wolf Statue",
},
category = nil,
},
group = "Housing Objects",
description = "A wolf statue carved from limestone.",
tagGroups = {
"Decoration",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0.5",
roomCategory = "Decoration",
furnitureType = "Statue",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LimestoneWolfStatueItem",
typeID = 0,
},
},
["Fertilizers Upgrade"] = {
["Linen Fabric"] = {
dispCraftStn = "1",
untranslated = "Linen Fabric",
checkImage = "1",
category = nil,
untranslated = "Fertilizers Upgrade",
group = "Items",
craftStn = {
description = "A rough linen fabric that covers your basic needs.",
{
tagGroups = {
"Farmers Table",
"Fabric",
"Farmers Table",
"Items",
},
"Products",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Fertilizers",
weight = 100,
1,
calories = nil,
"Fertilizers",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LinenFabricItem",
typeID = 0,
},
["Linen Yarn"] = {
untranslated = "Linen Yarn",
category = nil,
group = "Items",
description = "Flax fibers spun into a usable string commonly known as linen yarn.",
tagGroups = {
"Items",
"Products",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 15.0,
carried = "Backpack",
baseLaborCost = 6000.0,
weight = 25,
baseXPGain = 4.0,
calories = nil,
defaultVariant = "Fertilizers Upgrade",
carbs = nil,
defaultVariantUntranslated = "Fertilizers Upgrade",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Fertilizers Upgrade"] = {
density = nil,
untranslated = "Fertilizers Upgrade",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Basic Upgrade Lvl4",
roomCategory = nil,
1.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Basic Upgrade Lvl4",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Fertilizers Upgrade",
energyType = nil,
1,
fluidsUsed = nil,
"Fertilizers Upgrade",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LinenYarnItem",
typeID = 0,
},
["Loaded Taro Fries"] = {
untranslated = "Loaded Taro Fries",
category = nil,
group = "Food",
description = "Taro Fries with extra everything.",
tagGroups = {
"Cooking",
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 1200,
carbs = 14,
protein = 6,
fat = 18,
vitamins = 0,
density = 3.166666666666667,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LoadedTaroFriesItem",
typeID = 0,
},
Log = {
untranslated = "Log",
category = nil,
group = "Block",
description = "A stack of logs.",
tagGroups = {},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LogItem",
typeID = 0,
},
},
["Fiber Filler"] = {
["Logging Advanced Upgrade"] = {
dispCraftStn = "1",
untranslated = "Logging Advanced Upgrade",
checkImage = "1",
category = nil,
untranslated = "Fiber Filler",
group = "Upgrade Modules",
craftStn = {
description = "Advanced Upgrade that greatly increases efficiency when crafting Logging recipes.",
{
tagGroups = {
"Farmers Table",
"Specialty Upgrades",
"Farmers Table",
"Upgrade Modules",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Fertilizers",
weight = 1,
1,
calories = nil,
"Fertilizers",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LoggingAdvancedUpgradeItem",
typeID = 0,
},
["Logging Basic Upgrade"] = {
untranslated = "Logging Basic Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Basic Upgrade that greatly increases efficiency when crafting Logging recipes.",
tagGroups = {
"Specialty Upgrades",
"Upgrade Modules",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.3,
carried = "Backpack",
baseLaborCost = 15.0,
weight = 1,
baseXPGain = 0.0,
calories = nil,
defaultVariant = "Fiber Filler",
carbs = nil,
defaultVariantUntranslated = "Fiber Filler",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Fiber Filler"] = {
density = nil,
untranslated = "Fiber Filler",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Plant Fibers",
roomCategory = nil,
15.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Plant Fibers",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Dirt",
energyProduced = nil,
1.0,
energyType = nil,
false,
fluidsUsed = nil,
"Dirt",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Fiber Filler",
roomMatReq = nil,
1,
roomContainReq = nil,
"Fiber Filler",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "LoggingBasicUpgradeItem",
typeID = 0,
},
Loom = {
untranslated = "Loom",
category = nil,
group = "Work Stations",
description = "A device for making fabric by weaving yarn or thread.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LoomItem",
typeID = 0,
},
},
["Fiber Scutching Station"] = {
["Low Top Shoes"] = {
dispCraftStn = "1",
untranslated = "Low Top Shoes",
checkImage = "1",
category = nil,
untranslated = "Fiber Scutching Station",
group = "Clothing",
craftStn = {
description = "Basic, ordinary, every day, run of the mill, nondescript, conventional, commonplace, humdrum, standard, middle-of-the-road, garden-variety low-top shoes.\\n\\n(Decreases calories consumed when using tools by 10\\u0025)",
{
tagGroups = {
"Carpentry Table",
"Clothes",
"Carpentry Table",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Logging",
weight = 100,
2,
calories = nil,
"Logging",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LowTopShoesItem",
typeID = 0,
},
Lumber = {
untranslated = "Lumber",
category = nil,
group = "Blocks",
description = "Can be fashioned into various usable equipment.",
tagGroups = {
"Blocks",
"Building Materials",
"Burnable Fuel",
"Constructable",
"Lumber",
},
},
moduleNeeds = {},
maxStack = 20,
baseCraftTime = 5.0,
carried = "Hands",
baseLaborCost = 300.0,
weight = 10000,
baseXPGain = 2.0,
calories = nil,
defaultVariant = "Fiber Scutching Station",
carbs = nil,
defaultVariantUntranslated = "Fiber Scutching Station",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Fiber Scutching Station"] = {
density = nil,
untranslated = "Fiber Scutching Station",
fuel = 4000,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Hewn Log",
roomCategory = nil,
10.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Hewn Log",
materialTier = 2,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Wood Board",
energyProduced = nil,
20.0,
energyType = nil,
false,
fluidsUsed = nil,
"Wood Board",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Fiber Scutching Station",
roomMatReq = nil,
1,
roomContainReq = nil,
"Fiber Scutching Station",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "LumberItem",
typeID = 0,
},
["Lumber Bench"] = {
untranslated = "Lumber Bench",
category = nil,
group = "Housing Objects",
description = "A lumber bench for when you need extra seating space than a traditional chair.",
tagGroups = {
"Housing Objects",
"Seating",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.5",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LumberBenchItem",
typeID = 0,
},
},
Fiberglass = {
["Lumber Chair"] = {
dispCraftStn = "1",
untranslated = "Lumber Chair",
checkImage = "1",
category = nil,
untranslated = "Fiberglass",
group = "Housing Objects",
craftStn = {
description = "A sturdy lumber chair. It doesn't feel as wobbly as more basic wooden chairs.",
{
tagGroups = {
"Electronics Assembly",
"Housing Objects",
"Electronics Assembly",
"Seating",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Glassworking",
weight = 1000,
1,
calories = nil,
"Glassworking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LumberChairItem",
typeID = 0,
},
["Lumber Door"] = {
untranslated = "Lumber Door",
category = nil,
group = "Housing Objects",
description = "A door made from finely cut lumber.",
tagGroups = {
"Doors",
"Housing Objects",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 90.0,
weight = 1000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Fiberglass",
carbs = nil,
defaultVariantUntranslated = "Fiberglass",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
Fiberglass = {
density = nil,
untranslated = "Fiberglass",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Plastic",
roomCategory = nil,
4.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Plastic",
materialTier = 2,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Glass",
energyProduced = nil,
2.0,
energyType = nil,
false,
fluidsUsed = nil,
"Glass",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Fiberglass",
roomMatReq = nil,
"",
roomContainReq = nil,
"Fiberglass",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "LumberDoorItem",
typeID = 0,
},
["Lumber Dresser"] = {
untranslated = "Lumber Dresser",
category = nil,
group = "Housing Objects",
description = "A lumber dresser that lets you store your clothing and quickly switch between a designated outfit and whatever you are currently wearing.",
tagGroups = {
"Bedroom",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Bedroom",
furnitureType = "Dresser",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LumberDresserItem",
typeID = 0,
},
},
["Field Campfire Stew"] = {
["Lumber Stockpile"] = {
dispCraftStn = "1",
untranslated = "Lumber Stockpile",
checkImage = "1",
category = nil,
untranslated = "Field Campfire Stew",
group = "Crafted Objects",
craftStn = {
description = "A heavy duty lumber platform that has been reinforced to allow extra storage for large items. ",
{
tagGroups = {
"Campfire",
"Crafted Objects",
"Campfire",
"Storage",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Campfire Cooking",
weight = 2000,
4,
calories = nil,
"Campfire Cooking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LumberStockpileItem",
typeID = 0,
},
["Lumber Table"] = {
untranslated = "Lumber Table",
category = nil,
group = "Housing Objects",
description = "A large lumber table for eating meals or getting some work done.",
tagGroups = {
"Housing Objects",
"Seating",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 15.0,
weight = 2000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Field Campfire Stew",
carbs = nil,
defaultVariantUntranslated = "Field Campfire Stew",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Field Campfire Stew"] = {
density = nil,
untranslated = "Field Campfire Stew",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "2",
"Corn",
roomCategory = "Seating",
1.0,
furnitureType = "Table",
false,
repeatsDepreciation = "0.6",
"Corn",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Tomato",
energyProduced = nil,
1.0,
energyType = nil,
false,
fluidsUsed = nil,
"Tomato",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "8",
"ITEM",
mobile = nil,
"Scrap Meat",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Scrap Meat",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"ITEM",
NutrientElement = nil,
"Flour",
type = "LumberTableItem",
1.0,
typeID = 0,
false,
},
"Flour",
["Lupine Seed"] = {
},
untranslated = "Lupine Seed",
{
category = nil,
"TAG",
group = "Seed",
"Fat",
description = "Plant to grow lupine.",
1.0,
tagGroups = {
false,
"Food",
"Fat",
"Seeds",
},
},
products = {
{
"Field Campfire Stew",
"1",
"Field Campfire Stew",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LupineSeedItem",
typeID = 0,
},
},
["Fish N Chips"] = {
Macarons = {
dispCraftStn = "1",
untranslated = "Macarons",
checkImage = "1",
category = nil,
untranslated = "Fish N Chips",
group = "Food",
craftStn = {
description = "A small circular biscuit with a sweet huckleberry filling.",
{
tagGroups = {
"Kitchen",
"Baking",
"Kitchen",
"Food",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Advanced Cooking",
weight = 200,
1,
calories = 1000,
"Advanced Cooking",
carbs = 20,
},
protein = 7,
fat = 14,
vitamins = 16,
density = 5.7,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MacaronsItem",
typeID = 0,
},
["Machinist Table"] = {
untranslated = "Machinist Table",
category = nil,
group = "Work Stations",
description = "A fancy tool bench that creates equally fancy toys.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 4.0,
carried = "Backpack",
baseLaborCost = 45.0,
weight = 2000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Fish N Chips",
carbs = nil,
defaultVariantUntranslated = "Fish N Chips",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Fish N Chips"] = {
density = nil,
untranslated = "Fish N Chips",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Raw Fish",
roomCategory = "Industrial",
8.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Raw Fish",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Taro Fries",
energyProduced = nil,
4.0,
energyType = nil,
false,
fluidsUsed = nil,
"Taro Fries",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Flour",
roomSizeReq = nil,
2.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Flour",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"TAG",
NutrientElement = nil,
"Oil",
type = "MachinistTableItem",
2.0,
typeID = 0,
false,
},
"Oil",
["Marmot Carcass"] = {
},
untranslated = "Marmot Carcass",
},
category = nil,
products = {
group = "Item",
{
description = "A dead marmot.",
"Fish N Chips",
tagGroups = {},
"1",
maxStack = 100,
"Fish N Chips",
carried = "Backpack",
},
weight = 1000,
},
calories = nil,
},
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MarmotCarcassItem",
typeID = 0,
},
["Masonry Advanced Upgrade"] = {
untranslated = "Masonry Advanced Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Advanced Upgrade that greatly increases efficiency when crafting Masonry recipes.",
tagGroups = {
"Specialty Upgrades",
"Upgrade Modules",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MasonryAdvancedUpgradeItem",
typeID = 0,
},
},
["Fish Rack"] = {
["Masonry Basic Upgrade"] = {
dispCraftStn = "1",
untranslated = "Masonry Basic Upgrade",
checkImage = "1",
category = nil,
untranslated = "Fish Rack",
group = "Upgrade Modules",
craftStn = {
description = "Basic Upgrade that greatly increases efficiency when crafting Masonry recipes.",
{
tagGroups = {
"Fishery",
"Specialty Upgrades",
"Fishery",
"Upgrade Modules",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Hunting",
weight = 1,
2,
calories = nil,
"Hunting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MasonryBasicUpgradeItem",
typeID = 0,
},
["Masonry Table"] = {
untranslated = "Masonry Table",
category = nil,
group = "Work Stations",
description = "A workstation for hewing and shaping stone into usable objects.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 240.0,
weight = 2000,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Fish Rack",
carbs = nil,
defaultVariantUntranslated = "Fish Rack",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Fish Rack"] = {
density = nil,
untranslated = "Fish Rack",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Plant Fibers",
roomCategory = "Industrial",
10.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Plant Fibers",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Hewn Log",
energyProduced = nil,
10.0,
energyType = nil,
false,
fluidsUsed = nil,
"Hewn Log",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Fish Rack",
roomMatReq = nil,
1,
roomContainReq = nil,
"Fish Rack",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "MasonryTableItem",
typeID = 0,
},
["Meat Pie"] = {
untranslated = "Meat Pie",
category = nil,
group = "Food",
description = "Much like a huckleberry pie, but filled to the brim with succulent meat.",
tagGroups = {
"Baking",
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 600,
calories = 1300,
carbs = 18,
protein = 4,
fat = 20,
vitamins = 2,
density = 3.3846153846153846,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MeatPieItem",
typeID = 0,
},
},
["Fish Stew"] = {
["Meat Stock"] = {
dispCraftStn = "1",
untranslated = "Meat Stock",
checkImage = "1",
category = nil,
untranslated = "Fish Stew",
group = "Food",
craftStn = {
description = "A meaty stock made from the flesh of animals.",
{
tagGroups = {
"Carpentry Table",
"Food",
"Carpentry Table",
"Ingredients",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Campfire Cooking",
weight = 800,
1,
calories = 600,
"Campfire Cooking",
carbs = 3,
},
protein = 8,
fat = 9,
vitamins = 0,
density = 3.3333333333333335,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MeatStockItem",
typeID = 0,
},
["Meaty Stew"] = {
untranslated = "Meaty Stew",
category = nil,
group = "Food",
description = "A thick meaty stew. A great source of protein.",
tagGroups = {
"Campfire",
"Food",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 15.0,
weight = 500,
baseXPGain = 1.0,
calories = 1100,
defaultVariant = "Fish Stew",
carbs = 6,
defaultVariantUntranslated = "Fish Stew",
protein = 13,
numberOfVariants = "1",
fat = 10,
variants = {
vitamins = 1,
["Fish Stew"] = {
density = 2.727272727272727,
untranslated = "Fish Stew",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Charred Fish",
roomCategory = nil,
4.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Charred Fish",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Flour",
energyProduced = nil,
1.0,
energyType = nil,
false,
fluidsUsed = nil,
"Flour",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Fat",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Fat",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "MeatyStewItem",
"Fish Stew",
typeID = 0,
1,
},
"Fish Stew",
["Mechanical Water Pump"] = {
},
untranslated = "Mechanical Water Pump",
{
category = nil,
"Meaty Stew",
group = "Crafted Objects",
1.0,
description = "Pumps water from a source into a pipe network.",
"Meaty Stew",
tagGroups = {
},
"Crafted Objects",
},
"Specialty",
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MechanicalWaterPumpItem",
typeID = 0,
},
},
["Fish Trap"] = {
["Mechanics Advanced Upgrade"] = {
dispCraftStn = "1",
untranslated = "Mechanics Advanced Upgrade",
checkImage = "1",
category = nil,
untranslated = "Fish Trap",
group = "Upgrade Modules",
craftStn = {
description = "Advanced Upgrade that greatly increases efficiency when crafting Mechanics recipes.",
{
tagGroups = {
"Fishery",
"Specialty Upgrades",
"Fishery",
"Upgrade Modules",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Hunting",
weight = 1,
1,
calories = nil,
"Hunting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MechanicsAdvancedUpgradeItem",
typeID = 0,
},
["Mechanics Modern Upgrade"] = {
untranslated = "Mechanics Modern Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Modern Upgrade that greatly increases efficiency when crafting Mechanics recipes.",
tagGroups = {
"Specialty Upgrades",
"Upgrade Modules",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 4.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 1,
baseXPGain = 3.0,
calories = nil,
defaultVariant = "Fish Trap",
carbs = nil,
defaultVariantUntranslated = "Fish Trap",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Fish Trap"] = {
density = nil,
untranslated = "Fish Trap",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Plant Fibers",
roomCategory = nil,
15.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Plant Fibers",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Hewn Log",
energyProduced = nil,
20.0,
energyType = nil,
false,
fluidsUsed = nil,
"Hewn Log",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Fish Trap",
roomMatReq = nil,
1,
roomContainReq = nil,
"Fish Trap",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "MechanicsModernUpgradeItem",
typeID = 0,
},
["Medium Fishing Trawler"] = {
untranslated = "Medium Fishing Trawler",
category = nil,
group = "Crafted Objects",
description = "",
tagGroups = {
"Crafted Objects",
"Vehicles",
},
},
maxStack = 100,
carried = "Backpack",
weight = 25000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MediumFishingTrawlerItem",
typeID = 0,
},
},
Fishery = {
["Medium Metal Ship Frame"] = {
dispCraftStn = "1",
untranslated = "Medium Metal Ship Frame",
checkImage = "1",
category = nil,
untranslated = "Fishery",
group = "Items",
craftStn = {
description = "A medium metal frame for constructing a naval vessel.",
{
tagGroups = {
"Workbench",
"Items",
"Workbench",
"Products",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Hunting",
weight = 15000,
1,
calories = nil,
"Hunting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MediumMetalShipFrameItem",
typeID = 0,
},
["Medium Shipyard"] = {
untranslated = "Medium Shipyard",
category = nil,
group = "Work Stations",
description = "A bigger more suitable place to build larger vessels with more extensive functionalities.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 200.0,
weight = 10000,
baseXPGain = 3.0,
calories = nil,
defaultVariant = "Fishery",
carbs = nil,
defaultVariantUntranslated = "Fishery",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
Fishery = {
density = nil,
untranslated = "Fishery",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Hewn Log",
roomCategory = "Industrial",
14.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Hewn Log",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Wood Board",
energyProduced = nil,
8.0,
energyType = nil,
false,
fluidsUsed = nil,
"Wood Board",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Fishery",
roomMatReq = nil,
1,
roomContainReq = nil,
"Fishery",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "MediumShipyardItem",
typeID = 0,
},
["Medium Wooden Ship Frame"] = {
untranslated = "Medium Wooden Ship Frame",
category = nil,
group = "Items",
description = "A medium wooden frame for constructing a larger naval vessel.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
carried = "Backpack",
weight = 15000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MediumWoodenShipFrameItem",
typeID = 0,
},
},
["Fishing Pole"] = {
["Metal Keel"] = {
dispCraftStn = "1",
untranslated = "Metal Keel",
checkImage = "1",
category = nil,
untranslated = "Fishing Pole",
group = "Items",
craftStn = {
description = "The backbone of any metal ship.",
{
tagGroups = {
"Tool Bench",
"Items",
"Tool Bench",
"Products",
},
},
},
skillNeeds = {},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 5.0,
weight = 5000,
baseLaborCost = 25.0,
calories = nil,
baseXPGain = 0.0,
carbs = nil,
defaultVariant = "Fishing Pole",
protein = nil,
defaultVariantUntranslated = "Fishing Pole",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Fishing Pole"] = {
fuel = nil,
untranslated = "Fishing Pole",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Plant Fibers",
furnitureType = nil,
5.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Plant Fibers",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Wood",
energyType = nil,
10.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Wood",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Fishing Pole",
roomContainReq = nil,
"",
inventorySlots = nil,
"Fishing Pole",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "MetalKeelItem",
typeID = 0,
},
["Metal Rudder"] = {
untranslated = "Metal Rudder",
category = nil,
group = "Items",
description = "If you dont have one of these, you have no control over your heading.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MetalRudderItem",
typeID = 0,
},
},
["Flat Steel"] = {
["Metallurgy Research Paper Advanced"] = {
dispCraftStn = "1",
untranslated = "Metallurgy Research Paper Advanced",
checkImage = "1",
category = nil,
untranslated = "Flat Steel",
group = "Items",
craftStn = {
description = "A document containing important research information. Used to discover new skills at the research table.",
{
tagGroups = {
"Rolling Mill",
"Advanced Research",
"Rolling Mill",
"Items",
},
"Research",
"Research Papers",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Advanced Smelting",
weight = 10,
1,
calories = nil,
"Advanced Smelting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MetallurgyResearchPaperAdvancedItem",
typeID = 0,
},
["Metallurgy Research Paper Basic"] = {
untranslated = "Metallurgy Research Paper Basic",
category = nil,
group = "Items",
description = "A document containing important research information. Used to discover new skills at the research table.",
tagGroups = {
"Basic Research",
"Items",
"Research",
"Research Papers",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.64,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 10,
baseXPGain = 1.5,
calories = nil,
defaultVariant = "Flat Steel",
carbs = nil,
defaultVariantUntranslated = "Flat Steel",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Flat Steel"] = {
density = nil,
untranslated = "Flat Steel",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Steel Bar",
roomCategory = nil,
3.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Steel Bar",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Epoxy",
energyProduced = nil,
2.0,
energyType = nil,
false,
fluidsUsed = nil,
"Epoxy",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Flat Steel",
roomMatReq = nil,
"",
roomContainReq = nil,
"Flat Steel",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "MetallurgyResearchPaperBasicItem",
typeID = 0,
},
["Metallurgy Research Paper Modern"] = {
untranslated = "Metallurgy Research Paper Modern",
category = nil,
group = "Items",
description = "A document containing important research information. Used to discover new skills at the research table.",
tagGroups = {
"Items",
"Modern Research",
"Research",
"Research Papers",
},
},
maxStack = 100,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MetallurgyResearchPaperModernItem",
typeID = 0,
},
},
["Flat Steel Door"] = {
Mill = {
dispCraftStn = "1",
untranslated = "Mill",
checkImage = "1",
category = nil,
untranslated = "Flat Steel Door",
group = "Housing Objects",
craftStn = {
description = "Refines food resources by crushing them under a stone millstone.",
{
tagGroups = {
"Rolling Mill",
"Housing Objects",
"Rolling Mill",
"Kitchen",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Advanced Smelting",
weight = 5000,
5,
calories = nil,
"Advanced Smelting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Kitchen",
furnitureType = "Food Preparation",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "18",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MillItem",
typeID = 0,
},
["Milling Upgrade"] = {
untranslated = "Milling Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Basic Upgrade that greatly increases efficiency when crafting Milling recipes.",
tagGroups = {
"Specialty Upgrades",
"Upgrade Modules",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 4.0,
carried = "Backpack",
baseLaborCost = 115.0,
weight = 1,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Flat Steel Door",
carbs = nil,
defaultVariantUntranslated = "Flat Steel Door",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Flat Steel Door"] = {
density = nil,
untranslated = "Flat Steel Door",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Flat Steel",
roomCategory = nil,
2.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Flat Steel",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Glass",
energyProduced = nil,
1.0,
energyType = nil,
true,
fluidsUsed = nil,
"Glass",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Flat Steel Door",
roomMatReq = nil,
1,
roomContainReq = nil,
"Flat Steel Door",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "MillingUpgradeItem",
typeID = 0,
},
["Millionaires Salad"] = {
untranslated = "Millionaires Salad",
category = nil,
group = "Food",
description = "A decadent yet healthy assemblage.",
tagGroups = {
"Cooking",
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 400,
calories = 1000,
carbs = 18,
protein = 6,
fat = 6,
vitamins = 26,
density = 5.6000000000000005,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MillionairesSaladItem",
typeID = 0,
},
},
Flatbread = {
["Mining Advanced Upgrade"] = {
dispCraftStn = "1",
untranslated = "Mining Advanced Upgrade",
checkImage = "1",
category = nil,
untranslated = "Flatbread",
group = "Upgrade Modules",
craftStn = {
description = "Advanced Upgrade that greatly increases efficiency when crafting Mining recipes.",
{
tagGroups = {
"Bakery Oven",
"Specialty Upgrades",
"Bakery Oven",
"Upgrade Modules",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Baking",
weight = 1,
1,
calories = nil,
"Baking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MiningAdvancedUpgradeItem",
typeID = 0,
},
["Mining Basic Upgrade"] = {
untranslated = "Mining Basic Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Basic Upgrade that greatly increases efficiency when crafting Mining recipes.",
tagGroups = {
"Specialty Upgrades",
"Upgrade Modules",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 25.0,
weight = 1,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Flatbread",
carbs = nil,
defaultVariantUntranslated = "Flatbread",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
Flatbread = {
density = nil,
untranslated = "Flatbread",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Flour",
roomCategory = nil,
4.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Flour",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Flatbread",
energyType = nil,
"1",
fluidsUsed = nil,
"Flatbread",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MiningBasicUpgradeItem",
typeID = 0,
},
["Mining Modern Upgrade"] = {
untranslated = "Mining Modern Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Modern Upgrade that greatly increases efficiency when crafting Mining recipes.",
tagGroups = {
"Specialty Upgrades",
"Upgrade Modules",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MiningModernUpgradeItem",
typeID = 0,
},
},
["Flax Fiber"] = {
Mint = {
dispCraftStn = "1",
untranslated = "Mint",
checkImage = "1",
category = nil,
untranslated = "Flax Fiber",
group = "Work Stations",
craftStn = {
description = "Allows for the creation of currency.",
{
tagGroups = {
"Fiber Scutching Station",
"Economic",
"Fiber Scutching Station",
"Work Stations",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Gathering",
weight = 5000,
1,
calories = nil,
"Gathering",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MintItem",
typeID = 0,
},
Mochi = {
untranslated = "Mochi",
category = nil,
group = "Food",
description = "Watch your hands!",
tagGroups = {
"Cooking",
"Food",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 35.0,
weight = 100,
baseXPGain = 0.2,
calories = 750,
defaultVariant = "Flax Fiber",
carbs = 25,
defaultVariantUntranslated = "Flax Fiber",
protein = 0,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 5,
["Flax Fiber"] = {
density = 4.0,
untranslated = "Flax Fiber",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Flax Stem",
roomCategory = nil,
3.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Flax Stem",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Flax Fiber",
energyType = nil,
"",
fluidsUsed = nil,
"Flax Fiber",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Plant Fibers",
mobile = nil,
0.25,
roomSizeReq = nil,
"Plant Fibers",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MochiItem",
typeID = 0,
},
["Modern Double Street Light"] = {
untranslated = "Modern Double Street Light",
category = nil,
group = "Housing Objects",
description = "A towering metal light post that requires electricity to run.",
tagGroups = {
"Housing Objects",
"Lighting",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ModernDoubleStreetLightItem",
typeID = 0,
},
},
["Flax Trawler Net"] = {
["Modern Street Light"] = {
dispCraftStn = "1",
untranslated = "Modern Street Light",
checkImage = "1",
category = nil,
untranslated = "Flax Trawler Net",
group = "Housing Objects",
craftStn = {
description = "A towering metal light post that requires electricity to run.",
{
tagGroups = {
"Fishery",
"Housing Objects",
"Fishery",
"Lighting",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Hunting",
weight = 1000,
1,
calories = nil,
"Hunting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ModernStreetLightItem",
typeID = 0,
},
["Modern Upgrade 1"] = {
untranslated = "Modern Upgrade 1",
category = nil,
group = "Upgrade Modules",
description = "Modern Upgrade with great efficiency increase.",
tagGroups = {
"Modern Upgrade",
"Modern Upgrades",
"Upgrade Modules",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 1,
baseXPGain = 10.0,
calories = nil,
defaultVariant = "Flax Trawler Net",
carbs = nil,
defaultVariantUntranslated = "Flax Trawler Net",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Flax Trawler Net"] = {
density = nil,
untranslated = "Flax Trawler Net",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Linen Yarn",
roomCategory = nil,
40.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Linen Yarn",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Flax Trawler Net",
energyType = nil,
"",
fluidsUsed = nil,
"Flax Trawler Net",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ModernUpgradeLvl1Item",
typeID = 0,
},
["Modern Upgrade 2"] = {
untranslated = "Modern Upgrade 2",
category = nil,
group = "Upgrade Modules",
description = "Modern Upgrade with great efficiency increase.",
tagGroups = {
"Modern Upgrade",
"Modern Upgrades",
"Upgrade Modules",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ModernUpgradeLvl2Item",
typeID = 0,
},
},
["Flaxseed Oil"] = {
["Modern Upgrade 3"] = {
dispCraftStn = "1",
untranslated = "Modern Upgrade 3",
checkImage = "1",
category = nil,
untranslated = "Flaxseed Oil",
group = "Upgrade Modules",
craftStn = {
description = "Modern Upgrade with great efficiency increase.",
{
tagGroups = {
"Mill",
"Modern Upgrade",
"Mill",
"Modern Upgrades",
},
"Upgrade Modules",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Milling",
weight = 1,
3,
calories = nil,
"Milling",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 1.0,
density = nil,
baseLaborCost = 25.0,
fuel = nil,
baseXPGain = 0.5,
yield = nil,
defaultVariant = "Flaxseed Oil",
currency = nil,
defaultVariantUntranslated = "Flaxseed Oil",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Flaxseed Oil"] = {
repeatsDepreciation = nil,
untranslated = "Flaxseed Oil",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Flax Seed",
energyProduced = nil,
16.0,
energyType = nil,
false,
fluidsUsed = nil,
"Flax Seed",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Flaxseed Oil",
roomMatReq = nil,
"1",
roomContainReq = nil,
"Flaxseed Oil",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "ModernUpgradeLvl3Item",
typeID = 0,
},
["Modern Upgrade 4"] = {
untranslated = "Modern Upgrade 4",
category = nil,
group = "Upgrade Modules",
description = "Modern Upgrade with great efficiency increase.",
tagGroups = {
"Modern Upgrade",
"Modern Upgrades",
"Upgrade Modules",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ModernUpgradeLvl4Item",
typeID = 0,
},
},
Flour = {
["Moon Jellyfish"] = {
dispCraftStn = "1",
untranslated = "Moon Jellyfish",
checkImage = "1",
category = nil,
untranslated = "Flour",
group = "Natural Resources",
craftStn = {
description = "A moon jellyfish.",
{
tagGroups = {
"Mill",
"Animal",
"Mill",
"Fish",
},
"Natural Resources",
"Small Fish",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Milling",
weight = 200,
1,
calories = nil,
"Milling",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MoonJellyfishItem",
typeID = 0,
},
Mortar = {
untranslated = "Mortar",
category = nil,
group = "Items",
description = "A binding pitch useful as a mortar.",
tagGroups = {
"Items",
"Products",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 15.0,
weight = 500,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Flour",
carbs = nil,
defaultVariantUntranslated = "Flour",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
Flour = {
density = nil,
untranslated = "Flour",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Wheat",
roomCategory = nil,
2.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Wheat",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Flour",
energyType = nil,
"1",
fluidsUsed = nil,
"Flour",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Cereal Germ",
mobile = nil,
1.0,
roomSizeReq = nil,
"Cereal Germ",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortarItem",
typeID = 0,
},
["Mortared Basalt"] = {
untranslated = "Mortared Basalt",
category = nil,
group = "Block",
description = "Used to create tough but rudimentary buildings.",
tagGroups = {},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredBasaltItem",
typeID = 0,
},
["Mortared Gneiss"] = {
untranslated = "Mortared Gneiss",
category = nil,
group = "Block",
description = "Used to create tough but rudimentary buildings.",
tagGroups = {},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredGneissItem",
typeID = 0,
},
["Mortared Granite"] = {
untranslated = "Mortared Granite",
category = nil,
group = "Blocks",
description = "Used to create tough but rudimentary buildings.",
tagGroups = {
"Blocks",
"Building Materials",
"Constructable",
"Mortared Stone",
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredGraniteItem",
typeID = 0,
},
},
["Forest Salad"] = {
["Mortared Granite Bench"] = {
dispCraftStn = "1",
untranslated = "Mortared Granite Bench",
checkImage = "1",
category = nil,
untranslated = "Forest Salad",
group = "Housing Objects",
craftStn = {
description = "A basic stone bench for sitting.",
{
tagGroups = {
"Carpentry Table",
"Housing Objects",
"Carpentry Table",
"Seating",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Cooking",
weight = 1000,
1,
calories = nil,
"Cooking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredGraniteBenchItem",
typeID = 0,
},
["Mortared Granite Chair"] = {
untranslated = "Mortared Granite Chair",
category = nil,
group = "Housing Objects",
description = "An early stone chair. Not too comfy but it does the job.",
tagGroups = {
"Housing Objects",
"Seating",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 4.0,
carried = "Backpack",
baseLaborCost = 25.0,
weight = 1000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Forest Salad",
carbs = nil,
defaultVariantUntranslated = "Forest Salad",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Forest Salad"] = {
density = nil,
untranslated = "Forest Salad",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "0.5",
"Fiddleheads",
roomCategory = "Seating",
6.0,
furnitureType = "Chair",
false,
repeatsDepreciation = "0.5",
"Fiddleheads",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Huckleberries",
energyProduced = nil,
8.0,
energyType = nil,
false,
fluidsUsed = nil,
"Huckleberries",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "4",
"ITEM",
mobile = nil,
"Beans",
roomSizeReq = nil,
6.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Beans",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "MortaredGraniteChairItem",
"Forest Salad",
typeID = 0,
1,
},
"Forest Salad",
["Mortared Granite Door"] = {
},
untranslated = "Mortared Granite Door",
{
category = nil,
"Basic Salad",
group = "Housing Objects",
1.0,
description = "A heavy mortared stone door.",
"Basic Salad",
tagGroups = {
},
"Doors",
},
"Housing Objects",
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredGraniteDoorItem",
typeID = 0,
},
},
["Framed Glass"] = {
["Mortared Granite Fireplace"] = {
dispCraftStn = "1",
untranslated = "Mortared Granite Fireplace",
checkImage = "1",
category = nil,
untranslated = "Framed Glass",
group = "Housing Objects",
craftStn = {
description = "A basic stone fireplace. Not much to look at it but a great source of heat.",
{
tagGroups = {
"Glassworks",
"Housing Objects",
"Glassworks",
"Living Room",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Glassworking",
weight = 5000,
1,
calories = nil,
"Glassworking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.5",
roomCategory = "Living Room",
furnitureType = "Fireplace",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredGraniteFireplaceItem",
typeID = 0,
},
["Mortared Granite Table"] = {
untranslated = "Mortared Granite Table",
category = nil,
group = "Housing Objects",
description = "An early stone table. Not much to look at but it does the job.",
tagGroups = {
"Housing Objects",
"Seating",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.64,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 2000,
baseXPGain = 1.5,
calories = nil,
defaultVariant = "Framed Glass",
carbs = nil,
defaultVariantUntranslated = "Framed Glass",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Framed Glass"] = {
density = nil,
untranslated = "Framed Glass",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "1",
"Glass",
roomCategory = "Seating",
5.0,
furnitureType = "Table",
false,
repeatsDepreciation = "0.6",
"Glass",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Steel Bar",
energyProduced = nil,
2.0,
energyType = nil,
false,
fluidsUsed = nil,
"Steel Bar",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "8",
products = {
mobile = nil,
{
roomSizeReq = nil,
"Framed Glass",
roomMatReq = nil,
"",
roomContainReq = nil,
"Framed Glass",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "MortaredGraniteTableItem",
typeID = 0,
},
["Mortared Limestone"] = {
untranslated = "Mortared Limestone",
category = nil,
group = "Blocks",
description = "Used to create tough but rudimentary buildings.",
tagGroups = {
"Blocks",
"Building Materials",
"Constructable",
"Mortared Stone",
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredLimestoneItem",
typeID = 0,
},
},
["Framed Glass Door"] = {
["Mortared Sandstone"] = {
dispCraftStn = "1",
untranslated = "Mortared Sandstone",
checkImage = "1",
category = nil,
untranslated = "Framed Glass Door",
group = "Blocks",
craftStn = {
description = "Used to create tough but rudimentary buildings.",
{
tagGroups = {
"Glassworks",
"Blocks",
"Glassworks",
"Building Materials",
},
"Constructable",
"Mortared Stone",
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Glassworking",
weight = 10000,
5,
calories = nil,
"Glassworking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredSandstoneItem",
typeID = 0,
},
["Mortared Shale"] = {
untranslated = "Mortared Shale",
category = nil,
group = "Block",
description = "Used to create tough but rudimentary buildings.",
tagGroups = {},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredShaleItem",
typeID = 0,
},
["Mortared Stone"] = {
untranslated = "Mortared Stone",
category = nil,
group = "Blocks",
description = "Old stone",
tagGroups = {
"Blocks",
"Building Materials",
"Constructable",
"Mortared Stone",
},
},
moduleNeeds = {},
maxStack = 20,
baseCraftTime = 8.0,
carried = "Hands",
baseLaborCost = 115.0,
weight = 10000,
baseXPGain = 1.5,
calories = nil,
defaultVariant = "Framed Glass Door",
carbs = nil,
defaultVariantUntranslated = "Framed Glass Door",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Framed Glass Door"] = {
density = nil,
untranslated = "Framed Glass Door",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Framed Glass",
roomCategory = nil,
2.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Framed Glass",
materialTier = 1,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Framed Glass Door",
energyType = nil,
1,
fluidsUsed = nil,
"Framed Glass Door",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredStoneItem",
typeID = 0,
},
["Mortared Stone Bench"] = {
untranslated = "Mortared Stone Bench",
category = nil,
group = "Housing Objects",
description = "A basic stone bench for sitting.",
tagGroups = {
"Housing Objects",
"Seating",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredStoneBenchItem",
typeID = 0,
},
},
["Fried Camas"] = {
["Mortared Stone Chair"] = {
dispCraftStn = "1",
untranslated = "Mortared Stone Chair",
checkImage = "1",
category = nil,
untranslated = "Fried Camas",
group = "Housing Objects",
craftStn = {
description = "An early stone chair. Not too comfy but it does the job.",
{
tagGroups = {
"Campfire",
"Housing Objects",
"Campfire",
"Seating",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Campfire Cooking",
weight = 1000,
2,
calories = nil,
"Campfire Cooking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0.5",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredStoneChairItem",
typeID = 0,
},
["Mortared Stone Door"] = {
untranslated = "Mortared Stone Door",
category = nil,
group = "Housing Objects",
description = "A heavy mortared stone door.",
tagGroups = {
"Doors",
"Housing Objects",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.5,
carried = "Backpack",
baseLaborCost = 15.0,
weight = 1000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Fried Camas",
carbs = nil,
defaultVariantUntranslated = "Fried Camas",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Fried Camas"] = {
density = nil,
untranslated = "Fried Camas",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Camas Bulb",
roomCategory = nil,
1.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Camas Bulb",
materialTier = 1,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Fat",
energyProduced = nil,
1.0,
energyType = nil,
false,
fluidsUsed = nil,
"Fat",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Fried Camas",
roomMatReq = nil,
"1",
roomContainReq = nil,
"Fried Camas",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "MortaredStoneDoorItem",
typeID = 0,
},
["Mortared Stone Fireplace"] = {
untranslated = "Mortared Stone Fireplace",
category = nil,
group = "Housing Objects",
description = "A basic stone fireplace. Not much to look at it but a great source of heat.",
tagGroups = {
"Housing Objects",
"Living Room",
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.5",
roomCategory = "Living Room",
furnitureType = "Fireplace",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredStoneFireplaceItem",
typeID = 0,
},
},
["Fried Fiddleheads"] = {
["Mortared Stone Table"] = {
dispCraftStn = "1",
untranslated = "Mortared Stone Table",
checkImage = "1",
category = nil,
untranslated = "Fried Fiddleheads",
group = "Housing Objects",
craftStn = {
description = "An early stone table. Not much to look at but it does the job.",
{
tagGroups = {
"Campfire",
"Housing Objects",
"Campfire",
"Seating",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Campfire Cooking",
weight = 2000,
2,
calories = nil,
"Campfire Cooking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Seating",
furnitureType = "Table",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredStoneTableItem",
typeID = 0,
},
["Mountain Goat Carcass"] = {
untranslated = "Mountain Goat Carcass",
category = nil,
group = "Natural Resources",
description = "A dead mountain goat.",
tagGroups = {
"Animal",
"Medium Carcass",
"Medium Wooly Carcass",
"Natural Resources",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.5,
carried = "Backpack",
baseLaborCost = 15.0,
weight = 3000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Fried Fiddleheads",
carbs = nil,
defaultVariantUntranslated = "Fried Fiddleheads",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Fried Fiddleheads"] = {
density = nil,
untranslated = "Fried Fiddleheads",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Fiddleheads",
roomCategory = nil,
1.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Fiddleheads",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Fat",
energyProduced = nil,
1.0,
energyType = nil,
false,
fluidsUsed = nil,
"Fat",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Fried Fiddleheads",
roomMatReq = nil,
"1",
roomContainReq = nil,
"Fried Fiddleheads",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "MountainGoatCarcassItem",
typeID = 0,
},
["Muffin Hat"] = {
untranslated = "Muffin Hat",
category = nil,
group = "Clothing",
description = "I have no idea why it's called that but it's not edible.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MuffinHatItem",
typeID = 0,
},
},
["Fried Hare Haunches"] = {
Nail = {
dispCraftStn = "1",
untranslated = "Nail",
checkImage = "1",
category = nil,
untranslated = "Fried Hare Haunches",
group = "Items",
craftStn = {
description = "Nails used for construction.",
{
tagGroups = {
"Stove",
"Items",
"Stove",
"Products",
},
},
skillNeeds = {
{
"Advanced Cooking",
2,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 65.0,
baseXPGain = 1.0,
defaultVariant = "Fried Hare Haunches",
defaultVariantUntranslated = "Fried Hare Haunches",
numberOfVariants = "1",
variants = {
["Fried Hare Haunches"] = {
untranslated = "Fried Hare Haunches",
ingredients = {
{
"ITEM",
"Flour",
8.0,
false,
"Flour",
},
{
"ITEM",
"Prepared Meat",
4.0,
false,
"Prepared Meat",
},
{
"TAG",
"Oil",
4.0,
false,
"Oil",
},
},
products = {
{
"Fried Hare Haunches",
"1",
"Fried Hare Haunches",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "NailItem",
typeID = 0,
},
["Nuclear Fuel"] = {
untranslated = "Nuclear Fuel",
category = nil,
group = "Item",
description = "Unstable nuclear fuel.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "NuclearFuelItem",
typeID = 0,
},
},
["Fried Hearts Of Palm"] = {
Nylon = {
dispCraftStn = "1",
untranslated = "Nylon",
checkImage = "1",
category = nil,
untranslated = "Fried Hearts Of Palm",
group = "Items",
craftStn = {
description = "Nylon is a synthetic polymer that can be used as a cheap alternative to more natural textiles. ",
{
tagGroups = {
"Campfire",
"Items",
"Campfire",
"Products",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Campfire Cooking",
weight = 500,
2,
calories = nil,
"Campfire Cooking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "NylonItem",
typeID = 0,
},
["Nylon Carpet"] = {
untranslated = "Nylon Carpet",
category = nil,
group = "Blocks",
description = "A woven nylon floor covering attached to a lumber backing.",
tagGroups = {
"Blocks",
"Building Materials",
"Constructable",
},
},
moduleNeeds = {},
maxStack = 20,
baseCraftTime = 0.5,
carried = "Hands",
baseLaborCost = 15.0,
weight = 10000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Fried Hearts Of Palm",
carbs = nil,
defaultVariantUntranslated = "Fried Hearts Of Palm",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Fried Hearts Of Palm"] = {
density = nil,
untranslated = "Fried Hearts Of Palm",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Heart Of Palm",
roomCategory = nil,
1.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Heart Of Palm",
materialTier = 4,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Fat",
energyProduced = nil,
1.0,
energyType = nil,
false,
fluidsUsed = nil,
"Fat",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Fried Hearts Of Palm",
roomMatReq = nil,
"1",
roomContainReq = nil,
"Fried Hearts Of Palm",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "NylonCarpetItem",
typeID = 0,
},
["Nylon Chips"] = {
untranslated = "Nylon Chips",
category = nil,
group = "Item",
description = "",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "NylonChipsItem",
typeID = 0,
},
["Nylon Curtains"] = {
untranslated = "Nylon Curtains",
category = nil,
group = "Blocks",
description = "Curtains made out of plastic? \\n\\n (Only cosmetic does not impact room value.)",
tagGroups = {
"Blocks",
"Building Materials",
"Constructable",
},
},
maxStack = 20,
carried = "Hands",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "NylonCurtainsItem",
typeID = 0,
},
},
["Fried Taro"] = {
["Nylon Fabric"] = {
dispCraftStn = "1",
untranslated = "Nylon Fabric",
checkImage = "1",
category = nil,
untranslated = "Fried Taro",
group = "Items",
craftStn = {
description = "A synthetic fabric that is desired for its durability and cheap cost to produce.",
{
tagGroups = {
"Campfire",
"Fabric",
"Campfire",
"Items",
},
"Products",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Campfire Cooking",
weight = 100,
2,
calories = nil,
"Campfire Cooking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "NylonFabricItem",
typeID = 0,
},
["Nylon Futon Bed"] = {
untranslated = "Nylon Futon Bed",
category = nil,
group = "Housing Objects",
description = "A classic futon for when regular beds are too soft.",
tagGroups = {
"Bedroom",
"Housing Objects",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.5,
carried = "Backpack",
baseLaborCost = 15.0,
weight = 2000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Fried Taro",
carbs = nil,
defaultVariantUntranslated = "Fried Taro",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Fried Taro"] = {
density = nil,
untranslated = "Fried Taro",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "5",
"Taro Root",
roomCategory = "Bedroom",
1.0,
furnitureType = "Bed",
false,
repeatsDepreciation = "0.2",
"Taro Root",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Fat",
energyProduced = nil,
1.0,
energyType = nil,
false,
fluidsUsed = nil,
"Fat",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "12",
products = {
mobile = nil,
{
roomSizeReq = nil,
"Fried Taro",
roomMatReq = nil,
"1",
roomContainReq = nil,
"Fried Taro",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "NylonFutonBedItem",
typeID = 0,
},
["Nylon Futon Couch"] = {
untranslated = "Nylon Futon Couch",
category = nil,
group = "Housing Objects",
description = "A modern styled couch with a classic touch.",
tagGroups = {
"Housing Objects",
"Living Room",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2.5",
roomCategory = "Living Room",
furnitureType = "Chair",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "NylonFutonCouchItem",
typeID = 0,
},
},
["Fried Tomatoes"] = {
["Nylon Mooring Rope"] = {
dispCraftStn = "1",
untranslated = "Nylon Mooring Rope",
checkImage = "1",
category = nil,
untranslated = "Fried Tomatoes",
group = "Items",
craftStn = {
description = "A strong synthetic rope used to make sure a ship does not drift away.",
{
tagGroups = {
"Campfire",
"Items",
"Campfire",
"Products",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Campfire Cooking",
weight = 1000,
2,
calories = nil,
"Campfire Cooking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "NylonMooringRopeItem",
typeID = 0,
},
["Nylon Thread"] = {
untranslated = "Nylon Thread",
category = nil,
group = "Items",
description = "Synthetic thread that has more resistance to abrasion than more natural threads.",
tagGroups = {
"Items",
"Products",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.5,
carried = "Backpack",
baseLaborCost = 15.0,
weight = 25,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Fried Tomatoes",
carbs = nil,
defaultVariantUntranslated = "Fried Tomatoes",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Fried Tomatoes"] = {
density = nil,
untranslated = "Fried Tomatoes",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Tomato",
roomCategory = nil,
1.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Tomato",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Fat",
energyProduced = nil,
1.0,
energyType = nil,
false,
fluidsUsed = nil,
"Fat",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Fried Tomatoes",
roomMatReq = nil,
"1",
roomContainReq = nil,
"Fried Tomatoes",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "NylonThreadItem",
typeID = 0,
},
["Nylon Trawler Net"] = {
untranslated = "Nylon Trawler Net",
category = nil,
group = "Items",
description = "A sturdy basic combination of lines making a mesh used for catching fish on a larger scale.",
tagGroups = {
"Items",
"Tool",
"Tools",
},
},
maxStack = 100,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "NylonTrawlerNetItem",
typeID = 0,
},
},
["Froth Floatation Cell"] = {
["Oak Log"] = {
dispCraftStn = "1",
untranslated = "Oak Log",
checkImage = "1",
category = nil,
untranslated = "Froth Floatation Cell",
group = "Natural Resources",
craftStn = {
description = "Oak log is a type of hardwood. With its great strength and hardness, oak is commonly used for furniture and building materials.",
{
tagGroups = {
"Electronics Assembly",
"Burnable Fuel",
"Electronics Assembly",
"Hardwood",
},
"Logs",
"Natural Resources",
"Wood",
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Electronics",
weight = 10000,
2,
calories = nil,
"Electronics",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OakLogItem",
typeID = 0,
},
["Ocean Spray Seed"] = {
untranslated = "Ocean Spray Seed",
category = nil,
group = "Seed",
description = "Plant to grow ocean spray.",
tagGroups = {
"Food",
"Seeds",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 5.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 50,
baseXPGain = 5.0,
calories = 0,
defaultVariant = "Froth Floatation Cell",
carbs = 0,
defaultVariantUntranslated = "Froth Floatation Cell",
protein = 0,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 0,
["Froth Floatation Cell"] = {
density = 0,
untranslated = "Froth Floatation Cell",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Steel Plate",
roomCategory = nil,
15.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Steel Plate",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Steel Pipe",
energyProduced = nil,
20.0,
energyType = nil,
false,
fluidsUsed = nil,
"Steel Pipe",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Advanced Circuit",
roomSizeReq = nil,
10.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Advanced Circuit",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"ITEM",
NutrientElement = nil,
"Electric Motor",
type = "OceanSpraySeedItem",
1.0,
typeID = 0,
true,
},
"Electric Motor",
Oil = {
},
untranslated = "Oil",
},
category = nil,
products = {
group = "Food",
{
description = "A plant fat extracted for use in cooking.",
"Froth Floatation Cell",
tagGroups = {
1,
"Fat",
"Froth Floatation Cell",
"Food",
},
"Ingredients",
},
"Oil",
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 120,
carbs = 0,
protein = 0,
fat = 15,
vitamins = 0,
density = 12.5,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OilItem",
typeID = 0,
},
},
["Fruit Muffin"] = {
["Oil Drilling Upgrade"] = {
dispCraftStn = "1",
untranslated = "Oil Drilling Upgrade",
checkImage = "1",
category = nil,
untranslated = "Fruit Muffin",
group = "Upgrade Modules",
craftStn = {
description = "Modern Upgrade that greatly increases efficiency when crafting Oil Drilling recipes.",
{
tagGroups = {
"Bakery Oven",
"Specialty Upgrades",
"Bakery Oven",
"Upgrade Modules",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Baking",
weight = 1,
2,
calories = nil,
"Baking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OilDrillingUpgradeItem",
typeID = 0,
},
["Oil Head Lamp"] = {
untranslated = "Oil Head Lamp",
category = nil,
group = "Clothing",
description = "An iron hardhat with a light source for the darkest places.\\n\\n(Flashlight)",
tagGroups = {
"Clothes",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 25.0,
weight = 100,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Fruit Muffin",
carbs = nil,
defaultVariantUntranslated = "Fruit Muffin",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Fruit Muffin"] = {
density = nil,
untranslated = "Fruit Muffin",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Flour",
roomCategory = nil,
4.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Flour",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Fruit",
energyProduced = nil,
4.0,
energyType = nil,
false,
fluidsUsed = nil,
"Fruit",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Fruit Muffin",
roomMatReq = nil,
"1",
roomContainReq = nil,
"Fruit Muffin",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "OilHeadLampItem",
typeID = 0,
},
["Oil Paint"] = {
untranslated = "Oil Paint",
category = nil,
group = "Items",
description = "A collection of paint variations used for art supplies.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OilPaintItem",
typeID = 0,
},
},
["Fruit Tart"] = {
["Oil Refinery"] = {
dispCraftStn = "1",
untranslated = "Oil Refinery",
checkImage = "1",
category = nil,
untranslated = "Fruit Tart",
group = "Work Stations",
craftStn = {
description = "Sets of pipes and tanks which refine crude petroleum into usable products.",
{
tagGroups = {
"Bakery Oven",
"Craft Tables",
"Bakery Oven",
"Work Stations",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Advanced Baking",
weight = 10000,
1,
calories = nil,
"Advanced Baking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OilRefineryItem",
typeID = 0,
},
["Orange Vase"] = {
untranslated = "Orange Vase",
category = nil,
group = "Housing Objects",
description = "A  vase made with glass to brighten up your home.",
tagGroups = {
"Decoration",
"Housing Objects",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 45.0,
weight = 250,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Fruit Tart",
carbs = nil,
defaultVariantUntranslated = "Fruit Tart",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Fruit Tart"] = {
density = nil,
untranslated = "Fruit Tart",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "1",
"Pastry Dough",
roomCategory = "Decoration",
1.0,
furnitureType = "Decoration",
false,
repeatsDepreciation = "0.4",
"Pastry Dough",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Fruit",
energyProduced = nil,
4.0,
energyType = nil,
false,
fluidsUsed = nil,
"Fruit",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "2",
products = {
mobile = nil,
{
roomSizeReq = nil,
"Fruit Tart",
roomMatReq = nil,
"1",
roomContainReq = nil,
"Fruit Tart",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "OrangeVaseItem",
typeID = 0,
},
Orchid = {
untranslated = "Orchid",
category = nil,
group = "Food",
description = "Placeholder Description.",
tagGroups = {
"Food",
"Petals",
"Produce",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OrchidItem",
typeID = 0,
},
},
["Galaxy Vase"] = {
["Orchid Seed"] = {
dispCraftStn = "1",
untranslated = "Orchid Seed",
checkImage = "1",
category = nil,
untranslated = "Galaxy Vase",
group = "Seed",
craftStn = {
description = "Plant to grow an orchid.",
{
tagGroups = {
"Glassworks",
"Food",
"Glassworks",
"Seeds",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Glassworking",
weight = 50,
1,
calories = 0,
"Glassworking",
carbs = 0,
},
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OrchidSeedItem",
typeID = 0,
},
["Ornate Gold Frame Landscape"] = {
untranslated = "Ornate Gold Frame Landscape",
category = nil,
group = "Housing Objects",
description = "",
tagGroups = {
"Cultural",
"Housing Objects",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 90.0,
weight = 1000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Galaxy Vase",
carbs = nil,
defaultVariantUntranslated = "Galaxy Vase",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Galaxy Vase"] = {
density = nil,
untranslated = "Galaxy Vase",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "0",
"Glass",
roomCategory = "Cultural",
4.0,
furnitureType = "Cultural",
false,
repeatsDepreciation = "",
"Glass",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Galaxy Vase",
energyType = nil,
1,
fluidsUsed = nil,
"Galaxy Vase",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "2",
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OrnateGoldFrameLandscapeItem",
typeID = 0,
},
["Ornate Gold Frame Wide"] = {
untranslated = "Ornate Gold Frame Wide",
category = nil,
group = "Housing Objects",
description = "",
tagGroups = {
"Cultural",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Cultural",
repeatsDepreciation = "",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OrnateGoldFrameWideItem",
typeID = 0,
},
},
["Garden Boots"] = {
["Ornate Iron Frame Landscape"] = {
dispCraftStn = "1",
untranslated = "Ornate Iron Frame Landscape",
checkImage = "1",
category = nil,
untranslated = "Garden Boots",
group = "Housing Objects",
craftStn = {
description = "",
{
tagGroups = {
"Tailoring Table",
"Cultural",
"Tailoring Table",
"Housing Objects",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Tailoring",
weight = 1000,
1,
calories = nil,
"Tailoring",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Cultural",
repeatsDepreciation = "",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OrnateIronFrameLandscapeItem",
typeID = 0,
},
["Ornate Iron Frame Wide"] = {
untranslated = "Ornate Iron Frame Wide",
category = nil,
group = "Housing Objects",
description = "",
tagGroups = {
"Cultural",
"Housing Objects",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.0,
carried = "Backpack",
baseLaborCost = 150.0,
weight = 1000,
baseXPGain = 3.0,
calories = nil,
defaultVariant = "Garden Boots",
carbs = nil,
defaultVariantUntranslated = "Garden Boots",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Garden Boots"] = {
density = nil,
untranslated = "Garden Boots",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "0",
"Leather Hide",
roomCategory = "Cultural",
2.0,
furnitureType = "Cultural",
false,
repeatsDepreciation = "",
"Leather Hide",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Fur Pelt",
energyProduced = nil,
6.0,
energyType = nil,
false,
fluidsUsed = nil,
"Fur Pelt",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "2",
products = {
mobile = nil,
{
roomSizeReq = nil,
"Garden Boots",
roomMatReq = nil,
1,
roomContainReq = nil,
"Garden Boots",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "OrnateIronFrameWideItem",
typeID = 0,
},
["Ornate Wooden Frame Landscape"] = {
untranslated = "Ornate Wooden Frame Landscape",
category = nil,
group = "Housing Objects",
description = "",
tagGroups = {
"Cultural",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Cultural",
repeatsDepreciation = "",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OrnateWoodenFrameLandscapeItem",
typeID = 0,
},
},
Gasoline = {
["Ornate Wooden Frame Wide"] = {
dispCraftStn = "1",
untranslated = "Ornate Wooden Frame Wide",
checkImage = "1",
category = nil,
untranslated = "Gasoline",
group = "Housing Objects",
craftStn = {
description = "",
{
tagGroups = {
"Oil Refinery",
"Cultural",
"Oil Refinery",
"Housing Objects",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Oil Drilling",
weight = 1000,
1,
calories = nil,
"Oil Drilling",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Cultural",
repeatsDepreciation = "",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OrnateWoodenFrameWideItem",
typeID = 0,
},
["Otter Carcass"] = {
untranslated = "Otter Carcass",
category = nil,
group = "Natural Resources",
description = "A dead otter.",
tagGroups = {
"Animal",
"Natural Resources",
"Tiny Carcass",
"Tiny Fur Carcass",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.8,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 1000,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Gasoline",
carbs = nil,
defaultVariantUntranslated = "Gasoline",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
Gasoline = {
density = nil,
untranslated = "Gasoline",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Petroleum",
roomCategory = nil,
4.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Petroleum",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Gasoline",
energyType = nil,
"",
fluidsUsed = nil,
"Gasoline",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OtterCarcassItem",
typeID = 0,
},
["Outpost Netting"] = {
untranslated = "Outpost Netting",
category = nil,
group = "Crafted Objects",
description = "A way to store your items when you run out of floor space.",
tagGroups = {
"Crafted Objects",
"Storage",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OutpostNettingItem",
typeID = 0,
},
},
["Gathering Basic Upgrade"] = {
["Outpost Table"] = {
dispCraftStn = "1",
untranslated = "Outpost Table",
checkImage = "1",
category = nil,
untranslated = "Gathering Basic Upgrade",
group = "Work Stations",
craftStn = {
description = "An explorers best collection of information is stored here.",
{
tagGroups = {
"Fiber Scutching Station",
"Government",
"Fiber Scutching Station",
"Work Stations",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Gathering",
weight = 2000,
1,
calories = nil,
"Gathering",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OutpostTableItem",
typeID = 0,
},
["Pacific Sardine"] = {
untranslated = "Pacific Sardine",
category = nil,
group = "Natural Resources",
description = "A pacific sardine.",
tagGroups = {
"Animal",
"Fish",
"Natural Resources",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 10.0,
carried = "Backpack",
baseLaborCost = 3000.0,
weight = 150,
baseXPGain = 4.0,
calories = nil,
defaultVariant = "Gathering Basic Upgrade",
carbs = nil,
defaultVariantUntranslated = "Gathering Basic Upgrade",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Gathering Basic Upgrade"] = {
density = nil,
untranslated = "Gathering Basic Upgrade",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Basic Upgrade Lvl4",
roomCategory = nil,
1.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Basic Upgrade Lvl4",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Gathering Basic Upgrade",
energyType = nil,
1,
fluidsUsed = nil,
"Gathering Basic Upgrade",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PacificSardineItem",
typeID = 0,
},
["Padded Chair"] = {
untranslated = "Padded Chair",
category = nil,
group = "Housing Objects",
description = "A comfy chair to rest in.",
tagGroups = {
"Housing Objects",
"Living Room",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.5",
roomCategory = "Living Room",
furnitureType = "Chair",
repeatsDepreciation = "0.8",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PaddedChairItem",
typeID = 0,
},
},
["Gathering Research Paper Basic"] = {
["Palm Log"] = {
dispCraftStn = "1",
untranslated = "Palm Log",
checkImage = "1",
category = nil,
untranslated = "Gathering Research Paper Basic",
group = "Natural Resources",
craftStn = {
description = "Palm log comes from the palm tree, which is unique among trees that it is neither hardwood nor softwood. It still makes an excellent building material.",
{
tagGroups = {
"Research Table",
"Burnable Fuel",
"Research Table",
"Logs",
},
"Natural Resources",
"Wood",
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Gathering",
weight = 10000,
1,
calories = nil,
"Gathering",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PalmLogItem",
typeID = 0,
},
["Palm Seed"] = {
untranslated = "Palm Seed",
category = nil,
group = "Seed",
description = "Plant to grow a palm tree.",
tagGroups = {
"Food",
"Seeds",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.0,
carried = "Backpack",
baseLaborCost = 30.0,
weight = 50,
baseXPGain = 1.5,
calories = 0,
defaultVariant = "Gathering Research Paper Basic",
carbs = 0,
defaultVariantUntranslated = "Gathering Research Paper Basic",
protein = 0,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 0,
["Gathering Research Paper Basic"] = {
density = 0,
untranslated = "Gathering Research Paper Basic",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Plant Fibers",
roomCategory = nil,
20.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Plant Fibers",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Raw Food",
energyProduced = nil,
30.0,
energyType = nil,
false,
fluidsUsed = nil,
"Raw Food",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Gathering Research Paper Basic",
roomMatReq = nil,
"",
roomContainReq = nil,
"Gathering Research Paper Basic",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "PalmSeedItem",
typeID = 0,
},
Papaya = {
untranslated = "Papaya",
category = nil,
group = "Food",
description = "Nice fresh Papaya.",
tagGroups = {
"Food",
"Fruit",
"Produce",
"Raw Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 75,
calories = 200,
carbs = 2,
protein = 1,
fat = 0,
vitamins = 5,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PapayaItem",
typeID = 0,
},
},
Gearbox = {
["Papaya Seed"] = {
dispCraftStn = "1",
untranslated = "Papaya Seed",
checkImage = "1",
category = nil,
untranslated = "Gearbox",
group = "Seed",
craftStn = {
description = "Plant to grow a papaya plant.",
{
tagGroups = {
"Shaper",
"Crop Seed",
"Shaper",
"Food",
},
"Seeds",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mechanics",
weight = 50,
1,
calories = 0,
"Mechanics",
carbs = 0,
},
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PapayaSeedItem",
typeID = 0,
},
Paper = {
untranslated = "Paper",
category = nil,
group = "Items",
description = "It's paper.",
tagGroups = {
"Burnable Fuel",
"Items",
"Products",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.5,
carried = "Backpack",
baseLaborCost = 45.0,
weight = 100,
baseXPGain = 2.0,
calories = nil,
defaultVariant = "Gearbox",
carbs = nil,
defaultVariantUntranslated = "Gearbox",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
Gearbox = {
density = nil,
untranslated = "Gearbox",
fuel = 100,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Iron Bar",
roomCategory = nil,
2.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Iron Bar",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Iron Gear",
energyProduced = nil,
4.0,
energyType = nil,
false,
fluidsUsed = nil,
"Iron Gear",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Gearbox",
roomMatReq = nil,
"",
roomContainReq = nil,
"Gearbox",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "PaperItem",
typeID = 0,
},
["Paper Milling Upgrade"] = {
untranslated = "Paper Milling Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Basic Upgrade that greatly increases efficiency when crafting Paper Milling recipes.",
tagGroups = {
"Specialty Upgrades",
"Upgrade Modules",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PaperMillingUpgradeItem",
typeID = 0,
},
},
["Geology Research Paper Advanced"] = {
["Pastry Dough"] = {
dispCraftStn = "1",
untranslated = "Pastry Dough",
checkImage = "1",
category = nil,
untranslated = "Geology Research Paper Advanced",
group = "Food",
craftStn = {
description = "An extra fatty leavened dough for making yummy pastries.",
{
tagGroups = {
"Research Table",
"Baking",
"Research Table",
"Food",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Masonry",
weight = 100,
1,
calories = 10,
"Masonry",
carbs = 4,
},
protein = 0,
fat = 0,
vitamins = 4,
density = 80.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PastryDoughItem",
typeID = 0,
},
["Pelt Fertilizer"] = {
untranslated = "Pelt Fertilizer",
category = nil,
group = "Items",
description = "A fertilize made from fur pelts and filler.",
tagGroups = {
"Fertilizers",
"Items",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 500,
baseXPGain = 3.0,
calories = nil,
defaultVariant = "Geology Research Paper Advanced",
carbs = nil,
defaultVariantUntranslated = "Geology Research Paper Advanced",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Geology Research Paper Advanced"] = {
density = nil,
untranslated = "Geology Research Paper Advanced",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Mortared Stone",
roomCategory = nil,
20.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Mortared Stone",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Geology Research Paper Advanced",
energyType = nil,
"",
fluidsUsed = nil,
"Geology Research Paper Advanced",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PeltFertilizerItem",
typeID = 0,
},
Petroleum = {
untranslated = "Petroleum",
category = nil,
group = "Blocks",
description = "A fossil fuel essential for manufacturing gasoline, plastics, and asphalt. Its extraction, transport, and burning all have environmental impacts.",
tagGroups = {
"Blocks",
"Liquids",
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PetroleumItem",
typeID = 0,
},
},
["Geology Research Paper Basic"] = {
["Phad Thai"] = {
dispCraftStn = "1",
untranslated = "Phad Thai",
checkImage = "1",
category = nil,
untranslated = "Geology Research Paper Basic",
group = "Food",
craftStn = {
description = "They make you full, and proud.",
{
tagGroups = {
"Research Table",
"Cooking",
"Research Table",
"Food",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mining",
weight = 400,
1,
calories = 1200,
"Mining",
carbs = 9,
},
protein = 11,
fat = 19,
vitamins = 5,
density = 3.6666666666666665,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PhadThaiItem",
typeID = 0,
},
["Phosphate Fertilizer"] = {
untranslated = "Phosphate Fertilizer",
category = nil,
group = "Items",
description = "Phosphate fertilizer is a great source of Phosphorus.",
tagGroups = {
"Fertilizers",
"Items",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.0,
carried = "Backpack",
baseLaborCost = 30.0,
weight = 500,
baseXPGain = 1.5,
calories = nil,
defaultVariant = "Geology Research Paper Basic",
carbs = nil,
defaultVariantUntranslated = "Geology Research Paper Basic",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Geology Research Paper Basic"] = {
density = nil,
untranslated = "Geology Research Paper Basic",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Rock",
roomCategory = nil,
30.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Rock",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Geology Research Paper Basic",
energyType = nil,
"",
fluidsUsed = nil,
"Geology Research Paper Basic",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PhosphateFertilizerItem",
typeID = 0,
},
Pineapple = {
untranslated = "Pineapple",
category = nil,
group = "Food",
description = "Nice fresh Pineapple.",
tagGroups = {
"Food",
"Fruit",
"Produce",
"Raw Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 125,
calories = 200,
carbs = 6,
protein = 0,
fat = 0,
vitamins = 2,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PineappleItem",
typeID = 0,
},
},
["Geology Research Paper Modern"] = {
["Pineapple Friend Rice"] = {
dispCraftStn = "1",
untranslated = "Pineapple Friend Rice",
checkImage = "1",
category = nil,
untranslated = "Geology Research Paper Modern",
group = "Food",
craftStn = {
description = "A homely recipe made from a mix of cooked rice and fruit. Not only is it friendly, but it also happens to be pan fried.",
{
tagGroups = {
"Laboratory",
"Cooking",
"Laboratory",
"Food",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Pottery",
weight = 150,
1,
calories = 720,
"Pottery",
carbs = 20,
},
protein = 9,
fat = 12,
vitamins = 12,
density = 7.361111111111112,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PineappleFriendRiceItem",
typeID = 0,
},
["Pineapple Seed"] = {
untranslated = "Pineapple Seed",
category = nil,
group = "Seed",
description = "Plant to grow a pineapple plant.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.0,
carried = "Backpack",
baseLaborCost = 600.0,
weight = 50,
baseXPGain = 6.0,
calories = 0,
defaultVariant = "Geology Research Paper Modern",
carbs = 0,
defaultVariantUntranslated = "Geology Research Paper Modern",
protein = 0,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 0,
["Geology Research Paper Modern"] = {
density = 0,
untranslated = "Geology Research Paper Modern",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Brick",
roomCategory = nil,
30.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Brick",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Geology Research Paper Modern",
energyType = nil,
"",
fluidsUsed = nil,
"Geology Research Paper Modern",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PineappleSeedItem",
typeID = 0,
},
Pirozhok = {
untranslated = "Pirozhok",
category = nil,
group = "Food",
description = "A baked bun filled with tasty meat and mushrooms.",
tagGroups = {
"Baking",
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 400,
calories = 850,
carbs = 14,
protein = 19,
fat = 10,
vitamins = 4,
density = 5.529411764705882,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PirozhokItem",
typeID = 0,
},
},
["Geology Research Paper Modern Glass"] = {
Piston = {
dispCraftStn = "1",
untranslated = "Piston",
checkImage = "1",
category = nil,
untranslated = "Geology Research Paper Modern Glass",
group = "Items",
craftStn = {
description = "A moving component that transfers force. Can also function as a valve occasionally.",
{
tagGroups = {
"Carpentry Table",
"Items",
"Carpentry Table",
"Products",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Glassworking",
weight = 500,
1,
calories = nil,
"Glassworking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PistonItem",
typeID = 0,
},
["Plant Fibers"] = {
untranslated = "Plant Fibers",
category = nil,
group = "Items",
description = "Harvested from a number of plants, these fibers are useful for a surprising number of things.",
tagGroups = {
"Burnable Fuel",
"Crop",
"Items",
"Natural Fiber",
"Products",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 600.0,
weight = 25,
baseXPGain = 6.0,
calories = nil,
defaultVariant = "Geology Research Paper Modern Glass",
carbs = nil,
defaultVariantUntranslated = "Geology Research Paper Modern Glass",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Geology Research Paper Modern Glass"] = {
density = nil,
untranslated = "Geology Research Paper Modern Glass",
fuel = 100,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Glass",
roomCategory = nil,
30.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Glass",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Geology Research Paper Modern Glass",
energyType = nil,
1,
fluidsUsed = nil,
"Geology Research Paper Modern Glass",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Geology Research Paper Modern",
mobile = nil,
1.0,
roomSizeReq = nil,
"Geology Research Paper Modern",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PlantFibersItem",
typeID = 0,
},
["Plant Vase"] = {
untranslated = "Plant Vase",
category = nil,
group = "Housing Objects",
description = "A  vase made with glass to brighten up your home.",
tagGroups = {
"Decoration",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PlantVaseItem",
typeID = 0,
},
},
["Gigot Sleeve Shirt"] = {
Plastic = {
dispCraftStn = "1",
untranslated = "Plastic",
checkImage = "1",
category = nil,
untranslated = "Gigot Sleeve Shirt",
group = "Items",
craftStn = {
description = "An extremely useful synthetic material derived from petrochemicals.",
{
tagGroups = {
"Tailoring Table",
"Items",
"Tailoring Table",
"Products",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Tailoring",
weight = 1000,
1,
calories = nil,
"Tailoring",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PlasticItem",
typeID = 0,
},
["Plastic Buoy"] = {
untranslated = "Plastic Buoy",
category = nil,
group = "Crafted Objects",
description = "A modern plastic navigational buoy, can also be used as a moorage post.",
tagGroups = {
"Crafted Objects",
"Specialty",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.0,
carried = "Backpack",
baseLaborCost = 40.0,
weight = 2000,
baseXPGain = 3.0,
calories = nil,
defaultVariant = "Gigot Sleeve Shirt",
carbs = nil,
defaultVariantUntranslated = "Gigot Sleeve Shirt",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Gigot Sleeve Shirt"] = {
density = nil,
untranslated = "Gigot Sleeve Shirt",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Plant Fibers",
roomCategory = nil,
30.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Plant Fibers",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Gigot Sleeve Shirt",
energyType = nil,
1,
fluidsUsed = nil,
"Gigot Sleeve Shirt",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PlasticBuoyItem",
typeID = 0,
},
["Poke Bowl"] = {
untranslated = "Poke Bowl",
category = nil,
group = "Food",
description = "A basic yet filling meal with a bite.",
tagGroups = {
"Cooking",
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 400,
calories = 1100,
carbs = 21,
protein = 10,
fat = 11,
vitamins = 7,
density = 4.454545454545455,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PokeBowlItem",
typeID = 0,
},
},
Glass = {
["Portable Steam Engine"] = {
dispCraftStn = "1",
untranslated = "Portable Steam Engine",
checkImage = "1",
category = nil,
untranslated = "Glass",
group = "Items",
craftStn = {
description = "An engine that generates mechanical power through steam.",
{
tagGroups = {
"Glassworks",
"Items",
"Glassworks",
"Products",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Glassworking",
weight = 5000,
1,
calories = nil,
"Glassworking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PortableSteamEngineItem",
typeID = 0,
},
["Pottery Upgrade"] = {
untranslated = "Pottery Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Advanced Upgrade that greatly increases efficiency when crafting Pottery recipes.",
tagGroups = {
"Specialty Upgrades",
"Upgrade Modules",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.2,
carried = "Backpack",
baseLaborCost = 30.0,
weight = 1,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Glass",
carbs = nil,
defaultVariantUntranslated = "Glass",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
Glass = {
density = nil,
untranslated = "Glass",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Sand",
roomCategory = nil,
4.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Sand",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Crushed Limestone",
energyProduced = nil,
1.0,
energyType = nil,
true,
fluidsUsed = nil,
"Crushed Limestone",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Glass",
roomMatReq = nil,
"",
roomContainReq = nil,
"Glass",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "PotteryUpgradeItem",
typeID = 0,
},
["Powered Cart"] = {
untranslated = "Powered Cart",
category = nil,
group = "Crafted Objects",
description = "Large cart for hauling sizable loads.",
tagGroups = {
"Crafted Objects",
"Vehicles",
},
},
maxStack = 100,
carried = "Backpack",
weight = 15000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PoweredCartItem",
typeID = 0,
},
},
["Glass Lens"] = {
["Powered Storage Silo"] = {
dispCraftStn = "1",
untranslated = "Powered Storage Silo",
checkImage = "1",
category = nil,
untranslated = "Glass Lens",
group = "Crafted Objects",
craftStn = {
description = "A powered silo capable of storing extra large stacks of crops, seeds, and fertilizer. Silos are not able to store other types of materials.",
{
tagGroups = {
"Glassworks",
"Crafted Objects",
"Glassworks",
"Storage",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Glassworking",
weight = 10000,
1,
calories = nil,
"Glassworking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PoweredStorageSiloItem",
typeID = 0,
},
["Prairie Dog Carcass"] = {
untranslated = "Prairie Dog Carcass",
category = nil,
group = "Natural Resources",
description = "A dead prairie dog.",
tagGroups = {
"Animal",
"Natural Resources",
"Tiny Carcass",
"Tiny Leather Carcass",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 30.0,
weight = 1000,
baseXPGain = 0.1,
calories = nil,
defaultVariant = "Glass Lens",
carbs = nil,
defaultVariantUntranslated = "Glass Lens",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Glass Lens"] = {
density = nil,
untranslated = "Glass Lens",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Glass",
roomCategory = nil,
6.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Glass",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Glass Lens",
energyType = nil,
"2",
fluidsUsed = nil,
"Glass Lens",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PrairieDogCarcassItem",
typeID = 0,
},
["Prepared Meat"] = {
untranslated = "Prepared Meat",
category = nil,
group = "Food",
description = "Carefully butchered meat, ready to cook.",
tagGroups = {
"Food",
"Raw Meat",
},
},
maxStack = 100,
carried = "Backpack",
weight = 400,
calories = 600,
carbs = 0,
protein = 4,
fat = 6,
vitamins = 0,
density = 1.6666666666666667,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PreparedMeatItem",
typeID = 0,
},
},
["Glassworking Advanced Upgrade"] = {
["Prickly Pear Fruit"] = {
dispCraftStn = "1",
untranslated = "Prickly Pear Fruit",
checkImage = "1",
category = nil,
untranslated = "Glassworking Advanced Upgrade",
group = "Food",
craftStn = {
description = "A succulent fruit coated in a rather terrifying array of spines.",
{
tagGroups = {
"Glassworks",
"Food",
"Glassworks",
"Fruit",
},
"Produce",
"Raw Food",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Glassworking",
weight = 50,
1,
calories = 190,
"Glassworking",
carbs = 2,
},
protein = 1,
fat = 1,
vitamins = 4,
density = 4.2105263157894735,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PricklyPearFruitItem",
typeID = 0,
},
["Prickly Pear Seed"] = {
untranslated = "Prickly Pear Seed",
category = nil,
group = "Seed",
description = "Plant to grow prickly pear cacti.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 15.0,
carried = "Backpack",
baseLaborCost = 6000.0,
weight = 50,
baseXPGain = 4.0,
calories = 0,
defaultVariant = "Glassworking Advanced Upgrade",
carbs = 0,
defaultVariantUntranslated = "Glassworking Advanced Upgrade",
protein = 0,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 0,
["Glassworking Advanced Upgrade"] = {
density = 0,
untranslated = "Glassworking Advanced Upgrade",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Advanced Upgrade Lvl4",
roomCategory = nil,
1.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Advanced Upgrade Lvl4",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Glassworking Advanced Upgrade",
energyType = nil,
1,
fluidsUsed = nil,
"Glassworking Advanced Upgrade",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PricklyPearSeedItem",
typeID = 0,
},
["Prime Cut"] = {
untranslated = "Prime Cut",
category = nil,
group = "Food",
description = "A perfectly marbled piece of meat.",
tagGroups = {
"Food",
"Raw Meat",
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = 600,
carbs = 0,
protein = 9,
fat = 4,
vitamins = 0,
density = 2.166666666666667,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PrimeCutItem",
typeID = 0,
},
},
["Glassworking Modern Upgrade"] = {
["Primitive Canvas Boots"] = {
dispCraftStn = "1",
untranslated = "Primitive Canvas Boots",
checkImage = "1",
category = nil,
untranslated = "Glassworking Modern Upgrade",
group = "Clothing",
craftStn = {
description = "A pair of crude canvas boots for your everyday use.",
{
tagGroups = {
"Electronics Assembly",
"Clothes",
"Electronics Assembly",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PrimitiveCanvasBootsItem",
typeID = 0,
},
["Primitive Canvas Pants"] = {
untranslated = "Primitive Canvas Pants",
category = nil,
group = "Clothing",
description = "Roughly stitched canvas pants.",
tagGroups = {
"Clothes",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Glassworking",
weight = 100,
1,
calories = nil,
"Glassworking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PrimitiveCanvasPantsItem",
typeID = 0,
},
["Primitive Canvas Shorts"] = {
untranslated = "Primitive Canvas Shorts",
category = nil,
group = "Clothing",
description = "They're like the Primitive Canvas Pants, but shorter.",
tagGroups = {
"Clothes",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 15.0,
carried = "Backpack",
baseLaborCost = 6000.0,
weight = 100,
baseXPGain = 4.0,
calories = nil,
defaultVariant = "Glassworking Modern Upgrade",
carbs = nil,
defaultVariantUntranslated = "Glassworking Modern Upgrade",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Glassworking Modern Upgrade"] = {
density = nil,
untranslated = "Glassworking Modern Upgrade",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Modern Upgrade Lvl4",
roomCategory = nil,
1.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Modern Upgrade Lvl4",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Glassworking Modern Upgrade",
energyType = nil,
1,
fluidsUsed = nil,
"Glassworking Modern Upgrade",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PrimitiveCanvasShortsItem",
typeID = 0,
},
["Primitive Fur Belt"] = {
untranslated = "Primitive Fur Belt",
category = nil,
group = "Clothing",
description = "You should probably still wear pants.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PrimitiveFurBeltItem",
typeID = 0,
},
},
Glassworks = {
["Primitive Leather Boots"] = {
dispCraftStn = "1",
untranslated = "Primitive Leather Boots",
checkImage = "1",
category = nil,
untranslated = "Glassworks",
group = "Clothing",
craftStn = {
description = "A pair of crude leather boots for your everyday use.",
{
tagGroups = {
"Kiln",
"Clothes",
"Kiln",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Pottery",
weight = 100,
1,
calories = nil,
"Pottery",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PrimitiveLeatherBootsItem",
typeID = 0,
},
["Primitive Leather Pants"] = {
untranslated = "Primitive Leather Pants",
category = nil,
group = "Clothing",
description = "You ever tried cutting leather with a rock?",
tagGroups = {
"Clothes",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 5.0,
carried = "Backpack",
baseLaborCost = 150.0,
weight = 100,
baseXPGain = 20.0,
calories = nil,
defaultVariant = "Glassworks",
carbs = nil,
defaultVariantUntranslated = "Glassworks",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
Glassworks = {
density = nil,
untranslated = "Glassworks",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Iron Bar",
roomCategory = nil,
8.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Iron Bar",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Brick",
energyProduced = nil,
16.0,
energyType = nil,
false,
fluidsUsed = nil,
"Brick",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Wood Board",
roomSizeReq = nil,
20.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Wood Board",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "PrimitiveLeatherPantsItem",
"Glassworks",
typeID = 0,
1,
},
"Glassworks",
["Primitive Leather Shirt"] = {
},
untranslated = "Primitive Leather Shirt",
},
category = nil,
},
group = "Clothing",
description = "A Shirt made from roughly cut pieces of leather, should keep your shoulders warm.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PrimitiveLeatherShirtItem",
typeID = 0,
},
},
["Goat Mount"] = {
["Primitive Leather Shorts"] = {
dispCraftStn = "1",
untranslated = "Primitive Leather Shorts",
checkImage = "1",
category = nil,
untranslated = "Goat Mount",
group = "Clothing",
craftStn = {
description = "You may have enough leather left over to make a nice hat.",
{
tagGroups = {
"Butchery Table",
"Clothes",
"Butchery Table",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Hunting",
weight = 100,
4,
calories = nil,
"Hunting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PrimitiveLeatherShortsItem",
typeID = 0,
},
["Printing Press"] = {
untranslated = "Printing Press",
category = nil,
group = "Work Stations",
description = "The world will never be the same.",
tagGroups = {
"Government",
"Work Stations",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 10.0,
carried = "Backpack",
baseLaborCost = 300.0,
weight = 5000,
baseXPGain = 4.0,
calories = nil,
defaultVariant = "Goat Mount",
carbs = nil,
defaultVariantUntranslated = "Goat Mount",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Goat Mount"] = {
density = nil,
untranslated = "Goat Mount",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Mountain Goat Carcass",
roomCategory = "Industrial",
1.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Mountain Goat Carcass",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Hewn Log",
energyProduced = nil,
10.0,
energyType = nil,
false,
fluidsUsed = nil,
"Hewn Log",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Fabric",
roomSizeReq = nil,
20.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Fabric",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "PrintingPressItem",
"Goat Mount",
typeID = 0,
1,
},
"Goat Mount",
["Pulp Filler"] = {
},
untranslated = "Pulp Filler",
},
category = nil,
},
group = "Items",
description = "Wood pulp and dirt make a great filler for other fertilizers. ",
tagGroups = {
"Fertilizer Filler",
"Fertilizers",
"Items",
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PulpFillerItem",
typeID = 0,
},
},
["Gold Bar"] = {
["Pump Jack"] = {
dispCraftStn = "1",
untranslated = "Pump Jack",
checkImage = "1",
category = nil,
untranslated = "Gold Bar",
group = "Work Stations",
craftStn = {
description = "Drill, baby! Drill!",
{
tagGroups = {
"Blast Furnace",
"Craft Tables",
"Blast Furnace",
"Work Stations",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Smelting",
weight = 10000,
1,
calories = nil,
"Smelting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PumpJackItem",
typeID = 0,
},
Pumpkin = {
untranslated = "Pumpkin",
category = nil,
group = "Food",
description = "Round and large.",
tagGroups = {
"Food",
"Fruit",
"Produce",
"Raw Food",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.6,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 125,
baseXPGain = 2.0,
calories = 340,
defaultVariant = "Gold Bar",
carbs = 5,
defaultVariantUntranslated = "Gold Bar",
protein = 1,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 2,
["Gold Bar"] = {
density = 2.3529411764705883,
untranslated = "Gold Bar",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Gold Concentrate",
roomCategory = nil,
1.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Gold Concentrate",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Gold Bar",
energyType = nil,
"4",
fluidsUsed = nil,
"Gold Bar",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Slag",
mobile = nil,
1.0,
roomSizeReq = nil,
"Slag",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PumpkinItem",
typeID = 0,
},
["Pumpkin Seed"] = {
untranslated = "Pumpkin Seed",
category = nil,
group = "Seed",
description = "Plant to grow a pumpkin.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PumpkinSeedItem",
typeID = 0,
},
},
["Gold Concentrate"] = {
Pupusas = {
dispCraftStn = "1",
untranslated = "Pupusas",
checkImage = "1",
category = nil,
untranslated = "Gold Concentrate",
group = "Food",
craftStn = {
description = "Comforting, best served hot from the griddle.",
{
tagGroups = {
"Rocker Box",
"Cooking",
"Rocker Box",
"Food",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mining",
weight = 400,
1,
calories = 900,
"Mining",
carbs = 6,
},
protein = 11,
fat = 9,
vitamins = 14,
density = 4.444444444444445,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PupusasItem",
typeID = 0,
},
["Purple Vase"] = {
untranslated = "Purple Vase",
category = nil,
group = "Housing Objects",
description = "A  vase made with glass to brighten up your home.",
tagGroups = {
"Decoration",
"Housing Objects",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 1.5,
carried = "Backpack",
baseLaborCost = 50.0,
weight = 250,
baseXPGain = 2.0,
calories = nil,
defaultVariant = "Gold Concentrate",
carbs = nil,
defaultVariantUntranslated = "Gold Concentrate",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Gold Concentrate"] = {
density = nil,
untranslated = "Gold Concentrate",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "1",
"Crushed Gold Ore",
roomCategory = "Decoration",
10.0,
furnitureType = "Decoration",
false,
repeatsDepreciation = "0.4",
"Crushed Gold Ore",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Gold Concentrate",
energyType = nil,
"",
fluidsUsed = nil,
"Gold Concentrate",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "2",
"Wet Tailings",
mobile = nil,
4.0,
roomSizeReq = nil,
"Wet Tailings",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PurpleVaseItem",
typeID = 0,
},
Quicklime = {
untranslated = "Quicklime",
category = nil,
group = "Items",
description = "A chemical compound used in steel production.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "QuicklimeItem",
typeID = 0,
},
},
["Gold Flakes"] = {
Radiator = {
dispCraftStn = "1",
untranslated = "Radiator",
checkImage = "1",
category = nil,
untranslated = "Gold Flakes",
group = "Items",
craftStn = {
description = "A heat sink that uses liquid running through copper fins to disperse heat build-up.",
{
tagGroups = {
"Electronics Assembly",
"Items",
"Electronics Assembly",
"Products",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Electronics",
weight = 500,
1,
calories = nil,
"Electronics",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RadiatorItem",
typeID = 0,
},
["Raw Bacon"] = {
untranslated = "Raw Bacon",
category = nil,
group = "Food",
description = "A fatty cut of meat that happens to be inexplicably tastier than other cuts.",
tagGroups = {
"Food",
"Raw Meat",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.8,
carried = "Backpack",
baseLaborCost = 75.0,
weight = 250,
baseXPGain = 1.0,
calories = 200,
defaultVariant = "Gold Flakes",
carbs = 0,
defaultVariantUntranslated = "Gold Flakes",
protein = 3,
numberOfVariants = "1",
fat = 9,
variants = {
vitamins = 0,
["Gold Flakes"] = {
density = 6.0,
untranslated = "Gold Flakes",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Gold Bar",
roomCategory = nil,
2.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Gold Bar",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Gold Flakes",
energyType = nil,
"4",
fluidsUsed = nil,
"Gold Flakes",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RawBaconItem",
typeID = 0,
},
["Raw Fish"] = {
untranslated = "Raw Fish",
category = nil,
group = "Food",
description = "A fatty cut of raw fish.",
tagGroups = {
"Food",
"Raw Meat",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 200,
carbs = 0,
protein = 7,
fat = 3,
vitamins = 0,
density = 5.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RawFishItem",
typeID = 0,
},
},
["Gold Frame Wide"] = {
["Raw Meat"] = {
dispCraftStn = "1",
untranslated = "Raw Meat",
checkImage = "1",
category = nil,
untranslated = "Gold Frame Wide",
group = "Food",
craftStn = {
description = "Fresh raw meat from the hunt. It should probably be cooked before being consumed.",
{
tagGroups = {
"Anvil",
"Food",
"Anvil",
"Raw Meat",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Smelting",
weight = 100,
4,
calories = 250,
"Smelting",
carbs = 0,
},
protein = 4,
fat = 8,
vitamins = 0,
density = 4.8,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RawMeatItem",
typeID = 0,
},
["Raw Roast"] = {
untranslated = "Raw Roast",
category = nil,
group = "Food",
description = "A trussed roast tied and ready to be cooked.",
tagGroups = {
"Food",
"Raw Meat",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 160.0,
weight = 500,
baseXPGain = 1.0,
calories = 600,
defaultVariant = "Gold Frame Wide",
carbs = 0,
defaultVariantUntranslated = "Gold Frame Wide",
protein = 6,
numberOfVariants = 5,
fat = 5,
variants = {
vitamins = 0,
["Gold Frame Wide"] = {
density = 1.8333333333333333,
untranslated = "Gold Frame Wide",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Gold Bar",
roomCategory = nil,
2.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Gold Bar",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Gold Frame Wide",
energyType = nil,
1,
fluidsUsed = nil,
"Gold Frame Wide",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
["Gold Frame Landscape"] = {
roomSizeReq = nil,
untranslated = "Gold Frame Landscape",
roomMatReq = nil,
ingredients = {
roomContainReq = nil,
{
inventorySlots = nil,
"ITEM",
inventoryMaxWeight = nil,
"Gold Bar",
inventoryRestrictions = nil,
2.0,
NutrientElement = nil,
false,
type = "RawRoastItem",
"Gold Bar",
typeID = 0,
},
},
},
["Raw Sausage"] = {
products = {
untranslated = "Raw Sausage",
{
category = nil,
"Gold Frame Landscape",
group = "Food",
1,
description = "Ground meat stuffed into an intestine casing.",
"Gold Frame Landscape",
tagGroups = {
},
"Food",
},
"Raw Meat",
},
["Gold Frame Square"] = {
untranslated = "Gold Frame Square",
ingredients = {
{
"ITEM",
"Gold Bar",
2.0,
false,
"Gold Bar",
},
},
products = {
{
"Gold Frame Square",
1,
"Gold Frame Square",
},
},
},
["Gold Frame Portrait"] = {
untranslated = "Gold Frame Portrait",
ingredients = {
{
"ITEM",
"Gold Bar",
2.0,
false,
"Gold Bar",
},
},
products = {
{
"Gold Frame Portrait",
1,
"Gold Frame Portrait",
},
},
},
["Gold Frame Tall"] = {
untranslated = "Gold Frame Tall",
ingredients = {
{
"ITEM",
"Gold Bar",
2.0,
false,
"Gold Bar",
},
},
products = {
{
"Gold Frame Tall",
1,
"Gold Frame Tall",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 500,
carbs = 0,
protein = 4,
fat = 8,
vitamins = 0,
density = 2.4,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RawSausageItem",
typeID = 0,
},
},
["Gold Wiring"] = {
["Real Estate Desk"] = {
dispCraftStn = "1",
untranslated = "Real Estate Desk",
checkImage = "1",
category = nil,
untranslated = "Gold Wiring",
group = "Work Stations",
craftStn = {
description = "A place to manage the sale and transfer of deeds and property.",
{
tagGroups = {
"Electric Machinist Table",
"Economic",
"Electric Machinist Table",
"Work Stations",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Mechanics",
weight = 2000,
1,
calories = nil,
"Mechanics",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RealEstateDeskItem",
typeID = 0,
},
Rebar = {
untranslated = "Rebar",
category = nil,
group = "Items",
description = "Ribbed steel bars for reinforcing stuctures.",
tagGroups = {
"Items",
"Products",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.4,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 3000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Gold Wiring",
carbs = nil,
defaultVariantUntranslated = "Gold Wiring",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Gold Wiring"] = {
density = nil,
untranslated = "Gold Wiring",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Gold Bar",
roomCategory = nil,
4.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Gold Bar",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Gold Wiring",
energyType = nil,
"2",
fluidsUsed = nil,
"Gold Wiring",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RebarItem",
typeID = 0,
},
["Red Vase"] = {
untranslated = "Red Vase",
category = nil,
group = "Housing Objects",
description = "A  vase made with glass to brighten up your home.",
tagGroups = {
"Decoration",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RedVaseItem",
typeID = 0,
},
},
["Government Office"] = {
["Redwood Log"] = {
dispCraftStn = "1",
untranslated = "Redwood Log",
checkImage = "1",
category = nil,
untranslated = "Government Office",
group = "Natural Resources",
craftStn = {
description = "Redwood log is a type of softwood that can be easily identified by its distinct red bark.",
{
tagGroups = {
"Settlement Crafting Table",
"Burnable Fuel",
"Settlement Crafting Table",
"Logs",
},
"Natural Resources",
"Softwood",
"Wood",
},
},
skillNeeds = {},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 5.0,
weight = 10000,
baseLaborCost = 1200.0,
calories = nil,
baseXPGain = 5.0,
carbs = nil,
defaultVariant = "Government Office",
protein = nil,
defaultVariantUntranslated = "Government Office",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Government Office"] = {
fuel = 4000,
untranslated = "Government Office",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Hewn Log",
furnitureType = nil,
15.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Hewn Log",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Mortared Stone",
energyType = nil,
15.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Mortared Stone",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Government Office",
roomContainReq = nil,
1,
inventorySlots = nil,
"Government Office",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "RedwoodLogItem",
typeID = 0,
},
["Redwood Seed"] = {
untranslated = "Redwood Seed",
category = nil,
group = "Seed",
description = "Plant to grow a redwood tree.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RedwoodSeedItem",
typeID = 0,
},
},
["Grassland Salad"] = {
Refrigerator = {
dispCraftStn = "1",
untranslated = "Refrigerator",
checkImage = "1",
category = nil,
untranslated = "Grassland Salad",
group = "Housing Objects",
craftStn = {
description = "An icebox from the future with significantly better cooling properties.",
{
tagGroups = {
"Carpentry Table",
"Housing Objects",
"Carpentry Table",
"Kitchen",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Cooking",
weight = 2000,
1,
calories = nil,
"Cooking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "5",
roomCategory = "Kitchen",
furnitureType = "Food Storage",
repeatsDepreciation = "0.3",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RefrigeratorItem",
typeID = 0,
},
Registrar = {
untranslated = "Registrar",
category = nil,
group = "Work Stations",
description = "Allows the setting management of titles.",
tagGroups = {
"Economic",
"Work Stations",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 4.0,
carried = "Backpack",
baseLaborCost = 25.0,
weight = 2000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Grassland Salad",
carbs = nil,
defaultVariantUntranslated = "Grassland Salad",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Grassland Salad"] = {
density = nil,
untranslated = "Grassland Salad",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Corn",
roomCategory = nil,
5.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Corn",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Tomato",
energyProduced = nil,
6.0,
energyType = nil,
false,
fluidsUsed = nil,
"Tomato",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Beet",
roomSizeReq = nil,
5.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Beet",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "RegistrarItem",
"Grassland Salad",
typeID = 0,
1,
},
"Grassland Salad",
["Reinforced Concrete"] = {
},
untranslated = "Reinforced Concrete",
{
category = nil,
"Basic Salad",
group = "Blocks",
1.0,
description = "A sturdy construction material poured around a latice of rebar.",
"Basic Salad",
tagGroups = {
},
"Blocks",
},
"Building Materials",
},
"Concrete",
"Constructable",
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 3,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ReinforcedConcreteItem",
typeID = 0,
},
},
["Hand Plow"] = {
["Research Table"] = {
dispCraftStn = "1",
untranslated = "Research Table",
checkImage = "1",
category = nil,
untranslated = "Hand Plow",
group = "Work Stations",
craftStn = {
description = "A basic table for researching new technologies and skills.",
{
tagGroups = {
"Wainwright Table",
"Researching",
"Wainwright Table",
"Work Stations",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Basic Engineering",
weight = 2000,
1,
calories = nil,
"Basic Engineering",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ResearchTableItem",
typeID = 0,
},
Rice = {
untranslated = "Rice",
category = nil,
group = "Seed",
description = "Plant to grow rice.",
tagGroups = {
"Crop",
"Crop Seed",
"Food",
"Grain",
"Raw Food",
"Seeds",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 100.0,
weight = 50,
baseXPGain = 10.0,
calories = 150,
defaultVariant = "Hand Plow",
carbs = 7,
defaultVariantUntranslated = "Hand Plow",
protein = 1,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 0,
["Hand Plow"] = {
density = nil,
untranslated = "Hand Plow",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Iron Bar",
roomCategory = nil,
10.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Iron Bar",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Wooden Wheel",
energyProduced = nil,
1.0,
energyType = nil,
true,
fluidsUsed = nil,
"Wooden Wheel",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Hewn Log",
roomSizeReq = nil,
10.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Hewn Log",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"TAG",
NutrientElement = nil,
"Wood Board",
type = "RiceItem",
50.0,
typeID = 0,
false,
},
"Wood Board",
["Rice Flour"] = {
},
untranslated = "Rice Flour",
},
category = nil,
products = {
group = "Food",
{
description = "Rice grounded into flour is as equally versatile as its golden cousin.",
"Hand Plow",
tagGroups = {
1,
"Food",
"Hand Plow",
"Ingredients",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = 50,
carbs = 15,
protein = 0,
fat = 0,
vitamins = 0,
density = 30.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RiceFlourItem",
typeID = 0,
},
},
["Hanging Long Steel Sign"] = {
["Rice Noodles"] = {
dispCraftStn = "1",
untranslated = "Rice Noodles",
checkImage = "1",
category = nil,
untranslated = "Hanging Long Steel Sign",
group = "Food",
craftStn = {
description = "Noodles made from delicious milled white grains.",
{
tagGroups = {
"Anvil",
"Food",
"Anvil",
"Ingredients",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Advanced Smelting",
weight = 200,
3,
calories = 200,
"Advanced Smelting",
carbs = 10,
},
protein = 0,
fat = 0,
vitamins = 0,
density = 5.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RiceNoodlesItem",
typeID = 0,
},
Rivet = {
untranslated = "Rivet",
category = nil,
group = "Items",
description = "An iron bolt used to hold together inventions.",
tagGroups = {
"Items",
"Products",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 3.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 2000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Hanging Long Steel Sign",
carbs = nil,
defaultVariantUntranslated = "Hanging Long Steel Sign",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Hanging Long Steel Sign"] = {
density = nil,
untranslated = "Hanging Long Steel Sign",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Steel Plate",
roomCategory = nil,
8.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Steel Plate",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Rivet",
energyProduced = nil,
8.0,
energyType = nil,
false,
fluidsUsed = nil,
"Rivet",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Wood Board",
roomSizeReq = nil,
2.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Wood Board",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "RivetItem",
"Hanging Long Steel Sign",
typeID = 0,
1,
},
"Hanging Long Steel Sign",
["Roast Pumpkin"] = {
},
untranslated = "Roast Pumpkin",
},
category = nil,
},
group = "Food",
description = "Sweet but a suprising source of vitamins.",
tagGroups = {
"Baking",
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 900,
calories = 1400,
carbs = 23,
protein = 2,
fat = 2,
vitamins = 7,
density = 2.4285714285714284,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RoastPumpkinItem",
typeID = 0,
},
},
["Hanging Steel Framed Sign"] = {
["Robotic Assembly Line"] = {
dispCraftStn = "1",
untranslated = "Robotic Assembly Line",
checkImage = "1",
category = nil,
untranslated = "Hanging Steel Framed Sign",
group = "Work Stations",
craftStn = {
description = "A complex set of machinery for creating equally complex things.",
{
tagGroups = {
"Anvil",
"Craft Tables",
"Anvil",
"Work Stations",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Advanced Smelting",
weight = 10000,
3,
calories = nil,
"Advanced Smelting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RoboticAssemblyLineItem",
typeID = 0,
},
["Rocker Box"] = {
untranslated = "Rocker Box",
category = nil,
group = "Work Stations",
description = "A tool for miners to concentrate ore. The run off produces wet tailings.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 3.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 2000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Hanging Steel Framed Sign",
carbs = nil,
defaultVariantUntranslated = "Hanging Steel Framed Sign",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Hanging Steel Framed Sign"] = {
density = nil,
untranslated = "Hanging Steel Framed Sign",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Steel Bar",
roomCategory = "Industrial",
2.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Steel Bar",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Rivet",
energyProduced = nil,
6.0,
energyType = nil,
false,
fluidsUsed = nil,
"Rivet",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Wood Board",
roomSizeReq = nil,
6.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Wood Board",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "RockerBoxItem",
"Hanging Steel Framed Sign",
typeID = 0,
1,
},
"Hanging Steel Framed Sign",
["Rolling Mill"] = {
},
untranslated = "Rolling Mill",
},
category = nil,
},
group = "Work Stations",
description = "For rolling steel into more buildable materials.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RollingMillItem",
typeID = 0,
},
},
["Hanging Steel Mine Sign"] = {
["Root Campfire Salad"] = {
dispCraftStn = "1",
untranslated = "Root Campfire Salad",
checkImage = "1",
category = nil,
untranslated = "Hanging Steel Mine Sign",
group = "Food",
craftStn = {
description = "A myriad of plants that make a healthy and odd blend.",
{
tagGroups = {
"Anvil",
"Campfire",
"Anvil",
"Campfire Salad",
},
"Food",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Advanced Smelting",
weight = 200,
3,
calories = 950,
"Advanced Smelting",
carbs = 8,
},
protein = 5,
},
fat = 4,
moduleNeeds = {},
vitamins = 11,
baseCraftTime = 3.0,
density = 2.9473684210526314,
baseLaborCost = 120.0,
fuel = nil,
baseXPGain = 1.0,
yield = nil,
defaultVariant = "Hanging Steel Mine Sign",
currency = nil,
defaultVariantUntranslated = "Hanging Steel Mine Sign",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Hanging Steel Mine Sign"] = {
repeatsDepreciation = nil,
untranslated = "Hanging Steel Mine Sign",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Steel Plate",
energyProduced = nil,
2.0,
energyType = nil,
false,
fluidsUsed = nil,
"Steel Plate",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Rivet",
roomSizeReq = nil,
6.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Rivet",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"TAG",
NutrientElement = nil,
"Wood Board",
type = "RootCampfireSaladItem",
3.0,
typeID = 0,
false,
},
"Wood Board",
["Root Campfire Stew"] = {
},
untranslated = "Root Campfire Stew",
},
category = nil,
products = {
group = "Food",
{
description = "A thick stew chock-full of meat and charred vegetables. A surprisingly good combination.",
"Hanging Steel Mine Sign",
tagGroups = {
1,
"Campfire",
"Hanging Steel Mine Sign",
"Food",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = 1100,
carbs = 8,
protein = 5,
fat = 12,
vitamins = 5,
density = 2.727272727272727,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RootCampfireStewItem",
typeID = 0,
},
},
["Hanging Steel Plain Sign"] = {
["Round Pot"] = {
dispCraftStn = "1",
untranslated = "Round Pot",
checkImage = "1",
category = nil,
untranslated = "Hanging Steel Plain Sign",
group = "Housing Objects",
craftStn = {
description = "Sometimes you just want to bring a little bit of nature into your house.",
{
tagGroups = {
"Anvil",
"Decoration",
"Anvil",
"Housing Objects",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Advanced Smelting",
weight = 1000,
3,
calories = nil,
"Advanced Smelting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PlanterPotRoundItem",
typeID = 0,
},
["Rubber Wheel"] = {
untranslated = "Rubber Wheel",
category = nil,
group = "Items",
description = "Rubber wheels provide much better traction and allow the construction of more modern vehicles.",
tagGroups = {
"Items",
"Products",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 3.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 2000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Hanging Steel Plain Sign",
carbs = nil,
defaultVariantUntranslated = "Hanging Steel Plain Sign",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Hanging Steel Plain Sign"] = {
density = nil,
untranslated = "Hanging Steel Plain Sign",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Steel Plate",
roomCategory = nil,
4.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Steel Plate",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Rivet",
energyProduced = nil,
6.0,
energyType = nil,
false,
fluidsUsed = nil,
"Rivet",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Wood Board",
roomSizeReq = nil,
4.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Wood Board",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "RubberWheelItem",
"Hanging Steel Plain Sign",
typeID = 0,
1,
},
"Hanging Steel Plain Sign",
["Rug Large"] = {
},
untranslated = "Rug Large",
},
category = nil,
},
group = "Housing Objects",
description = "A large area rug to cover that weird stain.",
tagGroups = {
"Decoration",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Decoration",
furnitureType = "Rug",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RugLargeItem",
typeID = 0,
},
},
["Hanging Steel Shop Sign"] = {
["Rug Medium"] = {
dispCraftStn = "1",
untranslated = "Rug Medium",
checkImage = "1",
category = nil,
untranslated = "Hanging Steel Shop Sign",
group = "Housing Objects",
craftStn = {
description = "A medium rug for medium uses.",
{
tagGroups = {
"Anvil",
"Decoration",
"Anvil",
"Housing Objects",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Advanced Smelting",
weight = 500,
3,
calories = nil,
"Advanced Smelting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Rug",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RugMediumItem",
typeID = 0,
},
["Rug Small"] = {
untranslated = "Rug Small",
category = nil,
group = "Housing Objects",
description = "A small rug for when you just didn't have enough materials to make a bigger one.",
tagGroups = {
"Decoration",
"Housing Objects",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 3.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 250,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Hanging Steel Shop Sign",
carbs = nil,
defaultVariantUntranslated = "Hanging Steel Shop Sign",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Hanging Steel Shop Sign"] = {
density = nil,
untranslated = "Hanging Steel Shop Sign",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "0.5",
"Steel Plate",
roomCategory = "Decoration",
4.0,
furnitureType = "Rug",
false,
repeatsDepreciation = "0.5",
"Steel Plate",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Rivet",
energyProduced = nil,
6.0,
energyType = nil,
false,
fluidsUsed = nil,
"Rivet",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "6",
"TAG",
mobile = nil,
"Wood Board",
roomSizeReq = nil,
2.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Wood Board",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "RugSmallItem",
"Hanging Steel Shop Sign",
typeID = 0,
1,
},
"Hanging Steel Shop Sign",
["Running Shoes"] = {
},
untranslated = "Running Shoes",
},
category = nil,
},
group = "Clothing",
description = "Light weight shoes designed to make you run faster.\\n\\n(Increases movement speed)",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RunningShoesItem",
typeID = 0,
},
},
["Hearty Hometown Pizza"] = {
["Saguaro Rib"] = {
dispCraftStn = "1",
untranslated = "Saguaro Rib",
checkImage = "1",
category = nil,
untranslated = "Hearty Hometown Pizza",
group = "Natural Resources",
craftStn = {
description = "Saguaro rib is a basic, lightweight wood harvested from the saguaro cactus.",
{
tagGroups = {
"Bakery Oven",
"Burnable Fuel",
"Bakery Oven",
"Logs",
},
"Natural Resources",
"Wood",
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Advanced Baking",
weight = 10000,
3,
calories = nil,
"Advanced Baking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SaguaroRibItem",
typeID = 0,
},
["Saguaro Seed"] = {
untranslated = "Saguaro Seed",
category = nil,
group = "Seed",
description = "Plant to grow a saguaro cactus.",
tagGroups = {
"Food",
"Seeds",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 3.0,
carried = "Backpack",
baseLaborCost = 45.0,
weight = 50,
baseXPGain = 1.0,
calories = 0,
defaultVariant = "Hearty Hometown Pizza",
carbs = 0,
defaultVariantUntranslated = "Hearty Hometown Pizza",
protein = 0,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 0,
["Hearty Hometown Pizza"] = {
density = 0,
untranslated = "Hearty Hometown Pizza",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Leavened Dough",
roomCategory = nil,
2.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Leavened Dough",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Crimini Mushrooms",
energyProduced = nil,
1.0,
energyType = nil,
false,
fluidsUsed = nil,
"Crimini Mushrooms",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Raw Sausage",
roomSizeReq = nil,
2.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Raw Sausage",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"ITEM",
NutrientElement = nil,
"Sun Cheese",
type = "SaguaroSeedItem",
4.0,
typeID = 0,
false,
},
"Sun Cheese",
Salmon = {
},
untranslated = "Salmon",
{
category = nil,
"ITEM",
group = "Natural Resources",
"Tomato",
description = "A salmon.",
2.0,
tagGroups = {
false,
"Animal",
"Tomato",
"Fish",
},
"Medium Fish",
},
"Natural Resources",
products = {
{
"Hearty Hometown Pizza",
"1",
"Hearty Hometown Pizza",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SalmonItem",
typeID = 0,
},
},
["Heat Sink"] = {
["Salt Basket"] = {
dispCraftStn = "1",
untranslated = "Salt Basket",
checkImage = "1",
category = nil,
untranslated = "Heat Sink",
group = "Housing Objects",
craftStn = {
description = "A basket of salt.",
{
tagGroups = {
"Shaper",
"Housing Objects",
"Shaper",
"Kitchen",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Mechanics",
weight = 1000,
1,
calories = nil,
"Mechanics",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.5",
roomCategory = "Kitchen",
furnitureType = "Spices",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SaltBasketItem",
typeID = 0,
},
Sandals = {
untranslated = "Sandals",
category = nil,
group = "Clothing",
description = "Basic footwear that helps reduce the strain of walking longer distances.\\n\\n(Decreases calories consumed when using tools by 10\\u0025)",
tagGroups = {
"Clothes",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 100,
baseXPGain = 2.0,
calories = nil,
defaultVariant = "Heat Sink",
carbs = nil,
defaultVariantUntranslated = "Heat Sink",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Heat Sink"] = {
density = nil,
untranslated = "Heat Sink",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Copper Plate",
roomCategory = nil,
8.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Copper Plate",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Copper Wiring",
energyProduced = nil,
6.0,
energyType = nil,
false,
fluidsUsed = nil,
"Copper Wiring",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Heat Sink",
roomMatReq = nil,
"",
roomContainReq = nil,
"Heat Sink",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "SandalsItem",
typeID = 0,
},
Sandstone = {
untranslated = "Sandstone",
category = nil,
group = "Natural Resources",
description = "A rock of varying hardness, useful for construction and as a host for iron ore. Sandstone is a sedimentary rock that forms when sand is buried deeply enough to lithify. Sometimes the shapes of dunes and ripples from an ancient desert or beach are preserved!",
tagGroups = {
"Excavatable",
"Natural Resources",
"Rock",
"Stone",
},
},
maxStack = 20,
carried = "Hands",
weight = 6000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SandstoneItem",
typeID = 0,
},
},
["Hemp Mooring Rope"] = {
Sawmill = {
dispCraftStn = "1",
untranslated = "Sawmill",
checkImage = "1",
category = nil,
untranslated = "Hemp Mooring Rope",
group = "Work Stations",
craftStn = {
description = "Used to saw wood into lumber.",
{
tagGroups = {
"Tailoring Table",
"Craft Tables",
"Tailoring Table",
"Work Stations",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Tailoring",
weight = 5000,
1,
calories = nil,
"Tailoring",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SawmillItem",
typeID = 0,
},
["Saxifrage Seed"] = {
untranslated = "Saxifrage Seed",
category = nil,
group = "Seed",
description = "Plant to grow saxifrage.",
tagGroups = {
"Food",
"Seeds",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 50,
baseXPGain = 0.5,
calories = 0,
defaultVariant = "Hemp Mooring Rope",
carbs = 0,
defaultVariantUntranslated = "Hemp Mooring Rope",
protein = 0,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 0,
["Hemp Mooring Rope"] = {
density = 0,
untranslated = "Hemp Mooring Rope",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Linen Yarn",
roomCategory = nil,
8.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Linen Yarn",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Hemp Mooring Rope",
energyType = nil,
"",
fluidsUsed = nil,
"Hemp Mooring Rope",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SaxifrageSeedItem",
typeID = 0,
},
["Scrap Meat"] = {
untranslated = "Scrap Meat",
category = nil,
group = "Food",
description = "Chunks of extra meat.",
tagGroups = {
"Food",
"Raw Meat",
},
},
maxStack = 100,
carried = "Backpack",
weight = 75,
calories = 50,
carbs = 0,
protein = 5,
fat = 5,
vitamins = 0,
density = 20.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ScrapMeatItem",
typeID = 0,
},
},
Henley = {
["Screening Machine"] = {
dispCraftStn = "1",
untranslated = "Screening Machine",
checkImage = "1",
category = nil,
untranslated = "Henley",
group = "Work Stations",
craftStn = {
description = "A machine for dry concentration that produces less harmful tailings. Can only be used to concentrate Iron.",
{
tagGroups = {
"Tailoring Table",
"Craft Tables",
"Tailoring Table",
"Work Stations",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Tailoring",
weight = 5000,
1,
calories = nil,
"Tailoring",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ScreeningMachineItem",
typeID = 0,
},
["Screw Press"] = {
untranslated = "Screw Press",
category = nil,
group = "Work Stations",
description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.0,
carried = "Backpack",
baseLaborCost = 40.0,
weight = 5000,
baseXPGain = 3.0,
calories = nil,
defaultVariant = "Henley",
carbs = nil,
defaultVariantUntranslated = "Henley",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
Henley = {
density = nil,
untranslated = "Henley",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Leather Hide",
roomCategory = "Industrial",
1.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Leather Hide",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Plant Fibers",
energyProduced = nil,
25.0,
energyType = nil,
false,
fluidsUsed = nil,
"Plant Fibers",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Henley",
roomMatReq = nil,
1,
roomContainReq = nil,
"Henley",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "ScrewPressItem",
typeID = 0,
},
Screws = {
untranslated = "Screws",
category = nil,
group = "Items",
description = "A pointed metal fastener used in crafting to attach pieces of material together.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ScrewsItem",
typeID = 0,
},
},
["Hewn Bench"] = {
["Seagrass Seed"] = {
dispCraftStn = "1",
untranslated = "Seagrass Seed",
checkImage = "1",
category = nil,
untranslated = "Hewn Bench",
group = "Seed",
craftStn = {
description = "Plant to grow seagrass.",
{
tagGroups = {
"Carpentry Table",
"Food",
"Carpentry Table",
"Seeds",
},
},
skillNeeds = {
{
"Logging",
2,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 60.0,
baseXPGain = 3.0,
defaultVariant = "Hewn Bench",
defaultVariantUntranslated = "Hewn Bench",
numberOfVariants = 3,
variants = {
["Hewn Bench"] = {
untranslated = "Hewn Bench",
ingredients = {
{
"TAG",
"Hewn Log",
18.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
6.0,
false,
"Wood Board",
},
},
products = {
{
"Hewn Bench",
1,
"Hewn Bench",
},
},
},
["Hewn Softwood Bench"] = {
untranslated = "Hewn Softwood Bench",
ingredients = {
{
"ITEM",
"Softwood Hewn Log",
18.0,
false,
"Softwood Hewn Log",
},
{
"ITEM",
"Softwood Board",
6.0,
false,
"Softwood Board",
},
},
products = {
{
"Hewn Softwood Bench",
1,
"Hewn Softwood Bench",
},
},
},
["Hewn Hardwood Bench"] = {
untranslated = "Hewn Hardwood Bench",
ingredients = {
{
"ITEM",
"Hardwood Hewn Log",
18.0,
false,
"Hardwood Hewn Log",
},
{
"ITEM",
"Hardwood Board",
6.0,
false,
"Hardwood Board",
},
},
products = {
{
"Hewn Hardwood Bench",
1,
"Hewn Hardwood Bench",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SeagrassSeedItem",
typeID = 0,
},
},
["Hewn Chair"] = {
["Seared Meat"] = {
dispCraftStn = "1",
untranslated = "Seared Meat",
checkImage = "1",
category = nil,
untranslated = "Hewn Chair",
group = "Food",
craftStn = {
description = "A cut of perfectly seared steak.",
{
tagGroups = {
"Carpentry Table",
"Cooking",
"Carpentry Table",
"Food",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Logging",
weight = 500,
1,
calories = 600,
"Logging",
carbs = 4,
},
protein = 19,
fat = 17,
vitamins = 7,
density = 7.833333333333334,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SearedMeatItem",
typeID = 0,
},
["Seeded Camas Roll"] = {
untranslated = "Seeded Camas Roll",
category = nil,
group = "Food",
description = "Seeds sprinkled on a roll made from rice, fiddleheads and camas paste.",
tagGroups = {
"Cooking",
"Food",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 3.0,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 300,
baseXPGain = 2.0,
calories = 1400,
defaultVariant = "Hewn Chair",
carbs = 20,
defaultVariantUntranslated = "Hewn Chair",
protein = 2,
numberOfVariants = 3,
fat = 13,
variants = {
vitamins = 16,
["Hewn Chair"] = {
density = 3.642857142857143,
untranslated = "Hewn Chair",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Plant Fibers",
roomCategory = nil,
12.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Plant Fibers",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Hewn Log",
energyProduced = nil,
12.0,
energyType = nil,
false,
fluidsUsed = nil,
"Hewn Log",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Wood Board",
roomSizeReq = nil,
12.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Wood Board",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "SeededCamasRollItem",
"Hewn Chair",
typeID = 0,
1,
},
"Hewn Chair",
["Sensor Based Belt Sorter"] = {
},
untranslated = "Sensor Based Belt Sorter",
},
category = nil,
},
group = "Work Stations",
["Hewn Softwood Chair"] = {
description = "A machine for dry concentration that produces less harmful tailings. Can only be used to concentrate Iron.",
untranslated = "Hewn Softwood Chair",
tagGroups = {
ingredients = {
"Craft Tables",
{
"Work Stations",
"ITEM",
"Softwood Hewn Log",
12.0,
false,
"Softwood Hewn Log",
},
{
"ITEM",
"Softwood Board",
12.0,
false,
"Softwood Board",
},
{
"ITEM",
"Plant Fibers",
12.0,
false,
"Plant Fibers",
},
},
products = {
{
"Hewn Softwood Chair",
1,
"Hewn Softwood Chair",
},
},
},
["Hewn Hardwood Chair"] = {
untranslated = "Hewn Hardwood Chair",
ingredients = {
{
"ITEM",
"Hardwood Hewn Log",
12.0,
false,
"Hardwood Hewn Log",
},
{
"ITEM",
"Hardwood Board",
12.0,
false,
"Hardwood Board",
},
{
"ITEM",
"Plant Fibers",
12.0,
false,
"Plant Fibers",
},
},
products = {
{
"Hewn Hardwood Chair",
1,
"Hewn Hardwood Chair",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SensorBasedBeltSorterItem",
typeID = 0,
},
},
["Hewn Door"] = {
["Sensuous Sea Pizza"] = {
dispCraftStn = "1",
untranslated = "Sensuous Sea Pizza",
checkImage = "1",
category = nil,
untranslated = "Hewn Door",
group = "Food",
craftStn = {
description = "The chewyness is unreal.",
{
tagGroups = {
"Carpentry Table",
"Baking",
"Carpentry Table",
"Food",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Logging",
weight = 300,
1,
calories = 1200,
"Logging",
carbs = 28,
},
protein = 11,
fat = 7,
vitamins = 4,
density = 4.166666666666666,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SensuousSeaPizzaItem",
typeID = 0,
},
Servo = {
untranslated = "Servo",
category = nil,
group = "Items",
description = "A rotary actuator that allows for control over angular position.",
tagGroups = {
"Items",
"Products",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 500,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Hewn Door",
carbs = nil,
defaultVariantUntranslated = "Hewn Door",
protein = nil,
numberOfVariants = 3,
fat = nil,
variants = {
vitamins = nil,
["Hewn Door"] = {
density = nil,
untranslated = "Hewn Door",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Hewn Log",
roomCategory = nil,
2.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Hewn Log",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Hewn Door",
energyType = nil,
1,
fluidsUsed = nil,
"Hewn Door",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
["Hewn Softwood Door"] = {
roomSizeReq = nil,
untranslated = "Hewn Softwood Door",
roomMatReq = nil,
ingredients = {
roomContainReq = nil,
{
inventorySlots = nil,
"ITEM",
inventoryMaxWeight = nil,
"Softwood Hewn Log",
inventoryRestrictions = nil,
2.0,
NutrientElement = nil,
true,
type = "ServoItem",
"Softwood Hewn Log",
typeID = 0,
},
},
},
["Settlement Crafting Table"] = {
products = {
untranslated = "Settlement Crafting Table",
{
category = nil,
"Hewn Softwood Door",
group = "Work Stations",
1,
description = "A basic workspace for crafting all manner of settlement related objects.",
"Hewn Softwood Door",
tagGroups = {
},
"Government",
},
"Work Stations",
},
["Hewn Hardwood Door"] = {
untranslated = "Hewn Hardwood Door",
ingredients = {
{
"ITEM",
"Hardwood Hewn Log",
2.0,
true,
"Hardwood Hewn Log",
},
},
products = {
{
"Hewn Hardwood Door",
1,
"Hewn Hardwood Door",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SettlementCraftingTableItem",
typeID = 0,
},
},
["Hewn Dresser"] = {
Shale = {
dispCraftStn = "1",
untranslated = "Shale",
checkImage = "1",
category = nil,
untranslated = "Hewn Dresser",
group = "Natural Resources",
craftStn = {
description = "A soft rock, with few potential uses. Shale is a sedimentary rock formed by thin layers of compacted clay or mud.",
{
tagGroups = {
"Carpentry Table",
"Excavatable",
"Carpentry Table",
"Natural Resources",
},
"Rock",
"Stone",
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Logging",
weight = 6000,
3,
calories = nil,
"Logging",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ShaleItem",
typeID = 0,
},
Shaper = {
untranslated = "Shaper",
category = nil,
group = "Work Stations",
description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 4.0,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 5000,
baseXPGain = 2.0,
calories = nil,
defaultVariant = "Hewn Dresser",
carbs = nil,
defaultVariantUntranslated = "Hewn Dresser",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Hewn Dresser"] = {
density = nil,
untranslated = "Hewn Dresser",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Hewn Log",
roomCategory = "Industrial",
18.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Hewn Log",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Wood Board",
energyProduced = nil,
6.0,
energyType = nil,
false,
fluidsUsed = nil,
"Wood Board",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Hewn Dresser",
roomMatReq = nil,
1,
roomContainReq = nil,
"Hewn Dresser",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "ShaperItem",
typeID = 0,
},
["Shark Fillet Soup"] = {
untranslated = "Shark Fillet Soup",
category = nil,
group = "Food",
description = "A texture all of its own.",
tagGroups = {
"Cooking",
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 600,
calories = 1400,
carbs = 10,
protein = 15,
fat = 11,
vitamins = 4,
density = 2.857142857142857,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SharkFilletSoupItem",
typeID = 0,
},
},
["Hewn Log"] = {
["Sheep Mount"] = {
dispCraftStn = "1",
untranslated = "Sheep Mount",
checkImage = "1",
category = nil,
untranslated = "Hewn Log",
group = "Housing Objects",
craftStn = {
description = "A hunting trophy for your house.",
{
tagGroups = {
"Workbench",
"Housing Objects",
"Workbench",
"Living Room",
},
},
},
skillNeeds = {},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.16,
weight = 2000,
baseLaborCost = 20.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Hewn Log",
protein = nil,
defaultVariantUntranslated = "Hewn Log",
fat = nil,
numberOfVariants = 3,
vitamins = nil,
variants = {
density = nil,
["Hewn Log"] = {
fuel = nil,
untranslated = "Hewn Log",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "3.5",
"TAG",
roomCategory = "Living Room",
"Wood",
furnitureType = "Statue",
2.0,
repeatsDepreciation = "0.2",
false,
materialTier = nil,
