Module:ItemData: Difference between revisions

From Eco - English Wiki
[unchecked revision][unchecked revision]
No edit summary
No edit summary
Line 3: Line 3:


return {
return {
items = {
recipes = {
Acorn = {
untranslated = "Acorn",
category = nil,
group = "Seed",
description = "Plant to grow an oak tree.",
tagGroups = {
"Food",
"Seeds",
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AcornItem",
typeID = 0,
},
["Acorn Powder"] = {
["Acorn Powder"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Acorn Powder",
untranslated = "Acorn Powder",
category = nil,
craftStn = {
group = "Food",
{
description = "Powdered acorn.",
"Mill",
tagGroups = {
"Mill",
"Food",
},
"Ingredients",
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 200,
"Milling",
calories = 40,
5,
carbs = 1,
"Milling",
protein = 5,
},
fat = 2,
vitamins = 5,
density = 32.5,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AcornPowderItem",
typeID = 0,
},
["Adorned Ashlar Basalt Bench"] = {
untranslated = "Adorned Ashlar Basalt Bench",
category = nil,
group = "Housing Objects",
description = "A fancy ashlar stone bench that has been adorned with gold.",
tagGroups = {
"Housing Objects",
"Seating",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 1000,
baseLaborCost = 15.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Acorn Powder",
protein = nil,
defaultVariantUntranslated = "Acorn Powder",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Acorn Powder"] = {
fuel = nil,
untranslated = "Acorn Powder",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "3",
"ITEM",
roomCategory = "Seating",
"Acorn",
furnitureType = "Chair",
4.0,
repeatsDepreciation = "0.5",
false,
materialTier = nil,
"Acorn",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Acorn Powder",
fluidsUsed = nil,
"1",
fluidsProduced = nil,
"Acorn Powder",
validTalents = nil,
},
footprint = "6",
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdornedAshlarBasaltBenchItem",
typeID = 0,
},
["Adorned Ashlar Basalt Chair"] = {
untranslated = "Adorned Ashlar Basalt Chair",
category = nil,
group = "Housing Objects",
description = "A fancy ashlar stone chair that has been adorned with gold. A throne fit for a king.",
tagGroups = {
"Housing Objects",
"Seating",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdornedAshlarBasaltChairItem",
typeID = 0,
},
["Adorned Ashlar Basalt Table"] = {
untranslated = "Adorned Ashlar Basalt Table",
category = nil,
group = "Housing Objects",
description = "A fancy ashlar stone table that has been adorned with gold.",
tagGroups = {
"Housing Objects",
"Seating",
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3.5",
roomCategory = "Seating",
furnitureType = "Table",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdornedAshlarBasaltTableItem",
typeID = 0,
},
},
["Adorned Ashlar Stone Bench"] = {
["Adorned Ashlar Stone Bench"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Adorned Ashlar Stone Bench",
untranslated = "Adorned Ashlar Stone Bench",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A fancy ashlar stone bench that has been adorned with gold.",
"Advanced Masonry Table",
tagGroups = {
"Advanced Masonry Table",
"Housing Objects",
},
"Seating",
},
skillNeeds = {
{
"Advanced Masonry",
7,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 240.0,
baseXPGain = 3.0,
defaultVariant = "Adorned Ashlar Stone Bench",
defaultVariantUntranslated = "Adorned Ashlar Stone Bench",
numberOfVariants = 7,
variants = {
["Adorned Ashlar Stone Bench"] = {
untranslated = "Adorned Ashlar Stone Bench",
ingredients = {
{
"ITEM",
"Gold Bar",
6.0,
false,
"Gold Bar",
},
{
"TAG",
"Ashlar Stone",
20.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Adorned Ashlar Stone Bench",
1,
"Adorned Ashlar Stone Bench",
},
},
},
["Adorned Ashlar Basalt Bench"] = {
untranslated = "Adorned Ashlar Basalt Bench",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
20.0,
false,
"Ashlar Basalt",
},
{
"ITEM",
"Gold Bar",
6.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Basalt Bench",
1,
"Adorned Ashlar Basalt Bench",
},
},
},
["Adorned Ashlar Gneiss Bench"] = {
untranslated = "Adorned Ashlar Gneiss Bench",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
20.0,
false,
"Ashlar Gneiss",
},
{
"ITEM",
"Gold Bar",
6.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Gneiss Bench",
1,
"Adorned Ashlar Gneiss Bench",
},
},
},
["Adorned Ashlar Granite Bench"] = {
untranslated = "Adorned Ashlar Granite Bench",
ingredients = {
{
"ITEM",
"Ashlar Granite",
20.0,
false,
"Ashlar Granite",
},
{
"ITEM",
"Gold Bar",
6.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Granite Bench",
1,
"Adorned Ashlar Granite Bench",
},
},
},
["Adorned Ashlar Limestone Bench"] = {
untranslated = "Adorned Ashlar Limestone Bench",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
20.0,
false,
"Ashlar Limestone",
},
{
"ITEM",
"Gold Bar",
6.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Limestone Bench",
1,
"Adorned Ashlar Limestone Bench",
},
},
},
["Adorned Ashlar Sandstone Bench"] = {
untranslated = "Adorned Ashlar Sandstone Bench",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
20.0,
false,
"Ashlar Sandstone",
},
{
"ITEM",
"Gold Bar",
6.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Sandstone Bench",
1,
"Adorned Ashlar Sandstone Bench",
},
},
},
["Adorned Ashlar Shale Bench"] = {
untranslated = "Adorned Ashlar Shale Bench",
ingredients = {
{
"ITEM",
"Ashlar Shale",
20.0,
false,
"Ashlar Shale",
},
{
"ITEM",
"Gold Bar",
6.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Shale Bench",
1,
"Adorned Ashlar Shale Bench",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdornedAshlarStoneBenchItem",
typeID = 0,
},
},
["Adorned Ashlar Stone Chair"] = {
["Adorned Ashlar Stone Chair"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Adorned Ashlar Stone Chair",
untranslated = "Adorned Ashlar Stone Chair",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A fancy ashlar stone chair that has been adorned with gold. A throne fit for a king.",
"Advanced Masonry Table",
tagGroups = {
"Advanced Masonry Table",
"Housing Objects",
},
"Seating",
},
skillNeeds = {
{
"Advanced Masonry",
5,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 240.0,
baseXPGain = 2.0,
defaultVariant = "Adorned Ashlar Stone Chair",
defaultVariantUntranslated = "Adorned Ashlar Stone Chair",
numberOfVariants = 7,
variants = {
["Adorned Ashlar Stone Chair"] = {
untranslated = "Adorned Ashlar Stone Chair",
ingredients = {
{
"ITEM",
"Gold Bar",
4.0,
false,
"Gold Bar",
},
{
"TAG",
"Ashlar Stone",
10.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Adorned Ashlar Stone Chair",
1,
"Adorned Ashlar Stone Chair",
},
},
},
["Adorned Ashlar Basalt Chair"] = {
untranslated = "Adorned Ashlar Basalt Chair",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
10.0,
false,
"Ashlar Basalt",
},
{
"ITEM",
"Gold Bar",
4.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Basalt Chair",
1,
"Adorned Ashlar Basalt Chair",
},
},
},
["Adorned Ashlar Gneiss Chair"] = {
untranslated = "Adorned Ashlar Gneiss Chair",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
10.0,
false,
"Ashlar Gneiss",
},
{
"ITEM",
"Gold Bar",
4.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Gneiss Chair",
1,
"Adorned Ashlar Gneiss Chair",
},
},
},
["Adorned Ashlar Granite Chair"] = {
untranslated = "Adorned Ashlar Granite Chair",
ingredients = {
{
"ITEM",
"Ashlar Granite",
10.0,
false,
"Ashlar Granite",
},
{
"ITEM",
"Gold Bar",
4.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Granite Chair",
1,
"Adorned Ashlar Granite Chair",
},
},
},
["Adorned Ashlar Limestone Chair"] = {
untranslated = "Adorned Ashlar Limestone Chair",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
10.0,
false,
"Ashlar Limestone",
},
{
"ITEM",
"Gold Bar",
4.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Limestone Chair",
1,
"Adorned Ashlar Limestone Chair",
},
},
},
["Adorned Ashlar Sandstone Chair"] = {
untranslated = "Adorned Ashlar Sandstone Chair",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
10.0,
false,
"Ashlar Sandstone",
},
{
"ITEM",
"Gold Bar",
4.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Sandstone Chair",
1,
"Adorned Ashlar Sandstone Chair",
},
},
},
["Adorned Ashlar Shale Chair"] = {
untranslated = "Adorned Ashlar Shale Chair",
ingredients = {
{
"ITEM",
"Ashlar Shale",
10.0,
false,
"Ashlar Shale",
},
{
"ITEM",
"Gold Bar",
4.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Shale Chair",
1,
"Adorned Ashlar Shale Chair",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdornedAshlarStoneChairItem",
typeID = 0,
},
},
["Adorned Ashlar Stone Table"] = {
["Adorned Ashlar Stone Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Adorned Ashlar Stone Table",
untranslated = "Adorned Ashlar Stone Table",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A fancy ashlar stone table that has been adorned with gold.",
"Advanced Masonry Table",
tagGroups = {
"Advanced Masonry Table",
"Housing Objects",
},
"Seating",
},
skillNeeds = {
{
"Advanced Masonry",
6,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 240.0,
baseXPGain = 3.0,
defaultVariant = "Adorned Ashlar Stone Table",
defaultVariantUntranslated = "Adorned Ashlar Stone Table",
numberOfVariants = 7,
variants = {
["Adorned Ashlar Stone Table"] = {
untranslated = "Adorned Ashlar Stone Table",
ingredients = {
{
"ITEM",
"Gold Bar",
8.0,
false,
"Gold Bar",
},
{
"TAG",
"Ashlar Stone",
24.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Adorned Ashlar Stone Table",
1,
"Adorned Ashlar Stone Table",
},
},
},
["Adorned Ashlar Basalt Table"] = {
untranslated = "Adorned Ashlar Basalt Table",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
24.0,
false,
"Ashlar Basalt",
},
{
"ITEM",
"Gold Bar",
8.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Basalt Table",
1,
"Adorned Ashlar Basalt Table",
},
},
},
["Adorned Ashlar Gneiss Table"] = {
untranslated = "Adorned Ashlar Gneiss Table",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
24.0,
false,
"Ashlar Gneiss",
},
{
"ITEM",
"Gold Bar",
8.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Gneiss Table",
1,
"Adorned Ashlar Gneiss Table",
},
},
},
["Adorned Ashlar Granite Table"] = {
untranslated = "Adorned Ashlar Granite Table",
ingredients = {
{
"ITEM",
"Ashlar Granite",
24.0,
false,
"Ashlar Granite",
},
{
"ITEM",
"Gold Bar",
8.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Granite Table",
1,
"Adorned Ashlar Granite Table",
},
},
},
["Adorned Ashlar Limestone Table"] = {
untranslated = "Adorned Ashlar Limestone Table",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
24.0,
false,
"Ashlar Limestone",
},
{
"ITEM",
"Gold Bar",
8.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Limestone Table",
1,
"Adorned Ashlar Limestone Table",
},
},
},
["Adorned Ashlar Sandstone Table"] = {
untranslated = "Adorned Ashlar Sandstone Table",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
24.0,
false,
"Ashlar Sandstone",
},
{
"ITEM",
"Gold Bar",
8.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Sandstone Table",
1,
"Adorned Ashlar Sandstone Table",
},
},
},
["Adorned Ashlar Shale Table"] = {
untranslated = "Adorned Ashlar Shale Table",
ingredients = {
{
"ITEM",
"Ashlar Shale",
24.0,
false,
"Ashlar Shale",
},
{
"ITEM",
"Gold Bar",
8.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Shale Table",
1,
"Adorned Ashlar Shale Table",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3.5",
roomCategory = "Seating",
furnitureType = "Table",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdornedAshlarStoneTableItem",
typeID = 0,
},
},
["Advanced Baking Upgrade"] = {
["Advanced Baking Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Advanced Baking Upgrade",
untranslated = "Advanced Baking Upgrade",
category = nil,
craftStn = {
group = "Upgrade Modules",
{
description = "Advanced Upgrade that greatly increases efficiency when crafting Advanced Baking recipes.",
"Bakery Oven",
tagGroups = {
"Bakery Oven",
"Specialty Upgrades",
},
"Upgrade Modules",
},
skillNeeds = {
{
"Advanced Baking",
1,
"Advanced Baking",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Advanced Baking Upgrade",
defaultVariantUntranslated = "Advanced Baking Upgrade",
numberOfVariants = "1",
variants = {
["Advanced Baking Upgrade"] = {
untranslated = "Advanced Baking Upgrade",
ingredients = {
{
"ITEM",
"Advanced Upgrade Lvl4",
1.0,
true,
"Advanced Upgrade Lvl4",
},
},
products = {
{
"Advanced Baking Upgrade",
1,
"Advanced Baking Upgrade",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdvancedBakingUpgradeItem",
typeID = 0,
},
},
["Advanced Carpentry Table"] = {
["Advanced Carpentry Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Advanced Carpentry Table",
untranslated = "Advanced Carpentry Table",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "A modern carpentry table with an electric motor and heavy duty steel sawblades.",
"Electric Machinist Table",
tagGroups = {
"Electric Machinist Table",
"Craft Tables",
},
"Work Stations",
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 600.0,
baseXPGain = 10.0,
defaultVariant = "Advanced Carpentry Table",
defaultVariantUntranslated = "Advanced Carpentry Table",
numberOfVariants = "1",
variants = {
["Advanced Carpentry Table"] = {
untranslated = "Advanced Carpentry Table",
ingredients = {
{
"ITEM",
"Steel Plate",
6.0,
false,
"Steel Plate",
},
{
"ITEM",
"Steel Saw Blade",
6.0,
false,
"Steel Saw Blade",
},
{
"TAG",
"Lumber",
10.0,
false,
"Lumber",
},
},
products = {
{
"Advanced Carpentry Table",
1,
"Advanced Carpentry Table",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdvancedCarpentryTableItem",
typeID = 0,
},
},
["Advanced Circuit"] = {
["Advanced Circuit"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Advanced Circuit",
untranslated = "Advanced Circuit",
category = nil,
craftStn = {
group = "Items",
{
description = "A complex electrical component used in advanced electronics.",
"Electronics Assembly",
tagGroups = {
"Electronics Assembly",
"Items",
},
"Products",
},
skillNeeds = {
{
"Electronics",
1,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 85.0,
baseXPGain = 4.0,
defaultVariant = "Advanced Circuit",
defaultVariantUntranslated = "Advanced Circuit",
numberOfVariants = "1",
variants = {
["Advanced Circuit"] = {
untranslated = "Advanced Circuit",
ingredients = {
{
"ITEM",
"Copper Wiring",
4.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Gold Wiring",
4.0,
false,
"Gold Wiring",
},
{
"ITEM",
"Gold Flakes",
10.0,
false,
"Gold Flakes",
},
{
"ITEM",
"Substrate",
2.0,
false,
"Substrate",
},
},
products = {
{
"Advanced Circuit",
"",
"Advanced Circuit",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdvancedCircuitItem",
typeID = 0,
},
},
["Advanced Combustion Engine"] = {
["Advanced Combustion Engine"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Advanced Combustion Engine",
untranslated = "Advanced Combustion Engine",
category = nil,
craftStn = {
group = "Items",
{
description = "A more advanced version of the normal combustion engine that produces a greater output.",
"Robotic Assembly Line",
tagGroups = {
"Robotic Assembly Line",
"Items",
},
"Products",
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 600.0,
baseXPGain = 20.0,
defaultVariant = "Advanced Combustion Engine",
defaultVariantUntranslated = "Advanced Combustion Engine",
numberOfVariants = "1",
variants = {
["Advanced Combustion Engine"] = {
untranslated = "Advanced Combustion Engine",
ingredients = {
{
"ITEM",
"Steel Plate",
16.0,
false,
"Steel Plate",
},
{
"ITEM",
"Rivet",
12.0,
false,
"Rivet",
},
{
"ITEM",
"Piston",
6.0,
false,
"Piston",
},
{
"ITEM",
"Valve",
6.0,
false,
"Valve",
},
{
"ITEM",
"Servo",
6.0,
false,
"Servo",
},
{
"ITEM",
"Advanced Circuit",
6.0,
false,
"Advanced Circuit",
},
{
"ITEM",
"Radiator",
3.0,
false,
"Radiator",
},
},
products = {
{
"Advanced Combustion Engine",
"",
"Advanced Combustion Engine",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdvancedCombustionEngineItem",
typeID = 0,
},
},
["Advanced Cooking Upgrade"] = {
["Advanced Cooking Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Advanced Cooking Upgrade",
untranslated = "Advanced Cooking Upgrade",
category = nil,
craftStn = {
group = "Upgrade Modules",
{
description = "Advanced Upgrade that greatly increases efficiency when crafting Advanced Cooking recipes.",
"Kitchen",
tagGroups = {
"Kitchen",
"Specialty Upgrades",
},
"Upgrade Modules",
},
skillNeeds = {
{
"Advanced Cooking",
1,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Advanced Cooking Upgrade",
defaultVariantUntranslated = "Advanced Cooking Upgrade",
numberOfVariants = "1",
variants = {
["Advanced Cooking Upgrade"] = {
untranslated = "Advanced Cooking Upgrade",
ingredients = {
{
"ITEM",
"Advanced Upgrade Lvl4",
1.0,
true,
"Advanced Upgrade Lvl4",
},
},
products = {
{
"Advanced Cooking Upgrade",
1,
"Advanced Cooking Upgrade",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdvancedCookingUpgradeItem",
typeID = 0,
},
},
["Advanced Masonry Table"] = {
["Advanced Masonry Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Advanced Masonry Table",
untranslated = "Advanced Masonry Table",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "A workbench for the advanced shaping of rocks into beautiful stone.",
"Electric Machinist Table",
tagGroups = {
"Electric Machinist Table",
"Craft Tables",
},
"Work Stations",
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 600.0,
baseXPGain = 10.0,
defaultVariant = "Advanced Masonry Table",
defaultVariantUntranslated = "Advanced Masonry Table",
numberOfVariants = "1",
variants = {
["Advanced Masonry Table"] = {
untranslated = "Advanced Masonry Table",
ingredients = {
{
"ITEM",
"Steel Plate",
10.0,
false,
"Steel Plate",
},
{
"ITEM",
"Steel Saw Blade",
10.0,
false,
"Steel Saw Blade",
},
},
products = {
{
"Advanced Masonry Table",
1,
"Advanced Masonry Table",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdvancedMasonryTableItem",
typeID = 0,
},
},
["Advanced Masonry Upgrade"] = {
["Advanced Masonry Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Advanced Masonry Upgrade",
untranslated = "Advanced Masonry Upgrade",
category = nil,
craftStn = {
group = "Upgrade Modules",
{
description = "Modern Upgrade that greatly increases efficiency when crafting Advanced Masonry recipes.",
"Advanced Masonry Table",
tagGroups = {
"Advanced Masonry Table",
"Specialty Upgrades",
},
"Upgrade Modules",
},
skillNeeds = {
{
"Advanced Masonry",
1,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 18.0,
baseLaborCost = 9000.0,
baseXPGain = 4.0,
defaultVariant = "Advanced Masonry Upgrade",
defaultVariantUntranslated = "Advanced Masonry Upgrade",
numberOfVariants = "1",
variants = {
["Advanced Masonry Upgrade"] = {
untranslated = "Advanced Masonry Upgrade",
ingredients = {
{
"ITEM",
"Modern Upgrade Lvl4",
1.0,
true,
"Modern Upgrade Lvl4",
},
},
products = {
{
"Advanced Masonry Upgrade",
1,
"Advanced Masonry Upgrade",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdvancedMasonryUpgradeItem",
typeID = 0,
},
},
["Advanced Smelting Upgrade"] = {
["Advanced Smelting Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Advanced Smelting Upgrade",
untranslated = "Advanced Smelting Upgrade",
category = nil,
craftStn = {
group = "Upgrade Modules",
{
description = "Advanced Upgrade that greatly increases efficiency when crafting Advanced Smelting recipes.",
"Blast Furnace",
tagGroups = {
"Blast Furnace",
"Specialty Upgrades",
},
"Upgrade Modules",
},
skillNeeds = {
{
"Advanced Smelting",
1,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Advanced Smelting Upgrade",
defaultVariantUntranslated = "Advanced Smelting Upgrade",
numberOfVariants = "1",
variants = {
["Advanced Smelting Upgrade"] = {
untranslated = "Advanced Smelting Upgrade",
ingredients = {
{
"ITEM",
"Advanced Upgrade Lvl4",
1.0,
true,
"Advanced Upgrade Lvl4",
},
},
products = {
{
"Advanced Smelting Upgrade",
1,
"Advanced Smelting Upgrade",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdvancedSmeltingUpgradeItem",
typeID = 0,
},
},
["Advanced Tailoring Table"] = {
["Advanced Tailoring Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Advanced Tailoring Table",
untranslated = "Advanced Tailoring Table",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "An advanced tailoring table.",
"Electric Machinist Table",
tagGroups = {
"Electric Machinist Table",
"Craft Tables",
},
"Work Stations",
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 600.0,
baseXPGain = 5.0,
defaultVariant = "Advanced Tailoring Table",
defaultVariantUntranslated = "Advanced Tailoring Table",
numberOfVariants = "1",
variants = {
["Advanced Tailoring Table"] = {
untranslated = "Advanced Tailoring Table",
ingredients = {
{
"ITEM",
"Steel Plate",
20.0,
false,
"Steel Plate",
},
{
"ITEM",
"Basic Circuit",
10.0,
false,
"Basic Circuit",
},
},
products = {
{
"Advanced Tailoring Table",
1,
"Advanced Tailoring Table",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdvancedTailoringTableItem",
typeID = 0,
},
},
["Advanced Upgrade 1"] = {
["Advanced Upgrade 1"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Advanced Upgrade 1",
untranslated = "Advanced Upgrade 1",
category = nil,
craftStn = {
group = "Upgrade Modules",
{
description = "Advanced Upgrade that increases crafting efficiency.",
"Laboratory",
tagGroups = {
"Laboratory",
"Advanced Upgrade",
},
"Advanced Upgrades",
},
"Upgrade Modules",
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 90.0,
baseXPGain = 0.0,
defaultVariant = "Advanced Upgrade 1",
defaultVariantUntranslated = "Advanced Upgrade 1",
numberOfVariants = "1",
variants = {
["Advanced Upgrade 1"] = {
untranslated = "Advanced Upgrade 1",
ingredients = {
{
"ITEM",
"Geology Research Paper Modern",
1.0,
true,
"Geology Research Paper Modern",
},
{
"TAG",
"Basic Research",
1.0,
true,
"Basic Research",
},
},
products = {
{
"Advanced Upgrade 1",
1,
"Advanced Upgrade 1",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdvancedUpgradeLvl1Item",
typeID = 0,
},
},
["Advanced Upgrade 2"] = {
["Advanced Upgrade 2"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Advanced Upgrade 2",
untranslated = "Advanced Upgrade 2",
category = nil,
craftStn = {
group = "Upgrade Modules",
{
description = "Advanced Upgrade that increases crafting efficiency.",
"Laboratory",
tagGroups = {
"Laboratory",
"Advanced Upgrade",
},
"Advanced Upgrades",
},
"Upgrade Modules",
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 90.0,
baseXPGain = 0.0,
defaultVariant = "Advanced Upgrade 2",
defaultVariantUntranslated = "Advanced Upgrade 2",
numberOfVariants = "1",
variants = {
["Advanced Upgrade 2"] = {
untranslated = "Advanced Upgrade 2",
ingredients = {
{
"ITEM",
"Agriculture Research Paper Modern",
1.0,
true,
"Agriculture Research Paper Modern",
},
{
"ITEM",
"Advanced Upgrade Lvl1",
1.0,
true,
"Advanced Upgrade Lvl1",
},
{
"TAG",
"Basic Research",
1.0,
true,
"Basic Research",
},
},
products = {
{
"Advanced Upgrade 2",
1,
"Advanced Upgrade 2",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdvancedUpgradeLvl2Item",
typeID = 0,
},
},
["Advanced Upgrade 3"] = {
["Advanced Upgrade 3"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Advanced Upgrade 3",
untranslated = "Advanced Upgrade 3",
category = nil,
craftStn = {
group = "Upgrade Modules",
{
description = "Advanced Upgrade that increases crafting efficiency.",
"Laboratory",
tagGroups = {
"Laboratory",
"Advanced Upgrade",
},
"Advanced Upgrades",
},
"Upgrade Modules",
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 9.0,
baseLaborCost = 90.0,
baseXPGain = 0.0,
defaultVariant = "Advanced Upgrade 3",
defaultVariantUntranslated = "Advanced Upgrade 3",
numberOfVariants = "1",
variants = {
["Advanced Upgrade 3"] = {
untranslated = "Advanced Upgrade 3",
ingredients = {
{
"ITEM",
"Metallurgy Research Paper Advanced",
1.0,
true,
"Metallurgy Research Paper Advanced",
},
{
"ITEM",
"Culinary Research Paper Advanced",
1.0,
true,
"Culinary Research Paper Advanced",
},
{
"ITEM",
"Advanced Upgrade Lvl2",
1.0,
true,
"Advanced Upgrade Lvl2",
},
{
"TAG",
"Basic Research",
1.0,
true,
"Basic Research",
},
},
products = {
{
"Advanced Upgrade 3",
1,
"Advanced Upgrade 3",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdvancedUpgradeLvl3Item",
typeID = 0,
},
},
["Advanced Upgrade 4"] = {
["Advanced Upgrade 4"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Advanced Upgrade 4",
untranslated = "Advanced Upgrade 4",
category = nil,
craftStn = {
group = "Upgrade Modules",
{
description = "Advanced Upgrade that increases crafting efficiency.",
"Laboratory",
tagGroups = {
"Laboratory",
"Advanced Upgrade",
},
"Advanced Upgrades",
"Upgrade Modules",
},
},
maxStack = 100,
skillNeeds = {},
carried = "Backpack",
moduleNeeds = {},
weight = 1,
baseCraftTime = 12.0,
calories = nil,
baseLaborCost = 90.0,
carbs = nil,
baseXPGain = 0.0,
protein = nil,
defaultVariant = "Advanced Upgrade 4",
fat = nil,
defaultVariantUntranslated = "Advanced Upgrade 4",
vitamins = nil,
numberOfVariants = "1",
density = nil,
variants = {
fuel = nil,
["Advanced Upgrade 4"] = {
yield = nil,
untranslated = "Advanced Upgrade 4",
currency = nil,
ingredients = {
skillValue = nil,
{
roomCategory = nil,
"ITEM",
furnitureType = nil,
"Dendrology Research Paper Modern",
repeatsDepreciation = nil,
1.0,
materialTier = nil,
true,
fuelsUsed = nil,
"Dendrology Research Paper Modern",
gridRadius = nil,
},
energyUsed = nil,
{
energyProduced = nil,
"ITEM",
energyType = nil,
"Engineering Research Paper Modern",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
true,
validTalents = nil,
"Engineering Research Paper Modern",
footprint = nil,
},
mobile = nil,
{
roomSizeReq = nil,
"ITEM",
roomMatReq = nil,
"Advanced Upgrade Lvl3",
roomContainReq = nil,
1.0,
inventorySlots = nil,
true,
inventoryMaxWeight = nil,
"Advanced Upgrade Lvl3",
inventoryRestrictions = nil,
},
NutrientElement = nil,
{
type = "AdvancedUpgradeLvl4Item",
"TAG",
typeID = 0,
"Basic Research",
},
1.0,
["Agave Leaves"] = {
true,
untranslated = "Agave Leaves",
"Basic Research",
category = nil,
},
group = "Food",
},
description = "The succulent leaves of the agave plant can be cooked to make a nice meal.",
products = {
tagGroups = {
{
"Food",
"Advanced Upgrade 4",
"Greens",
1,
"Produce",
"Advanced Upgrade 4",
"Raw Food",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 75,
calories = 200,
carbs = 2,
protein = 1,
fat = 1,
vitamins = 4,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AgaveLeavesItem",
typeID = 0,
},
},
["Agave Seed"] = {
["Agouti Enchiladas"] = {
untranslated = "Agave Seed",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Seed",
untranslated = "Agouti Enchiladas",
description = "Plant to grow an agave plant.",
craftStn = {
tagGroups = {
{
"Crop Seed",
"Stove",
"Food",
"Stove",
"Seeds",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 50,
"Advanced Cooking",
calories = 0,
4,
carbs = 0,
"Advanced Cooking",
protein = 0,
},
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AgaveSeedItem",
typeID = 0,
},
["Agouti Carcass"] = {
untranslated = "Agouti Carcass",
category = nil,
group = "Natural Resources",
description = "A dead agouti.",
tagGroups = {
"Animal",
"Natural Resources",
"Tiny Carcass",
"Tiny Fur Carcass",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 3.0,
weight = 2000,
baseLaborCost = 65.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Agouti Enchiladas",
protein = nil,
defaultVariantUntranslated = "Agouti Enchiladas",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Agouti Enchiladas"] = {
fuel = nil,
untranslated = "Agouti Enchiladas",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Cornmeal",
furnitureType = nil,
4.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Cornmeal",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Tomato",
energyType = nil,
2.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Tomato",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Papaya",
roomMatReq = nil,
2.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Papaya",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"ITEM",
type = "AgoutiCarcassItem",
"Sun Cheese",
typeID = 0,
4.0,
},
false,
["Agouti Enchiladas"] = {
"Sun Cheese",
untranslated = "Agouti Enchiladas",
},
category = nil,
{
group = "Food",
"ITEM",
description = "Sweet and savory...it doesn't have to be an Agouti.",
"Prime Cut",
tagGroups = {
2.0,
"Cooking",
false,
"Food",
"Prime Cut",
},
},
products = {
{
"Agouti Enchiladas",
"2",
"Agouti Enchiladas",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 550,
calories = 800,
carbs = 20,
protein = 8,
fat = 27,
vitamins = 3,
density = 7.249999999999999,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AgoutiEnchiladasItem",
typeID = 0,
},
},
["Agriculture Research Paper Advanced"] = {
["Agriculture Research Paper Advanced"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Agriculture Research Paper Advanced",
untranslated = "Agriculture Research Paper Advanced",
category = nil,
craftStn = {
group = "Items",
{
description = "A document containing important research information. Used to discover new skills at the research table.",
"Research Table",
tagGroups = {
"Research Table",
"Advanced Research",
},
"Items",
},
"Research",
skillNeeds = {
"Research Papers",
{
"Farming",
1,
"Farming",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 240.0,
baseXPGain = 3.0,
defaultVariant = "Agriculture Research Paper Advanced",
defaultVariantUntranslated = "Agriculture Research Paper Advanced",
numberOfVariants = "1",
variants = {
["Agriculture Research Paper Advanced"] = {
untranslated = "Agriculture Research Paper Advanced",
ingredients = {
{
"ITEM",
"Dirt",
5.0,
false,
"Dirt",
},
{
"TAG",
"Raw Food",
40.0,
false,
"Raw Food",
},
{
"TAG",
"Crop Seed",
20.0,
false,
"Crop Seed",
},
},
products = {
{
"Agriculture Research Paper Advanced",
"",
"Agriculture Research Paper Advanced",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AgricultureResearchPaperAdvancedItem",
typeID = 0,
},
},
["Agriculture Research Paper Modern"] = {
["Agriculture Research Paper Modern"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Agriculture Research Paper Modern",
untranslated = "Agriculture Research Paper Modern",
category = nil,
craftStn = {
group = "Items",
{
description = "A document containing important research information. Used to discover new skills at the research table.",
"Laboratory",
tagGroups = {
"Laboratory",
"Items",
},
"Modern Research",
"Research",
"Research Papers",
},
maxStack = 100,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AgricultureResearchPaperModernItem",
typeID = 0,
},
["Alligator Carcass"] = {
untranslated = "Alligator Carcass",
category = nil,
group = "Natural Resources",
description = "A dead alligator.",
tagGroups = {
"Animal",
"Medium Carcass",
"Medium Leather Carcass",
"Natural Resources",
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Fertilizers",
calories = nil,
1,
carbs = nil,
"Fertilizers",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AlligatorCarcassItem",
typeID = 0,
},
["Amanita Mushroom Spores"] = {
untranslated = "Amanita Mushroom Spores",
category = nil,
group = "Seed",
description = "Plant to grow amanita mushrooms. Not sure why you'd want these poisonous mushrooms, though.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 50,
baseLaborCost = 600.0,
calories = 0,
baseXPGain = 6.0,
carbs = 0,
defaultVariant = "Agriculture Research Paper Modern",
protein = 0,
defaultVariantUntranslated = "Agriculture Research Paper Modern",
fat = 0,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 0,
["Agriculture Research Paper Modern"] = {
fuel = nil,
untranslated = "Agriculture Research Paper Modern",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Berry Extract Fertilizer",
furnitureType = nil,
5.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Berry Extract Fertilizer",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Blood Meal Fertilizer",
energyType = nil,
5.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Blood Meal Fertilizer",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Hide Ash Fertilizer",
roomMatReq = nil,
5.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Hide Ash Fertilizer",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"ITEM",
type = "AmanitaMushroomSporesItem",
"Pelt Fertilizer",
typeID = 0,
5.0,
},
false,
["Amanita Mushrooms"] = {
"Pelt Fertilizer",
untranslated = "Amanita Mushrooms",
},
category = nil,
{
group = "Food",
"TAG",
description = "A potentially poisonous mushroom. It might not be wise to eat it raw, but it can be detoxified when prepared properly by a chef. Eat at your own risk!",
"Raw Food",
tagGroups = {
200.0,
"Food",
false,
"Fungus",
"Raw Food",
"Produce",
},
},
products = {
{
"Agriculture Research Paper Modern",
"",
"Agriculture Research Paper Modern",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 75,
calories = -200,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = -0.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AmanitaMushroomsItem",
typeID = 0,
},
},
Amendments = {
Amendments = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Amendments",
untranslated = "Amendments",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "Allows the modification of the constitution.",
"Settlement Crafting Table",
tagGroups = {
"Settlement Crafting Table",
"Government",
},
"Work Stations",
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Amendments",
defaultVariantUntranslated = "Amendments",
numberOfVariants = "1",
variants = {
Amendments = {
untranslated = "Amendments",
ingredients = {
{
"TAG",
"Hewn Log",
15.0,
false,
"Hewn Log",
},
{
"TAG",
"Mortared Stone",
15.0,
false,
"Mortared Stone",
},
},
products = {
{
"Amendments",
1,
"Amendments",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AmendmentsItem",
typeID = 0,
},
},
Anvil = {
Anvil = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Anvil",
untranslated = "Anvil",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "A solid shaped piece of metal used to hammer ingots into tools and other useful things.",
"Bloomery",
tagGroups = {
"Bloomery",
"Craft Tables",
},
"Work Stations",
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Smelting",
calories = nil,
1,
carbs = nil,
"Smelting",
protein = nil,
},
fat = nil,
},
vitamins = nil,
moduleNeeds = {},
density = nil,
baseCraftTime = 8.0,
fuel = nil,
baseLaborCost = 180.0,
yield = nil,
baseXPGain = 10.0,
currency = nil,
defaultVariant = "Anvil",
skillValue = nil,
defaultVariantUntranslated = "Anvil",
roomCategory = "Industrial",
numberOfVariants = "1",
furnitureType = nil,
variants = {
repeatsDepreciation = nil,
Anvil = {
materialTier = nil,
untranslated = "Anvil",
fuelsUsed = nil,
ingredients = {
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Iron Bar",
energyType = nil,
12.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Iron Bar",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Hewn Log",
roomMatReq = nil,
10.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Hewn Log",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "AnvilItem",
{
typeID = 0,
"Anvil",
},
1,
["Arctic Willow Seed"] = {
"Anvil",
untranslated = "Arctic Willow Seed",
},
category = nil,
},
group = "Seed",
},
description = "Plant to grow arctic willow.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ArcticWillowSeedItem",
typeID = 0,
},
},
Arrastra = {
Arrastra = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Arrastra",
untranslated = "Arrastra",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "A primitive rock mill of dragged boulders.",
"Workbench",
tagGroups = {
"Workbench",
"Craft Tables",
},
"Work Stations",
},
skillNeeds = {
{
"Basic Engineering",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 300.0,
baseXPGain = 5.0,
defaultVariant = "Arrastra",
defaultVariantUntranslated = "Arrastra",
numberOfVariants = "1",
variants = {
Arrastra = {
untranslated = "Arrastra",
ingredients = {
{
"TAG",
"Wood",
5.0,
false,
"Wood",
},
{
"TAG",
"Rock",
30.0,
false,
"Rock",
},
{
"TAG",
"Wood Board",
10.0,
false,
"Wood Board",
},
},
products = {
{
"Arrastra",
1,
"Arrastra",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ArrastraItem",
typeID = 0,
},
},
Arrow = {
Arrow = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Arrow",
untranslated = "Arrow",
category = nil,
craftStn = {
group = "Items",
{
description = "Use with the bow to hunt for food (or amaze your friends by shooting apples off of their heads).",
"Tool Bench",
tagGroups = {
"Tool Bench",
"Burnable Fuel",
},
"Items",
},
"Tools",
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 0.1,
baseLaborCost = 30.0,
baseXPGain = 0.0,
defaultVariant = "Arrow",
defaultVariantUntranslated = "Arrow",
numberOfVariants = "1",
variants = {
Arrow = {
untranslated = "Arrow",
ingredients = {
{
"TAG",
"Wood",
1.0,
false,
"Wood",
},
},
products = {
{
"Arrow",
"4",
"Arrow",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 500,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ArrowItem",
typeID = 0,
},
},
["Art Supplies"] = {
["Art Supplies"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Art Supplies",
untranslated = "Art Supplies",
category = nil,
craftStn = {
group = "Items",
{
description = "A set of art supplies that ",
"Workbench",
tagGroups = {
"Workbench",
"Items",
},
"Products",
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 40.0,
baseXPGain = 0.0,
defaultVariant = "Art Supplies",
defaultVariantUntranslated = "Art Supplies",
numberOfVariants = "1",
variants = {
["Art Supplies"] = {
untranslated = "Art Supplies",
ingredients = {
{
"ITEM",
"Canvas",
4.0,
false,
"Canvas",
},
{
"ITEM",
"Oil Paint",
2.0,
false,
"Oil Paint",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Art Supplies",
"8",
"Art Supplies",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 150,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ArtSuppliesItem",
typeID = 0,
},
},
["Ashlar Basalt"] = {
["Ashlar Basalt"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Basalt",
untranslated = "Ashlar Basalt",
category = nil,
craftStn = {
group = "Blocks",
{
description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
"Advanced Masonry Table",
tagGroups = {
"Advanced Masonry Table",
"Ashlar Stone",
},
"Blocks",
"Building Materials",
"Constructable",
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 10000,
"Advanced Masonry",
calories = nil,
1,
carbs = nil,
"Advanced Masonry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarBasaltItem",
typeID = 0,
},
["Ashlar Basalt Bench"] = {
untranslated = "Ashlar Basalt Bench",
category = nil,
group = "Housing Objects",
description = "An ashlar stone bench. Great for display though maybe not as comfy as a padded couch.",
tagGroups = {
"Housing Objects",
"Seating",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.64,
weight = 1000,
baseLaborCost = 180.0,
calories = nil,
baseXPGain = 1.5,
carbs = nil,
defaultVariant = "Ashlar Basalt",
protein = nil,
defaultVariantUntranslated = "Ashlar Basalt",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Ashlar Basalt"] = {
fuel = nil,
untranslated = "Ashlar Basalt",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "2.5",
"ITEM",
roomCategory = "Seating",
"Basalt",
furnitureType = "Chair",
20.0,
repeatsDepreciation = "0.5",
false,
materialTier = nil,
"Basalt",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Mortar",
energyType = nil,
6.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Mortar",
validTalents = nil,
},
footprint = "6",
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Steel Bar",
roomMatReq = nil,
1.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Steel Bar",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "AshlarBasaltBenchItem",
{
typeID = 0,
"Ashlar Basalt",
},
"",
["Ashlar Basalt Chair"] = {
"Ashlar Basalt",
untranslated = "Ashlar Basalt Chair",
},
category = nil,
{
group = "Housing Objects",
"Crushed Basalt",
description = "An ashlar stone chair. Great for display though maybe not as comfy as a padded chair.",
2.0,
tagGroups = {
"Crushed Basalt",
"Housing Objects",
},
"Seating",
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.7",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarBasaltChairItem",
typeID = 0,
},
},
["Ashlar Basalt Door"] = {
["Ashlar Gneiss"] = {
untranslated = "Ashlar Basalt Door",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Ashlar Gneiss",
description = "A heavy ashlar stone door.",
craftStn = {
tagGroups = {
{
"Doors",
"Advanced Masonry Table",
"Housing Objects",
"Advanced Masonry Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Advanced Masonry",
calories = nil,
1,
carbs = nil,
"Advanced Masonry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarBasaltDoorItem",
typeID = 0,
},
["Ashlar Basalt Fireplace"] = {
untranslated = "Ashlar Basalt Fireplace",
category = nil,
group = "Housing Objects",
description = "A fancy ashlar stone fireplace. Nothing beats sitting around the fire on a cold day.",
tagGroups = {
"Housing Objects",
"Living Room",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.64,
weight = 5000,
baseLaborCost = 180.0,
calories = nil,
baseXPGain = 1.5,
carbs = nil,
defaultVariant = "Ashlar Gneiss",
protein = nil,
defaultVariantUntranslated = "Ashlar Gneiss",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Ashlar Gneiss"] = {
fuel = nil,
untranslated = "Ashlar Gneiss",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "3",
"ITEM",
roomCategory = "Living Room",
"Gneiss",
furnitureType = "Fireplace",
20.0,
repeatsDepreciation = "0.1",
false,
materialTier = nil,
"Gneiss",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Mortar",
energyType = nil,
6.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Mortar",
validTalents = nil,
},
footprint = "12",
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Steel Bar",
roomMatReq = nil,
1.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Steel Bar",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "AshlarBasaltFireplaceItem",
{
typeID = 0,
"Ashlar Gneiss",
},
"",
["Ashlar Basalt Table"] = {
"Ashlar Gneiss",
untranslated = "Ashlar Basalt Table",
},
category = nil,
{
group = "Housing Objects",
"Crushed Gneiss",
description = "A large stone table crafted by an expert mason.",
2.0,
tagGroups = {
"Crushed Gneiss",
"Housing Objects",
},
"Seating",
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Seating",
furnitureType = "Table",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarBasaltTableItem",
typeID = 0,
},
["Ashlar Gneiss"] = {
untranslated = "Ashlar Gneiss",
category = nil,
group = "Blocks",
description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
tagGroups = {
"Ashlar Stone",
"Blocks",
"Building Materials",
"Constructable",
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarGneissItem",
typeID = 0,
},
},
["Ashlar Granite"] = {
["Ashlar Granite"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Granite",
untranslated = "Ashlar Granite",
category = nil,
craftStn = {
group = "Blocks",
{
description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
"Advanced Masonry Table",
tagGroups = {
"Advanced Masonry Table",
"Ashlar Stone",
},
"Blocks",
},
"Building Materials",
skillNeeds = {
"Constructable",
{
"Advanced Masonry",
1,
"Advanced Masonry",
},
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 0.64,
weight = 10000,
baseLaborCost = 180.0,
calories = nil,
baseXPGain = 1.5,
carbs = nil,
defaultVariant = "Ashlar Granite",
protein = nil,
defaultVariantUntranslated = "Ashlar Granite",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Ashlar Granite"] = {
fuel = nil,
untranslated = "Ashlar Granite",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Granite",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
false,
materialTier = 4,
"Granite",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Mortar",
energyType = nil,
6.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Mortar",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Steel Bar",
roomMatReq = nil,
1.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Steel Bar",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "AshlarGraniteItem",
{
typeID = 0,
"Ashlar Granite",
},
"",
["Ashlar Large Basalt Fountain"] = {
"Ashlar Granite",
untranslated = "Ashlar Large Basalt Fountain",
},
category = nil,
{
group = "Housing Objects",
"Crushed Granite",
description = "A beautiful ashlar stone fountain with flowing water that makes a great centerpiece.",
2.0,
tagGroups = {
"Crushed Granite",
"Decoration",
},
"Housing Objects",
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Decoration",
furnitureType = "Fountain",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarLargeBasaltFountainItem",
typeID = 0,
},
},
["Ashlar Large Stone Fountain"] = {
["Ashlar Large Stone Fountain"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Large Stone Fountain",
untranslated = "Ashlar Large Stone Fountain",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A beautiful ashlar stone fountain with flowing water that makes a great centerpiece.",
"Advanced Masonry Table",
tagGroups = {
"Advanced Masonry Table",
"Decoration",
},
"Housing Objects",
},
skillNeeds = {
{
"Advanced Masonry",
4,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 180.0,
baseXPGain = 2.0,
defaultVariant = "Ashlar Large Stone Fountain",
defaultVariantUntranslated = "Ashlar Large Stone Fountain",
numberOfVariants = 7,
variants = {
["Ashlar Large Stone Fountain"] = {
untranslated = "Ashlar Large Stone Fountain",
ingredients = {
{
"TAG",
"Ashlar Stone",
20.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Ashlar Large Stone Fountain",
1,
"Ashlar Large Stone Fountain",
},
},
},
["Ashlar Large Basalt Fountain"] = {
untranslated = "Ashlar Large Basalt Fountain",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
20.0,
false,
"Ashlar Basalt",
},
},
products = {
{
"Ashlar Large Basalt Fountain",
1,
"Ashlar Large Basalt Fountain",
},
},
},
["Ashlar Large Gneiss Fountain"] = {
untranslated = "Ashlar Large Gneiss Fountain",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
20.0,
false,
"Ashlar Gneiss",
},
},
products = {
{
"Ashlar Large Gneiss Fountain",
1,
"Ashlar Large Gneiss Fountain",
},
},
},
["Ashlar Large Granite Fountain"] = {
untranslated = "Ashlar Large Granite Fountain",
ingredients = {
{
"ITEM",
"Ashlar Granite",
20.0,
false,
"Ashlar Granite",
},
},
products = {
{
"Ashlar Large Granite Fountain",
1,
"Ashlar Large Granite Fountain",
},
},
},
["Ashlar Large Limestone Fountain"] = {
untranslated = "Ashlar Large Limestone Fountain",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
20.0,
false,
"Ashlar Limestone",
},
},
products = {
{
"Ashlar Large Limestone Fountain",
1,
"Ashlar Large Limestone Fountain",
},
},
},
["Ashlar Large Sandstone Fountain"] = {
untranslated = "Ashlar Large Sandstone Fountain",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
20.0,
false,
"Ashlar Sandstone",
},
},
products = {
{
"Ashlar Large Sandstone Fountain",
1,
"Ashlar Large Sandstone Fountain",
},
},
},
["Ashlar Large Shale Fountain"] = {
untranslated = "Ashlar Large Shale Fountain",
ingredients = {
{
"ITEM",
"Ashlar Shale",
20.0,
false,
"Ashlar Shale",
},
},
products = {
{
"Ashlar Large Shale Fountain",
1,
"Ashlar Large Shale Fountain",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Decoration",
furnitureType = "Fountain",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarLargeStoneFountainItem",
typeID = 0,
},
},
["Ashlar Limestone"] = {
["Ashlar Limestone"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Limestone",
untranslated = "Ashlar Limestone",
category = nil,
craftStn = {
group = "Blocks",
{
description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
"Advanced Masonry Table",
tagGroups = {
"Advanced Masonry Table",
"Ashlar Stone",
},
"Blocks",
},
"Building Materials",
skillNeeds = {
"Constructable",
{
"Advanced Masonry",
1,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 0.64,
baseLaborCost = 180.0,
baseXPGain = 1.5,
defaultVariant = "Ashlar Limestone",
defaultVariantUntranslated = "Ashlar Limestone",
numberOfVariants = "1",
variants = {
["Ashlar Limestone"] = {
untranslated = "Ashlar Limestone",
ingredients = {
{
"ITEM",
"Limestone",
20.0,
false,
"Limestone",
},
{
"ITEM",
"Mortar",
6.0,
false,
"Mortar",
},
{
"ITEM",
"Steel Bar",
1.0,
false,
"Steel Bar",
},
},
products = {
{
"Ashlar Limestone",
"",
"Ashlar Limestone",
},
{
"Crushed Limestone",
2.0,
"Crushed Limestone",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarLimestoneItem",
typeID = 0,
},
},
["Ashlar Sandstone"] = {
["Ashlar Sandstone"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Sandstone",
untranslated = "Ashlar Sandstone",
category = nil,
craftStn = {
group = "Blocks",
{
description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
"Advanced Masonry Table",
tagGroups = {
"Advanced Masonry Table",
"Ashlar Stone",
},
"Blocks",
},
"Building Materials",
skillNeeds = {
"Constructable",
{
"Advanced Masonry",
1,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 0.64,
baseLaborCost = 180.0,
baseXPGain = 1.5,
defaultVariant = "Ashlar Sandstone",
defaultVariantUntranslated = "Ashlar Sandstone",
numberOfVariants = "1",
variants = {
["Ashlar Sandstone"] = {
untranslated = "Ashlar Sandstone",
ingredients = {
{
"ITEM",
"Sandstone",
20.0,
false,
"Sandstone",
},
{
"ITEM",
"Mortar",
6.0,
false,
"Mortar",
},
{
"ITEM",
"Steel Bar",
1.0,
false,
"Steel Bar",
},
},
products = {
{
"Ashlar Sandstone",
"",
"Ashlar Sandstone",
},
{
"Crushed Sandstone",
2.0,
"Crushed Sandstone",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarSandstoneItem",
typeID = 0,
},
},
["Ashlar Shale"] = {
["Ashlar Shale"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Shale",
untranslated = "Ashlar Shale",
category = nil,
craftStn = {
group = "Blocks",
{
description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
"Advanced Masonry Table",
tagGroups = {
"Advanced Masonry Table",
"Ashlar Stone",
},
"Blocks",
"Building Materials",
"Constructable",
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 10000,
"Advanced Masonry",
calories = nil,
1,
carbs = nil,
"Advanced Masonry",
protein = nil,
},
fat = nil,
},
vitamins = nil,
moduleNeeds = {},
density = nil,
baseCraftTime = 0.64,
fuel = nil,
baseLaborCost = 180.0,
yield = nil,
baseXPGain = 1.5,
currency = nil,
defaultVariant = "Ashlar Shale",
skillValue = nil,
defaultVariantUntranslated = "Ashlar Shale",
roomCategory = nil,
numberOfVariants = "1",
furnitureType = nil,
variants = {
repeatsDepreciation = nil,
["Ashlar Shale"] = {
materialTier = 4,
untranslated = "Ashlar Shale",
fuelsUsed = nil,
ingredients = {
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Shale",
energyType = nil,
20.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Shale",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Mortar",
roomMatReq = nil,
6.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Mortar",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"ITEM",
type = "AshlarShaleItem",
"Steel Bar",
typeID = 0,
1.0,
},
false,
["Ashlar Small Basalt Fountain"] = {
"Steel Bar",
untranslated = "Ashlar Small Basalt Fountain",
},
category = nil,
},
group = "Housing Objects",
products = {
description = "A beautiful ashlar stone fountain with flowing water that makes a great centerpiece. Small enough to fit indoors.",
{
tagGroups = {
"Ashlar Shale",
"Decoration",
"",
"Housing Objects",
"Ashlar Shale",
},
{
"Crushed Shale",
2.0,
"Crushed Shale",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.5",
roomCategory = "Decoration",
furnitureType = "Fountain",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarSmallBasaltFountainItem",
typeID = 0,
},
},
["Ashlar Small Stone Fountain"] = {
["Ashlar Small Stone Fountain"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Small Stone Fountain",
untranslated = "Ashlar Small Stone Fountain",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A beautiful ashlar stone fountain with flowing water that makes a great centerpiece. Small enough to fit indoors.",
"Advanced Masonry Table",
tagGroups = {
"Advanced Masonry Table",
"Decoration",
},
"Housing Objects",
},
skillNeeds = {
{
"Advanced Masonry",
4,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 180.0,
baseXPGain = 2.0,
defaultVariant = "Ashlar Small Stone Fountain",
defaultVariantUntranslated = "Ashlar Small Stone Fountain",
numberOfVariants = 7,
variants = {
["Ashlar Small Stone Fountain"] = {
untranslated = "Ashlar Small Stone Fountain",
ingredients = {
{
"TAG",
"Ashlar Stone",
10.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Ashlar Small Stone Fountain",
1,
"Ashlar Small Stone Fountain",
},
},
},
["Ashlar Small Basalt Fountain"] = {
untranslated = "Ashlar Small Basalt Fountain",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
10.0,
false,
"Ashlar Basalt",
},
},
products = {
{
"Ashlar Small Basalt Fountain",
1,
"Ashlar Small Basalt Fountain",
},
},
},
["Ashlar Small Gneiss Fountain"] = {
untranslated = "Ashlar Small Gneiss Fountain",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
10.0,
false,
"Ashlar Gneiss",
},
},
products = {
{
"Ashlar Small Gneiss Fountain",
1,
"Ashlar Small Gneiss Fountain",
},
},
},
["Ashlar Small Granite Fountain"] = {
untranslated = "Ashlar Small Granite Fountain",
ingredients = {
{
"ITEM",
"Ashlar Granite",
10.0,
false,
"Ashlar Granite",
},
},
products = {
{
"Ashlar Small Granite Fountain",
1,
"Ashlar Small Granite Fountain",
},
},
},
["Ashlar Small Limestone Fountain"] = {
untranslated = "Ashlar Small Limestone Fountain",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
10.0,
false,
"Ashlar Limestone",
},
},
products = {
{
"Ashlar Small Limestone Fountain",
1,
"Ashlar Small Limestone Fountain",
},
},
},
["Ashlar Small Sandstone Fountain"] = {
untranslated = "Ashlar Small Sandstone Fountain",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
10.0,
false,
"Ashlar Sandstone",
},
},
products = {
{
"Ashlar Small Sandstone Fountain",
1,
"Ashlar Small Sandstone Fountain",
},
},
},
["Ashlar Small Shale Fountain"] = {
untranslated = "Ashlar Small Shale Fountain",
ingredients = {
{
"ITEM",
"Ashlar Shale",
10.0,
false,
"Ashlar Shale",
},
},
products = {
{
"Ashlar Small Shale Fountain",
1,
"Ashlar Small Shale Fountain",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.5",
roomCategory = "Decoration",
furnitureType = "Fountain",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarSmallStoneFountainItem",
typeID = 0,
},
},
["Ashlar Stone Bench"] = {
["Ashlar Stone Bench"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Stone Bench",
untranslated = "Ashlar Stone Bench",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "An ashlar stone bench. Great for display though maybe not as comfy as a padded couch.",
"Advanced Masonry Table",
tagGroups = {
"Advanced Masonry Table",
"Housing Objects",
},
"Seating",
},
skillNeeds = {
{
"Advanced Masonry",
4,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 180.0,
baseXPGain = 3.0,
defaultVariant = "Ashlar Stone Bench",
defaultVariantUntranslated = "Ashlar Stone Bench",
numberOfVariants = 7,
variants = {
["Ashlar Stone Bench"] = {
untranslated = "Ashlar Stone Bench",
ingredients = {
{
"TAG",
"Ashlar Stone",
12.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Ashlar Stone Bench",
1,
"Ashlar Stone Bench",
},
},
},
["Ashlar Basalt Bench"] = {
untranslated = "Ashlar Basalt Bench",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
12.0,
false,
"Ashlar Basalt",
},
},
products = {
{
"Ashlar Basalt Bench",
1,
"Ashlar Basalt Bench",
},
},
},
["Ashlar Gneiss Bench"] = {
untranslated = "Ashlar Gneiss Bench",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
12.0,
false,
"Ashlar Gneiss",
},
},
products = {
{
"Ashlar Gneiss Bench",
1,
"Ashlar Gneiss Bench",
},
},
},
["Ashlar Granite Bench"] = {
untranslated = "Ashlar Granite Bench",
ingredients = {
{
"ITEM",
"Ashlar Granite",
12.0,
false,
"Ashlar Granite",
},
},
products = {
{
"Ashlar Granite Bench",
1,
"Ashlar Granite Bench",
},
},
},
["Ashlar Limestone Bench"] = {
untranslated = "Ashlar Limestone Bench",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
12.0,
false,
"Ashlar Limestone",
},
},
products = {
{
"Ashlar Limestone Bench",
1,
"Ashlar Limestone Bench",
},
},
},
["Ashlar Sandstone Bench"] = {
untranslated = "Ashlar Sandstone Bench",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
12.0,
false,
"Ashlar Sandstone",
},
},
products = {
{
"Ashlar Sandstone Bench",
1,
"Ashlar Sandstone Bench",
},
},
},
["Ashlar Shale Bench"] = {
untranslated = "Ashlar Shale Bench",
ingredients = {
{
"ITEM",
"Ashlar Shale",
12.0,
false,
"Ashlar Shale",
},
},
products = {
{
"Ashlar Shale Bench",
1,
"Ashlar Shale Bench",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2.5",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarStoneBenchItem",
typeID = 0,
},
},
["Ashlar Stone Chair"] = {
["Ashlar Stone Chair"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Stone Chair",
untranslated = "Ashlar Stone Chair",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "An ashlar stone chair. Great for display though maybe not as comfy as a padded chair.",
"Advanced Masonry Table",
tagGroups = {
"Advanced Masonry Table",
"Housing Objects",
},
"Seating",
},
skillNeeds = {
{
"Advanced Masonry",
1,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 180.0,
baseXPGain = 2.0,
defaultVariant = "Ashlar Stone Chair",
defaultVariantUntranslated = "Ashlar Stone Chair",
numberOfVariants = 7,
variants = {
["Ashlar Stone Chair"] = {
untranslated = "Ashlar Stone Chair",
ingredients = {
{
"TAG",
"Ashlar Stone",
6.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Ashlar Stone Chair",
1,
"Ashlar Stone Chair",
},
},
},
["Ashlar Basalt Chair"] = {
untranslated = "Ashlar Basalt Chair",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
6.0,
false,
"Ashlar Basalt",
},
},
products = {
{
"Ashlar Basalt Chair",
1,
"Ashlar Basalt Chair",
},
},
},
["Ashlar Gneiss Chair"] = {
untranslated = "Ashlar Gneiss Chair",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
6.0,
false,
"Ashlar Gneiss",
},
},
products = {
{
"Ashlar Gneiss Chair",
1,
"Ashlar Gneiss Chair",
},
},
},
["Ashlar Granite Chair"] = {
untranslated = "Ashlar Granite Chair",
ingredients = {
{
"ITEM",
"Ashlar Granite",
6.0,
false,
"Ashlar Granite",
},
},
products = {
{
"Ashlar Granite Chair",
1,
"Ashlar Granite Chair",
},
},
},
["Ashlar Limestone Chair"] = {
untranslated = "Ashlar Limestone Chair",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
6.0,
false,
"Ashlar Limestone",
},
},
products = {
{
"Ashlar Limestone Chair",
1,
"Ashlar Limestone Chair",
},
},
},
["Ashlar Sandstone Chair"] = {
untranslated = "Ashlar Sandstone Chair",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
6.0,
false,
"Ashlar Sandstone",
},
},
products = {
{
"Ashlar Sandstone Chair",
1,
"Ashlar Sandstone Chair",
},
},
},
["Ashlar Shale Chair"] = {
untranslated = "Ashlar Shale Chair",
ingredients = {
{
"ITEM",
"Ashlar Shale",
6.0,
false,
"Ashlar Shale",
},
},
products = {
{
"Ashlar Shale Chair",
1,
"Ashlar Shale Chair",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.7",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarStoneChairItem",
typeID = 0,
},
},
["Ashlar Stone Door"] = {
["Ashlar Stone Door"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Stone Door",
untranslated = "Ashlar Stone Door",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A heavy ashlar stone door.",
"Advanced Masonry Table",
tagGroups = {
"Advanced Masonry Table",
"Doors",
},
"Housing Objects",
},
skillNeeds = {
{
"Advanced Masonry",
1,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 180.0,
baseXPGain = 1.5,
defaultVariant = "Ashlar Stone Door",
defaultVariantUntranslated = "Ashlar Stone Door",
numberOfVariants = 7,
variants = {
["Ashlar Stone Door"] = {
untranslated = "Ashlar Stone Door",
ingredients = {
{
"TAG",
"Ashlar Stone",
2.0,
true,
"Ashlar Stone",
},
},
products = {
{
"Ashlar Stone Door",
1,
"Ashlar Stone Door",
},
},
},
["Ashlar Basalt Door"] = {
untranslated = "Ashlar Basalt Door",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
2.0,
true,
"Ashlar Basalt",
},
},
products = {
{
"Ashlar Basalt Door",
1,
"Ashlar Basalt Door",
},
},
},
["Ashlar Gneiss Door"] = {
untranslated = "Ashlar Gneiss Door",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
2.0,
true,
"Ashlar Gneiss",
},
},
products = {
{
"Ashlar Gneiss Door",
1,
"Ashlar Gneiss Door",
},
},
},
["Ashlar Granite Door"] = {
untranslated = "Ashlar Granite Door",
ingredients = {
{
"ITEM",
"Ashlar Granite",
2.0,
true,
"Ashlar Granite",
},
},
products = {
{
"Ashlar Granite Door",
1,
"Ashlar Granite Door",
},
},
},
["Ashlar Limestone Door"] = {
untranslated = "Ashlar Limestone Door",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
2.0,
true,
"Ashlar Limestone",
},
},
products = {
{
"Ashlar Limestone Door",
1,
"Ashlar Limestone Door",
},
},
},
["Ashlar Sandstone Door"] = {
untranslated = "Ashlar Sandstone Door",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
2.0,
true,
"Ashlar Sandstone",
},
},
products = {
{
"Ashlar Sandstone Door",
1,
"Ashlar Sandstone Door",
},
},
},
["Ashlar Shale Door"] = {
untranslated = "Ashlar Shale Door",
ingredients = {
{
"ITEM",
"Ashlar Shale",
2.0,
true,
"Ashlar Shale",
},
},
products = {
{
"Ashlar Shale Door",
1,
"Ashlar Shale Door",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarStoneDoorItem",
typeID = 0,
},
},
["Ashlar Stone Fireplace"] = {
["Ashlar Stone Fireplace"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Stone Fireplace",
