Module:LocalizationData: Difference between revisions
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['%s per 100 cals'] = {'%s per 100 cals'}, | ['%s per 100 cals'] = {'%s per 100 cals'}, | ||
['ALL ROOM VALUE LOST'] = {'ALL ROOM VALUE LOST'}, | ['ALL ROOM VALUE LOST'] = {'ALL ROOM VALUE LOST'}, | ||
['Block Items'] = {'Block Items'}, | |||
['Calorie'] = {'Calorie', 'Calories'}, | ['Calorie'] = {'Calorie', 'Calories'}, | ||
['Carbs'] = {'Carbs'}, | ['Carbs'] = {'Carbs'}, | ||
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['Room Category'] = {'Room Category'}, | ['Room Category'] = {'Room Category'}, | ||
['Room Material'] = {'Room Material', 'Room Materials'}, | ['Room Material'] = {'Room Material', 'Room Materials'}, | ||
['Skill Books'] = {'Skill Books'}, | |||
['Skill Scrolls'] = {'Skill Scrolls'}, | |||
['Stack limit'] = {'Stack limit'}, | ['Stack limit'] = {'Stack limit'}, | ||
['Storage'] = {'Storage'}, | ['Storage'] = {'Storage'}, | ||
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['World Object'] = {'World Object'}, | ['World Object'] = {'World Object'}, | ||
['World Object'] = {'World Object'}, | ['World Object'] = {'World Object'}, | ||
['World Object Items'] = {'World Object Items'}, | |||
['cal'] = {'cal'}, | ['cal'] = {'cal'}, | ||
['kg'] = {'kg'}, | ['kg'] = {'kg'}, | ||
} | } | ||
} | } | ||
Revision as of 23:36, 2 March 2021
ATTENTION! Data files are generated using game data and are not intended for manual editing.
Warning about use
To prevent multiple call of data array, you must use the function: local LocalizationData = mw.loadData("Module:LocalizationData")
return {
msgs = {
['%'] = {'%'},
['%s at %sL'] = {'%s at %sL'},
['%s per 100 cals'] = {'%s per 100 cals'},
['ALL ROOM VALUE LOST'] = {'ALL ROOM VALUE LOST'},
['Block Items'] = {'Block Items'},
['Calorie'] = {'Calorie', 'Calories'},
['Carbs'] = {'Carbs'},
['Carried in'] = {'Carried in'},
['Crafting'] = {'Crafting'},
['Created at'] = {'Created at'},
['Description'] = {'Description'},
['Dim. Return %'] = {'Dim. Return %'},
['Dimensions (X,Y,Z)'] = {'Dimensions (X,Y,Z)'},
['Energy Produced'] = {'Energy Produced'},
['Energy Type'] = {'Energy Type'},
['Energy Used'] = {'Energy Used'},
['Fat'] = {'Fat'},
['Food'] = {'Food'},
['Fuel'] = {'Fuel'},
['Fuels Used'] = {'Fuels Used'},
['Furniture Type'] = {'Furniture Type'},
['General'] = {'General'},
['Housing'] = {'Housing'},
['ID'] = {'ID', 'IDs'},
['ID Number'] = {'ID Number'},
['Improve Gathering'] = {'Improve Gathering'},
['Industrial'] = {'Industrial'},
['Input'] = {'Input'},
['Inventory Max Weight'] = {'Inventory Max Weight'},
['Inventory Slots'] = {'Inventory Slots'},
['Item'] = {'Item', 'Items'},
['Item ID'] = {'Item ID'},
['Item with the %s Tag:'] = {'Item with the %s Tag:', 'Items with the %s Tag:'},
['Level'] = {'Level'},
['Liquid/Gas'] = {'Liquid/Gas'},
['N/A'] = {'N/A'},
['Nutrients'] = {'Nutrients'},
['Nutrition Density'] = {'Nutrition Density'},
['Object'] = {'Object'},
['Output'] = {'Output'},
['Placement'] = {'Placement'},
['Power'] = {'Power'},
['Protein'] = {'Protein'},
['Room Category'] = {'Room Category'},
['Room Material'] = {'Room Material', 'Room Materials'},
['Skill Books'] = {'Skill Books'},
['Skill Scrolls'] = {'Skill Scrolls'},
['Stack limit'] = {'Stack limit'},
['Storage'] = {'Storage'},
['Tag'] = {'Tag', 'Tags'},
['Used as Currency'] = {'Used as Currency'},
['Used at'] = {'Used at'},
['Value'] = {'Value'},
['Vehicle/Mobile Object'] = {'Vehicle/Mobile Object'},
['Vitamins'] = {'Vitamins'},
['Weight'] = {'Weight'},
['World Object'] = {'World Object'},
['World Object'] = {'World Object'},
['World Object Items'] = {'World Object Items'},
['cal'] = {'cal'},
['kg'] = {'kg'},
}
}