"Wood",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Hewn Log",
fluidsUsed = nil,
"",
fluidsProduced = nil,
"Hewn Log",
validTalents = nil,
},
footprint = "4",
},
mobile = nil,
},
roomSizeReq = nil,
["Hardwood Hewn Log"] = {
roomMatReq = nil,
untranslated = "Hardwood Hewn Log",
roomContainReq = nil,
ingredients = {
inventorySlots = nil,
{
inventoryMaxWeight = nil,
"TAG",
inventoryRestrictions = nil,
"Hardwood",
NutrientElement = nil,
2.0,
type = "SheepMountItem",
false,
typeID = 0,
"Hardwood",
},
},
["Shelf Cabinet"] = {
},
untranslated = "Shelf Cabinet",
products = {
category = nil,
{
group = "Housing Objects",
"Hardwood Hewn Log",
description = "When a shelf and a cabinet aren't enough individually.",
"",
tagGroups = {
"Hardwood Hewn Log",
"Housing Objects",
},
"Living Room",
},
},
["Softwood Hewn Log"] = {
untranslated = "Softwood Hewn Log",
ingredients = {
{
"TAG",
"Softwood",
2.0,
false,
"Softwood",
},
},
products = {
{
"Softwood Hewn Log",
"",
"Softwood Hewn Log",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Living Room",
furnitureType = "Shelves",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ShelfCabinetItem",
typeID = 0,
},
},
["Hewn Log Door"] = {
["Shipwright Advanced Upgrade"] = {
dispCraftStn = "1",
untranslated = "Shipwright Advanced Upgrade",
checkImage = "1",
category = nil,
untranslated = "Hewn Log Door",
group = "Upgrade Modules",
craftStn = {
description = "Advanced Upgrade that greatly increases efficiency when crafting Shipwright recipes.",
{
tagGroups = {
"Carpentry Table",
"Specialty Upgrades",
"Carpentry Table",
"Upgrade Modules",
},
},
},
skillNeeds = {},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 1,
baseLaborCost = 100.0,
calories = nil,
baseXPGain = 0.0,
carbs = nil,
defaultVariant = "Hewn Log Door",
protein = nil,
defaultVariantUntranslated = "Hewn Log Door",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Hewn Log Door"] = {
fuel = nil,
untranslated = "Hewn Log Door",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Hewn Log",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Hewn Log",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Hewn Log Door",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Hewn Log Door",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Hewn Door",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
"Hewn Door",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ShipwrightAdvancedUpgradeItem",
typeID = 0,
},
["Shipwright Basic Upgrade"] = {
untranslated = "Shipwright Basic Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Basic Upgrade that greatly increases efficiency when crafting Shipwright recipes.",
tagGroups = {
"Specialty Upgrades",
"Upgrade Modules",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ShipwrightBasicUpgradeItem",
typeID = 0,
},
},
["Hewn Logs"] = {
["Shipwright Hat"] = {
dispCraftStn = "1",
untranslated = "Shipwright Hat",
checkImage = "1",
category = nil,
untranslated = "Hewn Logs",
group = "Clothing",
craftStn = {
description = "A simple sailor's cap, don?t lose it or you might be walking on a plank.",
{
tagGroups = {
"Carpentry Table",
"Clothes",
"Carpentry Table",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Logging",
weight = 100,
1,
calories = nil,
"Logging",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ShipwrightHatItem",
typeID = 0,
},
["Shipwright Overalls"] = {
untranslated = "Shipwright Overalls",
category = nil,
group = "Clothing",
description = "Denim overall for extra sturdy wearability.",
tagGroups = {
"Clothes",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.16,
carried = "Backpack",
baseLaborCost = 15.0,
weight = 100,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Hewn Logs",
carbs = nil,
defaultVariantUntranslated = "Hewn Logs",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Hewn Logs"] = {
density = nil,
untranslated = "Hewn Logs",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Wood",
roomCategory = nil,
2.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Wood",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Hewn Logs",
energyType = nil,
1,
fluidsUsed = nil,
"Hewn Logs",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Hewn Log",
mobile = nil,
1.0,
roomSizeReq = nil,
"Hewn Log",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ShipwrightOverallsItem",
typeID = 0,
},
["Shipwright Sandals"] = {
untranslated = "Shipwright Sandals",
category = nil,
group = "Clothing",
description = "Comfortable sandals with extra traction to avoid slipping.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ShipwrightSandalsItem",
typeID = 0,
},
},
["Hewn Nightstand"] = {
["Shipwright Shirt"] = {
dispCraftStn = "1",
untranslated = "Shipwright Shirt",
checkImage = "1",
category = nil,
untranslated = "Hewn Nightstand",
group = "Clothing",
craftStn = {
description = "A striped shirt symbolizing your affinity for traveling across the seas.",
{
tagGroups = {
"Carpentry Table",
"Clothes",
"Carpentry Table",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Logging",
weight = 100,
4,
calories = nil,
"Logging",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 4.0,
density = nil,
baseLaborCost = 60.0,
fuel = nil,
baseXPGain = 2.0,
yield = nil,
defaultVariant = "Hewn Nightstand",
currency = nil,
defaultVariantUntranslated = "Hewn Nightstand",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Hewn Nightstand"] = {
repeatsDepreciation = nil,
untranslated = "Hewn Nightstand",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Hewn Log",
energyProduced = nil,
14.0,
energyType = nil,
false,
fluidsUsed = nil,
"Hewn Log",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Wood Board",
roomSizeReq = nil,
8.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Wood Board",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "ShipwrightShirtItem",
"Hewn Nightstand",
typeID = 0,
1,
},
"Hewn Nightstand",
["Shorn Wool"] = {
},
untranslated = "Shorn Wool",
},
category = nil,
},
group = "Items",
description = "Wool that has been shorn from an animal.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ShornWoolItem",
typeID = 0,
},
},
["Hewn Table"] = {
Shorts = {
dispCraftStn = "1",
untranslated = "Shorts",
checkImage = "1",
category = nil,
untranslated = "Hewn Table",
group = "Clothing",
craftStn = {
description = "Cargo shorts that are ideal for exploring the great outdoors. More practical than elegant.",
{
tagGroups = {
"Carpentry Table",
"Clothes",
"Carpentry Table",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Logging",
weight = 100,
2,
calories = nil,
"Logging",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ShortsItem",
typeID = 0,
},
["Simmered Meat"] = {
untranslated = "Simmered Meat",
category = nil,
group = "Food",
description = "Meat cooked in meat juices keeps the meat juicy.",
tagGroups = {
"Cooking",
"Food",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 4.0,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 800,
baseXPGain = 2.0,
calories = 900,
defaultVariant = "Hewn Table",
carbs = 6,
defaultVariantUntranslated = "Hewn Table",
protein = 18,
numberOfVariants = 3,
fat = 13,
variants = {
vitamins = 5,
["Hewn Table"] = {
density = 4.666666666666667,
untranslated = "Hewn Table",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Hewn Log",
roomCategory = nil,
15.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Hewn Log",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Wood Board",
energyProduced = nil,
6.0,
energyType = nil,
false,
fluidsUsed = nil,
"Wood Board",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Hewn Table",
roomMatReq = nil,
1,
roomContainReq = nil,
"Hewn Table",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
["Hewn Softwood Table"] = {
type = "SimmeredMeatItem",
untranslated = "Hewn Softwood Table",
typeID = 0,
ingredients = {
},
{
["Simple Syrup"] = {
"ITEM",
untranslated = "Simple Syrup",
"Softwood Hewn Log",
category = nil,
15.0,
group = "Food",
false,
description = "A simple water and suger combination heated until the sugar dissolves.",
"Softwood Hewn Log",
tagGroups = {
},
"Food",
{
"Ingredients",
"ITEM",
"Softwood Board",
6.0,
false,
"Softwood Board",
},
},
products = {
{
"Hewn Softwood Table",
1,
"Hewn Softwood Table",
},
},
},
["Hewn Hardwood Table"] = {
untranslated = "Hewn Hardwood Table",
ingredients = {
{
"ITEM",
"Hardwood Hewn Log",
15.0,
false,
"Hardwood Hewn Log",
},
{
"ITEM",
"Hardwood Board",
6.0,
false,
"Hardwood Board",
},
},
products = {
{
"Hewn Hardwood Table",
1,
"Hewn Hardwood Table",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = 400,
carbs = 12,
protein = 0,
fat = 3,
vitamins = 0,
density = 3.75,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SimpleSyrupItem",
typeID = 0,
},
},
["Hide Ash Fertilizer"] = {
Sink = {
dispCraftStn = "1",
untranslated = "Sink",
checkImage = "1",
category = nil,
untranslated = "Hide Ash Fertilizer",
group = "Housing Objects",
craftStn = {
description = "An industrial sink.",
{
tagGroups = {
"Farmers Table",
"Bathroom",
"Farmers Table",
"Housing Objects",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Fertilizers",
weight = 1000,
1,
calories = nil,
"Fertilizers",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "5",
roomCategory = "Bathroom",
furnitureType = "Sink",
repeatsDepreciation = "0.2",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SinkItem",
typeID = 0,
},
["Skid Steer"] = {
untranslated = "Skid Steer",
category = nil,
group = "Crafted Objects",
description = "Small scale bucket loader. Great for flat to low slope excavation.",
tagGroups = {
"Crafted Objects",
"Vehicles",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.3,
carried = "Backpack",
baseLaborCost = 15.0,
weight = 25000,
baseXPGain = 0.0,
calories = nil,
defaultVariant = "Hide Ash Fertilizer",
carbs = nil,
defaultVariantUntranslated = "Hide Ash Fertilizer",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Hide Ash Fertilizer"] = {
density = nil,
untranslated = "Hide Ash Fertilizer",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Leather Hide",
roomCategory = nil,
3.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Leather Hide",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Fertilizer Filler",
energyProduced = nil,
1.0,
energyType = nil,
false,
fluidsUsed = nil,
"Fertilizer Filler",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Hide Ash Fertilizer",
roomMatReq = nil,
1,
roomContainReq = nil,
"Hide Ash Fertilizer",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "SkidSteerItem",
typeID = 0,
},
Slag = {
untranslated = "Slag",
category = nil,
group = "Blocks",
description = "A glass-like byproduct that is created when smelting ore. Crushed Slag is often used in the production of Concrete.",
tagGroups = {
"Blocks",
"Byproducts",
"Excavatable",
},
},
maxStack = 20,
carried = "Hands",
weight = 6000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SlagItem",
typeID = 0,
},
},
["Homestead Claim Stake"] = {
["Small Bath Mat"] = {
dispCraftStn = "1",
untranslated = "Small Bath Mat",
checkImage = "1",
category = nil,
untranslated = "Homestead Claim Stake",
group = "Housing Objects",
craftStn = {
description = "A small bath mat when a normal rug does not cover your bathroom needs.",
{
tagGroups = {
"Carpentry Table",
"Bathroom",
"Carpentry Table",
"Housing Objects",
},
},
},
skillNeeds = {},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 5.0,
weight = 250,
baseLaborCost = 100.0,
calories = nil,
baseXPGain = 0.0,
carbs = nil,
defaultVariant = "Homestead Claim Stake",
protein = nil,
defaultVariantUntranslated = "Homestead Claim Stake",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Homestead Claim Stake"] = {
fuel = nil,
untranslated = "Homestead Claim Stake",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "1",
"TAG",
roomCategory = "Bathroom",
"",
furnitureType = "Rug",
10.0,
repeatsDepreciation = "0.5",
false,
materialTier = nil,
"",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Homestead Claim Stake",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Homestead Claim Stake",
validTalents = nil,
},
footprint = "2",
{
mobile = nil,
"Homestead Claim Stake",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
"Homestead Claim Stake",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallBathMatItem",
typeID = 0,
},
["Small Canoe"] = {
untranslated = "Small Canoe",
category = nil,
group = "Crafted Objects",
description = "",
tagGroups = {
"Crafted Objects",
"Vehicles",
},
},
maxStack = 100,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallCanoeItem",
typeID = 0,
},
},
Hosomaki = {
["Small Cotton Bunting Red"] = {
dispCraftStn = "1",
untranslated = "Small Cotton Bunting Red",
checkImage = "1",
category = nil,
untranslated = "Hosomaki",
group = "Housing Objects",
craftStn = {
description = "A small celebratory piece of cotton fabric used to brighten up an event.",
{
tagGroups = {
"Kitchen",
"Decoration",
"Kitchen",
"Housing Objects",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Advanced Cooking",
weight = 250,
3,
calories = nil,
"Advanced Cooking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0.5",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallCottonBuntingRedItem",
typeID = 0,
},
["Small Cotton Bunting Regal"] = {
untranslated = "Small Cotton Bunting Regal",
category = nil,
group = "Housing Objects",
description = "A small celebratory piece of cotton fabric used to brighten up an event.",
tagGroups = {
"Decoration",
"Housing Objects",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 65.0,
weight = 250,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Hosomaki",
carbs = nil,
defaultVariantUntranslated = "Hosomaki",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
Hosomaki = {
density = nil,
untranslated = "Hosomaki",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "0.5",
"Boiled Rice",
roomCategory = "Decoration",
5.0,
furnitureType = "Decoration",
false,
repeatsDepreciation = "0.4",
"Boiled Rice",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Kelp",
energyProduced = nil,
4.0,
energyType = nil,
false,
fluidsUsed = nil,
"Kelp",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "1",
"ITEM",
mobile = nil,
"Raw Fish",
roomSizeReq = nil,
10.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Raw Fish",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "SmallCottonBuntingRegalItem",
"Hosomaki",
typeID = 0,
"1",
},
"Hosomaki",
["Small Court"] = {
},
untranslated = "Small Court",
},
category = nil,
},
group = "Work Stations",
description = "Allows the creation of Law, which can perform many types of regulations, restrictions, taxations, incentives, and more.",
tagGroups = {
"Government",
"Work Stations",
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallCourtItem",
typeID = 0,
},
},
["Huckleberry Extract"] = {
["Small Hanging Ashlar Basalt Sign"] = {
dispCraftStn = "1",
untranslated = "Small Hanging Ashlar Basalt Sign",
checkImage = "1",
category = nil,
untranslated = "Huckleberry Extract",
group = "Crafted Objects",
craftStn = {
description = "A small sign for all of your smaller text needs!",
{
tagGroups = {
"Mill",
"Crafted Objects",
"Mill",
"Signs",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Milling",
weight = 1000,
2,
calories = nil,
"Milling",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallHangingAshlarBasaltSignItem",
typeID = 0,
},
["Small Hanging Ashlar Stone Sign"] = {
untranslated = "Small Hanging Ashlar Stone Sign",
category = nil,
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 15.0,
weight = 1000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Huckleberry Extract",
carbs = nil,
defaultVariantUntranslated = "Huckleberry Extract",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Huckleberry Extract"] = {
density = nil,
untranslated = "Huckleberry Extract",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Huckleberries",
roomCategory = nil,
20.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Huckleberries",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Huckleberry Extract",
energyType = nil,
"1",
fluidsUsed = nil,
"Huckleberry Extract",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallHangingAshlarStoneSignItem",
typeID = 0,
},
["Small Hanging Birch Sign"] = {
untranslated = "Small Hanging Birch Sign",
category = nil,
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallHangingBirchSignItem",
typeID = 0,
},
},
["Huckleberry Fritter"] = {
["Small Hanging Lumber Sign"] = {
dispCraftStn = "1",
untranslated = "Small Hanging Lumber Sign",
checkImage = "1",
category = nil,
untranslated = "Huckleberry Fritter",
group = "Crafted Objects",
craftStn = {
description = "A small sign for all of your smaller text needs!",
{
tagGroups = {
"Bakery Oven",
"Crafted Objects",
"Bakery Oven",
"Signs",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Baking",
weight = 1000,
5,
calories = nil,
"Baking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallHangingLumberSignItem",
typeID = 0,
},
["Small Hanging Mortared Granite Sign"] = {
untranslated = "Small Hanging Mortared Granite Sign",
category = nil,
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 25.0,
weight = 1000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Huckleberry Fritter",
carbs = nil,
defaultVariantUntranslated = "Huckleberry Fritter",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Huckleberry Fritter"] = {
density = nil,
untranslated = "Huckleberry Fritter",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Sugar",
roomCategory = nil,
2.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Sugar",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Pastry Dough",
energyProduced = nil,
1.0,
energyType = nil,
false,
fluidsUsed = nil,
"Pastry Dough",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Huckleberry Extract",
roomSizeReq = nil,
2.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Huckleberry Extract",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"TAG",
NutrientElement = nil,
"Oil",
type = "SmallHangingMortaredGraniteSignItem",
2.0,
typeID = 0,
false,
},
"Oil",
["Small Hanging Mortared Stone Sign"] = {
},
untranslated = "Small Hanging Mortared Stone Sign",
},
category = nil,
products = {
group = "Crafted Objects",
{
description = "A small sign for all of your smaller text needs!",
"Huckleberry Fritter",
tagGroups = {
"1",
"Crafted Objects",
"Huckleberry Fritter",
"Signs",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallHangingMortaredStoneSignItem",
typeID = 0,
},
},
["Huckleberry Pie"] = {
["Small Hanging Saguaro Sign"] = {
dispCraftStn = "1",
untranslated = "Small Hanging Saguaro Sign",
checkImage = "1",
category = nil,
untranslated = "Huckleberry Pie",
group = "Crafted Objects",
craftStn = {
description = "A small sign for all of your smaller text needs!",
{
tagGroups = {
"Bakery Oven",
"Crafted Objects",
"Bakery Oven",
"Signs",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Baking",
weight = 1000,
5,
calories = nil,
"Baking",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 2.0,
density = nil,
baseLaborCost = 25.0,
fuel = nil,
baseXPGain = 1.0,
yield = nil,
defaultVariant = "Huckleberry Pie",
currency = nil,
defaultVariantUntranslated = "Huckleberry Pie",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Huckleberry Pie"] = {
repeatsDepreciation = nil,
untranslated = "Huckleberry Pie",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Flour",
energyProduced = nil,
4.0,
energyType = nil,
false,
fluidsUsed = nil,
"Flour",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Huckleberries",
roomSizeReq = nil,
10.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Huckleberries",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"TAG",
NutrientElement = nil,
"Fat",
type = "SmallHangingSaguaroSignItem",
2.0,
typeID = 0,
false,
},
"Fat",
["Small Hanging Softwood Sign"] = {
},
untranslated = "Small Hanging Softwood Sign",
},
category = nil,
products = {
group = "Crafted Objects",
{
description = "A small sign for all of your smaller text needs!",
"Huckleberry Pie",
tagGroups = {
"1",
"Crafted Objects",
"Huckleberry Pie",
"Signs",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallHangingSoftwoodSignItem",
typeID = 0,
},
["Small Hanging Stone Sign"] = {
untranslated = "Small Hanging Stone Sign",
category = nil,
group = "World Object",
description = "A small sign for all of your smaller text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallHangingStoneSignItem",
typeID = 0,
},
},
["Huge Banner Sign"] = {
["Small Hanging Wood Sign"] = {
dispCraftStn = "1",
untranslated = "Small Hanging Wood Sign",
checkImage = "1",
category = nil,
untranslated = "Huge Banner Sign",
group = "Item",
craftStn = {
description = "A small sign for all of your smaller text needs!",
{
tagGroups = {},
"Carpentry Table",
maxStack = 100,
"Carpentry Table",
carried = "Backpack",
},
weight = nil,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallHangingWoodSignItem",
typeID = 0,
},
["Small Nylon Bunting Green"] = {
untranslated = "Small Nylon Bunting Green",
category = nil,
group = "Housing Objects",
description = "A small celebratory piece of nylon fabric used to brighten up an event.",
tagGroups = {
"Decoration",
"Housing Objects",
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Logging",
weight = 250,
3,
calories = nil,
"Logging",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0.5",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallNylonBuntingGreenItem",
typeID = 0,
},
["Small Nylon Bunting Purple"] = {
untranslated = "Small Nylon Bunting Purple",
category = nil,
group = "Housing Objects",
description = "A small celebratory piece of nylon fabric used to brighten up an event.",
tagGroups = {
"Decoration",
"Housing Objects",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 250,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Huge Banner Sign",
carbs = nil,
defaultVariantUntranslated = "Huge Banner Sign",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Huge Banner Sign"] = {
density = nil,
untranslated = "Huge Banner Sign",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "0.5",
"Cotton Fabric",
roomCategory = "Decoration",
12.0,
furnitureType = "Decoration",
false,
repeatsDepreciation = "0.4",
"Cotton Fabric",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Linen Yarn",
energyProduced = nil,
12.0,
energyType = nil,
false,
fluidsUsed = nil,
"Linen Yarn",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "1",
"TAG",
mobile = nil,
"Hewn Log",
roomSizeReq = nil,
8.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Hewn Log",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "SmallNylonBuntingPurpleItem",
"Huge Banner Sign",
typeID = 0,
1,
},
"Huge Banner Sign",
["Small Paper Lantern"] = {
},
untranslated = "Small Paper Lantern",
},
category = nil,
},
group = "Housing Objects",
description = "A small paper lantern.",
tagGroups = {
"Housing Objects",
"Lighting",
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallPaperLanternItem",
typeID = 0,
},
},
["Huge Iron Banner Sign"] = {
["Small Paper Machine"] = {
dispCraftStn = "1",
untranslated = "Small Paper Machine",
checkImage = "1",
category = nil,
untranslated = "Huge Iron Banner Sign",
group = "Work Stations",
craftStn = {
description = "Laborous way of creating sheets of paper.",
{
tagGroups = {
"Anvil",
"Craft Tables",
"Anvil",
"Work Stations",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Smelting",
weight = 5000,
6,
calories = nil,
"Smelting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallPaperMachineItem",
typeID = 0,
},
["Small Shipyard"] = {
untranslated = "Small Shipyard",
category = nil,
group = "Work Stations",
description = "A crude workspace for constructing smaller vehicles designed for use in a maritime environment.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 5000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Huge Iron Banner Sign",
carbs = nil,
defaultVariantUntranslated = "Huge Iron Banner Sign",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Huge Iron Banner Sign"] = {
density = nil,
untranslated = "Huge Iron Banner Sign",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Iron Bar",
roomCategory = "Industrial",
16.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Iron Bar",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Iron Plate",
energyProduced = nil,
12.0,
energyType = nil,
false,
fluidsUsed = nil,
"Iron Plate",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Huge Iron Banner Sign",
roomMatReq = nil,
1,
roomContainReq = nil,
"Huge Iron Banner Sign",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "SmallShipyardItem",
typeID = 0,
},
["Small Sink"] = {
untranslated = "Small Sink",
category = nil,
group = "Housing Objects",
description = "A small household sink.",
tagGroups = {
"Bathroom",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Bathroom",
furnitureType = "Sink",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallSinkItem",
typeID = 0,
},
},
["Huge Iron Sign"] = {
["Small Standing Ashlar Basalt Sign"] = {
dispCraftStn = "1",
untranslated = "Small Standing Ashlar Basalt Sign",
checkImage = "1",
category = nil,
untranslated = "Huge Iron Sign",
group = "Crafted Objects",
craftStn = {
description = "A small sign for all of your smaller text needs!",
{
tagGroups = {
"Anvil",
"Crafted Objects",
"Anvil",
"Signs",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Smelting",
weight = 1000,
3,
calories = nil,
"Smelting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallStandingAshlarBasaltSignItem",
typeID = 0,
},
["Small Standing Ashlar Stone Sign"] = {
untranslated = "Small Standing Ashlar Stone Sign",
category = nil,
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 1000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Huge Iron Sign",
carbs = nil,
defaultVariantUntranslated = "Huge Iron Sign",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Huge Iron Sign"] = {
density = nil,
untranslated = "Huge Iron Sign",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Iron Bar",
roomCategory = nil,
8.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Iron Bar",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Iron Plate",
energyProduced = nil,
12.0,
energyType = nil,
false,
fluidsUsed = nil,
"Iron Plate",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Huge Iron Sign",
roomMatReq = nil,
1,
roomContainReq = nil,
"Huge Iron Sign",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "SmallStandingAshlarStoneSignItem",
typeID = 0,
},
["Small Standing Birch Sign"] = {
untranslated = "Small Standing Birch Sign",
category = nil,
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallStandingBirchSignItem",
typeID = 0,
},
},
["Huge Steel Banner Sign"] = {
["Small Standing Lumber Sign"] = {
dispCraftStn = "1",
untranslated = "Small Standing Lumber Sign",
checkImage = "1",
category = nil,
untranslated = "Huge Steel Banner Sign",
group = "Crafted Objects",
craftStn = {
description = "A small sign for all of your smaller text needs!",
{
tagGroups = {
"Rolling Mill",
"Crafted Objects",
"Rolling Mill",
"Signs",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Advanced Smelting",
weight = 1000,
6,
calories = nil,
"Advanced Smelting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallStandingLumberSignItem",
typeID = 0,
},
["Small Standing Mortared Granite Sign"] = {
untranslated = "Small Standing Mortared Granite Sign",
category = nil,
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 1000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Huge Steel Banner Sign",
carbs = nil,
defaultVariantUntranslated = "Huge Steel Banner Sign",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Huge Steel Banner Sign"] = {
density = nil,
untranslated = "Huge Steel Banner Sign",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Steel Bar",
roomCategory = nil,
16.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Steel Bar",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Steel Plate",
energyProduced = nil,
12.0,
energyType = nil,
false,
fluidsUsed = nil,
"Steel Plate",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Light Bulb",
roomSizeReq = nil,
6.0,
roomMatReq = nil,
true,
roomContainReq = nil,
"Light Bulb",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "SmallStandingMortaredGraniteSignItem",
"Huge Steel Banner Sign",
typeID = 0,
1,
},
"Huge Steel Banner Sign",
["Small Standing Mortared Stone Sign"] = {
},
untranslated = "Small Standing Mortared Stone Sign",
},
category = nil,
},
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallStandingMortaredStoneSignItem",
typeID = 0,
},
},
["Huge Steel Sign"] = {
["Small Standing Saguaro Sign"] = {
dispCraftStn = "1",
untranslated = "Small Standing Saguaro Sign",
checkImage = "1",
category = nil,
untranslated = "Huge Steel Sign",
group = "Crafted Objects",
craftStn = {
description = "A small sign for all of your smaller text needs!",
{
tagGroups = {
"Rolling Mill",
"Crafted Objects",
"Rolling Mill",
"Signs",
},
},
skillNeeds = {
{
"Advanced Smelting",
3,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Huge Steel Sign",
defaultVariantUntranslated = "Huge Steel Sign",
numberOfVariants = "1",
variants = {
["Huge Steel Sign"] = {
untranslated = "Huge Steel Sign",
ingredients = {
{
"ITEM",
"Steel Bar",
8.0,
false,
"Steel Bar",
},
{
"ITEM",
"Steel Plate",
12.0,
false,
"Steel Plate",
},
{
"ITEM",
"Light Bulb",
3.0,
true,
"Light Bulb",
},
},
products = {
{
"Huge Steel Sign",
1,
"Huge Steel Sign",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallStandingSaguaroSignItem",
typeID = 0,
},
},
["Huge Wooden Banner Sign"] = {
["Small Standing Softwood Sign"] = {
dispCraftStn = "1",
untranslated = "Small Standing Softwood Sign",
checkImage = "1",
category = nil,
untranslated = "Huge Wooden Banner Sign",
group = "Crafted Objects",
craftStn = {
description = "A small sign for all of your smaller text needs!",
{
tagGroups = {
"Carpentry Table",
"Crafted Objects",
"Carpentry Table",
"Signs",
},
},
skillNeeds = {
{
"Logging",
6,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Huge Wooden Banner Sign",
defaultVariantUntranslated = "Huge Wooden Banner Sign",
numberOfVariants = "1",
variants = {
["Huge Wooden Banner Sign"] = {
untranslated = "Huge Wooden Banner Sign",
ingredients = {
{
"ITEM",
"Cotton Fabric",
12.0,
false,
"Cotton Fabric",
},
{
"ITEM",
"Linen Yarn",
12.0,
false,
"Linen Yarn",
},
{
"TAG",
"Hewn Log",
16.0,
false,
"Hewn Log",
},
},
products = {
{
"Huge Wooden Banner Sign",
1,
"Huge Wooden Banner Sign",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallStandingSoftwoodSignItem",
typeID = 0,
},
},
["Hunting Upgrade"] = {
["Small Standing Stone Sign"] = {
dispCraftStn = "1",
untranslated = "Small Standing Stone Sign",
checkImage = "1",
category = nil,
untranslated = "Hunting Upgrade",
group = "World Object",
craftStn = {
description = "A small sign for all of your smaller text needs!",
{
tagGroups = {},
"Fishery",
maxStack = 1,
"Fishery",
carried = "Backpack",
},
weight = 1000,
},
calories = nil,
skillNeeds = {
carbs = nil,
{
protein = nil,
"Hunting",
fat = nil,
1,
vitamins = nil,
"Hunting",
density = nil,
},
fuel = nil,
},
yield = nil,
moduleNeeds = {},
currency = nil,
baseCraftTime = 10.0,
skillValue = nil,
baseLaborCost = 3000.0,
roomCategory = nil,
baseXPGain = 4.0,
furnitureType = nil,
defaultVariant = "Hunting Upgrade",
repeatsDepreciation = nil,
defaultVariantUntranslated = "Hunting Upgrade",
materialTier = nil,
numberOfVariants = "1",
fuelsUsed = nil,
variants = {
gridRadius = nil,
["Hunting Upgrade"] = {
energyUsed = nil,
untranslated = "Hunting Upgrade",
energyProduced = nil,
ingredients = {
energyType = nil,
{
fluidsUsed = nil,
"ITEM",
fluidsProduced = nil,
"Basic Upgrade Lvl4",
validTalents = nil,
1.0,
footprint = nil,
true,
mobile = nil,
"Basic Upgrade Lvl4",
roomSizeReq = nil,
},
roomMatReq = nil,
},
roomContainReq = nil,
products = {
inventorySlots = nil,
{
inventoryMaxWeight = nil,
"Hunting Upgrade",
inventoryRestrictions = nil,
1,
NutrientElement = nil,
"Hunting Upgrade",
type = "SmallStandingStoneSignItem",
},
typeID = 0,
},
},
},
},
},
Icebox = {
["Small Standing Wood Sign"] = {
dispCraftStn = "1",
untranslated = "Small Standing Wood Sign",
checkImage = "1",
category = nil,
untranslated = "Icebox",
group = "Item",
craftStn = {
description = "A small sign for all of your smaller text needs!",
{
tagGroups = {},
"Carpentry Table",
maxStack = 100,
"Carpentry Table",
carried = "Backpack",
},
weight = nil,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallStandingWoodSignItem",
typeID = 0,
},
["Small Stockpile"] = {
untranslated = "Small Stockpile",
category = nil,
group = "Crafted Objects",
description = "Designates a 3x3x3 area as storage for large items.",
tagGroups = {
"Crafted Objects",
"Storage",
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Carpentry",
weight = 500,
1,
calories = nil,
"Carpentry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallStockpileItem",
typeID = 0,
},
["Small Wood Cart"] = {
untranslated = "Small Wood Cart",
category = nil,
group = "Crafted Objects",
description = "Small wood cart for hauling minimal loads.",
tagGroups = {
"Crafted Objects",
"Vehicles",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 5000,
baseXPGain = 3.0,
calories = nil,
defaultVariant = "Icebox",
carbs = nil,
defaultVariantUntranslated = "Icebox",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
Icebox = {
density = nil,
untranslated = "Icebox",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Hewn Log",
roomCategory = nil,
10.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Hewn Log",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Wood Board",
energyProduced = nil,
12.0,
energyType = nil,
false,
fluidsUsed = nil,
"Wood Board",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Icebox",
roomMatReq = nil,
1,
roomContainReq = nil,
"Icebox",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "SmallWoodCartItem",
typeID = 0,
},
["Small Wooden Boat"] = {
untranslated = "Small Wooden Boat",
category = nil,
group = "Crafted Objects",
description = "A personal transport vessel capable of holding a suprising amount of goods.",
tagGroups = {
"Crafted Objects",
"Vehicles",
},
},
maxStack = 100,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallWoodenBoatItem",
typeID = 0,
},
},
["Immigration Desk"] = {
["Small Wooden Ship Frame"] = {
dispCraftStn = "1",
untranslated = "Small Wooden Ship Frame",
checkImage = "1",
category = nil,
untranslated = "Immigration Desk",
group = "Items",
craftStn = {
description = "The basis for any wooden personal vessel.",
{
tagGroups = {
"Settlement Crafting Table",
"Items",
"Settlement Crafting Table",
"Products",
},
},
},
skillNeeds = {},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 5.0,
weight = 10000,
baseLaborCost = 1200.0,
calories = nil,
baseXPGain = 2.0,
carbs = nil,
defaultVariant = "Immigration Desk",
protein = nil,
defaultVariantUntranslated = "Immigration Desk",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Immigration Desk"] = {
fuel = nil,
untranslated = "Immigration Desk",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Hewn Log",
furnitureType = nil,
15.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Hewn Log",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Wood Board",
energyType = nil,
8.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Wood Board",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Immigration Desk",
roomContainReq = nil,
1,
inventorySlots = nil,
"Immigration Desk",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "SmallWoodenShipFrameItem",
typeID = 0,
},
["Smelting Upgrade"] = {
untranslated = "Smelting Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Advanced Upgrade that greatly increases efficiency when crafting Smelting recipes.",
tagGroups = {
"Specialty Upgrades",
"Upgrade Modules",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmeltingUpgradeItem",
typeID = 0,
},
},
["Industrial Barge"] = {
["Smith Apron"] = {
dispCraftStn = "1",
untranslated = "Smith Apron",
checkImage = "1",
category = nil,
untranslated = "Industrial Barge",
group = "Clothing",
craftStn = {
description = "A thick leather apron that provides protection from the ocassional chunk of flying metal when hammering on an anvil.",
{
tagGroups = {
"Medium Shipyard",
"Clothes",
"Medium Shipyard",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Shipwright",
weight = 100,
1,
calories = nil,
"Shipwright",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmithApronItem",
typeID = 0,
},
["Smith Bandana"] = {
untranslated = "Smith Bandana",
category = nil,
group = "Clothing",
description = "A cotton bandana that is great for keeping the hair out of your face and acts as a sweat band.",
tagGroups = {
"Clothes",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 30.0,
carried = "Backpack",
baseLaborCost = 2500.0,
weight = 100,
baseXPGain = 24.0,
calories = nil,
defaultVariant = "Industrial Barge",
carbs = nil,
defaultVariantUntranslated = "Industrial Barge",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Industrial Barge"] = {
density = nil,
untranslated = "Industrial Barge",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Iron Hull Sheet",
roomCategory = nil,
18.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Iron Hull Sheet",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Nylon Mooring Rope",
energyProduced = nil,
8.0,
energyType = nil,
false,
fluidsUsed = nil,
"Nylon Mooring Rope",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Metal Rudder",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
true,
roomContainReq = nil,
"Metal Rudder",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"ITEM",
NutrientElement = nil,
"Steel Axle",
type = "SmithBandanaItem",
1.0,
typeID = 0,
true,
},
"Steel Axle",
["Smith Boots"] = {
},
untranslated = "Smith Boots",
{
category = nil,
"ITEM",
group = "Clothing",
"Iron Anchor",
description = "Heavy duty steel-toed boots.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
1.0,
tagGroups = {
true,
"Clothes",
"Iron Anchor",
},
{
"ITEM",
"Combustion Engine",
2.0,
true,
"Combustion Engine",
},
{
"ITEM",
"Large Metal Ship Frame",
1.0,
true,
"Large Metal Ship Frame",
},
},
products = {
{
"Industrial Barge",
1,
"Industrial Barge",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmithBootsItem",
typeID = 0,
},
},
["Industrial Elevator"] = {
["Smith Gloves"] = {
dispCraftStn = "1",
untranslated = "Smith Gloves",
checkImage = "1",
category = nil,
untranslated = "Industrial Elevator",
group = "Clothing",
craftStn = {
description = "A reinforced wrist guard paired with a lone work glove.",
{
tagGroups = {
"Robotic Assembly Line",
"Clothes",
"Robotic Assembly Line",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Industry",
weight = 100,
1,
calories = nil,
"Industry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmithGlovesItem",
typeID = 0,
},
["Smith Pants"] = {
untranslated = "Smith Pants",
category = nil,
group = "Clothing",
description = "Denim pants with knee patches.",
tagGroups = {
"Clothes",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 10.0,
carried = "Backpack",
baseLaborCost = 2500.0,
weight = 100,
baseXPGain = 20.0,
calories = nil,
defaultVariant = "Industrial Elevator",
carbs = nil,
defaultVariantUntranslated = "Industrial Elevator",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Industrial Elevator"] = {
density = nil,
untranslated = "Industrial Elevator",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Flat Steel",
roomCategory = nil,
30.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Flat Steel",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Steel Gearbox",
energyProduced = nil,
4.0,
energyType = nil,
false,
fluidsUsed = nil,
"Steel Gearbox",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Copper Wiring",
roomSizeReq = nil,
20.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Copper Wiring",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"ITEM",
NutrientElement = nil,
"Electric Motor",
type = "SmithPantsItem",
2.0,
typeID = 0,
true,
},
"Electric Motor",
["Smith Shirt"] = {
},
untranslated = "Smith Shirt",
},
category = nil,
products = {
group = "Clothing",
{
description = "A simple cotton shirt helps reduce the strain of heat exposure.",
"Industrial Elevator",
tagGroups = {
1,
"Clothes",
"Industrial Elevator",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmithShirtItem",
typeID = 0,
},
},
["Industrial Generator"] = {
["Smooth Gut Noodle Roll"] = {
dispCraftStn = "1",
untranslated = "Smooth Gut Noodle Roll",
checkImage = "1",
category = nil,
untranslated = "Industrial Generator",
group = "Food",
craftStn = {
description = "These noodle rolls look VERY smooth.",
{
tagGroups = {
"Robotic Assembly Line",
"Cooking",
"Robotic Assembly Line",
"Food",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Industry",
weight = 400,
4,
calories = 1200,
"Industry",
carbs = 19,
},
protein = 15,
fat = 9,
vitamins = 1,
density = 3.6666666666666665,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmoothGutNoodleRollItem",
typeID = 0,
},
["Snapping Turtle Carcass"] = {
untranslated = "Snapping Turtle Carcass",
category = nil,
group = "Natural Resources",
description = "A dead snapping turtle.",
tagGroups = {
"Animal",
"Natural Resources",
"Tiny Carcass",
"Tiny Leather Carcass",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 40.0,
carried = "Backpack",
baseLaborCost = 2400.0,
weight = 2000,
baseXPGain = 60.0,
calories = nil,
defaultVariant = "Industrial Generator",
carbs = nil,
defaultVariantUntranslated = "Industrial Generator",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Industrial Generator"] = {
density = nil,
untranslated = "Industrial Generator",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Steel Plate",
roomCategory = nil,
48.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Steel Plate",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Advanced Circuit",
energyProduced = nil,
32.0,
energyType = nil,
false,
fluidsUsed = nil,
"Advanced Circuit",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Steel Pipe",
roomSizeReq = nil,
32.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Steel Pipe",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"ITEM",
NutrientElement = nil,
"Rivet",
type = "SnappingTurtleCarcassItem",
64.0,
typeID = 0,
false,
},
"Rivet",
["Softwood Board"] = {
},
untranslated = "Softwood Board",
{
category = nil,
"ITEM",
group = "Items",
"Advanced Combustion Engine",
description = "A higher quality softwood board used for long lasting furniture.",
1.0,
tagGroups = {
true,
"Burnable Fuel",
"Advanced Combustion Engine",
"Items",
},
"Products",
{
"Wood Board",
"ITEM",
"Radiator",
24.0,
true,
"Radiator",
},
{
"ITEM",
"Steel Axle",
1.0,
true,
"Steel Axle",
},
},
products = {
{
"Industrial Generator",
1,
"Industrial Generator",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 2000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SoftwoodBoardItem",
typeID = 0,
},
},
["Industrial Refrigerator"] = {
["Softwood Hewn Log"] = {
dispCraftStn = "1",
untranslated = "Softwood Hewn Log",
checkImage = "1",
category = nil,
untranslated = "Industrial Refrigerator",
group = "Blocks",
craftStn = {
description = "A log hewn and shaped to be a building material. Hewing logs at a workbench will grant no experience.",
{
tagGroups = {
"Robotic Assembly Line",
"Blocks",
"Robotic Assembly Line",
"Building Materials",
},
"Burnable Fuel",
"Constructable",
"Hewn Log",
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Industry",
weight = 10000,
6,
calories = nil,
"Industry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SoftwoodHewnLogItem",
typeID = 0,
},
["Softwood Lumber"] = {
untranslated = "Softwood Lumber",
category = nil,
group = "Blocks",
description = "Can be fashioned into various usable equipment.",
tagGroups = {
"Blocks",
"Building Materials",
"Burnable Fuel",
"Constructable",
"Lumber",
},
},
moduleNeeds = {},
maxStack = 20,
baseCraftTime = 10.0,
carried = "Hands",
baseLaborCost = 240.0,
weight = 10000,
baseXPGain = 8.0,
calories = nil,
defaultVariant = "Industrial Refrigerator",
carbs = nil,
defaultVariantUntranslated = "Industrial Refrigerator",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Industrial Refrigerator"] = {
density = nil,
untranslated = "Industrial Refrigerator",
fuel = 4000,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Steel Plate",
roomCategory = nil,
32.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Steel Plate",
materialTier = 2,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Advanced Circuit",
energyProduced = nil,
12.0,
energyType = nil,
false,
fluidsUsed = nil,
"Advanced Circuit",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Radiator",
roomSizeReq = nil,
10.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Radiator",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"ITEM",
NutrientElement = nil,
"Glass",
type = "SoftwoodLumberItem",
4.0,
typeID = 0,
false,
},
"Glass",
["Softwood Lumber Bench"] = {
},
untranslated = "Softwood Lumber Bench",
},
category = nil,
products = {
group = "Housing Objects",
{
description = "A lumber bench for when you need extra seating space than a traditional chair.",
"Industrial Refrigerator",
tagGroups = {
1,
"Housing Objects",
"Industrial Refrigerator",
"Seating",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.5",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SoftwoodLumberBenchItem",
typeID = 0,
},
},
["Industry Upgrade"] = {
["Softwood Lumber Chair"] = {
dispCraftStn = "1",
untranslated = "Softwood Lumber Chair",
checkImage = "1",
category = nil,
untranslated = "Industry Upgrade",
group = "Housing Objects",
craftStn = {
description = "A sturdy lumber chair. It doesn't feel as wobbly as more basic wooden chairs.",
{
tagGroups = {
"Robotic Assembly Line",
"Housing Objects",
"Robotic Assembly Line",
"Seating",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Industry",
weight = 1000,
1,
calories = nil,
"Industry",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 18.0,
density = nil,
baseLaborCost = 9000.0,
fuel = nil,
baseXPGain = 4.0,
yield = nil,
defaultVariant = "Industry Upgrade",
currency = nil,
defaultVariantUntranslated = "Industry Upgrade",
skillValue = "1",
numberOfVariants = "1",
roomCategory = "Seating",
variants = {
furnitureType = "Chair",
["Industry Upgrade"] = {
repeatsDepreciation = "0.7",
untranslated = "Industry Upgrade",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Modern Upgrade Lvl4",
energyProduced = nil,
1.0,
energyType = nil,
true,
fluidsUsed = nil,
"Modern Upgrade Lvl4",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "4",
products = {
mobile = nil,
{
roomSizeReq = nil,
"Industry Upgrade",
roomMatReq = nil,
1,
roomContainReq = nil,
"Industry Upgrade",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "SoftwoodLumberChairItem",
typeID = 0,
},
["Softwood Lumber Door"] = {
untranslated = "Softwood Lumber Door",
category = nil,
group = "Housing Objects",
description = "A door made from finely cut lumber.",
tagGroups = {
"Doors",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SoftwoodLumberDoorItem",
typeID = 0,
},
},
["Infused Oil"] = {
["Softwood Lumber Dresser"] = {
dispCraftStn = "1",
untranslated = "Softwood Lumber Dresser",
checkImage = "1",
category = nil,
untranslated = "Infused Oil",
group = "Housing Objects",
craftStn = {
description = "A lumber dresser that lets you store your clothing and quickly switch between a designated outfit and whatever you are currently wearing.",
{
tagGroups = {
"Kitchen",
"Bedroom",
"Kitchen",
"Housing Objects",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Advanced Cooking",
weight = 2000,
1,
calories = nil,
"Advanced Cooking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Bedroom",
furnitureType = "Dresser",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SoftwoodLumberDresserItem",
typeID = 0,
},
["Softwood Lumber Table"] = {
untranslated = "Softwood Lumber Table",
category = nil,
group = "Housing Objects",
description = "A large lumber table for eating meals or getting some work done.",
tagGroups = {
"Housing Objects",
"Seating",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 15.0,
weight = 2000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Infused Oil",
carbs = nil,
defaultVariantUntranslated = "Infused Oil",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Infused Oil"] = {
density = nil,
untranslated = "Infused Oil",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "2",
"Huckleberry Extract",
roomCategory = "Seating",
2.0,
furnitureType = "Table",
false,
repeatsDepreciation = "0.6",
"Huckleberry Extract",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Oil",
energyProduced = nil,
2.0,
energyType = nil,
false,
fluidsUsed = nil,
"Oil",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "8",
products = {
mobile = nil,
{
roomSizeReq = nil,
"Infused Oil",
roomMatReq = nil,
"1",
roomContainReq = nil,
"Infused Oil",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "SoftwoodLumberTableItem",
typeID = 0,
},
["Soil Sampler"] = {
untranslated = "Soil Sampler",
category = nil,
group = "Items",
description = "Checking the moisture levels, temperature, and nutrients of soil is important for farming.",
tagGroups = {
"Items",
"Tools",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SoilSamplerItem",
typeID = 0,
},
},
["Iron Anchor"] = {
["Solar Generator"] = {
dispCraftStn = "1",
untranslated = "Solar Generator",
checkImage = "1",
category = nil,
untranslated = "Iron Anchor",
group = "Crafted Objects",
craftStn = {
description = "Generates electrical power from the sun! Requires a clear view of the sky above the generator for full output. Internal batteries ensure generation during nighttime.",
{
tagGroups = {
"Anvil",
"Crafted Objects",
"Anvil",
"Power Generation",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Smelting",
weight = 10000,
1,
calories = nil,
"Smelting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SolarGeneratorItem",
typeID = 0,
},
["Spiky Roll"] = {
untranslated = "Spiky Roll",
category = nil,
group = "Food",
description = "Spikes are definitely removed before serving.",
tagGroups = {
"Cooking",
"Food",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 300,
baseXPGain = 1.0,
calories = 1300,
defaultVariant = "Iron Anchor",
carbs = 20,
defaultVariantUntranslated = "Iron Anchor",
protein = 17,
numberOfVariants = "1",
fat = 7,
variants = {
vitamins = 2,
["Iron Anchor"] = {
density = 3.5384615384615383,
untranslated = "Iron Anchor",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Iron Bar",
roomCategory = nil,
16.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Iron Bar",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Iron Anchor",
energyType = nil,
"",
fluidsUsed = nil,
"Iron Anchor",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SpikyRollItem",
typeID = 0,
},
["Spin Melter"] = {
untranslated = "Spin Melter",
category = nil,
group = "Work Stations",
description = "A device with a rotating drum that is used to shape molten synthetic materials into thin ribbons.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
maxStack = 1,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SpinMelterItem",
typeID = 0,
},
},
["Iron Axle"] = {
["Spoiled Food"] = {
dispCraftStn = "1",
untranslated = "Spoiled Food",
checkImage = "1",
category = nil,
untranslated = "Iron Axle",
group = "Items",
craftStn = {
description = "Food that has spoiled beyond the point of being suitable for human consumption. It can still be used for compost.",
{
tagGroups = {
"Lathe",
"Items",
"Lathe",
"Products",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mechanics",
weight = 20,
1,
calories = nil,
"Mechanics",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SpoiledFoodItem",
typeID = 0,
},
["Spruce Log"] = {
untranslated = "Spruce Log",
category = nil,
group = "Natural Resources",
description = "Spruce log is a type of softwood, sometimes referred to as whitewood.",
tagGroups = {
"Burnable Fuel",
"Logs",
"Natural Resources",
"Softwood",
"Wood",
},
},
moduleNeeds = {},
maxStack = 20,
baseCraftTime = 2.0,
carried = "Hands",
baseLaborCost = 75.0,
weight = 10000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Iron Axle",
carbs = nil,
defaultVariantUntranslated = "Iron Axle",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Iron Axle"] = {
density = nil,
untranslated = "Iron Axle",
fuel = 4000,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Iron Bar",
roomCategory = nil,
2.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Iron Bar",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Iron Axle",
energyType = nil,
"",
fluidsUsed = nil,
"Iron Axle",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SpruceLogItem",
typeID = 0,
},
["Spruce Seed"] = {
untranslated = "Spruce Seed",
category = nil,
group = "Seed",
description = "Plant to grow a spruce tree.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SpruceSeedItem",
typeID = 0,
},
},
["Iron Bar"] = {
["Square Belt"] = {
dispCraftStn = "1",
untranslated = "Square Belt",
checkImage = "1",
category = nil,
untranslated = "Iron Bar",
group = "Clothing",
craftStn = {
description = "Belt with a square buckle.",
{
tagGroups = {
"Blast Furnace",
"Clothes",
"Blast Furnace",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Smelting",
weight = 100,
1,
calories = nil,
"Smelting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SquareBeltItem",
typeID = 0,
},
["Square Pot"] = {
untranslated = "Square Pot",
category = nil,
group = "Housing Objects",
description = "Sometimes you just want to bring a little bit of nature into your house.",
tagGroups = {
"Decoration",
"Housing Objects",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.6,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 1000,
baseXPGain = 2.0,
calories = nil,
defaultVariant = "Iron Bar",
carbs = nil,
defaultVariantUntranslated = "Iron Bar",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Iron Bar"] = {
density = nil,
untranslated = "Iron Bar",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "1",
"Iron Concentrate",
roomCategory = "Decoration",
1.0,
furnitureType = "Decoration",
false,
repeatsDepreciation = "0.4",
"Iron Concentrate",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Iron Bar",
energyType = nil,
"4",
fluidsUsed = nil,
"Iron Bar",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "4",
"Slag",
mobile = nil,
1.0,
roomSizeReq = nil,
"Slag",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PlanterPotSquareItem",
typeID = 0,
},
["Stamp Mill"] = {
untranslated = "Stamp Mill",
category = nil,
group = "Work Stations",
description = "A crushing machine that uses iron stamps to pound rocks into small pieces.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StampMillItem",
typeID = 0,
},
},
["Iron Concentrate"] = {
["Standing Glass Sign"] = {
dispCraftStn = "1",
untranslated = "Standing Glass Sign",
checkImage = "1",
category = nil,
untranslated = "Iron Concentrate",
group = "Crafted Objects",
craftStn = {
description = "A large sign framed with a glass plate.",
{
tagGroups = {
"Rocker Box",
"Crafted Objects",
"Rocker Box",
"Signs",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Mining",
weight = 1000,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StandingGlassSignItem",
typeID = 0,
},
["Standing Long Steel Sign"] = {
untranslated = "Standing Long Steel Sign",
category = nil,
group = "Crafted Objects",
description = "A long steel plate with a wooden base.",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 1.5,
carried = "Backpack",
baseLaborCost = 50.0,
weight = 1000,
baseXPGain = 2.0,
calories = nil,
defaultVariant = "Iron Concentrate",
carbs = nil,
defaultVariantUntranslated = "Iron Concentrate",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Iron Concentrate"] = {
density = nil,
untranslated = "Iron Concentrate",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Crushed Iron Ore",
roomCategory = nil,
5.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Crushed Iron Ore",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Iron Concentrate",
energyType = nil,
"",
fluidsUsed = nil,
"Iron Concentrate",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Wet Tailings",
mobile = nil,
2.0,
roomSizeReq = nil,
"Wet Tailings",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StandingLongSteelSignItem",
typeID = 0,
},
["Standing Steel Brick Sign"] = {
untranslated = "Standing Steel Brick Sign",
category = nil,
group = "Crafted Objects",
description = "A solid steel plate supported by a brick base.",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StandingSteelBrickSignItem",
typeID = 0,
},
},
["Iron Frame Wide"] = {
["Steam Engine"] = {
dispCraftStn = "1",
untranslated = "Steam Engine",
checkImage = "1",
category = nil,
untranslated = "Iron Frame Wide",
group = "Crafted Objects",
craftStn = {
description = "A large steam engine for generating power.",
{
tagGroups = {
"Anvil",
"Crafted Objects",
"Anvil",
"Power Generation",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Smelting",
weight = 5000,
4,
calories = nil,
"Smelting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteamEngineItem",
typeID = 0,
},
["Steam Tractor"] = {
untranslated = "Steam Tractor",
category = nil,
group = "Crafted Objects",
description = "A tractor powered through steam.",
tagGroups = {
"Crafted Objects",
"Vehicles",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 160.0,
weight = 25000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Iron Frame Wide",
carbs = nil,
defaultVariantUntranslated = "Iron Frame Wide",
protein = nil,
numberOfVariants = 5,
fat = nil,
variants = {
vitamins = nil,
["Iron Frame Wide"] = {
density = nil,
untranslated = "Iron Frame Wide",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Iron Bar",
roomCategory = nil,
2.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Iron Bar",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Iron Frame Wide",
energyType = nil,
1,
fluidsUsed = nil,
"Iron Frame Wide",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
["Iron Frame Landscape"] = {
roomSizeReq = nil,
untranslated = "Iron Frame Landscape",
roomMatReq = nil,
ingredients = {
roomContainReq = nil,
{
inventorySlots = nil,
"ITEM",
inventoryMaxWeight = nil,
"Iron Bar",
inventoryRestrictions = nil,
2.0,
NutrientElement = nil,
false,
type = "SteamTractorItem",
"Iron Bar",
typeID = 0,
},
},
},
["Steam Tractor Harvester"] = {
products = {
untranslated = "Steam Tractor Harvester",
{
category = nil,
"Iron Frame Landscape",
group = "Items",
1,
description = "An attachment for the steam tractor that allows for quick harvesting of plants.",
"Iron Frame Landscape",
tagGroups = {
},
"Items",
},
"Tool",
},
"Tools",
["Iron Frame Square"] = {
untranslated = "Iron Frame Square",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
},
products = {
{
"Iron Frame Square",
1,
"Iron Frame Square",
},
},
},
["Iron Frame Portrait"] = {
untranslated = "Iron Frame Portrait",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
},
products = {
{
"Iron Frame Portrait",
1,
"Iron Frame Portrait",
},
},
},
["Iron Frame Tall"] = {
untranslated = "Iron Frame Tall",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
},
products = {
{
"Iron Frame Tall",
1,
"Iron Frame Tall",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteamTractorHarvesterItem",
typeID = 0,
},
},
["Iron Gear"] = {
["Steam Tractor Plow"] = {
dispCraftStn = "1",
untranslated = "Steam Tractor Plow",
checkImage = "1",
category = nil,
untranslated = "Iron Gear",
group = "Items",
craftStn = {
description = "An attachment for the steam tractor that allows for quick plowing.",
{
tagGroups = {
"Shaper",
"Items",
"Shaper",
"Tool",
},
"Tools",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mechanics",
weight = 10000,
1,
calories = nil,
"Mechanics",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteamTractorPlowItem",
typeID = 0,
},
["Steam Tractor Sower"] = {
untranslated = "Steam Tractor Sower",
category = nil,
group = "Items",
description = "An attachment for the steam tractor that allows for quick planting of seeds.",
tagGroups = {
"Items",
"Tool",
"Tools",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.4,
carried = "Backpack",
baseLaborCost = 75.0,
weight = 10000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Iron Gear",
carbs = nil,
defaultVariantUntranslated = "Iron Gear",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Iron Gear"] = {
density = nil,
untranslated = "Iron Gear",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Iron Bar",
roomCategory = nil,
1.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Iron Bar",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Iron Gear",
energyType = nil,
"",
fluidsUsed = nil,
"Iron Gear",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteamTractorSowerItem",
typeID = 0,
},
["Steam Truck"] = {
untranslated = "Steam Truck",
category = nil,
group = "Crafted Objects",
description = "A truck that runs on steam.",
tagGroups = {
"Crafted Objects",
"Vehicles",
},
},
maxStack = 100,
carried = "Backpack",
weight = 25000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteamTruckItem",
typeID = 0,
},
},
["Iron Hull Sheet"] = {
["Steel Abstract Fixture"] = {
dispCraftStn = "1",
untranslated = "Steel Abstract Fixture",
checkImage = "1",
category = nil,
untranslated = "Iron Hull Sheet",
group = "Housing Objects",
craftStn = {
description = "A more modern way to light up a room.",
{
tagGroups = {
"Medium Shipyard",
"Housing Objects",
"Medium Shipyard",
"Lighting",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Shipwright",
weight = 500,
1,
calories = nil,
"Shipwright",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelAbstractFixtureItem",
typeID = 0,
},
["Steel Axle"] = {
untranslated = "Steel Axle",
category = nil,
group = "Items",
description = "A rotating steel rod that can be fixed to wheels for use in vehicles.",
tagGroups = {
"Items",
"Products",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 500,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Iron Hull Sheet",
carbs = nil,
defaultVariantUntranslated = "Iron Hull Sheet",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Iron Hull Sheet"] = {
density = nil,
untranslated = "Iron Hull Sheet",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Iron Plate",
roomCategory = nil,
2.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Iron Plate",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Screws",
energyProduced = nil,
4.0,
energyType = nil,
false,
fluidsUsed = nil,
"Screws",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Iron Hull Sheet",
roomMatReq = nil,
"",
roomContainReq = nil,
"Iron Hull Sheet",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "SteelAxleItem",
typeID = 0,
},
["Steel Bar"] = {
untranslated = "Steel Bar",
category = nil,
group = "Blocks",
description = "Refined bar of steel.",
tagGroups = {
"Blocks",
"Metal",
"Metals",
},
},
maxStack = 20,
carried = "Hands",
weight = 20000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelBarItem",
typeID = 0,
},
},
["Iron Pipe"] = {
["Steel Buoy"] = {
dispCraftStn = "1",
untranslated = "Steel Buoy",
checkImage = "1",
category = nil,
untranslated = "Iron Pipe",
group = "Crafted Objects",
craftStn = {
description = "A steel navigational buoy, can also be used as a moorage post.",
{
tagGroups = {
"Anvil",
"Crafted Objects",
"Anvil",
"Specialty",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Smelting",
weight = 5000,
1,
calories = nil,
"Smelting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelBuoyItem",
typeID = 0,
},
["Steel Ceiling Light"] = {
untranslated = "Steel Ceiling Light",
category = nil,
group = "Housing Objects",
description = "A more modern way to light up a room.",
tagGroups = {
"Housing Objects",
"Lighting",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.8,
carried = "Backpack",
baseLaborCost = 15.0,
weight = 500,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Iron Pipe",
carbs = nil,
defaultVariantUntranslated = "Iron Pipe",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Iron Pipe"] = {
density = nil,
untranslated = "Iron Pipe",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "3",
"Iron Bar",
roomCategory = "Lighting",
1.0,
furnitureType = "Lights",
false,
repeatsDepreciation = "0.7",
"Iron Bar",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Iron Pipe",
energyType = nil,
"",
fluidsUsed = nil,
"Iron Pipe",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "4",
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelCeilingLightItem",
typeID = 0,
},
["Steel Floor Lamp"] = {
untranslated = "Steel Floor Lamp",
category = nil,
group = "Housing Objects",
description = "A more modern way to light up a room. This time from the floor.",
tagGroups = {
"Housing Objects",
"Lighting",
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "3",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelFloorLampItem",
typeID = 0,
},
},
["Iron Plate"] = {
["Steel Gear"] = {
dispCraftStn = "1",
untranslated = "Steel Gear",
checkImage = "1",
category = nil,
untranslated = "Iron Plate",
group = "Items",
craftStn = {
description = "A toothed machine part that interlocks with others.",
{
tagGroups = {
"Screw Press",
"Gear",
"Screw Press",
"Items",
},
"Products",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mechanics",
weight = 500,
1,
calories = nil,
"Mechanics",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelGearItem",
typeID = 0,
},
["Steel Gearbox"] = {
untranslated = "Steel Gearbox",
category = nil,
group = "Items",
description = "Provides speed and torque conversions from a rotating power source to another device.",
tagGroups = {
"Items",
"Products",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 500,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Iron Plate",
carbs = nil,
defaultVariantUntranslated = "Iron Plate",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Iron Plate"] = {
density = nil,
untranslated = "Iron Plate",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Iron Bar",
roomCategory = nil,
1.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Iron Bar",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Iron Plate",
energyType = nil,
"",
fluidsUsed = nil,
"Iron Plate",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelGearboxItem",
typeID = 0,
},
["Steel Hanging Fixture"] = {
untranslated = "Steel Hanging Fixture",
category = nil,
group = "Housing Objects",
description = "A more modern way to light up a room.",
tagGroups = {
"Housing Objects",
"Lighting",
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelHangingFixtureItem",
typeID = 0,
},
},
["Iron Saw Blade"] = {
["Steel Hanging Lamp"] = {
dispCraftStn = "1",
untranslated = "Steel Hanging Lamp",
checkImage = "1",
category = nil,
untranslated = "Iron Saw Blade",
group = "Housing Objects",
craftStn = {
description = "A more modern way to light up a room.",
{
tagGroups = {
"Anvil",
"Housing Objects",
"Anvil",
"Lighting",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Smelting",
weight = 500,
1,
calories = nil,
"Smelting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelHangingLampItem",
typeID = 0,
},
["Steel Kitchen Lamp"] = {
untranslated = "Steel Kitchen Lamp",
category = nil,
group = "Housing Objects",
description = "A more modern way to light up a room.",
tagGroups = {
"Housing Objects",
"Lighting",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 1.2,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 500,
baseXPGain = 2.0,
calories = nil,
defaultVariant = "Iron Saw Blade",
carbs = nil,
defaultVariantUntranslated = "Iron Saw Blade",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Iron Saw Blade"] = {
density = nil,
untranslated = "Iron Saw Blade",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "0.8",
"Iron Bar",
roomCategory = "Lighting",
6.0,
furnitureType = "Lights",
false,
repeatsDepreciation = "0.7",
"Iron Bar",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Iron Saw Blade",
energyType = nil,
"",
fluidsUsed = nil,
"Iron Saw Blade",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "2",
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelKitchenLampItem",
typeID = 0,
},
["Steel Moorage Post"] = {
untranslated = "Steel Moorage Post",
category = nil,
group = "Crafted Objects",
description = "An iron moorage post that makes sure that even the largest of vessels stay still.",
tagGroups = {
"Crafted Objects",
"Specialty",
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelMooragePostItem",
typeID = 0,
},
},
["Iron Wheel"] = {
["Steel Pipe"] = {
dispCraftStn = "1",
untranslated = "Steel Pipe",
checkImage = "1",
category = nil,
untranslated = "Iron Wheel",
group = "Blocks",
craftStn = {
description = "A pipe for transporting liquids.",
{
tagGroups = {
"Wainwright Table",
"Blocks",
"Wainwright Table",
"Pipes",
},
},
skillNeeds = {
{
"Basic Engineering",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 100.0,
baseXPGain = 1.0,
defaultVariant = "Iron Wheel",
defaultVariantUntranslated = "Iron Wheel",
numberOfVariants = "1",
variants = {
["Iron Wheel"] = {
untranslated = "Iron Wheel",
ingredients = {
{
"ITEM",
"Iron Bar",
6.0,
false,
"Iron Bar",
},
},
products = {
{
"Iron Wheel",
"",
"Iron Wheel",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 3,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelPipeItem",
typeID = 0,
},
},
["Jaw Crusher"] = {
["Steel Plate"] = {
dispCraftStn = "1",
untranslated = "Steel Plate",
checkImage = "1",
category = nil,
untranslated = "Jaw Crusher",
group = "Items",
craftStn = {
description = "A sturdy steel plate for use in various crafting recipes.",
{
tagGroups = {
"Robotic Assembly Line",
"Items",
"Robotic Assembly Line",
"Products",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Electronics",
weight = 500,
2,
calories = nil,
"Electronics",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelPlateItem",
typeID = 0,
},
["Steel Saw Blade"] = {
untranslated = "Steel Saw Blade",
category = nil,
group = "Items",
description = "A disc shaped steel saw that can be attached to rotary machines to shape wood and masonry products.",
tagGroups = {
"Items",
"Products",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 5.0,
carried = "Backpack",
baseLaborCost = 1200.0,
weight = 100,
baseXPGain = 5.0,
calories = nil,
defaultVariant = "Jaw Crusher",
carbs = nil,
defaultVariantUntranslated = "Jaw Crusher",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Jaw Crusher"] = {
density = nil,
untranslated = "Jaw Crusher",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Steel Bar",
roomCategory = nil,
25.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Steel Bar",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Synthetic Rubber",
energyProduced = nil,
25.0,
energyType = nil,
false,
fluidsUsed = nil,
"Synthetic Rubber",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Steel Gear",
roomSizeReq = nil,
20.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Steel Gear",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"ITEM",
NutrientElement = nil,
"Electric Motor",
type = "SteelSawBladeItem",
2.0,
typeID = 0,
true,
},
"Electric Motor",
["Steel Searchlight"] = {
},
untranslated = "Steel Searchlight",
},
category = nil,
products = {
group = "Housing Objects",
{
description = "When your goal is to really light up the heaven!",
"Jaw Crusher",
tagGroups = {
1,
"Housing Objects",
"Jaw Crusher",
"Lighting",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelSearchlightItem",
typeID = 0,
},
},
["Jungle Campfire Salad"] = {
["Steel Square Fixture"] = {
dispCraftStn = "1",
untranslated = "Steel Square Fixture",
checkImage = "1",
category = nil,
untranslated = "Jungle Campfire Salad",
group = "Housing Objects",
craftStn = {
description = "A more modern way to light up a room.",
{
tagGroups = {
"Campfire",
"Housing Objects",
"Campfire",
"Lighting",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Campfire Cooking",
weight = 500,
1,
calories = nil,
"Campfire Cooking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelSquareFixtureItem",
typeID = 0,
},
["Steel Table Lamp"] = {
untranslated = "Steel Table Lamp",
category = nil,
group = "Housing Objects",
description = "For late night studying. Or working. Or anything, really.",
tagGroups = {
"Housing Objects",
"Lighting",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 15.0,
weight = 500,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Jungle Campfire Salad",
carbs = nil,
defaultVariantUntranslated = "Jungle Campfire Salad",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Jungle Campfire Salad"] = {
density = nil,
untranslated = "Jungle Campfire Salad",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "3",
"Papaya",
roomCategory = "Lighting",
1.0,
furnitureType = "Lights",
false,
repeatsDepreciation = "0.7",
"Papaya",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Pineapple",
energyProduced = nil,
1.0,
energyType = nil,
false,
fluidsUsed = nil,
"Pineapple",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "2",
"ITEM",
mobile = nil,
"Heart Of Palm",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Heart Of Palm",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"TAG",
NutrientElement = nil,
"Greens",
type = "SteelTableLampItem",
1.0,
typeID = 0,
false,
},
"Greens",
["Stenographers Table"] = {
},
untranslated = "Stenographers Table",
},
category = nil,
products = {
group = "Work Stations",
{
description = "Documenting a court case is of vital importance and a dedicated unique typewriter is required for this purpose and of course its own table to place it on.",
"Jungle Campfire Salad",
tagGroups = {
"1",
"Government",
"Jungle Campfire Salad",
"Work Stations",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StenographersTableItem",
typeID = 0,
},
},
["Jungle Campfire Stew"] = {
Stockpile = {
dispCraftStn = "1",
untranslated = "Stockpile",
checkImage = "1",
category = nil,
untranslated = "Jungle Campfire Stew",
group = "Crafted Objects",
craftStn = {
description = "Designates a 5x5x5 area as storage for large items.",
{
tagGroups = {
"Campfire",
"Crafted Objects",
"Campfire",
"Storage",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Campfire Cooking",
weight = 1000,
4,
calories = nil,
"Campfire Cooking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StockpileItem",
typeID = 0,
},
Stone = {
untranslated = "Stone",
category = nil,
group = "Block",
description = "A pile of stones.",
tagGroups = {
"Rock",
},
},
moduleNeeds = {},
maxStack = 20,
baseCraftTime = 1.0,
carried = "Hands",
baseLaborCost = 15.0,
weight = 7000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Jungle Campfire Stew",
carbs = nil,
defaultVariantUntranslated = "Jungle Campfire Stew",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Jungle Campfire Stew"] = {
density = nil,
untranslated = "Jungle Campfire Stew",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Papaya",
roomCategory = nil,
1.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Papaya",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Scrap Meat",
energyProduced = nil,
1.0,
energyType = nil,
false,
fluidsUsed = nil,
"Scrap Meat",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Flour",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Flour",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"TAG",
NutrientElement = nil,
"Fat",
type = "StoneItem",
1.0,
typeID = 0,
false,
},
"Fat",
["Stone Brazier"] = {
},
untranslated = "Stone Brazier",
{
category = nil,
"TAG",
group = "Housing Objects",
"Fungus",
description = "A stone stand which can hold burning fuel to provide light.",
1.0,
tagGroups = {
false,
"Housing Objects",
"Fungus",
"Lighting",
},
},
products = {
{
"Jungle Campfire Stew",
"1",
"Jungle Campfire Stew",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StoneBrazierItem",
typeID = 0,
},
},
["Kelpy Crab Roll"] = {
["Stone Road"] = {
dispCraftStn = "1",
untranslated = "Stone Road",
checkImage = "1",
category = nil,
untranslated = "Kelpy Crab Roll",
group = "Blocks",
craftStn = {
description = "A rocky surface formed from smoothed rubble. It's fairly durable and efficient for any wheeled vehicle.",
{
tagGroups = {
"Kitchen",
"Blocks",
"Kitchen",
"Constructable",
},
"Road",
"Road Type",
"Roads",
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Advanced Cooking",
weight = 10000,
3,
calories = nil,
"Advanced Cooking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StoneRoadItem",
typeID = 0,
},
["Stop Sign"] = {
untranslated = "Stop Sign",
category = nil,
group = "Crafted Objects",
description = "A traffic sign used to notify drivers to come to a complete stop and make sure the interesection is clear before proceeding.",
tagGroups = {
"Community",
"Crafted Objects",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 4.0,
carried = "Backpack",
baseLaborCost = 65.0,
weight = 1000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Kelpy Crab Roll",
carbs = nil,
defaultVariantUntranslated = "Kelpy Crab Roll",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Kelpy Crab Roll"] = {
density = nil,
untranslated = "Kelpy Crab Roll",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Boiled Rice",
roomCategory = nil,
2.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Boiled Rice",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Kelp",
energyProduced = nil,
2.0,
energyType = nil,
false,
fluidsUsed = nil,
"Kelp",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Crab Carcass",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
true,
roomContainReq = nil,
"Crab Carcass",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "StopSignItem",
"Kelpy Crab Roll",
typeID = 0,
"2",
},
"Kelpy Crab Roll",
["Storage Chest"] = {
},
untranslated = "Storage Chest",
},
category = nil,
},
group = "Crafted Objects",
description = "A container you can store items in.",
tagGroups = {
"Crafted Objects",
"Storage",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StorageChestItem",
typeID = 0,
},
},
Kiln = {
["Storage Silo"] = {
dispCraftStn = "1",
untranslated = "Storage Silo",
checkImage = "1",
category = nil,
untranslated = "Kiln",
group = "Crafted Objects",
craftStn = {
description = "A wooden silo capable of storing extra large stacks of crops, seeds, and fertilizer. Silos are not able to store other types of materials.",
{
tagGroups = {
"Masonry Table",
"Crafted Objects",
"Masonry Table",
"Storage",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Masonry",
weight = 5000,
1,
calories = nil,
"Masonry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StorageSiloItem",
typeID = 0,
},
Store = {
untranslated = "Store",
category = nil,
group = "Work Stations",
description = "Allows the selling and trading of items.",
tagGroups = {
"Economic",
"Work Stations",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 10.0,
carried = "Backpack",
baseLaborCost = 360.0,
weight = 2000,
baseXPGain = 5.0,
calories = nil,
defaultVariant = "Kiln",
carbs = nil,
defaultVariantUntranslated = "Kiln",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
Kiln = {
density = nil,
untranslated = "Kiln",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Mortar",
roomCategory = nil,
10.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Mortar",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Mortared Stone",
energyProduced = nil,
10.0,
energyType = nil,
false,
fluidsUsed = nil,
"Mortared Stone",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Kiln",
roomMatReq = nil,
1,
roomContainReq = nil,
"Kiln",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "StoreItem",
typeID = 0,
},
Stove = {
untranslated = "Stove",
category = nil,
group = "Housing Objects",
description = "A heavy stove for cooking more complex dishes.",
tagGroups = {
"Housing Objects",
"Kitchen",
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Kitchen",
furnitureType = "Cooking",
repeatsDepreciation = "0.3",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "24",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StoveItem",
typeID = 0,
},
["Strange Fuel"] = {
untranslated = "Strange Fuel",
category = nil,
group = "Item",
description = "CHEEEAAAAATER",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 10000000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StrangeFuelItem",
typeID = 0,
},
},
Kitchen = {
["Street Sign"] = {
dispCraftStn = "1",
untranslated = "Street Sign",
checkImage = "1",
category = nil,
untranslated = "Kitchen",
group = "Crafted Objects",
craftStn = {
description = "A metal sign that is especially useful when placed alongside a road to provide information or give instructions to road users.",
{
tagGroups = {
"Sawmill",
"Crafted Objects",
"Sawmill",
"Signs",
},
},
skillNeeds = {
{
"Carpentry",
6,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 300.0,
baseXPGain = 6.0,
defaultVariant = "Kitchen",
defaultVariantUntranslated = "Kitchen",
numberOfVariants = "1",
variants = {
Kitchen = {
untranslated = "Kitchen",
ingredients = {
{
"ITEM",
"Iron Bar",
10.0,
false,
"Iron Bar",
},
{
"TAG",
"Lumber",
12.0,
false,
"Lumber",
},
{
"TAG",
"Fabric",
4.0,
false,
"Fabric",
},
},
products = {
{
"Kitchen",
1,
"Kitchen",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StreetSignItem",
typeID = 0,
},
},
Laboratory = {
Streetlamp = {
dispCraftStn = "1",
untranslated = "Streetlamp",
checkImage = "1",
category = nil,
untranslated = "Laboratory",
group = "Housing Objects",
craftStn = {
description = "A towering metal light post that requires electricity to run.",
{
tagGroups = {
"Machinist Table",
"Housing Objects",
"Machinist Table",
"Lighting",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Mechanics",
weight = 1000,
1,
calories = nil,
"Mechanics",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StreetlampItem",
typeID = 0,
},
["Stuffed Alligator"] = {
untranslated = "Stuffed Alligator",
category = nil,
group = "Housing Objects",
description = "It looks so real!",
tagGroups = {
"Decoration",
"Housing Objects",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 15.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 2000,
baseXPGain = 20.0,
calories = nil,
defaultVariant = "Laboratory",
carbs = nil,
defaultVariantUntranslated = "Laboratory",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
Laboratory = {
density = nil,
untranslated = "Laboratory",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "3",
"Iron Bar",
roomCategory = "Decoration",
20.0,
furnitureType = "Statue",
false,
repeatsDepreciation = "0.1",
"Iron Bar",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Glass",
energyProduced = nil,
15.0,
energyType = nil,
false,
fluidsUsed = nil,
"Glass",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "12",
"TAG",
mobile = nil,
"Lumber",
roomSizeReq = nil,
8.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Lumber",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "StuffedAlligatorItem",
"Laboratory",
typeID = 0,
1,
},
"Laboratory",
["Stuffed Bison"] = {
},
untranslated = "Stuffed Bison",
},
category = nil,
},
group = "Housing Objects",
description = "It looks so real!",
tagGroups = {
"Decoration",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Decoration",
furnitureType = "Statue",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StuffedBisonItem",
typeID = 0,
},
},
["Large Bath Mat"] = {
["Stuffed Elk"] = {
dispCraftStn = "1",
untranslated = "Stuffed Elk",
checkImage = "1",
category = nil,
untranslated = "Large Bath Mat",
group = "Housing Objects",
craftStn = {
description = "It looks so real!",
{
tagGroups = {
"Loom",
"Decoration",
"Loom",
"Housing Objects",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Tailoring",
weight = 5000,
6,
calories = nil,
"Tailoring",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Decoration",
furnitureType = "Statue",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StuffedElkItem",
typeID = 0,
},
["Stuffed Goat"] = {
untranslated = "Stuffed Goat",
category = nil,
group = "Housing Objects",
description = "It looks so real!",
tagGroups = {
"Decoration",
"Housing Objects",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 10.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 2000,
baseXPGain = 3.0,
calories = nil,
defaultVariant = "Large Bath Mat",
carbs = nil,
defaultVariantUntranslated = "Large Bath Mat",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Large Bath Mat"] = {
density = nil,
untranslated = "Large Bath Mat",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "3",
"Linen Fabric",
roomCategory = "Decoration",
10.0,
furnitureType = "Statue",
false,
repeatsDepreciation = "0.1",
"Linen Fabric",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Cellulose Fiber",
energyProduced = nil,
15.0,
energyType = nil,
false,
fluidsUsed = nil,
"Cellulose Fiber",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "12",
"ITEM",
mobile = nil,
"Cotton Fabric",
roomSizeReq = nil,
40.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Cotton Fabric",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "StuffedGoatItem",
"Large Bath Mat",
typeID = 0,
1,
},
"Large Bath Mat",
["Stuffed Jaguar"] = {
},
untranslated = "Stuffed Jaguar",
},
category = nil,
},
group = "Housing Objects",
description = "It looks so real!",
tagGroups = {
"Decoration",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Decoration",
furnitureType = "Statue",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StuffedJaguarItem",
typeID = 0,
},
},
["Large Canoe"] = {
["Stuffed Turkey"] = {
dispCraftStn = "1",
untranslated = "Stuffed Turkey",
checkImage = "1",
category = nil,
untranslated = "Large Canoe",
group = "Food",
craftStn = {
description = "To give thanks for the fact that this food gives two extra nutrients than other food items of the same tier.",
{
tagGroups = {
"Small Shipyard",
"Baking",
"Small Shipyard",
"Food",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Shipwright",
weight = 500,
1,
calories = 1600,
"Shipwright",
carbs = 17,
},
protein = 24,
fat = 16,
vitamins = 7,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StuffedTurkeyItem",
typeID = 0,
},
["Stuffed Wolf"] = {
untranslated = "Stuffed Wolf",
category = nil,
group = "Housing Objects",
description = "It looks so real!",
tagGroups = {
"Decoration",
"Housing Objects",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 8.0,
carried = "Backpack",
baseLaborCost = 360.0,
weight = 2000,
baseXPGain = 10.0,
calories = nil,
defaultVariant = "Large Canoe",
carbs = nil,
defaultVariantUntranslated = "Large Canoe",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Large Canoe"] = {
density = nil,
untranslated = "Large Canoe",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "2.5",
"Wooden Hull Planks",
roomCategory = "Decoration",
8.0,
furnitureType = "Statue",
false,
repeatsDepreciation = "0.2",
"Wooden Hull Planks",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Wooden Oar",
energyProduced = nil,
1.0,
energyType = nil,
true,
fluidsUsed = nil,
"Wooden Oar",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "12",
"ITEM",
mobile = nil,
"Small Wooden Ship Frame",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
true,
roomContainReq = nil,
"Small Wooden Ship Frame",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "StuffedWolfItem",
"Large Canoe",
typeID = 0,
1,
},
"Large Canoe",
Substrate = {
},
untranslated = "Substrate",
},
category = nil,
},
group = "Items",
description = "The foundation material for complex electronics.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SubstrateItem",
typeID = 0,
},
},
["Large Corrugated Steel Door"] = {
Sugar = {
dispCraftStn = "1",
untranslated = "Sugar",
checkImage = "1",
category = nil,
untranslated = "Large Corrugated Steel Door",
group = "Food",
craftStn = {
description = "Even sweet lovers don't eat sugar plain.",
{
tagGroups = {
"Rolling Mill",
"Food",
"Rolling Mill",
"Ingredients",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Advanced Smelting",
weight = 100,
5,
calories = 50,
"Advanced Smelting",
carbs = 15,
},
protein = 0,
fat = 0,
vitamins = 0,
density = 30.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SugarItem",
typeID = 0,
},
Sugarcane = {
untranslated = "Sugarcane",
category = nil,
group = "Seed",
description = "How did you even get this?",
tagGroups = {
"Food",
"Seeds",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 10.0,
carried = "Backpack",
baseLaborCost = 480.0,
weight = 50,
baseXPGain = 2.5,
calories = 1,
defaultVariant = "Large Corrugated Steel Door",
carbs = 0,
defaultVariantUntranslated = "Large Corrugated Steel Door",
protein = 0,
numberOfVariants = "1",
fat = 1,
variants = {
vitamins = 0,
["Large Corrugated Steel Door"] = {
density = nil,
untranslated = "Large Corrugated Steel Door",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Corrugated Steel",
roomCategory = nil,
20.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Corrugated Steel",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Large Corrugated Steel Door",
energyType = nil,
1,
fluidsUsed = nil,
"Large Corrugated Steel Door",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SugarcaneItem",
typeID = 0,
},
["Sun Cheese"] = {
untranslated = "Sun Cheese",
category = nil,
group = "Food",
description = "Cheesy yet not made in a traditional way.",
tagGroups = {
"Food",
"Ingredients",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 250,
carbs = 2,
protein = 4,
fat = 12,
vitamins = 0,
density = 7.199999999999999,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SunCheeseItem",
typeID = 0,
},
},
["Large Cotton Bunting Red"] = {
Sunflower = {
dispCraftStn = "1",
untranslated = "Sunflower",
checkImage = "1",
category = nil,
untranslated = "Large Cotton Bunting Red",
group = "Food",
craftStn = {
description = "A plant whose seeds are quite versitile in their use further processed.",
{
tagGroups = {
"Loom",
"Food",
"Loom",
"Produce",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Tailoring",
weight = 75,
2,
calories = 50,
"Tailoring",
carbs = 2,
},
protein = 2,
fat = 4,
vitamins = 0,
density = 16.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SunflowerItem",
typeID = 0,
},
["Sunflower Seed"] = {
untranslated = "Sunflower Seed",
category = nil,
group = "Seed",
description = "Plant to grow sunflowers.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 3.0,
carried = "Backpack",
baseLaborCost = 240.0,
weight = 50,
baseXPGain = 2.0,
calories = 0,
defaultVariant = "Large Cotton Bunting Red",
carbs = 0,
defaultVariantUntranslated = "Large Cotton Bunting Red",
protein = 0,
numberOfVariants = 4,
fat = 0,
variants = {
vitamins = 0,
["Large Cotton Bunting Red"] = {
density = 0,
untranslated = "Large Cotton Bunting Red",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Cotton Fabric",
roomCategory = nil,
6.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Cotton Fabric",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Wood Board",
energyProduced = nil,
2.0,
energyType = nil,
false,
fluidsUsed = nil,
"Wood Board",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Large Cotton Bunting Red",
roomMatReq = nil,
1,
roomContainReq = nil,
"Large Cotton Bunting Red",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
["Large Cotton Bunting Regal"] = {
type = "SunflowerSeedItem",
untranslated = "Large Cotton Bunting Regal",
typeID = 0,
ingredients = {
},
{
["Sweet Deer Jerky"] = {
"ITEM",
untranslated = "Sweet Deer Jerky",
"Cotton Fabric",
category = nil,
6.0,
group = "Food",
false,
description = "Marinated in a mix of oil, herbs and some sweetener really increased the potential.",
"Cotton Fabric",
tagGroups = {
},
"Food",
{
"Preserved Food",
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Large Cotton Bunting Regal",
1,
"Large Cotton Bunting Regal",
},
},
},
["Large Cotton Bunting Festive"] = {
untranslated = "Large Cotton Bunting Festive",
ingredients = {
{
"ITEM",
"Cotton Fabric",
6.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Large Cotton Bunting Festive",
1,
"Large Cotton Bunting Festive",
},
},
},
["Large Cotton Bunting Vibrant"] = {
untranslated = "Large Cotton Bunting Vibrant",
ingredients = {
{
"ITEM",
"Cotton Fabric",
6.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Large Cotton Bunting Vibrant",
1,
"Large Cotton Bunting Vibrant",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 400,
calories = 600,
carbs = 4,
protein = 22,
fat = 6,
vitamins = 3,
density = 5.833333333333333,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SweetDeerJerkyItem",
typeID = 0,
},
},
["Large Court"] = {
["Sweet Salad"] = {
dispCraftStn = "1",
untranslated = "Sweet Salad",
checkImage = "1",
category = nil,
untranslated = "Large Court",
group = "Food",
craftStn = {
description = "The sweetness of the fruits happens to work well with the salad.",
{
tagGroups = {
"Settlement Crafting Table",
"Cooking",
"Settlement Crafting Table",
"Food",
},
},
},
skillNeeds = {},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 5.0,
weight = 400,
baseLaborCost = 2000.0,
calories = 1200,
baseXPGain = 5.0,
carbs = 18,
defaultVariant = "Large Court",
protein = 9,
defaultVariantUntranslated = "Large Court",
fat = 7,
numberOfVariants = "1",
vitamins = 22,
variants = {
density = 4.666666666666667,
["Large Court"] = {
fuel = nil,
untranslated = "Large Court",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Cotton Fabric",
furnitureType = nil,
12.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Cotton Fabric",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Lumber",
energyType = nil,
30.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Lumber",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Mortared Stone",
roomMatReq = nil,
30.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Mortared Stone",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "SweetSaladItem",
{
typeID = 0,
"Large Court",
},
1,
["Swirl Vase"] = {
"Large Court",
untranslated = "Swirl Vase",
},
category = nil,
},
group = "Housing Objects",
},
description = "A  vase made with glass to brighten up your home.",
tagGroups = {
"Decoration",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SwirlVaseItem",
typeID = 0,
},
},
["Large Festive Paper Lantern"] = {
["Synthetic Rubber"] = {
dispCraftStn = "1",
untranslated = "Synthetic Rubber",
checkImage = "1",
category = nil,
untranslated = "Large Festive Paper Lantern",
group = "Items",
craftStn = {
description = "An extremely useful synthetic material derived from petrochemicals.",
{
tagGroups = {
"Small Paper Machine",
"Items",
"Small Paper Machine",
"Products",
},
},
skillNeeds = {
{
"Paper Milling",
1,
"Paper Milling",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Large Festive Paper Lantern",
defaultVariantUntranslated = "Large Festive Paper Lantern",
numberOfVariants = "1",
variants = {
["Large Festive Paper Lantern"] = {
untranslated = "Large Festive Paper Lantern",
ingredients = {
{
"ITEM",
"Paper",
20.0,
false,
"Paper",
},
{
"ITEM",
"Cotton Fabric",
8.0,
false,
"Cotton Fabric",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
},
products = {
{
"Large Festive Paper Lantern",
1,
"Large Festive Paper Lantern",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SyntheticRubberItem",
typeID = 0,
},
},
["Large Hanging Ashlar Stone Sign"] = {
["Tailor Bowler Hat"] = {
dispCraftStn = "1",
untranslated = "Tailor Bowler Hat",
checkImage = "1",
category = nil,
untranslated = "Large Hanging Ashlar Stone Sign",
group = "Clothing",
craftStn = {
description = "A stylish bowler hat made of tighly spun fur felt.",
{
tagGroups = {
"Advanced Masonry Table",
"Clothes",
"Advanced Masonry Table",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Advanced Masonry",
weight = 100,
2,
calories = nil,
"Advanced Masonry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TailorBowlerHatItem",
typeID = 0,
},
["Tailor Pants"] = {
untranslated = "Tailor Pants",
category = nil,
group = "Clothing",
description = "Tailored slacks that fit just right.",
tagGroups = {
"Clothes",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 5.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 100,
baseXPGain = 2.0,
calories = nil,
defaultVariant = "Large Hanging Ashlar Stone Sign",
carbs = nil,
defaultVariantUntranslated = "Large Hanging Ashlar Stone Sign",
protein = nil,
numberOfVariants = 7,
fat = nil,
variants = {
vitamins = nil,
["Large Hanging Ashlar Stone Sign"] = {
density = nil,
untranslated = "Large Hanging Ashlar Stone Sign",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Ashlar Stone",
roomCategory = nil,
12.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Ashlar Stone",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Large Hanging Ashlar Stone Sign",
energyType = nil,
1,
fluidsUsed = nil,
"Large Hanging Ashlar Stone Sign",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
["Large Hanging Ashlar Basalt Sign"] = {
roomSizeReq = nil,
untranslated = "Large Hanging Ashlar Basalt Sign",
roomMatReq = nil,
ingredients = {
roomContainReq = nil,
{
inventorySlots = nil,
"ITEM",
inventoryMaxWeight = nil,
"Ashlar Basalt",
inventoryRestrictions = nil,
12.0,
NutrientElement = nil,
false,
type = "TailorPantsItem",
"Ashlar Basalt",
typeID = 0,
},
},
},
["Tailor Shirt"] = {
products = {
untranslated = "Tailor Shirt",
{
category = nil,
"Large Hanging Ashlar Basalt Sign",
group = "Clothing",
1,
description = "A form-fitting vest and tie ensemble which includes measuring tape.",
"Large Hanging Ashlar Basalt Sign",
tagGroups = {
},
"Clothes",
},
},
["Large Hanging Ashlar Gneiss Sign"] = {
untranslated = "Large Hanging Ashlar Gneiss Sign",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
12.0,
false,
"Ashlar Gneiss",
},
},
products = {
{
"Large Hanging Ashlar Gneiss Sign",
1,
"Large Hanging Ashlar Gneiss Sign",
},
},
},
["Large Hanging Ashlar Granite Sign"] = {
untranslated = "Large Hanging Ashlar Granite Sign",
ingredients = {
{
"ITEM",
"Ashlar Granite",
12.0,
false,
"Ashlar Granite",
},
},
products = {
{
"Large Hanging Ashlar Granite Sign",
1,
"Large Hanging Ashlar Granite Sign",
},
},
},
["Large Hanging Ashlar Limestone Sign"] = {
untranslated = "Large Hanging Ashlar Limestone Sign",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
12.0,
false,
"Ashlar Limestone",
},
},
products = {
{
"Large Hanging Ashlar Limestone Sign",
1,
"Large Hanging Ashlar Limestone Sign",
},
},
},
["Large Hanging Ashlar Sandstone Sign"] = {
untranslated = "Large Hanging Ashlar Sandstone Sign",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
12.0,
false,
"Ashlar Sandstone",
},
},
products = {
{
"Large Hanging Ashlar Sandstone Sign",
1,
"Large Hanging Ashlar Sandstone Sign",
},
},
},
["Large Hanging Ashlar Shale Sign"] = {
untranslated = "Large Hanging Ashlar Shale Sign",
ingredients = {
{
"ITEM",
"Ashlar Shale",
12.0,
false,
"Ashlar Shale",
},
},
products = {
{
"Large Hanging Ashlar Shale Sign",
1,
"Large Hanging Ashlar Shale Sign",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TailorShirtItem",
typeID = 0,
},
},
["Large Hanging Lumber Sign"] = {
["Tailor Shoes"] = {
dispCraftStn = "1",
untranslated = "Tailor Shoes",
checkImage = "1",
category = nil,
untranslated = "Large Hanging Lumber Sign",
group = "Clothing",
craftStn = {
description = "Two-toned suede shoes.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
{
tagGroups = {
"Sawmill",
"Clothes",
"Sawmill",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Carpentry",
weight = 100,
6,
calories = nil,
"Carpentry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TailorShoesItem",
typeID = 0,
},
["Tailoring Basic Upgrade"] = {
untranslated = "Tailoring Basic Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Basic Upgrade that greatly increases efficiency when crafting Tailoring recipes.",
tagGroups = {
"Specialty Upgrades",
"Upgrade Modules",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 5.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 1,
baseXPGain = 3.0,
calories = nil,
defaultVariant = "Large Hanging Lumber Sign",
carbs = nil,
defaultVariantUntranslated = "Large Hanging Lumber Sign",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Large Hanging Lumber Sign"] = {
density = nil,
untranslated = "Large Hanging Lumber Sign",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Lumber",
roomCategory = nil,
8.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Lumber",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Wood Board",
energyProduced = nil,
10.0,
energyType = nil,
false,
fluidsUsed = nil,
"Wood Board",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Large Hanging Lumber Sign",
roomMatReq = nil,
1,
roomContainReq = nil,
"Large Hanging Lumber Sign",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "TailoringUpgradeItem",
typeID = 0,
},
["Tailoring Modern Upgrade"] = {
untranslated = "Tailoring Modern Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Modern Upgrade that greatly increases efficiency when crafting Tailoring recipes.",
tagGroups = {
"Specialty Upgrades",
"Upgrade Modules",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TailoringModernUpgradeItem",
typeID = 0,
},
},
["Large Hanging Mortared Stone Sign"] = {
["Tailoring Table"] = {
dispCraftStn = "1",
untranslated = "Tailoring Table",
checkImage = "1",
category = nil,
untranslated = "Large Hanging Mortared Stone Sign",
group = "Work Stations",
craftStn = {
description = "Spearhead the fashion movement with the finest clothes and hair!",
{
tagGroups = {
"Masonry Table",
"Craft Tables",
"Masonry Table",
"Work Stations",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Masonry",
weight = 2000,
3,
calories = nil,
"Masonry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TailoringTableItem",
typeID = 0,
},
["Tall Boots"] = {
untranslated = "Tall Boots",
category = nil,
group = "Clothing",
description = "Knee-high boots are boots that rise to the knee, or slightly thereunder. They are generally tighter around the leg shaft and ankle than at the top.",
tagGroups = {
"Clothes",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 5.0,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 100,
baseXPGain = 2.0,
calories = nil,
defaultVariant = "Large Hanging Mortared Stone Sign",
carbs = nil,
defaultVariantUntranslated = "Large Hanging Mortared Stone Sign",
protein = nil,
numberOfVariants = 4,
fat = nil,
variants = {
vitamins = nil,
["Large Hanging Mortared Stone Sign"] = {
density = nil,
untranslated = "Large Hanging Mortared Stone Sign",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Mortared Stone",
roomCategory = nil,
10.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Mortared Stone",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Large Hanging Mortared Stone Sign",
energyType = nil,
1,
fluidsUsed = nil,
"Large Hanging Mortared Stone Sign",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
["Large Hanging Mortared Granite Sign"] = {
roomSizeReq = nil,
untranslated = "Large Hanging Mortared Granite Sign",
roomMatReq = nil,
ingredients = {
roomContainReq = nil,
{
inventorySlots = nil,
"ITEM",
inventoryMaxWeight = nil,
"Mortared Granite",
inventoryRestrictions = nil,
10.0,
NutrientElement = nil,
false,
type = "TallBootsItem",
"Mortared Granite",
typeID = 0,
},
},
},
Tallow = {
products = {
untranslated = "Tallow",
{
category = nil,
"Large Hanging Mortared Granite Sign",
group = "Food",
1,
description = "Rendered animal fat useful for more than just cooking.",
"Large Hanging Mortared Granite Sign",
tagGroups = {
},
"Fat",
},
"Food",
},
"Ingredients",
["Large Hanging Mortared Limestone Sign"] = {
untranslated = "Large Hanging Mortared Limestone Sign",
ingredients = {
{
"ITEM",
"Mortared Limestone",
10.0,
false,
"Mortared Limestone",
},
},
products = {
{
"Large Hanging Mortared Limestone Sign",
1,
"Large Hanging Mortared Limestone Sign",
},
},
},
["Large Hanging Mortared Sandstone Sign"] = {
untranslated = "Large Hanging Mortared Sandstone Sign",
ingredients = {
{
"ITEM",
"Mortared Sandstone",
10.0,
false,
"Mortared Sandstone",
},
},
products = {
{
"Large Hanging Mortared Sandstone Sign",
1,
"Large Hanging Mortared Sandstone Sign",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 200,
carbs = 0,
protein = 0,
fat = 8,
vitamins = 0,
density = 4.0,
fuel = 2000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TallowItem",
typeID = 0,
},
},
["Large Hanging Wood Sign"] = {
["Tallow Candle"] = {
dispCraftStn = "1",
untranslated = "Tallow Candle",
checkImage = "1",
category = nil,
untranslated = "Large Hanging Wood Sign",
group = "Housing Objects",
craftStn = {
description = "A candle which can burn tallow to produce a small amount of light.",
{
tagGroups = {
"Carpentry Table",
"Housing Objects",
"Carpentry Table",
"Lighting",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Carpentry",
weight = 500,
1,
calories = nil,
"Carpentry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0.8",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TallowCandleItem",
typeID = 0,
},
["Tallow Lamp"] = {
untranslated = "Tallow Lamp",
category = nil,
group = "Housing Objects",
description = "A pottery lamp. Fuel with tallow.",
tagGroups = {
"Housing Objects",
"Lighting",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 3.0,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 500,
baseXPGain = 2.0,
calories = nil,
defaultVariant = "Large Hanging Wood Sign",
carbs = nil,
defaultVariantUntranslated = "Large Hanging Wood Sign",
protein = nil,
numberOfVariants = 13,
fat = nil,
variants = {
vitamins = nil,
["Large Hanging Wood Sign"] = {
density = nil,
untranslated = "Large Hanging Wood Sign",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = "1.2",
"Wood Board",
roomCategory = "Lighting",
5.0,
furnitureType = "Lights",
false,
repeatsDepreciation = "0.7",
"Wood Board",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Hewn Log",
energyProduced = nil,
4.0,
energyType = nil,
false,
fluidsUsed = nil,
"Hewn Log",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "2",
"TAG",
mobile = nil,
"Wood",
roomSizeReq = nil,
10.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Wood",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "TallowLampItem",
"Large Hanging Wood Sign",
typeID = 0,
"",
},
"Large Hanging Wood Sign",
["Tallow Wall Lamp"] = {
},
untranslated = "Tallow Wall Lamp",
},
category = nil,
},
group = "Housing Objects",
["Large Hanging Birch Sign"] = {
description = "A candle mounted on a wall bracket which can burn tallow to produce a small amount of light.",
untranslated = "Large Hanging Birch Sign",
tagGroups = {
ingredients = {
"Housing Objects",
{
"Lighting",
"ITEM",
"Birch Log",
10.0,
false,
"Birch Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Hanging Birch Sign",
1,
"Large Hanging Birch Sign",
},
},
},
["Large Hanging Cedar Sign"] = {
untranslated = "Large Hanging Cedar Sign",
ingredients = {
{
"ITEM",
"Cedar Log",
10.0,
false,
"Cedar Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Hanging Cedar Sign",
1,
"Large Hanging Cedar Sign",
},
},
},
["Large Hanging Ceiba Sign"] = {
untranslated = "Large Hanging Ceiba Sign",
ingredients = {
{
"ITEM",
"Ceiba Log",
10.0,
false,
"Ceiba Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Hanging Ceiba Sign",
1,
"Large Hanging Ceiba Sign",
},
},
},
["Large Hanging Fir Sign"] = {
untranslated = "Large Hanging Fir Sign",
ingredients = {
{
"ITEM",
"Fir Log",
10.0,
false,
"Fir Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Hanging Fir Sign",
1,
"Large Hanging Fir Sign",
},
},
},
["Large Hanging Joshua Sign"] = {
untranslated = "Large Hanging Joshua Sign",
ingredients = {
{
"ITEM",
"Joshua Log",
10.0,
false,
"Joshua Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Hanging Joshua Sign",
1,
"Large Hanging Joshua Sign",
},
},
},
["Large Hanging Oak Sign"] = {
untranslated = "Large Hanging Oak Sign",
ingredients = {
{
"ITEM",
"Oak Log",
10.0,
false,
"Oak Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Hanging Oak Sign",
1,
"Large Hanging Oak Sign",
},
},
},
["Large Hanging Redwood Sign"] = {
untranslated = "Large Hanging Redwood Sign",
ingredients = {
{
"ITEM",
"Redwood Log",
10.0,
false,
"Redwood Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Hanging Redwood Sign",
1,
"Large Hanging Redwood Sign",
},
},
},
["Large Hanging Palm Sign"] = {
untranslated = "Large Hanging Palm Sign",
ingredients = {
{
"ITEM",
"Palm Log",
10.0,
false,
"Palm Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Hanging Palm Sign",
1,
"Large Hanging Palm Sign",
},
},
},
["Large Hanging Spruce Sign"] = {
untranslated = "Large Hanging Spruce Sign",
ingredients = {
{
"ITEM",
"Spruce Log",
10.0,
false,
"Spruce Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Hanging Spruce Sign",
1,
"Large Hanging Spruce Sign",
},
},
},
["Large Hanging Saguaro Sign"] = {
untranslated = "Large Hanging Saguaro Sign",
ingredients = {
{
"ITEM",
"Saguaro Rib",
10.0,
false,
"Saguaro Rib",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Hanging Saguaro Sign",
1,
"Large Hanging Saguaro Sign",
},
},
},
["Large Hanging Softwood Sign"] = {
untranslated = "Large Hanging Softwood Sign",
ingredients = {
{
"ITEM",
"Softwood Board",
5.0,
false,
"Softwood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Softwood",
10.0,
false,
"Softwood",
},
},
products = {
{
"Large Hanging Softwood Sign",
1,
"Large Hanging Softwood Sign",
},
},
},
["Large Hanging Hardwood Sign"] = {
untranslated = "Large Hanging Hardwood Sign",
ingredients = {
{
"ITEM",
"Hardwood Board",
5.0,
false,
"Hardwood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Hardwood",
10.0,
false,
"Hardwood",
},
},
products = {
{
"Large Hanging Hardwood Sign",
1,
"Large Hanging Hardwood Sign",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.2",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TallowWallLampItem",
typeID = 0,
},
},
["Large Lumber Door"] = {
["Taro Fries"] = {
dispCraftStn = "1",
untranslated = "Taro Fries",
checkImage = "1",
category = nil,
untranslated = "Large Lumber Door",
group = "Food",
craftStn = {
description = "Crispy strips of taro that have been deep fried in oil.",
{
tagGroups = {
"Sawmill",
"Cooking",
"Sawmill",
"Food",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Carpentry",
weight = 100,
5,
calories = 600,
"Carpentry",
carbs = 10,
},
protein = 2,
fat = 20,
vitamins = 0,
density = 5.333333333333334,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TaroFriesItem",
typeID = 0,
},
["Taro Root"] = {
untranslated = "Taro Root",
category = nil,
group = "Food",
description = "Colocasia esculenta.",
tagGroups = {
"Food",
"Produce",
"Raw Food",
"Root",
"Vegetable",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 8.0,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 75,
baseXPGain = 1.5,
calories = 250,
defaultVariant = "Large Lumber Door",
carbs = 6,
defaultVariantUntranslated = "Large Lumber Door",
protein = 1,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 1,
["Large Lumber Door"] = {
density = 3.2,
untranslated = "Large Lumber Door",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Lumber",
roomCategory = nil,
20.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Lumber",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Wood Board",
energyProduced = nil,
30.0,
energyType = nil,
true,
fluidsUsed = nil,
"Wood Board",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Large Lumber Door",
roomMatReq = nil,
1,
roomContainReq = nil,
"Large Lumber Door",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "TaroRootItem",
typeID = 0,
},
["Taro Seed"] = {
untranslated = "Taro Seed",
category = nil,
group = "Seed",
description = "Plant to grow taro.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TaroSeedItem",
typeID = 0,
},
},
["Large Lumber Stockpile"] = {
["Tasty Tropical Pizza"] = {
dispCraftStn = "1",
untranslated = "Tasty Tropical Pizza",
checkImage = "1",
category = nil,
untranslated = "Large Lumber Stockpile",
group = "Food",
craftStn = {
description = "To some it is tasty. To others, unforgivable.",
{
tagGroups = {
"Sawmill",
"Baking",
"Sawmill",
"Food",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Carpentry",
weight = 300,
5,
calories = 1200,
"Carpentry",
carbs = 21,
},
protein = 6,
fat = 12,
vitamins = 11,
density = 4.166666666666666,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TastyTropicalPizzaItem",
typeID = 0,
},
["Tiny Stockpile"] = {
untranslated = "Tiny Stockpile",
category = nil,
group = "Crafted Objects",
description = "Designates a 2x3x2 area as storage for large items.",
tagGroups = {
"Crafted Objects",
"Storage",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 12.0,
carried = "Backpack",
baseLaborCost = 1200.0,
weight = 500,
baseXPGain = 3.0,
calories = nil,
defaultVariant = "Large Lumber Stockpile",
carbs = nil,
defaultVariantUntranslated = "Large Lumber Stockpile",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Large Lumber Stockpile"] = {
density = nil,
untranslated = "Large Lumber Stockpile",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Lumber",
roomCategory = nil,
20.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Lumber",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Wood Board",
energyProduced = nil,
15.0,
energyType = nil,
false,
fluidsUsed = nil,
"Wood Board",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Large Lumber Stockpile",
roomMatReq = nil,
1,
roomContainReq = nil,
"Large Lumber Stockpile",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "TinyStockpileItem",
typeID = 0,
},
Toilet = {
untranslated = "Toilet",
category = nil,
group = "Housing Objects",
description = "When you gotta go, you gotta go.",
tagGroups = {
"Bathroom",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Bathroom",
furnitureType = "Toilet",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ToiletItem",
typeID = 0,
},
},
["Large Metal Ship Frame"] = {
Tomato = {
dispCraftStn = "1",
untranslated = "Tomato",
checkImage = "1",
category = nil,
untranslated = "Large Metal Ship Frame",
group = "Food",
craftStn = {
description = "Intelligence is knowing this is a fruit; wisdom is not putting it in a fruit salad.",
{
tagGroups = {
"Medium Shipyard",
"Food",
"Medium Shipyard",
"Produce",
},
"Raw Food",
"Vegetable",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Shipwright",
weight = 75,
1,
calories = 240,
"Shipwright",
carbs = 5,
},
protein = 1,
fat = 0,
vitamins = 2,
density = 3.3333333333333335,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TomatoItem",
typeID = 0,
},
["Tomato Seed"] = {
untranslated = "Tomato Seed",
category = nil,
group = "Seed",
description = "Plant to grow tomato plants.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 240.0,
weight = 50,
baseXPGain = 2.0,
calories = 0,
defaultVariant = "Large Metal Ship Frame",
carbs = 0,
defaultVariantUntranslated = "Large Metal Ship Frame",
protein = 0,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 0,
["Large Metal Ship Frame"] = {
density = 0,
untranslated = "Large Metal Ship Frame",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Steel Bar",
roomCategory = nil,
12.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Steel Bar",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Rivet",
energyProduced = nil,
12.0,
energyType = nil,
false,
fluidsUsed = nil,
"Rivet",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Metal Keel",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
true,
roomContainReq = nil,
"Metal Keel",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "TomatoSeedItem",
"Large Metal Ship Frame",
typeID = 0,
"",
},
"Large Metal Ship Frame",
["Tool Bench"] = {
},
untranslated = "Tool Bench",
},
category = nil,
},
group = "Work Stations",
description = "A place to craft and fix up tools.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ToolBenchItem",
typeID = 0,
},
},
["Large Nylon Bunting Green"] = {
["Topped Porridge"] = {
dispCraftStn = "1",
untranslated = "Topped Porridge",
checkImage = "1",
category = nil,
untranslated = "Large Nylon Bunting Green",
group = "Food",
craftStn = {
description = "A thick gruel of boiled grains with a dash of fruity flavor.",
{
tagGroups = {
"Automatic Loom",
"Campfire",
"Automatic Loom",
"Food",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Tailoring",
weight = 200,
2,
calories = 700,
"Tailoring",
carbs = 10,
},
protein = 4,
fat = 0,
vitamins = 10,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ToppedPorridgeItem",
typeID = 0,
},
Torch = {
untranslated = "Torch",
category = nil,
group = "Items",
description = "A little bit of light to help beat back the night.",
tagGroups = {
"Items",
"Tools",
"Torch",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.5,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 500,
baseXPGain = 2.0,
calories = nil,
defaultVariant = "Large Nylon Bunting Green",
carbs = nil,
defaultVariantUntranslated = "Large Nylon Bunting Green",
protein = nil,
numberOfVariants = 3,
fat = nil,
variants = {
vitamins = nil,
["Large Nylon Bunting Green"] = {
density = nil,
untranslated = "Large Nylon Bunting Green",
fuel = 8000,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Nylon Fabric",
roomCategory = nil,
6.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Nylon Fabric",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Wood Board",
energyProduced = nil,
2.0,
energyType = nil,
false,
fluidsUsed = nil,
"Wood Board",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Large Nylon Bunting Green",
roomMatReq = nil,
1,
roomContainReq = nil,
"Large Nylon Bunting Green",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
["Large Nylon Bunting Purple"] = {
type = "TorchItem",
untranslated = "Large Nylon Bunting Purple",
typeID = 0,
ingredients = {
},
{
["Torch Stand"] = {
"ITEM",
untranslated = "Torch Stand",
"Nylon Fabric",
category = nil,
6.0,
group = "Housing Objects",
false,
description = "A stand for a torch.",
"Nylon Fabric",
tagGroups = {
},
"Housing Objects",
{
"Lighting",
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Large Nylon Bunting Purple",
1,
"Large Nylon Bunting Purple",
},
},
},
["Large Nylon Bunting Yellow"] = {
untranslated = "Large Nylon Bunting Yellow",
ingredients = {
{
"ITEM",
"Nylon Fabric",
6.0,
false,
"Nylon Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Large Nylon Bunting Yellow",
1,
"Large Nylon Bunting Yellow",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0.8",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TorchStandItem",
typeID = 0,
},
},
["Large Paper Lantern"] = {
Tortilla = {
dispCraftStn = "1",
untranslated = "Tortilla",
checkImage = "1",
category = nil,
untranslated = "Large Paper Lantern",
group = "Food",
craftStn = {
description = "A thin, unleavened flatbread.",
{
tagGroups = {
"Small Paper Machine",
"Cooking",
"Small Paper Machine",
"Food",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Paper Milling",
weight = 100,
1,
calories = 350,
"Paper Milling",
carbs = 20,
},
protein = 10,
fat = 0,
vitamins = 0,
density = 8.571428571428571,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TortillaItem",
typeID = 0,
},
["Towel Rack"] = {
untranslated = "Towel Rack",
category = nil,
group = "Housing Objects",
description = "A wooden hanging rack designed for towels.",
tagGroups = {
"Bathroom",
"Housing Objects",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 1000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Large Paper Lantern",
carbs = nil,
defaultVariantUntranslated = "Large Paper Lantern",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Large Paper Lantern"] = {
density = nil,
untranslated = "Large Paper Lantern",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "1.5",
"Paper",
roomCategory = "Bathroom",
20.0,
furnitureType = "Hanger",
false,
repeatsDepreciation = "0.1",
"Paper",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Cotton Fabric",
energyProduced = nil,
8.0,
energyType = nil,
false,
fluidsUsed = nil,
"Cotton Fabric",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "8",
"ITEM",
mobile = nil,
"Light Bulb",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
true,
roomContainReq = nil,
"Light Bulb",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "TowelRackItem",
"Large Paper Lantern",
typeID = 0,
1,
},
"Large Paper Lantern",
["Town Foundation"] = {
},
untranslated = "Town Foundation",
},
category = nil,
},
group = "Work Stations",
description = "The founding stone for civilization.",
tagGroups = {
"Government",
"Work Stations",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Civics",
repeatsDepreciation = "1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "45",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TownFoundationItem",
typeID = 0,
},
},
["Large Standing Ashlar Stone Sign"] = {
["Trailer Truck"] = {
dispCraftStn = "1",
untranslated = "Trailer Truck",
checkImage = "1",
category = nil,
untranslated = "Large Standing Ashlar Stone Sign",
group = "Vehicle",
craftStn = {
description = "Modern truck for hauling sizable loads.",
{
tagGroups = {},
"Advanced Masonry Table",
maxStack = 100,
"Advanced Masonry Table",
carried = "Backpack",
},
weight = 25000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TrailerTruckItem",
typeID = 0,
},
["Transmission Pole"] = {
untranslated = "Transmission Pole",
category = nil,
group = "Crafted Objects",
description = "Can link energy.",
tagGroups = {
"Crafted Objects",
"Specialty",
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Advanced Masonry",
weight = 1000,
2,
calories = nil,
"Advanced Masonry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TransmissionPoleItem",
typeID = 0,
},
["Trapper Fur Hat"] = {
untranslated = "Trapper Fur Hat",
category = nil,
group = "Clothing",
description = "It sure is warm.",
tagGroups = {
"Clothes",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 5.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 100,
baseXPGain = 2.0,
calories = nil,
defaultVariant = "Large Standing Ashlar Stone Sign",
carbs = nil,
defaultVariantUntranslated = "Large Standing Ashlar Stone Sign",
protein = nil,
numberOfVariants = 7,
fat = nil,
variants = {
vitamins = nil,
["Large Standing Ashlar Stone Sign"] = {
density = nil,
untranslated = "Large Standing Ashlar Stone Sign",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Ashlar Stone",
roomCategory = nil,
12.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Ashlar Stone",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Large Standing Ashlar Stone Sign",
energyType = nil,
1,
fluidsUsed = nil,
"Large Standing Ashlar Stone Sign",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
["Large Standing Ashlar Basalt Sign"] = {
roomSizeReq = nil,
untranslated = "Large Standing Ashlar Basalt Sign",
roomMatReq = nil,
ingredients = {
roomContainReq = nil,
{
inventorySlots = nil,
"ITEM",
inventoryMaxWeight = nil,
"Ashlar Basalt",
inventoryRestrictions = nil,
12.0,
NutrientElement = nil,
false,
type = "TrapperFurHatItem",
"Ashlar Basalt",
typeID = 0,
},
},
},
["Trapper Leather Hat"] = {
products = {
untranslated = "Trapper Leather Hat",
{
category = nil,
"Large Standing Ashlar Basalt Sign",
group = "Clothing",
1,
description = "Helps keep the sun off your face... and neck... and also ears.",
"Large Standing Ashlar Basalt Sign",
tagGroups = {
},
"Clothes",
},
},
["Large Standing Ashlar Gneiss Sign"] = {
untranslated = "Large Standing Ashlar Gneiss Sign",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
12.0,
false,
"Ashlar Gneiss",
},
},
products = {
{
"Large Standing Ashlar Gneiss Sign",
1,
"Large Standing Ashlar Gneiss Sign",
},
},
},
["Large Standing Ashlar Granite Sign"] = {
untranslated = "Large Standing Ashlar Granite Sign",
ingredients = {
{
"ITEM",
"Ashlar Granite",
12.0,
false,
"Ashlar Granite",
},
},
products = {
{
"Large Standing Ashlar Granite Sign",
1,
"Large Standing Ashlar Granite Sign",
},
},
},
["Large Standing Ashlar Limestone Sign"] = {
untranslated = "Large Standing Ashlar Limestone Sign",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
12.0,
false,
"Ashlar Limestone",
},
},
products = {
{
"Large Standing Ashlar Limestone Sign",
1,
"Large Standing Ashlar Limestone Sign",
},
},
},
["Large Standing Ashlar Sandstone Sign"] = {
untranslated = "Large Standing Ashlar Sandstone Sign",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
12.0,
false,
"Ashlar Sandstone",
},
},
products = {
{
"Large Standing Ashlar Sandstone Sign",
1,
"Large Standing Ashlar Sandstone Sign",
},
},
},
["Large Standing Ashlar Shale Sign"] = {
untranslated = "Large Standing Ashlar Shale Sign",
ingredients = {
{
"ITEM",
"Ashlar Shale",
12.0,
false,
"Ashlar Shale",
},
},
products = {
{
"Large Standing Ashlar Shale Sign",
1,
"Large Standing Ashlar Shale Sign",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TrapperLeatherHatItem",
typeID = 0,
},
},
["Large Standing Lumber Sign"] = {
Treasury = {
dispCraftStn = "1",
untranslated = "Treasury",
checkImage = "1",
category = nil,
untranslated = "Large Standing Lumber Sign",
group = "Work Stations",
craftStn = {
description = "Allows the setting of taxes.",
{
tagGroups = {
"Sawmill",
"Government",
"Sawmill",
"Work Stations",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Carpentry",
weight = 5000,
6,
calories = nil,
"Carpentry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TreasuryItem",
typeID = 0,
},
["Tree Debris"] = {
untranslated = "Tree Debris",
category = nil,
group = "Blocks",
description = "Clear cut debris that needs to be broken down to be more usable.",
tagGroups = {
"Blocks",
"Byproducts",
},
},
moduleNeeds = {},
maxStack = 20,
baseCraftTime = 5.0,
carried = "Hands",
baseLaborCost = 120.0,
weight = nil,
baseXPGain = 3.0,
calories = nil,
defaultVariant = "Large Standing Lumber Sign",
carbs = nil,
defaultVariantUntranslated = "Large Standing Lumber Sign",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Large Standing Lumber Sign"] = {
density = nil,
untranslated = "Large Standing Lumber Sign",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Lumber",
roomCategory = nil,
8.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Lumber",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Wood Board",
energyProduced = nil,
10.0,
energyType = nil,
false,
fluidsUsed = nil,
"Wood Board",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Large Standing Lumber Sign",
roomMatReq = nil,
1,
roomContainReq = nil,
"Large Standing Lumber Sign",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "TreeDebrisItem",
typeID = 0,
},
["Trillium Flower"] = {
untranslated = "Trillium Flower",
category = nil,
group = "Food",
description = "Placeholder Description.",
tagGroups = {
"Food",
"Petals",
"Produce",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TrilliumFlowerItem",
typeID = 0,
},
},
["Large Standing Mortared Stone Sign"] = {
["Trillium Seed"] = {
dispCraftStn = "1",
untranslated = "Trillium Seed",
checkImage = "1",
category = nil,
untranslated = "Large Standing Mortared Stone Sign",
group = "Seed",
craftStn = {
description = "Plant to grow trillium.",
{
tagGroups = {
"Masonry Table",
"Food",
"Masonry Table",
"Seeds",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Masonry",
weight = 50,
3,
calories = 0,
"Masonry",
carbs = 0,
},
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TrilliumSeedItem",
typeID = 0,
},
["Tripod Camera"] = {
untranslated = "Tripod Camera",
category = nil,
group = "Crafted Objects",
description = "When you want to save the world but in a frame.",
tagGroups = {
"Crafted Objects",
"Specialty",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 5.0,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 2000,
baseXPGain = 2.0,
calories = nil,
defaultVariant = "Large Standing Mortared Stone Sign",
carbs = nil,
defaultVariantUntranslated = "Large Standing Mortared Stone Sign",
protein = nil,
numberOfVariants = 4,
fat = nil,
variants = {
vitamins = nil,
["Large Standing Mortared Stone Sign"] = {
density = nil,
untranslated = "Large Standing Mortared Stone Sign",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Mortared Stone",
roomCategory = nil,
10.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Mortared Stone",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Large Standing Mortared Stone Sign",
energyType = nil,
1,
fluidsUsed = nil,
"Large Standing Mortared Stone Sign",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
["Large Standing Mortared Granite Sign"] = {
roomSizeReq = nil,
untranslated = "Large Standing Mortared Granite Sign",
roomMatReq = nil,
ingredients = {
roomContainReq = nil,
{
inventorySlots = nil,
"ITEM",
inventoryMaxWeight = nil,
"Mortared Granite",
inventoryRestrictions = nil,
10.0,
NutrientElement = nil,
false,
type = "TripodCameraItem",
"Mortared Granite",
typeID = 0,
},
},
},
Trousers = {
products = {
untranslated = "Trousers",
{
category = nil,
"Large Standing Mortared Granite Sign",
group = "Clothing",
1,
description = "Sturdy pair of slim-fit pants. Trousers are an item of clothing worn from the waist to the ankles, covering both legs separately (rather than with cloth extending across both legs as in robes, skirts, and dresses).",
"Large Standing Mortared Granite Sign",
tagGroups = {
},
"Clothes",
},
},
["Large Standing Mortared Limestone Sign"] = {
untranslated = "Large Standing Mortared Limestone Sign",
ingredients = {
{
"ITEM",
"Mortared Limestone",
10.0,
false,
"Mortared Limestone",
},
},
products = {
{
"Large Standing Mortared Limestone Sign",
1,
"Large Standing Mortared Limestone Sign",
},
},
},
["Large Standing Mortared Sandstone Sign"] = {
untranslated = "Large Standing Mortared Sandstone Sign",
ingredients = {
{
"ITEM",
"Mortared Sandstone",
10.0,
false,
"Mortared Sandstone",
},
},
products = {
{
"Large Standing Mortared Sandstone Sign",
1,
"Large Standing Mortared Sandstone Sign",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TrousersItem",
typeID = 0,
},
},
["Large Standing Wood Sign"] = {
Trout = {
dispCraftStn = "1",
untranslated = "Trout",
checkImage = "1",
category = nil,
untranslated = "Large Standing Wood Sign",
group = "Natural Resources",
craftStn = {
description = "A trout.",
{
tagGroups = {
"Carpentry Table",
"Animal",
"Carpentry Table",
"Fish",
},
"Medium Fish",
"Natural Resources",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Carpentry",
weight = 800,
1,
calories = nil,
"Carpentry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TroutItem",
typeID = 0,
},
Truck = {
untranslated = "Truck",
category = nil,
group = "Crafted Objects",
description = "Modern truck for hauling sizable loads.",
tagGroups = {
"Crafted Objects",
"Vehicles",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 3.0,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 25000,
baseXPGain = 2.0,
calories = nil,
defaultVariant = "Large Standing Wood Sign",
carbs = nil,
defaultVariantUntranslated = "Large Standing Wood Sign",
protein = nil,
numberOfVariants = 13,
fat = nil,
variants = {
vitamins = nil,
["Large Standing Wood Sign"] = {
density = nil,
untranslated = "Large Standing Wood Sign",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Wood Board",
roomCategory = nil,
5.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Wood Board",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Hewn Log",
energyProduced = nil,
4.0,
energyType = nil,
false,
fluidsUsed = nil,
"Hewn Log",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Wood",
roomSizeReq = nil,
10.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Wood",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "TruckItem",
"Large Standing Wood Sign",
typeID = 0,
"",
},
"Large Standing Wood Sign",
Tuna = {
},
untranslated = "Tuna",
},
category = nil,
},
group = "Natural Resources",
["Large Standing Birch Sign"] = {
description = "A tuna.",
untranslated = "Large Standing Birch Sign",
tagGroups = {
ingredients = {
"Animal",
{
"Fish",
"ITEM",
"Large Fish",
"Birch Log",
"Natural Resources",
10.0,
false,
"Birch Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Standing Birch Sign",
1,
"Large Standing Birch Sign",
},
},
},
["Large Standing Cedar Sign"] = {
untranslated = "Large Standing Cedar Sign",
ingredients = {
{
"ITEM",
"Cedar Log",
10.0,
false,
"Cedar Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Standing Cedar Sign",
1,
"Large Standing Cedar Sign",
},
},
},
["Large Standing Ceiba Sign"] = {
untranslated = "Large Standing Ceiba Sign",
ingredients = {
{
"ITEM",
"Ceiba Log",
10.0,
false,
"Ceiba Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Standing Ceiba Sign",
1,
"Large Standing Ceiba Sign",
},
},
},
["Large Standing Fir Sign"] = {
untranslated = "Large Standing Fir Sign",
ingredients = {
{
"ITEM",
"Fir Log",
10.0,
false,
"Fir Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Standing Fir Sign",
1,
"Large Standing Fir Sign",
},
},
},
["Large Standing Joshua Sign"] = {
untranslated = "Large Standing Joshua Sign",
ingredients = {
{
"ITEM",
"Joshua Log",
10.0,
false,
"Joshua Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Standing Joshua Sign",
1,
"Large Standing Joshua Sign",
},
},
},
["Large Standing Oak Sign"] = {
untranslated = "Large Standing Oak Sign",
ingredients = {
{
"ITEM",
"Oak Log",
10.0,
false,
"Oak Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Standing Oak Sign",
1,
"Large Standing Oak Sign",
},
},
},
["Large Standing Redwood Sign"] = {
untranslated = "Large Standing Redwood Sign",
ingredients = {
{
"ITEM",
"Redwood Log",
10.0,
false,
"Redwood Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Standing Redwood Sign",
1,
"Large Standing Redwood Sign",
},
},
},
["Large Standing Palm Sign"] = {
untranslated = "Large Standing Palm Sign",
ingredients = {
{
"ITEM",
"Palm Log",
10.0,
false,
"Palm Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Standing Palm Sign",
1,
"Large Standing Palm Sign",
},
},
},
["Large Standing Spruce Sign"] = {
untranslated = "Large Standing Spruce Sign",
ingredients = {
{
"ITEM",
"Spruce Log",
10.0,
false,
"Spruce Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Standing Spruce Sign",
1,
"Large Standing Spruce Sign",
},
},
},
["Large Standing Saguaro Sign"] = {
untranslated = "Large Standing Saguaro Sign",
ingredients = {
{
"ITEM",
"Saguaro Rib",
10.0,
false,
"Saguaro Rib",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Standing Saguaro Sign",
1,
"Large Standing Saguaro Sign",
},
},
},
["Large Standing Softwood Sign"] = {
untranslated = "Large Standing Softwood Sign",
ingredients = {
{
"ITEM",
"Softwood Board",
5.0,
false,
"Softwood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Softwood",
10.0,
false,
"Softwood",
},
},
products = {
{
"Large Standing Softwood Sign",
1,
"Large Standing Softwood Sign",
},
},
},
["Large Standing Hardwood Sign"] = {
untranslated = "Large Standing Hardwood Sign",
ingredients = {
{
"ITEM",
"Hardwood Board",
5.0,
false,
"Hardwood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Hardwood",
10.0,
false,
"Hardwood",
},
},
products = {
{
"Large Standing Hardwood Sign",
1,
"Large Standing Hardwood Sign",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TunaItem",
typeID = 0,
},
},
["Large Windowed Lumber Door"] = {
Tunic = {
dispCraftStn = "1",
untranslated = "Tunic",
checkImage = "1",
category = nil,
untranslated = "Large Windowed Lumber Door",
group = "Clothing",
craftStn = {
description = "A simply made canvas shirt. Does not have a pocket to put your pen in.",
{
tagGroups = {
"Sawmill",
"Clothes",
"Sawmill",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Carpentry",
weight = 100,
6,
calories = nil,
"Carpentry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TunicItem",
typeID = 0,
},
["Turkey Carcass"] = {
untranslated = "Turkey Carcass",
category = nil,
group = "Natural Resources",
description = "A dead turkey.",
tagGroups = {
"Animal",
"Natural Resources",
"Tiny Carcass",
"Tiny Leather Carcass",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 10.0,
carried = "Backpack",
baseLaborCost = 240.0,
weight = 1000,
baseXPGain = 2.5,
calories = nil,
defaultVariant = "Large Windowed Lumber Door",
carbs = nil,
defaultVariantUntranslated = "Large Windowed Lumber Door",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Large Windowed Lumber Door"] = {
density = nil,
untranslated = "Large Windowed Lumber Door",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Glass",
roomCategory = nil,
5.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Glass",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Lumber",
energyProduced = nil,
15.0,
energyType = nil,
true,
fluidsUsed = nil,
"Lumber",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Wood Board",
roomSizeReq = nil,
20.0,
roomMatReq = nil,
true,
roomContainReq = nil,
"Wood Board",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "TurkeyCarcassItem",
"Large Windowed Lumber Door",
typeID = 0,
1,
},
"Large Windowed Lumber Door",
["Upholstered Chair"] = {
},
untranslated = "Upholstered Chair",
},
category = nil,
},
group = "Housing Objects",
description = "Like a chair, but upholstered.",
tagGroups = {
"Housing Objects",
"Living Room",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.7",
roomCategory = "Living Room",
furnitureType = "Chair",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "UpholsteredChairItem",
typeID = 0,
},
},
["Large Wooden Ship Frame"] = {
["Upholstered Couch"] = {
dispCraftStn = "1",
untranslated = "Upholstered Couch",
checkImage = "1",
category = nil,
untranslated = "Large Wooden Ship Frame",
group = "Housing Objects",
craftStn = {
description = "Like a couch, but upholstered.",
{
tagGroups = {
"Medium Shipyard",
"Housing Objects",
"Medium Shipyard",
"Living Room",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Shipwright",
weight = 2000,
1,
calories = nil,
"Shipwright",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2.5",
roomCategory = "Living Room",
furnitureType = "Chair",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "UpholsteredCouchItem",
typeID = 0,
},
Urchin = {
untranslated = "Urchin",
category = nil,
group = "Natural Resources",
description = "An urchin.",
tagGroups = {
"Animal",
"Marine Life",
"Natural Resources",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 200.0,
weight = 100,
baseXPGain = 2.0,
calories = nil,
defaultVariant = "Large Wooden Ship Frame",
carbs = nil,
defaultVariantUntranslated = "Large Wooden Ship Frame",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Large Wooden Ship Frame"] = {
density = nil,
untranslated = "Large Wooden Ship Frame",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Wooden Keel",
roomCategory = nil,
1.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Wooden Keel",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Hewn Log",
energyProduced = nil,
24.0,
energyType = nil,
false,
fluidsUsed = nil,
"Hewn Log",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Large Wooden Ship Frame",
roomMatReq = nil,
"",
roomContainReq = nil,
"Large Wooden Ship Frame",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "UrchinItem",
typeID = 0,
},
Valve = {
untranslated = "Valve",
category = nil,
group = "Items",
description = "A device that regulates, directs, or controls the flow of fluid.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ValveItem",