untranslated = "Ashlar Stone Fireplace",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A fancy ashlar stone fireplace. Nothing beats sitting around the fire on a cold day.",
"Advanced Masonry Table",
tagGroups = {
"Advanced Masonry Table",
"Housing Objects",
},
"Living Room",
},
skillNeeds = {
{
"Advanced Masonry",
6,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 180.0,
baseXPGain = 3.0,
defaultVariant = "Ashlar Stone Fireplace",
defaultVariantUntranslated = "Ashlar Stone Fireplace",
numberOfVariants = 7,
variants = {
["Ashlar Stone Fireplace"] = {
untranslated = "Ashlar Stone Fireplace",
ingredients = {
{
"TAG",
"Ashlar Stone",
24.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Ashlar Stone Fireplace",
1,
"Ashlar Stone Fireplace",
},
},
},
["Ashlar Basalt Fireplace"] = {
untranslated = "Ashlar Basalt Fireplace",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
24.0,
false,
"Ashlar Basalt",
},
},
products = {
{
"Ashlar Basalt Fireplace",
1,
"Ashlar Basalt Fireplace",
},
},
},
["Ashlar Gneiss Fireplace"] = {
untranslated = "Ashlar Gneiss Fireplace",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
24.0,
false,
"Ashlar Gneiss",
},
},
products = {
{
"Ashlar Gneiss Fireplace",
1,
"Ashlar Gneiss Fireplace",
},
},
},
["Ashlar Granite Fireplace"] = {
untranslated = "Ashlar Granite Fireplace",
ingredients = {
{
"ITEM",
"Ashlar Granite",
24.0,
false,
"Ashlar Granite",
},
},
products = {
{
"Ashlar Granite Fireplace",
1,
"Ashlar Granite Fireplace",
},
},
},
["Ashlar Limestone Fireplace"] = {
untranslated = "Ashlar Limestone Fireplace",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
24.0,
false,
"Ashlar Limestone",
},
},
products = {
{
"Ashlar Limestone Fireplace",
1,
"Ashlar Limestone Fireplace",
},
},
},
["Ashlar Sandstone Fireplace"] = {
untranslated = "Ashlar Sandstone Fireplace",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
24.0,
false,
"Ashlar Sandstone",
},
},
products = {
{
"Ashlar Sandstone Fireplace",
1,
"Ashlar Sandstone Fireplace",
},
},
},
["Ashlar Shale Fireplace"] = {
untranslated = "Ashlar Shale Fireplace",
ingredients = {
{
"ITEM",
"Ashlar Shale",
24.0,
false,
"Ashlar Shale",
},
},
products = {
{
"Ashlar Shale Fireplace",
1,
"Ashlar Shale Fireplace",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Living Room",
furnitureType = "Fireplace",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarStoneFireplaceItem",
typeID = 0,
},
},
["Ashlar Stone Table"] = {
["Ashlar Stone Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Stone Table",
untranslated = "Ashlar Stone Table",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A large stone table crafted by an expert mason.",
"Advanced Masonry Table",
tagGroups = {
"Advanced Masonry Table",
"Housing Objects",
},
"Seating",
},
skillNeeds = {
{
"Advanced Masonry",
2,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 180.0,
baseXPGain = 3.0,
defaultVariant = "Ashlar Stone Table",
defaultVariantUntranslated = "Ashlar Stone Table",
numberOfVariants = 7,
variants = {
["Ashlar Stone Table"] = {
untranslated = "Ashlar Stone Table",
ingredients = {
{
"TAG",
"Ashlar Stone",
16.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Ashlar Stone Table",
1,
"Ashlar Stone Table",
},
},
},
["Ashlar Basalt Table"] = {
untranslated = "Ashlar Basalt Table",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
16.0,
false,
"Ashlar Basalt",
},
},
products = {
{
"Ashlar Basalt Table",
1,
"Ashlar Basalt Table",
},
},
},
["Ashlar Gneiss Table"] = {
untranslated = "Ashlar Gneiss Table",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
16.0,
false,
"Ashlar Gneiss",
},
},
products = {
{
"Ashlar Gneiss Table",
1,
"Ashlar Gneiss Table",
},
},
},
["Ashlar Granite Table"] = {
untranslated = "Ashlar Granite Table",
ingredients = {
{
"ITEM",
"Ashlar Granite",
16.0,
false,
"Ashlar Granite",
},
},
products = {
{
"Ashlar Granite Table",
1,
"Ashlar Granite Table",
},
},
},
["Ashlar Limestone Table"] = {
untranslated = "Ashlar Limestone Table",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
16.0,
false,
"Ashlar Limestone",
},
},
products = {
{
"Ashlar Limestone Table",
1,
"Ashlar Limestone Table",
},
},
},
["Ashlar Sandstone Table"] = {
untranslated = "Ashlar Sandstone Table",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
16.0,
false,
"Ashlar Sandstone",
},
},
products = {
{
"Ashlar Sandstone Table",
1,
"Ashlar Sandstone Table",
},
},
},
["Ashlar Shale Table"] = {
untranslated = "Ashlar Shale Table",
ingredients = {
{
"ITEM",
"Ashlar Shale",
16.0,
false,
"Ashlar Shale",
},
},
products = {
{
"Ashlar Shale Table",
1,
"Ashlar Shale Table",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Seating",
furnitureType = "Table",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarStoneTableItem",
typeID = 0,
},
},
["Asphalt Concrete"] = {
["Asphalt Concrete"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Asphalt Concrete",
untranslated = "Asphalt Concrete",
category = nil,
craftStn = {
group = "Blocks",
{
description = "A paved surface constructed with asphalt and concrete. It's durable and extremely efficient for any wheeled vehicle.",
"Wainwright Table",
tagGroups = {
"Wainwright Table",
"Blocks",
},
"Constructable",
},
"Road",
skillNeeds = {
"Road Type",
{
"Roads",
"Basic Engineering",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 180.0,
baseXPGain = 1.5,
defaultVariant = "Asphalt Concrete",
defaultVariantUntranslated = "Asphalt Concrete",
numberOfVariants = "1",
variants = {
["Asphalt Concrete"] = {
untranslated = "Asphalt Concrete",
ingredients = {
{
"ITEM",
"Cement",
1.0,
false,
"Cement",
},
{
"ITEM",
"Sand",
2.0,
false,
"Sand",
},
{
"TAG",
"Crushed Rock",
5.0,
false,
"Crushed Rock",
},
},
products = {
{
"Asphalt Concrete",
"2",
"Asphalt Concrete",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AsphaltConcreteItem",
typeID = 0,
},
},
["Assembly Line"] = {
["Assembly Line"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Assembly Line",
untranslated = "Assembly Line",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "The assembly line allows for mass production of mechanical products.",
"Machinist Table",
tagGroups = {
"Machinist Table",
"Craft Tables",
},
"Work Stations",
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 40.0,
baseLaborCost = 240.0,
baseXPGain = 40.0,
defaultVariant = "Assembly Line",
defaultVariantUntranslated = "Assembly Line",
numberOfVariants = "1",
variants = {
["Assembly Line"] = {
untranslated = "Assembly Line",
ingredients = {
{
"ITEM",
"Screws",
8.0,
false,
"Screws",
},
{
"ITEM",
"Iron Bar",
8.0,
false,
"Iron Bar",
},
{
"ITEM",
"Iron Gear",
8.0,
false,
"Iron Gear",
},
{
"ITEM",
"Portable Steam Engine",
1.0,
true,
"Portable Steam Engine",
},
},
products = {
{
"Assembly Line",
1,
"Assembly Line",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AssemblyLineItem",
typeID = 0,
},
},
["Automatic Loom"] = {
["Automatic Loom"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Automatic Loom",
untranslated = "Automatic Loom",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "An automated device for making fabric by weaving yarn or thread.",
"Electric Machinist Table",
tagGroups = {
"Electric Machinist Table",
"Craft Tables",
},
"Work Stations",
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 600.0,
baseXPGain = 10.0,
defaultVariant = "Automatic Loom",
defaultVariantUntranslated = "Automatic Loom",
numberOfVariants = "1",
variants = {
["Automatic Loom"] = {
untranslated = "Automatic Loom",
ingredients = {
{
"ITEM",
"Steel Plate",
20.0,
false,
"Steel Plate",
},
{
"ITEM",
"Basic Circuit",
10.0,
false,
"Basic Circuit",
},
},
products = {
{
"Automatic Loom",
1,
"Automatic Loom",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AutomaticLoomItem",
typeID = 0,
},
},
["Autumn Stew"] = {
["Autumn Stew"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Autumn Stew",
untranslated = "Autumn Stew",
category = nil,
craftStn = {
group = "Food",
{
description = "A healthy and cozy meal for those cold days.",
"Cast Iron Stove",
tagGroups = {
"Cast Iron Stove",
"Cooking",
},
"Food",
},
skillNeeds = {
{
"Cooking",
2,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Autumn Stew",
defaultVariantUntranslated = "Autumn Stew",
numberOfVariants = "1",
variants = {
["Autumn Stew"] = {
untranslated = "Autumn Stew",
ingredients = {
{
"ITEM",
"Pumpkin",
2.0,
false,
"Pumpkin",
},
{
"ITEM",
"Beans",
4.0,
false,
"Beans",
},
{
"TAG",
"Greens",
2.0,
false,
"Greens",
},
},
products = {
{
"Autumn Stew",
"1",
"Autumn Stew",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 600,
calories = 1200,
carbs = 13,
protein = 8,
fat = 5,
vitamins = 12,
density = 3.166666666666667,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AutumnStewItem",
typeID = 0,
},
},
["Baked Agave"] = {
["Baked Agave"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Baked Agave",
untranslated = "Baked Agave",
category = nil,
craftStn = {
group = "Food",
{
description = "Charred agave leaves are too fiberous to eat entirely, but you can certainly chew them.",
"Bakery Oven",
tagGroups = {
"Bakery Oven",
"Baked Food",
},
"Baked Vegetable",
},
"Baking",
skillNeeds = {
"Food",
{
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Baked Agave",
defaultVariantUntranslated = "Baked Agave",
numberOfVariants = "1",
variants = {
["Baked Agave"] = {
untranslated = "Baked Agave",
ingredients = {
{
"ITEM",
"Agave Leaves",
4.0,
false,
"Agave Leaves",
},
},
products = {
{
"Baked Agave",
"1",
"Baked Agave",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 700,
carbs = 14,
protein = 2,
fat = 4,
vitamins = 8,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BakedAgaveItem",
typeID = 0,
},
},
["Baked Beet"] = {
["Baked Beet"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Baked Beet",
untranslated = "Baked Beet",
category = nil,
craftStn = {
group = "Food",
{
description = "Baked beets that retain more nutrients than more simple methods of cooking.",
"Bakery Oven",
tagGroups = {
"Bakery Oven",
"Baked Food",
},
"Baked Vegetable",
},
"Baking",
skillNeeds = {
"Food",
{
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Baked Beet",
defaultVariantUntranslated = "Baked Beet",
numberOfVariants = "1",
variants = {
["Baked Beet"] = {
untranslated = "Baked Beet",
ingredients = {
{
"ITEM",
"Beet",
4.0,
false,
"Beet",
},
},
products = {
{
"Baked Beet",
"1",
"Baked Beet",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 700,
carbs = 10,
protein = 1,
fat = 2,
vitamins = 15,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BakedBeetItem",
typeID = 0,
},
},
["Baked Corn"] = {
["Baked Corn"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Baked Corn",
untranslated = "Baked Corn",
category = nil,
craftStn = {
group = "Food",
{
description = "Baked corn that retains more nutrients than more simple methods of cooking.",
"Bakery Oven",
tagGroups = {
"Bakery Oven",
"Baked Food",
},
"Baked Vegetable",
},
"Baking",
skillNeeds = {
"Food",
{
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Baked Corn",
defaultVariantUntranslated = "Baked Corn",
numberOfVariants = "1",
variants = {
["Baked Corn"] = {
untranslated = "Baked Corn",
ingredients = {
{
"ITEM",
"Corn",
4.0,
false,
"Corn",
},
},
products = {
{
"Baked Corn",
"1",
"Baked Corn",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 700,
carbs = 12,
protein = 3,
fat = 2,
vitamins = 11,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BakedCornItem",
typeID = 0,
},
},
["Baked Heart Of Palm"] = {
["Baked Heart Of Palm"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Baked Heart Of Palm",
untranslated = "Baked Heart Of Palm",
category = nil,
craftStn = {
group = "Food",
{
description = "Baked heart of palm that retains more nutrients than more simple methods of cooking.",
"Bakery Oven",
tagGroups = {
"Bakery Oven",
"Baked Food",
},
"Baked Vegetable",
},
"Baking",
skillNeeds = {
"Food",
{
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Baked Heart Of Palm",
defaultVariantUntranslated = "Baked Heart Of Palm",
numberOfVariants = "1",
variants = {
["Baked Heart Of Palm"] = {
untranslated = "Baked Heart Of Palm",
ingredients = {
{
"ITEM",
"Heart Of Palm",
4.0,
false,
"Heart Of Palm",
},
},
products = {
{
"Baked Heart Of Palm",
"1",
"Baked Heart Of Palm",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 700,
carbs = 12,
protein = 6,
fat = 4,
vitamins = 6,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BakedHeartOfPalmItem",
typeID = 0,
},
},
["Baked Meat"] = {
["Baked Meat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Baked Meat",
untranslated = "Baked Meat",
category = nil,
craftStn = {
group = "Food",
{
description = "Baked meat is less fatty than other methods of cooking.",
"Bakery Oven",
tagGroups = {
"Bakery Oven",
"Baking",
},
"Food",
},
skillNeeds = {
{
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Baked Meat",
defaultVariantUntranslated = "Baked Meat",
numberOfVariants = "1",
variants = {
["Baked Meat"] = {
untranslated = "Baked Meat",
ingredients = {
{
"ITEM",
"Raw Meat",
2.0,
false,
"Raw Meat",
},
},
products = {
{
"Baked Meat",
"1",
"Baked Meat",
},
},
},
},
},
["Baked Mortar"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Baked Mortar",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 0.1,
baseLaborCost = 60.0,
baseXPGain = 0.5,
defaultVariant = "Baked Mortar",
defaultVariantUntranslated = "Baked Mortar",
numberOfVariants = "1",
variants = {
["Baked Mortar"] = {
untranslated = "Baked Mortar",
ingredients = {
{
"ITEM",
"Wood Pulp",
5.0,
false,
"Wood Pulp",
},
},
products = {
{
"Baked Mortar",
1,
"Baked Mortar",
},
{
"Mortar",
1.0,
"Mortar",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 800,
calories = 700,
carbs = 0,
protein = 17,
fat = 13,
vitamins = 0,
density = 4.285714285714286,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BakedMeatItem",
typeID = 0,
},
},
["Baked Roast"] = {
["Baked Roast"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Baked Roast",
untranslated = "Baked Roast",
category = nil,
craftStn = {
group = "Food",
{
description = "A trussed roast baked to perfection.",
"Bakery Oven",
tagGroups = {
"Bakery Oven",
"Baked Food",
},
"Baking",
},
"Food",
skillNeeds = {
{
"Baking",
3,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Baked Roast",
defaultVariantUntranslated = "Baked Roast",
numberOfVariants = "1",
variants = {
["Baked Roast"] = {
untranslated = "Baked Roast",
ingredients = {
{
"ITEM",
"Raw Roast",
1.0,
false,
"Raw Roast",
},
},
products = {
{
"Baked Roast",
"1",
"Baked Roast",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 900,
calories = 1000,
carbs = 4,
protein = 16,
fat = 10,
vitamins = 4,
density = 3.4000000000000004,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BakedRoastItem",
typeID = 0,
},
},
["Baked Taro"] = {
["Baked Taro"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Baked Taro",
untranslated = "Baked Taro",
category = nil,
craftStn = {
group = "Food",
{
description = "Baked taro root.",
"Bakery Oven",
tagGroups = {
"Bakery Oven",
"Baked Food",
},
"Baked Vegetable",
},
"Baking",
skillNeeds = {
"Food",
{
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Baked Taro",
defaultVariantUntranslated = "Baked Taro",
numberOfVariants = "1",
variants = {
["Baked Taro"] = {
untranslated = "Baked Taro",
ingredients = {
{
"ITEM",
"Taro Root",
4.0,
false,
"Taro Root",
},
},
products = {
{
"Baked Taro",
"1",
"Baked Taro",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 700,
carbs = 8,
protein = 6,
fat = 2,
vitamins = 12,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BakedTaroItem",
typeID = 0,
},
},
["Baked Tomato"] = {
["Baked Tomato"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Baked Tomato",
untranslated = "Baked Tomato",
category = nil,
craftStn = {
group = "Food",
{
description = "Baked tomatoes might not look as red or plump as the raw variety, but they are nice and tasty.",
"Bakery Oven",
tagGroups = {
"Bakery Oven",
"Baked Food",
},
"Baked Vegetable",
},
"Baking",
skillNeeds = {
"Food",
{
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Baked Tomato",
defaultVariantUntranslated = "Baked Tomato",
numberOfVariants = "1",
variants = {
["Baked Tomato"] = {
untranslated = "Baked Tomato",
ingredients = {
{
"ITEM",
"Tomato",
4.0,
false,
"Tomato",
},
},
products = {
{
"Baked Tomato",
"1",
"Baked Tomato",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 700,
carbs = 16,
protein = 1,
fat = 5,
vitamins = 6,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BakedTomatoItem",
typeID = 0,
},
},
["Bakery Oven"] = {
["Bakery Oven"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bakery Oven",
untranslated = "Bakery Oven",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A solidly built brick oven useful for baking all manner of treats.",
"Kiln",
tagGroups = {
"Kiln",
"Housing Objects",
},
"Kitchen",
},
skillNeeds = {
{
"Pottery",
1,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 180.0,
baseXPGain = 5.0,
defaultVariant = "Bakery Oven",
defaultVariantUntranslated = "Bakery Oven",
numberOfVariants = "1",
variants = {
["Bakery Oven"] = {
untranslated = "Bakery Oven",
ingredients = {
{
"ITEM",
"Brick",
20.0,
false,
"Brick",
},
{
"ITEM",
"Iron Bar",
10.0,
false,
"Iron Bar",
},
},
products = {
{
"Bakery Oven",
1,
"Bakery Oven",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Kitchen",
furnitureType = "Cooking",
repeatsDepreciation = "0.3",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "24",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BakeryOvenItem",
typeID = 0,
},
},
["Baking Upgrade"] = {
["Baking Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Baking Upgrade",
untranslated = "Baking Upgrade",
category = nil,
craftStn = {
group = "Upgrade Modules",
{
description = "Advanced Upgrade that greatly increases efficiency when crafting Baking recipes.",
"Bakery Oven",
tagGroups = {
"Bakery Oven",
"Specialty Upgrades",
},
"Upgrade Modules",
},
skillNeeds = {
{
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Baking Upgrade",
defaultVariantUntranslated = "Baking Upgrade",
numberOfVariants = "1",
variants = {
["Baking Upgrade"] = {
untranslated = "Baking Upgrade",
ingredients = {
{
"ITEM",
"Advanced Upgrade Lvl4",
1.0,
true,
"Advanced Upgrade Lvl4",
},
},
products = {
{
"Baking Upgrade",
1,
"Baking Upgrade",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BakingUpgradeItem",
typeID = 0,
},
},
["Ballot Box"] = {
["Ballot Box"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ballot Box",
untranslated = "Ballot Box",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "A tamper proof box where votes are cast. Citizens can run for elected office here.",
"Settlement Crafting Table",
tagGroups = {
"Settlement Crafting Table",
"Government",
},
"Work Stations",
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Ballot Box",
defaultVariantUntranslated = "Ballot Box",
numberOfVariants = "1",
variants = {
["Ballot Box"] = {
untranslated = "Ballot Box",
ingredients = {
{
"TAG",
"Hewn Log",
15.0,
false,
"Hewn Log",
},
{
"TAG",
"Mortared Stone",
15.0,
false,
"Mortared Stone",
},
},
products = {
{
"Ballot Box",
1,
"Ballot Box",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BallotBoxItem",
typeID = 0,
},
},
Bandana = {
Bandana = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bandana",
untranslated = "Bandana",
category = nil,
craftStn = {
group = "Clothing",
{
description = "It just looks cool.",
"Tailoring Table",
tagGroups = {
"Tailoring Table",
"Clothes",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 600.0,
baseXPGain = 3.0,
defaultVariant = "Bandana",
defaultVariantUntranslated = "Bandana",
numberOfVariants = "1",
variants = {
Bandana = {
untranslated = "Bandana",
ingredients = {
{
"ITEM",
"Leather Hide",
15.0,
false,
"Leather Hide",
},
{
"TAG",
"Fabric",
10.0,
false,
"Fabric",
},
},
products = {
{
"Bandana",
1,
"Bandana",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BandanaItem",
typeID = 0,
},
},
["Banh Xeo"] = {
["Banh Xeo"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Banh Xeo",
untranslated = "Banh Xeo",
category = nil,
craftStn = {
group = "Food",
{
description = "Wrap the pancakes in the greens, then dip.",
"Stove",
tagGroups = {
"Stove",
"Cooking",
},
"Food",
},
skillNeeds = {
{
"Advanced Cooking",
4,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 65.0,
baseXPGain = 1.0,
defaultVariant = "Banh Xeo",
defaultVariantUntranslated = "Banh Xeo",
numberOfVariants = "1",
variants = {
["Banh Xeo"] = {
untranslated = "Banh Xeo",
ingredients = {
{
"ITEM",
"Rice Flour",
8.0,
false,
"Rice Flour",
},
{
"ITEM",
"Prime Cut",
4.0,
false,
"Prime Cut",
},
{
"ITEM",
"Bean Sprout",
2.0,
false,
"Bean Sprout",
},
{
"ITEM",
"Crab Carcass",
2.0,
false,
"Crab Carcass",
},
{
"TAG",
"Oil",
2.0,
false,
"Oil",
},
},
products = {
{
"Banh Xeo",
"1",
"Banh Xeo",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = 1550,
carbs = 26,
protein = 17,
fat = 10,
vitamins = 4,
density = 3.6774193548387095,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BanhXeoItem",
typeID = 0,
},
},
Bank = {
Bank = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bank",
untranslated = "Bank",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "Allows players to create and use bank accounts.",
"Anvil",
tagGroups = {
"Anvil",
"Economic",
},
"Work Stations",
},
skillNeeds = {
{
"Smelting",
4,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 1500.0,
baseXPGain = 30.0,
defaultVariant = "Bank",
defaultVariantUntranslated = "Bank",
numberOfVariants = "1",
variants = {
Bank = {
untranslated = "Bank",
ingredients = {
{
"ITEM",
"Gold Bar",
12.0,
false,
"Gold Bar",
},
{
"ITEM",
"Iron Bar",
16.0,
false,
"Iron Bar",
},
{
"ITEM",
"Brick",
16.0,
false,
"Brick",
},
{
"TAG",
"Lumber",
16.0,
false,
"Lumber",
},
},
products = {
{
"Bank",
1,
"Bank",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BankItem",
typeID = 0,
},
},
Bannock = {
Bannock = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bannock",
untranslated = "Bannock",
category = nil,
craftStn = {
group = "Food",
{
description = "A dense whole wheat unleavened bread.",
"Campfire",
tagGroups = {
"Campfire",
"Campfire",
},
"Food",
},
skillNeeds = {
{
"Campfire Cooking",
2,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Bannock",
defaultVariantUntranslated = "Bannock",
numberOfVariants = "1",
variants = {
Bannock = {
untranslated = "Bannock",
ingredients = {
{
"ITEM",
"Wheat",
1.0,
false,
"Wheat",
},
{
"TAG",
"Fat",
1.0,
false,
"Fat",
},
},
products = {
{
"Bannock",
"1",
"Bannock",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 700,
carbs = 15,
protein = 3,
fat = 6,
vitamins = 0,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BannockItem",
typeID = 0,
},
},
Barrel = {
Barrel = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Barrel",
untranslated = "Barrel",
category = nil,
craftStn = {
group = "Blocks",
{
description = "A metal barrel for carrying liquids.",
"Electric Machinist Table",
tagGroups = {
"Electric Machinist Table",
"Blocks",
},
"Liquids",
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 2000,
"Oil Drilling",
calories = nil,
1,
carbs = nil,
"Oil Drilling",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BarrelItem",
typeID = 0,
},
["Barrel Cactus Seed"] = {
untranslated = "Barrel Cactus Seed",
category = nil,
group = "Seed",
description = "Plant to grow barrel cactus.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.5,
weight = 50,
baseLaborCost = 180.0,
calories = 0,
baseXPGain = 0.5,
carbs = 0,
defaultVariant = "Barrel",
protein = 0,
defaultVariantUntranslated = "Barrel",
fat = 0,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 0,
Barrel = {
fuel = nil,
untranslated = "Barrel",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Iron Bar",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Iron Bar",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Barrel",
fluidsUsed = nil,
"",
fluidsProduced = nil,
"Barrel",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BarrelCactusSeedItem",
typeID = 0,
},
Basalt = {
untranslated = "Basalt",
category = nil,
group = "Natural Resources",
description = "A hard and heavy rock with some uses in construction. Basalt forms directly from lava erupted volcanically, making it an extrusive igneous rock. The basis of all bedrock in the oceans.",
tagGroups = {
"Excavatable",
"Natural Resources",
"Rock",
"Stone",
},
},
maxStack = 20,
carried = "Hands",
weight = 7500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BasaltItem",
typeID = 0,
},
["Basic Backpack"] = {
untranslated = "Basic Backpack",
category = nil,
group = "Clothing",
description = "A basic backpack to carry supplies.\\n\\n(Increases max carry weight by 5 kg)",
tagGroups = {
"Clothes",
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BasicBackpackItem",
typeID = 0,
},
},
["Basic Circuit"] = {
["Basic Circuit"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Basic Circuit",
untranslated = "Basic Circuit",
category = nil,
craftStn = {
group = "Items",
{
description = "A complex electrical component used in advanced electronics.",
"Electronics Assembly",
tagGroups = {
"Electronics Assembly",
"Items",
},
"Products",
},
skillNeeds = {
{
"Electronics",
1,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 45.0,
baseXPGain = 4.0,
defaultVariant = "Basic Circuit",
defaultVariantUntranslated = "Basic Circuit",
numberOfVariants = "1",
variants = {
["Basic Circuit"] = {
untranslated = "Basic Circuit",
ingredients = {
{
"ITEM",
"Copper Wiring",
6.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Gold Flakes",
10.0,
false,
"Gold Flakes",
},
{
"ITEM",
"Substrate",
2.0,
false,
"Substrate",
},
},
products = {
{
"Basic Circuit",
"",
"Basic Circuit",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BasicCircuitItem",
typeID = 0,
},
},
["Basic Engineering Upgrade"] = {
["Basic Engineering Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Basic Engineering Upgrade",
untranslated = "Basic Engineering Upgrade",
category = nil,
craftStn = {
group = "Upgrade Modules",
{
description = "Basic Upgrade that greatly increases efficiency when crafting Basic Engineering recipes.",
"Wainwright Table",
tagGroups = {
"Wainwright Table",
"Specialty Upgrades",
},
"Upgrade Modules",
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 1,
"Basic Engineering",
calories = nil,
1,
carbs = nil,
"Basic Engineering",
protein = nil,
},
fat = nil,
},
vitamins = nil,
moduleNeeds = {},
density = nil,
baseCraftTime = 2.0,
fuel = nil,
baseLaborCost = 3000.0,
yield = nil,
baseXPGain = 4.0,
currency = nil,
defaultVariant = "Basic Engineering Upgrade",
skillValue = nil,
defaultVariantUntranslated = "Basic Engineering Upgrade",
roomCategory = nil,
numberOfVariants = "1",
furnitureType = nil,
variants = {
repeatsDepreciation = nil,
["Basic Engineering Upgrade"] = {
materialTier = nil,
untranslated = "Basic Engineering Upgrade",
fuelsUsed = nil,
ingredients = {
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Basic Upgrade Lvl4",
energyType = nil,
1.0,
fluidsUsed = nil,
true,
fluidsProduced = nil,
"Basic Upgrade Lvl4",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Basic Engineering Upgrade",
roomContainReq = nil,
1,
inventorySlots = nil,
"Basic Engineering Upgrade",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "BasicEngineeringUpgradeItem",
typeID = 0,
},
["Basic Salad"] = {
untranslated = "Basic Salad",
category = nil,
group = "Food",
description = "A seemingly random assortment of wild plants that form a sort of salad.",
tagGroups = {
"Cooking",
"Food",
"Salad",
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 800,
carbs = 18,
protein = 6,
fat = 4,
vitamins = 10,
density = 4.75,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BasicSaladItem",
typeID = 0,
},
},
["Basic Upgrade 1"] = {
["Basic Upgrade 1"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Basic Upgrade 1",
untranslated = "Basic Upgrade 1",
category = nil,
craftStn = {
group = "Upgrade Modules",
{
description = "Basic Upgrade that increases crafting efficiency.",
"Research Table",
tagGroups = {
"Research Table",
"Basic Upgrade",
},
"Basic Upgrades",
},
"Upgrade Modules",
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 0.0,
defaultVariant = "Basic Upgrade 1",
defaultVariantUntranslated = "Basic Upgrade 1",
numberOfVariants = "1",
variants = {
["Basic Upgrade 1"] = {
untranslated = "Basic Upgrade 1",
ingredients = {
{
"ITEM",
"Gathering Research Paper Basic",
1.0,
true,
"Gathering Research Paper Basic",
},
{
"ITEM",
"Geology Research Paper Basic",
3.0,
true,
"Geology Research Paper Basic",
},
},
products = {
{
"Basic Upgrade 1",
1,
"Basic Upgrade 1",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BasicUpgradeLvl1Item",
typeID = 0,
},
},
["Basic Upgrade 2"] = {
["Basic Upgrade 2"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Basic Upgrade 2",
untranslated = "Basic Upgrade 2",
category = nil,
craftStn = {
group = "Upgrade Modules",
{
description = "Basic Upgrade that increases crafting efficiency.",
"Research Table",
tagGroups = {
"Research Table",
"Basic Upgrade",
},
"Basic Upgrades",
},
"Upgrade Modules",
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 60.0,
baseXPGain = 0.0,
defaultVariant = "Basic Upgrade 2",
defaultVariantUntranslated = "Basic Upgrade 2",
numberOfVariants = "1",
variants = {
["Basic Upgrade 2"] = {
untranslated = "Basic Upgrade 2",
ingredients = {
{
"ITEM",
"Dendrology Research Paper Basic",
2.0,
true,
"Dendrology Research Paper Basic",
},
{
"ITEM",
"Metallurgy Research Paper Basic",
2.0,
true,
"Metallurgy Research Paper Basic",
},
{
"ITEM",
"Wooden Hull Planks",
4.0,
true,
"Wooden Hull Planks",
},
{
"ITEM",
"Basic Upgrade Lvl1",
1.0,
true,
"Basic Upgrade Lvl1",
},
},
products = {
{
"Basic Upgrade 2",
1,
"Basic Upgrade 2",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BasicUpgradeLvl2Item",
typeID = 0,
},
},
["Basic Upgrade 3"] = {
["Basic Upgrade 3"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Basic Upgrade 3",
untranslated = "Basic Upgrade 3",
category = nil,
craftStn = {
group = "Upgrade Modules",
{
description = "Basic Upgrade that increases crafting efficiency.",
"Research Table",
tagGroups = {
"Research Table",
"Basic Upgrade",
},
"Basic Upgrades",
},
"Upgrade Modules",
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 60.0,
baseXPGain = 0.0,
defaultVariant = "Basic Upgrade 3",
defaultVariantUntranslated = "Basic Upgrade 3",
numberOfVariants = "1",
variants = {
["Basic Upgrade 3"] = {
untranslated = "Basic Upgrade 3",
ingredients = {
{
"ITEM",
"Culinary Research Paper Basic",
1.0,
true,
"Culinary Research Paper Basic",
},
{
"ITEM",
"Dendrology Research Paper Advanced",
1.0,
true,
"Dendrology Research Paper Advanced",
},
{
"ITEM",
"Agriculture Research Paper Advanced",
1.0,
true,
"Agriculture Research Paper Advanced",
},
{
"ITEM",
"Basic Upgrade Lvl2",
1.0,
true,
"Basic Upgrade Lvl2",
},
},
products = {
{
"Basic Upgrade 3",
1,
"Basic Upgrade 3",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BasicUpgradeLvl3Item",
typeID = 0,
},
},
["Basic Upgrade 4"] = {
["Basic Upgrade 4"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Basic Upgrade 4",
untranslated = "Basic Upgrade 4",
category = nil,
craftStn = {
group = "Upgrade Modules",
{
description = "Basic Upgrade that increases crafting efficiency.",
"Research Table",
tagGroups = {
"Research Table",
"Basic Upgrade",
},
"Basic Upgrades",
"Upgrade Modules",
},
},
maxStack = 100,
skillNeeds = {},
carried = "Backpack",
moduleNeeds = {},
weight = 1,
baseCraftTime = 8.0,
calories = nil,
baseLaborCost = 60.0,
carbs = nil,
baseXPGain = 0.0,
protein = nil,
defaultVariant = "Basic Upgrade 4",
fat = nil,
defaultVariantUntranslated = "Basic Upgrade 4",
vitamins = nil,
numberOfVariants = "1",
density = nil,
variants = {
fuel = nil,
["Basic Upgrade 4"] = {
yield = nil,
untranslated = "Basic Upgrade 4",
currency = nil,
ingredients = {
skillValue = nil,
{
roomCategory = nil,
"ITEM",
furnitureType = nil,
"Geology Research Paper Advanced",
repeatsDepreciation = nil,
1.0,
materialTier = nil,
true,
fuelsUsed = nil,
"Geology Research Paper Advanced",
gridRadius = nil,
},
energyUsed = nil,
{
energyProduced = nil,
"ITEM",
energyType = nil,
"Engineering Research Paper Advanced",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
true,
validTalents = nil,
"Engineering Research Paper Advanced",
footprint = nil,
},
mobile = nil,
{
roomSizeReq = nil,
"ITEM",
roomMatReq = nil,
"Basic Upgrade Lvl3",
roomContainReq = nil,
1.0,
inventorySlots = nil,
true,
inventoryMaxWeight = nil,
"Basic Upgrade Lvl3",
inventoryRestrictions = nil,
},
NutrientElement = nil,
{
type = "BasicUpgradeLvl4Item",
"TAG",
typeID = 0,
"Basic Research",
},
2.0,
Bass = {
true,
untranslated = "Bass",
"Basic Research",
category = nil,
},
group = "Natural Resources",
},
description = "A bass. ",
products = {
tagGroups = {
{
"Animal",
"Basic Upgrade 4",
"Fish",
1,
"Medium Fish",
"Basic Upgrade 4",
"Natural Resources",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 800,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BassItem",
typeID = 0,
},
},
Bathtub = {
Bathtub = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bathtub",
untranslated = "Bathtub",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A porcelain bathtub for when you need to get clean or just relax.",
"Kiln",
tagGroups = {
"Kiln",
"Bathroom",
},
"Housing Objects",
},
skillNeeds = {
{
"Pottery",
7,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 240.0,
baseXPGain = 2.0,
defaultVariant = "Bathtub",
defaultVariantUntranslated = "Bathtub",
numberOfVariants = "1",
variants = {
Bathtub = {
untranslated = "Bathtub",
ingredients = {
{
"ITEM",
"Clay",
40.0,
false,
"Clay",
},
{
"ITEM",
"Iron Bar",
20.0,
false,
"Iron Bar",
},
},
products = {
{
"Bathtub",
1,
"Bathtub",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Bathroom",
furnitureType = "Sink",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BathtubItem",
typeID = 0,
},
},
["Bean Paste"] = {
["Bean Paste"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bean Paste",
untranslated = "Bean Paste",
category = nil,
craftStn = {
group = "Food",
{
description = "Smashed beans can work as a thickener or flavour enhancer.",
"Mill",
tagGroups = {
"Mill",
"Food",
},
"Ingredients",
},
skillNeeds = {
{
"Milling",
3,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Bean Paste",
defaultVariantUntranslated = "Bean Paste",
numberOfVariants = "1",
variants = {
["Bean Paste"] = {
untranslated = "Bean Paste",
ingredients = {
{
"ITEM",
"Beans",
6.0,
false,
"Beans",
},
},
products = {
{
"Bean Paste",
"1",
"Bean Paste",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = 40,
carbs = 3,
protein = 5,
fat = 7,
vitamins = 0,
density = 37.5,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BeanPasteItem",
typeID = 0,
},
},
["Bean Sprout"] = {
["Bean Sprout"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bean Sprout",
untranslated = "Bean Sprout",
category = nil,
craftStn = {
group = "Food",
{
description = "The small sprouts from a grown bean plant.",
"Farmers Table",
tagGroups = {
"Farmers Table",
"Food",
},
"Produce",
},
"Raw Food",
skillNeeds = {
{
"Farming",
1,
"Farming",
},
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 50,
baseLaborCost = 25.0,
calories = 100,
baseXPGain = 1.0,
carbs = 2,
defaultVariant = "Bean Sprout",
protein = 1,
defaultVariantUntranslated = "Bean Sprout",
fat = 0,
numberOfVariants = "1",
vitamins = 5,
variants = {
density = 8.0,
["Bean Sprout"] = {
fuel = nil,
untranslated = "Bean Sprout",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Beans",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Beans",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Bean Sprout",
fluidsUsed = nil,
"1",
fluidsProduced = nil,
"Bean Sprout",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BeanSproutItem",
typeID = 0,
},
Beans = {
untranslated = "Beans",
category = nil,
group = "Seed",
description = "A good source of protein.",
tagGroups = {
"Crop",
"Crop Seed",
"Food",
"Raw Food",
"Seeds",
"Vegetable",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 150,
carbs = 1,
protein = 4,
fat = 3,
vitamins = 0,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BeansItem",
typeID = 0,
},
},
["Bear SUPREME"] = {
["Bear SUPREME"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bear SUPREME",
untranslated = "Bear SUPREME",
category = nil,
craftStn = {
group = "Food",
{
description = "Just because the name has 'bear' in it doesn't mean it actually contains bear.",
"Stove",
tagGroups = {
"Stove",
"Cooking",
},
"Food",
},
skillNeeds = {
{
"Advanced Cooking",
6,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 65.0,
baseXPGain = 1.0,
defaultVariant = "Bear SUPREME",
defaultVariantUntranslated = "Bear SUPREME",
numberOfVariants = "1",
variants = {
["Bear SUPREME"] = {
untranslated = "Bear SUPREME",
ingredients = {
{
"ITEM",
"Prime Cut",
4.0,
false,
"Prime Cut",
},
{
"ITEM",
"Vegetable Medley",
2.0,
false,
"Vegetable Medley",
},
{
"ITEM",
"Meat Stock",
2.0,
false,
"Meat Stock",
},
{
"ITEM",
"Infused Oil",
2.0,
false,
"Infused Oil",
},
},
products = {
{
"Bear SUPREME",
"1",
"Bear SUPREME",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = 1250,
carbs = 6,
protein = 22,
fat = 23,
vitamins = 9,
density = 4.8,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BearSUPREMEItem",
typeID = 0,
},
},
Bearclaw = {
Bearclaw = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bearclaw",
untranslated = "Bearclaw",
category = nil,
craftStn = {
group = "Food",
{
description = "A sweet pastry with seperated sections that look a bit like a claw.",
"Bakery Oven",
tagGroups = {
"Bakery Oven",
"Baking",
},
"Food",
},
skillNeeds = {
{
"Advanced Baking",
2,
"Advanced Baking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Bearclaw",
defaultVariantUntranslated = "Bearclaw",
numberOfVariants = "1",
variants = {
Bearclaw = {
untranslated = "Bearclaw",
ingredients = {
{
"ITEM",
"Pastry Dough",
1.0,
false,
"Pastry Dough",
},
{
"ITEM",
"Sugar",
4.0,
false,
"Sugar",
},
},
products = {
{
"Bearclaw",
"1",
"Bearclaw",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 850,
carbs = 14,
protein = 4,
fat = 21,
vitamins = 7,
density = 5.411764705882352,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BearclawItem",
typeID = 0,
},
},
Bearpack = {
Bearpack = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bearpack",
untranslated = "Bearpack",
category = nil,
craftStn = {
group = "Clothing",
{
description = "Can you carry as much as a bear! Not really, but it helps you carry more.\\n\\n(Increases max carry weight by 15 kg)",
"Advanced Tailoring Table",
tagGroups = {
"Advanced Tailoring Table",
"Clothes",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 100,
baseLaborCost = 1200.0,
calories = nil,
baseXPGain = 3.0,
carbs = nil,
defaultVariant = "Bearpack",
protein = nil,
defaultVariantUntranslated = "Bearpack",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
Bearpack = {
fuel = nil,
untranslated = "Bearpack",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Cellulose Fiber",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Cellulose Fiber",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Fur Pelt",
energyType = nil,
25.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Fur Pelt",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Fabric",
roomMatReq = nil,
30.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Fabric",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "BearpackItem",
{
typeID = 0,
"Bearpack",
},
1,
["Beaver Carcass"] = {
"Bearpack",
untranslated = "Beaver Carcass",
},
category = nil,
},
group = "Item",
},
description = "A dead beaver.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BeaverCarcassItem",
typeID = 0,
},
Beet = {
untranslated = "Beet",
category = nil,
group = "Food",
description = "A brilliantly colored bulb with an earthy sweetness.",
tagGroups = {
"Food",
"Produce",
"Raw Food",
"Root",
"Vegetable",
},
},
maxStack = 100,
carried = "Backpack",
weight = 125,
calories = 230,
carbs = 2,
protein = 0,
fat = 2,
vitamins = 4,
density = 3.4782608695652173,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BeetItem",
typeID = 0,
},
},
["Beet Campfire Salad"] = {
["Beet Campfire Salad"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Beet Campfire Salad",
untranslated = "Beet Campfire Salad",
category = nil,
craftStn = {
group = "Food",
{
description = "A myriad of plants that make a healthy and odd blend.",
"Campfire",
tagGroups = {
"Campfire",
"Campfire",
},
"Campfire Salad",
"Food",
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 200,
"Campfire Cooking",
calories = 900,
1,
carbs = 8,
"Campfire Cooking",
protein = 4,
},
fat = 3,
},
vitamins = 13,
moduleNeeds = {},
density = 3.111111111111111,
baseCraftTime = 1.0,
fuel = nil,
baseLaborCost = 15.0,
yield = nil,
baseXPGain = 0.0,
currency = nil,
defaultVariant = "Beet Campfire Salad",
skillValue = nil,
defaultVariantUntranslated = "Beet Campfire Salad",
roomCategory = nil,
numberOfVariants = "1",
furnitureType = nil,
variants = {
repeatsDepreciation = nil,
["Beet Campfire Salad"] = {
materialTier = nil,
untranslated = "Beet Campfire Salad",
fuelsUsed = nil,
ingredients = {
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Beet",
energyType = nil,
1.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Beet",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Fruit",
roomMatReq = nil,
1.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Fruit",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"TAG",
type = "BeetCampfireSaladItem",
"Greens",
typeID = 0,
1.0,
},
false,
["Beet Greens"] = {
"Greens",
untranslated = "Beet Greens",
},
category = nil,
},
group = "Food",
products = {
description = "The leafy greens from a beet with a distinctive red stem.",
{
tagGroups = {
"Beet Campfire Salad",
"Food",
"1",
"Greens",
"Beet Campfire Salad",
"Produce",
},
"Raw Food",
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 100,
carbs = 3,
protein = 1,
fat = 0,
vitamins = 4,
density = 8.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BeetGreensItem",
typeID = 0,
},
},
["Beet Seed"] = {
["Beet Sugar"] = {
untranslated = "Beet Seed",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Seed",
untranslated = "Beet Sugar",
description = "Plant to grow beets.",
craftStn = {
tagGroups = {
{
"Crop Seed",
"Carpentry Table",
"Food",
"Carpentry Table",
"Seeds",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 50,
"Milling",
calories = 0,
1,
carbs = 0,
"Milling",
protein = 0,
},
fat = 0,
},
vitamins = 0,
moduleNeeds = {},
density = 0,
baseCraftTime = 2.0,
fuel = nil,
baseLaborCost = 50.0,
yield = nil,
baseXPGain = 0.5,
currency = nil,
defaultVariant = "Beet Sugar",
skillValue = nil,
defaultVariantUntranslated = "Beet Sugar",
roomCategory = nil,
numberOfVariants = "1",
furnitureType = nil,
variants = {
repeatsDepreciation = nil,
["Beet Sugar"] = {
materialTier = nil,
untranslated = "Beet Sugar",
fuelsUsed = nil,
ingredients = {
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Beet",
energyType = nil,
6.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Beet",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Beet Sugar",
roomContainReq = nil,
1,
inventorySlots = nil,
"Beet Sugar",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"Sugar",
type = "BeetSeedItem",
3.0,
typeID = 0,
"Sugar",
},
},
},
},
},
},
["Berry Extract Fertilizer"] = {
["Berry Extract Fertilizer"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Berry Extract Fertilizer",
untranslated = "Berry Extract Fertilizer",
category = nil,
craftStn = {
group = "Items",
{
description = "An excellent fertilizer that provides a mix of nutrients, but especially potassium.",
"Farmers Table",
tagGroups = {
"Farmers Table",
"Fertilizers",
},
"Items",
},
skillNeeds = {
{
"Fertilizers",
1,
"Fertilizers",
},
},
moduleNeeds = {},
baseCraftTime = 0.3,
baseLaborCost = 15.0,
baseXPGain = 0.0,
defaultVariant = "Berry Extract Fertilizer",
defaultVariantUntranslated = "Berry Extract Fertilizer",
numberOfVariants = "1",
variants = {
["Berry Extract Fertilizer"] = {
untranslated = "Berry Extract Fertilizer",
ingredients = {
{
"ITEM",
"Huckleberry Extract",
2.0,
false,
"Huckleberry Extract",
},
{
"TAG",
"Fertilizer Filler",
1.0,
false,
"Fertilizer Filler",
},
},
products = {
{
"Berry Extract Fertilizer",
1,
"Berry Extract Fertilizer",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BerryExtractFertilizerItem",
typeID = 0,
},
},
["Big Backpack"] = {
["Big Backpack"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Big Backpack",
untranslated = "Big Backpack",
category = nil,
craftStn = {
group = "Clothing",
{
description = "A survival backpack that offers more support than the basic backpack.\\n\\n(Increases max carry weight by 10 kg)",
"Tailoring Table",
tagGroups = {
"Tailoring Table",
"Clothes",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Tailoring",
calories = nil,
1,
carbs = nil,
"Tailoring",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BigBackpackItem",
typeID = 0,
},
["Big Bluestem Seed"] = {
untranslated = "Big Bluestem Seed",
category = nil,
group = "Seed",
description = "Plant to grow a big bluestem plant.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 50,
baseLaborCost = 600.0,
calories = 0,
baseXPGain = 3.0,
carbs = 0,
defaultVariant = "Big Backpack",
protein = 0,
defaultVariantUntranslated = "Big Backpack",
fat = 0,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 0,
["Big Backpack"] = {
fuel = nil,
untranslated = "Big Backpack",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Leather Hide",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Leather Hide",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Fabric",
energyType = nil,
10.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Fabric",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Big Backpack",
roomContainReq = nil,
1,
inventorySlots = nil,
"Big Backpack",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "BigBluestemSeedItem",
typeID = 0,
},
["Bighorn Carcass"] = {
untranslated = "Bighorn Carcass",
category = nil,
group = "Natural Resources",
description = "A dead bighorn.",
tagGroups = {
"Animal",
"Medium Carcass",
"Medium Wooly Carcass",
"Natural Resources",
},
},
maxStack = 100,
carried = "Backpack",
weight = 3500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BighornCarcassItem",
typeID = 0,
},
},
Biodiesel = {
Biodiesel = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Biodiesel",
untranslated = "Biodiesel",
category = nil,
craftStn = {
group = "Blocks",
{
description = "A vegetable or animal fat-based diesel fuel.",
"Oil Refinery",
tagGroups = {
"Oil Refinery",
"Blocks",
},
"Liquid Fuel",
"Liquids",
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 30000,
"Oil Drilling",
calories = nil,
1,
carbs = nil,
"Oil Drilling",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = 80000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BiodieselItem",
typeID = 0,
},
["Birch Log"] = {
untranslated = "Birch Log",
category = nil,
group = "Natural Resources",
description = "Birch log is a type of hardwood, notable for its white and papery bark.",
tagGroups = {
"Burnable Fuel",
"Hardwood",
"Logs",
"Natural Resources",
"Wood",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 0.8,
weight = 10000,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Biodiesel",
protein = nil,
defaultVariantUntranslated = "Biodiesel",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
Biodiesel = {
fuel = 4000,
untranslated = "Biodiesel",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Ethanol",
furnitureType = nil,
4.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Ethanol",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Barrel",
energyType = nil,
1.0,
fluidsUsed = nil,
true,
fluidsProduced = nil,
"Barrel",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Fat",
roomMatReq = nil,
5.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Fat",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "BirchLogItem",
{
typeID = 0,
"Biodiesel",
},
"",
["Birch Seed"] = {
"Biodiesel",
untranslated = "Birch Seed",
},
category = nil,
},
group = "Seed",
},
description = "Plant to grow into a birch sapling.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BirchSeedItem",
typeID = 0,
},
["Bison Carcass"] = {
untranslated = "Bison Carcass",
category = nil,
group = "Natural Resources",
description = "A dead bison.",
tagGroups = {
"Animal",
"Natural Resources",
},
maxStack = 100,
carried = "Backpack",
weight = 5500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BisonCarcassItem",
typeID = 0,
},
},
["Bison Chow Fun"] = {
["Bison Chow Fun"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bison Chow Fun",
untranslated = "Bison Chow Fun",
category = nil,
craftStn = {
group = "Food",
{
description = "Who says food can't be fun?",
"Stove",
tagGroups = {
"Stove",
"Cooking",
},
"Food",
},
skillNeeds = {
{
"Advanced Cooking",
4,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 65.0,
baseXPGain = 1.0,
defaultVariant = "Bison Chow Fun",
defaultVariantUntranslated = "Bison Chow Fun",
numberOfVariants = "1",
variants = {
["Bison Chow Fun"] = {
untranslated = "Bison Chow Fun",
ingredients = {
{
"ITEM",
"Rice Noodles",
4.0,
false,
"Rice Noodles",
},
{
"ITEM",
"Bean Sprout",
2.0,
false,
"Bean Sprout",
},
{
"ITEM",
"Bison Carcass",
2.0,
false,
"Bison Carcass",
},
{
"TAG",
"Oil",
2.0,
false,
"Oil",
},
},
products = {
{
"Bison Chow Fun",
"4",
"Bison Chow Fun",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 550,
calories = 1450,
carbs = 16,
protein = 13,
fat = 20,
vitamins = 8,
density = 3.9310344827586206,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BisonChowFunItem",
typeID = 0,
},
},
["Bison Mount"] = {
["Bison Mount"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bison Mount",
untranslated = "Bison Mount",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A fluffy, but very dead, bison head on a mount.",
"Butchery Table",
tagGroups = {
"Butchery Table",
"Housing Objects",
},
"Living Room",
},
skillNeeds = {
{
"Hunting",
4,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 300.0,
baseXPGain = 4.0,
defaultVariant = "Bison Mount",
defaultVariantUntranslated = "Bison Mount",
numberOfVariants = "1",
variants = {
["Bison Mount"] = {
untranslated = "Bison Mount",
ingredients = {
{
"ITEM",
"Bison Carcass",
1.0,
true,
"Bison Carcass",
},
{
"TAG",
"Hewn Log",
10.0,
false,
"Hewn Log",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Bison Mount",
1,
"Bison Mount",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "4.5",
roomCategory = "Living Room",
furnitureType = "Statue",
repeatsDepreciation = "0.2",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BisonMountItem",
typeID = 0,
},
},
["Blast Furnace"] = {
["Blast Furnace"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Blast Furnace",
untranslated = "Blast Furnace",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "A superior replacement for the bloomery that can produce steel.",
"Assembly Line",
tagGroups = {
"Assembly Line",
"Craft Tables",
},
"Work Stations",
},
skillNeeds = {
{
"Mechanics",
5,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 25.0,
baseLaborCost = 600.0,
baseXPGain = 20.0,
defaultVariant = "Blast Furnace",
defaultVariantUntranslated = "Blast Furnace",
numberOfVariants = "1",
variants = {
["Blast Furnace"] = {
untranslated = "Blast Furnace",
ingredients = {
{
"ITEM",
"Screws",
12.0,
false,
"Screws",
},
{
"ITEM",
"Brick",
8.0,
false,
"Brick",
},
{
"ITEM",
"Iron Plate",
12.0,
false,
"Iron Plate",
},
{
"ITEM",
"Iron Pipe",
8.0,
false,
"Iron Pipe",
},
},
products = {
{
"Blast Furnace",
1,
"Blast Furnace",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BlastFurnaceItem",
typeID = 0,
},
},
["Blood Meal Fertilizer"] = {
["Blood Meal Fertilizer"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Blood Meal Fertilizer",
untranslated = "Blood Meal Fertilizer",
category = nil,
craftStn = {
group = "Items",
{
description = "Blood meal is a great source of nitrogen.",
"Farmers Table",
tagGroups = {
"Farmers Table",
"Fertilizers",
},
"Items",
},
skillNeeds = {
{
"Fertilizers",
1,
"Fertilizers",
},
},
moduleNeeds = {},
baseCraftTime = 0.3,
baseLaborCost = 15.0,
baseXPGain = 0.0,
defaultVariant = "Blood Meal Fertilizer",
defaultVariantUntranslated = "Blood Meal Fertilizer",
numberOfVariants = "1",
variants = {
["Blood Meal Fertilizer"] = {
untranslated = "Blood Meal Fertilizer",
ingredients = {
{
"ITEM",
"Scrap Meat",
12.0,
false,
"Scrap Meat",
},
{
"TAG",
"Fertilizer Filler",
1.0,
false,
"Fertilizer Filler",
},
},
products = {
{
"Blood Meal Fertilizer",
1,
"Blood Meal Fertilizer",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BloodMealFertilizerItem",
typeID = 0,
},
},
Bloomery = {
Bloomery = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bloomery",
untranslated = "Bloomery",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "A chimney-shaped furnace for smelting ores.",
"Kiln",
tagGroups = {
"Kiln",
"Craft Tables",
},
"Work Stations",
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 4.0,
weight = 5000,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 20.0,
carbs = nil,
defaultVariant = "Bloomery",
protein = nil,
defaultVariantUntranslated = "Bloomery",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
Bloomery = {
fuel = nil,
untranslated = "Bloomery",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = "Industrial",
"Sand",
furnitureType = nil,
10.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Sand",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Crushed Rock",
energyType = nil,
20.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Crushed Rock",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Wood Board",
roomMatReq = nil,
25.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Wood Board",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "BloomeryItem",
{
typeID = 0,
"Bloomery",
},
1,
["Blue Shark"] = {
"Bloomery",
untranslated = "Blue Shark",
},
category = nil,
},
group = "Natural Resources",
},
description = "A blue shark.",
tagGroups = {
"Animal",
"Fish",
"Large Fish",
"Natural Resources",
},
},
maxStack = 100,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BlueSharkItem",
typeID = 0,
},
},
Board = {
Board = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Board",
untranslated = "Board",
category = nil,
craftStn = {
group = "Items",
{
description = "A higher quality board used for long lasting furniture.",
"Carpentry Table",
tagGroups = {
"Carpentry Table",
"Burnable Fuel",
},
"Items",
},
"Products",
skillNeeds = {
"Wood Board",
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 0.2,
baseLaborCost = 25.0,
baseXPGain = 0.6,
defaultVariant = "Board",
defaultVariantUntranslated = "Board",
numberOfVariants = 3,
variants = {
Board = {
untranslated = "Board",
ingredients = {
{
"TAG",
"Wood",
1.0,
false,
"Wood",
},
},
products = {
{
"Board",
"",
"Board",
},
},
},
["Hardwood Board"] = {
untranslated = "Hardwood Board",
ingredients = {
{
"TAG",
"Hardwood",
1.0,
false,
"Hardwood",
},
},
products = {
{
"Hardwood Board",
"",
"Hardwood Board",
},
},
},
["Softwood Board"] = {
untranslated = "Softwood Board",
ingredients = {
{
"TAG",
"Softwood",
1.0,
false,
"Softwood",
},
},
products = {
{
"Softwood Board",
"",
"Softwood Board",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 2000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BoardItem",
typeID = 0,
},
},
["Board Of Elections"] = {
["Board Of Elections"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Board Of Elections",
untranslated = "Board Of Elections",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "Allows the creation of Election Processes, which are different kinds of elections with different settings (who can vote, who can veto, etc).",
"Settlement Crafting Table",
tagGroups = {
"Settlement Crafting Table",
"Government",
},
"Work Stations",
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Board Of Elections",
defaultVariantUntranslated = "Board Of Elections",
numberOfVariants = "1",
variants = {
["Board Of Elections"] = {
untranslated = "Board Of Elections",
ingredients = {
{
"TAG",
"Hewn Log",
15.0,
false,
"Hewn Log",
},
{
"TAG",
"Mortared Stone",
15.0,
false,
"Mortared Stone",
},
},
products = {
{
"Board Of Elections",
1,
"Board Of Elections",
},
},
},
},
},
Boards = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Boards",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 0.2,
baseLaborCost = 40.0,
baseXPGain = 0.0,
defaultVariant = "Boards",
defaultVariantUntranslated = "Boards",
numberOfVariants = "1",
variants = {
Boards = {
untranslated = "Boards",
ingredients = {
{
"TAG",
"Wood",
2.0,
false,
"Wood",
},
},
products = {
{
"Boards",
1,
"Boards",
},
{
"Board",
1.0,
"Board",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BoardOfElectionsItem",
typeID = 0,
},
},
["Boiled Grains"] = {
["Boiled Grains"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Boiled Grains",
untranslated = "Boiled Grains",
category = nil,
craftStn = {
group = "Food",
{
description = "A dish of plain boiled grains that can be topped with fruit to make a nice tasting porridge.",
"Campfire",
tagGroups = {
"Campfire",
"Charred Food",
},
"Food",
},
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Boiled Grains",
defaultVariantUntranslated = "Boiled Grains",
numberOfVariants = "1",
variants = {
["Boiled Grains"] = {
untranslated = "Boiled Grains",
ingredients = {
{
"TAG",
"Grain",
1.0,
true,
"Grain",
},
},
products = {
{
"Boiled Grains",
"1",
"Boiled Grains",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 9,
protein = 2,
fat = 0,
vitamins = 1,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BoiledGrainsItem",
typeID = 0,
},
},
["Boiled Rice"] = {
["Boiled Rice"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Boiled Rice",
untranslated = "Boiled Rice",
category = nil,
craftStn = {
group = "Food",
{
description = "Soft and fluffy.",
"Kitchen",
tagGroups = {
"Kitchen",
"Food",
},
"Ingredients",
},
skillNeeds = {
{
"Advanced Cooking",
1,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Boiled Rice",
defaultVariantUntranslated = "Boiled Rice",
numberOfVariants = "1",
variants = {
["Boiled Rice"] = {
untranslated = "Boiled Rice",
ingredients = {
{
"ITEM",
"Rice",
10.0,
false,
"Rice",
},
},
products = {
{
"Boiled Rice",
"1",
"Boiled Rice",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 210,
carbs = 13,
protein = 2,
fat = 0,
vitamins = 0,
density = 7.142857142857142,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BoiledRiceItem",
typeID = 0,
},
},
["Boiled Sausage"] = {
["Boiled Sausage"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Boiled Sausage",
untranslated = "Boiled Sausage",
category = nil,
craftStn = {
group = "Food",
{
description = "Boiled sausages might not be as pretty as grilled ones, but they're still tasty.",
"Stove",
tagGroups = {
"Stove",
"Cooking",
},
"Food",
},
skillNeeds = {
{
"Advanced Cooking",
2,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Boiled Sausage",
defaultVariantUntranslated = "Boiled Sausage",
numberOfVariants = "1",
variants = {
["Boiled Sausage"] = {
untranslated = "Boiled Sausage",
ingredients = {
{
"ITEM",
"Raw Sausage",
4.0,
false,
"Raw Sausage",
},
{
"ITEM",
"Meat Stock",
4.0,
false,
"Meat Stock",
},
},
products = {
{
"Boiled Sausage",
"1",
"Boiled Sausage",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 600,
carbs = 0,
protein = 27,
fat = 22,
vitamins = 0,
density = 8.166666666666666,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BoiledSausageItem",
typeID = 0,
},
},
Boiler = {
Boiler = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Boiler",
untranslated = "Boiler",
category = nil,
craftStn = {
group = "Items",
{
description = "A vessel used for heating fluids.",
"Machinist Table",
tagGroups = {
"Machinist Table",
"Items",
},
"Products",
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 500,
"Mechanics",
calories = nil,
1,
carbs = nil,
"Mechanics",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BoilerItem",
typeID = 0,
},
["Bolete Mushroom Spores"] = {
untranslated = "Bolete Mushroom Spores",
category = nil,
group = "Seed",
description = "Plant to grow bolete mushrooms.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 50,
baseLaborCost = 180.0,
calories = 0,
baseXPGain = 3.0,
carbs = 0,
defaultVariant = "Boiler",
protein = 0,
defaultVariantUntranslated = "Boiler",
fat = 0,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 0,
Boiler = {
fuel = nil,
untranslated = "Boiler",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Iron Plate",
furnitureType = nil,
15.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Iron Plate",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Screws",
energyType = nil,
10.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Screws",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Copper Plate",
roomMatReq = nil,
4.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Copper Plate",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "BoleteMushroomSporesItem",
{
typeID = 0,
"Boiler",
},
"",
["Bolete Mushrooms"] = {
"Boiler",
untranslated = "Bolete Mushrooms",
},
category = nil,
},
group = "Food",
},
description = "Boletus edulis.",
tagGroups = {
"Food",
"Fungus",
"Produce",
"Raw Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 75,
calories = 200,
carbs = 2,
protein = 4,
fat = 1,
vitamins = 1,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BoleteMushroomsItem",