typeID = 0,
},
},
Laser = {
["Vegetable Medley"] = {
dispCraftStn = "1",
untranslated = "Vegetable Medley",
checkImage = "1",
category = nil,
untranslated = "Laser",
group = "Food",
craftStn = {
description = "An eclectic arrangement of vegetables.",
{
tagGroups = {
"Robotic Assembly Line",
"Cooking",
"Robotic Assembly Line",
"Food",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Electronics",
weight = 300,
6,
calories = 900,
"Electronics",
carbs = 8,
},
protein = 4,
fat = 7,
vitamins = 17,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "VegetableMedleyItem",
typeID = 0,
},
["Vegetable Soup"] = {
untranslated = "Vegetable Soup",
category = nil,
group = "Food",
description = "Who knew plants in plant broth could be so tasty?",
tagGroups = {
"Cooking",
"Food",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 100.0,
carried = "Backpack",
baseLaborCost = 900.0,
weight = 700,
baseXPGain = 50.0,
calories = 1200,
defaultVariant = "Laser",
carbs = 12,
defaultVariantUntranslated = "Laser",
protein = 4,
numberOfVariants = "1",
fat = 7,
variants = {
vitamins = 19,
Laser = {
density = 3.5000000000000004,
untranslated = "Laser",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Gold Bar",
roomCategory = nil,
80.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Gold Bar",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Steel Bar",
energyProduced = nil,
80.0,
energyType = nil,
false,
fluidsUsed = nil,
"Steel Bar",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Framed Glass",
roomSizeReq = nil,
80.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Framed Glass",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"ITEM",
NutrientElement = nil,
"Advanced Circuit",
type = "VegetableSoupItem",
40.0,
typeID = 0,
false,
},
"Advanced Circuit",
["Vegetable Stock"] = {
},
untranslated = "Vegetable Stock",
{
category = nil,
"ITEM",
group = "Food",
"Electric Motor",
description = "A hearty stock full of assorted vegetables.",
2.0,
tagGroups = {
true,
"Food",
"Electric Motor",
"Ingredients",
},
{
"ITEM",
"Radiator",
10.0,
true,
"Radiator",
},
},
products = {
{
"Laser",
1,
"Laser",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 600,
calories = 700,
carbs = 11,
protein = 1,
fat = 2,
vitamins = 11,
density = 3.571428571428571,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "VegetableStockItem",
typeID = 0,
},
},
Lathe = {
["Villagers Cowl Lowered"] = {
dispCraftStn = "1",
untranslated = "Villagers Cowl Lowered",
checkImage = "1",
category = nil,
untranslated = "Lathe",
group = "Clothing",
craftStn = {
description = "A rough linen cowl lowered, showing your face.",
{
tagGroups = {
"Machinist Table",
"Clothes",
"Machinist Table",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mechanics",
weight = 100,
1,
calories = nil,
"Mechanics",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "VillagersCowlLoweredItem",
typeID = 0,
},
["Villagers Cowl Raised"] = {
untranslated = "Villagers Cowl Raised",
category = nil,
group = "Clothing",
description = "A rough linen cowl raised, hiding your face partially.",
tagGroups = {
"Clothes",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 5.0,
carried = "Backpack",
baseLaborCost = 150.0,
weight = 100,
baseXPGain = 20.0,
calories = nil,
defaultVariant = "Lathe",
carbs = nil,
defaultVariantUntranslated = "Lathe",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
Lathe = {
density = nil,
untranslated = "Lathe",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Iron Wheel",
roomCategory = nil,
4.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Iron Wheel",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Iron Plate",
energyProduced = nil,
12.0,
energyType = nil,
false,
fluidsUsed = nil,
"Iron Plate",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Lathe",
roomMatReq = nil,
1,
roomContainReq = nil,
"Lathe",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "VillagersCowlRaisedItem",
typeID = 0,
},
["Wainwright Table"] = {
untranslated = "Wainwright Table",
category = nil,
group = "Work Stations",
description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WainwrightTableItem",
typeID = 0,
},
},
["Leavened Dough"] = {
["Wall Candle"] = {
dispCraftStn = "1",
untranslated = "Wall Candle",
checkImage = "1",
category = nil,
untranslated = "Leavened Dough",
group = "Housing Objects",
craftStn = {
description = "A wall mounted candle.",
{
tagGroups = {
"Bakery Oven",
"Housing Objects",
"Bakery Oven",
"Lighting",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Baking",
weight = 500,
1,
calories = nil,
"Baking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.2",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WallCandleItem",
typeID = 0,
},
["Wanderers Hood Lowered"] = {
untranslated = "Wanderers Hood Lowered",
category = nil,
group = "Clothing",
description = "A quality linen cowl lowered, showing your face.",
tagGroups = {
"Clothes",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.4,
carried = "Backpack",
baseLaborCost = 25.0,
weight = 100,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Leavened Dough",
carbs = nil,
defaultVariantUntranslated = "Leavened Dough",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Leavened Dough"] = {
density = nil,
untranslated = "Leavened Dough",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Flour",
roomCategory = nil,
4.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Flour",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Yeast",
energyProduced = nil,
1.0,
energyType = nil,
false,
fluidsUsed = nil,
"Yeast",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Leavened Dough",
roomMatReq = nil,
"1",
roomContainReq = nil,
"Leavened Dough",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "WanderersHoodLoweredItem",
typeID = 0,
},
["Wanderers Hood Raised"] = {
untranslated = "Wanderers Hood Raised",
category = nil,
group = "Clothing",
description = "A quality linen cowl raised, hiding your face partially.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WanderersHoodRaisedItem",
typeID = 0,
},
},
["Light Backpack"] = {
Washboard = {
dispCraftStn = "1",
untranslated = "Washboard",
checkImage = "1",
category = nil,
untranslated = "Light Backpack",
group = "Housing Objects",
craftStn = {
description = "Sometimes it can be nice to have clean clothes.",
{
tagGroups = {
"Tailoring Table",
"Bathroom",
"Tailoring Table",
"Housing Objects",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Tailoring",
weight = 1000,
1,
calories = nil,
"Tailoring",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Bathroom",
furnitureType = "Washing",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WashboardItem",
typeID = 0,
},
["Washing Machine"] = {
untranslated = "Washing Machine",
category = nil,
group = "Housing Objects",
description = "Why hand scrub your clothes on a washboard when you could throw them into this magical cleaning machine?",
tagGroups = {
"Bathroom",
"Housing Objects",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.0,
carried = "Backpack",
baseLaborCost = 600.0,
weight = 2000,
baseXPGain = 3.0,
calories = nil,
defaultVariant = "Light Backpack",
carbs = nil,
defaultVariantUntranslated = "Light Backpack",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Light Backpack"] = {
density = nil,
untranslated = "Light Backpack",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "5",
"Cellulose Fiber",
roomCategory = "Bathroom",
20.0,
furnitureType = "Washing",
false,
repeatsDepreciation = "0.2",
"Cellulose Fiber",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Fabric",
energyProduced = nil,
20.0,
energyType = nil,
false,
fluidsUsed = nil,
"Fabric",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "4",
products = {
mobile = nil,
{
roomSizeReq = nil,
"Light Backpack",
roomMatReq = nil,
1,
roomContainReq = nil,
"Light Backpack",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "WashingMachineItem",
typeID = 0,
},
["Waste Filter"] = {
untranslated = "Waste Filter",
category = nil,
group = "Crafted Objects",
description = "Treats raw sewage.",
tagGroups = {
"Crafted Objects",
"Specialty",
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WasteFilterItem",
typeID = 0,
},
},
["Light Bulb"] = {
["Waterweed Seed"] = {
dispCraftStn = "1",
untranslated = "Waterweed Seed",
checkImage = "1",
category = nil,
untranslated = "Light Bulb",
group = "Seed",
craftStn = {
description = "Plant to grow waterweed.",
{
tagGroups = {
"Glassworks",
"Food",
"Glassworks",
"Seeds",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Glassworking",
weight = 50,
1,
calories = 0,
"Glassworking",
carbs = 0,
},
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WaterweedSeedItem",
typeID = 0,
},
Waterwheel = {
untranslated = "Waterwheel",
category = nil,
group = "Crafted Objects",
description = "Uses the power of flowing water to produce mechanical power. Must be placed in fresh water and produces double power when placed in both a river and waterfall.",
tagGroups = {
"Crafted Objects",
"Power Generation",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 5000,
baseXPGain = 2.0,
calories = nil,
defaultVariant = "Light Bulb",
carbs = nil,
defaultVariantUntranslated = "Light Bulb",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Light Bulb"] = {
density = nil,
untranslated = "Light Bulb",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Glass",
roomCategory = "Industrial",
2.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Glass",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Copper Wiring",
energyProduced = nil,
6.0,
energyType = nil,
false,
fluidsUsed = nil,
"Copper Wiring",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Light Bulb",
roomMatReq = nil,
"",
roomContainReq = nil,
"Light Bulb",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "WaterwheelItem",
typeID = 0,
},
["Wet Brick"] = {
untranslated = "Wet Brick",
category = nil,
group = "Items",
description = "A simple wet brick ready to be processed into a construction block.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WetBrickItem",
typeID = 0,
},
},
["Limestone Bison Statue"] = {
Wheat = {
dispCraftStn = "1",
untranslated = "Wheat",
checkImage = "1",
category = nil,
untranslated = "Limestone Bison Statue",
group = "Food",
craftStn = {
description = "A common grain that is significantly more useful processed.",
{
tagGroups = {
"Masonry Table",
"Food",
"Masonry Table",
"Grain",
},
"Produce",
"Raw Food",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Masonry",
weight = 50,
6,
calories = 150,
"Masonry",
carbs = 6,
},
protein = 2,
fat = 0,
vitamins = 0,
density = 5.333333333333334,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WheatItem",
typeID = 0,
},
["Wheat Seed"] = {
untranslated = "Wheat Seed",
category = nil,
group = "Seed",
description = "Plant to grow wheat.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 10.0,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 50,
baseXPGain = 4.0,
calories = 0,
defaultVariant = "Limestone Bison Statue",
carbs = 0,
defaultVariantUntranslated = "Limestone Bison Statue",
protein = 0,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 0,
["Limestone Bison Statue"] = {
density = 0,
untranslated = "Limestone Bison Statue",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Limestone",
roomCategory = nil,
200.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Limestone",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Limestone Bison Statue",
energyType = nil,
1,
fluidsUsed = nil,
"Limestone Bison Statue",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WheatSeedItem",
typeID = 0,
},
Wheelbarrow = {
untranslated = "Wheelbarrow",
category = nil,
group = "Crafted Objects",
description = "Small wheelbarrow for hauling minimal loads.",
tagGroups = {
"Crafted Objects",
"Vehicles",
},
},
maxStack = 100,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WheelbarrowItem",
typeID = 0,
},
},
["Limestone Otter Statue"] = {
["White Bursage Seed"] = {
dispCraftStn = "1",
untranslated = "White Bursage Seed",
checkImage = "1",
category = nil,
untranslated = "Limestone Otter Statue",
group = "Seed",
craftStn = {
description = "Plant to grow a white bursage.",
{
tagGroups = {
"Masonry Table",
"Food",
"Masonry Table",
"Seeds",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Masonry",
weight = 50,
2,
calories = 0,
"Masonry",
carbs = 0,
},
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WhiteBursageSeedItem",
typeID = 0,
},
["Wild Mix"] = {
untranslated = "Wild Mix",
category = nil,
group = "Food",
description = "A dressed salad that, with the added sweetness, it's pretty tasty.",
tagGroups = {
"Cooking",
"Food",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 5.0,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 600,
baseXPGain = 1.0,
calories = 800,
defaultVariant = "Limestone Otter Statue",
carbs = 15,
defaultVariantUntranslated = "Limestone Otter Statue",
protein = 6,
numberOfVariants = "1",
fat = 4,
variants = {
vitamins = 21,
["Limestone Otter Statue"] = {
density = 5.75,
untranslated = "Limestone Otter Statue",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Limestone",
roomCategory = nil,
40.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Limestone",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Limestone Otter Statue",
energyType = nil,
1,
fluidsUsed = nil,
"Limestone Otter Statue",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WildMixItem",
typeID = 0,
},
["Wild Stew"] = {
untranslated = "Wild Stew",
category = nil,
group = "Food",
description = "A thick stew made with a variety of vegetables.",
tagGroups = {
"Campfire",
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = 1100,
carbs = 10,
protein = 2,
fat = 6,
vitamins = 12,
density = 2.727272727272727,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WildStewItem",
typeID = 0,
},
},
["Limestone Owl Statue"] = {
["Wilted Fiddleheads"] = {
dispCraftStn = "1",
untranslated = "Wilted Fiddleheads",
checkImage = "1",
category = nil,
untranslated = "Limestone Owl Statue",
group = "Food",
craftStn = {
description = "While a bunch of wilted fiddleheads may seem a bit sad, at least they're nutritious.",
{
tagGroups = {
"Masonry Table",
"Charred Food",
"Masonry Table",
"Charred Green",
},
"Food",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Masonry",
weight = 200,
4,
calories = 350,
"Masonry",
carbs = 4,
},
protein = 1,
fat = 0,
vitamins = 7,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WiltedFiddleheadsItem",
typeID = 0,
},
["Wind Turbine"] = {
untranslated = "Wind Turbine",
category = nil,
group = "Crafted Objects",
description = "Uses wind to produce electrical power. Requires clear space for 10 blocks in front of the blades for full power generation. Gains a small output boost when placed at higher elevations.",
tagGroups = {
"Crafted Objects",
"Power Generation",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 5.0,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 10000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Limestone Owl Statue",
carbs = nil,
defaultVariantUntranslated = "Limestone Owl Statue",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Limestone Owl Statue"] = {
density = nil,
untranslated = "Limestone Owl Statue",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Limestone",
roomCategory = "Industrial",
40.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Limestone",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Limestone Owl Statue",
energyType = nil,
1,
fluidsUsed = nil,
"Limestone Owl Statue",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WindTurbineItem",
typeID = 0,
},
Windmill = {
untranslated = "Windmill",
category = nil,
group = "Crafted Objects",
description = "Uses wind to produce mechanical power. Requires clear space for 10 blocks in front of the blades for full power generation. Gains a small output boost when placed at higher elevations.",
tagGroups = {
"Crafted Objects",
"Power Generation",
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WindmillItem",
typeID = 0,
},
},
["Limestone Wolf Statue"] = {
["Wolf Carcass"] = {
dispCraftStn = "1",
untranslated = "Wolf Carcass",
checkImage = "1",
category = nil,
untranslated = "Limestone Wolf Statue",
group = "Natural Resources",
craftStn = {
description = "A dead wolf.",
{
tagGroups = {
"Masonry Table",
"Animal",
"Masonry Table",
"Natural Resources",
},
"Small Carcass",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Masonry",
weight = 2000,
3,
calories = nil,
"Masonry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WolfCarcassItem",
typeID = 0,
},
["Wood Cart"] = {
untranslated = "Wood Cart",
category = nil,
group = "Crafted Objects",
description = "Small cart for hauling small loads.",
tagGroups = {
"Crafted Objects",
"Vehicles",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 7.0,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 10000,
baseXPGain = 2.0,
calories = nil,
defaultVariant = "Limestone Wolf Statue",
carbs = nil,
defaultVariantUntranslated = "Limestone Wolf Statue",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Limestone Wolf Statue"] = {
density = nil,
untranslated = "Limestone Wolf Statue",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Limestone",
roomCategory = nil,
80.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Limestone",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Limestone Wolf Statue",
energyType = nil,
1,
fluidsUsed = nil,
"Limestone Wolf Statue",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodCartItem",
typeID = 0,
},
["Wood Pulp"] = {
untranslated = "Wood Pulp",
category = nil,
group = "Items",
description = "A byproduct of processing lumber, wood pulp can be burned for Mortar or pressed into paper.",
tagGroups = {
"Burnable Fuel",
"Items",
"Natural Fiber",
"Products",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 50,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodPulpItem",
typeID = 0,
},
},
["Linen Fabric"] = {
["Wood Shop Cart"] = {
dispCraftStn = "1",
untranslated = "Wood Shop Cart",
checkImage = "1",
category = nil,
untranslated = "Linen Fabric",
group = "Crafted Objects",
craftStn = {
description = "A store in a wooden cart, very useful when your customers are far away.",
{
tagGroups = {
"Loom",
"Crafted Objects",
"Loom",
"Vehicles",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Tailoring",
weight = 10000,
1,
calories = nil,
"Tailoring",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodShopCartItem",
typeID = 0,
},
["Wooden Barge"] = {
untranslated = "Wooden Barge",
category = nil,
group = "Crafted Objects",
description = "",
tagGroups = {
"Crafted Objects",
"Vehicles",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 100.0,
weight = 20000,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Linen Fabric",
carbs = nil,
defaultVariantUntranslated = "Linen Fabric",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Linen Fabric"] = {
density = nil,
untranslated = "Linen Fabric",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Linen Yarn",
roomCategory = nil,
4.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Linen Yarn",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Linen Fabric",
energyType = nil,
"",
fluidsUsed = nil,
"Linen Fabric",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenBargeItem",
typeID = 0,
},
["Wooden Ceiling Light"] = {
untranslated = "Wooden Ceiling Light",
category = nil,
group = "Housing Objects",
description = "A more modern way to light up a room.",
tagGroups = {
"Housing Objects",
"Lighting",
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenCeilingLightItem",
typeID = 0,
},
},
["Linen Yarn"] = {
["Wooden Elevator"] = {
dispCraftStn = "1",
untranslated = "Wooden Elevator",
checkImage = "1",
category = nil,
untranslated = "Linen Yarn",
group = "Crafted Objects",
craftStn = {
description = "An elevator for transporting loads vertically.",
{
tagGroups = {
"Tailoring Table",
"Crafted Objects",
"Tailoring Table",
"Specialty",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Tailoring",
weight = 10000,
1,
calories = nil,
"Tailoring",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenElevatorItem",
typeID = 0,
},
["Wooden Fabric Bed"] = {
untranslated = "Wooden Fabric Bed",
category = nil,
group = "Housing Objects",
description = "A much more comfortable bed made with fabric.",
tagGroups = {
"Bedroom",
"Housing Objects",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 30.0,
weight = 2000,
baseXPGain = 0.1,
calories = nil,
defaultVariant = "Linen Yarn",
carbs = nil,
defaultVariantUntranslated = "Linen Yarn",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Linen Yarn"] = {
density = nil,
untranslated = "Linen Yarn",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "4",
"Flax Fiber",
roomCategory = "Bedroom",
1.0,
furnitureType = "Bed",
false,
repeatsDepreciation = "0.3",
"Flax Fiber",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Linen Yarn",
energyType = nil,
"2",
fluidsUsed = nil,
"Linen Yarn",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "18",
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenFabricBedItem",
typeID = 0,
},
["Wooden Floor Lamp"] = {
untranslated = "Wooden Floor Lamp",
category = nil,
group = "Housing Objects",
description = "A more modern way to light up a room. This time from the floor.",
tagGroups = {
"Housing Objects",
"Lighting",
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "3",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenFloorLampItem",
typeID = 0,
},
},
["Loaded Taro Fries"] = {
["Wooden Frame Landscape"] = {
dispCraftStn = "1",
untranslated = "Wooden Frame Landscape",
checkImage = "1",
category = nil,
untranslated = "Loaded Taro Fries",
group = "Housing Objects",
craftStn = {
description = "",
{
tagGroups = {
"Cast Iron Stove",
"Cultural",
"Cast Iron Stove",
"Housing Objects",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Cooking",
weight = 1000,
5,
calories = nil,
"Cooking",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 2.0,
density = nil,
baseLaborCost = 25.0,
fuel = nil,
baseXPGain = 1.0,
yield = nil,
defaultVariant = "Loaded Taro Fries",
currency = nil,
defaultVariantUntranslated = "Loaded Taro Fries",
skillValue = "0",
numberOfVariants = "1",
roomCategory = "Cultural",
variants = {
furnitureType = "Cultural",
["Loaded Taro Fries"] = {
repeatsDepreciation = "",
untranslated = "Loaded Taro Fries",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Taro Fries",
energyProduced = nil,
1.0,
energyType = nil,
false,
fluidsUsed = nil,
"Taro Fries",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "2",
"ITEM",
mobile = nil,
"Sun Cheese",
roomSizeReq = nil,
2.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Sun Cheese",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"ITEM",
NutrientElement = nil,
"Prepared Meat",
type = "WoodenFrameLandscapeItem",
2.0,
typeID = 0,
false,
},
"Prepared Meat",
["Wooden Frame Wide"] = {
},
untranslated = "Wooden Frame Wide",
},
category = nil,
products = {
group = "Housing Objects",
{
description = "",
"Loaded Taro Fries",
tagGroups = {
"1",
"Cultural",
"Loaded Taro Fries",
"Housing Objects",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Cultural",
repeatsDepreciation = "",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenFrameWideItem",
typeID = 0,
},
},
["Logging Advanced Upgrade"] = {
["Wooden Hull Planks"] = {
dispCraftStn = "1",
untranslated = "Wooden Hull Planks",
checkImage = "1",
category = nil,
untranslated = "Logging Advanced Upgrade",
group = "Items",
craftStn = {
description = "Basic wooden boards specially made for ships.",
{
tagGroups = {
"Carpentry Table",
"Items",
"Carpentry Table",
"Products",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Logging",
weight = 1500,
1,
calories = nil,
"Logging",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenHullPlanksItem",
typeID = 0,
},
["Wooden Keel"] = {
untranslated = "Wooden Keel",
category = nil,
group = "Items",
description = "The backbone of any wooden ships.",
tagGroups = {
"Items",
"Products",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 10.0,
carried = "Backpack",
baseLaborCost = 3000.0,
weight = 5000,
baseXPGain = 4.0,
calories = nil,
defaultVariant = "Logging Advanced Upgrade",
carbs = nil,
defaultVariantUntranslated = "Logging Advanced Upgrade",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Logging Advanced Upgrade"] = {
density = nil,
untranslated = "Logging Advanced Upgrade",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Advanced Upgrade Lvl4",
roomCategory = nil,
1.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Advanced Upgrade Lvl4",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Logging Advanced Upgrade",
energyType = nil,
1,
fluidsUsed = nil,
"Logging Advanced Upgrade",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenKeelItem",
typeID = 0,
},
["Wooden Kitchen Lamp"] = {
untranslated = "Wooden Kitchen Lamp",
category = nil,
group = "Housing Objects",
description = "A more modern way to light up a room.",
tagGroups = {
"Housing Objects",
"Lighting",
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenKitchenLampItem",
typeID = 0,
},
},
["Logging Basic Upgrade"] = {
["Wooden Latrine"] = {
dispCraftStn = "1",
untranslated = "Wooden Latrine",
checkImage = "1",
category = nil,
untranslated = "Logging Basic Upgrade",
group = "Housing Objects",
craftStn = {
description = "A wooden potty.",
{
tagGroups = {
"Carpentry Table",
"Bathroom",
"Carpentry Table",
"Housing Objects",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Logging",
weight = 1000,
1,
calories = nil,
"Logging",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.5",
roomCategory = "Bathroom",
furnitureType = "Toilet",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LatrineItem",
typeID = 0,
},
["Wooden Mold"] = {
untranslated = "Wooden Mold",
category = nil,
group = "Items",
description = "A useful material for hardening, curing, and other various uses.",
tagGroups = {
"Items",
"Products",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 10.0,
carried = "Backpack",
baseLaborCost = 3000.0,
weight = 500,
baseXPGain = 4.0,
calories = nil,
defaultVariant = "Logging Basic Upgrade",
carbs = nil,
defaultVariantUntranslated = "Logging Basic Upgrade",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Logging Basic Upgrade"] = {
density = nil,
untranslated = "Logging Basic Upgrade",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Basic Upgrade Lvl4",
roomCategory = nil,
1.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Basic Upgrade Lvl4",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Logging Basic Upgrade",
energyType = nil,
1,
fluidsUsed = nil,
"Logging Basic Upgrade",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenMoldItem",
typeID = 0,
},
["Wooden Moorage Post"] = {
untranslated = "Wooden Moorage Post",
category = nil,
group = "Crafted Objects",
description = "A basic moorage post made from wood to anchor smaller vessels in place.",
tagGroups = {
"Crafted Objects",
"Specialty",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenMooragePostItem",
typeID = 0,
},
},
Loom = {
["Wooden Oar"] = {
dispCraftStn = "1",
untranslated = "Wooden Oar",
checkImage = "1",
category = nil,
untranslated = "Loom",
group = "Items",
craftStn = {
description = "An important piece of equipment used to give smaller wooden ships momentum.",
{
tagGroups = {
"Carpentry Table",
"Items",
"Carpentry Table",
"Products",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Carpentry",
weight = 500,
1,
calories = nil,
"Carpentry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenOarItem",
typeID = 0,
},
["Wooden Rudder"] = {
untranslated = "Wooden Rudder",
category = nil,
group = "Items",
description = "If you dont have one of these, you have no control over your heading.",
tagGroups = {
"Items",
"Products",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 10.0,
carried = "Backpack",
baseLaborCost = 600.0,
weight = 500,
baseXPGain = 2.0,
calories = nil,
defaultVariant = "Loom",
carbs = nil,
defaultVariantUntranslated = "Loom",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
Loom = {
density = nil,
untranslated = "Loom",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Linen Yarn",
roomCategory = nil,
20.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Linen Yarn",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Wood Board",
energyProduced = nil,
20.0,
energyType = nil,
false,
fluidsUsed = nil,
"Wood Board",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Loom",
roomMatReq = nil,
1,
roomContainReq = nil,
"Loom",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "WoodenRudderItem",
typeID = 0,
},
["Wooden Straw Bed"] = {
untranslated = "Wooden Straw Bed",
category = nil,
group = "Housing Objects",
description = "A nice, scratchy and horrible uncomfortable bed. But at least it keeps you off the ground.",
tagGroups = {
"Bedroom",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Bedroom",
furnitureType = "Bed",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenStrawBedItem",
typeID = 0,
},
},
["Low Top Shoes"] = {
["Wooden Table Lamp"] = {
dispCraftStn = "1",
untranslated = "Wooden Table Lamp",
checkImage = "1",
category = nil,
untranslated = "Low Top Shoes",
group = "Housing Objects",
craftStn = {
description = "For late night studying. Or working. Or anything, really.",
{
tagGroups = {
"Tailoring Table",
"Housing Objects",
"Tailoring Table",
"Lighting",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Tailoring",
weight = 500,
1,
calories = nil,
"Tailoring",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenTableLampItem",
typeID = 0,
},
["Wooden Transport Ship"] = {
untranslated = "Wooden Transport Ship",
category = nil,
group = "Crafted Objects",
description = "",
tagGroups = {
"Crafted Objects",
"Vehicles",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.0,
carried = "Backpack",
baseLaborCost = 150.0,
weight = 20000,
baseXPGain = 3.0,
calories = nil,
defaultVariant = "Low Top Shoes",
carbs = nil,
defaultVariantUntranslated = "Low Top Shoes",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Low Top Shoes"] = {
density = nil,
untranslated = "Low Top Shoes",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Leather Hide",
roomCategory = nil,
4.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Leather Hide",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Low Top Shoes",
energyType = nil,
1,
fluidsUsed = nil,
"Low Top Shoes",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenTransportShipItem",
typeID = 0,
},
["Wooden Wheel"] = {
untranslated = "Wooden Wheel",
category = nil,
group = "Items",
description = "A basic wheel for use in early wooden vehicles.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenWheelItem",
typeID = 0,
},
},
Lumber = {
["Wool Carpet"] = {
dispCraftStn = "1",
untranslated = "Wool Carpet",
checkImage = "1",
category = nil,
untranslated = "Lumber",
group = "Blocks",
craftStn = {
description = "A woven wool floor covering attached to a lumber backing.",
{
tagGroups = {
"Sawmill",
"Blocks",
"Sawmill",
"Building Materials",
},
"Constructable",
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Carpentry",
weight = 10000,
1,
calories = nil,
"Carpentry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoolCarpetItem",
typeID = 0,
},
["Wool Curtains"] = {
untranslated = "Wool Curtains",
category = nil,
group = "Blocks",
description = "Curtains woven using the finest wool. \\n\\n (Only cosmetic does not impact room value.)",
tagGroups = {
"Blocks",
"Building Materials",
"Constructable",
},
},
moduleNeeds = {},
maxStack = 20,
baseCraftTime = 0.32,
carried = "Hands",
baseLaborCost = 60.0,
weight = 5000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Lumber",
carbs = nil,
defaultVariantUntranslated = "Lumber",
protein = nil,
numberOfVariants = 3,
fat = nil,
variants = {
vitamins = nil,
Lumber = {
density = nil,
untranslated = "Lumber",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Nail",
roomCategory = nil,
1.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Nail",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Flaxseed Oil",
energyProduced = nil,
0.5,
energyType = nil,
false,
fluidsUsed = nil,
"Flaxseed Oil",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Wood Board",
roomSizeReq = nil,
5.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Wood Board",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "WoolCurtainsItem",
"Lumber",
typeID = 0,
"",
},
"Lumber",
["Wool Fabric"] = {
},
untranslated = "Wool Fabric",
},
category = nil,
},
group = "Items",
["Hardwood Lumber"] = {
description = "Wool fabric is warm and durable, but it can be slightly itchy.",
untranslated = "Hardwood Lumber",
tagGroups = {
ingredients = {
"Fabric",
{
"Items",
"ITEM",
"Products",
"Hardwood Board",
5.0,
false,
"Hardwood Board",
},
{
"ITEM",
"Nail",
1.0,
false,
"Nail",
},
{
"ITEM",
"Flaxseed Oil",
0.5,
false,
"Flaxseed Oil",
},
},
products = {
{
"Hardwood Lumber",
"",
"Hardwood Lumber",
},
},
},
["Softwood Lumber"] = {
untranslated = "Softwood Lumber",
ingredients = {
{
"ITEM",
"Softwood Board",
5.0,
false,
"Softwood Board",
},
{
"ITEM",
"Nail",
1.0,
false,
"Nail",
},
{
"ITEM",
"Flaxseed Oil",
0.5,
false,
"Flaxseed Oil",
},
},
products = {
{
"Softwood Lumber",
"",
"Softwood Lumber",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoolFabricItem",
typeID = 0,
},
},
["Lumber Bench"] = {
["Wool Yarn"] = {
dispCraftStn = "1",
untranslated = "Wool Yarn",
checkImage = "1",
category = nil,
untranslated = "Lumber Bench",
group = "Items",
craftStn = {
description = "Spun wool that can be used for knitting, weaving, or sewing.",
{
tagGroups = {
"Sawmill",
"Items",
"Sawmill",
"Products",
},
},
skillNeeds = {
{
"Carpentry",
3,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 60.0,
baseXPGain = 3.0,
defaultVariant = "Lumber Bench",
defaultVariantUntranslated = "Lumber Bench",
numberOfVariants = 3,
variants = {
["Lumber Bench"] = {
untranslated = "Lumber Bench",
ingredients = {
{
"ITEM",
"Nail",
2.0,
false,
"Nail",
},
{
"TAG",
"Lumber",
8.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
},
products = {
{
"Lumber Bench",
1,
"Lumber Bench",
},
},
},
["Softwood Lumber Bench"] = {
untranslated = "Softwood Lumber Bench",
ingredients = {
{
"ITEM",
"Softwood Lumber",
8.0,
false,
"Softwood Lumber",
},
{
"ITEM",
"Nail",
2.0,
false,
"Nail",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
},
products = {
{
"Softwood Lumber Bench",
1,
"Softwood Lumber Bench",
},
},
},
["Hardwood Lumber Bench"] = {
untranslated = "Hardwood Lumber Bench",
ingredients = {
{
"ITEM",
"Hardwood Lumber",
8.0,
false,
"Hardwood Lumber",
},
{
"ITEM",
"Nail",
2.0,
false,
"Nail",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
},
products = {
{
"Hardwood Lumber Bench",
1,
"Hardwood Lumber Bench",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 20,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoolYarnItem",
typeID = 0,
},
},
["Lumber Chair"] = {
["Work Backpack"] = {
dispCraftStn = "1",
untranslated = "Work Backpack",
checkImage = "1",
category = nil,
untranslated = "Lumber Chair",
group = "Clothing",
craftStn = {
description = "Lighter pack that causes lower calorie consumption.\\n\\n(Decreases calories consumed when using tools by 10\\u0025 and increases max carry weight by 5 kg)",
{
tagGroups = {
"Sawmill",
"Clothes",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
2,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Lumber Chair",
defaultVariantUntranslated = "Lumber Chair",
numberOfVariants = 3,
variants = {
["Lumber Chair"] = {
untranslated = "Lumber Chair",
ingredients = {
{
"ITEM",
"Nail",
8.0,
false,
"Nail",
},
{
"TAG",
"Lumber",
6.0,
false,
"Lumber",
},
},
products = {
{
"Lumber Chair",
1,
"Lumber Chair",
},
},
},
["Softwood Lumber Chair"] = {
untranslated = "Softwood Lumber Chair",
ingredients = {
{
"ITEM",
"Softwood Lumber",
6.0,
false,
"Softwood Lumber",
},
{
"ITEM",
"Nail",
8.0,
false,
"Nail",
},
},
products = {
{
"Softwood Lumber Chair",
1,
"Softwood Lumber Chair",
},
},
},
["Hardwood Lumber Chair"] = {
untranslated = "Hardwood Lumber Chair",
ingredients = {
{
"ITEM",
"Hardwood Lumber",
6.0,
false,
"Hardwood Lumber",
},
{
"ITEM",
"Nail",
8.0,
false,
"Nail",
},
},
products = {
{
"Hardwood Lumber Chair",
1,
"Hardwood Lumber Chair",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WorkBackpackItem",
typeID = 0,
},
},
["Lumber Door"] = {
["Work Boots"] = {
dispCraftStn = "1",
untranslated = "Work Boots",
checkImage = "1",
category = nil,
untranslated = "Lumber Door",
group = "Clothing",
craftStn = {
description = "Boots designed to be rugged and reduce muscle strain while working.\\n\\n(Decreases calories consumed when using tools by 10\\u0025)\\n\\n(Increases movement speed)",
{
tagGroups = {
"Sawmill",
"Clothes",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
5,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 1.5,
defaultVariant = "Lumber Door",
defaultVariantUntranslated = "Lumber Door",
numberOfVariants = 3,
variants = {
["Lumber Door"] = {
untranslated = "Lumber Door",
ingredients = {
{
"TAG",
"Lumber",
2.0,
true,
"Lumber",
},
{
"TAG",
"Wood Board",
4.0,
true,
"Wood Board",
},
},
products = {
{
"Lumber Door",
1,
"Lumber Door",
},
},
},
["Softwood Lumber Door"] = {
untranslated = "Softwood Lumber Door",
ingredients = {
{
"ITEM",
"Softwood Lumber",
2.0,
true,
"Softwood Lumber",
},
{
"TAG",
"Wood Board",
4.0,
true,
"Wood Board",
},
},
products = {
{
"Softwood Lumber Door",
1,
"Softwood Lumber Door",
},
},
},
["Hardwood Lumber Door"] = {
untranslated = "Hardwood Lumber Door",
ingredients = {
{
"ITEM",
"Hardwood Lumber",
2.0,
true,
"Hardwood Lumber",
},
{
"TAG",
"Wood Board",
4.0,
true,
"Wood Board",
},
},
products = {
{
"Hardwood Lumber Door",
1,
"Hardwood Lumber Door",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WorkBootsItem",
typeID = 0,
},
},
["Lumber Dresser"] = {
Workbench = {
dispCraftStn = "1",
untranslated = "Workbench",
checkImage = "1",
category = nil,
untranslated = "Lumber Dresser",
group = "Work Stations",
craftStn = {
description = "A bench for the basics and making even more benches.",
{
tagGroups = {
"Sawmill",
"Craft Tables",
"Sawmill",
"Work Stations",
},
},
skillNeeds = {
{
"Carpentry",
5,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 180.0,
baseXPGain = 2.0,
defaultVariant = "Lumber Dresser",
defaultVariantUntranslated = "Lumber Dresser",
numberOfVariants = 3,
variants = {
["Lumber Dresser"] = {
untranslated = "Lumber Dresser",
ingredients = {
{
"ITEM",
"Nail",
8.0,
false,
"Nail",
},
{
"TAG",
"Lumber",
6.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
8.0,
false,
"Wood Board",
},
},
products = {
{
"Lumber Dresser",
1,
"Lumber Dresser",
},
},
},
["Hardwood Lumber Dresser"] = {
untranslated = "Hardwood Lumber Dresser",
ingredients = {
{
"ITEM",
"Hardwood Lumber",
6.0,
false,
"Hardwood Lumber",
},
{
"ITEM",
"Nail",
8.0,
false,
"Nail",
},
{
"TAG",
"Wood Board",
8.0,
false,
"Wood Board",
},
},
products = {
{
"Hardwood Lumber Dresser",
1,
"Hardwood Lumber Dresser",
},
},
},
["Softwood Lumber Dresser"] = {
untranslated = "Softwood Lumber Dresser",
ingredients = {
{
"ITEM",
"Softwood Lumber",
6.0,
false,
"Softwood Lumber",
},
{
"ITEM",
"Nail",
8.0,
false,
"Nail",
},
{
"TAG",
"Wood Board",
8.0,
false,
"Wood Board",
},
},
products = {
{
"Softwood Lumber Dresser",
1,
"Softwood Lumber Dresser",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WorkbenchItem",
typeID = 0,
},
},
["Lumber Stockpile"] = {
["Worldly Donut"] = {
dispCraftStn = "1",
untranslated = "Worldly Donut",
checkImage = "1",
category = nil,
untranslated = "Lumber Stockpile",
group = "Food",
craftStn = {
description = "Understand this, and you will understand a lot.",
{
tagGroups = {
"Sawmill",
"Baking",
"Sawmill",
"Food",
},
},
skillNeeds = {
{
"Carpentry",
4,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 600.0,
baseXPGain = 3.0,
defaultVariant = "Lumber Stockpile",
defaultVariantUntranslated = "Lumber Stockpile",
numberOfVariants = "1",
variants = {
["Lumber Stockpile"] = {
untranslated = "Lumber Stockpile",
ingredients = {
{
"TAG",
"Lumber",
15.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
10.0,
false,
"Wood Board",
},
},
products = {
{
"Lumber Stockpile",
1,
"Lumber Stockpile",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = 750,
carbs = 15,
protein = 2,
fat = 17,
vitamins = 2,
density = 4.8,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WorldlyDonutItem",
typeID = 0,
},
},
["Lumber Table"] = {
Yeast = {
dispCraftStn = "1",
untranslated = "Yeast",
checkImage = "1",
category = nil,
untranslated = "Lumber Table",
group = "Food",
craftStn = {
description = "A fungus that acts as an amazing leavening agent.",
{
tagGroups = {
"Sawmill",
"Food",
"Sawmill",
"Ingredients",
},
},
skillNeeds = {
{
"Carpentry",
6,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 60.0,
baseXPGain = 3.0,
defaultVariant = "Lumber Table",
defaultVariantUntranslated = "Lumber Table",
numberOfVariants = 3,
variants = {
["Lumber Table"] = {
untranslated = "Lumber Table",
ingredients = {
{
"ITEM",
"Nail",
8.0,
false,
"Nail",
},
{
"TAG",
"Lumber",
18.0,
false,
"Lumber",
},
},
products = {
{
"Lumber Table",
1,
"Lumber Table",
},
},
},
["Softwood Lumber Table"] = {
untranslated = "Softwood Lumber Table",
ingredients = {
{
"ITEM",
"Softwood Lumber",
18.0,
false,
"Softwood Lumber",
},
{
"ITEM",
"Nail",
8.0,
false,
"Nail",
},
},
products = {
{
"Softwood Lumber Table",
1,
"Softwood Lumber Table",
},
},
},
["Hardwood Lumber Table"] = {
untranslated = "Hardwood Lumber Table",
ingredients = {
{
"ITEM",
"Hardwood Lumber",
18.0,
false,
"Hardwood Lumber",
},
{
"ITEM",
"Nail",
8.0,
false,
"Nail",
},
},
products = {
{
"Hardwood Lumber Table",
1,
"Hardwood Lumber Table",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 60,
carbs = 0,
protein = 8,
fat = 0,
vitamins = 7,
density = 25.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "YeastItem",
typeID = 0,
},
},
Macarons = {
["Zoning Office"] = {
dispCraftStn = "1",
untranslated = "Zoning Office",
checkImage = "1",
category = nil,
untranslated = "Macarons",
group = "Work Stations",
craftStn = {
description = "Allows the creation of District Maps, which define a set of districts. Districts can then be specified in laws and other civic actions.",
{
tagGroups = {
"Bakery Oven",
"Government",
"Bakery Oven",
"Work Stations",
},
},
skillNeeds = {
{
"Advanced Baking",
5,
"Advanced Baking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 65.0,
baseXPGain = 1.0,
defaultVariant = "Macarons",
defaultVariantUntranslated = "Macarons",
numberOfVariants = "1",
variants = {
Macarons = {
untranslated = "Macarons",
ingredients = {
{
"ITEM",
"Pastry Dough",
2.0,
false,
"Pastry Dough",
},
{
"ITEM",
"Sugar",
5.0,
false,
"Sugar",
},
{
"ITEM",
"Huckleberry Extract",
1.0,
false,
"Huckleberry Extract",
},
},
products = {
{
"Macarons",
"1",
"Macarons",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ZoningOfficeItem",
typeID = 0,
},
},
["Machinist Table"] = {
},
dispCraftStn = "1",
tags = {
checkImage = "1",
["Advanced Research"] = {
untranslated = "Machinist Table",
"Agriculture Research Paper Advanced",
craftStn = {
"Culinary Research Paper Advanced",
{
"Dendrology Research Paper Advanced",
"Sawmill",
"Engineering Research Paper Advanced",
"Sawmill",
"Geology Research Paper Advanced",
},
"Metallurgy Research Paper Advanced",
},
skillNeeds = {
{
"Carpentry",
1,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 20.0,
baseLaborCost = 300.0,
baseXPGain = 10.0,
defaultVariant = "Machinist Table",
defaultVariantUntranslated = "Machinist Table",
numberOfVariants = "1",
variants = {
["Machinist Table"] = {
untranslated = "Machinist Table",
ingredients = {
{
"ITEM",
"Iron Bar",
12.0,
false,
"Iron Bar",
},
{
"TAG",
"Lumber",
12.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
12.0,
false,
"Wood Board",
},
},
products = {
{
"Machinist Table",
1,
"Machinist Table",
},
},
},
},
},
},
["Masonry Advanced Upgrade"] = {
["Advanced Upgrade"] = {
dispCraftStn = "1",
"Advanced Upgrade 1",
checkImage = "1",
"Advanced Upgrade 2",
untranslated = "Masonry Advanced Upgrade",
"Advanced Upgrade 3",
craftStn = {
"Advanced Upgrade 4",
{
"Cement Kiln",
"Cement Kiln",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Masonry Advanced Upgrade",
defaultVariantUntranslated = "Masonry Advanced Upgrade",
numberOfVariants = "1",
variants = {
["Masonry Advanced Upgrade"] = {
untranslated = "Masonry Advanced Upgrade",
ingredients = {
{
"ITEM",
"Advanced Upgrade Lvl4",
1.0,
true,
"Advanced Upgrade Lvl4",
},
},
products = {
{
"Masonry Advanced Upgrade",
1,
"Masonry Advanced Upgrade",
},
},
},
},
},
},
["Masonry Basic Upgrade"] = {
["Advanced Upgrades"] = {
dispCraftStn = "1",
"Advanced Upgrade 1",
checkImage = "1",
"Advanced Upgrade 2",
untranslated = "Masonry Basic Upgrade",
"Advanced Upgrade 3",
craftStn = {
"Advanced Upgrade 4",
{
"Masonry Table",
"Masonry Table",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 3000.0,
baseXPGain = 4.0,
defaultVariant = "Masonry Basic Upgrade",
defaultVariantUntranslated = "Masonry Basic Upgrade",
numberOfVariants = "1",
variants = {
["Masonry Basic Upgrade"] = {
untranslated = "Masonry Basic Upgrade",
ingredients = {
{
"ITEM",
"Basic Upgrade Lvl4",
1.0,
true,
"Basic Upgrade Lvl4",
},
},
products = {
{
"Masonry Basic Upgrade",
1,
"Masonry Basic Upgrade",
},
},
},
},
},
},
["Masonry Mortar"] = {
Animal = {
dispCraftStn = "1",
"Agouti Carcass",
checkImage = "1",
"Alligator Carcass",
untranslated = "Masonry Mortar",
"Bass",
craftStn = {
"Bighorn Carcass",
{
"Bison Carcass",
"Carpentry Table",
"Blue Shark",
"Carpentry Table",
"Clam",
},
"Cod",
},
"Coyote Carcass",
skillNeeds = {
"Crab Carcass",
{
"Deer Carcass",
"Masonry",
"Elk Carcass",
1,
"Fox Carcass",
"Masonry",
"Hare Carcass",
},
"Jaguar Carcass",
},
"Moon Jellyfish",
moduleNeeds = {},
"Mountain Goat Carcass",
baseCraftTime = 0.2,
"Otter Carcass",
baseLaborCost = 25.0,
"Pacific Sardine",
baseXPGain = 0.5,
"Prairie Dog Carcass",
defaultVariant = "Masonry Mortar",
"Salmon",
defaultVariantUntranslated = "Masonry Mortar",
"Snapping Turtle Carcass",
numberOfVariants = "1",
"Trout",
variants = {
"Tuna",
["Masonry Mortar"] = {
"Turkey Carcass",
untranslated = "Masonry Mortar",
"Urchin",
ingredients = {
"Wolf Carcass",
{
"ITEM",
"Sand",
1.0,
false,
"Sand",
},
},
products = {
{
"Masonry Mortar",
1,
"Masonry Mortar",
},
{
"Mortar",
3.0,
"Mortar",
},
},
},
},
},
},
["Masonry Table"] = {
["Animal Skin"] = {
dispCraftStn = "1",
"Fur Pelt",
checkImage = "1",
"Leather Hide",
untranslated = "Masonry Table",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 100.0,
baseXPGain = 5.0,
defaultVariant = "Masonry Table",
defaultVariantUntranslated = "Masonry Table",
numberOfVariants = "1",
variants = {
["Masonry Table"] = {
untranslated = "Masonry Table",
ingredients = {
{
"TAG",
"Rock",
20.0,
false,
"Rock",
},
{
"TAG",
"Wood",
10.0,
false,
"Wood",
},
},
products = {
{
"Masonry Table",
1,
"Masonry Table",
},
},
},
},
},
},
["Meat Pie"] = {
["Ashlar Stone"] = {
dispCraftStn = "1",
"Ashlar Basalt",
checkImage = "1",
"Ashlar Gneiss",
untranslated = "Meat Pie",
"Ashlar Granite",
craftStn = {
"Ashlar Limestone",
{
"Ashlar Sandstone",
"Bakery Oven",
"Ashlar Shale",
"Bakery Oven",
},
},
skillNeeds = {
{
"Baking",
5,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Meat Pie",
defaultVariantUntranslated = "Meat Pie",
numberOfVariants = "1",
variants = {
["Meat Pie"] = {
untranslated = "Meat Pie",
ingredients = {
{
"ITEM",
"Flour",
4.0,
false,
"Flour",
},
{
"ITEM",
"Scrap Meat",
12.0,
false,
"Scrap Meat",
},
{
"TAG",
"Fat",
2.0,
false,
"Fat",
},
},
products = {
{
"Meat Pie",
"1",
"Meat Pie",
},
},
},
},
},
},
["Meat Stock"] = {
["Baked Food"] = {
dispCraftStn = "1",
"Baked Agave",
checkImage = "1",
"Baked Beet",
untranslated = "Meat Stock",
"Baked Corn",
craftStn = {
"Baked Heart Of Palm",
{
"Baked Roast",
"Cast Iron Stove",
"Baked Taro",
"Cast Iron Stove",
"Baked Tomato",
},
"Camas Bulb Bake",
},
skillNeeds = {
{
"Cooking",
2,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Meat Stock",
defaultVariantUntranslated = "Meat Stock",
numberOfVariants = "1",
variants = {
["Meat Stock"] = {
untranslated = "Meat Stock",
ingredients = {
{
"ITEM",
"Scrap Meat",
8.0,
false,
"Scrap Meat",
},
},
products = {
{
"Meat Stock",
"1",
"Meat Stock",
},
},
},
},
},
},
["Meaty Stew"] = {
["Baked Vegetable"] = {
dispCraftStn = "1",
"Baked Agave",
checkImage = "1",
"Baked Beet",
untranslated = "Meaty Stew",
"Baked Corn",
craftStn = {
"Baked Heart Of Palm",
{
"Baked Taro",
"Campfire",
"Baked Tomato",
"Campfire",
"Camas Bulb Bake",
},
},
skillNeeds = {
{
"Campfire Cooking",
3,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Meaty Stew",
defaultVariantUntranslated = "Meaty Stew",
numberOfVariants = "1",
variants = {
["Meaty Stew"] = {
untranslated = "Meaty Stew",
ingredients = {
{
"ITEM",
"Charred Meat",
2.0,
false,
"Charred Meat",
},
{
"ITEM",
"Scrap Meat",
1.0,
false,
"Scrap Meat",
},
{
"ITEM",
"Flour",
1.0,
false,
"Flour",
},
{
"TAG",
"Fat",
1.0,
false,
"Fat",
},
},
products = {
{
"Meaty Stew",
"1",
"Meaty Stew",
},
},
},
},
},
},
["Mechanical Water Pump"] = {
Baking = {
dispCraftStn = "1",
"Baked Agave",
checkImage = "1",
"Baked Beet",
untranslated = "Mechanical Water Pump",
"Baked Corn",
craftStn = {
"Baked Heart Of Palm",
{
"Baked Meat",
"Wainwright Table",
"Baked Roast",
"Wainwright Table",
"Baked Taro",
},
"Baked Tomato",
},
"Bearclaw",
skillNeeds = {
"Bread",
{
"Camas Bread",
"Basic Engineering",
"Camas Bulb Bake",
1,
"Elk Wellington",
"Basic Engineering",
"Fantastic Forest Pizza",
},
"Flatbread",
},
"Fruit Muffin",
moduleNeeds = {},
"Fruit Tart",
baseCraftTime = 8.0,
"Hearty Hometown Pizza",
baseLaborCost = 60.0,
"Huckleberry Fritter",
baseXPGain = 5.0,
"Huckleberry Pie",
defaultVariant = "Mechanical Water Pump",
"Leavened Dough",
defaultVariantUntranslated = "Mechanical Water Pump",
"Macarons",
numberOfVariants = "1",
"Meat Pie",
variants = {
"Pastry Dough",
["Mechanical Water Pump"] = {
"Pirozhok",
untranslated = "Mechanical Water Pump",
"Roast Pumpkin",
ingredients = {
"Sensuous Sea Pizza",
{
"Stuffed Turkey",
"ITEM",
"Tasty Tropical Pizza",
"Iron Bar",
"Worldly Donut",
8.0,
false,
"Iron Bar",
},
{
"ITEM",
"Iron Pipe",
8.0,
false,
"Iron Pipe",
},
},
products = {
{
"Mechanical Water Pump",
1,
"Mechanical Water Pump",
},
},
},
},
},
},
["Mechanics Advanced Upgrade"] = {
["Basic Research"] = {
dispCraftStn = "1",
"Culinary Research Paper Basic",
checkImage = "1",
"Dendrology Research Paper Basic",
untranslated = "Mechanics Advanced Upgrade",
"Gathering Research Paper Basic",
craftStn = {
"Geology Research Paper Basic",
{
"Metallurgy Research Paper Basic",
"Machinist Table",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Mechanics Advanced Upgrade",
defaultVariantUntranslated = "Mechanics Advanced Upgrade",
numberOfVariants = "1",
variants = {
["Mechanics Advanced Upgrade"] = {
untranslated = "Mechanics Advanced Upgrade",
ingredients = {
{
"ITEM",
"Advanced Upgrade Lvl4",
1.0,
true,
"Advanced Upgrade Lvl4",
},
},
products = {
{
"Mechanics Advanced Upgrade",
1,
"Mechanics Advanced Upgrade",
},
},
},
},
},
},
["Mechanics Modern Upgrade"] = {
["Basic Upgrade"] = {
dispCraftStn = "1",
"Basic Upgrade 1",
checkImage = "1",
"Basic Upgrade 2",
untranslated = "Mechanics Modern Upgrade",
"Basic Upgrade 3",
craftStn = {
"Basic Upgrade 4",
{
"Electric Machinist Table",
"Electric Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Mechanics Modern Upgrade",
defaultVariantUntranslated = "Mechanics Modern Upgrade",
numberOfVariants = "1",
variants = {
["Mechanics Modern Upgrade"] = {
untranslated = "Mechanics Modern Upgrade",
ingredients = {
{
"ITEM",
"Modern Upgrade Lvl4",
1.0,
true,
"Modern Upgrade Lvl4",
},
},
products = {
{
"Mechanics Modern Upgrade",
1,
"Mechanics Modern Upgrade",
},
},
},
},
},
},
["Medium Fishing Trawler"] = {
["Basic Upgrades"] = {
dispCraftStn = "1",
"Basic Upgrade 1",
checkImage = "1",
"Basic Upgrade 2",
untranslated = "Medium Fishing Trawler",
"Basic Upgrade 3",
craftStn = {
"Basic Upgrade 4",
{
"Medium Shipyard",
"Medium Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 1200.0,
baseXPGain = 24.0,
defaultVariant = "Medium Fishing Trawler",
defaultVariantUntranslated = "Medium Fishing Trawler",
numberOfVariants = "1",
variants = {
["Medium Fishing Trawler"] = {
untranslated = "Medium Fishing Trawler",
ingredients = {
{
"ITEM",
"Iron Hull Sheet",
8.0,
false,
"Iron Hull Sheet",
},
{
"ITEM",
"Wooden Hull Planks",
4.0,
false,
"Wooden Hull Planks",
},
{
"ITEM",
"Hemp Mooring Rope",
8.0,
false,
"Hemp Mooring Rope",
},
{
"ITEM",
"Metal Rudder",
1.0,
true,
"Metal Rudder",
},
{
"ITEM",
"Iron Axle",
1.0,
true,
"Iron Axle",
},
{
"ITEM",
"Iron Anchor",
1.0,
true,
"Iron Anchor",
},
{
"ITEM",
"Portable Steam Engine",
1.0,
true,
"Portable Steam Engine",
},
{
"ITEM",
"Medium Metal Ship Frame",
1.0,
true,
"Medium Metal Ship Frame",
},
},
products = {
{
"Medium Fishing Trawler",
1,
"Medium Fishing Trawler",
},
},
},
},
},
},
["Medium Metal Ship Frame"] = {
Bathroom = {
dispCraftStn = "1",
"Bathtub",
checkImage = "1",
"Large Bath Mat",
untranslated = "Medium Metal Ship Frame",
"Sink",
craftStn = {
"Small Bath Mat",
{
"Small Sink",
"Medium Shipyard",
"Toilet",
"Medium Shipyard",
"Towel Rack",
},
"Washboard",
},
"Washing Machine",
skillNeeds = {
"Wooden Latrine",
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 160.0,
baseXPGain = 2.0,
defaultVariant = "Medium Metal Ship Frame",
defaultVariantUntranslated = "Medium Metal Ship Frame",
numberOfVariants = "1",
variants = {
["Medium Metal Ship Frame"] = {
untranslated = "Medium Metal Ship Frame",
ingredients = {
{
"ITEM",
"Iron Bar",
12.0,
false,
"Iron Bar",
},
{
"ITEM",
"Screws",
12.0,
false,
"Screws",
},
{
"ITEM",
"Metal Keel",
1.0,
true,
"Metal Keel",
},
},
products = {
{
"Medium Metal Ship Frame",
"",
"Medium Metal Ship Frame",
},
},
},
},
},
},
["Medium Shipyard"] = {
Bedroom = {
dispCraftStn = "1",
"Cast Iron Bed",
checkImage = "1",
"Cast Iron Royal Bed",
untranslated = "Medium Shipyard",
"Hardwood Lumber Dresser",
craftStn = {
"Hewn Dresser",
{
"Hewn Nightstand",
"Machinist Table",
"Lumber Dresser",
"Machinist Table",
"Nylon Futon Bed",
},
"Softwood Lumber Dresser",
},
"Wooden Fabric Bed",
skillNeeds = {
"Wooden Straw Bed",
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 800.0,
baseXPGain = 6.0,
defaultVariant = "Medium Shipyard",
defaultVariantUntranslated = "Medium Shipyard",
numberOfVariants = "1",
variants = {
["Medium Shipyard"] = {
untranslated = "Medium Shipyard",
ingredients = {
{
"ITEM",
"Iron Bar",
8.0,
false,
"Iron Bar",
},
{
"TAG",
"Lumber",
8.0,
false,
"Lumber",
},
},
products = {
{
"Medium Shipyard",
1,
"Medium Shipyard",
},
},
},
},
},
},
["Medium Wooden Ship Frame"] = {
Blocks = {
dispCraftStn = "1",
"Ashlar Basalt",
checkImage = "1",
"Ashlar Gneiss",
untranslated = "Medium Wooden Ship Frame",
"Ashlar Granite",
craftStn = {
"Ashlar Limestone",
{
"Ashlar Sandstone",
"Small Shipyard",
"Ashlar Shale",
"Small Shipyard",
"Asphalt Concrete",
},
"Barrel",
},
"Biodiesel",
skillNeeds = {
"Brick",
{
"Clay",
"Shipwright",
"Composite Birch Lumber",
1,
"Composite Cedar Lumber",
"Shipwright",
"Composite Ceiba Lumber",
},
"Composite Fir Lumber",
},
"Composite Joshua Lumber",
moduleNeeds = {},
"Composite Lumber",
baseCraftTime = 1.0,
"Composite Oak Lumber",
baseLaborCost = 120.0,
"Composite Palm Lumber",
baseXPGain = 2.0,
"Composite Redwood Lumber",
defaultVariant = "Medium Wooden Ship Frame",
"Composite Saguaro Lumber",
defaultVariantUntranslated = "Medium Wooden Ship Frame",
"Composite Spruce Lumber",
numberOfVariants = "1",
"Copper Bar",
variants = {
"Copper Concentrate",
["Medium Wooden Ship Frame"] = {
"Copper Pipe",
untranslated = "Medium Wooden Ship Frame",
"Corrugated Steel",
ingredients = {
"Cotton Carpet",
{
"Cotton Curtains",
"ITEM",
"Crushed Basalt",
"Wooden Keel",
"Crushed Coal",
1.0,
"Crushed Copper Ore",
true,
"Crushed Gneiss",
"Wooden Keel",
"Crushed Gold Ore",
},
"Crushed Granite",
{
"Crushed Iron Ore",
"TAG",
"Crushed Limestone",
"Hewn Log",
"Crushed Mixed Rock",
16.0,
"Crushed Sandstone",
false,
"Crushed Shale",
"Hewn Log",
"Crushed Slag",
},
"Dirt Ramp",
},
"Flat Steel",
products = {
"Framed Glass",
{
"Gasoline",
"Medium Wooden Ship Frame",
"Glass",
"",
"Gold Bar",
"Medium Wooden Ship Frame",
"Gold Concentrate",
},
"Hardwood Hewn Log",
},
"Hardwood Lumber",
},
"Hewn Log",
},
"Iron Bar",
},
"Iron Concentrate",
["Melting Fat"] = {
"Iron Pipe",
dispCraftStn = "1",
"Lumber",
checkImage = "1",
"Mortared Granite",
untranslated = "Melting Fat",
"Mortared Limestone",
craftStn = {
"Mortared Sandstone",
{
"Mortared Stone",
"Carpentry Table",
"Nylon Carpet",
"Carpentry Table",
"Nylon Curtains",
},
"Petroleum",
},
"Reinforced Concrete",
skillNeeds = {
"Slag",
{
"Softwood Hewn Log",
"Baking",
"Softwood Lumber",
1,
"Steel Bar",
"Baking",
"Steel Pipe",
},
"Stone Road",
},
"Tree Debris",
moduleNeeds = {},
"Wool Carpet",
baseCraftTime = 0.5,
"Wool Curtains",
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Melting Fat",
defaultVariantUntranslated = "Melting Fat",
numberOfVariants = "1",
variants = {
["Melting Fat"] = {
untranslated = "Melting Fat",
ingredients = {
{
"ITEM",
"Scrap Meat",
6.0,
false,
"Scrap Meat",
},
},
products = {
{
"Melting Fat",
1,
"Melting Fat",
},
{
"Tallow",
1.0,
"Tallow",
},
},
},
},
},
},
["Metal Keel"] = {
Bread = {
dispCraftStn = "1",
"Bread",
checkImage = "1",
"Camas Bread",
untranslated = "Metal Keel",
craftStn = {
{
"Shaper",
"Shaper",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Metal Keel",
defaultVariantUntranslated = "Metal Keel",
numberOfVariants = "1",
variants = {
["Metal Keel"] = {
untranslated = "Metal Keel",
ingredients = {
{
"ITEM",
"Iron Bar",
8.0,
false,
"Iron Bar",
},
},
products = {
{
"Metal Keel",
"",
"Metal Keel",
},
},
},
},
},
},
["Metal Rudder"] = {
["Building Materials"] = {
dispCraftStn = "1",
"Ashlar Basalt",
checkImage = "1",
"Ashlar Gneiss",
untranslated = "Metal Rudder",
"Ashlar Granite",
craftStn = {
"Ashlar Limestone",
{
"Ashlar Sandstone",
"Medium Shipyard",
"Ashlar Shale",
"Medium Shipyard",
"Brick",
},
"Composite Birch Lumber",
},
"Composite Cedar Lumber",
skillNeeds = {
"Composite Ceiba Lumber",
{
"Composite Fir Lumber",
"Shipwright",
"Composite Joshua Lumber",
1,
"Composite Lumber",
"Shipwright",
"Composite Oak Lumber",
},
"Composite Palm Lumber",
},
"Composite Redwood Lumber",
moduleNeeds = {},
"Composite Saguaro Lumber",
baseCraftTime = 2.0,
"Composite Spruce Lumber",
baseLaborCost = 120.0,
"Corrugated Steel",
baseXPGain = 1.0,
"Cotton Carpet",
defaultVariant = "Metal Rudder",
"Cotton Curtains",
defaultVariantUntranslated = "Metal Rudder",
"Flat Steel",
numberOfVariants = "1",
"Framed Glass",
variants = {
"Glass",
["Metal Rudder"] = {
"Hardwood Hewn Log",
untranslated = "Metal Rudder",
"Hardwood Lumber",
ingredients = {
"Hewn Log",
{
"Lumber",
"ITEM",
"Mortared Granite",
"Iron Plate",
"Mortared Limestone",
4.0,
"Mortared Sandstone",
false,
"Mortared Stone",
"Iron Plate",
"Nylon Carpet",
},
"Nylon Curtains",
{
"Reinforced Concrete",
"ITEM",
"Softwood Hewn Log",
"Screws",
"Softwood Lumber",
8.0,
"Wool Carpet",
false,
"Wool Curtains",
"Screws",
},
{
"ITEM",
"Iron Gear",
2.0,
false,
"Iron Gear",
},
},
products = {
{
"Metal Rudder",
"",
"Metal Rudder",
},
},
},
},
},
},
["Metallurgy Research Paper Advanced"] = {
["Burnable Fuel"] = {
dispCraftStn = "1",
"Arrow",
checkImage = "1",
"Birch Log",
untranslated = "Metallurgy Research Paper Advanced",
"Board",
craftStn = {
"Cedar Log",
{
"Ceiba Log",
"Research Table",
"Charcoal",
"Research Table",
"Crushed Coal",
},
"Fir Log",
},
"Hardwood Board",
skillNeeds = {
"Hardwood Hewn Log",
{
"Hardwood Lumber",
"Smelting",
"Hewn Log",
1,
"Joshua Log",
"Smelting",
"Lumber",
},
"Oak Log",
},
"Palm Log",
moduleNeeds = {},
"Paper",
baseCraftTime = 0.0,
"Plant Fibers",
baseLaborCost = 120.0,
"Redwood Log",
baseXPGain = 3.0,
"Saguaro Rib",
defaultVariant = "Metallurgy Research Paper Advanced",
"Softwood Board",
defaultVariantUntranslated = "Metallurgy Research Paper Advanced",
"Softwood Hewn Log",
numberOfVariants = "1",
"Softwood Lumber",
variants = {
"Spruce Log",
["Metallurgy Research Paper Advanced"] = {
"Wood Pulp",
untranslated = "Metallurgy Research Paper Advanced",
ingredients = {
{
"ITEM",
"Iron Bar",
10.0,
false,
"Iron Bar",
},
{
"ITEM",
"Copper Bar",
5.0,
false,
"Copper Bar",
},
},
products = {
{
"Metallurgy Research Paper Advanced",
"",
"Metallurgy Research Paper Advanced",
},
},
},
},
},
},
["Metallurgy Research Paper Basic"] = {
Byproducts = {
dispCraftStn = "1",
"Slag",
checkImage = "1",
"Tree Debris",
untranslated = "Metallurgy Research Paper Basic",
craftStn = {
{
"Research Table",
"Research Table",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 30.0,
baseXPGain = 1.5,
defaultVariant = "Metallurgy Research Paper Basic",
defaultVariantUntranslated = "Metallurgy Research Paper Basic",
numberOfVariants = "1",
variants = {
["Metallurgy Research Paper Basic"] = {
untranslated = "Metallurgy Research Paper Basic",
ingredients = {
{
"TAG",
"Ore",
10.0,
false,
"Ore",
},
},
products = {
{
"Metallurgy Research Paper Basic",
"",
"Metallurgy Research Paper Basic",
},
},
},
},
},
},
["Metallurgy Research Paper Modern"] = {
Campfire = {
dispCraftStn = "1",
"Bannock",
checkImage = "1",
"Beet Campfire Salad",
untranslated = "Metallurgy Research Paper Modern",
"Campfire Roast",
craftStn = {
"Fern Campfire Salad",
{
"Field Campfire Stew",
"Laboratory",
"Fried Camas",
"Laboratory",
"Fried Fiddleheads",
},
"Fried Hearts Of Palm",
},
"Fried Taro",
skillNeeds = {
"Fried Tomatoes",
{
"Jungle Campfire Salad",
"Advanced Smelting",
"Jungle Campfire Stew",
1,
"Meaty Stew",
"Advanced Smelting",
"Root Campfire Salad",
},
"Root Campfire Stew",
},
"Topped Porridge",
moduleNeeds = {},
"Wild Stew",
baseCraftTime = 0.0,
baseLaborCost = 600.0,
baseXPGain = 6.0,
defaultVariant = "Metallurgy Research Paper Modern",
defaultVariantUntranslated = "Metallurgy Research Paper Modern",
numberOfVariants = "1",
variants = {
["Metallurgy Research Paper Modern"] = {
untranslated = "Metallurgy Research Paper Modern",
ingredients = {
{
"ITEM",
"Rebar",
6.0,
false,
"Rebar",
},
{
"ITEM",
"Steel Bar",
10.0,
false,
"Steel Bar",
},
},
products = {
{
"Metallurgy Research Paper Modern",
"",
"Metallurgy Research Paper Modern",
},
},
},
},
},
},
Mill = {
["Campfire Salad"] = {
dispCraftStn = "1",
"Beet Campfire Salad",
checkImage = "1",
"Fern Campfire Salad",
untranslated = "Mill",
"Jungle Campfire Salad",
craftStn = {
"Root Campfire Salad",
{
"Masonry Table",
"Masonry Table",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 360.0,
baseXPGain = 5.0,
defaultVariant = "Mill",
defaultVariantUntranslated = "Mill",
numberOfVariants = "1",
variants = {
Mill = {
untranslated = "Mill",
ingredients = {
{
"TAG",
"Rock",
40.0,
false,
"Rock",
},
{
"TAG",
"Wood",
20.0,
false,
"Wood",
},
},
products = {
{
"Mill",
1,
"Mill",
},
},
},
},
},
},
["Milling Upgrade"] = {
["Charred Food"] = {
dispCraftStn = "1",
"Boiled Grains",
checkImage = "1",
"Charred Agave",
untranslated = "Milling Upgrade",
"Charred Beans",
craftStn = {
"Charred Beet",
{
"Charred Cactus Fruit",
"Mill",
"Charred Camas Bulb",
"Mill",
"Charred Corn",
},
"Charred Fireweed Shoots",
},
"Charred Fish",
skillNeeds = {
"Charred Heart Of Palm",
{
"Charred Meat",
"Milling",
"Charred Mushrooms",
1,
"Charred Papaya",
"Milling",
"Charred Pineapple",
},
"Charred Sausage",
},
"Charred Taro",
moduleNeeds = {},
"Charred Tomato",
baseCraftTime = 15.0,
"Wilted Fiddleheads",
baseLaborCost = 3000.0,
baseXPGain = 4.0,
defaultVariant = "Milling Upgrade",
defaultVariantUntranslated = "Milling Upgrade",
numberOfVariants = "1",
variants = {
["Milling Upgrade"] = {
untranslated = "Milling Upgrade",
ingredients = {
{
"ITEM",
"Basic Upgrade Lvl4",
1.0,
true,
"Basic Upgrade Lvl4",
},
},
products = {
{
"Milling Upgrade",
1,
"Milling Upgrade",
},
},
},
},
},
},
["Millionaires Salad"] = {
["Charred Fruit"] = {
dispCraftStn = "1",
"Charred Cactus Fruit",
checkImage = "1",
"Charred Papaya",
untranslated = "Millionaires Salad",
"Charred Pineapple",
craftStn = {
{
"Kitchen",
"Kitchen",
},
},
skillNeeds = {
{
"Advanced Cooking",
6,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 65.0,
baseXPGain = 1.0,
defaultVariant = "Millionaires Salad",
defaultVariantUntranslated = "Millionaires Salad",
numberOfVariants = "1",
variants = {
["Millionaires Salad"] = {
untranslated = "Millionaires Salad",
ingredients = {
{
"ITEM",
"Heart Of Palm",
6.0,
false,
"Heart Of Palm",
},
{
"ITEM",
"Cookeina Mushrooms",
8.0,
false,
"Cookeina Mushrooms",
},
{
"ITEM",
"Papaya",
12.0,
false,
"Papaya",
},
{
"ITEM",
"Pineapple",
6.0,
false,
"Pineapple",
},
},
products = {
{
"Millionaires Salad",
"1",
"Millionaires Salad",
},
},
},
},
},
},
["Mining Advanced Upgrade"] = {
["Charred Green"] = {
dispCraftStn = "1",
"Charred Agave",
checkImage = "1",
"Charred Fireweed Shoots",
untranslated = "Mining Advanced Upgrade",
"Wilted Fiddleheads",
craftStn = {
{
"Screening Machine",
"Screening Machine",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Mining Advanced Upgrade",
defaultVariantUntranslated = "Mining Advanced Upgrade",
numberOfVariants = "1",
variants = {
["Mining Advanced Upgrade"] = {
untranslated = "Mining Advanced Upgrade",
ingredients = {
{
"ITEM",
"Advanced Upgrade Lvl4",
1.0,
true,
"Advanced Upgrade Lvl4",
},
},
products = {
{
"Mining Advanced Upgrade",
1,
"Mining Advanced Upgrade",
},
},
},
},
},
},
["Mining Basic Upgrade"] = {
["Charred Vegetable"] = {
dispCraftStn = "1",
"Charred Beans",
checkImage = "1",
"Charred Beet",
untranslated = "Mining Basic Upgrade",
"Charred Camas Bulb",
craftStn = {
"Charred Corn",
{
"Charred Heart Of Palm",
"Rocker Box",
"Charred Mushrooms",
"Rocker Box",
"Charred Taro",
},
"Charred Tomato",
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 3000.0,
baseXPGain = 4.0,
defaultVariant = "Mining Basic Upgrade",
defaultVariantUntranslated = "Mining Basic Upgrade",
numberOfVariants = "1",
variants = {
["Mining Basic Upgrade"] = {
untranslated = "Mining Basic Upgrade",
ingredients = {
{
"ITEM",
"Basic Upgrade Lvl4",
1.0,
true,
"Basic Upgrade Lvl4",
},
},
products = {
{
"Mining Basic Upgrade",
1,
"Mining Basic Upgrade",
},
},
},
},
},
},
["Mining Modern Upgrade"] = {
Clothes = {
dispCraftStn = "1",
"Bandana",
checkImage = "1",
"Basic Backpack",
untranslated = "Mining Modern Upgrade",
"Bearpack",
craftStn = {
"Big Backpack",
{
"Builder Boots",
"Froth Floatation Cell",
"Builder Gloves",
"Froth Floatation Cell",
"Builder Helmet",
},
"Builder Overalls",
},
"Builder Shirt",
skillNeeds = {
"Bycocket",
{
"Camo Pants",
"Mining",
"Camo Shirt",
1,
"Capris",
"Mining",
"Carbide Helmet Lamp",
},
"Chef Hat",
},
"Chef Pants",
moduleNeeds = {},
"Chef Shirt",
baseCraftTime = 18.0,
"Chef Shoes",
baseLaborCost = 9000.0,
"Cloth Belt",
baseXPGain = 4.0,
"Cloth Cape",
defaultVariant = "Mining Modern Upgrade",
"Derpy Hat",
defaultVariantUntranslated = "Mining Modern Upgrade",
"Explorer Boots",
numberOfVariants = "1",
"Explorer Gloves",
variants = {
"Explorer Hat",
["Mining Modern Upgrade"] = {
"Explorer Pants",
untranslated = "Mining Modern Upgrade",
"Explorer Shirt",
ingredients = {
"Farmer Boots",
{
"Farmer Gloves",
"ITEM",
"Farmer Hat",
"Modern Upgrade Lvl4",
"Farmer Overalls",
1.0,
"Farmer Shirt",
true,
"Garden Boots",
"Modern Upgrade Lvl4",
"Gigot Sleeve Shirt",
},
"Henley",
},
"Light Backpack",
products = {
"Low Top Shoes",
{
"Muffin Hat",
"Mining Modern Upgrade",
"Oil Head Lamp",
1,
"Primitive Canvas Boots",
"Mining Modern Upgrade",
"Primitive Canvas Pants",
},
"Primitive Canvas Shorts",
},
"Primitive Fur Belt",
},
"Primitive Leather Boots",
},
"Primitive Leather Pants",
},
"Primitive Leather Shirt",
Mint = {
"Primitive Leather Shorts",
dispCraftStn = "1",
"Running Shoes",
checkImage = "1",
"Sandals",
untranslated = "Mint",
"Shipwright Hat",
craftStn = {
"Shipwright Overalls",
{
"Shipwright Sandals",
"Anvil",
"Shipwright Shirt",
"Anvil",
"Shorts",
},
"Smith Apron",
},
"Smith Bandana",
skillNeeds = {
"Smith Boots",
{
"Smith Gloves",
"Smelting",
"Smith Pants",
4,
"Smith Shirt",
"Smelting",
"Square Belt",
},
"Tailor Bowler Hat",
},
"Tailor Pants",
moduleNeeds = {},
"Tailor Shirt",
baseCraftTime = 25.0,
"Tailor Shoes",
baseLaborCost = 900.0,
"Tall Boots",
baseXPGain = 20.0,
"Trapper Fur Hat",
defaultVariant = "Mint",
"Trapper Leather Hat",
defaultVariantUntranslated = "Mint",
"Trousers",
numberOfVariants = "1",
"Tunic",
variants = {
"Villagers Cowl Lowered",
Mint = {
"Villagers Cowl Raised",
untranslated = "Mint",
"Wanderers Hood Lowered",
ingredients = {
"Wanderers Hood Raised",
{
"Work Backpack",
"ITEM",
"Work Boots",
"Brick",
16.0,
false,
"Brick",
},
{
"ITEM",
"Gold Bar",
8.0,
false,
"Gold Bar",
},
{
"TAG",
"Lumber",
30.0,
false,
"Lumber",
},
},
products = {
{
"Mint",
1,
"Mint",
},
},
},
},
},
},
["Mixed Fruit Salad"] = {
Coal = {
dispCraftStn = "1",
"Charcoal",
checkImage = "1",
"Crushed Coal",
untranslated = "Mixed Fruit Salad",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Cooking",
1,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Mixed Fruit Salad",
defaultVariantUntranslated = "Mixed Fruit Salad",
numberOfVariants = "1",
variants = {
["Mixed Fruit Salad"] = {
untranslated = "Mixed Fruit Salad",
ingredients = {
{
"ITEM",
"Huckleberries",
10.0,
false,
"Huckleberries",
},
{
"ITEM",
"Beet",
6.0,
false,
"Beet",
},
},
products = {
{
"Mixed Fruit Salad",
1,
"Mixed Fruit Salad",
},
{
"Fruit Salad",
1.0,
"Fruit Salad",
},
},
},
},
},
},
["Mixed Salad"] = {
Community = {
dispCraftStn = "1",
"Construction Post",
checkImage = "1",
"Distribution Station",
untranslated = "Mixed Salad",
"Stop Sign",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Cooking",
1,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Mixed Salad",
defaultVariantUntranslated = "Mixed Salad",
numberOfVariants = "1",
variants = {
["Mixed Salad"] = {
untranslated = "Mixed Salad",
ingredients = {
{
"ITEM",
"Fiddleheads",
6.0,
false,
"Fiddleheads",
},
{
"ITEM",
"Tomato",
6.0,
false,
"Tomato",
},
{
"ITEM",
"Fireweed Shoots",
4.0,
false,
"Fireweed Shoots",
},
},
products = {
{
"Mixed Salad",
1,
"Mixed Salad",
},
{
"Basic Salad",
1.0,
"Basic Salad",
},
},
},
},
},
},
["Mixed Vegetable Medley"] = {
["Composite Lumber"] = {
dispCraftStn = "1",
"Composite Birch Lumber",
checkImage = "1",
"Composite Cedar Lumber",
untranslated = "Mixed Vegetable Medley",
"Composite Ceiba Lumber",
craftStn = {
"Composite Fir Lumber",
{
"Composite Joshua Lumber",
"Carpentry Table",
"Composite Lumber",
"Carpentry Table",
"Composite Oak Lumber",
},
"Composite Palm Lumber",
},
"Composite Redwood Lumber",
skillNeeds = {
"Composite Saguaro Lumber",
{
"Composite Spruce Lumber",
"Cooking",
1,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Mixed Vegetable Medley",
defaultVariantUntranslated = "Mixed Vegetable Medley",
numberOfVariants = "1",
variants = {
["Mixed Vegetable Medley"] = {
untranslated = "Mixed Vegetable Medley",
ingredients = {
{
"ITEM",
"Corn",
6.0,
false,
"Corn",
},
{
"ITEM",
"Camas Bulb",
6.0,
false,
"Camas Bulb",
},
},
products = {
{
"Mixed Vegetable Medley",
1,
"Mixed Vegetable Medley",
},
{
"Vegetable Medley",
1.0,
"Vegetable Medley",
},
},
},
},
},
},
Mochi = {
["Concentrated Ore"] = {
dispCraftStn = "1",
"Copper Concentrate",
checkImage = "1",
"Gold Concentrate",
untranslated = "Mochi",
"Iron Concentrate",
craftStn = {
{
"Cast Iron Stove",
"Cast Iron Stove",
},
},
skillNeeds = {
{
"Cooking",
4,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Mochi",
defaultVariantUntranslated = "Mochi",
numberOfVariants = "1",
variants = {
Mochi = {
untranslated = "Mochi",
ingredients = {
{
"ITEM",
"Rice Flour",
4.0,
false,
"Rice Flour",
},
{
"ITEM",
"Sugar",
2.0,
false,
"Sugar",
},
{
"ITEM",
"Cornmeal",
2.0,
false,
"Cornmeal",
},
},
products = {
{
"Mochi",
"1",
"Mochi",
},
},
},
},
},
},
["Modern Double Street Light"] = {
Concrete = {
dispCraftStn = "1",
"Reinforced Concrete",
checkImage = "1",
untranslated = "Modern Double Street Light",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Electronics",
5,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 140.0,
baseXPGain = 5.0,
defaultVariant = "Modern Double Street Light",
defaultVariantUntranslated = "Modern Double Street Light",
numberOfVariants = "1",
variants = {
["Modern Double Street Light"] = {
untranslated = "Modern Double Street Light",
ingredients = {
{
"ITEM",
"Steel Plate",
8.0,
false,
"Steel Plate",
},
{
"ITEM",
"Plastic",
5.0,
false,
"Plastic",
},
{
"ITEM",
"Copper Wiring",
10.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
2.0,
true,
"Light Bulb",
},
},
products = {
{
"Modern Double Street Light",
1,
"Modern Double Street Light",
},
},
},
},
},
},
["Modern Street Light"] = {
Constructable = {
dispCraftStn = "1",
"Ashlar Basalt",
checkImage = "1",
"Ashlar Gneiss",
untranslated = "Modern Street Light",
"Ashlar Granite",
craftStn = {
"Ashlar Limestone",
{
"Ashlar Sandstone",
"Robotic Assembly Line",
"Ashlar Shale",
"Robotic Assembly Line",
"Asphalt Concrete",
},
"Brick",
},
"Composite Birch Lumber",
skillNeeds = {
"Composite Cedar Lumber",
{
"Composite Ceiba Lumber",
"Electronics",
"Composite Fir Lumber",
5,
"Composite Joshua Lumber",
"Electronics",
"Composite Lumber",
},
"Composite Oak Lumber",
},
"Composite Palm Lumber",
moduleNeeds = {},
"Composite Redwood Lumber",
baseCraftTime = 6.0,
"Composite Saguaro Lumber",
baseLaborCost = 120.0,
"Composite Spruce Lumber",
baseXPGain = 5.0,
"Corrugated Steel",
defaultVariant = "Modern Street Light",
"Cotton Carpet",
defaultVariantUntranslated = "Modern Street Light",
"Cotton Curtains",
numberOfVariants = "1",
"Dirt Ramp",
variants = {
"Flat Steel",
["Modern Street Light"] = {
"Framed Glass",
untranslated = "Modern Street Light",
"Glass",
ingredients = {
"Hardwood Hewn Log",
{
"Hardwood Lumber",
"ITEM",
"Hewn Log",
"Steel Plate",
"Lumber",
6.0,
"Mortared Granite",
false,
"Mortared Limestone",
"Steel Plate",
"Mortared Sandstone",
},
"Mortared Stone",
{
"Nylon Carpet",
"ITEM",
"Nylon Curtains",
"Plastic",
"Reinforced Concrete",
4.0,
"Softwood Hewn Log",
false,
"Softwood Lumber",
"Plastic",
"Stone Road",
},
"Wool Carpet",
{
"Wool Curtains",
"ITEM",
"Copper Wiring",
6.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
},
products = {
{
"Modern Street Light",
1,
"Modern Street Light",
},
},
},
},
},
["Modern Upgrade 1"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Modern Upgrade 1",
craftStn = {
{
"Laboratory",
"Laboratory",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 600.0,
baseXPGain = 0.0,
defaultVariant = "Modern Upgrade 1",
defaultVariantUntranslated = "Modern Upgrade 1",
numberOfVariants = "1",
variants = {
["Modern Upgrade 1"] = {
untranslated = "Modern Upgrade 1",
ingredients = {
{
"ITEM",
"Steel Bar",
3.0,
true,
"Steel Bar",
},
{
"ITEM",
"Rivet",
10.0,
true,
"Rivet",
},
{
"TAG",
"Basic Research",
1.0,
true,
"Basic Research",
},
},
products = {
{
"Modern Upgrade 1",
1,
"Modern Upgrade 1",
},
},
},
},
},
},
["Modern Upgrade 2"] = {
Cooking = {
dispCraftStn = "1",
"Agouti Enchiladas",
checkImage = "1",
"Autumn Stew",
untranslated = "Modern Upgrade 2",
"Banh Xeo",
craftStn = {
"Basic Salad",
{
"Bear SUPREME",
"Laboratory",
"Bison Chow Fun",
"Laboratory",
"Boiled Sausage",
},
"Clam Chowder",
},
"Corn Fritters",
skillNeeds = {},
"Crimson Salad",
moduleNeeds = {},
"Crispy Bacon",
baseCraftTime = 6.0,
"Elk Taco",
baseLaborCost = 600.0,
"Fish N Chips",
baseXPGain = 0.0,
"Fried Hare Haunches",
defaultVariant = "Modern Upgrade 2",
"Fruit Salad",
defaultVariantUntranslated = "Modern Upgrade 2",
"Hosomaki",
numberOfVariants = "1",
"Kelpy Crab Roll",
variants = {
"Loaded Taro Fries",
["Modern Upgrade 2"] = {
"Millionaires Salad",
untranslated = "Modern Upgrade 2",
"Mochi",
ingredients = {
"Phad Thai",
{
"Pineapple Friend Rice",
"ITEM",
"Poke Bowl",
"Steel Gear",
"Pupusas",
5.0,
"Seared Meat",
true,
"Seeded Camas Roll",
"Steel Gear",
"Shark Fillet Soup",
},
"Simmered Meat",
{
"Smooth Gut Noodle Roll",
"ITEM",
"Spiky Roll",
"Culinary Research Paper Modern",
"Sweet Salad",
1.0,
"Taro Fries",
true,
"Tortilla",
"Culinary Research Paper Modern",
"Vegetable Medley",
},
"Vegetable Soup",
{
"Wild Mix",
"ITEM",
"Modern Upgrade Lvl1",
1.0,
true,
"Modern Upgrade Lvl1",
},
{
"TAG",
"Basic Research",
1.0,
true,
"Basic Research",
},
},
products = {
{
"Modern Upgrade 2",
1,
"Modern Upgrade 2",
},
},
},
},
},
["Modern Upgrade 3"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Modern Upgrade 3",
craftStn = {
{
"Laboratory",
"Laboratory",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 600.0,
baseXPGain = 0.0,
defaultVariant = "Modern Upgrade 3",
defaultVariantUntranslated = "Modern Upgrade 3",
numberOfVariants = "1",
variants = {
["Modern Upgrade 3"] = {
untranslated = "Modern Upgrade 3",
ingredients = {
{
"ITEM",
"Steel Plate",
8.0,
true,
"Steel Plate",
},
{
"ITEM",
"Rivet",
5.0,
true,
"Rivet",
},
{
"ITEM",
"Modern Upgrade Lvl2",
1.0,
true,
"Modern Upgrade Lvl2",
},
{
"TAG",
"Basic Research",
1.0,
true,
"Basic Research",
},
{
"TAG",
"Composite Lumber",
8.0,
true,
"Composite Lumber",
},
},
products = {
{
"Modern Upgrade 3",
1,
"Modern Upgrade 3",
},
},
},
},
},
["Modern Upgrade 4"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Modern Upgrade 4",
craftStn = {
{
"Laboratory",
"Laboratory",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 14.0,
baseLaborCost = 600.0,
baseXPGain = 0.0,
defaultVariant = "Modern Upgrade 4",
defaultVariantUntranslated = "Modern Upgrade 4",
numberOfVariants = "1",
variants = {
["Modern Upgrade 4"] = {
untranslated = "Modern Upgrade 4",
ingredients = {
{
"ITEM",
"Basic Circuit",
4.0,
true,
"Basic Circuit",
},
{
"ITEM",
"Plastic",
7.0,
true,
"Plastic",
},
{
"ITEM",
"Epoxy",
5.0,
true,
"Epoxy",
},
{
"ITEM",
"Modern Upgrade Lvl3",
1.0,
true,
"Modern Upgrade Lvl3",
},
{
"TAG",
"Basic Research",
1.0,
true,
"Basic Research",
},
},
products = {
{
"Modern Upgrade 4",
1,
"Modern Upgrade 4",
},
},
},
},
},
},
["Mortared Stone"] = {
["Craft Tables"] = {
dispCraftStn = "1",
"Advanced Carpentry Table",
checkImage = "1",
"Advanced Masonry Table",
untranslated = "Mortared Stone",
"Advanced Tailoring Table",
craftStn = {
"Anvil",
{
"Arrastra",
"Masonry Table",
"Assembly Line",
"Masonry Table",
"Automatic Loom",
},
"Blast Furnace",
},
"Bloomery",
skillNeeds = {
"Campfire",
{
"Campsite",
"Masonry",
"Carpentry Table",
1,
"Cement Kiln",
"Masonry",
"Electric Lathe",
},
"Electric Machinist Table",
},
"Electric Planer",
moduleNeeds = {},
"Electric Stamping Press",
baseCraftTime = 0.16,
"Electronics Assembly",
baseLaborCost = 15.0,
"Farmers Table",
baseXPGain = 0.5,
"Fiber Scutching Station",
defaultVariant = "Mortared Stone",
"Fish Rack",
defaultVariantUntranslated = "Mortared Stone",
"Fishery",
numberOfVariants = 4,
"Froth Floatation Cell",
variants = {
"Glassworks",
["Mortared Stone"] = {
"Jaw Crusher",
untranslated = "Mortared Stone",
"Kiln",
ingredients = {
"Lathe",
{
"Loom",
"ITEM",
"Machinist Table",
"Mortar",
"Masonry Table",
1.0,
"Medium Shipyard",
false,
"Oil Refinery",
"Mortar",
"Pump Jack",
},
"Robotic Assembly Line",
{
"Rocker Box",
"TAG",
"Rolling Mill",
"Rock",
"Sawmill",
4.0,
"Screening Machine",
false,
"Screw Press",
"Rock",
"Sensor Based Belt Sorter",
},
"Shaper",
},
"Small Paper Machine",
products = {
"Small Shipyard",
{
"Spin Melter",
"Mortared Stone",
"Stamp Mill",
"",
"Tailoring Table",
"Mortared Stone",
"Tool Bench",
},
"Wainwright Table",
},
"Workbench",
},
["Mortared Granite"] = {
untranslated = "Mortared Granite",
ingredients = {
{
"ITEM",
"Granite",
4.0,
false,
"Granite",
},
{
"ITEM",
"Mortar",
1.0,
false,
"Mortar",
},
},
products = {
{
"Mortared Granite",
"",
"Mortared Granite",
},
},
},
["Mortared Limestone"] = {
untranslated = "Mortared Limestone",
ingredients = {
{
"ITEM",
"Limestone",
4.0,
false,
"Limestone",
},
{
"ITEM",
"Mortar",
1.0,
false,
"Mortar",
},
},
products = {
{
"Mortared Limestone",
"",
"Mortared Limestone",
},
},
},
["Mortared Sandstone"] = {
untranslated = "Mortared Sandstone",
ingredients = {
{
"ITEM",
"Sandstone",
4.0,
false,
"Sandstone",
},
{
"ITEM",
"Mortar",
1.0,
false,
"Mortar",
},
},
products = {
{
"Mortared Sandstone",
"",
"Mortared Sandstone",
},
},
},
},
},
["Mortared Stone Bench"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Mortared Stone Bench",
craftStn = {
{
"Masonry Table",
"Masonry Table",
},
},
skillNeeds = {
{
"Masonry",
3,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 30.0,
baseXPGain = 3.0,
defaultVariant = "Mortared Stone Bench",
defaultVariantUntranslated = "Mortared Stone Bench",
numberOfVariants = 4,
variants = {
["Mortared Stone Bench"] = {
untranslated = "Mortared Stone Bench",
ingredients = {
{
"TAG",
"Mortared Stone",
24.0,
false,
"Mortared Stone",
},
},
products = {
{
"Mortared Stone Bench",
1,
"Mortared Stone Bench",
},
},
},
["Mortared Granite Bench"] = {
untranslated = "Mortared Granite Bench",
ingredients = {
{
"ITEM",
"Mortared Granite",
24.0,
false,
"Mortared Granite",
},
},
products = {
{
"Mortared Granite Bench",
1,
"Mortared Granite Bench",
},
},
},
["Mortared Limestone Bench"] = {
untranslated = "Mortared Limestone Bench",
ingredients = {
{
"ITEM",
"Mortared Limestone",
24.0,
false,
"Mortared Limestone",
},
},
products = {
{
"Mortared Limestone Bench",
1,
"Mortared Limestone Bench",
},
},
},
["Mortared Sandstone Bench"] = {
untranslated = "Mortared Sandstone Bench",
ingredients = {
{
"ITEM",
"Mortared Sandstone",
24.0,
false,
"Mortared Sandstone",
},
},
products = {
{
"Mortared Sandstone Bench",
1,
"Mortared Sandstone Bench",
},
},
},
},
},
["Mortared Stone Chair"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Mortared Stone Chair",
craftStn = {
{
"Masonry Table",
"Masonry Table",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 30.0,
baseXPGain = 2.0,
defaultVariant = "Mortared Stone Chair",
defaultVariantUntranslated = "Mortared Stone Chair",
numberOfVariants = 4,
variants = {
["Mortared Stone Chair"] = {
untranslated = "Mortared Stone Chair",
ingredients = {
{
"TAG",
"Mortared Stone",
15.0,
false,
"Mortared Stone",
},
},
products = {
{
"Mortared Stone Chair",
1,
"Mortared Stone Chair",
},
},
},
["Mortared Granite Chair"] = {
untranslated = "Mortared Granite Chair",
ingredients = {
{
"ITEM",
"Mortared Granite",
15.0,
false,
"Mortared Granite",
},
},
products = {
{
"Mortared Granite Chair",
1,
"Mortared Granite Chair",
},
},
},
["Mortared Limestone Chair"] = {
untranslated = "Mortared Limestone Chair",
ingredients = {
{
"ITEM",
"Mortared Limestone",
15.0,
false,
"Mortared Limestone",
},
},
products = {
{
"Mortared Limestone Chair",
1,
"Mortared Limestone Chair",
},
},
},
["Mortared Sandstone Chair"] = {
untranslated = "Mortared Sandstone Chair",
ingredients = {
{
"ITEM",
"Mortared Sandstone",
15.0,
false,
"Mortared Sandstone",
},
},
products = {
{
"Mortared Sandstone Chair",
1,
"Mortared Sandstone Chair",
},
},
},
},
},
},
["Mortared Stone Door"] = {
["Crafted Objects"] = {
dispCraftStn = "1",
"Combustion Generator",
checkImage = "1",
"Computer Lab",
untranslated = "Mortared Stone Door",
"Construction Post",
craftStn = {
"Crab Pot",
{
"Crane",
"Masonry Table",
"Distribution Station",
"Masonry Table",
"Easel",
},
"Electric Water Pump",
},
"Elevator Call Post",
skillNeeds = {
"Excavator",
{
"Fish Trap",
"Masonry",
"Hand Plow",
1,
"Hanging Long Steel Sign",
"Masonry",
"Hanging Steel Framed Sign",
},
"Hanging Steel Mine Sign",
},
"Hanging Steel Plain Sign",
moduleNeeds = {},
"Hanging Steel Shop Sign",
baseCraftTime = 1.0,
"Huge Banner Sign",
baseLaborCost = 15.0,
"Huge Iron Banner Sign",
baseXPGain = 0.5,
"Huge Iron Sign",
defaultVariant = "Mortared Stone Door",
"Huge Steel Banner Sign",
defaultVariantUntranslated = "Mortared Stone Door",
"Huge Steel Sign",
numberOfVariants = 4,
"Huge Wooden Banner Sign",
variants = {
"Industrial Barge",
["Mortared Stone Door"] = {
"Industrial Elevator",
untranslated = "Mortared Stone Door",
"Industrial Generator",
ingredients = {
"Industrial Refrigerator",
{
"Large Canoe",
"TAG",
"Large Hanging Ashlar Basalt Sign",
"Mortared Stone",
"Large Hanging Ashlar Stone Sign",
2.0,
"Large Hanging Birch Sign",
true,
"Large Hanging Lumber Sign",
"Mortared Stone",
"Large Hanging Mortared Granite Sign",
},
"Large Hanging Mortared Stone Sign",
},
"Large Hanging Saguaro Sign",
products = {
"Large Hanging Softwood Sign",
{
"Large Lumber Stockpile",
"Mortared Stone Door",
"Large Standing Ashlar Basalt Sign",
1,
"Large Standing Ashlar Stone Sign",
"Mortared Stone Door",
"Large Standing Birch Sign",
},
"Large Standing Lumber Sign",
},
"Large Standing Mortared Granite Sign",
},
"Large Standing Mortared Stone Sign",
["Mortared Granite Door"] = {
"Large Standing Saguaro Sign",
untranslated = "Mortared Granite Door",
"Large Standing Softwood Sign",
ingredients = {
"Laser",
{
"Lumber Stockpile",
"ITEM",
"Mechanical Water Pump",
"Mortared Granite",
"Medium Fishing Trawler",
2.0,
"Outpost Netting",
true,
"Plastic Buoy",
"Mortared Granite",
"Powered Cart",
},
"Powered Storage Silo",
},
"Skid Steer",
products = {
"Small Canoe",
{
"Small Hanging Ashlar Basalt Sign",
"Mortared Granite Door",
"Small Hanging Ashlar Stone Sign",
1,
"Small Hanging Birch Sign",
"Mortared Granite Door",
"Small Hanging Lumber Sign",
},
"Small Hanging Mortared Granite Sign",
},
"Small Hanging Mortared Stone Sign",
},
"Small Hanging Saguaro Sign",
["Mortared Limestone Door"] = {
"Small Hanging Softwood Sign",
untranslated = "Mortared Limestone Door",
"Small Standing Ashlar Basalt Sign",
ingredients = {
"Small Standing Ashlar Stone Sign",
{
"Small Standing Birch Sign",
"ITEM",
"Small Standing Lumber Sign",
"Mortared Limestone",
"Small Standing Mortared Granite Sign",
2.0,
"Small Standing Mortared Stone Sign",
true,
"Small Standing Saguaro Sign",
"Mortared Limestone",
"Small Standing Softwood Sign",
},
"Small Stockpile",
},
"Small Wood Cart",
products = {
"Small Wooden Boat",
{
"Solar Generator",
"Mortared Limestone Door",
"Standing Glass Sign",
1,
"Standing Long Steel Sign",
"Mortared Limestone Door",
"Standing Steel Brick Sign",
},
"Steam Engine",
},
"Steam Tractor",
},
"Steam Truck",
["Mortared Sandstone Door"] = {
"Steel Buoy",
untranslated = "Mortared Sandstone Door",
"Steel Moorage Post",
ingredients = {
"Stockpile",
{
"Stop Sign",
"ITEM",
"Storage Chest",
"Mortared Sandstone",
"Storage Silo",
2.0,
"Street Sign",
true,
"Tiny Stockpile",
"Mortared Sandstone",
"Transmission Pole",
},
"Tripod Camera",
},
"Truck",
products = {
"Waste Filter",
{
"Waterwheel",
"Mortared Sandstone Door",
"Wheelbarrow",
1,
"Wind Turbine",
"Mortared Sandstone Door",
"Windmill",
},
"Wood Cart",
},
"Wood Shop Cart",
},
"Wooden Barge",
},
"Wooden Elevator",
},
"Wooden Moorage Post",
["Mortared Stone Fireplace"] = {
"Wooden Transport Ship",
dispCraftStn = "1",
checkImage = "1",
untranslated = "Mortared Stone Fireplace",
craftStn = {
{
"Masonry Table",
"Masonry Table",
},
},
skillNeeds = {
{
"Masonry",
5,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 30.0,
baseXPGain = 4.0,
defaultVariant = "Mortared Stone Fireplace",
defaultVariantUntranslated = "Mortared Stone Fireplace",
numberOfVariants = 4,
variants = {
["Mortared Stone Fireplace"] = {
untranslated = "Mortared Stone Fireplace",
ingredients = {
{
"TAG",
"Mortared Stone",
40.0,
false,
"Mortared Stone",
},
},
products = {
{
"Mortared Stone Fireplace",
1,
"Mortared Stone Fireplace",
},
},
},
["Mortared Granite Fireplace"] = {
untranslated = "Mortared Granite Fireplace",
ingredients = {
{
"ITEM",
"Mortared Granite",
40.0,
false,
"Mortared Granite",
},
},
products = {
{
"Mortared Granite Fireplace",
1,
"Mortared Granite Fireplace",
},
},
},
["Mortared Limestone Fireplace"] = {
untranslated = "Mortared Limestone Fireplace",
ingredients = {
{
"ITEM",
"Mortared Limestone",
40.0,
false,
"Mortared Limestone",
},
},
products = {
{
"Mortared Limestone Fireplace",
1,
"Mortared Limestone Fireplace",
},
},
},
["Mortared Sandstone Fireplace"] = {
untranslated = "Mortared Sandstone Fireplace",
ingredients = {
{
"ITEM",
"Mortared Sandstone",
40.0,
false,
"Mortared Sandstone",
},
},
products = {
{
"Mortared Sandstone Fireplace",
1,
"Mortared Sandstone Fireplace",
},
},
},
},
},
["Mortared Stone Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Mortared Stone Table",
craftStn = {
{
"Masonry Table",
"Masonry Table",
},
},
skillNeeds = {
{
"Masonry",
2,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 30.0,
baseXPGain = 2.0,
defaultVariant = "Mortared Stone Table",
defaultVariantUntranslated = "Mortared Stone Table",
numberOfVariants = 4,
variants = {
["Mortared Stone Table"] = {
untranslated = "Mortared Stone Table",
ingredients = {
{
"TAG",
"Mortared Stone",
22.0,
false,
"Mortared Stone",
},
},
products = {
{
"Mortared Stone Table",
1,
"Mortared Stone Table",
},
},
},
["Mortared Granite Table"] = {
untranslated = "Mortared Granite Table",
ingredients = {
{
"ITEM",
"Mortared Granite",
22.0,
false,
"Mortared Granite",
},
},
products = {
{
"Mortared Granite Table",
1,
"Mortared Granite Table",
},
},
},
["Mortared Limestone Table"] = {
untranslated = "Mortared Limestone Table",
ingredients = {
{
"ITEM",
"Mortared Limestone",
22.0,
false,
"Mortared Limestone",
},
},
products = {
{
"Mortared Limestone Table",
1,
"Mortared Limestone Table",
},
},
},
["Mortared Sandstone Table"] = {
untranslated = "Mortared Sandstone Table",
ingredients = {
{
"ITEM",
"Mortared Sandstone",
22.0,
false,
"Mortared Sandstone",
},
},
products = {
{
"Mortared Sandstone Table",
1,
"Mortared Sandstone Table",
},
},
},
},
},
["Mortared Stones"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Mortared Stones",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 0.16,
baseLaborCost = 20.0,
baseXPGain = 0.0,
defaultVariant = "Mortared Stones",
defaultVariantUntranslated = "Mortared Stones",
numberOfVariants = "1",
variants = {
["Mortared Stones"] = {
untranslated = "Mortared Stones",
ingredients = {
{
"ITEM",
"Mortar",
1.0,
false,
"Mortar",
},
{
"TAG",
"Rock",
6.0,
false,
"Rock",
},
},
products = {
{
"Mortared Stones",
1,
"Mortared Stones",
},
{
"Mortared Stone",
1.0,
"Mortared Stone",
},
},
},
},
},
["Mushroom Medley"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Mushroom Medley",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Cooking",
1,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Mushroom Medley",
defaultVariantUntranslated = "Mushroom Medley",
numberOfVariants = "1",
variants = {
["Mushroom Medley"] = {
untranslated = "Mushroom Medley",
ingredients = {
{
"ITEM",
"Crimini Mushrooms",
4.0,
false,
"Crimini Mushrooms",
},
{
"ITEM",
"Cookeina Mushrooms",
4.0,
false,
"Cookeina Mushrooms",
},
{
"ITEM",
"Bolete Mushrooms",
4.0,
false,
"Bolete Mushrooms",
},
},
products = {
{
"Mushroom Medley",
1,
"Mushroom Medley",
},
{
"Vegetable Medley",
1.0,
"Vegetable Medley",
},
},
},
},
},
Nail = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Nail",
craftStn = {
{
"Anvil",
"Anvil",
},
},
skillNeeds = {
{
"Smelting",
1,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 50.0,
baseXPGain = 0.5,
defaultVariant = "Nail",
defaultVariantUntranslated = "Nail",
numberOfVariants = "1",
variants = {
Nail = {
untranslated = "Nail",
ingredients = {
{
"ITEM",
"Iron Bar",
1.0,
false,
"Iron Bar",
},
},
products = {
{
"Nail",
"16",
"Nail",
},
},
},
},
},
Nylon = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Nylon",
craftStn = {
{
"Oil Refinery",
"Oil Refinery",
},
},
skillNeeds = {
{
"Oil Drilling",
1,
"Oil Drilling",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 180.0,
baseXPGain = 1.0,
defaultVariant = "Nylon",
defaultVariantUntranslated = "Nylon",
numberOfVariants = "1",
variants = {
Nylon = {
untranslated = "Nylon",
ingredients = {
{
"ITEM",
"Petroleum",
4.0,
false,
"Petroleum",
},
},
products = {
{
"Nylon",
"8",
"Nylon",
},
{
"Barrel",
3.0,
"Barrel",
},
},
},
},
},
["Nylon Carpet"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Nylon Carpet",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.64,
baseLaborCost = 180.0,
baseXPGain = 1.5,
defaultVariant = "Nylon Carpet",
defaultVariantUntranslated = "Nylon Carpet",
numberOfVariants = "1",
variants = {
["Nylon Carpet"] = {
untranslated = "Nylon Carpet",
ingredients = {
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"ITEM",
"Nylon Fabric",
3.0,
false,
"Nylon Fabric",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Nylon Carpet",
"",
"Nylon Carpet",
},
},
},
},
},
["Nylon Futon Bed"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Nylon Futon Bed",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
6,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 180.0,
baseXPGain = 6.0,
defaultVariant = "Nylon Futon Bed",
defaultVariantUntranslated = "Nylon Futon Bed",
numberOfVariants = "1",
variants = {
["Nylon Futon Bed"] = {
untranslated = "Nylon Futon Bed",
ingredients = {
{
"ITEM",
"Nylon Fabric",
20.0,
false,
"Nylon Fabric",
},
{
"ITEM",
"Cotton Fabric",
15.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Lumber",
6.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
12.0,
false,
"Wood Board",
},
},
products = {
{
"Nylon Futon Bed",
1,
"Nylon Futon Bed",
},
},
},
},
},
["Nylon Futon Couch"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Nylon Futon Couch",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
3,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 180.0,
baseXPGain = 2.0,
defaultVariant = "Nylon Futon Couch",
defaultVariantUntranslated = "Nylon Futon Couch",
numberOfVariants = "1",
variants = {
["Nylon Futon Couch"] = {
untranslated = "Nylon Futon Couch",
ingredients = {
{
"ITEM",
"Nylon Fabric",
20.0,
false,
"Nylon Fabric",
},
{
"ITEM",
"Cotton Fabric",
15.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Lumber",
8.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
20.0,
false,
"Wood Board",
},
},
products = {
{
"Nylon Futon Couch",
1,
"Nylon Futon Couch",
},
},
},
},
},
["Nylon Mooring Rope"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Nylon Mooring Rope",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 0.5,
defaultVariant = "Nylon Mooring Rope",
defaultVariantUntranslated = "Nylon Mooring Rope",
numberOfVariants = "1",
variants = {
["Nylon Mooring Rope"] = {
untranslated = "Nylon Mooring Rope",
ingredients = {
{
"ITEM",
"Nylon Thread",
4.0,
false,
"Nylon Thread",
},
},
products = {
{
"Nylon Mooring Rope",
"",
"Nylon Mooring Rope",
},
},
},
},
},
["Nylon Thread"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Nylon Thread",
craftStn = {
{
"Spin Melter",
"Spin Melter",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.75,
baseLaborCost = 60.0,
baseXPGain = 0.5,
defaultVariant = "Nylon Thread",
defaultVariantUntranslated = "Nylon Thread",
numberOfVariants = "1",
variants = {
["Nylon Thread"] = {
untranslated = "Nylon Thread",
ingredients = {
{
"ITEM",
"Nylon",
2.0,
false,
"Nylon",
},
},
products = {
{
"Nylon Thread",
"4",
"Nylon Thread",
},
},
},
},
},
},
["Nylon Trawler Net"] = {
Crop = {
dispCraftStn = "1",
"Beans",
checkImage = "1",
"Camas Bulb",
untranslated = "Nylon Trawler Net",
"Cotton Boll",
craftStn = {
"Flax Stem",
{
"Kelp",
"Fishery",
"Plant Fibers",
"Fishery",
"Rice",
},
},
skillNeeds = {
{
"Hunting",
1,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 200.0,
baseXPGain = 10.0,
defaultVariant = "Nylon Trawler Net",
defaultVariantUntranslated = "Nylon Trawler Net",
numberOfVariants = "1",
variants = {
["Nylon Trawler Net"] = {
untranslated = "Nylon Trawler Net",
ingredients = {
{
"ITEM",
"Nylon Thread",
40.0,
false,
"Nylon Thread",
},
},
products = {
{
"Nylon Trawler Net",
"",
"Nylon Trawler Net",
},
},
},
},
},
},
Oil = {
["Crop Seed"] = {
dispCraftStn = "1",
"Agave Seed",
checkImage = "1",
"Amanita Mushroom Spores",
untranslated = "Oil",
"Beans",
craftStn = {
"Beet Seed",
{
"Bolete Mushroom Spores",
"Mill",
"Camas Bulb",
"Mill",
"Cookeina Mushroom Spores",
},
"Corn Seed",
},
"Crimini Mushroom Spores",
skillNeeds = {
"Fern Spore",
{
"Fireweed Seed",
"Milling",
"Flax Seed",
1,
"Huckleberry Seed",
"Milling",
"Papaya Seed",
},
"Pineapple Seed",
},
"Prickly Pear Seed",
moduleNeeds = {},
"Pumpkin Seed",
baseCraftTime = 1.0,
"Rice",
baseLaborCost = 15.0,
"Sunflower Seed",
baseXPGain = 0.5,
"Taro Seed",
defaultVariant = "Oil",
"Tomato Seed",
defaultVariantUntranslated = "Oil",
"Wheat Seed",
numberOfVariants = "1",
variants = {
Oil = {
untranslated = "Oil",
ingredients = {
{
"ITEM",
"Cereal Germ",
8.0,
false,
"Cereal Germ",
},
},
products = {
{
"Oil",
"1",
"Oil",
},
},
},
},
},
},
["Oil Drilling Upgrade"] = {
["Crushed Rock"] = {
dispCraftStn = "1",
"Crushed Basalt",
checkImage = "1",
"Crushed Gneiss",
untranslated = "Oil Drilling Upgrade",
"Crushed Granite",
craftStn = {
"Crushed Limestone",
{
"Crushed Mixed Rock",
"Oil Refinery",
"Crushed Sandstone",
"Oil Refinery",
"Crushed Shale",
},
"Crushed Slag",
},
skillNeeds = {
{
"Oil Drilling",
1,
"Oil Drilling",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Oil Drilling Upgrade",
defaultVariantUntranslated = "Oil Drilling Upgrade",
numberOfVariants = "1",
variants = {
["Oil Drilling Upgrade"] = {
untranslated = "Oil Drilling Upgrade",
ingredients = {
{
"ITEM",
"Modern Upgrade Lvl4",
1.0,
true,
"Modern Upgrade Lvl4",
},
},
products = {
{
"Oil Drilling Upgrade",
1,
"Oil Drilling Upgrade",
},
},
},
},
},
},
["Oil Head Lamp"] = {
Cultural = {
dispCraftStn = "1",
"Copper Frame Landscape",
checkImage = "1",
"Copper Frame Wide",
untranslated = "Oil Head Lamp",
"Gold Frame Landscape",
craftStn = {
"Gold Frame Wide",
{
"Iron Frame Landscape",
"Tailoring Table",
"Iron Frame Wide",
"Tailoring Table",
"Ornate Gold Frame Landscape",
},
"Ornate Gold Frame Wide",
},
"Ornate Iron Frame Landscape",
skillNeeds = {
"Ornate Iron Frame Wide",
{
"Ornate Wooden Frame Landscape",
"Tailoring",
"Ornate Wooden Frame Wide",
1,
"Wooden Frame Landscape",
"Tailoring",
"Wooden Frame Wide",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 3.0,
defaultVariant = "Oil Head Lamp",
defaultVariantUntranslated = "Oil Head Lamp",
numberOfVariants = "1",
variants = {
["Oil Head Lamp"] = {
untranslated = "Oil Head Lamp",
ingredients = {
{
"ITEM",
"Iron Plate",
1.0,
false,
"Iron Plate",
},
{
"ITEM",
"Leather Hide",
5.0,
false,
"Leather Hide",
},
},
products = {
{
"Oil Head Lamp",
1,
"Oil Head Lamp",
},
},
},
},
},
},
["Oil Paint"] = {
Decoration = {
dispCraftStn = "1",
"Ashlar Large Basalt Fountain",
checkImage = "1",
"Ashlar Large Stone Fountain",
untranslated = "Oil Paint",
"Ashlar Small Basalt Fountain",
craftStn = {
"Ashlar Small Stone Fountain",
{
"Carved Pumpkin",
"Mill",
"Cotton Streamer Stars",
"Mill",
"Cotton Streamer Stripes",
},
"Decorative Anchor",
},
"Decorative Glass Buoy Blue",
skillNeeds = {
"Decorative Glass Buoy Red",
{
"Decorative Hanging Buoy",
"Milling",
"Decorative Life Preserver",
1,
"Decorative Ship Wheel",
"Milling",
"Galaxy Vase",
},
"Large Cotton Bunting Red",
},
"Large Cotton Bunting Regal",
moduleNeeds = {},
"Large Nylon Bunting Green",
baseCraftTime = 0.8,
"Large Nylon Bunting Purple",
baseLaborCost = 40.0,
"Limestone Bison Statue",
baseXPGain = 0.5,
"Limestone Otter Statue",
defaultVariant = "Oil Paint",
"Limestone Owl Statue",
defaultVariantUntranslated = "Oil Paint",
"Limestone Wolf Statue",
numberOfVariants = "1",
"Orange Vase",
variants = {
"Plant Vase",
["Oil Paint"] = {
"Purple Vase",
untranslated = "Oil Paint",
"Red Vase",
ingredients = {
"Round Pot",
{
"Rug Large",
"ITEM",
"Rug Medium",
"Colored Powder",
"Rug Small",
4.0,
"Small Cotton Bunting Red",
false,
"Small Cotton Bunting Regal",
"Colored Powder",
"Small Nylon Bunting Green",
},
"Small Nylon Bunting Purple",
{
"Square Pot",
"ITEM",
"Stuffed Alligator",
"Flaxseed Oil",
"Stuffed Bison",
2.0,
"Stuffed Elk",
false,
"Stuffed Goat",
"Flaxseed Oil",
"Stuffed Jaguar",
},
"Stuffed Wolf",
},
"Swirl Vase",
products = {
{
"Oil Paint",
"4",
"Oil Paint",
},
},
},
},
},
["Oil Refinery"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Oil Refinery",
craftStn = {
{
"Assembly Line",
"Assembly Line",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 20.0,
baseLaborCost = 420.0,
baseXPGain = 40.0,
defaultVariant = "Oil Refinery",
defaultVariantUntranslated = "Oil Refinery",
numberOfVariants = "1",
variants = {
["Oil Refinery"] = {
untranslated = "Oil Refinery",
ingredients = {
{
"ITEM",
"Reinforced Concrete",
12.0,
false,
"Reinforced Concrete",
},
{
"ITEM",
"Iron Bar",
16.0,
false,
"Iron Bar",
},
{
"ITEM",
"Iron Gear",
24.0,
false,
"Iron Gear",
},
},
products = {
{
"Oil Refinery",
1,
"Oil Refinery",
},
},
},
},
},
["Orange Vase"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Orange Vase",
craftStn = {
{
"Glassworks",
"Glassworks",
},
},
skillNeeds = {
{
"Glassworking",
1,
"Glassworking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 90.0,
baseXPGain = 1.0,
defaultVariant = "Orange Vase",
defaultVariantUntranslated = "Orange Vase",
numberOfVariants = "1",
variants = {
["Orange Vase"] = {
untranslated = "Orange Vase",
ingredients = {
{
"ITEM",
"Glass",
4.0,
false,
"Glass",
},
},
products = {
{
"Orange Vase",
1,
"Orange Vase",
},
},
},
},
},
},
["Ornate Gold Frame Wide"] = {
Doors = {
dispCraftStn = "1",
"Ashlar Basalt Door",
checkImage = "1",
"Ashlar Stone Door",
untranslated = "Ornate Gold Frame Wide",
"Composite Birch Door",
craftStn = {
"Composite Hardwood Door",
{
"Composite Lumber Door",
"Anvil",
"Corrugated Steel Door",
"Anvil",
"Corrugated Steel Fence Door",
},
"Flat Steel Door",
},
"Framed Glass Door",
skillNeeds = {
"Hewn Door",
{
"Hewn Softwood Door",
"Smelting",
"Large Corrugated Steel Door",
4,
"Large Lumber Door",
"Smelting",
"Large Windowed Lumber Door",
},
"Lumber Door",
},
"Mortared Granite Door",
moduleNeeds = {},
"Mortared Stone Door",
baseCraftTime = 1.0,
"Softwood Lumber Door",
baseLaborCost = 160.0,
baseXPGain = 1.0,
defaultVariant = "Ornate Gold Frame Wide",
defaultVariantUntranslated = "Ornate Gold Frame Wide",
numberOfVariants = 5,
variants = {
["Ornate Gold Frame Wide"] = {
untranslated = "Ornate Gold Frame Wide",
ingredients = {
{
"ITEM",
"Gold Bar",
2.0,
false,
"Gold Bar",
},
},
products = {
{
"Ornate Gold Frame Wide",
1,
"Ornate Gold Frame Wide",
},
},
},
["Ornate Gold Frame Landscape"] = {
untranslated = "Ornate Gold Frame Landscape",
ingredients = {
{
"ITEM",
"Gold Bar",
2.0,
false,
"Gold Bar",
},
},
products = {
{
"Ornate Gold Frame Landscape",
1,
"Ornate Gold Frame Landscape",
},
},
},
["Ornate Gold Frame Square"] = {
untranslated = "Ornate Gold Frame Square",
ingredients = {
{
"ITEM",
"Gold Bar",
2.0,
false,
"Gold Bar",
},
},
products = {
{
"Ornate Gold Frame Square",
1,
"Ornate Gold Frame Square",
},
},
},
["Ornate Gold Frame Portrait"] = {
untranslated = "Ornate Gold Frame Portrait",
ingredients = {
{
"ITEM",
"Gold Bar",
2.0,
false,
"Gold Bar",
},
},
products = {
{
"Ornate Gold Frame Portrait",
1,
"Ornate Gold Frame Portrait",
},
},
},
["Ornate Gold Frame Tall"] = {
untranslated = "Ornate Gold Frame Tall",
ingredients = {
{
"ITEM",
"Gold Bar",
2.0,
false,
"Gold Bar",
},
},
products = {
{
"Ornate Gold Frame Tall",
1,
"Ornate Gold Frame Tall",
},
},
},
},
},
},
["Ornate Iron Frame Wide"] = {
Economic = {
dispCraftStn = "1",
"Bank",
checkImage = "1",
"Contract Board",
untranslated = "Ornate Iron Frame Wide",
"Currency Exchange",
craftStn = {
"Mint",
{
"Real Estate Desk",
"Anvil",
"Registrar",
"Anvil",
"Store",
},
},
skillNeeds = {
{
"Smelting",
4,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 160.0,
baseXPGain = 1.0,
defaultVariant = "Ornate Iron Frame Wide",
defaultVariantUntranslated = "Ornate Iron Frame Wide",
numberOfVariants = 5,
variants = {
["Ornate Iron Frame Wide"] = {
untranslated = "Ornate Iron Frame Wide",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
},
products = {
{
"Ornate Iron Frame Wide",
1,
"Ornate Iron Frame Wide",
},
},
},
["Ornate Iron Frame Landscape"] = {
untranslated = "Ornate Iron Frame Landscape",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
},
products = {
{
"Ornate Iron Frame Landscape",
1,
"Ornate Iron Frame Landscape",
},
},
},
["Ornate Iron Frame Square"] = {
untranslated = "Ornate Iron Frame Square",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
},
products = {
{
"Ornate Iron Frame Square",
1,
"Ornate Iron Frame Square",
},
},
},
["Ornate Iron Frame Portrait"] = {
untranslated = "Ornate Iron Frame Portrait",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
},
products = {
{
"Ornate Iron Frame Portrait",
1,
"Ornate Iron Frame Portrait",
},
},
},
["Ornate Iron Frame Tall"] = {
untranslated = "Ornate Iron Frame Tall",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
},
products = {
{
"Ornate Iron Frame Tall",
1,
"Ornate Iron Frame Tall",
},
},
},
},
},
},
["Ornate Wooden Frame Wide"] = {
Excavatable = {
dispCraftStn = "1",
"Basalt",
checkImage = "1",
"Clay",
untranslated = "Ornate Wooden Frame Wide",
"Coal",
craftStn = {
"Copper Concentrate",
{
"Copper Ore",
"Carpentry Table",
"Crushed Basalt",
"Carpentry Table",
"Crushed Coal",
},
"Crushed Copper Ore",
},
"Crushed Gneiss",
skillNeeds = {
"Crushed Gold Ore",
{
"Crushed Granite",
"Carpentry",
"Crushed Iron Ore",
4,
"Crushed Limestone",
"Carpentry",
"Crushed Mixed Rock",
},
"Crushed Sandstone",
},
"Crushed Shale",
moduleNeeds = {},
"Crushed Slag",
baseCraftTime = 1.0,
"Gneiss",
baseLaborCost = 160.0,
"Gold Concentrate",
baseXPGain = 1.0,
"Gold Ore",
defaultVariant = "Ornate Wooden Frame Wide",
"Granite",
defaultVariantUntranslated = "Ornate Wooden Frame Wide",
"Iron Concentrate",
numberOfVariants = 5,
"Iron Ore",
variants = {
"Limestone",
["Ornate Wooden Frame Wide"] = {
"Sandstone",
untranslated = "Ornate Wooden Frame Wide",
"Shale",
ingredients = {
"Slag",
{
"TAG",
"Lumber",
2.0,
false,
"Lumber",
},
},
products = {
{
"Ornate Wooden Frame Wide",
1,
"Ornate Wooden Frame Wide",
},
},
},
["Ornate Wooden Frame Landscape"] = {
untranslated = "Ornate Wooden Frame Landscape",
ingredients = {
{
"TAG",
"Lumber",
2.0,
false,
"Lumber",
},
},
products = {
{
"Ornate Wooden Frame Landscape",
1,
"Ornate Wooden Frame Landscape",
},
},
},
["Ornate Wooden Frame Square"] = {
untranslated = "Ornate Wooden Frame Square",
ingredients = {
{
"TAG",
"Lumber",
2.0,
false,
"Lumber",
},
},
products = {
{
"Ornate Wooden Frame Square",
1,
"Ornate Wooden Frame Square",
},
},
},
["Ornate Wooden Frame Portrait"] = {
untranslated = "Ornate Wooden Frame Portrait",
ingredients = {
{
"TAG",
"Lumber",
2.0,
false,
"Lumber",
},
},
products = {
{
"Ornate Wooden Frame Portrait",
1,
"Ornate Wooden Frame Portrait",
},
},
},
["Ornate Wooden Frame Tall"] = {
untranslated = "Ornate Wooden Frame Tall",
ingredients = {
{
"TAG",
"Lumber",
2.0,
false,
"Lumber",
},
},
products = {
{
"Ornate Wooden Frame Tall",
1,
"Ornate Wooden Frame Tall",
},
},
},
},
},
},
["Outpost Netting"] = {
Fabric = {
dispCraftStn = "1",
"Cloth",
checkImage = "1",
"Cotton Fabric",
untranslated = "Outpost Netting",
"Linen Fabric",
craftStn = {
"Nylon Fabric",
{
"Wool Fabric",
"Small Shipyard",
"Small Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 180.0,
baseXPGain = 2.0,
defaultVariant = "Outpost Netting",
defaultVariantUntranslated = "Outpost Netting",
numberOfVariants = "1",
variants = {
["Outpost Netting"] = {
untranslated = "Outpost Netting",
ingredients = {
{
"ITEM",
"Hemp Mooring Rope",
6.0,
false,
"Hemp Mooring Rope",
},
{
"TAG",
"Hewn Log",
8.0,
false,
"Hewn Log",
},
},
products = {
{
"Outpost Netting",
1,
"Outpost Netting",
},
},
},
},
},
},
["Outpost Table"] = {
Fat = {
dispCraftStn = "1",
"Flaxseed Oil",
checkImage = "1",
"Oil",
untranslated = "Outpost Table",
"Tallow",
craftStn = {
{
"Settlement Crafting Table",
"Settlement Crafting Table",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 1200.0,
baseXPGain = 2.0,
defaultVariant = "Outpost Table",
defaultVariantUntranslated = "Outpost Table",
numberOfVariants = "1",
variants = {
["Outpost Table"] = {
untranslated = "Outpost Table",
ingredients = {
{
"ITEM",
"Glass Lens",
4.0,
false,
"Glass Lens",
},
{
"ITEM",
"Iron Bar",
6.0,
false,
"Iron Bar",
},
{
"ITEM",
"Paper",
8.0,
false,
"Paper",
},
{
"TAG",
"Hewn Log",
10.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
12.0,
false,
"Wood Board",
},
},
products = {
{
"Outpost Table",
1,
"Outpost Table",
},
},
},
},
},
},
["Padded Chair"] = {
["Fertilizer Filler"] = {
dispCraftStn = "1",
"Composite Filler",
checkImage = "1",
"Fiber Filler",
untranslated = "Padded Chair",
"Pulp Filler",
craftStn = {
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Padded Chair",
defaultVariantUntranslated = "Padded Chair",
numberOfVariants = "1",
variants = {
["Padded Chair"] = {
untranslated = "Padded Chair",
ingredients = {
{
"TAG",
"Hewn Log",
10.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
20.0,
false,
"Wood Board",
},
{
"TAG",
"Fabric",
10.0,
false,
"Fabric",
},
},
products = {
{
"Padded Chair",
1,
"Padded Chair",
},
},
},
},
},
},
Paper = {
Fertilizers = {
dispCraftStn = "1",
"Berry Extract Fertilizer",
checkImage = "1",
"Blood Meal Fertilizer",
untranslated = "Paper",
"Camas Ash Fertilizer",
craftStn = {
"Composite Filler",
{
"Compost Fertilizer",
"Small Paper Machine",
"Fiber Filler",
"Small Paper Machine",
"Hide Ash Fertilizer",
},
"Pelt Fertilizer",
},
"Phosphate Fertilizer",
skillNeeds = {
"Pulp Filler",
{
"Paper Milling",
1,
"Paper Milling",
},
},
moduleNeeds = {},
baseCraftTime = 0.1,
baseLaborCost = 20.0,
baseXPGain = 1.0,
defaultVariant = "Paper",
defaultVariantUntranslated = "Paper",
numberOfVariants = "1",
variants = {
Paper = {
untranslated = "Paper",
ingredients = {
{
"ITEM",
"Cellulose Fiber",
2.0,
false,
"Cellulose Fiber",
},
},
products = {
{
"Paper",
"",
"Paper",
},
},
},
},
},
},
["Paper Milling Upgrade"] = {
Fish = {
dispCraftStn = "1",
"Bass",
checkImage = "1",
"Blue Shark",
untranslated = "Paper Milling Upgrade",
"Cod",
craftStn = {
"Moon Jellyfish",
{
"Pacific Sardine",
"Carpentry Table",
"Salmon",
"Carpentry Table",
"Trout",
},
"Tuna",
},
skillNeeds = {
{
"Paper Milling",
1,
"Paper Milling",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Paper Milling Upgrade",
defaultVariantUntranslated = "Paper Milling Upgrade",
numberOfVariants = "1",
variants = {
["Paper Milling Upgrade"] = {
untranslated = "Paper Milling Upgrade",
ingredients = {
{
"ITEM",
"Basic Upgrade Lvl4",
1.0,
true,
"Basic Upgrade Lvl4",
},
},
products = {
{
"Paper Milling Upgrade",
1,
"Paper Milling Upgrade",
},
},
},
},
},
},
["Particle Boards"] = {
Food = {
dispCraftStn = "1",
"Acorn",
checkImage = "1",
"Acorn Powder",
untranslated = "Particle Boards",
"Agave Leaves",
craftStn = {
"Agave Seed",
{
"Agouti Enchiladas",
"Carpentry Table",
"Amanita Mushroom Spores",
"Carpentry Table",
"Amanita Mushrooms",
},
"Arctic Willow Seed",
},
"Autumn Stew",
skillNeeds = {
"Baked Agave",
{
"Baked Beet",
"Logging",
"Baked Corn",
1,
"Baked Heart Of Palm",
"Logging",
"Baked Meat",
},
"Baked Roast",
},
"Baked Taro",
moduleNeeds = {},
"Baked Tomato",
baseCraftTime = 0.16,
"Banh Xeo",
baseLaborCost = 20.0,
"Bannock",
baseXPGain = 0.1,
"Barrel Cactus Seed",
defaultVariant = "Particle Boards",
"Basic Salad",
defaultVariantUntranslated = "Particle Boards",
"Bean Paste",
numberOfVariants = "1",
"Bean Sprout",
variants = {
"Beans",
["Particle Boards"] = {
"Bear SUPREME",
untranslated = "Particle Boards",
"Bearclaw",
ingredients = {
"Beet",
{
"Beet Campfire Salad",
"ITEM",
"Beet Greens",
"Wood Pulp",
"Beet Seed",
5.0,
"Big Bluestem Seed",
false,
"Birch Seed",
"Wood Pulp",
"Bison Chow Fun",
},
"Boiled Grains",
},
"Boiled Rice",
products = {
"Boiled Sausage",
{
"Bolete Mushroom Spores",
"Particle Boards",
"Bolete Mushrooms",
1,
"Bread",
"Particle Boards",
"Bullrush Seed",
},
"Bunchgrass Seed",
{
"Camas Bread",
"Board",
"Camas Bulb",
1.0,
"Camas Bulb Bake",
"Board",
"Camas Paste",
},
"Campfire Roast",
},
"Cedar Seed",
},
"Ceiba Seed",
},
"Cereal Germ",
},
"Charred Agave",
["Pastry Dough"] = {
"Charred Beans",
dispCraftStn = "1",
"Charred Beet",
checkImage = "1",
"Charred Cactus Fruit",
untranslated = "Pastry Dough",
"Charred Camas Bulb",
craftStn = {
"Charred Corn",
{
"Charred Fireweed Shoots",
"Bakery Oven",
"Charred Fish",
"Bakery Oven",
"Charred Heart Of Palm",
},
"Charred Meat",
},
"Charred Mushrooms",
skillNeeds = {
"Charred Papaya",
{
"Charred Pineapple",
"Baking",
"Charred Sausage",
1,
"Charred Taro",
"Baking",
"Charred Tomato",
},
"Clam Chowder",
},
"Cookeina Mushroom Spores",
moduleNeeds = {},
"Cookeina Mushrooms",
baseCraftTime = 0.4,
"Corn",
baseLaborCost = 25.0,
"Corn Fritters",
baseXPGain = 1.0,
"Corn Seed",
defaultVariant = "Pastry Dough",
"Cornmeal",
defaultVariantUntranslated = "Pastry Dough",
"Cotton Seed",
numberOfVariants = "1",
"Creosote Bush Seed",
variants = {
"Creosote Flower",
["Pastry Dough"] = {
"Crimini Mushroom Spores",
untranslated = "Pastry Dough",
"Crimini Mushrooms",
ingredients = {
"Crimson Salad",
{
"Crispy Bacon",
"ITEM",
"Dried Fish",
"Flour",
"Dried Meat",
2.0,
"Dwarf Willow Seed",
false,
"Elk Taco",
"Flour",
"Elk Wellington",
},
"Fantastic Forest Pizza",
{
"Fern Campfire Salad",
"ITEM",
"Fern Spore",
"Yeast",
"Fiddleheads",
1.0,
"Field Campfire Stew",
false,
"Filmy Fern Spore",
"Yeast",
"Fir Seed",
},
"Fireweed Seed",
{
"Fireweed Shoots",
"TAG",
"Fish N Chips",
"Fat",
"Flatbread",
2.0,
"Flax Seed",
false,
"Flaxseed Oil",
"Fat",
"Flour",
},
"Fried Camas",
},
"Fried Fiddleheads",
products = {
"Fried Hare Haunches",
{
"Fried Hearts Of Palm",
"Pastry Dough",
"Fried Taro",
"1",
"Fried Tomatoes",
"Pastry Dough",
"Fruit Muffin",
},
"Fruit Salad",
},
"Fruit Tart",
},
"Giant Cactus Fruit",
},
"Grass Seed",
},
"Heart Of Palm",
["Pelt Fertilizer"] = {
"Hearty Hometown Pizza",
dispCraftStn = "1",
"Heliconia Seed",
checkImage = "1",
"Hosomaki",
untranslated = "Pelt Fertilizer",
"Huckleberries",
craftStn = {
"Huckleberry Extract",
{
"Huckleberry Fritter",
"Farmers Table",
"Huckleberry Pie",
"Farmers Table",
"Huckleberry Seed",
},
"Infused Oil",
},
"Jointfir Seed",
skillNeeds = {
"Joshua Seed",
{
"Jungle Campfire Salad",
"Fertilizers",
"Jungle Campfire Stew",
1,
"Kelpy Crab Roll",
"Fertilizers",
"King Fern Spore",
},
"Lattice Mushroom Spores",
},
"Leavened Dough",
moduleNeeds = {},
"Loaded Taro Fries",
baseCraftTime = 0.3,
"Lupine Seed",
baseLaborCost = 15.0,
"Macarons",
baseXPGain = 0.0,
"Meat Pie",
defaultVariant = "Pelt Fertilizer",
"Meat Stock",
defaultVariantUntranslated = "Pelt Fertilizer",
"Meaty Stew",
numberOfVariants = "1",
"Millionaires Salad",
variants = {
"Mochi",
["Pelt Fertilizer"] = {
"Ocean Spray Seed",
untranslated = "Pelt Fertilizer",
"Oil",
ingredients = {
"Orchid",
{
"Orchid Seed",
"ITEM",
"Palm Seed",
"Fur Pelt",
"Papaya",
3.0,
"Papaya Seed",
false,
"Pastry Dough",
"Fur Pelt",
"Phad Thai",
},
"Pineapple",
{
"Pineapple Friend Rice",
"TAG",
"Pineapple Seed",
"Fertilizer Filler",
"Pirozhok",
1.0,
"Poke Bowl",
false,
"Prepared Meat",
"Fertilizer Filler",
"Prickly Pear Fruit",
},
"Prickly Pear Seed",
},
"Prime Cut",
products = {
"Pumpkin",
{
"Pumpkin Seed",
"Pelt Fertilizer",
"Pupusas",
1,
"Raw Bacon",
"Pelt Fertilizer",
"Raw Fish",
},
"Raw Meat",
},
"Raw Roast",
},
"Raw Sausage",
},
"Redwood Seed",
},
"Rice",
Petroleum = {
"Rice Flour",
dispCraftStn = "1",
"Rice Noodles",
checkImage = "1",
"Roast Pumpkin",
untranslated = "Petroleum",
"Root Campfire Salad",
craftStn = {
"Root Campfire Stew",
{
"Saguaro Seed",
"Pump Jack",
"Saxifrage Seed",
"Pump Jack",
"Scrap Meat",
},
"Seagrass Seed",
},
"Seared Meat",
skillNeeds = {
"Seeded Camas Roll",
{
"Sensuous Sea Pizza",
"Oil Drilling",
"Shark Fillet Soup",
1,
"Simmered Meat",
"Oil Drilling",
"Simple Syrup",
},
"Smooth Gut Noodle Roll",
},
"Spiky Roll",
moduleNeeds = {},
"Spruce Seed",
baseCraftTime = 30.0,
"Stuffed Turkey",
baseLaborCost = 60.0,
"Sugar",
baseXPGain = 0.5,
"Sugarcane",
defaultVariant = "Petroleum",
"Sun Cheese",
defaultVariantUntranslated = "Petroleum",
"Sunflower",
numberOfVariants = "1",
"Sunflower Seed",
variants = {
"Sweet Deer Jerky",
Petroleum = {
"Sweet Salad",
untranslated = "Petroleum",
"Tallow",
ingredients = {
"Taro Fries",
{
"Taro Root",
"ITEM",
"Taro Seed",
"Barrel",
"Tasty Tropical Pizza",
1.0,
"Tomato",
true,
"Tomato Seed",
"Barrel",
"Topped Porridge",
},
"Tortilla",
},
"Trillium Flower",
products = {
"Trillium Seed",
{
"Vegetable Medley",
"Petroleum",
"Vegetable Soup",
"",
"Vegetable Stock",
"Petroleum",
"Waterweed Seed",
},
"Wheat",
},
"Wheat Seed",
},
"White Bursage Seed",
},
"Wild Mix",
},
"Wild Stew",
["Phad Thai"] = {
"Wilted Fiddleheads",
dispCraftStn = "1",
"Worldly Donut",
checkImage = "1",
"Yeast",
untranslated = "Phad Thai",
craftStn = {
{
"Cast Iron Stove",
"Cast Iron Stove",
},
},
skillNeeds = {
{
"Cooking",
6,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Phad Thai",
defaultVariantUntranslated = "Phad Thai",
numberOfVariants = "1",
variants = {
["Phad Thai"] = {
untranslated = "Phad Thai",
ingredients = {
{
"ITEM",
"Rice Noodles",
4.0,
false,
"Rice Noodles",
},
{
"ITEM",
"Prepared Meat",
2.0,
false,
"Prepared Meat",
},
{
"ITEM",
"Bean Sprout",
2.0,
false,
"Bean Sprout",
},
{
"ITEM",
"Sugar",
2.0,
false,
"Sugar",
},
{
"ITEM",
"Acorn",
1.0,
false,
"Acorn",
},
{
"TAG",
"Oil",
1.0,
false,
"Oil",
},
},
products = {
{
"Phad Thai",
"1",
"Phad Thai",
},
},
},
},
},
["Phosphate Fertilizer"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Phosphate Fertilizer",
craftStn = {
{
"Farmers Table",
"Farmers Table",
},
},
skillNeeds = {
{
"Fertilizers",
1,
"Fertilizers",
},
},
moduleNeeds = {},
baseCraftTime = 0.3,
baseLaborCost = 15.0,
baseXPGain = 0.0,
defaultVariant = "Phosphate Fertilizer",
defaultVariantUntranslated = "Phosphate Fertilizer",
numberOfVariants = "1",
variants = {
["Phosphate Fertilizer"] = {
untranslated = "Phosphate Fertilizer",
ingredients = {
{
"ITEM",
"Crushed Limestone",
3.0,
false,
"Crushed Limestone",
},
{
"TAG",
"Fertilizer Filler",
1.0,
false,
"Fertilizer Filler",
},
},
products = {
{
"Phosphate Fertilizer",
1,
"Phosphate Fertilizer",
},
},
},
},
},
["Pineapple Friend Rice"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Pineapple Friend Rice",
craftStn = {
{
"Kitchen",
"Kitchen",
},
},
skillNeeds = {
{
"Advanced Cooking",
5,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 65.0,
baseXPGain = 1.0,
defaultVariant = "Pineapple Friend Rice",
defaultVariantUntranslated = "Pineapple Friend Rice",
numberOfVariants = "1",
variants = {
["Pineapple Friend Rice"] = {
untranslated = "Pineapple Friend Rice",
ingredients = {
{
"ITEM",
"Charred Pineapple",
5.0,
false,
"Charred Pineapple",
},
{
"ITEM",
"Boiled Rice",
5.0,
false,
"Boiled Rice",
},
{
"ITEM",
"Scrap Meat",
10.0,
false,
"Scrap Meat",
},
},
products = {
{
"Pineapple Friend Rice",
"1",
"Pineapple Friend Rice",
},
},
},
},
},
Pirozhok = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Pirozhok",
craftStn = {
{
"Bakery Oven",
"Bakery Oven",
},
},
skillNeeds = {
{
"Advanced Baking",
1,
"Advanced Baking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Pirozhok",
defaultVariantUntranslated = "Pirozhok",
numberOfVariants = "1",
variants = {
Pirozhok = {
untranslated = "Pirozhok",
ingredients = {
{
"ITEM",
"Pastry Dough",
1.0,
false,
"Pastry Dough",
},
{
"ITEM",
"Prepared Meat",
2.0,
false,
"Prepared Meat",
},
{
"TAG",
"Fungus",
2.0,
false,
"Fungus",
},
},
products = {
{
"Pirozhok",
"1",
"Pirozhok",
},
},
},
},
},
Piston = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Piston",
craftStn = {
{
"Screw Press",
"Screw Press",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Piston",
defaultVariantUntranslated = "Piston",
numberOfVariants = "1",
variants = {
Piston = {
untranslated = "Piston",
ingredients = {
{
"ITEM",
"Iron Pipe",
2.0,
false,
"Iron Pipe",
},
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
},
products = {
{
"Piston",
"",
"Piston",
},
},
},
},
},
["Plant Vase"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Plant Vase",
craftStn = {
{
"Glassworks",
"Glassworks",
},
},
skillNeeds = {
{
"Glassworking",
1,
"Glassworking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 90.0,
baseXPGain = 1.0,
defaultVariant = "Plant Vase",
defaultVariantUntranslated = "Plant Vase",
numberOfVariants = "1",
variants = {
["Plant Vase"] = {
untranslated = "Plant Vase",
ingredients = {
{
"ITEM",
"Glass",
4.0,
false,
"Glass",
},
},
products = {
{
"Plant Vase",
1,
"Plant Vase",
},
},
},
},
},
Plastic = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Plastic",
craftStn = {
{
"Oil Refinery",
"Oil Refinery",
},
},
skillNeeds = {
{
"Oil Drilling",
1,
"Oil Drilling",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 180.0,
baseXPGain = 1.0,
defaultVariant = "Plastic",
defaultVariantUntranslated = "Plastic",
numberOfVariants = "1",
variants = {
Plastic = {
untranslated = "Plastic",
ingredients = {
{
"ITEM",
"Petroleum",
4.0,
false,
"Petroleum",
},
},
products = {
{
"Plastic",
"2",
"Plastic",
},
{
"Barrel",
3.0,
"Barrel",
},
},
},
},
},
["Plastic Buoy"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Plastic Buoy",
craftStn = {
{
"Electric Machinist Table",
"Electric Machinist Table",
},
},
skillNeeds = {
{
"Industry",
4,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 240.0,
baseXPGain = 0.5,
defaultVariant = "Plastic Buoy",
defaultVariantUntranslated = "Plastic Buoy",
numberOfVariants = "1",
variants = {
["Plastic Buoy"] = {
untranslated = "Plastic Buoy",
ingredients = {
{
"ITEM",
"Steel Bar",
4.0,
false,
"Steel Bar",
},
{
"ITEM",
"Plastic",
6.0,
false,
"Plastic",
},
{
"ITEM",
"Copper Wiring",
5.0,
false,
"Copper Wiring",
},
},
products = {
{
"Plastic Buoy",
1,
"Plastic Buoy",
},
},
},
},
},
["Poke Bowl"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Poke Bowl",
craftStn = {
{
"Stove",
"Stove",
},
},
skillNeeds = {
{
"Advanced Cooking",
4,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Poke Bowl",
defaultVariantUntranslated = "Poke Bowl",
numberOfVariants = "1",
variants = {
["Poke Bowl"] = {
untranslated = "Poke Bowl",
ingredients = {
{
"ITEM",
"Boiled Rice",
2.0,
false,
"Boiled Rice",
},
{
"ITEM",
"Beans",
4.0,
false,
"Beans",
},
{
"ITEM",
"Kelp",
2.0,
false,
"Kelp",
},
{
"ITEM",
"Tuna",
1.0,
true,
"Tuna",
},
},
products = {
{
"Poke Bowl",
"2",
"Poke Bowl",
},
},
},
},
},
["Portable Steam Engine"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Portable Steam Engine",
craftStn = {
{
"Machinist Table",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 1200.0,
baseXPGain = 10.0,
defaultVariant = "Portable Steam Engine",
defaultVariantUntranslated = "Portable Steam Engine",
numberOfVariants = "1",
variants = {
["Portable Steam Engine"] = {
untranslated = "Portable Steam Engine",
ingredients = {
{
"ITEM",
"Piston",
8.0,
false,
"Piston",
},
{
"ITEM",
"Screws",
18.0,
false,
"Screws",
},
{
"ITEM",
"Iron Plate",
12.0,
false,
"Iron Plate",
},
{
"ITEM",
"Boiler",
3.0,
false,
"Boiler",
},
{
"ITEM",
"Iron Gear",
12.0,
false,
"Iron Gear",
},
{
"ITEM",
"Copper Pipe",
6.0,
false,
"Copper Pipe",
},
},
products = {
{
"Portable Steam Engine",
"",
"Portable Steam Engine",
},
},
},
},
},
},
["Pottery Upgrade"] = {
["Fried Vegetable"] = {
dispCraftStn = "1",
"Fried Camas",
checkImage = "1",
"Fried Fiddleheads",
untranslated = "Pottery Upgrade",
"Fried Hearts Of Palm",
craftStn = {
"Fried Taro",
{
"Fried Tomatoes",
"Kiln",
"Kiln",
},
},
skillNeeds = {
{
"Pottery",
1,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Pottery Upgrade",
defaultVariantUntranslated = "Pottery Upgrade",
numberOfVariants = "1",
variants = {
["Pottery Upgrade"] = {
untranslated = "Pottery Upgrade",
ingredients = {
{
"ITEM",
"Advanced Upgrade Lvl4",
1.0,
true,
"Advanced Upgrade Lvl4",
},
},
products = {
{
"Pottery Upgrade",
1,
"Pottery Upgrade",
},
},
},
},
},
},
["Powered Cart"] = {
Fruit = {
dispCraftStn = "1",
"Giant Cactus Fruit",
checkImage = "1",
"Huckleberries",
untranslated = "Powered Cart",
"Papaya",
craftStn = {
"Pineapple",
{
"Prickly Pear Fruit",
"Wainwright Table",
"Pumpkin",
"Wainwright Table",
},
},
Fungus = {
},
"Amanita Mushrooms",
skillNeeds = {
"Bolete Mushrooms",
{
"Cookeina Mushrooms",
"Basic Engineering",
"Crimini Mushrooms",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 200.0,
baseXPGain = 20.0,
defaultVariant = "Powered Cart",
defaultVariantUntranslated = "Powered Cart",
numberOfVariants = "1",
variants = {
["Powered Cart"] = {
untranslated = "Powered Cart",
ingredients = {
{
"ITEM",
"Cast Iron Stove",
1.0,
true,
"Cast Iron Stove",
},
{
"ITEM",
"Iron Wheel",
3.0,
true,
"Iron Wheel",
},
{
"TAG",
"Wood Board",
30.0,
false,
"Wood Board",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Powered Cart",
1,
"Powered Cart",
},
},
},
},
},
},
["Powered Storage Silo"] = {
Gear = {
dispCraftStn = "1",
"Iron Gear",
checkImage = "1",
"Steel Gear",
untranslated = "Powered Storage Silo",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Industry",
3,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 800.0,
baseXPGain = 6.0,
defaultVariant = "Powered Storage Silo",
defaultVariantUntranslated = "Powered Storage Silo",
numberOfVariants = "1",
variants = {
["Powered Storage Silo"] = {
untranslated = "Powered Storage Silo",
ingredients = {
{
"ITEM",
"Steel Plate",
18.0,
false,
"Steel Plate",
},
{
"ITEM",
"Advanced Circuit",
8.0,
false,
"Advanced Circuit",
},
{
"ITEM",
"Radiator",
4.0,
false,
"Radiator",
},
{
"ITEM",
"Steel Pipe",
8.0,
false,
"Steel Pipe",
},
},
products = {
{
"Powered Storage Silo",
1,
"Powered Storage Silo",
},
},
},
},
},
},
["Prepared Meat"] = {
Government = {
dispCraftStn = "1",
"Amendments",
checkImage = "1",
"Ballot Box",
untranslated = "Prepared Meat",
"Board Of Elections",
craftStn = {
"Capitol",
{
"Census Bureau",
"Butchery Table",
"Country Foundation",
"Butchery Table",
"Court Table",
},
"Embassy Desk",
},
"Executive Office",
skillNeeds = {
"Federation Foundation",
{
"Government Office",
"Butchery",
"Immigration Desk",
4,
"Large Court",
"Butchery",
"Outpost Table",
},
"Printing Press",
},
"Settlement Crafting Table",
moduleNeeds = {},
"Small Court",
baseCraftTime = 0.8,
"Stenographers Table",
baseLaborCost = 15.0,
"Town Foundation",
baseXPGain = 1.0,
"Treasury",
defaultVariant = "Prepared Meat",
"Zoning Office",
defaultVariantUntranslated = "Prepared Meat",
numberOfVariants = "1",
variants = {
["Prepared Meat"] = {
untranslated = "Prepared Meat",
ingredients = {
{
"ITEM",
"Raw Meat",
4.0,
false,
"Raw Meat",
},
},
products = {
{
"Prepared Meat",
"1",
"Prepared Meat",
},
{
"Scrap Meat",
4.0,
"Scrap Meat",
},
},
},
},
},
},
["Prime Cut"] = {
Grain = {
dispCraftStn = "1",
"Rice",
checkImage = "1",
"Wheat",
untranslated = "Prime Cut",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Butchery",
6,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Prime Cut",
defaultVariantUntranslated = "Prime Cut",
numberOfVariants = "1",
variants = {
["Prime Cut"] = {
untranslated = "Prime Cut",
ingredients = {
{
"ITEM",
"Raw Meat",
16.0,
false,
"Raw Meat",
},
},
products = {
{
"Prime Cut",
"1",
"Prime Cut",
},
},
},
},
},
},
["Printing Press"] = {
Greens = {
dispCraftStn = "1",
"Agave Leaves",
checkImage = "1",
"Beet Greens",
untranslated = "Printing Press",
"Fiddleheads",
craftStn = {
"Fireweed Shoots",
{
"Machinist Table",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
3,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 240.0,
baseXPGain = 1.0,
defaultVariant = "Printing Press",
defaultVariantUntranslated = "Printing Press",
numberOfVariants = "1",
variants = {
["Printing Press"] = {
untranslated = "Printing Press",
ingredients = {
{
"ITEM",
"Gearbox",
2.0,
false,
"Gearbox",
},
{
"ITEM",
"Piston",
4.0,
false,
"Piston",
},
{
"ITEM",
"Iron Plate",
12.0,
false,
"Iron Plate",
},
},
products = {
{
"Printing Press",
1,
"Printing Press",
},
},
},
},
},
},
["Pulp Filler"] = {
Hardwood = {
dispCraftStn = "1",
"Birch Log",
checkImage = "1",
"Ceiba Log",
untranslated = "Pulp Filler",
"Oak Log",
craftStn = {
{
"Farmers Table",
"Farmers Table",
},
},
skillNeeds = {
{
"Fertilizers",
1,
"Fertilizers",
},
},
moduleNeeds = {},
baseCraftTime = 0.3,
baseLaborCost = 15.0,
baseXPGain = 0.0,
defaultVariant = "Pulp Filler",
defaultVariantUntranslated = "Pulp Filler",
numberOfVariants = "1",
variants = {
["Pulp Filler"] = {
untranslated = "Pulp Filler",
ingredients = {
{
"ITEM",
"Wood Pulp",
15.0,
false,
"Wood Pulp",
},
{
"ITEM",
"Dirt",
1.0,
false,
"Dirt",
},
},
products = {
{
"Pulp Filler",
1,
"Pulp Filler",
},
},
},
},
},
},
["Pump Jack"] = {
["Hardwood Lumber"] = {
dispCraftStn = "1",
"Composite Birch Lumber",
checkImage = "1",
"Composite Ceiba Lumber",
untranslated = "Pump Jack",
"Composite Oak Lumber",
craftStn = {
{
"Assembly Line",
"Assembly Line",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 20.0,
baseLaborCost = 72.0,
baseXPGain = 25.0,
defaultVariant = "Pump Jack",
defaultVariantUntranslated = "Pump Jack",
numberOfVariants = "1",
variants = {
["Pump Jack"] = {
untranslated = "Pump Jack",
ingredients = {
{
"ITEM",
"Reinforced Concrete",
12.0,
false,
"Reinforced Concrete",
},
{
"ITEM",
"Gearbox",
4.0,
false,
"Gearbox",
},
{
"ITEM",
"Piston",
8.0,
false,
"Piston",
},
},
products = {
{
"Pump Jack",
1,
"Pump Jack",
},
},
},
},
},
},
Pupusas = {
["Hewn Log"] = {
dispCraftStn = "1",
"Hardwood Hewn Log",
checkImage = "1",
"Hewn Log",
untranslated = "Pupusas",
"Softwood Hewn Log",
craftStn = {
{
"Cast Iron Stove",
"Cast Iron Stove",
},
},
skillNeeds = {
{
"Cooking",
4,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Pupusas",
defaultVariantUntranslated = "Pupusas",
numberOfVariants = "1",
variants = {
Pupusas = {
untranslated = "Pupusas",
ingredients = {
{
"ITEM",
"Cornmeal",
4.0,
false,
"Cornmeal",
},
{
"ITEM",
"Tomato",
2.0,
false,
"Tomato",
},
{
"ITEM",
"Beans",
2.0,
false,
"Beans",
},
{
"ITEM",
"Sun Cheese",
2.0,
false,
"Sun Cheese",
},
},
products = {
{
"Pupusas",
"1",
"Pupusas",
},
},
},
},
},
},
["Purple Vase"] = {
["Housing Objects"] = {
dispCraftStn = "1",
"Adorned Ashlar Basalt Bench",
checkImage = "1",
"Adorned Ashlar Basalt Chair",
untranslated = "Purple Vase",
"Adorned Ashlar Basalt Table",
craftStn = {
"Adorned Ashlar Stone Bench",
{
"Adorned Ashlar Stone Chair",
"Glassworks",
"Adorned Ashlar Stone Table",
"Glassworks",
"Ashlar Basalt Bench",
},
"Ashlar Basalt Chair",
},
"Ashlar Basalt Door",
skillNeeds = {
"Ashlar Basalt Fireplace",
{
"Ashlar Basalt Table",
"Glassworking",
"Ashlar Large Basalt Fountain",
1,
"Ashlar Large Stone Fountain",
"Glassworking",
"Ashlar Small Basalt Fountain",
},
"Ashlar Small Stone Fountain",
},
"Ashlar Stone Bench",
moduleNeeds = {},
"Ashlar Stone Chair",
baseCraftTime = 2.0,
"Ashlar Stone Door",
baseLaborCost = 90.0,
"Ashlar Stone Fireplace",
baseXPGain = 1.0,
"Ashlar Stone Table",
defaultVariant = "Purple Vase",
"Bakery Oven",
defaultVariantUntranslated = "Purple Vase",
"Bathtub",
numberOfVariants = "1",
"Bison Mount",
variants = {
"Bookshelf",
["Purple Vase"] = {
"Brazier",
untranslated = "Purple Vase",
"Brick Fireplace",
ingredients = {
"Butchery Table",
{
"Candle Stand",
"ITEM",
"Carved Pumpkin",
"Glass",
"Cast Iron Bed",
4.0,
"Cast Iron Royal Bed",
false,
"Cast Iron Stove",
"Glass",
"Ceiling Candle",
},
"Composite Birch Bench",
},
"Composite Birch Chair",
products = {
"Composite Birch Door",
{
"Composite Birch Table",
"Purple Vase",
"Composite Hardwood Bench",
1,
"Composite Hardwood Chair",
"Purple Vase",
"Composite Hardwood Door",
},
"Composite Hardwood Table",
},
"Composite Lumber Bench",
},
"Composite Lumber Chair",
},
"Composite Lumber Door",
},
"Composite Lumber Table",
Quicklime = {
"Copper Frame Landscape",
dispCraftStn = "1",
"Copper Frame Wide",
checkImage = "1",
"Corrugated Steel Door",
untranslated = "Quicklime",
"Corrugated Steel Fence Door",
craftStn = {
"Cotton Streamer Stars",
{
"Cotton Streamer Stripes",
"Blast Furnace",
"Couch",
"Blast Furnace",
"Court Chair",
},
"Decorative Anchor",
},
"Decorative Glass Buoy Blue",
skillNeeds = {
"Decorative Glass Buoy Red",
{
"Decorative Hanging Buoy",
"Masonry",
"Decorative Life Preserver",
1,
"Decorative Ship Wheel",
"Masonry",
"Electric Wall Lamp",
},
"Elk Mount",
},
"Flat Steel Door",
moduleNeeds = {},
"Framed Glass Door",
baseCraftTime = 0.2,
"Galaxy Vase",
baseLaborCost = 50.0,
"Goat Mount",
baseXPGain = 0.1,
"Gold Frame Landscape",
defaultVariant = "Quicklime",
"Gold Frame Wide",
defaultVariantUntranslated = "Quicklime",
"Hardwood Lumber Dresser",
numberOfVariants = "1",
"Hewn Bench",
variants = {
"Hewn Chair",
Quicklime = {
"Hewn Door",
untranslated = "Quicklime",
"Hewn Dresser",
ingredients = {
"Hewn Nightstand",
{
"Hewn Softwood Bench",
"ITEM",
"Hewn Softwood Chair",
"Crushed Limestone",
"Hewn Softwood Door",
1.0,
"Hewn Softwood Table",
false,
"Hewn Table",
"Crushed Limestone",
"Icebox",
},
"Iron Frame Landscape",
},
"Iron Frame Wide",
products = {
"Kitchen",
{
"Large Bath Mat",
"Quicklime",
"Large Corrugated Steel Door",
"",
"Large Cotton Bunting Red",
"Quicklime",
"Large Cotton Bunting Regal",
},
"Large Festive Paper Lantern",
},
"Large Lumber Door",
},
"Large Nylon Bunting Green",
},
"Large Nylon Bunting Purple",
},
"Large Paper Lantern",
["Quicklime Glass"] = {
"Large Windowed Lumber Door",
dispCraftStn = "1",
"Limestone Bison Statue",
checkImage = "1",
"Limestone Otter Statue",
untranslated = "Quicklime Glass",
"Limestone Owl Statue",
craftStn = {
"Limestone Wolf Statue",
{
"Lumber Bench",
"Carpentry Table",
"Lumber Chair",
"Carpentry Table",
"Lumber Door",
},
"Lumber Dresser",
},
"Lumber Table",
skillNeeds = {
"Mill",
{
"Modern Double Street Light",
"Glassworking",
"Modern Street Light",
1,
"Mortared Granite Bench",
"Glassworking",
"Mortared Granite Chair",
},
"Mortared Granite Door",
},
"Mortared Granite Fireplace",
moduleNeeds = {},
"Mortared Granite Table",
baseCraftTime = 1.0,
"Mortared Stone Bench",
baseLaborCost = 45.0,
"Mortared Stone Chair",
baseXPGain = 1.0,
"Mortared Stone Door",
defaultVariant = "Quicklime Glass",
"Mortared Stone Fireplace",
defaultVariantUntranslated = "Quicklime Glass",
"Mortared Stone Table",
numberOfVariants = "1",
"Nylon Futon Bed",
variants = {
"Nylon Futon Couch",
["Quicklime Glass"] = {
"Orange Vase",
untranslated = "Quicklime Glass",
"Ornate Gold Frame Landscape",
ingredients = {
"Ornate Gold Frame Wide",
{
"Ornate Iron Frame Landscape",
"ITEM",
"Ornate Iron Frame Wide",
"Sand",
"Ornate Wooden Frame Landscape",
3.0,
"Ornate Wooden Frame Wide",
false,
"Padded Chair",
"Sand",
"Plant Vase",
},
"Purple Vase",
{
"Red Vase",
"ITEM",
"Refrigerator",
"Quicklime",
"Round Pot",
2.0,
"Rug Large",
false,
"Rug Medium",
"Quicklime",
"Rug Small",
},
"Salt Basket",
},
"Sheep Mount",
products = {
"Shelf Cabinet",
{
"Sink",
"Quicklime Glass",
"Small Bath Mat",
1,
"Small Cotton Bunting Red",
"Quicklime Glass",
"Small Cotton Bunting Regal",
},
"Small Nylon Bunting Green",
{
"Small Nylon Bunting Purple",
"Glass",
"Small Paper Lantern",
1.0,
"Small Sink",
"Glass",
"Softwood Lumber Bench",
},
"Softwood Lumber Chair",
},
"Softwood Lumber Door",
},
"Softwood Lumber Dresser",
},
"Softwood Lumber Table",
},
"Square Pot",
Radiator = {
"Steel Abstract Fixture",
dispCraftStn = "1",
"Steel Ceiling Light",
checkImage = "1",
"Steel Floor Lamp",
untranslated = "Radiator",
"Steel Hanging Fixture",
craftStn = {
"Steel Hanging Lamp",
{
"Steel Kitchen Lamp",
"Electric Stamping Press",
"Steel Searchlight",
"Electric Stamping Press",
"Steel Square Fixture",
},
"Steel Table Lamp",
},
"Stone Brazier",
skillNeeds = {
"Stove",
{
"Streetlamp",
"Industry",
"Stuffed Alligator",
1,
"Stuffed Bison",
"Industry",
"Stuffed Elk",
},
"Stuffed Goat",
},
"Stuffed Jaguar",
moduleNeeds = {},
"Stuffed Wolf",
baseCraftTime = 1.5,
"Swirl Vase",
baseLaborCost = 35.0,
"Tallow Candle",
baseXPGain = 3.0,
"Tallow Lamp",
defaultVariant = "Radiator",
"Tallow Wall Lamp",
defaultVariantUntranslated = "Radiator",
"Toilet",
numberOfVariants = "1",
"Torch Stand",
variants = {
"Towel Rack",
Radiator = {
"Upholstered Chair",
untranslated = "Radiator",
"Upholstered Couch",
ingredients = {
"Wall Candle",
{
"Washboard",
"ITEM",
"Washing Machine",
"Heat Sink",
"Wooden Ceiling Light",
4.0,
"Wooden Fabric Bed",
false,
"Wooden Floor Lamp",
"Heat Sink",
"Wooden Frame Landscape",
},
"Wooden Frame Wide",
{
"Wooden Kitchen Lamp",
"ITEM",
"Wooden Latrine",
"Copper Wiring",
"Wooden Straw Bed",
8.0,
"Wooden Table Lamp",
false,
"Copper Wiring",
},
},
products = {
{
"Radiator",
"",
"Radiator",
},
},
},
},
},
["Rainforest Fruit Salad"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Rainforest Fruit Salad",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Cooking",
1,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Rainforest Fruit Salad",
defaultVariantUntranslated = "Rainforest Fruit Salad",
numberOfVariants = "1",
variants = {
["Rainforest Fruit Salad"] = {
untranslated = "Rainforest Fruit Salad",
ingredients = {
{
"ITEM",
"Papaya",
10.0,
false,
"Papaya",
},
{
"ITEM",
"Pineapple",
8.0,
false,
"Pineapple",
},
},
products = {
{
"Rainforest Fruit Salad",
1,
"Rainforest Fruit Salad",
},
{
"Fruit Salad",
1.0,
"Fruit Salad",
},
},
},
},
},
["Rainforest Salad"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Rainforest Salad",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Cooking",
1,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Rainforest Salad",
defaultVariantUntranslated = "Rainforest Salad",
numberOfVariants = "1",
variants = {
["Rainforest Salad"] = {
untranslated = "Rainforest Salad",
ingredients = {
{
"ITEM",
"Taro Root",
4.0,
false,
"Taro Root",
},
{
"ITEM",
"Bolete Mushrooms",
8.0,
false,
"Bolete Mushrooms",
},
{
"ITEM",
"Papaya",
4.0,
false,
"Papaya",
},
},
products = {
{
"Rainforest Salad",
1,
"Rainforest Salad",
},
{
"Basic Salad",
1.0,
"Basic Salad",
},
},
},
},
},
["Raw Bacon"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Raw Bacon",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Butchery",
3,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Raw Bacon",
defaultVariantUntranslated = "Raw Bacon",
numberOfVariants = "1",
variants = {
["Raw Bacon"] = {
untranslated = "Raw Bacon",
ingredients = {
{
"ITEM",
"Raw Meat",
3.0,
false,
"Raw Meat",
},
},
products = {
{
"Raw Bacon",
"1",
"Raw Bacon",
},
{
"Scrap Meat",
3.0,
"Scrap Meat",
},
},
},
},
},
["Raw Roast"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Raw Roast",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Butchery",
3,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Raw Roast",
defaultVariantUntranslated = "Raw Roast",
numberOfVariants = "1",
variants = {
["Raw Roast"] = {
untranslated = "Raw Roast",
ingredients = {
{
"ITEM",
"Raw Meat",
2.0,
false,
"Raw Meat",
},
},
products = {
{
"Raw Roast",
"1",
"Raw Roast",
},
{
"Scrap Meat",
2.0,
"Scrap Meat",
},
},
},
},
},
["Raw Sausage"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Raw Sausage",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Butchery",
2,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Raw Sausage",
defaultVariantUntranslated = "Raw Sausage",
numberOfVariants = "1",
variants = {
["Raw Sausage"] = {
untranslated = "Raw Sausage",
ingredients = {
{
"ITEM",
"Scrap Meat",
3.0,
false,
"Scrap Meat",
},
},
products = {
{
"Raw Sausage",
"1",
"Raw Sausage",
},
},
},
},
},
["Real Estate Desk"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Real Estate Desk",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Carpentry",
4,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 5.0,
defaultVariant = "Real Estate Desk",
defaultVariantUntranslated = "Real Estate Desk",
numberOfVariants = "1",
variants = {
["Real Estate Desk"] = {
untranslated = "Real Estate Desk",
ingredients = {
{
"ITEM",
"Linen Fabric",
12.0,
false,
"Linen Fabric",
},
{
"TAG",
"Hewn Log",
15.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
10.0,
false,
"Wood Board",
},
},
products = {
{
"Real Estate Desk",
1,
"Real Estate Desk",
},
},
},
},
},
Rebar = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Rebar",
craftStn = {
{
"Blast Furnace",
"Blast Furnace",
},
},
skillNeeds = {
{
"Advanced Smelting",
1,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 0.2,
baseLaborCost = 50.0,
baseXPGain = 2.0,
defaultVariant = "Rebar",
defaultVariantUntranslated = "Rebar",
numberOfVariants = "1",
variants = {
Rebar = {
untranslated = "Rebar",
ingredients = {
{
"ITEM",
"Steel Bar",
2.0,
false,
"Steel Bar",
},
},
products = {
{
"Rebar",
"",
"Rebar",
},
},
},
},
},
["Recycle Hewn Log"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Recycle Hewn Log",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 0.2,
baseLaborCost = 20.0,
baseXPGain = 0.1,
defaultVariant = "Recycle Hewn Log",
defaultVariantUntranslated = "Recycle Hewn Log",
numberOfVariants = "1",
variants = {
["Recycle Hewn Log"] = {
untranslated = "Recycle Hewn Log",
ingredients = {
{
"TAG",
"Hewn Log",
2.0,
false,
"Hewn Log",
},
},
products = {
{
"Recycle Hewn Log",
1,
"Recycle Hewn Log",
},
{
"Wood Pulp",
10.0,
"Wood Pulp",
},
},
},
},
},
["Red Vase"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Red Vase",
craftStn = {
{
"Glassworks",
"Glassworks",
},
},
skillNeeds = {
{
"Glassworking",
1,
"Glassworking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 90.0,
baseXPGain = 1.0,
defaultVariant = "Red Vase",
defaultVariantUntranslated = "Red Vase",
numberOfVariants = "1",
variants = {
["Red Vase"] = {
untranslated = "Red Vase",
ingredients = {
{
"ITEM",
"Glass",
4.0,
false,
"Glass",
},
},
products = {
{
"Red Vase",
1,
"Red Vase",
},
},
},
},
},
["Refine Heart Of Palm"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Refine Heart Of Palm",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Gathering",
1,
"Gathering",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 30.0,
baseXPGain = 0.5,
defaultVariant = "Refine Heart Of Palm",
defaultVariantUntranslated = "Refine Heart Of Palm",
numberOfVariants = "1",
variants = {
["Refine Heart Of Palm"] = {
untranslated = "Refine Heart Of Palm",
ingredients = {
{
"ITEM",
"Palm Log",
1.0,
false,
"Palm Log",
},
},
products = {
{
"Refine Heart Of Palm",
1,
"Refine Heart Of Palm",
},
{
"Heart Of Palm",
2.0,
"Heart Of Palm",
},
{
"Wood Pulp",
4.0,
"Wood Pulp",
},
},
},
},
},
["Refine Tallow"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Refine Tallow",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Advanced Cooking",
1,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 20.0,
baseXPGain = 0.5,
defaultVariant = "Refine Tallow",
defaultVariantUntranslated = "Refine Tallow",
numberOfVariants = "1",
variants = {
["Refine Tallow"] = {
untranslated = "Refine Tallow",
ingredients = {
{
"ITEM",
"Tallow",
18.0,
false,
"Tallow",
},
},
products = {
{
"Refine Tallow",
1,
"Refine Tallow",
},
{
"Oil",
1.0,
"Oil",
},
},
},
},
},
Refrigerator = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Refrigerator",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Industry",
4,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 120.0,
baseXPGain = 6.0,
defaultVariant = "Refrigerator",
defaultVariantUntranslated = "Refrigerator",
numberOfVariants = "1",
variants = {
Refrigerator = {
untranslated = "Refrigerator",
ingredients = {
{
"ITEM",
"Steel Plate",
16.0,
false,
"Steel Plate",
},
{
"ITEM",
"Basic Circuit",
8.0,
false,
"Basic Circuit",
},
{
"ITEM",
"Radiator",
3.0,
false,
"Radiator",
},
},
products = {
{
"Refrigerator",
1,
"Refrigerator",
},
},
},
},
},
Registrar = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Registrar",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Logging",
4,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 25.0,
baseLaborCost = 150.0,
baseXPGain = 10.0,
defaultVariant = "Registrar",
defaultVariantUntranslated = "Registrar",
numberOfVariants = "1",
variants = {
Registrar = {
untranslated = "Registrar",
ingredients = {
{
"ITEM",
"Iron Ore",
20.0,
false,
"Iron Ore",
},
{
"TAG",
"Hewn Log",
16.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
10.0,
false,
"Wood Board",
},
},
products = {
{
"Registrar",
1,
"Registrar",
},
},
},
},
},
["Reinforced Concrete"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Reinforced Concrete",
craftStn = {
{
"Cement Kiln",
"Cement Kiln",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 0.64,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Reinforced Concrete",
defaultVariantUntranslated = "Reinforced Concrete",
numberOfVariants = "1",
variants = {
["Reinforced Concrete"] = {
untranslated = "Reinforced Concrete",
ingredients = {
{
"ITEM",
"Cement",
1.0,
false,
"Cement",
},
{
"ITEM",
"Rebar",
2.0,
false,
"Rebar",
},
{
"ITEM",
"Sand",
2.0,
false,
"Sand",
},
{
"TAG",
"Crushed Rock",
5.0,
false,
"Crushed Rock",
},
},
products = {
{
"Reinforced Concrete",
"4",
"Reinforced Concrete",
},
},
},
},
},
["Render Fat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Render Fat",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 20.0,
baseXPGain = 0.5,
defaultVariant = "Render Fat",
defaultVariantUntranslated = "Render Fat",
numberOfVariants = "1",
variants = {
["Render Fat"] = {
untranslated = "Render Fat",
ingredients = {
{
"ITEM",
"Scrap Meat",
10.0,
false,
"Scrap Meat",
},
},
products = {
{
"Render Fat",
1,
"Render Fat",
},
{
"Tallow",
1.0,
"Tallow",
},
},
},
},
},
["Research Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Research Table",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 250.0,
baseXPGain = 0.0,
defaultVariant = "Research Table",
defaultVariantUntranslated = "Research Table",
numberOfVariants = "1",
variants = {
["Research Table"] = {
untranslated = "Research Table",
ingredients = {
{
"ITEM",
"Plant Fibers",
30.0,
false,
"Plant Fibers",
},
{
"TAG",
"Wood",
30.0,
false,
"Wood",
},
{
"TAG",
"Rock",
40.0,
false,
"Rock",
},
},
products = {
{
"Research Table",
1,
"Research Table",
},
},
},
},
},
["Rice Flour"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Rice Flour",
craftStn = {
{
"Mill",
"Mill",
},
},
skillNeeds = {
{
"Milling",
1,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Rice Flour",
defaultVariantUntranslated = "Rice Flour",
numberOfVariants = "1",
variants = {
["Rice Flour"] = {
untranslated = "Rice Flour",
ingredients = {
{
"ITEM",
"Rice",
2.0,
false,
"Rice",
},
},
products = {
{
"Rice Flour",
"1",
"Rice Flour",
},
{
"Cereal Germ",
1.0,
"Cereal Germ",
},
},
},
},
},
["Rice Mortar"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Rice Mortar",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 0.1,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Rice Mortar",
defaultVariantUntranslated = "Rice Mortar",
numberOfVariants = "1",
variants = {
["Rice Mortar"] = {
untranslated = "Rice Mortar",
ingredients = {
{
"ITEM",
"Rice",
8.0,
false,
"Rice",
},
},
products = {
{
"Rice Mortar",
1,
"Rice Mortar",
},
{
"Mortar",
3.0,
"Mortar",
},
},
},
},
},
["Rice Noodles"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Rice Noodles",
craftStn = {
{
"Cast Iron Stove",
"Cast Iron Stove",
},
},
skillNeeds = {
{
"Cooking",
1,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Rice Noodles",
defaultVariantUntranslated = "Rice Noodles",
numberOfVariants = "1",
variants = {
["Rice Noodles"] = {
untranslated = "Rice Noodles",
ingredients = {
{
"ITEM",
"Rice Flour",
3.0,
false,
"Rice Flour",
},
},
products = {
{
"Rice Noodles",
"1",
"Rice Noodles",
},
},
},
},
},
Rivet = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Rivet",
craftStn = {
{
"Blast Furnace",
"Blast Furnace",
},
},
skillNeeds = {
{
"Advanced Smelting",
1,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 85.0,
baseXPGain = 1.0,
defaultVariant = "Rivet",
defaultVariantUntranslated = "Rivet",
numberOfVariants = "1",
variants = {
Rivet = {
untranslated = "Rivet",
ingredients = {
{
"ITEM",
"Steel Bar",
1.0,
false,
"Steel Bar",
},
},
products = {
{
"Rivet",
"3",
"Rivet",
},
},
},
},
},
["Roast Pumpkin"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Roast Pumpkin",
craftStn = {
{
"Bakery Oven",
"Bakery Oven",
},
},
skillNeeds = {
{
"Baking",
3,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Roast Pumpkin",
defaultVariantUntranslated = "Roast Pumpkin",
numberOfVariants = "1",
variants = {
["Roast Pumpkin"] = {
untranslated = "Roast Pumpkin",
ingredients = {
{
"ITEM",
"Pumpkin",
2.0,
false,
"Pumpkin",
},
{
"ITEM",
"Sugar",
2.0,
false,
"Sugar",
},
},
products = {
{
"Roast Pumpkin",
"1",
"Roast Pumpkin",
},
},
},
},
},
["Robotic Assembly Line"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Robotic Assembly Line",
craftStn = {
{
"Electronics Assembly",
"Electronics Assembly",
},
},
skillNeeds = {
{
"Electronics",
2,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 75.0,
baseLaborCost = 1200.0,
baseXPGain = 30.0,
defaultVariant = "Robotic Assembly Line",
defaultVariantUntranslated = "Robotic Assembly Line",
numberOfVariants = "1",
variants = {
["Robotic Assembly Line"] = {
untranslated = "Robotic Assembly Line",
ingredients = {
{
"ITEM",
"Cement",
30.0,
false,
"Cement",
},
{
"ITEM",
"Electric Motor",
5.0,
false,
"Electric Motor",
},
{
"ITEM",
"Servo",
12.0,
false,
"Servo",
},
{
"ITEM",
"Steel Bar",
30.0,
false,
"Steel Bar",
},
},
products = {
{
"Robotic Assembly Line",
1,
"Robotic Assembly Line",
},
},
},
},
},
["Rocker Box"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Rocker Box",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {
{
"Basic Engineering",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 100.0,
baseXPGain = 10.0,
defaultVariant = "Rocker Box",
defaultVariantUntranslated = "Rocker Box",
numberOfVariants = "1",
variants = {
["Rocker Box"] = {
untranslated = "Rocker Box",
ingredients = {
{
"TAG",
"Wood Board",
10.0,
false,
"Wood Board",
},
{
"TAG",
"Wood",
6.0,
false,
"Wood",
},
},
products = {
{
"Rocker Box",
1,
"Rocker Box",
},
},
},
},
},
["Rolling Mill"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Rolling Mill",
craftStn = {
{
"Assembly Line",
"Assembly Line",
},
},
skillNeeds = {
{
"Mechanics",
4,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 20.0,
baseLaborCost = 360.0,
baseXPGain = 5.0,
defaultVariant = "Rolling Mill",
defaultVariantUntranslated = "Rolling Mill",
numberOfVariants = "1",
variants = {
["Rolling Mill"] = {
untranslated = "Rolling Mill",
ingredients = {
{
"ITEM",
"Steel Bar",
8.0,
false,
"Steel Bar",
},
{
"ITEM",
"Gearbox",
4.0,
false,
"Gearbox",
},
},
products = {
{
"Rolling Mill",
1,
"Rolling Mill",
},
},
},
},
},
["Root Campfire Salad"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Root Campfire Salad",
craftStn = {
{
"Campfire",
"Campfire",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Root Campfire Salad",
defaultVariantUntranslated = "Root Campfire Salad",
numberOfVariants = "1",
variants = {
["Root Campfire Salad"] = {
untranslated = "Root Campfire Salad",
ingredients = {
{
"ITEM",
"Camas Bulb",
1.0,
false,
"Camas Bulb",
},
{
"ITEM",
"Taro Root",
1.0,
false,
"Taro Root",
},
{
"TAG",
"Greens",
1.0,
false,
"Greens",
},
},
products = {
{
"Root Campfire Salad",
"1",
"Root Campfire Salad",
},
},
},
},
},
["Root Campfire Stew"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Root Campfire Stew",
craftStn = {
{
"Campfire",
"Campfire",
},
},
skillNeeds = {
{
"Campfire Cooking",
4,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Root Campfire Stew",
defaultVariantUntranslated = "Root Campfire Stew",
numberOfVariants = "1",
variants = {
["Root Campfire Stew"] = {
untranslated = "Root Campfire Stew",
ingredients = {
{
"ITEM",
"Beet",
1.0,
false,
"Beet",
},
{
"ITEM",
"Camas Bulb",
1.0,
false,
"Camas Bulb",
},
{
"ITEM",
"Scrap Meat",
1.0,
false,
"Scrap Meat",
},
{
"ITEM",
"Flour",
1.0,
false,
"Flour",
},
{
"TAG",
"Fat",
1.0,
false,
"Fat",
},
},
products = {
{
"Root Campfire Stew",
"1",
"Root Campfire Stew",
},
},
},
},
},
},
["Round Pot"] = {
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dispCraftStn = "1",
"Acorn Powder",
checkImage = "1",
"Bean Paste",
untranslated = "Round Pot",
"Boiled Rice",
craftStn = {
"Camas Paste",
{
"Cereal Germ",
"Kiln",
"Cornmeal",
"Kiln",
"Flaxseed Oil",
},
"Flour",
},
"Huckleberry Extract",
skillNeeds = {
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{
"Meat Stock",
"Pottery",
"Oil",
3,
"Rice Flour",
"Pottery",
"Rice Noodles",
},
"Simple Syrup",
},
"Sugar",
moduleNeeds = {},
"Sun Cheese",
baseCraftTime = 2.0,
"Tallow",
baseLaborCost = 45.0,
"Vegetable Stock",
baseXPGain = 1.0,
"Yeast",
defaultVariant = "Round Pot",
defaultVariantUntranslated = "Round Pot",
numberOfVariants = "1",
variants = {
["Round Pot"] = {
untranslated = "Round Pot",
ingredients = {
{
"ITEM",
"Clay",
4.0,
false,
"Clay",
},
},
products = {
{
"Round Pot",
1,
"Round Pot",
},
},
},
},
},
["Rubber Wheel"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Rubber Wheel",
craftStn = {
{
"Electric Lathe",
"Electric Lathe",
},
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 3.5,
defaultVariant = "Rubber Wheel",
defaultVariantUntranslated = "Rubber Wheel",
numberOfVariants = "1",
variants = {
["Rubber Wheel"] = {
untranslated = "Rubber Wheel",
ingredients = {
{
"ITEM",
"Synthetic Rubber",
8.0,
false,
"Synthetic Rubber",
},
{
"ITEM",
"Steel Bar",
4.0,
false,
"Steel Bar",
},
},
products = {
{
"Rubber Wheel",
"",
"Rubber Wheel",
},
},
},
},
},
},
["Rug Large"] = {
Items = {
dispCraftStn = "1",
"Advanced Circuit",
checkImage = "1",
"Advanced Combustion Engine",
untranslated = "Rug Large",
"Agriculture Research Paper Advanced",
craftStn = {
"Agriculture Research Paper Modern",
{
"Arrow",
"Loom Automatic Loom",
"Art Supplies",
"Loom Automatic Loom",
"Basic Circuit",
},
"Berry Extract Fertilizer",
},
"Blood Meal Fertilizer",
skillNeeds = {
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{
"Boiler",
"Tailoring",
"Camas Ash Fertilizer",
6,
"Camera Film",
"Tailoring",
"Canvas",
},
"Cellulose Fiber",
},
"Cement",
moduleNeeds = {},
"Charcoal",
baseCraftTime = 10.0,
"Claim Tool",
baseLaborCost = 120.0,
"Colored Powder",
baseXPGain = 3.0,
"Combustion Engine",
defaultVariant = "Rug Large",
"Composite Filler",
defaultVariantUntranslated = "Rug Large",
"Compost Fertilizer",
numberOfVariants = "1",
"Copper Plate",
variants = {
"Copper Wiring",
["Rug Large"] = {
"Cotton Boll",
untranslated = "Rug Large",
"Cotton Fabric",
ingredients = {
"Cotton Lint",
{
"Cotton Thread",
"ITEM",
"Culinary Research Paper Advanced",
"Cellulose Fiber",
"Culinary Research Paper Basic",
15.0,
"Culinary Research Paper Modern",
false,
"Dendrology Research Paper Advanced",
"Cellulose Fiber",
"Dendrology Research Paper Basic",
},
"Dendrology Research Paper Modern",
{
"Electric Motor",
"ITEM",
"Engineering Research Paper Advanced",
"Wool Yarn",
"Engineering Research Paper Modern",
40.0,
"Epoxy",
false,
"Ethanol",
"Wool Yarn",
"Fiber Filler",
},
"Fiberglass",
{
"Fishing Pole",
"TAG",
"Flax Fiber",
"Fabric",
"Flax Stem",
20.0,
"Flax Trawler Net",
false,
"Fur Pelt",
"Fabric",
"Gathering Research Paper Basic",
},
"Gearbox",
},
"Geology Research Paper Advanced",
products = {
"Geology Research Paper Basic",
{
"Geology Research Paper Modern",
"Rug Large",
"Glass Lens",
1,
"Gold Flakes",
"Rug Large",
"Gold Wiring",
},
"Hardwood Board",
},
"Heat Sink",
},
"Hemp Mooring Rope",
},
"Hide Ash Fertilizer",
},
"Iron Anchor",
["Rug Medium"] = {
"Iron Axle",
dispCraftStn = "1",
"Iron Gear",
checkImage = "1",
"Iron Hull Sheet",
untranslated = "Rug Medium",
"Iron Plate",
craftStn = {
"Iron Saw Blade",
{
"Iron Wheel",
"Loom Automatic Loom",
"Kelp",
"Loom Automatic Loom",
"Large Metal Ship Frame",
},
"Large Wooden Ship Frame",
},
"Leather Hide",
skillNeeds = {
"Light Bulb",
{
"Linen Fabric",
"Tailoring",
"Linen Yarn",
3,
"Medium Metal Ship Frame",
"Tailoring",
"Medium Wooden Ship Frame",
},
"Metal Keel",
},
"Metal Rudder",
moduleNeeds = {},
"Metallurgy Research Paper Advanced",
baseCraftTime = 6.0,
"Metallurgy Research Paper Basic",
baseLaborCost = 60.0,
"Metallurgy Research Paper Modern",
baseXPGain = 2.0,
"Mortar",
defaultVariant = "Rug Medium",
"Nail",
defaultVariantUntranslated = "Rug Medium",
"Nylon",
numberOfVariants = "1",
"Nylon Fabric",
variants = {
"Nylon Mooring Rope",
["Rug Medium"] = {
"Nylon Thread",
untranslated = "Rug Medium",
"Nylon Trawler Net",
ingredients = {
"Oil Paint",
{
"Paper",
"ITEM",
"Pelt Fertilizer",
"Cellulose Fiber",
"Phosphate Fertilizer",
5.0,
"Piston",
false,
"Plant Fibers",
"Cellulose Fiber",
"Plastic",
},
"Portable Steam Engine",
{
"Pulp Filler",
"ITEM",
"Quicklime",
"Wool Yarn",
"Radiator",
20.0,
"Rebar",
false,
"Rivet",
"Wool Yarn",
"Rubber Wheel",
},
"Screws",
{
"Servo",
"TAG",
"Shorn Wool",
"Fabric",
"Small Wooden Ship Frame",
10.0,
"Softwood Board",
false,
"Soil Sampler",
"Fabric",
"Spoiled Food",
},
"Steam Tractor Harvester",
},
"Steam Tractor Plow",
products = {
"Steam Tractor Sower",
{
"Steel Axle",
"Rug Medium",
"Steel Gear",
1,
"Steel Gearbox",
"Rug Medium",
"Steel Plate",
},
"Steel Saw Blade",
},
"Substrate",
},
"Synthetic Rubber",
},
"Torch",
},
"Valve",
["Rug Small"] = {
"Wet Brick",
dispCraftStn = "1",
"Wood Pulp",
checkImage = "1",
"Wooden Hull Planks",
untranslated = "Rug Small",
"Wooden Keel",
craftStn = {
"Wooden Mold",
{
"Wooden Oar",
"Loom Automatic Loom",
"Wooden Rudder",
"Loom Automatic Loom",
"Wooden Wheel",
},
"Wool Fabric",
},
"Wool Yarn",
skillNeeds = {
},
{
Kitchen = {
"Tailoring",
"Bakery Oven",
1,
"Butchery Table",
"Tailoring",
"Cast Iron Stove",
},
"Icebox",
},
"Kitchen",
moduleNeeds = {},
"Mill",
baseCraftTime = 4.0,
"Refrigerator",
baseLaborCost = 30.0,
"Salt Basket",
baseXPGain = 1.0,
"Stove",
defaultVariant = "Rug Small",
defaultVariantUntranslated = "Rug Small",
numberOfVariants = "1",
variants = {
["Rug Small"] = {
untranslated = "Rug Small",
ingredients = {
{
"ITEM",
"Wool Yarn",
20.0,
false,
"Wool Yarn",
},
},
products = {
{
"Rug Small",
1,
"Rug Small",
},
},
},
},
},
["Running Shoes"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Running Shoes",
craftStn = {
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 600.0,
baseXPGain = 3.0,
defaultVariant = "Running Shoes",
defaultVariantUntranslated = "Running Shoes",
numberOfVariants = "1",
variants = {
["Running Shoes"] = {
untranslated = "Running Shoes",
ingredients = {
{
"ITEM",
"Leather Hide",
10.0,
false,
"Leather Hide",
},
{
"TAG",
"Fabric",
5.0,
false,
"Fabric",
},
},
products = {
{
"Running Shoes",
1,
"Running Shoes",
},
},
},
},
},
["Salt Basket"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Salt Basket",
craftStn = {
{
"Farmers Table",
"Farmers Table",
},
},
skillNeeds = {
{
"Farming",
3,
"Farming",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 100.0,
baseXPGain = 3.0,
defaultVariant = "Salt Basket",
defaultVariantUntranslated = "Salt Basket",
numberOfVariants = "1",
variants = {
["Salt Basket"] = {
untranslated = "Salt Basket",
ingredients = {
{
"TAG",
"Wood Board",
20.0,
false,
"Wood Board",
},
},
products = {
{
"Salt Basket",
1,
"Salt Basket",
},
},
},
},
},
["Sand Concentrate"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Sand Concentrate",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.7,
baseLaborCost = 50.0,
baseXPGain = 0.5,
defaultVariant = "Sand Concentrate",
defaultVariantUntranslated = "Sand Concentrate",
numberOfVariants = "1",
variants = {
["Sand Concentrate"] = {
untranslated = "Sand Concentrate",
ingredients = {
{
"TAG",
"Silica",
2.0,
false,
"Silica",
},
},
products = {
{
"Sand Concentrate",
1,
"Sand Concentrate",
},
{
"Sand",
1.0,
"Sand",
},
},
},
},
},
["Sand Concentrate Lv2"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Sand Concentrate Lv2",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.7,
baseLaborCost = 100.0,
baseXPGain = 1.0,
defaultVariant = "Sand Concentrate Lv2",
defaultVariantUntranslated = "Sand Concentrate Lv2",
numberOfVariants = "1",
variants = {
["Sand Concentrate Lv2"] = {
untranslated = "Sand Concentrate Lv2",
ingredients = {
{
"TAG",
"Silica",
4.0,
false,
"Silica",
},
},
products = {
{
"Sand Concentrate Lv2",
1,
"Sand Concentrate Lv2",
},
{
"Sand",
2.0,
"Sand",
},
},
},
},
},
["Sand Concentrate Lv3"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Sand Concentrate Lv3",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 150.0,
baseXPGain = 1.5,
defaultVariant = "Sand Concentrate Lv3",
defaultVariantUntranslated = "Sand Concentrate Lv3",
numberOfVariants = "1",
variants = {
["Sand Concentrate Lv3"] = {
untranslated = "Sand Concentrate Lv3",
ingredients = {
{
"TAG",
"Silica",
6.0,
false,
"Silica",
},
},
products = {
{
"Sand Concentrate Lv3",
1,
"Sand Concentrate Lv3",
},
{
"Sand",
3.0,
"Sand",
},
},
},
},
},
Sandals = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Sandals",
craftStn = {
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 150.0,
baseXPGain = 0.0,
defaultVariant = "Sandals",
defaultVariantUntranslated = "Sandals",
numberOfVariants = "1",
variants = {
Sandals = {
untranslated = "Sandals",
ingredients = {
{
"ITEM",
"Leather Hide",
10.0,
false,
"Leather Hide",
},
},
products = {
{
"Sandals",
1,
"Sandals",
},
},
},
},
},
["Saw Boards"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Saw Boards",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 0.16,
baseLaborCost = 20.0,
baseXPGain = 0.5,
defaultVariant = "Saw Boards",
defaultVariantUntranslated = "Saw Boards",
numberOfVariants = "1",
variants = {
["Saw Boards"] = {
untranslated = "Saw Boards",
ingredients = {
{
"TAG",
"Wood",
2.0,
false,
"Wood",
},
},
products = {
{
"Saw Boards",
1,
"Saw Boards",
},
{
"Board",
3.0,
"Board",
},
},
},
},
},
Sawmill = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Sawmill",
craftStn = {
{
"Anvil",
"Anvil",
},
},
skillNeeds = {
{
"Smelting",
2,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 600.0,
baseXPGain = 20.0,
defaultVariant = "Sawmill",
defaultVariantUntranslated = "Sawmill",
numberOfVariants = "1",
variants = {
Sawmill = {
untranslated = "Sawmill",
ingredients = {
{
"ITEM",
"Iron Bar",
4.0,
false,
"Iron Bar",
},
{
"ITEM",
"Iron Saw Blade",
1.0,
true,
"Iron Saw Blade",
},
{
"TAG",
"Wood",
16.0,
false,
"Wood",
},
},
products = {
{
"Sawmill",
1,
"Sawmill",
},
},
},
},
},
["Scrap Meat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Scrap Meat",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Butchery",
1,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Scrap Meat",
defaultVariantUntranslated = "Scrap Meat",
numberOfVariants = "1",
variants = {
["Scrap Meat"] = {
untranslated = "Scrap Meat",
ingredients = {
{
"ITEM",
"Raw Meat",
1.0,
false,
"Raw Meat",
},
},
products = {
{
"Scrap Meat",
"3",
"Scrap Meat",
},
},
},
},
},
["Screening Machine"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Screening Machine",
craftStn = {
{
"Machinist Table",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
3,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 300.0,
baseXPGain = 5.0,
defaultVariant = "Screening Machine",
defaultVariantUntranslated = "Screening Machine",
numberOfVariants = "1",
variants = {
["Screening Machine"] = {
untranslated = "Screening Machine",
ingredients = {
{
"ITEM",
"Iron Bar",
40.0,
false,
"Iron Bar",
},
{
"ITEM",
"Screws",
15.0,
false,
"Screws",
},
{
"ITEM",
"Iron Gear",
10.0,
false,
"Iron Gear",
},
},
products = {
{
"Screening Machine",
1,
"Screening Machine",
},
},
},
},
},
["Screw Press"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Screw Press",
craftStn = {
{
"Machinist Table",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 300.0,
baseXPGain = 5.0,
defaultVariant = "Screw Press",
defaultVariantUntranslated = "Screw Press",
numberOfVariants = "1",
variants = {
["Screw Press"] = {
untranslated = "Screw Press",
ingredients = {
{
"ITEM",
"Iron Bar",
25.0,
false,
"Iron Bar",
},
},
products = {
{
"Screw Press",
1,
"Screw Press",
},
},
},
},
},
Screws = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Screws",
craftStn = {
{
"Lathe",
"Lathe",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Screws",
defaultVariantUntranslated = "Screws",
numberOfVariants = "1",
variants = {
Screws = {
untranslated = "Screws",
ingredients = {
{
"ITEM",
"Iron Bar",
1.0,
false,
"Iron Bar",
},
},
products = {
{
"Screws",
"4",
"Screws",
},
},
},
},
},
},
["Seared Meat"] = {
["Large Fish"] = {
dispCraftStn = "1",
"Blue Shark",
checkImage = "1",
"Tuna",
untranslated = "Seared Meat",
craftStn = {
{
"Stove",
"Stove",
},
},
skillNeeds = {
{
"Advanced Cooking",
1,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Seared Meat",
defaultVariantUntranslated = "Seared Meat",
numberOfVariants = "1",
variants = {
["Seared Meat"] = {
untranslated = "Seared Meat",
ingredients = {
{
"ITEM",
"Prime Cut",
2.0,
false,
"Prime Cut",
},
{
"ITEM",
"Infused Oil",
2.0,
false,
"Infused Oil",
},
},
products = {
{
"Seared Meat",
"1",
"Seared Meat",
},
},
},
},
},
},
["Seeded Camas Roll"] = {
Lighting = {
dispCraftStn = "1",
"Brazier",
checkImage = "1",
"Candle Stand",
untranslated = "Seeded Camas Roll",
"Ceiling Candle",
craftStn = {
"Electric Wall Lamp",
{
"Large Festive Paper Lantern",
"Kitchen",
"Large Paper Lantern",
"Kitchen",
"Modern Double Street Light",
},
"Modern Street Light",
},
"Small Paper Lantern",
skillNeeds = {
"Steel Abstract Fixture",
{
"Steel Ceiling Light",
"Advanced Cooking",
"Steel Floor Lamp",
3,
"Steel Hanging Fixture",
"Advanced Cooking",
"Steel Hanging Lamp",
},
"Steel Kitchen Lamp",
},
"Steel Searchlight",
moduleNeeds = {},
"Steel Square Fixture",
baseCraftTime = 4.0,
"Steel Table Lamp",
baseLaborCost = 65.0,
"Stone Brazier",
baseXPGain = 1.0,
"Streetlamp",
defaultVariant = "Seeded Camas Roll",
"Tallow Candle",
defaultVariantUntranslated = "Seeded Camas Roll",
"Tallow Lamp",
numberOfVariants = "1",
"Tallow Wall Lamp",
variants = {
"Torch Stand",
["Seeded Camas Roll"] = {
"Wall Candle",
untranslated = "Seeded Camas Roll",
"Wooden Ceiling Light",
ingredients = {
"Wooden Floor Lamp",
{
"Wooden Kitchen Lamp",
"ITEM",
"Wooden Table Lamp",
"Boiled Rice",
2.0,
false,
"Boiled Rice",
},
{
"ITEM",
"Kelp",
2.0,
false,
"Kelp",
},
{
"ITEM",
"Camas Paste",
2.0,
false,
"Camas Paste",
},
{
"ITEM",
"Fiddleheads",
2.0,
false,
"Fiddleheads",
},
},
products = {
{
"Seeded Camas Roll",
"1",
"Seeded Camas Roll",
},
},
},
},
},
},
["Sensor Based Belt Sorter"] = {
["Liquid Fuel"] = {
dispCraftStn = "1",
"Biodiesel",
checkImage = "1",
"Gasoline",
untranslated = "Sensor Based Belt Sorter",
craftStn = {
{
"Electronics Assembly",
"Electronics Assembly",
},
},
skillNeeds = {
{
"Industry",
4,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 600.0,
baseXPGain = 6.0,
defaultVariant = "Sensor Based Belt Sorter",
defaultVariantUntranslated = "Sensor Based Belt Sorter",
numberOfVariants = "1",
variants = {
["Sensor Based Belt Sorter"] = {
untranslated = "Sensor Based Belt Sorter",
ingredients = {
{
"ITEM",
"Steel Plate",
10.0,
false,
"Steel Plate",
},
{
"ITEM",
"Steel Gearbox",
5.0,
false,
"Steel Gearbox",
},
{
"ITEM",
"Rivet",
16.0,
false,
"Rivet",
},
{
"ITEM",
"Advanced Circuit",
5.0,
false,
"Advanced Circuit",
},
{
"ITEM",
"Basic Circuit",
5.0,
false,
"Basic Circuit",
},
{
"ITEM",
"Electric Motor",
1.0,
true,
"Electric Motor",
},
},
products = {
{
"Sensor Based Belt Sorter",
1,
"Sensor Based Belt Sorter",
},
},
},
},
},
},
["Sensuous Sea Pizza"] = {
Liquids = {
dispCraftStn = "1",
"Barrel",
checkImage = "1",
"Biodiesel",
untranslated = "Sensuous Sea Pizza",
"Gasoline",
craftStn = {
"Petroleum",
{
"Bakery Oven",
"Bakery Oven",
},
},
skillNeeds = {
{
"Advanced Baking",
3,
"Advanced Baking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Sensuous Sea Pizza",
defaultVariantUntranslated = "Sensuous Sea Pizza",
numberOfVariants = "1",
variants = {
["Sensuous Sea Pizza"] = {
untranslated = "Sensuous Sea Pizza",
ingredients = {
{
"ITEM",
"Leavened Dough",
2.0,
false,
"Leavened Dough",
},
{
"ITEM",
"Raw Fish",
2.0,
false,
"Raw Fish",
},
{
"ITEM",
"Kelp",
2.0,
false,
"Kelp",
},
{
"ITEM",
"Sun Cheese",
4.0,
false,
"Sun Cheese",
},
{
"ITEM",
"Tomato",
2.0,
false,
"Tomato",
},
},
products = {
{
"Sensuous Sea Pizza",
"1",
"Sensuous Sea Pizza",
},
},
},
},
},
},
Servo = {
["Living Room"] = {
dispCraftStn = "1",
"Ashlar Basalt Fireplace",
checkImage = "1",
"Ashlar Stone Fireplace",
untranslated = "Servo",
"Bison Mount",
craftStn = {
"Bookshelf",
{
"Brick Fireplace",
"Electric Machinist Table",
"Couch",
"Electric Machinist Table",
"Elk Mount",
},
"Goat Mount",
},
"Mortared Granite Fireplace",
skillNeeds = {
"Mortared Stone Fireplace",
{
"Nylon Futon Couch",
"Mechanics",
"Padded Chair",
1,
"Sheep Mount",
"Mechanics",
"Shelf Cabinet",
},
"Upholstered Chair",
},
"Upholstered Couch",
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Servo",
defaultVariantUntranslated = "Servo",
numberOfVariants = "1",
variants = {
Servo = {
untranslated = "Servo",
ingredients = {
{
"ITEM",
"Basic Circuit",
2.0,
false,
"Basic Circuit",
},
{
"ITEM",
"Fiberglass",
5.0,
false,
"Fiberglass",
},
},
products = {
{
"Servo",
"",
"Servo",
},
},
},
},
},
},
["Settlement Crafting Table"] = {
Logs = {
dispCraftStn = "1",
"Birch Log",
checkImage = "1",
"Cedar Log",
untranslated = "Settlement Crafting Table",
"Ceiba Log",
craftStn = {
"Fir Log",
{
"Joshua Log",
"Workbench",
"Oak Log",
"Workbench",
"Palm Log",
},
"Redwood Log",
},
"Saguaro Rib",
skillNeeds = {},
"Spruce Log",
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 360.0,
baseXPGain = 0.0,
defaultVariant = "Settlement Crafting Table",
defaultVariantUntranslated = "Settlement Crafting Table",
numberOfVariants = "1",
variants = {
["Settlement Crafting Table"] = {
untranslated = "Settlement Crafting Table",
ingredients = {
{
"TAG",
"Hewn Log",
5.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
10.0,
false,
"Wood Board",
},
},
products = {
{
"Settlement Crafting Table",
1,
"Settlement Crafting Table",
},
},
},
},
},
},
["Shale Brick"] = {
Lumber = {
dispCraftStn = "1",
"Hardwood Lumber",
checkImage = "1",
"Lumber",
untranslated = "Shale Brick",
"Softwood Lumber",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Pottery",
1,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 200.0,
baseXPGain = 1.0,
defaultVariant = "Shale Brick",
defaultVariantUntranslated = "Shale Brick",
numberOfVariants = "1",
variants = {
["Shale Brick"] = {
untranslated = "Shale Brick",
ingredients = {
{
"ITEM",
"Sand",
6.0,
false,
"Sand",
},
{
"ITEM",
"Crushed Shale",
4.0,
false,
"Crushed Shale",
},
{
"ITEM",
"Clay",
12.0,
false,
"Clay",
},
{
"ITEM",
"Wooden Mold",
8.0,
false,
"Wooden Mold",
},
},
products = {
{
"Shale Brick",
1,
"Shale Brick",
},
{
"Wet Brick",
8.0,
"Wet Brick",
},
},
},
},
},
},
Shaper = {
["Marine Life"] = {
dispCraftStn = "1",
"Clam",
checkImage = "1",
"Urchin",
untranslated = "Shaper",
craftStn = {
{
"Machinist Table",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 300.0,
baseXPGain = 5.0,
defaultVariant = "Shaper",
defaultVariantUntranslated = "Shaper",
numberOfVariants = "1",
variants = {
Shaper = {
untranslated = "Shaper",
ingredients = {
{
"ITEM",
"Iron Plate",
16.0,
false,
"Iron Plate",
},
{
"ITEM",
"Piston",
16.0,
false,
"Piston",
},
},
products = {
{
"Shaper",
1,
"Shaper",
},
},
},
},
},
},
["Shark Fillet Soup"] = {
["Medium Carcass"] = {
dispCraftStn = "1",
"Alligator Carcass",
checkImage = "1",
"Bighorn Carcass",
untranslated = "Shark Fillet Soup",
"Deer Carcass",
craftStn = {
"Elk Carcass",
{
"Jaguar Carcass",
"Cast Iron Stove",
"Mountain Goat Carcass",
"Cast Iron Stove",
},
},
skillNeeds = {
{
"Cooking",
2,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Shark Fillet Soup",
defaultVariantUntranslated = "Shark Fillet Soup",
numberOfVariants = "1",
variants = {
["Shark Fillet Soup"] = {
untranslated = "Shark Fillet Soup",
ingredients = {
{
"ITEM",
"Meat Stock",
2.0,
false,
"Meat Stock",
},
{
"ITEM",
"Blue Shark",
1.0,
true,
"Blue Shark",
},
},
products = {
{
"Shark Fillet Soup",
"1",
"Shark Fillet Soup",
},
},
},
},
},
},
["Sheep Mount"] = {
["Medium Fish"] = {
dispCraftStn = "1",
"Bass",
checkImage = "1",
"Cod",
untranslated = "Sheep Mount",
"Salmon",
craftStn = {
"Trout",
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Hunting",
4,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 300.0,
baseXPGain = 4.0,
defaultVariant = "Sheep Mount",
defaultVariantUntranslated = "Sheep Mount",
numberOfVariants = "1",
variants = {
["Sheep Mount"] = {
untranslated = "Sheep Mount",
ingredients = {
{
"ITEM",
"Bighorn Carcass",
1.0,
true,
"Bighorn Carcass",
},
{
"TAG",
"Hewn Log",
10.0,
false,
"Hewn Log",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Sheep Mount",
1,
"Sheep Mount",
},
},
},
},
},
},
["Shelf Cabinet"] = {
["Medium Leather Carcass"] = {
dispCraftStn = "1",
"Alligator Carcass",
checkImage = "1",
"Deer Carcass",
untranslated = "Shelf Cabinet",
"Elk Carcass",
craftStn = {
"Jaguar Carcass",
{
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
5,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 5.0,
defaultVariant = "Shelf Cabinet",
defaultVariantUntranslated = "Shelf Cabinet",
numberOfVariants = "1",
variants = {
["Shelf Cabinet"] = {
untranslated = "Shelf Cabinet",
ingredients = {
{
"ITEM",
"Paper",
30.0,
false,
"Paper",
},
{
"TAG",
"Lumber",
14.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
16.0,
false,
"Wood Board",
},
},
products = {
{
"Shelf Cabinet",
1,
"Shelf Cabinet",
},
},
},
},
},
},
["Shipwright Advanced Upgrade"] = {
["Medium Wooly Carcass"] = {
dispCraftStn = "1",
"Bighorn Carcass",
checkImage = "1",
"Mountain Goat Carcass",
untranslated = "Shipwright Advanced Upgrade",
craftStn = {
{
"Medium Shipyard",
"Medium Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Shipwright Advanced Upgrade",
defaultVariantUntranslated = "Shipwright Advanced Upgrade",
numberOfVariants = "1",
variants = {
["Shipwright Advanced Upgrade"] = {
untranslated = "Shipwright Advanced Upgrade",
ingredients = {
{
"ITEM",
"Advanced Upgrade Lvl4",
1.0,
true,
"Advanced Upgrade Lvl4",
},
},
products = {
{
"Shipwright Advanced Upgrade",
1,
"Shipwright Advanced Upgrade",
},
},
},
},
},
},
["Shipwright Basic Upgrade"] = {
Metal = {
dispCraftStn = "1",
"Copper Bar",
checkImage = "1",
"Gold Bar",
untranslated = "Shipwright Basic Upgrade",
"Iron Bar",
craftStn = {
"Steel Bar",
{
"Small Shipyard",
"Small Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 3000.0,
baseXPGain = 4.0,
defaultVariant = "Shipwright Basic Upgrade",
defaultVariantUntranslated = "Shipwright Basic Upgrade",
numberOfVariants = "1",
variants = {
["Shipwright Basic Upgrade"] = {
untranslated = "Shipwright Basic Upgrade",
ingredients = {
{
"ITEM",
"Basic Upgrade Lvl4",
1.0,
true,
"Basic Upgrade Lvl4",
},
},
products = {
{
"Shipwright Basic Upgrade",
1,
"Shipwright Basic Upgrade",
},
},
},
},
},
},
["Shipwright Hat"] = {
Metals = {
dispCraftStn = "1",
"Copper Bar",
checkImage = "1",
"Gold Bar",
untranslated = "Shipwright Hat",
"Iron Bar",
craftStn = {
"Steel Bar",
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 3.0,
defaultVariant = "Shipwright Hat",
defaultVariantUntranslated = "Shipwright Hat",
numberOfVariants = "1",
variants = {
["Shipwright Hat"] = {
untranslated = "Shipwright Hat",
ingredients = {
{
"ITEM",
"Cotton Fabric",
25.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Shipwright Hat",
1,
"Shipwright Hat",
},
},
},
},
},
},
["Shipwright Overalls"] = {
["Modern Research"] = {
dispCraftStn = "1",
"Agriculture Research Paper Modern",
checkImage = "1",
"Culinary Research Paper Modern",
untranslated = "Shipwright Overalls",
"Dendrology Research Paper Modern",
craftStn = {
"Engineering Research Paper Modern",
{
"Geology Research Paper Modern",
"Advanced Tailoring Table",
"Metallurgy Research Paper Modern",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 3.0,
defaultVariant = "Shipwright Overalls",
defaultVariantUntranslated = "Shipwright Overalls",
numberOfVariants = "1",
variants = {
["Shipwright Overalls"] = {
untranslated = "Shipwright Overalls",
ingredients = {
{
"ITEM",
"Cotton Fabric",
40.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Shipwright Overalls",
1,
"Shipwright Overalls",
},
},
},
},
},
},
["Shipwright Sandals"] = {
["Modern Upgrade"] = {
dispCraftStn = "1",
"Modern Upgrade 1",
checkImage = "1",
"Modern Upgrade 2",
untranslated = "Shipwright Sandals",
"Modern Upgrade 3",
craftStn = {
"Modern Upgrade 4",
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 3.0,
defaultVariant = "Shipwright Sandals",
defaultVariantUntranslated = "Shipwright Sandals",
numberOfVariants = "1",
variants = {
["Shipwright Sandals"] = {
untranslated = "Shipwright Sandals",
ingredients = {
{
"ITEM",
"Leather Hide",
10.0,
false,
"Leather Hide",
},
},
products = {
{
"Shipwright Sandals",
1,
"Shipwright Sandals",
},
},
},
},
},
},
["Shipwright Shirt"] = {
["Modern Upgrades"] = {
dispCraftStn = "1",
"Modern Upgrade 1",
checkImage = "1",
"Modern Upgrade 2",
untranslated = "Shipwright Shirt",
"Modern Upgrade 3",
craftStn = {
"Modern Upgrade 4",
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 3.0,
defaultVariant = "Shipwright Shirt",
defaultVariantUntranslated = "Shipwright Shirt",
numberOfVariants = "1",
variants = {
["Shipwright Shirt"] = {
untranslated = "Shipwright Shirt",
ingredients = {
{
"ITEM",
"Cotton Fabric",
30.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Shipwright Shirt",
1,
"Shipwright Shirt",
},
},
},
},
},
},
Shorts = {
["Mortared Stone"] = {
dispCraftStn = "1",
"Mortared Granite",
checkImage = "1",
"Mortared Limestone",
untranslated = "Shorts",
"Mortared Sandstone",
craftStn = {
"Mortared Stone",
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 40.0,
baseXPGain = 3.0,
defaultVariant = "Shorts",
defaultVariantUntranslated = "Shorts",
numberOfVariants = "1",
variants = {
Shorts = {
untranslated = "Shorts",
ingredients = {
{
"ITEM",
"Leather Hide",
4.0,
false,
"Leather Hide",
},
{
"TAG",
"Fabric",
5.0,
false,
"Fabric",
},
},
products = {
{
"Shorts",
1,
"Shorts",
},
},
},
},
},
},
["Shred Kelp"] = {
["Natural Fiber"] = {
dispCraftStn = "1",
"Kelp",
checkImage = "1",
"Plant Fibers",
untranslated = "Shred Kelp",
"Wood Pulp",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Hunting",
1,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 25.0,
baseXPGain = 0.0,
defaultVariant = "Shred Kelp",
defaultVariantUntranslated = "Shred Kelp",
numberOfVariants = "1",
variants = {
["Shred Kelp"] = {
untranslated = "Shred Kelp",
ingredients = {
{
"ITEM",
"Kelp",
8.0,
false,
"Kelp",
},
},
products = {
{
"Shred Kelp",
1,
"Shred Kelp",
},
{
"Plant Fibers",
7.0,
"Plant Fibers",
},
},
},
},
},
},
["Shuck Clams"] = {
["Natural Resources"] = {
dispCraftStn = "1",
"Agouti Carcass",
checkImage = "1",
"Alligator Carcass",
untranslated = "Shuck Clams",
"Basalt",
craftStn = {
"Bass",
{
"Bighorn Carcass",
"Carpentry Table",
"Birch Log",
"Carpentry Table",
"Bison Carcass",
},
"Blue Shark",
},
"Cedar Log",
skillNeeds = {
"Ceiba Log",
{
"Clam",
"Hunting",
"Clay",
1,
"Coal",
"Hunting",
"Cod",
},
"Copper Ore",
},
"Coyote Carcass",
moduleNeeds = {},
"Crab Carcass",
baseCraftTime = 0.5,
"Deer Carcass",
baseLaborCost = 25.0,
"Elk Carcass",
baseXPGain = 0.0,
"Fir Log",
defaultVariant = "Shuck Clams",
"Fox Carcass",
defaultVariantUntranslated = "Shuck Clams",
"Gneiss",
numberOfVariants = "1",
"Gold Ore",
variants = {
"Granite",
["Shuck Clams"] = {
"Hare Carcass",
untranslated = "Shuck Clams",
"Iron Ore",
ingredients = {
"Jaguar Carcass",
{
"Joshua Log",
"ITEM",
"Limestone",
"Clam",
"Moon Jellyfish",
2.0,
"Mountain Goat Carcass",
false,
"Oak Log",
"Clam",
"Otter Carcass",
},
"Pacific Sardine",
},
"Palm Log",
products = {
"Prairie Dog Carcass",
{
"Redwood Log",
"Shuck Clams",
"Saguaro Rib",
1,
"Salmon",
"Shuck Clams",
"Sandstone",
},
"Shale",
{
"Snapping Turtle Carcass",
"Raw Fish",
"Spruce Log",
1.0,
"Trout",
"Raw Fish",
"Tuna",
},
"Turkey Carcass",
},
"Urchin",
},
"Wolf Carcass",
},
},
},
["Simmered Meat"] = {
Oil = {
dispCraftStn = "1",
"Flaxseed Oil",
checkImage = "1",
"Oil",
untranslated = "Simmered Meat",
craftStn = {
{
"Cast Iron Stove",
"Cast Iron Stove",
},
},
skillNeeds = {
{
"Cooking",
2,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Simmered Meat",
defaultVariantUntranslated = "Simmered Meat",
numberOfVariants = "1",
variants = {
["Simmered Meat"] = {
untranslated = "Simmered Meat",
ingredients = {
{
"ITEM",
"Prepared Meat",
2.0,
false,
"Prepared Meat",
},
{
"ITEM",
"Meat Stock",
1.0,
false,
"Meat Stock",
},
},
products = {
{
"Simmered Meat",
"1",
"Simmered Meat",
},
},
},
},
},
},
["Simple Syrup"] = {
Ore = {
dispCraftStn = "1",
"Coal",
checkImage = "1",
"Copper Ore",
untranslated = "Simple Syrup",
"Gold Ore",
craftStn = {
"Iron Ore",
{
"Mill",
"Mill",
},
},
skillNeeds = {
{
"Milling",
2,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Simple Syrup",
defaultVariantUntranslated = "Simple Syrup",
numberOfVariants = "1",
variants = {
["Simple Syrup"] = {
untranslated = "Simple Syrup",
ingredients = {
{
"ITEM",
"Sugar",
10.0,
false,
"Sugar",
},
},
products = {
{
"Simple Syrup",
"1",
"Simple Syrup",
},
},
},
},
},
},
Sink = {
Petals = {
dispCraftStn = "1",
"Creosote Flower",
checkImage = "1",
"Orchid",
untranslated = "Sink",
"Trillium Flower",
craftStn = {
{
"Assembly Line",
"Assembly Line",
},
},
skillNeeds = {
{
"Mechanics",
4,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 110.0,
baseXPGain = 5.0,
defaultVariant = "Sink",
defaultVariantUntranslated = "Sink",
numberOfVariants = "1",
variants = {
Sink = {
untranslated = "Sink",
ingredients = {
{
"ITEM",
"Steel Bar",
8.0,
false,
"Steel Bar",
},
{
"ITEM",
"Iron Plate",
8.0,
false,
"Iron Plate",
},
},
products = {
{
"Sink",
1,
"Sink",
},
},
},
},
},
},
["Skid Steer"] = {
Pipes = {
dispCraftStn = "1",
"Copper Pipe",
checkImage = "1",
"Iron Pipe",
untranslated = "Skid Steer",
"Steel Pipe",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 2500.0,
baseXPGain = 24.0,
defaultVariant = "Skid Steer",
defaultVariantUntranslated = "Skid Steer",
numberOfVariants = "1",
variants = {
["Skid Steer"] = {
untranslated = "Skid Steer",
ingredients = {
{
"ITEM",
"Gearbox",
4.0,
false,
"Gearbox",
},
{
"ITEM",
"Steel Plate",
16.0,
false,
"Steel Plate",
},
{
"ITEM",
"Nylon Fabric",
20.0,
false,
"Nylon Fabric",
},
{
"ITEM",
"Advanced Combustion Engine",
1.0,
true,
"Advanced Combustion Engine",
},
{
"ITEM",
"Rubber Wheel",
4.0,
true,
"Rubber Wheel",
},
{
"ITEM",
"Radiator",
2.0,
true,
"Radiator",
},
{
"ITEM",
"Steel Axle",
2.0,
true,
"Steel Axle",
},
{
"ITEM",
"Light Bulb",
4.0,
true,
"Light Bulb",
},
},
products = {
{
"Skid Steer",
1,
"Skid Steer",
},
},
},
},
},
},
["Small Bath Mat"] = {
["Power Generation"] = {
dispCraftStn = "1",
"Combustion Generator",
checkImage = "1",
"Industrial Generator",
untranslated = "Small Bath Mat",
"Solar Generator",
craftStn = {
"Steam Engine",
{
"Waterwheel",
"Loom",
"Wind Turbine",
"Loom",
"Windmill",
},
},
skillNeeds = {
{
"Tailoring",
3,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 30.0,
baseXPGain = 1.0,
defaultVariant = "Small Bath Mat",
defaultVariantUntranslated = "Small Bath Mat",
numberOfVariants = "1",
variants = {
["Small Bath Mat"] = {
untranslated = "Small Bath Mat",
ingredients = {
{
"ITEM",
"Cotton Fabric",
20.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Small Bath Mat",
1,
"Small Bath Mat",
},
},
},
},
},
},
["Small Canoe"] = {
["Preserved Food"] = {
dispCraftStn = "1",
"Dried Fish",
checkImage = "1",
"Dried Meat",
untranslated = "Small Canoe",
"Sweet Deer Jerky",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 120.0,
baseXPGain = 0.0,
defaultVariant = "Small Canoe",
defaultVariantUntranslated = "Small Canoe",
numberOfVariants = "1",
variants = {
["Small Canoe"] = {
untranslated = "Small Canoe",
ingredients = {
{
"TAG",
"Hewn Log",
8.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood",
4.0,
false,
"Wood",
},
},
products = {
{
"Small Canoe",
1,
"Small Canoe",
},
},
},
},
},
},
["Small Cotton Bunting Red"] = {
["Processed Rock"] = {
dispCraftStn = "1",
"Copper Concentrate",
checkImage = "1",
"Crushed Basalt",
untranslated = "Small Cotton Bunting Red",
"Crushed Coal",
craftStn = {
"Crushed Copper Ore",
{
"Crushed Gneiss",
"Loom",
"Crushed Gold Ore",
"Loom",
"Crushed Granite",
},
"Crushed Iron Ore",
},
"Crushed Limestone",
skillNeeds = {
"Crushed Mixed Rock",
{
"Crushed Sandstone",
"Tailoring",
"Crushed Shale",
2,
"Crushed Slag",
"Tailoring",
"Gold Concentrate",
},
"Iron Concentrate",
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Small Cotton Bunting Red",
defaultVariantUntranslated = "Small Cotton Bunting Red",
numberOfVariants = 4,
variants = {
["Small Cotton Bunting Red"] = {
untranslated = "Small Cotton Bunting Red",
ingredients = {
{
"ITEM",
"Cotton Fabric",
3.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Small Cotton Bunting Red",
1,
"Small Cotton Bunting Red",
},
},
},
["Small Cotton Bunting Regal"] = {
untranslated = "Small Cotton Bunting Regal",
ingredients = {
{
"ITEM",
"Cotton Fabric",
3.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Small Cotton Bunting Regal",
1,
"Small Cotton Bunting Regal",
},
},
},
["Small Cotton Bunting Festive"] = {
untranslated = "Small Cotton Bunting Festive",
ingredients = {
{
"ITEM",
"Cotton Fabric",
3.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Small Cotton Bunting Festive",
1,
"Small Cotton Bunting Festive",
},
},
},
["Small Cotton Bunting Vibrant"] = {
untranslated = "Small Cotton Bunting Vibrant",
ingredients = {
{
"ITEM",
"Cotton Fabric",
3.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Small Cotton Bunting Vibrant",
1,
"Small Cotton Bunting Vibrant",
},
},
},
},
},
},
["Small Court"] = {
Produce = {
dispCraftStn = "1",
"Agave Leaves",
checkImage = "1",
"Amanita Mushrooms",
untranslated = "Small Court",
"Bean Sprout",
craftStn = {
"Beet",
{
"Beet Greens",
"Settlement Crafting Table",
"Bolete Mushrooms",
"Settlement Crafting Table",
"Cookeina Mushrooms",
},
"Corn",
},
"Creosote Flower",
skillNeeds = {},
"Crimini Mushrooms",
moduleNeeds = {},
"Fiddleheads",
baseCraftTime = 5.0,
"Fireweed Shoots",
baseLaborCost = 2000.0,
"Giant Cactus Fruit",
baseXPGain = 5.0,
"Heart Of Palm",
defaultVariant = "Small Court",
"Huckleberries",
defaultVariantUntranslated = "Small Court",
"Orchid",
numberOfVariants = "1",
"Papaya",
variants = {
"Pineapple",
["Small Court"] = {
"Prickly Pear Fruit",
untranslated = "Small Court",
"Pumpkin",
ingredients = {
"Sunflower",
{
"Taro Root",
"TAG",
"Tomato",
"Hewn Log",
"Trillium Flower",
15.0,
"Wheat",
false,
"Hewn Log",
},
{
"TAG",
"Mortared Stone",
15.0,
false,
"Mortared Stone",
},
},
products = {
{
"Small Court",
1,
"Small Court",
},
},
},
},
},
},
["Small Hanging Ashlar Stone Sign"] = {
Products = {
dispCraftStn = "1",
"Advanced Circuit",
checkImage = "1",
"Advanced Combustion Engine",
untranslated = "Small Hanging Ashlar Stone Sign",
"Art Supplies",
craftStn = {
"Basic Circuit",
{
"Board",
"Advanced Masonry Table",
"Boiler",
"Advanced Masonry Table",
"Camera Film",
},
"Canvas",
},
"Cellulose Fiber",
skillNeeds = {
"Cement",
{
"Charcoal",
"Advanced Masonry",
"Colored Powder",
1,
"Combustion Engine",
"Advanced Masonry",
"Copper Plate",
},
"Copper Wiring",
},
"Cotton Boll",
moduleNeeds = {},
"Cotton Fabric",
baseCraftTime = 2.0,
"Cotton Lint",
baseLaborCost = 60.0,
"Cotton Thread",
baseXPGain = 1.0,
"Electric Motor",
defaultVariant = "Small Hanging Ashlar Stone Sign",
"Epoxy",
defaultVariantUntranslated = "Small Hanging Ashlar Stone Sign",
"Ethanol",
numberOfVariants = 7,
"Fiberglass",
variants = {
"Flax Fiber",
["Small Hanging Ashlar Stone Sign"] = {
"Flax Stem",
untranslated = "Small Hanging Ashlar Stone Sign",
"Fur Pelt",
ingredients = {
"Gearbox",
{
"Glass Lens",
"TAG",
"Gold Flakes",
"Ashlar Stone",
"Gold Wiring",
8.0,
"Hardwood Board",
false,
"Heat Sink",
"Ashlar Stone",
"Hemp Mooring Rope",
},
"Iron Anchor",
},
"Iron Axle",
products = {
"Iron Gear",
{
"Iron Hull Sheet",
"Small Hanging Ashlar Stone Sign",
"Iron Plate",
1,
"Iron Saw Blade",
"Small Hanging Ashlar Stone Sign",
"Iron Wheel",
},
"Kelp",
},
"Large Metal Ship Frame",
},
"Large Wooden Ship Frame",
["Small Hanging Ashlar Basalt Sign"] = {
"Leather Hide",
untranslated = "Small Hanging Ashlar Basalt Sign",
"Light Bulb",
ingredients = {
"Linen Fabric",
{
"Linen Yarn",
"ITEM",
"Medium Metal Ship Frame",
"Ashlar Basalt",
"Medium Wooden Ship Frame",
8.0,
"Metal Keel",
false,
"Metal Rudder",
"Ashlar Basalt",
"Mortar",
},
"Nail",
},
"Nylon",
products = {
"Nylon Fabric",
{
"Nylon Mooring Rope",
"Small Hanging Ashlar Basalt Sign",
"Nylon Thread",
1,
"Oil Paint",
"Small Hanging Ashlar Basalt Sign",
"Paper",
},
"Piston",
},
"Plant Fibers",
},
"Plastic",
["Small Hanging Ashlar Gneiss Sign"] = {
"Portable Steam Engine",
untranslated = "Small Hanging Ashlar Gneiss Sign",
"Quicklime",
ingredients = {
"Radiator",
{
"Rebar",
"ITEM",
"Rivet",
"Ashlar Gneiss",
"Rubber Wheel",
8.0,
"Screws",
false,
"Servo",
"Ashlar Gneiss",
"Shorn Wool",
},
"Small Wooden Ship Frame",
},
"Softwood Board",
products = {
"Spoiled Food",
{
"Steel Axle",
"Small Hanging Ashlar Gneiss Sign",
"Steel Gear",
1,
"Steel Gearbox",
"Small Hanging Ashlar Gneiss Sign",
"Steel Plate",
},
"Steel Saw Blade",
},
"Substrate",
},
"Synthetic Rubber",
["Small Hanging Ashlar Granite Sign"] = {
"Valve",
untranslated = "Small Hanging Ashlar Granite Sign",
"Wet Brick",
ingredients = {
"Wood Pulp",
{
"Wooden Hull Planks",
"ITEM",
"Wooden Keel",
"Ashlar Granite",
"Wooden Mold",
8.0,
"Wooden Oar",
false,
"Wooden Rudder",
"Ashlar Granite",
"Wooden Wheel",
},
"Wool Fabric",
},
"Wool Yarn",
products = {
{
"Small Hanging Ashlar Granite Sign",
1,
"Small Hanging Ashlar Granite Sign",
},
},
},
["Small Hanging Ashlar Limestone Sign"] = {
untranslated = "Small Hanging Ashlar Limestone Sign",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
8.0,
false,
"Ashlar Limestone",
},
},
products = {
{
"Small Hanging Ashlar Limestone Sign",
1,
"Small Hanging Ashlar Limestone Sign",
},
},
},
["Small Hanging Ashlar Sandstone Sign"] = {
untranslated = "Small Hanging Ashlar Sandstone Sign",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
8.0,
false,
"Ashlar Sandstone",
},
},
products = {
{
"Small Hanging Ashlar Sandstone Sign",
1,
"Small Hanging Ashlar Sandstone Sign",
},
},
},
["Small Hanging Ashlar Shale Sign"] = {
untranslated = "Small Hanging Ashlar Shale Sign",
ingredients = {
{
"ITEM",
"Ashlar Shale",
8.0,
false,
"Ashlar Shale",
},
},
products = {
{
"Small Hanging Ashlar Shale Sign",
1,
"Small Hanging Ashlar Shale Sign",
},
},
},
},
},
["Small Hanging Lumber Sign"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Hanging Lumber Sign",
craftStn = {
{
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
5,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Small Hanging Lumber Sign",
defaultVariantUntranslated = "Small Hanging Lumber Sign",
numberOfVariants = "1",
variants = {
["Small Hanging Lumber Sign"] = {
untranslated = "Small Hanging Lumber Sign",
ingredients = {
{
"TAG",
"Wood Board",
6.0,
false,
"Wood Board",
},
{
"TAG",
"Lumber",
4.0,
false,
"Lumber",
},
},
products = {
{
"Small Hanging Lumber Sign",
1,
"Small Hanging Lumber Sign",
},
},
},
},
},
["Small Hanging Mortared Stone Sign"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Hanging Mortared Stone Sign",
craftStn = {
{
"Masonry Table",
"Masonry Table",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Small Hanging Mortared Stone Sign",
defaultVariantUntranslated = "Small Hanging Mortared Stone Sign",
numberOfVariants = 4,
variants = {
["Small Hanging Mortared Stone Sign"] = {
untranslated = "Small Hanging Mortared Stone Sign",
ingredients = {
{
"TAG",
"Mortared Stone",
6.0,
false,
"Mortared Stone",
},
},
products = {
{
"Small Hanging Mortared Stone Sign",
1,
"Small Hanging Mortared Stone Sign",
},
},
},
["Small Hanging Mortared Granite Sign"] = {
untranslated = "Small Hanging Mortared Granite Sign",
ingredients = {
{
"ITEM",
"Mortared Granite",
6.0,
false,
"Mortared Granite",
},
},
products = {
{
"Small Hanging Mortared Granite Sign",
1,
"Small Hanging Mortared Granite Sign",
},
},
},
["Small Hanging Mortared Limestone Sign"] = {
untranslated = "Small Hanging Mortared Limestone Sign",
ingredients = {
{
"ITEM",
"Mortared Limestone",
6.0,
false,
"Mortared Limestone",
},
},
products = {
{
"Small Hanging Mortared Limestone Sign",
1,
"Small Hanging Mortared Limestone Sign",
},
},
},
["Small Hanging Mortared Sandstone Sign"] = {
untranslated = "Small Hanging Mortared Sandstone Sign",
ingredients = {
{
"ITEM",
"Mortared Sandstone",
6.0,
false,
"Mortared Sandstone",
},
},
products = {
{
"Small Hanging Mortared Sandstone Sign",
1,
"Small Hanging Mortared Sandstone Sign",
},
},
},
},
},
["Small Hanging Wood Sign"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Hanging Wood Sign",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Carpentry",
1,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Small Hanging Wood Sign",
defaultVariantUntranslated = "Small Hanging Wood Sign",
numberOfVariants = 13,
variants = {
["Small Hanging Wood Sign"] = {
untranslated = "Small Hanging Wood Sign",
ingredients = {
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood",
5.0,
false,
"Wood",
},
},
products = {
{
"Small Hanging Wood Sign",
"",
"Small Hanging Wood Sign",
},
},
},
["Small Hanging Birch Sign"] = {
untranslated = "Small Hanging Birch Sign",
ingredients = {
{
"ITEM",
"Birch Log",
5.0,
false,
"Birch Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Hanging Birch Sign",
1,
"Small Hanging Birch Sign",
},
},
},
["Small Hanging Cedar Sign"] = {
untranslated = "Small Hanging Cedar Sign",
ingredients = {
{
"ITEM",
"Cedar Log",
5.0,
false,
"Cedar Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Hanging Cedar Sign",
1,
"Small Hanging Cedar Sign",
},
},
},
["Small Hanging Ceiba Sign"] = {
untranslated = "Small Hanging Ceiba Sign",
ingredients = {
{
"ITEM",
"Ceiba Log",
5.0,
false,
"Ceiba Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Hanging Ceiba Sign",
1,
"Small Hanging Ceiba Sign",
},
},
},
["Small Hanging Fir Sign"] = {
untranslated = "Small Hanging Fir Sign",
ingredients = {
{
"ITEM",
"Fir Log",
5.0,
false,
"Fir Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Hanging Fir Sign",
1,
"Small Hanging Fir Sign",
},
},
},
["Small Hanging Joshua Sign"] = {
untranslated = "Small Hanging Joshua Sign",
ingredients = {
{
"ITEM",
"Joshua Log",
5.0,
false,
"Joshua Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Hanging Joshua Sign",
1,
"Small Hanging Joshua Sign",
},
},
},
["Small Hanging Oak Sign"] = {
untranslated = "Small Hanging Oak Sign",
ingredients = {
{
"ITEM",
"Oak Log",
5.0,
false,
"Oak Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Hanging Oak Sign",
1,
"Small Hanging Oak Sign",
},
},
},
["Small Hanging Redwood Sign"] = {
untranslated = "Small Hanging Redwood Sign",
ingredients = {
{
"ITEM",
"Redwood Log",
5.0,
false,
"Redwood Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Hanging Redwood Sign",
1,
"Small Hanging Redwood Sign",
},
},
},
["Small Hanging Palm Sign"] = {
untranslated = "Small Hanging Palm Sign",
ingredients = {
{
"ITEM",
"Palm Log",
5.0,
false,
"Palm Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Hanging Palm Sign",
1,
"Small Hanging Palm Sign",
},
},
},
["Small Hanging Spruce Sign"] = {
untranslated = "Small Hanging Spruce Sign",
ingredients = {
{
"ITEM",
"Spruce Log",
5.0,
false,
"Spruce Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Hanging Spruce Sign",
1,
"Small Hanging Spruce Sign",
},
},
},
["Small Hanging Saguaro Sign"] = {
untranslated = "Small Hanging Saguaro Sign",
ingredients = {
{
"ITEM",
"Saguaro Rib",
5.0,
false,
"Saguaro Rib",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Hanging Saguaro Sign",
1,
"Small Hanging Saguaro Sign",
},
},
},
["Small Hanging Softwood Sign"] = {
untranslated = "Small Hanging Softwood Sign",
ingredients = {
{
"ITEM",
"Softwood Board",
2.0,
false,
"Softwood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Softwood",
5.0,
false,
"Softwood",
},
},
products = {
{
"Small Hanging Softwood Sign",
1,
"Small Hanging Softwood Sign",
},
},
},
["Small Hanging Hardwood Sign"] = {
untranslated = "Small Hanging Hardwood Sign",
ingredients = {
{
"ITEM",
"Hardwood Board",
2.0,
false,
"Hardwood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Hardwood",
5.0,
false,
"Hardwood",
},
},
products = {
{
"Small Hanging Hardwood Sign",
1,
"Small Hanging Hardwood Sign",
},
},
},
},
},
["Small Nylon Bunting Green"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Nylon Bunting Green",
craftStn = {
{
"Automatic Loom",
"Automatic Loom",
},
},
skillNeeds = {
{
"Tailoring",
2,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Small Nylon Bunting Green",
defaultVariantUntranslated = "Small Nylon Bunting Green",
numberOfVariants = 3,
variants = {
["Small Nylon Bunting Green"] = {
untranslated = "Small Nylon Bunting Green",
ingredients = {
{
"ITEM",
"Nylon Fabric",
3.0,
false,
"Nylon Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Small Nylon Bunting Green",
1,
"Small Nylon Bunting Green",
},
},
},
["Small Nylon Bunting Purple"] = {
untranslated = "Small Nylon Bunting Purple",
ingredients = {
{
"ITEM",
"Nylon Fabric",
3.0,
false,
"Nylon Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Small Nylon Bunting Purple",
1,
"Small Nylon Bunting Purple",
},
},
},
["Small Nylon Bunting Yellow"] = {
untranslated = "Small Nylon Bunting Yellow",
ingredients = {
{
"ITEM",
"Nylon Fabric",
3.0,
false,
"Nylon Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Small Nylon Bunting Yellow",
1,
"Small Nylon Bunting Yellow",
},
},
},
},
},
["Small Paper Lantern"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Paper Lantern",
craftStn = {
{
"Small Paper Machine",
"Small Paper Machine",
},
},
skillNeeds = {
{
"Paper Milling",
1,
"Paper Milling",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Small Paper Lantern",
defaultVariantUntranslated = "Small Paper Lantern",
numberOfVariants = "1",
variants = {
["Small Paper Lantern"] = {
untranslated = "Small Paper Lantern",
ingredients = {
{
"ITEM",
"Paper",
10.0,
false,
"Paper",
},
{
"ITEM",
"Cotton Fabric",
4.0,
false,
"Cotton Fabric",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
},
products = {
{
"Small Paper Lantern",
1,
"Small Paper Lantern",
},
},
},
},
},
["Small Paper Machine"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Paper Machine",
craftStn = {
{
"Machinist Table",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 240.0,
baseXPGain = 1.0,
defaultVariant = "Small Paper Machine",
defaultVariantUntranslated = "Small Paper Machine",
numberOfVariants = "1",
variants = {
["Small Paper Machine"] = {
untranslated = "Small Paper Machine",
ingredients = {
{
"ITEM",
"Iron Gear",
6.0,
false,
"Iron Gear",
},
{
"ITEM",
"Iron Plate",
8.0,
false,
"Iron Plate",
},
},
products = {
{
"Small Paper Machine",
1,
"Small Paper Machine",
},
},
},
},
},
["Small Shipyard"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Shipyard",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 360.0,
baseXPGain = 3.0,
defaultVariant = "Small Shipyard",
defaultVariantUntranslated = "Small Shipyard",
numberOfVariants = "1",
variants = {
["Small Shipyard"] = {
untranslated = "Small Shipyard",
ingredients = {
{
"TAG",
"Hewn Log",
10.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
8.0,
false,
"Wood Board",
},
},
products = {
{
"Small Shipyard",
1,
"Small Shipyard",
},
},
},
},
},
["Small Sink"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Sink",
craftStn = {
{
"Kiln",
"Kiln",
},
},
skillNeeds = {
{
"Pottery",
5,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Small Sink",
defaultVariantUntranslated = "Small Sink",
numberOfVariants = "1",
variants = {
["Small Sink"] = {
untranslated = "Small Sink",
ingredients = {
{
"ITEM",
"Clay",
30.0,
false,
"Clay",
},
{
"ITEM",
"Iron Bar",
10.0,
false,
"Iron Bar",
},
},
products = {
{
"Small Sink",
1,
"Small Sink",
},
},
},
},
},
},
["Small Standing Ashlar Stone Sign"] = {
["Raw Food"] = {
dispCraftStn = "1",
"Agave Leaves",
checkImage = "1",
"Bean Sprout",
untranslated = "Small Standing Ashlar Stone Sign",
"Beans",
craftStn = {
"Beet",
{
"Beet Greens",
"Advanced Masonry Table",
"Bolete Mushrooms",
"Advanced Masonry Table",
"Camas Bulb",
},
"Cookeina Mushrooms",
},
"Corn",
skillNeeds = {
"Crimini Mushrooms",
{
"Fiddleheads",
"Advanced Masonry",
"Fireweed Shoots",
1,
"Giant Cactus Fruit",
"Advanced Masonry",
"Heart Of Palm",
},
"Huckleberries",
},
"Papaya",
moduleNeeds = {},
"Pineapple",
baseCraftTime = 2.0,
"Prickly Pear Fruit",
baseLaborCost = 60.0,
"Pumpkin",
baseXPGain = 1.0,
"Rice",
defaultVariant = "Small Standing Ashlar Stone Sign",
"Taro Root",
defaultVariantUntranslated = "Small Standing Ashlar Stone Sign",
"Tomato",
numberOfVariants = 7,
"Wheat",
variants = {
["Small Standing Ashlar Stone Sign"] = {
untranslated = "Small Standing Ashlar Stone Sign",
ingredients = {
{
"TAG",
"Ashlar Stone",
8.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Small Standing Ashlar Stone Sign",
1,
"Small Standing Ashlar Stone Sign",
},
},
},
["Small Standing Ashlar Basalt Sign"] = {
untranslated = "Small Standing Ashlar Basalt Sign",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
8.0,
false,
"Ashlar Basalt",
},
},
products = {
{
"Small Standing Ashlar Basalt Sign",
1,
"Small Standing Ashlar Basalt Sign",
},
},
},
["Small Standing Ashlar Gneiss Sign"] = {
untranslated = "Small Standing Ashlar Gneiss Sign",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
8.0,
false,
"Ashlar Gneiss",
},
},
products = {
{
"Small Standing Ashlar Gneiss Sign",
1,
"Small Standing Ashlar Gneiss Sign",
},
},
},
["Small Standing Ashlar Granite Sign"] = {
untranslated = "Small Standing Ashlar Granite Sign",
ingredients = {
{
"ITEM",
"Ashlar Granite",
8.0,
false,
"Ashlar Granite",
},
},
products = {
{
"Small Standing Ashlar Granite Sign",
1,
"Small Standing Ashlar Granite Sign",
},
},
},
["Small Standing Ashlar Limestone Sign"] = {
untranslated = "Small Standing Ashlar Limestone Sign",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
8.0,
false,
"Ashlar Limestone",
},
},
products = {
{
"Small Standing Ashlar Limestone Sign",
1,
"Small Standing Ashlar Limestone Sign",
},
},
},
["Small Standing Ashlar Sandstone Sign"] = {
untranslated = "Small Standing Ashlar Sandstone Sign",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
8.0,
false,
"Ashlar Sandstone",
},
},
products = {
{
"Small Standing Ashlar Sandstone Sign",
1,
"Small Standing Ashlar Sandstone Sign",
},
},
},
["Small Standing Ashlar Shale Sign"] = {
untranslated = "Small Standing Ashlar Shale Sign",
ingredients = {
{
"ITEM",
"Ashlar Shale",
8.0,
false,
"Ashlar Shale",
},
},
products = {
{
"Small Standing Ashlar Shale Sign",
1,
"Small Standing Ashlar Shale Sign",
},
},
},
},
},
},
["Small Standing Lumber Sign"] = {
["Raw Meat"] = {
dispCraftStn = "1",
"Prepared Meat",
checkImage = "1",
"Prime Cut",
untranslated = "Small Standing Lumber Sign",
"Raw Bacon",
craftStn = {
"Raw Fish",
{
"Raw Meat",
"Sawmill",
"Raw Roast",
"Sawmill",
"Raw Sausage",
},
"Scrap Meat",
},
skillNeeds = {
{
"Carpentry",
5,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Small Standing Lumber Sign",
defaultVariantUntranslated = "Small Standing Lumber Sign",
numberOfVariants = "1",
variants = {
["Small Standing Lumber Sign"] = {
untranslated = "Small Standing Lumber Sign",
ingredients = {
{
"TAG",
"Wood Board",
6.0,
false,
"Wood Board",
},
{
"TAG",
"Lumber",
4.0,
false,
"Lumber",
},
},
products = {
{
"Small Standing Lumber Sign",
1,
"Small Standing Lumber Sign",
},
},
},
},
},
},
["Small Standing Mortared Stone Sign"] = {
Research = {
dispCraftStn = "1",
"Agriculture Research Paper Advanced",
checkImage = "1",
"Agriculture Research Paper Modern",
untranslated = "Small Standing Mortared Stone Sign",
"Culinary Research Paper Advanced",
craftStn = {
"Culinary Research Paper Basic",
{
"Culinary Research Paper Modern",
"Masonry Table",
"Dendrology Research Paper Advanced",
"Masonry Table",
"Dendrology Research Paper Basic",
},
"Dendrology Research Paper Modern",
},
"Engineering Research Paper Advanced",
skillNeeds = {
"Engineering Research Paper Modern",
{
"Gathering Research Paper Basic",
"Masonry",
"Geology Research Paper Advanced",
1,
"Geology Research Paper Basic",
"Masonry",
"Geology Research Paper Modern",
},
"Metallurgy Research Paper Advanced",
},
"Metallurgy Research Paper Basic",
moduleNeeds = {},
"Metallurgy Research Paper Modern",
baseCraftTime = 5.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Small Standing Mortared Stone Sign",
defaultVariantUntranslated = "Small Standing Mortared Stone Sign",
numberOfVariants = 4,
variants = {
["Small Standing Mortared Stone Sign"] = {
untranslated = "Small Standing Mortared Stone Sign",
ingredients = {
{
"TAG",
"Mortared Stone",
6.0,
false,
"Mortared Stone",
},
},
products = {
{
"Small Standing Mortared Stone Sign",
1,
"Small Standing Mortared Stone Sign",
},
},
},
["Small Standing Mortared Granite Sign"] = {
untranslated = "Small Standing Mortared Granite Sign",
ingredients = {
{
"ITEM",
"Mortared Granite",
6.0,
false,
"Mortared Granite",
},
},
products = {
{
"Small Standing Mortared Granite Sign",
1,
"Small Standing Mortared Granite Sign",
},
},
},
["Small Standing Mortared Limestone Sign"] = {
untranslated = "Small Standing Mortared Limestone Sign",
ingredients = {
{
"ITEM",
"Mortared Limestone",
6.0,
false,
"Mortared Limestone",
},
},
products = {
{
"Small Standing Mortared Limestone Sign",
1,
"Small Standing Mortared Limestone Sign",
},
},
},
["Small Standing Mortared Sandstone Sign"] = {
untranslated = "Small Standing Mortared Sandstone Sign",
ingredients = {
{
"ITEM",
"Mortared Sandstone",
6.0,
false,
"Mortared Sandstone",
},
},
products = {
{
"Small Standing Mortared Sandstone Sign",
1,
"Small Standing Mortared Sandstone Sign",
},
},
},
},
},
},
["Small Standing Wood Sign"] = {
["Research Papers"] = {
dispCraftStn = "1",
"Agriculture Research Paper Advanced",
checkImage = "1",
"Agriculture Research Paper Modern",
untranslated = "Small Standing Wood Sign",
"Culinary Research Paper Advanced",
craftStn = {
"Culinary Research Paper Basic",
{
"Culinary Research Paper Modern",
"Carpentry Table",
"Dendrology Research Paper Advanced",
"Carpentry Table",
"Dendrology Research Paper Basic",
},
"Dendrology Research Paper Modern",
},
"Engineering Research Paper Advanced",
skillNeeds = {
"Engineering Research Paper Modern",
{
"Gathering Research Paper Basic",
"Carpentry",
"Geology Research Paper Advanced",
1,
"Geology Research Paper Basic",
"Carpentry",
"Geology Research Paper Modern",
},
"Metallurgy Research Paper Advanced",
},
"Metallurgy Research Paper Basic",
moduleNeeds = {},
"Metallurgy Research Paper Modern",
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Small Standing Wood Sign",
defaultVariantUntranslated = "Small Standing Wood Sign",
numberOfVariants = 13,
variants = {
["Small Standing Wood Sign"] = {
untranslated = "Small Standing Wood Sign",
ingredients = {
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood",
5.0,
false,
"Wood",
},
},
products = {
{
"Small Standing Wood Sign",
"",
"Small Standing Wood Sign",
},
},
},
["Small Standing Birch Sign"] = {
untranslated = "Small Standing Birch Sign",
ingredients = {
{
"ITEM",
"Birch Log",
5.0,
false,
"Birch Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Standing Birch Sign",
1,
"Small Standing Birch Sign",
},
},
},
["Small Standing Cedar Sign"] = {
untranslated = "Small Standing Cedar Sign",
ingredients = {
{
"ITEM",
"Cedar Log",
5.0,
false,
"Cedar Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Standing Cedar Sign",
1,
"Small Standing Cedar Sign",
},
},
},
["Small Standing Ceiba Sign"] = {
untranslated = "Small Standing Ceiba Sign",
ingredients = {
{
"ITEM",
"Ceiba Log",
5.0,
false,
"Ceiba Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Standing Ceiba Sign",
1,
"Small Standing Ceiba Sign",
},
},
},
["Small Standing Fir Sign"] = {
untranslated = "Small Standing Fir Sign",
ingredients = {
{
"ITEM",
"Fir Log",
5.0,
false,
"Fir Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Standing Fir Sign",
1,
"Small Standing Fir Sign",
},
},
},
["Small Standing Joshua Sign"] = {
untranslated = "Small Standing Joshua Sign",
ingredients = {
{
"ITEM",
"Joshua Log",
5.0,
false,
"Joshua Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Standing Joshua Sign",
1,
"Small Standing Joshua Sign",
},
},
},
["Small Standing Oak Sign"] = {
untranslated = "Small Standing Oak Sign",
ingredients = {
{
"ITEM",
"Oak Log",
5.0,
false,
"Oak Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Standing Oak Sign",
1,
"Small Standing Oak Sign",
},
},
},
["Small Standing Redwood Sign"] = {
untranslated = "Small Standing Redwood Sign",
ingredients = {
{
"ITEM",
"Redwood Log",
5.0,
false,
"Redwood Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Standing Redwood Sign",
1,
"Small Standing Redwood Sign",
},
},
},
["Small Standing Palm Sign"] = {
untranslated = "Small Standing Palm Sign",
ingredients = {
{
"ITEM",
"Palm Log",
5.0,
false,
"Palm Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Standing Palm Sign",
1,
"Small Standing Palm Sign",
},
},
},
["Small Standing Spruce Sign"] = {
untranslated = "Small Standing Spruce Sign",
ingredients = {
{
"ITEM",
"Spruce Log",
5.0,
false,
"Spruce Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Standing Spruce Sign",
1,
"Small Standing Spruce Sign",
},
},
},
["Small Standing Saguaro Sign"] = {
untranslated = "Small Standing Saguaro Sign",
ingredients = {
{
"ITEM",
"Saguaro Rib",
5.0,
false,
"Saguaro Rib",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Standing Saguaro Sign",
1,
"Small Standing Saguaro Sign",
},
},
},
["Small Standing Softwood Sign"] = {
untranslated = "Small Standing Softwood Sign",
ingredients = {
{
"ITEM",
"Softwood Board",
2.0,
false,
"Softwood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Softwood",
5.0,
false,
"Softwood",
},
},
products = {
{
"Small Standing Softwood Sign",
1,
"Small Standing Softwood Sign",
},
},
},
["Small Standing Hardwood Sign"] = {
untranslated = "Small Standing Hardwood Sign",
ingredients = {
{
"ITEM",
"Hardwood Board",
2.0,
false,
"Hardwood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Hardwood",
5.0,
false,
"Hardwood",
},
},
products = {
{
"Small Standing Hardwood Sign",
1,
"Small Standing Hardwood Sign",
},
},
},
},
},
},
["Small Stockpile"] = {
Researching = {
dispCraftStn = "1",
"Laboratory",
checkImage = "1",
"Research Table",
untranslated = "Small Stockpile",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 10.0,
baseXPGain = 0.0,
defaultVariant = "Small Stockpile",
defaultVariantUntranslated = "Small Stockpile",
numberOfVariants = "1",
variants = {
["Small Stockpile"] = {
untranslated = "Small Stockpile",
ingredients = {
{
"TAG",
"Wood",
5.0,
false,
"Wood",
},
},
products = {
{
"Small Stockpile",
1,
"Small Stockpile",
},
},
},
},
},
},
["Small Wood Cart"] = {
Road = {
dispCraftStn = "1",
"Asphalt Concrete",
checkImage = "1",
"Stone Road",
untranslated = "Small Wood Cart",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 50.0,
baseXPGain = 3.0,
defaultVariant = "Small Wood Cart",
defaultVariantUntranslated = "Small Wood Cart",
numberOfVariants = "1",
variants = {
["Small Wood Cart"] = {
untranslated = "Small Wood Cart",
ingredients = {
{
"TAG",
"Hewn Log",
10.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
15.0,
false,
"Wood Board",
},
},
products = {
{
"Small Wood Cart",
1,
"Small Wood Cart",
},
},
},
},
},
},
["Small Wooden Boat"] = {
["Road Type"] = {
dispCraftStn = "1",
"Asphalt Concrete",
checkImage = "1",
"Stone Road",
untranslated = "Small Wooden Boat",
craftStn = {
{
"Small Shipyard",
"Small Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 680.0,
baseXPGain = 16.0,
defaultVariant = "Small Wooden Boat",
defaultVariantUntranslated = "Small Wooden Boat",
numberOfVariants = "1",
variants = {
["Small Wooden Boat"] = {
untranslated = "Small Wooden Boat",
ingredients = {
{
"ITEM",
"Wooden Hull Planks",
8.0,
false,
"Wooden Hull Planks",
},
{
"ITEM",
"Wooden Wheel",
2.0,
true,
"Wooden Wheel",
},
{
"ITEM",
"Gearbox",
2.0,
true,
"Gearbox",
},
{
"ITEM",
"Medium Wooden Ship Frame",
1.0,
true,
"Medium Wooden Ship Frame",
},
},
products = {
{
"Small Wooden Boat",
1,
"Small Wooden Boat",
},
},
},
},
},
},
["Small Wooden Ship Frame"] = {
Roads = {
dispCraftStn = "1",
"Asphalt Concrete",
checkImage = "1",
"Dirt Ramp",
untranslated = "Small Wooden Ship Frame",
"Stone Road",
craftStn = {
{
"Small Shipyard",
"Small Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Small Wooden Ship Frame",
defaultVariantUntranslated = "Small Wooden Ship Frame",
numberOfVariants = "1",
variants = {
["Small Wooden Ship Frame"] = {
untranslated = "Small Wooden Ship Frame",
ingredients = {
{
"ITEM",
"Wooden Keel",
1.0,
true,
"Wooden Keel",
},
{
"TAG",
"Hewn Log",
8.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Wooden Ship Frame",
"",
"Small Wooden Ship Frame",
},
},
},
},
},
},
["Smelt Copper"] = {
Rock = {
dispCraftStn = "1",
"Basalt",
checkImage = "1",
"Gneiss",
untranslated = "Smelt Copper",
"Granite",
craftStn = {
"Limestone",
{
"Sandstone",
"Carpentry Table",
"Shale",
"Carpentry Table",
"Stone",
},
},
skillNeeds = {
{
"Smelting",
1,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Smelt Copper",
defaultVariantUntranslated = "Smelt Copper",
numberOfVariants = "1",
variants = {
["Smelt Copper"] = {
untranslated = "Smelt Copper",
ingredients = {
{
"ITEM",
"Copper Concentrate",
2.0,
false,
"Copper Concentrate",
},
},
products = {
{
"Smelt Copper",
1,
"Smelt Copper",
},
{
"Copper Bar",
6.0,
"Copper Bar",
},
{
"Slag",
2.0,
"Slag",
},
},
},
},
},
},
["Smelt Gold"] = {
Root = {
dispCraftStn = "1",
"Beet",
checkImage = "1",
"Camas Bulb",
untranslated = "Smelt Gold",
"Taro Root",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Smelting",
1,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Smelt Gold",
defaultVariantUntranslated = "Smelt Gold",
numberOfVariants = "1",
variants = {
["Smelt Gold"] = {
untranslated = "Smelt Gold",
ingredients = {
{
"ITEM",
"Gold Concentrate",
2.0,
false,
"Gold Concentrate",
},
},
products = {
{
"Smelt Gold",
1,
"Smelt Gold",
},
{
"Gold Bar",
6.0,
"Gold Bar",
},
{
"Slag",
2.0,
"Slag",
},
},
},
},
},
},
["Smelt Iron"] = {
Salad = {
dispCraftStn = "1",
"Basic Salad",
checkImage = "1",
"Fruit Salad",
untranslated = "Smelt Iron",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Smelting",
1,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Smelt Iron",
defaultVariantUntranslated = "Smelt Iron",
numberOfVariants = "1",
variants = {
["Smelt Iron"] = {
untranslated = "Smelt Iron",
ingredients = {
{
"ITEM",
"Iron Concentrate",
2.0,
false,
"Iron Concentrate",
},
},
products = {
{
"Smelt Iron",
1,
"Smelt Iron",
},
{
"Iron Bar",
6.0,
"Iron Bar",
},
{
"Slag",
2.0,
"Slag",
},
},
},
},
},
},
["Smelting Upgrade"] = {
Seating = {
dispCraftStn = "1",
"Adorned Ashlar Basalt Bench",
checkImage = "1",
"Adorned Ashlar Basalt Chair",
untranslated = "Smelting Upgrade",
"Adorned Ashlar Basalt Table",
craftStn = {
"Adorned Ashlar Stone Bench",
{
"Adorned Ashlar Stone Chair",
"Bloomery",
"Adorned Ashlar Stone Table",
"Bloomery",
"Ashlar Basalt Bench",
},
"Ashlar Basalt Chair",
},
"Ashlar Basalt Table",
skillNeeds = {
"Ashlar Stone Bench",
{
"Ashlar Stone Chair",
"Smelting",
"Ashlar Stone Table",
1,
"Composite Birch Bench",
"Smelting",
"Composite Birch Chair",
},
"Composite Birch Table",
},
"Composite Hardwood Bench",
moduleNeeds = {},
"Composite Hardwood Chair",
baseCraftTime = 15.0,
"Composite Hardwood Table",
baseLaborCost = 6000.0,
"Composite Lumber Bench",
baseXPGain = 4.0,
"Composite Lumber Chair",
defaultVariant = "Smelting Upgrade",
"Composite Lumber Table",
defaultVariantUntranslated = "Smelting Upgrade",
"Court Chair",
numberOfVariants = "1",
"Hewn Bench",
variants = {
"Hewn Chair",
["Smelting Upgrade"] = {
"Hewn Softwood Bench",
untranslated = "Smelting Upgrade",
"Hewn Softwood Chair",
ingredients = {
"Hewn Softwood Table",
{
"Hewn Table",
"ITEM",
"Lumber Bench",
"Advanced Upgrade Lvl4",
"Lumber Chair",
1.0,
"Lumber Table",
true,
"Mortared Granite Bench",
"Advanced Upgrade Lvl4",
"Mortared Granite Chair",
},
"Mortared Granite Table",
},
"Mortared Stone Bench",
products = {
"Mortared Stone Chair",
{
"Mortared Stone Table",
"Smelting Upgrade",
"Softwood Lumber Bench",
1,
"Softwood Lumber Chair",
"Smelting Upgrade",
"Softwood Lumber Table",
},
},
},
},
},
["Smith Apron"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Smith Apron",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Smith Apron",
defaultVariantUntranslated = "Smith Apron",
numberOfVariants = "1",
variants = {
["Smith Apron"] = {
untranslated = "Smith Apron",
ingredients = {
{
"ITEM",
"Leather Hide",
30.0,
false,
"Leather Hide",
},
},
products = {
{
"Smith Apron",
1,
"Smith Apron",
},
},
},
},
},
["Smith Bandana"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Smith Bandana",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Smith Bandana",
defaultVariantUntranslated = "Smith Bandana",
numberOfVariants = "1",
variants = {
["Smith Bandana"] = {
untranslated = "Smith Bandana",
ingredients = {
{
"ITEM",
"Cotton Fabric",
25.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Smith Bandana",
1,
"Smith Bandana",
},
},
},
},
},
["Smith Boots"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Smith Boots",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Smith Boots",
defaultVariantUntranslated = "Smith Boots",
numberOfVariants = "1",
variants = {
["Smith Boots"] = {
untranslated = "Smith Boots",
ingredients = {
{
"ITEM",
"Steel Bar",
1.0,
false,
"Steel Bar",
},
{
"ITEM",
"Leather Hide",
5.0,
false,
"Leather Hide",
},
{
"ITEM",
"Cotton Fabric",
10.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Smith Boots",
1,
"Smith Boots",
},
},
},
},
},
},
["Smith Gloves"] = {
Seeds = {
dispCraftStn = "1",
"Acorn",
checkImage = "1",
"Agave Seed",
untranslated = "Smith Gloves",
"Amanita Mushroom Spores",
craftStn = {
"Arctic Willow Seed",
{
"Barrel Cactus Seed",
"Advanced Tailoring Table",
"Beans",
"Advanced Tailoring Table",
"Beet Seed",
},
"Big Bluestem Seed",
},
"Birch Seed",
skillNeeds = {
"Bolete Mushroom Spores",
{
"Bullrush Seed",
"Tailoring",
"Bunchgrass Seed",
1,
"Camas Bulb",
"Tailoring",
"Cedar Seed",
},
"Ceiba Seed",
},
"Cookeina Mushroom Spores",
moduleNeeds = {},
"Corn Seed",
baseCraftTime = 0.0,
"Cotton Seed",
baseLaborCost = 1200.0,
"Creosote Bush Seed",
baseXPGain = 5.0,
"Crimini Mushroom Spores",
defaultVariant = "Smith Gloves",
"Dwarf Willow Seed",
defaultVariantUntranslated = "Smith Gloves",
"Fern Spore",
numberOfVariants = "1",
"Filmy Fern Spore",
variants = {
"Fir Seed",
["Smith Gloves"] = {
"Fireweed Seed",
untranslated = "Smith Gloves",
"Flax Seed",
ingredients = {
"Grass Seed",
{
"Heliconia Seed",
"ITEM",
"Huckleberry Seed",
"Leather Hide",
"Jointfir Seed",
10.0,
"Joshua Seed",
false,
"King Fern Spore",
"Leather Hide",
"Lattice Mushroom Spores",
},
"Lupine Seed",
{
"Ocean Spray Seed",
"ITEM",
"Orchid Seed",
"Cotton Fabric",
"Palm Seed",
20.0,
"Papaya Seed",
false,
"Pineapple Seed",
"Cotton Fabric",
"Prickly Pear Seed",
},
"Pumpkin Seed",
},
"Redwood Seed",
products = {
"Rice",
{
"Saguaro Seed",
"Smith Gloves",
"Saxifrage Seed",
1,
"Seagrass Seed",
"Smith Gloves",
"Spruce Seed",
},
"Sugarcane",
},
"Sunflower Seed",
},
"Taro Seed",
},
"Tomato Seed",
"Trillium Seed",
"Waterweed Seed",
"Wheat Seed",
"White Bursage Seed",
},
},
["Smith Pants"] = {
Signs = {
dispCraftStn = "1",
"Hanging Long Steel Sign",
checkImage = "1",
"Hanging Steel Framed Sign",
untranslated = "Smith Pants",
"Hanging Steel Mine Sign",
craftStn = {
"Hanging Steel Plain Sign",
{
"Hanging Steel Shop Sign",
"Advanced Tailoring Table",
"Huge Banner Sign",
"Advanced Tailoring Table",
"Huge Iron Banner Sign",
},
"Huge Iron Sign",
},
"Huge Steel Banner Sign",
skillNeeds = {
"Huge Steel Sign",
{
"Huge Wooden Banner Sign",
"Tailoring",
"Large Hanging Ashlar Basalt Sign",
1,
"Large Hanging Ashlar Stone Sign",
"Tailoring",
"Large Hanging Birch Sign",
},
"Large Hanging Lumber Sign",
},
"Large Hanging Mortared Granite Sign",
moduleNeeds = {},
"Large Hanging Mortared Stone Sign",
baseCraftTime = 0.0,
"Large Hanging Saguaro Sign",
baseLaborCost = 1200.0,
"Large Hanging Softwood Sign",
baseXPGain = 5.0,
"Large Standing Ashlar Basalt Sign",
defaultVariant = "Smith Pants",
"Large Standing Ashlar Stone Sign",
defaultVariantUntranslated = "Smith Pants",
"Large Standing Birch Sign",
numberOfVariants = "1",
"Large Standing Lumber Sign",
variants = {
"Large Standing Mortared Granite Sign",
["Smith Pants"] = {
"Large Standing Mortared Stone Sign",
untranslated = "Smith Pants",
"Large Standing Saguaro Sign",
ingredients = {
"Large Standing Softwood Sign",
{
"Small Hanging Ashlar Basalt Sign",
"ITEM",
"Small Hanging Ashlar Stone Sign",
"Cotton Fabric",
"Small Hanging Birch Sign",
40.0,
"Small Hanging Lumber Sign",
false,
"Small Hanging Mortared Granite Sign",
"Cotton Fabric",
"Small Hanging Mortared Stone Sign",
},
"Small Hanging Saguaro Sign",
},
"Small Hanging Softwood Sign",
products = {
"Small Standing Ashlar Basalt Sign",
{
"Small Standing Ashlar Stone Sign",
"Smith Pants",
"Small Standing Birch Sign",
1,
"Small Standing Lumber Sign",
"Smith Pants",
"Small Standing Mortared Granite Sign",
},
"Small Standing Mortared Stone Sign",
},
"Small Standing Saguaro Sign",
},
"Small Standing Softwood Sign",
},
"Standing Glass Sign",
},
"Standing Long Steel Sign",
["Smith Shirt"] = {
"Standing Steel Brick Sign",
dispCraftStn = "1",
"Street Sign",
checkImage = "1",
untranslated = "Smith Shirt",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 3.0,
defaultVariant = "Smith Shirt",
defaultVariantUntranslated = "Smith Shirt",
numberOfVariants = "1",
variants = {
["Smith Shirt"] = {
untranslated = "Smith Shirt",
ingredients = {
{
"ITEM",
"Cotton Fabric",
30.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Smith Shirt",
1,
"Smith Shirt",
},
},
},
},
},
},
["Smooth Gut Noodle Roll"] = {
Silica = {
dispCraftStn = "1",
"Crushed Granite",
checkImage = "1",
"Crushed Sandstone",
untranslated = "Smooth Gut Noodle Roll",
craftStn = {
{
"Cast Iron Stove",
"Cast Iron Stove",
},
},
skillNeeds = {
{
"Cooking",
4,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Smooth Gut Noodle Roll",
defaultVariantUntranslated = "Smooth Gut Noodle Roll",
numberOfVariants = "1",
variants = {
["Smooth Gut Noodle Roll"] = {
untranslated = "Smooth Gut Noodle Roll",
ingredients = {
{
"ITEM",
"Rice Noodles",
4.0,
false,
"Rice Noodles",
},
{
"ITEM",
"Prepared Meat",
4.0,
false,
"Prepared Meat",
},
{
"TAG",
"Oil",
2.0,
false,
"Oil",
},
},
products = {
{
"Smooth Gut Noodle Roll",
"1",
"Smooth Gut Noodle Roll",
},
},
},
},
},
},
["Soil Sampler"] = {
["Small Carcass"] = {
dispCraftStn = "1",
"Coyote Carcass",
checkImage = "1",
"Fox Carcass",
untranslated = "Soil Sampler",
"Wolf Carcass",
craftStn = {
{
"Tool Bench",
"Tool Bench",
},
},
skillNeeds = {
{
"Fertilizers",
1,
"Fertilizers",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 50.0,
baseXPGain = 1.0,
defaultVariant = "Soil Sampler",
defaultVariantUntranslated = "Soil Sampler",
numberOfVariants = "1",
variants = {
["Soil Sampler"] = {
untranslated = "Soil Sampler",
ingredients = {
{
"TAG",
"Wood",
2.0,
false,
"Wood",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Soil Sampler",
"",
"Soil Sampler",
},
},
},
},
},
},
["Solar Generator"] = {
["Small Fish"] = {
dispCraftStn = "1",
"Crab Carcass",
checkImage = "1",
"Moon Jellyfish",
untranslated = "Solar Generator",
craftStn = {
{
"Electronics Assembly",
"Electronics Assembly",
},
},
skillNeeds = {
{
"Electronics",
5,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 20.0,
baseLaborCost = 600.0,
baseXPGain = 20.0,
defaultVariant = "Solar Generator",
defaultVariantUntranslated = "Solar Generator",
numberOfVariants = "1",
variants = {
["Solar Generator"] = {
untranslated = "Solar Generator",
ingredients = {
{
"ITEM",
"Steel Bar",
12.0,
false,
"Steel Bar",
},
{
"ITEM",
"Servo",
8.0,
false,
"Servo",
},
{
"ITEM",
"Basic Circuit",
8.0,
false,
"Basic Circuit",
},
},
products = {
{
"Solar Generator",
1,
"Solar Generator",
},
},
},
},
},
},
["Spiky Roll"] = {
Softwood = {
dispCraftStn = "1",
"Cedar Log",
checkImage = "1",
"Fir Log",
untranslated = "Spiky Roll",
"Redwood Log",
craftStn = {
"Spruce Log",
{
"Kitchen",
"Kitchen",
},
},
skillNeeds = {
{
"Advanced Cooking",
3,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Spiky Roll",
defaultVariantUntranslated = "Spiky Roll",
numberOfVariants = "1",
variants = {
["Spiky Roll"] = {
untranslated = "Spiky Roll",
ingredients = {
{
"ITEM",
"Boiled Rice",
2.0,
false,
"Boiled Rice",
},
{
"ITEM",
"Urchin",
2.0,
false,
"Urchin",
},
},
products = {
{
"Spiky Roll",
"2",
"Spiky Roll",
},
},
},
},
},
},
["Spin Melter"] = {
["Softwood Lumber"] = {
dispCraftStn = "1",
"Composite Cedar Lumber",
checkImage = "1",
"Composite Fir Lumber",
untranslated = "Spin Melter",
"Composite Redwood Lumber",
craftStn = {
{
"Electric Machinist Table",
"Electric Machinist Table",
},
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 300.0,
baseXPGain = 10.0,
defaultVariant = "Spin Melter",
defaultVariantUntranslated = "Spin Melter",
numberOfVariants = "1",
variants = {
["Spin Melter"] = {
untranslated = "Spin Melter",
ingredients = {
{
"ITEM",
"Steel Plate",
20.0,
false,
"Steel Plate",
},
{
"ITEM",
"Basic Circuit",
10.0,
false,
"Basic Circuit",
},
},
products = {
{
"Spin Melter",
1,
"Spin Melter",
},
},
},
},
},
},
["Spin Wool Yarn"] = {
Specialty = {
dispCraftStn = "1",
"Computer Lab",
checkImage = "1",
"Crab Pot",
untranslated = "Spin Wool Yarn",
"Easel",
craftStn = {
"Electric Water Pump",
{
"Elevator Call Post",
"Carpentry Table",
"Fish Trap",
"Carpentry Table",
"Industrial Elevator",
},
"Laser",
},
"Mechanical Water Pump",
skillNeeds = {
"Plastic Buoy",
{
"Steel Buoy",
"Tailoring",
"Steel Moorage Post",
1,
"Transmission Pole",
"Tailoring",
"Tripod Camera",
},
"Waste Filter",
},
"Wooden Elevator",
moduleNeeds = {},
"Wooden Moorage Post",
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 0.5,
defaultVariant = "Spin Wool Yarn",
defaultVariantUntranslated = "Spin Wool Yarn",
numberOfVariants = "1",
variants = {
["Spin Wool Yarn"] = {
untranslated = "Spin Wool Yarn",
ingredients = {
{
"ITEM",
"Shorn Wool",
4.0,
false,
"Shorn Wool",
},
},
products = {
{
"Spin Wool Yarn",
1,
"Spin Wool Yarn",
},
{
"Wool Yarn",
1.0,
"Wool Yarn",
},
},
},
},
},
},
["Square Belt"] = {
["Specialty Upgrades"] = {
dispCraftStn = "1",
"Advanced Baking Upgrade",
checkImage = "1",
"Advanced Cooking Upgrade",
untranslated = "Square Belt",
"Advanced Masonry Upgrade",
craftStn = {
"Advanced Smelting Upgrade",
{
"Baking Upgrade",
"Tailoring Table",
"Basic Engineering Upgrade",
"Tailoring Table",
"Butchery Upgrade",
},
"Campfire Cooking Upgrade",
},
"Carpentry Advanced Upgrade",
skillNeeds = {
"Carpentry Basic Upgrade",
{
"Composites Upgrade",
"Tailoring",
"Cooking Upgrade",
1,
"Cutting Edge Cooking Upgrade",
"Tailoring",
"Electronics Upgrade",
},
"Farming Upgrade",
},
"Fertilizers Upgrade",
moduleNeeds = {},
"Gathering Basic Upgrade",
baseCraftTime = 0.0,
"Glassworking Advanced Upgrade",
baseLaborCost = 40.0,
"Glassworking Modern Upgrade",
baseXPGain = 3.0,
"Hunting Upgrade",
defaultVariant = "Square Belt",
"Industry Upgrade",
defaultVariantUntranslated = "Square Belt",
"Logging Advanced Upgrade",
numberOfVariants = "1",
"Logging Basic Upgrade",
variants = {
"Masonry Advanced Upgrade",
["Square Belt"] = {
"Masonry Basic Upgrade",
untranslated = "Square Belt",
"Mechanics Advanced Upgrade",
ingredients = {
"Mechanics Modern Upgrade",
{
"Milling Upgrade",
"ITEM",
"Mining Advanced Upgrade",
"Leather Hide",
"Mining Basic Upgrade",
2.0,
"Mining Modern Upgrade",
false,
"Oil Drilling Upgrade",
"Leather Hide",
"Paper Milling Upgrade",
},
"Pottery Upgrade",
},
"Shipwright Advanced Upgrade",
products = {
"Shipwright Basic Upgrade",
{
"Smelting Upgrade",
"Square Belt",
"Tailoring Basic Upgrade",
1,
"Tailoring Modern Upgrade",
"Square Belt",
},
},
Stone = {
},
"Basalt",
},
"Gneiss",
},
"Granite",
},
"Limestone",
["Square Pot"] = {
"Sandstone",
dispCraftStn = "1",
"Shale",
checkImage = "1",
untranslated = "Square Pot",
craftStn = {
{
"Kiln",
"Kiln",
},
},
skillNeeds = {
{
"Pottery",
3,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Square Pot",
defaultVariantUntranslated = "Square Pot",
numberOfVariants = "1",
variants = {
["Square Pot"] = {
untranslated = "Square Pot",
ingredients = {
{
"ITEM",
"Clay",
4.0,
false,
"Clay",
},
},
products = {
{
"Square Pot",
1,
"Square Pot",
},
},
},
},
},
},
["Stamp Mill"] = {
Storage = {
dispCraftStn = "1",
"Industrial Refrigerator",
checkImage = "1",
"Large Lumber Stockpile",
untranslated = "Stamp Mill",
"Lumber Stockpile",
craftStn = {
"Outpost Netting",
{
"Powered Storage Silo",
"Machinist Table",
"Small Stockpile",
"Machinist Table",
"Stockpile",
},
"Storage Chest",
},
"Storage Silo",
skillNeeds = {
"Tiny Stockpile",
{
"Mechanics",
2,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 120.0,
baseXPGain = 5.0,
defaultVariant = "Stamp Mill",
defaultVariantUntranslated = "Stamp Mill",
numberOfVariants = "1",
variants = {
["Stamp Mill"] = {
untranslated = "Stamp Mill",
ingredients = {
{
"ITEM",
"Iron Bar",
5.0,
false,
"Iron Bar",
},
{
"ITEM",
"Screws",
14.0,
false,
"Screws",
},
{
"ITEM",
"Iron Gear",
8.0,
false,
"Iron Gear",
},
{
"TAG",
"Wood Board",
14.0,
false,
"Wood Board",
},
},
products = {
{
"Stamp Mill",
1,
"Stamp Mill",
},
},
},
},
},
},
["Standing Glass Sign"] = {
["Tiny Carcass"] = {
dispCraftStn = "1",
"Agouti Carcass",
checkImage = "1",
"Hare Carcass",
untranslated = "Standing Glass Sign",
"Otter Carcass",
craftStn = {
"Prairie Dog Carcass",
{
"Snapping Turtle Carcass",
"Glassworks",
"Turkey Carcass",
"Glassworks",
},
},
skillNeeds = {
{
"Glassworking",
2,
"Glassworking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Standing Glass Sign",
defaultVariantUntranslated = "Standing Glass Sign",
numberOfVariants = "1",
variants = {
["Standing Glass Sign"] = {
untranslated = "Standing Glass Sign",
ingredients = {
{
"ITEM",
"Glass",
4.0,
false,
"Glass",
},
{
"ITEM",
"Screws",
4.0,
false,
"Screws",
},
{
"ITEM",
"Steel Bar",
2.0,
false,
"Steel Bar",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Standing Glass Sign",
1,
"Standing Glass Sign",
},
},
},
},
},
},
["Standing Long Steel Sign"] = {
["Tiny Fur Carcass"] = {
dispCraftStn = "1",
"Agouti Carcass",
checkImage = "1",
"Otter Carcass",
untranslated = "Standing Long Steel Sign",
craftStn = {
{
"Anvil",
"Anvil",
},
},
skillNeeds = {
{
"Advanced Smelting",
3,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Standing Long Steel Sign",
defaultVariantUntranslated = "Standing Long Steel Sign",
numberOfVariants = "1",
variants = {
["Standing Long Steel Sign"] = {
untranslated = "Standing Long Steel Sign",
ingredients = {
{
"ITEM",
"Steel Plate",
6.0,
false,
"Steel Plate",
},
{
"ITEM",
"Rivet",
6.0,
false,
"Rivet",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Standing Long Steel Sign",
1,
"Standing Long Steel Sign",
},
},
},
},
},
},
["Standing Steel Brick Sign"] = {
["Tiny Leather Carcass"] = {
dispCraftStn = "1",
"Prairie Dog Carcass",
checkImage = "1",
"Snapping Turtle Carcass",
untranslated = "Standing Steel Brick Sign",
"Turkey Carcass",
craftStn = {
{
"Kiln",
"Kiln",
},
},
skillNeeds = {
{
"Pottery",
2,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Standing Steel Brick Sign",
defaultVariantUntranslated = "Standing Steel Brick Sign",
numberOfVariants = "1",
variants = {
["Standing Steel Brick Sign"] = {
untranslated = "Standing Steel Brick Sign",
ingredients = {
{
"ITEM",
"Brick",
5.0,
false,
"Brick",
},
{
"ITEM",
"Steel Plate",
4.0,
false,
"Steel Plate",
},
{
"ITEM",
"Mortar",
6.0,
false,
"Mortar",
},
},
products = {
{
"Standing Steel Brick Sign",
1,
"Standing Steel Brick Sign",
},
},
},
},
},
},
["Steam Engine"] = {
Tool = {
dispCraftStn = "1",
"Claim Tool",
checkImage = "1",
"Fishing Pole",
untranslated = "Steam Engine",
"Flax Trawler Net",
craftStn = {
"Nylon Trawler Net",
{
"Steam Tractor Harvester",
"Machinist Table",
"Steam Tractor Plow",
"Machinist Table",
"Steam Tractor Sower",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 450.0,
baseXPGain = 25.0,
defaultVariant = "Steam Engine",
defaultVariantUntranslated = "Steam Engine",
numberOfVariants = "1",
variants = {
["Steam Engine"] = {
untranslated = "Steam Engine",
ingredients = {
{
"ITEM",
"Iron Bar",
24.0,
false,
"Iron Bar",
},
{
"ITEM",
"Iron Pipe",
12.0,
false,
"Iron Pipe",
},
},
products = {
{
"Steam Engine",
1,
"Steam Engine",
},
},
},
},
},
},
["Steam Tractor"] = {
Tools = {
dispCraftStn = "1",
"Arrow",
checkImage = "1",
"Claim Tool",
untranslated = "Steam Tractor",
"Fishing Pole",
craftStn = {
"Flax Trawler Net",
{
"Nylon Trawler Net",
"Assembly Line",
"Soil Sampler",
"Assembly Line",
"Steam Tractor Harvester",
},
"Steam Tractor Plow",
},
"Steam Tractor Sower",
skillNeeds = {
"Torch",
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 1000.0,
baseXPGain = 25.0,
defaultVariant = "Steam Tractor",
defaultVariantUntranslated = "Steam Tractor",
numberOfVariants = "1",
variants = {
["Steam Tractor"] = {
untranslated = "Steam Tractor",
ingredients = {
{
"ITEM",
"Iron Plate",
12.0,
false,
"Iron Plate",
},
{
"ITEM",
"Iron Pipe",
8.0,
false,
"Iron Pipe",
},
{
"ITEM",
"Screws",
24.0,
false,
"Screws",
},
{
"ITEM",
"Leather Hide",
20.0,
false,
"Leather Hide",
},
{
"ITEM",
"Portable Steam Engine",
1.0,
true,
"Portable Steam Engine",
},
{
"ITEM",
"Iron Wheel",
4.0,
true,
"Iron Wheel",
},
{
"ITEM",
"Iron Axle",
2.0,
true,
"Iron Axle",
},
{
"ITEM",
"Light Bulb",
2.0,
true,
"Light Bulb",
},
{
"TAG",
"Lumber",
30.0,
false,
"Lumber",
},
},
products = {
{
"Steam Tractor",
1,
"Steam Tractor",
},
},
},
},
},
},
["Steam Tractor Harvester"] = {
Torch = {
dispCraftStn = "1",
"Torch",
checkImage = "1",
untranslated = "Steam Tractor Harvester",
craftStn = {
{
"Assembly Line",
"Assembly Line",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 10.0,
defaultVariant = "Steam Tractor Harvester",
defaultVariantUntranslated = "Steam Tractor Harvester",
numberOfVariants = "1",
variants = {
["Steam Tractor Harvester"] = {
untranslated = "Steam Tractor Harvester",
ingredients = {
{
"ITEM",
"Iron Plate",
12.0,
false,
"Iron Plate",
},
{
"ITEM",
"Screws",
12.0,
false,
"Screws",
},
{
"ITEM",
"Iron Pipe",
8.0,
false,
"Iron Pipe",
},
},
products = {
{
"Steam Tractor Harvester",
"",
"Steam Tractor Harvester",
},
},
},
},
},
},
["Steam Tractor Plow"] = {
["Upgrade Modules"] = {
dispCraftStn = "1",
"Advanced Baking Upgrade",
checkImage = "1",
"Advanced Cooking Upgrade",
untranslated = "Steam Tractor Plow",
"Advanced Masonry Upgrade",
craftStn = {
"Advanced Smelting Upgrade",
{
"Advanced Upgrade 1",
"Assembly Line",
"Advanced Upgrade 2",
"Assembly Line",
"Advanced Upgrade 3",
},
"Advanced Upgrade 4",
},
"Baking Upgrade",
skillNeeds = {
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{
"Basic Upgrade 1",
"Mechanics",
"Basic Upgrade 2",
1,
"Basic Upgrade 3",
"Mechanics",
"Basic Upgrade 4",
},
"Butchery Upgrade",
},
"Campfire Cooking Upgrade",
moduleNeeds = {},
"Carpentry Advanced Upgrade",
baseCraftTime = 2.0,
"Carpentry Basic Upgrade",
baseLaborCost = 120.0,
"Composites Upgrade",
baseXPGain = 10.0,
"Cooking Upgrade",
defaultVariant = "Steam Tractor Plow",
"Cutting Edge Cooking Upgrade",
defaultVariantUntranslated = "Steam Tractor Plow",
"Electronics Upgrade",
numberOfVariants = "1",
"Farming Upgrade",
variants = {
"Fertilizers Upgrade",
["Steam Tractor Plow"] = {
"Gathering Basic Upgrade",
untranslated = "Steam Tractor Plow",
"Glassworking Advanced Upgrade",
ingredients = {
"Glassworking Modern Upgrade",
{
"Hunting Upgrade",
"ITEM",
"Industry Upgrade",
"Iron Plate",
"Logging Advanced Upgrade",
8.0,
"Logging Basic Upgrade",
false,
"Masonry Advanced Upgrade",
"Iron Plate",
"Masonry Basic Upgrade",
},
"Mechanics Advanced Upgrade",
{
"Mechanics Modern Upgrade",
"ITEM",
"Milling Upgrade",
"Screws",
"Mining Advanced Upgrade",
18.0,
"Mining Basic Upgrade",
false,
"Mining Modern Upgrade",
"Screws",
"Modern Upgrade 1",
},
"Modern Upgrade 2",
},
"Modern Upgrade 3",
products = {
"Modern Upgrade 4",
{
"Oil Drilling Upgrade",
"Steam Tractor Plow",
"Paper Milling Upgrade",
"",
"Pottery Upgrade",
"Steam Tractor Plow",
"Shipwright Advanced Upgrade",
},
"Shipwright Basic Upgrade",
},
"Smelting Upgrade",
},
"Tailoring Basic Upgrade",
},
"Tailoring Modern Upgrade",
},
},
["Steam Tractor Sower"] = {
Vegetable = {
dispCraftStn = "1",
"Beans",
checkImage = "1",
"Beet",
untranslated = "Steam Tractor Sower",
"Camas Bulb",
craftStn = {
"Corn",
{
"Heart Of Palm",
"Assembly Line",
"Taro Root",
"Assembly Line",
"Tomato",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 10.0,
defaultVariant = "Steam Tractor Sower",
defaultVariantUntranslated = "Steam Tractor Sower",
numberOfVariants = "1",
variants = {
["Steam Tractor Sower"] = {
untranslated = "Steam Tractor Sower",
ingredients = {
{
"ITEM",
"Iron Plate",
8.0,
false,
"Iron Plate",
},
{
"ITEM",
"Screws",
18.0,
false,
"Screws",
},
{
"ITEM",
"Iron Pipe",
8.0,
false,
"Iron Pipe",
},
},
products = {
{
"Steam Tractor Sower",
"",
"Steam Tractor Sower",
},
},
},
},
},
},
["Steam Truck"] = {
Vehicles = {
dispCraftStn = "1",
"Crane",
checkImage = "1",
"Excavator",
untranslated = "Steam Truck",
"Hand Plow",
craftStn = {
"Industrial Barge",
{
"Large Canoe",
"Assembly Line",
"Medium Fishing Trawler",
"Assembly Line",
"Powered Cart",
},
"Skid Steer",
},
"Small Canoe",
skillNeeds = {
"Small Wood Cart",
{
"Small Wooden Boat",
"Mechanics",
"Steam Tractor",
1,
"Steam Truck",
"Mechanics",
"Truck",
},
"Wheelbarrow",
},
"Wood Cart",
moduleNeeds = {},
"Wood Shop Cart",
baseCraftTime = 10.0,
"Wooden Barge",
baseLaborCost = 1000.0,
"Wooden Transport Ship",
baseXPGain = 25.0,
defaultVariant = "Steam Truck",
defaultVariantUntranslated = "Steam Truck",
numberOfVariants = "1",
variants = {
["Steam Truck"] = {
untranslated = "Steam Truck",
ingredients = {
{
"ITEM",
"Iron Plate",
12.0,
false,
"Iron Plate",
},
{
"ITEM",
"Iron Pipe",
8.0,
false,
"Iron Pipe",
},
{
"ITEM",
"Screws",
24.0,
false,
"Screws",
},
{
"ITEM",
"Leather Hide",
20.0,
false,
"Leather Hide",
},
{
"ITEM",
"Portable Steam Engine",
1.0,
true,
"Portable Steam Engine",
},
{
"ITEM",
"Iron Wheel",
4.0,
true,
"Iron Wheel",
},
{
"ITEM",
"Iron Axle",
2.0,
true,
"Iron Axle",
},
{
"ITEM",
"Light Bulb",
2.0,
true,
"Light Bulb",
},
{
"TAG",
"Lumber",
30.0,
false,
"Lumber",
},
},
products = {
{
"Steam Truck",
1,
"Steam Truck",
},
},
},
},
},
},
["Steel Abstract Fixture"] = {
Wood = {
dispCraftStn = "1",
"Birch Log",
checkImage = "1",
"Cedar Log",
untranslated = "Steel Abstract Fixture",
"Ceiba Log",
craftStn = {
"Fir Log",
{
"Joshua Log",
"Robotic Assembly Line",
"Oak Log",
"Robotic Assembly Line",
"Palm Log",
},
"Redwood Log",
},
"Saguaro Rib",
skillNeeds = {
"Spruce Log",
{
"Electronics",
4,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 5.0,
defaultVariant = "Steel Abstract Fixture",
defaultVariantUntranslated = "Steel Abstract Fixture",
numberOfVariants = "1",
variants = {
["Steel Abstract Fixture"] = {
untranslated = "Steel Abstract Fixture",
ingredients = {
{
"ITEM",
"Steel Bar",
2.0,
false,
"Steel Bar",
},
{
"ITEM",
"Plastic",
6.0,
false,
"Plastic",
},
{
"ITEM",
"Copper Wiring",
5.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
{
"TAG",
"Composite Lumber",
8.0,
false,
"Composite Lumber",
},
},
products = {
{
"Steel Abstract Fixture",
1,
"Steel Abstract Fixture",
},
},
},
},
},
},
["Steel Axle"] = {
["Wood Board"] = {
dispCraftStn = "1",
"Board",
checkImage = "1",
"Hardwood Board",
untranslated = "Steel Axle",
"Softwood Board",
craftStn = {
{
"Electric Lathe",
"Electric Lathe",
},
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Steel Axle",
defaultVariantUntranslated = "Steel Axle",
numberOfVariants = "1",
variants = {
["Steel Axle"] = {
untranslated = "Steel Axle",
ingredients = {
{
"ITEM",
"Steel Bar",
4.0,
false,
"Steel Bar",
},
{
"ITEM",
"Epoxy",
3.0,
false,
"Epoxy",
},
},
products = {
{
"Steel Axle",
"",
"Steel Axle",
},
},
},
},
},
},
["Steel Bar"] = {
["Work Stations"] = {
dispCraftStn = "1",
"Advanced Carpentry Table",
checkImage = "1",
"Advanced Masonry Table",
untranslated = "Steel Bar",
"Advanced Tailoring Table",
craftStn = {
"Amendments",
{
"Anvil",
"Blast Furnace",
"Arrastra",
"Blast Furnace",
"Assembly Line",
},
"Automatic Loom",
},
"Ballot Box",
skillNeeds = {
"Bank",
{
"Blast Furnace",
"Advanced Smelting",
"Bloomery",
1,
"Board Of Elections",
"Advanced Smelting",
"Campfire",
},
"Campsite",
},
"Capitol",
moduleNeeds = {},
"Carpentry Table",
baseCraftTime = 1.5,
"Cement Kiln",
baseLaborCost = 60.0,
"Census Bureau",
baseXPGain = 2.0,
"Contract Board",
defaultVariant = "Steel Bar",
"Country Foundation",
defaultVariantUntranslated = "Steel Bar",
"Court Table",
numberOfVariants = "1",
"Currency Exchange",
variants = {
"Electric Lathe",
["Steel Bar"] = {
"Electric Machinist Table",
untranslated = "Steel Bar",
"Electric Planer",
ingredients = {
"Electric Stamping Press",
{
"Electronics Assembly",
"ITEM",
"Embassy Desk",
"Iron Bar",
"Executive Office",
2.0,
"Farmers Table",
false,
"Federation Foundation",
"Iron Bar",
"Fiber Scutching Station",
},
"Fish Rack",
{
"Fishery",
"ITEM",
"Froth Floatation Cell",
"Quicklime",
"Glassworks",
1.0,
"Government Office",
true,
"Immigration Desk",
"Quicklime",
"Jaw Crusher",
},
"Kiln",
{
"Laboratory",
"ITEM",
"Large Court",
"Crushed Coal",
"Lathe",
1.0,
"Loom",
true,
"Machinist Table",
"Crushed Coal",
"Masonry Table",
},
"Medium Shipyard",
},
"Mint",
products = {
"Oil Refinery",
{
"Outpost Table",
"Steel Bar",
"Printing Press",
"",
"Pump Jack",
"Steel Bar",
"Real Estate Desk",
},
"Registrar",
{
"Research Table",
"Slag",
"Robotic Assembly Line",
2.0,
"Rocker Box",
"Slag",
"Rolling Mill",
},
"Sawmill",
},
"Screening Machine",
},
"Screw Press",
},
"Sensor Based Belt Sorter",
},
"Settlement Crafting Table",
["Steel Buoy"] = {
"Shaper",
dispCraftStn = "1",
"Small Court",
checkImage = "1",
"Small Paper Machine",
untranslated = "Steel Buoy",
"Small Shipyard",
craftStn = {
"Spin Melter",
{
"Stamp Mill",
"Machinist Table",
"Stenographers Table",
"Machinist Table",
"Store",
},
"Tailoring Table",
},
"Tool Bench",
skillNeeds = {
"Town Foundation",
{
"Treasury",
"Mechanics",
"Wainwright Table",
4,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 240.0,
baseXPGain = 0.5,
defaultVariant = "Steel Buoy",
defaultVariantUntranslated = "Steel Buoy",
numberOfVariants = "1",
variants = {
["Steel Buoy"] = {
untranslated = "Steel Buoy",
ingredients = {
{
"ITEM",
"Steel Bar",
4.0,
false,
"Steel Bar",
},
},
products = {
{
"Steel Buoy",
1,
"Steel Buoy",
},
},
},
},
},
["Steel Ceiling Light"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steel Ceiling Light",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Electronics",
1,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 5.0,
defaultVariant = "Steel Ceiling Light",
defaultVariantUntranslated = "Steel Ceiling Light",
numberOfVariants = "1",
variants = {
["Steel Ceiling Light"] = {
untranslated = "Steel Ceiling Light",
ingredients = {
{
"ITEM",
"Steel Bar",
8.0,
false,
"Steel Bar",
},
{
"ITEM",
"Plastic",
6.0,
false,
"Plastic",
},
{
"ITEM",
"Copper Wiring",
5.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
},
products = {
{
"Steel Ceiling Light",
1,
"Steel Ceiling Light",
},
},
},
},
},
["Steel Floor Lamp"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steel Floor Lamp",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Electronics",
2,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 5.0,
defaultVariant = "Steel Floor Lamp",
defaultVariantUntranslated = "Steel Floor Lamp",
numberOfVariants = "1",
variants = {
["Steel Floor Lamp"] = {
untranslated = "Steel Floor Lamp",
ingredients = {
{
"ITEM",
"Steel Bar",
8.0,
false,
"Steel Bar",
},
{
"ITEM",
"Plastic",
6.0,
false,
"Plastic",
},
{
"ITEM",
"Copper Wiring",
5.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
},
products = {
{
"Steel Floor Lamp",
1,
"Steel Floor Lamp",
},
},
},
},
},
["Steel Gear"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steel Gear",
craftStn = {
{
"Electric Planer",
"Electric Planer",
},
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 0.4,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Steel Gear",
defaultVariantUntranslated = "Steel Gear",
numberOfVariants = "1",
variants = {
["Steel Gear"] = {
untranslated = "Steel Gear",
ingredients = {
{
"ITEM",
"Steel Bar",
2.0,
false,
"Steel Bar",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
},
products = {
{
"Steel Gear",
"",
"Steel Gear",
},
},
},
},
},
["Steel Gearbox"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steel Gearbox",
craftStn = {
{
"Electric Planer",
"Electric Planer",
},
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 100.0,
baseXPGain = 2.5,
defaultVariant = "Steel Gearbox",
defaultVariantUntranslated = "Steel Gearbox",
numberOfVariants = "1",
variants = {
["Steel Gearbox"] = {
untranslated = "Steel Gearbox",
ingredients = {
{
"ITEM",
"Steel Bar",
8.0,
false,
"Steel Bar",
},
{
"ITEM",
"Steel Gear",
4.0,
false,
"Steel Gear",
},
},
products = {
{
"Steel Gearbox",
"",
"Steel Gearbox",
},
},
},
},
},
["Steel Hanging Fixture"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steel Hanging Fixture",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Electronics",
4,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 5.0,
defaultVariant = "Steel Hanging Fixture",
defaultVariantUntranslated = "Steel Hanging Fixture",
numberOfVariants = "1",
variants = {
["Steel Hanging Fixture"] = {
untranslated = "Steel Hanging Fixture",
ingredients = {
{
"ITEM",
"Steel Bar",
6.0,
false,
"Steel Bar",
},
{
"ITEM",
"Plastic",
6.0,
false,
"Plastic",
},
{
"ITEM",
"Copper Wiring",
5.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
{
"TAG",
"Composite Lumber",
6.0,
false,
"Composite Lumber",
},
},
products = {
{
"Steel Hanging Fixture",
1,
"Steel Hanging Fixture",
},
},
},
},
},
["Steel Hanging Lamp"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steel Hanging Lamp",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Electronics",
4,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 5.0,
defaultVariant = "Steel Hanging Lamp",
defaultVariantUntranslated = "Steel Hanging Lamp",
numberOfVariants = "1",
variants = {
["Steel Hanging Lamp"] = {
untranslated = "Steel Hanging Lamp",
ingredients = {
{
"ITEM",
"Steel Bar",
4.0,
false,
"Steel Bar",
},
{
"ITEM",
"Plastic",
6.0,
false,
"Plastic",
},
{
"ITEM",
"Copper Wiring",
5.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
{
"TAG",
"Composite Lumber",
6.0,
false,
"Composite Lumber",
},
},
products = {
{
"Steel Hanging Lamp",
1,
"Steel Hanging Lamp",
},
},
},
},
},
["Steel Kitchen Lamp"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steel Kitchen Lamp",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Electronics",
3,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 120.0,
baseXPGain = 4.0,
defaultVariant = "Steel Kitchen Lamp",
defaultVariantUntranslated = "Steel Kitchen Lamp",
numberOfVariants = "1",
variants = {
["Steel Kitchen Lamp"] = {
untranslated = "Steel Kitchen Lamp",
ingredients = {
{
"ITEM",
"Steel Bar",
6.0,
false,
"Steel Bar",
},
{
"ITEM",
"Plastic",
4.0,
false,
"Plastic",
},
{
"ITEM",
"Copper Wiring",
5.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
},
products = {
{
"Steel Kitchen Lamp",
1,
"Steel Kitchen Lamp",
},
},
},
},
},
["Steel Moorage Post"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steel Moorage Post",
craftStn = {
{
"Medium Shipyard",
"Medium Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
3,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 240.0,
baseXPGain = 1.0,
defaultVariant = "Steel Moorage Post",
defaultVariantUntranslated = "Steel Moorage Post",
numberOfVariants = "1",
variants = {
["Steel Moorage Post"] = {
untranslated = "Steel Moorage Post",
ingredients = {
{
"ITEM",
"Steel Bar",
12.0,
false,
"Steel Bar",
},
{
"ITEM",
"Rivet",
8.0,
false,
"Rivet",
},
{
"ITEM",
"Nylon Mooring Rope",
4.0,
false,
"Nylon Mooring Rope",
},
},
products = {
{
"Steel Moorage Post",
1,
"Steel Moorage Post",
},
},
},
},
},
["Steel Pipe"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steel Pipe",
craftStn = {
{
"Blast Furnace",
"Blast Furnace",
},
},
skillNeeds = {
{
"Advanced Smelting",
1,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 60.0,
baseXPGain = 0.5,
defaultVariant = "Steel Pipe",
defaultVariantUntranslated = "Steel Pipe",
numberOfVariants = "1",
variants = {
["Steel Pipe"] = {
untranslated = "Steel Pipe",
ingredients = {
{
"ITEM",
"Steel Bar",
1.0,
false,
"Steel Bar",
},
},
products = {
{
"Steel Pipe",
"",
"Steel Pipe",
},
},
},
},
},
["Steel Plate"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steel Plate",
craftStn = {
{
"Electric Stamping Press",
"Electric Stamping Press",
},
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Steel Plate",
defaultVariantUntranslated = "Steel Plate",
numberOfVariants = "1",
variants = {
["Steel Plate"] = {
untranslated = "Steel Plate",
ingredients = {
{
"ITEM",
"Steel Bar",
3.0,
false,
"Steel Bar",
},
},
products = {
{
"Steel Plate",
"",
"Steel Plate",
},
},
},
},
},
["Steel Saw Blade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steel Saw Blade",
craftStn = {
{
"Anvil",
"Anvil",
},
},
skillNeeds = {
{
"Advanced Smelting",
1,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 1.2,
baseLaborCost = 180.0,
baseXPGain = 2.0,
defaultVariant = "Steel Saw Blade",
defaultVariantUntranslated = "Steel Saw Blade",
numberOfVariants = "1",
variants = {
["Steel Saw Blade"] = {
untranslated = "Steel Saw Blade",
ingredients = {
{
"ITEM",
"Steel Bar",
10.0,
false,
"Steel Bar",
},
},
products = {
{
"Steel Saw Blade",
"",
"Steel Saw Blade",
},
},
},
},
},
["Steel Searchlight"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steel Searchlight",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Electronics",
3,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 20.0,
defaultVariant = "Steel Searchlight",
defaultVariantUntranslated = "Steel Searchlight",
numberOfVariants = "1",
variants = {
["Steel Searchlight"] = {
untranslated = "Steel Searchlight",
ingredients = {
{
"ITEM",
"Steel Plate",
8.0,
false,
"Steel Plate",
},
{
"ITEM",
"Rivet",
8.0,
false,
"Rivet",
},
{
"ITEM",
"Copper Wiring",
10.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
4.0,
true,
"Light Bulb",
},
},
products = {
{
"Steel Searchlight",
1,
"Steel Searchlight",
},
},
},
},
},
["Steel Square Fixture"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steel Square Fixture",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Electronics",
3,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 5.0,
defaultVariant = "Steel Square Fixture",
defaultVariantUntranslated = "Steel Square Fixture",
numberOfVariants = "1",
variants = {
["Steel Square Fixture"] = {
untranslated = "Steel Square Fixture",
ingredients = {
{
"ITEM",
"Steel Bar",
2.0,
false,
"Steel Bar",
},
{
"ITEM",
"Plastic",
6.0,
false,
"Plastic",
},
{
"ITEM",
"Copper Wiring",
5.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
{
"TAG",
"Composite Lumber",
8.0,
false,
"Composite Lumber",
},
},
products = {
{
"Steel Square Fixture",
1,
"Steel Square Fixture",
},
},
},
},
},
["Steel Table Lamp"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steel Table Lamp",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Electronics",
2,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 5.0,
defaultVariant = "Steel Table Lamp",
defaultVariantUntranslated = "Steel Table Lamp",
numberOfVariants = "1",
variants = {
["Steel Table Lamp"] = {
untranslated = "Steel Table Lamp",
ingredients = {
{
"ITEM",
"Steel Bar",
8.0,
false,
"Steel Bar",
},
{
"ITEM",
"Plastic",
6.0,
false,
"Plastic",
},
{
"ITEM",
"Copper Wiring",
5.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
},
products = {
{
"Steel Table Lamp",
1,
"Steel Table Lamp",
},
},
},
},
},
["Stenographers Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stenographers Table",
craftStn = {
{
"Settlement Crafting Table",
"Settlement Crafting Table",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 1200.0,
baseXPGain = 2.0,
defaultVariant = "Stenographers Table",
defaultVariantUntranslated = "Stenographers Table",
numberOfVariants = "1",
variants = {
["Stenographers Table"] = {
untranslated = "Stenographers Table",
ingredients = {
{
"ITEM",
"Iron Bar",
4.0,
false,
"Iron Bar",
},
{
"ITEM",
"Paper",
12.0,
false,
"Paper",
},
{
"TAG",
"Hewn Log",
8.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
8.0,
false,
"Wood Board",
},
},
products = {
{
"Stenographers Table",
1,
"Stenographers Table",
},
},
},
},
},
Stockpile = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stockpile",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 25.0,
baseXPGain = 0.0,
defaultVariant = "Stockpile",
defaultVariantUntranslated = "Stockpile",
numberOfVariants = "1",
variants = {
Stockpile = {
untranslated = "Stockpile",
ingredients = {
{
"TAG",
"Wood",
10.0,
false,
"Wood",
},
},
products = {
{
"Stockpile",
1,
"Stockpile",
},
},
},
},
},
["Stone Brazier"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stone Brazier",
craftStn = {
{
"Masonry Table",
"Masonry Table",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 25.0,
baseXPGain = 2.0,
defaultVariant = "Stone Brazier",
defaultVariantUntranslated = "Stone Brazier",
numberOfVariants = "1",
variants = {
["Stone Brazier"] = {
untranslated = "Stone Brazier",
ingredients = {
{
"TAG",
"Rock",
15.0,
false,
"Rock",
},
},
products = {
{
"Stone Brazier",
1,
"Stone Brazier",
},
},
},
},
},
["Stone Road"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stone Road",
craftStn = {
{
"Wainwright Table",
"Wainwright Table",
},
},
skillNeeds = {
{
"Basic Engineering",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Stone Road",
defaultVariantUntranslated = "Stone Road",
numberOfVariants = "1",
variants = {
["Stone Road"] = {
untranslated = "Stone Road",
ingredients = {
{
"ITEM",
"Mortar",
3.0,
false,
"Mortar",
},
{
"TAG",
"Crushed Rock",
2.0,
false,
"Crushed Rock",
},
},
products = {
{
"Stone Road",
"",
"Stone Road",
},
},
},
},
},
["Stop Sign"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stop Sign",
craftStn = {
{
"Wainwright Table",
"Wainwright Table",
},
},
skillNeeds = {
{
"Basic Engineering",
2,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Stop Sign",
defaultVariantUntranslated = "Stop Sign",
numberOfVariants = "1",
variants = {
["Stop Sign"] = {
untranslated = "Stop Sign",
ingredients = {
{
"ITEM",
"Iron Bar",
8.0,
false,
"Iron Bar",
},
},
products = {
{
"Stop Sign",
1,
"Stop Sign",
},
},
},
},
},
["Storage Chest"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Storage Chest",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 25.0,
baseXPGain = 0.0,
defaultVariant = "Storage Chest",
defaultVariantUntranslated = "Storage Chest",
numberOfVariants = "1",
variants = {
["Storage Chest"] = {
untranslated = "Storage Chest",
ingredients = {
{
"TAG",
"Wood",
10.0,
false,
"Wood",
},
},
products = {
{
"Storage Chest",
1,
"Storage Chest",
},
},
},
},
},
["Storage Silo"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Storage Silo",
craftStn = {
{
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
3,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 600.0,
baseXPGain = 3.0,
defaultVariant = "Storage Silo",
defaultVariantUntranslated = "Storage Silo",
numberOfVariants = "1",
variants = {
["Storage Silo"] = {
untranslated = "Storage Silo",
ingredients = {
{
"ITEM",
"Iron Pipe",
6.0,
false,
"Iron Pipe",
},
{
"ITEM",
"Iron Bar",
8.0,
false,
"Iron Bar",
},
{
"TAG",
"Lumber",
20.0,
false,
"Lumber",
},
},
products = {
{
"Storage Silo",
1,
"Storage Silo",
},
},
},
},
},
Store = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Store",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 100.0,
baseXPGain = 0.0,
defaultVariant = "Store",
defaultVariantUntranslated = "Store",
numberOfVariants = "1",
variants = {
Store = {
untranslated = "Store",
ingredients = {
{
"TAG",
"Wood",
10.0,
false,
"Wood",
},
{
"TAG",
"Rock",
10.0,
false,
"Rock",
},
},
products = {
{
"Store",
1,
"Store",
},
},
},
},
},
Stove = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stove",
craftStn = {
{
"Electric Machinist Table",
"Electric Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
5,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 900.0,
baseXPGain = 5.0,
defaultVariant = "Stove",
defaultVariantUntranslated = "Stove",
numberOfVariants = "1",
variants = {
Stove = {
untranslated = "Stove",
ingredients = {
{
"ITEM",
"Steel Plate",
16.0,
false,
"Steel Plate",
},
{
"ITEM",
"Rivet",
12.0,
false,
"Rivet",
},
},
products = {
{
"Stove",
1,
"Stove",
},
},
},
},
},
["Street Sign"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Street Sign",
craftStn = {
{
"Wainwright Table",
"Wainwright Table",
},
},
skillNeeds = {
{
"Basic Engineering",
2,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Street Sign",
defaultVariantUntranslated = "Street Sign",
numberOfVariants = "1",
variants = {
["Street Sign"] = {
untranslated = "Street Sign",
ingredients = {
{
"ITEM",
"Iron Bar",
8.0,
false,
"Iron Bar",
},
},
products = {
{
"Street Sign",
1,
"Street Sign",
},
},
},
},
},
Streetlamp = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Streetlamp",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Electronics",
5,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 60.0,
baseXPGain = 5.0,
defaultVariant = "Streetlamp",
defaultVariantUntranslated = "Streetlamp",
numberOfVariants = "1",
variants = {
Streetlamp = {
untranslated = "Streetlamp",
ingredients = {
{
"ITEM",
"Steel Bar",
12.0,
false,
"Steel Bar",
},
{
"ITEM",
"Glass",
5.0,
false,
"Glass",
},
{
"ITEM",
"Copper Wiring",
5.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
},
products = {
{
"Streetlamp",
1,
"Streetlamp",
},
},
},
},
},
["Stuffed Alligator"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stuffed Alligator",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Hunting",
5,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 12.0,
baseLaborCost = 300.0,
baseXPGain = 4.0,
defaultVariant = "Stuffed Alligator",
defaultVariantUntranslated = "Stuffed Alligator",
numberOfVariants = "1",
variants = {
["Stuffed Alligator"] = {
untranslated = "Stuffed Alligator",
ingredients = {
{
"ITEM",
"Alligator Carcass",
1.0,
true,
"Alligator Carcass",
},
{
"TAG",
"Lumber",
5.0,
false,
"Lumber",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Stuffed Alligator",
1,
"Stuffed Alligator",
},
},
},
},
},
["Stuffed Bison"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stuffed Bison",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Hunting",
5,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 12.0,
baseLaborCost = 300.0,
baseXPGain = 4.0,
defaultVariant = "Stuffed Bison",
defaultVariantUntranslated = "Stuffed Bison",
numberOfVariants = "1",
variants = {
["Stuffed Bison"] = {
untranslated = "Stuffed Bison",
ingredients = {
{
"ITEM",
"Bison Carcass",
1.0,
true,
"Bison Carcass",
},
{
"TAG",
"Lumber",
5.0,
false,
"Lumber",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Stuffed Bison",
1,
"Stuffed Bison",
},
},
},
},
},
["Stuffed Elk"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stuffed Elk",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Hunting",
5,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 12.0,
baseLaborCost = 300.0,
baseXPGain = 4.0,
defaultVariant = "Stuffed Elk",
defaultVariantUntranslated = "Stuffed Elk",
numberOfVariants = "1",
variants = {
["Stuffed Elk"] = {
untranslated = "Stuffed Elk",
ingredients = {
{
"ITEM",
"Elk Carcass",
1.0,
true,
"Elk Carcass",
},
{
"TAG",
"Lumber",
5.0,
false,
"Lumber",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Stuffed Elk",
1,
"Stuffed Elk",
},
},
},
},
},
["Stuffed Goat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stuffed Goat",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Hunting",
5,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 12.0,
baseLaborCost = 300.0,
baseXPGain = 4.0,
defaultVariant = "Stuffed Goat",
defaultVariantUntranslated = "Stuffed Goat",
numberOfVariants = "1",
variants = {
["Stuffed Goat"] = {
untranslated = "Stuffed Goat",
ingredients = {
{
"ITEM",
"Mountain Goat Carcass",
1.0,
true,
"Mountain Goat Carcass",
},
{
"TAG",
"Lumber",
5.0,
false,
"Lumber",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Stuffed Goat",
1,
"Stuffed Goat",
},
},
},
},
},
["Stuffed Jaguar"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stuffed Jaguar",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Hunting",
5,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 12.0,
baseLaborCost = 300.0,
baseXPGain = 4.0,
defaultVariant = "Stuffed Jaguar",
defaultVariantUntranslated = "Stuffed Jaguar",
numberOfVariants = "1",
variants = {
["Stuffed Jaguar"] = {
untranslated = "Stuffed Jaguar",
ingredients = {
{
"ITEM",
"Jaguar Carcass",
1.0,
true,
"Jaguar Carcass",
},
{
"TAG",
"Lumber",
5.0,
false,
"Lumber",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Stuffed Jaguar",
1,
"Stuffed Jaguar",
},
},
},
},
},
["Stuffed Turkey"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stuffed Turkey",
craftStn = {
{
"Bakery Oven",
"Bakery Oven",
},
},
skillNeeds = {
{
"Advanced Baking",
4,
"Advanced Baking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 65.0,
baseXPGain = 1.0,
defaultVariant = "Stuffed Turkey",
defaultVariantUntranslated = "Stuffed Turkey",
numberOfVariants = "1",
variants = {
["Stuffed Turkey"] = {
untranslated = "Stuffed Turkey",
ingredients = {
{
"ITEM",
"Prime Cut",
4.0,
false,
"Prime Cut",
},
{
"ITEM",
"Bread",
1.0,
false,
"Bread",
},
{
"ITEM",
"Vegetable Medley",
1.0,
false,
"Vegetable Medley",
},
},
products = {
{
"Stuffed Turkey",
"1",
"Stuffed Turkey",
},
},
},
},
},
["Stuffed Wolf"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stuffed Wolf",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Hunting",
5,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 12.0,
baseLaborCost = 300.0,
baseXPGain = 4.0,
defaultVariant = "Stuffed Wolf",
defaultVariantUntranslated = "Stuffed Wolf",
numberOfVariants = "1",
variants = {
["Stuffed Wolf"] = {
untranslated = "Stuffed Wolf",
ingredients = {
{
"ITEM",
"Wolf Carcass",
1.0,
true,
"Wolf Carcass",
},
{
"TAG",
"Lumber",
5.0,
false,
"Lumber",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Stuffed Wolf",
1,
"Stuffed Wolf",
},
},
},
},
},
Substrate = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Substrate",
craftStn = {
{
"Electronics Assembly",
"Electronics Assembly",
},
},
skillNeeds = {
{
"Electronics",
1,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Substrate",
defaultVariantUntranslated = "Substrate",
numberOfVariants = "1",
variants = {
Substrate = {
untranslated = "Substrate",
ingredients = {
{
"ITEM",
"Fiberglass",
4.0,
false,
"Fiberglass",
},
{
"ITEM",
"Epoxy",
4.0,
false,
"Epoxy",
},
},
products = {
{
"Substrate",
"",
"Substrate",
},
},
},
},
},
Sugar = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Sugar",
craftStn = {
{
"Mill",
"Mill",
},
},
skillNeeds = {
{
"Milling",
1,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Sugar",
defaultVariantUntranslated = "Sugar",
numberOfVariants = "1",
variants = {
Sugar = {
untranslated = "Sugar",
ingredients = {
{
"ITEM",
"Huckleberries",
8.0,
false,
"Huckleberries",
},
},
products = {
{
"Sugar",
"1",
"Sugar",
},
},
},
},
},
["Sun Cheese"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Sun Cheese",
craftStn = {
{
"Mill",
"Mill",
},
},
skillNeeds = {
{
"Milling",
3,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Sun Cheese",
defaultVariantUntranslated = "Sun Cheese",
numberOfVariants = "1",
variants = {
["Sun Cheese"] = {
untranslated = "Sun Cheese",
ingredients = {
{
"ITEM",
"Sunflower Seed",
6.0,
false,
"Sunflower Seed",
},
{
"ITEM",
"Yeast",
2.0,
false,
"Yeast",
},
{
"ITEM",
"Rice",
4.0,
false,
"Rice",
},
{
"TAG",
"Oil",
2.0,
false,
"Oil",
},
},
products = {
{
"Sun Cheese",
"1",
"Sun Cheese",
},
},
},
},
},
["Sunflower Oil"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Sunflower Oil",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Milling",
1,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 20.0,
baseXPGain = 0.5,
defaultVariant = "Sunflower Oil",
defaultVariantUntranslated = "Sunflower Oil",
numberOfVariants = "1",
variants = {
["Sunflower Oil"] = {
untranslated = "Sunflower Oil",
ingredients = {
{
"ITEM",
"Sunflower Seed",
16.0,
false,
"Sunflower Seed",
},
},
products = {
{
"Sunflower Oil",
1,
"Sunflower Oil",
},
{
"Oil",
1.0,
"Oil",
},
},
},
},
},
["Sweet Jerky"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Sweet Jerky",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Hunting",
1,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Sweet Jerky",
defaultVariantUntranslated = "Sweet Jerky",
numberOfVariants = "1",
variants = {
["Sweet Jerky"] = {
untranslated = "Sweet Jerky",
ingredients = {
{
"ITEM",
"Raw Meat",
1.0,
false,
"Raw Meat",
},
{
"ITEM",
"Sugar",
1.0,
false,
"Sugar",
},
{
"TAG",
"Oil",
1.0,
false,
"Oil",
},
{
"TAG",
"Fruit",
1.0,
false,
"Fruit",
},
},
products = {
{
"Sweet Jerky",
1,
"Sweet Jerky",
},
{
"Sweet Deer Jerky",
1.0,
"Sweet Deer Jerky",
},
},
},
},
},
["Sweet Salad"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Sweet Salad",
craftStn = {
{
"Kitchen",
"Kitchen",
},
},
skillNeeds = {
{
"Advanced Cooking",
3,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 65.0,
baseXPGain = 1.0,
defaultVariant = "Sweet Salad",
defaultVariantUntranslated = "Sweet Salad",
numberOfVariants = "1",
variants = {
["Sweet Salad"] = {
untranslated = "Sweet Salad",
ingredients = {
{
"ITEM",
"Basic Salad",
2.0,
false,
"Basic Salad",
},
{
"ITEM",
"Fruit Salad",
2.0,
false,
"Fruit Salad",
},
{
"ITEM",
"Simple Syrup",
4.0,
false,
"Simple Syrup",
},
},
products = {
{
"Sweet Salad",
"1",
"Sweet Salad",
},
},
},
},
},
["Swirl Vase"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Swirl Vase",
craftStn = {
{
"Glassworks",
"Glassworks",
},
},
skillNeeds = {
{
"Glassworking",
1,
"Glassworking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 90.0,
baseXPGain = 1.0,
defaultVariant = "Swirl Vase",
defaultVariantUntranslated = "Swirl Vase",
numberOfVariants = "1",
variants = {
["Swirl Vase"] = {
untranslated = "Swirl Vase",
ingredients = {
{
"ITEM",
"Glass",
4.0,
false,
"Glass",
},
},
products = {
{
"Swirl Vase",
1,
"Swirl Vase",
},
},
},
},
},
["Synthetic Rubber"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Synthetic Rubber",
craftStn = {
{
"Oil Refinery",
"Oil Refinery",
},
},
skillNeeds = {
{
"Oil Drilling",
1,
"Oil Drilling",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 180.0,
baseXPGain = 1.0,
defaultVariant = "Synthetic Rubber",
defaultVariantUntranslated = "Synthetic Rubber",
numberOfVariants = "1",
variants = {
["Synthetic Rubber"] = {
untranslated = "Synthetic Rubber",
ingredients = {
{
"ITEM",
"Petroleum",
4.0,
false,
"Petroleum",
},
},
products = {
{
"Synthetic Rubber",
"2",
"Synthetic Rubber",
},
{
"Barrel",
3.0,
"Barrel",
},
},
},
},
},
["Tailor Bowler Hat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tailor Bowler Hat",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Tailor Bowler Hat",
defaultVariantUntranslated = "Tailor Bowler Hat",
numberOfVariants = "1",
variants = {
["Tailor Bowler Hat"] = {
untranslated = "Tailor Bowler Hat",
ingredients = {
{
"ITEM",
"Fur Pelt",
20.0,
false,
"Fur Pelt",
},
{
"ITEM",
"Cotton Fabric",
10.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Tailor Bowler Hat",
1,
"Tailor Bowler Hat",
},
},
},
},
},
["Tailor Pants"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tailor Pants",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Tailor Pants",
defaultVariantUntranslated = "Tailor Pants",
numberOfVariants = "1",
variants = {
["Tailor Pants"] = {
untranslated = "Tailor Pants",
ingredients = {
{
"ITEM",
"Cotton Fabric",
40.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Tailor Pants",
1,
"Tailor Pants",
},
},
},
},
},
["Tailor Shirt"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tailor Shirt",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Tailor Shirt",
defaultVariantUntranslated = "Tailor Shirt",
numberOfVariants = "1",
variants = {
["Tailor Shirt"] = {
untranslated = "Tailor Shirt",
ingredients = {
{
"ITEM",
"Nylon Fabric",
10.0,
false,
"Nylon Fabric",
},
{
"ITEM",
"Cotton Fabric",
30.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Tailor Shirt",
1,
"Tailor Shirt",
},
},
},
},
},
["Tailor Shoes"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tailor Shoes",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Tailor Shoes",
defaultVariantUntranslated = "Tailor Shoes",
numberOfVariants = "1",
variants = {
["Tailor Shoes"] = {
untranslated = "Tailor Shoes",
ingredients = {
{
"ITEM",
"Leather Hide",
10.0,
false,
"Leather Hide",
},
{
"ITEM",
"Nylon Fabric",
20.0,
false,
"Nylon Fabric",
},
},
products = {
{
"Tailor Shoes",
1,
"Tailor Shoes",
},
},
},
},
},
["Tailoring Basic Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tailoring Basic Upgrade",
craftStn = {
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 3000.0,
baseXPGain = 4.0,
defaultVariant = "Tailoring Basic Upgrade",
defaultVariantUntranslated = "Tailoring Basic Upgrade",
numberOfVariants = "1",
variants = {
["Tailoring Basic Upgrade"] = {
untranslated = "Tailoring Basic Upgrade",
ingredients = {
{
"ITEM",
"Basic Upgrade Lvl4",
1.0,
true,
"Basic Upgrade Lvl4",
},
},
products = {
{
"Tailoring Basic Upgrade",
1,
"Tailoring Basic Upgrade",
},
},
},
},
},
["Tailoring Modern Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tailoring Modern Upgrade",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 9000.0,
baseXPGain = 4.0,
defaultVariant = "Tailoring Modern Upgrade",
defaultVariantUntranslated = "Tailoring Modern Upgrade",
numberOfVariants = "1",
variants = {
["Tailoring Modern Upgrade"] = {
untranslated = "Tailoring Modern Upgrade",
ingredients = {
{
"ITEM",
"Modern Upgrade Lvl4",
1.0,
true,
"Modern Upgrade Lvl4",
},
},
products = {
{
"Tailoring Modern Upgrade",
1,
"Tailoring Modern Upgrade",
},
},
},
},
},
["Tailoring Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tailoring Table",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Carpentry",
1,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 360.0,
baseXPGain = 5.0,
defaultVariant = "Tailoring Table",
defaultVariantUntranslated = "Tailoring Table",
numberOfVariants = "1",
variants = {
["Tailoring Table"] = {
untranslated = "Tailoring Table",
ingredients = {
{
"ITEM",
"Plant Fibers",
50.0,
false,
"Plant Fibers",
},
{
"TAG",
"Wood Board",
20.0,
false,
"Wood Board",
},
},
products = {
{
"Tailoring Table",
1,
"Tailoring Table",
},
},
},
},
},
["Tall Boots"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tall Boots",
craftStn = {
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 150.0,
baseXPGain = 3.0,
defaultVariant = "Tall Boots",
defaultVariantUntranslated = "Tall Boots",
numberOfVariants = "1",
variants = {
["Tall Boots"] = {
untranslated = "Tall Boots",
ingredients = {
{
"ITEM",
"Leather Hide",
2.0,
false,
"Leather Hide",
},
{
"ITEM",
"Fur Pelt",
5.0,
false,
"Fur Pelt",
},
},
products = {
{
"Tall Boots",
1,
"Tall Boots",
},
},
},
},
},
["Tallow Candle"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tallow Candle",
craftStn = {
{
"Farmers Table",
"Farmers Table",
},
},
skillNeeds = {
{
"Farming",
2,
"Farming",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 50.0,
baseXPGain = 0.5,
defaultVariant = "Tallow Candle",
defaultVariantUntranslated = "Tallow Candle",
numberOfVariants = "1",
variants = {
["Tallow Candle"] = {
untranslated = "Tallow Candle",
ingredients = {
{
"ITEM",
"Tallow",
4.0,
false,
"Tallow",
},
{
"ITEM",
"Cotton Thread",
1.0,
true,
"Cotton Thread",
},
},
products = {
{
"Tallow Candle",
1,
"Tallow Candle",
},
},
},
},
},
["Tallow Lamp"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tallow Lamp",
craftStn = {
{
"Kiln",
"Kiln",
},
},
skillNeeds = {
{
"Masonry",
2,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 50.0,
baseXPGain = 2.0,
defaultVariant = "Tallow Lamp",
defaultVariantUntranslated = "Tallow Lamp",
numberOfVariants = "1",
variants = {
["Tallow Lamp"] = {
untranslated = "Tallow Lamp",
ingredients = {
{
"ITEM",
"Clay",
2.0,
false,
"Clay",
},
{
"ITEM",
"Tallow",
4.0,
false,
"Tallow",
},
{
"ITEM",
"Cotton Thread",
1.0,
true,
"Cotton Thread",
},
},
products = {
{
"Tallow Lamp",
1,
"Tallow Lamp",
},
},
},
},
},
["Tallow Wall Lamp"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tallow Wall Lamp",
craftStn = {
{
"Anvil",
"Anvil",
},
},
skillNeeds = {
{
"Smelting",
3,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 50.0,
baseXPGain = 3.0,
defaultVariant = "Tallow Wall Lamp",
defaultVariantUntranslated = "Tallow Wall Lamp",
numberOfVariants = "1",
variants = {
["Tallow Wall Lamp"] = {
untranslated = "Tallow Wall Lamp",
ingredients = {
{
"ITEM",
"Iron Bar",
3.0,
false,
"Iron Bar",
},
{
"ITEM",
"Tallow",
4.0,
false,
"Tallow",
},
{
"ITEM",
"Cotton Thread",
1.0,
true,
"Cotton Thread",
},
},
products = {
{
"Tallow Wall Lamp",
1,
"Tallow Wall Lamp",
},
},
},
},
},
["Taro Fries"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Taro Fries",
craftStn = {
{
"Cast Iron Stove",
"Cast Iron Stove",
},
},
skillNeeds = {
{
"Cooking",
3,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Taro Fries",
defaultVariantUntranslated = "Taro Fries",
numberOfVariants = "1",
variants = {
["Taro Fries"] = {
untranslated = "Taro Fries",
ingredients = {
{
"ITEM",
"Taro Root",
4.0,
false,
"Taro Root",
},
{
"TAG",
"Oil",
2.0,
false,
"Oil",
},
},
products = {
{
"Taro Fries",
"1",
"Taro Fries",
},
},
},
},
},
["Tasty Tropical Pizza"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tasty Tropical Pizza",
craftStn = {
{
"Bakery Oven",
"Bakery Oven",
},
},
skillNeeds = {
{
"Advanced Baking",
3,
"Advanced Baking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Tasty Tropical Pizza",
defaultVariantUntranslated = "Tasty Tropical Pizza",
numberOfVariants = "1",
variants = {
["Tasty Tropical Pizza"] = {
untranslated = "Tasty Tropical Pizza",
ingredients = {
{
"ITEM",
"Leavened Dough",
2.0,
false,
"Leavened Dough",
},
{
"ITEM",
"Raw Bacon",
2.0,
false,
"Raw Bacon",
},
{
"ITEM",
"Pineapple",
1.0,
false,
"Pineapple",
},
{
"ITEM",
"Sun Cheese",
4.0,
false,
"Sun Cheese",
},
{
"ITEM",
"Tomato",
2.0,
false,
"Tomato",
},
},
products = {
{
"Tasty Tropical Pizza",
"1",
"Tasty Tropical Pizza",
},
},
},
},
},
["Tiny Stockpile"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tiny Stockpile",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 5.0,
baseXPGain = 0.0,
defaultVariant = "Tiny Stockpile",
defaultVariantUntranslated = "Tiny Stockpile",
numberOfVariants = "1",
variants = {
["Tiny Stockpile"] = {
untranslated = "Tiny Stockpile",
ingredients = {
{
"TAG",
"Wood",
2.0,
false,
"Wood",
},
},
products = {
{
"Tiny Stockpile",
1,
"Tiny Stockpile",
},
},
},
},
},
Toilet = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Toilet",
craftStn = {
{
"Kiln",
"Kiln",
},
},
skillNeeds = {
{
"Pottery",
5,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 2.0,
defaultVariant = "Toilet",
defaultVariantUntranslated = "Toilet",
numberOfVariants = "1",
variants = {
Toilet = {
untranslated = "Toilet",
ingredients = {
{
"ITEM",
"Clay",
30.0,
false,
"Clay",
},
{
"ITEM",
"Iron Bar",
10.0,
false,
"Iron Bar",
},
},
products = {
{
"Toilet",
1,
"Toilet",
},
},
},
},
},
["Tool Bench"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tool Bench",
craftStn = {
{
"Campsite Workbench",
"Campsite Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 50.0,
baseXPGain = 0.0,
defaultVariant = "Tool Bench",
defaultVariantUntranslated = "Tool Bench",
numberOfVariants = "1",
variants = {
["Tool Bench"] = {
untranslated = "Tool Bench",
ingredients = {
{
"TAG",
"Wood",
20.0,
false,
"Wood",
},
{
"TAG",
"Rock",
10.0,
false,
"Rock",
},
},
products = {
{
"Tool Bench",
1,
"Tool Bench",
},
},
},
},
},
["Topped Porridge"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Topped Porridge",
craftStn = {
{
"Campfire",
"Campfire",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Topped Porridge",
defaultVariantUntranslated = "Topped Porridge",
numberOfVariants = "1",
variants = {
["Topped Porridge"] = {
untranslated = "Topped Porridge",
ingredients = {
{
"ITEM",
"Boiled Grains",
1.0,
false,
"Boiled Grains",
},
{
"TAG",
"Fruit",
1.0,
false,
"Fruit",
},
},
products = {
{
"Topped Porridge",
"1",
"Topped Porridge",
},
},
},
},
},
Torch = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Torch",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 50.0,
baseXPGain = 0.0,
defaultVariant = "Torch",
defaultVariantUntranslated = "Torch",
numberOfVariants = "1",
variants = {
Torch = {
untranslated = "Torch",
ingredients = {
{
"TAG",
"Wood",
2.0,
false,
"Wood",
},
},
products = {
{
"Torch",
"",
"Torch",
},
},
},
},
},
["Torch Stand"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Torch Stand",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 10.0,
baseXPGain = 0.0,
defaultVariant = "Torch Stand",
defaultVariantUntranslated = "Torch Stand",
numberOfVariants = "1",
variants = {
["Torch Stand"] = {
untranslated = "Torch Stand",
ingredients = {
{
"ITEM",
"Plant Fibers",
15.0,
false,
"Plant Fibers",
},
{
"TAG",
"Wood",
10.0,
false,
"Wood",
},
{
"TAG",
"Rock",
10.0,
false,
"Rock",
},
},
products = {
{
"Torch Stand",
1,
"Torch Stand",
},
},
},
},
},
Tortilla = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tortilla",
craftStn = {
{
"Kitchen",
"Kitchen",
},
},
skillNeeds = {
{
"Advanced Cooking",
2,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Tortilla",
defaultVariantUntranslated = "Tortilla",
numberOfVariants = "1",
variants = {
Tortilla = {
untranslated = "Tortilla",
ingredients = {
{
"ITEM",
"Cornmeal",
2.0,
false,
"Cornmeal",
},
},
products = {
{
"Tortilla",
"1",
"Tortilla",
},
},
},
},
},
["Towel Rack"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Towel Rack",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Carpentry",
4,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Towel Rack",
defaultVariantUntranslated = "Towel Rack",
numberOfVariants = "1",
variants = {
["Towel Rack"] = {
untranslated = "Towel Rack",
ingredients = {
{
"ITEM",
"Cotton Fabric",
40.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Lumber",
5.0,
false,
"Lumber",
},
},
products = {
{
"Towel Rack",
1,
"Towel Rack",
},
},
},
},
},
["Town Foundation"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Town Foundation",
craftStn = {
{
"Settlement Crafting Table",
"Settlement Crafting Table",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 1200.0,
baseXPGain = 2.0,
defaultVariant = "Town Foundation",
defaultVariantUntranslated = "Town Foundation",