typeID = 0,
},
},
Bookshelf = {
Bookshelf = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bookshelf",
untranslated = "Bookshelf",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A place to store knowledge and information; leads to the town hall.",
"Sawmill",
tagGroups = {
"Sawmill",
"Housing Objects",
},
"Living Room",
},
skillNeeds = {
{
"Carpentry",
4,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 10.0,
defaultVariant = "Bookshelf",
defaultVariantUntranslated = "Bookshelf",
numberOfVariants = "1",
variants = {
Bookshelf = {
untranslated = "Bookshelf",
ingredients = {
{
"ITEM",
"Paper",
50.0,
false,
"Paper",
},
{
"TAG",
"Lumber",
14.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
16.0,
false,
"Wood Board",
},
},
products = {
{
"Bookshelf",
1,
"Bookshelf",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Living Room",
furnitureType = "Shelves",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BookshelfItem",
typeID = 0,
},
},
Brazier = {
Brazier = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Brazier",
untranslated = "Brazier",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A metal stand which can hold burning fuel to provide light.",
"Anvil",
tagGroups = {
"Anvil",
"Housing Objects",
},
"Lighting",
},
skillNeeds = {
{
"Smelting",
2,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 3.0,
defaultVariant = "Brazier",
defaultVariantUntranslated = "Brazier",
numberOfVariants = "1",
variants = {
Brazier = {
untranslated = "Brazier",
ingredients = {
{
"ITEM",
"Iron Bar",
4.0,
false,
"Iron Bar",
},
{
"ITEM",
"Tallow",
2.0,
false,
"Tallow",
},
},
products = {
{
"Brazier",
1,
"Brazier",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.2",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BrazierItem",
typeID = 0,
},
},
Bread = {
Bread = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bread",
untranslated = "Bread",
category = nil,
craftStn = {
group = "Food",
{
description = "A delicious, crispy crust hides the soft interior.",
"Bakery Oven",
tagGroups = {
"Bakery Oven",
"Baking",
},
"Bread",
},
"Food",
skillNeeds = {
{
"Baking",
4,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Bread",
defaultVariantUntranslated = "Bread",
numberOfVariants = "1",
variants = {
Bread = {
untranslated = "Bread",
ingredients = {
{
"ITEM",
"Leavened Dough",
2.0,
false,
"Leavened Dough",
},
},
products = {
{
"Bread",
"1",
"Bread",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = 750,
carbs = 23,
protein = 6,
fat = 4,
vitamins = 2,
density = 4.666666666666667,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BreadItem",
typeID = 0,
},
},
Brick = {
Brick = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Brick",
untranslated = "Brick",
category = nil,
craftStn = {
group = "Blocks",
{
description = "Durable building material made from fired blocks and mortar.",
"Kiln",
tagGroups = {
"Kiln",
"Blocks",
},
"Building Materials",
},
"Constructable",
skillNeeds = {
{
"Pottery",
1,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 0.32,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Brick",
defaultVariantUntranslated = "Brick",
numberOfVariants = "1",
variants = {
Brick = {
untranslated = "Brick",
ingredients = {
{
"ITEM",
"Wet Brick",
1.0,
false,
"Wet Brick",
},
{
"ITEM",
"Mortar",
4.0,
false,
"Mortar",
},
},
products = {
{
"Brick",
"",
"Brick",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BrickItem",
typeID = 0,
},
},
["Brick Fireplace"] = {
["Brick Fireplace"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Brick Fireplace",
untranslated = "Brick Fireplace",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A rustic brick fireplace. Nothing beats sitting around the fire on a cold day.",
"Kiln",
tagGroups = {
"Kiln",
"Housing Objects",
},
"Living Room",
},
skillNeeds = {
{
"Pottery",
4,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 300.0,
baseXPGain = 3.0,
defaultVariant = "Brick Fireplace",
defaultVariantUntranslated = "Brick Fireplace",
numberOfVariants = "1",
variants = {
["Brick Fireplace"] = {
untranslated = "Brick Fireplace",
ingredients = {
{
"ITEM",
"Brick",
50.0,
false,
"Brick",
},
{
"ITEM",
"Iron Bar",
20.0,
false,
"Iron Bar",
},
},
products = {
{
"Brick Fireplace",
1,
"Brick Fireplace",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Living Room",
furnitureType = "Fireplace",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BrickFireplaceItem",
typeID = 0,
},
},
["Builder Boots"] = {
["Builder Boots"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Builder Boots",
untranslated = "Builder Boots",
category = nil,
craftStn = {
group = "Clothing",
{
description = "Snug work boots with side zippers.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
"Advanced Tailoring Table",
tagGroups = {
"Advanced Tailoring Table",
"Clothes",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Builder Boots",
defaultVariantUntranslated = "Builder Boots",
numberOfVariants = "1",
variants = {
["Builder Boots"] = {
untranslated = "Builder Boots",
ingredients = {
{
"ITEM",
"Steel Bar",
1.0,
false,
"Steel Bar",
},
{
"ITEM",
"Leather Hide",
5.0,
false,
"Leather Hide",
},
{
"ITEM",
"Nylon Fabric",
5.0,
false,
"Nylon Fabric",
},
},
products = {
{
"Builder Boots",
1,
"Builder Boots",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BuilderBootsItem",
typeID = 0,
},
},
["Builder Gloves"] = {
["Builder Gloves"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Builder Gloves",
untranslated = "Builder Gloves",
category = nil,
craftStn = {
group = "Clothing",
{
description = "Leather construction gloves with durable palms and fabric backs for breathability.",
"Advanced Tailoring Table",
tagGroups = {
"Advanced Tailoring Table",
"Clothes",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Builder Gloves",
defaultVariantUntranslated = "Builder Gloves",
numberOfVariants = "1",
variants = {
["Builder Gloves"] = {
untranslated = "Builder Gloves",
ingredients = {
{
"ITEM",
"Leather Hide",
10.0,
false,
"Leather Hide",
},
{
"ITEM",
"Nylon Fabric",
10.0,
false,
"Nylon Fabric",
},
},
products = {
{
"Builder Gloves",
1,
"Builder Gloves",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BuilderGlovesItem",
typeID = 0,
},
},
["Builder Helmet"] = {
["Builder Helmet"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Builder Helmet",
untranslated = "Builder Helmet",
category = nil,
craftStn = {
group = "Clothing",
{
description = "A plastic hard hat that protects from falling objects and other hazards found in construction sites.",
"Advanced Tailoring Table",
tagGroups = {
"Advanced Tailoring Table",
"Clothes",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Builder Helmet",
defaultVariantUntranslated = "Builder Helmet",
numberOfVariants = "1",
variants = {
["Builder Helmet"] = {
untranslated = "Builder Helmet",
ingredients = {
{
"ITEM",
"Plastic",
5.0,
false,
"Plastic",
},
{
"ITEM",
"Nylon Fabric",
10.0,
false,
"Nylon Fabric",
},
},
products = {
{
"Builder Helmet",
1,
"Builder Helmet",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BuilderHelmetItem",
typeID = 0,
},
},
["Builder Overalls"] = {
["Builder Overalls"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Builder Overalls",
untranslated = "Builder Overalls",
category = nil,
craftStn = {
group = "Clothing",
{
description = "Durable overalls with cargo pockets and hammer loops.",
"Advanced Tailoring Table",
tagGroups = {
"Advanced Tailoring Table",
"Clothes",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Builder Overalls",
defaultVariantUntranslated = "Builder Overalls",
numberOfVariants = "1",
variants = {
["Builder Overalls"] = {
untranslated = "Builder Overalls",
ingredients = {
{
"ITEM",
"Nylon Fabric",
40.0,
false,
"Nylon Fabric",
},
},
products = {
{
"Builder Overalls",
1,
"Builder Overalls",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BuilderOverallsItem",
typeID = 0,
},
},
["Builder Shirt"] = {
["Builder Shirt"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Builder Shirt",
untranslated = "Builder Shirt",
category = nil,
craftStn = {
group = "Clothing",
{
description = "A short sleeved work shirt made from a blend of cotton and synthetic materials. ",
"Advanced Tailoring Table",
tagGroups = {
"Advanced Tailoring Table",
"Clothes",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Builder Shirt",
defaultVariantUntranslated = "Builder Shirt",
numberOfVariants = "1",
variants = {
["Builder Shirt"] = {
untranslated = "Builder Shirt",
ingredients = {
{
"ITEM",
"Nylon Fabric",
10.0,
false,
"Nylon Fabric",
},
{
"ITEM",
"Cotton Fabric",
20.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Builder Shirt",
1,
"Builder Shirt",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BuilderShirtItem",
typeID = 0,
},
},
["Bullrush Seed"] = {
["Butcher Bison"] = {
untranslated = "Bullrush Seed",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Seed",
untranslated = "Butcher Bison",
description = "Plant to grow bullrush.",
craftStn = {
tagGroups = {
{
"Food",
"Carpentry Table",
"Seeds",
"Carpentry Table",
},
},
skillNeeds = {
{
"Butchery",
1,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 70.0,
baseXPGain = 5.0,
defaultVariant = "Butcher Bison",
defaultVariantUntranslated = "Butcher Bison",
numberOfVariants = "1",
variants = {
["Butcher Bison"] = {
untranslated = "Butcher Bison",
ingredients = {
{
"ITEM",
"Bison Carcass",
1.0,
false,
"Bison Carcass",
},
},
products = {
{
"Butcher Bison",
1,
"Butcher Bison",
},
{
"Raw Meat",
10.0,
"Raw Meat",
},
{
"Leather Hide",
2.0,
"Leather Hide",
},
{
"Shorn Wool",
3.0,
"Shorn Wool",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BullrushSeedItem",
typeID = 0,
},
},
["Bunchgrass Seed"] = {
["Butcher Hare"] = {
untranslated = "Bunchgrass Seed",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Seed",
untranslated = "Butcher Hare",
description = "Plant to grow bunchgrass.",
craftStn = {
tagGroups = {
{
"Food",
"Carpentry Table",
"Seeds",
"Carpentry Table",
},
},
skillNeeds = {
{
"Butchery",
1,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Butcher Hare",
defaultVariantUntranslated = "Butcher Hare",
numberOfVariants = "1",
variants = {
["Butcher Hare"] = {
untranslated = "Butcher Hare",
ingredients = {
{
"ITEM",
"Hare Carcass",
1.0,
false,
"Hare Carcass",
},
},
products = {
{
"Butcher Hare",
1,
"Butcher Hare",
},
{
"Raw Meat",
1.0,
"Raw Meat",
},
{
"Fur Pelt",
1.0,
"Fur Pelt",
},
{
"Shorn Wool",
1.0,
"Shorn Wool",
},
},
},
},
},
["Butcher Medium Animal"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Butcher Medium Animal",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Butchery",
1,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 50.0,
baseXPGain = 4.0,
defaultVariant = "Butcher Medium Animal",
defaultVariantUntranslated = "Butcher Medium Animal",
numberOfVariants = "1",
variants = {
["Butcher Medium Animal"] = {
untranslated = "Butcher Medium Animal",
ingredients = {
{
"TAG",
"Medium Leather Carcass",
1.0,
false,
"Medium Leather Carcass",
},
},
products = {
{
"Butcher Medium Animal",
1,
"Butcher Medium Animal",
},
{
"Raw Meat",
5.0,
"Raw Meat",
},
{
"Leather Hide",
1.0,
"Leather Hide",
},
},
},
},
},
["Butcher Medium Wooly Animal"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Butcher Medium Wooly Animal",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Butchery",
1,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 50.0,
baseXPGain = 4.0,
defaultVariant = "Butcher Medium Wooly Animal",
defaultVariantUntranslated = "Butcher Medium Wooly Animal",
numberOfVariants = "1",
variants = {
["Butcher Medium Wooly Animal"] = {
untranslated = "Butcher Medium Wooly Animal",
ingredients = {
{
"TAG",
"Medium Wooly Carcass",
1.0,
false,
"Medium Wooly Carcass",
},
},
products = {
{
"Butcher Medium Wooly Animal",
1,
"Butcher Medium Wooly Animal",
},
{
"Raw Meat",
5.0,
"Raw Meat",
},
{
"Leather Hide",
1.0,
"Leather Hide",
},
{
"Shorn Wool",
2.0,
"Shorn Wool",
},
},
},
},
},
["Butcher Small Animal"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Butcher Small Animal",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Butchery",
1,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 40.0,
baseXPGain = 3.0,
defaultVariant = "Butcher Small Animal",
defaultVariantUntranslated = "Butcher Small Animal",
numberOfVariants = "1",
variants = {
["Butcher Small Animal"] = {
untranslated = "Butcher Small Animal",
ingredients = {
{
"TAG",
"Small Carcass",
1.0,
false,
"Small Carcass",
},
},
products = {
{
"Butcher Small Animal",
1,
"Butcher Small Animal",
},
{
"Raw Meat",
2.0,
"Raw Meat",
},
{
"Fur Pelt",
1.0,
"Fur Pelt",
},
},
},
},
},
["Butcher Tiny Fur Animal"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Butcher Tiny Fur Animal",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Butchery",
1,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 25.0,
baseXPGain = 2.0,
defaultVariant = "Butcher Tiny Fur Animal",
defaultVariantUntranslated = "Butcher Tiny Fur Animal",
numberOfVariants = "1",
variants = {
["Butcher Tiny Fur Animal"] = {
untranslated = "Butcher Tiny Fur Animal",
ingredients = {
{
"TAG",
"Tiny Fur Carcass",
1.0,
false,
"Tiny Fur Carcass",
},
},
products = {
{
"Butcher Tiny Fur Animal",
1,
"Butcher Tiny Fur Animal",
},
{
"Raw Meat",
1.0,
"Raw Meat",
},
{
"Fur Pelt",
1.0,
"Fur Pelt",
},
},
},
},
},
["Butcher Tiny Leather Animal"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Butcher Tiny Leather Animal",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Butchery",
1,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Butcher Tiny Leather Animal",
defaultVariantUntranslated = "Butcher Tiny Leather Animal",
numberOfVariants = "1",
variants = {
["Butcher Tiny Leather Animal"] = {
untranslated = "Butcher Tiny Leather Animal",
ingredients = {
{
"TAG",
"Tiny Leather Carcass",
1.0,
false,
"Tiny Leather Carcass",
},
},
products = {
{
"Butcher Tiny Leather Animal",
1,
"Butcher Tiny Leather Animal",
},
{
"Raw Meat",
1.0,
"Raw Meat",
},
{
"Leather Hide",
1.0,
"Leather Hide",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BunchgrassSeedItem",
typeID = 0,
},
},
["Butchery Table"] = {
["Butchery Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Butchery Table",
untranslated = "Butchery Table",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A block and cleaver to process raw meat into fancier dishes.",
"Carpentry Table",
tagGroups = {
"Carpentry Table",
"Housing Objects",
},
"Kitchen",
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 300.0,
baseXPGain = 3.0,
defaultVariant = "Butchery Table",
defaultVariantUntranslated = "Butchery Table",
numberOfVariants = "1",
variants = {
["Butchery Table"] = {
untranslated = "Butchery Table",
ingredients = {
{
"TAG",
"Hewn Log",
10.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
20.0,
false,
"Wood Board",
},
},
products = {
{
"Butchery Table",
1,
"Butchery Table",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Kitchen",
furnitureType = "Food Preparation",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "18",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ButcheryTableItem",
typeID = 0,
},
},
["Butchery Upgrade"] = {
["Butchery Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Butchery Upgrade",
untranslated = "Butchery Upgrade",
category = nil,
craftStn = {
group = "Upgrade Modules",
{
description = "Basic Upgrade that greatly increases efficiency when crafting Butchery recipes.",
"Butchery Table",
tagGroups = {
"Butchery Table",
"Specialty Upgrades",
},
"Upgrade Modules",
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 1,
"Butchery",
calories = nil,
1,
carbs = nil,
"Butchery",
protein = nil,
},
fat = nil,
},
vitamins = nil,
moduleNeeds = {},
density = nil,
baseCraftTime = 10.0,
fuel = nil,
baseLaborCost = 3000.0,
yield = nil,
baseXPGain = 4.0,
currency = nil,
defaultVariant = "Butchery Upgrade",
skillValue = nil,
defaultVariantUntranslated = "Butchery Upgrade",
roomCategory = nil,
numberOfVariants = "1",
furnitureType = nil,
variants = {
repeatsDepreciation = nil,
["Butchery Upgrade"] = {
materialTier = nil,
untranslated = "Butchery Upgrade",
fuelsUsed = nil,
ingredients = {
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Basic Upgrade Lvl4",
energyType = nil,
1.0,
fluidsUsed = nil,
true,
fluidsProduced = nil,
"Basic Upgrade Lvl4",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Butchery Upgrade",
roomContainReq = nil,
1,
inventorySlots = nil,
"Butchery Upgrade",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "ButcheryUpgradeItem",
typeID = 0,
},
Bycocket = {
untranslated = "Bycocket",
category = nil,
group = "Clothing",
description = "Also called chapeau … bec, or Billed Hat in france due to it's bird-beak like appearance.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BycocketItem",
typeID = 0,
},
["CO2 Canister"] = {
untranslated = "CO2 Canister",
category = nil,
group = "Item",
description = "For creating fancy foams!",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = nil,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CO2CanisterItem",
typeID = 0,
},
},
["Camas Ash Fertilizer"] = {
["Camas Ash Fertilizer"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Camas Ash Fertilizer",
untranslated = "Camas Ash Fertilizer",
category = nil,
craftStn = {
group = "Items",
{
description = "Camas ash fertilizer, though not very potent, is a great source of potassium.",
"Farmers Table",
tagGroups = {
"Farmers Table",
"Fertilizers",
},
"Items",
},
skillNeeds = {
{
"Fertilizers",
1,
"Fertilizers",
},
},
moduleNeeds = {},
baseCraftTime = 0.3,
baseLaborCost = 15.0,
baseXPGain = 0.0,
defaultVariant = "Camas Ash Fertilizer",
defaultVariantUntranslated = "Camas Ash Fertilizer",
numberOfVariants = "1",
variants = {
["Camas Ash Fertilizer"] = {
untranslated = "Camas Ash Fertilizer",
ingredients = {
{
"ITEM",
"Charred Camas Bulb",
8.0,
false,
"Charred Camas Bulb",
},
{
"TAG",
"Fertilizer Filler",
1.0,
false,
"Fertilizer Filler",
},
},
products = {
{
"Camas Ash Fertilizer",
1,
"Camas Ash Fertilizer",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CamasAshFertilizerItem",
typeID = 0,
},
},
["Camas Bread"] = {
["Camas Bread"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Camas Bread",
untranslated = "Camas Bread",
category = nil,
craftStn = {
group = "Food",
{
description = "A bread with a camas twist for a bit of flavor and fun. ",
"Bakery Oven",
tagGroups = {
"Bakery Oven",
"Baking",
},
"Bread",
"Food",
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 500,
"Baking",
calories = 800,
5,
carbs = 13,
"Baking",
protein = 5,
},
fat = 11,
},
vitamins = 7,
moduleNeeds = {},
density = 4.5,
baseCraftTime = 3.0,
fuel = nil,
baseLaborCost = 25.0,
yield = nil,
baseXPGain = 1.0,
currency = nil,
defaultVariant = "Camas Bread",
skillValue = nil,
defaultVariantUntranslated = "Camas Bread",
roomCategory = nil,
numberOfVariants = "1",
furnitureType = nil,
variants = {
repeatsDepreciation = nil,
["Camas Bread"] = {
materialTier = nil,
untranslated = "Camas Bread",
fuelsUsed = nil,
ingredients = {
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Camas Paste",
energyType = nil,
1.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Camas Paste",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Leavened Dough",
roomMatReq = nil,
1.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Leavened Dough",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "CamasBreadItem",
{
typeID = 0,
"Camas Bread",
},
"1",
["Camas Bulb"] = {
"Camas Bread",
untranslated = "Camas Bulb",
},
category = nil,
},
group = "Seed",
},
description = "Plant to grow a camas plant.",
tagGroups = {
"Crop",
"Crop Seed",
"Food",
"Raw Food",
"Root",
"Seeds",
"Vegetable",
},
},
maxStack = 100,
carried = "Backpack",
weight = 75,
calories = 150,
carbs = 1,
protein = 2,
fat = 5,
vitamins = 0,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CamasBulbItem",
typeID = 0,
},
},
["Camas Bulb Bake"] = {
["Camas Bulb Bake"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Camas Bulb Bake",
untranslated = "Camas Bulb Bake",
category = nil,
craftStn = {
group = "Food",
{
description = "A spread of evenly baked camas bulbs; soft in the middle, golden brown on the outside.",
"Bakery Oven",
tagGroups = {
"Bakery Oven",
"Baked Food",
},
"Baked Vegetable",
},
"Baking",
skillNeeds = {
"Food",
{
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Camas Bulb Bake",
defaultVariantUntranslated = "Camas Bulb Bake",
numberOfVariants = "1",
variants = {
["Camas Bulb Bake"] = {
untranslated = "Camas Bulb Bake",
ingredients = {
{
"ITEM",
"Camas Bulb",
4.0,
false,
"Camas Bulb",
},
},
products = {
{
"Camas Bulb Bake",
"1",
"Camas Bulb Bake",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 700,
carbs = 12,
protein = 7,
fat = 5,
vitamins = 4,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CamasBulbBakeItem",
typeID = 0,
},
},
["Camas Paste"] = {
["Camas Paste"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Camas Paste",
untranslated = "Camas Paste",
category = nil,
craftStn = {
group = "Food",
{
description = "Pulverized camas works as an excellent thickener or flavour enhancer.",
"Mill",
tagGroups = {
"Mill",
"Food",
},
"Ingredients",
},
skillNeeds = {
{
"Milling",
2,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Camas Paste",
defaultVariantUntranslated = "Camas Paste",
numberOfVariants = "1",
variants = {
["Camas Paste"] = {
untranslated = "Camas Paste",
ingredients = {
{
"ITEM",
"Camas Bulb",
4.0,
false,
"Camas Bulb",
},
},
products = {
{
"Camas Paste",
"1",
"Camas Paste",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 60,
carbs = 3,
protein = 2,
fat = 10,
vitamins = 0,
density = 25.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CamasPasteItem",
typeID = 0,
},
Camera = {
untranslated = "Camera",
category = nil,
group = "Item",
description = "",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 3000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CameraItem",
typeID = 0,
},
},
["Camera Film"] = {
["Camera Film"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Camera Film",
untranslated = "Camera Film",
category = nil,
craftStn = {
group = "Items",
{
description = "A film used inside a camera.",
"Machinist Table",
tagGroups = {
"Machinist Table",
"Items",
},
"Products",
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 0.2,
baseLaborCost = 45.0,
baseXPGain = 0.5,
defaultVariant = "Camera Film",
defaultVariantUntranslated = "Camera Film",
numberOfVariants = "1",
variants = {
["Camera Film"] = {
untranslated = "Camera Film",
ingredients = {
{
"ITEM",
"Paper",
10.0,
false,
"Paper",
},
{
"ITEM",
"Light Bulb",
1.0,
false,
"Light Bulb",
},
},
products = {
{
"Camera Film",
"10",
"Camera Film",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CameraFilmItem",
typeID = 0,
},
},
["Camo Pants"] = {
["Camo Pants"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Camo Pants",
untranslated = "Camo Pants",
category = nil,
craftStn = {
group = "Clothing",
{
description = "Hide from the animals!\\n\\n(Reduces the detection range of animals)",
"Tailoring Table",
tagGroups = {
"Tailoring Table",
"Clothes",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 600.0,
baseXPGain = 3.0,
defaultVariant = "Camo Pants",
defaultVariantUntranslated = "Camo Pants",
numberOfVariants = "1",
variants = {
["Camo Pants"] = {
untranslated = "Camo Pants",
ingredients = {
{
"ITEM",
"Cellulose Fiber",
10.0,
false,
"Cellulose Fiber",
},
{
"ITEM",
"Leather Hide",
20.0,
false,
"Leather Hide",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Camo Pants",
1,
"Camo Pants",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CamoPantsItem",
typeID = 0,
},
},
["Camo Shirt"] = {
["Camo Shirt"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Camo Shirt",
untranslated = "Camo Shirt",
category = nil,
craftStn = {
group = "Clothing",
{
description = "Hide from the animals!\\n\\n(Reduces the detection range of animals)",
"Tailoring Table",
tagGroups = {
"Tailoring Table",
"Clothes",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 600.0,
baseXPGain = 3.0,
defaultVariant = "Camo Shirt",
defaultVariantUntranslated = "Camo Shirt",
numberOfVariants = "1",
variants = {
["Camo Shirt"] = {
untranslated = "Camo Shirt",
ingredients = {
{
"ITEM",
"Cellulose Fiber",
10.0,
false,
"Cellulose Fiber",
},
{
"ITEM",
"Leather Hide",
20.0,
false,
"Leather Hide",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Camo Shirt",
1,
"Camo Shirt",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CamoShirtItem",
typeID = 0,
},
},
Campfire = {
Campfire = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campfire",
untranslated = "Campfire",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "Cook like a caveman on an uneven fire.",
"Campsite Workbench",
tagGroups = {
"Campsite Workbench",
"Craft Tables",
},
"Work Stations",
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 20.0,
baseXPGain = 5.0,
defaultVariant = "Campfire",
defaultVariantUntranslated = "Campfire",
numberOfVariants = "1",
variants = {
Campfire = {
untranslated = "Campfire",
ingredients = {
{
"TAG",
"Wood",
3.0,
false,
"Wood",
},
{
"TAG",
"Rock",
12.0,
false,
"Rock",
},
},
products = {
{
"Campfire",
1,
"Campfire",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CampfireItem",
typeID = 0,
},
},
["Campfire Cooking Upgrade"] = {
["Campfire Animal Medium"] = {
untranslated = "Campfire Cooking Upgrade",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Upgrade Modules",
untranslated = "Campfire Animal Medium",
description = "Basic Upgrade that greatly increases efficiency when crafting Campfire Cooking recipes.",
craftStn = {
tagGroups = {
{
"Specialty Upgrades",
"Carpentry Table",
"Upgrade Modules",
"Carpentry Table",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.5,
weight = 1,
baseLaborCost = 25.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Campfire Animal Medium",
protein = nil,
defaultVariantUntranslated = "Campfire Animal Medium",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Campfire Animal Medium"] = {
fuel = nil,
untranslated = "Campfire Animal Medium",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Medium Carcass",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Medium Carcass",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Campfire Animal Medium",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Campfire Animal Medium",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Charred Meat",
roomSizeReq = nil,
4.0,
roomMatReq = nil,
"Charred Meat",
roomContainReq = nil,
},
inventorySlots = nil,
{
inventoryMaxWeight = nil,
"Tallow",
inventoryRestrictions = nil,
1.0,
NutrientElement = nil,
"Tallow",
type = "CampfireCookingUpgradeItem",
},
typeID = 0,
},
},
},
["Campfire Roast"] = {
untranslated = "Campfire Roast",
category = nil,
group = "Food",
description = "The uneven flame might be mediocre for cooking, but the open flame imparts a great flavor.",
tagGroups = {
"Campfire",
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = 1000,
carbs = 0,
protein = 16,
fat = 12,
vitamins = 0,
density = 2.8000000000000003,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CampfireRoastItem",
typeID = 0,
},
},
Campsite = {
["Campfire Animal Small"] = {
untranslated = "Campsite",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Work Stations",
untranslated = "Campfire Animal Small",
description = "A campsite.",
craftStn = {
tagGroups = {
{
"Craft Tables",
"Carpentry Table",
"Work Stations",
"Carpentry Table",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Campfire Animal Small",
defaultVariantUntranslated = "Campfire Animal Small",
numberOfVariants = "1",
variants = {
["Campfire Animal Small"] = {
untranslated = "Campfire Animal Small",
ingredients = {
{
"TAG",
"Small Carcass",
1.0,
true,
"Small Carcass",
},
},
products = {
{
"Campfire Animal Small",
1,
"Campfire Animal Small",
},
{
"Charred Meat",
2.0,
"Charred Meat",
},
},
},
},
},
["Campfire Animal Tiny"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campfire Animal Tiny",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Campfire Animal Tiny",
defaultVariantUntranslated = "Campfire Animal Tiny",
numberOfVariants = "1",
variants = {
["Campfire Animal Tiny"] = {
untranslated = "Campfire Animal Tiny",
ingredients = {
{
"TAG",
"Tiny Carcass",
1.0,
true,
"Tiny Carcass",
},
},
products = {
{
"Campfire Animal Tiny",
1,
"Campfire Animal Tiny",
},
{
"Charred Meat",
1.0,
"Charred Meat",
},
},
},
},
},
["Campfire Bison"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campfire Bison",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Campfire Bison",
defaultVariantUntranslated = "Campfire Bison",
numberOfVariants = "1",
variants = {
["Campfire Bison"] = {
untranslated = "Campfire Bison",
ingredients = {
{
"ITEM",
"Bison Carcass",
1.0,
true,
"Bison Carcass",
},
},
products = {
{
"Campfire Bison",
1,
"Campfire Bison",
},
{
"Charred Meat",
8.0,
"Charred Meat",
},
{
"Tallow",
2.0,
"Tallow",
},
},
},
},
},
["Campfire Cooking Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campfire Cooking Upgrade",
craftStn = {
{
"Campfire",
"Campfire",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 3000.0,
baseXPGain = 4.0,
defaultVariant = "Campfire Cooking Upgrade",
defaultVariantUntranslated = "Campfire Cooking Upgrade",
numberOfVariants = "1",
variants = {
["Campfire Cooking Upgrade"] = {
untranslated = "Campfire Cooking Upgrade",
ingredients = {
{
"ITEM",
"Basic Upgrade Lvl4",
1.0,
true,
"Basic Upgrade Lvl4",
},
},
products = {
{
"Campfire Cooking Upgrade",
1,
"Campfire Cooking Upgrade",
},
},
},
},
},
["Campfire Fish Large"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campfire Fish Large",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Campfire Fish Large",
defaultVariantUntranslated = "Campfire Fish Large",
numberOfVariants = "1",
variants = {
["Campfire Fish Large"] = {
untranslated = "Campfire Fish Large",
ingredients = {
{
"TAG",
"Large Fish",
1.0,
true,
"Large Fish",
},
},
products = {
{
"Campfire Fish Large",
1,
"Campfire Fish Large",
},
{
"Charred Fish",
5.0,
"Charred Fish",
},
},
},
},
},
["Campfire Fish Medium"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campfire Fish Medium",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Campfire Fish Medium",
defaultVariantUntranslated = "Campfire Fish Medium",
numberOfVariants = "1",
variants = {
["Campfire Fish Medium"] = {
untranslated = "Campfire Fish Medium",
ingredients = {
{
"TAG",
"Medium Fish",
1.0,
true,
"Medium Fish",
},
},
products = {
{
"Campfire Fish Medium",
1,
"Campfire Fish Medium",
},
{
"Charred Fish",
2.0,
"Charred Fish",
},
},
},
},
},
["Campfire Fish Small"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campfire Fish Small",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Campfire Fish Small",
defaultVariantUntranslated = "Campfire Fish Small",
numberOfVariants = "1",
variants = {
["Campfire Fish Small"] = {
untranslated = "Campfire Fish Small",
ingredients = {
{
"TAG",
"Small Fish",
1.0,
true,
"Small Fish",
},
},
products = {
{
"Campfire Fish Small",
1,
"Campfire Fish Small",
},
{
"Charred Fish",
1.0,
"Charred Fish",
},
},
},
},
},
["Campfire Pacific Sardine"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campfire Pacific Sardine",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Campfire Pacific Sardine",
defaultVariantUntranslated = "Campfire Pacific Sardine",
numberOfVariants = "1",
variants = {
["Campfire Pacific Sardine"] = {
untranslated = "Campfire Pacific Sardine",
ingredients = {
{
"ITEM",
"Pacific Sardine",
3.0,
true,
"Pacific Sardine",
},
},
products = {
{
"Campfire Pacific Sardine",
1,
"Campfire Pacific Sardine",
},
{
"Charred Fish",
1.0,
"Charred Fish",
},
},
},
},
},
["Campfire Roast"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campfire Roast",
craftStn = {
{
"Campfire",
"Campfire",
},
},
skillNeeds = {
{
"Campfire Cooking",
2,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Campfire Roast",
defaultVariantUntranslated = "Campfire Roast",
numberOfVariants = "1",
variants = {
["Campfire Roast"] = {
untranslated = "Campfire Roast",
ingredients = {
{
"ITEM",
"Raw Roast",
1.0,
false,
"Raw Roast",
},
},
products = {
{
"Campfire Roast",
"1",
"Campfire Roast",
},
},
},
},
},
Campsite = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campsite",
craftStn = {
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
0,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Campsite",
defaultVariantUntranslated = "Campsite",
numberOfVariants = "1",
variants = {
Campsite = {
untranslated = "Campsite",
ingredients = {
{
"TAG",
"Wood",
20.0,
false,
"Wood",
},
{
"TAG",
"Fabric",
24.0,
false,
"Fabric",
},
},
products = {
{
"Campsite",
1,
"Campsite",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CampsiteItem",
typeID = 0,
},
},
["Candle Stand"] = {
["Candle Stand"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Candle Stand",
untranslated = "Candle Stand",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A fancy candelabra for providing small amounts of light.",
"Anvil",
tagGroups = {
"Anvil",
"Housing Objects",
},
"Lighting",
},
skillNeeds = {
{
"Smelting",
3,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 60.0,
baseXPGain = 3.0,
defaultVariant = "Candle Stand",
defaultVariantUntranslated = "Candle Stand",
numberOfVariants = "1",
variants = {
["Candle Stand"] = {
untranslated = "Candle Stand",
ingredients = {
{
"ITEM",
"Iron Bar",
3.0,
false,
"Iron Bar",
},
{
"ITEM",
"Tallow Candle",
3.0,
true,
"Tallow Candle",
},
},
products = {
{
"Candle Stand",
1,
"Candle Stand",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.4",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CandleStandItem",
typeID = 0,
},
},
Canvas = {
Canvas = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Canvas",
untranslated = "Canvas",
category = nil,
craftStn = {
group = "Items",
{
description = "A canvas used for painting on, made by either cotton or linen.",
"Loom",
tagGroups = {
"Loom",
"Items",
},
"Products",
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Canvas",
defaultVariantUntranslated = "Canvas",
numberOfVariants = "1",
variants = {
Canvas = {
untranslated = "Canvas",
ingredients = {
{
"ITEM",
"Linen Fabric",
6.0,
false,
"Linen Fabric",
},
},
products = {
{
"Canvas",
"",
"Canvas",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CanvasItem",
typeID = 0,
},
},
Capitol = {
Capitol = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Capitol",
untranslated = "Capitol",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "Allows the creation of the government, allowing all other civic objects to be created.",
"Settlement Crafting Table",
tagGroups = {
"Settlement Crafting Table",
"Government",
},
"Work Stations",
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Capitol",
defaultVariantUntranslated = "Capitol",
numberOfVariants = "1",
variants = {
Capitol = {
untranslated = "Capitol",
ingredients = {
{
"TAG",
"Hewn Log",
30.0,
false,
"Hewn Log",
},
},
products = {
{
"Capitol",
1,
"Capitol",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CapitolItem",
typeID = 0,
},
},
Capris = {
Capris = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Capris",
untranslated = "Capris",
category = nil,
craftStn = {
group = "Clothing",
{
description = "Capri pants (also known as three quarter pants, capris, crop pants, pedal pushers, clam-diggers, flood pants, jams, highwaters, culottes, or toreador pants) are pants that are longer than shorts but are not as long as trousers.",
"Tailoring Table",
tagGroups = {
"Tailoring Table",
"Clothes",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 40.0,
baseXPGain = 3.0,
defaultVariant = "Capris",
defaultVariantUntranslated = "Capris",
numberOfVariants = "1",
variants = {
Capris = {
untranslated = "Capris",
ingredients = {
{
"ITEM",
"Leather Hide",
3.0,
false,
"Leather Hide",
},
{
"TAG",
"Fabric",
5.0,
false,
"Fabric",
},
},
products = {
{
"Capris",
1,
"Capris",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CaprisItem",
typeID = 0,
},
},
["Carbide Helmet Lamp"] = {
["Carbide Helmet Lamp"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Carbide Helmet Lamp",
untranslated = "Carbide Helmet Lamp",
category = nil,
craftStn = {
group = "Clothing",
{
description = "A steel hardhat with a light source for the darkest places.\\n\\n(Flashlight)",
"Advanced Tailoring Table",
tagGroups = {
"Advanced Tailoring Table",
"Clothes",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 3.0,
defaultVariant = "Carbide Helmet Lamp",
defaultVariantUntranslated = "Carbide Helmet Lamp",
numberOfVariants = "1",
variants = {
["Carbide Helmet Lamp"] = {
untranslated = "Carbide Helmet Lamp",
ingredients = {
{
"ITEM",
"Steel Plate",
1.0,
false,
"Steel Plate",
},
{
"ITEM",
"Leather Hide",
5.0,
false,
"Leather Hide",
},
},
products = {
{
"Carbide Helmet Lamp",
1,
"Carbide Helmet Lamp",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CarbideHelmetLampItem",
typeID = 0,
},
},
["Carpentry Advanced Upgrade"] = {
["Carpentry Advanced Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Carpentry Advanced Upgrade",
untranslated = "Carpentry Advanced Upgrade",
category = nil,
craftStn = {
group = "Upgrade Modules",
{
description = "Advanced Upgrade that greatly increases efficiency when crafting Carpentry recipes.",
"Sawmill",
tagGroups = {
"Sawmill",
"Specialty Upgrades",
},
"Upgrade Modules",
},
skillNeeds = {
{
"Carpentry",
1,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Carpentry Advanced Upgrade",
defaultVariantUntranslated = "Carpentry Advanced Upgrade",
numberOfVariants = "1",
variants = {
["Carpentry Advanced Upgrade"] = {
untranslated = "Carpentry Advanced Upgrade",
ingredients = {
{
"ITEM",
"Advanced Upgrade Lvl4",
1.0,
true,
"Advanced Upgrade Lvl4",
},
},
products = {
{
"Carpentry Advanced Upgrade",
1,
"Carpentry Advanced Upgrade",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CarpentryAdvancedUpgradeItem",
typeID = 0,
},
},
["Carpentry Basic Upgrade"] = {
["Carpentry Basic Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Carpentry Basic Upgrade",
untranslated = "Carpentry Basic Upgrade",
category = nil,
craftStn = {
group = "Upgrade Modules",
{
description = "Basic Upgrade that greatly increases efficiency when crafting Carpentry recipes.",
"Carpentry Table",
tagGroups = {
"Carpentry Table",
"Specialty Upgrades",
},
"Upgrade Modules",
},
skillNeeds = {
{
"Carpentry",
1,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 3000.0,
baseXPGain = 4.0,
defaultVariant = "Carpentry Basic Upgrade",
defaultVariantUntranslated = "Carpentry Basic Upgrade",
numberOfVariants = "1",
variants = {
["Carpentry Basic Upgrade"] = {
untranslated = "Carpentry Basic Upgrade",
ingredients = {
{
"ITEM",
"Basic Upgrade Lvl4",
1.0,
true,
"Basic Upgrade Lvl4",
},
},
products = {
{
"Carpentry Basic Upgrade",
1,
"Carpentry Basic Upgrade",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CarpentryBasicUpgradeItem",
typeID = 0,
},
},
["Carpentry Table"] = {
["Carpentry Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Carpentry Table",
untranslated = "Carpentry Table",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "A table for basic wooden crafts for home improvement and progress.",
"Workbench",
tagGroups = {
"Workbench",
"Craft Tables",
},
"Work Stations",
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 100.0,
baseXPGain = 10.0,
defaultVariant = "Carpentry Table",
defaultVariantUntranslated = "Carpentry Table",
numberOfVariants = "1",
variants = {
["Carpentry Table"] = {
untranslated = "Carpentry Table",
ingredients = {
{
"TAG",
"Wood",
20.0,
false,
"Wood",
},
{
"TAG",
"Rock",
20.0,
false,
"Rock",
},
},
products = {
{
"Carpentry Table",
1,
"Carpentry Table",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CarpentryTableItem",
typeID = 0,
},
},
["Carved Pumpkin"] = {
["Carved Pumpkin"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Carved Pumpkin",
untranslated = "Carved Pumpkin",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "Spooky pumpkin that emits a mystical light.",
"Farmers Table",
tagGroups = {
"Farmers Table",
"Decoration",
},
"Housing Objects",
},
skillNeeds = {
{
"Farming",
1,
"Farming",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 30.0,
baseXPGain = 1.0,
defaultVariant = "Carved Pumpkin",
defaultVariantUntranslated = "Carved Pumpkin",
numberOfVariants = "1",
variants = {
["Carved Pumpkin"] = {
untranslated = "Carved Pumpkin",
ingredients = {
{
"ITEM",
"Tallow Candle",
1.0,
true,
"Tallow Candle",
},
{
"ITEM",
"Pumpkin",
1.0,
true,
"Pumpkin",
},
},
products = {
{
"Carved Pumpkin",
1,
"Carved Pumpkin",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CarvedPumpkinItem",
typeID = 0,
},
},
["Cast Iron Bed"] = {
["Cast Iron Bed"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cast Iron Bed",
untranslated = "Cast Iron Bed",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A solid bed made slightly more comfortable by adding cotton.",
"Tailoring Table",
tagGroups = {
"Tailoring Table",
"Bedroom",
},
"Housing Objects",
},
skillNeeds = {
{
"Tailoring",
6,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 180.0,
baseXPGain = 10.0,
defaultVariant = "Cast Iron Bed",
defaultVariantUntranslated = "Cast Iron Bed",
numberOfVariants = "1",
variants = {
["Cast Iron Bed"] = {
untranslated = "Cast Iron Bed",
ingredients = {
{
"ITEM",
"Cotton Fabric",
40.0,
false,
"Cotton Fabric",
},
{
"ITEM",
"Iron Bar",
16.0,
false,
"Iron Bar",
},
},
products = {
{
"Cast Iron Bed",
1,
"Cast Iron Bed",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "4",
roomCategory = "Bedroom",
furnitureType = "Bed",
repeatsDepreciation = "0.3",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "18",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CastIronBedItem",
typeID = 0,
},
},
["Cast Iron Royal Bed"] = {
["Cast Iron Royal Bed"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cast Iron Royal Bed",
untranslated = "Cast Iron Royal Bed",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A luxurious bed made from the finest cotton strands with added gold filling for the royal experience.",
"Tailoring Table",
tagGroups = {
"Tailoring Table",
"Bedroom",
},
"Housing Objects",
},
skillNeeds = {
{
"Tailoring",
7,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 300.0,
baseXPGain = 20.0,
defaultVariant = "Cast Iron Royal Bed",
defaultVariantUntranslated = "Cast Iron Royal Bed",
numberOfVariants = "1",
variants = {
["Cast Iron Royal Bed"] = {
untranslated = "Cast Iron Royal Bed",
ingredients = {
{
"ITEM",
"Cotton Fabric",
80.0,
false,
"Cotton Fabric",
},
{
"ITEM",
"Iron Bar",
24.0,
false,
"Iron Bar",
},
{
"ITEM",
"Gold Bar",
6.0,
false,
"Gold Bar",
},
},
products = {
{
"Cast Iron Royal Bed",
1,
"Cast Iron Royal Bed",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "4.5",
roomCategory = "Bedroom",
furnitureType = "Bed",
repeatsDepreciation = "0.2",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "24",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CastIronRoyalBedItem",
typeID = 0,
},
},
["Cast Iron Stove"] = {
["Cast Iron Stove"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cast Iron Stove",
untranslated = "Cast Iron Stove",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "The perfect stove for the fledgling chef.",
"Anvil",
tagGroups = {
"Anvil",
"Housing Objects",
},
"Kitchen",
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 5000,
"Smelting",
calories = nil,
2,
carbs = nil,
"Smelting",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Kitchen",
furnitureType = "Cooking",
repeatsDepreciation = "0.3",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "24",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CastIronStoveItem",
typeID = 0,
},
["Cedar Log"] = {
untranslated = "Cedar Log",
category = nil,
group = "Natural Resources",
description = "Cedar log is a type of softwood. Cedar wood is a natural repellent to moths.",
tagGroups = {
"Burnable Fuel",
"Logs",
"Natural Resources",
"Softwood",
"Wood",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 6.0,
weight = 10000,
baseLaborCost = 300.0,
calories = nil,
baseXPGain = 15.0,
carbs = nil,
defaultVariant = "Cast Iron Stove",
protein = nil,
defaultVariantUntranslated = "Cast Iron Stove",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Cast Iron Stove"] = {
fuel = 4000,
untranslated = "Cast Iron Stove",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Iron Bar",
furnitureType = nil,
8.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Iron Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Lumber",
energyType = nil,
8.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Lumber",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Cast Iron Stove",
roomContainReq = nil,
1,
inventorySlots = nil,
"Cast Iron Stove",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "CedarLogItem",
typeID = 0,
},
["Cedar Seed"] = {
untranslated = "Cedar Seed",
category = nil,
group = "Seed",
description = "Plant to grow a cedar sapling.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CedarSeedItem",
typeID = 0,
},
},
["Ceiba Log"] = {
["Ceiling Candle"] = {
untranslated = "Ceiba Log",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Natural Resources",
untranslated = "Ceiling Candle",
description = "Ceiba log is a type of hardwood. The Ceiba tree, with its giant trunk, is often sought after by loggers for the large volume of logs it produces.",
craftStn = {
tagGroups = {
{
"Burnable Fuel",
"Anvil",
"Hardwood",
"Anvil",
"Logs",
},
"Natural Resources",
"Wood",
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 10000,
"Smelting",
calories = nil,
3,
carbs = nil,
"Smelting",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CeibaLogItem",
typeID = 0,
},
["Ceiba Seed"] = {
untranslated = "Ceiba Seed",
category = nil,
group = "Seed",
description = "Plant to grow a ceiba sapling.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 4.0,
weight = 50,
baseLaborCost = 60.0,
calories = 0,
baseXPGain = 3.0,
carbs = 0,
defaultVariant = "Ceiling Candle",
protein = 0,
defaultVariantUntranslated = "Ceiling Candle",
fat = 0,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 0,
["Ceiling Candle"] = {
fuel = nil,
untranslated = "Ceiling Candle",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Iron Bar",
furnitureType = nil,
3.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Iron Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Tallow Candle",
energyType = nil,
2.0,
fluidsUsed = nil,
true,
fluidsProduced = nil,
"Tallow Candle",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Ceiling Candle",
roomContainReq = nil,
1,
inventorySlots = nil,
"Ceiling Candle",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "CeibaSeedItem",
typeID = 0,
},
["Ceiling Candle"] = {
untranslated = "Ceiling Candle",
category = nil,
group = "Housing Objects",
description = "A fancy hanging candelabra.",
tagGroups = {
"Housing Objects",
"Lighting",
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.4",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CeilingCandleItem",
typeID = 0,
},
},
["Cellulose Fiber"] = {
["Cellulose Fiber"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cellulose Fiber",
untranslated = "Cellulose Fiber",
category = nil,
craftStn = {
group = "Items",
{
description = "Created by taking pulped plants and extruding them similarly to synthetic fibers.",
"Tailoring Table",
tagGroups = {
"Tailoring Table",
"Items",
},
"Products",
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 0.5,
defaultVariant = "Cellulose Fiber",
defaultVariantUntranslated = "Cellulose Fiber",
numberOfVariants = "1",
variants = {
["Cellulose Fiber"] = {
untranslated = "Cellulose Fiber",
ingredients = {
{
"TAG",
"Natural Fiber",
20.0,
false,
"Natural Fiber",
},
},
products = {
{
"Cellulose Fiber",
"",
"Cellulose Fiber",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CelluloseFiberItem",
typeID = 0,
},
},
Cement = {
Cement = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cement",
untranslated = "Cement",
category = nil,
craftStn = {
group = "Items",
{
description = "In order to be usable it needs to be reinforced.",
"Cement Kiln",
tagGroups = {
"Cement Kiln",
"Items",
},
"Products",
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 1.6,
baseLaborCost = 70.0,
baseXPGain = 1.0,
defaultVariant = "Cement",
defaultVariantUntranslated = "Cement",
numberOfVariants = "1",
variants = {
Cement = {
untranslated = "Cement",
ingredients = {
{
"ITEM",
"Quicklime",
2.5,
false,
"Quicklime",
},
{
"ITEM",
"Clay",
1.0,
false,
"Clay",
},
},
products = {
{
"Cement",
"2",
"Cement",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CementItem",
typeID = 0,
},
},
["Cement Kiln"] = {
["Cement Kiln"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cement Kiln",
untranslated = "Cement Kiln",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "A rotary kiln that produces cement and concrete products.",
"Assembly Line",
tagGroups = {
"Assembly Line",
"Craft Tables",
},
"Work Stations",
},
skillNeeds = {
{
"Mechanics",
4,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 100.0,
baseLaborCost = 600.0,
baseXPGain = 20.0,
defaultVariant = "Cement Kiln",
defaultVariantUntranslated = "Cement Kiln",
numberOfVariants = "1",
variants = {
["Cement Kiln"] = {
untranslated = "Cement Kiln",
ingredients = {
{
"ITEM",
"Gearbox",
8.0,
false,
"Gearbox",
},
{
"ITEM",
"Piston",
4.0,
false,
"Piston",
},
{
"ITEM",
"Iron Bar",
24.0,
false,
"Iron Bar",
},
},
products = {
{
"Cement Kiln",
1,
"Cement Kiln",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CementKilnItem",
typeID = 0,
},
},
["Census Bureau"] = {
["Census Bureau"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Census Bureau",
untranslated = "Census Bureau",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "Allows the creation of Demographics, which specify groups of citizens automatically based on criteria you define.",
"Settlement Crafting Table",
tagGroups = {
"Settlement Crafting Table",
"Government",
},
"Work Stations",
},
},
maxStack = 1,
skillNeeds = {},
carried = "Backpack",
moduleNeeds = {},
weight = 2000,
baseCraftTime = 5.0,
calories = nil,
baseLaborCost = 1200.0,
carbs = nil,
baseXPGain = 5.0,
protein = nil,
defaultVariant = "Census Bureau",
fat = nil,
defaultVariantUntranslated = "Census Bureau",
vitamins = nil,
numberOfVariants = "1",
density = nil,
variants = {
fuel = nil,
["Census Bureau"] = {
yield = nil,
untranslated = "Census Bureau",
currency = nil,
ingredients = {
skillValue = nil,
{
roomCategory = nil,
"TAG",
furnitureType = nil,
"Hewn Log",
repeatsDepreciation = nil,
15.0,
materialTier = nil,
false,
fuelsUsed = nil,
"Hewn Log",
gridRadius = nil,
},
energyUsed = nil,
{
energyProduced = nil,
"TAG",
energyType = nil,
"Mortared Stone",
fluidsUsed = nil,
15.0,
fluidsProduced = nil,
false,
validTalents = nil,
"Mortared Stone",
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
products = {
roomMatReq = nil,
{
roomContainReq = nil,
"Census Bureau",
inventorySlots = nil,
1,
inventoryMaxWeight = nil,
"Census Bureau",
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "CensusBureauItem",
},
typeID = 0,
},
["Cereal Germ"] = {
untranslated = "Cereal Germ",
category = nil,
group = "Food",
description = "A by-product of milling, the germ is the reproductive part of the cereal that germinates.",
tagGroups = {
"Food",
"Ingredients",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 20,
carbs = 5,
protein = 0,
fat = 7,
vitamins = 3,
density = 75.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CerealGermItem",
typeID = 0,
},
},
Charcoal = {
Charcoal = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charcoal",
untranslated = "Charcoal",
category = nil,
craftStn = {
group = "Items",
{
description = "A black residue, consisting of carbon and any remaining ash.",
"Kiln",
tagGroups = {
"Kiln",
"Burnable Fuel",
},
"Coal",
},
"Items",
skillNeeds = {
"Products",
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 1.2,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Charcoal",
defaultVariantUntranslated = "Charcoal",
numberOfVariants = "1",
variants = {
Charcoal = {
untranslated = "Charcoal",
ingredients = {
{
"TAG",
"Wood",
7.0,
false,
"Wood",
},
},
products = {
{
"Charcoal",
"2",
"Charcoal",
},
},
},
},
},
["Charcoal Steel"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charcoal Steel",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Advanced Smelting",
1,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Charcoal Steel",
defaultVariantUntranslated = "Charcoal Steel",
numberOfVariants = "1",
variants = {
["Charcoal Steel"] = {
untranslated = "Charcoal Steel",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
{
"ITEM",
"Quicklime",
1.0,
true,
"Quicklime",
},
{
"ITEM",
"Charcoal",
2.0,
true,
"Charcoal",
},
},
products = {
{
"Charcoal Steel",
1,
"Charcoal Steel",
},
{
"Steel Bar",
1.0,
"Steel Bar",
},
{
"Slag",
2.0,
"Slag",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 20000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharcoalItem",
typeID = 0,
},
},
["Charred Agave"] = {
["Charred Agave"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Agave",
untranslated = "Charred Agave",
category = nil,
craftStn = {
group = "Food",
{
description = "Agave leaves that have been charred over a campfire.",
"Campfire",
tagGroups = {
"Campfire",
"Charred Food",
},
"Charred Green",
},
"Food",
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Agave",
defaultVariantUntranslated = "Charred Agave",
numberOfVariants = "1",
variants = {
["Charred Agave"] = {
untranslated = "Charred Agave",
ingredients = {
{
"ITEM",
"Agave Leaves",
1.0,
true,
"Agave Leaves",
},
},
products = {
{
"Charred Agave",
"1",
"Charred Agave",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 5,
protein = 1,
fat = 3,
vitamins = 3,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredAgaveItem",
typeID = 0,
},
},
["Charred Beans"] = {
["Charred Beans"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Beans",
untranslated = "Charred Beans",
category = nil,
craftStn = {
group = "Food",
{
description = "A mushy mixture that can serve somewhat as a replacement protein in a meatless diet.",
"Campfire",
tagGroups = {
"Campfire",
"Charred Food",
},
"Charred Vegetable",
},
"Food",
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Beans",
defaultVariantUntranslated = "Charred Beans",
numberOfVariants = "1",
variants = {
["Charred Beans"] = {
untranslated = "Charred Beans",
ingredients = {
{
"ITEM",
"Beans",
1.0,
true,
"Beans",
},
},
products = {
{
"Charred Beans",
"1",
"Charred Beans",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 1,
protein = 8,
fat = 3,
vitamins = 0,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredBeansItem",
typeID = 0,
},
},
["Charred Beet"] = {
["Charred Beet"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Beet",
untranslated = "Charred Beet",
category = nil,
craftStn = {
group = "Food",
{
description = "Perhaps not the best raw vegetable to char, this beet seems to have held up well enough.",
"Campfire",
tagGroups = {
"Campfire",
"Charred Food",
},
"Charred Vegetable",
},
"Food",
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Beet",
defaultVariantUntranslated = "Charred Beet",
numberOfVariants = "1",
variants = {
["Charred Beet"] = {
untranslated = "Charred Beet",
ingredients = {
{
"ITEM",
"Beet",
1.0,
true,
"Beet",
},
},
products = {
{
"Charred Beet",
"1",
"Charred Beet",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 3,
protein = 0,
fat = 3,
vitamins = 6,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredBeetItem",
typeID = 0,
},
},
["Charred Cactus Fruit"] = {
["Charred Cactus Fruit"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Cactus Fruit",
untranslated = "Charred Cactus Fruit",
category = nil,
craftStn = {
group = "Food",
{
description = "Blackened cactus fruit. A favorite of early desert settlers.",
"Campfire",
tagGroups = {
"Campfire",
"Charred Food",
},
"Charred Fruit",
},
"Food",
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Cactus Fruit",
defaultVariantUntranslated = "Charred Cactus Fruit",
numberOfVariants = "1",
variants = {
["Charred Cactus Fruit"] = {
untranslated = "Charred Cactus Fruit",
ingredients = {
{
"ITEM",
"Giant Cactus Fruit",
1.0,
true,
"Giant Cactus Fruit",
},
},
products = {
{
"Charred Cactus Fruit",
"1",
"Charred Cactus Fruit",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 200,
carbs = 4,
protein = 0,
fat = 2,
vitamins = 6,
density = 6.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredCactusFruitItem",
typeID = 0,
},
},
["Charred Camas Bulb"] = {
["Charred Camas Bulb"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Camas Bulb",
untranslated = "Charred Camas Bulb",
category = nil,
craftStn = {
group = "Food",
{
description = "A fibrous and sweet treat much like a sweet potato, though slightly blackened over the heat of a campfire.",
"Campfire",
tagGroups = {
"Campfire",
"Charred Food",
},
"Charred Vegetable",
},
"Food",
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Camas Bulb",
defaultVariantUntranslated = "Charred Camas Bulb",
numberOfVariants = "1",
variants = {
["Charred Camas Bulb"] = {
untranslated = "Charred Camas Bulb",
ingredients = {
{
"ITEM",
"Camas Bulb",
1.0,
true,
"Camas Bulb",
},
},
products = {
{
"Charred Camas Bulb",
"1",
"Charred Camas Bulb",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 2,
protein = 3,
fat = 6,
vitamins = 1,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredCamasBulbItem",
typeID = 0,
},
},
["Charred Corn"] = {
["Charred Corn"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Corn",
untranslated = "Charred Corn",
category = nil,
craftStn = {
group = "Food",
{
description = "This piece of corn needs a good slathering of butter to curb that burnt taste.",
"Campfire",
tagGroups = {
"Campfire",
"Charred Food",
},
"Charred Vegetable",
},
"Food",
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Corn",
defaultVariantUntranslated = "Charred Corn",
numberOfVariants = "1",
variants = {
["Charred Corn"] = {
untranslated = "Charred Corn",
ingredients = {
{
"ITEM",
"Corn",
1.0,
true,
"Corn",
},
},
products = {
{
"Charred Corn",
"1",
"Charred Corn",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 7,
protein = 1,
fat = 0,
vitamins = 4,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredCornItem",
typeID = 0,
},
},
["Charred Fireweed Shoots"] = {
["Charred Fireweed Shoots"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Fireweed Shoots",
untranslated = "Charred Fireweed Shoots",
category = nil,
craftStn = {
group = "Food",
{
description = "It tastes somewhat burnt but at least the fire has removed the bitter taste.",
"Campfire",
tagGroups = {
"Campfire",
"Charred Food",
},
"Charred Green",
},
"Food",
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Fireweed Shoots",
defaultVariantUntranslated = "Charred Fireweed Shoots",
numberOfVariants = "1",
variants = {
["Charred Fireweed Shoots"] = {
untranslated = "Charred Fireweed Shoots",
ingredients = {
{
"ITEM",
"Fireweed Shoots",
1.0,
true,
"Fireweed Shoots",
},
},
products = {
{
"Charred Fireweed Shoots",
"1",
"Charred Fireweed Shoots",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 5,
protein = 1,
fat = 0,
vitamins = 6,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredFireweedShootsItem",
typeID = 0,
},
},
["Charred Fish"] = {
["Charred Fish"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Fish",
untranslated = "Charred Fish",
category = nil,
craftStn = {
group = "Food",
{
description = "At least it doesn't have any scales any more.",
"Campfire",
tagGroups = {
"Campfire",
"Charred Food",
},
"Food",
},
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Fish",
defaultVariantUntranslated = "Charred Fish",
numberOfVariants = "1",
variants = {
["Charred Fish"] = {
untranslated = "Charred Fish",
ingredients = {
{
"ITEM",
"Raw Fish",
1.0,
true,
"Raw Fish",
},
},
products = {
{
"Charred Fish",
"1",
"Charred Fish",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 400,
calories = 400,
carbs = 0,
protein = 11,
fat = 4,
vitamins = 0,
density = 3.75,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredFishItem",
typeID = 0,
},
},
["Charred Heart Of Palm"] = {
["Charred Heart Of Palm"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Heart Of Palm",
untranslated = "Charred Heart Of Palm",
category = nil,
craftStn = {
group = "Food",
{
description = "Heart of palm collected fom fallen pineapple trees that have been charred over a campfire.",
"Campfire",
tagGroups = {
"Campfire",
"Charred Food",
},
"Charred Vegetable",
},
"Food",
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Heart Of Palm",
defaultVariantUntranslated = "Charred Heart Of Palm",
numberOfVariants = "1",
variants = {
["Charred Heart Of Palm"] = {
untranslated = "Charred Heart Of Palm",
ingredients = {
{
"ITEM",
"Heart Of Palm",
1.0,
true,
"Heart Of Palm",
},
},
products = {
{
"Charred Heart Of Palm",
"1",
"Charred Heart Of Palm",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 210,
carbs = 6,
protein = 3,
fat = 1,
vitamins = 2,
density = 5.714285714285714,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredHeartOfPalmItem",
typeID = 0,
},
},
["Charred Meat"] = {
["Charred Meat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Meat",
untranslated = "Charred Meat",
category = nil,
craftStn = {
group = "Food",
{
description = "The blackened surface of this unrecognizable meat is 'golden brown'.",
"Campfire",
tagGroups = {
"Campfire",
"Charred Food",
},
"Food",
},
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Meat",
defaultVariantUntranslated = "Charred Meat",
numberOfVariants = "1",
variants = {
["Charred Meat"] = {
untranslated = "Charred Meat",
ingredients = {
{
"ITEM",
"Raw Meat",
1.0,
true,
"Raw Meat",
},
},
products = {
{
"Charred Meat",
"1",
"Charred Meat",
},
},
},
},
},
["Charred Mortar"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Mortar",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 0.16,
baseLaborCost = 15.0,
baseXPGain = 0.0,
defaultVariant = "Charred Mortar",
defaultVariantUntranslated = "Charred Mortar",
numberOfVariants = "1",
variants = {
["Charred Mortar"] = {
untranslated = "Charred Mortar",
ingredients = {
{
"TAG",
"Natural Fiber",
5.0,
true,
"Natural Fiber",
},
},
products = {
{
"Charred Mortar",
1,
"Charred Mortar",
},
{
"Mortar",
1.0,
"Mortar",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 400,
calories = 400,
carbs = 0,
protein = 5,
fat = 10,
vitamins = 0,
density = 3.75,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredMeatItem",
typeID = 0,
},
},
["Charred Mushrooms"] = {
["Charred Mushrooms"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Mushrooms",
untranslated = "Charred Mushrooms",
category = nil,
craftStn = {
group = "Food",
{
description = "A collection of charred mushrooms. Cooking mushrooms properly can remove some of the toxins.",
"Campfire",
tagGroups = {
"Campfire",
"Charred Food",
},
"Charred Vegetable",
},
"Food",
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Mushrooms",
defaultVariantUntranslated = "Charred Mushrooms",
numberOfVariants = "1",
variants = {
["Charred Mushrooms"] = {
untranslated = "Charred Mushrooms",
ingredients = {
{
"TAG",
"Fungus",
1.0,
true,
"Fungus",
},
},
products = {
{
"Charred Mushrooms",
"1",
"Charred Mushrooms",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 3,
protein = 6,
fat = 2,
vitamins = 1,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredMushroomsItem",
typeID = 0,
},
},
["Charred Papaya"] = {
["Charred Papaya"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Papaya",
untranslated = "Charred Papaya",
category = nil,
craftStn = {
group = "Food",
{
description = "Papaya fruit that has been charred over a basic campfire.",
"Campfire",
tagGroups = {
"Campfire",
"Charred Food",
},
"Charred Fruit",
},
"Food",
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Papaya",
defaultVariantUntranslated = "Charred Papaya",
numberOfVariants = "1",
variants = {
["Charred Papaya"] = {
untranslated = "Charred Papaya",
ingredients = {
{
"ITEM",
"Papaya",
1.0,
true,
"Papaya",
},
},
products = {
{
"Charred Papaya",
"1",
"Charred Papaya",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 3,
protein = 1,
fat = 0,
vitamins = 8,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredPapayaItem",
typeID = 0,
},
},
["Charred Pineapple"] = {
["Charred Pineapple"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Pineapple",
untranslated = "Charred Pineapple",
category = nil,
craftStn = {
group = "Food",
{
description = "Pineapple that has been charred over a basic campfire.",
"Campfire",
tagGroups = {
"Campfire",
"Charred Food",
},
"Charred Fruit",
},
"Food",
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Pineapple",
defaultVariantUntranslated = "Charred Pineapple",
numberOfVariants = "1",
variants = {
["Charred Pineapple"] = {
untranslated = "Charred Pineapple",
ingredients = {
{
"ITEM",
"Pineapple",
1.0,
true,
"Pineapple",
},
},
products = {
{
"Charred Pineapple",
"1",
"Charred Pineapple",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 8,
protein = 1,
fat = 0,
vitamins = 3,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredPineappleItem",
typeID = 0,
},
},
["Charred Sausage"] = {
["Charred Sausage"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Sausage",
untranslated = "Charred Sausage",
category = nil,
craftStn = {
group = "Food",
{
description = "The uneven flame might be mediocre for cooking, but the open flame imparts a great flavor.",
"Campfire",
tagGroups = {
"Campfire",
"Charred Food",
},
"Food",
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Charred Sausage",
defaultVariantUntranslated = "Charred Sausage",
numberOfVariants = "1",
variants = {
["Charred Sausage"] = {
untranslated = "Charred Sausage",
ingredients = {
{
"ITEM",
"Raw Sausage",
1.0,
false,
"Raw Sausage",
},
},
products = {
{
"Charred Sausage",
"1",
"Charred Sausage",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 350,
calories = 700,
carbs = 0,
protein = 10,
fat = 14,
vitamins = 0,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredSausageItem",
typeID = 0,
},
},
["Charred Taro"] = {
["Charred Taro"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Taro",
untranslated = "Charred Taro",
category = nil,
craftStn = {
group = "Food",
{
description = "Blackened taro root. Not the tastiest meal, but a great source of energy for early rainforest settlers.",
"Campfire",
tagGroups = {
"Campfire",
"Charred Food",
},
"Charred Vegetable",
},
"Food",
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Taro",
defaultVariantUntranslated = "Charred Taro",
numberOfVariants = "1",
variants = {
["Charred Taro"] = {
untranslated = "Charred Taro",
ingredients = {
{
"ITEM",
"Taro Root",
1.0,
true,
"Taro Root",
},
},
products = {
{
"Charred Taro",
"1",
"Charred Taro",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 10,
protein = 1,
fat = 0,
vitamins = 1,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredTaroItem",
typeID = 0,
},
},
["Charred Tomato"] = {
["Charred Tomato"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Tomato",
untranslated = "Charred Tomato",
category = nil,
craftStn = {
group = "Food",
{
description = "The blackened char on this tomato would contrast well with the red skin if there was any unburt surface left.",
"Campfire",
tagGroups = {
"Campfire",
"Charred Food",
},
"Charred Vegetable",
},
"Food",
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Tomato",
defaultVariantUntranslated = "Charred Tomato",
numberOfVariants = "1",
variants = {
["Charred Tomato"] = {
untranslated = "Charred Tomato",
ingredients = {
{
"ITEM",
"Tomato",
1.0,
true,
"Tomato",
},
},
products = {
{
"Charred Tomato",
"1",
"Charred Tomato",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 7,
protein = 1,
fat = 0,
vitamins = 4,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredTomatoItem",
typeID = 0,
},
},
["Chef Hat"] = {
["Chef Hat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Chef Hat",
untranslated = "Chef Hat",
category = nil,
craftStn = {
group = "Clothing",
{
description = "To keep your hair in one place while stirring the pots.",
"Advanced Tailoring Table",
tagGroups = {
"Advanced Tailoring Table",
"Clothes",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Chef Hat",
defaultVariantUntranslated = "Chef Hat",
numberOfVariants = "1",
variants = {
["Chef Hat"] = {
untranslated = "Chef Hat",
ingredients = {
{
"ITEM",
"Cotton Fabric",
10.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Chef Hat",
1,
"Chef Hat",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ChefHatItem",
typeID = 0,
},
},
["Chef Pants"] = {
["Chef Pants"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Chef Pants",
untranslated = "Chef Pants",
category = nil,
craftStn = {
group = "Clothing",
{
description = "Checkered style pants for hiding the truths of working in a kitchen.",
"Advanced Tailoring Table",
tagGroups = {
"Advanced Tailoring Table",
"Clothes",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Chef Pants",
defaultVariantUntranslated = "Chef Pants",
numberOfVariants = "1",
variants = {
["Chef Pants"] = {
untranslated = "Chef Pants",
ingredients = {
{
"ITEM",
"Cotton Fabric",
20.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Chef Pants",
1,
"Chef Pants",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ChefPantsItem",
typeID = 0,
},
},
["Chef Shirt"] = {
["Chef Shirt"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Chef Shirt",
untranslated = "Chef Shirt",
category = nil,
craftStn = {
group = "Clothing",
{
description = "A clean Chef's shirt to spot all the spots.",
"Advanced Tailoring Table",
tagGroups = {
"Advanced Tailoring Table",
"Clothes",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Chef Shirt",
defaultVariantUntranslated = "Chef Shirt",
numberOfVariants = "1",
variants = {
["Chef Shirt"] = {
untranslated = "Chef Shirt",
ingredients = {
{
"ITEM",
"Cotton Fabric",
40.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Chef Shirt",
1,
"Chef Shirt",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ChefShirtItem",
typeID = 0,
},
},
["Chef Shoes"] = {
["Chef Shoes"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Chef Shoes",
untranslated = "Chef Shoes",
category = nil,
craftStn = {
group = "Clothing",
{
description = "Simple low indoors working shoes helps avoiding slipping on wet surfaces in a large kitchen.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
"Advanced Tailoring Table",
tagGroups = {
"Advanced Tailoring Table",
"Clothes",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Chef Shoes",
defaultVariantUntranslated = "Chef Shoes",
numberOfVariants = "1",
variants = {
["Chef Shoes"] = {
untranslated = "Chef Shoes",
ingredients = {
{
"ITEM",
"Synthetic Rubber",
2.0,
false,
"Synthetic Rubber",
},
{
"ITEM",
"Nylon Fabric",
5.0,
false,
"Nylon Fabric",
},
{
"ITEM",
"Cotton Fabric",
20.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Chef Shoes",
1,
"Chef Shoes",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ChefShoesItem",
typeID = 0,
},
},
["Claim Tool"] = {
["Claim Tool"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Claim Tool",
untranslated = "Claim Tool",
category = nil,
craftStn = {
group = "Items",
{
description = "Used to claim, unclaim and examine property.",
"Tool Bench",
tagGroups = {
"Tool Bench",
"Items",
},
"Tool",
"Tools",
},
},
maxStack = 100,
skillNeeds = {},
carried = "Backpack",
moduleNeeds = {},
weight = 1000,
baseCraftTime = 0.5,
calories = nil,
baseLaborCost = 200.0,
carbs = nil,
baseXPGain = 0.0,
protein = nil,
defaultVariant = "Claim Tool",
fat = nil,
defaultVariantUntranslated = "Claim Tool",
vitamins = nil,
numberOfVariants = "1",
density = nil,
variants = {
fuel = nil,
["Claim Tool"] = {
yield = nil,
untranslated = "Claim Tool",
currency = nil,
ingredients = {
skillValue = nil,
{
roomCategory = nil,
"TAG",
furnitureType = nil,
"Wood",
repeatsDepreciation = nil,
10.0,
materialTier = nil,
false,
fuelsUsed = nil,
"Wood",
gridRadius = nil,
},
energyUsed = nil,
},
energyProduced = nil,
products = {
energyType = nil,
{
fluidsUsed = nil,
"Claim Tool",
fluidsProduced = nil,
"",
validTalents = nil,
"Claim Tool",
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
},
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ClaimToolItem",
typeID = 0,
},
Clam = {
untranslated = "Clam",
category = nil,
group = "Natural Resources",
description = "A clam.",
tagGroups = {
"Animal",
"Marine Life",
"Natural Resources",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ClamItem",
typeID = 0,
},
},
["Clam Chowder"] = {
["Clam Chowder"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Clam Chowder",
untranslated = "Clam Chowder",
category = nil,
craftStn = {
group = "Food",
{
description = "A thick stew loaded with clams and taro root.",
"Cast Iron Stove",
tagGroups = {
"Cast Iron Stove",
"Cooking",
},
"Food",
},
skillNeeds = {
{
"Cooking",
5,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Clam Chowder",
defaultVariantUntranslated = "Clam Chowder",
numberOfVariants = "1",
variants = {
["Clam Chowder"] = {
untranslated = "Clam Chowder",
ingredients = {
{
"ITEM",
"Clam",
4.0,
false,
"Clam",
},
{
"ITEM",
"Taro Root",
2.0,
false,
"Taro Root",
},
},
products = {
{
"Clam Chowder",
"1",
"Clam Chowder",
},
},
},
},
},
["Clean Crab"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Clean Crab",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Hunting",
1,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 20.0,
baseXPGain = 0.0,
defaultVariant = "Clean Crab",
defaultVariantUntranslated = "Clean Crab",
numberOfVariants = "1",
variants = {
["Clean Crab"] = {
untranslated = "Clean Crab",
ingredients = {
{
"ITEM",
"Crab Carcass",
1.0,
false,
"Crab Carcass",
},
},
products = {
{
"Clean Crab",
1,
"Clean Crab",
},
{
"Raw Fish",
1.0,
"Raw Fish",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 400,
calories = 800,
carbs = 16,
protein = 15,
fat = 3,
vitamins = 11,
density = 5.625,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ClamChowderItem",
typeID = 0,
},
},
Clay = {
["Clean Large Fish"] = {
untranslated = "Clay",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Natural Resources",
untranslated = "Clean Large Fish",
description = "A very fine grained deposit of weathered bits of rock. Plastic when wet and brittle when dry, clay is impermeable to many liquids and useful for many industrial and environmental purposes.",
craftStn = {
tagGroups = {
{
"Blocks",
"Carpentry Table",
"Excavatable",
"Carpentry Table",
"Natural Resources",
},
},
skillNeeds = {
{
"Hunting",
1,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 20.0,
baseXPGain = 0.0,
defaultVariant = "Clean Large Fish",
defaultVariantUntranslated = "Clean Large Fish",
numberOfVariants = "1",
variants = {
["Clean Large Fish"] = {
untranslated = "Clean Large Fish",
ingredients = {
{
"TAG",
"Large Fish",
1.0,
false,
"Large Fish",
},
},
products = {
{
"Clean Large Fish",
1,
"Clean Large Fish",
},
{
"Raw Fish",
4.0,
"Raw Fish",
},
},
},
},
},
["Clean Medium Fish"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Clean Medium Fish",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Hunting",
1,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 20.0,
baseXPGain = 0.0,
defaultVariant = "Clean Medium Fish",
defaultVariantUntranslated = "Clean Medium Fish",
numberOfVariants = "1",
variants = {
["Clean Medium Fish"] = {
untranslated = "Clean Medium Fish",
ingredients = {
{
"TAG",
"Medium Fish",
1.0,
false,
"Medium Fish",
},
},
products = {
{
"Clean Medium Fish",
1,
"Clean Medium Fish",
},
{
"Raw Fish",
2.0,
"Raw Fish",
},
},
},
},
},
["Clean Moon Jellyfish"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Clean Moon Jellyfish",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Hunting",
1,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 20.0,
baseXPGain = 0.0,
defaultVariant = "Clean Moon Jellyfish",
defaultVariantUntranslated = "Clean Moon Jellyfish",
numberOfVariants = "1",
variants = {
["Clean Moon Jellyfish"] = {
untranslated = "Clean Moon Jellyfish",
ingredients = {
{
"ITEM",
"Moon Jellyfish",
1.0,
false,
"Moon Jellyfish",
},
},
products = {
{
"Clean Moon Jellyfish",
1,
"Clean Moon Jellyfish",
},
{
"Raw Fish",
1.0,
"Raw Fish",
},
},
},
},
},
["Clean Pacific Sardine"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Clean Pacific Sardine",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Hunting",
1,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 20.0,
baseXPGain = 0.0,
defaultVariant = "Clean Pacific Sardine",
defaultVariantUntranslated = "Clean Pacific Sardine",
numberOfVariants = "1",
variants = {
["Clean Pacific Sardine"] = {
untranslated = "Clean Pacific Sardine",
ingredients = {
{
"ITEM",
"Pacific Sardine",
2.0,
false,
"Pacific Sardine",
},
},
products = {
{
"Clean Pacific Sardine",
1,
"Clean Pacific Sardine",
},
{
"Raw Fish",
1.0,
"Raw Fish",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 22000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ClayItem",
typeID = 0,
},
},
Cloth = {
["Clean Urchins"] = {
untranslated = "Cloth",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Item",
untranslated = "Clean Urchins",
description = "A piece of rough cloth made by weaving fibers together.",
craftStn = {
tagGroups = {
{
"Fabric",
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Hunting",
1,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 25.0,
baseXPGain = 0.0,
defaultVariant = "Clean Urchins",
defaultVariantUntranslated = "Clean Urchins",
numberOfVariants = "1",
variants = {
["Clean Urchins"] = {
untranslated = "Clean Urchins",
ingredients = {
{
"ITEM",
"Urchin",
2.0,
false,
"Urchin",
},
},
products = {
{
"Clean Urchins",
1,
"Clean Urchins",
},
{
"Raw Fish",
1.0,
"Raw Fish",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ClothItem",
typeID = 0,
},
},
["Cloth Belt"] = {
["Cloth Belt"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cloth Belt",
untranslated = "Cloth Belt",
category = nil,
craftStn = {
group = "Clothing",
{
description = "A fashionable cloth belt that drapes across the waist.",
"Tailoring Table",
tagGroups = {
"Tailoring Table",
"Clothes",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 40.0,
baseXPGain = 3.0,
defaultVariant = "Cloth Belt",
defaultVariantUntranslated = "Cloth Belt",
numberOfVariants = "1",
variants = {
["Cloth Belt"] = {
untranslated = "Cloth Belt",
ingredients = {
{
"TAG",
"Fabric",
5.0,
false,
"Fabric",
},
},
products = {
{
"Cloth Belt",
1,
"Cloth Belt",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ClothBeltItem",
typeID = 0,
},
},
["Cloth Cape"] = {
["Cloth Cape"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cloth Cape",
untranslated = "Cloth Cape",
category = nil,
craftStn = {
group = "Clothing",
{
description = "It just looks cool.",
"Tailoring Table",
tagGroups = {
"Tailoring Table",
"Clothes",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Tailoring",
calories = nil,
1,
carbs = nil,
"Tailoring",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ClothCapeItem",
typeID = 0,
},
Coal = {
untranslated = "Coal",
category = nil,
group = "Natural Resources",
description = "A combustible mineral which needs to be crushed into usable fuel.",
tagGroups = {
"Excavatable",
"Natural Resources",
"Ore",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 0.0,
weight = 4000,
baseLaborCost = 600.0,
calories = nil,
baseXPGain = 3.0,
carbs = nil,
defaultVariant = "Cloth Cape",
protein = nil,
defaultVariantUntranslated = "Cloth Cape",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Cloth Cape"] = {
fuel = nil,
untranslated = "Cloth Cape",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Cellulose Fiber",
furnitureType = nil,
10.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Cellulose Fiber",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Leather Hide",
energyType = nil,
30.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Leather Hide",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Fabric",
roomMatReq = nil,
20.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Fabric",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "CoalItem",
{
typeID = 0,
"Cloth Cape",
},
1,
Cod = {
"Cloth Cape",
untranslated = "Cod",
},
category = nil,
},
group = "Natural Resources",
},
description = "A cod.",
tagGroups = {
"Animal",
"Fish",
"Medium Fish",
"Natural Resources",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CodItem",
typeID = 0,
},
},
["Colored Powder"] = {
["Colored Powder"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Colored Powder",
untranslated = "Colored Powder",
category = nil,
craftStn = {
group = "Items",
{
description = "A bag of crushed flower petals.",
"Mill",
tagGroups = {
"Mill",
"Items",
},
"Products",
},
skillNeeds = {
{
"Milling",
1,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 0.4,
baseLaborCost = 24.0,
baseXPGain = 0.5,
defaultVariant = "Colored Powder",
defaultVariantUntranslated = "Colored Powder",
numberOfVariants = "1",
variants = {
["Colored Powder"] = {
untranslated = "Colored Powder",
ingredients = {
{
"TAG",
"Petals",
4.0,
false,
"Petals",
},
},
products = {
{
"Colored Powder",
"",
"Colored Powder",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ColoredPowderItem",
typeID = 0,
},
},
["Combustion Engine"] = {
["Combustion Engine"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Combustion Engine",
untranslated = "Combustion Engine",
category = nil,
craftStn = {
group = "Items",
{
description = "An engine that generates power by combustion of fuel.",
"Assembly Line",
tagGroups = {
"Assembly Line",
"Items",
},
"Products",
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 300.0,
baseXPGain = 15.0,
defaultVariant = "Combustion Engine",
defaultVariantUntranslated = "Combustion Engine",
numberOfVariants = "1",
variants = {
["Combustion Engine"] = {
untranslated = "Combustion Engine",
ingredients = {
{
"ITEM",
"Piston",
6.0,
false,
"Piston",
},
{
"ITEM",
"Gearbox",
4.0,
false,
"Gearbox",
},
{
"ITEM",
"Iron Plate",
12.0,
false,
"Iron Plate",
},
{
"ITEM",
"Rivet",
8.0,
false,
"Rivet",
},
},
products = {
{
"Combustion Engine",
"",
"Combustion Engine",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CombustionEngineItem",
typeID = 0,
},
},
["Combustion Generator"] = {
["Combustion Generator"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Combustion Generator",
untranslated = "Combustion Generator",
category = nil,
craftStn = {
group = "Crafted Objects",
{
description = "Consumes most fuels to produce energy.",
"Assembly Line",
tagGroups = {
"Assembly Line",
"Crafted Objects",
},
"Power Generation",
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 5000,
"Mechanics",
calories = nil,
3,
carbs = nil,
"Mechanics",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CombustionGeneratorItem",
typeID = 0,
},
["Composite Birch Bench"] = {
untranslated = "Composite Birch Bench",
category = nil,
group = "Housing Objects",
description = "A composite bench built to last.",
tagGroups = {
"Housing Objects",
"Seating",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 15.0,
weight = 1000,
baseLaborCost = 600.0,
calories = nil,
baseXPGain = 25.0,
carbs = nil,
defaultVariant = "Combustion Generator",
protein = nil,
defaultVariantUntranslated = "Combustion Generator",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Combustion Generator"] = {
fuel = nil,
untranslated = "Combustion Generator",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "2.5",
"ITEM",
roomCategory = "Seating",
"Piston",
furnitureType = "Chair",
4.0,
repeatsDepreciation = "0.5",
false,
materialTier = nil,
"Piston",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Iron Bar",
energyType = nil,
12.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Iron Bar",
validTalents = nil,
},
footprint = "6",
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Combustion Engine",
roomMatReq = nil,
1.0,
roomContainReq = nil,
true,
inventorySlots = nil,
"Combustion Engine",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "CompositeBirchBenchItem",
{
typeID = 0,
"Combustion Generator",
},
1,
["Composite Birch Chair"] = {
"Combustion Generator",
untranslated = "Composite Birch Chair",
},
category = nil,
},
group = "Housing Objects",
},
description = "A composite chair built to last.",
tagGroups = {
"Housing Objects",
"Seating",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.7",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeBirchChairItem",
typeID = 0,
},
},
["Composite Birch Door"] = {
["Composite Filler"] = {
untranslated = "Composite Birch Door",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Composite Filler",
description = "A beautiful composite door built by an expert carpenter.",
craftStn = {
tagGroups = {
{
"Doors",
"Farmers Table",
"Housing Objects",
"Farmers Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Fertilizers",
calories = nil,
1,
carbs = nil,
"Fertilizers",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeBirchDoorItem",
typeID = 0,
},
["Composite Birch Lumber"] = {
untranslated = "Composite Birch Lumber",
category = nil,
group = "Blocks",
description = "A composite lumber made from a combination of wood and plastic.",
tagGroups = {
"Blocks",
"Building Materials",
"Composite Lumber",
"Constructable",
"Hardwood Lumber",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 0.3,
weight = 10000,
baseLaborCost = 15.0,
calories = nil,
baseXPGain = 0.0,
carbs = nil,
defaultVariant = "Composite Filler",
protein = nil,
defaultVariantUntranslated = "Composite Filler",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Composite Filler"] = {
fuel = nil,
untranslated = "Composite Filler",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Dirt",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
false,
materialTier = 4,
"Dirt",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Natural Fiber",
energyType = nil,
15.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Natural Fiber",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Composite Filler",
roomContainReq = nil,
1,
inventorySlots = nil,
"Composite Filler",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "CompositeBirchLumberItem",
typeID = 0,
},
["Composite Birch Table"] = {
untranslated = "Composite Birch Table",
category = nil,
group = "Housing Objects",
description = "A large composite table for eating meals or getting some work done.",
tagGroups = {
"Housing Objects",
"Seating",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Seating",
furnitureType = "Table",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeBirchTableItem",
typeID = 0,
},
},
["Composite Cedar Lumber"] = {
["Composite Lumber"] = {
untranslated = "Composite Cedar Lumber",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Composite Lumber",
description = "A composite lumber made from a combination of wood and plastic.",
craftStn = {
tagGroups = {
{
"Blocks",
"Advanced Carpentry Table",
"Building Materials",
"Advanced Carpentry Table",
"Composite Lumber",
},
"Constructable",
"Softwood Lumber",
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 10000,
"Composites",
calories = nil,
1,
carbs = nil,
"Composites",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeCedarLumberItem",
typeID = 0,
},
["Composite Ceiba Lumber"] = {
untranslated = "Composite Ceiba Lumber",
category = nil,
group = "Blocks",
description = "A composite lumber made from a combination of wood and plastic.",
tagGroups = {
"Blocks",
"Building Materials",
"Composite Lumber",
"Constructable",
"Hardwood Lumber",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 0.64,
weight = 10000,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 1.5,
carbs = nil,
defaultVariant = "Composite Lumber",
protein = nil,
defaultVariantUntranslated = "Composite Lumber",
fat = nil,
numberOfVariants = 11,
vitamins = nil,
variants = {
density = nil,
["Composite Lumber"] = {
fuel = nil,
untranslated = "Composite Lumber",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Plastic",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
false,
materialTier = 4,
"Plastic",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Epoxy",
energyType = nil,
1.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Epoxy",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Wood",
roomMatReq = nil,
1.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Wood",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"TAG",
type = "CompositeCeibaLumberItem",
"Wood Board",
typeID = 0,
4.0,
},
false,
["Composite Filler"] = {
"Wood Board",
untranslated = "Composite Filler",
},
category = nil,
},
group = "Items",
products = {
description = "A multipurpose filler that is made from what you have available.",
{
tagGroups = {
"Composite Lumber",
"Fertilizer Filler",
"",
"Fertilizers",
"Composite Lumber",
"Items",
},
},
},
["Composite Birch Lumber"] = {
untranslated = "Composite Birch Lumber",
ingredients = {
{
"ITEM",
"Birch Log",
1.0,
false,
"Birch Log",
},
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Birch Lumber",
"",
"Composite Birch Lumber",
},
},
},
["Composite Cedar Lumber"] = {
untranslated = "Composite Cedar Lumber",
ingredients = {
{
"ITEM",
"Cedar Log",
1.0,
false,
"Cedar Log",
},
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Cedar Lumber",
"",
"Composite Cedar Lumber",
},
},
},
["Composite Ceiba Lumber"] = {
untranslated = "Composite Ceiba Lumber",
ingredients = {
{
"ITEM",
"Ceiba Log",
1.0,
false,
"Ceiba Log",
},
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Ceiba Lumber",
"",
"Composite Ceiba Lumber",
},
},
},
["Composite Fir Lumber"] = {
untranslated = "Composite Fir Lumber",
ingredients = {
{
"ITEM",
"Fir Log",
1.0,
false,
"Fir Log",
},
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Fir Lumber",
"",
"Composite Fir Lumber",
},
},
},
["Composite Joshua Lumber"] = {
untranslated = "Composite Joshua Lumber",
ingredients = {
{
"ITEM",
"Joshua Log",
1.0,
false,
"Joshua Log",
},
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Joshua Lumber",
"",
"Composite Joshua Lumber",
},
},
},
["Composite Oak Lumber"] = {
untranslated = "Composite Oak Lumber",
ingredients = {
{
"ITEM",
"Oak Log",
1.0,
false,
"Oak Log",
},
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Oak Lumber",
"",
"Composite Oak Lumber",
},
},
},
["Composite Palm Lumber"] = {
untranslated = "Composite Palm Lumber",
ingredients = {
{
"ITEM",
"Palm Log",
1.0,
false,
"Palm Log",
},
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Palm Lumber",
"",
"Composite Palm Lumber",
},
},
},
["Composite Redwood Lumber"] = {
untranslated = "Composite Redwood Lumber",
ingredients = {
{
"ITEM",
"Redwood Log",
1.0,
false,
"Redwood Log",
},
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Redwood Lumber",
"",
"Composite Redwood Lumber",
},
},
},
["Composite Saguaro Lumber"] = {
untranslated = "Composite Saguaro Lumber",
ingredients = {
{
"ITEM",
"Saguaro Rib",
1.0,
false,
"Saguaro Rib",
},
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Saguaro Lumber",
"",
"Composite Saguaro Lumber",
},
},
},
["Composite Spruce Lumber"] = {
untranslated = "Composite Spruce Lumber",
ingredients = {
{
"ITEM",
"Spruce Log",
1.0,
false,
"Spruce Log",
},
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Spruce Lumber",
"",
"Composite Spruce Lumber",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeFillerItem",
typeID = 0,
},
},
["Composite Fir Lumber"] = {
["Composite Lumber Bench"] = {
untranslated = "Composite Fir Lumber",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Composite Lumber Bench",
description = "A composite lumber made from a combination of wood and plastic.",
craftStn = {
tagGroups = {
{
"Blocks",
"Advanced Carpentry Table",
"Building Materials",
"Advanced Carpentry Table",
"Composite Lumber",
},
"Constructable",
"Softwood Lumber",
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 10000,
"Composites",
calories = nil,
3,
carbs = nil,
"Composites",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeFirLumberItem",
typeID = 0,
},
["Composite Hardwood Bench"] = {
untranslated = "Composite Hardwood Bench",
category = nil,
group = "Housing Objects",
description = "A composite bench built to last.",
tagGroups = {
"Housing Objects",
"Seating",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 4.0,
weight = 1000,
baseLaborCost = 180.0,
calories = nil,
baseXPGain = 3.0,
carbs = nil,
defaultVariant = "Composite Lumber Bench",
protein = nil,
defaultVariantUntranslated = "Composite Lumber Bench",
fat = nil,
numberOfVariants = 13,
vitamins = nil,
variants = {
density = nil,
["Composite Lumber Bench"] = {
fuel = nil,
untranslated = "Composite Lumber Bench",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "2.5",
"ITEM",
roomCategory = "Seating",
"Screws",
furnitureType = "Chair",
6.0,
repeatsDepreciation = "0.5",
false,
materialTier = nil,
"Screws",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Composite Lumber",
energyType = nil,
6.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Composite Lumber",
validTalents = nil,
},
footprint = "6",
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Composite Lumber Bench",
roomContainReq = nil,
1,
inventorySlots = nil,
"Composite Lumber Bench",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "CompositeHardwoodBenchItem",
["Composite Birch Bench"] = {
typeID = 0,
untranslated = "Composite Birch Bench",
},
ingredients = {
["Composite Hardwood Chair"] = {
{
untranslated = "Composite Hardwood Chair",
"ITEM",
category = nil,
"Composite Birch Lumber",
group = "Housing Objects",
6.0,
description = "A composite chair built to last.",
false,
tagGroups = {
"Composite Birch Lumber",
"Housing Objects",
},
"Seating",
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Birch Bench",
1,
"Composite Birch Bench",
},
},
},
["Composite Cedar Bench"] = {
untranslated = "Composite Cedar Bench",
ingredients = {
{
"ITEM",
"Composite Cedar Lumber",
6.0,
false,
"Composite Cedar Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Cedar Bench",
1,
"Composite Cedar Bench",
},
},
},
["Composite Ceiba Bench"] = {
untranslated = "Composite Ceiba Bench",
ingredients = {
{
"ITEM",
"Composite Ceiba Lumber",
6.0,
false,
"Composite Ceiba Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Ceiba Bench",
1,
"Composite Ceiba Bench",
},
},
},
["Composite Fir Bench"] = {
untranslated = "Composite Fir Bench",
ingredients = {
{
"ITEM",
"Composite Fir Lumber",
6.0,
false,
"Composite Fir Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Fir Bench",
1,
"Composite Fir Bench",
},
},
},
["Composite Joshua Bench"] = {
untranslated = "Composite Joshua Bench",
ingredients = {
{
"ITEM",
"Composite Joshua Lumber",
6.0,
false,
"Composite Joshua Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Joshua Bench",
1,
"Composite Joshua Bench",
},
},
},
["Composite Oak Bench"] = {
untranslated = "Composite Oak Bench",
ingredients = {
{
"ITEM",
"Composite Oak Lumber",
6.0,
false,
"Composite Oak Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Oak Bench",
1,
"Composite Oak Bench",
},
},
},
["Composite Redwood Bench"] = {
untranslated = "Composite Redwood Bench",
ingredients = {
{
"ITEM",
"Composite Redwood Lumber",
6.0,
false,
"Composite Redwood Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Redwood Bench",
1,
"Composite Redwood Bench",
},
},
},
["Composite Palm Bench"] = {
untranslated = "Composite Palm Bench",
ingredients = {
{
"ITEM",
"Composite Palm Lumber",
6.0,
false,
"Composite Palm Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Palm Bench",
1,
"Composite Palm Bench",
},
},
},
["Composite Spruce Bench"] = {
untranslated = "Composite Spruce Bench",
ingredients = {
{
"ITEM",
"Composite Spruce Lumber",
6.0,
false,
"Composite Spruce Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Spruce Bench",
1,
"Composite Spruce Bench",
},
},
},
["Composite Saguaro Bench"] = {
untranslated = "Composite Saguaro Bench",
ingredients = {
{
"ITEM",
"Composite Saguaro Lumber",
6.0,
false,
"Composite Saguaro Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Saguaro Bench",
1,
"Composite Saguaro Bench",
},
},
},
["Composite Hardwood Bench"] = {
untranslated = "Composite Hardwood Bench",
ingredients = {
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
{
"TAG",
"Hardwood Lumber",
6.0,
false,
"Hardwood Lumber",
},
},
products = {
{
"Composite Hardwood Bench",
1,
"Composite Hardwood Bench",
},
},
},
["Composite Softwood Bench"] = {
untranslated = "Composite Softwood Bench",
ingredients = {
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
{
"TAG",
"Softwood Lumber",
6.0,
false,
"Softwood Lumber",
},
},
products = {
{
"Composite Softwood Bench",
1,
"Composite Softwood Bench",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.7",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeHardwoodChairItem",
typeID = 0,
},
},
["Composite Hardwood Door"] = {
["Composite Lumber Chair"] = {
untranslated = "Composite Hardwood Door",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Composite Lumber Chair",
description = "A beautiful composite door built by an expert carpenter.",
craftStn = {
tagGroups = {
{
"Doors",
"Advanced Carpentry Table",
"Housing Objects",
"Advanced Carpentry Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Composites",
calories = nil,
1,
carbs = nil,
"Composites",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeHardwoodDoorItem",
typeID = 0,
},
["Composite Hardwood Table"] = {
untranslated = "Composite Hardwood Table",
category = nil,
group = "Housing Objects",
description = "A nice composite table for eating meals or getting some work done.",
tagGroups = {
"Housing Objects",
"Seating",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 3.0,
weight = 2000,
baseLaborCost = 180.0,
calories = nil,
baseXPGain = 2.0,
carbs = nil,
defaultVariant = "Composite Lumber Chair",
protein = nil,
defaultVariantUntranslated = "Composite Lumber Chair",
fat = nil,
numberOfVariants = 13,
vitamins = nil,
variants = {
density = nil,
["Composite Lumber Chair"] = {
fuel = nil,
untranslated = "Composite Lumber Chair",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "3",
"ITEM",
roomCategory = "Seating",
"Screws",
furnitureType = "Table",
6.0,
repeatsDepreciation = "0.6",
false,
materialTier = nil,
"Screws",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Composite Lumber",
energyType = nil,
4.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Composite Lumber",
validTalents = nil,
},
footprint = "8",
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Composite Lumber Chair",
roomContainReq = nil,
1,
inventorySlots = nil,
"Composite Lumber Chair",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "CompositeHardwoodTableItem",
["Composite Birch Chair"] = {
typeID = 0,
untranslated = "Composite Birch Chair",
},
ingredients = {
["Composite Joshua Lumber"] = {
{
untranslated = "Composite Joshua Lumber",
"ITEM",
category = nil,
"Composite Birch Lumber",
group = "Blocks",
4.0,
description = "A composite lumber made from a combination of wood and plastic.",
false,
tagGroups = {
"Composite Birch Lumber",
"Blocks",
},
"Building Materials",
{
"Composite Lumber",
"ITEM",
"Constructable",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Birch Chair",
1,
"Composite Birch Chair",
},
},
},
["Composite Cedar Chair"] = {
untranslated = "Composite Cedar Chair",
ingredients = {
{
"ITEM",
"Composite Cedar Lumber",
4.0,
false,
"Composite Cedar Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Cedar Chair",
1,
"Composite Cedar Chair",
},
},
},
["Composite Ceiba Chair"] = {
untranslated = "Composite Ceiba Chair",
ingredients = {
{
"ITEM",
"Composite Ceiba Lumber",
4.0,
false,
"Composite Ceiba Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Ceiba Chair",
1,
"Composite Ceiba Chair",
},
},
},
["Composite Fir Chair"] = {
untranslated = "Composite Fir Chair",
ingredients = {
{
"ITEM",
"Composite Fir Lumber",
4.0,
false,
"Composite Fir Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Fir Chair",
1,
"Composite Fir Chair",
},
},
},
["Composite Joshua Chair"] = {
untranslated = "Composite Joshua Chair",
ingredients = {
{
"ITEM",
"Composite Joshua Lumber",
4.0,
false,
"Composite Joshua Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Joshua Chair",
1,
"Composite Joshua Chair",
},
},
},
["Composite Oak Chair"] = {
untranslated = "Composite Oak Chair",
ingredients = {
{
"ITEM",
"Composite Oak Lumber",
4.0,
false,
"Composite Oak Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Oak Chair",
1,
"Composite Oak Chair",
},
},
},
["Composite Redwood Chair"] = {
untranslated = "Composite Redwood Chair",
ingredients = {
{
"ITEM",
"Composite Redwood Lumber",
4.0,
false,
"Composite Redwood Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Redwood Chair",
1,
"Composite Redwood Chair",
},
},
},
["Composite Palm Chair"] = {
untranslated = "Composite Palm Chair",
ingredients = {
{
"ITEM",
"Composite Palm Lumber",
4.0,
false,
"Composite Palm Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Palm Chair",
1,
"Composite Palm Chair",
},
},
},
["Composite Spruce Chair"] = {
untranslated = "Composite Spruce Chair",
ingredients = {
{
"ITEM",
"Composite Spruce Lumber",
4.0,
false,
"Composite Spruce Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Spruce Chair",
1,
"Composite Spruce Chair",
},
},
},
["Composite Saguaro Chair"] = {
untranslated = "Composite Saguaro Chair",
ingredients = {
{
"ITEM",
"Composite Saguaro Lumber",
4.0,
false,
"Composite Saguaro Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Saguaro Chair",
1,
"Composite Saguaro Chair",
},
},
},
["Composite Hardwood Chair"] = {
untranslated = "Composite Hardwood Chair",
ingredients = {
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
{
"TAG",
"Hardwood Lumber",
4.0,
false,
"Hardwood Lumber",
},
},
products = {
{
"Composite Hardwood Chair",
1,
"Composite Hardwood Chair",
},
},
},
["Composite Softwood Chair"] = {
untranslated = "Composite Softwood Chair",
ingredients = {
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
{
"TAG",
"Softwood Lumber",
4.0,
false,
"Softwood Lumber",
},
},
products = {
{
"Composite Softwood Chair",
1,
"Composite Softwood Chair",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeJoshuaLumberItem",
typeID = 0,
},
},
["Composite Lumber"] = {
["Composite Lumber Door"] = {
untranslated = "Composite Lumber",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Composite Lumber Door",
description = "A composite lumber made from a combination of wood and plastic.",
craftStn = {
tagGroups = {
{
"Blocks",
"Advanced Carpentry Table",
"Building Materials",
"Advanced Carpentry Table",
"Composite Lumber",
},
"Constructable",
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 10000,
"Composites",
calories = nil,
1,
carbs = nil,
"Composites",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeLumberItem",
typeID = 0,
},
["Composite Lumber Bench"] = {
untranslated = "Composite Lumber Bench",
category = nil,
group = "Housing Objects",
description = "A composite bench built to last.",
tagGroups = {
"Housing Objects",
"Seating",
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2.5",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeLumberBenchItem",
typeID = 0,
},
["Composite Lumber Chair"] = {
untranslated = "Composite Lumber Chair",
category = nil,
group = "Housing Objects",
description = "A composite chair built to last.",
tagGroups = {
"Housing Objects",
"Seating",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 4.0,
weight = 1000,
baseLaborCost = 180.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Composite Lumber Door",
protein = nil,
defaultVariantUntranslated = "Composite Lumber Door",
fat = nil,
numberOfVariants = 13,
vitamins = nil,
variants = {
density = nil,
["Composite Lumber Door"] = {
fuel = nil,
untranslated = "Composite Lumber Door",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "1.7",
"ITEM",
roomCategory = "Seating",
"Screws",
furnitureType = "Chair",
4.0,
repeatsDepreciation = "0.7",
true,
materialTier = nil,
"Screws",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Composite Lumber",
energyType = nil,
2.0,
fluidsUsed = nil,
true,
fluidsProduced = nil,
"Composite Lumber",
validTalents = nil,
},
footprint = "4",
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Composite Lumber Door",
roomContainReq = nil,
1,
inventorySlots = nil,
"Composite Lumber Door",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "CompositeLumberChairItem",
["Composite Birch Door"] = {
typeID = 0,
untranslated = "Composite Birch Door",
},
ingredients = {
["Composite Lumber Door"] = {
{
untranslated = "Composite Lumber Door",
"ITEM",
category = nil,
"Composite Birch Lumber",
group = "Housing Objects",
2.0,
description = "A beautiful composite door built by an expert carpenter.",
true,
tagGroups = {
"Composite Birch Lumber",
"Doors",
},
"Housing Objects",
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
},
products = {
{
"Composite Birch Door",
1,
"Composite Birch Door",
},
},
},
["Composite Cedar Door"] = {
untranslated = "Composite Cedar Door",
ingredients = {
{
"ITEM",
"Composite Cedar Lumber",
2.0,
true,
"Composite Cedar Lumber",
},
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
},
products = {
{
"Composite Cedar Door",
1,
"Composite Cedar Door",
},
},
},
["Composite Ceiba Door"] = {
untranslated = "Composite Ceiba Door",
ingredients = {
{
"ITEM",
"Composite Ceiba Lumber",
2.0,
true,
"Composite Ceiba Lumber",
},
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
},
products = {
{
"Composite Ceiba Door",
1,
"Composite Ceiba Door",
},
},
},
["Composite Fir Door"] = {
untranslated = "Composite Fir Door",
ingredients = {
{
"ITEM",
"Composite Fir Lumber",
2.0,
true,
"Composite Fir Lumber",
},
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
},
products = {
{
"Composite Fir Door",
1,
"Composite Fir Door",
},
},
},
["Composite Joshua Door"] = {
untranslated = "Composite Joshua Door",
ingredients = {
{
"ITEM",
"Composite Joshua Lumber",
2.0,
true,
"Composite Joshua Lumber",
},
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
},
products = {
{
"Composite Joshua Door",
1,
"Composite Joshua Door",
},
},
},
["Composite Oak Door"] = {
untranslated = "Composite Oak Door",
ingredients = {
{
"ITEM",
"Composite Oak Lumber",
2.0,
true,
"Composite Oak Lumber",
},
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
},
products = {
{
"Composite Oak Door",
1,
"Composite Oak Door",
},
},
},
["Composite Redwood Door"] = {
untranslated = "Composite Redwood Door",
ingredients = {
{
"ITEM",
"Composite Redwood Lumber",
2.0,
true,
"Composite Redwood Lumber",
},
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
},
products = {
{
"Composite Redwood Door",
1,
"Composite Redwood Door",
},
},
},
["Composite Palm Door"] = {
untranslated = "Composite Palm Door",
ingredients = {
{
"ITEM",
"Composite Palm Lumber",
2.0,
true,
"Composite Palm Lumber",
},
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
},
products = {
{
"Composite Palm Door",
1,
"Composite Palm Door",
},
},
},
["Composite Spruce Door"] = {
untranslated = "Composite Spruce Door",
ingredients = {
{
"ITEM",
"Composite Spruce Lumber",
2.0,
true,
"Composite Spruce Lumber",
},
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
},
products = {
{
"Composite Spruce Door",
1,
"Composite Spruce Door",
},
},
},
["Composite Saguaro Door"] = {
untranslated = "Composite Saguaro Door",
ingredients = {
{
"ITEM",
"Composite Saguaro Lumber",
2.0,
true,
"Composite Saguaro Lumber",
},
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
},
products = {
{
"Composite Saguaro Door",
1,
"Composite Saguaro Door",
},
},
},
["Composite Hardwood Door"] = {
untranslated = "Composite Hardwood Door",
ingredients = {
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
{
"TAG",
"Hardwood Lumber",
2.0,
true,
"Hardwood Lumber",
},
},
products = {
{
"Composite Hardwood Door",
1,
"Composite Hardwood Door",
},
},
},
["Composite Softwood Door"] = {
untranslated = "Composite Softwood Door",
ingredients = {
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
{
"TAG",
"Softwood Lumber",
2.0,
true,
"Softwood Lumber",
},
},
products = {
{
"Composite Softwood Door",
1,
"Composite Softwood Door",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeLumberDoorItem",
typeID = 0,
},
},
["Composite Lumber Table"] = {
["Composite Lumber Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Composite Lumber Table",
untranslated = "Composite Lumber Table",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A large composite table for eating meals or getting some work done.",
"Advanced Carpentry Table",
tagGroups = {
"Advanced Carpentry Table",
"Housing Objects",
},
"Seating",
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Seating",
furnitureType = "Table",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeLumberTableItem",
typeID = 0,
},
["Composite Oak Lumber"] = {
untranslated = "Composite Oak Lumber",
category = nil,
group = "Blocks",
description = "A composite lumber made from a combination of wood and plastic.",
tagGroups = {
"Blocks",
"Building Materials",
"Composite Lumber",
"Constructable",
"Hardwood Lumber",
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 10000,
"Composites",
calories = nil,
3,
carbs = nil,
"Composites",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeOakLumberItem",
typeID = 0,
},
["Composite Palm Lumber"] = {
untranslated = "Composite Palm Lumber",
category = nil,
group = "Blocks",
description = "A composite lumber made from a combination of wood and plastic.",
tagGroups = {
"Blocks",
"Building Materials",
"Composite Lumber",
"Constructable",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 4.0,
weight = 10000,
baseLaborCost = 180.0,
calories = nil,
baseXPGain = 3.0,
carbs = nil,
defaultVariant = "Composite Lumber Table",
protein = nil,
defaultVariantUntranslated = "Composite Lumber Table",
fat = nil,
numberOfVariants = 13,
vitamins = nil,
variants = {
density = nil,
["Composite Lumber Table"] = {
fuel = nil,
untranslated = "Composite Lumber Table",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Screws",
furnitureType = nil,
10.0,
repeatsDepreciation = nil,
false,
materialTier = 4,
"Screws",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Composite Lumber",
energyType = nil,
6.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Composite Lumber",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Composite Lumber Table",
roomContainReq = nil,
1,
inventorySlots = nil,
"Composite Lumber Table",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "CompositePalmLumberItem",
["Composite Birch Table"] = {
typeID = 0,
untranslated = "Composite Birch Table",
},
ingredients = {
["Composite Redwood Lumber"] = {
{
untranslated = "Composite Redwood Lumber",
"ITEM",
category = nil,
"Composite Birch Lumber",
group = "Blocks",
6.0,
description = "A composite lumber made from a combination of wood and plastic.",
false,
tagGroups = {
"Composite Birch Lumber",
"Blocks",
},
"Building Materials",
{
"Composite Lumber",
"ITEM",
"Constructable",
"Screws",
"Softwood Lumber",
10.0,
false,
"Screws",
},
},
products = {
{
"Composite Birch Table",
1,
"Composite Birch Table",
},
},
},
["Composite Cedar Table"] = {
untranslated = "Composite Cedar Table",
ingredients = {
{
"ITEM",
"Composite Cedar Lumber",
6.0,
false,
"Composite Cedar Lumber",
},
{
"ITEM",
"Screws",
10.0,
false,
"Screws",
},
},
products = {
{
"Composite Cedar Table",
1,
"Composite Cedar Table",
},
},
},
["Composite Ceiba Table"] = {
untranslated = "Composite Ceiba Table",
ingredients = {
{
"ITEM",
"Composite Ceiba Lumber",
6.0,
false,
"Composite Ceiba Lumber",
},
{
"ITEM",
"Screws",
10.0,
false,
"Screws",
},
},
products = {
{
"Composite Ceiba Table",
1,
"Composite Ceiba Table",
},
},
},
["Composite Fir Table"] = {
untranslated = "Composite Fir Table",
ingredients = {
{
"ITEM",
"Composite Fir Lumber",
6.0,
false,
"Composite Fir Lumber",
},
{
"ITEM",
"Screws",
10.0,
false,
"Screws",
},
},
products = {
{
"Composite Fir Table",
1,
"Composite Fir Table",
},
},
},
["Composite Joshua Table"] = {
untranslated = "Composite Joshua Table",
ingredients = {
{
"ITEM",
"Composite Joshua Lumber",
6.0,
false,
"Composite Joshua Lumber",
},
{
"ITEM",
"Screws",
10.0,
false,
"Screws",
},
},
products = {
{
"Composite Joshua Table",
1,
"Composite Joshua Table",
},
},
},
["Composite Oak Table"] = {
untranslated = "Composite Oak Table",
ingredients = {
{
"ITEM",
"Composite Oak Lumber",
6.0,
false,
"Composite Oak Lumber",
},
{
"ITEM",
"Screws",
10.0,
false,
"Screws",
},
},
products = {
{
"Composite Oak Table",
1,
"Composite Oak Table",
},
},
},
["Composite Redwood Table"] = {
untranslated = "Composite Redwood Table",
ingredients = {
{
"ITEM",
"Composite Redwood Lumber",
6.0,
false,
"Composite Redwood Lumber",
},
{
"ITEM",
"Screws",
10.0,
false,
"Screws",
},
},
products = {
{
"Composite Redwood Table",
1,
"Composite Redwood Table",
},
},
},
["Composite Palm Table"] = {
untranslated = "Composite Palm Table",
ingredients = {
{
"ITEM",
"Composite Palm Lumber",
6.0,
false,
"Composite Palm Lumber",
},
{
"ITEM",
"Screws",
10.0,
false,
"Screws",
},
},
products = {
{
"Composite Palm Table",
1,
"Composite Palm Table",
},
},
},
["Composite Spruce Table"] = {
untranslated = "Composite Spruce Table",
ingredients = {
{
"ITEM",
"Composite Spruce Lumber",
6.0,
false,
"Composite Spruce Lumber",
},
{
"ITEM",
"Screws",
10.0,
false,
"Screws",
},
},
products = {
{
"Composite Spruce Table",
1,
"Composite Spruce Table",
},
},
},
["Composite Saguaro Table"] = {
untranslated = "Composite Saguaro Table",
ingredients = {
{
"ITEM",
"Composite Saguaro Lumber",
6.0,
false,
"Composite Saguaro Lumber",
},
{
"ITEM",
"Screws",
10.0,
false,
"Screws",
},
},
products = {
{
"Composite Saguaro Table",
1,
"Composite Saguaro Table",
},
},
},
["Composite Hardwood Table"] = {
untranslated = "Composite Hardwood Table",
ingredients = {
{
"ITEM",
"Screws",
10.0,
false,
"Screws",
},
{
"TAG",
"Hardwood Lumber",
6.0,
false,
"Hardwood Lumber",
},
},
products = {
{
"Composite Hardwood Table",
1,
"Composite Hardwood Table",
},
},
},
["Composite Softwood Table"] = {
untranslated = "Composite Softwood Table",
ingredients = {
{
"ITEM",
"Screws",
10.0,
false,
"Screws",
},
{
"TAG",
"Softwood Lumber",
6.0,
false,
"Softwood Lumber",
},
},
products = {
{
"Composite Softwood Table",
1,
"Composite Softwood Table",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeRedwoodLumberItem",
typeID = 0,
},
},
["Composite Saguaro Lumber"] = {
["Composites Upgrade"] = {
untranslated = "Composite Saguaro Lumber",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Composites Upgrade",
description = "A composite lumber made from a combination of wood and plastic.",
craftStn = {
tagGroups = {
{
"Blocks",
"Advanced Carpentry Table",
"Building Materials",
"Advanced Carpentry Table",
"Composite Lumber",
},
"Constructable",
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 10000,
"Composites",
calories = nil,
1,
carbs = nil,
"Composites",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeSaguaroLumberItem",
typeID = 0,
},
["Composite Spruce Lumber"] = {
untranslated = "Composite Spruce Lumber",
category = nil,
group = "Blocks",
description = "A composite lumber made from a combination of wood and plastic.",
tagGroups = {
"Blocks",
"Building Materials",
"Composite Lumber",
"Constructable",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 18.0,
weight = 10000,
baseLaborCost = 9000.0,
calories = nil,
baseXPGain = 4.0,
carbs = nil,
defaultVariant = "Composites Upgrade",
protein = nil,
defaultVariantUntranslated = "Composites Upgrade",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Composites Upgrade"] = {
fuel = nil,
untranslated = "Composites Upgrade",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Modern Upgrade Lvl4",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
true,
materialTier = 4,
"Modern Upgrade Lvl4",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Composites Upgrade",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Composites Upgrade",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeSpruceLumberItem",
typeID = 0,
},
["Composites Upgrade"] = {
untranslated = "Composites Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Modern Upgrade that greatly increases efficiency when crafting Composites recipes.",
tagGroups = {
"Specialty Upgrades",
"Upgrade Modules",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositesUpgradeItem",
typeID = 0,
},
},
["Compost Fertilizer"] = {
["Compost Fertilizer"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Compost Fertilizer",
untranslated = "Compost Fertilizer",
category = nil,
craftStn = {
group = "Items",
{
description = "Compost fertilizer is a classic, low effort fertilizer.",
"Farmers Table",
tagGroups = {
"Farmers Table",
"Fertilizers",
},
"Items",
},
skillNeeds = {
{
"Fertilizers",
1,
"Fertilizers",
},
},
moduleNeeds = {},
baseCraftTime = 0.3,
baseLaborCost = 15.0,
baseXPGain = 0.0,
defaultVariant = "Compost Fertilizer",
defaultVariantUntranslated = "Compost Fertilizer",
numberOfVariants = "1",
variants = {
["Compost Fertilizer"] = {
untranslated = "Compost Fertilizer",
ingredients = {
{
"ITEM",
"Compost",
1.0,
false,
"Compost",
},
{
"TAG",
"Fertilizer Filler",
1.0,
false,
"Fertilizer Filler",
},
},
products = {
{
"Compost Fertilizer",
1,
"Compost Fertilizer",
},
},
},
},
},
["Compost Spoiled Food"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Compost Spoiled Food",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Fertilizers",
1,
"Fertilizers",
},
},
moduleNeeds = {},
baseCraftTime = 1.2,
baseLaborCost = 20.0,
baseXPGain = 0.5,
defaultVariant = "Compost Spoiled Food",
defaultVariantUntranslated = "Compost Spoiled Food",
numberOfVariants = "1",
variants = {
["Compost Spoiled Food"] = {
untranslated = "Compost Spoiled Food",
ingredients = {
{
"ITEM",
"Spoiled Food",
6.0,
true,
"Spoiled Food",
},
{
"ITEM",
"Dirt",
1.0,
true,
"Dirt",
},
},
products = {
{
"Compost Spoiled Food",
1,
"Compost Spoiled Food",
},
{
"Compost Fertilizer",
1.0,
"Compost Fertilizer",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompostFertilizerItem",
typeID = 0,
},
},
["Computer Lab"] = {
["Computer Lab"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Computer Lab",
untranslated = "Computer Lab",
category = nil,
craftStn = {
group = "Crafted Objects",
{
description = "A place where you can sit all day and play video games! Or work on expert-level research.",
"Electronics Assembly",
tagGroups = {
"Electronics Assembly",
"Crafted Objects",
},
"Specialty",
},
skillNeeds = {
{
"Electronics",
6,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 120.0,
baseLaborCost = 3000.0,
baseXPGain = 40.0,
defaultVariant = "Computer Lab",
defaultVariantUntranslated = "Computer Lab",
numberOfVariants = "1",
variants = {
["Computer Lab"] = {
untranslated = "Computer Lab",
ingredients = {
{
"ITEM",
"Reinforced Concrete",
100.0,
false,
"Reinforced Concrete",
},
{
"ITEM",
"Plastic",
100.0,
false,
"Plastic",
},
{
"ITEM",
"Advanced Circuit",
50.0,
false,
"Advanced Circuit",
},
{
"TAG",
"Composite Lumber",
100.0,
false,
"Composite Lumber",
},
},
products = {
{
"Computer Lab",
1,
"Computer Lab",
},
},
},
},
},
["Concentrate Copper Lv2"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Concentrate Copper Lv2",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 180.0,
baseXPGain = 1.0,
defaultVariant = "Concentrate Copper Lv2",
defaultVariantUntranslated = "Concentrate Copper Lv2",
numberOfVariants = "1",
variants = {
["Concentrate Copper Lv2"] = {
untranslated = "Concentrate Copper Lv2",
ingredients = {
{
"ITEM",
"Crushed Copper Ore",
7.0,
false,
"Crushed Copper Ore",
},
},
products = {
{
"Concentrate Copper Lv2",
1,
"Concentrate Copper Lv2",
},
{
"Copper Concentrate",
2.0,
"Copper Concentrate",
},
{
"Wet Tailings",
2.0,
"Wet Tailings",
},
},
},
},
},
["Concentrate Dry Iron"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Concentrate Dry Iron",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 1.2,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Concentrate Dry Iron",
defaultVariantUntranslated = "Concentrate Dry Iron",
numberOfVariants = "1",
variants = {
["Concentrate Dry Iron"] = {
untranslated = "Concentrate Dry Iron",
ingredients = {
{
"ITEM",
"Crushed Iron Ore",
3.0,
false,
"Crushed Iron Ore",
},
},
products = {
{
"Concentrate Dry Iron",
1,
"Concentrate Dry Iron",
},
{
"Iron Concentrate",
1.0,
"Iron Concentrate",
},
{
"Tailings",
1.0,
"Tailings",
},
},
},
},
},
["Concentrate Dry Iron Lv2"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Concentrate Dry Iron Lv2",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.4,
baseLaborCost = 150.0,
baseXPGain = 1.0,
defaultVariant = "Concentrate Dry Iron Lv2",
defaultVariantUntranslated = "Concentrate Dry Iron Lv2",
numberOfVariants = "1",
variants = {
["Concentrate Dry Iron Lv2"] = {
untranslated = "Concentrate Dry Iron Lv2",
ingredients = {
{
"ITEM",
"Crushed Iron Ore",
5.0,
false,
"Crushed Iron Ore",
},
},
products = {
{
"Concentrate Dry Iron Lv2",
1,
"Concentrate Dry Iron Lv2",
},
{
"Iron Concentrate",
2.0,
"Iron Concentrate",
},
{
"Tailings",
1.0,
"Tailings",
},
},
},
},
},
["Concentrate Gold Lv2"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Concentrate Gold Lv2",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 180.0,
baseXPGain = 1.0,
defaultVariant = "Concentrate Gold Lv2",
defaultVariantUntranslated = "Concentrate Gold Lv2",
numberOfVariants = "1",
variants = {
["Concentrate Gold Lv2"] = {
untranslated = "Concentrate Gold Lv2",
ingredients = {
{
"ITEM",
"Crushed Gold Ore",
10.0,
false,
"Crushed Gold Ore",
},
},
products = {
{
"Concentrate Gold Lv2",
1,
"Concentrate Gold Lv2",
},
{
"Gold Concentrate",
2.0,
"Gold Concentrate",
},
{
"Wet Tailings",
3.0,
"Wet Tailings",
},
},
},
},
},
["Concentrate Iron Lv2"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Concentrate Iron Lv2",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 180.0,
baseXPGain = 1.0,
defaultVariant = "Concentrate Iron Lv2",
defaultVariantUntranslated = "Concentrate Iron Lv2",
numberOfVariants = "1",
variants = {
["Concentrate Iron Lv2"] = {
untranslated = "Concentrate Iron Lv2",
ingredients = {
{
"ITEM",
"Crushed Iron Ore",
5.0,
false,
"Crushed Iron Ore",
},
},
products = {
{
"Concentrate Iron Lv2",
1,
"Concentrate Iron Lv2",
},
{
"Iron Concentrate",
2.0,
"Iron Concentrate",
},
{
"Wet Tailings",
1.0,
"Wet Tailings",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ComputerLabItem",
typeID = 0,
},
},
["Construction Post"] = {
["Construction Post"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Construction Post",
untranslated = "Construction Post",
category = nil,
craftStn = {
group = "Crafted Objects",
{
description = "For construction contracts.",
"Workbench",
tagGroups = {
"Workbench",
"Community",
},
"Crafted Objects",
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Construction Post",
defaultVariantUntranslated = "Construction Post",
numberOfVariants = "1",
variants = {
["Construction Post"] = {
untranslated = "Construction Post",
ingredients = {
{
"TAG",
"Wood",
1.0,
false,
"Wood",