numberOfVariants = "1",
variants = {
["Town Foundation"] = {
untranslated = "Town Foundation",
ingredients = {
{
"TAG",
"Hewn Log",
30.0,
false,
"Hewn Log",
},
{
"TAG",
"Mortared Stone",
30.0,
false,
"Mortared Stone",
},
},
products = {
{
"Town Foundation",
1,
"Town Foundation",
},
},
},
},
},
["Transmission Pole"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Transmission Pole",
craftStn = {
{
"Machinist Table",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
4,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 480.0,
baseXPGain = 2.0,
defaultVariant = "Transmission Pole",
defaultVariantUntranslated = "Transmission Pole",
numberOfVariants = "1",
variants = {
["Transmission Pole"] = {
untranslated = "Transmission Pole",
ingredients = {
{
"ITEM",
"Iron Bar",
8.0,
false,
"Iron Bar",
},
{
"ITEM",
"Copper Wiring",
14.0,
false,
"Copper Wiring",
},
{
"TAG",
"Lumber",
10.0,
false,
"Lumber",
},
},
products = {
{
"Transmission Pole",
1,
"Transmission Pole",
},
},
},
},
},
Treasury = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Treasury",
craftStn = {
{
"Settlement Crafting Table",
"Settlement Crafting Table",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 25.0,
baseLaborCost = 1500.0,
baseXPGain = 20.0,
defaultVariant = "Treasury",
defaultVariantUntranslated = "Treasury",
numberOfVariants = "1",
variants = {
Treasury = {
untranslated = "Treasury",
ingredients = {
{
"ITEM",
"Brick",
8.0,
false,
"Brick",
},
{
"ITEM",
"Gold Bar",
6.0,
false,
"Gold Bar",
},
{
"TAG",
"Lumber",
30.0,
false,
"Lumber",
},
},
products = {
{
"Treasury",
1,
"Treasury",
},
},
},
},
},
["Tripod Camera"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tripod Camera",
craftStn = {
{
"Machinist Table",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
3,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 250.0,
baseXPGain = 5.0,
defaultVariant = "Tripod Camera",
defaultVariantUntranslated = "Tripod Camera",
numberOfVariants = "1",
variants = {
["Tripod Camera"] = {
untranslated = "Tripod Camera",
ingredients = {
{
"ITEM",
"Iron Bar",
4.0,
false,
"Iron Bar",
},
{
"ITEM",
"Copper Bar",
8.0,
false,
"Copper Bar",
},
{
"ITEM",
"Leather Hide",
8.0,
false,
"Leather Hide",
},
{
"ITEM",
"Glass Lens",
1.0,
true,
"Glass Lens",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
{
"TAG",
"Wood Board",
16.0,
false,
"Wood Board",
},
},
products = {
{
"Tripod Camera",
1,
"Tripod Camera",
},
},
},
},
},
Trousers = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Trousers",
craftStn = {
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 40.0,
baseXPGain = 3.0,
defaultVariant = "Trousers",
defaultVariantUntranslated = "Trousers",
numberOfVariants = "1",
variants = {
Trousers = {
untranslated = "Trousers",
ingredients = {
{
"ITEM",
"Leather Hide",
2.0,
false,
"Leather Hide",
},
{
"ITEM",
"Fur Pelt",
1.0,
false,
"Fur Pelt",
},
{
"TAG",
"Fabric",
4.0,
false,
"Fabric",
},
},
products = {
{
"Trousers",
1,
"Trousers",
},
},
},
},
},
Truck = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Truck",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 2000.0,
baseXPGain = 18.0,
defaultVariant = "Truck",
defaultVariantUntranslated = "Truck",
numberOfVariants = "1",
variants = {
Truck = {
untranslated = "Truck",
ingredients = {
{
"ITEM",
"Gearbox",
4.0,
false,
"Gearbox",
},
{
"ITEM",
"Steel Plate",
20.0,
false,
"Steel Plate",
},
{
"ITEM",
"Nylon Fabric",
20.0,
false,
"Nylon Fabric",
},
{
"ITEM",
"Combustion Engine",
1.0,
true,
"Combustion Engine",
},
{
"ITEM",
"Rubber Wheel",
6.0,
true,
"Rubber Wheel",
},
{
"ITEM",
"Radiator",
1.0,
true,
"Radiator",
},
{
"ITEM",
"Steel Axle",
2.0,
true,
"Steel Axle",
},
{
"ITEM",
"Light Bulb",
4.0,
true,
"Light Bulb",
},
},
products = {
{
"Truck",
1,
"Truck",
},
},
},
},
},
["Upholstered Chair"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Upholstered Chair",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
6,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 100.0,
baseXPGain = 1.0,
defaultVariant = "Upholstered Chair",
defaultVariantUntranslated = "Upholstered Chair",
numberOfVariants = "1",
variants = {
["Upholstered Chair"] = {
untranslated = "Upholstered Chair",
ingredients = {
{
"ITEM",
"Cotton Fabric",
8.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Lumber",
8.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
10.0,
false,
"Wood Board",
},
},
products = {
{
"Upholstered Chair",
1,
"Upholstered Chair",
},
},
},
},
},
["Upholstered Couch"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Upholstered Couch",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
6,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Upholstered Couch",
defaultVariantUntranslated = "Upholstered Couch",
numberOfVariants = "1",
variants = {
["Upholstered Couch"] = {
untranslated = "Upholstered Couch",
ingredients = {
{
"ITEM",
"Cotton Fabric",
15.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Lumber",
12.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
15.0,
false,
"Wood Board",
},
},
products = {
{
"Upholstered Couch",
1,
"Upholstered Couch",
},
},
},
},
},
Valve = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Valve",
craftStn = {
{
"Electric Machinist Table",
"Electric Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 60.0,
baseXPGain = 4.0,
defaultVariant = "Valve",
defaultVariantUntranslated = "Valve",
numberOfVariants = "1",
variants = {
Valve = {
untranslated = "Valve",
ingredients = {
{
"ITEM",
"Steel Pipe",
4.0,
false,
"Steel Pipe",
},
{
"ITEM",
"Steel Plate",
4.0,
false,
"Steel Plate",
},
{
"ITEM",
"Steel Gearbox",
1.0,
true,
"Steel Gearbox",
},
},
products = {
{
"Valve",
"",
"Valve",
},
},
},
},
},
["Vegetable Soup"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Vegetable Soup",
craftStn = {
{
"Cast Iron Stove",
"Cast Iron Stove",
},
},
skillNeeds = {
{
"Cooking",
3,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Vegetable Soup",
defaultVariantUntranslated = "Vegetable Soup",
numberOfVariants = "1",
variants = {
["Vegetable Soup"] = {
untranslated = "Vegetable Soup",
ingredients = {
{
"ITEM",
"Vegetable Stock",
1.0,
false,
"Vegetable Stock",
},
{
"ITEM",
"Vegetable Medley",
1.0,
false,
"Vegetable Medley",
},
},
products = {
{
"Vegetable Soup",
"1",
"Vegetable Soup",
},
},
},
},
},
["Vegetable Stock"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Vegetable Stock",
craftStn = {
{
"Cast Iron Stove",
"Cast Iron Stove",
},
},
skillNeeds = {
{
"Cooking",
3,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Vegetable Stock",
defaultVariantUntranslated = "Vegetable Stock",
numberOfVariants = "1",
variants = {
["Vegetable Stock"] = {
untranslated = "Vegetable Stock",
ingredients = {
{
"ITEM",
"Vegetable Medley",
1.0,
false,
"Vegetable Medley",
},
},
products = {
{
"Vegetable Stock",
"1",
"Vegetable Stock",
},
},
},
},
},
["Wainwright Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wainwright Table",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 180.0,
baseXPGain = 5.0,
defaultVariant = "Wainwright Table",
defaultVariantUntranslated = "Wainwright Table",
numberOfVariants = "1",
variants = {
["Wainwright Table"] = {
untranslated = "Wainwright Table",
ingredients = {
{
"TAG",
"Wood Board",
10.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
15.0,
false,
"Hewn Log",
},
},
products = {
{
"Wainwright Table",
1,
"Wainwright Table",
},
},
},
},
},
["Wall Candle"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wall Candle",
craftStn = {
{
"Anvil",
"Anvil",
},
},
skillNeeds = {
{
"Smelting",
3,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 50.0,
baseXPGain = 3.0,
defaultVariant = "Wall Candle",
defaultVariantUntranslated = "Wall Candle",
numberOfVariants = "1",
variants = {
["Wall Candle"] = {
untranslated = "Wall Candle",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
{
"ITEM",
"Tallow Candle",
1.0,
true,
"Tallow Candle",
},
},
products = {
{
"Wall Candle",
1,
"Wall Candle",
},
},
},
},
},
Washboard = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Washboard",
craftStn = {
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
3,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Washboard",
defaultVariantUntranslated = "Washboard",
numberOfVariants = "1",
variants = {
Washboard = {
untranslated = "Washboard",
ingredients = {
{
"TAG",
"Wood Board",
10.0,
false,
"Wood Board",
},
},
products = {
{
"Washboard",
1,
"Washboard",
},
},
},
},
},
["Washing Machine"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Washing Machine",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Industry",
3,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 240.0,
baseXPGain = 2.0,
defaultVariant = "Washing Machine",
defaultVariantUntranslated = "Washing Machine",
numberOfVariants = "1",
variants = {
["Washing Machine"] = {
untranslated = "Washing Machine",
ingredients = {
{
"ITEM",
"Steel Bar",
12.0,
false,
"Steel Bar",
},
{
"ITEM",
"Basic Circuit",
6.0,
false,
"Basic Circuit",
},
},
products = {
{
"Washing Machine",
1,
"Washing Machine",
},
},
},
},
},
["Waste Filter"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Waste Filter",
craftStn = {
{
"Assembly Line",
"Assembly Line",
},
},
skillNeeds = {
{
"Mechanics",
4,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 20.0,
baseLaborCost = 480.0,
baseXPGain = 25.0,
defaultVariant = "Waste Filter",
defaultVariantUntranslated = "Waste Filter",
numberOfVariants = "1",
variants = {
["Waste Filter"] = {
untranslated = "Waste Filter",
ingredients = {
{
"ITEM",
"Steel Bar",
12.0,
false,
"Steel Bar",
},
{
"ITEM",
"Cement",
8.0,
false,
"Cement",
},
{
"ITEM",
"Gearbox",
4.0,
false,
"Gearbox",
},
{
"ITEM",
"Piston",
2.0,
false,
"Piston",
},
},
products = {
{
"Waste Filter",
1,
"Waste Filter",
},
},
},
},
},
Waterwheel = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Waterwheel",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Basic Engineering",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 180.0,
baseXPGain = 8.0,
defaultVariant = "Waterwheel",
defaultVariantUntranslated = "Waterwheel",
numberOfVariants = "1",
variants = {
Waterwheel = {
untranslated = "Waterwheel",
ingredients = {
{
"TAG",
"Hewn Log",
10.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
},
products = {
{
"Waterwheel",
1,
"Waterwheel",
},
},
},
},
},
["Weave Cotton Canvas"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Cotton Canvas",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Weave Cotton Canvas",
defaultVariantUntranslated = "Weave Cotton Canvas",
numberOfVariants = "1",
variants = {
["Weave Cotton Canvas"] = {
untranslated = "Weave Cotton Canvas",
ingredients = {
{
"ITEM",
"Cotton Fabric",
4.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Weave Cotton Canvas",
1,
"Weave Cotton Canvas",
},
{
"Canvas",
1.0,
"Canvas",
},
},
},
},
},
["Weave Cotton Curtains"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Cotton Curtains",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 1.5,
defaultVariant = "Weave Cotton Curtains",
defaultVariantUntranslated = "Weave Cotton Curtains",
numberOfVariants = "1",
variants = {
["Weave Cotton Curtains"] = {
untranslated = "Weave Cotton Curtains",
ingredients = {
{
"ITEM",
"Cotton Fabric",
5.0,
false,
"Cotton Fabric",
},
{
"ITEM",
"Cotton Thread",
2.0,
false,
"Cotton Thread",
},
{
"TAG",
"Hewn Log",
1.0,
false,
"Hewn Log",
},
},
products = {
{
"Weave Cotton Curtains",
1,
"Weave Cotton Curtains",
},
{
"Cotton Curtains",
4.0,
"Cotton Curtains",
},
},
},
},
},
["Weave Cotton Fabric"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Cotton Fabric",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 80.0,
baseXPGain = 0.5,
defaultVariant = "Weave Cotton Fabric",
defaultVariantUntranslated = "Weave Cotton Fabric",
numberOfVariants = "1",
variants = {
["Weave Cotton Fabric"] = {
untranslated = "Weave Cotton Fabric",
ingredients = {
{
"ITEM",
"Cotton Thread",
4.0,
false,
"Cotton Thread",
},
},
products = {
{
"Weave Cotton Fabric",
1,
"Weave Cotton Fabric",
},
{
"Cotton Fabric",
2.0,
"Cotton Fabric",
},
},
},
},
},
["Weave Large Bath Mat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Large Bath Mat",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 120.0,
baseXPGain = 3.0,
defaultVariant = "Weave Large Bath Mat",
defaultVariantUntranslated = "Weave Large Bath Mat",
numberOfVariants = "1",
variants = {
["Weave Large Bath Mat"] = {
untranslated = "Weave Large Bath Mat",
ingredients = {
{
"ITEM",
"Cellulose Fiber",
10.0,
false,
"Cellulose Fiber",
},
{
"ITEM",
"Cotton Fabric",
35.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Weave Large Bath Mat",
1,
"Weave Large Bath Mat",
},
{
"Large Bath Mat",
1.0,
"Large Bath Mat",
},
},
},
},
},
["Weave Large Cotton Bunting Red"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Large Cotton Bunting Red",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 240.0,
baseXPGain = 2.0,
defaultVariant = "Weave Large Cotton Bunting Red",
defaultVariantUntranslated = "Weave Large Cotton Bunting Red",
numberOfVariants = "1",
variants = {
["Weave Large Cotton Bunting Red"] = {
untranslated = "Weave Large Cotton Bunting Red",
ingredients = {
{
"ITEM",
"Cotton Fabric",
6.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Weave Large Cotton Bunting Red",
1,
"Weave Large Cotton Bunting Red",
},
{
"Large Cotton Bunting Red",
2.0,
"Large Cotton Bunting Red",
},
},
},
},
},
["Weave Linen Canvas"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Linen Canvas",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Weave Linen Canvas",
defaultVariantUntranslated = "Weave Linen Canvas",
numberOfVariants = "1",
variants = {
["Weave Linen Canvas"] = {
untranslated = "Weave Linen Canvas",
ingredients = {
{
"ITEM",
"Linen Fabric",
4.0,
false,
"Linen Fabric",
},
},
products = {
{
"Weave Linen Canvas",
1,
"Weave Linen Canvas",
},
{
"Canvas",
1.0,
"Canvas",
},
},
},
},
},
["Weave Linen Fabric"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Linen Fabric",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 80.0,
baseXPGain = 0.5,
defaultVariant = "Weave Linen Fabric",
defaultVariantUntranslated = "Weave Linen Fabric",
numberOfVariants = "1",
variants = {
["Weave Linen Fabric"] = {
untranslated = "Weave Linen Fabric",
ingredients = {
{
"ITEM",
"Linen Yarn",
4.0,
false,
"Linen Yarn",
},
},
products = {
{
"Weave Linen Fabric",
1,
"Weave Linen Fabric",
},
{
"Linen Fabric",
2.0,
"Linen Fabric",
},
},
},
},
},
["Weave Nylon Curtains"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Nylon Curtains",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 1.5,
defaultVariant = "Weave Nylon Curtains",
defaultVariantUntranslated = "Weave Nylon Curtains",
numberOfVariants = "1",
variants = {
["Weave Nylon Curtains"] = {
untranslated = "Weave Nylon Curtains",
ingredients = {
{
"ITEM",
"Iron Bar",
1.0,
false,
"Iron Bar",
},
{
"ITEM",
"Nylon Fabric",
3.0,
false,
"Nylon Fabric",
},
{
"ITEM",
"Nylon Thread",
2.0,
false,
"Nylon Thread",
},
},
products = {
{
"Weave Nylon Curtains",
1,
"Weave Nylon Curtains",
},
{
"Nylon Curtains",
4.0,
"Nylon Curtains",
},
},
},
},
},
["Weave Nylon Fabric"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Nylon Fabric",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 80.0,
baseXPGain = 0.5,
defaultVariant = "Weave Nylon Fabric",
defaultVariantUntranslated = "Weave Nylon Fabric",
numberOfVariants = "1",
variants = {
["Weave Nylon Fabric"] = {
untranslated = "Weave Nylon Fabric",
ingredients = {
{
"ITEM",
"Nylon Thread",
4.0,
false,
"Nylon Thread",
},
},
products = {
{
"Weave Nylon Fabric",
1,
"Weave Nylon Fabric",
},
{
"Nylon Fabric",
2.0,
"Nylon Fabric",
},
},
},
},
},
["Weave Small Bath Mat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Small Bath Mat",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 30.0,
baseXPGain = 1.0,
defaultVariant = "Weave Small Bath Mat",
defaultVariantUntranslated = "Weave Small Bath Mat",
numberOfVariants = "1",
variants = {
["Weave Small Bath Mat"] = {
untranslated = "Weave Small Bath Mat",
ingredients = {
{
"ITEM",
"Cotton Fabric",
16.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Weave Small Bath Mat",
1,
"Weave Small Bath Mat",
},
{
"Small Bath Mat",
1.0,
"Small Bath Mat",
},
},
},
},
},
["Weave Small Cotton Bunting Red"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Small Cotton Bunting Red",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Weave Small Cotton Bunting Red",
defaultVariantUntranslated = "Weave Small Cotton Bunting Red",
numberOfVariants = "1",
variants = {
["Weave Small Cotton Bunting Red"] = {
untranslated = "Weave Small Cotton Bunting Red",
ingredients = {
{
"ITEM",
"Cotton Fabric",
3.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Weave Small Cotton Bunting Red",
1,
"Weave Small Cotton Bunting Red",
},
{
"Small Cotton Bunting Red",
2.0,
"Small Cotton Bunting Red",
},
},
},
},
},
["Weave Wool Curtains"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Wool Curtains",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 1.5,
defaultVariant = "Weave Wool Curtains",
defaultVariantUntranslated = "Weave Wool Curtains",
numberOfVariants = "1",
variants = {
["Weave Wool Curtains"] = {
untranslated = "Weave Wool Curtains",
ingredients = {
{
"ITEM",
"Wool Fabric",
5.0,
false,
"Wool Fabric",
},
{
"ITEM",
"Cotton Thread",
2.0,
false,
"Cotton Thread",
},
{
"TAG",
"Hewn Log",
1.0,
false,
"Hewn Log",
},
},
products = {
{
"Weave Wool Curtains",
1,
"Weave Wool Curtains",
},
{
"Wool Curtains",
4.0,
"Wool Curtains",
},
},
},
},
},
["Weave Wool Fabric"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Wool Fabric",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 80.0,
baseXPGain = 0.5,
defaultVariant = "Weave Wool Fabric",
defaultVariantUntranslated = "Weave Wool Fabric",
numberOfVariants = "1",
variants = {
["Weave Wool Fabric"] = {
untranslated = "Weave Wool Fabric",
ingredients = {
{
"ITEM",
"Wool Yarn",
4.0,
false,
"Wool Yarn",
},
},
products = {
{
"Weave Wool Fabric",
1,
"Weave Wool Fabric",
},
{
"Wool Fabric",
2.0,
"Wool Fabric",
},
},
},
},
},
["Wet Brick"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wet Brick",
craftStn = {
{
"Kiln",
"Kiln",
},
},
skillNeeds = {
{
"Pottery",
1,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 100.0,
baseXPGain = 0.5,
defaultVariant = "Wet Brick",
defaultVariantUntranslated = "Wet Brick",
numberOfVariants = "1",
variants = {
["Wet Brick"] = {
untranslated = "Wet Brick",
ingredients = {
{
"ITEM",
"Sand",
3.0,
false,
"Sand",
},
{
"ITEM",
"Clay",
12.0,
false,
"Clay",
},
{
"ITEM",
"Wooden Mold",
4.0,
false,
"Wooden Mold",
},
},
products = {
{
"Wet Brick",
"4",
"Wet Brick",
},
},
},
},
},
["Wheat Ethanol"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wheat Ethanol",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Cutting Edge Cooking",
1,
"Cutting Edge Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 0.5,
defaultVariant = "Wheat Ethanol",
defaultVariantUntranslated = "Wheat Ethanol",
numberOfVariants = "1",
variants = {
["Wheat Ethanol"] = {
untranslated = "Wheat Ethanol",
ingredients = {
{
"ITEM",
"Wheat",
10.0,
false,
"Wheat",
},
},
products = {
{
"Wheat Ethanol",
1,
"Wheat Ethanol",
},
{
"Ethanol",
1.0,
"Ethanol",
},
},
},
},
},
["Wheat Mortar"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wheat Mortar",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 0.1,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Wheat Mortar",
defaultVariantUntranslated = "Wheat Mortar",
numberOfVariants = "1",
variants = {
["Wheat Mortar"] = {
untranslated = "Wheat Mortar",
ingredients = {
{
"ITEM",
"Wheat",
8.0,
false,
"Wheat",
},
},
products = {
{
"Wheat Mortar",
1,
"Wheat Mortar",
},
{
"Mortar",
3.0,
"Mortar",
},
},
},
},
},
Wheelbarrow = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wheelbarrow",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 75.0,
baseXPGain = 0.0,
defaultVariant = "Wheelbarrow",
defaultVariantUntranslated = "Wheelbarrow",
numberOfVariants = "1",
variants = {
Wheelbarrow = {
untranslated = "Wheelbarrow",
ingredients = {
{
"TAG",
"Hewn Log",
2.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Wheelbarrow",
1,
"Wheelbarrow",
},
},
},
},
},
["Wild Mix"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wild Mix",
craftStn = {
{
"Kitchen",
"Kitchen",
},
},
skillNeeds = {
{
"Advanced Cooking",
1,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Wild Mix",
defaultVariantUntranslated = "Wild Mix",
numberOfVariants = "1",
variants = {
["Wild Mix"] = {
untranslated = "Wild Mix",
ingredients = {
{
"ITEM",
"Basic Salad",
2.0,
false,
"Basic Salad",
},
{
"ITEM",
"Huckleberry Extract",
2.0,
false,
"Huckleberry Extract",
},
},
products = {
{
"Wild Mix",
"1",
"Wild Mix",
},
},
},
},
},
["Wild Stew"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wild Stew",
craftStn = {
{
"Campfire",
"Campfire",
},
},
skillNeeds = {
{
"Campfire Cooking",
6,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Wild Stew",
defaultVariantUntranslated = "Wild Stew",
numberOfVariants = "1",
variants = {
["Wild Stew"] = {
untranslated = "Wild Stew",
ingredients = {
{
"ITEM",
"Huckleberries",
2.0,
false,
"Huckleberries",
},
{
"ITEM",
"Beans",
1.0,
false,
"Beans",
},
{
"ITEM",
"Beet",
1.0,
false,
"Beet",
},
{
"ITEM",
"Flour",
1.0,
false,
"Flour",
},
{
"TAG",
"Vegetable",
1.0,
false,
"Vegetable",
},
},
products = {
{
"Wild Stew",
"1",
"Wild Stew",
},
},
},
},
},
["Wilted Fiddleheads"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wilted Fiddleheads",
craftStn = {
{
"Campfire",
"Campfire",
},
},
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Wilted Fiddleheads",
defaultVariantUntranslated = "Wilted Fiddleheads",
numberOfVariants = "1",
variants = {
["Wilted Fiddleheads"] = {
untranslated = "Wilted Fiddleheads",
ingredients = {
{
"ITEM",
"Fiddleheads",
1.0,
true,
"Fiddleheads",
},
},
products = {
{
"Wilted Fiddleheads",
"1",
"Wilted Fiddleheads",
},
},
},
},
},
["Wind Turbine"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wind Turbine",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Electronics",
5,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 20.0,
baseLaborCost = 1200.0,
baseXPGain = 15.0,
defaultVariant = "Wind Turbine",
defaultVariantUntranslated = "Wind Turbine",
numberOfVariants = "1",
variants = {
["Wind Turbine"] = {
untranslated = "Wind Turbine",
ingredients = {
{
"ITEM",
"Steel Bar",
8.0,
false,
"Steel Bar",
},
{
"ITEM",
"Gearbox",
4.0,
false,
"Gearbox",
},
{
"ITEM",
"Advanced Circuit",
4.0,
false,
"Advanced Circuit",
},
{
"ITEM",
"Servo",
8.0,
false,
"Servo",
},
},
products = {
{
"Wind Turbine",
1,
"Wind Turbine",
},
},
},
},
},
Windmill = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Windmill",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Basic Engineering",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 180.0,
baseXPGain = 8.0,
defaultVariant = "Windmill",
defaultVariantUntranslated = "Windmill",
numberOfVariants = "1",
variants = {
Windmill = {
untranslated = "Windmill",
ingredients = {
{
"ITEM",
"Linen Fabric",
12.0,
false,
"Linen Fabric",
},
{
"TAG",
"Hewn Log",
15.0,
false,
"Hewn Log",
},
},
products = {
{
"Windmill",
1,
"Windmill",
},
},
},
},
},
["Wood Cart"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wood Cart",
craftStn = {
{
"Wainwright Table",
"Wainwright Table",
},
},
skillNeeds = {
{
"Basic Engineering",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 150.0,
baseXPGain = 10.0,
defaultVariant = "Wood Cart",
defaultVariantUntranslated = "Wood Cart",
numberOfVariants = "1",
variants = {
["Wood Cart"] = {
untranslated = "Wood Cart",
ingredients = {
{
"ITEM",
"Wooden Wheel",
2.0,
true,
"Wooden Wheel",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
8.0,
false,
"Wood Board",
},
},
products = {
{
"Wood Cart",
1,
"Wood Cart",
},
},
},
},
},
["Wood Shop Cart"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wood Shop Cart",
craftStn = {
{
"Wainwright Table",
"Wainwright Table",
},
},
skillNeeds = {
{
"Basic Engineering",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 225.0,
baseXPGain = 10.0,
defaultVariant = "Wood Shop Cart",
defaultVariantUntranslated = "Wood Shop Cart",
numberOfVariants = "1",
variants = {
["Wood Shop Cart"] = {
untranslated = "Wood Shop Cart",
ingredients = {
{
"ITEM",
"Cotton Fabric",
12.0,
false,
"Cotton Fabric",
},
{
"ITEM",
"Wood Cart",
1.0,
true,
"Wood Cart",
},
{
"ITEM",
"Store",
1.0,
true,
"Store",
},
{
"TAG",
"Lumber",
8.0,
false,
"Lumber",
},
},
products = {
{
"Wood Shop Cart",
1,
"Wood Shop Cart",
},
},
},
},
},
["Wooden Barge"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Barge",
craftStn = {
{
"Small Shipyard",
"Small Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 800.0,
baseXPGain = 16.0,
defaultVariant = "Wooden Barge",
defaultVariantUntranslated = "Wooden Barge",
numberOfVariants = "1",
variants = {
["Wooden Barge"] = {
untranslated = "Wooden Barge",
ingredients = {
{
"ITEM",
"Wooden Hull Planks",
18.0,
false,
"Wooden Hull Planks",
},
{
"ITEM",
"Iron Bar",
4.0,
false,
"Iron Bar",
},
{
"ITEM",
"Hemp Mooring Rope",
8.0,
false,
"Hemp Mooring Rope",
},
{
"ITEM",
"Wooden Wheel",
2.0,
true,
"Wooden Wheel",
},
{
"ITEM",
"Gearbox",
4.0,
true,
"Gearbox",
},
{
"ITEM",
"Large Wooden Ship Frame",
1.0,
true,
"Large Wooden Ship Frame",
},
},
products = {
{
"Wooden Barge",
1,
"Wooden Barge",
},
},
},
},
},
["Wooden Ceiling Light"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Ceiling Light",
craftStn = {
{
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
5,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 3.0,
defaultVariant = "Wooden Ceiling Light",
defaultVariantUntranslated = "Wooden Ceiling Light",
numberOfVariants = "1",
variants = {
["Wooden Ceiling Light"] = {
untranslated = "Wooden Ceiling Light",
ingredients = {
{
"ITEM",
"Copper Wiring",
4.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
{
"TAG",
"Lumber",
6.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
{
"TAG",
"Fabric",
6.0,
false,
"Fabric",
},
},
products = {
{
"Wooden Ceiling Light",
1,
"Wooden Ceiling Light",
},
},
},
},
},
["Wooden Elevator"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Elevator",
craftStn = {
{
"Assembly Line",
"Assembly Line",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 500.0,
baseXPGain = 15.0,
defaultVariant = "Wooden Elevator",
defaultVariantUntranslated = "Wooden Elevator",
numberOfVariants = "1",
variants = {
["Wooden Elevator"] = {
untranslated = "Wooden Elevator",
ingredients = {
{
"ITEM",
"Gearbox",
4.0,
false,
"Gearbox",
},
{
"ITEM",
"Cellulose Fiber",
4.0,
false,
"Cellulose Fiber",
},
{
"ITEM",
"Portable Steam Engine",
1.0,
true,
"Portable Steam Engine",
},
{
"TAG",
"Lumber",
30.0,
false,
"Lumber",
},
},
products = {
{
"Wooden Elevator",
1,
"Wooden Elevator",
},
},
},
},
},
["Wooden Fabric Bed"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Fabric Bed",
craftStn = {
{
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
6,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 180.0,
baseXPGain = 4.0,
defaultVariant = "Wooden Fabric Bed",
defaultVariantUntranslated = "Wooden Fabric Bed",
numberOfVariants = "1",
variants = {
["Wooden Fabric Bed"] = {
untranslated = "Wooden Fabric Bed",
ingredients = {
{
"ITEM",
"Nail",
10.0,
false,
"Nail",
},
{
"TAG",
"Lumber",
10.0,
false,
"Lumber",
},
{
"TAG",
"Fabric",
10.0,
false,
"Fabric",
},
},
products = {
{
"Wooden Fabric Bed",
1,
"Wooden Fabric Bed",
},
},
},
},
},
["Wooden Floor Lamp"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Floor Lamp",
craftStn = {
{
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
5,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 3.0,
defaultVariant = "Wooden Floor Lamp",
defaultVariantUntranslated = "Wooden Floor Lamp",
numberOfVariants = "1",
variants = {
["Wooden Floor Lamp"] = {
untranslated = "Wooden Floor Lamp",
ingredients = {
{
"ITEM",
"Copper Wiring",
4.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
{
"TAG",
"Lumber",
8.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
10.0,
false,
"Wood Board",
},
{
"TAG",
"Fabric",
8.0,
false,
"Fabric",
},
},
products = {
{
"Wooden Floor Lamp",
1,
"Wooden Floor Lamp",
},
},
},
},
},
["Wooden Frame Wide"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Frame Wide",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Carpentry",
4,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 160.0,
baseXPGain = 1.0,
defaultVariant = "Wooden Frame Wide",
defaultVariantUntranslated = "Wooden Frame Wide",
numberOfVariants = 5,
variants = {
["Wooden Frame Wide"] = {
untranslated = "Wooden Frame Wide",
ingredients = {
{
"TAG",
"Hewn Log",
2.0,
false,
"Hewn Log",
},
},
products = {
{
"Wooden Frame Wide",
1,
"Wooden Frame Wide",
},
},
},
["Wooden Frame Landscape"] = {
untranslated = "Wooden Frame Landscape",
ingredients = {
{
"TAG",
"Hewn Log",
2.0,
false,
"Hewn Log",
},
},
products = {
{
"Wooden Frame Landscape",
1,
"Wooden Frame Landscape",
},
},
},
["Wooden Frame Square"] = {
untranslated = "Wooden Frame Square",
ingredients = {
{
"TAG",
"Hewn Log",
2.0,
false,
"Hewn Log",
},
},
products = {
{
"Wooden Frame Square",
1,
"Wooden Frame Square",
},
},
},
["Wooden Frame Portrait"] = {
untranslated = "Wooden Frame Portrait",
ingredients = {
{
"TAG",
"Hewn Log",
2.0,
false,
"Hewn Log",
},
},
products = {
{
"Wooden Frame Portrait",
1,
"Wooden Frame Portrait",
},
},
},
["Wooden Frame Tall"] = {
untranslated = "Wooden Frame Tall",
ingredients = {
{
"TAG",
"Hewn Log",
2.0,
false,
"Hewn Log",
},
},
products = {
{
"Wooden Frame Tall",
1,
"Wooden Frame Tall",
},
},
},
},
},
["Wooden Hull Planks"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Hull Planks",
craftStn = {
{
"Small Shipyard",
"Small Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 0.5,
defaultVariant = "Wooden Hull Planks",
defaultVariantUntranslated = "Wooden Hull Planks",
numberOfVariants = "1",
variants = {
["Wooden Hull Planks"] = {
untranslated = "Wooden Hull Planks",
ingredients = {
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Wooden Hull Planks",
"",
"Wooden Hull Planks",
},
},
},
},
},
["Wooden Keel"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Keel",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Wooden Keel",
defaultVariantUntranslated = "Wooden Keel",
numberOfVariants = "1",
variants = {
["Wooden Keel"] = {
untranslated = "Wooden Keel",
ingredients = {
{
"TAG",
"Wood",
8.0,
false,
"Wood",
},
},
products = {
{
"Wooden Keel",
"",
"Wooden Keel",
},
},
},
},
},
["Wooden Kitchen Lamp"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Kitchen Lamp",
craftStn = {
{
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
6,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 3.0,
defaultVariant = "Wooden Kitchen Lamp",
defaultVariantUntranslated = "Wooden Kitchen Lamp",
numberOfVariants = "1",
variants = {
["Wooden Kitchen Lamp"] = {
untranslated = "Wooden Kitchen Lamp",
ingredients = {
{
"ITEM",
"Iron Plate",
2.0,
false,
"Iron Plate",
},
{
"ITEM",
"Copper Wiring",
4.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
{
"TAG",
"Lumber",
6.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Wooden Kitchen Lamp",
1,
"Wooden Kitchen Lamp",
},
},
},
},
},
["Wooden Latrine"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Latrine",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Carpentry",
2,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Wooden Latrine",
defaultVariantUntranslated = "Wooden Latrine",
numberOfVariants = "1",
variants = {
["Wooden Latrine"] = {
untranslated = "Wooden Latrine",
ingredients = {
{
"TAG",
"Hewn Log",
5.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
20.0,
false,
"Wood Board",
},
},
products = {
{
"Wooden Latrine",
1,
"Wooden Latrine",
},
},
},
},
},
["Wooden Mold"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Mold",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 0.4,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Wooden Mold",
defaultVariantUntranslated = "Wooden Mold",
numberOfVariants = "1",
variants = {
["Wooden Mold"] = {
untranslated = "Wooden Mold",
ingredients = {
{
"ITEM",
"Nail",
2.0,
false,
"Nail",
},
{
"TAG",
"Wood Board",
8.0,
false,
"Wood Board",
},
},
products = {
{
"Wooden Mold",
"4",
"Wooden Mold",
},
},
},
},
},
["Wooden Moorage Post"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Moorage Post",
craftStn = {
{
"Small Shipyard",
"Small Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Wooden Moorage Post",
defaultVariantUntranslated = "Wooden Moorage Post",
numberOfVariants = "1",
variants = {
["Wooden Moorage Post"] = {
untranslated = "Wooden Moorage Post",
ingredients = {
{
"ITEM",
"Hemp Mooring Rope",
4.0,
false,
"Hemp Mooring Rope",
},
{
"TAG",
"Hewn Log",
12.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Wooden Moorage Post",
1,
"Wooden Moorage Post",
},
},
},
},
},
["Wooden Oar"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Oar",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 0.5,
defaultVariant = "Wooden Oar",
defaultVariantUntranslated = "Wooden Oar",
numberOfVariants = "1",
variants = {
["Wooden Oar"] = {
untranslated = "Wooden Oar",
ingredients = {
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Wooden Oar",
"",
"Wooden Oar",
},
},
},
},
},
["Wooden Rudder"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Rudder",
craftStn = {
{
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
1,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 40.0,
baseXPGain = 1.0,
defaultVariant = "Wooden Rudder",
defaultVariantUntranslated = "Wooden Rudder",
numberOfVariants = "1",
variants = {
["Wooden Rudder"] = {
untranslated = "Wooden Rudder",
ingredients = {
{
"ITEM",
"Iron Gear",
2.0,
false,
"Iron Gear",
},
{
"TAG",
"Lumber",
4.0,
false,
"Lumber",
},
},
products = {
{
"Wooden Rudder",
"",
"Wooden Rudder",
},
},
},
},
},
["Wooden Straw Bed"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Straw Bed",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Carpentry",
1,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Wooden Straw Bed",
defaultVariantUntranslated = "Wooden Straw Bed",
numberOfVariants = "1",
variants = {
["Wooden Straw Bed"] = {
untranslated = "Wooden Straw Bed",
ingredients = {
{
"ITEM",
"Plant Fibers",
40.0,
false,
"Plant Fibers",
},
{
"TAG",
"Hewn Log",
15.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
15.0,
false,
"Wood Board",
},
},
products = {
{
"Wooden Straw Bed",
1,
"Wooden Straw Bed",
},
},
},
},
},
["Wooden Table Lamp"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Table Lamp",
craftStn = {
{
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
6,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 3.0,
defaultVariant = "Wooden Table Lamp",
defaultVariantUntranslated = "Wooden Table Lamp",
numberOfVariants = "1",
variants = {
["Wooden Table Lamp"] = {
untranslated = "Wooden Table Lamp",
ingredients = {
{
"ITEM",
"Copper Wiring",
4.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
{
"TAG",
"Lumber",
10.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
{
"TAG",
"Fabric",
6.0,
false,
"Fabric",
},
},
products = {
{
"Wooden Table Lamp",
1,
"Wooden Table Lamp",
},
},
},
},
},
["Wooden Transport Ship"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Transport Ship",
craftStn = {
{
"Medium Shipyard",
"Medium Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 1000.0,
baseXPGain = 10.0,
defaultVariant = "Wooden Transport Ship",
defaultVariantUntranslated = "Wooden Transport Ship",
numberOfVariants = "1",
variants = {
["Wooden Transport Ship"] = {
untranslated = "Wooden Transport Ship",
ingredients = {
{
"ITEM",
"Wooden Hull Planks",
18.0,
false,
"Wooden Hull Planks",
},
{
"ITEM",
"Iron Bar",
4.0,
false,
"Iron Bar",
},
{
"ITEM",
"Hemp Mooring Rope",
4.0,
false,
"Hemp Mooring Rope",
},
{
"ITEM",
"Wooden Rudder",
1.0,
true,
"Wooden Rudder",
},
{
"ITEM",
"Iron Axle",
1.0,
true,
"Iron Axle",
},
{
"ITEM",
"Portable Steam Engine",
1.0,
true,
"Portable Steam Engine",
},
{
"ITEM",
"Large Wooden Ship Frame",
1.0,
true,
"Large Wooden Ship Frame",
},
},
products = {
{
"Wooden Transport Ship",
1,
"Wooden Transport Ship",
},
},
},
},
},
["Wooden Wheel"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Wheel",
craftStn = {
{
"Wainwright Table",
"Wainwright Table",
},
},
skillNeeds = {
{
"Basic Engineering",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 40.0,
baseXPGain = 1.0,
defaultVariant = "Wooden Wheel",
defaultVariantUntranslated = "Wooden Wheel",
numberOfVariants = "1",
variants = {
["Wooden Wheel"] = {
untranslated = "Wooden Wheel",
ingredients = {
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Wooden Wheel",
"",
"Wooden Wheel",
},
},
},
},
},
["Wool Carpet"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wool Carpet",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.64,
baseLaborCost = 180.0,
baseXPGain = 1.5,
defaultVariant = "Wool Carpet",
defaultVariantUntranslated = "Wool Carpet",
numberOfVariants = "1",
variants = {
["Wool Carpet"] = {
untranslated = "Wool Carpet",
ingredients = {
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"ITEM",
"Wool Fabric",
3.0,
false,
"Wool Fabric",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Wool Carpet",
"",
"Wool Carpet",
},
},
},
},
},
["Wool Curtains"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wool Curtains",
craftStn = {
{
"Loom",
"Loom",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 1.5,
defaultVariant = "Wool Curtains",
defaultVariantUntranslated = "Wool Curtains",
numberOfVariants = "1",
variants = {
["Wool Curtains"] = {
untranslated = "Wool Curtains",
ingredients = {
{
"ITEM",
"Wool Fabric",
5.0,
false,
"Wool Fabric",
},
{
"ITEM",
"Cotton Thread",
2.0,
false,
"Cotton Thread",
},
{
"TAG",
"Hewn Log",
2.0,
false,
"Hewn Log",
},
},
products = {
{
"Wool Curtains",
"4",
"Wool Curtains",
},
},
},
},
},
["Wool Fabric"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wool Fabric",
craftStn = {
{
"Loom",
"Loom",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 100.0,
baseXPGain = 0.5,
defaultVariant = "Wool Fabric",
defaultVariantUntranslated = "Wool Fabric",
numberOfVariants = "1",
variants = {
["Wool Fabric"] = {
untranslated = "Wool Fabric",
ingredients = {
{
"ITEM",
"Wool Yarn",
4.0,
false,
"Wool Yarn",
},
},
products = {
{
"Wool Fabric",
"",
"Wool Fabric",
},
},
},
},
},
["Wool Yarn"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wool Yarn",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.75,
baseLaborCost = 60.0,
baseXPGain = 0.5,
defaultVariant = "Wool Yarn",
defaultVariantUntranslated = "Wool Yarn",
numberOfVariants = "1",
variants = {
["Wool Yarn"] = {
untranslated = "Wool Yarn",
ingredients = {
{
"ITEM",
"Shorn Wool",
3.0,
false,
"Shorn Wool",
},
},
products = {
{
"Wool Yarn",
"",
"Wool Yarn",
},
},
},
},
},
["Work Backpack"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Work Backpack",
craftStn = {
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 600.0,
baseXPGain = 3.0,
defaultVariant = "Work Backpack",
defaultVariantUntranslated = "Work Backpack",
numberOfVariants = "1",
variants = {
["Work Backpack"] = {
untranslated = "Work Backpack",
ingredients = {
{
"ITEM",
"Cellulose Fiber",
10.0,
false,
"Cellulose Fiber",
},
{
"ITEM",
"Leather Hide",
20.0,
false,
"Leather Hide",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Work Backpack",
1,
"Work Backpack",
},
},
},
},
},
["Work Boots"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Work Boots",
craftStn = {
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 600.0,
baseXPGain = 3.0,
defaultVariant = "Work Boots",
defaultVariantUntranslated = "Work Boots",
numberOfVariants = "1",
variants = {
["Work Boots"] = {
untranslated = "Work Boots",
ingredients = {
{
"ITEM",
"Cellulose Fiber",
10.0,
false,
"Cellulose Fiber",
},
{
"ITEM",
"Leather Hide",
20.0,
false,
"Leather Hide",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Work Boots",
1,
"Work Boots",
},
},
},
},
},
Workbench = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Workbench",
craftStn = {
{
"Campsite Workbench",
"Campsite Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 30.0,
baseXPGain = 0.0,
defaultVariant = "Workbench",
defaultVariantUntranslated = "Workbench",
numberOfVariants = "1",
variants = {
Workbench = {
untranslated = "Workbench",
ingredients = {
{
"TAG",
"Wood",
10.0,
false,
"Wood",
},
},
products = {
{
"Workbench",
1,
"Workbench",
},
},
},
},
},
["Worldly Donut"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Worldly Donut",
craftStn = {
{
"Bakery Oven",
"Bakery Oven",
},
},
skillNeeds = {
{
"Baking",
4,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Worldly Donut",
defaultVariantUntranslated = "Worldly Donut",
numberOfVariants = "1",
variants = {
["Worldly Donut"] = {
untranslated = "Worldly Donut",
ingredients = {
{
"ITEM",
"Sugar",
2.0,
false,
"Sugar",
},
{
"ITEM",
"Pastry Dough",
1.0,
false,
"Pastry Dough",
},
{
"TAG",
"Oil",
2.0,
false,
"Oil",
},
},
products = {
{
"Worldly Donut",
"1",
"Worldly Donut",
},
},
},
},
},
Yeast = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Yeast",
craftStn = {
{
"Mill",
"Mill",
},
},
skillNeeds = {
{
"Milling",
4,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Yeast",
defaultVariantUntranslated = "Yeast",
numberOfVariants = "1",
variants = {
Yeast = {
untranslated = "Yeast",
ingredients = {
{
"ITEM",
"Sugar",
2.0,
false,
"Sugar",
},
},
products = {
{
"Yeast",
"1",
"Yeast",
},
},
},
},
},
["Zoning Office"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Zoning Office",
craftStn = {
{
"Settlement Crafting Table",
"Settlement Crafting Table",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Zoning Office",
defaultVariantUntranslated = "Zoning Office",
numberOfVariants = "1",
variants = {
["Zoning Office"] = {
untranslated = "Zoning Office",
ingredients = {
{
"TAG",
"Hewn Log",
15.0,
false,
"Hewn Log",
},
{
"TAG",
"Mortared Stone",
15.0,
false,
"Mortared Stone",
},
},
products = {
{
"Zoning Office",
1,
"Zoning Office",
},
},
},
},
},
},
ingredients = {
[""] = {
"Homestead Claim Stake",
},
Acorn = {
"Acorn Powder",
"Phad Thai",
},
["Advanced Circuit"] = {
"Advanced Combustion Engine",
"Computer Lab",
"Froth Floatation Cell",
"Industrial Generator",
"Industrial Refrigerator",
"Laser",
"Powered Storage Silo",
"Sensor Based Belt Sorter",
"Wind Turbine",
},
["Advanced Combustion Engine"] = {
"Excavator",
"Industrial Generator",
"Skid Steer",
},
["Advanced Upgrade Lvl1"] = {
"Advanced Upgrade 2",
},
["Advanced Upgrade Lvl2"] = {
"Advanced Upgrade 3",
},
["Advanced Upgrade Lvl3"] = {
"Advanced Upgrade 4",
},
["Advanced Upgrade Lvl4"] = {
"Advanced Baking Upgrade",
"Advanced Cooking Upgrade",
"Advanced Smelting Upgrade",
"Baking Upgrade",
"Carpentry Advanced Upgrade",
"Cooking Upgrade",
"Glassworking Advanced Upgrade",
"Logging Advanced Upgrade",
"Masonry Advanced Upgrade",
"Mechanics Advanced Upgrade",
"Mining Advanced Upgrade",
"Pottery Upgrade",
"Shipwright Advanced Upgrade",
"Smelting Upgrade",
},
["Agave Leaves"] = {
"Baked Agave",
"Charred Agave",
},
["Agriculture Research Paper Advanced"] = {
"Basic Upgrade 3",
},
["Agriculture Research Paper Modern"] = {
"Advanced Upgrade 2",
},
["Alligator Carcass"] = {
"Stuffed Alligator",
},
["Ashlar Basalt"] = {
"Adorned Ashlar Basalt Bench",
"Adorned Ashlar Basalt Chair",
"Adorned Ashlar Basalt Table",
"Ashlar Basalt Bench",
"Ashlar Basalt Chair",
"Ashlar Basalt Door",
"Ashlar Basalt Fireplace",
"Ashlar Basalt Table",
"Ashlar Large Basalt Fountain",
"Ashlar Small Basalt Fountain",
"Large Hanging Ashlar Basalt Sign",
"Large Standing Ashlar Basalt Sign",
"Small Hanging Ashlar Basalt Sign",
"Small Standing Ashlar Basalt Sign",
},
["Ashlar Gneiss"] = {
"Adorned Ashlar Gneiss Bench",
"Adorned Ashlar Gneiss Chair",
"Adorned Ashlar Gneiss Table",
"Ashlar Gneiss Bench",
"Ashlar Gneiss Chair",
"Ashlar Gneiss Door",
"Ashlar Gneiss Fireplace",
"Ashlar Gneiss Table",
"Ashlar Large Gneiss Fountain",
"Ashlar Small Gneiss Fountain",
"Large Hanging Ashlar Gneiss Sign",
"Large Standing Ashlar Gneiss Sign",
"Small Hanging Ashlar Gneiss Sign",
"Small Standing Ashlar Gneiss Sign",
},
["Ashlar Granite"] = {
"Adorned Ashlar Granite Bench",
"Adorned Ashlar Granite Chair",
"Adorned Ashlar Granite Table",
"Ashlar Granite Bench",
"Ashlar Granite Chair",
"Ashlar Granite Door",
"Ashlar Granite Fireplace",
"Ashlar Granite Table",
"Ashlar Large Granite Fountain",
"Ashlar Small Granite Fountain",
"Federation Foundation",
"Large Hanging Ashlar Granite Sign",
"Large Standing Ashlar Granite Sign",
"Small Hanging Ashlar Granite Sign",
"Small Standing Ashlar Granite Sign",
},
["Ashlar Limestone"] = {
"Adorned Ashlar Limestone Bench",
"Adorned Ashlar Limestone Chair",
"Adorned Ashlar Limestone Table",
"Ashlar Large Limestone Fountain",
"Ashlar Limestone Bench",
"Ashlar Limestone Chair",
"Ashlar Limestone Door",
"Ashlar Limestone Fireplace",
"Ashlar Limestone Table",
"Ashlar Small Limestone Fountain",
"Federation Foundation",
"Large Hanging Ashlar Limestone Sign",
"Large Standing Ashlar Limestone Sign",
"Small Hanging Ashlar Limestone Sign",
"Small Standing Ashlar Limestone Sign",
},
["Ashlar Sandstone"] = {
"Adorned Ashlar Sandstone Bench",
"Adorned Ashlar Sandstone Chair",
"Adorned Ashlar Sandstone Table",
"Ashlar Large Sandstone Fountain",
"Ashlar Sandstone Bench",
"Ashlar Sandstone Chair",
"Ashlar Sandstone Door",
"Ashlar Sandstone Fireplace",
"Ashlar Sandstone Table",
"Ashlar Small Sandstone Fountain",
"Large Hanging Ashlar Sandstone Sign",
"Large Standing Ashlar Sandstone Sign",
"Small Hanging Ashlar Sandstone Sign",
"Small Standing Ashlar Sandstone Sign",
},
["Ashlar Shale"] = {
"Adorned Ashlar Shale Bench",
"Adorned Ashlar Shale Chair",
"Adorned Ashlar Shale Table",
"Ashlar Large Shale Fountain",
"Ashlar Shale Bench",
"Ashlar Shale Chair",
"Ashlar Shale Door",
"Ashlar Shale Fireplace",
"Ashlar Shale Table",
"Ashlar Small Shale Fountain",
"Large Hanging Ashlar Shale Sign",
"Large Standing Ashlar Shale Sign",
"Small Hanging Ashlar Shale Sign",
"Small Standing Ashlar Shale Sign",
},
["Ashlar Stone"] = {
"Adorned Ashlar Stone Bench",
"Adorned Ashlar Stone Chair",
"Adorned Ashlar Stone Table",
"Ashlar Large Stone Fountain",
"Ashlar Small Stone Fountain",
"Ashlar Stone Bench",
"Ashlar Stone Chair",
"Ashlar Stone Door",
"Ashlar Stone Fireplace",
"Ashlar Stone Table",
"Large Hanging Ashlar Stone Sign",
"Large Standing Ashlar Stone Sign",
"Small Hanging Ashlar Stone Sign",
"Small Standing Ashlar Stone Sign",
},
["Baked Meat"] = {
"Culinary Research Paper Advanced Meat",
},
["Baked Vegetable"] = {
"Culinary Research Paper Advanced",
},
Barrel = {
"Biodiesel",
"Petroleum",
},
Basalt = {
"Ashlar Basalt",
"Crushed Basalt Lv2",
"Crushed Basalt Lv3",
},
["Basic Circuit"] = {
"Advanced Tailoring Table",
"Automatic Loom",
"Electric Motor",
"Modern Upgrade 4",
"Refrigerator",
"Sensor Based Belt Sorter",
"Servo",
"Solar Generator",
"Spin Melter",
"Washing Machine",
},
["Basic Research"] = {
"Advanced Upgrade 1",
"Advanced Upgrade 2",
"Advanced Upgrade 3",
"Advanced Upgrade 4",
"Basic Upgrade 4",
"Modern Upgrade 1",
"Modern Upgrade 2",
"Modern Upgrade 3",
"Modern Upgrade 4",
},
["Basic Salad"] = {
"Crimson Salad",
"Sweet Salad",
"Wild Mix",
},
["Basic Upgrade Lvl1"] = {
"Basic Upgrade 2",
},
["Basic Upgrade Lvl2"] = {
"Basic Upgrade 3",
},
["Basic Upgrade Lvl3"] = {
"Basic Upgrade 4",
},
["Basic Upgrade Lvl4"] = {
"Basic Engineering Upgrade",
"Butchery Upgrade",
"Campfire Cooking Upgrade",
"Carpentry Basic Upgrade",
"Farming Upgrade",
"Fertilizers Upgrade",
"Gathering Basic Upgrade",
"Hunting Upgrade",
"Logging Basic Upgrade",
"Masonry Basic Upgrade",
"Milling Upgrade",
"Mining Basic Upgrade",
"Paper Milling Upgrade",
"Shipwright Basic Upgrade",
"Tailoring Basic Upgrade",
},
["Bean Sprout"] = {
"Banh Xeo",
"Bison Chow Fun",
"Phad Thai",
},
Beans = {
"Autumn Stew",
"Bean Paste",
"Bean Sprout",
"Charred Beans",
"Exotic Vegetable Medley",
"Forest Salad",
"Poke Bowl",
"Pupusas",
"Wild Stew",
},
Beet = {
"Baked Beet",
"Beet Campfire Salad",
"Beet Sugar",
"Charred Beet",
"Exotic Vegetable Medley",
"Grassland Salad",
"Mixed Fruit Salad",
"Root Campfire Stew",
"Wild Stew",
},
["Berry Extract Fertilizer"] = {
"Agriculture Research Paper Modern",
},
["Bighorn Carcass"] = {
"Sheep Mount",
},
["Birch Log"] = {
"Composite Birch Lumber",
"Large Hanging Birch Sign",
"Large Standing Birch Sign",
"Small Hanging Birch Sign",
"Small Standing Birch Sign",
},
["Bison Carcass"] = {
"Bison Chow Fun",
"Bison Mount",
"Butcher Bison",
"Campfire Bison",
"Stuffed Bison",
},
["Blood Meal Fertilizer"] = {
"Agriculture Research Paper Modern",
},
["Blue Shark"] = {
"Shark Fillet Soup",
},
["Boiled Grains"] = {
"Topped Porridge",
},
["Boiled Rice"] = {
"Hosomaki",
"Kelpy Crab Roll",
"Pineapple Friend Rice",
"Poke Bowl",
"Seeded Camas Roll",
"Spiky Roll",
},
["Boiled Sausage"] = {
"Culinary Research Paper Modern",
},
Boiler = {
"Portable Steam Engine",
},
["Bolete Mushrooms"] = {
"Mushroom Medley",
"Rainforest Salad",
},
Bread = {
"Culinary Research Paper Modern",
"Stuffed Turkey",
},
Brick = {
"Bakery Oven",
"Bank",
"Blast Furnace",
"Brick Fireplace",
"Geology Research Paper Modern",
"Glassworks",
"Mint",
"Standing Steel Brick Sign",
"Treasury",
},
["Camas Bulb"] = {
"Camas Bulb Bake",
"Camas Paste",
"Charred Camas Bulb",
"Fantastic Forest Pizza",
"Fried Camas",
"Mixed Vegetable Medley",
"Root Campfire Salad",
"Root Campfire Stew",
},
["Camas Paste"] = {
"Camas Bread",
"Seeded Camas Roll",
},
["Campfire Salad"] = {
"Culinary Research Paper Basic",
},
Canvas = {
"Art Supplies",
"Easel",
},
["Cast Iron Stove"] = {
"Powered Cart",
},
["Cedar Log"] = {
"Composite Cedar Lumber",
"Large Hanging Cedar Sign",
"Large Standing Cedar Sign",
"Small Hanging Cedar Sign",
"Small Standing Cedar Sign",
},
["Ceiba Log"] = {
"Composite Ceiba Lumber",
"Large Hanging Ceiba Sign",
"Large Standing Ceiba Sign",
"Small Hanging Ceiba Sign",
"Small Standing Ceiba Sign",
},
["Cellulose Fiber"] = {
"Bearpack",
"Camo Pants",
"Camo Shirt",
"Cloth Cape",
"Large Bath Mat",
"Light Backpack",
"Paper",
"Rug Large",
"Rug Medium",
"Weave Large Bath Mat",
"Wooden Elevator",
"Work Backpack",
"Work Boots",
},
Cement = {
"Asphalt Concrete",
"Reinforced Concrete",
"Robotic Assembly Line",
"Waste Filter",
},
["Cereal Germ"] = {
"Oil",
},
Charcoal = {
"Charcoal Steel",
},
["Charred Beet"] = {
"Crimson Salad",
},
["Charred Camas Bulb"] = {
"Camas Ash Fertilizer",
},
["Charred Fish"] = {
"Fish Stew",
},
["Charred Meat"] = {
"Meaty Stew",
},
["Charred Pineapple"] = {
"Pineapple Friend Rice",
},
Clam = {
"Clam Chowder",
"Shuck Clams",
},
Clay = {
"Bathtub",
"Cement",
"Round Pot",
"Shale Brick",
"Small Sink",
"Square Pot",
"Tallow Lamp",
"Toilet",
"Wet Brick",
},
Coal = {
"Crushed Coal",
"Crushed Coal Lv2",
"Crushed Coal Lv3",
},
["Colored Powder"] = {
"Oil Paint",
},
["Combustion Engine"] = {
"Combustion Generator",
"Industrial Barge",
"Truck",
},
["Composite Birch Lumber"] = {
"Composite Birch Bench",
"Composite Birch Chair",
"Composite Birch Door",
"Composite Birch Table",
},
["Composite Cedar Lumber"] = {
"Composite Cedar Bench",
"Composite Cedar Chair",
"Composite Cedar Door",
"Composite Cedar Table",
},
["Composite Ceiba Lumber"] = {
"Composite Ceiba Bench",
"Composite Ceiba Chair",
"Composite Ceiba Door",
"Composite Ceiba Table",
},
["Composite Fir Lumber"] = {
"Composite Fir Bench",
"Composite Fir Chair",
"Composite Fir Door",
"Composite Fir Table",
},
["Composite Joshua Lumber"] = {
"Composite Joshua Bench",
"Composite Joshua Chair",
"Composite Joshua Door",
"Composite Joshua Table",
},
["Composite Lumber"] = {
"Composite Lumber Bench",
"Composite Lumber Chair",
"Composite Lumber Door",
"Composite Lumber Table",
"Computer Lab",
"Federation Foundation",
"Modern Upgrade 3",
"Steel Abstract Fixture",
"Steel Hanging Fixture",
"Steel Hanging Lamp",
"Steel Square Fixture",
},
["Composite Oak Lumber"] = {
"Composite Oak Bench",
"Composite Oak Chair",
"Composite Oak Door",
"Composite Oak Table",
},
["Composite Palm Lumber"] = {
"Composite Palm Bench",
"Composite Palm Chair",
"Composite Palm Door",
"Composite Palm Table",
},
["Composite Redwood Lumber"] = {
"Composite Redwood Bench",
"Composite Redwood Chair",
"Composite Redwood Door",
"Composite Redwood Table",
},
["Composite Saguaro Lumber"] = {
"Composite Saguaro Bench",
"Composite Saguaro Chair",
"Composite Saguaro Door",
"Composite Saguaro Table",
},
["Composite Spruce Lumber"] = {
"Composite Spruce Bench",
"Composite Spruce Chair",
"Composite Spruce Door",
"Composite Spruce Table",
},
Compost = {
"Compost Fertilizer",
},
["Cookeina Mushrooms"] = {
"Millionaires Salad",
"Mushroom Medley",
},
["Copper Bar"] = {
"Copper Frame Landscape",
"Copper Frame Portrait",
"Copper Frame Square",
"Copper Frame Tall",
"Copper Frame Wide",
"Copper Pipe",
"Copper Plate",
"Copper Wiring",
"Country Foundation",
"Embassy Desk",
"Metallurgy Research Paper Advanced",
"Tripod Camera",
},
["Copper Concentrate"] = {
"Copper Bar",
"Smelt Copper",
},
["Copper Ore"] = {
"Crushed Copper Lv2",
"Crushed Copper Lv3",
"Crushed Copper Ore",
},
["Copper Pipe"] = {
"Portable Steam Engine",
},
["Copper Plate"] = {
"Boiler",
"Heat Sink",
},
["Copper Wiring"] = {
"Advanced Circuit",
"Basic Circuit",
"Electric Motor",
"Electric Wall Lamp",
"Heat Sink",
"Industrial Elevator",
"Light Bulb",
"Modern Double Street Light",
"Modern Street Light",
"Plastic Buoy",
"Radiator",
"Steel Abstract Fixture",
"Steel Ceiling Light",
"Steel Floor Lamp",
"Steel Hanging Fixture",
"Steel Hanging Lamp",
"Steel Kitchen Lamp",
"Steel Searchlight",
"Steel Square Fixture",
"Steel Table Lamp",
"Streetlamp",
"Transmission Pole",
"Wooden Ceiling Light",
"Wooden Floor Lamp",
"Wooden Kitchen Lamp",
"Wooden Table Lamp",
},
Corn = {
"Baked Corn",
"Charred Corn",
"Corn Ethanol",
"Corn Fritters",
"Cornmeal",
"Field Campfire Stew",
"Grassland Salad",
"Mixed Vegetable Medley",
},
Cornmeal = {
"Agouti Enchiladas",
"Corn Fritters",
"Mochi",
"Pupusas",
"Tortilla",
},
["Corrugated Steel"] = {
"Corrugated Steel Door",
"Corrugated Steel Fence Door",
"Large Corrugated Steel Door",
},
["Cotton Boll"] = {
"Cotton Lint",
},
["Cotton Fabric"] = {
"Builder Shirt",
"Cast Iron Bed",
"Cast Iron Royal Bed",
"Chef Hat",
"Chef Pants",
"Chef Shirt",
"Chef Shoes",
"Cotton Canvas",
"Cotton Carpet",
"Cotton Curtains",
"Cotton Streamer Stars",
"Cotton Streamer Stripes",
"Court Chair",
"Crane",
"Explorer Boots",
"Explorer Gloves",
"Explorer Hat",
"Explorer Pants",
"Explorer Shirt",
"Farmer Hat",
"Farmer Overalls",
"Huge Banner Sign",
"Huge Wooden Banner Sign",
"Large Bath Mat",
"Large Cotton Bunting Festive",
"Large Cotton Bunting Red",
"Large Cotton Bunting Regal",
"Large Cotton Bunting Vibrant",
"Large Court",
"Large Festive Paper Lantern",
"Large Paper Lantern",
"Nylon Futon Bed",
"Nylon Futon Couch",
"Shipwright Hat",
"Shipwright Overalls",
"Shipwright Shirt",
"Small Bath Mat",
"Small Cotton Bunting Festive",
"Small Cotton Bunting Red",
"Small Cotton Bunting Regal",
"Small Cotton Bunting Vibrant",
"Small Paper Lantern",
"Smith Bandana",
"Smith Boots",
"Smith Gloves",
"Smith Pants",
"Smith Shirt",
"Tailor Bowler Hat",
"Tailor Pants",
"Tailor Shirt",
"Towel Rack",
"Upholstered Chair",
"Upholstered Couch",
"Weave Cotton Canvas",
"Weave Cotton Curtains",
"Weave Large Bath Mat",
"Weave Large Cotton Bunting Red",
"Weave Small Bath Mat",
"Weave Small Cotton Bunting Red",
"Wood Shop Cart",
},
["Cotton Lint"] = {
"Cotton Thread",
},
["Cotton Seed"] = {
"Cottonseed Oil",
},
["Cotton Thread"] = {
"Cotton Curtains",
"Cotton Fabric",
"Tallow Candle",
"Tallow Lamp",
"Tallow Wall Lamp",
"Weave Cotton Curtains",
"Weave Cotton Fabric",
"Weave Wool Curtains",
"Wool Curtains",
},
["Crab Carcass"] = {
"Banh Xeo",
"Clean Crab",
"Kelpy Crab Roll",
},
["Crimini Mushrooms"] = {
"Exotic Salad",
"Hearty Hometown Pizza",
"Mushroom Medley",
},
["Crop Seed"] = {
"Agriculture Research Paper Advanced",
},
["Crushed Coal"] = {
"Steel Bar",
},
["Crushed Copper Ore"] = {
"Concentrate Copper Lv2",
"Copper Concentrate",
},
["Crushed Gold Ore"] = {
"Concentrate Gold Lv2",
"Gold Concentrate",
},
["Crushed Iron Ore"] = {
"Concentrate Dry Iron",
"Concentrate Dry Iron Lv2",
"Concentrate Iron Lv2",
"Iron Concentrate",
},
["Crushed Limestone"] = {
"Glass",
"Phosphate Fertilizer",
"Quicklime",
},
["Crushed Rock"] = {
"Asphalt Concrete",
"Bloomery",
"Reinforced Concrete",
"Stone Road",
},
["Crushed Shale"] = {
"Shale Brick",
},
["Culinary Research Paper Advanced"] = {
"Advanced Upgrade 3",
},
["Culinary Research Paper Basic"] = {
"Basic Upgrade 3",
},
["Culinary Research Paper Modern"] = {
"Modern Upgrade 2",
},
["Dendrology Research Paper Advanced"] = {
"Basic Upgrade 3",
},
["Dendrology Research Paper Basic"] = {
"Basic Upgrade 2",
},
["Dendrology Research Paper Modern"] = {
"Advanced Upgrade 4",
},
Dirt = {
"Agriculture Research Paper Advanced",
"Composite Filler",
"Compost Spoiled Food",
"Dirt Ramp",
"Dirt Ramp Basic",
"Farmers Table",
"Fiber Filler",
"Pulp Filler",
},
["Dried Fish"] = {
"Culinary Research Paper Basic Fish",
},
["Dried Meat"] = {
"Culinary Research Paper Basic Meat",
},
["Electric Motor"] = {
"Froth Floatation Cell",
"Industrial Elevator",
"Jaw Crusher",
"Laser",
"Robotic Assembly Line",
"Sensor Based Belt Sorter",
},
["Elk Carcass"] = {
"Elk Mount",
"Stuffed Elk",
},
["Engineering Research Paper Advanced"] = {
"Basic Upgrade 4",
},
["Engineering Research Paper Modern"] = {
"Advanced Upgrade 4",
},
Epoxy = {
"Composite Birch Lumber",
"Composite Cedar Lumber",
"Composite Ceiba Lumber",
"Composite Fir Lumber",
"Composite Joshua Lumber",
"Composite Lumber",
"Composite Oak Lumber",
"Composite Palm Lumber",
"Composite Redwood Lumber",
"Composite Saguaro Lumber",
"Composite Spruce Lumber",
"Cotton Carpet",
"Flat Steel",
"Modern Upgrade 4",
"Nylon Carpet",
"Steel Axle",
"Steel Gear",
"Substrate",
"Wool Carpet",
},
Ethanol = {
"Biodiesel",
},
Fabric = {
"Bandana",
"Bearpack",
"Big Backpack",
"Bison Mount",
"Camo Pants",
"Camo Shirt",
"Campsite",
"Capris",
"Cloth Belt",
"Cloth Cape",
"Couch",
"Derpy Hat",
"Elk Mount",
"Goat Mount",
"Kitchen",
"Light Backpack",
"Padded Chair",
"Powered Cart",
"Rug Large",
"Rug Medium",
"Running Shoes",
"Sheep Mount",
"Shorts",
"Stuffed Alligator",
"Stuffed Bison",
"Stuffed Elk",
"Stuffed Goat",
"Stuffed Jaguar",
"Stuffed Wolf",
"Trousers",
"Wooden Ceiling Light",
"Wooden Fabric Bed",
"Wooden Floor Lamp",
"Wooden Table Lamp",
"Work Backpack",
"Work Boots",
},
Fat = {
"Bannock",
"Biodiesel",
"Corn Fritters",
"Field Campfire Stew",
"Fish Stew",
"Fried Camas",
"Fried Fiddleheads",
"Fried Hearts Of Palm",
"Fried Taro",
"Fried Tomatoes",
"Huckleberry Pie",
"Jungle Campfire Stew",
"Meat Pie",
"Meaty Stew",
"Pastry Dough",
"Root Campfire Stew",
},
["Fertilizer Filler"] = {
"Berry Extract Fertilizer",
"Blood Meal Fertilizer",
"Camas Ash Fertilizer",
"Compost Fertilizer",
"Hide Ash Fertilizer",
"Pelt Fertilizer",
"Phosphate Fertilizer",
},
Fiberglass = {
"Servo",
"Substrate",
},
Fiddleheads = {
"Fern Campfire Salad",
"Forest Salad",
"Fried Fiddleheads",
"Mixed Salad",
"Seeded Camas Roll",
"Wilted Fiddleheads",
},
["Fir Log"] = {
"Composite Fir Lumber",
"Large Hanging Fir Sign",
"Large Standing Fir Sign",
"Small Hanging Fir Sign",
"Small Standing Fir Sign",
},
["Fireweed Shoots"] = {
"Charred Fireweed Shoots",
"Mixed Salad",
},
["Flat Steel"] = {
"Flat Steel Door",
"Industrial Elevator",
},
["Flax Fiber"] = {
"Linen Yarn",
},
["Flax Seed"] = {
"Flaxseed Oil",
},
["Flax Stem"] = {
"Flax Fiber",
},
["Flaxseed Oil"] = {
"Hardwood Lumber",
"Lumber",
"Oil Paint",
"Softwood Lumber",
},
Flour = {
"Field Campfire Stew",
"Fish N Chips",
"Fish Stew",
"Flatbread",
"Fried Hare Haunches",
"Fruit Muffin",
"Huckleberry Pie",
"Jungle Campfire Stew",
"Leavened Dough",
"Meat Pie",
"Meaty Stew",
"Pastry Dough",
"Root Campfire Stew",
"Wild Stew",
},
["Framed Glass"] = {
"Framed Glass Door",
"Laser",
},
["Fried Vegetable"] = {
"Culinary Research Paper Basic",
},
Fruit = {
"Beet Campfire Salad",
"Fruit Muffin",
"Fruit Tart",
"Sweet Jerky",
"Topped Porridge",
},
["Fruit Salad"] = {
"Sweet Salad",
},
Fungus = {
"Charred Mushrooms",
"Jungle Campfire Stew",
"Pirozhok",
},
["Fur Pelt"] = {
"Bearpack",
"Garden Boots",
"Pelt Fertilizer",
"Tailor Bowler Hat",
"Tall Boots",
"Trousers",
},
["Gathering Research Paper Basic"] = {
"Basic Upgrade 1",
},
Gearbox = {
"Cement Kiln",
"Combustion Engine",
"Crane",
"Excavator",
"Printing Press",
"Pump Jack",
"Rolling Mill",
"Skid Steer",
"Small Wooden Boat",
"Truck",
"Waste Filter",
"Wind Turbine",
"Wooden Barge",
"Wooden Elevator",
},
["Geology Research Paper Advanced"] = {
"Basic Upgrade 4",
},
["Geology Research Paper Basic"] = {
"Basic Upgrade 1",
},
["Geology Research Paper Modern"] = {
"Advanced Upgrade 1",
},
["Giant Cactus Fruit"] = {
"Charred Cactus Fruit",
},
Glass = {
"Country Foundation",
"Decorative Glass Buoy Blue",
"Decorative Glass Buoy Green",
"Decorative Glass Buoy Red",
"Decorative Glass Buoy Violet",
"Decorative Glass Buoy Yellow",
"Fiberglass",
"Flat Steel Door",
"Framed Glass",
"Galaxy Vase",
"Geology Research Paper Modern Glass",
"Glass Lens",
"Industrial Refrigerator",
"Laboratory",
"Large Windowed Lumber Door",
"Light Bulb",
"Orange Vase",
"Plant Vase",
"Purple Vase",
"Red Vase",
"Standing Glass Sign",
"Streetlamp",
"Swirl Vase",
},
["Glass Lens"] = {
"Outpost Table",
"Tripod Camera",
},
Gneiss = {
"Ashlar Gneiss",
"Crushed Gneiss Lv2",
"Crushed Gneiss Lv3",
},
["Gold Bar"] = {
"Adorned Ashlar Basalt Bench",
"Adorned Ashlar Basalt Chair",
"Adorned Ashlar Basalt Table",
"Adorned Ashlar Gneiss Bench",
"Adorned Ashlar Gneiss Chair",
"Adorned Ashlar Gneiss Table",
"Adorned Ashlar Granite Bench",
"Adorned Ashlar Granite Chair",
"Adorned Ashlar Granite Table",
"Adorned Ashlar Limestone Bench",
"Adorned Ashlar Limestone Chair",
"Adorned Ashlar Limestone Table",
"Adorned Ashlar Sandstone Bench",
"Adorned Ashlar Sandstone Chair",
"Adorned Ashlar Sandstone Table",
"Adorned Ashlar Shale Bench",
"Adorned Ashlar Shale Chair",
"Adorned Ashlar Shale Table",
"Adorned Ashlar Stone Bench",
"Adorned Ashlar Stone Chair",
"Adorned Ashlar Stone Table",
"Bank",
"Cast Iron Royal Bed",
"Country Foundation",
"Currency Exchange",
"Embassy Desk",
"Federation Foundation",
"Gold Flakes",
"Gold Frame Landscape",
"Gold Frame Portrait",
"Gold Frame Square",
"Gold Frame Tall",
"Gold Frame Wide",
"Gold Wiring",
"Laser",
"Mint",
"Ornate Gold Frame Landscape",
"Ornate Gold Frame Portrait",
"Ornate Gold Frame Square",
"Ornate Gold Frame Tall",
"Ornate Gold Frame Wide",
"Treasury",
},
["Gold Concentrate"] = {
"Gold Bar",
"Smelt Gold",
},
["Gold Flakes"] = {
"Advanced Circuit",
"Basic Circuit",
},
["Gold Ore"] = {
"Crushed Gold Lv2",
"Crushed Gold Lv3",
"Crushed Gold Ore",
},
["Gold Wiring"] = {
"Advanced Circuit",
},
Grain = {
"Boiled Grains",
},
Granite = {
"Ashlar Granite",
"Crushed Granite",
"Crushed Granite Lv2",
"Crushed Granite Lv3",
"Mortared Granite",
},
Greens = {
"Autumn Stew",
"Beet Campfire Salad",
"Fantastic Forest Pizza",
"Jungle Campfire Salad",
"Root Campfire Salad",
},
Hardwood = {
"Hardwood Board",
"Hardwood Hewn Log",
"Large Hanging Hardwood Sign",
"Large Standing Hardwood Sign",
"Small Hanging Hardwood Sign",
"Small Standing Hardwood Sign",
},
["Hardwood Board"] = {
"Hardwood Lumber",
"Hewn Hardwood Bench",
"Hewn Hardwood Chair",
"Hewn Hardwood Table",
"Large Hanging Hardwood Sign",
"Large Standing Hardwood Sign",
"Small Hanging Hardwood Sign",
"Small Standing Hardwood Sign",
},
["Hardwood Hewn Log"] = {
"Hewn Hardwood Bench",
"Hewn Hardwood Chair",
"Hewn Hardwood Door",
"Hewn Hardwood Table",
},
["Hardwood Lumber"] = {
"Composite Hardwood Bench",
"Composite Hardwood Chair",
"Composite Hardwood Door",
"Composite Hardwood Table",
"Hardwood Lumber Bench",
"Hardwood Lumber Chair",
"Hardwood Lumber Door",
"Hardwood Lumber Dresser",
"Hardwood Lumber Table",
},
["Hare Carcass"] = {
"Butcher Hare",
},
["Heart Of Palm"] = {
"Baked Heart Of Palm",
"Charred Heart Of Palm",
"Fried Hearts Of Palm",
"Jungle Campfire Salad",
"Millionaires Salad",
},
["Heat Sink"] = {
"Crane",
"Radiator",
},
["Hemp Mooring Rope"] = {
"Decorative Glass Buoy Blue",
"Decorative Glass Buoy Green",
"Decorative Glass Buoy Red",
"Decorative Glass Buoy Violet",
"Decorative Glass Buoy Yellow",
"Medium Fishing Trawler",
"Outpost Netting",
"Wooden Barge",
"Wooden Moorage Post",
"Wooden Transport Ship",
},
["Hewn Log"] = {
"Amendments",
"Anvil",
"Ballot Box",
"Bison Mount",
"Board Of Elections",
"Butchery Table",
"Capitol",
"Census Bureau",
"Contract Board",
"Cotton Curtains",
"Country Foundation",
"Court Chair",
"Court Table",
"Crab Pot",
"Dendrology Research Paper Advanced",
"Distribution Station",
"Elk Mount",
"Embassy Desk",
"Executive Office",
"Farmers Table",
"Fiber Scutching Station",
"Fish Rack",
"Fish Trap",
"Fishery",
"Goat Mount",
"Government Office",
"Hand Plow",
"Hewn Bench",
"Hewn Chair",
"Hewn Door",
"Hewn Dresser",
"Hewn Log Door",
"Hewn Nightstand",
"Hewn Table",
"Huge Banner Sign",
"Huge Wooden Banner Sign",
"Icebox",
"Immigration Desk",
"Large Hanging Birch Sign",
"Large Hanging Cedar Sign",
"Large Hanging Ceiba Sign",
"Large Hanging Fir Sign",
"Large Hanging Hardwood Sign",
"Large Hanging Joshua Sign",
"Large Hanging Oak Sign",
"Large Hanging Palm Sign",
"Large Hanging Redwood Sign",
"Large Hanging Saguaro Sign",
"Large Hanging Softwood Sign",
"Large Hanging Spruce Sign",
"Large Hanging Wood Sign",
"Large Standing Birch Sign",
"Large Standing Cedar Sign",
"Large Standing Ceiba Sign",
"Large Standing Fir Sign",
"Large Standing Hardwood Sign",
"Large Standing Joshua Sign",
"Large Standing Oak Sign",
"Large Standing Palm Sign",
"Large Standing Redwood Sign",
"Large Standing Saguaro Sign",
"Large Standing Softwood Sign",
"Large Standing Spruce Sign",
"Large Standing Wood Sign",
"Large Wooden Ship Frame",
"Medium Wooden Ship Frame",
"Outpost Netting",
"Outpost Table",
"Padded Chair",
"Real Estate Desk",
"Recycle Hewn Log",
"Registrar",
"Settlement Crafting Table",
"Sheep Mount",
"Small Canoe",
"Small Court",
"Small Hanging Birch Sign",
"Small Hanging Cedar Sign",
"Small Hanging Ceiba Sign",
"Small Hanging Fir Sign",
"Small Hanging Hardwood Sign",
"Small Hanging Joshua Sign",
"Small Hanging Oak Sign",
"Small Hanging Palm Sign",
"Small Hanging Redwood Sign",
"Small Hanging Saguaro Sign",
"Small Hanging Softwood Sign",
"Small Hanging Spruce Sign",
"Small Hanging Wood Sign",
"Small Shipyard",
"Small Standing Birch Sign",
"Small Standing Cedar Sign",
"Small Standing Ceiba Sign",
"Small Standing Fir Sign",
"Small Standing Hardwood Sign",
"Small Standing Joshua Sign",
"Small Standing Oak Sign",
"Small Standing Palm Sign",
"Small Standing Redwood Sign",
"Small Standing Saguaro Sign",
"Small Standing Softwood Sign",
"Small Standing Spruce Sign",
"Small Standing Wood Sign",
"Small Wood Cart",
"Small Wooden Ship Frame",
"Stenographers Table",
"Town Foundation",
"Wainwright Table",
"Waterwheel",
"Weave Cotton Curtains",
"Weave Wool Curtains",
"Wheelbarrow",
"Windmill",
"Wood Cart",
"Wooden Frame Landscape",
"Wooden Frame Portrait",
"Wooden Frame Square",
"Wooden Frame Tall",
"Wooden Frame Wide",
"Wooden Hull Planks",
"Wooden Latrine",
"Wooden Moorage Post",
"Wooden Oar",
"Wooden Straw Bed",
"Wooden Wheel",
"Wool Curtains",
"Zoning Office",
},
["Hide Ash Fertilizer"] = {
"Agriculture Research Paper Modern",
},
Huckleberries = {
"Fern Campfire Salad",
"Forest Salad",
"Huckleberry Extract",
"Huckleberry Pie",
"Mixed Fruit Salad",
"Sugar",
"Wild Stew",
},
["Huckleberry Extract"] = {
"Berry Extract Fertilizer",
"Huckleberry Fritter",
"Infused Oil",
"Macarons",
"Wild Mix",
},
["Infused Oil"] = {
"Bear SUPREME",
"Crimson Salad",
"Seared Meat",
},
["Iron Anchor"] = {
"Industrial Barge",
"Medium Fishing Trawler",
},
["Iron Axle"] = {
"Crane",
"Engineering Research Paper Modern",
"Medium Fishing Trawler",
"Steam Tractor",
"Steam Truck",
"Wooden Transport Ship",
},
["Iron Bar"] = {
"Anvil",
"Assembly Line",
"Bakery Oven",
"Bank",
"Barrel",
"Bathtub",
"Brazier",
"Brick Fireplace",
"Candle Stand",
"Cast Iron Bed",
"Cast Iron Royal Bed",
"Cast Iron Stove",
"Ceiling Candle",
"Cement Kiln",
"Charcoal Steel",
"Combustion Generator",
"Country Foundation",
"Currency Exchange",
"Decorative Anchor",
"Electric Water Pump",
"Gearbox",
"Glassworks",
"Hand Plow",
"Huge Iron Banner Sign",
"Huge Iron Sign",
"Iron Anchor",
"Iron Axle",
"Iron Frame Landscape",
"Iron Frame Portrait",
"Iron Frame Square",
"Iron Frame Tall",
"Iron Frame Wide",
"Iron Gear",
"Iron Pipe",
"Iron Plate",
"Iron Saw Blade",
"Iron Wheel",
"Kitchen",
"Laboratory",
"Machinist Table",
"Mechanical Water Pump",
"Medium Metal Ship Frame",
"Medium Shipyard",
"Metal Keel",
"Metallurgy Research Paper Advanced",
"Nail",
"Oil Refinery",
"Ornate Iron Frame Landscape",
"Ornate Iron Frame Portrait",
"Ornate Iron Frame Square",
"Ornate Iron Frame Tall",
"Ornate Iron Frame Wide",
"Outpost Table",
"Piston",
"Sawmill",
"Screening Machine",
"Screw Press",
"Screws",
"Small Sink",
"Stamp Mill",
"Steam Engine",
"Steel Bar",
"Stenographers Table",
"Stop Sign",
"Storage Silo",
"Street Sign",
"Tallow Wall Lamp",
"Toilet",
"Transmission Pole",
"Tripod Camera",
"Wall Candle",
"Weave Nylon Curtains",
"Wooden Barge",
"Wooden Transport Ship",
},
["Iron Concentrate"] = {
"Iron Bar",
"Smelt Iron",
},
["Iron Gear"] = {
"Assembly Line",
"Electric Machinist Table",
"Engineering Research Paper Modern",
"Gearbox",
"Metal Rudder",
"Oil Refinery",
"Portable Steam Engine",
"Screening Machine",
"Small Paper Machine",
"Stamp Mill",
"Wooden Rudder",
},
["Iron Hull Sheet"] = {
"Industrial Barge",
"Medium Fishing Trawler",
},
["Iron Ore"] = {
"Crushed Iron Lv2",
"Crushed Iron Lv3",
"Crushed Iron Ore",
"Registrar",
},
["Iron Pipe"] = {
"Blast Furnace",
"Electric Water Pump",
"Mechanical Water Pump",
"Piston",
"Steam Engine",
"Steam Tractor",
"Steam Tractor Harvester",
"Steam Tractor Sower",
"Steam Truck",
"Storage Silo",
},
["Iron Plate"] = {
"Blast Furnace",
"Boiler",
"Combustion Engine",
"Crane",
"Electric Machinist Table",
"Engineering Research Paper Modern",
"Huge Iron Banner Sign",
"Huge Iron Sign",
"Iron Hull Sheet",
"Lathe",
"Metal Rudder",
"Oil Head Lamp",
"Portable Steam Engine",
"Printing Press",
"Shaper",
"Sink",
"Small Paper Machine",
"Steam Tractor",
"Steam Tractor Harvester",
"Steam Tractor Plow",
"Steam Tractor Sower",
"Steam Truck",
"Wooden Kitchen Lamp",
},
["Iron Saw Blade"] = {
"Sawmill",
},
["Iron Wheel"] = {
"Crane",
"Electric Lathe",
"Lathe",
"Powered Cart",
"Steam Tractor",
"Steam Truck",
},
["Jaguar Carcass"] = {
"Stuffed Jaguar",
},
["Joshua Log"] = {
"Composite Joshua Lumber",
"Large Hanging Joshua Sign",
"Large Standing Joshua Sign",
"Small Hanging Joshua Sign",
"Small Standing Joshua Sign",
},
Kelp = {
"Hosomaki",
"Kelpy Crab Roll",
"Poke Bowl",
"Seeded Camas Roll",
"Sensuous Sea Pizza",
"Shred Kelp",
},
["Large Fish"] = {
"Campfire Fish Large",
"Clean Large Fish",
},
["Large Metal Ship Frame"] = {
"Industrial Barge",
},
["Large Wooden Ship Frame"] = {
"Wooden Barge",
"Wooden Transport Ship",
},
["Leather Hide"] = {
"Bandana",
"Big Backpack",
"Builder Boots",
"Builder Gloves",
"Camo Pants",
"Camo Shirt",
"Capris",
"Carbide Helmet Lamp",
"Cloth Cape",
"Derpy Hat",
"Explorer Gloves",
"Farmer Gloves",
"Garden Boots",
"Henley",
"Hide Ash Fertilizer",
"Low Top Shoes",
"Oil Head Lamp",
"Running Shoes",
"Sandals",
"Shipwright Sandals",
"Shorts",
"Smith Apron",
"Smith Boots",
"Smith Gloves",
"Square Belt",
"Steam Tractor",
"Steam Truck",
"Tailor Shoes",
"Tall Boots",
"Tripod Camera",
"Trousers",
"Work Backpack",
"Work Boots",
},
["Leavened Dough"] = {
"Bread",
"Camas Bread",
"Elk Wellington",
"Fantastic Forest Pizza",
"Hearty Hometown Pizza",
"Sensuous Sea Pizza",
"Tasty Tropical Pizza",
},
["Light Bulb"] = {
"Camera Film",
"Electric Wall Lamp",
"Excavator",
"Huge Steel Banner Sign",
"Huge Steel Sign",
"Large Festive Paper Lantern",
"Large Paper Lantern",
"Modern Double Street Light",
"Modern Street Light",
"Skid Steer",
"Small Paper Lantern",
"Steam Tractor",
"Steam Truck",
"Steel Abstract Fixture",
"Steel Ceiling Light",
"Steel Floor Lamp",
"Steel Hanging Fixture",
"Steel Hanging Lamp",
"Steel Kitchen Lamp",
"Steel Searchlight",
"Steel Square Fixture",
"Steel Table Lamp",
"Streetlamp",
"Tripod Camera",
"Truck",
"Wooden Ceiling Light",
"Wooden Floor Lamp",
"Wooden Kitchen Lamp",
"Wooden Table Lamp",
},
Limestone = {
"Ashlar Limestone",
"Crushed Limestone",
"Crushed Limestone Lv2",
"Crushed Limestone Lv3",
"Limestone Bison Statue",
"Limestone Otter Statue",
"Limestone Owl Statue",
"Limestone Wolf Statue",
"Mortared Limestone",
},
["Linen Fabric"] = {
"Canvas",
"Large Bath Mat",
"Real Estate Desk",
"Weave Linen Canvas",
"Windmill",
},
["Linen Yarn"] = {
"Flax Trawler Net",
"Hemp Mooring Rope",
"Huge Banner Sign",
"Huge Wooden Banner Sign",
"Linen Fabric",
"Loom",
"Weave Linen Fabric",
},
Lumber = {
"Advanced Carpentry Table",
"Bank",
"Bookshelf",
"Cast Iron Stove",
"Couch",
"Decorative Ship Wheel",
"Dendrology Research Paper Modern",
"Elevator Call Post",
"Kitchen",
"Laboratory",
"Large Court",
"Large Hanging Lumber Sign",
"Large Lumber Door",
"Large Lumber Stockpile",
"Large Standing Lumber Sign",
"Large Windowed Lumber Door",
"Lumber Bench",
"Lumber Chair",
"Lumber Door",
"Lumber Dresser",
"Lumber Stockpile",
"Lumber Table",
"Machinist Table",
"Medium Shipyard",
"Mint",
"Nylon Futon Bed",
"Nylon Futon Couch",
"Ornate Wooden Frame Landscape",
"Ornate Wooden Frame Portrait",
"Ornate Wooden Frame Square",
"Ornate Wooden Frame Tall",
"Ornate Wooden Frame Wide",
"Shelf Cabinet",
"Small Hanging Lumber Sign",
"Small Standing Lumber Sign",
"Steam Tractor",
"Steam Truck",
"Storage Silo",
"Stuffed Alligator",
"Stuffed Bison",
"Stuffed Elk",
"Stuffed Goat",
"Stuffed Jaguar",
"Stuffed Wolf",
"Towel Rack",
"Transmission Pole",
"Treasury",
"Upholstered Chair",
"Upholstered Couch",
"Wood Shop Cart",
"Wooden Ceiling Light",
"Wooden Elevator",
"Wooden Fabric Bed",
"Wooden Floor Lamp",
"Wooden Kitchen Lamp",
"Wooden Rudder",
"Wooden Table Lamp",
},
["Meat Stock"] = {
"Bear SUPREME",
"Boiled Sausage",
"Shark Fillet Soup",
"Simmered Meat",
},
["Medium Carcass"] = {
"Campfire Animal Medium",
},
["Medium Fish"] = {
"Campfire Fish Medium",
"Clean Medium Fish",
},
["Medium Leather Carcass"] = {
"Butcher Medium Animal",
},
["Medium Metal Ship Frame"] = {
"Medium Fishing Trawler",
},
["Medium Wooden Ship Frame"] = {
"Small Wooden Boat",
},
["Medium Wooly Carcass"] = {
"Butcher Medium Wooly Animal",
},
["Metal Keel"] = {
"Large Metal Ship Frame",
"Medium Metal Ship Frame",
},
["Metal Rudder"] = {
"Industrial Barge",
"Medium Fishing Trawler",
},
["Metallurgy Research Paper Advanced"] = {
"Advanced Upgrade 3",
},
["Metallurgy Research Paper Basic"] = {
"Basic Upgrade 2",
},
["Modern Upgrade Lvl1"] = {
"Modern Upgrade 2",
},
["Modern Upgrade Lvl2"] = {
"Modern Upgrade 3",
},
["Modern Upgrade Lvl3"] = {
"Modern Upgrade 4",
},
["Modern Upgrade Lvl4"] = {
"Advanced Masonry Upgrade",
"Composites Upgrade",
"Cutting Edge Cooking Upgrade",
"Electronics Upgrade",
"Glassworking Modern Upgrade",
"Industry Upgrade",
"Mechanics Modern Upgrade",
"Mining Modern Upgrade",
"Oil Drilling Upgrade",
"Tailoring Modern Upgrade",
},
["Moon Jellyfish"] = {
"Clean Moon Jellyfish",
},
Mortar = {
"Ashlar Basalt",
"Ashlar Gneiss",
"Ashlar Granite",
"Ashlar Limestone",
"Ashlar Sandstone",
"Ashlar Shale",
"Brick",
"Kiln",
"Mortared Granite",
"Mortared Limestone",
"Mortared Sandstone",
"Mortared Stone",
"Mortared Stones",
"Standing Steel Brick Sign",
"Stone Road",
},
["Mortared Granite"] = {
"Large Hanging Mortared Granite Sign",
"Large Standing Mortared Granite Sign",
"Mortared Granite Bench",
"Mortared Granite Chair",
"Mortared Granite Door",
"Mortared Granite Fireplace",
"Mortared Granite Table",
"Small Hanging Mortared Granite Sign",
"Small Standing Mortared Granite Sign",
},
["Mortared Limestone"] = {
"Large Hanging Mortared Limestone Sign",
"Large Standing Mortared Limestone Sign",
"Mortared Limestone Bench",
"Mortared Limestone Chair",
"Mortared Limestone Door",
"Mortared Limestone Fireplace",
"Mortared Limestone Table",
"Small Hanging Mortared Limestone Sign",
"Small Standing Mortared Limestone Sign",
},
["Mortared Sandstone"] = {
"Large Hanging Mortared Sandstone Sign",
"Large Standing Mortared Sandstone Sign",
"Mortared Sandstone Bench",
"Mortared Sandstone Chair",
"Mortared Sandstone Door",
"Mortared Sandstone Fireplace",
"Mortared Sandstone Table",
"Small Hanging Mortared Sandstone Sign",
"Small Standing Mortared Sandstone Sign",
},
["Mortared Stone"] = {
"Amendments",
"Ballot Box",
"Board Of Elections",
"Census Bureau",
"Country Foundation",
"Crushed Mortared Stone",
"Crushed Mortared Stone Lv2",
"Currency Exchange",
"Executive Office",
"Geology Research Paper Advanced",
"Government Office",
"Kiln",
"Large Court",
"Large Hanging Mortared Stone Sign",
"Large Standing Mortared Stone Sign",
"Mortared Stone Bench",
"Mortared Stone Chair",
"Mortared Stone Door",
"Mortared Stone Fireplace",
"Mortared Stone Table",
"Small Court",
"Small Hanging Mortared Stone Sign",
"Small Standing Mortared Stone Sign",
"Town Foundation",
"Zoning Office",
},
["Mountain Goat Carcass"] = {
"Goat Mount",
"Stuffed Goat",
},
Nail = {
"Hardwood Lumber",
"Hardwood Lumber Bench",
"Hardwood Lumber Chair",
"Hardwood Lumber Dresser",
"Hardwood Lumber Table",
"Lumber",
"Lumber Bench",
"Lumber Chair",
"Lumber Dresser",
"Lumber Table",
"Softwood Lumber",
"Softwood Lumber Bench",
"Softwood Lumber Chair",
"Softwood Lumber Dresser",
"Softwood Lumber Table",
"Wooden Fabric Bed",
"Wooden Mold",
},
["Natural Fiber"] = {
"Cellulose Fiber",
"Charred Mortar",
"Composite Filler",
},
Nylon = {
"Nylon Thread",
},
["Nylon Carpet"] = {
"Federation Foundation",
},
["Nylon Fabric"] = {
"Builder Boots",
"Builder Gloves",
"Builder Helmet",
"Builder Overalls",
"Builder Shirt",
"Chef Shoes",
"Excavator",
"Explorer Boots",
"Explorer Gloves",
"Explorer Hat",
"Explorer Pants",
"Explorer Shirt",
"Farmer Boots",
"Farmer Gloves",
"Large Nylon Bunting Green",
"Large Nylon Bunting Purple",
"Large Nylon Bunting Yellow",
"Nylon Carpet",
"Nylon Futon Bed",
"Nylon Futon Couch",
"Skid Steer",
"Small Nylon Bunting Green",
"Small Nylon Bunting Purple",
"Small Nylon Bunting Yellow",
"Tailor Shirt",
"Tailor Shoes",
"Truck",
"Weave Nylon Curtains",
},
["Nylon Mooring Rope"] = {
"Industrial Barge",
"Steel Moorage Post",
},
["Nylon Thread"] = {
"Nylon Mooring Rope",
"Nylon Trawler Net",
"Weave Nylon Curtains",
"Weave Nylon Fabric",
},
["Oak Log"] = {
"Composite Oak Lumber",
"Large Hanging Oak Sign",
"Large Standing Oak Sign",
"Small Hanging Oak Sign",
"Small Standing Oak Sign",
},
Oil = {
"Banh Xeo",
"Bison Chow Fun",
"Fish N Chips",
"Fried Hare Haunches",
"Huckleberry Fritter",
"Infused Oil",
"Phad Thai",
"Smooth Gut Noodle Roll",
"Sun Cheese",
"Sweet Jerky",
"Taro Fries",
"Worldly Donut",
},
["Oil Paint"] = {
"Art Supplies",
},
Ore = {
"Metallurgy Research Paper Basic",
},
["Pacific Sardine"] = {
"Campfire Pacific Sardine",
"Clean Pacific Sardine",
},
["Palm Log"] = {
"Composite Palm Lumber",
"Large Hanging Palm Sign",
"Large Standing Palm Sign",
"Refine Heart Of Palm",
"Small Hanging Palm Sign",
"Small Standing Palm Sign",
},
Papaya = {
"Agouti Enchiladas",
"Charred Papaya",
"Jungle Campfire Salad",
"Jungle Campfire Stew",
"Millionaires Salad",
"Rainforest Fruit Salad",
"Rainforest Salad",
},
Paper = {
"Bookshelf",
"Camera Film",
"Embassy Desk",
"Large Festive Paper Lantern",
"Large Paper Lantern",
"Outpost Table",
"Shelf Cabinet",
"Small Paper Lantern",
"Stenographers Table",
},
["Pastry Dough"] = {
"Bearclaw",
"Fruit Tart",
"Huckleberry Fritter",
"Macarons",
"Pirozhok",
"Worldly Donut",
},
["Pelt Fertilizer"] = {
"Agriculture Research Paper Modern",
},
Petals = {
"Colored Powder",
},
Petroleum = {
"Epoxy",
"Gasoline",
"Nylon",
"Plastic",
"Synthetic Rubber",
},
Pineapple = {
"Charred Pineapple",
"Jungle Campfire Salad",
"Millionaires Salad",
"Rainforest Fruit Salad",
"Tasty Tropical Pizza",
},
Piston = {
"Advanced Combustion Engine",
"Cement Kiln",
"Combustion Engine",
"Combustion Generator",
"Portable Steam Engine",
"Printing Press",
"Pump Jack",
"Shaper",
"Waste Filter",
},
["Plant Fibers"] = {
"Farmer Hat",
"Fiber Filler",
"Fish Rack",
"Fish Trap",
"Fishing Pole",
"Gathering Research Paper Basic",
"Gigot Sleeve Shirt",
"Henley",
"Hewn Chair",
"Hewn Hardwood Chair",
"Hewn Softwood Chair",
"Research Table",
"Tailoring Table",
"Torch Stand",
"Wooden Straw Bed",
},
Plastic = {
"Builder Helmet",
"Composite Birch Lumber",
"Composite Cedar Lumber",
"Composite Ceiba Lumber",
"Composite Fir Lumber",
"Composite Joshua Lumber",
"Composite Lumber",
"Composite Oak Lumber",
"Composite Palm Lumber",
"Composite Redwood Lumber",
"Composite Saguaro Lumber",
"Composite Spruce Lumber",
"Computer Lab",
"Decorative Hanging Buoy",
"Decorative Life Preserver",
"Fiberglass",
"Modern Double Street Light",
"Modern Street Light",
"Modern Upgrade 4",
"Plastic Buoy",
"Steel Abstract Fixture",
"Steel Ceiling Light",
"Steel Floor Lamp",
"Steel Hanging Fixture",
"Steel Hanging Lamp",
"Steel Kitchen Lamp",
"Steel Square Fixture",
"Steel Table Lamp",
},
["Portable Steam Engine"] = {
"Assembly Line",
"Crane",
"Medium Fishing Trawler",
"Steam Tractor",
"Steam Truck",
"Wooden Elevator",
"Wooden Transport Ship",
},
["Prepared Meat"] = {
"Fried Hare Haunches",
"Loaded Taro Fries",
"Phad Thai",
"Pirozhok",
"Simmered Meat",
"Smooth Gut Noodle Roll",
},
["Prickly Pear Fruit"] = {
"Exotic Fruit Salad",
"Exotic Salad",
},
["Prime Cut"] = {
"Agouti Enchiladas",
"Banh Xeo",
"Bear SUPREME",
"Elk Wellington",
"Seared Meat",
"Stuffed Turkey",
},
Pumpkin = {
"Autumn Stew",
"Carved Pumpkin",
"Exotic Fruit Salad",
"Roast Pumpkin",
},
Quicklime = {
"Cement",
"Charcoal Steel",
"Quicklime Glass",
"Steel Bar",
},
Radiator = {
"Advanced Combustion Engine",
"Excavator",
"Industrial Generator",
"Industrial Refrigerator",
"Laser",
"Powered Storage Silo",
"Refrigerator",
"Skid Steer",
"Truck",
},
["Raw Bacon"] = {
"Crispy Bacon",
"Tasty Tropical Pizza",
},
["Raw Fish"] = {
"Charred Fish",
"Dry Fish",
"Fish N Chips",
"Hosomaki",
"Sensuous Sea Pizza",
},
["Raw Food"] = {
"Agriculture Research Paper Advanced",
"Agriculture Research Paper Modern",
"Gathering Research Paper Basic",
},
["Raw Meat"] = {
"Baked Meat",
"Charred Meat",
"Dry Meat",
"Prepared Meat",
"Prime Cut",
"Raw Bacon",
"Raw Roast",
"Scrap Meat",
"Sweet Jerky",
},
["Raw Roast"] = {
"Baked Roast",
"Campfire Roast",
},
["Raw Sausage"] = {
"Boiled Sausage",
"Charred Sausage",
"Hearty Hometown Pizza",
},
Rebar = {
"Metallurgy Research Paper Modern",
"Reinforced Concrete",
},
["Redwood Log"] = {
"Composite Redwood Lumber",
"Large Hanging Redwood Sign",
"Large Standing Redwood Sign",
"Small Hanging Redwood Sign",
"Small Standing Redwood Sign",
},
["Reinforced Concrete"] = {
"Computer Lab",
"Oil Refinery",
"Pump Jack",
},
Rice = {
"Boiled Rice",
"Exotic Salad",
"Rice Flour",
"Rice Mortar",
"Sun Cheese",
},
["Rice Flour"] = {
"Banh Xeo",
"Mochi",
"Rice Noodles",
},
["Rice Noodles"] = {
"Bison Chow Fun",
"Phad Thai",
"Smooth Gut Noodle Roll",
},
Rivet = {
"Advanced Combustion Engine",
"Combustion Engine",
"Electric Planer",
"Electronics Assembly",
"Hanging Long Steel Sign",
"Hanging Steel Framed Sign",
"Hanging Steel Mine Sign",
"Hanging Steel Plain Sign",
"Hanging Steel Shop Sign",
"Industrial Generator",
"Large Metal Ship Frame",
"Modern Upgrade 1",
"Modern Upgrade 3",
"Sensor Based Belt Sorter",
"Standing Long Steel Sign",
"Steel Moorage Post",
"Steel Searchlight",
"Stove",
},
Rock = {
"Arrastra",
"Campfire",
"Carpentry Table",
"Geology Research Paper Basic",
"Masonry Table",
"Mill",
"Mortared Stone",
"Mortared Stones",
"Research Table",
"Stone Brazier",
"Store",
"Tool Bench",
"Torch Stand",
},
["Rubber Wheel"] = {
"Excavator",
"Skid Steer",
"Truck",
},
["Saguaro Rib"] = {
"Composite Saguaro Lumber",
"Large Hanging Saguaro Sign",
"Large Standing Saguaro Sign",
"Small Hanging Saguaro Sign",
"Small Standing Saguaro Sign",
},
Salad = {
"Culinary Research Paper Advanced",
},
Sand = {
"Asphalt Concrete",
"Bloomery",
"Glass",
"Masonry Mortar",
"Quicklime Glass",
"Reinforced Concrete",
"Shale Brick",
"Wet Brick",
},
Sandstone = {
"Ashlar Sandstone",
"Crushed Sandstone",
"Crushed Sandstone Lv2",
"Crushed Sandstone Lv3",
"Mortared Sandstone",
},
["Scrap Meat"] = {
"Blood Meal Fertilizer",
"Elk Taco",
"Field Campfire Stew",
"Jungle Campfire Stew",
"Meat Pie",
"Meat Stock",
"Meaty Stew",
"Melting Fat",
"Pineapple Friend Rice",
"Raw Sausage",
"Render Fat",
"Root Campfire Stew",
},
Screws = {
"Assembly Line",
"Blast Furnace",
"Boiler",
"Composite Birch Bench",
"Composite Birch Chair",
"Composite Birch Door",
"Composite Birch Table",
"Composite Cedar Bench",
"Composite Cedar Chair",
"Composite Cedar Door",
"Composite Cedar Table",
"Composite Ceiba Bench",
"Composite Ceiba Chair",
"Composite Ceiba Door",
"Composite Ceiba Table",
"Composite Fir Bench",
"Composite Fir Chair",
"Composite Fir Door",
"Composite Fir Table",
"Composite Hardwood Bench",
"Composite Hardwood Chair",
"Composite Hardwood Door",
"Composite Hardwood Table",
"Composite Joshua Bench",
"Composite Joshua Chair",
"Composite Joshua Door",
"Composite Joshua Table",
"Composite Lumber Bench",
"Composite Lumber Chair",
"Composite Lumber Door",
"Composite Lumber Table",
"Composite Oak Bench",
"Composite Oak Chair",
"Composite Oak Door",
"Composite Oak Table",
"Composite Palm Bench",
"Composite Palm Chair",
"Composite Palm Door",
"Composite Palm Table",
"Composite Redwood Bench",
"Composite Redwood Chair",
"Composite Redwood Door",
"Composite Redwood Table",
"Composite Saguaro Bench",
"Composite Saguaro Chair",
"Composite Saguaro Door",
"Composite Saguaro Table",
"Composite Softwood Bench",
"Composite Softwood Chair",
"Composite Softwood Door",
"Composite Softwood Table",
"Composite Spruce Bench",
"Composite Spruce Chair",
"Composite Spruce Door",
"Composite Spruce Table",
"Iron Hull Sheet",
"Medium Metal Ship Frame",
"Metal Rudder",
"Portable Steam Engine",
"Screening Machine",
"Stamp Mill",
"Standing Glass Sign",
"Steam Tractor",
"Steam Tractor Harvester",
"Steam Tractor Plow",
"Steam Tractor Sower",
"Steam Truck",
},
Servo = {
"Advanced Combustion Engine",
"Robotic Assembly Line",
"Solar Generator",
"Wind Turbine",
},
Shale = {
"Ashlar Shale",
"Crushed Shale",
"Crushed Shale Lv2",
"Crushed Shale Lv3",
},
["Shorn Wool"] = {
"Spin Wool Yarn",
"Wool Yarn",
},
Silica = {
"Sand Concentrate",
"Sand Concentrate Lv2",
"Sand Concentrate Lv3",
},
["Simmered Meat"] = {
"Culinary Research Paper Advanced Meat",
},
["Simple Syrup"] = {
"Sweet Salad",
},
Slag = {
"Crushed Slag Lv2",
"Crushed Slag Lv3",
},
["Small Carcass"] = {
"Butcher Small Animal",
"Campfire Animal Small",
},
["Small Fish"] = {
"Campfire Fish Small",
},
["Small Wooden Ship Frame"] = {
"Large Canoe",
},
Softwood = {
"Large Hanging Softwood Sign",
"Large Standing Softwood Sign",
"Small Hanging Softwood Sign",
"Small Standing Softwood Sign",
"Softwood Board",
"Softwood Hewn Log",
},
["Softwood Board"] = {
"Hewn Softwood Bench",
"Hewn Softwood Chair",
"Hewn Softwood Table",
"Large Hanging Softwood Sign",
"Large Standing Softwood Sign",
"Small Hanging Softwood Sign",
"Small Standing Softwood Sign",
"Softwood Lumber",
},
["Softwood Hewn Log"] = {
"Hewn Softwood Bench",
"Hewn Softwood Chair",
"Hewn Softwood Door",
"Hewn Softwood Table",
},
["Softwood Lumber"] = {
"Composite Softwood Bench",
"Composite Softwood Chair",
"Composite Softwood Door",
"Composite Softwood Table",
"Softwood Lumber Bench",
"Softwood Lumber Chair",
"Softwood Lumber Door",
"Softwood Lumber Dresser",
"Softwood Lumber Table",
},
["Spoiled Food"] = {
"Compost Spoiled Food",
},
["Spruce Log"] = {
"Composite Spruce Lumber",
"Large Hanging Spruce Sign",
"Large Standing Spruce Sign",
"Small Hanging Spruce Sign",
"Small Standing Spruce Sign",
},
["Steel Axle"] = {
"Excavator",
"Industrial Barge",
"Industrial Generator",
"Skid Steer",
"Truck",
},
["Steel Bar"] = {
"Ashlar Basalt",
"Ashlar Gneiss",
"Ashlar Granite",
"Ashlar Limestone",
"Ashlar Sandstone",
"Ashlar Shale",
"Builder Boots",
"Corrugated Steel",
"Electric Machinist Table",
"Electric Motor",
"Electric Stamping Press",
"Electric Wall Lamp",
"Electronics Assembly",
"Explorer Boots",
"Flat Steel",
"Framed Glass",
"Hanging Steel Framed Sign",
"Huge Steel Banner Sign",
"Huge Steel Sign",
"Jaw Crusher",
"Large Metal Ship Frame",
"Laser",
"Metallurgy Research Paper Modern",
"Modern Upgrade 1",
"Plastic Buoy",
"Rebar",
"Rivet",
"Robotic Assembly Line",
"Rolling Mill",
"Rubber Wheel",
"Sink",
"Smith Boots",
"Solar Generator",
"Standing Glass Sign",
"Steel Abstract Fixture",
"Steel Axle",
"Steel Buoy",
"Steel Ceiling Light",
"Steel Floor Lamp",
"Steel Gear",
"Steel Gearbox",
"Steel Hanging Fixture",
"Steel Hanging Lamp",
"Steel Kitchen Lamp",
"Steel Moorage Post",
"Steel Pipe",
"Steel Plate",
"Steel Saw Blade",
"Steel Square Fixture",
"Steel Table Lamp",
"Streetlamp",
"Washing Machine",
"Waste Filter",
"Wind Turbine",
},
["Steel Gear"] = {
"Jaw Crusher",
"Modern Upgrade 2",
"Steel Gearbox",
},
["Steel Gearbox"] = {
"Industrial Elevator",
"Sensor Based Belt Sorter",
"Valve",
},
["Steel Pipe"] = {
"Froth Floatation Cell",
"Industrial Generator",
"Powered Storage Silo",
"Valve",
},
["Steel Plate"] = {
"Advanced Carpentry Table",
"Advanced Combustion Engine",
"Advanced Masonry Table",
"Advanced Tailoring Table",
"Automatic Loom",
"Carbide Helmet Lamp",
"Electric Lathe",
"Electric Planer",
"Excavator",
"Federation Foundation",
"Froth Floatation Cell",
"Hanging Long Steel Sign",
"Hanging Steel Mine Sign",
"Hanging Steel Plain Sign",
"Hanging Steel Shop Sign",
"Huge Steel Banner Sign",
"Huge Steel Sign",
"Industrial Generator",
"Industrial Refrigerator",
"Modern Double Street Light",
"Modern Street Light",
"Modern Upgrade 3",
"Powered Storage Silo",
"Refrigerator",
"Sensor Based Belt Sorter",
"Skid Steer",
"Spin Melter",
"Standing Long Steel Sign",
"Standing Steel Brick Sign",
"Steel Searchlight",
"Stove",
"Truck",
"Valve",
},
["Steel Saw Blade"] = {
"Advanced Carpentry Table",
"Advanced Masonry Table",
},
["Stone Road"] = {
"Crushed Stone Road",
"Crushed Stone Road Lv2",
},
Store = {
"Wood Shop Cart",
},
Substrate = {
"Advanced Circuit",
"Basic Circuit",
},
Sugar = {
"Bearclaw",
"Huckleberry Fritter",
"Macarons",
"Mochi",
"Phad Thai",
"Roast Pumpkin",
"Simple Syrup",
"Sweet Jerky",
"Worldly Donut",
"Yeast",
},
["Sun Cheese"] = {
"Agouti Enchiladas",
"Fantastic Forest Pizza",
"Hearty Hometown Pizza",
"Loaded Taro Fries",
"Pupusas",
"Sensuous Sea Pizza",
"Tasty Tropical Pizza",
},
["Sunflower Seed"] = {
"Sun Cheese",
"Sunflower Oil",
},
["Synthetic Rubber"] = {
"Chef Shoes",
"Explorer Boots",
"Farmer Boots",
"Jaw Crusher",
"Rubber Wheel",
},
Tallow = {
"Brazier",
"Refine Tallow",
"Tallow Candle",
"Tallow Lamp",
"Tallow Wall Lamp",
},
["Tallow Candle"] = {
"Candle Stand",
"Carved Pumpkin",
"Ceiling Candle",
"Wall Candle",
},
["Taro Fries"] = {
"Fish N Chips",
"Loaded Taro Fries",
},
["Taro Root"] = {
"Baked Taro",
"Charred Taro",
"Clam Chowder",
"Fried Taro",
"Rainforest Salad",
"Root Campfire Salad",
"Taro Fries",
},
["Tiny Carcass"] = {
"Campfire Animal Tiny",
},
["Tiny Fur Carcass"] = {
"Butcher Tiny Fur Animal",
},
["Tiny Leather Carcass"] = {
"Butcher Tiny Leather Animal",
},
Tomato = {
"Agouti Enchiladas",
"Baked Tomato",
"Charred Tomato",
"Crimson Salad",
"Exotic Vegetable Medley",
"Fantastic Forest Pizza",
"Field Campfire Stew",
"Fried Tomatoes",
"Grassland Salad",
"Hearty Hometown Pizza",
"Mixed Salad",
"Pupusas",
"Sensuous Sea Pizza",
"Tasty Tropical Pizza",
},
Tortilla = {
"Elk Taco",
},
Tuna = {
"Poke Bowl",
},
Urchin = {
"Clean Urchins",
"Spiky Roll",
},
Valve = {
"Advanced Combustion Engine",
},
Vegetable = {
"Fern Campfire Salad",
"Wild Stew",
},
["Vegetable Medley"] = {
"Bear SUPREME",
"Stuffed Turkey",
"Vegetable Soup",
"Vegetable Stock",
},
["Vegetable Stock"] = {
"Vegetable Soup",
},
Waterwheel = {
"Engineering Research Paper Advanced",
},
["Wet Brick"] = {
"Brick",
},
Wheat = {
"Bannock",
"Flour",
"Wheat Ethanol",
"Wheat Mortar",
},
["Wild Mix"] = {
"Elk Taco",
},
Windmill = {
"Engineering Research Paper Advanced",
},
["Wolf Carcass"] = {
"Stuffed Wolf",
},
Wood = {
"Arrastra",
"Arrow",
"Board",
"Boards",
"Campfire",
"Campsite",
"Carpentry Table",
"Charcoal",
"Claim Tool",
"Composite Lumber",
"Construction Post",
"Dendrology Research Paper Basic",
"Easel",
"Fishing Pole",
"Hewn Log",
"Hewn Logs",
"Large Hanging Wood Sign",
"Large Standing Wood Sign",
"Masonry Table",
"Mill",
"Research Table",
"Rocker Box",
"Saw Boards",
"Sawmill",
"Small Canoe",
"Small Hanging Wood Sign",
"Small Standing Wood Sign",
"Small Stockpile",
"Soil Sampler",
"Stockpile",
"Storage Chest",
"Store",
"Tiny Stockpile",
"Tool Bench",
"Torch",
"Torch Stand",
"Wooden Keel",
"Workbench",
},
["Wood Board"] = {
"Arrastra",
"Art Supplies",
"Bloomery",
"Bookshelf",
"Butchery Table",
"Composite Birch Lumber",
"Composite Cedar Lumber",
"Composite Ceiba Lumber",
"Composite Fir Lumber",
"Composite Joshua Lumber",
"Composite Lumber",
"Composite Oak Lumber",
"Composite Palm Lumber",
"Composite Redwood Lumber",
"Composite Saguaro Lumber",
"Composite Spruce Lumber",
"Contract Board",
"Cotton Carpet",
"Couch",
"Court Table",
"Distribution Station",
"Easel",
"Elevator Call Post",
"Embassy Desk",
"Farmers Table",
"Fiber Scutching Station",
"Fishery",
"Glassworks",
"Hand Plow",
"Hanging Long Steel Sign",
"Hanging Steel Framed Sign",
"Hanging Steel Mine Sign",
"Hanging Steel Plain Sign",
"Hanging Steel Shop Sign",
"Hardwood Lumber Bench",
"Hardwood Lumber Door",
"Hardwood Lumber Dresser",
"Hewn Bench",
"Hewn Chair",
"Hewn Dresser",
"Hewn Nightstand",
"Hewn Table",
"Icebox",
"Immigration Desk",
"Large Cotton Bunting Festive",
"Large Cotton Bunting Red",
"Large Cotton Bunting Regal",
"Large Cotton Bunting Vibrant",
"Large Hanging Birch Sign",
"Large Hanging Cedar Sign",
"Large Hanging Ceiba Sign",
"Large Hanging Fir Sign",
"Large Hanging Joshua Sign",
"Large Hanging Lumber Sign",
"Large Hanging Oak Sign",
"Large Hanging Palm Sign",
"Large Hanging Redwood Sign",
"Large Hanging Saguaro Sign",
"Large Hanging Spruce Sign",
"Large Hanging Wood Sign",
"Large Lumber Door",
"Large Lumber Stockpile",
"Large Nylon Bunting Green",
"Large Nylon Bunting Purple",
"Large Nylon Bunting Yellow",
"Large Standing Birch Sign",
"Large Standing Cedar Sign",
"Large Standing Ceiba Sign",
"Large Standing Fir Sign",
"Large Standing Joshua Sign",
"Large Standing Lumber Sign",
"Large Standing Oak Sign",
"Large Standing Palm Sign",
"Large Standing Redwood Sign",
"Large Standing Saguaro Sign",
"Large Standing Spruce Sign",
"Large Standing Wood Sign",
"Large Windowed Lumber Door",
"Loom",
"Lumber",
"Lumber Bench",
"Lumber Door",
"Lumber Dresser",
"Lumber Stockpile",
"Machinist Table",
"Nylon Carpet",
"Nylon Futon Bed",
"Nylon Futon Couch",
"Outpost Table",
"Padded Chair",
"Powered Cart",
"Real Estate Desk",
"Registrar",
"Rocker Box",
"Salt Basket",
"Settlement Crafting Table",
"Shelf Cabinet",
"Small Cotton Bunting Festive",
"Small Cotton Bunting Red",
"Small Cotton Bunting Regal",
"Small Cotton Bunting Vibrant",
"Small Hanging Birch Sign",
"Small Hanging Cedar Sign",
"Small Hanging Ceiba Sign",
"Small Hanging Fir Sign",
"Small Hanging Joshua Sign",
"Small Hanging Lumber Sign",
"Small Hanging Oak Sign",
"Small Hanging Palm Sign",
"Small Hanging Redwood Sign",
"Small Hanging Saguaro Sign",
"Small Hanging Spruce Sign",
"Small Hanging Wood Sign",
"Small Nylon Bunting Green",
"Small Nylon Bunting Purple",
"Small Nylon Bunting Yellow",
"Small Shipyard",
"Small Standing Birch Sign",
"Small Standing Cedar Sign",
"Small Standing Ceiba Sign",
"Small Standing Fir Sign",
"Small Standing Joshua Sign",
"Small Standing Lumber Sign",
"Small Standing Oak Sign",
"Small Standing Palm Sign",
"Small Standing Redwood Sign",
"Small Standing Saguaro Sign",
"Small Standing Spruce Sign",
"Small Standing Wood Sign",
"Small Wood Cart",
"Softwood Lumber Bench",
"Softwood Lumber Door",
"Softwood Lumber Dresser",
"Soil Sampler",
"Stamp Mill",
"Standing Glass Sign",
"Standing Long Steel Sign",
"Stenographers Table",
"Tailoring Table",
"Tripod Camera",
"Upholstered Chair",
"Upholstered Couch",
"Wainwright Table",
"Washboard",
"Waterwheel",
"Weave Large Cotton Bunting Red",
"Weave Small Cotton Bunting Red",
"Wheelbarrow",
"Wood Cart",
"Wooden Ceiling Light",
"Wooden Floor Lamp",
"Wooden Kitchen Lamp",
"Wooden Latrine",
"Wooden Mold",
"Wooden Moorage Post",
"Wooden Straw Bed",
"Wooden Table Lamp",
"Wool Carpet",
},
["Wood Cart"] = {
"Wood Shop Cart",
},
["Wood Pulp"] = {
"Baked Mortar",
"Particle Boards",
"Pulp Filler",
},
["Wooden Hull Planks"] = {
"Basic Upgrade 2",
"Large Canoe",
"Medium Fishing Trawler",
"Small Wooden Boat",
"Wooden Barge",
"Wooden Transport Ship",
},
["Wooden Keel"] = {
"Large Wooden Ship Frame",
"Medium Wooden Ship Frame",
"Small Wooden Ship Frame",
},
["Wooden Mold"] = {
"Shale Brick",
"Wet Brick",
},
["Wooden Oar"] = {
"Large Canoe",
},
["Wooden Rudder"] = {
"Wooden Transport Ship",
},
["Wooden Wheel"] = {
"Hand Plow",
"Small Wooden Boat",
"Wood Cart",
"Wooden Barge",
},
["Wool Fabric"] = {
"Farmer Shirt",
"Weave Wool Curtains",
"Wool Carpet",
"Wool Curtains",
},
["Wool Yarn"] = {
"Rug Large",
"Rug Medium",
"Rug Small",
"Weave Wool Fabric",
"Wool Fabric",
},
Yeast = {
"Leavened Dough",
"Pastry Dough",
"Sun Cheese",
},
},
tables = {
["Advanced Carpentry Table"] = {
"Composite Birch Bench",
"Composite Birch Chair",
"Composite Birch Door",
"Composite Birch Lumber",
"Composite Birch Table",
"Composite Cedar Bench",
"Composite Cedar Chair",
"Composite Cedar Door",
"Composite Cedar Lumber",
"Composite Cedar Table",
"Composite Ceiba Bench",
"Composite Ceiba Chair",
"Composite Ceiba Door",
"Composite Ceiba Lumber",
"Composite Ceiba Table",
"Composite Fir Bench",
"Composite Fir Chair",
"Composite Fir Door",
"Composite Fir Lumber",
"Composite Fir Table",
"Composite Hardwood Bench",
"Composite Hardwood Chair",
"Composite Hardwood Door",
"Composite Hardwood Table",
"Composite Joshua Bench",
"Composite Joshua Chair",
"Composite Joshua Door",
"Composite Joshua Lumber",
"Composite Joshua Table",
"Composite Lumber",
"Composite Lumber Bench",
"Composite Lumber Chair",
"Composite Lumber Door",
"Composite Lumber Table",
"Composite Oak Bench",
"Composite Oak Chair",
"Composite Oak Door",
"Composite Oak Lumber",
"Composite Oak Table",
"Composite Palm Bench",
"Composite Palm Chair",
"Composite Palm Door",
"Composite Palm Lumber",
"Composite Palm Table",
"Composite Redwood Bench",
"Composite Redwood Chair",
"Composite Redwood Door",
"Composite Redwood Lumber",
"Composite Redwood Table",
"Composite Saguaro Bench",
"Composite Saguaro Chair",
"Composite Saguaro Door",
"Composite Saguaro Lumber",
"Composite Saguaro Table",
"Composite Softwood Bench",
"Composite Softwood Chair",
"Composite Softwood Door",
"Composite Softwood Table",
"Composite Spruce Bench",
"Composite Spruce Chair",
"Composite Spruce Door",
"Composite Spruce Lumber",
"Composite Spruce Table",
"Composites Upgrade",
},
["Advanced Masonry Table"] = {
"Adorned Ashlar Basalt Bench",
"Adorned Ashlar Basalt Chair",
"Adorned Ashlar Basalt Table",
"Adorned Ashlar Gneiss Bench",
"Adorned Ashlar Gneiss Chair",
"Adorned Ashlar Gneiss Table",
"Adorned Ashlar Granite Bench",
"Adorned Ashlar Granite Chair",
"Adorned Ashlar Granite Table",
"Adorned Ashlar Limestone Bench",
"Adorned Ashlar Limestone Chair",
"Adorned Ashlar Limestone Table",
"Adorned Ashlar Sandstone Bench",
"Adorned Ashlar Sandstone Chair",
"Adorned Ashlar Sandstone Table",
"Adorned Ashlar Shale Bench",
"Adorned Ashlar Shale Chair",
"Adorned Ashlar Shale Table",
"Adorned Ashlar Stone Bench",
"Adorned Ashlar Stone Chair",
"Adorned Ashlar Stone Table",
"Advanced Masonry Upgrade",
"Ashlar Basalt",
"Ashlar Basalt Bench",
"Ashlar Basalt Chair",
"Ashlar Basalt Door",
"Ashlar Basalt Fireplace",
"Ashlar Basalt Table",
"Ashlar Gneiss",
"Ashlar Gneiss Bench",
"Ashlar Gneiss Chair",
"Ashlar Gneiss Door",
"Ashlar Gneiss Fireplace",
"Ashlar Gneiss Table",
"Ashlar Granite",
"Ashlar Granite Bench",
"Ashlar Granite Chair",
"Ashlar Granite Door",
"Ashlar Granite Fireplace",
"Ashlar Granite Table",
"Ashlar Large Basalt Fountain",
"Ashlar Large Gneiss Fountain",
"Ashlar Large Granite Fountain",
"Ashlar Large Limestone Fountain",
"Ashlar Large Sandstone Fountain",
"Ashlar Large Shale Fountain",
"Ashlar Large Stone Fountain",
"Ashlar Limestone",
"Ashlar Limestone Bench",
"Ashlar Limestone Chair",
"Ashlar Limestone Door",
"Ashlar Limestone Fireplace",
"Ashlar Limestone Table",
"Ashlar Sandstone",
"Ashlar Sandstone Bench",
"Ashlar Sandstone Chair",
"Ashlar Sandstone Door",
"Ashlar Sandstone Fireplace",
"Ashlar Sandstone Table",
"Ashlar Shale",
"Ashlar Shale Bench",
"Ashlar Shale Chair",
"Ashlar Shale Door",
"Ashlar Shale Fireplace",
"Ashlar Shale Table",
"Ashlar Small Basalt Fountain",
"Ashlar Small Gneiss Fountain",
"Ashlar Small Granite Fountain",
"Ashlar Small Limestone Fountain",
"Ashlar Small Sandstone Fountain",
"Ashlar Small Shale Fountain",
"Ashlar Small Stone Fountain",
"Ashlar Stone Bench",
"Ashlar Stone Chair",
"Ashlar Stone Door",
"Ashlar Stone Fireplace",
"Ashlar Stone Table",
"Large Hanging Ashlar Basalt Sign",
"Large Hanging Ashlar Gneiss Sign",
"Large Hanging Ashlar Granite Sign",
"Large Hanging Ashlar Limestone Sign",
"Large Hanging Ashlar Sandstone Sign",
"Large Hanging Ashlar Shale Sign",
"Large Hanging Ashlar Stone Sign",
"Large Standing Ashlar Basalt Sign",
"Large Standing Ashlar Gneiss Sign",
"Large Standing Ashlar Granite Sign",
"Large Standing Ashlar Limestone Sign",
"Large Standing Ashlar Sandstone Sign",
"Large Standing Ashlar Shale Sign",
"Large Standing Ashlar Stone Sign",
"Small Hanging Ashlar Basalt Sign",
"Small Hanging Ashlar Gneiss Sign",
"Small Hanging Ashlar Granite Sign",
"Small Hanging Ashlar Limestone Sign",
"Small Hanging Ashlar Sandstone Sign",
"Small Hanging Ashlar Shale Sign",
"Small Hanging Ashlar Stone Sign",
"Small Standing Ashlar Basalt Sign",
"Small Standing Ashlar Gneiss Sign",
"Small Standing Ashlar Granite Sign",
"Small Standing Ashlar Limestone Sign",
"Small Standing Ashlar Sandstone Sign",
"Small Standing Ashlar Shale Sign",
"Small Standing Ashlar Stone Sign",
},
["Advanced Tailoring Table"] = {
"Bearpack",
"Builder Boots",
"Builder Gloves",
"Builder Helmet",
"Builder Overalls",
"Builder Shirt",
"Carbide Helmet Lamp",
"Chef Hat",
"Chef Pants",
"Chef Shirt",
"Chef Shoes",
"Cotton Carpet",
"Explorer Boots",
"Explorer Gloves",
"Explorer Hat",
"Explorer Pants",
"Explorer Shirt",
"Farmer Boots",
"Farmer Gloves",
"Farmer Hat",
"Farmer Overalls",
"Farmer Shirt",
"Nylon Carpet",
"Nylon Futon Bed",
"Nylon Futon Couch",
"Nylon Mooring Rope",
"Shipwright Hat",
"Shipwright Overalls",
"Shipwright Sandals",
"Shipwright Shirt",
"Smith Apron",
"Smith Bandana",
"Smith Boots",
"Smith Gloves",
"Smith Pants",
"Smith Shirt",
"Tailor Bowler Hat",
"Tailor Pants",
"Tailor Shirt",
"Tailor Shoes",
"Tailoring Modern Upgrade",
"Upholstered Chair",
"Upholstered Couch",
"Wool Carpet",
"Wool Yarn",
},
Anvil = {
"Bank",
"Brazier",
"Candle Stand",
"Cast Iron Stove",
"Ceiling Candle",
"Copper Frame Landscape",
"Copper Frame Portrait",
"Copper Frame Square",
"Copper Frame Tall",
"Copper Frame Wide",
"Copper Pipe",
"Currency Exchange",
"Decorative Anchor",
"Gold Frame Landscape",
"Gold Frame Portrait",
"Gold Frame Square",
"Gold Frame Tall",
"Gold Frame Wide",
"Hanging Long Steel Sign",
"Hanging Steel Framed Sign",
"Hanging Steel Mine Sign",
"Hanging Steel Plain Sign",
"Hanging Steel Shop Sign",
"Huge Iron Banner Sign",
"Huge Iron Sign",
"Iron Anchor",
"Iron Frame Landscape",
"Iron Frame Portrait",
"Iron Frame Square",
"Iron Frame Tall",
"Iron Frame Wide",
"Iron Pipe",
"Iron Saw Blade",
"Mint",
"Nail",
"Ornate Gold Frame Landscape",
"Ornate Gold Frame Portrait",
"Ornate Gold Frame Square",
"Ornate Gold Frame Tall",
"Ornate Gold Frame Wide",
"Ornate Iron Frame Landscape",
"Ornate Iron Frame Portrait",
"Ornate Iron Frame Square",
"Ornate Iron Frame Tall",
"Ornate Iron Frame Wide",
"Sawmill",
"Standing Long Steel Sign",
"Steel Saw Blade",
"Tallow Wall Lamp",
"Wall Candle",
},
Arrastra = {
"Crushed Coal",
"Crushed Copper Ore",
"Crushed Gold Ore",
"Crushed Granite",
"Crushed Iron Ore",
"Crushed Limestone",
"Crushed Sandstone",
"Crushed Shale",
},
["Assembly Line"] = {
"Blast Furnace",
"Cement Kiln",
"Combustion Engine",
"Combustion Generator",
"Crane",
"Electric Machinist Table",
"Oil Refinery",
"Pump Jack",
"Rolling Mill",
"Sink",
"Steam Tractor",
"Steam Tractor Harvester",
"Steam Tractor Plow",
"Steam Tractor Sower",
"Steam Truck",
"Waste Filter",
"Wooden Elevator",
},
["Automatic Loom"] = {
"Large Nylon Bunting Green",
"Large Nylon Bunting Purple",
"Large Nylon Bunting Yellow",
"Small Nylon Bunting Green",
"Small Nylon Bunting Purple",
"Small Nylon Bunting Yellow",
},
["Bakery Oven"] = {
"Advanced Baking Upgrade",
"Baked Agave",
"Baked Beet",
"Baked Corn",
"Baked Heart Of Palm",
"Baked Meat",
"Baked Roast",
"Baked Taro",
"Baked Tomato",
"Baking Upgrade",
"Bearclaw",
"Bread",
"Camas Bread",
"Camas Bulb Bake",
"Elk Wellington",
"Fantastic Forest Pizza",
"Flatbread",
"Fruit Muffin",
"Fruit Tart",
"Hearty Hometown Pizza",
"Huckleberry Fritter",
"Huckleberry Pie",
"Leavened Dough",
"Macarons",
"Meat Pie",
"Pastry Dough",
"Pirozhok",
"Roast Pumpkin",
"Sensuous Sea Pizza",
"Stuffed Turkey",
"Tasty Tropical Pizza",
"Worldly Donut",
},
["Blast Furnace"] = {
"Advanced Smelting Upgrade",
"Copper Bar",
"Gold Bar",
"Iron Bar",
"Quicklime",
"Rebar",
"Rivet",
"Steel Bar",
"Steel Pipe",
},
Bloomery = {
"Anvil",
"Smelting Upgrade",
},
["Butchery Table"] = {
"Bison Mount",
"Butchery Upgrade",
"Elk Mount",
"Goat Mount",
"Prepared Meat",
"Prime Cut",
"Raw Bacon",
"Raw Roast",
"Raw Sausage",
"Scrap Meat",
"Sheep Mount",
"Stuffed Alligator",
"Stuffed Bison",
"Stuffed Elk",
"Stuffed Goat",
"Stuffed Jaguar",
"Stuffed Wolf",
},
Campfire = {
"Bannock",
"Beet Campfire Salad",
"Boiled Grains",
"Campfire Cooking Upgrade",
"Campfire Roast",
"Charred Agave",
"Charred Beans",
"Charred Beet",
"Charred Cactus Fruit",
"Charred Camas Bulb",
"Charred Corn",
"Charred Fireweed Shoots",
"Charred Fish",
"Charred Heart Of Palm",
"Charred Meat",
"Charred Mushrooms",
"Charred Papaya",
"Charred Pineapple",
"Charred Sausage",
"Charred Taro",
"Charred Tomato",
"Fern Campfire Salad",
"Field Campfire Stew",
"Fried Camas",
"Fried Fiddleheads",
"Fried Hearts Of Palm",
"Fried Taro",
"Fried Tomatoes",
"Jungle Campfire Salad",
"Jungle Campfire Stew",
"Meaty Stew",
"Root Campfire Salad",
"Root Campfire Stew",
"Topped Porridge",
"Wild Stew",
"Wilted Fiddleheads",
},
["Campsite Workbench"] = {
"Campfire",
"Tool Bench",
"Workbench",
},
["Carpentry Table"] = {
"Baked Mortar",
"Beet Sugar",
"Board",
"Boards",
"Butcher Bison",
"Butcher Hare",
"Butcher Medium Animal",
"Butcher Medium Wooly Animal",
"Butcher Small Animal",
"Butcher Tiny Fur Animal",
"Butcher Tiny Leather Animal",
"Butchery Table",
"Campfire Animal Medium",
"Campfire Animal Small",
"Campfire Animal Tiny",
"Campfire Bison",
"Campfire Fish Large",
"Campfire Fish Medium",
"Campfire Fish Small",
"Campfire Pacific Sardine",
"Carpentry Basic Upgrade",
"Charcoal Steel",
"Charred Mortar",
"Clean Crab",
"Clean Large Fish",
"Clean Medium Fish",
"Clean Moon Jellyfish",
"Clean Pacific Sardine",
"Clean Urchins",
"Compost Spoiled Food",
"Concentrate Copper Lv2",
"Concentrate Dry Iron",
"Concentrate Dry Iron Lv2",
"Concentrate Gold Lv2",
"Concentrate Iron Lv2",
"Corn Ethanol",
"Cotton Canvas",
"Cottonseed Oil",
"Crushed Basalt Lv2",
"Crushed Basalt Lv3",
"Crushed Coal Lv2",
"Crushed Coal Lv3",
"Crushed Copper Lv2",
"Crushed Copper Lv3",
"Crushed Gneiss Lv2",
"Crushed Gneiss Lv3",
"Crushed Gold Lv2",
"Crushed Gold Lv3",
"Crushed Granite Lv2",
"Crushed Granite Lv3",
"Crushed Iron Lv2",
"Crushed Iron Lv3",
"Crushed Limestone Lv2",
"Crushed Limestone Lv3",
"Crushed Mortared Stone",
"Crushed Mortared Stone Lv2",
"Crushed Sandstone Lv2",
"Crushed Sandstone Lv3",
"Crushed Shale Lv2",
"Crushed Shale Lv3",
"Crushed Slag Lv2",
"Crushed Slag Lv3",
"Crushed Stone Road",
"Crushed Stone Road Lv2",
"Culinary Research Paper Advanced Meat",
"Culinary Research Paper Basic Fish",
"Culinary Research Paper Basic Meat",
"Dirt Ramp Basic",
"Distribution Station",
"Dry Fish",
"Dry Meat",
"Easel",
"Exotic Fruit Salad",
"Exotic Salad",
"Exotic Vegetable Medley",
"Fiber Scutching Station",
"Fish Stew",
"Forest Salad",
"Geology Research Paper Modern Glass",
"Grassland Salad",
"Hardwood Board",
"Hewn Bench",
"Hewn Chair",
"Hewn Door",
"Hewn Dresser",
"Hewn Hardwood Bench",
"Hewn Hardwood Chair",
"Hewn Hardwood Door",
"Hewn Hardwood Table",
"Hewn Log Door",
"Hewn Logs",
"Hewn Nightstand",
"Hewn Softwood Bench",
"Hewn Softwood Chair",
"Hewn Softwood Door",
"Hewn Softwood Table",
"Hewn Table",
"Homestead Claim Stake",
"Huge Banner Sign",
"Huge Wooden Banner Sign",
"Icebox",
"Large Hanging Birch Sign",
"Large Hanging Cedar Sign",
"Large Hanging Ceiba Sign",
"Large Hanging Fir Sign",
"Large Hanging Hardwood Sign",
"Large Hanging Joshua Sign",
"Large Hanging Oak Sign",
"Large Hanging Palm Sign",
"Large Hanging Redwood Sign",
"Large Hanging Saguaro Sign",
"Large Hanging Softwood Sign",
"Large Hanging Spruce Sign",
"Large Hanging Wood Sign",
"Large Standing Birch Sign",
"Large Standing Cedar Sign",
"Large Standing Ceiba Sign",
"Large Standing Fir Sign",
"Large Standing Hardwood Sign",
"Large Standing Joshua Sign",
"Large Standing Oak Sign",
"Large Standing Palm Sign",
"Large Standing Redwood Sign",
"Large Standing Saguaro Sign",
"Large Standing Softwood Sign",
"Large Standing Spruce Sign",
"Large Standing Wood Sign",
"Logging Advanced Upgrade",
"Logging Basic Upgrade",
"Loom",
"Masonry Mortar",
"Melting Fat",
"Mixed Fruit Salad",
"Mixed Salad",
"Mixed Vegetable Medley",
"Mortared Stones",
"Mushroom Medley",
"Ornate Wooden Frame Landscape",
"Ornate Wooden Frame Portrait",
"Ornate Wooden Frame Square",
"Ornate Wooden Frame Tall",
"Ornate Wooden Frame Wide",
"Paper Milling Upgrade",
"Particle Boards",
"Quicklime Glass",
"Rainforest Fruit Salad",
"Rainforest Salad",
"Real Estate Desk",
"Recycle Hewn Log",
"Refine Heart Of Palm",
"Refine Tallow",
"Registrar",
"Render Fat",
"Rice Mortar",
"Sand Concentrate",
"Sand Concentrate Lv2",
"Sand Concentrate Lv3",
"Saw Boards",
"Shale Brick",
"Shred Kelp",
"Shuck Clams",
"Small Hanging Birch Sign",
"Small Hanging Cedar Sign",
"Small Hanging Ceiba Sign",
"Small Hanging Fir Sign",
"Small Hanging Hardwood Sign",
"Small Hanging Joshua Sign",
"Small Hanging Oak Sign",
"Small Hanging Palm Sign",
"Small Hanging Redwood Sign",
"Small Hanging Saguaro Sign",
"Small Hanging Softwood Sign",
"Small Hanging Spruce Sign",
"Small Hanging Wood Sign",
"Small Shipyard",
"Small Standing Birch Sign",
"Small Standing Cedar Sign",
"Small Standing Ceiba Sign",
"Small Standing Fir Sign",
"Small Standing Hardwood Sign",
"Small Standing Joshua Sign",
"Small Standing Oak Sign",
"Small Standing Palm Sign",
"Small Standing Redwood Sign",
"Small Standing Saguaro Sign",
"Small Standing Softwood Sign",
"Small Standing Spruce Sign",
"Small Standing Wood Sign",
"Smelt Copper",
"Smelt Gold",
"Smelt Iron",
"Softwood Board",
"Spin Wool Yarn",
"Sunflower Oil",
"Sweet Jerky",
"Tailoring Table",
"Towel Rack",
"Wainwright Table",
"Waterwheel",
"Weave Cotton Canvas",
"Weave Cotton Curtains",
"Weave Cotton Fabric",
"Weave Large Bath Mat",
"Weave Large Cotton Bunting Red",
"Weave Linen Canvas",
"Weave Linen Fabric",
"Weave Nylon Curtains",
"Weave Nylon Fabric",
"Weave Small Bath Mat",
"Weave Small Cotton Bunting Red",
"Weave Wool Curtains",
"Weave Wool Fabric",
"Wheat Ethanol",
"Wheat Mortar",
"Windmill",
"Wooden Frame Landscape",
"Wooden Frame Portrait",
"Wooden Frame Square",
"Wooden Frame Tall",
"Wooden Frame Wide",
"Wooden Keel",
"Wooden Latrine",
"Wooden Mold",
"Wooden Oar",
"Wooden Straw Bed",
},
["Cast Iron Stove"] = {
"Autumn Stew",
"Clam Chowder",
"Cooking Upgrade",
"Crispy Bacon",
"Loaded Taro Fries",
"Meat Stock",
"Mochi",
"Phad Thai",
"Pupusas",
"Rice Noodles",
"Shark Fillet Soup",
"Simmered Meat",
"Smooth Gut Noodle Roll",
"Taro Fries",
"Vegetable Soup",
"Vegetable Stock",
},
["Cement Kiln"] = {
"Cement",
"Masonry Advanced Upgrade",
"Reinforced Concrete",
},
["Electric Lathe"] = {
"Rubber Wheel",
"Steel Axle",
},
["Electric Machinist Table"] = {
"Advanced Carpentry Table",
"Advanced Masonry Table",
"Advanced Tailoring Table",
"Automatic Loom",
"Barrel",
"Electric Lathe",
"Electric Planer",
"Electric Stamping Press",
"Electric Water Pump",
"Electronics Assembly",
"Gold Wiring",
"Mechanics Modern Upgrade",
"Plastic Buoy",
"Servo",
"Spin Melter",
"Stove",
"Valve",
},
["Electric Planer"] = {
"Steel Gear",
"Steel Gearbox",
},
["Electric Stamping Press"] = {
"Radiator",
"Steel Plate",
},
["Electronics Assembly"] = {
"Advanced Circuit",
"Basic Circuit",
"Computer Lab",
"Electric Motor",
"Electric Wall Lamp",
"Electronics Upgrade",
"Fiberglass",
"Froth Floatation Cell",
"Glassworking Modern Upgrade",
"Gold Flakes",
"Robotic Assembly Line",
"Sensor Based Belt Sorter",
"Solar Generator",
"Substrate",
},
["Farmers Table"] = {
"Bean Sprout",
"Berry Extract Fertilizer",
"Blood Meal Fertilizer",
"Camas Ash Fertilizer",
"Carved Pumpkin",
"Composite Filler",
"Compost Fertilizer",
"Farming Upgrade",
"Fertilizers Upgrade",
"Fiber Filler",
"Hide Ash Fertilizer",
"Pelt Fertilizer",
"Phosphate Fertilizer",
"Pulp Filler",
"Salt Basket",
"Tallow Candle",
},
["Fiber Scutching Station"] = {
"Cotton Lint",
"Flax Fiber",
"Gathering Basic Upgrade",
},
Fishery = {
"Crab Pot",
"Fish Rack",
"Fish Trap",
"Flax Trawler Net",
"Hunting Upgrade",
"Nylon Trawler Net",
},
["Froth Floatation Cell"] = {
"Mining Modern Upgrade",
},
Glassworks = {
"Decorative Glass Buoy Blue",
"Decorative Glass Buoy Green",
"Decorative Glass Buoy Red",
"Decorative Glass Buoy Violet",
"Decorative Glass Buoy Yellow",
"Framed Glass",
"Framed Glass Door",
"Galaxy Vase",
"Glass",
"Glass Lens",
"Glassworking Advanced Upgrade",
"Light Bulb",
"Orange Vase",
"Plant Vase",
"Purple Vase",
"Red Vase",
"Standing Glass Sign",
"Swirl Vase",
},
Kiln = {
"Bakery Oven",
"Bathtub",
"Bloomery",
"Brick",
"Brick Fireplace",
"Charcoal",
"Glassworks",
"Pottery Upgrade",
"Round Pot",
"Small Sink",
"Square Pot",
"Standing Steel Brick Sign",
"Tallow Lamp",
"Toilet",
"Wet Brick",
},
Kitchen = {
"Advanced Cooking Upgrade",
"Boiled Rice",
"Crimson Salad",
"Fish N Chips",
"Hosomaki",
"Infused Oil",
"Kelpy Crab Roll",
"Millionaires Salad",
"Pineapple Friend Rice",
"Seeded Camas Roll",
"Spiky Roll",
"Sweet Salad",
"Tortilla",
"Wild Mix",
},
Laboratory = {
"Advanced Upgrade 1",
"Advanced Upgrade 2",
"Advanced Upgrade 3",
"Advanced Upgrade 4",
"Agriculture Research Paper Modern",
"Culinary Research Paper Modern",
"Cutting Edge Cooking Upgrade",
"Dendrology Research Paper Modern",
"Engineering Research Paper Modern",
"Geology Research Paper Modern",
"Metallurgy Research Paper Modern",
"Modern Upgrade 1",
"Modern Upgrade 2",
"Modern Upgrade 3",
"Modern Upgrade 4",
},
Lathe = {
"Iron Axle",
"Screws",
},
Loom = {
"Canvas",
"Cotton Curtains",
"Cotton Fabric",
"Large Bath Mat",
"Large Cotton Bunting Festive",
"Large Cotton Bunting Red",
"Large Cotton Bunting Regal",
"Large Cotton Bunting Vibrant",
"Linen Fabric",
"Small Bath Mat",
"Small Cotton Bunting Festive",
"Small Cotton Bunting Red",
"Small Cotton Bunting Regal",
"Small Cotton Bunting Vibrant",
"Wool Curtains",
"Wool Fabric",
},
["Loom Automatic Loom"] = {
"Rug Large",
"Rug Medium",
"Rug Small",
},
["Machinist Table"] = {
"Assembly Line",
"Boiler",
"Camera Film",
"Copper Wiring",
"Laboratory",
"Lathe",
"Mechanics Advanced Upgrade",
"Medium Shipyard",
"Portable Steam Engine",
"Printing Press",
"Screening Machine",
"Screw Press",
"Shaper",
"Small Paper Machine",
"Stamp Mill",
"Steam Engine",
"Steel Buoy",
"Transmission Pole",
"Tripod Camera",
},
["Masonry Table"] = {
"Kiln",
"Large Hanging Mortared Granite Sign",
"Large Hanging Mortared Limestone Sign",
"Large Hanging Mortared Sandstone Sign",
"Large Hanging Mortared Stone Sign",
"Large Standing Mortared Granite Sign",
"Large Standing Mortared Limestone Sign",
"Large Standing Mortared Sandstone Sign",
"Large Standing Mortared Stone Sign",
"Limestone Bison Statue",
"Limestone Otter Statue",
"Limestone Owl Statue",
"Limestone Wolf Statue",
"Masonry Basic Upgrade",
"Mill",
"Mortared Granite",
"Mortared Granite Bench",
"Mortared Granite Chair",
"Mortared Granite Door",
"Mortared Granite Fireplace",
"Mortared Granite Table",
"Mortared Limestone",
"Mortared Limestone Bench",
"Mortared Limestone Chair",
"Mortared Limestone Door",
"Mortared Limestone Fireplace",
"Mortared Limestone Table",
"Mortared Sandstone",
"Mortared Sandstone Bench",
"Mortared Sandstone Chair",
"Mortared Sandstone Door",
"Mortared Sandstone Fireplace",
"Mortared Sandstone Table",
"Mortared Stone",
"Mortared Stone Bench",
"Mortared Stone Chair",
"Mortared Stone Door",
"Mortared Stone Fireplace",
"Mortared Stone Table",
"Small Hanging Mortared Granite Sign",
"Small Hanging Mortared Limestone Sign",
"Small Hanging Mortared Sandstone Sign",
"Small Hanging Mortared Stone Sign",
"Small Standing Mortared Granite Sign",
"Small Standing Mortared Limestone Sign",
"Small Standing Mortared Sandstone Sign",
"Small Standing Mortared Stone Sign",
"Stone Brazier",
},
["Medium Shipyard"] = {
"Industrial Barge",
"Iron Hull Sheet",
"Large Metal Ship Frame",
"Large Wooden Ship Frame",
"Medium Fishing Trawler",
"Medium Metal Ship Frame",
"Metal Rudder",
"Shipwright Advanced Upgrade",
"Steel Moorage Post",
"Wooden Transport Ship",
},
Mill = {
"Acorn Powder",
"Bean Paste",
"Camas Paste",
"Colored Powder",
"Cornmeal",
"Flaxseed Oil",
"Flour",
"Huckleberry Extract",
"Milling Upgrade",
"Oil",
"Oil Paint",
"Rice Flour",
"Simple Syrup",
"Sugar",
"Sun Cheese",
"Yeast",
},
["Oil Refinery"] = {
"Biodiesel",
"Epoxy",
"Gasoline",
"Nylon",
"Oil Drilling Upgrade",
"Plastic",
"Synthetic Rubber",
},
["Pump Jack"] = {
"Petroleum",
},
["Research Table"] = {
"Agriculture Research Paper Advanced",
"Basic Upgrade 1",
"Basic Upgrade 2",
"Basic Upgrade 3",
"Basic Upgrade 4",
"Culinary Research Paper Advanced",
"Culinary Research Paper Basic",
"Dendrology Research Paper Advanced",
"Dendrology Research Paper Basic",
"Engineering Research Paper Advanced",
"Gathering Research Paper Basic",
"Geology Research Paper Advanced",
"Geology Research Paper Basic",
"Metallurgy Research Paper Advanced",
"Metallurgy Research Paper Basic",
},
["Robotic Assembly Line"] = {
"Advanced Combustion Engine",
"Excavator",
"Industrial Elevator",
"Industrial Generator",
"Industrial Refrigerator",
"Industry Upgrade",
"Jaw Crusher",
"Laser",
"Modern Double Street Light",
"Modern Street Light",
"Powered Storage Silo",
"Refrigerator",
"Skid Steer",
"Steel Abstract Fixture",
"Steel Ceiling Light",
"Steel Floor Lamp",
"Steel Hanging Fixture",
"Steel Hanging Lamp",
"Steel Kitchen Lamp",
"Steel Searchlight",
"Steel Square Fixture",
"Steel Table Lamp",
"Streetlamp",
"Truck",
"Washing Machine",
"Wind Turbine",
},
["Rocker Box"] = {
"Copper Concentrate",
"Gold Concentrate",
"Iron Concentrate",
"Mining Basic Upgrade",
},
["Rolling Mill"] = {
"Corrugated Steel",
"Corrugated Steel Door",
"Corrugated Steel Fence Door",
"Flat Steel",
"Flat Steel Door",
"Huge Steel Banner Sign",
"Huge Steel Sign",
"Large Corrugated Steel Door",
},
Sawmill = {
"Bookshelf",
"Carpentry Advanced Upgrade",
"Court Chair",
"Decorative Ship Wheel",
"Elevator Call Post",
"Hardwood Lumber",
"Hardwood Lumber Bench",
"Hardwood Lumber Chair",
"Hardwood Lumber Door",
"Hardwood Lumber Dresser",
"Hardwood Lumber Table",
"Kitchen",
"Large Hanging Lumber Sign",
"Large Lumber Door",
"Large Lumber Stockpile",
"Large Standing Lumber Sign",
"Large Windowed Lumber Door",
"Lumber",
"Lumber Bench",
"Lumber Chair",
"Lumber Door",
"Lumber Dresser",
"Lumber Stockpile",
"Lumber Table",
"Machinist Table",
"Shelf Cabinet",
"Small Hanging Lumber Sign",
"Small Standing Lumber Sign",
"Softwood Lumber",
"Softwood Lumber Bench",
"Softwood Lumber Chair",
"Softwood Lumber Door",
"Softwood Lumber Dresser",
"Softwood Lumber Table",
"Storage Silo",
"Wooden Ceiling Light",
"Wooden Fabric Bed",
"Wooden Floor Lamp",
"Wooden Kitchen Lamp",
"Wooden Rudder",
"Wooden Table Lamp",
},
["Screening Machine"] = {
"Mining Advanced Upgrade",
},
["Screw Press"] = {
"Copper Plate",
"Iron Plate",
"Piston",
},
["Settlement Crafting Table"] = {
"Amendments",
"Ballot Box",
"Board Of Elections",
"Capitol",
"Census Bureau",
"Country Foundation",
"Court Table",
"Embassy Desk",
"Executive Office",
"Federation Foundation",
"Government Office",
"Immigration Desk",
"Large Court",
"Outpost Table",
"Small Court",
"Stenographers Table",
"Town Foundation",
"Treasury",
"Zoning Office",
},
Shaper = {
"Gearbox",
"Heat Sink",
"Iron Gear",
"Metal Keel",
},
["Small Paper Machine"] = {
"Large Festive Paper Lantern",
"Large Paper Lantern",
"Paper",
"Small Paper Lantern",
},
["Small Shipyard"] = {
"Decorative Hanging Buoy",
"Decorative Life Preserver",
"Large Canoe",
"Medium Wooden Ship Frame",
"Outpost Netting",
"Shipwright Basic Upgrade",
"Small Wooden Boat",
"Small Wooden Ship Frame",
"Wooden Barge",
"Wooden Hull Planks",
"Wooden Moorage Post",
},
["Spin Melter"] = {
"Nylon Thread",
},
Stove = {
"Agouti Enchiladas",
"Banh Xeo",
"Bear SUPREME",
"Bison Chow Fun",
"Boiled Sausage",
"Corn Fritters",
"Elk Taco",
"Fried Hare Haunches",
"Poke Bowl",
"Seared Meat",
},
["Tailoring Table"] = {
"Bandana",
"Big Backpack",
"Camo Pants",
"Camo Shirt",
"Campsite",
"Capris",
"Cast Iron Bed",
"Cast Iron Royal Bed",
"Cellulose Fiber",
"Cloth Belt",
"Cloth Cape",
"Cotton Streamer Stars",
"Cotton Streamer Stripes",
"Cotton Thread",
"Couch",
"Derpy Hat",
"Garden Boots",
"Gigot Sleeve Shirt",
"Hemp Mooring Rope",
"Henley",
"Light Backpack",
"Linen Yarn",
"Low Top Shoes",
"Oil Head Lamp",
"Padded Chair",
"Running Shoes",
"Sandals",
"Shorts",
"Square Belt",
"Tailoring Basic Upgrade",
"Tall Boots",
"Trousers",
"Washboard",
"Work Backpack",
"Work Boots",
},
["Tool Bench"] = {
"Arrow",
"Claim Tool",
"Fishing Pole",
"Soil Sampler",
},
["Wainwright Table"] = {
"Asphalt Concrete",
"Basic Engineering Upgrade",
"Dirt Ramp",
"Hand Plow",
"Iron Wheel",
"Mechanical Water Pump",
"Powered Cart",
"Stone Road",
"Stop Sign",
"Street Sign",
"Wood Cart",
"Wood Shop Cart",
"Wooden Wheel",
},
Workbench = {
"Arrastra",
"Art Supplies",
"Carpentry Table",
"Construction Post",
"Contract Board",
"Farmers Table",
"Fishery",
"Hardwood Hewn Log",
"Hewn Log",
"Masonry Table",
"Research Table",
"Rocker Box",
"Settlement Crafting Table",
"Small Canoe",
"Small Stockpile",
"Small Wood Cart",
"Softwood Hewn Log",
"Stockpile",
"Storage Chest",
"Store",
"Tiny Stockpile",
"Torch",
"Torch Stand",
"Wheelbarrow",
},
},
products = {
["Acorn Powder"] = {
"Acorn Powder",
},
["Adorned Ashlar Basalt Bench"] = {
"Adorned Ashlar Basalt Bench",
},
["Adorned Ashlar Basalt Chair"] = {
"Adorned Ashlar Basalt Chair",
},
["Adorned Ashlar Basalt Table"] = {
"Adorned Ashlar Basalt Table",
},
["Adorned Ashlar Gneiss Bench"] = {
"Adorned Ashlar Gneiss Bench",
},
["Adorned Ashlar Gneiss Chair"] = {
"Adorned Ashlar Gneiss Chair",
},
["Adorned Ashlar Gneiss Table"] = {
"Adorned Ashlar Gneiss Table",
},
["Adorned Ashlar Granite Bench"] = {
"Adorned Ashlar Granite Bench",
},
["Adorned Ashlar Granite Chair"] = {
"Adorned Ashlar Granite Chair",
},
["Adorned Ashlar Granite Table"] = {
"Adorned Ashlar Granite Table",
},
["Adorned Ashlar Limestone Bench"] = {
"Adorned Ashlar Limestone Bench",
},
["Adorned Ashlar Limestone Chair"] = {
"Adorned Ashlar Limestone Chair",
},
["Adorned Ashlar Limestone Table"] = {
"Adorned Ashlar Limestone Table",
},
["Adorned Ashlar Sandstone Bench"] = {
"Adorned Ashlar Sandstone Bench",
},
["Adorned Ashlar Sandstone Chair"] = {
"Adorned Ashlar Sandstone Chair",
},
["Adorned Ashlar Sandstone Table"] = {
"Adorned Ashlar Sandstone Table",
},
["Adorned Ashlar Shale Bench"] = {
"Adorned Ashlar Shale Bench",
},
["Adorned Ashlar Shale Chair"] = {
"Adorned Ashlar Shale Chair",
},
["Adorned Ashlar Shale Table"] = {
"Adorned Ashlar Shale Table",
},
["Adorned Ashlar Stone Bench"] = {
"Adorned Ashlar Stone Bench",
},
["Adorned Ashlar Stone Chair"] = {
"Adorned Ashlar Stone Chair",
},
["Adorned Ashlar Stone Table"] = {
"Adorned Ashlar Stone Table",
},
["Advanced Baking Upgrade"] = {
"Advanced Baking Upgrade",
},
["Advanced Carpentry Table"] = {
"Advanced Carpentry Table",
},
["Advanced Circuit"] = {
"Advanced Circuit",
},
["Advanced Combustion Engine"] = {
"Advanced Combustion Engine",
},
["Advanced Cooking Upgrade"] = {
"Advanced Cooking Upgrade",
},
["Advanced Masonry Table"] = {
"Advanced Masonry Table",
},
["Advanced Masonry Upgrade"] = {
"Advanced Masonry Upgrade",
},
["Advanced Smelting Upgrade"] = {
"Advanced Smelting Upgrade",
},
["Advanced Tailoring Table"] = {
"Advanced Tailoring Table",
},
["Advanced Upgrade 1"] = {
"Advanced Upgrade 1",
},
["Advanced Upgrade 2"] = {
"Advanced Upgrade 2",
},
["Advanced Upgrade 3"] = {
"Advanced Upgrade 3",
},
["Advanced Upgrade 4"] = {
"Advanced Upgrade 4",
},
["Agouti Enchiladas"] = {
"Agouti Enchiladas",
},
["Agriculture Research Paper Advanced"] = {
"Agriculture Research Paper Advanced",
},
["Agriculture Research Paper Modern"] = {
"Agriculture Research Paper Modern",
},
Amendments = {
"Amendments",
},
Anvil = {
"Anvil",
},
Arrastra = {
"Arrastra",
},
Arrow = {
"Arrow",
},
["Art Supplies"] = {
"Art Supplies",
},
["Ashlar Basalt"] = {
"Ashlar Basalt",
},
["Ashlar Basalt Bench"] = {
"Ashlar Basalt Bench",
},
["Ashlar Basalt Chair"] = {
"Ashlar Basalt Chair",
},
["Ashlar Basalt Door"] = {
"Ashlar Basalt Door",
},
["Ashlar Basalt Fireplace"] = {
"Ashlar Basalt Fireplace",
},
["Ashlar Basalt Table"] = {
"Ashlar Basalt Table",
},
["Ashlar Gneiss"] = {
"Ashlar Gneiss",
},
["Ashlar Gneiss Bench"] = {
"Ashlar Gneiss Bench",
},
["Ashlar Gneiss Chair"] = {
"Ashlar Gneiss Chair",
},
["Ashlar Gneiss Door"] = {
"Ashlar Gneiss Door",
},
["Ashlar Gneiss Fireplace"] = {
"Ashlar Gneiss Fireplace",
},
["Ashlar Gneiss Table"] = {
"Ashlar Gneiss Table",
},
["Ashlar Granite"] = {
"Ashlar Granite",
},
["Ashlar Granite Bench"] = {
"Ashlar Granite Bench",
},
["Ashlar Granite Chair"] = {
"Ashlar Granite Chair",
},
["Ashlar Granite Door"] = {
"Ashlar Granite Door",
},
["Ashlar Granite Fireplace"] = {
"Ashlar Granite Fireplace",
},
["Ashlar Granite Table"] = {
"Ashlar Granite Table",
},
["Ashlar Large Basalt Fountain"] = {
"Ashlar Large Basalt Fountain",
},
["Ashlar Large Gneiss Fountain"] = {
"Ashlar Large Gneiss Fountain",
},
["Ashlar Large Granite Fountain"] = {
"Ashlar Large Granite Fountain",
},
["Ashlar Large Limestone Fountain"] = {
"Ashlar Large Limestone Fountain",
},
["Ashlar Large Sandstone Fountain"] = {
"Ashlar Large Sandstone Fountain",
},
["Ashlar Large Shale Fountain"] = {
"Ashlar Large Shale Fountain",
},
["Ashlar Large Stone Fountain"] = {
"Ashlar Large Stone Fountain",
},
["Ashlar Limestone"] = {
"Ashlar Limestone",
},
["Ashlar Limestone Bench"] = {
"Ashlar Limestone Bench",
},
["Ashlar Limestone Chair"] = {
"Ashlar Limestone Chair",
},
["Ashlar Limestone Door"] = {
"Ashlar Limestone Door",
},
["Ashlar Limestone Fireplace"] = {
"Ashlar Limestone Fireplace",
},
["Ashlar Limestone Table"] = {
"Ashlar Limestone Table",
},
["Ashlar Sandstone"] = {
"Ashlar Sandstone",
},
["Ashlar Sandstone Bench"] = {
"Ashlar Sandstone Bench",
},
["Ashlar Sandstone Chair"] = {
"Ashlar Sandstone Chair",
},
["Ashlar Sandstone Door"] = {
"Ashlar Sandstone Door",
},
["Ashlar Sandstone Fireplace"] = {
"Ashlar Sandstone Fireplace",
},
["Ashlar Sandstone Table"] = {
"Ashlar Sandstone Table",
},
["Ashlar Shale"] = {
"Ashlar Shale",
},
["Ashlar Shale Bench"] = {
"Ashlar Shale Bench",
},
["Ashlar Shale Chair"] = {
"Ashlar Shale Chair",
},
["Ashlar Shale Door"] = {
"Ashlar Shale Door",
},
["Ashlar Shale Fireplace"] = {
"Ashlar Shale Fireplace",
},
["Ashlar Shale Table"] = {
"Ashlar Shale Table",
},
["Ashlar Small Basalt Fountain"] = {
"Ashlar Small Basalt Fountain",
},
["Ashlar Small Gneiss Fountain"] = {
"Ashlar Small Gneiss Fountain",
},
["Ashlar Small Granite Fountain"] = {
"Ashlar Small Granite Fountain",
},
["Ashlar Small Limestone Fountain"] = {
"Ashlar Small Limestone Fountain",
},
["Ashlar Small Sandstone Fountain"] = {
"Ashlar Small Sandstone Fountain",
},
["Ashlar Small Shale Fountain"] = {
"Ashlar Small Shale Fountain",
},
["Ashlar Small Stone Fountain"] = {
"Ashlar Small Stone Fountain",
},
["Ashlar Stone Bench"] = {
"Ashlar Stone Bench",
},
["Ashlar Stone Chair"] = {
"Ashlar Stone Chair",
},
["Ashlar Stone Door"] = {
"Ashlar Stone Door",
},
["Ashlar Stone Fireplace"] = {
"Ashlar Stone Fireplace",
},
["Ashlar Stone Table"] = {
"Ashlar Stone Table",
},
["Asphalt Concrete"] = {
"Asphalt Concrete",
},
["Assembly Line"] = {
"Assembly Line",
},
["Automatic Loom"] = {
"Automatic Loom",
},
["Autumn Stew"] = {
"Autumn Stew",
},
["Baked Agave"] = {
"Baked Agave",
},
["Baked Beet"] = {
"Baked Beet",
},
["Baked Corn"] = {
"Baked Corn",
},
["Baked Heart Of Palm"] = {
"Baked Heart Of Palm",
},
["Baked Meat"] = {
"Baked Meat",
},
["Baked Roast"] = {
"Baked Roast",
},
["Baked Taro"] = {
"Baked Taro",
},
["Baked Tomato"] = {
"Baked Tomato",
},
["Bakery Oven"] = {
"Bakery Oven",
},
["Baking Upgrade"] = {
"Baking Upgrade",
},
["Ballot Box"] = {
"Ballot Box",
},
Bandana = {
"Bandana",
},
["Banh Xeo"] = {
"Banh Xeo",
},
Bank = {
"Bank",
},
Bannock = {
"Bannock",
},
Barrel = {
"Barrel",
},
["Basic Circuit"] = {
"Basic Circuit",
},
["Basic Engineering Upgrade"] = {
"Basic Engineering Upgrade",
},
["Basic Upgrade 1"] = {
"Basic Upgrade 1",
},
["Basic Upgrade 2"] = {
"Basic Upgrade 2",
},
["Basic Upgrade 3"] = {
"Basic Upgrade 3",
},
["Basic Upgrade 4"] = {
"Basic Upgrade 4",
},
Bathtub = {
"Bathtub",
},
["Bean Paste"] = {
"Bean Paste",
},
["Bean Sprout"] = {
"Bean Sprout",
},
["Bear SUPREME"] = {
"Bear SUPREME",
},
Bearclaw = {
"Bearclaw",
},
Bearpack = {
"Bearpack",
},
["Beet Campfire Salad"] = {
"Beet Campfire Salad",
},
["Berry Extract Fertilizer"] = {
"Berry Extract Fertilizer",
},
["Big Backpack"] = {
"Big Backpack",
},
Biodiesel = {
"Biodiesel",
},
["Bison Chow Fun"] = {
"Bison Chow Fun",
},
["Bison Mount"] = {
"Bison Mount",
},
["Blast Furnace"] = {
"Blast Furnace",
},
["Blood Meal Fertilizer"] = {
"Blood Meal Fertilizer",
},
Bloomery = {
"Bloomery",
},
Board = {
"Board",
},
["Board Of Elections"] = {
"Board Of Elections",
},
["Boiled Grains"] = {
"Boiled Grains",
},
["Boiled Rice"] = {
"Boiled Rice",
},
["Boiled Sausage"] = {
"Boiled Sausage",
},
Boiler = {
"Boiler",
},
Bookshelf = {
"Bookshelf",
},
Brazier = {
"Brazier",
},
Bread = {
"Bread",
},
Brick = {
"Brick",
},
["Brick Fireplace"] = {
"Brick Fireplace",
},
["Builder Boots"] = {
"Builder Boots",
},
["Builder Gloves"] = {
"Builder Gloves",
},
["Builder Helmet"] = {
"Builder Helmet",
},
["Builder Overalls"] = {
"Builder Overalls",
},
["Builder Shirt"] = {
"Builder Shirt",
},
["Butchery Table"] = {
"Butchery Table",
},
["Butchery Upgrade"] = {
"Butchery Upgrade",
},
["Camas Ash Fertilizer"] = {
"Camas Ash Fertilizer",
},
["Camas Bread"] = {
"Camas Bread",
},
["Camas Bulb Bake"] = {
"Camas Bulb Bake",
},
["Camas Paste"] = {
"Camas Paste",
},
["Camera Film"] = {
"Camera Film",
},
["Camo Pants"] = {
"Camo Pants",
},
["Camo Shirt"] = {
"Camo Shirt",
},
Campfire = {
"Campfire",
},
["Campfire Cooking Upgrade"] = {
"Campfire Cooking Upgrade",
},
["Campfire Roast"] = {
"Campfire Roast",
},
Campsite = {
"Campsite",
},
["Candle Stand"] = {
"Candle Stand",
},
Canvas = {
"Canvas",
},
Capitol = {
"Capitol",
},
Capris = {
"Capris",
},
["Carbide Helmet Lamp"] = {
"Carbide Helmet Lamp",
},
["Carpentry Advanced Upgrade"] = {
"Carpentry Advanced Upgrade",
},
["Carpentry Basic Upgrade"] = {
"Carpentry Basic Upgrade",
},
["Carpentry Table"] = {
"Carpentry Table",
},
["Carved Pumpkin"] = {
"Carved Pumpkin",
},
["Cast Iron Bed"] = {
"Cast Iron Bed",
},
["Cast Iron Royal Bed"] = {
"Cast Iron Royal Bed",
},
["Cast Iron Stove"] = {
"Cast Iron Stove",
},
["Ceiling Candle"] = {
"Ceiling Candle",
},
["Cellulose Fiber"] = {
"Cellulose Fiber",
},
Cement = {
"Cement",
},
["Cement Kiln"] = {
"Cement Kiln",
},
["Census Bureau"] = {
"Census Bureau",
},
Charcoal = {
"Charcoal",
},
["Charred Agave"] = {
"Charred Agave",
},
["Charred Beans"] = {
"Charred Beans",
},
["Charred Beet"] = {
"Charred Beet",
},
["Charred Cactus Fruit"] = {
"Charred Cactus Fruit",
},
["Charred Camas Bulb"] = {
"Charred Camas Bulb",
},
["Charred Corn"] = {
"Charred Corn",
},
["Charred Fireweed Shoots"] = {
"Charred Fireweed Shoots",
},
["Charred Fish"] = {
"Charred Fish",
},
["Charred Heart Of Palm"] = {
"Charred Heart Of Palm",
},
["Charred Meat"] = {
"Charred Meat",
},
["Charred Mushrooms"] = {
"Charred Mushrooms",
},
["Charred Papaya"] = {
"Charred Papaya",
},
["Charred Pineapple"] = {
"Charred Pineapple",
},
["Charred Sausage"] = {
"Charred Sausage",
},
["Charred Taro"] = {
"Charred Taro",
},
["Charred Tomato"] = {
"Charred Tomato",
},
["Chef Hat"] = {
"Chef Hat",
},
["Chef Pants"] = {
"Chef Pants",
},
["Chef Shirt"] = {
"Chef Shirt",
},
["Chef Shoes"] = {
"Chef Shoes",
},
["Claim Tool"] = {
"Claim Tool",
},
["Clam Chowder"] = {
"Clam Chowder",
},
["Cloth Belt"] = {
"Cloth Belt",
},
["Cloth Cape"] = {
"Cloth Cape",
},
["Colored Powder"] = {
"Colored Powder",
},
["Combustion Engine"] = {
"Combustion Engine",
},
["Combustion Generator"] = {
"Combustion Generator",
},
["Composite Birch Bench"] = {
"Composite Birch Bench",
},
["Composite Birch Chair"] = {
"Composite Birch Chair",
},
["Composite Birch Door"] = {
"Composite Birch Door",
},
["Composite Birch Lumber"] = {
"Composite Birch Lumber",
},
["Composite Birch Table"] = {
"Composite Birch Table",
},
["Composite Cedar Bench"] = {
"Composite Cedar Bench",
},
["Composite Cedar Chair"] = {
"Composite Cedar Chair",
},
["Composite Cedar Door"] = {
"Composite Cedar Door",
},
["Composite Cedar Lumber"] = {
"Composite Cedar Lumber",
},
["Composite Cedar Table"] = {
"Composite Cedar Table",
},
["Composite Ceiba Bench"] = {
"Composite Ceiba Bench",
},
["Composite Ceiba Chair"] = {
"Composite Ceiba Chair",
},
["Composite Ceiba Door"] = {
"Composite Ceiba Door",
},
["Composite Ceiba Lumber"] = {
"Composite Ceiba Lumber",
},
["Composite Ceiba Table"] = {
"Composite Ceiba Table",
},
["Composite Filler"] = {
"Composite Filler",
},
["Composite Fir Bench"] = {
"Composite Fir Bench",
},
["Composite Fir Chair"] = {
"Composite Fir Chair",
},
["Composite Fir Door"] = {
"Composite Fir Door",
},
["Composite Fir Lumber"] = {
"Composite Fir Lumber",
},
["Composite Fir Table"] = {
"Composite Fir Table",
},
["Composite Hardwood Bench"] = {
"Composite Hardwood Bench",
},
["Composite Hardwood Chair"] = {
"Composite Hardwood Chair",
},
["Composite Hardwood Door"] = {
"Composite Hardwood Door",
},
["Composite Hardwood Table"] = {
"Composite Hardwood Table",
},
["Composite Joshua Bench"] = {
"Composite Joshua Bench",
},
["Composite Joshua Chair"] = {
"Composite Joshua Chair",
},
["Composite Joshua Door"] = {
"Composite Joshua Door",
},
["Composite Joshua Lumber"] = {
"Composite Joshua Lumber",
},
["Composite Joshua Table"] = {
"Composite Joshua Table",
},
["Composite Lumber"] = {
"Composite Lumber",
},
["Composite Lumber Bench"] = {
"Composite Lumber Bench",
},
["Composite Lumber Chair"] = {
"Composite Lumber Chair",
},
["Composite Lumber Door"] = {
"Composite Lumber Door",
},
["Composite Lumber Table"] = {
"Composite Lumber Table",
},
["Composite Oak Bench"] = {
"Composite Oak Bench",
},
["Composite Oak Chair"] = {
"Composite Oak Chair",
},
["Composite Oak Door"] = {
"Composite Oak Door",
},
["Composite Oak Lumber"] = {
"Composite Oak Lumber",
},
["Composite Oak Table"] = {
"Composite Oak Table",
},
["Composite Palm Bench"] = {
"Composite Palm Bench",
},
["Composite Palm Chair"] = {
"Composite Palm Chair",
},
["Composite Palm Door"] = {
"Composite Palm Door",
},
["Composite Palm Lumber"] = {
"Composite Palm Lumber",
},
["Composite Palm Table"] = {
"Composite Palm Table",
},
["Composite Redwood Bench"] = {
"Composite Redwood Bench",
},
["Composite Redwood Chair"] = {
"Composite Redwood Chair",
},
["Composite Redwood Door"] = {
"Composite Redwood Door",
},
["Composite Redwood Lumber"] = {
"Composite Redwood Lumber",
},
["Composite Redwood Table"] = {
"Composite Redwood Table",
},
["Composite Saguaro Bench"] = {
"Composite Saguaro Bench",
},
["Composite Saguaro Chair"] = {
"Composite Saguaro Chair",
},
["Composite Saguaro Door"] = {
"Composite Saguaro Door",
},
["Composite Saguaro Lumber"] = {
"Composite Saguaro Lumber",
},
["Composite Saguaro Table"] = {
"Composite Saguaro Table",
},
["Composite Softwood Bench"] = {
"Composite Softwood Bench",
},
["Composite Softwood Chair"] = {
"Composite Softwood Chair",
},
["Composite Softwood Door"] = {
"Composite Softwood Door",
},
["Composite Softwood Table"] = {
"Composite Softwood Table",
},
["Composite Spruce Bench"] = {
"Composite Spruce Bench",
},
["Composite Spruce Chair"] = {
"Composite Spruce Chair",
},
["Composite Spruce Door"] = {
"Composite Spruce Door",
},
["Composite Spruce Lumber"] = {
"Composite Spruce Lumber",
},
["Composite Spruce Table"] = {
"Composite Spruce Table",
},
["Composites Upgrade"] = {
"Composites Upgrade",
},
["Compost Fertilizer"] = {
"Compost Fertilizer",
},
["Computer Lab"] = {
"Computer Lab",
},
["Construction Post"] = {
"Construction Post",
},
["Contract Board"] = {
"Contract Board",
},
["Cooking Upgrade"] = {
"Cooking Upgrade",
},
["Copper Bar"] = {
"Copper Bar",
},
["Copper Concentrate"] = {
"Copper Concentrate",
},
["Copper Frame Landscape"] = {
"Copper Frame Landscape",
},
["Copper Frame Portrait"] = {
"Copper Frame Portrait",
},
["Copper Frame Square"] = {
"Copper Frame Square",
},
["Copper Frame Tall"] = {
"Copper Frame Tall",
},
["Copper Frame Wide"] = {
"Copper Frame Wide",
},
["Copper Pipe"] = {
"Copper Pipe",
},
["Copper Plate"] = {
"Copper Plate",
},
["Copper Wiring"] = {
"Copper Wiring",
},
["Corn Fritters"] = {
"Corn Fritters",
},
Cornmeal = {
"Cornmeal",
},
["Corrugated Steel"] = {
"Corrugated Steel",
},
["Corrugated Steel Door"] = {
"Corrugated Steel Door",
},
["Corrugated Steel Fence Door"] = {
"Corrugated Steel Fence Door",
},
["Cotton Carpet"] = {
"Cotton Carpet",
},
["Cotton Curtains"] = {
"Cotton Curtains",
},
["Cotton Fabric"] = {
"Cotton Fabric",
},
["Cotton Lint"] = {
"Cotton Lint",
},
["Cotton Streamer Stars"] = {
"Cotton Streamer Stars",
},
["Cotton Streamer Stripes"] = {
"Cotton Streamer Stripes",
},
["Cotton Thread"] = {
"Cotton Thread",
},
Couch = {
"Couch",
},
["Country Foundation"] = {
"Country Foundation",
},
["Court Chair"] = {
"Court Chair",
},
["Court Table"] = {
"Court Table",
},
["Crab Pot"] = {
"Crab Pot",
},
Crane = {
"Crane",
},
["Crimson Salad"] = {
"Crimson Salad",
},
["Crispy Bacon"] = {
"Crispy Bacon",
},
["Crushed Coal"] = {
"Crushed Coal",
},
["Crushed Copper Ore"] = {
"Crushed Copper Ore",
},
["Crushed Gold Ore"] = {
"Crushed Gold Ore",
},
["Crushed Granite"] = {
"Crushed Granite",
},
["Crushed Iron Ore"] = {
"Crushed Iron Ore",
},
["Crushed Limestone"] = {
"Crushed Limestone",
},
["Crushed Sandstone"] = {
"Crushed Sandstone",
},
["Crushed Shale"] = {
"Crushed Shale",
},
["Culinary Research Paper Advanced"] = {
"Culinary Research Paper Advanced",
},
["Culinary Research Paper Basic"] = {
"Culinary Research Paper Basic",
},
["Culinary Research Paper Modern"] = {
"Culinary Research Paper Modern",
},
["Currency Exchange"] = {
"Currency Exchange",
},
["Cutting Edge Cooking Upgrade"] = {
"Cutting Edge Cooking Upgrade",
},
["Decorative Anchor"] = {
"Decorative Anchor",
},
["Decorative Glass Buoy Blue"] = {
"Decorative Glass Buoy Blue",
},
["Decorative Glass Buoy Green"] = {
"Decorative Glass Buoy Green",
},
["Decorative Glass Buoy Red"] = {
"Decorative Glass Buoy Red",
},
["Decorative Glass Buoy Violet"] = {
"Decorative Glass Buoy Violet",
},
["Decorative Glass Buoy Yellow"] = {
"Decorative Glass Buoy Yellow",
},
["Decorative Hanging Buoy"] = {
"Decorative Hanging Buoy",
},
["Decorative Life Preserver"] = {
"Decorative Life Preserver",
},
["Decorative Ship Wheel"] = {
"Decorative Ship Wheel",
},
["Dendrology Research Paper Advanced"] = {
"Dendrology Research Paper Advanced",
},
["Dendrology Research Paper Basic"] = {
"Dendrology Research Paper Basic",
},
["Dendrology Research Paper Modern"] = {
"Dendrology Research Paper Modern",
},
["Derpy Hat"] = {
"Derpy Hat",
},
["Dirt Ramp"] = {
"Dirt Ramp",
},
["Distribution Station"] = {
"Distribution Station",
},
Easel = {
"Easel",
},
["Electric Lathe"] = {
"Electric Lathe",
},
["Electric Machinist Table"] = {
"Electric Machinist Table",
},
["Electric Motor"] = {
"Electric Motor",
},
["Electric Planer"] = {
"Electric Planer",
},
["Electric Stamping Press"] = {
"Electric Stamping Press",
},
["Electric Wall Lamp"] = {
"Electric Wall Lamp",
},
["Electric Water Pump"] = {
"Electric Water Pump",
},
["Electronics Assembly"] = {
"Electronics Assembly",
},
["Electronics Upgrade"] = {
"Electronics Upgrade",
},
["Elevator Call Post"] = {
"Elevator Call Post",
},
["Elk Mount"] = {
"Elk Mount",
},
["Elk Taco"] = {
"Elk Taco",
},
["Elk Wellington"] = {
"Elk Wellington",
},
["Embassy Desk"] = {
"Embassy Desk",
},
["Engineering Research Paper Advanced"] = {
"Engineering Research Paper Advanced",
},
["Engineering Research Paper Modern"] = {
"Engineering Research Paper Modern",
},
Epoxy = {
"Epoxy",
},
Excavator = {
"Excavator",
},
["Executive Office"] = {
"Executive Office",
},
["Explorer Boots"] = {
"Explorer Boots",
},
["Explorer Gloves"] = {
"Explorer Gloves",
},
["Explorer Hat"] = {
"Explorer Hat",
},
["Explorer Pants"] = {
"Explorer Pants",
},
["Explorer Shirt"] = {
"Explorer Shirt",
},
["Fantastic Forest Pizza"] = {
"Fantastic Forest Pizza",
},
["Farmer Boots"] = {
"Farmer Boots",
},
["Farmer Gloves"] = {
"Farmer Gloves",
},
["Farmer Hat"] = {
"Farmer Hat",
},
["Farmer Overalls"] = {
"Farmer Overalls",
},
["Farmer Shirt"] = {
"Farmer Shirt",
},
["Farmers Table"] = {
"Farmers Table",
},
["Farming Upgrade"] = {
"Farming Upgrade",
},
["Federation Foundation"] = {
"Federation Foundation",
},
["Fern Campfire Salad"] = {
"Fern Campfire Salad",
},
["Fertilizers Upgrade"] = {
"Fertilizers Upgrade",
},
["Fiber Filler"] = {
"Fiber Filler",
},
["Fiber Scutching Station"] = {
"Fiber Scutching Station",
},
Fiberglass = {
"Fiberglass",
},
["Field Campfire Stew"] = {
"Field Campfire Stew",
},
["Fish N Chips"] = {
"Fish N Chips",
},
["Fish Rack"] = {
"Fish Rack",
},
["Fish Trap"] = {
"Fish Trap",
},
Fishery = {
"Fishery",
},
["Fishing Pole"] = {
"Fishing Pole",
},
["Flat Steel"] = {
"Flat Steel",
},
["Flat Steel Door"] = {
"Flat Steel Door",
},
Flatbread = {
"Flatbread",
},
["Flax Fiber"] = {
"Flax Fiber",
},
["Flax Trawler Net"] = {
"Flax Trawler Net",
},
["Flaxseed Oil"] = {
"Flaxseed Oil",
},
Flour = {
"Flour",
},
["Framed Glass"] = {
"Framed Glass",
},
["Framed Glass Door"] = {
"Framed Glass Door",
},
["Fried Camas"] = {
"Fried Camas",
},
["Fried Fiddleheads"] = {
"Fried Fiddleheads",
},
["Fried Hare Haunches"] = {
"Fried Hare Haunches",
},
["Fried Hearts Of Palm"] = {
"Fried Hearts Of Palm",
},
["Fried Taro"] = {
"Fried Taro",
},
["Fried Tomatoes"] = {
"Fried Tomatoes",
},
["Froth Floatation Cell"] = {
"Froth Floatation Cell",
},
["Fruit Muffin"] = {
"Fruit Muffin",
},
["Fruit Tart"] = {
"Fruit Tart",
},
["Galaxy Vase"] = {
"Galaxy Vase",
},
["Garden Boots"] = {
"Garden Boots",
},
Gasoline = {
"Gasoline",
},
["Gathering Basic Upgrade"] = {
"Gathering Basic Upgrade",
},
["Gathering Research Paper Basic"] = {
"Gathering Research Paper Basic",
},
Gearbox = {
"Gearbox",
},
["Geology Research Paper Advanced"] = {
"Geology Research Paper Advanced",
},
["Geology Research Paper Basic"] = {
"Geology Research Paper Basic",
},
["Geology Research Paper Modern"] = {
"Geology Research Paper Modern",
},
["Gigot Sleeve Shirt"] = {
"Gigot Sleeve Shirt",
},
Glass = {
"Glass",
},
["Glass Lens"] = {
"Glass Lens",
},
["Glassworking Advanced Upgrade"] = {
"Glassworking Advanced Upgrade",
},
["Glassworking Modern Upgrade"] = {
"Glassworking Modern Upgrade",
},
Glassworks = {
"Glassworks",
},
["Goat Mount"] = {
"Goat Mount",
},
["Gold Bar"] = {
"Gold Bar",
},
["Gold Concentrate"] = {
"Gold Concentrate",
},
["Gold Flakes"] = {
"Gold Flakes",
},
["Gold Frame Landscape"] = {
"Gold Frame Landscape",
},
["Gold Frame Portrait"] = {
"Gold Frame Portrait",
},
["Gold Frame Square"] = {
"Gold Frame Square",
},
["Gold Frame Tall"] = {
"Gold Frame Tall",
},
["Gold Frame Wide"] = {
"Gold Frame Wide",
},
["Gold Wiring"] = {
"Gold Wiring",
},
["Government Office"] = {
"Government Office",
},
["Hand Plow"] = {
"Hand Plow",
},
["Hanging Long Steel Sign"] = {
"Hanging Long Steel Sign",
},
["Hanging Steel Framed Sign"] = {
"Hanging Steel Framed Sign",
},
["Hanging Steel Mine Sign"] = {
"Hanging Steel Mine Sign",
},
["Hanging Steel Plain Sign"] = {
"Hanging Steel Plain Sign",
},
["Hanging Steel Shop Sign"] = {
"Hanging Steel Shop Sign",
},
["Hardwood Board"] = {
"Hardwood Board",
},
["Hardwood Hewn Log"] = {
"Hardwood Hewn Log",
},
["Hardwood Lumber"] = {
"Hardwood Lumber",
},
["Hardwood Lumber Bench"] = {
"Hardwood Lumber Bench",
},
["Hardwood Lumber Chair"] = {
"Hardwood Lumber Chair",
},
["Hardwood Lumber Door"] = {
"Hardwood Lumber Door",
},
["Hardwood Lumber Dresser"] = {
"Hardwood Lumber Dresser",
},
["Hardwood Lumber Table"] = {
"Hardwood Lumber Table",
},
["Hearty Hometown Pizza"] = {
"Hearty Hometown Pizza",
},
["Heat Sink"] = {
"Heat Sink",
},
["Hemp Mooring Rope"] = {
"Hemp Mooring Rope",
},
Henley = {
"Henley",
},
["Hewn Bench"] = {
"Hewn Bench",
},
["Hewn Chair"] = {
"Hewn Chair",
},
["Hewn Door"] = {
"Hewn Door",
},
["Hewn Dresser"] = {
"Hewn Dresser",
},
["Hewn Hardwood Bench"] = {
"Hewn Hardwood Bench",
},
["Hewn Hardwood Chair"] = {
"Hewn Hardwood Chair",
},
["Hewn Hardwood Door"] = {
"Hewn Hardwood Door",
},
["Hewn Hardwood Table"] = {
"Hewn Hardwood Table",
},
["Hewn Log"] = {
"Hewn Log",
},
["Hewn Nightstand"] = {
"Hewn Nightstand",
},
["Hewn Softwood Bench"] = {
"Hewn Softwood Bench",
},
["Hewn Softwood Chair"] = {
"Hewn Softwood Chair",
},
["Hewn Softwood Door"] = {
"Hewn Softwood Door",
},
["Hewn Softwood Table"] = {
"Hewn Softwood Table",
},
["Hewn Table"] = {
"Hewn Table",
},
["Hide Ash Fertilizer"] = {
"Hide Ash Fertilizer",
},
Hosomaki = {
"Hosomaki",
},
["Huckleberry Extract"] = {
"Huckleberry Extract",
},
["Huckleberry Fritter"] = {
"Huckleberry Fritter",
},
["Huckleberry Pie"] = {
"Huckleberry Pie",
},
["Huge Banner Sign"] = {
"Huge Banner Sign",
},
["Huge Iron Banner Sign"] = {
"Huge Iron Banner Sign",
},
["Huge Iron Sign"] = {
"Huge Iron Sign",
},
["Huge Steel Banner Sign"] = {
"Huge Steel Banner Sign",
},
["Huge Steel Sign"] = {
"Huge Steel Sign",
},
["Huge Wooden Banner Sign"] = {
"Huge Wooden Banner Sign",
},
["Hunting Upgrade"] = {
"Hunting Upgrade",
},
Icebox = {
"Icebox",
},
["Immigration Desk"] = {
"Immigration Desk",
},
["Industrial Barge"] = {
"Industrial Barge",
},
["Industrial Elevator"] = {
"Industrial Elevator",
},
["Industrial Generator"] = {
"Industrial Generator",
},
["Industrial Refrigerator"] = {
"Industrial Refrigerator",
},
["Industry Upgrade"] = {
"Industry Upgrade",
},
["Infused Oil"] = {
"Infused Oil",
},
["Iron Anchor"] = {
"Iron Anchor",
},
["Iron Axle"] = {
"Iron Axle",
},
["Iron Bar"] = {
"Iron Bar",
},
["Iron Concentrate"] = {
"Iron Concentrate",
},
["Iron Frame Landscape"] = {
"Iron Frame Landscape",
},
["Iron Frame Portrait"] = {
"Iron Frame Portrait",
},
["Iron Frame Square"] = {
"Iron Frame Square",
},
["Iron Frame Tall"] = {
"Iron Frame Tall",
},
["Iron Frame Wide"] = {
"Iron Frame Wide",
},
["Iron Gear"] = {
"Iron Gear",
},
["Iron Hull Sheet"] = {
"Iron Hull Sheet",
},
["Iron Pipe"] = {
"Iron Pipe",
},
["Iron Plate"] = {
"Iron Plate",
},
["Iron Saw Blade"] = {
"Iron Saw Blade",
},
["Iron Wheel"] = {
"Iron Wheel",
},
["Jaw Crusher"] = {
"Jaw Crusher",
},
["Jungle Campfire Salad"] = {
"Jungle Campfire Salad",
},
["Jungle Campfire Stew"] = {
"Jungle Campfire Stew",
},
["Kelpy Crab Roll"] = {
"Kelpy Crab Roll",
},
Kiln = {
"Kiln",
},
Kitchen = {
"Kitchen",
},
Laboratory = {
"Laboratory",
},
["Large Bath Mat"] = {
"Large Bath Mat",
},
["Large Canoe"] = {
"Large Canoe",
},
["Large Corrugated Steel Door"] = {
"Large Corrugated Steel Door",
},
["Large Cotton Bunting Festive"] = {
"Large Cotton Bunting Festive",
},
["Large Cotton Bunting Red"] = {
"Large Cotton Bunting Red",
},
["Large Cotton Bunting Regal"] = {
"Large Cotton Bunting Regal",
},
["Large Cotton Bunting Vibrant"] = {
"Large Cotton Bunting Vibrant",
},
["Large Court"] = {
"Large Court",
},
["Large Festive Paper Lantern"] = {
"Large Festive Paper Lantern",
},
["Large Hanging Ashlar Basalt Sign"] = {
"Large Hanging Ashlar Basalt Sign",
},
["Large Hanging Ashlar Gneiss Sign"] = {
"Large Hanging Ashlar Gneiss Sign",
},
["Large Hanging Ashlar Granite Sign"] = {
"Large Hanging Ashlar Granite Sign",
},
["Large Hanging Ashlar Limestone Sign"] = {
"Large Hanging Ashlar Limestone Sign",
},
["Large Hanging Ashlar Sandstone Sign"] = {
"Large Hanging Ashlar Sandstone Sign",
},
["Large Hanging Ashlar Shale Sign"] = {
"Large Hanging Ashlar Shale Sign",
},
["Large Hanging Ashlar Stone Sign"] = {
"Large Hanging Ashlar Stone Sign",
},
["Large Hanging Birch Sign"] = {
"Large Hanging Birch Sign",
},
["Large Hanging Cedar Sign"] = {
"Large Hanging Cedar Sign",
},
["Large Hanging Ceiba Sign"] = {
"Large Hanging Ceiba Sign",
},
["Large Hanging Fir Sign"] = {
"Large Hanging Fir Sign",
},
["Large Hanging Hardwood Sign"] = {
"Large Hanging Hardwood Sign",
},
["Large Hanging Joshua Sign"] = {
"Large Hanging Joshua Sign",
},
["Large Hanging Lumber Sign"] = {
"Large Hanging Lumber Sign",
},
["Large Hanging Mortared Granite Sign"] = {
"Large Hanging Mortared Granite Sign",
},
["Large Hanging Mortared Limestone Sign"] = {
"Large Hanging Mortared Limestone Sign",
},
["Large Hanging Mortared Sandstone Sign"] = {
"Large Hanging Mortared Sandstone Sign",
},
["Large Hanging Mortared Stone Sign"] = {
"Large Hanging Mortared Stone Sign",
},
["Large Hanging Oak Sign"] = {
"Large Hanging Oak Sign",
},
["Large Hanging Palm Sign"] = {
"Large Hanging Palm Sign",
},
["Large Hanging Redwood Sign"] = {
"Large Hanging Redwood Sign",
},
["Large Hanging Saguaro Sign"] = {
"Large Hanging Saguaro Sign",
},
["Large Hanging Softwood Sign"] = {
"Large Hanging Softwood Sign",
},
["Large Hanging Spruce Sign"] = {
"Large Hanging Spruce Sign",
},
["Large Hanging Wood Sign"] = {
"Large Hanging Wood Sign",
},
["Large Lumber Door"] = {
"Large Lumber Door",
},
["Large Lumber Stockpile"] = {
"Large Lumber Stockpile",
},
["Large Metal Ship Frame"] = {
"Large Metal Ship Frame",
},
["Large Nylon Bunting Green"] = {
"Large Nylon Bunting Green",
},
["Large Nylon Bunting Purple"] = {
"Large Nylon Bunting Purple",
},
["Large Nylon Bunting Yellow"] = {
"Large Nylon Bunting Yellow",
},
["Large Paper Lantern"] = {
"Large Paper Lantern",
},
["Large Standing Ashlar Basalt Sign"] = {
"Large Standing Ashlar Basalt Sign",
},
["Large Standing Ashlar Gneiss Sign"] = {
"Large Standing Ashlar Gneiss Sign",
},
["Large Standing Ashlar Granite Sign"] = {
"Large Standing Ashlar Granite Sign",
},
["Large Standing Ashlar Limestone Sign"] = {
"Large Standing Ashlar Limestone Sign",
},
["Large Standing Ashlar Sandstone Sign"] = {
"Large Standing Ashlar Sandstone Sign",
},
["Large Standing Ashlar Shale Sign"] = {
"Large Standing Ashlar Shale Sign",
},
["Large Standing Ashlar Stone Sign"] = {
"Large Standing Ashlar Stone Sign",
},
["Large Standing Birch Sign"] = {
"Large Standing Birch Sign",
},
["Large Standing Cedar Sign"] = {
"Large Standing Cedar Sign",
},
["Large Standing Ceiba Sign"] = {
"Large Standing Ceiba Sign",
},
["Large Standing Fir Sign"] = {
"Large Standing Fir Sign",
},
["Large Standing Hardwood Sign"] = {
"Large Standing Hardwood Sign",
},
["Large Standing Joshua Sign"] = {
"Large Standing Joshua Sign",
},
["Large Standing Lumber Sign"] = {
"Large Standing Lumber Sign",
},
["Large Standing Mortared Granite Sign"] = {
"Large Standing Mortared Granite Sign",
},
["Large Standing Mortared Limestone Sign"] = {
"Large Standing Mortared Limestone Sign",
},
["Large Standing Mortared Sandstone Sign"] = {
"Large Standing Mortared Sandstone Sign",
},
["Large Standing Mortared Stone Sign"] = {
"Large Standing Mortared Stone Sign",
},
["Large Standing Oak Sign"] = {
"Large Standing Oak Sign",
},
["Large Standing Palm Sign"] = {
"Large Standing Palm Sign",
},
["Large Standing Redwood Sign"] = {
"Large Standing Redwood Sign",
},
["Large Standing Saguaro Sign"] = {
"Large Standing Saguaro Sign",
},
["Large Standing Softwood Sign"] = {
"Large Standing Softwood Sign",
},
["Large Standing Spruce Sign"] = {
"Large Standing Spruce Sign",
},
["Large Standing Wood Sign"] = {
"Large Standing Wood Sign",
},
["Large Windowed Lumber Door"] = {
"Large Windowed Lumber Door",
},
["Large Wooden Ship Frame"] = {
"Large Wooden Ship Frame",
},
Laser = {
"Laser",
},
Lathe = {
"Lathe",
},
["Leavened Dough"] = {
"Leavened Dough",
},
["Light Backpack"] = {
"Light Backpack",
},
["Light Bulb"] = {
"Light Bulb",
},
["Limestone Bison Statue"] = {
"Limestone Bison Statue",
},
["Limestone Otter Statue"] = {
"Limestone Otter Statue",
},
["Limestone Owl Statue"] = {
"Limestone Owl Statue",
},
["Limestone Wolf Statue"] = {
"Limestone Wolf Statue",
},
["Linen Fabric"] = {
"Linen Fabric",
},
["Linen Yarn"] = {
"Linen Yarn",
},
["Loaded Taro Fries"] = {
"Loaded Taro Fries",
},
["Logging Advanced Upgrade"] = {
"Logging Advanced Upgrade",
},
["Logging Basic Upgrade"] = {
"Logging Basic Upgrade",
},
Loom = {
"Loom",
},
["Low Top Shoes"] = {
"Low Top Shoes",
},
Lumber = {
"Lumber",
},
["Lumber Bench"] = {
"Lumber Bench",
},
["Lumber Chair"] = {
"Lumber Chair",
},
["Lumber Door"] = {
"Lumber Door",
},
["Lumber Dresser"] = {
"Lumber Dresser",
},
["Lumber Stockpile"] = {
"Lumber Stockpile",
},
["Lumber Table"] = {
"Lumber Table",
},
Macarons = {
"Macarons",
},
["Machinist Table"] = {
"Machinist Table",
},
["Masonry Advanced Upgrade"] = {
"Masonry Advanced Upgrade",
},
["Masonry Basic Upgrade"] = {
"Masonry Basic Upgrade",
},
["Masonry Table"] = {
"Masonry Table",
},
["Meat Pie"] = {
"Meat Pie",
},
["Meat Stock"] = {
"Meat Stock",
},
["Meaty Stew"] = {
"Meaty Stew",
},
["Mechanical Water Pump"] = {
"Mechanical Water Pump",
},
["Mechanics Advanced Upgrade"] = {
"Mechanics Advanced Upgrade",
},
["Mechanics Modern Upgrade"] = {
"Mechanics Modern Upgrade",
},
["Medium Fishing Trawler"] = {
"Medium Fishing Trawler",
},
["Medium Metal Ship Frame"] = {
"Medium Metal Ship Frame",
},
["Medium Shipyard"] = {
"Medium Shipyard",
},
["Medium Wooden Ship Frame"] = {
"Medium Wooden Ship Frame",
},
["Metal Keel"] = {
"Metal Keel",
},
["Metal Rudder"] = {
"Metal Rudder",
},
["Metallurgy Research Paper Advanced"] = {
"Metallurgy Research Paper Advanced",
},
["Metallurgy Research Paper Basic"] = {
"Metallurgy Research Paper Basic",
},
["Metallurgy Research Paper Modern"] = {
"Metallurgy Research Paper Modern",
},
Mill = {
"Mill",
},
["Milling Upgrade"] = {
"Milling Upgrade",
},
["Millionaires Salad"] = {
"Millionaires Salad",
},
["Mining Advanced Upgrade"] = {
"Mining Advanced Upgrade",
},
["Mining Basic Upgrade"] = {
"Mining Basic Upgrade",
},
["Mining Modern Upgrade"] = {
"Mining Modern Upgrade",
},
Mint = {
"Mint",
},
Mochi = {
"Mochi",
},
["Modern Double Street Light"] = {
"Modern Double Street Light",
},
["Modern Street Light"] = {
"Modern Street Light",
},
["Modern Upgrade 1"] = {
"Modern Upgrade 1",
},
["Modern Upgrade 2"] = {
"Modern Upgrade 2",
},
["Modern Upgrade 3"] = {
"Modern Upgrade 3",
},
["Modern Upgrade 4"] = {
"Modern Upgrade 4",
},
["Mortared Granite"] = {
"Mortared Granite",
},
["Mortared Granite Bench"] = {
"Mortared Granite Bench",
},
["Mortared Granite Chair"] = {
"Mortared Granite Chair",
},
["Mortared Granite Door"] = {
"Mortared Granite Door",
},
["Mortared Granite Fireplace"] = {
"Mortared Granite Fireplace",
},
["Mortared Granite Table"] = {
"Mortared Granite Table",
},
["Mortared Limestone"] = {
"Mortared Limestone",
},
["Mortared Limestone Bench"] = {
"Mortared Limestone Bench",
},
["Mortared Limestone Chair"] = {
"Mortared Limestone Chair",
},
["Mortared Limestone Door"] = {
"Mortared Limestone Door",
},
["Mortared Limestone Fireplace"] = {
"Mortared Limestone Fireplace",
},
["Mortared Limestone Table"] = {
"Mortared Limestone Table",
},
["Mortared Sandstone"] = {
"Mortared Sandstone",
},
["Mortared Sandstone Bench"] = {
"Mortared Sandstone Bench",
},
["Mortared Sandstone Chair"] = {
"Mortared Sandstone Chair",
},
["Mortared Sandstone Door"] = {
"Mortared Sandstone Door",
},
["Mortared Sandstone Fireplace"] = {
"Mortared Sandstone Fireplace",
},
["Mortared Sandstone Table"] = {
"Mortared Sandstone Table",
},
["Mortared Stone"] = {
"Mortared Stone",
},
["Mortared Stone Bench"] = {
"Mortared Stone Bench",
},
["Mortared Stone Chair"] = {
"Mortared Stone Chair",
},
["Mortared Stone Door"] = {
"Mortared Stone Door",
},
["Mortared Stone Fireplace"] = {
"Mortared Stone Fireplace",
},
["Mortared Stone Table"] = {
"Mortared Stone Table",
},
Nail = {
"Nail",
},
Nylon = {
"Nylon",
},
["Nylon Carpet"] = {
"Nylon Carpet",
},
["Nylon Futon Bed"] = {
"Nylon Futon Bed",
},
["Nylon Futon Couch"] = {
"Nylon Futon Couch",
},
["Nylon Mooring Rope"] = {
"Nylon Mooring Rope",
},
["Nylon Thread"] = {
"Nylon Thread",
},
["Nylon Trawler Net"] = {
"Nylon Trawler Net",
},
Oil = {
"Oil",
},
["Oil Drilling Upgrade"] = {
"Oil Drilling Upgrade",
},
["Oil Head Lamp"] = {
"Oil Head Lamp",
},
["Oil Paint"] = {
"Oil Paint",
},
["Oil Refinery"] = {
"Oil Refinery",
},
["Orange Vase"] = {
"Orange Vase",
},
["Ornate Gold Frame Landscape"] = {
"Ornate Gold Frame Landscape",
},
["Ornate Gold Frame Portrait"] = {
"Ornate Gold Frame Portrait",
},
["Ornate Gold Frame Square"] = {
"Ornate Gold Frame Square",
},
["Ornate Gold Frame Tall"] = {
"Ornate Gold Frame Tall",
},
["Ornate Gold Frame Wide"] = {
"Ornate Gold Frame Wide",
},
["Ornate Iron Frame Landscape"] = {
"Ornate Iron Frame Landscape",
},
["Ornate Iron Frame Portrait"] = {
"Ornate Iron Frame Portrait",
},
["Ornate Iron Frame Square"] = {
"Ornate Iron Frame Square",
},
["Ornate Iron Frame Tall"] = {
"Ornate Iron Frame Tall",
},
["Ornate Iron Frame Wide"] = {
"Ornate Iron Frame Wide",
},
["Ornate Wooden Frame Landscape"] = {
"Ornate Wooden Frame Landscape",
},
["Ornate Wooden Frame Portrait"] = {
"Ornate Wooden Frame Portrait",
},
["Ornate Wooden Frame Square"] = {
"Ornate Wooden Frame Square",
},
["Ornate Wooden Frame Tall"] = {
"Ornate Wooden Frame Tall",
},
["Ornate Wooden Frame Wide"] = {
"Ornate Wooden Frame Wide",
},
["Outpost Netting"] = {
"Outpost Netting",
},
["Outpost Table"] = {
"Outpost Table",
},
["Padded Chair"] = {
"Padded Chair",
},
Paper = {
"Paper",
},
["Paper Milling Upgrade"] = {
"Paper Milling Upgrade",
},
["Pastry Dough"] = {
"Pastry Dough",
},
["Pelt Fertilizer"] = {
"Pelt Fertilizer",
},
Petroleum = {
"Petroleum",
},
["Phad Thai"] = {
"Phad Thai",
},
["Phosphate Fertilizer"] = {
"Phosphate Fertilizer",
},
["Pineapple Friend Rice"] = {
"Pineapple Friend Rice",
},
Pirozhok = {
"Pirozhok",
},
Piston = {
"Piston",
},
["Plant Vase"] = {
"Plant Vase",
},
Plastic = {
"Plastic",
},
["Plastic Buoy"] = {
"Plastic Buoy",
},
["Poke Bowl"] = {
"Poke Bowl",
},
["Portable Steam Engine"] = {
"Portable Steam Engine",
},
["Pottery Upgrade"] = {
"Pottery Upgrade",
},
["Powered Cart"] = {
"Powered Cart",
},
["Powered Storage Silo"] = {
"Powered Storage Silo",
},
["Prepared Meat"] = {
"Prepared Meat",
},
["Prime Cut"] = {
"Prime Cut",
},
["Printing Press"] = {
"Printing Press",
},
["Pulp Filler"] = {
"Pulp Filler",
},
["Pump Jack"] = {
"Pump Jack",
},
Pupusas = {
"Pupusas",
},
["Purple Vase"] = {
"Purple Vase",
},
Quicklime = {
"Quicklime",
},
Radiator = {
"Radiator",
},
["Raw Bacon"] = {
"Raw Bacon",
},
["Raw Roast"] = {
"Raw Roast",
},
["Raw Sausage"] = {
"Raw Sausage",
},
["Real Estate Desk"] = {
"Real Estate Desk",
},
Rebar = {
"Rebar",
},
["Red Vase"] = {
"Red Vase",
},
Refrigerator = {
"Refrigerator",
},
Registrar = {
"Registrar",
},
["Reinforced Concrete"] = {
"Reinforced Concrete",
},
["Research Table"] = {
"Research Table",
},
["Rice Flour"] = {
"Rice Flour",
},
["Rice Noodles"] = {
"Rice Noodles",
},
Rivet = {
"Rivet",
},
["Roast Pumpkin"] = {
"Roast Pumpkin",
},
["Robotic Assembly Line"] = {
"Robotic Assembly Line",
},
["Rocker Box"] = {
"Rocker Box",
},
["Rolling Mill"] = {
"Rolling Mill",
},
["Root Campfire Salad"] = {
"Root Campfire Salad",
},
["Root Campfire Stew"] = {
"Root Campfire Stew",
},
["Round Pot"] = {
"Round Pot",
},
["Rubber Wheel"] = {
"Rubber Wheel",
},
["Rug Large"] = {
"Rug Large",
},
["Rug Medium"] = {
"Rug Medium",
},
["Rug Small"] = {
"Rug Small",
},
["Running Shoes"] = {
"Running Shoes",
},
["Salt Basket"] = {
"Salt Basket",
},
Sandals = {
"Sandals",
},
Sawmill = {
"Sawmill",
},
["Scrap Meat"] = {
"Scrap Meat",
},
["Screening Machine"] = {
"Screening Machine",
},
["Screw Press"] = {
"Screw Press",
},
Screws = {
"Screws",
},
["Seared Meat"] = {
"Seared Meat",
},
["Seeded Camas Roll"] = {
"Seeded Camas Roll",
},
["Sensor Based Belt Sorter"] = {
"Sensor Based Belt Sorter",
},
["Sensuous Sea Pizza"] = {
"Sensuous Sea Pizza",
},
Servo = {
"Servo",
},
["Settlement Crafting Table"] = {
"Settlement Crafting Table",
},
Shaper = {
"Shaper",
},
["Shark Fillet Soup"] = {
"Shark Fillet Soup",
},
["Sheep Mount"] = {
"Sheep Mount",
},
["Shelf Cabinet"] = {
"Shelf Cabinet",
},
["Shipwright Advanced Upgrade"] = {
"Shipwright Advanced Upgrade",
},
["Shipwright Basic Upgrade"] = {
"Shipwright Basic Upgrade",
},
["Shipwright Hat"] = {
"Shipwright Hat",
},
["Shipwright Overalls"] = {
"Shipwright Overalls",
},
["Shipwright Sandals"] = {
"Shipwright Sandals",
},
["Shipwright Shirt"] = {
"Shipwright Shirt",
},
Shorts = {
"Shorts",
},
["Simmered Meat"] = {
"Simmered Meat",
},
["Simple Syrup"] = {
"Simple Syrup",
},
Sink = {
"Sink",
},
["Skid Steer"] = {
"Skid Steer",
},
["Small Bath Mat"] = {
"Small Bath Mat",
},
["Small Canoe"] = {
"Small Canoe",
},
["Small Cotton Bunting Festive"] = {
"Small Cotton Bunting Festive",
},
["Small Cotton Bunting Red"] = {
"Small Cotton Bunting Red",
},
["Small Cotton Bunting Regal"] = {
"Small Cotton Bunting Regal",
},
["Small Cotton Bunting Vibrant"] = {
"Small Cotton Bunting Vibrant",
},
["Small Court"] = {
"Small Court",
},
["Small Hanging Ashlar Basalt Sign"] = {
"Small Hanging Ashlar Basalt Sign",
},
["Small Hanging Ashlar Gneiss Sign"] = {
"Small Hanging Ashlar Gneiss Sign",
},
["Small Hanging Ashlar Granite Sign"] = {
"Small Hanging Ashlar Granite Sign",
},
["Small Hanging Ashlar Limestone Sign"] = {
"Small Hanging Ashlar Limestone Sign",
},
["Small Hanging Ashlar Sandstone Sign"] = {
"Small Hanging Ashlar Sandstone Sign",
},
["Small Hanging Ashlar Shale Sign"] = {
"Small Hanging Ashlar Shale Sign",
},
["Small Hanging Ashlar Stone Sign"] = {
"Small Hanging Ashlar Stone Sign",
},
["Small Hanging Birch Sign"] = {
"Small Hanging Birch Sign",
},
["Small Hanging Cedar Sign"] = {
"Small Hanging Cedar Sign",
},
["Small Hanging Ceiba Sign"] = {
"Small Hanging Ceiba Sign",
},
["Small Hanging Fir Sign"] = {
"Small Hanging Fir Sign",
},
["Small Hanging Hardwood Sign"] = {
"Small Hanging Hardwood Sign",
},
["Small Hanging Joshua Sign"] = {
"Small Hanging Joshua Sign",
},
["Small Hanging Lumber Sign"] = {
"Small Hanging Lumber Sign",
},
["Small Hanging Mortared Granite Sign"] = {
"Small Hanging Mortared Granite Sign",
},
["Small Hanging Mortared Limestone Sign"] = {
"Small Hanging Mortared Limestone Sign",
},
["Small Hanging Mortared Sandstone Sign"] = {
"Small Hanging Mortared Sandstone Sign",
},
["Small Hanging Mortared Stone Sign"] = {
"Small Hanging Mortared Stone Sign",
},
["Small Hanging Oak Sign"] = {
"Small Hanging Oak Sign",
},
["Small Hanging Palm Sign"] = {
"Small Hanging Palm Sign",
},
["Small Hanging Redwood Sign"] = {
"Small Hanging Redwood Sign",
},
["Small Hanging Saguaro Sign"] = {
"Small Hanging Saguaro Sign",
},
["Small Hanging Softwood Sign"] = {
"Small Hanging Softwood Sign",
},
["Small Hanging Spruce Sign"] = {
"Small Hanging Spruce Sign",
},
["Small Hanging Wood Sign"] = {
"Small Hanging Wood Sign",
},
["Small Nylon Bunting Green"] = {
"Small Nylon Bunting Green",
},
["Small Nylon Bunting Purple"] = {
"Small Nylon Bunting Purple",
},
["Small Nylon Bunting Yellow"] = {
"Small Nylon Bunting Yellow",
},
["Small Paper Lantern"] = {
"Small Paper Lantern",
},
["Small Paper Machine"] = {
"Small Paper Machine",
},
["Small Shipyard"] = {
"Small Shipyard",
},
["Small Sink"] = {
"Small Sink",
},
["Small Standing Ashlar Basalt Sign"] = {
"Small Standing Ashlar Basalt Sign",
},
["Small Standing Ashlar Gneiss Sign"] = {
"Small Standing Ashlar Gneiss Sign",
},
["Small Standing Ashlar Granite Sign"] = {
"Small Standing Ashlar Granite Sign",
},
["Small Standing Ashlar Limestone Sign"] = {
"Small Standing Ashlar Limestone Sign",
},
["Small Standing Ashlar Sandstone Sign"] = {
"Small Standing Ashlar Sandstone Sign",
},
["Small Standing Ashlar Shale Sign"] = {
"Small Standing Ashlar Shale Sign",
},
["Small Standing Ashlar Stone Sign"] = {
"Small Standing Ashlar Stone Sign",
},
["Small Standing Birch Sign"] = {
"Small Standing Birch Sign",
},
["Small Standing Cedar Sign"] = {
"Small Standing Cedar Sign",
},
["Small Standing Ceiba Sign"] = {
"Small Standing Ceiba Sign",
},
["Small Standing Fir Sign"] = {
"Small Standing Fir Sign",
},
["Small Standing Hardwood Sign"] = {
"Small Standing Hardwood Sign",
},
["Small Standing Joshua Sign"] = {
"Small Standing Joshua Sign",
},
["Small Standing Lumber Sign"] = {
"Small Standing Lumber Sign",
},
["Small Standing Mortared Granite Sign"] = {
"Small Standing Mortared Granite Sign",
},
["Small Standing Mortared Limestone Sign"] = {
"Small Standing Mortared Limestone Sign",
},
["Small Standing Mortared Sandstone Sign"] = {
"Small Standing Mortared Sandstone Sign",
},
["Small Standing Mortared Stone Sign"] = {
"Small Standing Mortared Stone Sign",
},
["Small Standing Oak Sign"] = {
"Small Standing Oak Sign",
},
["Small Standing Palm Sign"] = {
"Small Standing Palm Sign",
},
["Small Standing Redwood Sign"] = {
"Small Standing Redwood Sign",
},
["Small Standing Saguaro Sign"] = {
"Small Standing Saguaro Sign",
},
["Small Standing Softwood Sign"] = {
"Small Standing Softwood Sign",
},
["Small Standing Spruce Sign"] = {
"Small Standing Spruce Sign",
},
["Small Standing Wood Sign"] = {
"Small Standing Wood Sign",
},
["Small Stockpile"] = {
"Small Stockpile",
},
["Small Wood Cart"] = {
"Small Wood Cart",
},
["Small Wooden Boat"] = {
"Small Wooden Boat",
},
["Small Wooden Ship Frame"] = {
"Small Wooden Ship Frame",
},
["Smelting Upgrade"] = {
"Smelting Upgrade",
},
["Smith Apron"] = {
"Smith Apron",
},
["Smith Bandana"] = {
"Smith Bandana",
},
["Smith Boots"] = {
"Smith Boots",
},
["Smith Gloves"] = {
"Smith Gloves",
},
["Smith Pants"] = {
"Smith Pants",
},
["Smith Shirt"] = {
"Smith Shirt",
},
["Smooth Gut Noodle Roll"] = {
"Smooth Gut Noodle Roll",
},
["Softwood Board"] = {
"Softwood Board",
},
["Softwood Hewn Log"] = {
"Softwood Hewn Log",
},
["Softwood Lumber"] = {
"Softwood Lumber",
},
["Softwood Lumber Bench"] = {
"Softwood Lumber Bench",
},
["Softwood Lumber Chair"] = {
"Softwood Lumber Chair",
},
["Softwood Lumber Door"] = {
"Softwood Lumber Door",
},
["Softwood Lumber Dresser"] = {
"Softwood Lumber Dresser",
},
["Softwood Lumber Table"] = {
"Softwood Lumber Table",
},
["Soil Sampler"] = {
"Soil Sampler",
},
["Solar Generator"] = {
"Solar Generator",
},
["Spiky Roll"] = {
"Spiky Roll",
},
["Spin Melter"] = {
"Spin Melter",
},
["Square Belt"] = {
"Square Belt",
},
["Square Pot"] = {
"Square Pot",
},
["Stamp Mill"] = {
"Stamp Mill",
},
["Standing Glass Sign"] = {
"Standing Glass Sign",
},
["Standing Long Steel Sign"] = {
"Standing Long Steel Sign",
},
["Standing Steel Brick Sign"] = {
"Standing Steel Brick Sign",
},
["Steam Engine"] = {
"Steam Engine",
},
["Steam Tractor"] = {
"Steam Tractor",
},
["Steam Tractor Harvester"] = {
"Steam Tractor Harvester",
},
["Steam Tractor Plow"] = {
"Steam Tractor Plow",
},
["Steam Tractor Sower"] = {
"Steam Tractor Sower",
},
["Steam Truck"] = {
"Steam Truck",
},
["Steel Abstract Fixture"] = {
"Steel Abstract Fixture",
},
["Steel Axle"] = {
"Steel Axle",
},
["Steel Bar"] = {
"Steel Bar",
},
["Steel Buoy"] = {
"Steel Buoy",
},
["Steel Ceiling Light"] = {
"Steel Ceiling Light",
},
["Steel Floor Lamp"] = {
"Steel Floor Lamp",
},
["Steel Gear"] = {
"Steel Gear",
},
["Steel Gearbox"] = {
"Steel Gearbox",
},
["Steel Hanging Fixture"] = {
"Steel Hanging Fixture",
},
["Steel Hanging Lamp"] = {
"Steel Hanging Lamp",
},
["Steel Kitchen Lamp"] = {
"Steel Kitchen Lamp",
},
["Steel Moorage Post"] = {
"Steel Moorage Post",
},
["Steel Pipe"] = {
"Steel Pipe",
},
["Steel Plate"] = {
"Steel Plate",
},
["Steel Saw Blade"] = {
"Steel Saw Blade",
},
["Steel Searchlight"] = {
"Steel Searchlight",
},
["Steel Square Fixture"] = {
"Steel Square Fixture",
},
["Steel Table Lamp"] = {
"Steel Table Lamp",
},
["Stenographers Table"] = {
"Stenographers Table",
},
Stockpile = {
"Stockpile",
},
["Stone Brazier"] = {
"Stone Brazier",
},
["Stone Road"] = {
"Stone Road",
},
["Stop Sign"] = {
"Stop Sign",
},
["Storage Chest"] = {
"Storage Chest",
},
["Storage Silo"] = {
"Storage Silo",
},
Store = {
"Store",
},
Stove = {
"Stove",
},
["Street Sign"] = {
"Street Sign",
},
Streetlamp = {
"Streetlamp",
},
["Stuffed Alligator"] = {
"Stuffed Alligator",
},
["Stuffed Bison"] = {
"Stuffed Bison",
},
["Stuffed Elk"] = {
"Stuffed Elk",
},
["Stuffed Goat"] = {
"Stuffed Goat",
},
["Stuffed Jaguar"] = {
"Stuffed Jaguar",
},
["Stuffed Turkey"] = {
"Stuffed Turkey",
},
["Stuffed Wolf"] = {
"Stuffed Wolf",
},
Substrate = {
"Substrate",
},
Sugar = {
"Sugar",
},
["Sun Cheese"] = {
"Sun Cheese",
},
["Sweet Salad"] = {
"Sweet Salad",
},
["Swirl Vase"] = {
"Swirl Vase",
},
["Synthetic Rubber"] = {
"Synthetic Rubber",
},
["Tailor Bowler Hat"] = {
"Tailor Bowler Hat",
},
["Tailor Pants"] = {
"Tailor Pants",
},
["Tailor Shirt"] = {
"Tailor Shirt",
},
["Tailor Shoes"] = {
"Tailor Shoes",
},
["Tailoring Basic Upgrade"] = {
"Tailoring Basic Upgrade",
},
["Tailoring Modern Upgrade"] = {
"Tailoring Modern Upgrade",
},
["Tailoring Table"] = {
"Tailoring Table",
},
["Tall Boots"] = {
"Tall Boots",
},
["Tallow Candle"] = {
"Tallow Candle",
},
["Tallow Lamp"] = {
"Tallow Lamp",
},
["Tallow Wall Lamp"] = {
"Tallow Wall Lamp",
},
["Taro Fries"] = {
"Taro Fries",
},
["Tasty Tropical Pizza"] = {
"Tasty Tropical Pizza",
},
["Tiny Stockpile"] = {
"Tiny Stockpile",
},
Toilet = {
"Toilet",
},
["Tool Bench"] = {
"Tool Bench",
},
["Topped Porridge"] = {
"Topped Porridge",
},
Torch = {
"Torch",
},
["Torch Stand"] = {
"Torch Stand",
},
Tortilla = {
"Tortilla",
},
["Towel Rack"] = {
"Towel Rack",
},
["Town Foundation"] = {
"Town Foundation",
},
["Transmission Pole"] = {
"Transmission Pole",
},
Treasury = {
"Treasury",
},
["Tripod Camera"] = {
"Tripod Camera",
},
Trousers = {
"Trousers",
},
Truck = {
"Truck",
},
["Upholstered Chair"] = {
"Upholstered Chair",
},
["Upholstered Couch"] = {
"Upholstered Couch",
},
Valve = {
"Valve",
},
["Vegetable Soup"] = {
"Vegetable Soup",
},
["Vegetable Stock"] = {
"Vegetable Stock",
},
["Wainwright Table"] = {
"Wainwright Table",
},
["Wall Candle"] = {
"Wall Candle",
},
Washboard = {
"Washboard",
},
["Washing Machine"] = {
"Washing Machine",
},
["Waste Filter"] = {
"Waste Filter",
},
Waterwheel = {
"Waterwheel",
},
["Wet Brick"] = {
"Wet Brick",
},
Wheelbarrow = {
"Wheelbarrow",
},
["Wild Mix"] = {
"Wild Mix",
},
["Wild Stew"] = {
"Wild Stew",
},
["Wilted Fiddleheads"] = {
"Wilted Fiddleheads",
},
["Wind Turbine"] = {
"Wind Turbine",
},
Windmill = {
"Windmill",
},
["Wood Cart"] = {
"Wood Cart",
},
["Wood Shop Cart"] = {
"Wood Shop Cart",
},
["Wooden Barge"] = {
"Wooden Barge",
},
["Wooden Ceiling Light"] = {
"Wooden Ceiling Light",
},
["Wooden Elevator"] = {
"Wooden Elevator",
},
["Wooden Fabric Bed"] = {
"Wooden Fabric Bed",
},
["Wooden Floor Lamp"] = {
"Wooden Floor Lamp",
},
["Wooden Frame Landscape"] = {
"Wooden Frame Landscape",
},
["Wooden Frame Portrait"] = {
"Wooden Frame Portrait",
},
["Wooden Frame Square"] = {
"Wooden Frame Square",
},
["Wooden Frame Tall"] = {
"Wooden Frame Tall",
},
["Wooden Frame Wide"] = {
"Wooden Frame Wide",
},
["Wooden Hull Planks"] = {
"Wooden Hull Planks",
},
["Wooden Keel"] = {
"Wooden Keel",
},
["Wooden Kitchen Lamp"] = {
"Wooden Kitchen Lamp",
},
["Wooden Latrine"] = {
"Wooden Latrine",
},
["Wooden Mold"] = {
"Wooden Mold",
},
["Wooden Moorage Post"] = {
"Wooden Moorage Post",
},
["Wooden Oar"] = {
"Wooden Oar",
},
["Wooden Rudder"] = {
"Wooden Rudder",
},
["Wooden Straw Bed"] = {
"Wooden Straw Bed",
},
["Wooden Table Lamp"] = {
"Wooden Table Lamp",
},
["Wooden Transport Ship"] = {
"Wooden Transport Ship",
},
["Wooden Wheel"] = {
"Wooden Wheel",
},
["Wool Carpet"] = {
"Wool Carpet",
},
["Wool Curtains"] = {
"Wool Curtains",
},
["Wool Fabric"] = {
"Wool Fabric",
},
["Wool Yarn"] = {
"Wool Yarn",
},
["Work Backpack"] = {
"Work Backpack",
},
["Work Boots"] = {
"Work Boots",
},
Workbench = {
"Workbench",
"Workbench",
},
["Worldly Donut"] = {
"Worldly Donut",
},
Yeast = {
"Yeast",
},
["Zoning Office"] = {
"Zoning Office",
"Zoning Office",
},
},
},
},
}
}

Revision as of 22:32, 30 December 2023

The Module:ItemData is currently used in:


-- Eco Version : 10.0.3
-- Export Language: English

return {
	items = {
		Acorn = {
			untranslated = "Acorn",
			category = nil,
			group = "Seed",
			description = "Plant to grow an oak tree.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AcornItem",
			typeID = 0,
		},
		["Acorn Powder"] = {
			untranslated = "Acorn Powder",
			category = nil,
			group = "Food",
			description = "Powdered acorn.",
			tagGroups = {
				"Food",
				"Ingredients",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 40,
			carbs = 1,
			protein = 5,
			fat = 2,
			vitamins = 5,
			density = 32.5,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AcornPowderItem",
			typeID = 0,
		},
		["Adorned Ashlar Basalt Bench"] = {
			untranslated = "Adorned Ashlar Basalt Bench",
			category = nil,
			group = "Housing Objects",
			description = "A fancy ashlar stone bench that has been adorned with gold.",
			tagGroups = {
				"Housing Objects",
				"Seating",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdornedAshlarBasaltBenchItem",
			typeID = 0,
		},
		["Adorned Ashlar Basalt Chair"] = {
			untranslated = "Adorned Ashlar Basalt Chair",
			category = nil,
			group = "Housing Objects",
			description = "A fancy ashlar stone chair that has been adorned with gold. A throne fit for a king.",
			tagGroups = {
				"Housing Objects",
				"Seating",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdornedAshlarBasaltChairItem",
			typeID = 0,
		},
		["Adorned Ashlar Basalt Table"] = {
			untranslated = "Adorned Ashlar Basalt Table",
			category = nil,
			group = "Housing Objects",
			description = "A fancy ashlar stone table that has been adorned with gold.",
			tagGroups = {
				"Housing Objects",
				"Seating",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3.5",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdornedAshlarBasaltTableItem",
			typeID = 0,
		},
		["Adorned Ashlar Stone Bench"] = {
			untranslated = "Adorned Ashlar Stone Bench",
			category = nil,
			group = "Housing Objects",
			description = "A fancy ashlar stone bench that has been adorned with gold.",
			tagGroups = {
				"Housing Objects",
				"Seating",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdornedAshlarStoneBenchItem",
			typeID = 0,
		},
		["Adorned Ashlar Stone Chair"] = {
			untranslated = "Adorned Ashlar Stone Chair",
			category = nil,
			group = "Housing Objects",
			description = "A fancy ashlar stone chair that has been adorned with gold. A throne fit for a king.",
			tagGroups = {
				"Housing Objects",
				"Seating",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdornedAshlarStoneChairItem",
			typeID = 0,
		},
		["Adorned Ashlar Stone Table"] = {
			untranslated = "Adorned Ashlar Stone Table",
			category = nil,
			group = "Housing Objects",
			description = "A fancy ashlar stone table that has been adorned with gold.",
			tagGroups = {
				"Housing Objects",
				"Seating",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3.5",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdornedAshlarStoneTableItem",
			typeID = 0,
		},
		["Advanced Baking Upgrade"] = {
			untranslated = "Advanced Baking Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Advanced Baking recipes.",
			tagGroups = {
				"Specialty Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedBakingUpgradeItem",
			typeID = 0,
		},
		["Advanced Carpentry Table"] = {
			untranslated = "Advanced Carpentry Table",
			category = nil,
			group = "Work Stations",
			description = "A modern carpentry table with an electric motor and heavy duty steel sawblades.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedCarpentryTableItem",
			typeID = 0,
		},
		["Advanced Circuit"] = {
			untranslated = "Advanced Circuit",
			category = nil,
			group = "Items",
			description = "A complex electrical component used in advanced electronics.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedCircuitItem",
			typeID = 0,
		},
		["Advanced Combustion Engine"] = {
			untranslated = "Advanced Combustion Engine",
			category = nil,
			group = "Items",
			description = "A more advanced version of the normal combustion engine that produces a greater output.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedCombustionEngineItem",
			typeID = 0,
		},
		["Advanced Cooking Upgrade"] = {
			untranslated = "Advanced Cooking Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Advanced Cooking recipes.",
			tagGroups = {
				"Specialty Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedCookingUpgradeItem",
			typeID = 0,
		},
		["Advanced Masonry Table"] = {
			untranslated = "Advanced Masonry Table",
			category = nil,
			group = "Work Stations",
			description = "A workbench for the advanced shaping of rocks into beautiful stone.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedMasonryTableItem",
			typeID = 0,
		},
		["Advanced Masonry Upgrade"] = {
			untranslated = "Advanced Masonry Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade that greatly increases efficiency when crafting Advanced Masonry recipes.",
			tagGroups = {
				"Specialty Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedMasonryUpgradeItem",
			typeID = 0,
		},
		["Advanced Smelting Upgrade"] = {
			untranslated = "Advanced Smelting Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Advanced Smelting recipes.",
			tagGroups = {
				"Specialty Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedSmeltingUpgradeItem",
			typeID = 0,
		},
		["Advanced Tailoring Table"] = {
			untranslated = "Advanced Tailoring Table",
			category = nil,
			group = "Work Stations",
			description = "An advanced tailoring table.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedTailoringTableItem",
			typeID = 0,
		},
		["Advanced Upgrade 1"] = {
			untranslated = "Advanced Upgrade 1",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that increases crafting efficiency.",
			tagGroups = {
				"Advanced Upgrade",
				"Advanced Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedUpgradeLvl1Item",
			typeID = 0,
		},
		["Advanced Upgrade 2"] = {
			untranslated = "Advanced Upgrade 2",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that increases crafting efficiency.",
			tagGroups = {
				"Advanced Upgrade",
				"Advanced Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedUpgradeLvl2Item",
			typeID = 0,
		},
		["Advanced Upgrade 3"] = {
			untranslated = "Advanced Upgrade 3",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that increases crafting efficiency.",
			tagGroups = {
				"Advanced Upgrade",
				"Advanced Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedUpgradeLvl3Item",
			typeID = 0,
		},
		["Advanced Upgrade 4"] = {
			untranslated = "Advanced Upgrade 4",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that increases crafting efficiency.",
			tagGroups = {
				"Advanced Upgrade",
				"Advanced Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedUpgradeLvl4Item",
			typeID = 0,
		},
		["Agave Leaves"] = {
			untranslated = "Agave Leaves",
			category = nil,
			group = "Food",
			description = "The succulent leaves of the agave plant can be cooked to make a nice meal.",
			tagGroups = {
				"Food",
				"Greens",
				"Produce",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = 200,
			carbs = 2,
			protein = 1,
			fat = 1,
			vitamins = 4,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AgaveLeavesItem",
			typeID = 0,
		},
		["Agave Seed"] = {
			untranslated = "Agave Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow an agave plant.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AgaveSeedItem",
			typeID = 0,
		},
		["Agouti Carcass"] = {
			untranslated = "Agouti Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead agouti.",
			tagGroups = {
				"Animal",
				"Natural Resources",
				"Tiny Carcass",
				"Tiny Fur Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AgoutiCarcassItem",
			typeID = 0,
		},
		["Agouti Enchiladas"] = {
			untranslated = "Agouti Enchiladas",
			category = nil,
			group = "Food",
			description = "Sweet and savory...it doesn't have to be an Agouti.",
			tagGroups = {
				"Cooking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 550,
			calories = 800,
			carbs = 20,
			protein = 8,
			fat = 27,
			vitamins = 3,
			density = 7.249999999999999,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AgoutiEnchiladasItem",
			typeID = 0,
		},
		["Agriculture Research Paper Advanced"] = {
			untranslated = "Agriculture Research Paper Advanced",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Advanced Research",
				"Items",
				"Research",
				"Research Papers",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AgricultureResearchPaperAdvancedItem",
			typeID = 0,
		},
		["Agriculture Research Paper Modern"] = {
			untranslated = "Agriculture Research Paper Modern",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Items",
				"Modern Research",
				"Research",
				"Research Papers",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AgricultureResearchPaperModernItem",
			typeID = 0,
		},
		["Alligator Carcass"] = {
			untranslated = "Alligator Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead alligator.",
			tagGroups = {
				"Animal",
				"Medium Carcass",
				"Medium Leather Carcass",
				"Natural Resources",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AlligatorCarcassItem",
			typeID = 0,
		},
		["Amanita Mushroom Spores"] = {
			untranslated = "Amanita Mushroom Spores",
			category = nil,
			group = "Seed",
			description = "Plant to grow amanita mushrooms. Not sure why you'd want these poisonous mushrooms, though.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AmanitaMushroomSporesItem",
			typeID = 0,
		},
		["Amanita Mushrooms"] = {
			untranslated = "Amanita Mushrooms",
			category = nil,
			group = "Food",
			description = "A potentially poisonous mushroom. It might not be wise to eat it raw, but it can be detoxified when prepared properly by a chef. Eat at your own risk!",
			tagGroups = {
				"Food",
				"Fungus",
				"Produce",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = -200,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = -0.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AmanitaMushroomsItem",
			typeID = 0,
		},
		Amendments = {
			untranslated = "Amendments",
			category = nil,
			group = "Work Stations",
			description = "Allows the modification of the constitution.",
			tagGroups = {
				"Government",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AmendmentsItem",
			typeID = 0,
		},
		Anvil = {
			untranslated = "Anvil",
			category = nil,
			group = "Work Stations",
			description = "A solid shaped piece of metal used to hammer ingots into tools and other useful things.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AnvilItem",
			typeID = 0,
		},
		["Arctic Willow Seed"] = {
			untranslated = "Arctic Willow Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow arctic willow.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ArcticWillowSeedItem",
			typeID = 0,
		},
		Arrastra = {
			untranslated = "Arrastra",
			category = nil,
			group = "Work Stations",
			description = "A primitive rock mill of dragged boulders.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ArrastraItem",
			typeID = 0,
		},
		Arrow = {
			untranslated = "Arrow",
			category = nil,
			group = "Items",
			description = "Use with the bow to hunt for food (or amaze your friends by shooting apples off of their heads).",
			tagGroups = {
				"Burnable Fuel",
				"Items",
				"Tools",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 500,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ArrowItem",
			typeID = 0,
		},
		["Art Supplies"] = {
			untranslated = "Art Supplies",
			category = nil,
			group = "Items",
			description = "A set of art supplies that ",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 150,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ArtSuppliesItem",
			typeID = 0,
		},
		["Ashlar Basalt"] = {
			untranslated = "Ashlar Basalt",
			category = nil,
			group = "Blocks",
			description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
			tagGroups = {
				"Ashlar Stone",
				"Blocks",
				"Building Materials",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarBasaltItem",
			typeID = 0,
		},
		["Ashlar Basalt Bench"] = {
			untranslated = "Ashlar Basalt Bench",
			category = nil,
			group = "Housing Objects",
			description = "An ashlar stone bench. Great for display though maybe not as comfy as a padded couch.",
			tagGroups = {
				"Housing Objects",
				"Seating",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarBasaltBenchItem",
			typeID = 0,
		},
		["Ashlar Basalt Chair"] = {
			untranslated = "Ashlar Basalt Chair",
			category = nil,
			group = "Housing Objects",
			description = "An ashlar stone chair. Great for display though maybe not as comfy as a padded chair.",
			tagGroups = {
				"Housing Objects",
				"Seating",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.7",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarBasaltChairItem",
			typeID = 0,
		},
		["Ashlar Basalt Door"] = {
			untranslated = "Ashlar Basalt Door",
			category = nil,
			group = "Housing Objects",
			description = "A heavy ashlar stone door.",
			tagGroups = {
				"Doors",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarBasaltDoorItem",
			typeID = 0,
		},
		["Ashlar Basalt Fireplace"] = {
			untranslated = "Ashlar Basalt Fireplace",
			category = nil,
			group = "Housing Objects",
			description = "A fancy ashlar stone fireplace. Nothing beats sitting around the fire on a cold day.",
			tagGroups = {
				"Housing Objects",
				"Living Room",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Living Room",
			furnitureType = "Fireplace",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarBasaltFireplaceItem",
			typeID = 0,
		},
		["Ashlar Basalt Table"] = {
			untranslated = "Ashlar Basalt Table",
			category = nil,
			group = "Housing Objects",
			description = "A large stone table crafted by an expert mason.",
			tagGroups = {
				"Housing Objects",
				"Seating",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarBasaltTableItem",
			typeID = 0,
		},
		["Ashlar Gneiss"] = {
			untranslated = "Ashlar Gneiss",
			category = nil,
			group = "Blocks",
			description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
			tagGroups = {
				"Ashlar Stone",
				"Blocks",
				"Building Materials",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarGneissItem",
			typeID = 0,
		},
		["Ashlar Granite"] = {
			untranslated = "Ashlar Granite",
			category = nil,
			group = "Blocks",
			description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
			tagGroups = {
				"Ashlar Stone",
				"Blocks",
				"Building Materials",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarGraniteItem",
			typeID = 0,
		},
		["Ashlar Large Basalt Fountain"] = {
			untranslated = "Ashlar Large Basalt Fountain",
			category = nil,
			group = "Housing Objects",
			description = "A beautiful ashlar stone fountain with flowing water that makes a great centerpiece.",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Decoration",
			furnitureType = "Fountain",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarLargeBasaltFountainItem",
			typeID = 0,
		},
		["Ashlar Large Stone Fountain"] = {
			untranslated = "Ashlar Large Stone Fountain",
			category = nil,
			group = "Housing Objects",
			description = "A beautiful ashlar stone fountain with flowing water that makes a great centerpiece.",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Decoration",
			furnitureType = "Fountain",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarLargeStoneFountainItem",
			typeID = 0,
		},
		["Ashlar Limestone"] = {
			untranslated = "Ashlar Limestone",
			category = nil,
			group = "Blocks",
			description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
			tagGroups = {
				"Ashlar Stone",
				"Blocks",
				"Building Materials",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarLimestoneItem",
			typeID = 0,
		},
		["Ashlar Sandstone"] = {
			untranslated = "Ashlar Sandstone",
			category = nil,
			group = "Blocks",
			description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
			tagGroups = {
				"Ashlar Stone",
				"Blocks",
				"Building Materials",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarSandstoneItem",
			typeID = 0,
		},
		["Ashlar Shale"] = {
			untranslated = "Ashlar Shale",
			category = nil,
			group = "Blocks",
			description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
			tagGroups = {
				"Ashlar Stone",
				"Blocks",
				"Building Materials",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarShaleItem",
			typeID = 0,
		},
		["Ashlar Small Basalt Fountain"] = {
			untranslated = "Ashlar Small Basalt Fountain",
			category = nil,
			group = "Housing Objects",
			description = "A beautiful ashlar stone fountain with flowing water that makes a great centerpiece. Small enough to fit indoors.",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Decoration",
			furnitureType = "Fountain",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarSmallBasaltFountainItem",
			typeID = 0,
		},
		["Ashlar Small Stone Fountain"] = {
			untranslated = "Ashlar Small Stone Fountain",
			category = nil,
			group = "Housing Objects",
			description = "A beautiful ashlar stone fountain with flowing water that makes a great centerpiece. Small enough to fit indoors.",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Decoration",
			furnitureType = "Fountain",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarSmallStoneFountainItem",
			typeID = 0,
		},
		["Ashlar Stone Bench"] = {
			untranslated = "Ashlar Stone Bench",
			category = nil,
			group = "Housing Objects",
			description = "An ashlar stone bench. Great for display though maybe not as comfy as a padded couch.",
			tagGroups = {
				"Housing Objects",
				"Seating",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarStoneBenchItem",
			typeID = 0,
		},
		["Ashlar Stone Chair"] = {
			untranslated = "Ashlar Stone Chair",
			category = nil,
			group = "Housing Objects",
			description = "An ashlar stone chair. Great for display though maybe not as comfy as a padded chair.",
			tagGroups = {
				"Housing Objects",
				"Seating",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.7",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarStoneChairItem",
			typeID = 0,
		},
		["Ashlar Stone Door"] = {
			untranslated = "Ashlar Stone Door",
			category = nil,
			group = "Housing Objects",
			description = "A heavy ashlar stone door.",
			tagGroups = {
				"Doors",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarStoneDoorItem",
			typeID = 0,
		},
		["Ashlar Stone Fireplace"] = {
			untranslated = "Ashlar Stone Fireplace",
			category = nil,
			group = "Housing Objects",
			description = "A fancy ashlar stone fireplace. Nothing beats sitting around the fire on a cold day.",
			tagGroups = {
				"Housing Objects",
				"Living Room",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Living Room",
			furnitureType = "Fireplace",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarStoneFireplaceItem",
			typeID = 0,
		},
		["Ashlar Stone Table"] = {
			untranslated = "Ashlar Stone Table",
			category = nil,
			group = "Housing Objects",
			description = "A large stone table crafted by an expert mason.",
			tagGroups = {
				"Housing Objects",
				"Seating",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarStoneTableItem",
			typeID = 0,
		},
		["Asphalt Concrete"] = {
			untranslated = "Asphalt Concrete",
			category = nil,
			group = "Blocks",
			description = "A paved surface constructed with asphalt and concrete. It's durable and extremely efficient for any wheeled vehicle.",
			tagGroups = {
				"Blocks",
				"Constructable",
				"Road",
				"Road Type",
				"Roads",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AsphaltConcreteItem",
			typeID = 0,
		},
		["Assembly Line"] = {
			untranslated = "Assembly Line",
			category = nil,
			group = "Work Stations",
			description = "The assembly line allows for mass production of mechanical products.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AssemblyLineItem",
			typeID = 0,
		},
		["Automatic Loom"] = {
			untranslated = "Automatic Loom",
			category = nil,
			group = "Work Stations",
			description = "An automated device for making fabric by weaving yarn or thread.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AutomaticLoomItem",
			typeID = 0,
		},
		["Autumn Stew"] = {
			untranslated = "Autumn Stew",
			category = nil,
			group = "Food",
			description = "A healthy and cozy meal for those cold days.",
			tagGroups = {
				"Cooking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 600,
			calories = 1200,
			carbs = 13,
			protein = 8,
			fat = 5,
			vitamins = 12,
			density = 3.166666666666667,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AutumnStewItem",
			typeID = 0,
		},
		["Baked Agave"] = {
			untranslated = "Baked Agave",
			category = nil,
			group = "Food",
			description = "Charred agave leaves are too fiberous to eat entirely, but you can certainly chew them.",
			tagGroups = {
				"Baked Food",
				"Baked Vegetable",
				"Baking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 700,
			carbs = 14,
			protein = 2,
			fat = 4,
			vitamins = 8,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BakedAgaveItem",
			typeID = 0,
		},
		["Baked Beet"] = {
			untranslated = "Baked Beet",
			category = nil,
			group = "Food",
			description = "Baked beets that retain more nutrients than more simple methods of cooking.",
			tagGroups = {
				"Baked Food",
				"Baked Vegetable",
				"Baking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 700,
			carbs = 10,
			protein = 1,
			fat = 2,
			vitamins = 15,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BakedBeetItem",
			typeID = 0,
		},
		["Baked Corn"] = {
			untranslated = "Baked Corn",
			category = nil,
			group = "Food",
			description = "Baked corn that retains more nutrients than more simple methods of cooking.",
			tagGroups = {
				"Baked Food",
				"Baked Vegetable",
				"Baking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 700,
			carbs = 12,
			protein = 3,
			fat = 2,
			vitamins = 11,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BakedCornItem",
			typeID = 0,
		},
		["Baked Heart Of Palm"] = {
			untranslated = "Baked Heart Of Palm",
			category = nil,
			group = "Food",
			description = "Baked heart of palm that retains more nutrients than more simple methods of cooking.",
			tagGroups = {
				"Baked Food",
				"Baked Vegetable",
				"Baking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 700,
			carbs = 12,
			protein = 6,
			fat = 4,
			vitamins = 6,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BakedHeartOfPalmItem",
			typeID = 0,
		},
		["Baked Meat"] = {
			untranslated = "Baked Meat",
			category = nil,
			group = "Food",
			description = "Baked meat is less fatty than other methods of cooking.",
			tagGroups = {
				"Baking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 800,
			calories = 700,
			carbs = 0,
			protein = 17,
			fat = 13,
			vitamins = 0,
			density = 4.285714285714286,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BakedMeatItem",
			typeID = 0,
		},
		["Baked Roast"] = {
			untranslated = "Baked Roast",
			category = nil,
			group = "Food",
			description = "A trussed roast baked to perfection.",
			tagGroups = {
				"Baked Food",
				"Baking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 900,
			calories = 1000,
			carbs = 4,
			protein = 16,
			fat = 10,
			vitamins = 4,
			density = 3.4000000000000004,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BakedRoastItem",
			typeID = 0,
		},
		["Baked Taro"] = {
			untranslated = "Baked Taro",
			category = nil,
			group = "Food",
			description = "Baked taro root.",
			tagGroups = {
				"Baked Food",
				"Baked Vegetable",
				"Baking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 700,
			carbs = 8,
			protein = 6,
			fat = 2,
			vitamins = 12,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BakedTaroItem",
			typeID = 0,
		},
		["Baked Tomato"] = {
			untranslated = "Baked Tomato",
			category = nil,
			group = "Food",
			description = "Baked tomatoes might not look as red or plump as the raw variety, but they are nice and tasty.",
			tagGroups = {
				"Baked Food",
				"Baked Vegetable",
				"Baking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 700,
			carbs = 16,
			protein = 1,
			fat = 5,
			vitamins = 6,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BakedTomatoItem",
			typeID = 0,
		},
		["Bakery Oven"] = {
			untranslated = "Bakery Oven",
			category = nil,
			group = "Housing Objects",
			description = "A solidly built brick oven useful for baking all manner of treats.",
			tagGroups = {
				"Housing Objects",
				"Kitchen",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Kitchen",
			furnitureType = "Cooking",
			repeatsDepreciation = "0.3",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "24",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BakeryOvenItem",
			typeID = 0,
		},
		["Baking Upgrade"] = {
			untranslated = "Baking Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Baking recipes.",
			tagGroups = {
				"Specialty Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BakingUpgradeItem",
			typeID = 0,
		},
		["Ballot Box"] = {
			untranslated = "Ballot Box",
			category = nil,
			group = "Work Stations",
			description = "A tamper proof box where votes are cast. Citizens can run for elected office here.",
			tagGroups = {
				"Government",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BallotBoxItem",
			typeID = 0,
		},
		Bandana = {
			untranslated = "Bandana",
			category = nil,
			group = "Clothing",
			description = "It just looks cool.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BandanaItem",
			typeID = 0,
		},
		["Banh Xeo"] = {
			untranslated = "Banh Xeo",
			category = nil,
			group = "Food",
			description = "Wrap the pancakes in the greens, then dip.",
			tagGroups = {
				"Cooking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 1550,
			carbs = 26,
			protein = 17,
			fat = 10,
			vitamins = 4,
			density = 3.6774193548387095,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BanhXeoItem",
			typeID = 0,
		},
		Bank = {
			untranslated = "Bank",
			category = nil,
			group = "Work Stations",
			description = "Allows players to create and use bank accounts.",
			tagGroups = {
				"Economic",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BankItem",
			typeID = 0,
		},
		Bannock = {
			untranslated = "Bannock",
			category = nil,
			group = "Food",
			description = "A dense whole wheat unleavened bread.",
			tagGroups = {
				"Campfire",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 700,
			carbs = 15,
			protein = 3,
			fat = 6,
			vitamins = 0,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BannockItem",
			typeID = 0,
		},
		Barrel = {
			untranslated = "Barrel",
			category = nil,
			group = "Blocks",
			description = "A metal barrel for carrying liquids.",
			tagGroups = {
				"Blocks",
				"Liquids",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BarrelItem",
			typeID = 0,
		},
		["Barrel Cactus Seed"] = {
			untranslated = "Barrel Cactus Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow barrel cactus.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BarrelCactusSeedItem",
			typeID = 0,
		},
		Basalt = {
			untranslated = "Basalt",
			category = nil,
			group = "Natural Resources",
			description = "A hard and heavy rock with some uses in construction. Basalt forms directly from lava erupted volcanically, making it an extrusive igneous rock. The basis of all bedrock in the oceans.",
			tagGroups = {
				"Excavatable",
				"Natural Resources",
				"Rock",
				"Stone",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 7500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BasaltItem",
			typeID = 0,
		},
		["Basic Backpack"] = {
			untranslated = "Basic Backpack",
			category = nil,
			group = "Clothing",
			description = "A basic backpack to carry supplies.\\n\\n(Increases max carry weight by 5 kg)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BasicBackpackItem",
			typeID = 0,
		},
		["Basic Circuit"] = {
			untranslated = "Basic Circuit",
			category = nil,
			group = "Items",
			description = "A complex electrical component used in advanced electronics.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BasicCircuitItem",
			typeID = 0,
		},
		["Basic Engineering Upgrade"] = {
			untranslated = "Basic Engineering Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Basic Engineering recipes.",
			tagGroups = {
				"Specialty Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BasicEngineeringUpgradeItem",
			typeID = 0,
		},
		["Basic Salad"] = {
			untranslated = "Basic Salad",
			category = nil,
			group = "Food",
			description = "A seemingly random assortment of wild plants that form a sort of salad.",
			tagGroups = {
				"Cooking",
				"Food",
				"Salad",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 800,
			carbs = 18,
			protein = 6,
			fat = 4,
			vitamins = 10,
			density = 4.75,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BasicSaladItem",
			typeID = 0,
		},
		["Basic Upgrade 1"] = {
			untranslated = "Basic Upgrade 1",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that increases crafting efficiency.",
			tagGroups = {
				"Basic Upgrade",
				"Basic Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BasicUpgradeLvl1Item",
			typeID = 0,
		},
		["Basic Upgrade 2"] = {
			untranslated = "Basic Upgrade 2",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that increases crafting efficiency.",
			tagGroups = {
				"Basic Upgrade",
				"Basic Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BasicUpgradeLvl2Item",
			typeID = 0,
		},
		["Basic Upgrade 3"] = {
			untranslated = "Basic Upgrade 3",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that increases crafting efficiency.",
			tagGroups = {
				"Basic Upgrade",
				"Basic Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BasicUpgradeLvl3Item",
			typeID = 0,
		},
		["Basic Upgrade 4"] = {
			untranslated = "Basic Upgrade 4",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that increases crafting efficiency.",
			tagGroups = {
				"Basic Upgrade",
				"Basic Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BasicUpgradeLvl4Item",
			typeID = 0,
		},
		Bass = {
			untranslated = "Bass",
			category = nil,
			group = "Natural Resources",
			description = "A bass. ",
			tagGroups = {
				"Animal",
				"Fish",
				"Medium Fish",
				"Natural Resources",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 800,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BassItem",
			typeID = 0,
		},
		Bathtub = {
			untranslated = "Bathtub",
			category = nil,
			group = "Housing Objects",
			description = "A porcelain bathtub for when you need to get clean or just relax.",
			tagGroups = {
				"Bathroom",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Bathroom",
			furnitureType = "Sink",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BathtubItem",
			typeID = 0,
		},
		["Bean Paste"] = {
			untranslated = "Bean Paste",
			category = nil,
			group = "Food",
			description = "Smashed beans can work as a thickener or flavour enhancer.",
			tagGroups = {
				"Food",
				"Ingredients",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 40,
			carbs = 3,
			protein = 5,
			fat = 7,
			vitamins = 0,
			density = 37.5,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BeanPasteItem",
			typeID = 0,
		},
		["Bean Sprout"] = {
			untranslated = "Bean Sprout",
			category = nil,
			group = "Food",
			description = "The small sprouts from a grown bean plant.",
			tagGroups = {
				"Food",
				"Produce",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 100,
			carbs = 2,
			protein = 1,
			fat = 0,
			vitamins = 5,
			density = 8.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BeanSproutItem",
			typeID = 0,
		},
		Beans = {
			untranslated = "Beans",
			category = nil,
			group = "Seed",
			description = "A good source of protein.",
			tagGroups = {
				"Crop",
				"Crop Seed",
				"Food",
				"Raw Food",
				"Seeds",
				"Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 150,
			carbs = 1,
			protein = 4,
			fat = 3,
			vitamins = 0,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BeansItem",
			typeID = 0,
		},
		["Bear SUPREME"] = {
			untranslated = "Bear SUPREME",
			category = nil,
			group = "Food",
			description = "Just because the name has 'bear' in it doesn't mean it actually contains bear.",
			tagGroups = {
				"Cooking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 1250,
			carbs = 6,
			protein = 22,
			fat = 23,
			vitamins = 9,
			density = 4.8,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BearSUPREMEItem",
			typeID = 0,
		},
		Bearclaw = {
			untranslated = "Bearclaw",
			category = nil,
			group = "Food",
			description = "A sweet pastry with seperated sections that look a bit like a claw.",
			tagGroups = {
				"Baking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 850,
			carbs = 14,
			protein = 4,
			fat = 21,
			vitamins = 7,
			density = 5.411764705882352,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BearclawItem",
			typeID = 0,
		},
		Bearpack = {
			untranslated = "Bearpack",
			category = nil,
			group = "Clothing",
			description = "Can you carry as much as a bear! Not really, but it helps you carry more.\\n\\n(Increases max carry weight by 15 kg)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BearpackItem",
			typeID = 0,
		},
		["Beaver Carcass"] = {
			untranslated = "Beaver Carcass",
			category = nil,
			group = "Item",
			description = "A dead beaver.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BeaverCarcassItem",
			typeID = 0,
		},
		Beet = {
			untranslated = "Beet",
			category = nil,
			group = "Food",
			description = "A brilliantly colored bulb with an earthy sweetness.",
			tagGroups = {
				"Food",
				"Produce",
				"Raw Food",
				"Root",
				"Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 125,
			calories = 230,
			carbs = 2,
			protein = 0,
			fat = 2,
			vitamins = 4,
			density = 3.4782608695652173,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BeetItem",
			typeID = 0,
		},
		["Beet Campfire Salad"] = {
			untranslated = "Beet Campfire Salad",
			category = nil,
			group = "Food",
			description = "A myriad of plants that make a healthy and odd blend.",
			tagGroups = {
				"Campfire",
				"Campfire Salad",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 900,
			carbs = 8,
			protein = 4,
			fat = 3,
			vitamins = 13,
			density = 3.111111111111111,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BeetCampfireSaladItem",
			typeID = 0,
		},
		["Beet Greens"] = {
			untranslated = "Beet Greens",
			category = nil,
			group = "Food",
			description = "The leafy greens from a beet with a distinctive red stem.",
			tagGroups = {
				"Food",
				"Greens",
				"Produce",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 100,
			carbs = 3,
			protein = 1,
			fat = 0,
			vitamins = 4,
			density = 8.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BeetGreensItem",
			typeID = 0,
		},
		["Beet Seed"] = {
			untranslated = "Beet Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow beets.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BeetSeedItem",
			typeID = 0,
		},
		["Berry Extract Fertilizer"] = {
			untranslated = "Berry Extract Fertilizer",
			category = nil,
			group = "Items",
			description = "An excellent fertilizer that provides a mix of nutrients, but especially potassium.",
			tagGroups = {
				"Fertilizers",
				"Items",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BerryExtractFertilizerItem",
			typeID = 0,
		},
		["Big Backpack"] = {
			untranslated = "Big Backpack",
			category = nil,
			group = "Clothing",
			description = "A survival backpack that offers more support than the basic backpack.\\n\\n(Increases max carry weight by 10 kg)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BigBackpackItem",
			typeID = 0,
		},
		["Big Bluestem Seed"] = {
			untranslated = "Big Bluestem Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a big bluestem plant.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BigBluestemSeedItem",
			typeID = 0,
		},
		["Bighorn Carcass"] = {
			untranslated = "Bighorn Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead bighorn.",
			tagGroups = {
				"Animal",
				"Medium Carcass",
				"Medium Wooly Carcass",
				"Natural Resources",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 3500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BighornCarcassItem",
			typeID = 0,
		},
		Biodiesel = {
			untranslated = "Biodiesel",
			category = nil,
			group = "Blocks",
			description = "A vegetable or animal fat-based diesel fuel.",
			tagGroups = {
				"Blocks",
				"Liquid Fuel",
				"Liquids",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 30000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 80000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BiodieselItem",
			typeID = 0,
		},
		["Birch Log"] = {
			untranslated = "Birch Log",
			category = nil,
			group = "Natural Resources",
			description = "Birch log is a type of hardwood, notable for its white and papery bark.",
			tagGroups = {
				"Burnable Fuel",
				"Hardwood",
				"Logs",
				"Natural Resources",
				"Wood",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BirchLogItem",
			typeID = 0,
		},
		["Birch Seed"] = {
			untranslated = "Birch Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow into a birch sapling.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BirchSeedItem",
			typeID = 0,
		},
		["Bison Carcass"] = {
			untranslated = "Bison Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead bison.",
			tagGroups = {
				"Animal",
				"Natural Resources",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 5500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BisonCarcassItem",
			typeID = 0,
		},
		["Bison Chow Fun"] = {
			untranslated = "Bison Chow Fun",
			category = nil,
			group = "Food",
			description = "Who says food can't be fun?",
			tagGroups = {
				"Cooking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 550,
			calories = 1450,
			carbs = 16,
			protein = 13,
			fat = 20,
			vitamins = 8,
			density = 3.9310344827586206,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BisonChowFunItem",
			typeID = 0,
		},
		["Bison Mount"] = {
			untranslated = "Bison Mount",
			category = nil,
			group = "Housing Objects",
			description = "A fluffy, but very dead, bison head on a mount.",
			tagGroups = {
				"Housing Objects",
				"Living Room",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "4.5",
			roomCategory = "Living Room",
			furnitureType = "Statue",
			repeatsDepreciation = "0.2",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BisonMountItem",
			typeID = 0,
		},
		["Blast Furnace"] = {
			untranslated = "Blast Furnace",
			category = nil,
			group = "Work Stations",
			description = "A superior replacement for the bloomery that can produce steel.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BlastFurnaceItem",
			typeID = 0,
		},
		["Blood Meal Fertilizer"] = {
			untranslated = "Blood Meal Fertilizer",
			category = nil,
			group = "Items",
			description = "Blood meal is a great source of nitrogen.",
			tagGroups = {
				"Fertilizers",
				"Items",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BloodMealFertilizerItem",
			typeID = 0,
		},
		Bloomery = {
			untranslated = "Bloomery",
			category = nil,
			group = "Work Stations",
			description = "A chimney-shaped furnace for smelting ores.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BloomeryItem",
			typeID = 0,
		},
		["Blue Shark"] = {
			untranslated = "Blue Shark",
			category = nil,
			group = "Natural Resources",
			description = "A blue shark.",
			tagGroups = {
				"Animal",
				"Fish",
				"Large Fish",
				"Natural Resources",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BlueSharkItem",
			typeID = 0,
		},
		Board = {
			untranslated = "Board",
			category = nil,
			group = "Items",
			description = "A higher quality board used for long lasting furniture.",
			tagGroups = {
				"Burnable Fuel",
				"Items",
				"Products",
				"Wood Board",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 2000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BoardItem",
			typeID = 0,
		},
		["Board Of Elections"] = {
			untranslated = "Board Of Elections",
			category = nil,
			group = "Work Stations",
			description = "Allows the creation of Election Processes, which are different kinds of elections with different settings (who can vote, who can veto, etc).",
			tagGroups = {
				"Government",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BoardOfElectionsItem",
			typeID = 0,
		},
		["Boiled Grains"] = {
			untranslated = "Boiled Grains",
			category = nil,
			group = "Food",
			description = "A dish of plain boiled grains that can be topped with fruit to make a nice tasting porridge.",
			tagGroups = {
				"Charred Food",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 9,
			protein = 2,
			fat = 0,
			vitamins = 1,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BoiledGrainsItem",
			typeID = 0,
		},
		["Boiled Rice"] = {
			untranslated = "Boiled Rice",
			category = nil,
			group = "Food",
			description = "Soft and fluffy.",
			tagGroups = {
				"Food",
				"Ingredients",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 210,
			carbs = 13,
			protein = 2,
			fat = 0,
			vitamins = 0,
			density = 7.142857142857142,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BoiledRiceItem",
			typeID = 0,
		},
		["Boiled Sausage"] = {
			untranslated = "Boiled Sausage",
			category = nil,
			group = "Food",
			description = "Boiled sausages might not be as pretty as grilled ones, but they're still tasty.",
			tagGroups = {
				"Cooking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 600,
			carbs = 0,
			protein = 27,
			fat = 22,
			vitamins = 0,
			density = 8.166666666666666,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BoiledSausageItem",
			typeID = 0,
		},
		Boiler = {
			untranslated = "Boiler",
			category = nil,
			group = "Items",
			description = "A vessel used for heating fluids.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BoilerItem",
			typeID = 0,
		},
		["Bolete Mushroom Spores"] = {
			untranslated = "Bolete Mushroom Spores",
			category = nil,
			group = "Seed",
			description = "Plant to grow bolete mushrooms.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BoleteMushroomSporesItem",
			typeID = 0,
		},
		["Bolete Mushrooms"] = {
			untranslated = "Bolete Mushrooms",
			category = nil,
			group = "Food",
			description = "Boletus edulis.",
			tagGroups = {
				"Food",
				"Fungus",
				"Produce",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = 200,
			carbs = 2,
			protein = 4,
			fat = 1,
			vitamins = 1,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BoleteMushroomsItem",
			typeID = 0,
		},
		Bookshelf = {
			untranslated = "Bookshelf",
			category = nil,
			group = "Housing Objects",
			description = "A place to store knowledge and information; leads to the town hall.",
			tagGroups = {
				"Housing Objects",
				"Living Room",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Living Room",
			furnitureType = "Shelves",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BookshelfItem",
			typeID = 0,
		},
		Brazier = {
			untranslated = "Brazier",
			category = nil,
			group = "Housing Objects",
			description = "A metal stand which can hold burning fuel to provide light.",
			tagGroups = {
				"Housing Objects",
				"Lighting",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.2",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BrazierItem",
			typeID = 0,
		},
		Bread = {
			untranslated = "Bread",
			category = nil,
			group = "Food",
			description = "A delicious, crispy crust hides the soft interior.",
			tagGroups = {
				"Baking",
				"Bread",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 750,
			carbs = 23,
			protein = 6,
			fat = 4,
			vitamins = 2,
			density = 4.666666666666667,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BreadItem",
			typeID = 0,
		},
		Brick = {
			untranslated = "Brick",
			category = nil,
			group = "Blocks",
			description = "Durable building material made from fired blocks and mortar.",
			tagGroups = {
				"Blocks",
				"Building Materials",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BrickItem",
			typeID = 0,
		},
		["Brick Fireplace"] = {
			untranslated = "Brick Fireplace",
			category = nil,
			group = "Housing Objects",
			description = "A rustic brick fireplace. Nothing beats sitting around the fire on a cold day.",
			tagGroups = {
				"Housing Objects",
				"Living Room",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Living Room",
			furnitureType = "Fireplace",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BrickFireplaceItem",
			typeID = 0,
		},
		["Builder Boots"] = {
			untranslated = "Builder Boots",
			category = nil,
			group = "Clothing",
			description = "Snug work boots with side zippers.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BuilderBootsItem",
			typeID = 0,
		},
		["Builder Gloves"] = {
			untranslated = "Builder Gloves",
			category = nil,
			group = "Clothing",
			description = "Leather construction gloves with durable palms and fabric backs for breathability.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BuilderGlovesItem",
			typeID = 0,
		},
		["Builder Helmet"] = {
			untranslated = "Builder Helmet",
			category = nil,
			group = "Clothing",
			description = "A plastic hard hat that protects from falling objects and other hazards found in construction sites.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BuilderHelmetItem",
			typeID = 0,
		},
		["Builder Overalls"] = {
			untranslated = "Builder Overalls",
			category = nil,
			group = "Clothing",
			description = "Durable overalls with cargo pockets and hammer loops.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BuilderOverallsItem",
			typeID = 0,
		},
		["Builder Shirt"] = {
			untranslated = "Builder Shirt",
			category = nil,
			group = "Clothing",
			description = "A short sleeved work shirt made from a blend of cotton and synthetic materials. ",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BuilderShirtItem",
			typeID = 0,
		},
		["Bullrush Seed"] = {
			untranslated = "Bullrush Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow bullrush.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BullrushSeedItem",
			typeID = 0,
		},
		["Bunchgrass Seed"] = {
			untranslated = "Bunchgrass Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow bunchgrass.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BunchgrassSeedItem",
			typeID = 0,
		},
		["Butchery Table"] = {
			untranslated = "Butchery Table",
			category = nil,
			group = "Housing Objects",
			description = "A block and cleaver to process raw meat into fancier dishes.",
			tagGroups = {
				"Housing Objects",
				"Kitchen",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Kitchen",
			furnitureType = "Food Preparation",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "18",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ButcheryTableItem",
			typeID = 0,
		},
		["Butchery Upgrade"] = {
			untranslated = "Butchery Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Butchery recipes.",
			tagGroups = {
				"Specialty Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ButcheryUpgradeItem",
			typeID = 0,
		},
		Bycocket = {
			untranslated = "Bycocket",
			category = nil,
			group = "Clothing",
			description = "Also called chapeau … bec, or Billed Hat in france due to it's bird-beak like appearance.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BycocketItem",
			typeID = 0,
		},
		["CO2 Canister"] = {
			untranslated = "CO2 Canister",
			category = nil,
			group = "Item",
			description = "For creating fancy foams!",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = nil,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CO2CanisterItem",
			typeID = 0,
		},
		["Camas Ash Fertilizer"] = {
			untranslated = "Camas Ash Fertilizer",
			category = nil,
			group = "Items",
			description = "Camas ash fertilizer, though not very potent, is a great source of potassium.",
			tagGroups = {
				"Fertilizers",
				"Items",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CamasAshFertilizerItem",
			typeID = 0,
		},
		["Camas Bread"] = {
			untranslated = "Camas Bread",
			category = nil,
			group = "Food",
			description = "A bread with a camas twist for a bit of flavor and fun. ",
			tagGroups = {
				"Baking",
				"Bread",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 800,
			carbs = 13,
			protein = 5,
			fat = 11,
			vitamins = 7,
			density = 4.5,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CamasBreadItem",
			typeID = 0,
		},
		["Camas Bulb"] = {
			untranslated = "Camas Bulb",
			category = nil,
			group = "Seed",
			description = "Plant to grow a camas plant.",
			tagGroups = {
				"Crop",
				"Crop Seed",
				"Food",
				"Raw Food",
				"Root",
				"Seeds",
				"Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = 150,
			carbs = 1,
			protein = 2,
			fat = 5,
			vitamins = 0,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CamasBulbItem",
			typeID = 0,
		},
		["Camas Bulb Bake"] = {
			untranslated = "Camas Bulb Bake",
			category = nil,
			group = "Food",
			description = "A spread of evenly baked camas bulbs; soft in the middle, golden brown on the outside.",
			tagGroups = {
				"Baked Food",
				"Baked Vegetable",
				"Baking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 700,
			carbs = 12,
			protein = 7,
			fat = 5,
			vitamins = 4,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CamasBulbBakeItem",
			typeID = 0,
		},
		["Camas Paste"] = {
			untranslated = "Camas Paste",
			category = nil,
			group = "Food",
			description = "Pulverized camas works as an excellent thickener or flavour enhancer.",
			tagGroups = {
				"Food",
				"Ingredients",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 60,
			carbs = 3,
			protein = 2,
			fat = 10,
			vitamins = 0,
			density = 25.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CamasPasteItem",
			typeID = 0,
		},
		Camera = {
			untranslated = "Camera",
			category = nil,
			group = "Item",
			description = "",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 3000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CameraItem",
			typeID = 0,
		},
		["Camera Film"] = {
			untranslated = "Camera Film",
			category = nil,
			group = "Items",
			description = "A film used inside a camera.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CameraFilmItem",
			typeID = 0,
		},
		["Camo Pants"] = {
			untranslated = "Camo Pants",
			category = nil,
			group = "Clothing",
			description = "Hide from the animals!\\n\\n(Reduces the detection range of animals)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CamoPantsItem",
			typeID = 0,
		},
		["Camo Shirt"] = {
			untranslated = "Camo Shirt",
			category = nil,
			group = "Clothing",
			description = "Hide from the animals!\\n\\n(Reduces the detection range of animals)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CamoShirtItem",
			typeID = 0,
		},
		Campfire = {
			untranslated = "Campfire",
			category = nil,
			group = "Work Stations",
			description = "Cook like a caveman on an uneven fire.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CampfireItem",
			typeID = 0,
		},
		["Campfire Cooking Upgrade"] = {
			untranslated = "Campfire Cooking Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Campfire Cooking recipes.",
			tagGroups = {
				"Specialty Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CampfireCookingUpgradeItem",
			typeID = 0,
		},
		["Campfire Roast"] = {
			untranslated = "Campfire Roast",
			category = nil,
			group = "Food",
			description = "The uneven flame might be mediocre for cooking, but the open flame imparts a great flavor.",
			tagGroups = {
				"Campfire",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 1000,
			carbs = 0,
			protein = 16,
			fat = 12,
			vitamins = 0,
			density = 2.8000000000000003,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CampfireRoastItem",
			typeID = 0,
		},
		Campsite = {
			untranslated = "Campsite",
			category = nil,
			group = "Work Stations",
			description = "A campsite.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CampsiteItem",
			typeID = 0,
		},
		["Candle Stand"] = {
			untranslated = "Candle Stand",
			category = nil,
			group = "Housing Objects",
			description = "A fancy candelabra for providing small amounts of light.",
			tagGroups = {
				"Housing Objects",
				"Lighting",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.4",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CandleStandItem",
			typeID = 0,
		},
		Canvas = {
			untranslated = "Canvas",
			category = nil,
			group = "Items",
			description = "A canvas used for painting on, made by either cotton or linen.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CanvasItem",
			typeID = 0,
		},
		Capitol = {
			untranslated = "Capitol",
			category = nil,
			group = "Work Stations",
			description = "Allows the creation of the government, allowing all other civic objects to be created.",
			tagGroups = {
				"Government",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CapitolItem",
			typeID = 0,
		},
		Capris = {
			untranslated = "Capris",
			category = nil,
			group = "Clothing",
			description = "Capri pants (also known as three quarter pants, capris, crop pants, pedal pushers, clam-diggers, flood pants, jams, highwaters, culottes, or toreador pants) are pants that are longer than shorts but are not as long as trousers.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CaprisItem",
			typeID = 0,
		},
		["Carbide Helmet Lamp"] = {
			untranslated = "Carbide Helmet Lamp",
			category = nil,
			group = "Clothing",
			description = "A steel hardhat with a light source for the darkest places.\\n\\n(Flashlight)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CarbideHelmetLampItem",
			typeID = 0,
		},
		["Carpentry Advanced Upgrade"] = {
			untranslated = "Carpentry Advanced Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Carpentry recipes.",
			tagGroups = {
				"Specialty Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CarpentryAdvancedUpgradeItem",
			typeID = 0,
		},
		["Carpentry Basic Upgrade"] = {
			untranslated = "Carpentry Basic Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Carpentry recipes.",
			tagGroups = {
				"Specialty Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CarpentryBasicUpgradeItem",
			typeID = 0,
		},
		["Carpentry Table"] = {
			untranslated = "Carpentry Table",
			category = nil,
			group = "Work Stations",
			description = "A table for basic wooden crafts for home improvement and progress.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CarpentryTableItem",
			typeID = 0,
		},
		["Carved Pumpkin"] = {
			untranslated = "Carved Pumpkin",
			category = nil,
			group = "Housing Objects",
			description = "Spooky pumpkin that emits a mystical light.",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CarvedPumpkinItem",
			typeID = 0,
		},
		["Cast Iron Bed"] = {
			untranslated = "Cast Iron Bed",
			category = nil,
			group = "Housing Objects",
			description = "A solid bed made slightly more comfortable by adding cotton.",
			tagGroups = {
				"Bedroom",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "4",
			roomCategory = "Bedroom",
			furnitureType = "Bed",
			repeatsDepreciation = "0.3",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "18",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CastIronBedItem",
			typeID = 0,
		},
		["Cast Iron Royal Bed"] = {
			untranslated = "Cast Iron Royal Bed",
			category = nil,
			group = "Housing Objects",
			description = "A luxurious bed made from the finest cotton strands with added gold filling for the royal experience.",
			tagGroups = {
				"Bedroom",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "4.5",
			roomCategory = "Bedroom",
			furnitureType = "Bed",
			repeatsDepreciation = "0.2",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "24",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CastIronRoyalBedItem",
			typeID = 0,
		},
		["Cast Iron Stove"] = {
			untranslated = "Cast Iron Stove",
			category = nil,
			group = "Housing Objects",
			description = "The perfect stove for the fledgling chef.",
			tagGroups = {
				"Housing Objects",
				"Kitchen",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Kitchen",
			furnitureType = "Cooking",
			repeatsDepreciation = "0.3",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "24",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CastIronStoveItem",
			typeID = 0,
		},
		["Cedar Log"] = {
			untranslated = "Cedar Log",
			category = nil,
			group = "Natural Resources",
			description = "Cedar log is a type of softwood. Cedar wood is a natural repellent to moths.",
			tagGroups = {
				"Burnable Fuel",
				"Logs",
				"Natural Resources",
				"Softwood",
				"Wood",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CedarLogItem",
			typeID = 0,
		},
		["Cedar Seed"] = {
			untranslated = "Cedar Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a cedar sapling.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CedarSeedItem",
			typeID = 0,
		},
		["Ceiba Log"] = {
			untranslated = "Ceiba Log",
			category = nil,
			group = "Natural Resources",
			description = "Ceiba log is a type of hardwood. The Ceiba tree, with its giant trunk, is often sought after by loggers for the large volume of logs it produces.",
			tagGroups = {
				"Burnable Fuel",
				"Hardwood",
				"Logs",
				"Natural Resources",
				"Wood",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CeibaLogItem",
			typeID = 0,
		},
		["Ceiba Seed"] = {
			untranslated = "Ceiba Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a ceiba sapling.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CeibaSeedItem",
			typeID = 0,
		},
		["Ceiling Candle"] = {
			untranslated = "Ceiling Candle",
			category = nil,
			group = "Housing Objects",
			description = "A fancy hanging candelabra.",
			tagGroups = {
				"Housing Objects",
				"Lighting",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.4",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CeilingCandleItem",
			typeID = 0,
		},
		["Cellulose Fiber"] = {
			untranslated = "Cellulose Fiber",
			category = nil,
			group = "Items",
			description = "Created by taking pulped plants and extruding them similarly to synthetic fibers.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CelluloseFiberItem",
			typeID = 0,
		},
		Cement = {
			untranslated = "Cement",
			category = nil,
			group = "Items",
			description = "In order to be usable it needs to be reinforced.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CementItem",
			typeID = 0,
		},
		["Cement Kiln"] = {
			untranslated = "Cement Kiln",
			category = nil,
			group = "Work Stations",
			description = "A rotary kiln that produces cement and concrete products.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CementKilnItem",
			typeID = 0,
		},
		["Census Bureau"] = {
			untranslated = "Census Bureau",
			category = nil,
			group = "Work Stations",
			description = "Allows the creation of Demographics, which specify groups of citizens automatically based on criteria you define.",
			tagGroups = {
				"Government",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CensusBureauItem",
			typeID = 0,
		},
		["Cereal Germ"] = {
			untranslated = "Cereal Germ",
			category = nil,
			group = "Food",
			description = "A by-product of milling, the germ is the reproductive part of the cereal that germinates.",
			tagGroups = {
				"Food",
				"Ingredients",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 20,
			carbs = 5,
			protein = 0,
			fat = 7,
			vitamins = 3,
			density = 75.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CerealGermItem",
			typeID = 0,
		},
		Charcoal = {
			untranslated = "Charcoal",
			category = nil,
			group = "Items",
			description = "A black residue, consisting of carbon and any remaining ash.",
			tagGroups = {
				"Burnable Fuel",
				"Coal",
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 20000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharcoalItem",
			typeID = 0,
		},
		["Charred Agave"] = {
			untranslated = "Charred Agave",
			category = nil,
			group = "Food",
			description = "Agave leaves that have been charred over a campfire.",
			tagGroups = {
				"Charred Food",
				"Charred Green",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 5,
			protein = 1,
			fat = 3,
			vitamins = 3,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredAgaveItem",
			typeID = 0,
		},
		["Charred Beans"] = {
			untranslated = "Charred Beans",
			category = nil,
			group = "Food",
			description = "A mushy mixture that can serve somewhat as a replacement protein in a meatless diet.",
			tagGroups = {
				"Charred Food",
				"Charred Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 1,
			protein = 8,
			fat = 3,
			vitamins = 0,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredBeansItem",
			typeID = 0,
		},
		["Charred Beet"] = {
			untranslated = "Charred Beet",
			category = nil,
			group = "Food",
			description = "Perhaps not the best raw vegetable to char, this beet seems to have held up well enough.",
			tagGroups = {
				"Charred Food",
				"Charred Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 3,
			protein = 0,
			fat = 3,
			vitamins = 6,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredBeetItem",
			typeID = 0,
		},
		["Charred Cactus Fruit"] = {
			untranslated = "Charred Cactus Fruit",
			category = nil,
			group = "Food",
			description = "Blackened cactus fruit. A favorite of early desert settlers.",
			tagGroups = {
				"Charred Food",
				"Charred Fruit",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 200,
			carbs = 4,
			protein = 0,
			fat = 2,
			vitamins = 6,
			density = 6.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredCactusFruitItem",
			typeID = 0,
		},
		["Charred Camas Bulb"] = {
			untranslated = "Charred Camas Bulb",
			category = nil,
			group = "Food",
			description = "A fibrous and sweet treat much like a sweet potato, though slightly blackened over the heat of a campfire.",
			tagGroups = {
				"Charred Food",
				"Charred Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 2,
			protein = 3,
			fat = 6,
			vitamins = 1,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredCamasBulbItem",
			typeID = 0,
		},
		["Charred Corn"] = {
			untranslated = "Charred Corn",
			category = nil,
			group = "Food",
			description = "This piece of corn needs a good slathering of butter to curb that burnt taste.",
			tagGroups = {
				"Charred Food",
				"Charred Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 7,
			protein = 1,
			fat = 0,
			vitamins = 4,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredCornItem",
			typeID = 0,
		},
		["Charred Fireweed Shoots"] = {
			untranslated = "Charred Fireweed Shoots",
			category = nil,
			group = "Food",
			description = "It tastes somewhat burnt but at least the fire has removed the bitter taste.",
			tagGroups = {
				"Charred Food",
				"Charred Green",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 5,
			protein = 1,
			fat = 0,
			vitamins = 6,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredFireweedShootsItem",
			typeID = 0,
		},
		["Charred Fish"] = {
			untranslated = "Charred Fish",
			category = nil,
			group = "Food",
			description = "At least it doesn't have any scales any more.",
			tagGroups = {
				"Charred Food",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 400,
			carbs = 0,
			protein = 11,
			fat = 4,
			vitamins = 0,
			density = 3.75,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredFishItem",
			typeID = 0,
		},
		["Charred Heart Of Palm"] = {
			untranslated = "Charred Heart Of Palm",
			category = nil,
			group = "Food",
			description = "Heart of palm collected fom fallen pineapple trees that have been charred over a campfire.",
			tagGroups = {
				"Charred Food",
				"Charred Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 210,
			carbs = 6,
			protein = 3,
			fat = 1,
			vitamins = 2,
			density = 5.714285714285714,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredHeartOfPalmItem",
			typeID = 0,
		},
		["Charred Meat"] = {
			untranslated = "Charred Meat",
			category = nil,
			group = "Food",
			description = "The blackened surface of this unrecognizable meat is 'golden brown'.",
			tagGroups = {
				"Charred Food",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 400,
			carbs = 0,
			protein = 5,
			fat = 10,
			vitamins = 0,
			density = 3.75,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredMeatItem",
			typeID = 0,
		},
		["Charred Mushrooms"] = {
			untranslated = "Charred Mushrooms",
			category = nil,
			group = "Food",
			description = "A collection of charred mushrooms. Cooking mushrooms properly can remove some of the toxins.",
			tagGroups = {
				"Charred Food",
				"Charred Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 3,
			protein = 6,
			fat = 2,
			vitamins = 1,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredMushroomsItem",
			typeID = 0,
		},
		["Charred Papaya"] = {
			untranslated = "Charred Papaya",
			category = nil,
			group = "Food",
			description = "Papaya fruit that has been charred over a basic campfire.",
			tagGroups = {
				"Charred Food",
				"Charred Fruit",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 3,
			protein = 1,
			fat = 0,
			vitamins = 8,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredPapayaItem",
			typeID = 0,
		},
		["Charred Pineapple"] = {
			untranslated = "Charred Pineapple",
			category = nil,
			group = "Food",
			description = "Pineapple that has been charred over a basic campfire.",
			tagGroups = {
				"Charred Food",
				"Charred Fruit",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 8,
			protein = 1,
			fat = 0,
			vitamins = 3,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredPineappleItem",
			typeID = 0,
		},
		["Charred Sausage"] = {
			untranslated = "Charred Sausage",
			category = nil,
			group = "Food",
			description = "The uneven flame might be mediocre for cooking, but the open flame imparts a great flavor.",
			tagGroups = {
				"Charred Food",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 350,
			calories = 700,
			carbs = 0,
			protein = 10,
			fat = 14,
			vitamins = 0,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredSausageItem",
			typeID = 0,
		},
		["Charred Taro"] = {
			untranslated = "Charred Taro",
			category = nil,
			group = "Food",
			description = "Blackened taro root. Not the tastiest meal, but a great source of energy for early rainforest settlers.",
			tagGroups = {
				"Charred Food",
				"Charred Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 10,
			protein = 1,
			fat = 0,
			vitamins = 1,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredTaroItem",
			typeID = 0,
		},
		["Charred Tomato"] = {
			untranslated = "Charred Tomato",
			category = nil,
			group = "Food",
			description = "The blackened char on this tomato would contrast well with the red skin if there was any unburt surface left.",
			tagGroups = {
				"Charred Food",
				"Charred Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 7,
			protein = 1,
			fat = 0,
			vitamins = 4,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredTomatoItem",
			typeID = 0,
		},
		["Chef Hat"] = {
			untranslated = "Chef Hat",
			category = nil,
			group = "Clothing",
			description = "To keep your hair in one place while stirring the pots.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ChefHatItem",
			typeID = 0,
		},
		["Chef Pants"] = {
			untranslated = "Chef Pants",
			category = nil,
			group = "Clothing",
			description = "Checkered style pants for hiding the truths of working in a kitchen.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ChefPantsItem",
			typeID = 0,
		},
		["Chef Shirt"] = {
			untranslated = "Chef Shirt",
			category = nil,
			group = "Clothing",
			description = "A clean Chef's shirt to spot all the spots.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ChefShirtItem",
			typeID = 0,
		},
		["Chef Shoes"] = {
			untranslated = "Chef Shoes",
			category = nil,
			group = "Clothing",
			description = "Simple low indoors working shoes helps avoiding slipping on wet surfaces in a large kitchen.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ChefShoesItem",
			typeID = 0,
		},
		["Claim Tool"] = {
			untranslated = "Claim Tool",
			category = nil,
			group = "Items",
			description = "Used to claim, unclaim and examine property.",
			tagGroups = {
				"Items",
				"Tool",
				"Tools",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ClaimToolItem",
			typeID = 0,
		},
		Clam = {
			untranslated = "Clam",
			category = nil,
			group = "Natural Resources",
			description = "A clam.",
			tagGroups = {
				"Animal",
				"Marine Life",
				"Natural Resources",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ClamItem",
			typeID = 0,
		},
		["Clam Chowder"] = {
			untranslated = "Clam Chowder",
			category = nil,
			group = "Food",
			description = "A thick stew loaded with clams and taro root.",
			tagGroups = {
				"Cooking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 800,
			carbs = 16,
			protein = 15,
			fat = 3,
			vitamins = 11,
			density = 5.625,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ClamChowderItem",
			typeID = 0,
		},
		Clay = {
			untranslated = "Clay",
			category = nil,
			group = "Natural Resources",
			description = "A very fine grained deposit of weathered bits of rock. Plastic when wet and brittle when dry, clay is impermeable to many liquids and useful for many industrial and environmental purposes.",
			tagGroups = {
				"Blocks",
				"Excavatable",
				"Natural Resources",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 22000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ClayItem",
			typeID = 0,
		},
		Cloth = {
			untranslated = "Cloth",
			category = nil,
			group = "Item",
			description = "A piece of rough cloth made by weaving fibers together.",
			tagGroups = {
				"Fabric",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ClothItem",
			typeID = 0,
		},
		["Cloth Belt"] = {
			untranslated = "Cloth Belt",
			category = nil,
			group = "Clothing",
			description = "A fashionable cloth belt that drapes across the waist.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ClothBeltItem",
			typeID = 0,
		},
		["Cloth Cape"] = {
			untranslated = "Cloth Cape",
			category = nil,
			group = "Clothing",
			description = "It just looks cool.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ClothCapeItem",
			typeID = 0,
		},
		Coal = {
			untranslated = "Coal",
			category = nil,
			group = "Natural Resources",
			description = "A combustible mineral which needs to be crushed into usable fuel.",
			tagGroups = {
				"Excavatable",
				"Natural Resources",
				"Ore",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 4000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CoalItem",
			typeID = 0,
		},
		Cod = {
			untranslated = "Cod",
			category = nil,
			group = "Natural Resources",
			description = "A cod.",
			tagGroups = {
				"Animal",
				"Fish",
				"Medium Fish",
				"Natural Resources",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CodItem",
			typeID = 0,
		},
		["Colored Powder"] = {
			untranslated = "Colored Powder",
			category = nil,
			group = "Items",
			description = "A bag of crushed flower petals.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ColoredPowderItem",
			typeID = 0,
		},
		["Combustion Engine"] = {
			untranslated = "Combustion Engine",
			category = nil,
			group = "Items",
			description = "An engine that generates power by combustion of fuel.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CombustionEngineItem",
			typeID = 0,
		},
		["Combustion Generator"] = {
			untranslated = "Combustion Generator",
			category = nil,
			group = "Crafted Objects",
			description = "Consumes most fuels to produce energy.",
			tagGroups = {
				"Crafted Objects",
				"Power Generation",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CombustionGeneratorItem",
			typeID = 0,
		},
		["Composite Birch Bench"] = {
			untranslated = "Composite Birch Bench",
			category = nil,
			group = "Housing Objects",
			description = "A composite bench built to last.",
			tagGroups = {
				"Housing Objects",
				"Seating",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeBirchBenchItem",
			typeID = 0,
		},
		["Composite Birch Chair"] = {
			untranslated = "Composite Birch Chair",
			category = nil,
			group = "Housing Objects",
			description = "A composite chair built to last.",
			tagGroups = {
				"Housing Objects",
				"Seating",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.7",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeBirchChairItem",
			typeID = 0,
		},
		["Composite Birch Door"] = {
			untranslated = "Composite Birch Door",
			category = nil,
			group = "Housing Objects",
			description = "A beautiful composite door built by an expert carpenter.",
			tagGroups = {
				"Doors",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeBirchDoorItem",
			typeID = 0,
		},
		["Composite Birch Lumber"] = {
			untranslated = "Composite Birch Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Blocks",
				"Building Materials",
				"Composite Lumber",
				"Constructable",
				"Hardwood Lumber",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeBirchLumberItem",
			typeID = 0,
		},
		["Composite Birch Table"] = {
			untranslated = "Composite Birch Table",
			category = nil,
			group = "Housing Objects",
			description = "A large composite table for eating meals or getting some work done.",
			tagGroups = {
				"Housing Objects",
				"Seating",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeBirchTableItem",
			typeID = 0,
		},
		["Composite Cedar Lumber"] = {
			untranslated = "Composite Cedar Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Blocks",
				"Building Materials",
				"Composite Lumber",
				"Constructable",
				"Softwood Lumber",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeCedarLumberItem",
			typeID = 0,
		},
		["Composite Ceiba Lumber"] = {
			untranslated = "Composite Ceiba Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Blocks",
				"Building Materials",
				"Composite Lumber",
				"Constructable",
				"Hardwood Lumber",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeCeibaLumberItem",
			typeID = 0,
		},
		["Composite Filler"] = {
			untranslated = "Composite Filler",
			category = nil,
			group = "Items",
			description = "A multipurpose filler that is made from what you have available.",
			tagGroups = {
				"Fertilizer Filler",
				"Fertilizers",
				"Items",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeFillerItem",
			typeID = 0,
		},
		["Composite Fir Lumber"] = {
			untranslated = "Composite Fir Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Blocks",
				"Building Materials",
				"Composite Lumber",
				"Constructable",
				"Softwood Lumber",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeFirLumberItem",
			typeID = 0,
		},
		["Composite Hardwood Bench"] = {
			untranslated = "Composite Hardwood Bench",
			category = nil,
			group = "Housing Objects",
			description = "A composite bench built to last.",
			tagGroups = {
				"Housing Objects",
				"Seating",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeHardwoodBenchItem",
			typeID = 0,
		},
		["Composite Hardwood Chair"] = {
			untranslated = "Composite Hardwood Chair",
			category = nil,
			group = "Housing Objects",
			description = "A composite chair built to last.",
			tagGroups = {
				"Housing Objects",
				"Seating",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.7",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeHardwoodChairItem",
			typeID = 0,
		},
		["Composite Hardwood Door"] = {
			untranslated = "Composite Hardwood Door",
			category = nil,
			group = "Housing Objects",
			description = "A beautiful composite door built by an expert carpenter.",
			tagGroups = {
				"Doors",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeHardwoodDoorItem",
			typeID = 0,
		},
		["Composite Hardwood Table"] = {
			untranslated = "Composite Hardwood Table",
			category = nil,
			group = "Housing Objects",
			description = "A nice composite table for eating meals or getting some work done.",
			tagGroups = {
				"Housing Objects",
				"Seating",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeHardwoodTableItem",
			typeID = 0,
		},
		["Composite Joshua Lumber"] = {
			untranslated = "Composite Joshua Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Blocks",
				"Building Materials",
				"Composite Lumber",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeJoshuaLumberItem",
			typeID = 0,
		},
		["Composite Lumber"] = {
			untranslated = "Composite Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Blocks",
				"Building Materials",
				"Composite Lumber",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeLumberItem",
			typeID = 0,
		},
		["Composite Lumber Bench"] = {
			untranslated = "Composite Lumber Bench",
			category = nil,
			group = "Housing Objects",
			description = "A composite bench built to last.",
			tagGroups = {
				"Housing Objects",
				"Seating",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeLumberBenchItem",
			typeID = 0,
		},
		["Composite Lumber Chair"] = {
			untranslated = "Composite Lumber Chair",
			category = nil,
			group = "Housing Objects",
			description = "A composite chair built to last.",
			tagGroups = {
				"Housing Objects",
				"Seating",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.7",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeLumberChairItem",
			typeID = 0,
		},
		["Composite Lumber Door"] = {
			untranslated = "Composite Lumber Door",
			category = nil,
			group = "Housing Objects",
			description = "A beautiful composite door built by an expert carpenter.",
			tagGroups = {
				"Doors",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeLumberDoorItem",
			typeID = 0,
		},
		["Composite Lumber Table"] = {
			untranslated = "Composite Lumber Table",
			category = nil,
			group = "Housing Objects",
			description = "A large composite table for eating meals or getting some work done.",
			tagGroups = {
				"Housing Objects",
				"Seating",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeLumberTableItem",
			typeID = 0,
		},
		["Composite Oak Lumber"] = {
			untranslated = "Composite Oak Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Blocks",
				"Building Materials",
				"Composite Lumber",
				"Constructable",
				"Hardwood Lumber",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeOakLumberItem",
			typeID = 0,
		},
		["Composite Palm Lumber"] = {
			untranslated = "Composite Palm Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Blocks",
				"Building Materials",
				"Composite Lumber",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositePalmLumberItem",
			typeID = 0,
		},
		["Composite Redwood Lumber"] = {
			untranslated = "Composite Redwood Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Blocks",
				"Building Materials",
				"Composite Lumber",
				"Constructable",
				"Softwood Lumber",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeRedwoodLumberItem",
			typeID = 0,
		},
		["Composite Saguaro Lumber"] = {
			untranslated = "Composite Saguaro Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Blocks",
				"Building Materials",
				"Composite Lumber",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeSaguaroLumberItem",
			typeID = 0,
		},
		["Composite Spruce Lumber"] = {
			untranslated = "Composite Spruce Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Blocks",
				"Building Materials",
				"Composite Lumber",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeSpruceLumberItem",
			typeID = 0,
		},
		["Composites Upgrade"] = {
			untranslated = "Composites Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade that greatly increases efficiency when crafting Composites recipes.",
			tagGroups = {
				"Specialty Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositesUpgradeItem",
			typeID = 0,
		},
		["Compost Fertilizer"] = {
			untranslated = "Compost Fertilizer",
			category = nil,
			group = "Items",
			description = "Compost fertilizer is a classic, low effort fertilizer.",
			tagGroups = {
				"Fertilizers",
				"Items",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompostFertilizerItem",
			typeID = 0,
		},
		["Computer Lab"] = {
			untranslated = "Computer Lab",
			category = nil,
			group = "Crafted Objects",
			description = "A place where you can sit all day and play video games! Or work on expert-level research.",
			tagGroups = {
				"Crafted Objects",
				"Specialty",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ComputerLabItem",
			typeID = 0,
		},
		["Construction Post"] = {
			untranslated = "Construction Post",
			category = nil,
			group = "Crafted Objects",
			description = "For construction contracts.",
			tagGroups = {
				"Community",
				"Crafted Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ConstructionPostItem",
			typeID = 0,
		},
		["Contract Board"] = {
			untranslated = "Contract Board",
			category = nil,
			group = "Work Stations",
			description = "A board to post contracts.",
			tagGroups = {
				"Economic",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ContractBoardItem",
			typeID = 0,
		},
		["Cookeina Mushroom Spores"] = {
			untranslated = "Cookeina Mushroom Spores",
			category = nil,
			group = "Seed",
			description = "Plant to grow cookeina mushrooms.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CookeinaMushroomSporesItem",
			typeID = 0,
		},
		["Cookeina Mushrooms"] = {
			untranslated = "Cookeina Mushrooms",
			category = nil,
			group = "Food",
			description = "Tiny Cup Mushrooms.",
			tagGroups = {
				"Food",
				"Fungus",
				"Produce",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = 200,
			carbs = 2,
			protein = 4,
			fat = 1,
			vitamins = 1,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CookeinaMushroomsItem",
			typeID = 0,
		},
		["Cooking Upgrade"] = {
			untranslated = "Cooking Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Cooking recipes.",
			tagGroups = {
				"Specialty Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CookingUpgradeItem",
			typeID = 0,
		},
		["Copper Bar"] = {
			untranslated = "Copper Bar",
			category = nil,
			group = "Blocks",
			description = "Refined bar of copper.",
			tagGroups = {
				"Blocks",
				"Metal",
				"Metals",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 18000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CopperBarItem",
			typeID = 0,
		},
		["Copper Concentrate"] = {
			untranslated = "Copper Concentrate",
			category = nil,
			group = "Blocks",
			description = "Copper ore that has been concentrated to remove impurities. Ore concentrate is used by smiths to smelt metal bars.",
			tagGroups = {
				"Blocks",
				"Concentrated Ore",
				"Excavatable",
				"Processed Rock",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 20000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CopperConcentrateItem",
			typeID = 0,
		},
		["Copper Frame Landscape"] = {
			untranslated = "Copper Frame Landscape",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Cultural",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CopperFrameLandscapeItem",
			typeID = 0,
		},
		["Copper Frame Wide"] = {
			untranslated = "Copper Frame Wide",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Cultural",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CopperFrameWideItem",
			typeID = 0,
		},
		["Copper Ore"] = {
			untranslated = "Copper Ore",
			category = nil,
			group = "Natural Resources",
			description = "Unrefined ore with traces of copper.",
			tagGroups = {
				"Excavatable",
				"Natural Resources",
				"Ore",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 7500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CopperOreItem",
			typeID = 0,
		},
		["Copper Pipe"] = {
			untranslated = "Copper Pipe",
			category = nil,
			group = "Blocks",
			description = "A pipe for transporting liquids.",
			tagGroups = {
				"Blocks",
				"Pipes",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CopperPipeItem",
			typeID = 0,
		},
		["Copper Plate"] = {
			untranslated = "Copper Plate",
			category = nil,
			group = "Items",
			description = "A solid copper plate giving higher grades of protection against erosion and improves conductivity.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CopperPlateItem",
			typeID = 0,
		},
		["Copper Wiring"] = {
			untranslated = "Copper Wiring",
			category = nil,
			group = "Items",
			description = "A length of copper conductive wire useful for a variety of purposes.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CopperWiringItem",
			typeID = 0,
		},
		Corn = {
			untranslated = "Corn",
			category = nil,
			group = "Food",
			description = "A warmly colored kernel studded vegetable.",
			tagGroups = {
				"Food",
				"Produce",
				"Raw Food",
				"Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 125,
			calories = 230,
			carbs = 4,
			protein = 1,
			fat = 0,
			vitamins = 3,
			density = 3.4782608695652173,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CornItem",
			typeID = 0,
		},
		["Corn Fritters"] = {
			untranslated = "Corn Fritters",
			category = nil,
			group = "Food",
			description = "These deep fried corn treats are both crispy and delicious.",
			tagGroups = {
				"Cooking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 500,
			carbs = 13,
			protein = 4,
			fat = 22,
			vitamins = 8,
			density = 9.4,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CornFrittersItem",
			typeID = 0,
		},
		["Corn Seed"] = {
			untranslated = "Corn Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow corn.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CornSeedItem",
			typeID = 0,
		},
		Cornmeal = {
			untranslated = "Cornmeal",
			category = nil,
			group = "Food",
			description = "Dried and ground corn; it's like a courser flour.",
			tagGroups = {
				"Food",
				"Ingredients",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 60,
			carbs = 9,
			protein = 3,
			fat = 3,
			vitamins = 0,
			density = 25.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CornmealItem",
			typeID = 0,
		},
		["Corrugated Steel"] = {
			untranslated = "Corrugated Steel",
			category = nil,
			group = "Blocks",
			description = "Especially useful for industrial buildings.",
			tagGroups = {
				"Blocks",
				"Building Materials",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CorrugatedSteelItem",
			typeID = 0,
		},
		["Corrugated Steel Door"] = {
			untranslated = "Corrugated Steel Door",
			category = nil,
			group = "Housing Objects",
			description = "A secure door made of hard corrugated steel.",
			tagGroups = {
				"Doors",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CorrugatedSteelDoorItem",
			typeID = 0,
		},
		["Corrugated Steel Fence Door"] = {
			untranslated = "Corrugated Steel Fence Door",
			category = nil,
			group = "Housing Objects",
			description = "A corrugated steel door with fence-like viewing slots. ",
			tagGroups = {
				"Doors",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CorrugatedSteelFenceDoorItem",
			typeID = 0,
		},
		["Cotton Boll"] = {
			untranslated = "Cotton Boll",
			category = nil,
			group = "Items",
			description = "A fluffy round boll harvested from a cotton plant.",
			tagGroups = {
				"Crop",
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CottonBollItem",
			typeID = 0,
		},
		["Cotton Carpet"] = {
			untranslated = "Cotton Carpet",
			category = nil,
			group = "Blocks",
			description = "A woven cotton floor covering attached to a lumber backing.",
			tagGroups = {
				"Blocks",
				"Building Materials",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CottonCarpetItem",
			typeID = 0,
		},
		["Cotton Curtains"] = {
			untranslated = "Cotton Curtains",
			category = nil,
			group = "Blocks",
			description = "Curtains woven using the finest cotton. \\n\\n (Only cosmetic does not impact room value.)",
			tagGroups = {
				"Blocks",
				"Building Materials",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CottonCurtainsItem",
			typeID = 0,
		},
		["Cotton Fabric"] = {
			untranslated = "Cotton Fabric",
			category = nil,
			group = "Items",
			description = "Cotton fabric is valued for its light weight, breathability, and softness.",
			tagGroups = {
				"Fabric",
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CottonFabricItem",
			typeID = 0,
		},
		["Cotton Lint"] = {
			untranslated = "Cotton Lint",
			category = nil,
			group = "Items",
			description = "A bundle of cotton used as stuffing or further tailoring processing.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CottonLintItem",
			typeID = 0,
		},
		["Cotton Seed"] = {
			untranslated = "Cotton Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow cotton.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CottonSeedItem",
			typeID = 0,
		},
		["Cotton Streamer Stars"] = {
			untranslated = "Cotton Streamer Stars",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CottonStreamerStarsItem",
			typeID = 0,
		},
		["Cotton Streamer Stripes"] = {
			untranslated = "Cotton Streamer Stripes",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CottonStreamerStripesItem",
			typeID = 0,
		},
		["Cotton Thread"] = {
			untranslated = "Cotton Thread",
			category = nil,
			group = "Items",
			description = "Cotton fiber that has been processed at a cotton gin and is ready to be used for textiles.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 25,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CottonThreadItem",
			typeID = 0,
		},
		Couch = {
			untranslated = "Couch",
			category = nil,
			group = "Housing Objects",
			description = "A sweet couch to lounge on. Now with room for your friends!",
			tagGroups = {
				"Housing Objects",
				"Living Room",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Living Room",
			furnitureType = "Chair",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CouchItem",
			typeID = 0,
		},
		["Country Foundation"] = {
			untranslated = "Country Foundation",
			category = nil,
			group = "Work Stations",
			description = "When a town simply cannot contain your ambition.",
			tagGroups = {
				"Government",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Civics",
			repeatsDepreciation = "1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "45",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CountryFoundationItem",
			typeID = 0,
		},
		["Court Chair"] = {
			untranslated = "Court Chair",
			category = nil,
			group = "Housing Objects",
			description = "A chair for legal sittings.",
			tagGroups = {
				"Housing Objects",
				"Seating",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CourtChairItem",
			typeID = 0,
		},
		["Court Table"] = {
			untranslated = "Court Table",
			category = nil,
			group = "Work Stations",
			description = "A vital part of the courtroom.",
			tagGroups = {
				"Government",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CourtTableItem",
			typeID = 0,
		},
		["Coyote Carcass"] = {
			untranslated = "Coyote Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead coyote.",
			tagGroups = {
				"Animal",
				"Natural Resources",
				"Small Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CoyoteCarcassItem",
			typeID = 0,
		},
		["Crab Carcass"] = {
			untranslated = "Crab Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A crustacean that loves the ocean, just don't get caught in its pinch!",
			tagGroups = {
				"Animal",
				"Natural Resources",
				"Small Fish",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrabCarcassItem",
			typeID = 0,
		},
		["Crab Pot"] = {
			untranslated = "Crab Pot",
			category = nil,
			group = "Crafted Objects",
			description = "A contraption to catch unsuspecting crabs in search of prey.",
			tagGroups = {
				"Crafted Objects",
				"Specialty",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrabPotItem",
			typeID = 0,
		},
		Crane = {
			untranslated = "Crane",
			category = nil,
			group = "Crafted Objects",
			description = "Allows the placement and transport of materials in an area.",
			tagGroups = {
				"Crafted Objects",
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 25000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CraneItem",
			typeID = 0,
		},
		["Creosote Bush Seed"] = {
			untranslated = "Creosote Bush Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow creosote bushes.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CreosoteBushSeedItem",
			typeID = 0,
		},
		["Creosote Flower"] = {
			untranslated = "Creosote Flower",
			category = nil,
			group = "Food",
			description = "Placeholder Description.",
			tagGroups = {
				"Food",
				"Petals",
				"Produce",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CreosoteFlowerItem",
			typeID = 0,
		},
		["Crimini Mushroom Spores"] = {
			untranslated = "Crimini Mushroom Spores",
			category = nil,
			group = "Seed",
			description = "Plant to grow crimini mushrooms.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CriminiMushroomSporesItem",
			typeID = 0,
		},
		["Crimini Mushrooms"] = {
			untranslated = "Crimini Mushrooms",
			category = nil,
			group = "Food",
			description = "Edible mushrooms that are quite tasty.",
			tagGroups = {
				"Food",
				"Fungus",
				"Produce",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = 200,
			carbs = 2,
			protein = 4,
			fat = 1,
			vitamins = 1,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CriminiMushroomsItem",
			typeID = 0,
		},
		["Crimson Salad"] = {
			untranslated = "Crimson Salad",
			category = nil,
			group = "Food",
			description = "Just in case you want to eat red things without eating meat.",
			tagGroups = {
				"Cooking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 1200,
			carbs = 13,
			protein = 7,
			fat = 8,
			vitamins = 28,
			density = 4.666666666666667,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrimsonSaladItem",
			typeID = 0,
		},
		["Crispy Bacon"] = {
			untranslated = "Crispy Bacon",
			category = nil,
			group = "Food",
			description = "Give me all the bacon and eggs you have.",
			tagGroups = {
				"Cooking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 800,
			carbs = 0,
			protein = 18,
			fat = 26,
			vitamins = 0,
			density = 5.5,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrispyBaconItem",
			typeID = 0,
		},
		["Crushed Basalt"] = {
			untranslated = "Crushed Basalt",
			category = nil,
			group = "Blocks",
			description = "Basalt rocks that have been crushed into a fine gravel.",
			tagGroups = {
				"Blocks",
				"Crushed Rock",
				"Excavatable",
				"Processed Rock",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 30000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedBasaltItem",
			typeID = 0,
		},
		["Crushed Coal"] = {
			untranslated = "Crushed Coal",
			category = nil,
			group = "Blocks",
			description = "Coal that have been crushed into a usable size.",
			tagGroups = {
				"Blocks",
				"Burnable Fuel",
				"Coal",
				"Excavatable",
				"Processed Rock",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 22000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 80000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedCoalItem",
			typeID = 0,
		},
		["Crushed Copper Ore"] = {
			untranslated = "Crushed Copper Ore",
			category = nil,
			group = "Blocks",
			description = "Crushed copper ore that is ready to be concentrated.",
			tagGroups = {
				"Blocks",
				"Excavatable",
				"Processed Rock",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 28000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedCopperOreItem",
			typeID = 0,
		},
		["Crushed Gneiss"] = {
			untranslated = "Crushed Gneiss",
			category = nil,
			group = "Blocks",
			description = "Gneiss rocks that have been crushed into a fine gravel.",
			tagGroups = {
				"Blocks",
				"Crushed Rock",
				"Excavatable",
				"Processed Rock",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 28000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedGneissItem",
			typeID = 0,
		},
		["Crushed Gold Ore"] = {
			untranslated = "Crushed Gold Ore",
			category = nil,
			group = "Blocks",
			description = "Crushed gold ore that is ready to be concentrated.",
			tagGroups = {
				"Blocks",
				"Excavatable",
				"Processed Rock",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 28000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedGoldOreItem",
			typeID = 0,
		},
		["Crushed Granite"] = {
			untranslated = "Crushed Granite",
			category = nil,
			group = "Blocks",
			description = "Granite rocks that have been crushed into a fine gravel.",
			tagGroups = {
				"Blocks",
				"Crushed Rock",
				"Excavatable",
				"Processed Rock",
				"Silica",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 26000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedGraniteItem",
			typeID = 0,
		},
		["Crushed Iron Ore"] = {
			untranslated = "Crushed Iron Ore",
			category = nil,
			group = "Blocks",
			description = "Crushed iron ore that is ready to be concentrated.",
			tagGroups = {
				"Blocks",
				"Excavatable",
				"Processed Rock",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 30000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedIronOreItem",
			typeID = 0,
		},
		["Crushed Limestone"] = {
			untranslated = "Crushed Limestone",
			category = nil,
			group = "Blocks",
			description = "Limestone rocks that have been crushed into a fine gravel.",
			tagGroups = {
				"Blocks",
				"Crushed Rock",
				"Excavatable",
				"Processed Rock",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 26000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedLimestoneItem",
			typeID = 0,
		},
		["Crushed Mixed Rock"] = {
			untranslated = "Crushed Mixed Rock",
			category = nil,
			group = "Blocks",
			description = "A mixture of rocks that can be used in a variety of recipes or simply as landfill.",
			tagGroups = {
				"Blocks",
				"Crushed Rock",
				"Excavatable",
				"Processed Rock",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 26000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedMixedRockItem",
			typeID = 0,
		},
		["Crushed Oil Shale"] = {
			untranslated = "Crushed Oil Shale",
			category = nil,
			group = "Block",
			description = "",
			tagGroups = {},
			maxStack = 20,
			carried = "Hands",
			weight = 20000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedOilShaleItem",
			typeID = 0,
		},
		["Crushed Sandstone"] = {
			untranslated = "Crushed Sandstone",
			category = nil,
			group = "Blocks",
			description = "Sandstone rocks that have been crushed into a fine gravel.",
			tagGroups = {
				"Blocks",
				"Crushed Rock",
				"Excavatable",
				"Processed Rock",
				"Silica",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 24000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedSandstoneItem",
			typeID = 0,
		},
		["Crushed Shale"] = {
			untranslated = "Crushed Shale",
			category = nil,
			group = "Blocks",
			description = "Shale rocks that have been crushed into a fine gravel.",
			tagGroups = {
				"Blocks",
				"Crushed Rock",
				"Excavatable",
				"Processed Rock",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 24000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedShaleItem",
			typeID = 0,
		},
		["Crushed Slag"] = {
			untranslated = "Crushed Slag",
			category = nil,
			group = "Blocks",
			description = "Slag that has been crushed into a fine gravel.",
			tagGroups = {
				"Blocks",
				"Crushed Rock",
				"Excavatable",
				"Processed Rock",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 24000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedSlagItem",
			typeID = 0,
		},
		["Culinary Research Paper Advanced"] = {
			untranslated = "Culinary Research Paper Advanced",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Advanced Research",
				"Items",
				"Research",
				"Research Papers",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CulinaryResearchPaperAdvancedItem",
			typeID = 0,
		},
		["Culinary Research Paper Basic"] = {
			untranslated = "Culinary Research Paper Basic",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Basic Research",
				"Items",
				"Research",
				"Research Papers",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CulinaryResearchPaperBasicItem",
			typeID = 0,
		},
		["Culinary Research Paper Modern"] = {
			untranslated = "Culinary Research Paper Modern",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Items",
				"Modern Research",
				"Research",
				"Research Papers",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CulinaryResearchPaperModernItem",
			typeID = 0,
		},
		["Currency Exchange"] = {
			untranslated = "Currency Exchange",
			category = nil,
			group = "Work Stations",
			description = "Allows players to exchange currency.",
			tagGroups = {
				"Economic",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CurrencyExchangeItem",
			typeID = 0,
		},
		["Cutting Edge Cooking Upgrade"] = {
			untranslated = "Cutting Edge Cooking Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade that greatly increases efficiency when crafting Cutting Edge Cooking recipes.",
			tagGroups = {
				"Specialty Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CuttingEdgeCookingUpgradeItem",
			typeID = 0,
		},
		["Decorative Anchor"] = {
			untranslated = "Decorative Anchor",
			category = nil,
			group = "Housing Objects",
			description = "The ship this anchor belonged to no longer needed it.",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DecorativeAnchorItem",
			typeID = 0,
		},
		["Decorative Glass Buoy Blue"] = {
			untranslated = "Decorative Glass Buoy Blue",
			category = nil,
			group = "Housing Objects",
			description = "Previously a critical part of a fisher's life, now a simple decorative piece of glass encased in a net.",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DecorativeGlassBuoyBlueItem",
			typeID = 0,
		},
		["Decorative Glass Buoy Red"] = {
			untranslated = "Decorative Glass Buoy Red",
			category = nil,
			group = "Housing Objects",
			description = "Previously a critical part of a fisher's life, now a simple decorative piece of glass encased in a net.",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DecorativeGlassBuoyRedItem",
			typeID = 0,
		},
		["Decorative Hanging Buoy"] = {
			untranslated = "Decorative Hanging Buoy",
			category = nil,
			group = "Housing Objects",
			description = "Previously a critical part of a fisher's life, now a simple decorative piece of glass encased in a net.",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DecorativeHangingBuoyItem",
			typeID = 0,
		},
		["Decorative Life Preserver"] = {
			untranslated = "Decorative Life Preserver",
			category = nil,
			group = "Housing Objects",
			description = "It has retired from its previously life-critical role, but great for nautical decor.",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DecorativeLifePreserverItem",
			typeID = 0,
		},
		["Decorative Ship Wheel"] = {
			untranslated = "Decorative Ship Wheel",
			category = nil,
			group = "Housing Objects",
			description = "Somewhere a ship is no longer going straight.",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DecorativeShipWheelItem",
			typeID = 0,
		},
		["Deer Carcass"] = {