},
},
products = {
{
"Construction Post",
1,
"Construction Post",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ConstructionPostItem",
typeID = 0,
},
},
["Contract Board"] = {
["Contract Board"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Contract Board",
untranslated = "Contract Board",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "A board to post contracts.",
"Workbench",
tagGroups = {
"Workbench",
"Economic",
},
"Work Stations",
},
},
maxStack = 1,
skillNeeds = {},
carried = "Backpack",
moduleNeeds = {},
weight = 2000,
baseCraftTime = 2.0,
calories = nil,
baseLaborCost = 100.0,
carbs = nil,
baseXPGain = 5.0,
protein = nil,
defaultVariant = "Contract Board",
fat = nil,
defaultVariantUntranslated = "Contract Board",
vitamins = nil,
numberOfVariants = "1",
density = nil,
variants = {
fuel = nil,
["Contract Board"] = {
yield = nil,
untranslated = "Contract Board",
currency = nil,
ingredients = {
skillValue = nil,
{
roomCategory = nil,
"TAG",
furnitureType = nil,
"Hewn Log",
repeatsDepreciation = nil,
15.0,
materialTier = nil,
false,
fuelsUsed = nil,
"Hewn Log",
gridRadius = nil,
},
energyUsed = nil,
{
energyProduced = nil,
"TAG",
energyType = nil,
"Wood Board",
fluidsUsed = nil,
10.0,
fluidsProduced = nil,
false,
validTalents = nil,
"Wood Board",
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
products = {
roomMatReq = nil,
{
roomContainReq = nil,
"Contract Board",
inventorySlots = nil,
1,
inventoryMaxWeight = nil,
"Contract Board",
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "ContractBoardItem",
},
typeID = 0,
},
["Cookeina Mushroom Spores"] = {
untranslated = "Cookeina Mushroom Spores",
category = nil,
group = "Seed",
description = "Plant to grow cookeina mushrooms.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CookeinaMushroomSporesItem",
typeID = 0,
},
["Cookeina Mushrooms"] = {
untranslated = "Cookeina Mushrooms",
category = nil,
group = "Food",
description = "Tiny Cup Mushrooms.",
tagGroups = {
"Food",
"Fungus",
"Produce",
"Raw Food",
},
maxStack = 100,
carried = "Backpack",
weight = 75,
calories = 200,
carbs = 2,
protein = 4,
fat = 1,
vitamins = 1,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CookeinaMushroomsItem",
typeID = 0,
},
},
["Cooking Upgrade"] = {
["Cooking Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cooking Upgrade",
untranslated = "Cooking Upgrade",
category = nil,
craftStn = {
group = "Upgrade Modules",
{
description = "Advanced Upgrade that greatly increases efficiency when crafting Cooking recipes.",
"Cast Iron Stove",
tagGroups = {
"Cast Iron Stove",
"Specialty Upgrades",
},
"Upgrade Modules",
},
skillNeeds = {
{
"Cooking",
1,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Cooking Upgrade",
defaultVariantUntranslated = "Cooking Upgrade",
numberOfVariants = "1",
variants = {
["Cooking Upgrade"] = {
untranslated = "Cooking Upgrade",
ingredients = {
{
"ITEM",
"Advanced Upgrade Lvl4",
1.0,
true,
"Advanced Upgrade Lvl4",
},
},
products = {
{
"Cooking Upgrade",
1,
"Cooking Upgrade",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CookingUpgradeItem",
typeID = 0,
},
},
["Copper Bar"] = {
["Copper Bar"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Copper Bar",
untranslated = "Copper Bar",
category = nil,
craftStn = {
group = "Blocks",
{
description = "Refined bar of copper.",
"Blast Furnace",
tagGroups = {
"Blast Furnace",
"Blocks",
},
"Metal",
},
"Metals",
skillNeeds = {
{
"Smelting",
1,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 0.6,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Copper Bar",
defaultVariantUntranslated = "Copper Bar",
numberOfVariants = "1",
variants = {
["Copper Bar"] = {
untranslated = "Copper Bar",
ingredients = {
{
"ITEM",
"Copper Concentrate",
1.0,
false,
"Copper Concentrate",
},
},
products = {
{
"Copper Bar",
"4",
"Copper Bar",
},
{
"Slag",
1.0,
"Slag",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 18000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CopperBarItem",
typeID = 0,
},
},
["Copper Concentrate"] = {
["Copper Concentrate"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Copper Concentrate",
untranslated = "Copper Concentrate",
category = nil,
craftStn = {
group = "Blocks",
{
description = "Copper ore that has been concentrated to remove impurities. Ore concentrate is used by smiths to smelt metal bars.",
"Rocker Box",
tagGroups = {
"Rocker Box",
"Blocks",
},
"Concentrated Ore",
},
"Excavatable",
skillNeeds = {
"Processed Rock",
{
"Mining",
1,
"Mining",
},
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 1.5,
weight = 20000,
baseLaborCost = 50.0,
calories = nil,
baseXPGain = 2.0,
carbs = nil,
defaultVariant = "Copper Concentrate",
protein = nil,
defaultVariantUntranslated = "Copper Concentrate",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Copper Concentrate"] = {
fuel = nil,
untranslated = "Copper Concentrate",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Crushed Copper Ore",
furnitureType = nil,
7.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Crushed Copper Ore",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Copper Concentrate",
fluidsUsed = nil,
"",
fluidsProduced = nil,
"Copper Concentrate",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Wet Tailings",
roomSizeReq = nil,
3.0,
roomMatReq = nil,
"Wet Tailings",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CopperConcentrateItem",
typeID = 0,
},
["Copper Frame Landscape"] = {
untranslated = "Copper Frame Landscape",
category = nil,
group = "Housing Objects",
description = "",
tagGroups = {
"Cultural",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Cultural",
repeatsDepreciation = "",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CopperFrameLandscapeItem",
typeID = 0,
},
},
["Copper Frame Wide"] = {
["Copper Frame Wide"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Copper Frame Wide",
untranslated = "Copper Frame Wide",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "",
"Anvil",
tagGroups = {
"Anvil",
"Cultural",
},
"Housing Objects",
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Smelting",
calories = nil,
4,
carbs = nil,
"Smelting",
protein = nil,
},
fat = nil,
},
vitamins = nil,
moduleNeeds = {},
density = nil,
baseCraftTime = 1.0,
fuel = nil,
baseLaborCost = 160.0,
yield = nil,
baseXPGain = 1.0,
currency = nil,
defaultVariant = "Copper Frame Wide",
skillValue = "0",
defaultVariantUntranslated = "Copper Frame Wide",
roomCategory = "Cultural",
numberOfVariants = 5,
furnitureType = "Cultural",
variants = {
repeatsDepreciation = "",
["Copper Frame Wide"] = {
materialTier = nil,
untranslated = "Copper Frame Wide",
fuelsUsed = nil,
ingredients = {
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Copper Bar",
energyType = nil,
2.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Copper Bar",
validTalents = nil,
},
footprint = "2",
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Copper Frame Wide",
roomContainReq = nil,
1,
inventorySlots = nil,
"Copper Frame Wide",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "CopperFrameWideItem",
["Copper Frame Landscape"] = {
typeID = 0,
untranslated = "Copper Frame Landscape",
},
ingredients = {
["Copper Ore"] = {
{
untranslated = "Copper Ore",
"ITEM",
category = nil,
"Copper Bar",
group = "Natural Resources",
2.0,
description = "Unrefined ore with traces of copper.",
false,
tagGroups = {
"Copper Bar",
"Excavatable",
},
"Natural Resources",
},
"Ore",
products = {
{
"Copper Frame Landscape",
1,
"Copper Frame Landscape",
},
},
},
["Copper Frame Square"] = {
untranslated = "Copper Frame Square",
ingredients = {
{
"ITEM",
"Copper Bar",
2.0,
false,
"Copper Bar",
},
},
products = {
{
"Copper Frame Square",
1,
"Copper Frame Square",
},
},
},
["Copper Frame Portrait"] = {
untranslated = "Copper Frame Portrait",
ingredients = {
{
"ITEM",
"Copper Bar",
2.0,
false,
"Copper Bar",
},
},
products = {
{
"Copper Frame Portrait",
1,
"Copper Frame Portrait",
},
},
},
["Copper Frame Tall"] = {
untranslated = "Copper Frame Tall",
ingredients = {
{
"ITEM",
"Copper Bar",
2.0,
false,
"Copper Bar",
},
},
products = {
{
"Copper Frame Tall",
1,
"Copper Frame Tall",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 7500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CopperOreItem",
typeID = 0,
},
},
["Copper Pipe"] = {
["Copper Pipe"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Copper Pipe",
untranslated = "Copper Pipe",
category = nil,
craftStn = {
group = "Blocks",
{
description = "A pipe for transporting liquids.",
"Anvil",
tagGroups = {
"Anvil",
"Blocks",
},
"Pipes",
},
skillNeeds = {
{
"Smelting",
1,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Copper Pipe",
defaultVariantUntranslated = "Copper Pipe",
numberOfVariants = "1",
variants = {
["Copper Pipe"] = {
untranslated = "Copper Pipe",
ingredients = {
{
"ITEM",
"Copper Bar",
1.0,
false,
"Copper Bar",
},
},
products = {
{
"Copper Pipe",
"",
"Copper Pipe",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CopperPipeItem",
typeID = 0,
},
},
["Copper Plate"] = {
["Copper Plate"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Copper Plate",
untranslated = "Copper Plate",
category = nil,
craftStn = {
group = "Items",
{
description = "A solid copper plate giving higher grades of protection against erosion and improves conductivity.",
"Screw Press",
tagGroups = {
"Screw Press",
"Items",
},
"Products",
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Copper Plate",
defaultVariantUntranslated = "Copper Plate",
numberOfVariants = "1",
variants = {
["Copper Plate"] = {
untranslated = "Copper Plate",
ingredients = {
{
"ITEM",
"Copper Bar",
1.0,
false,
"Copper Bar",
},
},
products = {
{
"Copper Plate",
"",
"Copper Plate",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CopperPlateItem",
typeID = 0,
},
},
["Copper Wiring"] = {
["Copper Wiring"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Copper Wiring",
untranslated = "Copper Wiring",
category = nil,
craftStn = {
group = "Items",
{
description = "A length of copper conductive wire useful for a variety of purposes.",
"Machinist Table",
tagGroups = {
"Machinist Table",
"Items",
},
"Products",
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 0.4,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Copper Wiring",
defaultVariantUntranslated = "Copper Wiring",
numberOfVariants = "1",
variants = {
["Copper Wiring"] = {
untranslated = "Copper Wiring",
ingredients = {
{
"ITEM",
"Copper Bar",
4.0,
false,
"Copper Bar",
},
},
products = {
{
"Copper Wiring",
"2",
"Copper Wiring",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CopperWiringItem",
typeID = 0,
},
},
Corn = {
["Corn Ethanol"] = {
untranslated = "Corn",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Corn Ethanol",
description = "A warmly colored kernel studded vegetable.",
craftStn = {
tagGroups = {
{
"Food",
"Carpentry Table",
"Produce",
"Carpentry Table",
"Raw Food",
},
"Vegetable",
},
skillNeeds = {
{
"Cutting Edge Cooking",
1,
"Cutting Edge Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 0.5,
defaultVariant = "Corn Ethanol",
defaultVariantUntranslated = "Corn Ethanol",
numberOfVariants = "1",
variants = {
["Corn Ethanol"] = {
untranslated = "Corn Ethanol",
ingredients = {
{
"ITEM",
"Corn",
10.0,
false,
"Corn",
},
},
products = {
{
"Corn Ethanol",
1,
"Corn Ethanol",
},
{
"Ethanol",
1.0,
"Ethanol",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 125,
calories = 230,
carbs = 4,
protein = 1,
fat = 0,
vitamins = 3,
density = 3.4782608695652173,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CornItem",
typeID = 0,
},
},
["Corn Fritters"] = {
["Corn Fritters"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Corn Fritters",
untranslated = "Corn Fritters",
category = nil,
craftStn = {
group = "Food",
{
description = "These deep fried corn treats are both crispy and delicious.",
"Stove",
tagGroups = {
"Stove",
"Cooking",
},
"Food",
},
skillNeeds = {
{
"Advanced Cooking",
1,
"Advanced Cooking",
},
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 100,
baseLaborCost = 45.0,
calories = 500,
baseXPGain = 1.0,
carbs = 13,
defaultVariant = "Corn Fritters",
protein = 4,
defaultVariantUntranslated = "Corn Fritters",
fat = 22,
numberOfVariants = "1",
vitamins = 8,
variants = {
density = 9.4,
["Corn Fritters"] = {
fuel = nil,
untranslated = "Corn Fritters",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Cornmeal",
furnitureType = nil,
6.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Cornmeal",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Corn",
energyType = nil,
4.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Corn",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Fat",
roomMatReq = nil,
4.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Fat",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "CornFrittersItem",
{
typeID = 0,
"Corn Fritters",
},
"1",
["Corn Seed"] = {
"Corn Fritters",
untranslated = "Corn Seed",
},
category = nil,
},
group = "Seed",
},
description = "Plant to grow corn.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CornSeedItem",
typeID = 0,
},
},
Cornmeal = {
Cornmeal = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cornmeal",
untranslated = "Cornmeal",
category = nil,
craftStn = {
group = "Food",
{
description = "Dried and ground corn; it's like a courser flour.",
"Mill",
tagGroups = {
"Mill",
"Food",
},
"Ingredients",
},
skillNeeds = {
{
"Milling",
1,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Cornmeal",
defaultVariantUntranslated = "Cornmeal",
numberOfVariants = "1",
variants = {
Cornmeal = {
untranslated = "Cornmeal",
ingredients = {
{
"ITEM",
"Corn",
4.0,
false,
"Corn",
},
},
products = {
{
"Cornmeal",
"1",
"Cornmeal",
},
{
"Cereal Germ",
2.0,
"Cereal Germ",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 60,
carbs = 9,
protein = 3,
fat = 3,
vitamins = 0,
density = 25.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CornmealItem",
typeID = 0,
},
},
["Corrugated Steel"] = {
["Corrugated Steel"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Corrugated Steel",
untranslated = "Corrugated Steel",
category = nil,
craftStn = {
group = "Blocks",
{
description = "Especially useful for industrial buildings.",
"Rolling Mill",
tagGroups = {
"Rolling Mill",
"Blocks",
},
"Building Materials",
},
"Constructable",
skillNeeds = {
{
"Advanced Smelting",
1,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 0.32,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Corrugated Steel",
defaultVariantUntranslated = "Corrugated Steel",
numberOfVariants = "1",
variants = {
["Corrugated Steel"] = {
untranslated = "Corrugated Steel",
ingredients = {
{
"ITEM",
"Steel Bar",
2.0,
false,
"Steel Bar",
},
},
products = {
{
"Corrugated Steel",
"",
"Corrugated Steel",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 3,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CorrugatedSteelItem",
typeID = 0,
},
},
["Corrugated Steel Door"] = {
["Corrugated Steel Door"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Corrugated Steel Door",
untranslated = "Corrugated Steel Door",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A secure door made of hard corrugated steel.",
"Rolling Mill",
tagGroups = {
"Rolling Mill",
"Doors",
},
"Housing Objects",
},
skillNeeds = {
{
"Advanced Smelting",
2,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 300.0,
baseXPGain = 0.5,
defaultVariant = "Corrugated Steel Door",
defaultVariantUntranslated = "Corrugated Steel Door",
numberOfVariants = "1",
variants = {
["Corrugated Steel Door"] = {
untranslated = "Corrugated Steel Door",
ingredients = {
{
"ITEM",
"Corrugated Steel",
2.0,
true,
"Corrugated Steel",
},
},
products = {
{
"Corrugated Steel Door",
1,
"Corrugated Steel Door",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 3,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CorrugatedSteelDoorItem",
typeID = 0,
},
},
["Corrugated Steel Fence Door"] = {
["Corrugated Steel Fence Door"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Corrugated Steel Fence Door",
untranslated = "Corrugated Steel Fence Door",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A corrugated steel door with fence-like viewing slots. ",
"Rolling Mill",
tagGroups = {
"Rolling Mill",
"Doors",
},
"Housing Objects",
},
skillNeeds = {
{
"Advanced Smelting",
2,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 300.0,
baseXPGain = 0.5,
defaultVariant = "Corrugated Steel Fence Door",
defaultVariantUntranslated = "Corrugated Steel Fence Door",
numberOfVariants = "1",
variants = {
["Corrugated Steel Fence Door"] = {
untranslated = "Corrugated Steel Fence Door",
ingredients = {
{
"ITEM",
"Corrugated Steel",
2.0,
true,
"Corrugated Steel",
},
},
products = {
{
"Corrugated Steel Fence Door",
1,
"Corrugated Steel Fence Door",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 3,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CorrugatedSteelFenceDoorItem",
typeID = 0,
},
},
["Cotton Boll"] = {
["Cotton Canvas"] = {
untranslated = "Cotton Boll",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Cotton Canvas",
description = "A fluffy round boll harvested from a cotton plant.",
craftStn = {
tagGroups = {
{
"Crop",
"Carpentry Table",
"Items",
"Carpentry Table",
"Products",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Cotton Canvas",
defaultVariantUntranslated = "Cotton Canvas",
numberOfVariants = "1",
variants = {
["Cotton Canvas"] = {
untranslated = "Cotton Canvas",
ingredients = {
{
"ITEM",
"Cotton Fabric",
6.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Cotton Canvas",
1,
"Cotton Canvas",
},
{
"Canvas",
1.0,
"Canvas",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CottonBollItem",
typeID = 0,
},
},
["Cotton Carpet"] = {
["Cotton Carpet"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cotton Carpet",
untranslated = "Cotton Carpet",
category = nil,
craftStn = {
group = "Blocks",
{
description = "A woven cotton floor covering attached to a lumber backing.",
"Advanced Tailoring Table",
tagGroups = {
"Advanced Tailoring Table",
"Blocks",
},
"Building Materials",
},
"Constructable",
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.64,
baseLaborCost = 180.0,
baseXPGain = 1.5,
defaultVariant = "Cotton Carpet",
defaultVariantUntranslated = "Cotton Carpet",
numberOfVariants = "1",
variants = {
["Cotton Carpet"] = {
untranslated = "Cotton Carpet",
ingredients = {
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"ITEM",
"Cotton Fabric",
3.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Cotton Carpet",
"",
"Cotton Carpet",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CottonCarpetItem",
typeID = 0,
},
},
["Cotton Curtains"] = {
["Cotton Curtains"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cotton Curtains",
untranslated = "Cotton Curtains",
category = nil,
craftStn = {
group = "Blocks",
{
description = "Curtains woven using the finest cotton. \\n\\n (Only cosmetic does not impact room value.)",
"Loom",
tagGroups = {
"Loom",
"Blocks",
},
"Building Materials",
},
"Constructable",
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 1.5,
defaultVariant = "Cotton Curtains",
defaultVariantUntranslated = "Cotton Curtains",
numberOfVariants = "1",
variants = {
["Cotton Curtains"] = {
untranslated = "Cotton Curtains",
ingredients = {
{
"ITEM",
"Cotton Fabric",
5.0,
false,
"Cotton Fabric",
},
{
"ITEM",
"Cotton Thread",
2.0,
false,
"Cotton Thread",
},
{
"TAG",
"Hewn Log",
2.0,
false,
"Hewn Log",
},
},
products = {
{
"Cotton Curtains",
"4",
"Cotton Curtains",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CottonCurtainsItem",
typeID = 0,
},
},
["Cotton Fabric"] = {
["Cotton Fabric"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cotton Fabric",
untranslated = "Cotton Fabric",
category = nil,
craftStn = {
group = "Items",
{
description = "Cotton fabric is valued for its light weight, breathability, and softness.",
"Loom",
tagGroups = {
"Loom",
"Fabric",
},
"Items",
},
"Products",
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 100.0,
baseXPGain = 0.5,
defaultVariant = "Cotton Fabric",
defaultVariantUntranslated = "Cotton Fabric",
numberOfVariants = "1",
variants = {
["Cotton Fabric"] = {
untranslated = "Cotton Fabric",
ingredients = {
{
"ITEM",
"Cotton Thread",
4.0,
false,
"Cotton Thread",
},
},
products = {
{
"Cotton Fabric",
"",
"Cotton Fabric",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CottonFabricItem",
typeID = 0,
},
},
["Cotton Lint"] = {
["Cotton Lint"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cotton Lint",
untranslated = "Cotton Lint",
category = nil,
craftStn = {
group = "Items",
{
description = "A bundle of cotton used as stuffing or further tailoring processing.",
"Fiber Scutching Station",
tagGroups = {
"Fiber Scutching Station",
"Items",
},
"Products",
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Gathering",
calories = nil,
1,
carbs = nil,
"Gathering",
protein = nil,
},
fat = nil,
},
vitamins = nil,
moduleNeeds = {},
density = nil,
baseCraftTime = 1.0,
fuel = nil,
baseLaborCost = 35.0,
yield = nil,
baseXPGain = 0.2,
currency = nil,
defaultVariant = "Cotton Lint",
skillValue = nil,
defaultVariantUntranslated = "Cotton Lint",
roomCategory = nil,
numberOfVariants = "1",
furnitureType = nil,
variants = {
repeatsDepreciation = nil,
["Cotton Lint"] = {
materialTier = nil,
untranslated = "Cotton Lint",
fuelsUsed = nil,
ingredients = {
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Cotton Boll",
energyType = nil,
4.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Cotton Boll",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Cotton Lint",
roomContainReq = nil,
"",
inventorySlots = nil,
"Cotton Lint",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"Plant Fibers",
type = "CottonLintItem",
0.25,
typeID = 0,
"Plant Fibers",
},
},
["Cotton Seed"] = {
},
untranslated = "Cotton Seed",
},
category = nil,
group = "Seed",
description = "Plant to grow cotton.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CottonSeedItem",
typeID = 0,
},
},
["Cotton Streamer Stars"] = {
["Cotton Streamer Stars"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cotton Streamer Stars",
untranslated = "Cotton Streamer Stars",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "",
"Tailoring Table",
tagGroups = {
"Tailoring Table",
"Decoration",
},
"Housing Objects",
},
skillNeeds = {
{
"Tailoring",
3,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 0.5,
defaultVariant = "Cotton Streamer Stars",
defaultVariantUntranslated = "Cotton Streamer Stars",
numberOfVariants = "1",
variants = {
["Cotton Streamer Stars"] = {
untranslated = "Cotton Streamer Stars",
ingredients = {
{
"ITEM",
"Cotton Fabric",
4.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Cotton Streamer Stars",
1,
"Cotton Streamer Stars",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CottonStreamerStarsItem",
typeID = 0,
},
},
["Cotton Streamer Stripes"] = {
["Cotton Streamer Stripes"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cotton Streamer Stripes",
untranslated = "Cotton Streamer Stripes",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "",
"Tailoring Table",
tagGroups = {
"Tailoring Table",
"Decoration",
},
"Housing Objects",
},
skillNeeds = {
{
"Tailoring",
3,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 0.5,
defaultVariant = "Cotton Streamer Stripes",
defaultVariantUntranslated = "Cotton Streamer Stripes",
numberOfVariants = "1",
variants = {
["Cotton Streamer Stripes"] = {
untranslated = "Cotton Streamer Stripes",
ingredients = {
{
"ITEM",
"Cotton Fabric",
4.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Cotton Streamer Stripes",
1,
"Cotton Streamer Stripes",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CottonStreamerStripesItem",
typeID = 0,
},
},
["Cotton Thread"] = {
["Cotton Thread"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cotton Thread",
untranslated = "Cotton Thread",
category = nil,
craftStn = {
group = "Items",
{
description = "Cotton fiber that has been processed at a cotton gin and is ready to be used for textiles.",
"Tailoring Table",
tagGroups = {
"Tailoring Table",
"Items",
},
"Products",
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 30.0,
baseXPGain = 0.1,
defaultVariant = "Cotton Thread",
defaultVariantUntranslated = "Cotton Thread",
numberOfVariants = "1",
variants = {
["Cotton Thread"] = {
untranslated = "Cotton Thread",
ingredients = {
{
"ITEM",
"Cotton Lint",
1.0,
false,
"Cotton Lint",
},
},
products = {
{
"Cotton Thread",
"2",
"Cotton Thread",
},
},
},
},
},
["Cottonseed Oil"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cottonseed Oil",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Milling",
1,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 40.0,
baseXPGain = 0.5,
defaultVariant = "Cottonseed Oil",
defaultVariantUntranslated = "Cottonseed Oil",
numberOfVariants = "1",
variants = {
["Cottonseed Oil"] = {
untranslated = "Cottonseed Oil",
ingredients = {
{
"ITEM",
"Cotton Seed",
16.0,
false,
"Cotton Seed",
},
},
products = {
{
"Cottonseed Oil",
1,
"Cottonseed Oil",
},
{
"Oil",
1.0,
"Oil",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 25,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CottonThreadItem",
typeID = 0,
},
},
Couch = {
Couch = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Couch",
untranslated = "Couch",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A sweet couch to lounge on. Now with room for your friends!",
"Tailoring Table",
tagGroups = {
"Tailoring Table",
"Housing Objects",
},
"Living Room",
},
skillNeeds = {
{
"Tailoring",
3,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 160.0,
baseXPGain = 1.0,
defaultVariant = "Couch",
defaultVariantUntranslated = "Couch",
numberOfVariants = "1",
variants = {
Couch = {
untranslated = "Couch",
ingredients = {
{
"TAG",
"Lumber",
10.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
15.0,
false,
"Wood Board",
},
{
"TAG",
"Fabric",
15.0,
false,
"Fabric",
},
},
products = {
{
"Couch",
1,
"Couch",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Living Room",
furnitureType = "Chair",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CouchItem",
typeID = 0,
},
},
["Country Foundation"] = {
["Country Foundation"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Country Foundation",
untranslated = "Country Foundation",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "When a town simply cannot contain your ambition.",
"Settlement Crafting Table",
tagGroups = {
"Settlement Crafting Table",
"Government",
},
"Work Stations",
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 1200.0,
baseXPGain = 2.0,
defaultVariant = "Country Foundation",
defaultVariantUntranslated = "Country Foundation",
numberOfVariants = "1",
variants = {
["Country Foundation"] = {
untranslated = "Country Foundation",
ingredients = {
{
"ITEM",
"Glass",
30.0,
true,
"Glass",
},
{
"ITEM",
"Gold Bar",
16.0,
true,
"Gold Bar",
},
{
"ITEM",
"Copper Bar",
16.0,
true,
"Copper Bar",
},
{
"ITEM",
"Iron Bar",
16.0,
true,
"Iron Bar",
},
{
"TAG",
"Hewn Log",
30.0,
true,
"Hewn Log",
},
{
"TAG",
"Mortared Stone",
30.0,
true,
"Mortared Stone",
},
},
products = {
{
"Country Foundation",
1,
"Country Foundation",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Civics",
repeatsDepreciation = "1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "45",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CountryFoundationItem",
typeID = 0,
},
},
["Court Chair"] = {
["Court Chair"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Court Chair",
untranslated = "Court Chair",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A chair for legal sittings.",
"Sawmill",
tagGroups = {
"Sawmill",
"Housing Objects",
},
"Seating",
},
skillNeeds = {
{
"Carpentry",
2,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 240.0,
baseXPGain = 2.0,
defaultVariant = "Court Chair",
defaultVariantUntranslated = "Court Chair",
numberOfVariants = "1",
variants = {
["Court Chair"] = {
untranslated = "Court Chair",
ingredients = {
{
"ITEM",
"Cotton Fabric",
4.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Hewn Log",
10.0,
false,
"Hewn Log",
},
},
products = {
{
"Court Chair",
1,
"Court Chair",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CourtChairItem",
typeID = 0,
},
},
["Court Table"] = {
["Court Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Court Table",
untranslated = "Court Table",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "A vital part of the courtroom.",
"Settlement Crafting Table",
tagGroups = {
"Settlement Crafting Table",
"Government",
},
"Work Stations",
},
},
maxStack = 1,
skillNeeds = {},
carried = "Backpack",
moduleNeeds = {},
weight = 2000,
baseCraftTime = 5.0,
calories = nil,
baseLaborCost = 1200.0,
carbs = nil,
baseXPGain = 2.0,
protein = nil,
defaultVariant = "Court Table",
fat = nil,
defaultVariantUntranslated = "Court Table",
vitamins = nil,
numberOfVariants = "1",
density = nil,
variants = {
fuel = nil,
["Court Table"] = {
yield = nil,
untranslated = "Court Table",
currency = nil,
ingredients = {
skillValue = nil,
{
roomCategory = nil,
"TAG",
furnitureType = nil,
"Hewn Log",
repeatsDepreciation = nil,
8.0,
materialTier = nil,
false,
fuelsUsed = nil,
"Hewn Log",
gridRadius = nil,
},
energyUsed = nil,
{
energyProduced = nil,
"TAG",
energyType = nil,
"Wood Board",
fluidsUsed = nil,
8.0,
fluidsProduced = nil,
false,
validTalents = nil,
"Wood Board",
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
products = {
roomMatReq = nil,
{
roomContainReq = nil,
"Court Table",
inventorySlots = nil,
1,
inventoryMaxWeight = nil,
"Court Table",
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "CourtTableItem",
},
typeID = 0,
},
["Coyote Carcass"] = {
untranslated = "Coyote Carcass",
category = nil,
group = "Natural Resources",
description = "A dead coyote.",
tagGroups = {
"Animal",
"Natural Resources",
"Small Carcass",
},
},
maxStack = 100,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CoyoteCarcassItem",
typeID = 0,
},
["Crab Carcass"] = {
untranslated = "Crab Carcass",
category = nil,
group = "Natural Resources",
description = "A crustacean that loves the ocean, just don't get caught in its pinch!",
tagGroups = {
"Animal",
"Natural Resources",
"Small Fish",
},
maxStack = 100,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrabCarcassItem",
typeID = 0,
},
},
["Crab Pot"] = {
["Crab Pot"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Crab Pot",
untranslated = "Crab Pot",
category = nil,
craftStn = {
group = "Crafted Objects",
{
description = "A contraption to catch unsuspecting crabs in search of prey.",
"Fishery",
tagGroups = {
"Fishery",
"Crafted Objects",
},
"Specialty",
},
skillNeeds = {
{
"Hunting",
3,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 3.0,
defaultVariant = "Crab Pot",
defaultVariantUntranslated = "Crab Pot",
numberOfVariants = "1",
variants = {
["Crab Pot"] = {
untranslated = "Crab Pot",
ingredients = {
{
"TAG",
"Hewn Log",
30.0,
false,
"Hewn Log",
},
},
products = {
{
"Crab Pot",
1,
"Crab Pot",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrabPotItem",
typeID = 0,
},
},
Crane = {
Crane = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Crane",
untranslated = "Crane",
category = nil,
craftStn = {
group = "Crafted Objects",
{
description = "Allows the placement and transport of materials in an area.",
"Assembly Line",
tagGroups = {
"Assembly Line",
"Crafted Objects",
},
"Vehicles",
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 25000,
"Mechanics",
calories = nil,
1,
carbs = nil,
"Mechanics",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CraneItem",
typeID = 0,
},
["Creosote Bush Seed"] = {
untranslated = "Creosote Bush Seed",
category = nil,
group = "Seed",
description = "Plant to grow creosote bushes.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 10.0,
weight = 50,
baseLaborCost = 3000.0,
calories = 0,
baseXPGain = 24.0,
carbs = 0,
defaultVariant = "Crane",
protein = 0,
defaultVariantUntranslated = "Crane",
fat = 0,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 0,
Crane = {
fuel = nil,
untranslated = "Crane",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Gearbox",
furnitureType = nil,
4.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Gearbox",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Iron Plate",
energyType = nil,
20.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Iron Plate",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Cotton Fabric",
roomMatReq = nil,
20.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Cotton Fabric",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"ITEM",
type = "CreosoteBushSeedItem",
"Portable Steam Engine",
typeID = 0,
1.0,
},
true,
["Creosote Flower"] = {
"Portable Steam Engine",
untranslated = "Creosote Flower",
},
category = nil,
{
group = "Food",
"ITEM",
description = "Placeholder Description.",
"Iron Wheel",
tagGroups = {
4.0,
"Food",
true,
"Petals",
"Iron Wheel",
"Produce",
},
{
"ITEM",
"Heat Sink",
2.0,
true,
"Heat Sink",
},
{
"ITEM",
"Iron Axle",
2.0,
true,
"Iron Axle",
},
},
products = {
{
"Crane",
1,
"Crane",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CreosoteFlowerItem",
typeID = 0,
},
},
["Crimini Mushroom Spores"] = {
["Crimson Salad"] = {
untranslated = "Crimini Mushroom Spores",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Seed",
untranslated = "Crimson Salad",
description = "Plant to grow crimini mushrooms.",
craftStn = {
tagGroups = {
{
"Crop Seed",
"Kitchen",
"Food",
"Kitchen",
"Seeds",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 50,
"Advanced Cooking",
calories = 0,
3,
carbs = 0,
"Advanced Cooking",
protein = 0,
},
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CriminiMushroomSporesItem",
typeID = 0,
},
["Crimini Mushrooms"] = {
untranslated = "Crimini Mushrooms",
category = nil,
group = "Food",
description = "Edible mushrooms that are quite tasty.",
tagGroups = {
"Food",
"Fungus",
"Produce",
"Raw Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 6.0,
weight = 75,
baseLaborCost = 65.0,
calories = 200,
baseXPGain = 1.0,
carbs = 2,
defaultVariant = "Crimson Salad",
protein = 4,
defaultVariantUntranslated = "Crimson Salad",
fat = 1,
numberOfVariants = "1",
vitamins = 1,
variants = {
density = 4.0,
["Crimson Salad"] = {
fuel = nil,
untranslated = "Crimson Salad",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Basic Salad",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Basic Salad",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Infused Oil",
energyType = nil,
2.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Infused Oil",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Charred Beet",
roomMatReq = nil,
4.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Charred Beet",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"ITEM",
type = "CriminiMushroomsItem",
"Tomato",
typeID = 0,
4.0,
},
false,
["Crimson Salad"] = {
"Tomato",
untranslated = "Crimson Salad",
},
category = nil,
},
group = "Food",
products = {
description = "Just in case you want to eat red things without eating meat.",
{
tagGroups = {
"Crimson Salad",
"Cooking",
"1",
"Food",
"Crimson Salad",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 400,
calories = 1200,
carbs = 13,
protein = 7,
fat = 8,
vitamins = 28,
density = 4.666666666666667,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrimsonSaladItem",
typeID = 0,
},
},
["Crispy Bacon"] = {
["Crispy Bacon"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Crispy Bacon",
untranslated = "Crispy Bacon",
category = nil,
craftStn = {
group = "Food",
{
description = "Give me all the bacon and eggs you have.",
"Cast Iron Stove",
tagGroups = {
"Cast Iron Stove",
"Cooking",
},
"Food",
},
skillNeeds = {
{
"Cooking",
3,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Crispy Bacon",
defaultVariantUntranslated = "Crispy Bacon",
numberOfVariants = "1",
variants = {
["Crispy Bacon"] = {
untranslated = "Crispy Bacon",
ingredients = {
{
"ITEM",
"Raw Bacon",
4.0,
false,
"Raw Bacon",
},
},
products = {
{
"Crispy Bacon",
"1",
"Crispy Bacon",
},
{
"Tallow",
2.0,
"Tallow",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 400,
calories = 800,
carbs = 0,
protein = 18,
fat = 26,
vitamins = 0,
density = 5.5,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrispyBaconItem",
typeID = 0,
},
},
["Crushed Basalt"] = {
["Crushed Basalt Lv2"] = {
untranslated = "Crushed Basalt",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Crushed Basalt Lv2",
description = "Basalt rocks that have been crushed into a fine gravel.",
craftStn = {
tagGroups = {
{
"Blocks",
"Carpentry Table",
"Crushed Rock",
"Carpentry Table",
"Excavatable",
},
"Processed Rock",
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 150.0,
baseXPGain = 0.5,
defaultVariant = "Crushed Basalt Lv2",
defaultVariantUntranslated = "Crushed Basalt Lv2",
numberOfVariants = "1",
variants = {
["Crushed Basalt Lv2"] = {
untranslated = "Crushed Basalt Lv2",
ingredients = {
{
"ITEM",
"Basalt",
20.0,
true,
"Basalt",
},
},
products = {
{
"Crushed Basalt Lv2",
1,
"Crushed Basalt Lv2",
},
{
"Crushed Basalt",
5.0,
"Crushed Basalt",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 30000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedBasaltItem",
typeID = 0,
},
},
["Crushed Coal"] = {
["Crushed Basalt Lv3"] = {
untranslated = "Crushed Coal",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Crushed Basalt Lv3",
description = "Coal that have been crushed into a usable size.",
craftStn = {
tagGroups = {
{
"Blocks",
"Carpentry Table",
"Burnable Fuel",
"Carpentry Table",
"Coal",
},
"Excavatable",
"Processed Rock",
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 22000,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = 80000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedCoalItem",
typeID = 0,
},
["Crushed Copper Ore"] = {
untranslated = "Crushed Copper Ore",
category = nil,
group = "Blocks",
description = "Crushed copper ore that is ready to be concentrated.",
tagGroups = {
"Blocks",
"Excavatable",
"Processed Rock",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 0.5,
weight = 28000,
baseLaborCost = 180.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Crushed Basalt Lv3",
protein = nil,
defaultVariantUntranslated = "Crushed Basalt Lv3",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Crushed Basalt Lv3"] = {
fuel = nil,
untranslated = "Crushed Basalt Lv3",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Basalt",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Basalt",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Basalt Lv3",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Crushed Basalt Lv3",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Crushed Basalt",
roomSizeReq = nil,
5.0,
roomMatReq = nil,
"Crushed Basalt",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedCopperOreItem",
typeID = 0,
},
["Crushed Gneiss"] = {
untranslated = "Crushed Gneiss",
category = nil,
group = "Blocks",
description = "Gneiss rocks that have been crushed into a fine gravel.",
tagGroups = {
"Blocks",
"Crushed Rock",
"Excavatable",
"Processed Rock",
},
},
maxStack = 20,
carried = "Hands",
weight = 28000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedGneissItem",
typeID = 0,
},
},
["Crushed Gold Ore"] = {
["Crushed Coal"] = {
untranslated = "Crushed Gold Ore",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Crushed Coal",
description = "Crushed gold ore that is ready to be concentrated.",
craftStn = {
tagGroups = {
{
"Blocks",
"Arrastra",
"Excavatable",
"Arrastra",
"Processed Rock",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 50.0,
baseXPGain = 0.5,
defaultVariant = "Crushed Coal",
defaultVariantUntranslated = "Crushed Coal",
numberOfVariants = "1",
variants = {
["Crushed Coal"] = {
untranslated = "Crushed Coal",
ingredients = {
{
"ITEM",
"Coal",
12.0,
true,
"Coal",
},
},
products = {
{
"Crushed Coal",
"2",
"Crushed Coal",
},
{
"Crushed Mixed Rock",
1.0,
"Crushed Mixed Rock",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 28000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedGoldOreItem",
typeID = 0,
},
},
["Crushed Granite"] = {
["Crushed Coal Lv2"] = {
untranslated = "Crushed Granite",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Crushed Coal Lv2",
description = "Granite rocks that have been crushed into a fine gravel.",
craftStn = {
tagGroups = {
{
"Blocks",
"Carpentry Table",
"Crushed Rock",
"Carpentry Table",
"Excavatable",
},
"Processed Rock",
},
"Silica",
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 70.0,
baseXPGain = 0.5,
defaultVariant = "Crushed Coal Lv2",
defaultVariantUntranslated = "Crushed Coal Lv2",
numberOfVariants = "1",
variants = {
["Crushed Coal Lv2"] = {
untranslated = "Crushed Coal Lv2",
ingredients = {
{
"ITEM",
"Coal",
20.0,
true,
"Coal",
},
},
products = {
{
"Crushed Coal Lv2",
1,
"Crushed Coal Lv2",
},
{
"Crushed Coal",
4.0,
"Crushed Coal",
},
{
"Crushed Mixed Rock",
1.0,
"Crushed Mixed Rock",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 26000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedGraniteItem",
typeID = 0,
},
},
["Crushed Iron Ore"] = {
["Crushed Coal Lv3"] = {
untranslated = "Crushed Iron Ore",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Crushed Coal Lv3",
description = "Crushed iron ore that is ready to be concentrated.",
craftStn = {
tagGroups = {
{
"Blocks",
"Carpentry Table",
"Excavatable",
"Carpentry Table",
"Processed Rock",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 90.0,
baseXPGain = 0.5,
defaultVariant = "Crushed Coal Lv3",
defaultVariantUntranslated = "Crushed Coal Lv3",
numberOfVariants = "1",
variants = {
["Crushed Coal Lv3"] = {
untranslated = "Crushed Coal Lv3",
ingredients = {
{
"ITEM",
"Coal",
20.0,
true,
"Coal",
},
},
products = {
{
"Crushed Coal Lv3",
1,
"Crushed Coal Lv3",
},
{
"Crushed Coal",
5.0,
"Crushed Coal",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 30000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedIronOreItem",
typeID = 0,
},
},
["Crushed Limestone"] = {
["Crushed Copper Lv2"] = {
untranslated = "Crushed Limestone",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Crushed Copper Lv2",
description = "Limestone rocks that have been crushed into a fine gravel.",
craftStn = {
tagGroups = {
{
"Blocks",
"Carpentry Table",
"Crushed Rock",
"Carpentry Table",
"Excavatable",
},
"Processed Rock",
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 26000,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedLimestoneItem",
typeID = 0,
},
["Crushed Mixed Rock"] = {
untranslated = "Crushed Mixed Rock",
category = nil,
group = "Blocks",
description = "A mixture of rocks that can be used in a variety of recipes or simply as landfill.",
tagGroups = {
"Blocks",
"Crushed Rock",
"Excavatable",
"Processed Rock",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 1.0,
weight = 26000,
baseLaborCost = 90.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Crushed Copper Lv2",
protein = nil,
defaultVariantUntranslated = "Crushed Copper Lv2",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Crushed Copper Lv2"] = {
fuel = nil,
untranslated = "Crushed Copper Lv2",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Copper Ore",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Copper Ore",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Copper Lv2",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Crushed Copper Lv2",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Crushed Copper Ore",
roomSizeReq = nil,
4.0,
roomMatReq = nil,
"Crushed Copper Ore",
roomContainReq = nil,
},
inventorySlots = nil,
{
inventoryMaxWeight = nil,
"Crushed Granite",
inventoryRestrictions = nil,
1.0,
NutrientElement = nil,
"Crushed Granite",
type = "CrushedMixedRockItem",
},
typeID = 0,
},
},
},
["Crushed Oil Shale"] = {
untranslated = "Crushed Oil Shale",
category = nil,
group = "Block",
description = "",
tagGroups = {},
maxStack = 20,
carried = "Hands",
weight = 20000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedOilShaleItem",
typeID = 0,
},
["Crushed Sandstone"] = {
untranslated = "Crushed Sandstone",
category = nil,
group = "Blocks",
description = "Sandstone rocks that have been crushed into a fine gravel.",
tagGroups = {
"Blocks",
"Crushed Rock",
"Excavatable",
"Processed Rock",
"Silica",
},
},
maxStack = 20,
carried = "Hands",
weight = 24000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedSandstoneItem",
typeID = 0,
},
},
["Crushed Shale"] = {
["Crushed Copper Lv3"] = {
untranslated = "Crushed Shale",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Crushed Copper Lv3",
description = "Shale rocks that have been crushed into a fine gravel.",
craftStn = {
tagGroups = {
{
"Blocks",
"Carpentry Table",
"Crushed Rock",
"Carpentry Table",
"Excavatable",
},
"Processed Rock",
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 24000,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedShaleItem",
typeID = 0,
},
["Crushed Slag"] = {
untranslated = "Crushed Slag",
category = nil,
group = "Blocks",
description = "Slag that has been crushed into a fine gravel.",
tagGroups = {
"Blocks",
"Crushed Rock",
"Excavatable",
"Processed Rock",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 0.5,
weight = 24000,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Crushed Copper Lv3",
protein = nil,
defaultVariantUntranslated = "Crushed Copper Lv3",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Crushed Copper Lv3"] = {
fuel = nil,
untranslated = "Crushed Copper Lv3",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Copper Ore",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Copper Ore",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Copper Lv3",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Crushed Copper Lv3",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Crushed Copper Ore",
roomSizeReq = nil,
5.0,
roomMatReq = nil,
"Crushed Copper Ore",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedSlagItem",
typeID = 0,
},
["Culinary Research Paper Advanced"] = {
untranslated = "Culinary Research Paper Advanced",
category = nil,
group = "Items",
description = "A document containing important research information. Used to discover new skills at the research table.",
tagGroups = {
"Advanced Research",
"Items",
"Research",
"Research Papers",
},
},
maxStack = 100,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CulinaryResearchPaperAdvancedItem",
typeID = 0,
},
},
["Culinary Research Paper Basic"] = {
["Crushed Copper Ore"] = {
untranslated = "Culinary Research Paper Basic",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Crushed Copper Ore",
description = "A document containing important research information. Used to discover new skills at the research table.",
craftStn = {
tagGroups = {
{
"Basic Research",
"Arrastra",
"Items",
"Arrastra",
"Research",
},
"Research Papers",
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 10,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CulinaryResearchPaperBasicItem",
typeID = 0,
},
["Culinary Research Paper Modern"] = {
untranslated = "Culinary Research Paper Modern",
category = nil,
group = "Items",
description = "A document containing important research information. Used to discover new skills at the research table.",
tagGroups = {
"Items",
"Modern Research",
"Research",
"Research Papers",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 10,
baseLaborCost = 70.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Crushed Copper Ore",
protein = nil,
defaultVariantUntranslated = "Crushed Copper Ore",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Crushed Copper Ore"] = {
fuel = nil,
untranslated = "Crushed Copper Ore",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Copper Ore",
furnitureType = nil,
12.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Copper Ore",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Copper Ore",
fluidsUsed = nil,
"2",
fluidsProduced = nil,
"Crushed Copper Ore",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Crushed Granite",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
"Crushed Granite",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CulinaryResearchPaperModernItem",
typeID = 0,
},
["Currency Exchange"] = {
untranslated = "Currency Exchange",
category = nil,
group = "Work Stations",
description = "Allows players to exchange currency.",
tagGroups = {
"Economic",
"Work Stations",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CurrencyExchangeItem",
typeID = 0,
},
},
["Cutting Edge Cooking Upgrade"] = {
["Crushed Gneiss Lv2"] = {
untranslated = "Cutting Edge Cooking Upgrade",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Upgrade Modules",
untranslated = "Crushed Gneiss Lv2",
description = "Modern Upgrade that greatly increases efficiency when crafting Cutting Edge Cooking recipes.",
craftStn = {
tagGroups = {
{
"Specialty Upgrades",
"Carpentry Table",
"Upgrade Modules",
"Carpentry Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 1,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CuttingEdgeCookingUpgradeItem",
typeID = 0,
},
["Decorative Anchor"] = {
untranslated = "Decorative Anchor",
category = nil,
group = "Housing Objects",
description = "The ship this anchor belonged to no longer needed it.",
tagGroups = {
"Decoration",
"Housing Objects",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 1000,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Crushed Gneiss Lv2",
protein = nil,
defaultVariantUntranslated = "Crushed Gneiss Lv2",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Crushed Gneiss Lv2"] = {
fuel = nil,
untranslated = "Crushed Gneiss Lv2",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "1",
"ITEM",
roomCategory = "Decoration",
"Gneiss",
furnitureType = "Decoration",
20.0,
repeatsDepreciation = "0.4",
true,
materialTier = nil,
"Gneiss",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Gneiss Lv2",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Crushed Gneiss Lv2",
validTalents = nil,
},
footprint = "2",
{
mobile = nil,
"Crushed Gneiss",
roomSizeReq = nil,
5.0,
roomMatReq = nil,
"Crushed Gneiss",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DecorativeAnchorItem",
typeID = 0,
},
["Decorative Glass Buoy Blue"] = {
untranslated = "Decorative Glass Buoy Blue",
category = nil,
group = "Housing Objects",
description = "Previously a critical part of a fisher's life, now a simple decorative piece of glass encased in a net.",
tagGroups = {
"Decoration",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DecorativeGlassBuoyBlueItem",
typeID = 0,
},
},
["Decorative Glass Buoy Red"] = {
["Crushed Gneiss Lv3"] = {
untranslated = "Decorative Glass Buoy Red",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Crushed Gneiss Lv3",
description = "Previously a critical part of a fisher's life, now a simple decorative piece of glass encased in a net.",
craftStn = {
tagGroups = {
{
"Decoration",
"Carpentry Table",
"Housing Objects",
"Carpentry Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 250,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DecorativeGlassBuoyRedItem",
typeID = 0,
},
["Decorative Hanging Buoy"] = {
untranslated = "Decorative Hanging Buoy",
category = nil,
group = "Housing Objects",
description = "Previously a critical part of a fisher's life, now a simple decorative piece of glass encased in a net.",
tagGroups = {
"Decoration",
"Housing Objects",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.5,
weight = 250,
baseLaborCost = 150.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Crushed Gneiss Lv3",
protein = nil,
defaultVariantUntranslated = "Crushed Gneiss Lv3",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Crushed Gneiss Lv3"] = {
fuel = nil,
untranslated = "Crushed Gneiss Lv3",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "1",
"ITEM",
roomCategory = "Decoration",
"Gneiss",
furnitureType = "Decoration",
20.0,
repeatsDepreciation = "0.4",
true,
materialTier = nil,
"Gneiss",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Gneiss Lv3",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Crushed Gneiss Lv3",
validTalents = nil,
},
footprint = "4",
{
mobile = nil,
"Crushed Gneiss",
roomSizeReq = nil,
5.0,
roomMatReq = nil,
"Crushed Gneiss",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DecorativeHangingBuoyItem",
typeID = 0,
},
["Decorative Life Preserver"] = {
untranslated = "Decorative Life Preserver",
category = nil,
group = "Housing Objects",
description = "It has retired from its previously life-critical role, but great for nautical decor.",
tagGroups = {
"Decoration",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DecorativeLifePreserverItem",
typeID = 0,
},
},
["Decorative Ship Wheel"] = {
["Crushed Gold Lv2"] = {
untranslated = "Decorative Ship Wheel",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Crushed Gold Lv2",
description = "Somewhere a ship is no longer going straight.",
craftStn = {
tagGroups = {
{
"Decoration",
"Carpentry Table",
"Housing Objects",
"Carpentry Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DecorativeShipWheelItem",
typeID = 0,
},
["Deer Carcass"] = {
untranslated = "Deer Carcass",
category = nil,
group = "Natural Resources",
description = "A dead deer.",
tagGroups = {
"Animal",
"Medium Carcass",
"Medium Leather Carcass",
"Natural Resources",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 3000,
baseLaborCost = 90.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Crushed Gold Lv2",
protein = nil,
defaultVariantUntranslated = "Crushed Gold Lv2",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Crushed Gold Lv2"] = {
fuel = nil,
untranslated = "Crushed Gold Lv2",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Gold Ore",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Gold Ore",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Gold Lv2",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Crushed Gold Lv2",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Crushed Gold Ore",
roomSizeReq = nil,
4.0,
roomMatReq = nil,
"Crushed Gold Ore",
roomContainReq = nil,
},
inventorySlots = nil,
{
inventoryMaxWeight = nil,
"Crushed Granite",
inventoryRestrictions = nil,
1.0,
NutrientElement = nil,
"Crushed Granite",
type = "DeerCarcassItem",
},
typeID = 0,
},
},
},
["Dendrology Research Paper Advanced"] = {
untranslated = "Dendrology Research Paper Advanced",
category = nil,
group = "Items",
description = "A document containing important research information. Used to discover new skills at the research table.",
tagGroups = {
"Advanced Research",
"Items",
"Research",
"Research Papers",
},
},
maxStack = 100,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DendrologyResearchPaperAdvancedItem",
typeID = 0,
},
},
["Dendrology Research Paper Basic"] = {
["Crushed Gold Lv3"] = {
untranslated = "Dendrology Research Paper Basic",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Crushed Gold Lv3",
description = "A document containing important research information. Used to discover new skills at the research table.",
craftStn = {
tagGroups = {
{
"Basic Research",
"Carpentry Table",
"Items",
"Carpentry Table",
"Research",
},
"Research Papers",
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 10,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DendrologyResearchPaperBasicItem",
typeID = 0,
},
["Dendrology Research Paper Modern"] = {
untranslated = "Dendrology Research Paper Modern",
category = nil,
group = "Items",
description = "A document containing important research information. Used to discover new skills at the research table.",
tagGroups = {
"Items",
"Modern Research",
"Research",
"Research Papers",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.5,
weight = 10,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Crushed Gold Lv3",
protein = nil,
defaultVariantUntranslated = "Crushed Gold Lv3",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Crushed Gold Lv3"] = {
fuel = nil,
untranslated = "Crushed Gold Lv3",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Gold Ore",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Gold Ore",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Gold Lv3",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Crushed Gold Lv3",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Crushed Gold Ore",
roomSizeReq = nil,
5.0,
roomMatReq = nil,
"Crushed Gold Ore",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DendrologyResearchPaperModernItem",
typeID = 0,
},
["Derpy Hat"] = {
untranslated = "Derpy Hat",
category = nil,
group = "Clothing",
description = "Dorky sombrero that doesn't fit anyone. You feel embarrassed to wear it.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DerpyHatItem",
typeID = 0,
},
},
["Dirt Ramp"] = {
["Crushed Gold Ore"] = {
untranslated = "Dirt Ramp",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Crushed Gold Ore",
description = "A dusty ramp formed from tamped earth. It's servicable for any wheeled vehicle.",
craftStn = {
tagGroups = {
{
"Blocks",
"Arrastra",
"Constructable",
"Arrastra",
"Roads",
},
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 30000,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DirtRampItem",
typeID = 0,
},
["Distribution Station"] = {
untranslated = "Distribution Station",
category = nil,
group = "Crafted Objects",
description = "A stockpile for distributing items to new players. Allows you to choose a specific set of items which each new player will be able to take.",
tagGroups = {
"Community",
"Crafted Objects",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 2000,
baseLaborCost = 70.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Crushed Gold Ore",
protein = nil,
defaultVariantUntranslated = "Crushed Gold Ore",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Crushed Gold Ore"] = {
fuel = nil,
untranslated = "Crushed Gold Ore",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Gold Ore",
furnitureType = nil,
12.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Gold Ore",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Gold Ore",
fluidsUsed = nil,
"2",
fluidsProduced = nil,
"Crushed Gold Ore",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Crushed Granite",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
"Crushed Granite",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DistributionStationItem",
typeID = 0,
},
["Dried Fish"] = {
untranslated = "Dried Fish",
category = nil,
group = "Food",
description = "Leaving it outdoors somehow made it more digestible.",
tagGroups = {
"Food",
"Preserved Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 250,
calories = 450,
carbs = 1,
protein = 16,
fat = 2,
vitamins = 0,
density = 4.222222222222222,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DriedFishItem",
typeID = 0,
},
},
["Dried Meat"] = {
["Crushed Granite"] = {
untranslated = "Dried Meat",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Crushed Granite",
description = "Leaving it outdoors somehow made it more digestible.",
craftStn = {
tagGroups = {
{
"Food",
"Arrastra",
"Preserved Food",
"Arrastra",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 250,
"Mining",
calories = 550,
1,
carbs = 1,
"Mining",
protein = 14,
},
fat = 4,
vitamins = 0,
density = 3.4545454545454546,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DriedMeatItem",
typeID = 0,
},
["Dwarf Willow Seed"] = {
untranslated = "Dwarf Willow Seed",
category = nil,
group = "Seed",
description = "Plant to grow dwarf willow.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 50,
baseLaborCost = 70.0,
calories = 0,
baseXPGain = 0.5,
carbs = 0,
defaultVariant = "Crushed Granite",
protein = 0,
defaultVariantUntranslated = "Crushed Granite",
fat = 0,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 0,
["Crushed Granite"] = {
fuel = nil,
untranslated = "Crushed Granite",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Granite",
furnitureType = nil,
12.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Granite",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Granite",
fluidsUsed = nil,
"3",
fluidsProduced = nil,
"Crushed Granite",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DwarfWillowSeedItem",
typeID = 0,
},
Easel = {
untranslated = "Easel",
category = nil,
group = "Crafted Objects",
description = "An interactive stand allowing paintings to be created using art supplies.",
tagGroups = {
"Crafted Objects",
"Specialty",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "EaselItem",
typeID = 0,
},
["Ecko The Dolphin"] = {
untranslated = "Ecko The Dolphin",
category = nil,
group = "Item",
description = "Ecko, the dolphin god of Eco bugs. Handle with care and lightly sprinkle with water every so often to keep moist.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 0,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "EckoTheDolphinItem",
typeID = 0,
},
},
["Electric Lathe"] = {
["Crushed Granite Lv2"] = {
untranslated = "Electric Lathe",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Work Stations",
untranslated = "Crushed Granite Lv2",
description = "An electric powered machine that has a spinning blade to craft a variety of metal products.",
craftStn = {
tagGroups = {
{
"Craft Tables",
"Carpentry Table",
"Work Stations",
"Carpentry Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 5000,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElectricLatheItem",
typeID = 0,
},
["Electric Machinist Table"] = {
untranslated = "Electric Machinist Table",
category = nil,
group = "Work Stations",