			untranslated = "Deer Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead deer.",
			tagGroups = {
				"Animal",
				"Medium Carcass",
				"Medium Leather Carcass",
				"Natural Resources",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 3000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DeerCarcassItem",
			typeID = 0,
		},
		["Dendrology Research Paper Advanced"] = {
			untranslated = "Dendrology Research Paper Advanced",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Advanced Research",
				"Items",
				"Research",
				"Research Papers",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DendrologyResearchPaperAdvancedItem",
			typeID = 0,
		},
		["Dendrology Research Paper Basic"] = {
			untranslated = "Dendrology Research Paper Basic",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Basic Research",
				"Items",
				"Research",
				"Research Papers",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DendrologyResearchPaperBasicItem",
			typeID = 0,
		},
		["Dendrology Research Paper Modern"] = {
			untranslated = "Dendrology Research Paper Modern",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Items",
				"Modern Research",
				"Research",
				"Research Papers",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DendrologyResearchPaperModernItem",
			typeID = 0,
		},
		["Derpy Hat"] = {
			untranslated = "Derpy Hat",
			category = nil,
			group = "Clothing",
			description = "Dorky sombrero that doesn't fit anyone. You feel embarrassed to wear it.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DerpyHatItem",
			typeID = 0,
		},
		["Dirt Ramp"] = {
			untranslated = "Dirt Ramp",
			category = nil,
			group = "Blocks",
			description = "A dusty ramp formed from tamped earth. It's servicable for any wheeled vehicle.",
			tagGroups = {
				"Blocks",
				"Constructable",
				"Roads",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 30000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DirtRampItem",
			typeID = 0,
		},
		["Distribution Station"] = {
			untranslated = "Distribution Station",
			category = nil,
			group = "Crafted Objects",
			description = "A stockpile for distributing items to new players. Allows you to choose a specific set of items which each new player will be able to take.",
			tagGroups = {
				"Community",
				"Crafted Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DistributionStationItem",
			typeID = 0,
		},
		["Dried Fish"] = {
			untranslated = "Dried Fish",
			category = nil,
			group = "Food",
			description = "Leaving it outdoors somehow made it more digestible.",
			tagGroups = {
				"Food",
				"Preserved Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 250,
			calories = 450,
			carbs = 1,
			protein = 16,
			fat = 2,
			vitamins = 0,
			density = 4.222222222222222,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DriedFishItem",
			typeID = 0,
		},
		["Dried Meat"] = {
			untranslated = "Dried Meat",
			category = nil,
			group = "Food",
			description = "Leaving it outdoors somehow made it more digestible.",
			tagGroups = {
				"Food",
				"Preserved Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 250,
			calories = 550,
			carbs = 1,
			protein = 14,
			fat = 4,
			vitamins = 0,
			density = 3.4545454545454546,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DriedMeatItem",
			typeID = 0,
		},
		["Dwarf Willow Seed"] = {
			untranslated = "Dwarf Willow Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow dwarf willow.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DwarfWillowSeedItem",
			typeID = 0,
		},
		Easel = {
			untranslated = "Easel",
			category = nil,
			group = "Crafted Objects",
			description = "An interactive stand allowing paintings to be created using art supplies.",
			tagGroups = {
				"Crafted Objects",
				"Specialty",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "EaselItem",
			typeID = 0,
		},
		["Ecko The Dolphin"] = {
			untranslated = "Ecko The Dolphin",
			category = nil,
			group = "Item",
			description = "Ecko, the dolphin god of Eco bugs. Handle with care and lightly sprinkle with water every so often to keep moist.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 0,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "EckoTheDolphinItem",
			typeID = 0,
		},
		["Electric Lathe"] = {
			untranslated = "Electric Lathe",
			category = nil,
			group = "Work Stations",
			description = "An electric powered machine that has a spinning blade to craft a variety of metal products.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElectricLatheItem",
			typeID = 0,
		},
		["Electric Machinist Table"] = {
			untranslated = "Electric Machinist Table",
			category = nil,
			group = "Work Stations",
			description = "A fancy toolbench that creates equally fancy toys.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElectricMachinistTableItem",
			typeID = 0,
		},
		["Electric Motor"] = {
			untranslated = "Electric Motor",
			category = nil,
			group = "Items",
			description = "A motor.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElectricMotorItem",
			typeID = 0,
		},
		["Electric Planer"] = {
			untranslated = "Electric Planer",
			category = nil,
			group = "Work Stations",
			description = "A sander and a jointer rolled into one.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElectricPlanerItem",
			typeID = 0,
		},
		["Electric Stamping Press"] = {
			untranslated = "Electric Stamping Press",
			category = nil,
			group = "Work Stations",
			description = "A tool for shaping or cutting metal by deforming it with a die.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElectricStampingPressItem",
			typeID = 0,
		},
		["Electric Wall Lamp"] = {
			untranslated = "Electric Wall Lamp",
			category = nil,
			group = "Housing Objects",
			description = "A wall mounted lamp that requires electricity to turn on.",
			tagGroups = {
				"Housing Objects",
				"Lighting",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2.5",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElectricWallLampItem",
			typeID = 0,
		},
		["Electric Water Pump"] = {
			untranslated = "Electric Water Pump",
			category = nil,
			group = "Crafted Objects",
			description = "Pumps water from a source into a pipe network.",
			tagGroups = {
				"Crafted Objects",
				"Specialty",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElectricWaterPumpItem",
			typeID = 0,
		},
		["Electronics Assembly"] = {
			untranslated = "Electronics Assembly",
			category = nil,
			group = "Work Stations",
			description = "A set of machinery to create electronics.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElectronicsAssemblyItem",
			typeID = 0,
		},
		["Electronics Upgrade"] = {
			untranslated = "Electronics Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade that greatly increases efficiency when crafting Electronics recipes.",
			tagGroups = {
				"Specialty Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElectronicsUpgradeItem",
			typeID = 0,
		},
		["Elevator Call Post"] = {
			untranslated = "Elevator Call Post",
			category = nil,
			group = "Crafted Objects",
			description = "Used to call a nearby elevator.",
			tagGroups = {
				"Crafted Objects",
				"Specialty",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElevatorCallPostItem",
			typeID = 0,
		},
		["Elk Carcass"] = {
			untranslated = "Elk Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead elk.",
			tagGroups = {
				"Animal",
				"Medium Carcass",
				"Medium Leather Carcass",
				"Natural Resources",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 3000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElkCarcassItem",
			typeID = 0,
		},
		["Elk Mount"] = {
			untranslated = "Elk Mount",
			category = nil,
			group = "Housing Objects",
			description = "A hunting trophy for your house.",
			tagGroups = {
				"Housing Objects",
				"Living Room",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "4.5",
			roomCategory = "Living Room",
			furnitureType = "Statue",
			repeatsDepreciation = "0.2",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElkMountItem",
			typeID = 0,
		},
		["Elk Taco"] = {
			untranslated = "Elk Taco",
			category = nil,
			group = "Food",
			description = "A tasty treat made from corn tortillas and meat.",
			tagGroups = {
				"Cooking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 700,
			carbs = 15,
			protein = 8,
			fat = 22,
			vitamins = 6,
			density = 7.285714285714286,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElkTacoItem",
			typeID = 0,
		},
		["Elk Wellington"] = {
			untranslated = "Elk Wellington",
			category = nil,
			group = "Food",
			description = "A prime cut of meat surrounded by pastry.",
			tagGroups = {
				"Baking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 1450,
			carbs = 10,
			protein = 26,
			fat = 22,
			vitamins = 4,
			density = 4.275862068965517,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElkWellingtonItem",
			typeID = 0,
		},
		["Embassy Desk"] = {
			untranslated = "Embassy Desk",
			category = nil,
			group = "Work Stations",
			description = "Where papers are signed and foreign affairs are settled.(Allows the settlement to enable hostile takeovers)",
			tagGroups = {
				"Government",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "EmbassyDeskItem",
			typeID = 0,
		},
		["Engineering Research Paper Advanced"] = {
			untranslated = "Engineering Research Paper Advanced",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Advanced Research",
				"Items",
				"Research",
				"Research Papers",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "EngineeringResearchPaperAdvancedItem",
			typeID = 0,
		},
		["Engineering Research Paper Modern"] = {
			untranslated = "Engineering Research Paper Modern",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Items",
				"Modern Research",
				"Research",
				"Research Papers",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "EngineeringResearchPaperModernItem",
			typeID = 0,
		},
		Epoxy = {
			untranslated = "Epoxy",
			category = nil,
			group = "Items",
			description = "A useful material for hardening, curing, and other various uses.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "EpoxyItem",
			typeID = 0,
		},
		Ethanol = {
			untranslated = "Ethanol",
			category = nil,
			group = "Items",
			description = "A material used to make biodiesel. Not suitable for food.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "EthanolItem",
			typeID = 0,
		},
		Excavator = {
			untranslated = "Excavator",
			category = nil,
			group = "Crafted Objects",
			description = "Like a Skid Steer but more versatile. Great for high slope excavation.",
			tagGroups = {
				"Crafted Objects",
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 30000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ExcavatorItem",
			typeID = 0,
		},
		["Executive Office"] = {
			untranslated = "Executive Office",
			category = nil,
			group = "Work Stations",
			description = "Elected officials can perform one-time executive actions here.",
			tagGroups = {
				"Government",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ExecutiveOfficeItem",
			typeID = 0,
		},
		["Explorer Boots"] = {
			untranslated = "Explorer Boots",
			category = nil,
			group = "Clothing",
			description = "Boots with rubber soles and thermal insulation for comfort yet still be durabable.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ExplorerBootsItem",
			typeID = 0,
		},
		["Explorer Gloves"] = {
			untranslated = "Explorer Gloves",
			category = nil,
			group = "Clothing",
			description = "Sturdy gloves comfortably lined with cotton for extra insulation against the elements.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ExplorerGlovesItem",
			typeID = 0,
		},
		["Explorer Hat"] = {
			untranslated = "Explorer Hat",
			category = nil,
			group = "Clothing",
			description = "A classic adventuring hat protecting you from the unknown.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ExplorerHatItem",
			typeID = 0,
		},
		["Explorer Pants"] = {
			untranslated = "Explorer Pants",
			category = nil,
			group = "Clothing",
			description = "Reinforced pants for exploring but still be fashionable.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ExplorerPantsItem",
			typeID = 0,
		},
		["Explorer Shirt"] = {
			untranslated = "Explorer Shirt",
			category = nil,
			group = "Clothing",
			description = "A simple white shirt with a tie and a colorable vest.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ExplorerShirtItem",
			typeID = 0,
		},
		["Fantastic Forest Pizza"] = {
			untranslated = "Fantastic Forest Pizza",
			category = nil,
			group = "Food",
			description = "Leaves you full and lively.",
			tagGroups = {
				"Baking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 1250,
			carbs = 23,
			protein = 4,
			fat = 10,
			vitamins = 17,
			density = 4.32,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FantasticForestPizzaItem",
			typeID = 0,
		},
		["Farmer Boots"] = {
			untranslated = "Farmer Boots",
			category = nil,
			group = "Clothing",
			description = "Waterproof rubber sole boots with synthetic lining that provides protection against the elements when working in the fields.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FarmerBootsItem",
			typeID = 0,
		},
		["Farmer Gloves"] = {
			untranslated = "Farmer Gloves",
			category = nil,
			group = "Clothing",
			description = "Water-resistant nylon gloves with textured palms for increased grip.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FarmerGlovesItem",
			typeID = 0,
		},
		["Farmer Hat"] = {
			untranslated = "Farmer Hat",
			category = nil,
			group = "Clothing",
			description = " A wide-brimmed straw hat designed to provide protection from the sun.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FarmerHatItem",
			typeID = 0,
		},
		["Farmer Overalls"] = {
			untranslated = "Farmer Overalls",
			category = nil,
			group = "Clothing",
			description = "Comfortable denim overalls to help with the frequent bending over that comes with farm work.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FarmerOverallsItem",
			typeID = 0,
		},
		["Farmer Shirt"] = {
			untranslated = "Farmer Shirt",
			category = nil,
			group = "Clothing",
			description = " A long-sleeved flannel shirt that is often worn when working outdoors.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FarmerShirtItem",
			typeID = 0,
		},
		["Farmers Table"] = {
			untranslated = "Farmers Table",
			category = nil,
			group = "Work Stations",
			description = "A basic workspace for crafting fertilizer and extracting seeds from crops.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FarmersTableItem",
			typeID = 0,
		},
		["Farming Upgrade"] = {
			untranslated = "Farming Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Farming recipes.",
			tagGroups = {
				"Specialty Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FarmingUpgradeItem",
			typeID = 0,
		},
		["Federation Foundation"] = {
			untranslated = "Federation Foundation",
			category = nil,
			group = "Work Stations",
			description = "A leap into globalization and a united federation.",
			tagGroups = {
				"Government",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Civics",
			repeatsDepreciation = "1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "45",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FederationFoundationItem",
			typeID = 0,
		},
		["Fern Campfire Salad"] = {
			untranslated = "Fern Campfire Salad",
			category = nil,
			group = "Food",
			description = "A myriad of plants that make a healthy and odd blend.",
			tagGroups = {
				"Campfire",
				"Campfire Salad",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 900,
			carbs = 9,
			protein = 5,
			fat = 1,
			vitamins = 13,
			density = 3.111111111111111,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FernCampfireSaladItem",
			typeID = 0,
		},
		["Fern Spore"] = {
			untranslated = "Fern Spore",
			category = nil,
			group = "Seed",
			description = "Plant to grow ferns.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FernSporeItem",
			typeID = 0,
		},
		["Fertilizers Upgrade"] = {
			untranslated = "Fertilizers Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Fertilizers recipes.",
			tagGroups = {
				"Specialty Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FertilizersUpgradeItem",
			typeID = 0,
		},
		["Fiber Filler"] = {
			untranslated = "Fiber Filler",
			category = nil,
			group = "Items",
			description = "A filler ingredient used in a variety of fertilizers.",
			tagGroups = {
				"Fertilizer Filler",
				"Fertilizers",
				"Items",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FiberFillerItem",
			typeID = 0,
		},
		["Fiber Scutching Station"] = {
			untranslated = "Fiber Scutching Station",
			category = nil,
			group = "Work Stations",
			description = "A group of different tools used in the processing of plant based cloth products. Excellent for a renaissance fair display.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FiberScutchingStationItem",
			typeID = 0,
		},
		Fiberglass = {
			untranslated = "Fiberglass",
			category = nil,
			group = "Items",
			description = "Plastic reinforced with glass fiber strands.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FiberglassItem",
			typeID = 0,
		},
		Fiddleheads = {
			untranslated = "Fiddleheads",
			category = nil,
			group = "Food",
			description = "A collection of the furled fronds of young ferns; a unique addition to a meal.",
			tagGroups = {
				"Food",
				"Greens",
				"Produce",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 150,
			carbs = 2,
			protein = 1,
			fat = 0,
			vitamins = 5,
			density = 5.333333333333334,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FiddleheadsItem",
			typeID = 0,
		},
		["Field Campfire Stew"] = {
			untranslated = "Field Campfire Stew",
			category = nil,
			group = "Food",
			description = "A thick stew chock-full of meat and charred vegetables. A surprisingly good combination.",
			tagGroups = {
				"Campfire",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 1100,
			carbs = 14,
			protein = 4,
			fat = 8,
			vitamins = 4,
			density = 2.727272727272727,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FieldCampfireStewItem",
			typeID = 0,
		},
		["Filmy Fern Spore"] = {
			untranslated = "Filmy Fern Spore",
			category = nil,
			group = "Seed",
			description = "Plant to grow a filmy fern.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FilmyFernSporeItem",
			typeID = 0,
		},
		["Fir Log"] = {
			untranslated = "Fir Log",
			category = nil,
			group = "Natural Resources",
			description = "Fir log is a type of softwood with a nice piney smell.",
			tagGroups = {
				"Burnable Fuel",
				"Logs",
				"Natural Resources",
				"Softwood",
				"Wood",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FirLogItem",
			typeID = 0,
		},
		["Fir Seed"] = {
			untranslated = "Fir Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a fir tree.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FirSeedItem",
			typeID = 0,
		},
		["Fireweed Seed"] = {
			untranslated = "Fireweed Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow fireweed.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FireweedSeedItem",
			typeID = 0,
		},
		["Fireweed Shoots"] = {
			untranslated = "Fireweed Shoots",
			category = nil,
			group = "Food",
			description = "A bitter, brightly colored shoot similar to asparagus.",
			tagGroups = {
				"Food",
				"Greens",
				"Produce",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 80,
			calories = 150,
			carbs = 3,
			protein = 1,
			fat = 0,
			vitamins = 4,
			density = 5.333333333333334,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FireweedShootsItem",
			typeID = 0,
		},
		["Fish N Chips"] = {
			untranslated = "Fish N Chips",
			category = nil,
			group = "Food",
			description = "Deep-fried fish served with a side of taro chips.",
			tagGroups = {
				"Cooking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 1000,
			carbs = 20,
			protein = 10,
			fat = 20,
			vitamins = 0,
			density = 5.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FishNChipsItem",
			typeID = 0,
		},
		["Fish Rack"] = {
			untranslated = "Fish Rack",
			category = nil,
			group = "Work Stations",
			description = "A simple display of today's catch.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FishRackItem",
			typeID = 0,
		},
		["Fish Trap"] = {
			untranslated = "Fish Trap",
			category = nil,
			group = "Crafted Objects",
			description = "A trap to catch river fish as they swim. It can only be used in fresh water as it's too small to catch the larger ocean fish. ",
			tagGroups = {
				"Crafted Objects",
				"Specialty",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FishTrapItem",
			typeID = 0,
		},
		Fishery = {
			untranslated = "Fishery",
			category = nil,
			group = "Work Stations",
			description = "A place to create fishing poles, traps and prepare seafood.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FisheryItem",
			typeID = 0,
		},
		["Fishing Pole"] = {
			untranslated = "Fishing Pole",
			category = nil,
			group = "Items",
			description = "Fishing, the most extreme sport.",
			tagGroups = {
				"Items",
				"Tool",
				"Tools",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FishingPoleItem",
			typeID = 0,
		},
		["Flat Steel"] = {
			untranslated = "Flat Steel",
			category = nil,
			group = "Blocks",
			description = "Coated with a layer of epoxy, this steel refuses to rust.",
			tagGroups = {
				"Blocks",
				"Building Materials",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FlatSteelItem",
			typeID = 0,
		},
		["Flat Steel Door"] = {
			untranslated = "Flat Steel Door",
			category = nil,
			group = "Housing Objects",
			description = "A beautiful modern flat steel door with a large viewing window.",
			tagGroups = {
				"Doors",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FlatSteelDoorItem",
			typeID = 0,
		},
		Flatbread = {
			untranslated = "Flatbread",
			category = nil,
			group = "Food",
			description = "Without any leavening the flatbread isn't very puffy. But it's still tasty.",
			tagGroups = {
				"Baking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 500,
			carbs = 17,
			protein = 8,
			fat = 3,
			vitamins = 2,
			density = 6.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FlatbreadItem",
			typeID = 0,
		},
		["Flax Fiber"] = {
			untranslated = "Flax Fiber",
			category = nil,
			group = "Items",
			description = "Processed fibers of flax ready to be spun into yarn.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FlaxFiberItem",
			typeID = 0,
		},
		["Flax Seed"] = {
			untranslated = "Flax Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow flax. ",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FlaxSeedItem",
			typeID = 0,
		},
		["Flax Stem"] = {
			untranslated = "Flax Stem",
			category = nil,
			group = "Items",
			description = "A bundle of harvested flax that can be processed into fabric.",
			tagGroups = {
				"Crop",
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FlaxStemItem",
			typeID = 0,
		},
		["Flax Trawler Net"] = {
			untranslated = "Flax Trawler Net",
			category = nil,
			group = "Items",
			description = "A sturdy basic combination of lines making a mesh used for catching fish on a larger scale.",
			tagGroups = {
				"Items",
				"Tool",
				"Tools",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FlaxTrawlerNetItem",
			typeID = 0,
		},
		["Flaxseed Oil"] = {
			untranslated = "Flaxseed Oil",
			category = nil,
			group = "Food",
			description = "An oil primarily used for woodworking and paint supplies but can surprisingly also be drizzled on a salad.",
			tagGroups = {
				"Fat",
				"Food",
				"Ingredients",
				"Oil",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 120,
			carbs = 0,
			protein = 0,
			fat = 15,
			vitamins = 0,
			density = 12.5,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FlaxseedOilItem",
			typeID = 0,
		},
		Flour = {
			untranslated = "Flour",
			category = nil,
			group = "Food",
			description = "A fine, milled wheat product that's useful for all baking.",
			tagGroups = {
				"Food",
				"Ingredients",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 50,
			carbs = 15,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 30.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FlourItem",
			typeID = 0,
		},
		["Fox Carcass"] = {
			untranslated = "Fox Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead fox.",
			tagGroups = {
				"Animal",
				"Natural Resources",
				"Small Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FoxCarcassItem",
			typeID = 0,
		},
		["Framed Glass"] = {
			untranslated = "Framed Glass",
			category = nil,
			group = "Blocks",
			description = "Glass which was reinforced by a steel frame.",
			tagGroups = {
				"Blocks",
				"Building Materials",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FramedGlassItem",
			typeID = 0,
		},
		["Framed Glass Door"] = {
			untranslated = "Framed Glass Door",
			category = nil,
			group = "Housing Objects",
			description = "A beautiful glass door made of steel and glass.",
			tagGroups = {
				"Doors",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FramedGlassDoorItem",
			typeID = 0,
		},
		["Fried Camas"] = {
			untranslated = "Fried Camas",
			category = nil,
			group = "Food",
			description = "Deep fried Camas. Bit greasy.",
			tagGroups = {
				"Campfire",
				"Food",
				"Fried Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 700,
			carbs = 9,
			protein = 3,
			fat = 10,
			vitamins = 2,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FriedCamasItem",
			typeID = 0,
		},
		["Fried Fiddleheads"] = {
			untranslated = "Fried Fiddleheads",
			category = nil,
			group = "Food",
			description = "Secret's in the sauce.",
			tagGroups = {
				"Campfire",
				"Food",
				"Fried Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 700,
			carbs = 11,
			protein = 3,
			fat = 6,
			vitamins = 4,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FriedFiddleheadsItem",
			typeID = 0,
		},
		["Fried Hare Haunches"] = {
			untranslated = "Fried Hare Haunches",
			category = nil,
			group = "Food",
			description = "Everything is better deep fried.",
			tagGroups = {
				"Cooking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 750,
			carbs = 6,
			protein = 15,
			fat = 27,
			vitamins = 4,
			density = 6.933333333333333,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FriedHareHaunchesItem",
			typeID = 0,
		},
		["Fried Hearts Of Palm"] = {
			untranslated = "Fried Hearts Of Palm",
			category = nil,
			group = "Food",
			description = "Secret's in the sauce.",
			tagGroups = {
				"Campfire",
				"Food",
				"Fried Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 700,
			carbs = 13,
			protein = 3,
			fat = 6,
			vitamins = 2,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FriedHeartsOfPalmItem",
			typeID = 0,
		},
		["Fried Taro"] = {
			untranslated = "Fried Taro",
			category = nil,
			group = "Food",
			description = "Secret's in the sauce.",
			tagGroups = {
				"Campfire",
				"Food",
				"Fried Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 700,
			carbs = 14,
			protein = 1,
			fat = 8,
			vitamins = 1,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FriedTaroItem",
			typeID = 0,
		},
		["Fried Tomatoes"] = {
			untranslated = "Fried Tomatoes",
			category = nil,
			group = "Food",
			description = "Secret's in the sauce.",
			tagGroups = {
				"Campfire",
				"Food",
				"Fried Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 700,
			carbs = 11,
			protein = 3,
			fat = 8,
			vitamins = 2,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FriedTomatoesItem",
			typeID = 0,
		},
		["Froth Floatation Cell"] = {
			untranslated = "Froth Floatation Cell",
			category = nil,
			group = "Work Stations",
			description = "A tool for miners to concentrate ore. The run off produces wet tailings.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FrothFloatationCellItem",
			typeID = 0,
		},
		["Fruit Muffin"] = {
			untranslated = "Fruit Muffin",
			category = nil,
			group = "Food",
			description = "A soft, slightly sweet bread studded with juicy fruits.",
			tagGroups = {
				"Baking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 800,
			carbs = 10,
			protein = 5,
			fat = 4,
			vitamins = 16,
			density = 4.375,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FruitMuffinItem",
			typeID = 0,
		},
		["Fruit Salad"] = {
			untranslated = "Fruit Salad",
			category = nil,
			group = "Food",
			description = "While tomatoes are fruits, you don't usually put them in fruit salads.",
			tagGroups = {
				"Cooking",
				"Food",
				"Salad",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 900,
			carbs = 12,
			protein = 4,
			fat = 3,
			vitamins = 19,
			density = 4.222222222222222,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FruitSaladItem",
			typeID = 0,
		},
		["Fruit Tart"] = {
			untranslated = "Fruit Tart",
			category = nil,
			group = "Food",
			description = "A sweet pastry that is great for breakfast or anytime you need a quick boost of energy.",
			tagGroups = {
				"Baking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 800,
			carbs = 22,
			protein = 3,
			fat = 9,
			vitamins = 14,
			density = 6.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FruitTartItem",
			typeID = 0,
		},
		["Fur Pelt"] = {
			untranslated = "Fur Pelt",
			category = nil,
			group = "Items",
			description = "A soft, furry pelt.",
			tagGroups = {
				"Animal Skin",
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FurPeltItem",
			typeID = 0,
		},
		["Galaxy Vase"] = {
			untranslated = "Galaxy Vase",
			category = nil,
			group = "Housing Objects",
			description = "A  vase made with glass to brighten up your home.",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GalaxyVaseItem",
			typeID = 0,
		},
		["Garden Boots"] = {
			untranslated = "Garden Boots",
			category = nil,
			group = "Clothing",
			description = "A sturdy pair of rubber footwear designed to provide protection against water, rain, and mud.\\n\\n(Decreases calories consumed when using tools by 10\\u0025)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GardenBootsItem",
			typeID = 0,
		},
		Gasoline = {
			untranslated = "Gasoline",
			category = nil,
			group = "Blocks",
			description = "Refined petroleum useful for fueling machines and generators.",
			tagGroups = {
				"Blocks",
				"Liquid Fuel",
				"Liquids",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 30000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 80000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GasolineItem",
			typeID = 0,
		},
		["Gathering Basic Upgrade"] = {
			untranslated = "Gathering Basic Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Gathering recipes.",
			tagGroups = {
				"Specialty Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GatheringBasicUpgradeItem",
			typeID = 0,
		},
		["Gathering Research Paper Basic"] = {
			untranslated = "Gathering Research Paper Basic",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Basic Research",
				"Items",
				"Research",
				"Research Papers",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GatheringResearchPaperBasicItem",
			typeID = 0,
		},
		Gearbox = {
			untranslated = "Gearbox",
			category = nil,
			group = "Items",
			description = "Provides speed and torque conversions from a rotating power source to another device.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GearboxItem",
			typeID = 0,
		},
		["Geology Research Paper Advanced"] = {
			untranslated = "Geology Research Paper Advanced",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Advanced Research",
				"Items",
				"Research",
				"Research Papers",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GeologyResearchPaperAdvancedItem",
			typeID = 0,
		},
		["Geology Research Paper Basic"] = {
			untranslated = "Geology Research Paper Basic",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Basic Research",
				"Items",
				"Research",
				"Research Papers",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GeologyResearchPaperBasicItem",
			typeID = 0,
		},
		["Geology Research Paper Modern"] = {
			untranslated = "Geology Research Paper Modern",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Items",
				"Modern Research",
				"Research",
				"Research Papers",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GeologyResearchPaperModernItem",
			typeID = 0,
		},
		["Giant Cactus Fruit"] = {
			untranslated = "Giant Cactus Fruit",
			category = nil,
			group = "Food",
			description = "A bulbous fruit that used to top Saguaro cacti.",
			tagGroups = {
				"Food",
				"Fruit",
				"Produce",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = 100,
			carbs = 2,
			protein = 0,
			fat = 2,
			vitamins = 4,
			density = 8.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GiantCactusFruitItem",
			typeID = 0,
		},
		["Gigot Sleeve Shirt"] = {
			untranslated = "Gigot Sleeve Shirt",
			category = nil,
			group = "Clothing",
			description = "Cool piratey shirt that makes your biceps look bigger than they really are.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GigotSleeveShirtItem",
			typeID = 0,
		},
		Glass = {
			untranslated = "Glass",
			category = nil,
			group = "Blocks",
			description = "A transparent, solid material useful for more than just windows.",
			tagGroups = {
				"Blocks",
				"Building Materials",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GlassItem",
			typeID = 0,
		},
		["Glass Lens"] = {
			untranslated = "Glass Lens",
			category = nil,
			group = "Items",
			description = "A thin shaped piece of glass very useful for devices used to interact with light.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GlassLensItem",
			typeID = 0,
		},
		["Glassworking Advanced Upgrade"] = {
			untranslated = "Glassworking Advanced Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Glassworking recipes.",
			tagGroups = {
				"Specialty Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GlassworkingAdvancedUpgradeItem",
			typeID = 0,
		},
		["Glassworking Modern Upgrade"] = {
			untranslated = "Glassworking Modern Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade that greatly increases efficiency when crafting Glassworking recipes.",
			tagGroups = {
				"Specialty Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GlassworkingModernUpgradeItem",
			typeID = 0,
		},
		Glassworks = {
			untranslated = "Glassworks",
			category = nil,
			group = "Work Stations",
			description = "A specialized kiln used to transform sand into buildable blocks and decorations.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GlassworksItem",
			typeID = 0,
		},
		Gneiss = {
			untranslated = "Gneiss",
			category = nil,
			group = "Natural Resources",
			description = "A hard rock with some uses in construction. Gneiss is a metamorphic rock formed from previous rock recrystallizing at high pressures and temperatures deep in the earth.",
			tagGroups = {
				"Excavatable",
				"Natural Resources",
				"Rock",
				"Stone",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 7000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GneissItem",
			typeID = 0,
		},
		["Goat Mount"] = {
			untranslated = "Goat Mount",
			category = nil,
			group = "Housing Objects",
			description = "A hunting trophy for your house.",
			tagGroups = {
				"Housing Objects",
				"Living Room",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3.5",
			roomCategory = "Living Room",
			furnitureType = "Statue",
			repeatsDepreciation = "0.2",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GoatMountItem",
			typeID = 0,
		},
		["Gold Bar"] = {
			untranslated = "Gold Bar",
			category = nil,
			group = "Blocks",
			description = "Refined bar of gold.",
			tagGroups = {
				"Blocks",
				"Metal",
				"Metals",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 30000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GoldBarItem",
			typeID = 0,
		},
		["Gold Concentrate"] = {
			untranslated = "Gold Concentrate",
			category = nil,
			group = "Blocks",
			description = "Gold ore that has been concentrated to remove impurities. Ore concentrate is used by smiths to smelt metal bars.",
			tagGroups = {
				"Blocks",
				"Concentrated Ore",
				"Excavatable",
				"Processed Rock",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 20000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GoldConcentrateItem",
			typeID = 0,
		},
		["Gold Flakes"] = {
			untranslated = "Gold Flakes",
			category = nil,
			group = "Items",
			description = "A highly efficient conductor for delicate electronics.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GoldFlakesItem",
			typeID = 0,
		},
		["Gold Frame Landscape"] = {
			untranslated = "Gold Frame Landscape",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Cultural",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GoldFrameLandscapeItem",
			typeID = 0,
		},
		["Gold Frame Wide"] = {
			untranslated = "Gold Frame Wide",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Cultural",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GoldFrameWideItem",
			typeID = 0,
		},
		["Gold Ore"] = {
			untranslated = "Gold Ore",
			category = nil,
			group = "Natural Resources",
			description = "Unrefined ore with traces of gold.",
			tagGroups = {
				"Excavatable",
				"Natural Resources",
				"Ore",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 7500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GoldOreItem",
			typeID = 0,
		},
		["Gold Wiring"] = {
			untranslated = "Gold Wiring",
			category = nil,
			group = "Items",
			description = "A length of gold conductive wire useful for a variety of purposes.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GoldWiringItem",
			typeID = 0,
		},
		["Government Office"] = {
			untranslated = "Government Office",
			category = nil,
			group = "Work Stations",
			description = "Allows the creation of Elected Titles, which can be given special privileges.",
			tagGroups = {
				"Government",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GovernmentOfficeItem",
			typeID = 0,
		},
		Granite = {
			untranslated = "Granite",
			category = nil,
			group = "Natural Resources",
			description = "A hard rock useful for construction, and host to various ores. Granite forms from cooling magma deep underground. It is the most common continental rock type!",
			tagGroups = {
				"Excavatable",
				"Natural Resources",
				"Rock",
				"Stone",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 6500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GraniteItem",
			typeID = 0,
		},
		["Grass Seed"] = {
			untranslated = "Grass Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow grass.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GrassSeedItem",
			typeID = 0,
		},
		["Hand Plow"] = {
			untranslated = "Hand Plow",
			category = nil,
			group = "Crafted Objects",
			description = "A tool that tills the field for farming.",
			tagGroups = {
				"Crafted Objects",
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HandPlowItem",
			typeID = 0,
		},
		["Hanging Long Steel Sign"] = {
			untranslated = "Hanging Long Steel Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A long steel plate for when you need to display extra large text.",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HangingLongSteelSignItem",
			typeID = 0,
		},
		["Hanging Steel Framed Sign"] = {
			untranslated = "Hanging Steel Framed Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large wooden sign framed with steel.",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HangingSteelFramedSignItem",
			typeID = 0,
		},
		["Hanging Steel Mine Sign"] = {
			untranslated = "Hanging Steel Mine Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A hanging sign made of steel plates.",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HangingSteelMineSignItem",
			typeID = 0,
		},
		["Hanging Steel Plain Sign"] = {
			untranslated = "Hanging Steel Plain Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large hanging steel sign attached to a wooden frame.",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HangingSteelPlainSignItem",
			typeID = 0,
		},
		["Hanging Steel Shop Sign"] = {
			untranslated = "Hanging Steel Shop Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A decorative wooden sign framed with steel. Great for advertising shops.",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HangingSteelShopSignItem",
			typeID = 0,
		},
		["Hardwood Board"] = {
			untranslated = "Hardwood Board",
			category = nil,
			group = "Items",
			description = "A higher quality hardwood board used for long lasting furniture.",
			tagGroups = {
				"Burnable Fuel",
				"Items",
				"Products",
				"Wood Board",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 2000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HardwoodBoardItem",
			typeID = 0,
		},
		["Hardwood Hewn Log"] = {
			untranslated = "Hardwood Hewn Log",
			category = nil,
			group = "Blocks",
			description = "A log hewn and shaped to be a building material. Hewing logs at a workbench will grant no experience.",
			tagGroups = {
				"Blocks",
				"Building Materials",
				"Burnable Fuel",
				"Constructable",
				"Hewn Log",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HardwoodHewnLogItem",
			typeID = 0,
		},
		["Hardwood Lumber"] = {
			untranslated = "Hardwood Lumber",
			category = nil,
			group = "Blocks",
			description = "Can be fashioned into various usable equipment.",
			tagGroups = {
				"Blocks",
				"Building Materials",
				"Burnable Fuel",
				"Constructable",
				"Lumber",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HardwoodLumberItem",
			typeID = 0,
		},
		["Hardwood Lumber Dresser"] = {
			untranslated = "Hardwood Lumber Dresser",
			category = nil,
			group = "Housing Objects",
			description = "A lumber dresser that lets you store your clothing and quickly switch between a designated outfit and whatever you are currently wearing.",
			tagGroups = {
				"Bedroom",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Bedroom",
			furnitureType = "Dresser",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HardwoodLumberDresserItem",
			typeID = 0,
		},
		["Hare Carcass"] = {
			untranslated = "Hare Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead hare.",
			tagGroups = {
				"Animal",
				"Natural Resources",
				"Tiny Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HareCarcassItem",
			typeID = 0,
		},
		["Heart Of Palm"] = {
			untranslated = "Heart Of Palm",
			category = nil,
			group = "Food",
			description = "Collected from the inner core and growing bud of a palm tree.",
			tagGroups = {
				"Food",
				"Produce",
				"Raw Food",
				"Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 150,
			calories = 100,
			carbs = 4,
			protein = 2,
			fat = 0,
			vitamins = 2,
			density = 8.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HeartOfPalmItem",
			typeID = 0,
		},
		["Hearty Hometown Pizza"] = {
			untranslated = "Hearty Hometown Pizza",
			category = nil,
			group = "Food",
			description = "When you feel nostalgic and miss that cozy hometown feeling.",
			tagGroups = {
				"Baking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 1200,
			carbs = 28,
			protein = 7,
			fat = 11,
			vitamins = 3,
			density = 4.083333333333333,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HeartyHometownPizzaItem",
			typeID = 0,
		},
		["Heat Sink"] = {
			untranslated = "Heat Sink",
			category = nil,
			group = "Items",
			description = "A copper plate to draw and disperse heat.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HeatSinkItem",
			typeID = 0,
		},
		["Heliconia Seed"] = {
			untranslated = "Heliconia Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow heliconia.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HeliconiaSeedItem",
			typeID = 0,
		},
		["Hemp Mooring Rope"] = {
			untranslated = "Hemp Mooring Rope",
			category = nil,
			group = "Items",
			description = "Strong ropes used to hold down and prevent ships from moving around.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HempMooringRopeItem",
			typeID = 0,
		},
		Henley = {
			untranslated = "Henley",
			category = nil,
			group = "Clothing",
			description = "A Henley shirt is a collarless pullover shirt, characterized by a placket beneath the round neckline, about 8 to 13 cm long and usually having 2 to 5 buttons. It essentially resembles a collarless polo shirt.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HenleyItem",
			typeID = 0,
		},
		["Hewn Bench"] = {
			untranslated = "Hewn Bench",
			category = nil,
			group = "Housing Objects",
			description = "A basic wooden bench.",
			tagGroups = {
				"Housing Objects",
				"Seating",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnBenchItem",
			typeID = 0,
		},
		["Hewn Chair"] = {
			untranslated = "Hewn Chair",
			category = nil,
			group = "Housing Objects",
			description = "A raised surface supported by legs. Without the back, it might be a stool.",
			tagGroups = {
				"Housing Objects",
				"Seating",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnChairItem",
			typeID = 0,
		},
		["Hewn Door"] = {
			untranslated = "Hewn Door",
			category = nil,
			group = "Housing Objects",
			description = "A door made from roughly hewn logs.",
			tagGroups = {
				"Doors",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnDoorItem",
			typeID = 0,
		},
		["Hewn Dresser"] = {
			untranslated = "Hewn Dresser",
			category = nil,
			group = "Housing Objects",
			description = "A rough hewn wooden dresser that lets you store your clothing and quickly switch between a designated outfit and whatever you are currently wearing.",
			tagGroups = {
				"Bedroom",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Bedroom",
			furnitureType = "Dresser",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnDresserItem",
			typeID = 0,
		},
		["Hewn Log"] = {
			untranslated = "Hewn Log",
			category = nil,
			group = "Blocks",
			description = "A log hewn and shaped to be a building material. Hewing logs at a workbench will grant no experience.",
			tagGroups = {
				"Blocks",
				"Building Materials",
				"Burnable Fuel",
				"Constructable",
				"Hewn Log",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnLogItem",
			typeID = 0,
		},
		["Hewn Nightstand"] = {
			untranslated = "Hewn Nightstand",
			category = nil,
			group = "Housing Objects",
			description = "A simple hewn wooden nightstand you can pile unread books on.",
			tagGroups = {
				"Bedroom",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2.5",
			roomCategory = "Bedroom",
			furnitureType = "Nightstand",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnNightstandItem",
			typeID = 0,
		},
		["Hewn Softwood Bench"] = {
			untranslated = "Hewn Softwood Bench",
			category = nil,
			group = "Housing Objects",
			description = "A basic wooden bench.",
			tagGroups = {
				"Housing Objects",
				"Seating",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnSoftwoodBenchItem",
			typeID = 0,
		},
		["Hewn Softwood Chair"] = {
			untranslated = "Hewn Softwood Chair",
			category = nil,
			group = "Housing Objects",
			description = "A raised surface supported by legs. Without the back, it might be a stool.",
			tagGroups = {
				"Housing Objects",
				"Seating",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnSoftwoodChairItem",
			typeID = 0,
		},
		["Hewn Softwood Door"] = {
			untranslated = "Hewn Softwood Door",
			category = nil,
			group = "Housing Objects",
			description = "A door made from roughly hewn logs.",
			tagGroups = {
				"Doors",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnSoftwoodDoorItem",
			typeID = 0,
		},
		["Hewn Softwood Table"] = {
			untranslated = "Hewn Softwood Table",
			category = nil,
			group = "Housing Objects",
			description = "A large table for placing things on.",
			tagGroups = {
				"Housing Objects",
				"Seating",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnSoftwoodTableItem",
			typeID = 0,
		},
		["Hewn Table"] = {
			untranslated = "Hewn Table",
			category = nil,
			group = "Housing Objects",
			description = "A large table for placing things on.",
			tagGroups = {
				"Housing Objects",
				"Seating",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnTableItem",
			typeID = 0,
		},
		["Hide Ash Fertilizer"] = {
			untranslated = "Hide Ash Fertilizer",
			category = nil,
			group = "Items",
			description = "A fertilizer made from hide ash and fillers.",
			tagGroups = {
				"Fertilizers",
				"Items",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HideAshFertilizerItem",
			typeID = 0,
		},
		Hosomaki = {
			untranslated = "Hosomaki",
			category = nil,
			group = "Food",
			description = "A simple sushi roll consisting of rice and fish tightly wrapped with seaweed. ",
			tagGroups = {
				"Cooking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 700,
			carbs = 21,
			protein = 19,
			fat = 5,
			vitamins = 8,
			density = 7.571428571428572,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HosomakiItem",
			typeID = 0,
		},
		Huckleberries = {
			untranslated = "Huckleberries",
			category = nil,
			group = "Food",
			description = "A handfull of small wild berries. I'm your huckleberry.",
			tagGroups = {
				"Food",
				"Fruit",
				"Produce",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 150,
			carbs = 2,
			protein = 0,
			fat = 0,
			vitamins = 6,
			density = 5.333333333333334,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HuckleberriesItem",
			typeID = 0,
		},
		["Huckleberry Extract"] = {
			untranslated = "Huckleberry Extract",
			category = nil,
			group = "Food",
			description = "A concentrated blast of huckleberry goodness.",
			tagGroups = {
				"Food",
				"Ingredients",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 60,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 15,
			density = 25.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HuckleberryExtractItem",
			typeID = 0,
		},
		["Huckleberry Fritter"] = {
			untranslated = "Huckleberry Fritter",
			category = nil,
			group = "Food",
			description = "Fried and sweet.",
			tagGroups = {
				"Baking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 900,
			carbs = 16,
			protein = 0,
			fat = 20,
			vitamins = 8,
			density = 4.888888888888889,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HuckleberryFritterItem",
			typeID = 0,
		},
		["Huckleberry Pie"] = {
			untranslated = "Huckleberry Pie",
			category = nil,
			group = "Food",
			description = "A fantastic combination of flaky crust and scrumptious berries.",
			tagGroups = {
				"Baking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 600,
			calories = 1300,
			carbs = 13,
			protein = 5,
			fat = 10,
			vitamins = 16,
			density = 3.3846153846153846,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HuckleberryPieItem",
			typeID = 0,
		},
		["Huckleberry Seed"] = {
			untranslated = "Huckleberry Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a huckleberry bush.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HuckleberrySeedItem",
			typeID = 0,
		},
		["Huge Banner Sign"] = {
			untranslated = "Huge Banner Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A banner made out of fabric held up by ropes and some pieces of wood.",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HugeBannerSignItem",
			typeID = 0,
		},
		["Huge Iron Banner Sign"] = {
			untranslated = "Huge Iron Banner Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A very large iron banner placed between two iron pillars. ",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HugeIronBannerSignItem",
			typeID = 0,
		},
		["Huge Iron Sign"] = {
			untranslated = "Huge Iron Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A very large iron sign.",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HugeIronSignItem",
			typeID = 0,
		},
		["Huge Steel Banner Sign"] = {
			untranslated = "Huge Steel Banner Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large illuminated banner mounted on a steel frame portal.",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HugeSteelBannerSignItem",
			typeID = 0,
		},
		["Huge Steel Sign"] = {
			untranslated = "Huge Steel Sign",
			category = nil,
			group = "Crafted Objects",
			description = "An illuminated large steel sign.",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HugeSteelSignItem",
			typeID = 0,
		},
		["Huge Wooden Banner Sign"] = {
			untranslated = "Huge Wooden Banner Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A banner made out of fabric held up by ropes held up between wooden pillars.",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HugeWoodenBannerSignItem",
			typeID = 0,
		},
		["Hunting Upgrade"] = {
			untranslated = "Hunting Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Hunting recipes.",
			tagGroups = {
				"Specialty Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HuntingUpgradeItem",
			typeID = 0,
		},
		Icebox = {
			untranslated = "Icebox",
			category = nil,
			group = "Housing Objects",
			description = "A box of ice. It's in the name!",
			tagGroups = {
				"Housing Objects",
				"Kitchen",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Kitchen",
			furnitureType = "Food Storage",
			repeatsDepreciation = "0.3",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IceboxItem",
			typeID = 0,
		},
		["Immigration Desk"] = {
			untranslated = "Immigration Desk",
			category = nil,
			group = "Work Stations",
			description = "Immigration requirements and decisions needs to pass an immigration desk before approval.",
			tagGroups = {
				"Government",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ImmigrationDeskItem",
			typeID = 0,
		},
		["Industrial Barge"] = {
			untranslated = "Industrial Barge",
			category = nil,
			group = "Crafted Objects",
			description = "",
			tagGroups = {
				"Crafted Objects",
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 30000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IndustrialBargeItem",
			typeID = 0,
		},
		["Industrial Elevator"] = {
			untranslated = "Industrial Elevator",
			category = nil,
			group = "Crafted Objects",
			description = "An industrial elevator for transporting extra large loads vertically. It requires a 6x10 vertical shaft to function.",
			tagGroups = {
				"Crafted Objects",
				"Specialty",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 25000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IndustrialElevatorItem",
			typeID = 0,
		},
		["Industrial Generator"] = {
			untranslated = "Industrial Generator",
			category = nil,
			group = "Crafted Objects",
			description = "A large modern generator consuming liquid fuel to generate high volumes of electricity.",
			tagGroups = {
				"Crafted Objects",
				"Power Generation",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IndustrialGeneratorItem",
			typeID = 0,
		},
		["Industrial Refrigerator"] = {
			untranslated = "Industrial Refrigerator",
			category = nil,
			group = "Crafted Objects",
			description = "A larger food storage solution for when you want to keep it fresh!",
			tagGroups = {
				"Crafted Objects",
				"Storage",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IndustrialRefrigeratorItem",
			typeID = 0,
		},
		["Industry Upgrade"] = {
			untranslated = "Industry Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade that greatly increases efficiency when crafting Industry recipes.",
			tagGroups = {
				"Specialty Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IndustryUpgradeItem",
			typeID = 0,
		},
		["Infused Oil"] = {
			untranslated = "Infused Oil",
			category = nil,
			group = "Food",
			description = "Oil infused with flavor to enhance it.",
			tagGroups = {
				"Food",
				"Ingredients",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 120,
			carbs = 0,
			protein = 0,
			fat = 12,
			vitamins = 3,
			density = 12.5,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "InfusedOilItem",
			typeID = 0,
		},
		["Iron Anchor"] = {
			untranslated = "Iron Anchor",
			category = nil,
			group = "Items",
			description = "A solid iron anchor used to park your vessel.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronAnchorItem",
			typeID = 0,
		},
		["Iron Axle"] = {
			untranslated = "Iron Axle",
			category = nil,
			group = "Items",
			description = "A rotating iron rod that can be fixed to wheels for use in vehicles.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronAxleItem",
			typeID = 0,
		},
		["Iron Bar"] = {
			untranslated = "Iron Bar",
			category = nil,
			group = "Blocks",
			description = "Refined bar of iron.",
			tagGroups = {
				"Blocks",
				"Metal",
				"Metals",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 15000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronBarItem",
			typeID = 0,
		},
		["Iron Concentrate"] = {
			untranslated = "Iron Concentrate",
			category = nil,
			group = "Blocks",
			description = "Iron ore that has been concentrated to remove impurities. Ore concentrate is used by smiths to smelt metal bars.",
			tagGroups = {
				"Blocks",
				"Concentrated Ore",
				"Excavatable",
				"Processed Rock",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 20000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronConcentrateItem",
			typeID = 0,
		},
		["Iron Frame Landscape"] = {
			untranslated = "Iron Frame Landscape",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Cultural",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronFrameLandscapeItem",
			typeID = 0,
		},
		["Iron Frame Wide"] = {
			untranslated = "Iron Frame Wide",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Cultural",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronFrameWideItem",
			typeID = 0,
		},
		["Iron Gear"] = {
			untranslated = "Iron Gear",
			category = nil,
			group = "Items",
			description = "A toothed machine part that interlocks with others.",
			tagGroups = {
				"Gear",
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronGearItem",
			typeID = 0,
		},
		["Iron Hull Sheet"] = {
			untranslated = "Iron Hull Sheet",
			category = nil,
			group = "Items",
			description = "Thin iron plates for use in various crafting recipes.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronHullSheetItem",
			typeID = 0,
		},
		["Iron Ore"] = {
			untranslated = "Iron Ore",
			category = nil,
			group = "Natural Resources",
			description = "Unrefined ore with traces of iron.",
			tagGroups = {
				"Excavatable",
				"Natural Resources",
				"Ore",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronOreItem",
			typeID = 0,
		},
		["Iron Pipe"] = {
			untranslated = "Iron Pipe",
			category = nil,
			group = "Blocks",
			description = "A pipe for transporting liquids.",
			tagGroups = {
				"Blocks",
				"Pipes",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronPipeItem",
			typeID = 0,
		},
		["Iron Plate"] = {
			untranslated = "Iron Plate",
			category = nil,
			group = "Items",
			description = "A solid iron plate for use in various crafting recipes.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronPlateItem",
			typeID = 0,
		},
		["Iron Saw Blade"] = {
			untranslated = "Iron Saw Blade",
			category = nil,
			group = "Items",
			description = "A disc shaped iron saw that can be attached to rotary machines to shape wood products.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronSawBladeItem",
			typeID = 0,
		},
		["Iron Wheel"] = {
			untranslated = "Iron Wheel",
			category = nil,
			group = "Items",
			description = "A sturdy iron wheel that can support heavier vehicles than early wooden wheels.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronWheelItem",
			typeID = 0,
		},
		["Jaguar Carcass"] = {
			untranslated = "Jaguar Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead Jaguar.",
			tagGroups = {
				"Animal",
				"Medium Carcass",
				"Medium Leather Carcass",
				"Natural Resources",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "JaguarCarcassItem",
			typeID = 0,
		},
		["Jaw Crusher"] = {
			untranslated = "Jaw Crusher",
			category = nil,
			group = "Work Stations",
			description = "A heavy duty machine that uses compressive force to crush rocks into a fine gravel.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "JawCrusherItem",
			typeID = 0,
		},
		["Jointfir Seed"] = {
			untranslated = "Jointfir Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a jointfir.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "JointfirSeedItem",
			typeID = 0,
		},
		["Joshua Log"] = {
			untranslated = "Joshua Log",
			category = nil,
			group = "Natural Resources",
			description = "Joshua log is a basic wood, harvested from the Joshua tree. Despite the name, Joshua trees are succulents and the building material they provide is neither hardwood nor softwood.",
			tagGroups = {
				"Burnable Fuel",
				"Logs",
				"Natural Resources",
				"Wood",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "JoshuaLogItem",
			typeID = 0,
		},
		["Joshua Seed"] = {
			untranslated = "Joshua Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a joshua tree.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "JoshuaSeedItem",
			typeID = 0,
		},
		["Jungle Campfire Salad"] = {
			untranslated = "Jungle Campfire Salad",
			category = nil,
			group = "Food",
			description = "A myriad of plants that make a healthy and odd blend.",
			tagGroups = {
				"Campfire",
				"Campfire Salad",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 900,
			carbs = 11,
			protein = 4,
			fat = 3,
			vitamins = 10,
			density = 3.111111111111111,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "JungleCampfireSaladItem",
			typeID = 0,
		},
		["Jungle Campfire Stew"] = {
			untranslated = "Jungle Campfire Stew",
			category = nil,
			group = "Food",
			description = "A thick stew chock-full of meat and charred vegetables. A surprisingly good combination.",
			tagGroups = {
				"Campfire",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 1100,
			carbs = 8,
			protein = 8,
			fat = 11,
			vitamins = 3,
			density = 2.727272727272727,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "JungleCampfireStewItem",
			typeID = 0,
		},
		Kelp = {
			untranslated = "Kelp",
			category = nil,
			group = "Items",
			description = "Some creepy kelp.",
			tagGroups = {
				"Crop",
				"Items",
				"Natural Fiber",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "KelpItem",
			typeID = 0,
		},
		["Kelpy Crab Roll"] = {
			untranslated = "Kelpy Crab Roll",
			category = nil,
			group = "Food",
			description = "Pieces of crab on a bed of rice rolled up and covered in kelp.",
			tagGroups = {
				"Cooking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 1350,
			carbs = 22,
			protein = 13,
			fat = 11,
			vitamins = 5,
			density = 3.7777777777777777,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "KelpyCrabRollItem",
			typeID = 0,
		},
		Kiln = {
			untranslated = "Kiln",
			category = nil,
			group = "Work Stations",
			description = "Useful for baking bricks and finishing pottery.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "KilnItem",
			typeID = 0,
		},
		["King Fern Spore"] = {
			untranslated = "King Fern Spore",
			category = nil,
			group = "Seed",
			description = "Plant to grow king fern.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "KingFernSporeItem",
			typeID = 0,
		},
		Kitchen = {
			untranslated = "Kitchen",
			category = nil,
			group = "Housing Objects",
			description = "A prep area for food which allows for more complex dishes.",
			tagGroups = {
				"Housing Objects",
				"Kitchen",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Kitchen",
			furnitureType = "Cooking",
			repeatsDepreciation = "0.3",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "18",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "KitchenItem",
			typeID = 0,
		},
		Laboratory = {
			untranslated = "Laboratory",
			category = nil,
			group = "Work Stations",
			description = "For more advanced research and manufacturing. Science rules!",
			tagGroups = {
				"Researching",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LaboratoryItem",
			typeID = 0,
		},
		["Large Bath Mat"] = {
			untranslated = "Large Bath Mat",
			category = nil,
			group = "Housing Objects",
			description = "A large bath mat reduces risks of slipping on wet floors in the bathroom.",
			tagGroups = {
				"Bathroom",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Bathroom",
			furnitureType = "Rug",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeBathMatItem",
			typeID = 0,
		},
		["Large Canoe"] = {
			untranslated = "Large Canoe",
			category = nil,
			group = "Crafted Objects",
			description = "",
			tagGroups = {
				"Crafted Objects",
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 8000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeCanoeItem",
			typeID = 0,
		},
		["Large Corrugated Steel Door"] = {
			untranslated = "Large Corrugated Steel Door",
			category = nil,
			group = "Housing Objects",
			description = "A large corrugated steel door.",
			tagGroups = {
				"Doors",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeCorrugatedSteelDoorItem",
			typeID = 0,
		},
		["Large Cotton Bunting Red"] = {
			untranslated = "Large Cotton Bunting Red",
			category = nil,
			group = "Housing Objects",
			description = "A larger celebratory piece of cotton fabric used to brighten up an event.",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeCottonBuntingRedItem",
			typeID = 0,
		},
		["Large Cotton Bunting Regal"] = {
			untranslated = "Large Cotton Bunting Regal",
			category = nil,
			group = "Housing Objects",
			description = "A larger celebratory piece of cotton fabric used to brighten up an event.",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeCottonBuntingRegalItem",
			typeID = 0,
		},
		["Large Court"] = {
			untranslated = "Large Court",
			category = nil,
			group = "Work Stations",
			description = "Allows the creation of multiple Laws, which can perform many types of regulations, restrictions, taxations, incentives, and more.",
			tagGroups = {
				"Government",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeCourtItem",
			typeID = 0,
		},
		["Large Festive Paper Lantern"] = {
			untranslated = "Large Festive Paper Lantern",
			category = nil,
			group = "Housing Objects",
			description = "A large festive paper lantern.",
			tagGroups = {
				"Housing Objects",
				"Lighting",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeFestivePaperLanternItem",
			typeID = 0,
		},
		["Large Hanging Ashlar Basalt Sign"] = {
			untranslated = "Large Hanging Ashlar Basalt Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all your large text needs!",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeHangingAshlarBasaltSignItem",
			typeID = 0,
		},
		["Large Hanging Ashlar Stone Sign"] = {
			untranslated = "Large Hanging Ashlar Stone Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all your large text needs!",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeHangingAshlarStoneSignItem",
			typeID = 0,
		},
		["Large Hanging Birch Sign"] = {
			untranslated = "Large Hanging Birch Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all of your larger text needs!",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeHangingBirchSignItem",
			typeID = 0,
		},
		["Large Hanging Lumber Sign"] = {
			untranslated = "Large Hanging Lumber Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all your large text needs!",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeHangingLumberSignItem",
			typeID = 0,
		},
		["Large Hanging Mortared Granite Sign"] = {
			untranslated = "Large Hanging Mortared Granite Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all your large text needs!",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeHangingMortaredGraniteSignItem",
			typeID = 0,
		},
		["Large Hanging Mortared Stone Sign"] = {
			untranslated = "Large Hanging Mortared Stone Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all your large text needs!",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeHangingMortaredStoneSignItem",
			typeID = 0,
		},
		["Large Hanging Saguaro Sign"] = {
			untranslated = "Large Hanging Saguaro Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all of your larger text needs!",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeHangingSaguaroSignItem",
			typeID = 0,
		},
		["Large Hanging Softwood Sign"] = {
			untranslated = "Large Hanging Softwood Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all of your larger text needs!",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeHangingSoftwoodSignItem",
			typeID = 0,
		},
		["Large Hanging Stone Sign"] = {
			untranslated = "Large Hanging Stone Sign",
			category = nil,
			group = "World Object",
			description = "A large sign for all your large text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeHangingStoneSignItem",
			typeID = 0,
		},
		["Large Hanging Wood Sign"] = {
			untranslated = "Large Hanging Wood Sign",
			category = nil,
			group = "Item",
			description = "A large sign for all of your larger text needs!",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = nil,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeHangingWoodSignItem",
			typeID = 0,
		},
		["Large Lumber Door"] = {
			untranslated = "Large Lumber Door",
			category = nil,
			group = "Housing Objects",
			description = "A large lumber door allowing moderate sized vehicles through..",
			tagGroups = {
				"Doors",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeLumberDoorItem",
			typeID = 0,
		},
		["Large Lumber Stockpile"] = {
			untranslated = "Large Lumber Stockpile",
			category = nil,
			group = "Crafted Objects",
			description = "An extra large lumber platform that has been reinforced to allow mass storage of items. ",
			tagGroups = {
				"Crafted Objects",
				"Storage",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeLumberStockpileItem",
			typeID = 0,
		},
		["Large Metal Ship Frame"] = {
			untranslated = "Large Metal Ship Frame",
			category = nil,
			group = "Items",
			description = "A large metal frame for constructing a larger naval vessel.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 25000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeMetalShipFrameItem",
			typeID = 0,
		},
		["Large Nylon Bunting Green"] = {
			untranslated = "Large Nylon Bunting Green",
			category = nil,
			group = "Housing Objects",
			description = "A larger celebratory piece of nylon fabric used to brighten up an event.",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeNylonBuntingGreenItem",
			typeID = 0,
		},
		["Large Nylon Bunting Purple"] = {
			untranslated = "Large Nylon Bunting Purple",
			category = nil,
			group = "Housing Objects",
			description = "A larger celebratory piece of nylon fabric used to brighten up an event.",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeNylonBuntingPurpleItem",
			typeID = 0,
		},
		["Large Paper Lantern"] = {
			untranslated = "Large Paper Lantern",
			category = nil,
			group = "Housing Objects",
			description = "A large paper lantern.",
			tagGroups = {
				"Housing Objects",
				"Lighting",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargePaperLanternItem",
			typeID = 0,
		},
		["Large Standing Ashlar Basalt Sign"] = {
			untranslated = "Large Standing Ashlar Basalt Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all your large text needs!",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeStandingAshlarBasaltSignItem",
			typeID = 0,
		},
		["Large Standing Ashlar Stone Sign"] = {
			untranslated = "Large Standing Ashlar Stone Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all your large text needs!",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeStandingAshlarStoneSignItem",
			typeID = 0,
		},
		["Large Standing Birch Sign"] = {
			untranslated = "Large Standing Birch Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all of your larger text needs!",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeStandingBirchSignItem",
			typeID = 0,
		},
		["Large Standing Lumber Sign"] = {
			untranslated = "Large Standing Lumber Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all your large text needs!",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeStandingLumberSignItem",
			typeID = 0,
		},
		["Large Standing Mortared Granite Sign"] = {
			untranslated = "Large Standing Mortared Granite Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all your large text needs!",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeStandingMortaredGraniteSignItem",
			typeID = 0,
		},
		["Large Standing Mortared Stone Sign"] = {
			untranslated = "Large Standing Mortared Stone Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all your large text needs!",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeStandingMortaredStoneSignItem",
			typeID = 0,
		},
		["Large Standing Saguaro Sign"] = {
			untranslated = "Large Standing Saguaro Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all of your larger text needs!",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeStandingSaguaroSignItem",
			typeID = 0,
		},
		["Large Standing Softwood Sign"] = {
			untranslated = "Large Standing Softwood Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all of your larger text needs!",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeStandingSoftwoodSignItem",
			typeID = 0,
		},
		["Large Standing Stone Sign"] = {
			untranslated = "Large Standing Stone Sign",
			category = nil,
			group = "World Object",
			description = "A large sign for all your large text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeStandingStoneSignItem",
			typeID = 0,
		},
		["Large Standing Wood Sign"] = {
			untranslated = "Large Standing Wood Sign",
			category = nil,
			group = "Item",
			description = "A large sign for all of your larger text needs!",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = nil,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeStandingWoodSignItem",
			typeID = 0,
		},
		["Large Windowed Lumber Door"] = {
			untranslated = "Large Windowed Lumber Door",
			category = nil,
			group = "Housing Objects",
			description = "A large lumber door with windows allowing moderate sized vehicles through..",
			tagGroups = {
				"Doors",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeWindowedLumberDoorItem",
			typeID = 0,
		},
		["Large Wooden Ship Frame"] = {
			untranslated = "Large Wooden Ship Frame",
			category = nil,
			group = "Items",
			description = "A large wooden frame for constructing a larger naval vessel.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 20000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeWoodenShipFrameItem",
			typeID = 0,
		},
		Laser = {
			untranslated = "Laser",
			category = nil,
			group = "Crafted Objects",
			description = "AVOID DIRECT EYE EXPOSURE",
			tagGroups = {
				"Crafted Objects",
				"Specialty",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LaserItem",
			typeID = 0,
		},
		Lathe = {
			untranslated = "Lathe",
			category = nil,
			group = "Work Stations",
			description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LatheItem",
			typeID = 0,
		},
		["Lattice Mushroom Spores"] = {
			untranslated = "Lattice Mushroom Spores",
			category = nil,
			group = "Seed",
			description = "Plant to grow lattice mushrooms.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LatticeMushroomSporesItem",
			typeID = 0,
		},
		["Leather Hide"] = {
			untranslated = "Leather Hide",
			category = nil,
			group = "Items",
			description = "A thick hide.",
			tagGroups = {
				"Animal Skin",
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LeatherHideItem",
			typeID = 0,
		},
		["Leavened Dough"] = {
			untranslated = "Leavened Dough",
			category = nil,
			group = "Food",
			description = "Leavened dough with added yeast that rises when baked.",
			tagGroups = {
				"Baking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 10,
			carbs = 6,
			protein = 18,
			fat = 13,
			vitamins = 5,
			density = 420.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LeavenedDoughItem",
			typeID = 0,
		},
		["Light Backpack"] = {
			untranslated = "Light Backpack",
			category = nil,
			group = "Clothing",
			description = "Smaller than your standard three-day backpack. You can't fit that much inside, but that makes you more agile.\\n\\n(Increases movement speed and increases max carry weight by 5 kg)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LightBackpackItem",
			typeID = 0,
		},
		["Light Bulb"] = {
			untranslated = "Light Bulb",
			category = nil,
			group = "Items",
			description = "An electric light with a wire filament.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LightBulbItem",
			typeID = 0,
		},
		Limestone = {
			untranslated = "Limestone",
			category = nil,
			group = "Natural Resources",
			description = "A hard rock useful for construction and industrial processes. Limestone is sedimentary, forming mostly from the fallen compacted remains of marine organisms.",
			tagGroups = {
				"Excavatable",
				"Natural Resources",
				"Rock",
				"Stone",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 6500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LimestoneItem",
			typeID = 0,
		},
		["Limestone Bison Statue"] = {
			untranslated = "Limestone Bison Statue",
			category = nil,
			group = "Housing Objects",
			description = "A bison statue carved from limestone.",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Statue",
			repeatsDepreciation = "0.3",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "30",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LimestoneBisonStatueItem",
			typeID = 0,
		},
		["Limestone Otter Statue"] = {
			untranslated = "Limestone Otter Statue",
			category = nil,
			group = "Housing Objects",
			description = "An otter statue carved from limestone.",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.2",
			roomCategory = "Decoration",
			furnitureType = "Statue",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LimestoneOtterStatueItem",
			typeID = 0,
		},
		["Limestone Owl Statue"] = {
			untranslated = "Limestone Owl Statue",
			category = nil,
			group = "Housing Objects",
			description = "An owl statue carved from limestone.",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.2",
			roomCategory = "Decoration",
			furnitureType = "Statue",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LimestoneOwlStatueItem",
			typeID = 0,
		},
		["Limestone Wolf Statue"] = {
			untranslated = "Limestone Wolf Statue",
			category = nil,
			group = "Housing Objects",
			description = "A wolf statue carved from limestone.",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.5",
			roomCategory = "Decoration",
			furnitureType = "Statue",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LimestoneWolfStatueItem",
			typeID = 0,
		},
		["Linen Fabric"] = {
			untranslated = "Linen Fabric",
			category = nil,
			group = "Items",
			description = "A rough linen fabric that covers your basic needs.",
			tagGroups = {
				"Fabric",
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LinenFabricItem",
			typeID = 0,
		},
		["Linen Yarn"] = {
			untranslated = "Linen Yarn",
			category = nil,
			group = "Items",
			description = "Flax fibers spun into a usable string commonly known as linen yarn.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 25,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LinenYarnItem",
			typeID = 0,
		},
		["Loaded Taro Fries"] = {
			untranslated = "Loaded Taro Fries",
			category = nil,
			group = "Food",
			description = "Taro Fries with extra everything.",
			tagGroups = {
				"Cooking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 1200,
			carbs = 14,
			protein = 6,
			fat = 18,
			vitamins = 0,
			density = 3.166666666666667,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LoadedTaroFriesItem",
			typeID = 0,
		},
		Log = {
			untranslated = "Log",
			category = nil,
			group = "Block",
			description = "A stack of logs.",
			tagGroups = {},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LogItem",
			typeID = 0,
		},
		["Logging Advanced Upgrade"] = {
			untranslated = "Logging Advanced Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Logging recipes.",
			tagGroups = {
				"Specialty Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LoggingAdvancedUpgradeItem",
			typeID = 0,
		},
		["Logging Basic Upgrade"] = {
			untranslated = "Logging Basic Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Logging recipes.",
			tagGroups = {
				"Specialty Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LoggingBasicUpgradeItem",
			typeID = 0,
		},
		Loom = {
			untranslated = "Loom",
			category = nil,
			group = "Work Stations",
			description = "A device for making fabric by weaving yarn or thread.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LoomItem",
			typeID = 0,
		},
		["Low Top Shoes"] = {
			untranslated = "Low Top Shoes",
			category = nil,
			group = "Clothing",
			description = "Basic, ordinary, every day, run of the mill, nondescript, conventional, commonplace, humdrum, standard, middle-of-the-road, garden-variety low-top shoes.\\n\\n(Decreases calories consumed when using tools by 10\\u0025)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LowTopShoesItem",
			typeID = 0,
		},
		Lumber = {
			untranslated = "Lumber",
			category = nil,
			group = "Blocks",
			description = "Can be fashioned into various usable equipment.",
			tagGroups = {
				"Blocks",
				"Building Materials",
				"Burnable Fuel",
				"Constructable",
				"Lumber",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LumberItem",
			typeID = 0,
		},
		["Lumber Bench"] = {
			untranslated = "Lumber Bench",
			category = nil,
			group = "Housing Objects",
			description = "A lumber bench for when you need extra seating space than a traditional chair.",
			tagGroups = {
				"Housing Objects",
				"Seating",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LumberBenchItem",
			typeID = 0,
		},
		["Lumber Chair"] = {
			untranslated = "Lumber Chair",
			category = nil,
			group = "Housing Objects",
			description = "A sturdy lumber chair. It doesn't feel as wobbly as more basic wooden chairs.",
			tagGroups = {
				"Housing Objects",
				"Seating",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LumberChairItem",
			typeID = 0,
		},
		["Lumber Door"] = {
			untranslated = "Lumber Door",
			category = nil,
			group = "Housing Objects",
			description = "A door made from finely cut lumber.",
			tagGroups = {
				"Doors",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LumberDoorItem",
			typeID = 0,
		},
		["Lumber Dresser"] = {
			untranslated = "Lumber Dresser",
			category = nil,
			group = "Housing Objects",
			description = "A lumber dresser that lets you store your clothing and quickly switch between a designated outfit and whatever you are currently wearing.",
			tagGroups = {
				"Bedroom",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Bedroom",
			furnitureType = "Dresser",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LumberDresserItem",
			typeID = 0,
		},
		["Lumber Stockpile"] = {
			untranslated = "Lumber Stockpile",
			category = nil,
			group = "Crafted Objects",
			description = "A heavy duty lumber platform that has been reinforced to allow extra storage for large items. ",
			tagGroups = {
				"Crafted Objects",
				"Storage",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LumberStockpileItem",
			typeID = 0,
		},
		["Lumber Table"] = {
			untranslated = "Lumber Table",
			category = nil,
			group = "Housing Objects",
			description = "A large lumber table for eating meals or getting some work done.",
			tagGroups = {
				"Housing Objects",
				"Seating",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LumberTableItem",
			typeID = 0,
		},
		["Lupine Seed"] = {
			untranslated = "Lupine Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow lupine.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LupineSeedItem",
			typeID = 0,
		},
		Macarons = {
			untranslated = "Macarons",
			category = nil,
			group = "Food",
			description = "A small circular biscuit with a sweet huckleberry filling.",
			tagGroups = {
				"Baking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 1000,
			carbs = 20,
			protein = 7,
			fat = 14,
			vitamins = 16,
			density = 5.7,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MacaronsItem",
			typeID = 0,
		},
		["Machinist Table"] = {
			untranslated = "Machinist Table",
			category = nil,
			group = "Work Stations",
			description = "A fancy tool bench that creates equally fancy toys.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MachinistTableItem",
			typeID = 0,
		},
		["Marmot Carcass"] = {
			untranslated = "Marmot Carcass",
			category = nil,
			group = "Item",
			description = "A dead marmot.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MarmotCarcassItem",
			typeID = 0,
		},
		["Masonry Advanced Upgrade"] = {
			untranslated = "Masonry Advanced Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Masonry recipes.",
			tagGroups = {
				"Specialty Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MasonryAdvancedUpgradeItem",
			typeID = 0,
		},
		["Masonry Basic Upgrade"] = {
			untranslated = "Masonry Basic Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Masonry recipes.",
			tagGroups = {
				"Specialty Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MasonryBasicUpgradeItem",
			typeID = 0,
		},
		["Masonry Table"] = {
			untranslated = "Masonry Table",
			category = nil,
			group = "Work Stations",
			description = "A workstation for hewing and shaping stone into usable objects.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MasonryTableItem",
			typeID = 0,
		},
		["Meat Pie"] = {
			untranslated = "Meat Pie",
			category = nil,
			group = "Food",
			description = "Much like a huckleberry pie, but filled to the brim with succulent meat.",
			tagGroups = {
				"Baking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 600,
			calories = 1300,
			carbs = 18,
			protein = 4,
			fat = 20,
			vitamins = 2,
			density = 3.3846153846153846,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MeatPieItem",
			typeID = 0,
		},
		["Meat Stock"] = {
			untranslated = "Meat Stock",
			category = nil,
			group = "Food",
			description = "A meaty stock made from the flesh of animals.",
			tagGroups = {
				"Food",
				"Ingredients",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 800,
			calories = 600,
			carbs = 3,
			protein = 8,
			fat = 9,
			vitamins = 0,
			density = 3.3333333333333335,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MeatStockItem",
			typeID = 0,
		},
		["Meaty Stew"] = {
			untranslated = "Meaty Stew",
			category = nil,
			group = "Food",
			description = "A thick meaty stew. A great source of protein.",
			tagGroups = {
				"Campfire",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 1100,
			carbs = 6,
			protein = 13,
			fat = 10,
			vitamins = 1,
			density = 2.727272727272727,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MeatyStewItem",
			typeID = 0,
		},
		["Mechanical Water Pump"] = {
			untranslated = "Mechanical Water Pump",
			category = nil,
			group = "Crafted Objects",
			description = "Pumps water from a source into a pipe network.",
			tagGroups = {
				"Crafted Objects",
				"Specialty",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MechanicalWaterPumpItem",
			typeID = 0,
		},
		["Mechanics Advanced Upgrade"] = {
			untranslated = "Mechanics Advanced Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Mechanics recipes.",
			tagGroups = {
				"Specialty Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MechanicsAdvancedUpgradeItem",
			typeID = 0,
		},
		["Mechanics Modern Upgrade"] = {
			untranslated = "Mechanics Modern Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade that greatly increases efficiency when crafting Mechanics recipes.",
			tagGroups = {
				"Specialty Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MechanicsModernUpgradeItem",
			typeID = 0,
		},
		["Medium Fishing Trawler"] = {
			untranslated = "Medium Fishing Trawler",
			category = nil,
			group = "Crafted Objects",
			description = "",
			tagGroups = {
				"Crafted Objects",
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 25000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MediumFishingTrawlerItem",
			typeID = 0,
		},
		["Medium Metal Ship Frame"] = {
			untranslated = "Medium Metal Ship Frame",
			category = nil,
			group = "Items",
			description = "A medium metal frame for constructing a naval vessel.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 15000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MediumMetalShipFrameItem",
			typeID = 0,
		},
		["Medium Shipyard"] = {
			untranslated = "Medium Shipyard",
			category = nil,
			group = "Work Stations",
			description = "A bigger more suitable place to build larger vessels with more extensive functionalities.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MediumShipyardItem",
			typeID = 0,
		},
		["Medium Wooden Ship Frame"] = {
			untranslated = "Medium Wooden Ship Frame",
			category = nil,
			group = "Items",
			description = "A medium wooden frame for constructing a larger naval vessel.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 15000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MediumWoodenShipFrameItem",
			typeID = 0,
		},
		["Metal Keel"] = {
			untranslated = "Metal Keel",
			category = nil,
			group = "Items",
			description = "The backbone of any metal ship.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MetalKeelItem",
			typeID = 0,
		},
		["Metal Rudder"] = {
			untranslated = "Metal Rudder",
			category = nil,
			group = "Items",
			description = "If you dont have one of these, you have no control over your heading.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MetalRudderItem",
			typeID = 0,
		},
		["Metallurgy Research Paper Advanced"] = {
			untranslated = "Metallurgy Research Paper Advanced",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Advanced Research",
				"Items",
				"Research",
				"Research Papers",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MetallurgyResearchPaperAdvancedItem",
			typeID = 0,
		},
		["Metallurgy Research Paper Basic"] = {
			untranslated = "Metallurgy Research Paper Basic",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Basic Research",
				"Items",
				"Research",
				"Research Papers",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MetallurgyResearchPaperBasicItem",
			typeID = 0,
		},
		["Metallurgy Research Paper Modern"] = {
			untranslated = "Metallurgy Research Paper Modern",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Items",
				"Modern Research",
				"Research",
				"Research Papers",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MetallurgyResearchPaperModernItem",
			typeID = 0,
		},
		Mill = {
			untranslated = "Mill",
			category = nil,
			group = "Housing Objects",
			description = "Refines food resources by crushing them under a stone millstone.",
			tagGroups = {
				"Housing Objects",
				"Kitchen",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Kitchen",
			furnitureType = "Food Preparation",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "18",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MillItem",
			typeID = 0,
		},
		["Milling Upgrade"] = {
			untranslated = "Milling Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Milling recipes.",
			tagGroups = {
				"Specialty Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MillingUpgradeItem",
			typeID = 0,
		},
		["Millionaires Salad"] = {
			untranslated = "Millionaires Salad",
			category = nil,
			group = "Food",
			description = "A decadent yet healthy assemblage.",
			tagGroups = {
				"Cooking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 1000,
			carbs = 18,
			protein = 6,
			fat = 6,
			vitamins = 26,
			density = 5.6000000000000005,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MillionairesSaladItem",
			typeID = 0,
		},
		["Mining Advanced Upgrade"] = {
			untranslated = "Mining Advanced Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Mining recipes.",
			tagGroups = {
				"Specialty Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MiningAdvancedUpgradeItem",
			typeID = 0,
		},
		["Mining Basic Upgrade"] = {
			untranslated = "Mining Basic Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Mining recipes.",
			tagGroups = {
				"Specialty Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MiningBasicUpgradeItem",
			typeID = 0,
		},
		["Mining Modern Upgrade"] = {
			untranslated = "Mining Modern Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade that greatly increases efficiency when crafting Mining recipes.",
			tagGroups = {
				"Specialty Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MiningModernUpgradeItem",
			typeID = 0,
		},
		Mint = {
			untranslated = "Mint",
			category = nil,
			group = "Work Stations",
			description = "Allows for the creation of currency.",
			tagGroups = {
				"Economic",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MintItem",
			typeID = 0,
		},
		Mochi = {
			untranslated = "Mochi",
			category = nil,
			group = "Food",
			description = "Watch your hands!",
			tagGroups = {
				"Cooking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 750,
			carbs = 25,
			protein = 0,
			fat = 0,
			vitamins = 5,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MochiItem",
			typeID = 0,
		},
		["Modern Double Street Light"] = {
			untranslated = "Modern Double Street Light",
			category = nil,
			group = "Housing Objects",
			description = "A towering metal light post that requires electricity to run.",
			tagGroups = {
				"Housing Objects",
				"Lighting",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernDoubleStreetLightItem",
			typeID = 0,
		},
		["Modern Street Light"] = {
			untranslated = "Modern Street Light",
			category = nil,
			group = "Housing Objects",
			description = "A towering metal light post that requires electricity to run.",
			tagGroups = {
				"Housing Objects",
				"Lighting",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernStreetLightItem",
			typeID = 0,
		},
		["Modern Upgrade 1"] = {
			untranslated = "Modern Upgrade 1",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade with great efficiency increase.",
			tagGroups = {
				"Modern Upgrade",
				"Modern Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernUpgradeLvl1Item",
			typeID = 0,
		},
		["Modern Upgrade 2"] = {
			untranslated = "Modern Upgrade 2",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade with great efficiency increase.",
			tagGroups = {
				"Modern Upgrade",
				"Modern Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernUpgradeLvl2Item",
			typeID = 0,
		},
		["Modern Upgrade 3"] = {
			untranslated = "Modern Upgrade 3",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade with great efficiency increase.",
			tagGroups = {
				"Modern Upgrade",
				"Modern Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernUpgradeLvl3Item",
			typeID = 0,
		},
		["Modern Upgrade 4"] = {
			untranslated = "Modern Upgrade 4",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade with great efficiency increase.",
			tagGroups = {
				"Modern Upgrade",
				"Modern Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernUpgradeLvl4Item",
			typeID = 0,
		},
		["Moon Jellyfish"] = {
			untranslated = "Moon Jellyfish",
			category = nil,
			group = "Natural Resources",
			description = "A moon jellyfish.",
			tagGroups = {
				"Animal",
				"Fish",
				"Natural Resources",
				"Small Fish",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MoonJellyfishItem",
			typeID = 0,
		},
		Mortar = {
			untranslated = "Mortar",
			category = nil,
			group = "Items",
			description = "A binding pitch useful as a mortar.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortarItem",
			typeID = 0,
		},
		["Mortared Basalt"] = {
			untranslated = "Mortared Basalt",
			category = nil,
			group = "Block",
			description = "Used to create tough but rudimentary buildings.",
			tagGroups = {},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredBasaltItem",
			typeID = 0,
		},
		["Mortared Gneiss"] = {
			untranslated = "Mortared Gneiss",
			category = nil,
			group = "Block",
			description = "Used to create tough but rudimentary buildings.",
			tagGroups = {},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredGneissItem",
			typeID = 0,
		},
		["Mortared Granite"] = {
			untranslated = "Mortared Granite",
			category = nil,
			group = "Blocks",
			description = "Used to create tough but rudimentary buildings.",
			tagGroups = {
				"Blocks",
				"Building Materials",
				"Constructable",
				"Mortared Stone",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredGraniteItem",
			typeID = 0,
		},
		["Mortared Granite Bench"] = {
			untranslated = "Mortared Granite Bench",
			category = nil,
			group = "Housing Objects",
			description = "A basic stone bench for sitting.",
			tagGroups = {
				"Housing Objects",
				"Seating",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredGraniteBenchItem",
			typeID = 0,
		},
		["Mortared Granite Chair"] = {
			untranslated = "Mortared Granite Chair",
			category = nil,
			group = "Housing Objects",
			description = "An early stone chair. Not too comfy but it does the job.",
			tagGroups = {
				"Housing Objects",
				"Seating",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredGraniteChairItem",
			typeID = 0,
		},
		["Mortared Granite Door"] = {
			untranslated = "Mortared Granite Door",
			category = nil,
			group = "Housing Objects",
			description = "A heavy mortared stone door.",
			tagGroups = {
				"Doors",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredGraniteDoorItem",
			typeID = 0,
		},
		["Mortared Granite Fireplace"] = {
			untranslated = "Mortared Granite Fireplace",
			category = nil,
			group = "Housing Objects",
			description = "A basic stone fireplace. Not much to look at it but a great source of heat.",
			tagGroups = {
				"Housing Objects",
				"Living Room",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Living Room",
			furnitureType = "Fireplace",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredGraniteFireplaceItem",
			typeID = 0,
		},
		["Mortared Granite Table"] = {
			untranslated = "Mortared Granite Table",
			category = nil,
			group = "Housing Objects",
			description = "An early stone table. Not much to look at but it does the job.",
			tagGroups = {
				"Housing Objects",
				"Seating",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredGraniteTableItem",
			typeID = 0,
		},
		["Mortared Limestone"] = {
			untranslated = "Mortared Limestone",
			category = nil,
			group = "Blocks",
			description = "Used to create tough but rudimentary buildings.",
			tagGroups = {
				"Blocks",
				"Building Materials",
				"Constructable",
				"Mortared Stone",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredLimestoneItem",
			typeID = 0,
		},
		["Mortared Sandstone"] = {
			untranslated = "Mortared Sandstone",
			category = nil,
			group = "Blocks",
			description = "Used to create tough but rudimentary buildings.",
			tagGroups = {
				"Blocks",
				"Building Materials",
				"Constructable",
				"Mortared Stone",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredSandstoneItem",
			typeID = 0,
		},
		["Mortared Shale"] = {
			untranslated = "Mortared Shale",
			category = nil,
			group = "Block",
			description = "Used to create tough but rudimentary buildings.",
			tagGroups = {},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredShaleItem",
			typeID = 0,
		},
		["Mortared Stone"] = {
			untranslated = "Mortared Stone",
			category = nil,
			group = "Blocks",
			description = "Old stone",
			tagGroups = {
				"Blocks",
				"Building Materials",
				"Constructable",
				"Mortared Stone",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredStoneItem",
			typeID = 0,
		},
		["Mortared Stone Bench"] = {
			untranslated = "Mortared Stone Bench",
			category = nil,
			group = "Housing Objects",
			description = "A basic stone bench for sitting.",
			tagGroups = {
				"Housing Objects",
				"Seating",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredStoneBenchItem",
			typeID = 0,
		},
		["Mortared Stone Chair"] = {
			untranslated = "Mortared Stone Chair",
			category = nil,
			group = "Housing Objects",
			description = "An early stone chair. Not too comfy but it does the job.",
			tagGroups = {
				"Housing Objects",
				"Seating",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredStoneChairItem",
			typeID = 0,
		},
		["Mortared Stone Door"] = {
			untranslated = "Mortared Stone Door",
			category = nil,
			group = "Housing Objects",
			description = "A heavy mortared stone door.",
			tagGroups = {
				"Doors",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredStoneDoorItem",
			typeID = 0,
		},
		["Mortared Stone Fireplace"] = {
			untranslated = "Mortared Stone Fireplace",
			category = nil,
			group = "Housing Objects",
			description = "A basic stone fireplace. Not much to look at it but a great source of heat.",
			tagGroups = {
				"Housing Objects",
				"Living Room",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Living Room",
			furnitureType = "Fireplace",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredStoneFireplaceItem",
			typeID = 0,
		},
		["Mortared Stone Table"] = {
			untranslated = "Mortared Stone Table",
			category = nil,
			group = "Housing Objects",
			description = "An early stone table. Not much to look at but it does the job.",
			tagGroups = {
				"Housing Objects",
				"Seating",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredStoneTableItem",
			typeID = 0,
		},
		["Mountain Goat Carcass"] = {
			untranslated = "Mountain Goat Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead mountain goat.",
			tagGroups = {
				"Animal",
				"Medium Carcass",
				"Medium Wooly Carcass",
				"Natural Resources",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 3000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MountainGoatCarcassItem",
			typeID = 0,
		},
		["Muffin Hat"] = {
			untranslated = "Muffin Hat",
			category = nil,
			group = "Clothing",
			description = "I have no idea why it's called that but it's not edible.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MuffinHatItem",
			typeID = 0,
		},
		Nail = {
			untranslated = "Nail",
			category = nil,
			group = "Items",
			description = "Nails used for construction.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NailItem",
			typeID = 0,
		},
		["Nuclear Fuel"] = {
			untranslated = "Nuclear Fuel",
			category = nil,
			group = "Item",
			description = "Unstable nuclear fuel.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NuclearFuelItem",
			typeID = 0,
		},
		Nylon = {
			untranslated = "Nylon",
			category = nil,
			group = "Items",
			description = "Nylon is a synthetic polymer that can be used as a cheap alternative to more natural textiles. ",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NylonItem",
			typeID = 0,
		},
		["Nylon Carpet"] = {
			untranslated = "Nylon Carpet",
			category = nil,
			group = "Blocks",
			description = "A woven nylon floor covering attached to a lumber backing.",
			tagGroups = {
				"Blocks",
				"Building Materials",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NylonCarpetItem",
			typeID = 0,
		},
		["Nylon Chips"] = {
			untranslated = "Nylon Chips",
			category = nil,
			group = "Item",
			description = "",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NylonChipsItem",
			typeID = 0,
		},
		["Nylon Curtains"] = {
			untranslated = "Nylon Curtains",
			category = nil,
			group = "Blocks",
			description = "Curtains made out of plastic? \\n\\n (Only cosmetic does not impact room value.)",
			tagGroups = {
				"Blocks",
				"Building Materials",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NylonCurtainsItem",
			typeID = 0,
		},
		["Nylon Fabric"] = {
			untranslated = "Nylon Fabric",
			category = nil,
			group = "Items",
			description = "A synthetic fabric that is desired for its durability and cheap cost to produce.",
			tagGroups = {
				"Fabric",
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NylonFabricItem",
			typeID = 0,
		},
		["Nylon Futon Bed"] = {
			untranslated = "Nylon Futon Bed",
			category = nil,
			group = "Housing Objects",
			description = "A classic futon for when regular beds are too soft.",
			tagGroups = {
				"Bedroom",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "5",
			roomCategory = "Bedroom",
			furnitureType = "Bed",
			repeatsDepreciation = "0.2",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NylonFutonBedItem",
			typeID = 0,
		},
		["Nylon Futon Couch"] = {
			untranslated = "Nylon Futon Couch",
			category = nil,
			group = "Housing Objects",
			description = "A modern styled couch with a classic touch.",
			tagGroups = {
				"Housing Objects",
				"Living Room",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2.5",
			roomCategory = "Living Room",
			furnitureType = "Chair",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NylonFutonCouchItem",
			typeID = 0,
		},
		["Nylon Mooring Rope"] = {
			untranslated = "Nylon Mooring Rope",
			category = nil,
			group = "Items",
			description = "A strong synthetic rope used to make sure a ship does not drift away.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NylonMooringRopeItem",
			typeID = 0,
		},
		["Nylon Thread"] = {
			untranslated = "Nylon Thread",
			category = nil,
			group = "Items",
			description = "Synthetic thread that has more resistance to abrasion than more natural threads.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 25,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NylonThreadItem",
			typeID = 0,
		},
		["Nylon Trawler Net"] = {
			untranslated = "Nylon Trawler Net",
			category = nil,
			group = "Items",
			description = "A sturdy basic combination of lines making a mesh used for catching fish on a larger scale.",
			tagGroups = {
				"Items",
				"Tool",
				"Tools",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NylonTrawlerNetItem",
			typeID = 0,
		},
		["Oak Log"] = {
			untranslated = "Oak Log",
			category = nil,
			group = "Natural Resources",
			description = "Oak log is a type of hardwood. With its great strength and hardness, oak is commonly used for furniture and building materials.",
			tagGroups = {
				"Burnable Fuel",
				"Hardwood",
				"Logs",
				"Natural Resources",
				"Wood",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OakLogItem",
			typeID = 0,
		},
		["Ocean Spray Seed"] = {
			untranslated = "Ocean Spray Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow ocean spray.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OceanSpraySeedItem",
			typeID = 0,
		},
		Oil = {
			untranslated = "Oil",
			category = nil,
			group = "Food",
			description = "A plant fat extracted for use in cooking.",
			tagGroups = {
				"Fat",
				"Food",
				"Ingredients",
				"Oil",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 120,
			carbs = 0,
			protein = 0,
			fat = 15,
			vitamins = 0,
			density = 12.5,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OilItem",
			typeID = 0,
		},
		["Oil Drilling Upgrade"] = {
			untranslated = "Oil Drilling Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade that greatly increases efficiency when crafting Oil Drilling recipes.",
			tagGroups = {
				"Specialty Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OilDrillingUpgradeItem",
			typeID = 0,
		},
		["Oil Head Lamp"] = {
			untranslated = "Oil Head Lamp",
			category = nil,
			group = "Clothing",
			description = "An iron hardhat with a light source for the darkest places.\\n\\n(Flashlight)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OilHeadLampItem",
			typeID = 0,
		},
		["Oil Paint"] = {
			untranslated = "Oil Paint",
			category = nil,
			group = "Items",
			description = "A collection of paint variations used for art supplies.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OilPaintItem",
			typeID = 0,
		},
		["Oil Refinery"] = {
			untranslated = "Oil Refinery",
			category = nil,
			group = "Work Stations",
			description = "Sets of pipes and tanks which refine crude petroleum into usable products.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OilRefineryItem",
			typeID = 0,
		},
		["Orange Vase"] = {
			untranslated = "Orange Vase",
			category = nil,
			group = "Housing Objects",
			description = "A  vase made with glass to brighten up your home.",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OrangeVaseItem",
			typeID = 0,
		},
		Orchid = {
			untranslated = "Orchid",
			category = nil,
			group = "Food",
			description = "Placeholder Description.",
			tagGroups = {
				"Food",
				"Petals",
				"Produce",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OrchidItem",
			typeID = 0,
		},
		["Orchid Seed"] = {
			untranslated = "Orchid Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow an orchid.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OrchidSeedItem",
			typeID = 0,
		},
		["Ornate Gold Frame Landscape"] = {
			untranslated = "Ornate Gold Frame Landscape",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Cultural",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OrnateGoldFrameLandscapeItem",
			typeID = 0,
		},
		["Ornate Gold Frame Wide"] = {
			untranslated = "Ornate Gold Frame Wide",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Cultural",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OrnateGoldFrameWideItem",
			typeID = 0,
		},
		["Ornate Iron Frame Landscape"] = {
			untranslated = "Ornate Iron Frame Landscape",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Cultural",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OrnateIronFrameLandscapeItem",
			typeID = 0,
		},
		["Ornate Iron Frame Wide"] = {
			untranslated = "Ornate Iron Frame Wide",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Cultural",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OrnateIronFrameWideItem",
			typeID = 0,
		},
		["Ornate Wooden Frame Landscape"] = {
			untranslated = "Ornate Wooden Frame Landscape",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Cultural",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OrnateWoodenFrameLandscapeItem",
			typeID = 0,
		},
		["Ornate Wooden Frame Wide"] = {
			untranslated = "Ornate Wooden Frame Wide",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Cultural",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OrnateWoodenFrameWideItem",
			typeID = 0,
		},
		["Otter Carcass"] = {
			untranslated = "Otter Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead otter.",
			tagGroups = {
				"Animal",
				"Natural Resources",
				"Tiny Carcass",
				"Tiny Fur Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OtterCarcassItem",
			typeID = 0,
		},
		["Outpost Netting"] = {
			untranslated = "Outpost Netting",
			category = nil,
			group = "Crafted Objects",
			description = "A way to store your items when you run out of floor space.",
			tagGroups = {
				"Crafted Objects",
				"Storage",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OutpostNettingItem",
			typeID = 0,
		},
		["Outpost Table"] = {
			untranslated = "Outpost Table",
			category = nil,
			group = "Work Stations",
			description = "An explorers best collection of information is stored here.",
			tagGroups = {
				"Government",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OutpostTableItem",
			typeID = 0,
		},
		["Pacific Sardine"] = {
			untranslated = "Pacific Sardine",
			category = nil,
			group = "Natural Resources",
			description = "A pacific sardine.",
			tagGroups = {
				"Animal",
				"Fish",
				"Natural Resources",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 150,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PacificSardineItem",
			typeID = 0,
		},
		["Padded Chair"] = {
			untranslated = "Padded Chair",
			category = nil,
			group = "Housing Objects",
			description = "A comfy chair to rest in.",
			tagGroups = {
				"Housing Objects",
				"Living Room",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Living Room",
			furnitureType = "Chair",
			repeatsDepreciation = "0.8",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PaddedChairItem",
			typeID = 0,
		},
		["Palm Log"] = {
			untranslated = "Palm Log",
			category = nil,
			group = "Natural Resources",
			description = "Palm log comes from the palm tree, which is unique among trees that it is neither hardwood nor softwood. It still makes an excellent building material.",
			tagGroups = {
				"Burnable Fuel",
				"Logs",
				"Natural Resources",
				"Wood",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PalmLogItem",
			typeID = 0,
		},
		["Palm Seed"] = {
			untranslated = "Palm Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a palm tree.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PalmSeedItem",
			typeID = 0,
		},
		Papaya = {
			untranslated = "Papaya",
			category = nil,
			group = "Food",
			description = "Nice fresh Papaya.",
			tagGroups = {
				"Food",
				"Fruit",
				"Produce",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = 200,
			carbs = 2,
			protein = 1,
			fat = 0,
			vitamins = 5,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PapayaItem",
			typeID = 0,
		},
		["Papaya Seed"] = {
			untranslated = "Papaya Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a papaya plant.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PapayaSeedItem",
			typeID = 0,
		},
		Paper = {
			untranslated = "Paper",
			category = nil,
			group = "Items",
			description = "It's paper.",
			tagGroups = {
				"Burnable Fuel",
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 100,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PaperItem",
			typeID = 0,
		},
		["Paper Milling Upgrade"] = {
			untranslated = "Paper Milling Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Paper Milling recipes.",
			tagGroups = {
				"Specialty Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PaperMillingUpgradeItem",
			typeID = 0,
		},
		["Pastry Dough"] = {
			untranslated = "Pastry Dough",
			category = nil,
			group = "Food",
			description = "An extra fatty leavened dough for making yummy pastries.",
			tagGroups = {
				"Baking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 10,
			carbs = 4,
			protein = 0,
			fat = 0,
			vitamins = 4,
			density = 80.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PastryDoughItem",
			typeID = 0,
		},
		["Pelt Fertilizer"] = {
			untranslated = "Pelt Fertilizer",
			category = nil,
			group = "Items",
			description = "A fertilize made from fur pelts and filler.",
			tagGroups = {
				"Fertilizers",
				"Items",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PeltFertilizerItem",
			typeID = 0,
		},
		Petroleum = {
			untranslated = "Petroleum",
			category = nil,
			group = "Blocks",
			description = "A fossil fuel essential for manufacturing gasoline, plastics, and asphalt. Its extraction, transport, and burning all have environmental impacts.",
			tagGroups = {
				"Blocks",
				"Liquids",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PetroleumItem",
			typeID = 0,
		},
		["Phad Thai"] = {
			untranslated = "Phad Thai",
			category = nil,
			group = "Food",
			description = "They make you full, and proud.",
			tagGroups = {
				"Cooking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 1200,
			carbs = 9,
			protein = 11,
			fat = 19,
			vitamins = 5,
			density = 3.6666666666666665,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PhadThaiItem",
			typeID = 0,
		},
		["Phosphate Fertilizer"] = {
			untranslated = "Phosphate Fertilizer",
			category = nil,
			group = "Items",
			description = "Phosphate fertilizer is a great source of Phosphorus.",
			tagGroups = {
				"Fertilizers",
				"Items",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PhosphateFertilizerItem",
			typeID = 0,
		},
		Pineapple = {
			untranslated = "Pineapple",
			category = nil,
			group = "Food",
			description = "Nice fresh Pineapple.",
			tagGroups = {
				"Food",
				"Fruit",
				"Produce",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 125,
			calories = 200,
			carbs = 6,
			protein = 0,
			fat = 0,
			vitamins = 2,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PineappleItem",
			typeID = 0,
		},
		["Pineapple Friend Rice"] = {
			untranslated = "Pineapple Friend Rice",
			category = nil,
			group = "Food",
			description = "A homely recipe made from a mix of cooked rice and fruit. Not only is it friendly, but it also happens to be pan fried.",
			tagGroups = {
				"Cooking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 150,
			calories = 720,
			carbs = 20,
			protein = 9,
			fat = 12,
			vitamins = 12,
			density = 7.361111111111112,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PineappleFriendRiceItem",
			typeID = 0,
		},
		["Pineapple Seed"] = {
			untranslated = "Pineapple Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a pineapple plant.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PineappleSeedItem",
			typeID = 0,
		},
		Pirozhok = {
			untranslated = "Pirozhok",
			category = nil,
			group = "Food",
			description = "A baked bun filled with tasty meat and mushrooms.",
			tagGroups = {
				"Baking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 850,
			carbs = 14,
			protein = 19,
			fat = 10,
			vitamins = 4,
			density = 5.529411764705882,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PirozhokItem",
			typeID = 0,
		},
		Piston = {
			untranslated = "Piston",
			category = nil,
			group = "Items",
			description = "A moving component that transfers force. Can also function as a valve occasionally.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PistonItem",
			typeID = 0,
		},
		["Plant Fibers"] = {
			untranslated = "Plant Fibers",
			category = nil,
			group = "Items",
			description = "Harvested from a number of plants, these fibers are useful for a surprising number of things.",
			tagGroups = {
				"Burnable Fuel",
				"Crop",
				"Items",
				"Natural Fiber",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 25,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 100,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PlantFibersItem",
			typeID = 0,
		},
		["Plant Vase"] = {
			untranslated = "Plant Vase",
			category = nil,
			group = "Housing Objects",
			description = "A  vase made with glass to brighten up your home.",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PlantVaseItem",
			typeID = 0,
		},
		Plastic = {
			untranslated = "Plastic",
			category = nil,
			group = "Items",
			description = "An extremely useful synthetic material derived from petrochemicals.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PlasticItem",
			typeID = 0,
		},
		["Plastic Buoy"] = {
			untranslated = "Plastic Buoy",
			category = nil,
			group = "Crafted Objects",
			description = "A modern plastic navigational buoy, can also be used as a moorage post.",
			tagGroups = {
				"Crafted Objects",
				"Specialty",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PlasticBuoyItem",
			typeID = 0,
		},
		["Poke Bowl"] = {
			untranslated = "Poke Bowl",
			category = nil,
			group = "Food",
			description = "A basic yet filling meal with a bite.",
			tagGroups = {
				"Cooking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 1100,
			carbs = 21,
			protein = 10,
			fat = 11,
			vitamins = 7,
			density = 4.454545454545455,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PokeBowlItem",
			typeID = 0,
		},
		["Portable Steam Engine"] = {
			untranslated = "Portable Steam Engine",
			category = nil,
			group = "Items",
			description = "An engine that generates mechanical power through steam.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PortableSteamEngineItem",
			typeID = 0,
		},
		["Pottery Upgrade"] = {
			untranslated = "Pottery Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Pottery recipes.",
			tagGroups = {
				"Specialty Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PotteryUpgradeItem",
			typeID = 0,
		},
		["Powered Cart"] = {
			untranslated = "Powered Cart",
			category = nil,
			group = "Crafted Objects",
			description = "Large cart for hauling sizable loads.",
			tagGroups = {
				"Crafted Objects",
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 15000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PoweredCartItem",
			typeID = 0,
		},
		["Powered Storage Silo"] = {
			untranslated = "Powered Storage Silo",
			category = nil,
			group = "Crafted Objects",
			description = "A powered silo capable of storing extra large stacks of crops, seeds, and fertilizer. Silos are not able to store other types of materials.",
			tagGroups = {
				"Crafted Objects",
				"Storage",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PoweredStorageSiloItem",
			typeID = 0,
		},
		["Prairie Dog Carcass"] = {
			untranslated = "Prairie Dog Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead prairie dog.",
			tagGroups = {
				"Animal",
				"Natural Resources",
				"Tiny Carcass",
				"Tiny Leather Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrairieDogCarcassItem",
			typeID = 0,
		},
		["Prepared Meat"] = {
			untranslated = "Prepared Meat",
			category = nil,
			group = "Food",
			description = "Carefully butchered meat, ready to cook.",
			tagGroups = {
				"Food",
				"Raw Meat",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 600,
			carbs = 0,
			protein = 4,
			fat = 6,
			vitamins = 0,
			density = 1.6666666666666667,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PreparedMeatItem",
			typeID = 0,
		},
		["Prickly Pear Fruit"] = {
			untranslated = "Prickly Pear Fruit",
			category = nil,
			group = "Food",
			description = "A succulent fruit coated in a rather terrifying array of spines.",
			tagGroups = {
				"Food",
				"Fruit",
				"Produce",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 190,
			carbs = 2,
			protein = 1,
			fat = 1,
			vitamins = 4,
			density = 4.2105263157894735,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PricklyPearFruitItem",
			typeID = 0,
		},
		["Prickly Pear Seed"] = {
			untranslated = "Prickly Pear Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow prickly pear cacti.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PricklyPearSeedItem",
			typeID = 0,
		},
		["Prime Cut"] = {
			untranslated = "Prime Cut",
			category = nil,
			group = "Food",
			description = "A perfectly marbled piece of meat.",
			tagGroups = {
				"Food",
				"Raw Meat",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 600,
			carbs = 0,
			protein = 9,
			fat = 4,
			vitamins = 0,
			density = 2.166666666666667,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrimeCutItem",
			typeID = 0,
		},
		["Primitive Canvas Boots"] = {
			untranslated = "Primitive Canvas Boots",
			category = nil,
			group = "Clothing",
			description = "A pair of crude canvas boots for your everyday use.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrimitiveCanvasBootsItem",
			typeID = 0,
		},
		["Primitive Canvas Pants"] = {
			untranslated = "Primitive Canvas Pants",
			category = nil,
			group = "Clothing",
			description = "Roughly stitched canvas pants.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrimitiveCanvasPantsItem",
			typeID = 0,
		},
		["Primitive Canvas Shorts"] = {
			untranslated = "Primitive Canvas Shorts",
			category = nil,
			group = "Clothing",
			description = "They're like the Primitive Canvas Pants, but shorter.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrimitiveCanvasShortsItem",
			typeID = 0,
		},
		["Primitive Fur Belt"] = {
			untranslated = "Primitive Fur Belt",
			category = nil,
			group = "Clothing",
			description = "You should probably still wear pants.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrimitiveFurBeltItem",
			typeID = 0,
		},
		["Primitive Leather Boots"] = {
			untranslated = "Primitive Leather Boots",
			category = nil,
			group = "Clothing",
			description = "A pair of crude leather boots for your everyday use.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrimitiveLeatherBootsItem",
			typeID = 0,
		},
		["Primitive Leather Pants"] = {
			untranslated = "Primitive Leather Pants",
			category = nil,
			group = "Clothing",
			description = "You ever tried cutting leather with a rock?",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrimitiveLeatherPantsItem",
			typeID = 0,
		},
		["Primitive Leather Shirt"] = {
			untranslated = "Primitive Leather Shirt",
			category = nil,
			group = "Clothing",
			description = "A Shirt made from roughly cut pieces of leather, should keep your shoulders warm.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrimitiveLeatherShirtItem",
			typeID = 0,
		},
		["Primitive Leather Shorts"] = {
			untranslated = "Primitive Leather Shorts",
			category = nil,
			group = "Clothing",
			description = "You may have enough leather left over to make a nice hat.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrimitiveLeatherShortsItem",
			typeID = 0,
		},
		["Printing Press"] = {
			untranslated = "Printing Press",
			category = nil,
			group = "Work Stations",
			description = "The world will never be the same.",
			tagGroups = {
				"Government",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrintingPressItem",
			typeID = 0,
		},
		["Pulp Filler"] = {
			untranslated = "Pulp Filler",
			category = nil,
			group = "Items",
			description = "Wood pulp and dirt make a great filler for other fertilizers. ",
			tagGroups = {
				"Fertilizer Filler",
				"Fertilizers",
				"Items",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PulpFillerItem",
			typeID = 0,
		},
		["Pump Jack"] = {
			untranslated = "Pump Jack",
			category = nil,
			group = "Work Stations",
			description = "Drill, baby! Drill!",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PumpJackItem",
			typeID = 0,
		},
		Pumpkin = {
			untranslated = "Pumpkin",
			category = nil,
			group = "Food",
			description = "Round and large.",
			tagGroups = {
				"Food",
				"Fruit",
				"Produce",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 125,
			calories = 340,
			carbs = 5,
			protein = 1,
			fat = 0,
			vitamins = 2,
			density = 2.3529411764705883,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PumpkinItem",
			typeID = 0,
		},
		["Pumpkin Seed"] = {
			untranslated = "Pumpkin Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a pumpkin.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PumpkinSeedItem",
			typeID = 0,
		},
		Pupusas = {
			untranslated = "Pupusas",
			category = nil,
			group = "Food",
			description = "Comforting, best served hot from the griddle.",
			tagGroups = {
				"Cooking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 900,
			carbs = 6,
			protein = 11,
			fat = 9,
			vitamins = 14,
			density = 4.444444444444445,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PupusasItem",
			typeID = 0,
		},
		["Purple Vase"] = {
			untranslated = "Purple Vase",
			category = nil,
			group = "Housing Objects",
			description = "A  vase made with glass to brighten up your home.",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PurpleVaseItem",
			typeID = 0,
		},
		Quicklime = {
			untranslated = "Quicklime",
			category = nil,
			group = "Items",
			description = "A chemical compound used in steel production.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "QuicklimeItem",
			typeID = 0,
		},
		Radiator = {
			untranslated = "Radiator",
			category = nil,
			group = "Items",
			description = "A heat sink that uses liquid running through copper fins to disperse heat build-up.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RadiatorItem",
			typeID = 0,
		},
		["Raw Bacon"] = {
			untranslated = "Raw Bacon",
			category = nil,
			group = "Food",
			description = "A fatty cut of meat that happens to be inexplicably tastier than other cuts.",
			tagGroups = {
				"Food",
				"Raw Meat",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 250,
			calories = 200,
			carbs = 0,
			protein = 3,
			fat = 9,
			vitamins = 0,
			density = 6.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RawBaconItem",
			typeID = 0,
		},
		["Raw Fish"] = {
			untranslated = "Raw Fish",
			category = nil,
			group = "Food",
			description = "A fatty cut of raw fish.",
			tagGroups = {
				"Food",
				"Raw Meat",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 200,
			carbs = 0,
			protein = 7,
			fat = 3,
			vitamins = 0,
			density = 5.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RawFishItem",
			typeID = 0,
		},
		["Raw Meat"] = {
			untranslated = "Raw Meat",
			category = nil,
			group = "Food",
			description = "Fresh raw meat from the hunt. It should probably be cooked before being consumed.",
			tagGroups = {
				"Food",
				"Raw Meat",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 250,
			carbs = 0,
			protein = 4,
			fat = 8,
			vitamins = 0,
			density = 4.8,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RawMeatItem",
			typeID = 0,
		},
		["Raw Roast"] = {
			untranslated = "Raw Roast",
			category = nil,
			group = "Food",
			description = "A trussed roast tied and ready to be cooked.",
			tagGroups = {
				"Food",
				"Raw Meat",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 600,
			carbs = 0,
			protein = 6,
			fat = 5,
			vitamins = 0,
			density = 1.8333333333333333,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RawRoastItem",
			typeID = 0,
		},
		["Raw Sausage"] = {
			untranslated = "Raw Sausage",
			category = nil,
			group = "Food",
			description = "Ground meat stuffed into an intestine casing.",
			tagGroups = {
				"Food",
				"Raw Meat",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 500,
			carbs = 0,
			protein = 4,
			fat = 8,
			vitamins = 0,
			density = 2.4,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RawSausageItem",
			typeID = 0,
		},
		["Real Estate Desk"] = {
			untranslated = "Real Estate Desk",
			category = nil,
			group = "Work Stations",
			description = "A place to manage the sale and transfer of deeds and property.",
			tagGroups = {
				"Economic",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RealEstateDeskItem",
			typeID = 0,
		},
		Rebar = {
			untranslated = "Rebar",
			category = nil,
			group = "Items",
			description = "Ribbed steel bars for reinforcing stuctures.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 3000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RebarItem",
			typeID = 0,
		},
		["Red Vase"] = {
			untranslated = "Red Vase",
			category = nil,
			group = "Housing Objects",
			description = "A  vase made with glass to brighten up your home.",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RedVaseItem",
			typeID = 0,
		},
		["Redwood Log"] = {
			untranslated = "Redwood Log",
			category = nil,
			group = "Natural Resources",
			description = "Redwood log is a type of softwood that can be easily identified by its distinct red bark.",
			tagGroups = {
				"Burnable Fuel",
				"Logs",
				"Natural Resources",
				"Softwood",
				"Wood",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RedwoodLogItem",
			typeID = 0,
		},
		["Redwood Seed"] = {
			untranslated = "Redwood Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a redwood tree.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RedwoodSeedItem",
			typeID = 0,
		},
		Refrigerator = {
			untranslated = "Refrigerator",
			category = nil,
			group = "Housing Objects",
			description = "An icebox from the future with significantly better cooling properties.",
			tagGroups = {
				"Housing Objects",
				"Kitchen",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "5",
			roomCategory = "Kitchen",
			furnitureType = "Food Storage",
			repeatsDepreciation = "0.3",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RefrigeratorItem",
			typeID = 0,
		},
		Registrar = {
			untranslated = "Registrar",
			category = nil,
			group = "Work Stations",
			description = "Allows the setting management of titles.",
			tagGroups = {
				"Economic",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RegistrarItem",
			typeID = 0,
		},
		["Reinforced Concrete"] = {
			untranslated = "Reinforced Concrete",
			category = nil,
			group = "Blocks",
			description = "A sturdy construction material poured around a latice of rebar.",
			tagGroups = {
				"Blocks",
				"Building Materials",
				"Concrete",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ReinforcedConcreteItem",
			typeID = 0,
		},
		["Research Table"] = {
			untranslated = "Research Table",
			category = nil,
			group = "Work Stations",
			description = "A basic table for researching new technologies and skills.",
			tagGroups = {
				"Researching",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ResearchTableItem",
			typeID = 0,
		},
		Rice = {
			untranslated = "Rice",
			category = nil,
			group = "Seed",
			description = "Plant to grow rice.",
			tagGroups = {
				"Crop",
				"Crop Seed",
				"Food",
				"Grain",
				"Raw Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 150,
			carbs = 7,
			protein = 1,
			fat = 0,
			vitamins = 0,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RiceItem",
			typeID = 0,
		},
		["Rice Flour"] = {
			untranslated = "Rice Flour",
			category = nil,
			group = "Food",
			description = "Rice grounded into flour is as equally versatile as its golden cousin.",
			tagGroups = {
				"Food",
				"Ingredients",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 50,
			carbs = 15,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 30.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RiceFlourItem",
			typeID = 0,
		},
		["Rice Noodles"] = {
			untranslated = "Rice Noodles",
			category = nil,
			group = "Food",
			description = "Noodles made from delicious milled white grains.",
			tagGroups = {
				"Food",
				"Ingredients",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 200,
			carbs = 10,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 5.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RiceNoodlesItem",
			typeID = 0,
		},
		Rivet = {
			untranslated = "Rivet",
			category = nil,
			group = "Items",
			description = "An iron bolt used to hold together inventions.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RivetItem",
			typeID = 0,
		},
		["Roast Pumpkin"] = {
			untranslated = "Roast Pumpkin",
			category = nil,
			group = "Food",
			description = "Sweet but a suprising source of vitamins.",
			tagGroups = {
				"Baking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 900,
			calories = 1400,
			carbs = 23,
			protein = 2,
			fat = 2,
			vitamins = 7,
			density = 2.4285714285714284,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RoastPumpkinItem",
			typeID = 0,
		},
		["Robotic Assembly Line"] = {
			untranslated = "Robotic Assembly Line",
			category = nil,
			group = "Work Stations",
			description = "A complex set of machinery for creating equally complex things.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RoboticAssemblyLineItem",
			typeID = 0,
		},
		["Rocker Box"] = {
			untranslated = "Rocker Box",
			category = nil,
			group = "Work Stations",
			description = "A tool for miners to concentrate ore. The run off produces wet tailings.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RockerBoxItem",
			typeID = 0,
		},
		["Rolling Mill"] = {
			untranslated = "Rolling Mill",
			category = nil,
			group = "Work Stations",
			description = "For rolling steel into more buildable materials.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RollingMillItem",
			typeID = 0,
		},
		["Root Campfire Salad"] = {
			untranslated = "Root Campfire Salad",
			category = nil,
			group = "Food",
			description = "A myriad of plants that make a healthy and odd blend.",
			tagGroups = {
				"Campfire",
				"Campfire Salad",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 950,
			carbs = 8,
			protein = 5,
			fat = 4,
			vitamins = 11,
			density = 2.9473684210526314,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RootCampfireSaladItem",
			typeID = 0,
		},
		["Root Campfire Stew"] = {
			untranslated = "Root Campfire Stew",
			category = nil,
			group = "Food",
			description = "A thick stew chock-full of meat and charred vegetables. A surprisingly good combination.",
			tagGroups = {
				"Campfire",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 1100,
			carbs = 8,
			protein = 5,
			fat = 12,
			vitamins = 5,
			density = 2.727272727272727,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RootCampfireStewItem",
			typeID = 0,
		},
		["Round Pot"] = {
			untranslated = "Round Pot",
			category = nil,
			group = "Housing Objects",
			description = "Sometimes you just want to bring a little bit of nature into your house.",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PlanterPotRoundItem",
			typeID = 0,
		},
		["Rubber Wheel"] = {
			untranslated = "Rubber Wheel",
			category = nil,
			group = "Items",
			description = "Rubber wheels provide much better traction and allow the construction of more modern vehicles.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RubberWheelItem",
			typeID = 0,
		},
		["Rug Large"] = {
			untranslated = "Rug Large",
			category = nil,
			group = "Housing Objects",
			description = "A large area rug to cover that weird stain.",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Decoration",
			furnitureType = "Rug",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RugLargeItem",
			typeID = 0,
		},
		["Rug Medium"] = {
			untranslated = "Rug Medium",
			category = nil,
			group = "Housing Objects",