description = "A fancy toolbench that creates equally fancy toys.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 5000,
baseLaborCost = 90.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Crushed Granite Lv2",
protein = nil,
defaultVariantUntranslated = "Crushed Granite Lv2",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Crushed Granite Lv2"] = {
fuel = nil,
untranslated = "Crushed Granite Lv2",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = "Industrial",
"Granite",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Granite",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Granite Lv2",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Crushed Granite Lv2",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Crushed Granite",
roomSizeReq = nil,
5.0,
roomMatReq = nil,
"Crushed Granite",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElectricMachinistTableItem",
typeID = 0,
},
["Electric Motor"] = {
untranslated = "Electric Motor",
category = nil,
group = "Items",
description = "A motor.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElectricMotorItem",
typeID = 0,
},
},
["Electric Planer"] = {
["Crushed Granite Lv3"] = {
untranslated = "Electric Planer",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Work Stations",
untranslated = "Crushed Granite Lv3",
description = "A sander and a jointer rolled into one.",
craftStn = {
tagGroups = {
{
"Craft Tables",
"Carpentry Table",
"Work Stations",
"Carpentry Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 10000,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElectricPlanerItem",
typeID = 0,
},
["Electric Stamping Press"] = {
untranslated = "Electric Stamping Press",
category = nil,
group = "Work Stations",
description = "A tool for shaping or cutting metal by deforming it with a die.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.5,
weight = 10000,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Crushed Granite Lv3",
protein = nil,
defaultVariantUntranslated = "Crushed Granite Lv3",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Crushed Granite Lv3"] = {
fuel = nil,
untranslated = "Crushed Granite Lv3",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = "Industrial",
"Granite",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Granite",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Granite Lv3",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Crushed Granite Lv3",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Crushed Granite",
roomSizeReq = nil,
5.0,
roomMatReq = nil,
"Crushed Granite",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElectricStampingPressItem",
typeID = 0,
},
["Electric Wall Lamp"] = {
untranslated = "Electric Wall Lamp",
category = nil,
group = "Housing Objects",
description = "A wall mounted lamp that requires electricity to turn on.",
tagGroups = {
"Housing Objects",
"Lighting",
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2.5",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElectricWallLampItem",
typeID = 0,
},
},
["Electric Water Pump"] = {
["Crushed Iron Lv2"] = {
untranslated = "Electric Water Pump",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Crushed Iron Lv2",
description = "Pumps water from a source into a pipe network.",
craftStn = {
tagGroups = {
{
"Crafted Objects",
"Carpentry Table",
"Specialty",
"Carpentry Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElectricWaterPumpItem",
typeID = 0,
},
["Electronics Assembly"] = {
untranslated = "Electronics Assembly",
category = nil,
group = "Work Stations",
description = "A set of machinery to create electronics.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 5000,
baseLaborCost = 70.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Crushed Iron Lv2",
protein = nil,
defaultVariantUntranslated = "Crushed Iron Lv2",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Crushed Iron Lv2"] = {
fuel = nil,
untranslated = "Crushed Iron Lv2",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = "Industrial",
"Iron Ore",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Iron Ore",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Iron Lv2",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Crushed Iron Lv2",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Crushed Iron Ore",
roomSizeReq = nil,
4.0,
roomMatReq = nil,
"Crushed Iron Ore",
roomContainReq = nil,
},
inventorySlots = nil,
{
inventoryMaxWeight = nil,
"Crushed Sandstone",
inventoryRestrictions = nil,
1.0,
NutrientElement = nil,
"Crushed Sandstone",
type = "ElectronicsAssemblyItem",
},
typeID = 0,
},
},
},
["Electronics Upgrade"] = {
untranslated = "Electronics Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Modern Upgrade that greatly increases efficiency when crafting Electronics recipes.",
tagGroups = {
"Specialty Upgrades",
"Upgrade Modules",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElectronicsUpgradeItem",
typeID = 0,
},
},
["Elevator Call Post"] = {
["Crushed Iron Lv3"] = {
untranslated = "Elevator Call Post",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Crushed Iron Lv3",
description = "Used to call a nearby elevator.",
craftStn = {
tagGroups = {
{
"Crafted Objects",
"Carpentry Table",
"Specialty",
"Carpentry Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElevatorCallPostItem",
typeID = 0,
},
["Elk Carcass"] = {
untranslated = "Elk Carcass",
category = nil,
group = "Natural Resources",
description = "A dead elk.",
tagGroups = {
"Animal",
"Medium Carcass",
"Medium Leather Carcass",
"Natural Resources",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.5,
weight = 3000,
baseLaborCost = 90.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Crushed Iron Lv3",
protein = nil,
defaultVariantUntranslated = "Crushed Iron Lv3",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Crushed Iron Lv3"] = {
fuel = nil,
untranslated = "Crushed Iron Lv3",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Iron Ore",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Iron Ore",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Iron Lv3",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Crushed Iron Lv3",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Crushed Iron Ore",
roomSizeReq = nil,
5.0,
roomMatReq = nil,
"Crushed Iron Ore",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElkCarcassItem",
typeID = 0,
},
["Elk Mount"] = {
untranslated = "Elk Mount",
category = nil,
group = "Housing Objects",
description = "A hunting trophy for your house.",
tagGroups = {
"Housing Objects",
"Living Room",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "4.5",
roomCategory = "Living Room",
furnitureType = "Statue",
repeatsDepreciation = "0.2",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElkMountItem",
typeID = 0,
},
},
["Elk Taco"] = {
["Crushed Iron Ore"] = {
untranslated = "Elk Taco",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Crushed Iron Ore",
description = "A tasty treat made from corn tortillas and meat.",
craftStn = {
tagGroups = {
{
"Cooking",
"Arrastra",
"Food",
"Arrastra",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 50.0,
baseXPGain = 0.5,
defaultVariant = "Crushed Iron Ore",
defaultVariantUntranslated = "Crushed Iron Ore",
numberOfVariants = "1",
variants = {
["Crushed Iron Ore"] = {
untranslated = "Crushed Iron Ore",
ingredients = {
{
"ITEM",
"Iron Ore",
12.0,
true,
"Iron Ore",
},
},
products = {
{
"Crushed Iron Ore",
"2",
"Crushed Iron Ore",
},
{
"Crushed Sandstone",
1.0,
"Crushed Sandstone",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = 700,
carbs = 15,
protein = 8,
fat = 22,
vitamins = 6,
density = 7.285714285714286,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElkTacoItem",
typeID = 0,
},
},
["Elk Wellington"] = {
["Crushed Limestone"] = {
untranslated = "Elk Wellington",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Crushed Limestone",
description = "A prime cut of meat surrounded by pastry.",
craftStn = {
tagGroups = {
{
"Baking",
"Arrastra",
"Food",
"Arrastra",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 50.0,
baseXPGain = 0.5,
defaultVariant = "Crushed Limestone",
defaultVariantUntranslated = "Crushed Limestone",
numberOfVariants = "1",
variants = {
["Crushed Limestone"] = {
untranslated = "Crushed Limestone",
ingredients = {
{
"ITEM",
"Limestone",
12.0,
true,
"Limestone",
},
},
products = {
{
"Crushed Limestone",
"3",
"Crushed Limestone",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = 1450,
carbs = 10,
protein = 26,
fat = 22,
vitamins = 4,
density = 4.275862068965517,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElkWellingtonItem",
typeID = 0,
},
},
["Embassy Desk"] = {
["Crushed Limestone Lv2"] = {
untranslated = "Embassy Desk",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Work Stations",
untranslated = "Crushed Limestone Lv2",
description = "Where papers are signed and foreign affairs are settled.(Allows the settlement to enable hostile takeovers)",
craftStn = {
tagGroups = {
{
"Government",
"Carpentry Table",
"Work Stations",
"Carpentry Table",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 70.0,
baseXPGain = 0.5,
defaultVariant = "Crushed Limestone Lv2",
defaultVariantUntranslated = "Crushed Limestone Lv2",
numberOfVariants = "1",
variants = {
["Crushed Limestone Lv2"] = {
untranslated = "Crushed Limestone Lv2",
ingredients = {
{
"ITEM",
"Limestone",
20.0,
true,
"Limestone",
},
},
products = {
{
"Crushed Limestone Lv2",
1,
"Crushed Limestone Lv2",
},
{
"Crushed Limestone",
5.0,
"Crushed Limestone",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "EmbassyDeskItem",
typeID = 0,
},
},
["Engineering Research Paper Advanced"] = {
["Crushed Limestone Lv3"] = {
untranslated = "Engineering Research Paper Advanced",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Crushed Limestone Lv3",
description = "A document containing important research information. Used to discover new skills at the research table.",
craftStn = {
tagGroups = {
{
"Advanced Research",
"Carpentry Table",
"Items",
"Carpentry Table",
"Research",
},
"Research Papers",
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 10,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "EngineeringResearchPaperAdvancedItem",
typeID = 0,
},
["Engineering Research Paper Modern"] = {
untranslated = "Engineering Research Paper Modern",
category = nil,
group = "Items",
description = "A document containing important research information. Used to discover new skills at the research table.",
tagGroups = {
"Items",
"Modern Research",
"Research",
"Research Papers",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.5,
weight = 10,
baseLaborCost = 90.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Crushed Limestone Lv3",
protein = nil,
defaultVariantUntranslated = "Crushed Limestone Lv3",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Crushed Limestone Lv3"] = {
fuel = nil,
untranslated = "Crushed Limestone Lv3",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Limestone",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Limestone",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Limestone Lv3",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Crushed Limestone Lv3",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Crushed Limestone",
roomSizeReq = nil,
5.0,
roomMatReq = nil,
"Crushed Limestone",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "EngineeringResearchPaperModernItem",
typeID = 0,
},
Epoxy = {
untranslated = "Epoxy",
category = nil,
group = "Items",
description = "A useful material for hardening, curing, and other various uses.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "EpoxyItem",
typeID = 0,
},
},
Ethanol = {
["Crushed Mortared Stone"] = {
untranslated = "Ethanol",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Crushed Mortared Stone",
description = "A material used to make biodiesel. Not suitable for food.",
craftStn = {
tagGroups = {
{
"Items",
"Carpentry Table",
"Products",
"Carpentry Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "EthanolItem",
typeID = 0,
},
Excavator = {
untranslated = "Excavator",
category = nil,
group = "Crafted Objects",
description = "Like a Skid Steer but more versatile. Great for high slope excavation.",
tagGroups = {
"Crafted Objects",
"Vehicles",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.5,
weight = 30000,
baseLaborCost = 90.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Crushed Mortared Stone",
protein = nil,
defaultVariantUntranslated = "Crushed Mortared Stone",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Crushed Mortared Stone"] = {
fuel = nil,
untranslated = "Crushed Mortared Stone",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Mortared Stone",
furnitureType = nil,
12.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Mortared Stone",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Mortared Stone",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Crushed Mortared Stone",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Crushed Mixed Rock",
roomSizeReq = nil,
2.0,
roomMatReq = nil,
"Crushed Mixed Rock",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ExcavatorItem",
typeID = 0,
},
["Executive Office"] = {
untranslated = "Executive Office",
category = nil,
group = "Work Stations",
description = "Elected officials can perform one-time executive actions here.",
tagGroups = {
"Government",
"Work Stations",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ExecutiveOfficeItem",
typeID = 0,
},
},
["Explorer Boots"] = {
["Crushed Mortared Stone Lv2"] = {
untranslated = "Explorer Boots",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Clothing",
untranslated = "Crushed Mortared Stone Lv2",
description = "Boots with rubber soles and thermal insulation for comfort yet still be durabable.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
craftStn = {
tagGroups = {
{
"Clothes",
"Carpentry Table",
"Carpentry Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ExplorerBootsItem",
typeID = 0,
},
["Explorer Gloves"] = {
untranslated = "Explorer Gloves",
category = nil,
group = "Clothing",
description = "Sturdy gloves comfortably lined with cotton for extra insulation against the elements.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.2,
weight = 100,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Crushed Mortared Stone Lv2",
protein = nil,
defaultVariantUntranslated = "Crushed Mortared Stone Lv2",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Crushed Mortared Stone Lv2"] = {
fuel = nil,
untranslated = "Crushed Mortared Stone Lv2",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Mortared Stone",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Mortared Stone",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Mortared Stone Lv2",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Crushed Mortared Stone Lv2",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Crushed Mixed Rock",
roomSizeReq = nil,
5.0,
roomMatReq = nil,
"Crushed Mixed Rock",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ExplorerGlovesItem",
typeID = 0,
},
["Explorer Hat"] = {
untranslated = "Explorer Hat",
category = nil,
group = "Clothing",
description = "A classic adventuring hat protecting you from the unknown.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ExplorerHatItem",
typeID = 0,
},
},
["Explorer Pants"] = {
["Crushed Sandstone"] = {
untranslated = "Explorer Pants",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Clothing",
untranslated = "Crushed Sandstone",
description = "Reinforced pants for exploring but still be fashionable.",
craftStn = {
tagGroups = {
{
"Clothes",
"Arrastra",
"Arrastra",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ExplorerPantsItem",
typeID = 0,
},
["Explorer Shirt"] = {
untranslated = "Explorer Shirt",
category = nil,
group = "Clothing",
description = "A simple white shirt with a tie and a colorable vest.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 100,
baseLaborCost = 30.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Crushed Sandstone",
protein = nil,
defaultVariantUntranslated = "Crushed Sandstone",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Crushed Sandstone"] = {
fuel = nil,
untranslated = "Crushed Sandstone",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Sandstone",
furnitureType = nil,
12.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Sandstone",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Sandstone",
fluidsUsed = nil,
"3",
fluidsProduced = nil,
"Crushed Sandstone",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ExplorerShirtItem",
typeID = 0,
},
["Fantastic Forest Pizza"] = {
untranslated = "Fantastic Forest Pizza",
category = nil,
group = "Food",
description = "Leaves you full and lively.",
tagGroups = {
"Baking",
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 1250,
carbs = 23,
protein = 4,
fat = 10,
vitamins = 17,
density = 4.32,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FantasticForestPizzaItem",
typeID = 0,
},
},
["Farmer Boots"] = {
["Crushed Sandstone Lv2"] = {
untranslated = "Farmer Boots",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Clothing",
untranslated = "Crushed Sandstone Lv2",
description = "Waterproof rubber sole boots with synthetic lining that provides protection against the elements when working in the fields.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
craftStn = {
tagGroups = {
{
"Clothes",
"Carpentry Table",
"Carpentry Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FarmerBootsItem",
typeID = 0,
},
["Farmer Gloves"] = {
untranslated = "Farmer Gloves",
category = nil,
group = "Clothing",
description = "Water-resistant nylon gloves with textured palms for increased grip.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 100,
baseLaborCost = 50.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Crushed Sandstone Lv2",
protein = nil,
defaultVariantUntranslated = "Crushed Sandstone Lv2",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Crushed Sandstone Lv2"] = {
fuel = nil,
untranslated = "Crushed Sandstone Lv2",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Sandstone",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Sandstone",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Sandstone Lv2",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Crushed Sandstone Lv2",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Crushed Sandstone",
roomSizeReq = nil,
5.0,
roomMatReq = nil,
"Crushed Sandstone",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FarmerGlovesItem",
typeID = 0,
},
["Farmer Hat"] = {
untranslated = "Farmer Hat",
category = nil,
group = "Clothing",
description = " A wide-brimmed straw hat designed to provide protection from the sun.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FarmerHatItem",
typeID = 0,
},
},
["Farmer Overalls"] = {
["Crushed Sandstone Lv3"] = {
untranslated = "Farmer Overalls",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Clothing",
untranslated = "Crushed Sandstone Lv3",
description = "Comfortable denim overalls to help with the frequent bending over that comes with farm work.",
craftStn = {
tagGroups = {
{
"Clothes",
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 70.0,
baseXPGain = 0.5,
defaultVariant = "Crushed Sandstone Lv3",
defaultVariantUntranslated = "Crushed Sandstone Lv3",
numberOfVariants = "1",
variants = {
["Crushed Sandstone Lv3"] = {
untranslated = "Crushed Sandstone Lv3",
ingredients = {
{
"ITEM",
"Sandstone",
20.0,
true,
"Sandstone",
},
},
products = {
{
"Crushed Sandstone Lv3",
1,
"Crushed Sandstone Lv3",
},
{
"Crushed Sandstone",
5.0,
"Crushed Sandstone",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FarmerOverallsItem",
typeID = 0,
},
},
["Farmer Shirt"] = {
["Crushed Shale"] = {
untranslated = "Farmer Shirt",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Clothing",
untranslated = "Crushed Shale",
description = " A long-sleeved flannel shirt that is often worn when working outdoors.",
craftStn = {
tagGroups = {
{
"Clothes",
"Arrastra",
"Arrastra",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 30.0,
baseXPGain = 0.5,
defaultVariant = "Crushed Shale",
defaultVariantUntranslated = "Crushed Shale",
numberOfVariants = "1",
variants = {
["Crushed Shale"] = {
untranslated = "Crushed Shale",
ingredients = {
{
"ITEM",
"Shale",
12.0,
true,
"Shale",
},
},
products = {
{
"Crushed Shale",
"3",
"Crushed Shale",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FarmerShirtItem",
typeID = 0,
},
},
["Farmers Table"] = {
["Crushed Shale Lv2"] = {
untranslated = "Farmers Table",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Work Stations",
untranslated = "Crushed Shale Lv2",
description = "A basic workspace for crafting fertilizer and extracting seeds from crops.",
craftStn = {
tagGroups = {
{
"Craft Tables",
"Carpentry Table",
"Work Stations",
"Carpentry Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FarmersTableItem",
typeID = 0,
},
["Farming Upgrade"] = {
untranslated = "Farming Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Basic Upgrade that greatly increases efficiency when crafting Farming recipes.",
tagGroups = {
"Specialty Upgrades",
"Upgrade Modules",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 1,
baseLaborCost = 50.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Crushed Shale Lv2",
protein = nil,
defaultVariantUntranslated = "Crushed Shale Lv2",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Crushed Shale Lv2"] = {
fuel = nil,
untranslated = "Crushed Shale Lv2",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Shale",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Shale",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Shale Lv2",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Crushed Shale Lv2",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Crushed Shale",
roomSizeReq = nil,
5.0,
roomMatReq = nil,
"Crushed Shale",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FarmingUpgradeItem",
typeID = 0,
},
["Federation Foundation"] = {
untranslated = "Federation Foundation",
category = nil,
group = "Work Stations",
description = "A leap into globalization and a united federation.",
tagGroups = {
"Government",
"Work Stations",
},
},
maxStack = 1,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Civics",
repeatsDepreciation = "1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "45",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FederationFoundationItem",
typeID = 0,
},
},
["Fern Campfire Salad"] = {
["Crushed Shale Lv3"] = {
untranslated = "Fern Campfire Salad",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Crushed Shale Lv3",
description = "A myriad of plants that make a healthy and odd blend.",
craftStn = {
tagGroups = {
{
"Campfire",
"Carpentry Table",
"Campfire Salad",
"Carpentry Table",
"Food",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 200,
"Mining",
calories = 900,
1,
carbs = 9,
"Mining",
protein = 5,
},
fat = 1,
vitamins = 13,
density = 3.111111111111111,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FernCampfireSaladItem",
typeID = 0,
},
["Fern Spore"] = {
untranslated = "Fern Spore",
category = nil,
group = "Seed",
description = "Plant to grow ferns.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.5,
weight = 50,
baseLaborCost = 70.0,
calories = 0,
baseXPGain = 0.5,
carbs = 0,
defaultVariant = "Crushed Shale Lv3",
protein = 0,
defaultVariantUntranslated = "Crushed Shale Lv3",
fat = 0,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 0,
["Crushed Shale Lv3"] = {
fuel = nil,
untranslated = "Crushed Shale Lv3",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Shale",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Shale",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Shale Lv3",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Crushed Shale Lv3",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Crushed Shale",
roomSizeReq = nil,
5.0,
roomMatReq = nil,
"Crushed Shale",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FernSporeItem",
typeID = 0,
},
["Fertilizers Upgrade"] = {
untranslated = "Fertilizers Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Basic Upgrade that greatly increases efficiency when crafting Fertilizers recipes.",
tagGroups = {
"Specialty Upgrades",
"Upgrade Modules",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FertilizersUpgradeItem",
typeID = 0,
},
},
["Fiber Filler"] = {
["Crushed Slag Lv2"] = {
untranslated = "Fiber Filler",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Crushed Slag Lv2",
description = "A filler ingredient used in a variety of fertilizers.",
craftStn = {
tagGroups = {
{
"Fertilizer Filler",
"Carpentry Table",
"Fertilizers",
"Carpentry Table",
"Items",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 500,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FiberFillerItem",
typeID = 0,
},
["Fiber Scutching Station"] = {
untranslated = "Fiber Scutching Station",
category = nil,
group = "Work Stations",
description = "A group of different tools used in the processing of plant based cloth products. Excellent for a renaissance fair display.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 5000,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Crushed Slag Lv2",
protein = nil,
defaultVariantUntranslated = "Crushed Slag Lv2",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Crushed Slag Lv2"] = {
fuel = nil,
untranslated = "Crushed Slag Lv2",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = "Industrial",
"Slag",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Slag",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Slag Lv2",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Crushed Slag Lv2",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Crushed Slag",
roomSizeReq = nil,
5.0,
roomMatReq = nil,
"Crushed Slag",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FiberScutchingStationItem",
typeID = 0,
},
Fiberglass = {
untranslated = "Fiberglass",
category = nil,
group = "Items",
description = "Plastic reinforced with glass fiber strands.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FiberglassItem",
typeID = 0,
},
},
Fiddleheads = {
["Crushed Slag Lv3"] = {
untranslated = "Fiddleheads",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Crushed Slag Lv3",
description = "A collection of the furled fronds of young ferns; a unique addition to a meal.",
craftStn = {
tagGroups = {
{
"Food",
"Carpentry Table",
"Greens",
"Carpentry Table",
"Produce",
},
"Raw Food",
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 50,
"Mining",
calories = 150,
1,
carbs = 2,
"Mining",
protein = 1,
},
fat = 0,
vitamins = 5,
density = 5.333333333333334,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FiddleheadsItem",
typeID = 0,
},
["Field Campfire Stew"] = {
untranslated = "Field Campfire Stew",
category = nil,
group = "Food",
description = "A thick stew chock-full of meat and charred vegetables. A surprisingly good combination.",
tagGroups = {
"Campfire",
"Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.5,
weight = 500,
baseLaborCost = 150.0,
calories = 1100,
baseXPGain = 0.5,
carbs = 14,
defaultVariant = "Crushed Slag Lv3",
protein = 4,
defaultVariantUntranslated = "Crushed Slag Lv3",
fat = 8,
numberOfVariants = "1",
vitamins = 4,
variants = {
density = 2.727272727272727,
["Crushed Slag Lv3"] = {
fuel = nil,
untranslated = "Crushed Slag Lv3",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Slag",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Slag",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Slag Lv3",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Crushed Slag Lv3",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Crushed Slag",
roomSizeReq = nil,
5.0,
roomMatReq = nil,
"Crushed Slag",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FieldCampfireStewItem",
typeID = 0,
},
["Filmy Fern Spore"] = {
untranslated = "Filmy Fern Spore",
category = nil,
group = "Seed",
description = "Plant to grow a filmy fern.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FilmyFernSporeItem",
typeID = 0,
},
},
["Fir Log"] = {
["Crushed Stone Road"] = {
untranslated = "Fir Log",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Natural Resources",
untranslated = "Crushed Stone Road",
description = "Fir log is a type of softwood with a nice piney smell.",
craftStn = {
tagGroups = {
{
"Burnable Fuel",
"Carpentry Table",
"Logs",
"Carpentry Table",
"Natural Resources",
},
"Softwood",
"Wood",
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 10000,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FirLogItem",
typeID = 0,
},
["Fir Seed"] = {
untranslated = "Fir Seed",
category = nil,
group = "Seed",
description = "Plant to grow a fir tree.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.5,
weight = 50,
baseLaborCost = 90.0,
calories = 0,
baseXPGain = 0.5,
carbs = 0,
defaultVariant = "Crushed Stone Road",
protein = 0,
defaultVariantUntranslated = "Crushed Stone Road",
fat = 0,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 0,
["Crushed Stone Road"] = {
fuel = nil,
untranslated = "Crushed Stone Road",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Stone Road",
furnitureType = nil,
5.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Stone Road",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Stone Road",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Crushed Stone Road",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Crushed Mixed Rock",
roomSizeReq = nil,
2.0,
roomMatReq = nil,
"Crushed Mixed Rock",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FirSeedItem",
typeID = 0,
},
["Fireweed Seed"] = {
untranslated = "Fireweed Seed",
category = nil,
group = "Seed",
description = "Plant to grow fireweed.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FireweedSeedItem",
typeID = 0,
},
},
["Fireweed Shoots"] = {
["Crushed Stone Road Lv2"] = {
untranslated = "Fireweed Shoots",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Crushed Stone Road Lv2",
description = "A bitter, brightly colored shoot similar to asparagus.",
craftStn = {
tagGroups = {
{
"Food",
"Carpentry Table",
"Greens",
"Carpentry Table",
"Produce",
},
"Raw Food",
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 80,
"Mining",
calories = 150,
1,
carbs = 3,
"Mining",
protein = 1,
},
fat = 0,
vitamins = 4,
density = 5.333333333333334,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FireweedShootsItem",
typeID = 0,
},
["Fish N Chips"] = {
untranslated = "Fish N Chips",
category = nil,
group = "Food",
description = "Deep-fried fish served with a side of taro chips.",
tagGroups = {
"Cooking",
"Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.2,
weight = 200,
baseLaborCost = 120.0,
calories = 1000,
baseXPGain = 0.5,
carbs = 20,
defaultVariant = "Crushed Stone Road Lv2",
protein = 10,
defaultVariantUntranslated = "Crushed Stone Road Lv2",
fat = 20,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 5.0,
["Crushed Stone Road Lv2"] = {
fuel = nil,
untranslated = "Crushed Stone Road Lv2",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Stone Road",
furnitureType = nil,
5.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Stone Road",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Stone Road Lv2",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Crushed Stone Road Lv2",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Crushed Mixed Rock",
roomSizeReq = nil,
2.0,
roomMatReq = nil,
"Crushed Mixed Rock",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FishNChipsItem",
typeID = 0,
},
["Fish Rack"] = {
untranslated = "Fish Rack",
category = nil,
group = "Work Stations",
description = "A simple display of today's catch.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FishRackItem",
typeID = 0,
},
},
["Fish Trap"] = {
["Culinary Research Paper Advanced"] = {
untranslated = "Fish Trap",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Culinary Research Paper Advanced",
description = "A trap to catch river fish as they swim. It can only be used in fresh water as it's too small to catch the larger ocean fish. ",
craftStn = {
tagGroups = {
{
"Crafted Objects",
"Research Table",
"Specialty",
"Research Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 500,
"Cooking",
calories = nil,
1,
carbs = nil,
"Cooking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FishTrapItem",
typeID = 0,
},
Fishery = {
untranslated = "Fishery",
category = nil,
group = "Work Stations",
description = "A place to create fishing poles, traps and prepare seafood.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 2000,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 3.0,
carbs = nil,
defaultVariant = "Culinary Research Paper Advanced",
protein = nil,
defaultVariantUntranslated = "Culinary Research Paper Advanced",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Culinary Research Paper Advanced"] = {
fuel = nil,
untranslated = "Culinary Research Paper Advanced",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = "Industrial",
"Baked Vegetable",
furnitureType = nil,
16.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Baked Vegetable",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Salad",
energyType = nil,
10.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Salad",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Culinary Research Paper Advanced",
roomContainReq = nil,
"",
inventorySlots = nil,
"Culinary Research Paper Advanced",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "FisheryItem",
typeID = 0,
},
["Fishing Pole"] = {
untranslated = "Fishing Pole",
category = nil,
group = "Items",
description = "Fishing, the most extreme sport.",
tagGroups = {
"Items",
"Tool",
"Tools",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FishingPoleItem",
typeID = 0,
},
},
["Flat Steel"] = {
["Culinary Research Paper Advanced Meat"] = {
untranslated = "Flat Steel",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Culinary Research Paper Advanced Meat",
description = "Coated with a layer of epoxy, this steel refuses to rust.",
craftStn = {
tagGroups = {
{
"Blocks",
"Carpentry Table",
"Building Materials",
"Carpentry Table",
"Constructable",
},
},
skillNeeds = {
{
"Baking",
1,
"Baking",
},
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 1.0,
weight = 10000,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Culinary Research Paper Advanced Meat",
protein = nil,
defaultVariantUntranslated = "Culinary Research Paper Advanced Meat",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Culinary Research Paper Advanced Meat"] = {
fuel = nil,
untranslated = "Culinary Research Paper Advanced Meat",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Baked Meat",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
false,
materialTier = 4,
"Baked Meat",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Simmered Meat",
energyType = nil,
10.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Simmered Meat",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Culinary Research Paper Advanced Meat",
roomContainReq = nil,
1,
inventorySlots = nil,
"Culinary Research Paper Advanced Meat",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"Culinary Research Paper Advanced",
type = "FlatSteelItem",
1.0,
typeID = 0,
"Culinary Research Paper Advanced",
},
},
["Flat Steel Door"] = {
},
untranslated = "Flat Steel Door",
},
category = nil,
group = "Housing Objects",
description = "A beautiful modern flat steel door with a large viewing window.",
tagGroups = {
"Doors",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FlatSteelDoorItem",
typeID = 0,
},
},
Flatbread = {
["Culinary Research Paper Basic"] = {
untranslated = "Flatbread",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Culinary Research Paper Basic",
description = "Without any leavening the flatbread isn't very puffy. But it's still tasty.",
craftStn = {
tagGroups = {
{
"Baking",
"Research Table",
"Food",
"Research Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 200,
"Campfire Cooking",
calories = 500,
1,
carbs = 17,
"Campfire Cooking",
protein = 8,
},
fat = 3,
vitamins = 2,
density = 6.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FlatbreadItem",
typeID = 0,
},
["Flax Fiber"] = {
untranslated = "Flax Fiber",
category = nil,
group = "Items",
description = "Processed fibers of flax ready to be spun into yarn.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 100,
baseLaborCost = 30.0,
calories = nil,
baseXPGain = 1.5,
carbs = nil,
defaultVariant = "Culinary Research Paper Basic",
protein = nil,
defaultVariantUntranslated = "Culinary Research Paper Basic",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Culinary Research Paper Basic"] = {
fuel = nil,
untranslated = "Culinary Research Paper Basic",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Fried Vegetable",
furnitureType = nil,
3.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Fried Vegetable",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Campfire Salad",
energyType = nil,
5.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Campfire Salad",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Culinary Research Paper Basic",
roomContainReq = nil,
"",
inventorySlots = nil,
"Culinary Research Paper Basic",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "FlaxFiberItem",
typeID = 0,
},
["Flax Seed"] = {
untranslated = "Flax Seed",
category = nil,
group = "Seed",
description = "Plant to grow flax. ",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FlaxSeedItem",
typeID = 0,
},
},
["Flax Stem"] = {
["Culinary Research Paper Basic Fish"] = {
untranslated = "Flax Stem",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Culinary Research Paper Basic Fish",
description = "A bundle of harvested flax that can be processed into fabric.",
craftStn = {
tagGroups = {
{
"Crop",
"Carpentry Table",
"Items",
"Carpentry Table",
"Products",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 50,
"Hunting",
calories = nil,
1,
carbs = nil,
"Hunting",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FlaxStemItem",
typeID = 0,
},
["Flax Trawler Net"] = {
untranslated = "Flax Trawler Net",
category = nil,
group = "Items",
description = "A sturdy basic combination of lines making a mesh used for catching fish on a larger scale.",
tagGroups = {
"Items",
"Tool",
"Tools",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 5000,
baseLaborCost = 30.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Culinary Research Paper Basic Fish",
protein = nil,
defaultVariantUntranslated = "Culinary Research Paper Basic Fish",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Culinary Research Paper Basic Fish"] = {
fuel = nil,
untranslated = "Culinary Research Paper Basic Fish",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Dried Fish",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Dried Fish",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Culinary Research Paper Basic Fish",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Culinary Research Paper Basic Fish",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Culinary Research Paper Basic",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
"Culinary Research Paper Basic",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FlaxTrawlerNetItem",
typeID = 0,
},
["Flaxseed Oil"] = {
untranslated = "Flaxseed Oil",
category = nil,
group = "Food",
description = "An oil primarily used for woodworking and paint supplies but can surprisingly also be drizzled on a salad.",
tagGroups = {
"Fat",
"Food",
"Ingredients",
"Oil",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 120,
carbs = 0,
protein = 0,
fat = 15,
vitamins = 0,
density = 12.5,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FlaxseedOilItem",
typeID = 0,
},
},
Flour = {
["Culinary Research Paper Basic Meat"] = {
untranslated = "Flour",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Culinary Research Paper Basic Meat",
description = "A fine, milled wheat product that's useful for all baking.",
craftStn = {
tagGroups = {
{
"Food",
"Carpentry Table",
"Ingredients",
"Carpentry Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 200,
"Hunting",
calories = 50,
1,
carbs = 15,
"Hunting",
protein = 0,
},
fat = 0,
vitamins = 0,
density = 30.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FlourItem",
typeID = 0,
},
["Fox Carcass"] = {
untranslated = "Fox Carcass",
category = nil,
group = "Natural Resources",
description = "A dead fox.",
tagGroups = {
"Animal",
"Natural Resources",
"Small Carcass",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 2000,
baseLaborCost = 30.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Culinary Research Paper Basic Meat",
protein = nil,
defaultVariantUntranslated = "Culinary Research Paper Basic Meat",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Culinary Research Paper Basic Meat"] = {
fuel = nil,
untranslated = "Culinary Research Paper Basic Meat",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Dried Meat",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Dried Meat",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Culinary Research Paper Basic Meat",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Culinary Research Paper Basic Meat",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Culinary Research Paper Basic",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
"Culinary Research Paper Basic",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FoxCarcassItem",
typeID = 0,
},
["Framed Glass"] = {
untranslated = "Framed Glass",
category = nil,
group = "Blocks",
description = "Glass which was reinforced by a steel frame.",
tagGroups = {
"Blocks",
"Building Materials",
"Constructable",
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FramedGlassItem",
typeID = 0,
},
},
["Framed Glass Door"] = {
["Culinary Research Paper Modern"] = {
untranslated = "Framed Glass Door",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Culinary Research Paper Modern",
description = "A beautiful glass door made of steel and glass.",
craftStn = {
tagGroups = {
{
"Doors",
"Laboratory",
"Housing Objects",
"Laboratory",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Advanced Cooking",
calories = nil,
1,
carbs = nil,
"Advanced Cooking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FramedGlassDoorItem",
typeID = 0,
},
["Fried Camas"] = {
untranslated = "Fried Camas",
category = nil,
group = "Food",
description = "Deep fried Camas. Bit greasy.",
tagGroups = {
"Campfire",
"Food",
"Fried Vegetable",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 200,
baseLaborCost = 600.0,
calories = 700,
baseXPGain = 6.0,
carbs = 9,
defaultVariant = "Culinary Research Paper Modern",
protein = 3,
defaultVariantUntranslated = "Culinary Research Paper Modern",
fat = 10,
numberOfVariants = "1",
vitamins = 2,
variants = {
density = 3.428571428571429,
["Culinary Research Paper Modern"] = {
fuel = nil,
untranslated = "Culinary Research Paper Modern",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Boiled Sausage",
furnitureType = nil,
10.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Boiled Sausage",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Bread",
energyType = nil,
10.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Bread",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Culinary Research Paper Modern",
roomContainReq = nil,
"",
inventorySlots = nil,
"Culinary Research Paper Modern",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "FriedCamasItem",
typeID = 0,
},
["Fried Fiddleheads"] = {
untranslated = "Fried Fiddleheads",
category = nil,
group = "Food",
description = "Secret's in the sauce.",
tagGroups = {
"Campfire",
"Food",
"Fried Vegetable",
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = 700,
carbs = 11,
protein = 3,
fat = 6,
vitamins = 4,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FriedFiddleheadsItem",
typeID = 0,
},
},
["Fried Hare Haunches"] = {
["Currency Exchange"] = {
untranslated = "Fried Hare Haunches",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Currency Exchange",
description = "Everything is better deep fried.",
craftStn = {
tagGroups = {
{
"Cooking",
"Anvil",
"Food",
"Anvil",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Smelting",
calories = 750,
4,
carbs = 6,
"Smelting",
protein = 15,
},
fat = 27,
vitamins = 4,
density = 6.933333333333333,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FriedHareHaunchesItem",
typeID = 0,
},
["Fried Hearts Of Palm"] = {
untranslated = "Fried Hearts Of Palm",
category = nil,
group = "Food",
description = "Secret's in the sauce.",
tagGroups = {
"Campfire",
"Food",
"Fried Vegetable",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 15.0,
weight = 200,
baseLaborCost = 2500.0,
calories = 700,
baseXPGain = 25.0,
carbs = 13,
defaultVariant = "Currency Exchange",
protein = 3,
defaultVariantUntranslated = "Currency Exchange",
fat = 6,
numberOfVariants = "1",
vitamins = 2,
variants = {
density = 3.428571428571429,
["Currency Exchange"] = {
fuel = nil,
untranslated = "Currency Exchange",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Gold Bar",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Gold Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Iron Bar",
energyType = nil,
16.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Iron Bar",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Mortared Stone",
roomMatReq = nil,
20.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Mortared Stone",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "FriedHeartsOfPalmItem",
{
typeID = 0,
"Currency Exchange",
},
1,
["Fried Taro"] = {
"Currency Exchange",
untranslated = "Fried Taro",
},
category = nil,
},
group = "Food",
},
description = "Secret's in the sauce.",
tagGroups = {
"Campfire",
"Food",
"Fried Vegetable",
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = 700,
carbs = 14,
protein = 1,
fat = 8,
vitamins = 1,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FriedTaroItem",
typeID = 0,
},
},
["Fried Tomatoes"] = {
["Cutting Edge Cooking Upgrade"] = {
untranslated = "Fried Tomatoes",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Cutting Edge Cooking Upgrade",
description = "Secret's in the sauce.",
craftStn = {
tagGroups = {
{
"Campfire",
"Laboratory",
"Food",
"Laboratory",
"Fried Vegetable",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 200,
"Cutting Edge Cooking",
calories = 700,
1,
carbs = 11,
"Cutting Edge Cooking",
protein = 3,
},
fat = 8,
vitamins = 2,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FriedTomatoesItem",
typeID = 0,
},
["Froth Floatation Cell"] = {
untranslated = "Froth Floatation Cell",
category = nil,
group = "Work Stations",
description = "A tool for miners to concentrate ore. The run off produces wet tailings.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 18.0,
weight = 10000,
baseLaborCost = 9000.0,
calories = nil,
baseXPGain = 4.0,
carbs = nil,
defaultVariant = "Cutting Edge Cooking Upgrade",
protein = nil,
defaultVariantUntranslated = "Cutting Edge Cooking Upgrade",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Cutting Edge Cooking Upgrade"] = {
fuel = nil,
untranslated = "Cutting Edge Cooking Upgrade",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = "Industrial",
"Modern Upgrade Lvl4",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Modern Upgrade Lvl4",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Cutting Edge Cooking Upgrade",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Cutting Edge Cooking Upgrade",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FrothFloatationCellItem",
typeID = 0,
},
["Fruit Muffin"] = {
untranslated = "Fruit Muffin",
category = nil,
group = "Food",
description = "A soft, slightly sweet bread studded with juicy fruits.",
tagGroups = {
"Baking",
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = 800,
carbs = 10,
protein = 5,
fat = 4,
vitamins = 16,
density = 4.375,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FruitMuffinItem",
typeID = 0,
},
},
["Fruit Salad"] = {
["Decorative Anchor"] = {
untranslated = "Fruit Salad",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Decorative Anchor",
description = "While tomatoes are fruits, you don't usually put them in fruit salads.",
craftStn = {
tagGroups = {
{
"Cooking",
"Anvil",
"Food",
"Anvil",
"Salad",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 300,
"Smelting",
calories = 900,
4,
carbs = 12,
"Smelting",
protein = 4,
},
fat = 3,
vitamins = 19,
density = 4.222222222222222,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FruitSaladItem",
typeID = 0,
},
["Fruit Tart"] = {
untranslated = "Fruit Tart",
category = nil,
group = "Food",
description = "A sweet pastry that is great for breakfast or anytime you need a quick boost of energy.",
tagGroups = {
"Baking",
"Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 400,
baseLaborCost = 240.0,
calories = 800,
baseXPGain = 0.5,
carbs = 22,
defaultVariant = "Decorative Anchor",
protein = 3,
defaultVariantUntranslated = "Decorative Anchor",
fat = 9,
numberOfVariants = "1",
vitamins = 14,
variants = {
density = 6.0,
["Decorative Anchor"] = {
fuel = nil,
untranslated = "Decorative Anchor",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Iron Bar",
furnitureType = nil,
6.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Iron Bar",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Decorative Anchor",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Decorative Anchor",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FruitTartItem",
typeID = 0,
},
["Fur Pelt"] = {
untranslated = "Fur Pelt",
category = nil,
group = "Items",
description = "A soft, furry pelt.",
tagGroups = {
"Animal Skin",
"Items",
"Products",
},
},
maxStack = 100,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FurPeltItem",
typeID = 0,
},
},
["Galaxy Vase"] = {
["Decorative Glass Buoy Blue"] = {
untranslated = "Galaxy Vase",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Decorative Glass Buoy Blue",
description = "A  vase made with glass to brighten up your home.",
craftStn = {
tagGroups = {
{
"Decoration",
"Glassworks",
"Housing Objects",
"Glassworks",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 250,
"Glassworking",
calories = nil,
2,
carbs = nil,
"Glassworking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GalaxyVaseItem",
typeID = 0,
},
["Garden Boots"] = {
untranslated = "Garden Boots",
category = nil,
group = "Clothing",
description = "A sturdy pair of rubber footwear designed to provide protection against water, rain, and mud.\\n\\n(Decreases calories consumed when using tools by 10\\u0025)",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 100,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Decorative Glass Buoy Blue",
protein = nil,
defaultVariantUntranslated = "Decorative Glass Buoy Blue",
fat = nil,
numberOfVariants = 5,
vitamins = nil,
variants = {
density = nil,
["Decorative Glass Buoy Blue"] = {
fuel = nil,
untranslated = "Decorative Glass Buoy Blue",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Hemp Mooring Rope",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Hemp Mooring Rope",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Glass",
energyType = nil,
2.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Glass",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Decorative Glass Buoy Blue",
roomContainReq = nil,
1,
inventorySlots = nil,
"Decorative Glass Buoy Blue",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "GardenBootsItem",
["Decorative Glass Buoy Red"] = {
typeID = 0,
untranslated = "Decorative Glass Buoy Red",
},
ingredients = {
Gasoline = {
{
untranslated = "Gasoline",
"ITEM",
category = nil,
"Hemp Mooring Rope",
group = "Blocks",
2.0,
description = "Refined petroleum useful for fueling machines and generators.",
false,
tagGroups = {
"Hemp Mooring Rope",
"Blocks",
},
"Liquid Fuel",
{
"Liquids",
"ITEM",
"Glass",
2.0,
false,
"Glass",
},
},
products = {
{
"Decorative Glass Buoy Red",
1,
"Decorative Glass Buoy Red",
},
},
},
["Decorative Glass Buoy Yellow"] = {
untranslated = "Decorative Glass Buoy Yellow",
ingredients = {
{
"ITEM",
"Hemp Mooring Rope",
2.0,
false,
"Hemp Mooring Rope",
},
{
"ITEM",
"Glass",
2.0,
false,
"Glass",
},
},
products = {
{
"Decorative Glass Buoy Yellow",
1,
"Decorative Glass Buoy Yellow",
},
},
},
["Decorative Glass Buoy Green"] = {
untranslated = "Decorative Glass Buoy Green",
ingredients = {
{
"ITEM",
"Hemp Mooring Rope",
2.0,
false,
"Hemp Mooring Rope",
},
{
"ITEM",
"Glass",
2.0,
false,
"Glass",
},
},
products = {
{
"Decorative Glass Buoy Green",
1,
"Decorative Glass Buoy Green",
},
},
},
["Decorative Glass Buoy Violet"] = {
untranslated = "Decorative Glass Buoy Violet",
ingredients = {
{
"ITEM",
"Hemp Mooring Rope",
2.0,
false,
"Hemp Mooring Rope",
},
{
"ITEM",
"Glass",
2.0,
false,
"Glass",
},
},
products = {
{
"Decorative Glass Buoy Violet",
1,
"Decorative Glass Buoy Violet",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 30000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 80000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GasolineItem",
typeID = 0,
},
},
["Gathering Basic Upgrade"] = {
["Decorative Hanging Buoy"] = {
untranslated = "Gathering Basic Upgrade",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Upgrade Modules",
untranslated = "Decorative Hanging Buoy",
description = "Basic Upgrade that greatly increases efficiency when crafting Gathering recipes.",
craftStn = {
tagGroups = {
{
"Specialty Upgrades",
"Small Shipyard",
"Upgrade Modules",
"Small Shipyard",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 1,
"Shipwright",
calories = nil,
4,
carbs = nil,
"Shipwright",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GatheringBasicUpgradeItem",
typeID = 0,
},
["Gathering Research Paper Basic"] = {
untranslated = "Gathering Research Paper Basic",
category = nil,
group = "Items",
description = "A document containing important research information. Used to discover new skills at the research table.",
tagGroups = {
"Basic Research",
"Items",
"Research",
"Research Papers",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 10,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Decorative Hanging Buoy",
protein = nil,
defaultVariantUntranslated = "Decorative Hanging Buoy",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Decorative Hanging Buoy"] = {
fuel = nil,
untranslated = "Decorative Hanging Buoy",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Plastic",
furnitureType = nil,
5.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Plastic",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Decorative Hanging Buoy",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Decorative Hanging Buoy",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GatheringResearchPaperBasicItem",
typeID = 0,
},
Gearbox = {
untranslated = "Gearbox",
category = nil,
group = "Items",
description = "Provides speed and torque conversions from a rotating power source to another device.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GearboxItem",
typeID = 0,
},
},
["Geology Research Paper Advanced"] = {
["Decorative Life Preserver"] = {
untranslated = "Geology Research Paper Advanced",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Decorative Life Preserver",
description = "A document containing important research information. Used to discover new skills at the research table.",
craftStn = {
tagGroups = {
{
"Advanced Research",
"Small Shipyard",
"Items",
"Small Shipyard",
"Research",
},
"Research Papers",
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 10,
"Shipwright",
calories = nil,
2,
carbs = nil,
"Shipwright",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GeologyResearchPaperAdvancedItem",
typeID = 0,
},
["Geology Research Paper Basic"] = {
untranslated = "Geology Research Paper Basic",
category = nil,
group = "Items",
description = "A document containing important research information. Used to discover new skills at the research table.",
tagGroups = {
"Basic Research",
"Items",
"Research",
"Research Papers",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 10,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Decorative Life Preserver",
protein = nil,
defaultVariantUntranslated = "Decorative Life Preserver",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Decorative Life Preserver"] = {
fuel = nil,
untranslated = "Decorative Life Preserver",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Plastic",
furnitureType = nil,
5.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Plastic",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Decorative Life Preserver",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Decorative Life Preserver",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GeologyResearchPaperBasicItem",
typeID = 0,
},
["Geology Research Paper Modern"] = {
untranslated = "Geology Research Paper Modern",
category = nil,
group = "Items",
description = "A document containing important research information. Used to discover new skills at the research table.",
tagGroups = {
"Items",
"Modern Research",
"Research",
"Research Papers",
},
},
maxStack = 100,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GeologyResearchPaperModernItem",
typeID = 0,
},
},
["Giant Cactus Fruit"] = {
["Decorative Ship Wheel"] = {
untranslated = "Giant Cactus Fruit",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Decorative Ship Wheel",
description = "A bulbous fruit that used to top Saguaro cacti.",
craftStn = {
tagGroups = {
{
"Food",
"Sawmill",
"Fruit",
"Sawmill",
"Produce",
},
"Raw Food",
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 75,
"Carpentry",
calories = 100,
2,
carbs = 2,
"Carpentry",
protein = 0,
},
fat = 2,
vitamins = 4,
density = 8.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GiantCactusFruitItem",
typeID = 0,
},
["Gigot Sleeve Shirt"] = {
untranslated = "Gigot Sleeve Shirt",
category = nil,
group = "Clothing",
description = "Cool piratey shirt that makes your biceps look bigger than they really are.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 100,
baseLaborCost = 240.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Decorative Ship Wheel",
protein = nil,
defaultVariantUntranslated = "Decorative Ship Wheel",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Decorative Ship Wheel"] = {
fuel = nil,
untranslated = "Decorative Ship Wheel",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Lumber",
furnitureType = nil,
4.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Lumber",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Decorative Ship Wheel",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Decorative Ship Wheel",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GigotSleeveShirtItem",
typeID = 0,
},
Glass = {
untranslated = "Glass",
category = nil,
group = "Blocks",
description = "A transparent, solid material useful for more than just windows.",
tagGroups = {
"Blocks",
"Building Materials",
"Constructable",
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GlassItem",
typeID = 0,
},
},
["Glass Lens"] = {
["Dendrology Research Paper Advanced"] = {
untranslated = "Glass Lens",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Dendrology Research Paper Advanced",
description = "A thin shaped piece of glass very useful for devices used to interact with light.",
craftStn = {
tagGroups = {
{
"Items",
"Research Table",
"Products",
"Research Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 75,
"Carpentry",
calories = nil,
1,
carbs = nil,
"Carpentry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GlassLensItem",
typeID = 0,
},
["Glassworking Advanced Upgrade"] = {
untranslated = "Glassworking Advanced Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Advanced Upgrade that greatly increases efficiency when crafting Glassworking recipes.",
tagGroups = {
"Specialty Upgrades",
"Upgrade Modules",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 1,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 3.0,
carbs = nil,
defaultVariant = "Dendrology Research Paper Advanced",
protein = nil,
defaultVariantUntranslated = "Dendrology Research Paper Advanced",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Dendrology Research Paper Advanced"] = {
fuel = nil,
untranslated = "Dendrology Research Paper Advanced",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Hewn Log",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Hewn Log",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Dendrology Research Paper Advanced",
fluidsUsed = nil,
"",
fluidsProduced = nil,
"Dendrology Research Paper Advanced",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GlassworkingAdvancedUpgradeItem",
typeID = 0,
},
["Glassworking Modern Upgrade"] = {
untranslated = "Glassworking Modern Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Modern Upgrade that greatly increases efficiency when crafting Glassworking recipes.",
tagGroups = {
"Specialty Upgrades",
"Upgrade Modules",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GlassworkingModernUpgradeItem",
typeID = 0,
},
},
Glassworks = {
["Dendrology Research Paper Basic"] = {
untranslated = "Glassworks",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Work Stations",
untranslated = "Dendrology Research Paper Basic",
description = "A specialized kiln used to transform sand into buildable blocks and decorations.",
craftStn = {
tagGroups = {
{
"Craft Tables",