			description = "A medium rug for medium uses.",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Rug",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RugMediumItem",
			typeID = 0,
		},
		["Rug Small"] = {
			untranslated = "Rug Small",
			category = nil,
			group = "Housing Objects",
			description = "A small rug for when you just didn't have enough materials to make a bigger one.",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.5",
			roomCategory = "Decoration",
			furnitureType = "Rug",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RugSmallItem",
			typeID = 0,
		},
		["Running Shoes"] = {
			untranslated = "Running Shoes",
			category = nil,
			group = "Clothing",
			description = "Light weight shoes designed to make you run faster.\\n\\n(Increases movement speed)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RunningShoesItem",
			typeID = 0,
		},
		["Saguaro Rib"] = {
			untranslated = "Saguaro Rib",
			category = nil,
			group = "Natural Resources",
			description = "Saguaro rib is a basic, lightweight wood harvested from the saguaro cactus.",
			tagGroups = {
				"Burnable Fuel",
				"Logs",
				"Natural Resources",
				"Wood",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SaguaroRibItem",
			typeID = 0,
		},
		["Saguaro Seed"] = {
			untranslated = "Saguaro Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a saguaro cactus.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SaguaroSeedItem",
			typeID = 0,
		},
		Salmon = {
			untranslated = "Salmon",
			category = nil,
			group = "Natural Resources",
			description = "A salmon.",
			tagGroups = {
				"Animal",
				"Fish",
				"Medium Fish",
				"Natural Resources",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SalmonItem",
			typeID = 0,
		},
		["Salt Basket"] = {
			untranslated = "Salt Basket",
			category = nil,
			group = "Housing Objects",
			description = "A basket of salt.",
			tagGroups = {
				"Housing Objects",
				"Kitchen",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Kitchen",
			furnitureType = "Spices",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SaltBasketItem",
			typeID = 0,
		},
		Sandals = {
			untranslated = "Sandals",
			category = nil,
			group = "Clothing",
			description = "Basic footwear that helps reduce the strain of walking longer distances.\\n\\n(Decreases calories consumed when using tools by 10\\u0025)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SandalsItem",
			typeID = 0,
		},
		Sandstone = {
			untranslated = "Sandstone",
			category = nil,
			group = "Natural Resources",
			description = "A rock of varying hardness, useful for construction and as a host for iron ore. Sandstone is a sedimentary rock that forms when sand is buried deeply enough to lithify. Sometimes the shapes of dunes and ripples from an ancient desert or beach are preserved!",
			tagGroups = {
				"Excavatable",
				"Natural Resources",
				"Rock",
				"Stone",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 6000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SandstoneItem",
			typeID = 0,
		},
		Sawmill = {
			untranslated = "Sawmill",
			category = nil,
			group = "Work Stations",
			description = "Used to saw wood into lumber.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SawmillItem",
			typeID = 0,
		},
		["Saxifrage Seed"] = {
			untranslated = "Saxifrage Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow saxifrage.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SaxifrageSeedItem",
			typeID = 0,
		},
		["Scrap Meat"] = {
			untranslated = "Scrap Meat",
			category = nil,
			group = "Food",
			description = "Chunks of extra meat.",
			tagGroups = {
				"Food",
				"Raw Meat",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = 50,
			carbs = 0,
			protein = 5,
			fat = 5,
			vitamins = 0,
			density = 20.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ScrapMeatItem",
			typeID = 0,
		},
		["Screening Machine"] = {
			untranslated = "Screening Machine",
			category = nil,
			group = "Work Stations",
			description = "A machine for dry concentration that produces less harmful tailings. Can only be used to concentrate Iron.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ScreeningMachineItem",
			typeID = 0,
		},
		["Screw Press"] = {
			untranslated = "Screw Press",
			category = nil,
			group = "Work Stations",
			description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ScrewPressItem",
			typeID = 0,
		},
		Screws = {
			untranslated = "Screws",
			category = nil,
			group = "Items",
			description = "A pointed metal fastener used in crafting to attach pieces of material together.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ScrewsItem",
			typeID = 0,
		},
		["Seagrass Seed"] = {
			untranslated = "Seagrass Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow seagrass.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SeagrassSeedItem",
			typeID = 0,
		},
		["Seared Meat"] = {
			untranslated = "Seared Meat",
			category = nil,
			group = "Food",
			description = "A cut of perfectly seared steak.",
			tagGroups = {
				"Cooking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 600,
			carbs = 4,
			protein = 19,
			fat = 17,
			vitamins = 7,
			density = 7.833333333333334,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SearedMeatItem",
			typeID = 0,
		},
		["Seeded Camas Roll"] = {
			untranslated = "Seeded Camas Roll",
			category = nil,
			group = "Food",
			description = "Seeds sprinkled on a roll made from rice, fiddleheads and camas paste.",
			tagGroups = {
				"Cooking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 1400,
			carbs = 20,
			protein = 2,
			fat = 13,
			vitamins = 16,
			density = 3.642857142857143,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SeededCamasRollItem",
			typeID = 0,
		},
		["Sensor Based Belt Sorter"] = {
			untranslated = "Sensor Based Belt Sorter",
			category = nil,
			group = "Work Stations",
			description = "A machine for dry concentration that produces less harmful tailings. Can only be used to concentrate Iron.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SensorBasedBeltSorterItem",
			typeID = 0,
		},
		["Sensuous Sea Pizza"] = {
			untranslated = "Sensuous Sea Pizza",
			category = nil,
			group = "Food",
			description = "The chewyness is unreal.",
			tagGroups = {
				"Baking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 1200,
			carbs = 28,
			protein = 11,
			fat = 7,
			vitamins = 4,
			density = 4.166666666666666,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SensuousSeaPizzaItem",
			typeID = 0,
		},
		Servo = {
			untranslated = "Servo",
			category = nil,
			group = "Items",
			description = "A rotary actuator that allows for control over angular position.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ServoItem",
			typeID = 0,
		},
		["Settlement Crafting Table"] = {
			untranslated = "Settlement Crafting Table",
			category = nil,
			group = "Work Stations",
			description = "A basic workspace for crafting all manner of settlement related objects.",
			tagGroups = {
				"Government",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SettlementCraftingTableItem",
			typeID = 0,
		},
		Shale = {
			untranslated = "Shale",
			category = nil,
			group = "Natural Resources",
			description = "A soft rock, with few potential uses. Shale is a sedimentary rock formed by thin layers of compacted clay or mud.",
			tagGroups = {
				"Excavatable",
				"Natural Resources",
				"Rock",
				"Stone",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 6000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShaleItem",
			typeID = 0,
		},
		Shaper = {
			untranslated = "Shaper",
			category = nil,
			group = "Work Stations",
			description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShaperItem",
			typeID = 0,
		},
		["Shark Fillet Soup"] = {
			untranslated = "Shark Fillet Soup",
			category = nil,
			group = "Food",
			description = "A texture all of its own.",
			tagGroups = {
				"Cooking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 600,
			calories = 1400,
			carbs = 10,
			protein = 15,
			fat = 11,
			vitamins = 4,
			density = 2.857142857142857,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SharkFilletSoupItem",
			typeID = 0,
		},
		["Sheep Mount"] = {
			untranslated = "Sheep Mount",
			category = nil,
			group = "Housing Objects",
			description = "A hunting trophy for your house.",
			tagGroups = {
				"Housing Objects",
				"Living Room",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3.5",
			roomCategory = "Living Room",
			furnitureType = "Statue",
			repeatsDepreciation = "0.2",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SheepMountItem",
			typeID = 0,
		},
		["Shelf Cabinet"] = {
			untranslated = "Shelf Cabinet",
			category = nil,
			group = "Housing Objects",
			description = "When a shelf and a cabinet aren't enough individually.",
			tagGroups = {
				"Housing Objects",
				"Living Room",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Living Room",
			furnitureType = "Shelves",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShelfCabinetItem",
			typeID = 0,
		},
		["Shipwright Advanced Upgrade"] = {
			untranslated = "Shipwright Advanced Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Shipwright recipes.",
			tagGroups = {
				"Specialty Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShipwrightAdvancedUpgradeItem",
			typeID = 0,
		},
		["Shipwright Basic Upgrade"] = {
			untranslated = "Shipwright Basic Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Shipwright recipes.",
			tagGroups = {
				"Specialty Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShipwrightBasicUpgradeItem",
			typeID = 0,
		},
		["Shipwright Hat"] = {
			untranslated = "Shipwright Hat",
			category = nil,
			group = "Clothing",
			description = "A simple sailor's cap, don?t lose it or you might be walking on a plank.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShipwrightHatItem",
			typeID = 0,
		},
		["Shipwright Overalls"] = {
			untranslated = "Shipwright Overalls",
			category = nil,
			group = "Clothing",
			description = "Denim overall for extra sturdy wearability.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShipwrightOverallsItem",
			typeID = 0,
		},
		["Shipwright Sandals"] = {
			untranslated = "Shipwright Sandals",
			category = nil,
			group = "Clothing",
			description = "Comfortable sandals with extra traction to avoid slipping.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShipwrightSandalsItem",
			typeID = 0,
		},
		["Shipwright Shirt"] = {
			untranslated = "Shipwright Shirt",
			category = nil,
			group = "Clothing",
			description = "A striped shirt symbolizing your affinity for traveling across the seas.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShipwrightShirtItem",
			typeID = 0,
		},
		["Shorn Wool"] = {
			untranslated = "Shorn Wool",
			category = nil,
			group = "Items",
			description = "Wool that has been shorn from an animal.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShornWoolItem",
			typeID = 0,
		},
		Shorts = {
			untranslated = "Shorts",
			category = nil,
			group = "Clothing",
			description = "Cargo shorts that are ideal for exploring the great outdoors. More practical than elegant.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShortsItem",
			typeID = 0,
		},
		["Simmered Meat"] = {
			untranslated = "Simmered Meat",
			category = nil,
			group = "Food",
			description = "Meat cooked in meat juices keeps the meat juicy.",
			tagGroups = {
				"Cooking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 800,
			calories = 900,
			carbs = 6,
			protein = 18,
			fat = 13,
			vitamins = 5,
			density = 4.666666666666667,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SimmeredMeatItem",
			typeID = 0,
		},
		["Simple Syrup"] = {
			untranslated = "Simple Syrup",
			category = nil,
			group = "Food",
			description = "A simple water and suger combination heated until the sugar dissolves.",
			tagGroups = {
				"Food",
				"Ingredients",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 400,
			carbs = 12,
			protein = 0,
			fat = 3,
			vitamins = 0,
			density = 3.75,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SimpleSyrupItem",
			typeID = 0,
		},
		Sink = {
			untranslated = "Sink",
			category = nil,
			group = "Housing Objects",
			description = "An industrial sink.",
			tagGroups = {
				"Bathroom",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "5",
			roomCategory = "Bathroom",
			furnitureType = "Sink",
			repeatsDepreciation = "0.2",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SinkItem",
			typeID = 0,
		},
		["Skid Steer"] = {
			untranslated = "Skid Steer",
			category = nil,
			group = "Crafted Objects",
			description = "Small scale bucket loader. Great for flat to low slope excavation.",
			tagGroups = {
				"Crafted Objects",
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 25000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SkidSteerItem",
			typeID = 0,
		},
		Slag = {
			untranslated = "Slag",
			category = nil,
			group = "Blocks",
			description = "A glass-like byproduct that is created when smelting ore. Crushed Slag is often used in the production of Concrete.",
			tagGroups = {
				"Blocks",
				"Byproducts",
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 6000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SlagItem",
			typeID = 0,
		},
		["Small Bath Mat"] = {
			untranslated = "Small Bath Mat",
			category = nil,
			group = "Housing Objects",
			description = "A small bath mat when a normal rug does not cover your bathroom needs.",
			tagGroups = {
				"Bathroom",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Bathroom",
			furnitureType = "Rug",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallBathMatItem",
			typeID = 0,
		},
		["Small Canoe"] = {
			untranslated = "Small Canoe",
			category = nil,
			group = "Crafted Objects",
			description = "",
			tagGroups = {
				"Crafted Objects",
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallCanoeItem",
			typeID = 0,
		},
		["Small Cotton Bunting Red"] = {
			untranslated = "Small Cotton Bunting Red",
			category = nil,
			group = "Housing Objects",
			description = "A small celebratory piece of cotton fabric used to brighten up an event.",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.5",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "1",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallCottonBuntingRedItem",
			typeID = 0,
		},
		["Small Cotton Bunting Regal"] = {
			untranslated = "Small Cotton Bunting Regal",
			category = nil,
			group = "Housing Objects",
			description = "A small celebratory piece of cotton fabric used to brighten up an event.",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.5",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "1",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallCottonBuntingRegalItem",
			typeID = 0,
		},
		["Small Court"] = {
			untranslated = "Small Court",
			category = nil,
			group = "Work Stations",
			description = "Allows the creation of Law, which can perform many types of regulations, restrictions, taxations, incentives, and more.",
			tagGroups = {
				"Government",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallCourtItem",
			typeID = 0,
		},
		["Small Hanging Ashlar Basalt Sign"] = {
			untranslated = "Small Hanging Ashlar Basalt Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallHangingAshlarBasaltSignItem",
			typeID = 0,
		},
		["Small Hanging Ashlar Stone Sign"] = {
			untranslated = "Small Hanging Ashlar Stone Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallHangingAshlarStoneSignItem",
			typeID = 0,
		},
		["Small Hanging Birch Sign"] = {
			untranslated = "Small Hanging Birch Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallHangingBirchSignItem",
			typeID = 0,
		},
		["Small Hanging Lumber Sign"] = {
			untranslated = "Small Hanging Lumber Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallHangingLumberSignItem",
			typeID = 0,
		},
		["Small Hanging Mortared Granite Sign"] = {
			untranslated = "Small Hanging Mortared Granite Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallHangingMortaredGraniteSignItem",
			typeID = 0,
		},
		["Small Hanging Mortared Stone Sign"] = {
			untranslated = "Small Hanging Mortared Stone Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallHangingMortaredStoneSignItem",
			typeID = 0,
		},
		["Small Hanging Saguaro Sign"] = {
			untranslated = "Small Hanging Saguaro Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallHangingSaguaroSignItem",
			typeID = 0,
		},
		["Small Hanging Softwood Sign"] = {
			untranslated = "Small Hanging Softwood Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallHangingSoftwoodSignItem",
			typeID = 0,
		},
		["Small Hanging Stone Sign"] = {
			untranslated = "Small Hanging Stone Sign",
			category = nil,
			group = "World Object",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallHangingStoneSignItem",
			typeID = 0,
		},
		["Small Hanging Wood Sign"] = {
			untranslated = "Small Hanging Wood Sign",
			category = nil,
			group = "Item",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = nil,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallHangingWoodSignItem",
			typeID = 0,
		},
		["Small Nylon Bunting Green"] = {
			untranslated = "Small Nylon Bunting Green",
			category = nil,
			group = "Housing Objects",
			description = "A small celebratory piece of nylon fabric used to brighten up an event.",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.5",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "1",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallNylonBuntingGreenItem",
			typeID = 0,
		},
		["Small Nylon Bunting Purple"] = {
			untranslated = "Small Nylon Bunting Purple",
			category = nil,
			group = "Housing Objects",
			description = "A small celebratory piece of nylon fabric used to brighten up an event.",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.5",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "1",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallNylonBuntingPurpleItem",
			typeID = 0,
		},
		["Small Paper Lantern"] = {
			untranslated = "Small Paper Lantern",
			category = nil,
			group = "Housing Objects",
			description = "A small paper lantern.",
			tagGroups = {
				"Housing Objects",
				"Lighting",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "1",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallPaperLanternItem",
			typeID = 0,
		},
		["Small Paper Machine"] = {
			untranslated = "Small Paper Machine",
			category = nil,
			group = "Work Stations",
			description = "Laborous way of creating sheets of paper.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallPaperMachineItem",
			typeID = 0,
		},
		["Small Shipyard"] = {
			untranslated = "Small Shipyard",
			category = nil,
			group = "Work Stations",
			description = "A crude workspace for constructing smaller vehicles designed for use in a maritime environment.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallShipyardItem",
			typeID = 0,
		},
		["Small Sink"] = {
			untranslated = "Small Sink",
			category = nil,
			group = "Housing Objects",
			description = "A small household sink.",
			tagGroups = {
				"Bathroom",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Bathroom",
			furnitureType = "Sink",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallSinkItem",
			typeID = 0,
		},
		["Small Standing Ashlar Basalt Sign"] = {
			untranslated = "Small Standing Ashlar Basalt Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStandingAshlarBasaltSignItem",
			typeID = 0,
		},
		["Small Standing Ashlar Stone Sign"] = {
			untranslated = "Small Standing Ashlar Stone Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStandingAshlarStoneSignItem",
			typeID = 0,
		},
		["Small Standing Birch Sign"] = {
			untranslated = "Small Standing Birch Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStandingBirchSignItem",
			typeID = 0,
		},
		["Small Standing Lumber Sign"] = {
			untranslated = "Small Standing Lumber Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStandingLumberSignItem",
			typeID = 0,
		},
		["Small Standing Mortared Granite Sign"] = {
			untranslated = "Small Standing Mortared Granite Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStandingMortaredGraniteSignItem",
			typeID = 0,
		},
		["Small Standing Mortared Stone Sign"] = {
			untranslated = "Small Standing Mortared Stone Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStandingMortaredStoneSignItem",
			typeID = 0,
		},
		["Small Standing Saguaro Sign"] = {
			untranslated = "Small Standing Saguaro Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStandingSaguaroSignItem",
			typeID = 0,
		},
		["Small Standing Softwood Sign"] = {
			untranslated = "Small Standing Softwood Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStandingSoftwoodSignItem",
			typeID = 0,
		},
		["Small Standing Stone Sign"] = {
			untranslated = "Small Standing Stone Sign",
			category = nil,
			group = "World Object",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStandingStoneSignItem",
			typeID = 0,
		},
		["Small Standing Wood Sign"] = {
			untranslated = "Small Standing Wood Sign",
			category = nil,
			group = "Item",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = nil,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStandingWoodSignItem",
			typeID = 0,
		},
		["Small Stockpile"] = {
			untranslated = "Small Stockpile",
			category = nil,
			group = "Crafted Objects",
			description = "Designates a 3x3x3 area as storage for large items.",
			tagGroups = {
				"Crafted Objects",
				"Storage",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStockpileItem",
			typeID = 0,
		},
		["Small Wood Cart"] = {
			untranslated = "Small Wood Cart",
			category = nil,
			group = "Crafted Objects",
			description = "Small wood cart for hauling minimal loads.",
			tagGroups = {
				"Crafted Objects",
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallWoodCartItem",
			typeID = 0,
		},
		["Small Wooden Boat"] = {
			untranslated = "Small Wooden Boat",
			category = nil,
			group = "Crafted Objects",
			description = "A personal transport vessel capable of holding a suprising amount of goods.",
			tagGroups = {
				"Crafted Objects",
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallWoodenBoatItem",
			typeID = 0,
		},
		["Small Wooden Ship Frame"] = {
			untranslated = "Small Wooden Ship Frame",
			category = nil,
			group = "Items",
			description = "The basis for any wooden personal vessel.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallWoodenShipFrameItem",
			typeID = 0,
		},
		["Smelting Upgrade"] = {
			untranslated = "Smelting Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Smelting recipes.",
			tagGroups = {
				"Specialty Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmeltingUpgradeItem",
			typeID = 0,
		},
		["Smith Apron"] = {
			untranslated = "Smith Apron",
			category = nil,
			group = "Clothing",
			description = "A thick leather apron that provides protection from the ocassional chunk of flying metal when hammering on an anvil.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmithApronItem",
			typeID = 0,
		},
		["Smith Bandana"] = {
			untranslated = "Smith Bandana",
			category = nil,
			group = "Clothing",
			description = "A cotton bandana that is great for keeping the hair out of your face and acts as a sweat band.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmithBandanaItem",
			typeID = 0,
		},
		["Smith Boots"] = {
			untranslated = "Smith Boots",
			category = nil,
			group = "Clothing",
			description = "Heavy duty steel-toed boots.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmithBootsItem",
			typeID = 0,
		},
		["Smith Gloves"] = {
			untranslated = "Smith Gloves",
			category = nil,
			group = "Clothing",
			description = "A reinforced wrist guard paired with a lone work glove.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmithGlovesItem",
			typeID = 0,
		},
		["Smith Pants"] = {
			untranslated = "Smith Pants",
			category = nil,
			group = "Clothing",
			description = "Denim pants with knee patches.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmithPantsItem",
			typeID = 0,
		},
		["Smith Shirt"] = {
			untranslated = "Smith Shirt",
			category = nil,
			group = "Clothing",
			description = "A simple cotton shirt helps reduce the strain of heat exposure.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmithShirtItem",
			typeID = 0,
		},
		["Smooth Gut Noodle Roll"] = {
			untranslated = "Smooth Gut Noodle Roll",
			category = nil,
			group = "Food",
			description = "These noodle rolls look VERY smooth.",
			tagGroups = {
				"Cooking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 1200,
			carbs = 19,
			protein = 15,
			fat = 9,
			vitamins = 1,
			density = 3.6666666666666665,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmoothGutNoodleRollItem",
			typeID = 0,
		},
		["Snapping Turtle Carcass"] = {
			untranslated = "Snapping Turtle Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead snapping turtle.",
			tagGroups = {
				"Animal",
				"Natural Resources",
				"Tiny Carcass",
				"Tiny Leather Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SnappingTurtleCarcassItem",
			typeID = 0,
		},
		["Softwood Board"] = {
			untranslated = "Softwood Board",
			category = nil,
			group = "Items",
			description = "A higher quality softwood board used for long lasting furniture.",
			tagGroups = {
				"Burnable Fuel",
				"Items",
				"Products",
				"Wood Board",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 2000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SoftwoodBoardItem",
			typeID = 0,
		},
		["Softwood Hewn Log"] = {
			untranslated = "Softwood Hewn Log",
			category = nil,
			group = "Blocks",
			description = "A log hewn and shaped to be a building material. Hewing logs at a workbench will grant no experience.",
			tagGroups = {
				"Blocks",
				"Building Materials",
				"Burnable Fuel",
				"Constructable",
				"Hewn Log",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SoftwoodHewnLogItem",
			typeID = 0,
		},
		["Softwood Lumber"] = {
			untranslated = "Softwood Lumber",
			category = nil,
			group = "Blocks",
			description = "Can be fashioned into various usable equipment.",
			tagGroups = {
				"Blocks",
				"Building Materials",
				"Burnable Fuel",
				"Constructable",
				"Lumber",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SoftwoodLumberItem",
			typeID = 0,
		},
		["Softwood Lumber Bench"] = {
			untranslated = "Softwood Lumber Bench",
			category = nil,
			group = "Housing Objects",
			description = "A lumber bench for when you need extra seating space than a traditional chair.",
			tagGroups = {
				"Housing Objects",
				"Seating",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SoftwoodLumberBenchItem",
			typeID = 0,
		},
		["Softwood Lumber Chair"] = {
			untranslated = "Softwood Lumber Chair",
			category = nil,
			group = "Housing Objects",
			description = "A sturdy lumber chair. It doesn't feel as wobbly as more basic wooden chairs.",
			tagGroups = {
				"Housing Objects",
				"Seating",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SoftwoodLumberChairItem",
			typeID = 0,
		},
		["Softwood Lumber Door"] = {
			untranslated = "Softwood Lumber Door",
			category = nil,
			group = "Housing Objects",
			description = "A door made from finely cut lumber.",
			tagGroups = {
				"Doors",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SoftwoodLumberDoorItem",
			typeID = 0,
		},
		["Softwood Lumber Dresser"] = {
			untranslated = "Softwood Lumber Dresser",
			category = nil,
			group = "Housing Objects",
			description = "A lumber dresser that lets you store your clothing and quickly switch between a designated outfit and whatever you are currently wearing.",
			tagGroups = {
				"Bedroom",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Bedroom",
			furnitureType = "Dresser",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SoftwoodLumberDresserItem",
			typeID = 0,
		},
		["Softwood Lumber Table"] = {
			untranslated = "Softwood Lumber Table",
			category = nil,
			group = "Housing Objects",
			description = "A large lumber table for eating meals or getting some work done.",
			tagGroups = {
				"Housing Objects",
				"Seating",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SoftwoodLumberTableItem",
			typeID = 0,
		},
		["Soil Sampler"] = {
			untranslated = "Soil Sampler",
			category = nil,
			group = "Items",
			description = "Checking the moisture levels, temperature, and nutrients of soil is important for farming.",
			tagGroups = {
				"Items",
				"Tools",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SoilSamplerItem",
			typeID = 0,
		},
		["Solar Generator"] = {
			untranslated = "Solar Generator",
			category = nil,
			group = "Crafted Objects",
			description = "Generates electrical power from the sun! Requires a clear view of the sky above the generator for full output. Internal batteries ensure generation during nighttime.",
			tagGroups = {
				"Crafted Objects",
				"Power Generation",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SolarGeneratorItem",
			typeID = 0,
		},
		["Spiky Roll"] = {
			untranslated = "Spiky Roll",
			category = nil,
			group = "Food",
			description = "Spikes are definitely removed before serving.",
			tagGroups = {
				"Cooking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 1300,
			carbs = 20,
			protein = 17,
			fat = 7,
			vitamins = 2,
			density = 3.5384615384615383,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SpikyRollItem",
			typeID = 0,
		},
		["Spin Melter"] = {
			untranslated = "Spin Melter",
			category = nil,
			group = "Work Stations",
			description = "A device with a rotating drum that is used to shape molten synthetic materials into thin ribbons.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SpinMelterItem",
			typeID = 0,
		},
		["Spoiled Food"] = {
			untranslated = "Spoiled Food",
			category = nil,
			group = "Items",
			description = "Food that has spoiled beyond the point of being suitable for human consumption. It can still be used for compost.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 20,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SpoiledFoodItem",
			typeID = 0,
		},
		["Spruce Log"] = {
			untranslated = "Spruce Log",
			category = nil,
			group = "Natural Resources",
			description = "Spruce log is a type of softwood, sometimes referred to as whitewood.",
			tagGroups = {
				"Burnable Fuel",
				"Logs",
				"Natural Resources",
				"Softwood",
				"Wood",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SpruceLogItem",
			typeID = 0,
		},
		["Spruce Seed"] = {
			untranslated = "Spruce Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a spruce tree.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SpruceSeedItem",
			typeID = 0,
		},
		["Square Belt"] = {
			untranslated = "Square Belt",
			category = nil,
			group = "Clothing",
			description = "Belt with a square buckle.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SquareBeltItem",
			typeID = 0,
		},
		["Square Pot"] = {
			untranslated = "Square Pot",
			category = nil,
			group = "Housing Objects",
			description = "Sometimes you just want to bring a little bit of nature into your house.",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PlanterPotSquareItem",
			typeID = 0,
		},
		["Stamp Mill"] = {
			untranslated = "Stamp Mill",
			category = nil,
			group = "Work Stations",
			description = "A crushing machine that uses iron stamps to pound rocks into small pieces.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StampMillItem",
			typeID = 0,
		},
		["Standing Glass Sign"] = {
			untranslated = "Standing Glass Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign framed with a glass plate.",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StandingGlassSignItem",
			typeID = 0,
		},
		["Standing Long Steel Sign"] = {
			untranslated = "Standing Long Steel Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A long steel plate with a wooden base.",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StandingLongSteelSignItem",
			typeID = 0,
		},
		["Standing Steel Brick Sign"] = {
			untranslated = "Standing Steel Brick Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A solid steel plate supported by a brick base.",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StandingSteelBrickSignItem",
			typeID = 0,
		},
		["Steam Engine"] = {
			untranslated = "Steam Engine",
			category = nil,
			group = "Crafted Objects",
			description = "A large steam engine for generating power.",
			tagGroups = {
				"Crafted Objects",
				"Power Generation",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteamEngineItem",
			typeID = 0,
		},
		["Steam Tractor"] = {
			untranslated = "Steam Tractor",
			category = nil,
			group = "Crafted Objects",
			description = "A tractor powered through steam.",
			tagGroups = {
				"Crafted Objects",
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 25000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteamTractorItem",
			typeID = 0,
		},
		["Steam Tractor Harvester"] = {
			untranslated = "Steam Tractor Harvester",
			category = nil,
			group = "Items",
			description = "An attachment for the steam tractor that allows for quick harvesting of plants.",
			tagGroups = {
				"Items",
				"Tool",
				"Tools",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteamTractorHarvesterItem",
			typeID = 0,
		},
		["Steam Tractor Plow"] = {
			untranslated = "Steam Tractor Plow",
			category = nil,
			group = "Items",
			description = "An attachment for the steam tractor that allows for quick plowing.",
			tagGroups = {
				"Items",
				"Tool",
				"Tools",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteamTractorPlowItem",
			typeID = 0,
		},
		["Steam Tractor Sower"] = {
			untranslated = "Steam Tractor Sower",
			category = nil,
			group = "Items",
			description = "An attachment for the steam tractor that allows for quick planting of seeds.",
			tagGroups = {
				"Items",
				"Tool",
				"Tools",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteamTractorSowerItem",
			typeID = 0,
		},
		["Steam Truck"] = {
			untranslated = "Steam Truck",
			category = nil,
			group = "Crafted Objects",
			description = "A truck that runs on steam.",
			tagGroups = {
				"Crafted Objects",
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 25000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteamTruckItem",
			typeID = 0,
		},
		["Steel Abstract Fixture"] = {
			untranslated = "Steel Abstract Fixture",
			category = nil,
			group = "Housing Objects",
			description = "A more modern way to light up a room.",
			tagGroups = {
				"Housing Objects",
				"Lighting",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelAbstractFixtureItem",
			typeID = 0,
		},
		["Steel Axle"] = {
			untranslated = "Steel Axle",
			category = nil,
			group = "Items",
			description = "A rotating steel rod that can be fixed to wheels for use in vehicles.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelAxleItem",
			typeID = 0,
		},
		["Steel Bar"] = {
			untranslated = "Steel Bar",
			category = nil,
			group = "Blocks",
			description = "Refined bar of steel.",
			tagGroups = {
				"Blocks",
				"Metal",
				"Metals",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 20000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelBarItem",
			typeID = 0,
		},
		["Steel Buoy"] = {
			untranslated = "Steel Buoy",
			category = nil,
			group = "Crafted Objects",
			description = "A steel navigational buoy, can also be used as a moorage post.",
			tagGroups = {
				"Crafted Objects",
				"Specialty",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelBuoyItem",
			typeID = 0,
		},
		["Steel Ceiling Light"] = {
			untranslated = "Steel Ceiling Light",
			category = nil,
			group = "Housing Objects",
			description = "A more modern way to light up a room.",
			tagGroups = {
				"Housing Objects",
				"Lighting",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelCeilingLightItem",
			typeID = 0,
		},
		["Steel Floor Lamp"] = {
			untranslated = "Steel Floor Lamp",
			category = nil,
			group = "Housing Objects",
			description = "A more modern way to light up a room. This time from the floor.",
			tagGroups = {
				"Housing Objects",
				"Lighting",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "3",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelFloorLampItem",
			typeID = 0,
		},
		["Steel Gear"] = {
			untranslated = "Steel Gear",
			category = nil,
			group = "Items",
			description = "A toothed machine part that interlocks with others.",
			tagGroups = {
				"Gear",
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelGearItem",
			typeID = 0,
		},
		["Steel Gearbox"] = {
			untranslated = "Steel Gearbox",
			category = nil,
			group = "Items",
			description = "Provides speed and torque conversions from a rotating power source to another device.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelGearboxItem",
			typeID = 0,
		},
		["Steel Hanging Fixture"] = {
			untranslated = "Steel Hanging Fixture",
			category = nil,
			group = "Housing Objects",
			description = "A more modern way to light up a room.",
			tagGroups = {
				"Housing Objects",
				"Lighting",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelHangingFixtureItem",
			typeID = 0,
		},
		["Steel Hanging Lamp"] = {
			untranslated = "Steel Hanging Lamp",
			category = nil,
			group = "Housing Objects",
			description = "A more modern way to light up a room.",
			tagGroups = {
				"Housing Objects",
				"Lighting",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelHangingLampItem",
			typeID = 0,
		},
		["Steel Kitchen Lamp"] = {
			untranslated = "Steel Kitchen Lamp",
			category = nil,
			group = "Housing Objects",
			description = "A more modern way to light up a room.",
			tagGroups = {
				"Housing Objects",
				"Lighting",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.8",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelKitchenLampItem",
			typeID = 0,
		},
		["Steel Moorage Post"] = {
			untranslated = "Steel Moorage Post",
			category = nil,
			group = "Crafted Objects",
			description = "An iron moorage post that makes sure that even the largest of vessels stay still.",
			tagGroups = {
				"Crafted Objects",
				"Specialty",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelMooragePostItem",
			typeID = 0,
		},
		["Steel Pipe"] = {
			untranslated = "Steel Pipe",
			category = nil,
			group = "Blocks",
			description = "A pipe for transporting liquids.",
			tagGroups = {
				"Blocks",
				"Pipes",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelPipeItem",
			typeID = 0,
		},
		["Steel Plate"] = {
			untranslated = "Steel Plate",
			category = nil,
			group = "Items",
			description = "A sturdy steel plate for use in various crafting recipes.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelPlateItem",
			typeID = 0,
		},
		["Steel Saw Blade"] = {
			untranslated = "Steel Saw Blade",
			category = nil,
			group = "Items",
			description = "A disc shaped steel saw that can be attached to rotary machines to shape wood and masonry products.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelSawBladeItem",
			typeID = 0,
		},
		["Steel Searchlight"] = {
			untranslated = "Steel Searchlight",
			category = nil,
			group = "Housing Objects",
			description = "When your goal is to really light up the heaven!",
			tagGroups = {
				"Housing Objects",
				"Lighting",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelSearchlightItem",
			typeID = 0,
		},
		["Steel Square Fixture"] = {
			untranslated = "Steel Square Fixture",
			category = nil,
			group = "Housing Objects",
			description = "A more modern way to light up a room.",
			tagGroups = {
				"Housing Objects",
				"Lighting",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelSquareFixtureItem",
			typeID = 0,
		},
		["Steel Table Lamp"] = {
			untranslated = "Steel Table Lamp",
			category = nil,
			group = "Housing Objects",
			description = "For late night studying. Or working. Or anything, really.",
			tagGroups = {
				"Housing Objects",
				"Lighting",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelTableLampItem",
			typeID = 0,
		},
		["Stenographers Table"] = {
			untranslated = "Stenographers Table",
			category = nil,
			group = "Work Stations",
			description = "Documenting a court case is of vital importance and a dedicated unique typewriter is required for this purpose and of course its own table to place it on.",
			tagGroups = {
				"Government",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StenographersTableItem",
			typeID = 0,
		},
		Stockpile = {
			untranslated = "Stockpile",
			category = nil,
			group = "Crafted Objects",
			description = "Designates a 5x5x5 area as storage for large items.",
			tagGroups = {
				"Crafted Objects",
				"Storage",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StockpileItem",
			typeID = 0,
		},
		Stone = {
			untranslated = "Stone",
			category = nil,
			group = "Block",
			description = "A pile of stones.",
			tagGroups = {
				"Rock",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 7000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StoneItem",
			typeID = 0,
		},
		["Stone Brazier"] = {
			untranslated = "Stone Brazier",
			category = nil,
			group = "Housing Objects",
			description = "A stone stand which can hold burning fuel to provide light.",
			tagGroups = {
				"Housing Objects",
				"Lighting",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StoneBrazierItem",
			typeID = 0,
		},
		["Stone Road"] = {
			untranslated = "Stone Road",
			category = nil,
			group = "Blocks",
			description = "A rocky surface formed from smoothed rubble. It's fairly durable and efficient for any wheeled vehicle.",
			tagGroups = {
				"Blocks",
				"Constructable",
				"Road",
				"Road Type",
				"Roads",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StoneRoadItem",
			typeID = 0,
		},
		["Stop Sign"] = {
			untranslated = "Stop Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A traffic sign used to notify drivers to come to a complete stop and make sure the interesection is clear before proceeding.",
			tagGroups = {
				"Community",
				"Crafted Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StopSignItem",
			typeID = 0,
		},
		["Storage Chest"] = {
			untranslated = "Storage Chest",
			category = nil,
			group = "Crafted Objects",
			description = "A container you can store items in.",
			tagGroups = {
				"Crafted Objects",
				"Storage",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StorageChestItem",
			typeID = 0,
		},
		["Storage Silo"] = {
			untranslated = "Storage Silo",
			category = nil,
			group = "Crafted Objects",
			description = "A wooden silo capable of storing extra large stacks of crops, seeds, and fertilizer. Silos are not able to store other types of materials.",
			tagGroups = {
				"Crafted Objects",
				"Storage",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StorageSiloItem",
			typeID = 0,
		},
		Store = {
			untranslated = "Store",
			category = nil,
			group = "Work Stations",
			description = "Allows the selling and trading of items.",
			tagGroups = {
				"Economic",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StoreItem",
			typeID = 0,
		},
		Stove = {
			untranslated = "Stove",
			category = nil,
			group = "Housing Objects",
			description = "A heavy stove for cooking more complex dishes.",
			tagGroups = {
				"Housing Objects",
				"Kitchen",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Kitchen",
			furnitureType = "Cooking",
			repeatsDepreciation = "0.3",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "24",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StoveItem",
			typeID = 0,
		},
		["Strange Fuel"] = {
			untranslated = "Strange Fuel",
			category = nil,
			group = "Item",
			description = "CHEEEAAAAATER",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 10000000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StrangeFuelItem",
			typeID = 0,
		},
		["Street Sign"] = {
			untranslated = "Street Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A metal sign that is especially useful when placed alongside a road to provide information or give instructions to road users.",
			tagGroups = {
				"Crafted Objects",
				"Signs",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StreetSignItem",
			typeID = 0,
		},
		Streetlamp = {
			untranslated = "Streetlamp",
			category = nil,
			group = "Housing Objects",
			description = "A towering metal light post that requires electricity to run.",
			tagGroups = {
				"Housing Objects",
				"Lighting",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StreetlampItem",
			typeID = 0,
		},
		["Stuffed Alligator"] = {
			untranslated = "Stuffed Alligator",
			category = nil,
			group = "Housing Objects",
			description = "It looks so real!",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Decoration",
			furnitureType = "Statue",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StuffedAlligatorItem",
			typeID = 0,
		},
		["Stuffed Bison"] = {
			untranslated = "Stuffed Bison",
			category = nil,
			group = "Housing Objects",
			description = "It looks so real!",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Decoration",
			furnitureType = "Statue",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StuffedBisonItem",
			typeID = 0,
		},
		["Stuffed Elk"] = {
			untranslated = "Stuffed Elk",
			category = nil,
			group = "Housing Objects",
			description = "It looks so real!",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Decoration",
			furnitureType = "Statue",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StuffedElkItem",
			typeID = 0,
		},
		["Stuffed Goat"] = {
			untranslated = "Stuffed Goat",
			category = nil,
			group = "Housing Objects",
			description = "It looks so real!",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Decoration",
			furnitureType = "Statue",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StuffedGoatItem",
			typeID = 0,
		},
		["Stuffed Jaguar"] = {
			untranslated = "Stuffed Jaguar",
			category = nil,
			group = "Housing Objects",
			description = "It looks so real!",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Decoration",
			furnitureType = "Statue",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StuffedJaguarItem",
			typeID = 0,
		},
		["Stuffed Turkey"] = {
			untranslated = "Stuffed Turkey",
			category = nil,
			group = "Food",
			description = "To give thanks for the fact that this food gives two extra nutrients than other food items of the same tier.",
			tagGroups = {
				"Baking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 1600,
			carbs = 17,
			protein = 24,
			fat = 16,
			vitamins = 7,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StuffedTurkeyItem",
			typeID = 0,
		},
		["Stuffed Wolf"] = {
			untranslated = "Stuffed Wolf",
			category = nil,
			group = "Housing Objects",
			description = "It looks so real!",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2.5",
			roomCategory = "Decoration",
			furnitureType = "Statue",
			repeatsDepreciation = "0.2",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StuffedWolfItem",
			typeID = 0,
		},
		Substrate = {
			untranslated = "Substrate",
			category = nil,
			group = "Items",
			description = "The foundation material for complex electronics.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SubstrateItem",
			typeID = 0,
		},
		Sugar = {
			untranslated = "Sugar",
			category = nil,
			group = "Food",
			description = "Even sweet lovers don't eat sugar plain.",
			tagGroups = {
				"Food",
				"Ingredients",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 50,
			carbs = 15,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 30.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SugarItem",
			typeID = 0,
		},
		Sugarcane = {
			untranslated = "Sugarcane",
			category = nil,
			group = "Seed",
			description = "How did you even get this?",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 1,
			carbs = 0,
			protein = 0,
			fat = 1,
			vitamins = 0,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SugarcaneItem",
			typeID = 0,
		},
		["Sun Cheese"] = {
			untranslated = "Sun Cheese",
			category = nil,
			group = "Food",
			description = "Cheesy yet not made in a traditional way.",
			tagGroups = {
				"Food",
				"Ingredients",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 250,
			carbs = 2,
			protein = 4,
			fat = 12,
			vitamins = 0,
			density = 7.199999999999999,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SunCheeseItem",
			typeID = 0,
		},
		Sunflower = {
			untranslated = "Sunflower",
			category = nil,
			group = "Food",
			description = "A plant whose seeds are quite versitile in their use further processed.",
			tagGroups = {
				"Food",
				"Produce",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = 50,
			carbs = 2,
			protein = 2,
			fat = 4,
			vitamins = 0,
			density = 16.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SunflowerItem",
			typeID = 0,
		},
		["Sunflower Seed"] = {
			untranslated = "Sunflower Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow sunflowers.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SunflowerSeedItem",
			typeID = 0,
		},
		["Sweet Deer Jerky"] = {
			untranslated = "Sweet Deer Jerky",
			category = nil,
			group = "Food",
			description = "Marinated in a mix of oil, herbs and some sweetener really increased the potential.",
			tagGroups = {
				"Food",
				"Preserved Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 600,
			carbs = 4,
			protein = 22,
			fat = 6,
			vitamins = 3,
			density = 5.833333333333333,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SweetDeerJerkyItem",
			typeID = 0,
		},
		["Sweet Salad"] = {
			untranslated = "Sweet Salad",
			category = nil,
			group = "Food",
			description = "The sweetness of the fruits happens to work well with the salad.",
			tagGroups = {
				"Cooking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 1200,
			carbs = 18,
			protein = 9,
			fat = 7,
			vitamins = 22,
			density = 4.666666666666667,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SweetSaladItem",
			typeID = 0,
		},
		["Swirl Vase"] = {
			untranslated = "Swirl Vase",
			category = nil,
			group = "Housing Objects",
			description = "A  vase made with glass to brighten up your home.",
			tagGroups = {
				"Decoration",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SwirlVaseItem",
			typeID = 0,
		},
		["Synthetic Rubber"] = {
			untranslated = "Synthetic Rubber",
			category = nil,
			group = "Items",
			description = "An extremely useful synthetic material derived from petrochemicals.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SyntheticRubberItem",
			typeID = 0,
		},
		["Tailor Bowler Hat"] = {
			untranslated = "Tailor Bowler Hat",
			category = nil,
			group = "Clothing",
			description = "A stylish bowler hat made of tighly spun fur felt.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TailorBowlerHatItem",
			typeID = 0,
		},
		["Tailor Pants"] = {
			untranslated = "Tailor Pants",
			category = nil,
			group = "Clothing",
			description = "Tailored slacks that fit just right.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TailorPantsItem",
			typeID = 0,
		},
		["Tailor Shirt"] = {
			untranslated = "Tailor Shirt",
			category = nil,
			group = "Clothing",
			description = "A form-fitting vest and tie ensemble which includes measuring tape.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TailorShirtItem",
			typeID = 0,
		},
		["Tailor Shoes"] = {
			untranslated = "Tailor Shoes",
			category = nil,
			group = "Clothing",
			description = "Two-toned suede shoes.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TailorShoesItem",
			typeID = 0,
		},
		["Tailoring Basic Upgrade"] = {
			untranslated = "Tailoring Basic Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Tailoring recipes.",
			tagGroups = {
				"Specialty Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TailoringUpgradeItem",
			typeID = 0,
		},
		["Tailoring Modern Upgrade"] = {
			untranslated = "Tailoring Modern Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade that greatly increases efficiency when crafting Tailoring recipes.",
			tagGroups = {
				"Specialty Upgrades",
				"Upgrade Modules",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TailoringModernUpgradeItem",
			typeID = 0,
		},
		["Tailoring Table"] = {
			untranslated = "Tailoring Table",
			category = nil,
			group = "Work Stations",
			description = "Spearhead the fashion movement with the finest clothes and hair!",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TailoringTableItem",
			typeID = 0,
		},
		["Tall Boots"] = {
			untranslated = "Tall Boots",
			category = nil,
			group = "Clothing",
			description = "Knee-high boots are boots that rise to the knee, or slightly thereunder. They are generally tighter around the leg shaft and ankle than at the top.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TallBootsItem",
			typeID = 0,
		},
		Tallow = {
			untranslated = "Tallow",
			category = nil,
			group = "Food",
			description = "Rendered animal fat useful for more than just cooking.",
			tagGroups = {
				"Fat",
				"Food",
				"Ingredients",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 200,
			carbs = 0,
			protein = 0,
			fat = 8,
			vitamins = 0,
			density = 4.0,
			fuel = 2000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TallowItem",
			typeID = 0,
		},
		["Tallow Candle"] = {
			untranslated = "Tallow Candle",
			category = nil,
			group = "Housing Objects",
			description = "A candle which can burn tallow to produce a small amount of light.",
			tagGroups = {
				"Housing Objects",
				"Lighting",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.8",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TallowCandleItem",
			typeID = 0,
		},
		["Tallow Lamp"] = {
			untranslated = "Tallow Lamp",
			category = nil,
			group = "Housing Objects",
			description = "A pottery lamp. Fuel with tallow.",
			tagGroups = {
				"Housing Objects",
				"Lighting",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.2",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TallowLampItem",
			typeID = 0,
		},
		["Tallow Wall Lamp"] = {
			untranslated = "Tallow Wall Lamp",
			category = nil,
			group = "Housing Objects",
			description = "A candle mounted on a wall bracket which can burn tallow to produce a small amount of light.",
			tagGroups = {
				"Housing Objects",
				"Lighting",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.2",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TallowWallLampItem",
			typeID = 0,
		},
		["Taro Fries"] = {
			untranslated = "Taro Fries",
			category = nil,
			group = "Food",
			description = "Crispy strips of taro that have been deep fried in oil.",
			tagGroups = {
				"Cooking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 600,
			carbs = 10,
			protein = 2,
			fat = 20,
			vitamins = 0,
			density = 5.333333333333334,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TaroFriesItem",
			typeID = 0,
		},
		["Taro Root"] = {
			untranslated = "Taro Root",
			category = nil,
			group = "Food",
			description = "Colocasia esculenta.",
			tagGroups = {
				"Food",
				"Produce",
				"Raw Food",
				"Root",
				"Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = 250,
			carbs = 6,
			protein = 1,
			fat = 0,
			vitamins = 1,
			density = 3.2,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TaroRootItem",
			typeID = 0,
		},
		["Taro Seed"] = {
			untranslated = "Taro Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow taro.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TaroSeedItem",
			typeID = 0,
		},
		["Tasty Tropical Pizza"] = {
			untranslated = "Tasty Tropical Pizza",
			category = nil,
			group = "Food",
			description = "To some it is tasty. To others, unforgivable.",
			tagGroups = {
				"Baking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 1200,
			carbs = 21,
			protein = 6,
			fat = 12,
			vitamins = 11,
			density = 4.166666666666666,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TastyTropicalPizzaItem",
			typeID = 0,
		},
		["Tiny Stockpile"] = {
			untranslated = "Tiny Stockpile",
			category = nil,
			group = "Crafted Objects",
			description = "Designates a 2x3x2 area as storage for large items.",
			tagGroups = {
				"Crafted Objects",
				"Storage",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TinyStockpileItem",
			typeID = 0,
		},
		Toilet = {
			untranslated = "Toilet",
			category = nil,
			group = "Housing Objects",
			description = "When you gotta go, you gotta go.",
			tagGroups = {
				"Bathroom",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Bathroom",
			furnitureType = "Toilet",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ToiletItem",
			typeID = 0,
		},
		Tomato = {
			untranslated = "Tomato",
			category = nil,
			group = "Food",
			description = "Intelligence is knowing this is a fruit; wisdom is not putting it in a fruit salad.",
			tagGroups = {
				"Food",
				"Produce",
				"Raw Food",
				"Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = 240,
			carbs = 5,
			protein = 1,
			fat = 0,
			vitamins = 2,
			density = 3.3333333333333335,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TomatoItem",
			typeID = 0,
		},
		["Tomato Seed"] = {
			untranslated = "Tomato Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow tomato plants.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TomatoSeedItem",
			typeID = 0,
		},
		["Tool Bench"] = {
			untranslated = "Tool Bench",
			category = nil,
			group = "Work Stations",
			description = "A place to craft and fix up tools.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ToolBenchItem",
			typeID = 0,
		},
		["Topped Porridge"] = {
			untranslated = "Topped Porridge",
			category = nil,
			group = "Food",
			description = "A thick gruel of boiled grains with a dash of fruity flavor.",
			tagGroups = {
				"Campfire",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 700,
			carbs = 10,
			protein = 4,
			fat = 0,
			vitamins = 10,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ToppedPorridgeItem",
			typeID = 0,
		},
		Torch = {
			untranslated = "Torch",
			category = nil,
			group = "Items",
			description = "A little bit of light to help beat back the night.",
			tagGroups = {
				"Items",
				"Tools",
				"Torch",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 8000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TorchItem",
			typeID = 0,
		},
		["Torch Stand"] = {
			untranslated = "Torch Stand",
			category = nil,
			group = "Housing Objects",
			description = "A stand for a torch.",
			tagGroups = {
				"Housing Objects",
				"Lighting",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.8",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TorchStandItem",
			typeID = 0,
		},
		Tortilla = {
			untranslated = "Tortilla",
			category = nil,
			group = "Food",
			description = "A thin, unleavened flatbread.",
			tagGroups = {
				"Cooking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 20,
			protein = 10,
			fat = 0,
			vitamins = 0,
			density = 8.571428571428571,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TortillaItem",
			typeID = 0,
		},
		["Towel Rack"] = {
			untranslated = "Towel Rack",
			category = nil,
			group = "Housing Objects",
			description = "A wooden hanging rack designed for towels.",
			tagGroups = {
				"Bathroom",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Bathroom",
			furnitureType = "Hanger",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TowelRackItem",
			typeID = 0,
		},
		["Town Foundation"] = {
			untranslated = "Town Foundation",
			category = nil,
			group = "Work Stations",
			description = "The founding stone for civilization.",
			tagGroups = {
				"Government",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Civics",
			repeatsDepreciation = "1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "45",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TownFoundationItem",
			typeID = 0,
		},
		["Trailer Truck"] = {
			untranslated = "Trailer Truck",
			category = nil,
			group = "Vehicle",
			description = "Modern truck for hauling sizable loads.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 25000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TrailerTruckItem",
			typeID = 0,
		},
		["Transmission Pole"] = {
			untranslated = "Transmission Pole",
			category = nil,
			group = "Crafted Objects",
			description = "Can link energy.",
			tagGroups = {
				"Crafted Objects",
				"Specialty",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TransmissionPoleItem",
			typeID = 0,
		},
		["Trapper Fur Hat"] = {
			untranslated = "Trapper Fur Hat",
			category = nil,
			group = "Clothing",
			description = "It sure is warm.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TrapperFurHatItem",
			typeID = 0,
		},
		["Trapper Leather Hat"] = {
			untranslated = "Trapper Leather Hat",
			category = nil,
			group = "Clothing",
			description = "Helps keep the sun off your face... and neck... and also ears.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TrapperLeatherHatItem",
			typeID = 0,
		},
		Treasury = {
			untranslated = "Treasury",
			category = nil,
			group = "Work Stations",
			description = "Allows the setting of taxes.",
			tagGroups = {
				"Government",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TreasuryItem",
			typeID = 0,
		},
		["Tree Debris"] = {
			untranslated = "Tree Debris",
			category = nil,
			group = "Blocks",
			description = "Clear cut debris that needs to be broken down to be more usable.",
			tagGroups = {
				"Blocks",
				"Byproducts",
			},
			maxStack = 20,
			carried = "Hands",
			weight = nil,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TreeDebrisItem",
			typeID = 0,
		},
		["Trillium Flower"] = {
			untranslated = "Trillium Flower",
			category = nil,
			group = "Food",
			description = "Placeholder Description.",
			tagGroups = {
				"Food",
				"Petals",
				"Produce",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TrilliumFlowerItem",
			typeID = 0,
		},
		["Trillium Seed"] = {
			untranslated = "Trillium Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow trillium.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TrilliumSeedItem",
			typeID = 0,
		},
		["Tripod Camera"] = {
			untranslated = "Tripod Camera",
			category = nil,
			group = "Crafted Objects",
			description = "When you want to save the world but in a frame.",
			tagGroups = {
				"Crafted Objects",
				"Specialty",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TripodCameraItem",
			typeID = 0,
		},
		Trousers = {
			untranslated = "Trousers",
			category = nil,
			group = "Clothing",
			description = "Sturdy pair of slim-fit pants. Trousers are an item of clothing worn from the waist to the ankles, covering both legs separately (rather than with cloth extending across both legs as in robes, skirts, and dresses).",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TrousersItem",
			typeID = 0,
		},
		Trout = {
			untranslated = "Trout",
			category = nil,
			group = "Natural Resources",
			description = "A trout.",
			tagGroups = {
				"Animal",
				"Fish",
				"Medium Fish",
				"Natural Resources",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 800,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TroutItem",
			typeID = 0,
		},
		Truck = {
			untranslated = "Truck",
			category = nil,
			group = "Crafted Objects",
			description = "Modern truck for hauling sizable loads.",
			tagGroups = {
				"Crafted Objects",
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 25000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TruckItem",
			typeID = 0,
		},
		Tuna = {
			untranslated = "Tuna",
			category = nil,
			group = "Natural Resources",
			description = "A tuna.",
			tagGroups = {
				"Animal",
				"Fish",
				"Large Fish",
				"Natural Resources",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TunaItem",
			typeID = 0,
		},
		Tunic = {
			untranslated = "Tunic",
			category = nil,
			group = "Clothing",
			description = "A simply made canvas shirt. Does not have a pocket to put your pen in.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TunicItem",
			typeID = 0,
		},
		["Turkey Carcass"] = {
			untranslated = "Turkey Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead turkey.",
			tagGroups = {
				"Animal",
				"Natural Resources",
				"Tiny Carcass",
				"Tiny Leather Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TurkeyCarcassItem",
			typeID = 0,
		},
		["Upholstered Chair"] = {
			untranslated = "Upholstered Chair",
			category = nil,
			group = "Housing Objects",
			description = "Like a chair, but upholstered.",
			tagGroups = {
				"Housing Objects",
				"Living Room",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.7",
			roomCategory = "Living Room",
			furnitureType = "Chair",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "UpholsteredChairItem",
			typeID = 0,
		},
		["Upholstered Couch"] = {
			untranslated = "Upholstered Couch",
			category = nil,
			group = "Housing Objects",
			description = "Like a couch, but upholstered.",
			tagGroups = {
				"Housing Objects",
				"Living Room",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2.5",
			roomCategory = "Living Room",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "UpholsteredCouchItem",
			typeID = 0,
		},
		Urchin = {
			untranslated = "Urchin",
			category = nil,
			group = "Natural Resources",
			description = "An urchin.",
			tagGroups = {
				"Animal",
				"Marine Life",
				"Natural Resources",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "UrchinItem",
			typeID = 0,
		},
		Valve = {
			untranslated = "Valve",
			category = nil,
			group = "Items",
			description = "A device that regulates, directs, or controls the flow of fluid.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ValveItem",
			typeID = 0,
		},
		["Vegetable Medley"] = {
			untranslated = "Vegetable Medley",
			category = nil,
			group = "Food",
			description = "An eclectic arrangement of vegetables.",
			tagGroups = {
				"Cooking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 900,
			carbs = 8,
			protein = 4,
			fat = 7,
			vitamins = 17,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "VegetableMedleyItem",
			typeID = 0,
		},
		["Vegetable Soup"] = {
			untranslated = "Vegetable Soup",
			category = nil,
			group = "Food",
			description = "Who knew plants in plant broth could be so tasty?",
			tagGroups = {
				"Cooking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 700,
			calories = 1200,
			carbs = 12,
			protein = 4,
			fat = 7,
			vitamins = 19,
			density = 3.5000000000000004,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "VegetableSoupItem",
			typeID = 0,
		},
		["Vegetable Stock"] = {
			untranslated = "Vegetable Stock",
			category = nil,
			group = "Food",
			description = "A hearty stock full of assorted vegetables.",
			tagGroups = {
				"Food",
				"Ingredients",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 600,
			calories = 700,
			carbs = 11,
			protein = 1,
			fat = 2,
			vitamins = 11,
			density = 3.571428571428571,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "VegetableStockItem",
			typeID = 0,
		},
		["Villagers Cowl Lowered"] = {
			untranslated = "Villagers Cowl Lowered",
			category = nil,
			group = "Clothing",
			description = "A rough linen cowl lowered, showing your face.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "VillagersCowlLoweredItem",
			typeID = 0,
		},
		["Villagers Cowl Raised"] = {
			untranslated = "Villagers Cowl Raised",
			category = nil,
			group = "Clothing",
			description = "A rough linen cowl raised, hiding your face partially.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "VillagersCowlRaisedItem",
			typeID = 0,
		},
		["Wainwright Table"] = {
			untranslated = "Wainwright Table",
			category = nil,
			group = "Work Stations",
			description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WainwrightTableItem",
			typeID = 0,
		},
		["Wall Candle"] = {
			untranslated = "Wall Candle",
			category = nil,
			group = "Housing Objects",
			description = "A wall mounted candle.",
			tagGroups = {
				"Housing Objects",
				"Lighting",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.2",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WallCandleItem",
			typeID = 0,
		},
		["Wanderers Hood Lowered"] = {
			untranslated = "Wanderers Hood Lowered",
			category = nil,
			group = "Clothing",
			description = "A quality linen cowl lowered, showing your face.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WanderersHoodLoweredItem",
			typeID = 0,
		},
		["Wanderers Hood Raised"] = {
			untranslated = "Wanderers Hood Raised",
			category = nil,
			group = "Clothing",
			description = "A quality linen cowl raised, hiding your face partially.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WanderersHoodRaisedItem",
			typeID = 0,
		},
		Washboard = {
			untranslated = "Washboard",
			category = nil,
			group = "Housing Objects",
			description = "Sometimes it can be nice to have clean clothes.",
			tagGroups = {
				"Bathroom",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Bathroom",
			furnitureType = "Washing",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WashboardItem",
			typeID = 0,
		},
		["Washing Machine"] = {
			untranslated = "Washing Machine",
			category = nil,
			group = "Housing Objects",
			description = "Why hand scrub your clothes on a washboard when you could throw them into this magical cleaning machine?",
			tagGroups = {
				"Bathroom",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "5",
			roomCategory = "Bathroom",
			furnitureType = "Washing",
			repeatsDepreciation = "0.2",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WashingMachineItem",
			typeID = 0,
		},
		["Waste Filter"] = {
			untranslated = "Waste Filter",
			category = nil,
			group = "Crafted Objects",
			description = "Treats raw sewage.",
			tagGroups = {
				"Crafted Objects",
				"Specialty",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WasteFilterItem",
			typeID = 0,
		},
		["Waterweed Seed"] = {
			untranslated = "Waterweed Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow waterweed.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WaterweedSeedItem",
			typeID = 0,
		},
		Waterwheel = {
			untranslated = "Waterwheel",
			category = nil,
			group = "Crafted Objects",
			description = "Uses the power of flowing water to produce mechanical power. Must be placed in fresh water and produces double power when placed in both a river and waterfall.",
			tagGroups = {
				"Crafted Objects",
				"Power Generation",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WaterwheelItem",
			typeID = 0,
		},
		["Wet Brick"] = {
			untranslated = "Wet Brick",
			category = nil,
			group = "Items",
			description = "A simple wet brick ready to be processed into a construction block.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WetBrickItem",
			typeID = 0,
		},
		Wheat = {
			untranslated = "Wheat",
			category = nil,
			group = "Food",
			description = "A common grain that is significantly more useful processed.",
			tagGroups = {
				"Food",
				"Grain",
				"Produce",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 150,
			carbs = 6,
			protein = 2,
			fat = 0,
			vitamins = 0,
			density = 5.333333333333334,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WheatItem",
			typeID = 0,
		},
		["Wheat Seed"] = {
			untranslated = "Wheat Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow wheat.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WheatSeedItem",
			typeID = 0,
		},
		Wheelbarrow = {
			untranslated = "Wheelbarrow",
			category = nil,
			group = "Crafted Objects",
			description = "Small wheelbarrow for hauling minimal loads.",
			tagGroups = {
				"Crafted Objects",
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WheelbarrowItem",
			typeID = 0,
		},
		["White Bursage Seed"] = {
			untranslated = "White Bursage Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a white bursage.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WhiteBursageSeedItem",
			typeID = 0,
		},
		["Wild Mix"] = {
			untranslated = "Wild Mix",
			category = nil,
			group = "Food",
			description = "A dressed salad that, with the added sweetness, it's pretty tasty.",
			tagGroups = {
				"Cooking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 600,
			calories = 800,
			carbs = 15,
			protein = 6,
			fat = 4,
			vitamins = 21,
			density = 5.75,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WildMixItem",
			typeID = 0,
		},
		["Wild Stew"] = {
			untranslated = "Wild Stew",
			category = nil,
			group = "Food",
			description = "A thick stew made with a variety of vegetables.",
			tagGroups = {
				"Campfire",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 1100,
			carbs = 10,
			protein = 2,
			fat = 6,
			vitamins = 12,
			density = 2.727272727272727,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WildStewItem",
			typeID = 0,
		},
		["Wilted Fiddleheads"] = {
			untranslated = "Wilted Fiddleheads",
			category = nil,
			group = "Food",
			description = "While a bunch of wilted fiddleheads may seem a bit sad, at least they're nutritious.",
			tagGroups = {
				"Charred Food",
				"Charred Green",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 350,
			carbs = 4,
			protein = 1,
			fat = 0,
			vitamins = 7,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WiltedFiddleheadsItem",
			typeID = 0,
		},
		["Wind Turbine"] = {
			untranslated = "Wind Turbine",
			category = nil,
			group = "Crafted Objects",
			description = "Uses wind to produce electrical power. Requires clear space for 10 blocks in front of the blades for full power generation. Gains a small output boost when placed at higher elevations.",
			tagGroups = {
				"Crafted Objects",
				"Power Generation",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WindTurbineItem",
			typeID = 0,
		},
		Windmill = {
			untranslated = "Windmill",
			category = nil,
			group = "Crafted Objects",
			description = "Uses wind to produce mechanical power. Requires clear space for 10 blocks in front of the blades for full power generation. Gains a small output boost when placed at higher elevations.",
			tagGroups = {
				"Crafted Objects",
				"Power Generation",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WindmillItem",
			typeID = 0,
		},
		["Wolf Carcass"] = {
			untranslated = "Wolf Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead wolf.",
			tagGroups = {
				"Animal",
				"Natural Resources",
				"Small Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WolfCarcassItem",
			typeID = 0,
		},
		["Wood Cart"] = {
			untranslated = "Wood Cart",
			category = nil,
			group = "Crafted Objects",
			description = "Small cart for hauling small loads.",
			tagGroups = {
				"Crafted Objects",
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodCartItem",
			typeID = 0,
		},
		["Wood Pulp"] = {
			untranslated = "Wood Pulp",
			category = nil,
			group = "Items",
			description = "A byproduct of processing lumber, wood pulp can be burned for Mortar or pressed into paper.",
			tagGroups = {
				"Burnable Fuel",
				"Items",
				"Natural Fiber",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 50,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodPulpItem",
			typeID = 0,
		},
		["Wood Shop Cart"] = {
			untranslated = "Wood Shop Cart",
			category = nil,
			group = "Crafted Objects",
			description = "A store in a wooden cart, very useful when your customers are far away.",
			tagGroups = {
				"Crafted Objects",
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodShopCartItem",
			typeID = 0,
		},
		["Wooden Barge"] = {
			untranslated = "Wooden Barge",
			category = nil,
			group = "Crafted Objects",
			description = "",
			tagGroups = {
				"Crafted Objects",
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 20000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenBargeItem",
			typeID = 0,
		},
		["Wooden Ceiling Light"] = {
			untranslated = "Wooden Ceiling Light",
			category = nil,
			group = "Housing Objects",
			description = "A more modern way to light up a room.",
			tagGroups = {
				"Housing Objects",
				"Lighting",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenCeilingLightItem",
			typeID = 0,
		},
		["Wooden Elevator"] = {
			untranslated = "Wooden Elevator",
			category = nil,
			group = "Crafted Objects",
			description = "An elevator for transporting loads vertically.",
			tagGroups = {
				"Crafted Objects",
				"Specialty",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenElevatorItem",
			typeID = 0,
		},
		["Wooden Fabric Bed"] = {
			untranslated = "Wooden Fabric Bed",
			category = nil,
			group = "Housing Objects",
			description = "A much more comfortable bed made with fabric.",
			tagGroups = {
				"Bedroom",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "4",
			roomCategory = "Bedroom",
			furnitureType = "Bed",
			repeatsDepreciation = "0.3",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "18",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenFabricBedItem",
			typeID = 0,
		},
		["Wooden Floor Lamp"] = {
			untranslated = "Wooden Floor Lamp",
			category = nil,
			group = "Housing Objects",
			description = "A more modern way to light up a room. This time from the floor.",
			tagGroups = {
				"Housing Objects",
				"Lighting",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "3",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenFloorLampItem",
			typeID = 0,
		},
		["Wooden Frame Landscape"] = {
			untranslated = "Wooden Frame Landscape",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Cultural",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenFrameLandscapeItem",
			typeID = 0,
		},
		["Wooden Frame Wide"] = {
			untranslated = "Wooden Frame Wide",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Cultural",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenFrameWideItem",
			typeID = 0,
		},
		["Wooden Hull Planks"] = {
			untranslated = "Wooden Hull Planks",
			category = nil,
			group = "Items",
			description = "Basic wooden boards specially made for ships.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenHullPlanksItem",
			typeID = 0,
		},
		["Wooden Keel"] = {
			untranslated = "Wooden Keel",
			category = nil,
			group = "Items",
			description = "The backbone of any wooden ships.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenKeelItem",
			typeID = 0,
		},
		["Wooden Kitchen Lamp"] = {
			untranslated = "Wooden Kitchen Lamp",
			category = nil,
			group = "Housing Objects",
			description = "A more modern way to light up a room.",
			tagGroups = {
				"Housing Objects",
				"Lighting",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenKitchenLampItem",
			typeID = 0,
		},
		["Wooden Latrine"] = {
			untranslated = "Wooden Latrine",
			category = nil,
			group = "Housing Objects",
			description = "A wooden potty.",
			tagGroups = {
				"Bathroom",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Bathroom",
			furnitureType = "Toilet",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LatrineItem",
			typeID = 0,
		},
		["Wooden Mold"] = {
			untranslated = "Wooden Mold",
			category = nil,
			group = "Items",
			description = "A useful material for hardening, curing, and other various uses.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenMoldItem",
			typeID = 0,
		},
		["Wooden Moorage Post"] = {
			untranslated = "Wooden Moorage Post",
			category = nil,
			group = "Crafted Objects",
			description = "A basic moorage post made from wood to anchor smaller vessels in place.",
			tagGroups = {
				"Crafted Objects",
				"Specialty",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenMooragePostItem",
			typeID = 0,
		},
		["Wooden Oar"] = {
			untranslated = "Wooden Oar",
			category = nil,
			group = "Items",
			description = "An important piece of equipment used to give smaller wooden ships momentum.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenOarItem",
			typeID = 0,
		},
		["Wooden Rudder"] = {
			untranslated = "Wooden Rudder",
			category = nil,
			group = "Items",
			description = "If you dont have one of these, you have no control over your heading.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenRudderItem",
			typeID = 0,
		},
		["Wooden Straw Bed"] = {
			untranslated = "Wooden Straw Bed",
			category = nil,
			group = "Housing Objects",
			description = "A nice, scratchy and horrible uncomfortable bed. But at least it keeps you off the ground.",
			tagGroups = {
				"Bedroom",
				"Housing Objects",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Bedroom",
			furnitureType = "Bed",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenStrawBedItem",
			typeID = 0,
		},
		["Wooden Table Lamp"] = {
			untranslated = "Wooden Table Lamp",
			category = nil,
			group = "Housing Objects",
			description = "For late night studying. Or working. Or anything, really.",
			tagGroups = {
				"Housing Objects",
				"Lighting",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenTableLampItem",
			typeID = 0,
		},
		["Wooden Transport Ship"] = {
			untranslated = "Wooden Transport Ship",
			category = nil,
			group = "Crafted Objects",
			description = "",
			tagGroups = {
				"Crafted Objects",
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 20000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenTransportShipItem",
			typeID = 0,
		},
		["Wooden Wheel"] = {
			untranslated = "Wooden Wheel",
			category = nil,
			group = "Items",
			description = "A basic wheel for use in early wooden vehicles.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenWheelItem",
			typeID = 0,
		},
		["Wool Carpet"] = {
			untranslated = "Wool Carpet",
			category = nil,
			group = "Blocks",
			description = "A woven wool floor covering attached to a lumber backing.",
			tagGroups = {
				"Blocks",
				"Building Materials",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoolCarpetItem",
			typeID = 0,
		},
		["Wool Curtains"] = {
			untranslated = "Wool Curtains",
			category = nil,
			group = "Blocks",
			description = "Curtains woven using the finest wool. \\n\\n (Only cosmetic does not impact room value.)",
			tagGroups = {
				"Blocks",
				"Building Materials",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoolCurtainsItem",
			typeID = 0,
		},
		["Wool Fabric"] = {
			untranslated = "Wool Fabric",
			category = nil,
			group = "Items",
			description = "Wool fabric is warm and durable, but it can be slightly itchy.",
			tagGroups = {
				"Fabric",
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoolFabricItem",
			typeID = 0,
		},
		["Wool Yarn"] = {
			untranslated = "Wool Yarn",
			category = nil,
			group = "Items",
			description = "Spun wool that can be used for knitting, weaving, or sewing.",
			tagGroups = {
				"Items",
				"Products",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 20,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoolYarnItem",
			typeID = 0,
		},
		["Work Backpack"] = {
			untranslated = "Work Backpack",
			category = nil,
			group = "Clothing",
			description = "Lighter pack that causes lower calorie consumption.\\n\\n(Decreases calories consumed when using tools by 10\\u0025 and increases max carry weight by 5 kg)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WorkBackpackItem",
			typeID = 0,
		},
		["Work Boots"] = {
			untranslated = "Work Boots",
			category = nil,
			group = "Clothing",
			description = "Boots designed to be rugged and reduce muscle strain while working.\\n\\n(Decreases calories consumed when using tools by 10\\u0025)\\n\\n(Increases movement speed)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WorkBootsItem",
			typeID = 0,
		},
		Workbench = {
			untranslated = "Workbench",
			category = nil,
			group = "Work Stations",
			description = "A bench for the basics and making even more benches.",
			tagGroups = {
				"Craft Tables",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WorkbenchItem",
			typeID = 0,
		},
		["Worldly Donut"] = {
			untranslated = "Worldly Donut",
			category = nil,
			group = "Food",
			description = "Understand this, and you will understand a lot.",
			tagGroups = {
				"Baking",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 750,
			carbs = 15,
			protein = 2,
			fat = 17,
			vitamins = 2,
			density = 4.8,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WorldlyDonutItem",
			typeID = 0,
		},
		Yeast = {
			untranslated = "Yeast",
			category = nil,
			group = "Food",
			description = "A fungus that acts as an amazing leavening agent.",
			tagGroups = {
				"Food",
				"Ingredients",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 60,
			carbs = 0,
			protein = 8,
			fat = 0,
			vitamins = 7,
			density = 25.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "YeastItem",
			typeID = 0,
		},
		["Zoning Office"] = {
			untranslated = "Zoning Office",
			category = nil,
			group = "Work Stations",
			description = "Allows the creation of District Maps, which define a set of districts.  Districts can then be specified in laws and other civic actions.",
			tagGroups = {
				"Government",
				"Work Stations",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ZoningOfficeItem",
			typeID = 0,
		},
	},
	tags = {
		["Advanced Research"] = {
			"Agriculture Research Paper Advanced",
			"Culinary Research Paper Advanced",
			"Dendrology Research Paper Advanced",
			"Engineering Research Paper Advanced",
			"Geology Research Paper Advanced",
			"Metallurgy Research Paper Advanced",
		},
		["Advanced Upgrade"] = {
			"Advanced Upgrade 1",
			"Advanced Upgrade 2",
			"Advanced Upgrade 3",
			"Advanced Upgrade 4",
		},
		["Advanced Upgrades"] = {
			"Advanced Upgrade 1",
			"Advanced Upgrade 2",
			"Advanced Upgrade 3",
			"Advanced Upgrade 4",
		},
		Animal = {
			"Agouti Carcass",
			"Alligator Carcass",
			"Bass",
			"Bighorn Carcass",
			"Bison Carcass",
			"Blue Shark",
			"Clam",
			"Cod",
			"Coyote Carcass",
			"Crab Carcass",
			"Deer Carcass",
			"Elk Carcass",
			"Fox Carcass",
			"Hare Carcass",
			"Jaguar Carcass",
			"Moon Jellyfish",
			"Mountain Goat Carcass",
			"Otter Carcass",
			"Pacific Sardine",
			"Prairie Dog Carcass",
			"Salmon",
			"Snapping Turtle Carcass",
			"Trout",
			"Tuna",
			"Turkey Carcass",
			"Urchin",
			"Wolf Carcass",
		},
		["Animal Skin"] = {
			"Fur Pelt",
			"Leather Hide",
		},
		["Ashlar Stone"] = {
			"Ashlar Basalt",
			"Ashlar Gneiss",
			"Ashlar Granite",
			"Ashlar Limestone",
			"Ashlar Sandstone",
			"Ashlar Shale",
		},
		["Baked Food"] = {
			"Baked Agave",
			"Baked Beet",
			"Baked Corn",
			"Baked Heart Of Palm",
			"Baked Roast",
			"Baked Taro",
			"Baked Tomato",
			"Camas Bulb Bake",
		},
		["Baked Vegetable"] = {
			"Baked Agave",
			"Baked Beet",
			"Baked Corn",
			"Baked Heart Of Palm",
			"Baked Taro",
			"Baked Tomato",
			"Camas Bulb Bake",
		},
		Baking = {
			"Baked Agave",
			"Baked Beet",
			"Baked Corn",
			"Baked Heart Of Palm",
			"Baked Meat",
			"Baked Roast",
			"Baked Taro",
			"Baked Tomato",
			"Bearclaw",
			"Bread",
			"Camas Bread",
			"Camas Bulb Bake",
			"Elk Wellington",
			"Fantastic Forest Pizza",
			"Flatbread",
			"Fruit Muffin",
			"Fruit Tart",
			"Hearty Hometown Pizza",
			"Huckleberry Fritter",
			"Huckleberry Pie",
			"Leavened Dough",
			"Macarons",
			"Meat Pie",
			"Pastry Dough",
			"Pirozhok",
			"Roast Pumpkin",
			"Sensuous Sea Pizza",
			"Stuffed Turkey",
			"Tasty Tropical Pizza",
			"Worldly Donut",
		},
		["Basic Research"] = {
			"Culinary Research Paper Basic",
			"Dendrology Research Paper Basic",
			"Gathering Research Paper Basic",
			"Geology Research Paper Basic",
			"Metallurgy Research Paper Basic",
		},
		["Basic Upgrade"] = {
			"Basic Upgrade 1",
			"Basic Upgrade 2",
			"Basic Upgrade 3",
			"Basic Upgrade 4",
		},
		["Basic Upgrades"] = {
			"Basic Upgrade 1",
			"Basic Upgrade 2",
			"Basic Upgrade 3",
			"Basic Upgrade 4",
		},
		Bathroom = {
			"Bathtub",
			"Large Bath Mat",
			"Sink",
			"Small Bath Mat",
			"Small Sink",
			"Toilet",
			"Towel Rack",
			"Washboard",
			"Washing Machine",
			"Wooden Latrine",
		},
		Bedroom = {
			"Cast Iron Bed",
			"Cast Iron Royal Bed",
			"Hardwood Lumber Dresser",
			"Hewn Dresser",
			"Hewn Nightstand",
			"Lumber Dresser",
			"Nylon Futon Bed",
			"Softwood Lumber Dresser",
			"Wooden Fabric Bed",
			"Wooden Straw Bed",
		},
		Blocks = {
			"Ashlar Basalt",
			"Ashlar Gneiss",
			"Ashlar Granite",
			"Ashlar Limestone",
			"Ashlar Sandstone",
			"Ashlar Shale",
			"Asphalt Concrete",
			"Barrel",
			"Biodiesel",
			"Brick",
			"Clay",
			"Composite Birch Lumber",
			"Composite Cedar Lumber",
			"Composite Ceiba Lumber",
			"Composite Fir Lumber",
			"Composite Joshua Lumber",
			"Composite Lumber",
			"Composite Oak Lumber",
			"Composite Palm Lumber",
			"Composite Redwood Lumber",
			"Composite Saguaro Lumber",
			"Composite Spruce Lumber",
			"Copper Bar",
			"Copper Concentrate",
			"Copper Pipe",
			"Corrugated Steel",
			"Cotton Carpet",
			"Cotton Curtains",
			"Crushed Basalt",
			"Crushed Coal",
			"Crushed Copper Ore",
			"Crushed Gneiss",
			"Crushed Gold Ore",
			"Crushed Granite",
			"Crushed Iron Ore",
			"Crushed Limestone",
			"Crushed Mixed Rock",
			"Crushed Sandstone",
			"Crushed Shale",
			"Crushed Slag",
			"Dirt Ramp",
			"Flat Steel",
			"Framed Glass",
			"Gasoline",
			"Glass",
			"Gold Bar",
			"Gold Concentrate",
			"Hardwood Hewn Log",
			"Hardwood Lumber",
			"Hewn Log",
			"Iron Bar",
			"Iron Concentrate",
			"Iron Pipe",
			"Lumber",
			"Mortared Granite",
			"Mortared Limestone",
			"Mortared Sandstone",
			"Mortared Stone",
			"Nylon Carpet",
			"Nylon Curtains",
			"Petroleum",
			"Reinforced Concrete",
			"Slag",
			"Softwood Hewn Log",
			"Softwood Lumber",
			"Steel Bar",
			"Steel Pipe",
			"Stone Road",
			"Tree Debris",
			"Wool Carpet",
			"Wool Curtains",
		},
		Bread = {
			"Bread",
			"Camas Bread",
		},
		["Building Materials"] = {
			"Ashlar Basalt",
			"Ashlar Gneiss",
			"Ashlar Granite",
			"Ashlar Limestone",
			"Ashlar Sandstone",
			"Ashlar Shale",
			"Brick",
			"Composite Birch Lumber",
			"Composite Cedar Lumber",
			"Composite Ceiba Lumber",
			"Composite Fir Lumber",
			"Composite Joshua Lumber",
			"Composite Lumber",
			"Composite Oak Lumber",
			"Composite Palm Lumber",
			"Composite Redwood Lumber",
			"Composite Saguaro Lumber",
			"Composite Spruce Lumber",
			"Corrugated Steel",
			"Cotton Carpet",
			"Cotton Curtains",
			"Flat Steel",
			"Framed Glass",
			"Glass",
			"Hardwood Hewn Log",
			"Hardwood Lumber",
			"Hewn Log",
			"Lumber",
			"Mortared Granite",
			"Mortared Limestone",
			"Mortared Sandstone",
			"Mortared Stone",
			"Nylon Carpet",
			"Nylon Curtains",
			"Reinforced Concrete",
			"Softwood Hewn Log",
			"Softwood Lumber",
			"Wool Carpet",
			"Wool Curtains",
		},
		["Burnable Fuel"] = {
			"Arrow",
			"Birch Log",
			"Board",
			"Cedar Log",
			"Ceiba Log",
			"Charcoal",
			"Crushed Coal",
			"Fir Log",
			"Hardwood Board",
			"Hardwood Hewn Log",
			"Hardwood Lumber",
			"Hewn Log",
			"Joshua Log",
			"Lumber",
			"Oak Log",
			"Palm Log",
			"Paper",
			"Plant Fibers",
			"Redwood Log",
			"Saguaro Rib",
			"Softwood Board",
			"Softwood Hewn Log",
			"Softwood Lumber",
			"Spruce Log",
			"Wood Pulp",
		},
		Byproducts = {
			"Slag",
			"Tree Debris",
		},
		Campfire = {
			"Bannock",
			"Beet Campfire Salad",
			"Campfire Roast",
			"Fern Campfire Salad",
			"Field Campfire Stew",
			"Fried Camas",
			"Fried Fiddleheads",
			"Fried Hearts Of Palm",
			"Fried Taro",
			"Fried Tomatoes",
			"Jungle Campfire Salad",
			"Jungle Campfire Stew",
			"Meaty Stew",
			"Root Campfire Salad",
			"Root Campfire Stew",
			"Topped Porridge",
			"Wild Stew",
		},
		["Campfire Salad"] = {
			"Beet Campfire Salad",
			"Fern Campfire Salad",
			"Jungle Campfire Salad",
			"Root Campfire Salad",
		},
		["Charred Food"] = {
			"Boiled Grains",
			"Charred Agave",
			"Charred Beans",
			"Charred Beet",
			"Charred Cactus Fruit",
			"Charred Camas Bulb",
			"Charred Corn",
			"Charred Fireweed Shoots",
			"Charred Fish",
			"Charred Heart Of Palm",
			"Charred Meat",
			"Charred Mushrooms",
			"Charred Papaya",
			"Charred Pineapple",
			"Charred Sausage",
			"Charred Taro",
			"Charred Tomato",
			"Wilted Fiddleheads",
		},
		["Charred Fruit"] = {
			"Charred Cactus Fruit",
			"Charred Papaya",
			"Charred Pineapple",
		},
		["Charred Green"] = {
			"Charred Agave",
			"Charred Fireweed Shoots",
			"Wilted Fiddleheads",
		},
		["Charred Vegetable"] = {
			"Charred Beans",
			"Charred Beet",
			"Charred Camas Bulb",
			"Charred Corn",
			"Charred Heart Of Palm",
			"Charred Mushrooms",
			"Charred Taro",
			"Charred Tomato",
		},
		Clothes = {
			"Bandana",
			"Basic Backpack",
			"Bearpack",
			"Big Backpack",
			"Builder Boots",
			"Builder Gloves",
			"Builder Helmet",
			"Builder Overalls",
			"Builder Shirt",
			"Bycocket",
			"Camo Pants",
			"Camo Shirt",
			"Capris",
			"Carbide Helmet Lamp",
			"Chef Hat",
			"Chef Pants",
			"Chef Shirt",
			"Chef Shoes",
			"Cloth Belt",
			"Cloth Cape",
			"Derpy Hat",
			"Explorer Boots",
			"Explorer Gloves",
			"Explorer Hat",
			"Explorer Pants",
			"Explorer Shirt",
			"Farmer Boots",
			"Farmer Gloves",
			"Farmer Hat",
			"Farmer Overalls",
			"Farmer Shirt",
			"Garden Boots",
			"Gigot Sleeve Shirt",
			"Henley",
			"Light Backpack",
			"Low Top Shoes",
			"Muffin Hat",
			"Oil Head Lamp",
			"Primitive Canvas Boots",
			"Primitive Canvas Pants",
			"Primitive Canvas Shorts",
			"Primitive Fur Belt",
			"Primitive Leather Boots",
			"Primitive Leather Pants",
			"Primitive Leather Shirt",
			"Primitive Leather Shorts",
			"Running Shoes",
			"Sandals",
			"Shipwright Hat",
			"Shipwright Overalls",
			"Shipwright Sandals",
			"Shipwright Shirt",
			"Shorts",
			"Smith Apron",
			"Smith Bandana",
			"Smith Boots",
			"Smith Gloves",
			"Smith Pants",
			"Smith Shirt",
			"Square Belt",
			"Tailor Bowler Hat",
			"Tailor Pants",
			"Tailor Shirt",
			"Tailor Shoes",
			"Tall Boots",
			"Trapper Fur Hat",
			"Trapper Leather Hat",
			"Trousers",
			"Tunic",
			"Villagers Cowl Lowered",
			"Villagers Cowl Raised",
			"Wanderers Hood Lowered",
			"Wanderers Hood Raised",
			"Work Backpack",
			"Work Boots",
		},
		Coal = {
			"Charcoal",
			"Crushed Coal",
		},
		Community = {
			"Construction Post",
			"Distribution Station",
			"Stop Sign",
		},
		["Composite Lumber"] = {
			"Composite Birch Lumber",
			"Composite Cedar Lumber",
			"Composite Ceiba Lumber",
			"Composite Fir Lumber",
			"Composite Joshua Lumber",
			"Composite Lumber",
			"Composite Oak Lumber",
			"Composite Palm Lumber",
			"Composite Redwood Lumber",
			"Composite Saguaro Lumber",
			"Composite Spruce Lumber",
		},
		["Concentrated Ore"] = {
			"Copper Concentrate",
			"Gold Concentrate",
			"Iron Concentrate",
		},
		Concrete = {
			"Reinforced Concrete",
		},
		Constructable = {
			"Ashlar Basalt",
			"Ashlar Gneiss",
			"Ashlar Granite",
			"Ashlar Limestone",
			"Ashlar Sandstone",
			"Ashlar Shale",
			"Asphalt Concrete",
			"Brick",
			"Composite Birch Lumber",
			"Composite Cedar Lumber",
			"Composite Ceiba Lumber",
			"Composite Fir Lumber",
			"Composite Joshua Lumber",
			"Composite Lumber",
			"Composite Oak Lumber",
			"Composite Palm Lumber",
			"Composite Redwood Lumber",
			"Composite Saguaro Lumber",
			"Composite Spruce Lumber",
			"Corrugated Steel",
			"Cotton Carpet",
			"Cotton Curtains",
			"Dirt Ramp",
			"Flat Steel",
			"Framed Glass",
			"Glass",
			"Hardwood Hewn Log",
			"Hardwood Lumber",
			"Hewn Log",
			"Lumber",
			"Mortared Granite",
			"Mortared Limestone",
			"Mortared Sandstone",
			"Mortared Stone",
			"Nylon Carpet",
			"Nylon Curtains",
			"Reinforced Concrete",
			"Softwood Hewn Log",
			"Softwood Lumber",
			"Stone Road",
			"Wool Carpet",
			"Wool Curtains",
		},
		Cooking = {
			"Agouti Enchiladas",
			"Autumn Stew",
			"Banh Xeo",
			"Basic Salad",
			"Bear SUPREME",
			"Bison Chow Fun",
			"Boiled Sausage",
			"Clam Chowder",
			"Corn Fritters",
			"Crimson Salad",
			"Crispy Bacon",
			"Elk Taco",
			"Fish N Chips",
			"Fried Hare Haunches",
			"Fruit Salad",
			"Hosomaki",
			"Kelpy Crab Roll",
			"Loaded Taro Fries",
			"Millionaires Salad",
			"Mochi",
			"Phad Thai",
			"Pineapple Friend Rice",
			"Poke Bowl",
			"Pupusas",
			"Seared Meat",
			"Seeded Camas Roll",
			"Shark Fillet Soup",
			"Simmered Meat",
			"Smooth Gut Noodle Roll",
			"Spiky Roll",
			"Sweet Salad",
			"Taro Fries",
			"Tortilla",
			"Vegetable Medley",
			"Vegetable Soup",
			"Wild Mix",
		},
		["Craft Tables"] = {
			"Advanced Carpentry Table",
			"Advanced Masonry Table",
			"Advanced Tailoring Table",
			"Anvil",
			"Arrastra",
			"Assembly Line",
			"Automatic Loom",
			"Blast Furnace",
			"Bloomery",
			"Campfire",
			"Campsite",
			"Carpentry Table",
			"Cement Kiln",
			"Electric Lathe",
			"Electric Machinist Table",
			"Electric Planer",
			"Electric Stamping Press",
			"Electronics Assembly",
			"Farmers Table",
			"Fiber Scutching Station",
			"Fish Rack",
			"Fishery",
			"Froth Floatation Cell",
			"Glassworks",
			"Jaw Crusher",
			"Kiln",
			"Lathe",
			"Loom",
			"Machinist Table",
			"Masonry Table",
			"Medium Shipyard",
			"Oil Refinery",
			"Pump Jack",
			"Robotic Assembly Line",
			"Rocker Box",
			"Rolling Mill",
			"Sawmill",
			"Screening Machine",
			"Screw Press",
			"Sensor Based Belt Sorter",
			"Shaper",
			"Small Paper Machine",
			"Small Shipyard",
			"Spin Melter",
			"Stamp Mill",
			"Tailoring Table",
			"Tool Bench",
			"Wainwright Table",
			"Workbench",
		},
		["Crafted Objects"] = {
			"Combustion Generator",
			"Computer Lab",
			"Construction Post",
			"Crab Pot",
			"Crane",
			"Distribution Station",
			"Easel",
			"Electric Water Pump",
			"Elevator Call Post",
			"Excavator",
			"Fish Trap",
			"Hand Plow",
			"Hanging Long Steel Sign",
			"Hanging Steel Framed Sign",
			"Hanging Steel Mine Sign",
			"Hanging Steel Plain Sign",
			"Hanging Steel Shop Sign",
			"Huge Banner Sign",
			"Huge Iron Banner Sign",
			"Huge Iron Sign",
			"Huge Steel Banner Sign",
			"Huge Steel Sign",
			"Huge Wooden Banner Sign",
			"Industrial Barge",
			"Industrial Elevator",
			"Industrial Generator",
			"Industrial Refrigerator",
			"Large Canoe",
			"Large Hanging Ashlar Basalt Sign",
			"Large Hanging Ashlar Stone Sign",
			"Large Hanging Birch Sign",
			"Large Hanging Lumber Sign",
			"Large Hanging Mortared Granite Sign",
			"Large Hanging Mortared Stone Sign",
			"Large Hanging Saguaro Sign",
			"Large Hanging Softwood Sign",
			"Large Lumber Stockpile",
			"Large Standing Ashlar Basalt Sign",
			"Large Standing Ashlar Stone Sign",
			"Large Standing Birch Sign",
			"Large Standing Lumber Sign",
			"Large Standing Mortared Granite Sign",
			"Large Standing Mortared Stone Sign",
			"Large Standing Saguaro Sign",
			"Large Standing Softwood Sign",
			"Laser",
			"Lumber Stockpile",
			"Mechanical Water Pump",
			"Medium Fishing Trawler",
			"Outpost Netting",
			"Plastic Buoy",
			"Powered Cart",
			"Powered Storage Silo",
			"Skid Steer",
			"Small Canoe",
			"Small Hanging Ashlar Basalt Sign",
			"Small Hanging Ashlar Stone Sign",
			"Small Hanging Birch Sign",
			"Small Hanging Lumber Sign",
			"Small Hanging Mortared Granite Sign",
			"Small Hanging Mortared Stone Sign",
			"Small Hanging Saguaro Sign",
			"Small Hanging Softwood Sign",
			"Small Standing Ashlar Basalt Sign",
			"Small Standing Ashlar Stone Sign",
			"Small Standing Birch Sign",
			"Small Standing Lumber Sign",
			"Small Standing Mortared Granite Sign",
			"Small Standing Mortared Stone Sign",
			"Small Standing Saguaro Sign",
			"Small Standing Softwood Sign",
			"Small Stockpile",
			"Small Wood Cart",
			"Small Wooden Boat",
			"Solar Generator",
			"Standing Glass Sign",
			"Standing Long Steel Sign",
			"Standing Steel Brick Sign",
			"Steam Engine",
			"Steam Tractor",
			"Steam Truck",
			"Steel Buoy",
			"Steel Moorage Post",
			"Stockpile",
			"Stop Sign",
			"Storage Chest",
			"Storage Silo",
			"Street Sign",
			"Tiny Stockpile",
			"Transmission Pole",
			"Tripod Camera",
			"Truck",
			"Waste Filter",
			"Waterwheel",
			"Wheelbarrow",
			"Wind Turbine",
			"Windmill",
			"Wood Cart",
			"Wood Shop Cart",
			"Wooden Barge",
			"Wooden Elevator",
			"Wooden Moorage Post",
			"Wooden Transport Ship",
		},
		Crop = {
			"Beans",
			"Camas Bulb",
			"Cotton Boll",
			"Flax Stem",
			"Kelp",
			"Plant Fibers",
			"Rice",
		},
		["Crop Seed"] = {
			"Agave Seed",
			"Amanita Mushroom Spores",
			"Beans",
			"Beet Seed",
			"Bolete Mushroom Spores",
			"Camas Bulb",
			"Cookeina Mushroom Spores",
			"Corn Seed",
			"Crimini Mushroom Spores",
			"Fern Spore",
			"Fireweed Seed",
			"Flax Seed",
			"Huckleberry Seed",
			"Papaya Seed",
			"Pineapple Seed",
			"Prickly Pear Seed",
			"Pumpkin Seed",
			"Rice",
			"Sunflower Seed",
			"Taro Seed",
			"Tomato Seed",
			"Wheat Seed",
		},
		["Crushed Rock"] = {
			"Crushed Basalt",
			"Crushed Gneiss",
			"Crushed Granite",
			"Crushed Limestone",
			"Crushed Mixed Rock",
			"Crushed Sandstone",
			"Crushed Shale",
			"Crushed Slag",
		},
		Cultural = {
			"Copper Frame Landscape",
			"Copper Frame Wide",
			"Gold Frame Landscape",
			"Gold Frame Wide",
			"Iron Frame Landscape",
			"Iron Frame Wide",
			"Ornate Gold Frame Landscape",
			"Ornate Gold Frame Wide",
			"Ornate Iron Frame Landscape",
			"Ornate Iron Frame Wide",
			"Ornate Wooden Frame Landscape",
			"Ornate Wooden Frame Wide",
			"Wooden Frame Landscape",
			"Wooden Frame Wide",
		},
		Decoration = {
			"Ashlar Large Basalt Fountain",
			"Ashlar Large Stone Fountain",
			"Ashlar Small Basalt Fountain",
			"Ashlar Small Stone Fountain",
			"Carved Pumpkin",
			"Cotton Streamer Stars",
			"Cotton Streamer Stripes",
			"Decorative Anchor",
			"Decorative Glass Buoy Blue",
			"Decorative Glass Buoy Red",
			"Decorative Hanging Buoy",
			"Decorative Life Preserver",
			"Decorative Ship Wheel",
			"Galaxy Vase",
			"Large Cotton Bunting Red",
			"Large Cotton Bunting Regal",
			"Large Nylon Bunting Green",
			"Large Nylon Bunting Purple",
			"Limestone Bison Statue",
			"Limestone Otter Statue",
			"Limestone Owl Statue",
			"Limestone Wolf Statue",
			"Orange Vase",
			"Plant Vase",
			"Purple Vase",
			"Red Vase",
			"Round Pot",
			"Rug Large",
			"Rug Medium",
			"Rug Small",
			"Small Cotton Bunting Red",
			"Small Cotton Bunting Regal",
			"Small Nylon Bunting Green",
			"Small Nylon Bunting Purple",
			"Square Pot",
			"Stuffed Alligator",
			"Stuffed Bison",
			"Stuffed Elk",
			"Stuffed Goat",
			"Stuffed Jaguar",
			"Stuffed Wolf",
			"Swirl Vase",
		},
		Doors = {
			"Ashlar Basalt Door",
			"Ashlar Stone Door",
			"Composite Birch Door",
			"Composite Hardwood Door",
			"Composite Lumber Door",
			"Corrugated Steel Door",
			"Corrugated Steel Fence Door",
			"Flat Steel Door",
			"Framed Glass Door",
			"Hewn Door",
			"Hewn Softwood Door",
			"Large Corrugated Steel Door",
			"Large Lumber Door",
			"Large Windowed Lumber Door",
			"Lumber Door",
			"Mortared Granite Door",
			"Mortared Stone Door",
			"Softwood Lumber Door",
		},
		Economic = {
			"Bank",
			"Contract Board",
			"Currency Exchange",
			"Mint",
			"Real Estate Desk",
			"Registrar",
			"Store",
		},
		Excavatable = {
			"Basalt",
			"Clay",
			"Coal",
			"Copper Concentrate",
			"Copper Ore",
			"Crushed Basalt",
			"Crushed Coal",
			"Crushed Copper Ore",
			"Crushed Gneiss",
			"Crushed Gold Ore",
			"Crushed Granite",
			"Crushed Iron Ore",
			"Crushed Limestone",
			"Crushed Mixed Rock",
			"Crushed Sandstone",
			"Crushed Shale",
			"Crushed Slag",
			"Gneiss",
			"Gold Concentrate",
			"Gold Ore",
			"Granite",
			"Iron Concentrate",
			"Iron Ore",
			"Limestone",
			"Sandstone",
			"Shale",
			"Slag",
		},
		Fabric = {
			"Cloth",
			"Cotton Fabric",
			"Linen Fabric",
			"Nylon Fabric",
			"Wool Fabric",
		},
		Fat = {
			"Flaxseed Oil",
			"Oil",
			"Tallow",
		},
		["Fertilizer Filler"] = {
			"Composite Filler",
			"Fiber Filler",
			"Pulp Filler",
		},
		Fertilizers = {
			"Berry Extract Fertilizer",
			"Blood Meal Fertilizer",
			"Camas Ash Fertilizer",
			"Composite Filler",
			"Compost Fertilizer",
			"Fiber Filler",
			"Hide Ash Fertilizer",
			"Pelt Fertilizer",
			"Phosphate Fertilizer",
			"Pulp Filler",
		},
		Fish = {
			"Bass",
			"Blue Shark",
			"Cod",
			"Moon Jellyfish",
			"Pacific Sardine",
			"Salmon",
			"Trout",
			"Tuna",
		},
		Food = {
			"Acorn",
			"Acorn Powder",
			"Agave Leaves",
			"Agave Seed",
			"Agouti Enchiladas",
			"Amanita Mushroom Spores",
			"Amanita Mushrooms",
			"Arctic Willow Seed",
			"Autumn Stew",
			"Baked Agave",
			"Baked Beet",
			"Baked Corn",
			"Baked Heart Of Palm",
			"Baked Meat",
			"Baked Roast",
			"Baked Taro",
			"Baked Tomato",
			"Banh Xeo",
			"Bannock",
			"Barrel Cactus Seed",
			"Basic Salad",
			"Bean Paste",
			"Bean Sprout",
			"Beans",
			"Bear SUPREME",
			"Bearclaw",
			"Beet",
			"Beet Campfire Salad",
			"Beet Greens",
			"Beet Seed",
			"Big Bluestem Seed",
			"Birch Seed",
			"Bison Chow Fun",
			"Boiled Grains",
			"Boiled Rice",
			"Boiled Sausage",
			"Bolete Mushroom Spores",
			"Bolete Mushrooms",
			"Bread",
			"Bullrush Seed",
			"Bunchgrass Seed",
			"Camas Bread",
			"Camas Bulb",
			"Camas Bulb Bake",
			"Camas Paste",
			"Campfire Roast",
			"Cedar Seed",
			"Ceiba Seed",
			"Cereal Germ",
			"Charred Agave",
			"Charred Beans",
			"Charred Beet",
			"Charred Cactus Fruit",
			"Charred Camas Bulb",
			"Charred Corn",
			"Charred Fireweed Shoots",
			"Charred Fish",
			"Charred Heart Of Palm",
			"Charred Meat",
			"Charred Mushrooms",
			"Charred Papaya",
			"Charred Pineapple",
			"Charred Sausage",
			"Charred Taro",
			"Charred Tomato",
			"Clam Chowder",
			"Cookeina Mushroom Spores",
			"Cookeina Mushrooms",
			"Corn",
			"Corn Fritters",
			"Corn Seed",
			"Cornmeal",
			"Cotton Seed",
			"Creosote Bush Seed",
			"Creosote Flower",
			"Crimini Mushroom Spores",
			"Crimini Mushrooms",
			"Crimson Salad",
			"Crispy Bacon",
			"Dried Fish",
			"Dried Meat",
			"Dwarf Willow Seed",
			"Elk Taco",
			"Elk Wellington",
			"Fantastic Forest Pizza",
			"Fern Campfire Salad",
			"Fern Spore",
			"Fiddleheads",
			"Field Campfire Stew",
			"Filmy Fern Spore",
			"Fir Seed",
			"Fireweed Seed",
			"Fireweed Shoots",
			"Fish N Chips",
			"Flatbread",
			"Flax Seed",
			"Flaxseed Oil",
			"Flour",
			"Fried Camas",
			"Fried Fiddleheads",
			"Fried Hare Haunches",
			"Fried Hearts Of Palm",
			"Fried Taro",
			"Fried Tomatoes",
			"Fruit Muffin",
			"Fruit Salad",
			"Fruit Tart",
			"Giant Cactus Fruit",
			"Grass Seed",
			"Heart Of Palm",
			"Hearty Hometown Pizza",
			"Heliconia Seed",
			"Hosomaki",
			"Huckleberries",
			"Huckleberry Extract",
			"Huckleberry Fritter",
			"Huckleberry Pie",
			"Huckleberry Seed",
			"Infused Oil",
			"Jointfir Seed",
			"Joshua Seed",
			"Jungle Campfire Salad",
			"Jungle Campfire Stew",
			"Kelpy Crab Roll",
			"King Fern Spore",
			"Lattice Mushroom Spores",
			"Leavened Dough",
			"Loaded Taro Fries",
			"Lupine Seed",
			"Macarons",
			"Meat Pie",
			"Meat Stock",
			"Meaty Stew",
			"Millionaires Salad",
			"Mochi",
			"Ocean Spray Seed",
			"Oil",
			"Orchid",
			"Orchid Seed",
			"Palm Seed",
			"Papaya",
			"Papaya Seed",
			"Pastry Dough",
			"Phad Thai",
			"Pineapple",
			"Pineapple Friend Rice",
			"Pineapple Seed",
			"Pirozhok",
			"Poke Bowl",
			"Prepared Meat",
			"Prickly Pear Fruit",
			"Prickly Pear Seed",
			"Prime Cut",
			"Pumpkin",
			"Pumpkin Seed",
			"Pupusas",
			"Raw Bacon",
			"Raw Fish",
			"Raw Meat",
			"Raw Roast",
			"Raw Sausage",
			"Redwood Seed",
			"Rice",
			"Rice Flour",
			"Rice Noodles",
			"Roast Pumpkin",
			"Root Campfire Salad",
			"Root Campfire Stew",
			"Saguaro Seed",
			"Saxifrage Seed",
			"Scrap Meat",
			"Seagrass Seed",
			"Seared Meat",
			"Seeded Camas Roll",
			"Sensuous Sea Pizza",
			"Shark Fillet Soup",
			"Simmered Meat",
			"Simple Syrup",
			"Smooth Gut Noodle Roll",
			"Spiky Roll",
			"Spruce Seed",
			"Stuffed Turkey",
			"Sugar",
			"Sugarcane",
			"Sun Cheese",
			"Sunflower",
			"Sunflower Seed",
			"Sweet Deer Jerky",
			"Sweet Salad",
			"Tallow",
			"Taro Fries",
			"Taro Root",
			"Taro Seed",
			"Tasty Tropical Pizza",
			"Tomato",
			"Tomato Seed",
			"Topped Porridge",
			"Tortilla",
			"Trillium Flower",
			"Trillium Seed",
			"Vegetable Medley",
			"Vegetable Soup",
			"Vegetable Stock",
			"Waterweed Seed",
			"Wheat",
			"Wheat Seed",
			"White Bursage Seed",
			"Wild Mix",
			"Wild Stew",
			"Wilted Fiddleheads",
			"Worldly Donut",
			"Yeast",
		},
		["Fried Vegetable"] = {
			"Fried Camas",
			"Fried Fiddleheads",
			"Fried Hearts Of Palm",
			"Fried Taro",
			"Fried Tomatoes",
		},
		Fruit = {
			"Giant Cactus Fruit",
			"Huckleberries",
			"Papaya",
			"Pineapple",
			"Prickly Pear Fruit",
			"Pumpkin",
		},
		Fungus = {
			"Amanita Mushrooms",
			"Bolete Mushrooms",
			"Cookeina Mushrooms",
			"Crimini Mushrooms",
		},
		Gear = {
			"Iron Gear",
			"Steel Gear",
		},
		Government = {
			"Amendments",
			"Ballot Box",
			"Board Of Elections",
			"Capitol",
			"Census Bureau",
			"Country Foundation",
			"Court Table",
			"Embassy Desk",
			"Executive Office",
			"Federation Foundation",
			"Government Office",
			"Immigration Desk",
			"Large Court",
			"Outpost Table",
			"Printing Press",
			"Settlement Crafting Table",
			"Small Court",
			"Stenographers Table",
			"Town Foundation",
			"Treasury",
			"Zoning Office",
		},
		Grain = {
			"Rice",
			"Wheat",
		},
		Greens = {
			"Agave Leaves",
			"Beet Greens",
			"Fiddleheads",
			"Fireweed Shoots",
		},
		Hardwood = {
			"Birch Log",
			"Ceiba Log",
			"Oak Log",
		},
		["Hardwood Lumber"] = {
			"Composite Birch Lumber",
			"Composite Ceiba Lumber",
			"Composite Oak Lumber",
		},
		["Hewn Log"] = {
			"Hardwood Hewn Log",
			"Hewn Log",
			"Softwood Hewn Log",
		},
		["Housing Objects"] = {
			"Adorned Ashlar Basalt Bench",
			"Adorned Ashlar Basalt Chair",
			"Adorned Ashlar Basalt Table",
			"Adorned Ashlar Stone Bench",
			"Adorned Ashlar Stone Chair",
			"Adorned Ashlar Stone Table",
			"Ashlar Basalt Bench",
			"Ashlar Basalt Chair",
			"Ashlar Basalt Door",
			"Ashlar Basalt Fireplace",
			"Ashlar Basalt Table",
			"Ashlar Large Basalt Fountain",
			"Ashlar Large Stone Fountain",
			"Ashlar Small Basalt Fountain",
			"Ashlar Small Stone Fountain",
			"Ashlar Stone Bench",
			"Ashlar Stone Chair",
			"Ashlar Stone Door",
			"Ashlar Stone Fireplace",
			"Ashlar Stone Table",
			"Bakery Oven",
			"Bathtub",
			"Bison Mount",
			"Bookshelf",
			"Brazier",
			"Brick Fireplace",
			"Butchery Table",
			"Candle Stand",
			"Carved Pumpkin",
			"Cast Iron Bed",
			"Cast Iron Royal Bed",
			"Cast Iron Stove",
			"Ceiling Candle",
			"Composite Birch Bench",
			"Composite Birch Chair",
			"Composite Birch Door",
			"Composite Birch Table",
			"Composite Hardwood Bench",
			"Composite Hardwood Chair",
			"Composite Hardwood Door",
			"Composite Hardwood Table",
			"Composite Lumber Bench",
			"Composite Lumber Chair",
			"Composite Lumber Door",
			"Composite Lumber Table",
			"Copper Frame Landscape",
			"Copper Frame Wide",
			"Corrugated Steel Door",
			"Corrugated Steel Fence Door",
			"Cotton Streamer Stars",
			"Cotton Streamer Stripes",
			"Couch",
			"Court Chair",
			"Decorative Anchor",
			"Decorative Glass Buoy Blue",
			"Decorative Glass Buoy Red",
			"Decorative Hanging Buoy",
			"Decorative Life Preserver",
			"Decorative Ship Wheel",
			"Electric Wall Lamp",
			"Elk Mount",
			"Flat Steel Door",
			"Framed Glass Door",
			"Galaxy Vase",
			"Goat Mount",
			"Gold Frame Landscape",
			"Gold Frame Wide",
			"Hardwood Lumber Dresser",
			"Hewn Bench",
			"Hewn Chair",
			"Hewn Door",
			"Hewn Dresser",
			"Hewn Nightstand",
			"Hewn Softwood Bench",
			"Hewn Softwood Chair",
			"Hewn Softwood Door",
			"Hewn Softwood Table",
			"Hewn Table",
			"Icebox",
			"Iron Frame Landscape",
			"Iron Frame Wide",
			"Kitchen",
			"Large Bath Mat",
			"Large Corrugated Steel Door",
			"Large Cotton Bunting Red",
			"Large Cotton Bunting Regal",
			"Large Festive Paper Lantern",
			"Large Lumber Door",
			"Large Nylon Bunting Green",
			"Large Nylon Bunting Purple",
			"Large Paper Lantern",
			"Large Windowed Lumber Door",
			"Limestone Bison Statue",
			"Limestone Otter Statue",
			"Limestone Owl Statue",
			"Limestone Wolf Statue",
			"Lumber Bench",
			"Lumber Chair",
			"Lumber Door",
			"Lumber Dresser",
			"Lumber Table",
			"Mill",
			"Modern Double Street Light",
			"Modern Street Light",
			"Mortared Granite Bench",
			"Mortared Granite Chair",
			"Mortared Granite Door",
			"Mortared Granite Fireplace",
			"Mortared Granite Table",
			"Mortared Stone Bench",
			"Mortared Stone Chair",
			"Mortared Stone Door",
			"Mortared Stone Fireplace",
			"Mortared Stone Table",
			"Nylon Futon Bed",
			"Nylon Futon Couch",
			"Orange Vase",
			"Ornate Gold Frame Landscape",
			"Ornate Gold Frame Wide",
			"Ornate Iron Frame Landscape",
			"Ornate Iron Frame Wide",
			"Ornate Wooden Frame Landscape",
			"Ornate Wooden Frame Wide",
			"Padded Chair",
			"Plant Vase",
			"Purple Vase",
			"Red Vase",
			"Refrigerator",
			"Round Pot",
			"Rug Large",
			"Rug Medium",
			"Rug Small",
			"Salt Basket",
			"Sheep Mount",
			"Shelf Cabinet",
			"Sink",
			"Small Bath Mat",
			"Small Cotton Bunting Red",
			"Small Cotton Bunting Regal",
			"Small Nylon Bunting Green",
			"Small Nylon Bunting Purple",
			"Small Paper Lantern",
			"Small Sink",
			"Softwood Lumber Bench",
			"Softwood Lumber Chair",
			"Softwood Lumber Door",
			"Softwood Lumber Dresser",
			"Softwood Lumber Table",
			"Square Pot",
			"Steel Abstract Fixture",
			"Steel Ceiling Light",
			"Steel Floor Lamp",
			"Steel Hanging Fixture",
			"Steel Hanging Lamp",
			"Steel Kitchen Lamp",
			"Steel Searchlight",
			"Steel Square Fixture",
			"Steel Table Lamp",
			"Stone Brazier",
			"Stove",
			"Streetlamp",
			"Stuffed Alligator",
			"Stuffed Bison",
			"Stuffed Elk",
			"Stuffed Goat",
			"Stuffed Jaguar",
			"Stuffed Wolf",
			"Swirl Vase",
			"Tallow Candle",
			"Tallow Lamp",
			"Tallow Wall Lamp",
			"Toilet",
			"Torch Stand",
			"Towel Rack",
			"Upholstered Chair",
			"Upholstered Couch",
			"Wall Candle",
			"Washboard",
			"Washing Machine",
			"Wooden Ceiling Light",
			"Wooden Fabric Bed",
			"Wooden Floor Lamp",
			"Wooden Frame Landscape",
			"Wooden Frame Wide",
			"Wooden Kitchen Lamp",
			"Wooden Latrine",
			"Wooden Straw Bed",
			"Wooden Table Lamp",
		},
		Ingredients = {
			"Acorn Powder",
			"Bean Paste",
			"Boiled Rice",
			"Camas Paste",
			"Cereal Germ",
			"Cornmeal",
			"Flaxseed Oil",
			"Flour",
			"Huckleberry Extract",
			"Infused Oil",
			"Meat Stock",
			"Oil",
			"Rice Flour",
			"Rice Noodles",
			"Simple Syrup",
			"Sugar",
			"Sun Cheese",
			"Tallow",
			"Vegetable Stock",
			"Yeast",
		},
		Items = {
			"Advanced Circuit",
			"Advanced Combustion Engine",
			"Agriculture Research Paper Advanced",
			"Agriculture Research Paper Modern",
			"Arrow",
			"Art Supplies",
			"Basic Circuit",
			"Berry Extract Fertilizer",
			"Blood Meal Fertilizer",
			"Board",
			"Boiler",
			"Camas Ash Fertilizer",
			"Camera Film",
			"Canvas",
			"Cellulose Fiber",
			"Cement",
			"Charcoal",
			"Claim Tool",
			"Colored Powder",
			"Combustion Engine",
			"Composite Filler",
			"Compost Fertilizer",
			"Copper Plate",
			"Copper Wiring",
			"Cotton Boll",
			"Cotton Fabric",
			"Cotton Lint",
			"Cotton Thread",
			"Culinary Research Paper Advanced",
			"Culinary Research Paper Basic",
			"Culinary Research Paper Modern",
			"Dendrology Research Paper Advanced",
			"Dendrology Research Paper Basic",
			"Dendrology Research Paper Modern",
			"Electric Motor",
			"Engineering Research Paper Advanced",
			"Engineering Research Paper Modern",
			"Epoxy",
			"Ethanol",
			"Fiber Filler",
			"Fiberglass",
			"Fishing Pole",
			"Flax Fiber",
			"Flax Stem",
			"Flax Trawler Net",
			"Fur Pelt",
			"Gathering Research Paper Basic",
			"Gearbox",
			"Geology Research Paper Advanced",
			"Geology Research Paper Basic",
			"Geology Research Paper Modern",
			"Glass Lens",
			"Gold Flakes",
			"Gold Wiring",
			"Hardwood Board",
			"Heat Sink",
			"Hemp Mooring Rope",
			"Hide Ash Fertilizer",
			"Iron Anchor",
			"Iron Axle",
			"Iron Gear",
			"Iron Hull Sheet",
			"Iron Plate",
			"Iron Saw Blade",
			"Iron Wheel",
			"Kelp",
			"Large Metal Ship Frame",
			"Large Wooden Ship Frame",
			"Leather Hide",
			"Light Bulb",
			"Linen Fabric",
			"Linen Yarn",
			"Medium Metal Ship Frame",
			"Medium Wooden Ship Frame",
			"Metal Keel",
			"Metal Rudder",
			"Metallurgy Research Paper Advanced",
			"Metallurgy Research Paper Basic",
			"Metallurgy Research Paper Modern",
			"Mortar",
			"Nail",
			"Nylon",
			"Nylon Fabric",
			"Nylon Mooring Rope",
			"Nylon Thread",
			"Nylon Trawler Net",
			"Oil Paint",
			"Paper",
			"Pelt Fertilizer",
			"Phosphate Fertilizer",
			"Piston",
			"Plant Fibers",
			"Plastic",
			"Portable Steam Engine",
			"Pulp Filler",
			"Quicklime",
			"Radiator",
			"Rebar",
			"Rivet",
			"Rubber Wheel",
			"Screws",
			"Servo",
			"Shorn Wool",
			"Small Wooden Ship Frame",
			"Softwood Board",
			"Soil Sampler",
			"Spoiled Food",
			"Steam Tractor Harvester",
			"Steam Tractor Plow",
			"Steam Tractor Sower",
			"Steel Axle",
			"Steel Gear",
			"Steel Gearbox",
			"Steel Plate",
			"Steel Saw Blade",
			"Substrate",
			"Synthetic Rubber",
			"Torch",
			"Valve",
			"Wet Brick",
			"Wood Pulp",
			"Wooden Hull Planks",
			"Wooden Keel",
			"Wooden Mold",
			"Wooden Oar",
			"Wooden Rudder",
			"Wooden Wheel",
			"Wool Fabric",
			"Wool Yarn",
		},
		Kitchen = {
			"Bakery Oven",
			"Butchery Table",
			"Cast Iron Stove",
			"Icebox",
			"Kitchen",
			"Mill",
			"Refrigerator",
			"Salt Basket",
			"Stove",
		},
		["Large Fish"] = {
			"Blue Shark",
			"Tuna",
		},
		Lighting = {
			"Brazier",
			"Candle Stand",
			"Ceiling Candle",
			"Electric Wall Lamp",
			"Large Festive Paper Lantern",
			"Large Paper Lantern",
			"Modern Double Street Light",
			"Modern Street Light",
			"Small Paper Lantern",
			"Steel Abstract Fixture",
			"Steel Ceiling Light",
			"Steel Floor Lamp",
			"Steel Hanging Fixture",
			"Steel Hanging Lamp",
			"Steel Kitchen Lamp",
			"Steel Searchlight",
			"Steel Square Fixture",
			"Steel Table Lamp",
			"Stone Brazier",
			"Streetlamp",
			"Tallow Candle",
			"Tallow Lamp",
			"Tallow Wall Lamp",
			"Torch Stand",
			"Wall Candle",
			"Wooden Ceiling Light",
			"Wooden Floor Lamp",
			"Wooden Kitchen Lamp",
			"Wooden Table Lamp",
		},
		["Liquid Fuel"] = {
			"Biodiesel",
			"Gasoline",
		},
		Liquids = {
			"Barrel",
			"Biodiesel",
			"Gasoline",
			"Petroleum",
		},
		["Living Room"] = {
			"Ashlar Basalt Fireplace",
			"Ashlar Stone Fireplace",
			"Bison Mount",
			"Bookshelf",
			"Brick Fireplace",
			"Couch",
			"Elk Mount",
			"Goat Mount",
			"Mortared Granite Fireplace",
			"Mortared Stone Fireplace",
			"Nylon Futon Couch",
			"Padded Chair",
			"Sheep Mount",
			"Shelf Cabinet",
			"Upholstered Chair",
			"Upholstered Couch",
		},
		Logs = {
			"Birch Log",
			"Cedar Log",
			"Ceiba Log",
			"Fir Log",
			"Joshua Log",
			"Oak Log",
			"Palm Log",
			"Redwood Log",
			"Saguaro Rib",
			"Spruce Log",
		},
		Lumber = {
			"Hardwood Lumber",
			"Lumber",
			"Softwood Lumber",
		},
		["Marine Life"] = {
			"Clam",
			"Urchin",
		},
		["Medium Carcass"] = {
			"Alligator Carcass",
			"Bighorn Carcass",
			"Deer Carcass",
			"Elk Carcass",
			"Jaguar Carcass",
			"Mountain Goat Carcass",
		},
		["Medium Fish"] = {
			"Bass",
			"Cod",
			"Salmon",
			"Trout",
		},
		["Medium Leather Carcass"] = {
			"Alligator Carcass",
			"Deer Carcass",
			"Elk Carcass",
			"Jaguar Carcass",
		},
		["Medium Wooly Carcass"] = {
			"Bighorn Carcass",
			"Mountain Goat Carcass",
		},
		Metal = {
			"Copper Bar",
			"Gold Bar",
			"Iron Bar",
			"Steel Bar",
		},
		Metals = {
			"Copper Bar",
			"Gold Bar",
			"Iron Bar",
			"Steel Bar",
		},
		["Modern Research"] = {
			"Agriculture Research Paper Modern",
			"Culinary Research Paper Modern",
			"Dendrology Research Paper Modern",
			"Engineering Research Paper Modern",
			"Geology Research Paper Modern",
			"Metallurgy Research Paper Modern",
		},
		["Modern Upgrade"] = {
			"Modern Upgrade 1",
			"Modern Upgrade 2",
			"Modern Upgrade 3",
			"Modern Upgrade 4",
		},
		["Modern Upgrades"] = {
			"Modern Upgrade 1",
			"Modern Upgrade 2",
			"Modern Upgrade 3",
			"Modern Upgrade 4",
		},
		["Mortared Stone"] = {
			"Mortared Granite",
			"Mortared Limestone",
			"Mortared Sandstone",
			"Mortared Stone",
		},
		["Natural Fiber"] = {
			"Kelp",
			"Plant Fibers",
			"Wood Pulp",
		},
		["Natural Resources"] = {
			"Agouti Carcass",
			"Alligator Carcass",
			"Basalt",
			"Bass",
			"Bighorn Carcass",
			"Birch Log",
			"Bison Carcass",
			"Blue Shark",
			"Cedar Log",
			"Ceiba Log",
			"Clam",
			"Clay",
			"Coal",
			"Cod",
			"Copper Ore",
			"Coyote Carcass",
			"Crab Carcass",
			"Deer Carcass",
			"Elk Carcass",
			"Fir Log",
			"Fox Carcass",
			"Gneiss",
			"Gold Ore",
			"Granite",
			"Hare Carcass",
			"Iron Ore",
			"Jaguar Carcass",
			"Joshua Log",
			"Limestone",
			"Moon Jellyfish",
			"Mountain Goat Carcass",
			"Oak Log",
			"Otter Carcass",
			"Pacific Sardine",
			"Palm Log",
			"Prairie Dog Carcass",
			"Redwood Log",
			"Saguaro Rib",
			"Salmon",
			"Sandstone",
			"Shale",
			"Snapping Turtle Carcass",
			"Spruce Log",
			"Trout",
			"Tuna",
			"Turkey Carcass",
			"Urchin",
			"Wolf Carcass",
		},
		Oil = {
			"Flaxseed Oil",
			"Oil",
		},
		Ore = {
			"Coal",
			"Copper Ore",
			"Gold Ore",
			"Iron Ore",
		},
		Petals = {
			"Creosote Flower",
			"Orchid",
			"Trillium Flower",
		},
		Pipes = {
			"Copper Pipe",
			"Iron Pipe",
			"Steel Pipe",
		},
		["Power Generation"] = {
			"Combustion Generator",
			"Industrial Generator",
			"Solar Generator",
			"Steam Engine",
			"Waterwheel",
			"Wind Turbine",
			"Windmill",
		},
		["Preserved Food"] = {
			"Dried Fish",
			"Dried Meat",
			"Sweet Deer Jerky",
		},
		["Processed Rock"] = {
			"Copper Concentrate",
			"Crushed Basalt",
			"Crushed Coal",
			"Crushed Copper Ore",
			"Crushed Gneiss",
			"Crushed Gold Ore",
			"Crushed Granite",
			"Crushed Iron Ore",
			"Crushed Limestone",
			"Crushed Mixed Rock",
			"Crushed Sandstone",
			"Crushed Shale",
			"Crushed Slag",
			"Gold Concentrate",
			"Iron Concentrate",
		},
		Produce = {
			"Agave Leaves",
			"Amanita Mushrooms",
			"Bean Sprout",
			"Beet",
			"Beet Greens",
			"Bolete Mushrooms",
			"Cookeina Mushrooms",
			"Corn",
			"Creosote Flower",
			"Crimini Mushrooms",
			"Fiddleheads",
			"Fireweed Shoots",
			"Giant Cactus Fruit",
			"Heart Of Palm",
			"Huckleberries",
			"Orchid",
			"Papaya",
			"Pineapple",
			"Prickly Pear Fruit",
			"Pumpkin",
			"Sunflower",
			"Taro Root",
			"Tomato",
			"Trillium Flower",
			"Wheat",
		},
		Products = {
			"Advanced Circuit",
			"Advanced Combustion Engine",
			"Art Supplies",
			"Basic Circuit",
			"Board",
			"Boiler",
			"Camera Film",
			"Canvas",
			"Cellulose Fiber",
			"Cement",
			"Charcoal",
			"Colored Powder",
			"Combustion Engine",
			"Copper Plate",
			"Copper Wiring",
			"Cotton Boll",
			"Cotton Fabric",
			"Cotton Lint",
			"Cotton Thread",
			"Electric Motor",
			"Epoxy",
			"Ethanol",
			"Fiberglass",
			"Flax Fiber",
			"Flax Stem",
			"Fur Pelt",
			"Gearbox",
			"Glass Lens",
			"Gold Flakes",
			"Gold Wiring",
			"Hardwood Board",
			"Heat Sink",
			"Hemp Mooring Rope",
			"Iron Anchor",
			"Iron Axle",
			"Iron Gear",
			"Iron Hull Sheet",
			"Iron Plate",
			"Iron Saw Blade",
			"Iron Wheel",
			"Kelp",
			"Large Metal Ship Frame",
			"Large Wooden Ship Frame",
			"Leather Hide",
			"Light Bulb",
			"Linen Fabric",
			"Linen Yarn",
			"Medium Metal Ship Frame",
			"Medium Wooden Ship Frame",
			"Metal Keel",
			"Metal Rudder",
			"Mortar",
			"Nail",
			"Nylon",
			"Nylon Fabric",
			"Nylon Mooring Rope",
			"Nylon Thread",
			"Oil Paint",
			"Paper",
			"Piston",
			"Plant Fibers",
			"Plastic",
			"Portable Steam Engine",
			"Quicklime",
			"Radiator",
			"Rebar",
			"Rivet",
			"Rubber Wheel",
			"Screws",
			"Servo",
			"Shorn Wool",
			"Small Wooden Ship Frame",
			"Softwood Board",
			"Spoiled Food",
			"Steel Axle",
			"Steel Gear",
			"Steel Gearbox",
			"Steel Plate",
			"Steel Saw Blade",
			"Substrate",
			"Synthetic Rubber",
			"Valve",
			"Wet Brick",
			"Wood Pulp",
			"Wooden Hull Planks",
			"Wooden Keel",
			"Wooden Mold",
			"Wooden Oar",
			"Wooden Rudder",
			"Wooden Wheel",
			"Wool Fabric",
			"Wool Yarn",
		},
		["Raw Food"] = {
			"Agave Leaves",
			"Bean Sprout",
			"Beans",
			"Beet",
			"Beet Greens",
			"Bolete Mushrooms",
			"Camas Bulb",
			"Cookeina Mushrooms",
			"Corn",
			"Crimini Mushrooms",
			"Fiddleheads",
			"Fireweed Shoots",
			"Giant Cactus Fruit",
			"Heart Of Palm",
			"Huckleberries",
			"Papaya",
			"Pineapple",
			"Prickly Pear Fruit",
			"Pumpkin",
			"Rice",
			"Taro Root",
			"Tomato",
			"Wheat",
		},
		["Raw Meat"] = {
			"Prepared Meat",
			"Prime Cut",
			"Raw Bacon",
			"Raw Fish",
			"Raw Meat",
			"Raw Roast",
			"Raw Sausage",
			"Scrap Meat",
		},
		Research = {
			"Agriculture Research Paper Advanced",
			"Agriculture Research Paper Modern",
			"Culinary Research Paper Advanced",
			"Culinary Research Paper Basic",
			"Culinary Research Paper Modern",
			"Dendrology Research Paper Advanced",
			"Dendrology Research Paper Basic",
			"Dendrology Research Paper Modern",
			"Engineering Research Paper Advanced",
			"Engineering Research Paper Modern",
			"Gathering Research Paper Basic",
			"Geology Research Paper Advanced",
			"Geology Research Paper Basic",
			"Geology Research Paper Modern",
			"Metallurgy Research Paper Advanced",
			"Metallurgy Research Paper Basic",
			"Metallurgy Research Paper Modern",
		},
		["Research Papers"] = {
			"Agriculture Research Paper Advanced",
			"Agriculture Research Paper Modern",
			"Culinary Research Paper Advanced",
			"Culinary Research Paper Basic",
			"Culinary Research Paper Modern",
			"Dendrology Research Paper Advanced",
			"Dendrology Research Paper Basic",
			"Dendrology Research Paper Modern",
			"Engineering Research Paper Advanced",
			"Engineering Research Paper Modern",
			"Gathering Research Paper Basic",
			"Geology Research Paper Advanced",
			"Geology Research Paper Basic",
			"Geology Research Paper Modern",
			"Metallurgy Research Paper Advanced",
			"Metallurgy Research Paper Basic",
			"Metallurgy Research Paper Modern",
		},
		Researching = {
			"Laboratory",
			"Research Table",
		},
		Road = {
			"Asphalt Concrete",
			"Stone Road",
		},
		["Road Type"] = {
			"Asphalt Concrete",
			"Stone Road",
		},
		Roads = {
			"Asphalt Concrete",
			"Dirt Ramp",
			"Stone Road",
		},
		Rock = {
			"Basalt",
			"Gneiss",
			"Granite",
			"Limestone",
			"Sandstone",
			"Shale",
			"Stone",
		},
		Root = {
			"Beet",
			"Camas Bulb",
			"Taro Root",
		},
		Salad = {
			"Basic Salad",
			"Fruit Salad",
		},
		Seating = {
			"Adorned Ashlar Basalt Bench",
			"Adorned Ashlar Basalt Chair",
			"Adorned Ashlar Basalt Table",
			"Adorned Ashlar Stone Bench",
			"Adorned Ashlar Stone Chair",
			"Adorned Ashlar Stone Table",
			"Ashlar Basalt Bench",
			"Ashlar Basalt Chair",
			"Ashlar Basalt Table",
			"Ashlar Stone Bench",
			"Ashlar Stone Chair",
			"Ashlar Stone Table",
			"Composite Birch Bench",
			"Composite Birch Chair",
			"Composite Birch Table",
			"Composite Hardwood Bench",
			"Composite Hardwood Chair",
			"Composite Hardwood Table",
			"Composite Lumber Bench",
			"Composite Lumber Chair",
			"Composite Lumber Table",
			"Court Chair",
			"Hewn Bench",
			"Hewn Chair",
			"Hewn Softwood Bench",
			"Hewn Softwood Chair",
			"Hewn Softwood Table",
			"Hewn Table",
			"Lumber Bench",
			"Lumber Chair",
			"Lumber Table",
			"Mortared Granite Bench",
			"Mortared Granite Chair",
			"Mortared Granite Table",
			"Mortared Stone Bench",
			"Mortared Stone Chair",
			"Mortared Stone Table",
			"Softwood Lumber Bench",
			"Softwood Lumber Chair",
			"Softwood Lumber Table",
		},
		Seeds = {
			"Acorn",
			"Agave Seed",
			"Amanita Mushroom Spores",
			"Arctic Willow Seed",
			"Barrel Cactus Seed",
			"Beans",
			"Beet Seed",
			"Big Bluestem Seed",
			"Birch Seed",
			"Bolete Mushroom Spores",
			"Bullrush Seed",
			"Bunchgrass Seed",
			"Camas Bulb",
			"Cedar Seed",
			"Ceiba Seed",
			"Cookeina Mushroom Spores",
			"Corn Seed",
			"Cotton Seed",
			"Creosote Bush Seed",
			"Crimini Mushroom Spores",
			"Dwarf Willow Seed",
			"Fern Spore",
			"Filmy Fern Spore",
			"Fir Seed",
			"Fireweed Seed",
			"Flax Seed",
			"Grass Seed",
			"Heliconia Seed",
			"Huckleberry Seed",
			"Jointfir Seed",
			"Joshua Seed",
			"King Fern Spore",
			"Lattice Mushroom Spores",
			"Lupine Seed",
			"Ocean Spray Seed",
			"Orchid Seed",
			"Palm Seed",
			"Papaya Seed",
			"Pineapple Seed",
			"Prickly Pear Seed",
			"Pumpkin Seed",
			"Redwood Seed",
			"Rice",
			"Saguaro Seed",
			"Saxifrage Seed",
			"Seagrass Seed",
			"Spruce Seed",
			"Sugarcane",
			"Sunflower Seed",
			"Taro Seed",
			"Tomato Seed",
			"Trillium Seed",
			"Waterweed Seed",
			"Wheat Seed",
			"White Bursage Seed",
		},
		Signs = {
			"Hanging Long Steel Sign",
			"Hanging Steel Framed Sign",
			"Hanging Steel Mine Sign",
			"Hanging Steel Plain Sign",
			"Hanging Steel Shop Sign",
			"Huge Banner Sign",
			"Huge Iron Banner Sign",
			"Huge Iron Sign",
			"Huge Steel Banner Sign",
			"Huge Steel Sign",
			"Huge Wooden Banner Sign",
			"Large Hanging Ashlar Basalt Sign",
			"Large Hanging Ashlar Stone Sign",
			"Large Hanging Birch Sign",
			"Large Hanging Lumber Sign",
			"Large Hanging Mortared Granite Sign",
			"Large Hanging Mortared Stone Sign",
			"Large Hanging Saguaro Sign",
			"Large Hanging Softwood Sign",
			"Large Standing Ashlar Basalt Sign",
			"Large Standing Ashlar Stone Sign",
			"Large Standing Birch Sign",
			"Large Standing Lumber Sign",
			"Large Standing Mortared Granite Sign",
			"Large Standing Mortared Stone Sign",
			"Large Standing Saguaro Sign",
			"Large Standing Softwood Sign",
			"Small Hanging Ashlar Basalt Sign",
			"Small Hanging Ashlar Stone Sign",
			"Small Hanging Birch Sign",
			"Small Hanging Lumber Sign",
			"Small Hanging Mortared Granite Sign",
			"Small Hanging Mortared Stone Sign",
			"Small Hanging Saguaro Sign",
			"Small Hanging Softwood Sign",
			"Small Standing Ashlar Basalt Sign",
			"Small Standing Ashlar Stone Sign",
			"Small Standing Birch Sign",
			"Small Standing Lumber Sign",
			"Small Standing Mortared Granite Sign",
			"Small Standing Mortared Stone Sign",
			"Small Standing Saguaro Sign",
			"Small Standing Softwood Sign",
			"Standing Glass Sign",
			"Standing Long Steel Sign",
			"Standing Steel Brick Sign",
			"Street Sign",
		},
		Silica = {
			"Crushed Granite",
			"Crushed Sandstone",
		},
		["Small Carcass"] = {
			"Coyote Carcass",
			"Fox Carcass",
			"Wolf Carcass",
		},
		["Small Fish"] = {
			"Crab Carcass",
			"Moon Jellyfish",
		},
		Softwood = {
			"Cedar Log",
			"Fir Log",
			"Redwood Log",
			"Spruce Log",
		},
		["Softwood Lumber"] = {
			"Composite Cedar Lumber",
			"Composite Fir Lumber",
			"Composite Redwood Lumber",
		},
		Specialty = {
			"Computer Lab",
			"Crab Pot",
			"Easel",
			"Electric Water Pump",
			"Elevator Call Post",
			"Fish Trap",
			"Industrial Elevator",
			"Laser",
			"Mechanical Water Pump",
			"Plastic Buoy",
			"Steel Buoy",
			"Steel Moorage Post",
			"Transmission Pole",
			"Tripod Camera",
			"Waste Filter",
			"Wooden Elevator",
			"Wooden Moorage Post",
		},
		["Specialty Upgrades"] = {
			"Advanced Baking Upgrade",
			"Advanced Cooking Upgrade",
			"Advanced Masonry Upgrade",
			"Advanced Smelting Upgrade",
			"Baking Upgrade",
			"Basic Engineering Upgrade",
			"Butchery Upgrade",
			"Campfire Cooking Upgrade",
			"Carpentry Advanced Upgrade",
			"Carpentry Basic Upgrade",
			"Composites Upgrade",
			"Cooking Upgrade",
			"Cutting Edge Cooking Upgrade",
			"Electronics Upgrade",
			"Farming Upgrade",
			"Fertilizers Upgrade",
			"Gathering Basic Upgrade",
			"Glassworking Advanced Upgrade",
			"Glassworking Modern Upgrade",
			"Hunting Upgrade",
			"Industry Upgrade",
			"Logging Advanced Upgrade",
			"Logging Basic Upgrade",
			"Masonry Advanced Upgrade",
			"Masonry Basic Upgrade",
			"Mechanics Advanced Upgrade",
			"Mechanics Modern Upgrade",
			"Milling Upgrade",
			"Mining Advanced Upgrade",
			"Mining Basic Upgrade",
			"Mining Modern Upgrade",
			"Oil Drilling Upgrade",
			"Paper Milling Upgrade",
			"Pottery Upgrade",
			"Shipwright Advanced Upgrade",
			"Shipwright Basic Upgrade",
			"Smelting Upgrade",
			"Tailoring Basic Upgrade",
			"Tailoring Modern Upgrade",
		},
		Stone = {
			"Basalt",
			"Gneiss",
			"Granite",
			"Limestone",
			"Sandstone",
			"Shale",
		},
		Storage = {
			"Industrial Refrigerator",
			"Large Lumber Stockpile",
			"Lumber Stockpile",
			"Outpost Netting",
			"Powered Storage Silo",
			"Small Stockpile",
			"Stockpile",
			"Storage Chest",
			"Storage Silo",
			"Tiny Stockpile",
		},
		["Tiny Carcass"] = {
			"Agouti Carcass",
			"Hare Carcass",
			"Otter Carcass",
			"Prairie Dog Carcass",
			"Snapping Turtle Carcass",
			"Turkey Carcass",
		},
		["Tiny Fur Carcass"] = {
			"Agouti Carcass",
			"Otter Carcass",
		},
		["Tiny Leather Carcass"] = {
			"Prairie Dog Carcass",
			"Snapping Turtle Carcass",
			"Turkey Carcass",
		},
		Tool = {
			"Claim Tool",
			"Fishing Pole",
			"Flax Trawler Net",
			"Nylon Trawler Net",
			"Steam Tractor Harvester",
			"Steam Tractor Plow",
			"Steam Tractor Sower",
		},
		Tools = {
			"Arrow",
			"Claim Tool",
			"Fishing Pole",
			"Flax Trawler Net",
			"Nylon Trawler Net",
			"Soil Sampler",
			"Steam Tractor Harvester",
			"Steam Tractor Plow",
			"Steam Tractor Sower",
			"Torch",
		},
		Torch = {
			"Torch",
		},
		["Upgrade Modules"] = {
			"Advanced Baking Upgrade",
			"Advanced Cooking Upgrade",
			"Advanced Masonry Upgrade",
			"Advanced Smelting Upgrade",
			"Advanced Upgrade 1",
			"Advanced Upgrade 2",
			"Advanced Upgrade 3",
			"Advanced Upgrade 4",
			"Baking Upgrade",
			"Basic Engineering Upgrade",
			"Basic Upgrade 1",
			"Basic Upgrade 2",
			"Basic Upgrade 3",
			"Basic Upgrade 4",
			"Butchery Upgrade",
			"Campfire Cooking Upgrade",
			"Carpentry Advanced Upgrade",
			"Carpentry Basic Upgrade",
			"Composites Upgrade",
			"Cooking Upgrade",
			"Cutting Edge Cooking Upgrade",
			"Electronics Upgrade",
			"Farming Upgrade",
			"Fertilizers Upgrade",
			"Gathering Basic Upgrade",
			"Glassworking Advanced Upgrade",
			"Glassworking Modern Upgrade",
			"Hunting Upgrade",
			"Industry Upgrade",
			"Logging Advanced Upgrade",
			"Logging Basic Upgrade",
			"Masonry Advanced Upgrade",
			"Masonry Basic Upgrade",
			"Mechanics Advanced Upgrade",
			"Mechanics Modern Upgrade",
			"Milling Upgrade",
			"Mining Advanced Upgrade",
			"Mining Basic Upgrade",
			"Mining Modern Upgrade",
			"Modern Upgrade 1",
			"Modern Upgrade 2",
			"Modern Upgrade 3",
			"Modern Upgrade 4",
			"Oil Drilling Upgrade",
			"Paper Milling Upgrade",
			"Pottery Upgrade",
			"Shipwright Advanced Upgrade",
			"Shipwright Basic Upgrade",
			"Smelting Upgrade",
			"Tailoring Basic Upgrade",
			"Tailoring Modern Upgrade",
		},
		Vegetable = {
			"Beans",
			"Beet",
			"Camas Bulb",
			"Corn",
			"Heart Of Palm",
			"Taro Root",
			"Tomato",
		},
		Vehicles = {
			"Crane",
			"Excavator",
			"Hand Plow",
			"Industrial Barge",
			"Large Canoe",
			"Medium Fishing Trawler",
			"Powered Cart",
			"Skid Steer",
			"Small Canoe",
			"Small Wood Cart",
			"Small Wooden Boat",
			"Steam Tractor",
			"Steam Truck",
			"Truck",
			"Wheelbarrow",
			"Wood Cart",
			"Wood Shop Cart",
			"Wooden Barge",
			"Wooden Transport Ship",
		},
		Wood = {
			"Birch Log",
			"Cedar Log",
			"Ceiba Log",
			"Fir Log",
			"Joshua Log",
			"Oak Log",
			"Palm Log",
			"Redwood Log",
			"Saguaro Rib",
			"Spruce Log",
		},
		["Wood Board"] = {
			"Board",
			"Hardwood Board",
			"Softwood Board",
		},
		["Work Stations"] = {
			"Advanced Carpentry Table",
			"Advanced Masonry Table",
			"Advanced Tailoring Table",
			"Amendments",
			"Anvil",
			"Arrastra",
			"Assembly Line",
			"Automatic Loom",
			"Ballot Box",
			"Bank",
			"Blast Furnace",
			"Bloomery",
			"Board Of Elections",
			"Campfire",
			"Campsite",
			"Capitol",
			"Carpentry Table",
			"Cement Kiln",
			"Census Bureau",
			"Contract Board",
			"Country Foundation",
			"Court Table",
			"Currency Exchange",
			"Electric Lathe",
			"Electric Machinist Table",
			"Electric Planer",
			"Electric Stamping Press",
			"Electronics Assembly",
			"Embassy Desk",
			"Executive Office",
			"Farmers Table",
			"Federation Foundation",
			"Fiber Scutching Station",
			"Fish Rack",
			"Fishery",
			"Froth Floatation Cell",
			"Glassworks",
			"Government Office",
			"Immigration Desk",
			"Jaw Crusher",
			"Kiln",
			"Laboratory",
			"Large Court",
			"Lathe",
			"Loom",
			"Machinist Table",
			"Masonry Table",
			"Medium Shipyard",
			"Mint",
			"Oil Refinery",
			"Outpost Table",
			"Printing Press",
			"Pump Jack",
			"Real Estate Desk",
			"Registrar",
			"Research Table",
			"Robotic Assembly Line",
			"Rocker Box",
			"Rolling Mill",
			"Sawmill",
			"Screening Machine",
			"Screw Press",
			"Sensor Based Belt Sorter",
			"Settlement Crafting Table",
			"Shaper",
			"Small Court",
			"Small Paper Machine",
			"Small Shipyard",
			"Spin Melter",
			"Stamp Mill",
			"Stenographers Table",
			"Store",
			"Tailoring Table",
			"Tool Bench",
			"Town Foundation",
			"Treasury",
			"Wainwright Table",
			"Workbench",
			"Zoning Office",
		},
	},
}