"Research Table",
"Work Stations",
"Research Table",
},
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 30.0,
baseXPGain = 1.5,
defaultVariant = "Dendrology Research Paper Basic",
defaultVariantUntranslated = "Dendrology Research Paper Basic",
numberOfVariants = "1",
variants = {
["Dendrology Research Paper Basic"] = {
untranslated = "Dendrology Research Paper Basic",
ingredients = {
{
"TAG",
"Wood",
20.0,
false,
"Wood",
},
},
products = {
{
"Dendrology Research Paper Basic",
"",
"Dendrology Research Paper Basic",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GlassworksItem",
typeID = 0,
},
},
Gneiss = {
["Dendrology Research Paper Modern"] = {
untranslated = "Gneiss",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Natural Resources",
untranslated = "Dendrology Research Paper Modern",
description = "A hard rock with some uses in construction. Gneiss is a metamorphic rock formed from previous rock recrystallizing at high pressures and temperatures deep in the earth.",
craftStn = {
tagGroups = {
{
"Excavatable",
"Laboratory",
"Natural Resources",
"Laboratory",
"Rock",
},
"Stone",
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 7000,
"Carpentry",
calories = nil,
1,
carbs = nil,
"Carpentry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GneissItem",
typeID = 0,
},
["Goat Mount"] = {
untranslated = "Goat Mount",
category = nil,
group = "Housing Objects",
description = "A hunting trophy for your house.",
tagGroups = {
"Housing Objects",
"Living Room",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 2000,
baseLaborCost = 600.0,
calories = nil,
baseXPGain = 6.0,
carbs = nil,
defaultVariant = "Dendrology Research Paper Modern",
protein = nil,
defaultVariantUntranslated = "Dendrology Research Paper Modern",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Dendrology Research Paper Modern"] = {
fuel = nil,
untranslated = "Dendrology Research Paper Modern",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "3.5",
"TAG",
roomCategory = "Living Room",
"Lumber",
furnitureType = "Statue",
30.0,
repeatsDepreciation = "0.2",
false,
materialTier = nil,
"Lumber",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Dendrology Research Paper Modern",
fluidsUsed = nil,
"",
fluidsProduced = nil,
"Dendrology Research Paper Modern",
validTalents = nil,
},
footprint = "4",
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GoatMountItem",
typeID = 0,
},
["Gold Bar"] = {
untranslated = "Gold Bar",
category = nil,
group = "Blocks",
description = "Refined bar of gold.",
tagGroups = {
"Blocks",
"Metal",
"Metals",
},
},
maxStack = 20,
carried = "Hands",
weight = 30000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GoldBarItem",
typeID = 0,
},
},
["Gold Concentrate"] = {
["Derpy Hat"] = {
untranslated = "Gold Concentrate",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Derpy Hat",
description = "Gold ore that has been concentrated to remove impurities. Ore concentrate is used by smiths to smelt metal bars.",
craftStn = {
tagGroups = {
{
"Blocks",
"Tailoring Table",
"Concentrated Ore",
"Tailoring Table",
"Excavatable",
},
"Processed Rock",
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 20000,
"Tailoring",
calories = nil,
1,
carbs = nil,
"Tailoring",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GoldConcentrateItem",
typeID = 0,
},
["Gold Flakes"] = {
untranslated = "Gold Flakes",
category = nil,
group = "Items",
description = "A highly efficient conductor for delicate electronics.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 50,
baseLaborCost = 40.0,
calories = nil,
baseXPGain = 3.0,
carbs = nil,
defaultVariant = "Derpy Hat",
protein = nil,
defaultVariantUntranslated = "Derpy Hat",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Derpy Hat"] = {
fuel = nil,
untranslated = "Derpy Hat",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Leather Hide",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Leather Hide",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Fabric",
energyType = nil,
5.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Fabric",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Derpy Hat",
roomContainReq = nil,
1,
inventorySlots = nil,
"Derpy Hat",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "GoldFlakesItem",
typeID = 0,
},
["Gold Frame Landscape"] = {
untranslated = "Gold Frame Landscape",
category = nil,
group = "Housing Objects",
description = "",
tagGroups = {
"Cultural",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Cultural",
repeatsDepreciation = "",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GoldFrameLandscapeItem",
typeID = 0,
},
},
["Gold Frame Wide"] = {
["Dirt Ramp"] = {
untranslated = "Gold Frame Wide",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Dirt Ramp",
description = "",
craftStn = {
tagGroups = {
{
"Cultural",
"Wainwright Table",
"Housing Objects",
"Wainwright Table",
},
},
},
maxStack = 1,
skillNeeds = {},
carried = "Backpack",
moduleNeeds = {},
weight = 1000,
baseCraftTime = 0.5,
calories = nil,
baseLaborCost = 15.0,
carbs = nil,
baseXPGain = 0.0,
protein = nil,
defaultVariant = "Dirt Ramp",
fat = nil,
defaultVariantUntranslated = "Dirt Ramp",
vitamins = nil,
numberOfVariants = "1",
density = nil,
variants = {
fuel = nil,
["Dirt Ramp"] = {
yield = nil,
untranslated = "Dirt Ramp",
currency = nil,
ingredients = {
skillValue = "0",
{
roomCategory = "Cultural",
"ITEM",
furnitureType = "Cultural",
"Dirt",
repeatsDepreciation = "",
6.0,
materialTier = nil,
false,
fuelsUsed = nil,
"Dirt",
gridRadius = nil,
},
energyUsed = nil,
},
energyProduced = nil,
products = {
energyType = nil,
{
fluidsUsed = nil,
"Dirt Ramp",
fluidsProduced = nil,
"",
validTalents = nil,
"Dirt Ramp",
footprint = "2",
},
mobile = nil,
},
roomSizeReq = nil,
},
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GoldFrameWideItem",
typeID = 0,
},
["Gold Ore"] = {
untranslated = "Gold Ore",
category = nil,
group = "Natural Resources",
description = "Unrefined ore with traces of gold.",
tagGroups = {
"Excavatable",
"Natural Resources",
"Ore",
},
},
maxStack = 20,
carried = "Hands",
weight = 7500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GoldOreItem",
typeID = 0,
},
},
["Gold Wiring"] = {
["Dirt Ramp Basic"] = {
untranslated = "Gold Wiring",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Dirt Ramp Basic",
description = "A length of gold conductive wire useful for a variety of purposes.",
craftStn = {
tagGroups = {
{
"Items",
"Carpentry Table",
"Products",
"Carpentry Table",
},
},
},
maxStack = 100,
skillNeeds = {},
carried = "Backpack",
moduleNeeds = {},
weight = 50,
baseCraftTime = 0.5,
calories = nil,
baseLaborCost = 20.0,
carbs = nil,
baseXPGain = 0.0,
protein = nil,
defaultVariant = "Dirt Ramp Basic",
fat = nil,
defaultVariantUntranslated = "Dirt Ramp Basic",
vitamins = nil,
numberOfVariants = "1",
density = nil,
variants = {
fuel = nil,
["Dirt Ramp Basic"] = {
yield = nil,
untranslated = "Dirt Ramp Basic",
currency = nil,
ingredients = {
skillValue = nil,
{
roomCategory = nil,
"ITEM",
furnitureType = nil,
"Dirt",
repeatsDepreciation = nil,
6.0,
materialTier = nil,
false,
fuelsUsed = nil,
"Dirt",
gridRadius = nil,
},
energyUsed = nil,
},
energyProduced = nil,
products = {
energyType = nil,
{
fluidsUsed = nil,
"Dirt Ramp Basic",
fluidsProduced = nil,
1,
validTalents = nil,
"Dirt Ramp Basic",
footprint = nil,
},
mobile = nil,
{
roomSizeReq = nil,
"Dirt Ramp",
roomMatReq = nil,
1.0,
roomContainReq = nil,
"Dirt Ramp",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "GoldWiringItem",
typeID = 0,
},
["Government Office"] = {
untranslated = "Government Office",
category = nil,
group = "Work Stations",
description = "Allows the creation of Elected Titles, which can be given special privileges.",
tagGroups = {
"Government",
"Work Stations",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GovernmentOfficeItem",
typeID = 0,
},
},
Granite = {
["Distribution Station"] = {
untranslated = "Granite",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Natural Resources",
untranslated = "Distribution Station",
description = "A hard rock useful for construction, and host to various ores. Granite forms from cooling magma deep underground. It is the most common continental rock type!",
craftStn = {
tagGroups = {
{
"Excavatable",
"Carpentry Table",
"Natural Resources",
"Carpentry Table",
"Rock",
},
"Stone",
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 6500,
"Carpentry",
calories = nil,
1,
carbs = nil,
"Carpentry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GraniteItem",
typeID = 0,
},
["Grass Seed"] = {
untranslated = "Grass Seed",
category = nil,
group = "Seed",
description = "Plant to grow grass.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 50,
baseLaborCost = 100.0,
calories = 0,
baseXPGain = 5.0,
carbs = 0,
defaultVariant = "Distribution Station",
protein = 0,
defaultVariantUntranslated = "Distribution Station",
fat = 0,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 0,
["Distribution Station"] = {
fuel = nil,
untranslated = "Distribution Station",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Hewn Log",
furnitureType = nil,
10.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Hewn Log",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Wood Board",
energyType = nil,
10.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Wood Board",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Distribution Station",
roomContainReq = nil,
1,
inventorySlots = nil,
"Distribution Station",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "GrassSeedItem",
typeID = 0,
},
["Hand Plow"] = {
untranslated = "Hand Plow",
category = nil,
group = "Crafted Objects",
description = "A tool that tills the field for farming.",
tagGroups = {
"Crafted Objects",
"Vehicles",
},
},
maxStack = 100,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HandPlowItem",
typeID = 0,
},
},
["Hanging Long Steel Sign"] = {
["Dry Fish"] = {
untranslated = "Hanging Long Steel Sign",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Dry Fish",
description = "A long steel plate for when you need to display extra large text.",
craftStn = {
tagGroups = {
{
"Crafted Objects",
"Carpentry Table",
"Signs",
"Carpentry Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Hunting",
calories = nil,
1,
carbs = nil,
"Hunting",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HangingLongSteelSignItem",
typeID = 0,
},
["Hanging Steel Framed Sign"] = {
untranslated = "Hanging Steel Framed Sign",
category = nil,
group = "Crafted Objects",
description = "A large wooden sign framed with steel.",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 1000,
baseLaborCost = 25.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Dry Fish",
protein = nil,
defaultVariantUntranslated = "Dry Fish",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Dry Fish"] = {
fuel = nil,
untranslated = "Dry Fish",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Raw Fish",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Raw Fish",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Dry Fish",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Dry Fish",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Dried Fish",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
"Dried Fish",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HangingSteelFramedSignItem",
typeID = 0,
},
["Hanging Steel Mine Sign"] = {
untranslated = "Hanging Steel Mine Sign",
category = nil,
group = "Crafted Objects",
description = "A hanging sign made of steel plates.",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HangingSteelMineSignItem",
typeID = 0,
},
},
["Hanging Steel Plain Sign"] = {
["Dry Meat"] = {
untranslated = "Hanging Steel Plain Sign",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Dry Meat",
description = "A large hanging steel sign attached to a wooden frame.",
craftStn = {
tagGroups = {
{
"Crafted Objects",
"Carpentry Table",
"Signs",
"Carpentry Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Hunting",
calories = nil,
1,
carbs = nil,
"Hunting",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HangingSteelPlainSignItem",
typeID = 0,
},
["Hanging Steel Shop Sign"] = {
untranslated = "Hanging Steel Shop Sign",
category = nil,
group = "Crafted Objects",
description = "A decorative wooden sign framed with steel. Great for advertising shops.",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 1000,
baseLaborCost = 25.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Dry Meat",
protein = nil,
defaultVariantUntranslated = "Dry Meat",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Dry Meat"] = {
fuel = nil,
untranslated = "Dry Meat",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Raw Meat",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Raw Meat",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Dry Meat",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Dry Meat",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Dried Meat",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
"Dried Meat",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HangingSteelShopSignItem",
typeID = 0,
},
["Hardwood Board"] = {
untranslated = "Hardwood Board",
category = nil,
group = "Items",
description = "A higher quality hardwood board used for long lasting furniture.",
tagGroups = {
"Burnable Fuel",
"Items",
"Products",
"Wood Board",
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 2000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HardwoodBoardItem",
typeID = 0,
},
},
["Hardwood Hewn Log"] = {
Easel = {
untranslated = "Hardwood Hewn Log",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Easel",
description = "A log hewn and shaped to be a building material. Hewing logs at a workbench will grant no experience.",
craftStn = {
tagGroups = {
{
"Blocks",
"Carpentry Table",
"Building Materials",
"Carpentry Table",
"Burnable Fuel",
},
"Constructable",
"Hewn Log",
},
},
maxStack = 20,
skillNeeds = {},
carried = "Hands",
moduleNeeds = {},
weight = 10000,
baseCraftTime = 2.0,
calories = nil,
baseLaborCost = 160.0,
carbs = nil,
baseXPGain = 0.5,
protein = nil,
defaultVariant = "Easel",
fat = nil,
defaultVariantUntranslated = "Easel",
vitamins = nil,
numberOfVariants = "1",
density = nil,
variants = {
fuel = 4000,
Easel = {
yield = nil,
untranslated = "Easel",
currency = nil,
ingredients = {
skillValue = nil,
{
roomCategory = nil,
"ITEM",
furnitureType = nil,
"Canvas",
repeatsDepreciation = nil,
4.0,
materialTier = 1,
false,
fuelsUsed = nil,
"Canvas",
gridRadius = nil,
},
energyUsed = nil,
{
energyProduced = nil,
"TAG",
energyType = nil,
"Wood",
fluidsUsed = nil,
12.0,
fluidsProduced = nil,
false,
validTalents = nil,
"Wood",
footprint = nil,
},
mobile = nil,
{
roomSizeReq = nil,
"TAG",
roomMatReq = nil,
"Wood Board",
roomContainReq = nil,
4.0,
inventorySlots = nil,
false,
inventoryMaxWeight = nil,
"Wood Board",
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "HardwoodHewnLogItem",
products = {
typeID = 0,
{
},
"Easel",
["Hardwood Lumber"] = {
1,
untranslated = "Hardwood Lumber",
"Easel",
category = nil,
},
group = "Blocks",
},
description = "Can be fashioned into various usable equipment.",
},
tagGroups = {
"Blocks",
"Building Materials",
"Burnable Fuel",
"Constructable",
"Lumber",
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HardwoodLumberItem",
typeID = 0,
},
},
["Hardwood Lumber Dresser"] = {
["Electric Lathe"] = {
untranslated = "Hardwood Lumber Dresser",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Electric Lathe",
description = "A lumber dresser that lets you store your clothing and quickly switch between a designated outfit and whatever you are currently wearing.",
craftStn = {
tagGroups = {
{
"Bedroom",
"Electric Machinist Table",
"Housing Objects",
"Electric Machinist Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Industry",
calories = nil,
1,
carbs = nil,
"Industry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Bedroom",
furnitureType = "Dresser",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HardwoodLumberDresserItem",
typeID = 0,
},
["Hare Carcass"] = {
untranslated = "Hare Carcass",
category = nil,
group = "Natural Resources",
description = "A dead hare.",
tagGroups = {
"Animal",
"Natural Resources",
"Tiny Carcass",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 8.0,
weight = 1000,
baseLaborCost = 240.0,
calories = nil,
baseXPGain = 20.0,
carbs = nil,
defaultVariant = "Electric Lathe",
protein = nil,
defaultVariantUntranslated = "Electric Lathe",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Electric Lathe"] = {
fuel = nil,
untranslated = "Electric Lathe",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Iron Wheel",
furnitureType = nil,
4.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Iron Wheel",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Steel Plate",
energyType = nil,
12.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Steel Plate",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Electric Lathe",
roomContainReq = nil,
1,
inventorySlots = nil,
"Electric Lathe",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "HareCarcassItem",
typeID = 0,
},
["Heart Of Palm"] = {
untranslated = "Heart Of Palm",
category = nil,
group = "Food",
description = "Collected from the inner core and growing bud of a palm tree.",
tagGroups = {
"Food",
"Produce",
"Raw Food",
"Vegetable",
},
},
maxStack = 100,
carried = "Backpack",
weight = 150,
calories = 100,
carbs = 4,
protein = 2,
fat = 0,
vitamins = 2,
density = 8.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HeartOfPalmItem",
typeID = 0,
},
},
["Hearty Hometown Pizza"] = {
["Electric Machinist Table"] = {
untranslated = "Hearty Hometown Pizza",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Electric Machinist Table",
description = "When you feel nostalgic and miss that cozy hometown feeling.",
craftStn = {
tagGroups = {
{
"Baking",
"Assembly Line",
"Food",
"Assembly Line",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 300,
"Industry",
calories = 1200,
1,
carbs = 28,
"Industry",
protein = 7,
},
fat = 11,
vitamins = 3,
density = 4.083333333333333,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HeartyHometownPizzaItem",
typeID = 0,
},
["Heat Sink"] = {
untranslated = "Heat Sink",
category = nil,
group = "Items",
description = "A copper plate to draw and disperse heat.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 8.0,
weight = 500,
baseLaborCost = 360.0,
calories = nil,
baseXPGain = 20.0,
carbs = nil,
defaultVariant = "Electric Machinist Table",
protein = nil,
defaultVariantUntranslated = "Electric Machinist Table",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Electric Machinist Table"] = {
fuel = nil,
untranslated = "Electric Machinist Table",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Steel Bar",
furnitureType = nil,
12.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Steel Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Iron Plate",
energyType = nil,
12.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Iron Plate",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Iron Gear",
roomMatReq = nil,
8.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Iron Gear",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "HeatSinkItem",
{
typeID = 0,
"Electric Machinist Table",
},
1,
["Heliconia Seed"] = {
"Electric Machinist Table",
untranslated = "Heliconia Seed",
},
category = nil,
},
group = "Seed",
},
description = "Plant to grow heliconia.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HeliconiaSeedItem",
typeID = 0,
},
},
["Hemp Mooring Rope"] = {
["Electric Motor"] = {
untranslated = "Hemp Mooring Rope",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Electric Motor",
description = "Strong ropes used to hold down and prevent ships from moving around.",
craftStn = {
tagGroups = {
{
"Items",
"Electronics Assembly",
"Products",
"Electronics Assembly",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 500,
"Electronics",
calories = nil,
1,
carbs = nil,
"Electronics",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HempMooringRopeItem",
typeID = 0,
},
Henley = {
untranslated = "Henley",
category = nil,
group = "Clothing",
description = "A Henley shirt is a collarless pullover shirt, characterized by a placket beneath the round neckline, about 8 to 13 cm long and usually having 2 to 5 buttons. It essentially resembles a collarless polo shirt.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 100,
baseLaborCost = 360.0,
calories = nil,
baseXPGain = 10.0,
carbs = nil,
defaultVariant = "Electric Motor",
protein = nil,
defaultVariantUntranslated = "Electric Motor",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Electric Motor"] = {
fuel = nil,
untranslated = "Electric Motor",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Basic Circuit",
furnitureType = nil,
4.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Basic Circuit",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Copper Wiring",
energyType = nil,
10.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Copper Wiring",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Steel Bar",
roomMatReq = nil,
8.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Steel Bar",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "HenleyItem",
{
typeID = 0,
"Electric Motor",
},
"",
["Hewn Bench"] = {
"Electric Motor",
untranslated = "Hewn Bench",
},
category = nil,
},
group = "Housing Objects",
},
description = "A basic wooden bench.",
tagGroups = {
"Housing Objects",
"Seating",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HewnBenchItem",
typeID = 0,
},
},
["Hewn Chair"] = {
["Electric Planer"] = {
untranslated = "Hewn Chair",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Electric Planer",
description = "A raised surface supported by legs. Without the back, it might be a stool.",
craftStn = {
tagGroups = {
{
"Housing Objects",
"Electric Machinist Table",
"Seating",
"Electric Machinist Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Industry",
calories = nil,
1,
carbs = nil,
"Industry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0.5",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HewnChairItem",
typeID = 0,
},
["Hewn Door"] = {
untranslated = "Hewn Door",
category = nil,
group = "Housing Objects",
description = "A door made from roughly hewn logs.",
tagGroups = {
"Doors",
"Housing Objects",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 8.0,
weight = 1000,
baseLaborCost = 240.0,
calories = nil,
baseXPGain = 20.0,
carbs = nil,
defaultVariant = "Electric Planer",
protein = nil,
defaultVariantUntranslated = "Electric Planer",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Electric Planer"] = {
fuel = nil,
untranslated = "Electric Planer",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Steel Plate",
furnitureType = nil,
12.0,
repeatsDepreciation = nil,
false,
materialTier = 1,
"Steel Plate",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Rivet",
energyType = nil,
12.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Rivet",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Electric Planer",
roomContainReq = nil,
1,
inventorySlots = nil,
"Electric Planer",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "HewnDoorItem",
typeID = 0,
},
["Hewn Dresser"] = {
untranslated = "Hewn Dresser",
category = nil,
group = "Housing Objects",
description = "A rough hewn wooden dresser that lets you store your clothing and quickly switch between a designated outfit and whatever you are currently wearing.",
tagGroups = {
"Bedroom",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Bedroom",
furnitureType = "Dresser",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HewnDresserItem",
typeID = 0,
},
},
["Hewn Log"] = {
["Electric Stamping Press"] = {
untranslated = "Hewn Log",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Electric Stamping Press",
description = "A log hewn and shaped to be a building material. Hewing logs at a workbench will grant no experience.",
craftStn = {
tagGroups = {
{
"Blocks",
"Electric Machinist Table",
"Building Materials",
"Electric Machinist Table",
"Burnable Fuel",
},
"Constructable",
"Hewn Log",
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 10000,
"Industry",
calories = nil,
1,
carbs = nil,
"Industry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HewnLogItem",
typeID = 0,
},
["Hewn Nightstand"] = {
untranslated = "Hewn Nightstand",
category = nil,
group = "Housing Objects",
description = "A simple hewn wooden nightstand you can pile unread books on.",
tagGroups = {
"Bedroom",
"Housing Objects",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 8.0,
weight = 1000,
baseLaborCost = 240.0,
calories = nil,
baseXPGain = 20.0,
carbs = nil,
defaultVariant = "Electric Stamping Press",
protein = nil,
defaultVariantUntranslated = "Electric Stamping Press",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Electric Stamping Press"] = {
fuel = nil,
untranslated = "Electric Stamping Press",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "2.5",
"ITEM",
roomCategory = "Bedroom",
"Steel Bar",
furnitureType = "Nightstand",
24.0,
repeatsDepreciation = "0.6",
false,
materialTier = nil,
"Steel Bar",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Electric Stamping Press",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Electric Stamping Press",
validTalents = nil,
},
footprint = "4",
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HewnNightstandItem",
typeID = 0,
},
["Hewn Softwood Bench"] = {
untranslated = "Hewn Softwood Bench",
category = nil,
group = "Housing Objects",
description = "A basic wooden bench.",
tagGroups = {
"Housing Objects",
"Seating",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HewnSoftwoodBenchItem",
typeID = 0,
},
},
["Hewn Softwood Chair"] = {
["Electric Wall Lamp"] = {
untranslated = "Hewn Softwood Chair",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Electric Wall Lamp",
description = "A raised surface supported by legs. Without the back, it might be a stool.",
craftStn = {
tagGroups = {
{
"Housing Objects",
"Electronics Assembly",
"Seating",
"Electronics Assembly",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Electronics",
calories = nil,
1,
carbs = nil,
"Electronics",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0.5",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HewnSoftwoodChairItem",
typeID = 0,
},
["Hewn Softwood Door"] = {
untranslated = "Hewn Softwood Door",
category = nil,
group = "Housing Objects",
description = "A door made from roughly hewn logs.",
tagGroups = {
"Doors",
"Housing Objects",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 4.0,
weight = 1000,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 5.0,
carbs = nil,
defaultVariant = "Electric Wall Lamp",
protein = nil,
defaultVariantUntranslated = "Electric Wall Lamp",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Electric Wall Lamp"] = {
fuel = nil,
untranslated = "Electric Wall Lamp",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Steel Bar",
furnitureType = nil,
5.0,
repeatsDepreciation = nil,
false,
materialTier = 1,
"Steel Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Copper Wiring",
energyType = nil,
5.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Copper Wiring",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Light Bulb",
roomMatReq = nil,
1.0,
roomContainReq = nil,
true,
inventorySlots = nil,
"Light Bulb",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "HewnSoftwoodDoorItem",
{
typeID = 0,
"Electric Wall Lamp",
},
1,
["Hewn Softwood Table"] = {
"Electric Wall Lamp",
untranslated = "Hewn Softwood Table",
},
category = nil,
},
group = "Housing Objects",
},
description = "A large table for placing things on.",
tagGroups = {
"Housing Objects",
"Seating",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Seating",
furnitureType = "Table",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HewnSoftwoodTableItem",
typeID = 0,
},
},
["Hewn Table"] = {
["Electric Water Pump"] = {
untranslated = "Hewn Table",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Electric Water Pump",
description = "A large table for placing things on.",
craftStn = {
tagGroups = {
{
"Housing Objects",
"Electric Machinist Table",
"Seating",
"Electric Machinist Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Mechanics",
calories = nil,
4,
carbs = nil,
"Mechanics",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Seating",
furnitureType = "Table",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HewnTableItem",
typeID = 0,
},
["Hide Ash Fertilizer"] = {
untranslated = "Hide Ash Fertilizer",
category = nil,
group = "Items",
description = "A fertilizer made from hide ash and fillers.",
tagGroups = {
"Fertilizers",
"Items",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 8.0,
weight = 500,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 10.0,
carbs = nil,
defaultVariant = "Electric Water Pump",
protein = nil,
defaultVariantUntranslated = "Electric Water Pump",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Electric Water Pump"] = {
fuel = nil,
untranslated = "Electric Water Pump",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Iron Pipe",
furnitureType = nil,
12.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Iron Pipe",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Iron Bar",
energyType = nil,
8.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Iron Bar",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Electric Water Pump",
roomContainReq = nil,
1,
inventorySlots = nil,
"Electric Water Pump",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "HideAshFertilizerItem",
typeID = 0,
},
Hosomaki = {
untranslated = "Hosomaki",
category = nil,
group = "Food",
description = "A simple sushi roll consisting of rice and fish tightly wrapped with seaweed. ",
tagGroups = {
"Cooking",
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 700,
carbs = 21,
protein = 19,
fat = 5,
vitamins = 8,
density = 7.571428571428572,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HosomakiItem",
typeID = 0,
},
},
Huckleberries = {
["Electronics Assembly"] = {
untranslated = "Huckleberries",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Electronics Assembly",
description = "A handfull of small wild berries. I'm your huckleberry.",
craftStn = {
tagGroups = {
{
"Food",
"Electric Machinist Table",
"Fruit",
"Electric Machinist Table",
"Produce",
},
"Raw Food",
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 50,
"Electronics",
calories = 150,
1,
carbs = 2,
"Electronics",
protein = 0,
},
fat = 0,
vitamins = 6,
density = 5.333333333333334,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HuckleberriesItem",
typeID = 0,
},
["Huckleberry Extract"] = {
untranslated = "Huckleberry Extract",
category = nil,
group = "Food",
description = "A concentrated blast of huckleberry goodness.",
tagGroups = {
"Food",
"Ingredients",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 25.0,
weight = 200,
baseLaborCost = 300.0,
calories = 60,
baseXPGain = 20.0,
carbs = 0,
defaultVariant = "Electronics Assembly",
protein = 0,
defaultVariantUntranslated = "Electronics Assembly",
fat = 0,
numberOfVariants = "1",
vitamins = 15,
variants = {
density = 25.0,
["Electronics Assembly"] = {
fuel = nil,
untranslated = "Electronics Assembly",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Steel Bar",
furnitureType = nil,
30.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Steel Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Rivet",
energyType = nil,
20.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Rivet",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Electronics Assembly",
roomContainReq = nil,
1,
inventorySlots = nil,
"Electronics Assembly",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "HuckleberryExtractItem",
typeID = 0,
},
["Huckleberry Fritter"] = {
untranslated = "Huckleberry Fritter",
category = nil,
group = "Food",
description = "Fried and sweet.",
tagGroups = {
"Baking",
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = 900,
carbs = 16,
protein = 0,
fat = 20,
vitamins = 8,
density = 4.888888888888889,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HuckleberryFritterItem",
typeID = 0,
},
},
["Huckleberry Pie"] = {
["Electronics Upgrade"] = {
untranslated = "Huckleberry Pie",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Electronics Upgrade",
description = "A fantastic combination of flaky crust and scrumptious berries.",
craftStn = {
tagGroups = {
{
"Baking",
"Electronics Assembly",
"Food",
"Electronics Assembly",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 600,
"Electronics",
calories = 1300,
1,
carbs = 13,
"Electronics",
protein = 5,
},
fat = 10,
vitamins = 16,
density = 3.3846153846153846,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HuckleberryPieItem",
typeID = 0,
},
["Huckleberry Seed"] = {
untranslated = "Huckleberry Seed",
category = nil,
group = "Seed",
description = "Plant to grow a huckleberry bush.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 18.0,
weight = 50,
baseLaborCost = 9000.0,
calories = 0,
baseXPGain = 4.0,
carbs = 0,
defaultVariant = "Electronics Upgrade",
protein = 0,
defaultVariantUntranslated = "Electronics Upgrade",
fat = 0,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 0,
["Electronics Upgrade"] = {
fuel = nil,
untranslated = "Electronics Upgrade",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Modern Upgrade Lvl4",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Modern Upgrade Lvl4",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Electronics Upgrade",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Electronics Upgrade",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HuckleberrySeedItem",
typeID = 0,
},
["Huge Banner Sign"] = {
untranslated = "Huge Banner Sign",
category = nil,
group = "Crafted Objects",
description = "A banner made out of fabric held up by ropes and some pieces of wood.",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HugeBannerSignItem",
typeID = 0,
},
},
["Huge Iron Banner Sign"] = {
["Elevator Call Post"] = {
untranslated = "Huge Iron Banner Sign",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Elevator Call Post",
description = "A very large iron banner placed between two iron pillars. ",
craftStn = {
tagGroups = {
{
"Crafted Objects",
"Sawmill",
"Signs",
"Sawmill",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Carpentry",
calories = nil,
5,
carbs = nil,
"Carpentry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HugeIronBannerSignItem",
typeID = 0,
},
["Huge Iron Sign"] = {
untranslated = "Huge Iron Sign",
category = nil,
group = "Crafted Objects",
description = "A very large iron sign.",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 5.0,
weight = 2000,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 2.0,
carbs = nil,
defaultVariant = "Elevator Call Post",
protein = nil,
defaultVariantUntranslated = "Elevator Call Post",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Elevator Call Post"] = {
fuel = nil,
untranslated = "Elevator Call Post",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Lumber",
furnitureType = nil,
8.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Lumber",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Wood Board",
energyType = nil,
6.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Wood Board",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Elevator Call Post",
roomContainReq = nil,
1,
inventorySlots = nil,
"Elevator Call Post",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "HugeIronSignItem",
typeID = 0,
},
["Huge Steel Banner Sign"] = {
untranslated = "Huge Steel Banner Sign",
category = nil,
group = "Crafted Objects",
description = "A large illuminated banner mounted on a steel frame portal.",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HugeSteelBannerSignItem",
typeID = 0,
},
},
["Huge Steel Sign"] = {
["Elk Mount"] = {
untranslated = "Huge Steel Sign",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Elk Mount",
description = "An illuminated large steel sign.",
craftStn = {
tagGroups = {
{
"Crafted Objects",
"Butchery Table",
"Signs",
"Butchery Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Hunting",
calories = nil,
4,
carbs = nil,
"Hunting",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HugeSteelSignItem",
typeID = 0,
},
["Huge Wooden Banner Sign"] = {
untranslated = "Huge Wooden Banner Sign",
category = nil,
group = "Crafted Objects",
description = "A banner made out of fabric held up by ropes held up between wooden pillars.",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 10.0,
weight = 2000,
baseLaborCost = 300.0,
calories = nil,
baseXPGain = 4.0,
carbs = nil,
defaultVariant = "Elk Mount",
protein = nil,
defaultVariantUntranslated = "Elk Mount",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Elk Mount"] = {
fuel = nil,
untranslated = "Elk Mount",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Elk Carcass",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Elk Carcass",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Hewn Log",
energyType = nil,
10.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Hewn Log",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Fabric",
roomMatReq = nil,
20.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Fabric",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "HugeWoodenBannerSignItem",
{
typeID = 0,
"Elk Mount",
},
1,
["Hunting Upgrade"] = {
"Elk Mount",
untranslated = "Hunting Upgrade",
},
category = nil,
},
group = "Upgrade Modules",
},
description = "Basic Upgrade that greatly increases efficiency when crafting Hunting recipes.",
tagGroups = {
"Specialty Upgrades",
"Upgrade Modules",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HuntingUpgradeItem",
typeID = 0,
},
},
Icebox = {
["Elk Taco"] = {
untranslated = "Icebox",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Elk Taco",
description = "A box of ice. It's in the name!",
craftStn = {
tagGroups = {
{
"Housing Objects",
"Stove",
"Kitchen",
"Stove",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Advanced Cooking",
calories = nil,
2,
carbs = nil,
"Advanced Cooking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.5",
roomCategory = "Kitchen",
furnitureType = "Food Storage",
repeatsDepreciation = "0.3",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IceboxItem",
typeID = 0,
},
["Immigration Desk"] = {
untranslated = "Immigration Desk",
category = nil,
group = "Work Stations",
description = "Immigration requirements and decisions needs to pass an immigration desk before approval.",
tagGroups = {
"Government",
"Work Stations",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 6.0,
weight = 2000,
baseLaborCost = 65.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Elk Taco",
protein = nil,
defaultVariantUntranslated = "Elk Taco",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Elk Taco"] = {
fuel = nil,
untranslated = "Elk Taco",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Scrap Meat",
furnitureType = nil,
10.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Scrap Meat",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Tortilla",
energyType = nil,
2.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Tortilla",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Wild Mix",
roomMatReq = nil,
2.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Wild Mix",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "ImmigrationDeskItem",
{
typeID = 0,
"Elk Taco",
},
"1",
["Industrial Barge"] = {
"Elk Taco",
untranslated = "Industrial Barge",
},
category = nil,
},
group = "Crafted Objects",
},
description = "",
tagGroups = {
"Crafted Objects",
"Vehicles",
},
},
maxStack = 100,
carried = "Backpack",
weight = 30000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IndustrialBargeItem",
typeID = 0,
},
},
["Industrial Elevator"] = {
["Elk Wellington"] = {
untranslated = "Industrial Elevator",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Elk Wellington",
description = "An industrial elevator for transporting extra large loads vertically. It requires a 6x10 vertical shaft to function.",
craftStn = {
tagGroups = {
{
"Crafted Objects",
"Bakery Oven",
"Specialty",
"Bakery Oven",
},
},
skillNeeds = {
{
"Advanced Baking",
6,
"Advanced Baking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 65.0,
baseXPGain = 1.0,
defaultVariant = "Elk Wellington",
defaultVariantUntranslated = "Elk Wellington",
numberOfVariants = "1",
variants = {
["Elk Wellington"] = {
untranslated = "Elk Wellington",
ingredients = {
{
"ITEM",
"Leavened Dough",
2.0,
false,
"Leavened Dough",
},
{
"ITEM",
"Prime Cut",
4.0,
false,
"Prime Cut",
},
},
products = {
{
"Elk Wellington",
"1",
"Elk Wellington",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 25000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IndustrialElevatorItem",
typeID = 0,
},
},
["Industrial Generator"] = {
["Embassy Desk"] = {
untranslated = "Industrial Generator",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Embassy Desk",
description = "A large modern generator consuming liquid fuel to generate high volumes of electricity.",
craftStn = {
tagGroups = {
{
"Crafted Objects",
"Settlement Crafting Table",
"Power Generation",
"Settlement Crafting Table",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 1200.0,
baseXPGain = 2.0,
defaultVariant = "Embassy Desk",
defaultVariantUntranslated = "Embassy Desk",
numberOfVariants = "1",
variants = {
["Embassy Desk"] = {
untranslated = "Embassy Desk",
ingredients = {
{
"ITEM",
"Copper Bar",
8.0,
false,
"Copper Bar",
},
{
"ITEM",
"Gold Bar",
8.0,
false,
"Gold Bar",
},
{
"ITEM",
"Paper",
12.0,
false,
"Paper",
},
{
"TAG",
"Hewn Log",
10.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
8.0,
false,
"Wood Board",
},
},
products = {
{
"Embassy Desk",
1,
"Embassy Desk",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IndustrialGeneratorItem",
typeID = 0,
},
},
["Industrial Refrigerator"] = {
["Engineering Research Paper Advanced"] = {
untranslated = "Industrial Refrigerator",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Engineering Research Paper Advanced",
description = "A larger food storage solution for when you want to keep it fresh!",
craftStn = {
tagGroups = {
{
"Crafted Objects",
"Research Table",
"Storage",
"Research Table",
},
},
skillNeeds = {
{
"Basic Engineering",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 120.0,
baseXPGain = 1.5,
defaultVariant = "Engineering Research Paper Advanced",
defaultVariantUntranslated = "Engineering Research Paper Advanced",
numberOfVariants = "1",
variants = {
["Engineering Research Paper Advanced"] = {
untranslated = "Engineering Research Paper Advanced",
ingredients = {
{
"ITEM",
"Waterwheel",
2.0,
false,
"Waterwheel",
},
{
"ITEM",
"Windmill",
2.0,
false,
"Windmill",
},
},
products = {
{
"Engineering Research Paper Advanced",
"",
"Engineering Research Paper Advanced",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IndustrialRefrigeratorItem",
typeID = 0,
},
},
["Industry Upgrade"] = {
["Engineering Research Paper Modern"] = {
untranslated = "Industry Upgrade",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Upgrade Modules",
untranslated = "Engineering Research Paper Modern",
description = "Modern Upgrade that greatly increases efficiency when crafting Industry recipes.",
craftStn = {
tagGroups = {
{
"Specialty Upgrades",
"Laboratory",
"Upgrade Modules",
"Laboratory",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 600.0,
baseXPGain = 3.0,
defaultVariant = "Engineering Research Paper Modern",
defaultVariantUntranslated = "Engineering Research Paper Modern",
numberOfVariants = "1",
variants = {
["Engineering Research Paper Modern"] = {
untranslated = "Engineering Research Paper Modern",
ingredients = {
{
"ITEM",
"Iron Axle",
8.0,
false,
"Iron Axle",
},
{
"ITEM",
"Iron Plate",
8.0,
false,
"Iron Plate",
},
{
"ITEM",
"Iron Gear",
20.0,
false,
"Iron Gear",
},
},
products = {
{
"Engineering Research Paper Modern",
"",
"Engineering Research Paper Modern",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IndustryUpgradeItem",
typeID = 0,
},
},
["Infused Oil"] = {
Epoxy = {
untranslated = "Infused Oil",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Epoxy",
description = "Oil infused with flavor to enhance it.",
craftStn = {
tagGroups = {
{
"Food",
"Oil Refinery",
"Ingredients",
"Oil Refinery",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Oil Drilling",
calories = 120,
1,
carbs = 0,
"Oil Drilling",
protein = 0,
},
fat = 12,
vitamins = 3,
density = 12.5,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "InfusedOilItem",
typeID = 0,
},
["Iron Anchor"] = {
untranslated = "Iron Anchor",
category = nil,
group = "Items",
description = "A solid iron anchor used to park your vessel.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.5,
weight = 5000,
baseLaborCost = 180.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Epoxy",
protein = nil,
defaultVariantUntranslated = "Epoxy",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
Epoxy = {
fuel = nil,
untranslated = "Epoxy",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Petroleum",
furnitureType = nil,
4.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Petroleum",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Epoxy",
fluidsUsed = nil,
"2",
fluidsProduced = nil,
"Epoxy",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Barrel",
roomSizeReq = nil,
3.0,
roomMatReq = nil,
"Barrel",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronAnchorItem",
typeID = 0,
},
["Iron Axle"] = {
untranslated = "Iron Axle",
category = nil,
group = "Items",
description = "A rotating iron rod that can be fixed to wheels for use in vehicles.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronAxleItem",
typeID = 0,
},
},
["Iron Bar"] = {
Excavator = {
untranslated = "Iron Bar",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Excavator",
description = "Refined bar of iron.",
craftStn = {
tagGroups = {
{
"Blocks",
"Robotic Assembly Line",
"Metal",
"Robotic Assembly Line",
"Metals",
},
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 15000,
"Industry",
calories = nil,
1,
carbs = nil,
"Industry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronBarItem",
typeID = 0,
},
["Iron Concentrate"] = {
untranslated = "Iron Concentrate",
category = nil,
group = "Blocks",
description = "Iron ore that has been concentrated to remove impurities. Ore concentrate is used by smiths to smelt metal bars.",
tagGroups = {
"Blocks",
"Concentrated Ore",
"Excavatable",
"Processed Rock",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 20.0,
weight = 20000,
baseLaborCost = 3000.0,
calories = nil,
baseXPGain = 24.0,
carbs = nil,
defaultVariant = "Excavator",
protein = nil,
defaultVariantUntranslated = "Excavator",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
Excavator = {
fuel = nil,
untranslated = "Excavator",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Gearbox",
furnitureType = nil,
4.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Gearbox",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Steel Plate",
energyType = nil,
20.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Steel Plate",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Nylon Fabric",
roomMatReq = nil,
20.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Nylon Fabric",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"ITEM",
type = "IronConcentrateItem",
"Advanced Combustion Engine",
typeID = 0,
1.0,
},
true,
["Iron Frame Landscape"] = {
"Advanced Combustion Engine",
untranslated = "Iron Frame Landscape",
},
category = nil,
{
group = "Housing Objects",
"ITEM",
description = "",
"Rubber Wheel",
tagGroups = {
4.0,
"Cultural",
true,
"Housing Objects",
"Rubber Wheel",
},
{
"ITEM",
"Radiator",
2.0,
true,
"Radiator",
},
{
"ITEM",
"Steel Axle",
2.0,
true,
"Steel Axle",
},
{
"ITEM",
"Light Bulb",
4.0,
true,
"Light Bulb",
},
},
products = {
{
"Excavator",
1,
"Excavator",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Cultural",
repeatsDepreciation = "",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronFrameLandscapeItem",
typeID = 0,
},
},
["Iron Frame Wide"] = {
["Executive Office"] = {
untranslated = "Iron Frame Wide",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Executive Office",
description = "",
craftStn = {
tagGroups = {
{
"Cultural",
"Settlement Crafting Table",
"Housing Objects",
"Settlement Crafting Table",
},
},
},
maxStack = 1,
skillNeeds = {},
carried = "Backpack",
moduleNeeds = {},
weight = 1000,
baseCraftTime = 5.0,
calories = nil,
baseLaborCost = 1200.0,
carbs = nil,
baseXPGain = 5.0,
protein = nil,
defaultVariant = "Executive Office",
fat = nil,
defaultVariantUntranslated = "Executive Office",
vitamins = nil,
numberOfVariants = "1",
density = nil,
variants = {
fuel = nil,
["Executive Office"] = {
yield = nil,
untranslated = "Executive Office",
currency = nil,
ingredients = {
skillValue = "0",
{
roomCategory = "Cultural",
"TAG",
furnitureType = "Cultural",
"Hewn Log",
repeatsDepreciation = "",
15.0,
materialTier = nil,
false,
fuelsUsed = nil,
"Hewn Log",
gridRadius = nil,
},
energyUsed = nil,
{
energyProduced = nil,
"TAG",
energyType = nil,
"Mortared Stone",
fluidsUsed = nil,
15.0,
fluidsProduced = nil,
false,
validTalents = nil,
"Mortared Stone",
footprint = "2",
},
mobile = nil,
},
roomSizeReq = nil,
products = {
roomMatReq = nil,
{
roomContainReq = nil,
"Executive Office",
inventorySlots = nil,
1,
inventoryMaxWeight = nil,
"Executive Office",
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "IronFrameWideItem",
},
typeID = 0,
},
["Iron Gear"] = {
untranslated = "Iron Gear",
category = nil,
group = "Items",
description = "A toothed machine part that interlocks with others.",
tagGroups = {
"Gear",
"Items",
"Products",
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronGearItem",
typeID = 0,
},
},
["Iron Hull Sheet"] = {
["Exotic Fruit Salad"] = {
untranslated = "Iron Hull Sheet",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Exotic Fruit Salad",
description = "Thin iron plates for use in various crafting recipes.",
craftStn = {
tagGroups = {
{
"Items",
"Carpentry Table",
"Products",
"Carpentry Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Cooking",
calories = nil,
1,
carbs = nil,
"Cooking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronHullSheetItem",
typeID = 0,
},
["Iron Ore"] = {
untranslated = "Iron Ore",
category = nil,
group = "Natural Resources",
description = "Unrefined ore with traces of iron.",
tagGroups = {
"Excavatable",
"Natural Resources",
"Ore",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 4.0,
weight = 10000,
baseLaborCost = 25.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Exotic Fruit Salad",
protein = nil,
defaultVariantUntranslated = "Exotic Fruit Salad",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Exotic Fruit Salad"] = {
fuel = nil,
untranslated = "Exotic Fruit Salad",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Prickly Pear Fruit",
furnitureType = nil,
10.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Prickly Pear Fruit",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Pumpkin",
energyType = nil,
6.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Pumpkin",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Exotic Fruit Salad",
roomContainReq = nil,
1,
inventorySlots = nil,
"Exotic Fruit Salad",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"Fruit Salad",
type = "IronOreItem",
1.0,
typeID = 0,
"Fruit Salad",
},
},
["Iron Pipe"] = {
},
untranslated = "Iron Pipe",
},
category = nil,
group = "Blocks",
description = "A pipe for transporting liquids.",
tagGroups = {
"Blocks",
"Pipes",
},
},
maxStack = 20,
carried = "Hands",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronPipeItem",
typeID = 0,
},
},
["Iron Plate"] = {
["Exotic Salad"] = {
untranslated = "Iron Plate",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Exotic Salad",
description = "A solid iron plate for use in various crafting recipes.",
craftStn = {
tagGroups = {
{
"Items",
"Carpentry Table",
"Products",
"Carpentry Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 500,
"Cooking",
calories = nil,
1,
carbs = nil,
"Cooking",
protein = nil,
},
fat = nil,
},
vitamins = nil,
moduleNeeds = {},
density = nil,
baseCraftTime = 4.0,
fuel = nil,
baseLaborCost = 25.0,
yield = nil,
baseXPGain = 1.0,
currency = nil,
defaultVariant = "Exotic Salad",
skillValue = nil,
defaultVariantUntranslated = "Exotic Salad",
roomCategory = nil,
numberOfVariants = "1",
furnitureType = nil,
variants = {
repeatsDepreciation = nil,
["Exotic Salad"] = {
materialTier = nil,
untranslated = "Exotic Salad",
fuelsUsed = nil,
ingredients = {
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Prickly Pear Fruit",
energyType = nil,
4.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Prickly Pear Fruit",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Crimini Mushrooms",
roomMatReq = nil,
4.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Crimini Mushrooms",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"ITEM",
type = "IronPlateItem",
"Rice",
typeID = 0,
4.0,
},
false,
["Iron Saw Blade"] = {
"Rice",
untranslated = "Iron Saw Blade",
},
category = nil,
},
group = "Items",
products = {
description = "A disc shaped iron saw that can be attached to rotary machines to shape wood products.",
{
tagGroups = {
"Exotic Salad",
"Items",
1,
"Products",
"Exotic Salad",
},
{
"Basic Salad",
1.0,
"Basic Salad",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronSawBladeItem",
typeID = 0,
},
},
["Iron Wheel"] = {
["Exotic Vegetable Medley"] = {
untranslated = "Iron Wheel",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Exotic Vegetable Medley",
description = "A sturdy iron wheel that can support heavier vehicles than early wooden wheels.",
craftStn = {
tagGroups = {
{
"Items",
"Carpentry Table",
"Products",
"Carpentry Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 500,
"Cooking",
calories = nil,
1,
carbs = nil,
"Cooking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronWheelItem",
typeID = 0,
},
["Jaguar Carcass"] = {
untranslated = "Jaguar Carcass",
category = nil,
group = "Natural Resources",
description = "A dead Jaguar.",
tagGroups = {
"Animal",
"Medium Carcass",
"Medium Leather Carcass",
"Natural Resources",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.8,
weight = 2000,
baseLaborCost = 25.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Exotic Vegetable Medley",
protein = nil,
defaultVariantUntranslated = "Exotic Vegetable Medley",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Exotic Vegetable Medley"] = {
fuel = nil,
untranslated = "Exotic Vegetable Medley",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Beans",
furnitureType = nil,
8.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Beans",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Tomato",
energyType = nil,
6.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Tomato",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Beet",
roomMatReq = nil,
4.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Beet",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "JaguarCarcassItem",
{
typeID = 0,
"Exotic Vegetable Medley",
},
1,
["Jaw Crusher"] = {
"Exotic Vegetable Medley",
untranslated = "Jaw Crusher",
},
category = nil,
{
group = "Work Stations",
"Vegetable Medley",
description = "A heavy duty machine that uses compressive force to crush rocks into a fine gravel.",
1.0,
tagGroups = {
"Vegetable Medley",
"Craft Tables",
},
"Work Stations",
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "JawCrusherItem",
typeID = 0,
},
},
["Jointfir Seed"] = {
["Explorer Boots"] = {
untranslated = "Jointfir Seed",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Seed",
untranslated = "Explorer Boots",
description = "Plant to grow a jointfir.",
craftStn = {
tagGroups = {
{
"Food",
"Advanced Tailoring Table",
"Seeds",
"Advanced Tailoring Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 50,
"Tailoring",
calories = 0,
1,
carbs = 0,
"Tailoring",
protein = 0,
},
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "JointfirSeedItem",
typeID = 0,
},
["Joshua Log"] = {
untranslated = "Joshua Log",
category = nil,
group = "Natural Resources",
description = "Joshua log is a basic wood, harvested from the Joshua tree. Despite the name, Joshua trees are succulents and the building material they provide is neither hardwood nor softwood.",
tagGroups = {
"Burnable Fuel",
"Logs",
"Natural Resources",
"Wood",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 0.0,
weight = 10000,
baseLaborCost = 1200.0,
calories = nil,
baseXPGain = 5.0,
carbs = nil,
defaultVariant = "Explorer Boots",
protein = nil,
defaultVariantUntranslated = "Explorer Boots",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Explorer Boots"] = {
fuel = 4000,
untranslated = "Explorer Boots",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Steel Bar",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Steel Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Synthetic Rubber",
energyType = nil,
5.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Synthetic Rubber",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Nylon Fabric",
roomMatReq = nil,
5.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Nylon Fabric",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"ITEM",
type = "JoshuaLogItem",
"Cotton Fabric",
typeID = 0,
5.0,
},
false,
["Joshua Seed"] = {
"Cotton Fabric",
untranslated = "Joshua Seed",
},
category = nil,
},
group = "Seed",
products = {
description = "Plant to grow a joshua tree.",
{
tagGroups = {
"Explorer Boots",
"Food",
1,
"Seeds",
"Explorer Boots",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "JoshuaSeedItem",
typeID = 0,
},
},
["Jungle Campfire Salad"] = {
["Explorer Gloves"] = {
untranslated = "Jungle Campfire Salad",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Explorer Gloves",
description = "A myriad of plants that make a healthy and odd blend.",
craftStn = {
tagGroups = {
{
"Campfire",
"Advanced Tailoring Table",
"Campfire Salad",
"Advanced Tailoring Table",
"Food",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 200,
"Tailoring",
calories = 900,
1,
carbs = 11,
"Tailoring",
protein = 4,
},
fat = 3,
vitamins = 10,
density = 3.111111111111111,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "JungleCampfireSaladItem",
typeID = 0,
},
["Jungle Campfire Stew"] = {
untranslated = "Jungle Campfire Stew",
category = nil,
group = "Food",
description = "A thick stew chock-full of meat and charred vegetables. A surprisingly good combination.",
tagGroups = {
"Campfire",
"Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 500,
baseLaborCost = 1200.0,
calories = 1100,
baseXPGain = 5.0,
carbs = 8,
defaultVariant = "Explorer Gloves",
protein = 8,
defaultVariantUntranslated = "Explorer Gloves",
fat = 11,
numberOfVariants = "1",
vitamins = 3,
variants = {
density = 2.727272727272727,
["Explorer Gloves"] = {
fuel = nil,
untranslated = "Explorer Gloves",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Leather Hide",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Leather Hide",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Nylon Fabric",
energyType = nil,
10.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Nylon Fabric",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Cotton Fabric",
roomMatReq = nil,
10.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Cotton Fabric",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "JungleCampfireStewItem",
{
typeID = 0,
"Explorer Gloves",
},
1,
Kelp = {
"Explorer Gloves",
untranslated = "Kelp",
},
category = nil,
},
group = "Items",
},
description = "Some creepy kelp.",
tagGroups = {
"Crop",
"Items",
"Natural Fiber",
"Products",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "KelpItem",
typeID = 0,
},
},
["Kelpy Crab Roll"] = {
["Explorer Hat"] = {
untranslated = "Kelpy Crab Roll",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Explorer Hat",
description = "Pieces of crab on a bed of rice rolled up and covered in kelp.",
craftStn = {
tagGroups = {
{
"Cooking",
"Advanced Tailoring Table",
"Food",
"Advanced Tailoring Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 300,
"Tailoring",
calories = 1350,
1,
carbs = 22,
"Tailoring",
protein = 13,
},
fat = 11,
vitamins = 5,
density = 3.7777777777777777,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "KelpyCrabRollItem",
typeID = 0,
},
Kiln = {
untranslated = "Kiln",
category = nil,
group = "Work Stations",
description = "Useful for baking bricks and finishing pottery.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 5000,
baseLaborCost = 1200.0,
calories = nil,
baseXPGain = 5.0,
carbs = nil,
defaultVariant = "Explorer Hat",
protein = nil,
defaultVariantUntranslated = "Explorer Hat",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Explorer Hat"] = {
fuel = nil,
untranslated = "Explorer Hat",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = "Industrial",
"Nylon Fabric",
furnitureType = nil,
10.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Nylon Fabric",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Cotton Fabric",
energyType = nil,
5.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Cotton Fabric",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Explorer Hat",
roomContainReq = nil,
1,
inventorySlots = nil,
"Explorer Hat",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "KilnItem",
typeID = 0,
},
["King Fern Spore"] = {
untranslated = "King Fern Spore",
category = nil,
group = "Seed",
description = "Plant to grow king fern.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "KingFernSporeItem",
typeID = 0,
},
},
Kitchen = {
["Explorer Pants"] = {
untranslated = "Kitchen",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Explorer Pants",
description = "A prep area for food which allows for more complex dishes.",
craftStn = {
tagGroups = {
{
"Housing Objects",
"Advanced Tailoring Table",
"Kitchen",
"Advanced Tailoring Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 5000,
"Tailoring",
calories = nil,
1,
carbs = nil,
"Tailoring",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Kitchen",
furnitureType = "Cooking",
repeatsDepreciation = "0.3",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "18",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "KitchenItem",
typeID = 0,
},
Laboratory = {
untranslated = "Laboratory",
category = nil,
group = "Work Stations",
description = "For more advanced research and manufacturing. Science rules!",
tagGroups = {
"Researching",
"Work Stations",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 2000,
baseLaborCost = 1200.0,
calories = nil,
baseXPGain = 5.0,
carbs = nil,
defaultVariant = "Explorer Pants",
protein = nil,
defaultVariantUntranslated = "Explorer Pants",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Explorer Pants"] = {
fuel = nil,
untranslated = "Explorer Pants",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Nylon Fabric",
furnitureType = nil,
10.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Nylon Fabric",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Cotton Fabric",
energyType = nil,
30.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Cotton Fabric",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Explorer Pants",
roomContainReq = nil,
1,
inventorySlots = nil,
"Explorer Pants",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "LaboratoryItem",
typeID = 0,
},
["Large Bath Mat"] = {
untranslated = "Large Bath Mat",
category = nil,
group = "Housing Objects",
description = "A large bath mat reduces risks of slipping on wet floors in the bathroom.",
tagGroups = {
"Bathroom",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Bathroom",
furnitureType = "Rug",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeBathMatItem",
typeID = 0,
},
},
["Large Canoe"] = {
["Explorer Shirt"] = {
untranslated = "Large Canoe",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Explorer Shirt",
description = "",
craftStn = {
tagGroups = {
{
"Crafted Objects",
"Advanced Tailoring Table",
"Vehicles",
"Advanced Tailoring Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 8000,
"Tailoring",
calories = nil,
1,
carbs = nil,
"Tailoring",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeCanoeItem",
typeID = 0,
},
["Large Corrugated Steel Door"] = {
untranslated = "Large Corrugated Steel Door",
category = nil,
group = "Housing Objects",
description = "A large corrugated steel door.",
tagGroups = {
"Doors",
"Housing Objects",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 2000,
baseLaborCost = 1200.0,
calories = nil,
baseXPGain = 5.0,
carbs = nil,
defaultVariant = "Explorer Shirt",
protein = nil,
defaultVariantUntranslated = "Explorer Shirt",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Explorer Shirt"] = {
fuel = nil,
untranslated = "Explorer Shirt",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Nylon Fabric",
furnitureType = nil,
10.0,
repeatsDepreciation = nil,
false,
materialTier = 3,
"Nylon Fabric",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Cotton Fabric",
energyType = nil,
20.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Cotton Fabric",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Explorer Shirt",
roomContainReq = nil,
1,
inventorySlots = nil,
"Explorer Shirt",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "LargeCorrugatedSteelDoorItem",
typeID = 0,
},
["Large Cotton Bunting Red"] = {
untranslated = "Large Cotton Bunting Red",
category = nil,
group = "Housing Objects",
description = "A larger celebratory piece of cotton fabric used to brighten up an event.",
tagGroups = {
"Decoration",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeCottonBuntingRedItem",
typeID = 0,
},
},
["Large Cotton Bunting Regal"] = {
["Fantastic Forest Pizza"] = {
untranslated = "Large Cotton Bunting Regal",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Fantastic Forest Pizza",
description = "A larger celebratory piece of cotton fabric used to brighten up an event.",
craftStn = {
tagGroups = {
{
"Decoration",
"Bakery Oven",
"Housing Objects",
"Bakery Oven",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 250,
"Advanced Baking",
calories = nil,
3,
carbs = nil,
"Advanced Baking",
protein = nil,
},
fat = nil,
},
vitamins = nil,
moduleNeeds = {},
density = nil,
baseCraftTime = 3.0,
fuel = nil,
baseLaborCost = 65.0,
yield = nil,
baseXPGain = 1.0,
currency = nil,
defaultVariant = "Fantastic Forest Pizza",
skillValue = "1",
defaultVariantUntranslated = "Fantastic Forest Pizza",
roomCategory = "Decoration",
numberOfVariants = "1",
furnitureType = "Decoration",
variants = {
repeatsDepreciation = "0.4",
["Fantastic Forest Pizza"] = {
materialTier = nil,
untranslated = "Fantastic Forest Pizza",
fuelsUsed = nil,
ingredients = {
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Leavened Dough",
energyType = nil,
2.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Leavened Dough",
validTalents = nil,
},
footprint = "2",
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Camas Bulb",
roomMatReq = nil,
1.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Camas Bulb",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"ITEM",
type = "LargeCottonBuntingRegalItem",
"Sun Cheese",
typeID = 0,
4.0,
},
false,
["Large Court"] = {
"Sun Cheese",
untranslated = "Large Court",
},
category = nil,
{
group = "Work Stations",
"ITEM",
description = "Allows the creation of multiple Laws, which can perform many types of regulations, restrictions, taxations, incentives, and more.",
"Tomato",
tagGroups = {
2.0,
"Government",
false,
"Work Stations",
"Tomato",
},
{
"TAG",
"Greens",
2.0,
false,
"Greens",
},
},
products = {
{
"Fantastic Forest Pizza",
"1",
"Fantastic Forest Pizza",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeCourtItem",
typeID = 0,
},
},
["Large Festive Paper Lantern"] = {
["Farmer Boots"] = {
untranslated = "Large Festive Paper Lantern",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Farmer Boots",
description = "A large festive paper lantern.",
craftStn = {
tagGroups = {
{
"Housing Objects",
"Advanced Tailoring Table",
"Lighting",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Farmer Boots",
defaultVariantUntranslated = "Farmer Boots",
numberOfVariants = "1",
variants = {
["Farmer Boots"] = {
untranslated = "Farmer Boots",
ingredients = {
{
"ITEM",
"Synthetic Rubber",
5.0,
false,
"Synthetic Rubber",
},
{
"ITEM",
"Nylon Fabric",
5.0,
false,
"Nylon Fabric",
},
},
products = {
{
"Farmer Boots",
1,
"Farmer Boots",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeFestivePaperLanternItem",
typeID = 0,
},
},
["Large Hanging Ashlar Basalt Sign"] = {
["Farmer Gloves"] = {
untranslated = "Large Hanging Ashlar Basalt Sign",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Farmer Gloves",
description = "A large sign for all your large text needs!",
craftStn = {
tagGroups = {
{
"Crafted Objects",
"Advanced Tailoring Table",
"Signs",
"Advanced Tailoring Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Tailoring",
calories = nil,
1,
carbs = nil,
"Tailoring",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeHangingAshlarBasaltSignItem",
typeID = 0,
},
["Large Hanging Ashlar Stone Sign"] = {
untranslated = "Large Hanging Ashlar Stone Sign",
category = nil,
group = "Crafted Objects",
description = "A large sign for all your large text needs!",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 2000,
baseLaborCost = 1200.0,
calories = nil,
baseXPGain = 5.0,
carbs = nil,
defaultVariant = "Farmer Gloves",
protein = nil,
defaultVariantUntranslated = "Farmer Gloves",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Farmer Gloves"] = {
fuel = nil,
untranslated = "Farmer Gloves",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Leather Hide",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Leather Hide",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Nylon Fabric",
energyType = nil,
20.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Nylon Fabric",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Farmer Gloves",
roomContainReq = nil,
1,
inventorySlots = nil,
"Farmer Gloves",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "LargeHangingAshlarStoneSignItem",
typeID = 0,
},
["Large Hanging Birch Sign"] = {
untranslated = "Large Hanging Birch Sign",
category = nil,
group = "Crafted Objects",
description = "A large sign for all of your larger text needs!",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeHangingBirchSignItem",
typeID = 0,
},
},
["Large Hanging Lumber Sign"] = {
["Farmer Hat"] = {
untranslated = "Large Hanging Lumber Sign",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Farmer Hat",
description = "A large sign for all your large text needs!",
craftStn = {
tagGroups = {
{
"Crafted Objects",
"Advanced Tailoring Table",
"Signs",
"Advanced Tailoring Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Tailoring",
calories = nil,
1,
carbs = nil,
"Tailoring",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeHangingLumberSignItem",
typeID = 0,
},
["Large Hanging Mortared Granite Sign"] = {
untranslated = "Large Hanging Mortared Granite Sign",
category = nil,
group = "Crafted Objects",
description = "A large sign for all your large text needs!",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 2000,
baseLaborCost = 1200.0,
calories = nil,
baseXPGain = 5.0,
carbs = nil,
defaultVariant = "Farmer Hat",
protein = nil,
defaultVariantUntranslated = "Farmer Hat",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Farmer Hat"] = {
fuel = nil,
untranslated = "Farmer Hat",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Plant Fibers",
furnitureType = nil,
60.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Plant Fibers",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Cotton Fabric",
energyType = nil,
10.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Cotton Fabric",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Farmer Hat",
roomContainReq = nil,
1,
inventorySlots = nil,
"Farmer Hat",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "LargeHangingMortaredGraniteSignItem",
typeID = 0,
},
["Large Hanging Mortared Stone Sign"] = {
untranslated = "Large Hanging Mortared Stone Sign",
category = nil,
group = "Crafted Objects",
description = "A large sign for all your large text needs!",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeHangingMortaredStoneSignItem",
typeID = 0,
},
},
["Large Hanging Saguaro Sign"] = {
["Farmer Overalls"] = {
untranslated = "Large Hanging Saguaro Sign",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Farmer Overalls",
description = "A large sign for all of your larger text needs!",
craftStn = {
tagGroups = {
{
"Crafted Objects",
"Advanced Tailoring Table",
"Signs",
"Advanced Tailoring Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Tailoring",
calories = nil,
1,
carbs = nil,
"Tailoring",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeHangingSaguaroSignItem",
typeID = 0,
},
["Large Hanging Softwood Sign"] = {
untranslated = "Large Hanging Softwood Sign",
category = nil,
group = "Crafted Objects",
description = "A large sign for all of your larger text needs!",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 2000,
baseLaborCost = 1200.0,
calories = nil,
baseXPGain = 5.0,
carbs = nil,
defaultVariant = "Farmer Overalls",
protein = nil,
defaultVariantUntranslated = "Farmer Overalls",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Farmer Overalls"] = {
fuel = nil,
untranslated = "Farmer Overalls",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Cotton Fabric",
furnitureType = nil,
40.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Cotton Fabric",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Farmer Overalls",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Farmer Overalls",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeHangingSoftwoodSignItem",
typeID = 0,
},
["Large Hanging Stone Sign"] = {
untranslated = "Large Hanging Stone Sign",
category = nil,
group = "World Object",
description = "A large sign for all your large text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeHangingStoneSignItem",
typeID = 0,
},
["Large Hanging Wood Sign"] = {
untranslated = "Large Hanging Wood Sign",
category = nil,
group = "Item",
description = "A large sign for all of your larger text needs!",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = nil,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeHangingWoodSignItem",
typeID = 0,
},
["Large Lumber Door"] = {
untranslated = "Large Lumber Door",
category = nil,
group = "Housing Objects",
description = "A large lumber door allowing moderate sized vehicles through..",
tagGroups = {
"Doors",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeLumberDoorItem",
typeID = 0,
},
},
["Large Lumber Stockpile"] = {
["Farmer Shirt"] = {
untranslated = "Large Lumber Stockpile",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Farmer Shirt",
description = "An extra large lumber platform that has been reinforced to allow mass storage of items. ",
craftStn = {
tagGroups = {
{
"Crafted Objects",
"Advanced Tailoring Table",
"Storage",
"Advanced Tailoring Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 5000,
"Tailoring",
calories = nil,
1,
carbs = nil,
"Tailoring",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeLumberStockpileItem",
typeID = 0,
},
["Large Metal Ship Frame"] = {
untranslated = "Large Metal Ship Frame",
category = nil,
group = "Items",
description = "A large metal frame for constructing a larger naval vessel.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 25000,
baseLaborCost = 1200.0,
calories = nil,
baseXPGain = 5.0,
carbs = nil,
defaultVariant = "Farmer Shirt",
protein = nil,
defaultVariantUntranslated = "Farmer Shirt",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Farmer Shirt"] = {
fuel = nil,
untranslated = "Farmer Shirt",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Wool Fabric",
furnitureType = nil,
30.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Wool Fabric",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Farmer Shirt",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Farmer Shirt",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeMetalShipFrameItem",
typeID = 0,
},
["Large Nylon Bunting Green"] = {
untranslated = "Large Nylon Bunting Green",
category = nil,
group = "Housing Objects",
description = "A larger celebratory piece of nylon fabric used to brighten up an event.",
tagGroups = {
"Decoration",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeNylonBuntingGreenItem",
typeID = 0,
},
},
["Large Nylon Bunting Purple"] = {
["Farmers Table"] = {
untranslated = "Large Nylon Bunting Purple",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Farmers Table",
description = "A larger celebratory piece of nylon fabric used to brighten up an event.",
craftStn = {
tagGroups = {
{
"Decoration",
"Workbench",
"Housing Objects",
"Workbench",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 250,
"Logging",
calories = nil,
1,
carbs = nil,
"Logging",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeNylonBuntingPurpleItem",
typeID = 0,
},
["Large Paper Lantern"] = {
untranslated = "Large Paper Lantern",
category = nil,
group = "Housing Objects",
description = "A large paper lantern.",
tagGroups = {
"Housing Objects",
"Lighting",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 4.0,
weight = 500,
baseLaborCost = 200.0,
calories = nil,
baseXPGain = 5.0,
carbs = nil,
defaultVariant = "Farmers Table",
protein = nil,
defaultVariantUntranslated = "Farmers Table",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Farmers Table"] = {
fuel = nil,
untranslated = "Farmers Table",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "2",
"ITEM",
roomCategory = "Lighting",
"Dirt",
furnitureType = "Lights",
20.0,
repeatsDepreciation = "0.7",
false,
materialTier = nil,
"Dirt",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Hewn Log",
energyType = nil,
8.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Hewn Log",
validTalents = nil,
},
footprint = "2",
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Wood Board",
roomMatReq = nil,
8.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Wood Board",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "LargePaperLanternItem",
{
typeID = 0,
"Farmers Table",
},
1,
["Large Standing Ashlar Basalt Sign"] = {
"Farmers Table",
untranslated = "Large Standing Ashlar Basalt Sign",
},
category = nil,
},
group = "Crafted Objects",
},
description = "A large sign for all your large text needs!",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeStandingAshlarBasaltSignItem",
typeID = 0,
},
},
["Large Standing Ashlar Stone Sign"] = {
["Farming Upgrade"] = {
untranslated = "Large Standing Ashlar Stone Sign",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Farming Upgrade",
description = "A large sign for all your large text needs!",
craftStn = {
tagGroups = {
{
"Crafted Objects",
"Farmers Table",
"Signs",
"Farmers Table",
},
},
skillNeeds = {
{
"Farming",
1,
"Farming",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 3000.0,
baseXPGain = 4.0,
defaultVariant = "Farming Upgrade",
defaultVariantUntranslated = "Farming Upgrade",
numberOfVariants = "1",
variants = {
["Farming Upgrade"] = {
untranslated = "Farming Upgrade",
ingredients = {
{
"ITEM",
"Basic Upgrade Lvl4",
1.0,
true,
"Basic Upgrade Lvl4",
},
},
products = {
{
"Farming Upgrade",
1,
"Farming Upgrade",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeStandingAshlarStoneSignItem",
typeID = 0,
},
},
["Large Standing Birch Sign"] = {
["Federation Foundation"] = {
untranslated = "Large Standing Birch Sign",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Federation Foundation",
description = "A large sign for all of your larger text needs!",
craftStn = {
tagGroups = {
{
"Crafted Objects",
"Settlement Crafting Table",
"Signs",
"Settlement Crafting Table",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 30.0,
baseLaborCost = 3600.0,
baseXPGain = 2.0,
defaultVariant = "Federation Foundation",
defaultVariantUntranslated = "Federation Foundation",
numberOfVariants = "1",
variants = {
["Federation Foundation"] = {
untranslated = "Federation Foundation",
ingredients = {
{
"ITEM",
"Ashlar Granite",
30.0,
true,
"Ashlar Granite",
},
{
"ITEM",
"Ashlar Limestone",
30.0,
true,
"Ashlar Limestone",
},
{
"ITEM",
"Nylon Carpet",
30.0,
true,
"Nylon Carpet",
},
{
"ITEM",
"Gold Bar",
60.0,
true,
"Gold Bar",
},
{
"ITEM",
"Steel Plate",
120.0,
true,
"Steel Plate",
},
{
"TAG",
"Composite Lumber",
60.0,
true,
"Composite Lumber",
},
},
products = {
{
"Federation Foundation",
1,
"Federation Foundation",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeStandingBirchSignItem",
typeID = 0,
},
},
["Large Standing Lumber Sign"] = {
["Fern Campfire Salad"] = {
untranslated = "Large Standing Lumber Sign",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Fern Campfire Salad",
description = "A large sign for all your large text needs!",
craftStn = {
tagGroups = {
{
"Crafted Objects",
"Campfire",
"Signs",
"Campfire",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Campfire Cooking",
calories = nil,
1,
carbs = nil,
"Campfire Cooking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeStandingLumberSignItem",
typeID = 0,
},
["Large Standing Mortared Granite Sign"] = {
untranslated = "Large Standing Mortared Granite Sign",
category = nil,
group = "Crafted Objects",
description = "A large sign for all your large text needs!",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 2000,
baseLaborCost = 15.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Fern Campfire Salad",
protein = nil,
defaultVariantUntranslated = "Fern Campfire Salad",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Fern Campfire Salad"] = {
fuel = nil,
untranslated = "Fern Campfire Salad",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Fiddleheads",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Fiddleheads",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Huckleberries",
energyType = nil,
2.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Huckleberries",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Vegetable",
roomMatReq = nil,
1.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Vegetable",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "LargeStandingMortaredGraniteSignItem",
{
typeID = 0,
"Fern Campfire Salad",
},
"1",
["Large Standing Mortared Stone Sign"] = {
"Fern Campfire Salad",
untranslated = "Large Standing Mortared Stone Sign",
},
category = nil,
},
group = "Crafted Objects",
},
description = "A large sign for all your large text needs!",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeStandingMortaredStoneSignItem",
typeID = 0,
},
},
["Large Standing Saguaro Sign"] = {
["Fertilizers Upgrade"] = {
untranslated = "Large Standing Saguaro Sign",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Fertilizers Upgrade",
description = "A large sign for all of your larger text needs!",
craftStn = {
tagGroups = {
{
"Crafted Objects",
"Farmers Table",
"Signs",
"Farmers Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Fertilizers",
calories = nil,
1,
carbs = nil,
"Fertilizers",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeStandingSaguaroSignItem",
typeID = 0,
},
["Large Standing Softwood Sign"] = {
untranslated = "Large Standing Softwood Sign",
category = nil,
group = "Crafted Objects",
description = "A large sign for all of your larger text needs!",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 15.0,
weight = 2000,
baseLaborCost = 6000.0,
calories = nil,
baseXPGain = 4.0,
carbs = nil,
defaultVariant = "Fertilizers Upgrade",
protein = nil,
defaultVariantUntranslated = "Fertilizers Upgrade",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Fertilizers Upgrade"] = {
fuel = nil,
untranslated = "Fertilizers Upgrade",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Basic Upgrade Lvl4",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Basic Upgrade Lvl4",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Fertilizers Upgrade",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Fertilizers Upgrade",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeStandingSoftwoodSignItem",
typeID = 0,
},
["Large Standing Stone Sign"] = {
untranslated = "Large Standing Stone Sign",
category = nil,
group = "World Object",
description = "A large sign for all your large text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeStandingStoneSignItem",
typeID = 0,
},
["Large Standing Wood Sign"] = {
untranslated = "Large Standing Wood Sign",
category = nil,
group = "Item",
description = "A large sign for all of your larger text needs!",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = nil,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeStandingWoodSignItem",
typeID = 0,
},
["Large Windowed Lumber Door"] = {
untranslated = "Large Windowed Lumber Door",
category = nil,
group = "Housing Objects",
description = "A large lumber door with windows allowing moderate sized vehicles through..",
tagGroups = {
"Doors",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeWindowedLumberDoorItem",
typeID = 0,
},
},
["Large Wooden Ship Frame"] = {
["Fiber Filler"] = {
untranslated = "Large Wooden Ship Frame",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Fiber Filler",
description = "A large wooden frame for constructing a larger naval vessel.",
craftStn = {
tagGroups = {
{
"Items",
"Farmers Table",
"Products",
"Farmers Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 20000,
"Fertilizers",
calories = nil,
1,
carbs = nil,
"Fertilizers",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeWoodenShipFrameItem",
typeID = 0,
},
Laser = {
untranslated = "Laser",
category = nil,
group = "Crafted Objects",
description = "AVOID DIRECT EYE EXPOSURE",
tagGroups = {
"Crafted Objects",
"Specialty",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.3,
weight = 10000,
baseLaborCost = 15.0,
calories = nil,
baseXPGain = 0.0,
carbs = nil,
defaultVariant = "Fiber Filler",
protein = nil,
defaultVariantUntranslated = "Fiber Filler",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Fiber Filler"] = {
fuel = nil,
untranslated = "Fiber Filler",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = "Industrial",
"Plant Fibers",
furnitureType = nil,
15.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Plant Fibers",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Dirt",
energyType = nil,
1.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Dirt",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Fiber Filler",
roomContainReq = nil,
1,
inventorySlots = nil,
"Fiber Filler",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "LaserItem",
typeID = 0,
},
Lathe = {
untranslated = "Lathe",
category = nil,
group = "Work Stations",
description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LatheItem",
typeID = 0,
},
},
["Lattice Mushroom Spores"] = {
["Fiber Scutching Station"] = {
untranslated = "Lattice Mushroom Spores",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Seed",
untranslated = "Fiber Scutching Station",
description = "Plant to grow lattice mushrooms.",
craftStn = {
tagGroups = {
{
"Food",
"Carpentry Table",
"Seeds",
"Carpentry Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 50,
"Logging",
calories = 0,
2,
carbs = 0,
"Logging",
protein = 0,
},
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LatticeMushroomSporesItem",
typeID = 0,
},
["Leather Hide"] = {
untranslated = "Leather Hide",
category = nil,
group = "Items",
description = "A thick hide.",
tagGroups = {
"Animal Skin",
"Items",
"Products",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 5.0,
weight = 250,
baseLaborCost = 300.0,
calories = nil,
baseXPGain = 2.0,
carbs = nil,
defaultVariant = "Fiber Scutching Station",
protein = nil,
defaultVariantUntranslated = "Fiber Scutching Station",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Fiber Scutching Station"] = {
fuel = nil,
untranslated = "Fiber Scutching Station",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Hewn Log",
furnitureType = nil,
10.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Hewn Log",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Wood Board",
energyType = nil,
20.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Wood Board",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Fiber Scutching Station",
roomContainReq = nil,
1,
inventorySlots = nil,
"Fiber Scutching Station",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "LeatherHideItem",
typeID = 0,
},
["Leavened Dough"] = {
untranslated = "Leavened Dough",
category = nil,
group = "Food",
description = "Leavened dough with added yeast that rises when baked.",
tagGroups = {
"Baking",
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 400,
calories = 10,
carbs = 6,
protein = 18,
fat = 13,
vitamins = 5,
density = 420.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LeavenedDoughItem",
typeID = 0,
},
},
["Light Backpack"] = {
Fiberglass = {
untranslated = "Light Backpack",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Clothing",
untranslated = "Fiberglass",
description = "Smaller than your standard three-day backpack. You can't fit that much inside, but that makes you more agile.\\n\\n(Increases movement speed and increases max carry weight by 5 kg)",
craftStn = {
tagGroups = {
{
"Clothes",
"Electronics Assembly",
"Electronics Assembly",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Glassworking",
calories = nil,
1,
carbs = nil,
"Glassworking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LightBackpackItem",
typeID = 0,
},
["Light Bulb"] = {
untranslated = "Light Bulb",
category = nil,
group = "Items",
description = "An electric light with a wire filament.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 50,
baseLaborCost = 90.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Fiberglass",
protein = nil,
defaultVariantUntranslated = "Fiberglass",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
Fiberglass = {
fuel = nil,
untranslated = "Fiberglass",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Plastic",
furnitureType = nil,
4.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Plastic",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Glass",
energyType = nil,
2.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Glass",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Fiberglass",
roomContainReq = nil,
"",
inventorySlots = nil,
"Fiberglass",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "LightBulbItem",
typeID = 0,
},
Limestone = {
untranslated = "Limestone",
category = nil,
group = "Natural Resources",
description = "A hard rock useful for construction and industrial processes. Limestone is sedimentary, forming mostly from the fallen compacted remains of marine organisms.",
tagGroups = {
"Excavatable",
"Natural Resources",
"Rock",
"Stone",
},
},
maxStack = 20,
carried = "Hands",
weight = 6500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LimestoneItem",
typeID = 0,
},
},
["Limestone Bison Statue"] = {
["Field Campfire Stew"] = {
untranslated = "Limestone Bison Statue",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Field Campfire Stew",
description = "A bison statue carved from limestone.",
craftStn = {
tagGroups = {
{
"Decoration",
"Campfire",
"Housing Objects",
"Campfire",
},
},
skillNeeds = {
{
"Campfire Cooking",
4,
"Campfire Cooking",
},
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 5000,
baseLaborCost = 15.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Field Campfire Stew",
protein = nil,
defaultVariantUntranslated = "Field Campfire Stew",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Field Campfire Stew"] = {
fuel = nil,
untranslated = "Field Campfire Stew",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "1",
"ITEM",
roomCategory = "Decoration",
"Corn",
furnitureType = "Statue",
1.0,
repeatsDepreciation = "0.3",
false,
materialTier = nil,
"Corn",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Tomato",
energyType = nil,
1.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Tomato",
validTalents = nil,
},
footprint = "30",
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Scrap Meat",
roomMatReq = nil,
1.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Scrap Meat",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"ITEM",
type = "LimestoneBisonStatueItem",
"Flour",
typeID = 0,
1.0,
},
false,
["Limestone Otter Statue"] = {
"Flour",
untranslated = "Limestone Otter Statue",
},
category = nil,
{
group = "Housing Objects",
"TAG",
description = "An otter statue carved from limestone.",
"Fat",
tagGroups = {
1.0,
"Decoration",
false,
"Housing Objects",
"Fat",
},
},
products = {
{
"Field Campfire Stew",
"1",
"Field Campfire Stew",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0.2",
roomCategory = "Decoration",
furnitureType = "Statue",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LimestoneOtterStatueItem",
typeID = 0,
},
},
["Limestone Owl Statue"] = {
["Fish N Chips"] = {
untranslated = "Limestone Owl Statue",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Fish N Chips",
description = "An owl statue carved from limestone.",
craftStn = {
tagGroups = {
{
"Decoration",
"Kitchen",
"Housing Objects",
"Kitchen",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Advanced Cooking",
calories = nil,
1,
carbs = nil,
"Advanced Cooking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0.2",
roomCategory = "Decoration",
furnitureType = "Statue",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LimestoneOwlStatueItem",
typeID = 0,
},
["Limestone Wolf Statue"] = {
untranslated = "Limestone Wolf Statue",
category = nil,
group = "Housing Objects",
description = "A wolf statue carved from limestone.",
tagGroups = {
"Decoration",
"Housing Objects",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 4.0,
weight = 5000,
baseLaborCost = 45.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Fish N Chips",
protein = nil,
defaultVariantUntranslated = "Fish N Chips",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Fish N Chips"] = {
fuel = nil,
untranslated = "Fish N Chips",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "0.5",
"ITEM",
roomCategory = "Decoration",
"Raw Fish",
furnitureType = "Statue",
8.0,
repeatsDepreciation = "0.5",
false,
materialTier = nil,
"Raw Fish",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Taro Fries",
energyType = nil,
4.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Taro Fries",
validTalents = nil,
},
footprint = "8",
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Flour",
roomMatReq = nil,
2.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Flour",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"TAG",
type = "LimestoneWolfStatueItem",
"Oil",
typeID = 0,
2.0,
},
false,
["Linen Fabric"] = {
"Oil",
untranslated = "Linen Fabric",
},
category = nil,
},
group = "Items",
products = {
description = "A rough linen fabric that covers your basic needs.",
{
tagGroups = {
"Fish N Chips",
"Fabric",
"1",
"Items",
"Fish N Chips",
"Products",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LinenFabricItem",
typeID = 0,
},
},
["Linen Yarn"] = {
["Fish Rack"] = {
untranslated = "Linen Yarn",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Fish Rack",
description = "Flax fibers spun into a usable string commonly known as linen yarn.",
craftStn = {
tagGroups = {
{
"Items",
"Fishery",
"Products",
"Fishery",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 25,
"Hunting",
calories = nil,
2,
carbs = nil,
"Hunting",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LinenYarnItem",
typeID = 0,
},
["Loaded Taro Fries"] = {
untranslated = "Loaded Taro Fries",
category = nil,
group = "Food",
description = "Taro Fries with extra everything.",
tagGroups = {
"Cooking",
"Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 100,
baseLaborCost = 240.0,
calories = 1200,
baseXPGain = 0.5,
carbs = 14,
defaultVariant = "Fish Rack",
protein = 6,
defaultVariantUntranslated = "Fish Rack",
fat = 18,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 3.166666666666667,
["Fish Rack"] = {
fuel = nil,
untranslated = "Fish Rack",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Plant Fibers",
furnitureType = nil,
10.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Plant Fibers",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Hewn Log",
energyType = nil,
10.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Hewn Log",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Fish Rack",
roomContainReq = nil,
1,
inventorySlots = nil,
"Fish Rack",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "LoadedTaroFriesItem",
typeID = 0,
},
Log = {
untranslated = "Log",
category = nil,
group = "Block",
description = "A stack of logs.",
tagGroups = {},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LogItem",
typeID = 0,
},
["Logging Advanced Upgrade"] = {
untranslated = "Logging Advanced Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Advanced Upgrade that greatly increases efficiency when crafting Logging recipes.",
tagGroups = {
"Specialty Upgrades",
"Upgrade Modules",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LoggingAdvancedUpgradeItem",
typeID = 0,
},
},
["Logging Basic Upgrade"] = {
["Fish Stew"] = {
untranslated = "Logging Basic Upgrade",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Upgrade Modules",
untranslated = "Fish Stew",
description = "Basic Upgrade that greatly increases efficiency when crafting Logging recipes.",
craftStn = {
tagGroups = {
{
"Specialty Upgrades",
"Carpentry Table",
"Upgrade Modules",
"Carpentry Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 1,
"Campfire Cooking",
calories = nil,
1,
carbs = nil,
"Campfire Cooking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LoggingBasicUpgradeItem",
typeID = 0,
},
Loom = {
untranslated = "Loom",
category = nil,
group = "Work Stations",
description = "A device for making fabric by weaving yarn or thread.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 5000,
baseLaborCost = 15.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Fish Stew",
protein = nil,
defaultVariantUntranslated = "Fish Stew",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Fish Stew"] = {
fuel = nil,
untranslated = "Fish Stew",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = "Industrial",
"Charred Fish",
furnitureType = nil,
4.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Charred Fish",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Flour",
energyType = nil,
1.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Flour",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Fat",
roomMatReq = nil,
1.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Fat",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "LoomItem",
{
typeID = 0,
"Fish Stew",
},
1,
["Low Top Shoes"] = {
"Fish Stew",
untranslated = "Low Top Shoes",
},
category = nil,
{
group = "Clothing",
"Meaty Stew",
description = "Basic, ordinary, every day, run of the mill, nondescript, conventional, commonplace, humdrum, standard, middle-of-the-road, garden-variety low-top shoes.\\n\\n(Decreases calories consumed when using tools by 10\\u0025)",
1.0,
tagGroups = {
"Meaty Stew",
"Clothes",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LowTopShoesItem",
typeID = 0,
},
},
Lumber = {
["Fish Trap"] = {
untranslated = "Lumber",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Fish Trap",
description = "Can be fashioned into various usable equipment.",
craftStn = {
tagGroups = {
{
"Blocks",
"Fishery",
"Building Materials",
"Fishery",
"Burnable Fuel",
},
"Constructable",
"Lumber",
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 10000,
"Hunting",
calories = nil,
1,
carbs = nil,
"Hunting",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LumberItem",
typeID = 0,
},
["Lumber Bench"] = {
untranslated = "Lumber Bench",
category = nil,
group = "Housing Objects",
description = "A lumber bench for when you need extra seating space than a traditional chair.",
tagGroups = {
"Housing Objects",
"Seating",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 4.0,
weight = 1000,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 3.0,
carbs = nil,
defaultVariant = "Fish Trap",
protein = nil,
defaultVariantUntranslated = "Fish Trap",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Fish Trap"] = {
fuel = nil,
untranslated = "Fish Trap",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "1.5",
"ITEM",
roomCategory = "Seating",
"Plant Fibers",
furnitureType = "Chair",
15.0,
repeatsDepreciation = "0.5",
false,
materialTier = nil,
"Plant Fibers",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Hewn Log",
energyType = nil,
20.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Hewn Log",
validTalents = nil,
},
footprint = "6",
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Fish Trap",
roomContainReq = nil,
1,
inventorySlots = nil,
"Fish Trap",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "LumberBenchItem",
typeID = 0,
},
["Lumber Chair"] = {
untranslated = "Lumber Chair",
category = nil,
group = "Housing Objects",
description = "A sturdy lumber chair. It doesn't feel as wobbly as more basic wooden chairs.",
tagGroups = {
"Housing Objects",
"Seating",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LumberChairItem",
typeID = 0,
},
},
["Lumber Door"] = {
Fishery = {
untranslated = "Lumber Door",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Fishery",
description = "A door made from finely cut lumber.",
craftStn = {
tagGroups = {
{
"Doors",
"Workbench",
"Housing Objects",
"Workbench",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Hunting",
calories = nil,
1,
carbs = nil,
"Hunting",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LumberDoorItem",
typeID = 0,
},
["Lumber Dresser"] = {
untranslated = "Lumber Dresser",
category = nil,
group = "Housing Objects",
description = "A lumber dresser that lets you store your clothing and quickly switch between a designated outfit and whatever you are currently wearing.",
tagGroups = {
"Bedroom",
"Housing Objects",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 2000,
baseLaborCost = 200.0,
calories = nil,
baseXPGain = 3.0,
carbs = nil,
defaultVariant = "Fishery",
protein = nil,
defaultVariantUntranslated = "Fishery",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
Fishery = {
fuel = nil,
untranslated = "Fishery",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "3",
"TAG",
roomCategory = "Bedroom",
"Hewn Log",
furnitureType = "Dresser",
14.0,
repeatsDepreciation = "0.5",
false,
materialTier = nil,
"Hewn Log",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Wood Board",
energyType = nil,
8.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Wood Board",
validTalents = nil,
},
footprint = "12",
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Fishery",
roomContainReq = nil,
1,
inventorySlots = nil,
"Fishery",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "LumberDresserItem",
typeID = 0,
},
["Lumber Stockpile"] = {
untranslated = "Lumber Stockpile",
category = nil,
group = "Crafted Objects",
description = "A heavy duty lumber platform that has been reinforced to allow extra storage for large items. ",
tagGroups = {
"Crafted Objects",
"Storage",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LumberStockpileItem",
typeID = 0,
},
},
["Lumber Table"] = {
["Fishing Pole"] = {
untranslated = "Lumber Table",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Fishing Pole",
description = "A large lumber table for eating meals or getting some work done.",
craftStn = {
tagGroups = {
{
"Housing Objects",
"Tool Bench",
"Seating",
"Tool Bench",
},
},
},
maxStack = 1,
skillNeeds = {},
carried = "Backpack",
moduleNeeds = {},
weight = 2000,
baseCraftTime = 5.0,
calories = nil,
baseLaborCost = 25.0,
carbs = nil,
baseXPGain = 0.0,
protein = nil,
defaultVariant = "Fishing Pole",
fat = nil,
defaultVariantUntranslated = "Fishing Pole",
vitamins = nil,
numberOfVariants = "1",
density = nil,
variants = {
fuel = nil,
["Fishing Pole"] = {
yield = nil,
untranslated = "Fishing Pole",
currency = nil,
ingredients = {
skillValue = "2",
{
roomCategory = "Seating",
"ITEM",
furnitureType = "Table",
"Plant Fibers",
repeatsDepreciation = "0.6",
5.0,
materialTier = nil,
false,
fuelsUsed = nil,
"Plant Fibers",
gridRadius = nil,
},
energyUsed = nil,
{
energyProduced = nil,
"TAG",
energyType = nil,
"Wood",
fluidsUsed = nil,
10.0,
fluidsProduced = nil,
false,
validTalents = nil,
"Wood",
footprint = "8",
},
mobile = nil,
},
roomSizeReq = nil,
products = {
roomMatReq = nil,
{
roomContainReq = nil,
"Fishing Pole",
inventorySlots = nil,
"",
inventoryMaxWeight = nil,
"Fishing Pole",
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "LumberTableItem",
},
typeID = 0,
},
["Lupine Seed"] = {
untranslated = "Lupine Seed",
category = nil,
group = "Seed",
description = "Plant to grow lupine.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LupineSeedItem",
typeID = 0,
},
},
Macarons = {
["Flat Steel"] = {
untranslated = "Macarons",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Flat Steel",
description = "A small circular biscuit with a sweet huckleberry filling.",
craftStn = {
tagGroups = {
{
"Baking",
"Rolling Mill",
"Food",
"Rolling Mill",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 200,
"Advanced Smelting",
calories = 1000,
1,
carbs = 20,
"Advanced Smelting",
protein = 7,
},
fat = 14,
vitamins = 16,
density = 5.7,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MacaronsItem",
typeID = 0,
},
["Machinist Table"] = {
untranslated = "Machinist Table",
category = nil,
group = "Work Stations",
description = "A fancy tool bench that creates equally fancy toys.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.64,
weight = 2000,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 1.5,
carbs = nil,
defaultVariant = "Flat Steel",
protein = nil,
defaultVariantUntranslated = "Flat Steel",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Flat Steel"] = {
fuel = nil,
untranslated = "Flat Steel",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = "Industrial",
"Steel Bar",
furnitureType = nil,
3.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Steel Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Epoxy",
energyType = nil,
2.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Epoxy",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Flat Steel",
roomContainReq = nil,
"",
inventorySlots = nil,
"Flat Steel",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "MachinistTableItem",
typeID = 0,
},
["Marmot Carcass"] = {
untranslated = "Marmot Carcass",
category = nil,
group = "Item",
description = "A dead marmot.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MarmotCarcassItem",
typeID = 0,
},
["Masonry Advanced Upgrade"] = {
untranslated = "Masonry Advanced Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Advanced Upgrade that greatly increases efficiency when crafting Masonry recipes.",
tagGroups = {
"Specialty Upgrades",
"Upgrade Modules",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MasonryAdvancedUpgradeItem",
typeID = 0,
},
},
["Masonry Basic Upgrade"] = {
["Flat Steel Door"] = {
untranslated = "Masonry Basic Upgrade",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Upgrade Modules",
untranslated = "Flat Steel Door",
description = "Basic Upgrade that greatly increases efficiency when crafting Masonry recipes.",
craftStn = {
tagGroups = {
{
"Specialty Upgrades",
"Rolling Mill",
"Upgrade Modules",
"Rolling Mill",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 1,
"Advanced Smelting",
calories = nil,
5,
carbs = nil,
"Advanced Smelting",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MasonryBasicUpgradeItem",
typeID = 0,
},
["Masonry Table"] = {
untranslated = "Masonry Table",
category = nil,
group = "Work Stations",
description = "A workstation for hewing and shaping stone into usable objects.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 4.0,
weight = 2000,
baseLaborCost = 115.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Flat Steel Door",
protein = nil,
defaultVariantUntranslated = "Flat Steel Door",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Flat Steel Door"] = {
fuel = nil,
untranslated = "Flat Steel Door",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = "Industrial",
"Flat Steel",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Flat Steel",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Glass",
energyType = nil,
1.0,
fluidsUsed = nil,
true,
fluidsProduced = nil,
"Glass",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Flat Steel Door",
roomContainReq = nil,
1,
inventorySlots = nil,
"Flat Steel Door",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "MasonryTableItem",
typeID = 0,
},
["Meat Pie"] = {
untranslated = "Meat Pie",
category = nil,
group = "Food",
description = "Much like a huckleberry pie, but filled to the brim with succulent meat.",
tagGroups = {
"Baking",
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 600,
calories = 1300,
carbs = 18,
protein = 4,
fat = 20,
vitamins = 2,
density = 3.3846153846153846,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MeatPieItem",
typeID = 0,
},
},
["Meat Stock"] = {
Flatbread = {
untranslated = "Meat Stock",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Flatbread",
description = "A meaty stock made from the flesh of animals.",
craftStn = {
tagGroups = {
{
"Food",
"Bakery Oven",
"Ingredients",
"Bakery Oven",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 800,
"Baking",
calories = 600,
1,
carbs = 3,
"Baking",
protein = 8,
},
fat = 9,
vitamins = 0,
density = 3.3333333333333335,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MeatStockItem",
typeID = 0,
},
["Meaty Stew"] = {
untranslated = "Meaty Stew",
category = nil,
group = "Food",
description = "A thick meaty stew. A great source of protein.",
tagGroups = {
"Campfire",
"Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 500,
baseLaborCost = 25.0,
calories = 1100,
baseXPGain = 1.0,
carbs = 6,
defaultVariant = "Flatbread",
protein = 13,
defaultVariantUntranslated = "Flatbread",
fat = 10,
numberOfVariants = "1",
vitamins = 1,
variants = {
density = 2.727272727272727,
Flatbread = {
fuel = nil,
untranslated = "Flatbread",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Flour",
furnitureType = nil,
4.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Flour",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Flatbread",
fluidsUsed = nil,
"1",
fluidsProduced = nil,
"Flatbread",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MeatyStewItem",
typeID = 0,
},
["Mechanical Water Pump"] = {
untranslated = "Mechanical Water Pump",
category = nil,
group = "Crafted Objects",
description = "Pumps water from a source into a pipe network.",
tagGroups = {
"Crafted Objects",
"Specialty",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MechanicalWaterPumpItem",
typeID = 0,
},
},
["Mechanics Advanced Upgrade"] = {
["Flax Fiber"] = {
untranslated = "Mechanics Advanced Upgrade",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Upgrade Modules",
untranslated = "Flax Fiber",
description = "Advanced Upgrade that greatly increases efficiency when crafting Mechanics recipes.",
craftStn = {
tagGroups = {
{
"Specialty Upgrades",
"Fiber Scutching Station",
"Upgrade Modules",
"Fiber Scutching Station",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 1,
"Gathering",
calories = nil,
1,
carbs = nil,
"Gathering",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MechanicsAdvancedUpgradeItem",
typeID = 0,
},
["Mechanics Modern Upgrade"] = {
untranslated = "Mechanics Modern Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Modern Upgrade that greatly increases efficiency when crafting Mechanics recipes.",
tagGroups = {
"Specialty Upgrades",
"Upgrade Modules",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 1,
baseLaborCost = 35.0,
calories = nil,
baseXPGain = 0.2,
carbs = nil,
defaultVariant = "Flax Fiber",
protein = nil,
defaultVariantUntranslated = "Flax Fiber",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Flax Fiber"] = {
fuel = nil,
untranslated = "Flax Fiber",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Flax Stem",
furnitureType = nil,
3.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Flax Stem",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Flax Fiber",
fluidsUsed = nil,
"",
fluidsProduced = nil,
"Flax Fiber",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Plant Fibers",
roomSizeReq = nil,
0.25,
roomMatReq = nil,
"Plant Fibers",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MechanicsModernUpgradeItem",
typeID = 0,
},
["Medium Fishing Trawler"] = {
untranslated = "Medium Fishing Trawler",
category = nil,
group = "Crafted Objects",
description = "",
tagGroups = {
"Crafted Objects",
"Vehicles",
},
},
maxStack = 100,
carried = "Backpack",
weight = 25000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MediumFishingTrawlerItem",
typeID = 0,
},
},
["Medium Metal Ship Frame"] = {
["Flax Trawler Net"] = {
untranslated = "Medium Metal Ship Frame",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Flax Trawler Net",
description = "A medium metal frame for constructing a naval vessel.",
craftStn = {
tagGroups = {
{
"Items",
"Fishery",
"Products",
"Fishery",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 15000,
"Hunting",
calories = nil,
1,
carbs = nil,
"Hunting",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MediumMetalShipFrameItem",
typeID = 0,
},
["Medium Shipyard"] = {
untranslated = "Medium Shipyard",
category = nil,
group = "Work Stations",
description = "A bigger more suitable place to build larger vessels with more extensive functionalities.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 10000,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 10.0,
carbs = nil,
defaultVariant = "Flax Trawler Net",
protein = nil,
defaultVariantUntranslated = "Flax Trawler Net",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Flax Trawler Net"] = {
fuel = nil,
untranslated = "Flax Trawler Net",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = "Industrial",
"Linen Yarn",
furnitureType = nil,
40.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Linen Yarn",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Flax Trawler Net",
fluidsUsed = nil,
"",
fluidsProduced = nil,
"Flax Trawler Net",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MediumShipyardItem",
typeID = 0,
},
["Medium Wooden Ship Frame"] = {
untranslated = "Medium Wooden Ship Frame",
category = nil,
group = "Items",
description = "A medium wooden frame for constructing a larger naval vessel.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
carried = "Backpack",
weight = 15000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MediumWoodenShipFrameItem",
typeID = 0,
},
},
["Metal Keel"] = {
["Flaxseed Oil"] = {
untranslated = "Metal Keel",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Flaxseed Oil",
description = "The backbone of any metal ship.",
craftStn = {
tagGroups = {
{
"Items",
"Mill",
"Products",
"Mill",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 5000,
"Milling",
calories = nil,
3,
carbs = nil,
"Milling",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MetalKeelItem",
typeID = 0,
},
["Metal Rudder"] = {
untranslated = "Metal Rudder",
category = nil,
group = "Items",
description = "If you dont have one of these, you have no control over your heading.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 2000,
baseLaborCost = 25.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Flaxseed Oil",
protein = nil,
defaultVariantUntranslated = "Flaxseed Oil",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Flaxseed Oil"] = {
fuel = nil,
untranslated = "Flaxseed Oil",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Flax Seed",
furnitureType = nil,
16.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Flax Seed",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Flaxseed Oil",
fluidsUsed = nil,
"1",
fluidsProduced = nil,
"Flaxseed Oil",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MetalRudderItem",
typeID = 0,
},
["Metallurgy Research Paper Advanced"] = {
untranslated = "Metallurgy Research Paper Advanced",
category = nil,
group = "Items",
description = "A document containing important research information. Used to discover new skills at the research table.",
tagGroups = {
"Advanced Research",
"Items",
"Research",
"Research Papers",
},
},
maxStack = 100,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MetallurgyResearchPaperAdvancedItem",
typeID = 0,
},
},
["Metallurgy Research Paper Basic"] = {
Flour = {
untranslated = "Metallurgy Research Paper Basic",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Flour",
description = "A document containing important research information. Used to discover new skills at the research table.",
craftStn = {
tagGroups = {
{
"Basic Research",
"Mill",
"Items",
"Mill",
"Research",
},
"Research Papers",
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 10,
"Milling",
calories = nil,
1,
carbs = nil,
"Milling",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MetallurgyResearchPaperBasicItem",
typeID = 0,
},
["Metallurgy Research Paper Modern"] = {
untranslated = "Metallurgy Research Paper Modern",
category = nil,
group = "Items",
description = "A document containing important research information. Used to discover new skills at the research table.",
tagGroups = {
"Items",
"Modern Research",
"Research",
"Research Papers",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 10,
baseLaborCost = 15.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Flour",
protein = nil,
defaultVariantUntranslated = "Flour",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
Flour = {
fuel = nil,
untranslated = "Flour",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Wheat",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Wheat",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Flour",
fluidsUsed = nil,
"1",
fluidsProduced = nil,
"Flour",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Cereal Germ",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
"Cereal Germ",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MetallurgyResearchPaperModernItem",
typeID = 0,
},
Mill = {
untranslated = "Mill",
category = nil,
group = "Housing Objects",
description = "Refines food resources by crushing them under a stone millstone.",
tagGroups = {
"Housing Objects",
"Kitchen",
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Kitchen",
furnitureType = "Food Preparation",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "18",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MillItem",
typeID = 0,
},
},
["Milling Upgrade"] = {
["Forest Salad"] = {
untranslated = "Milling Upgrade",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Upgrade Modules",
untranslated = "Forest Salad",
description = "Basic Upgrade that greatly increases efficiency when crafting Milling recipes.",
craftStn = {
tagGroups = {
{
"Specialty Upgrades",
"Carpentry Table",
"Upgrade Modules",
"Carpentry Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 1,
"Cooking",
calories = nil,
1,
carbs = nil,
"Cooking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MillingUpgradeItem",
typeID = 0,
},
["Millionaires Salad"] = {
untranslated = "Millionaires Salad",
category = nil,
group = "Food",
description = "A decadent yet healthy assemblage.",
tagGroups = {
"Cooking",
"Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 4.0,
weight = 400,
baseLaborCost = 25.0,
calories = 1000,
baseXPGain = 1.0,
carbs = 18,
defaultVariant = "Forest Salad",
protein = 6,
defaultVariantUntranslated = "Forest Salad",
fat = 6,
numberOfVariants = "1",
vitamins = 26,
variants = {
density = 5.6000000000000005,
["Forest Salad"] = {
fuel = nil,
untranslated = "Forest Salad",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Fiddleheads",
furnitureType = nil,
6.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Fiddleheads",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Huckleberries",
energyType = nil,
8.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Huckleberries",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Beans",
roomMatReq = nil,
6.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Beans",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "MillionairesSaladItem",
{
typeID = 0,
"Forest Salad",
},
1,
["Mining Advanced Upgrade"] = {
"Forest Salad",
untranslated = "Mining Advanced Upgrade",
},
category = nil,
{
group = "Upgrade Modules",
"Basic Salad",
description = "Advanced Upgrade that greatly increases efficiency when crafting Mining recipes.",
1.0,
tagGroups = {
"Basic Salad",
"Specialty Upgrades",
},
"Upgrade Modules",
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MiningAdvancedUpgradeItem",
typeID = 0,
},
},
["Mining Basic Upgrade"] = {
["Framed Glass"] = {
untranslated = "Mining Basic Upgrade",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Upgrade Modules",
untranslated = "Framed Glass",
description = "Basic Upgrade that greatly increases efficiency when crafting Mining recipes.",
craftStn = {
tagGroups = {
{
"Specialty Upgrades",
"Glassworks",
"Upgrade Modules",
"Glassworks",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 1,
"Glassworking",
calories = nil,
1,
carbs = nil,
"Glassworking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MiningBasicUpgradeItem",
typeID = 0,
},
["Mining Modern Upgrade"] = {
untranslated = "Mining Modern Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Modern Upgrade that greatly increases efficiency when crafting Mining recipes.",
tagGroups = {
"Specialty Upgrades",
"Upgrade Modules",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.64,
weight = 1,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 1.5,
carbs = nil,
defaultVariant = "Framed Glass",
protein = nil,
defaultVariantUntranslated = "Framed Glass",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Framed Glass"] = {
fuel = nil,
untranslated = "Framed Glass",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Glass",
furnitureType = nil,
5.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Glass",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Steel Bar",
energyType = nil,
2.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Steel Bar",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Framed Glass",
roomContainReq = nil,
"",
inventorySlots = nil,
"Framed Glass",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "MiningModernUpgradeItem",
typeID = 0,
},
Mint = {
untranslated = "Mint",
category = nil,
group = "Work Stations",
description = "Allows for the creation of currency.",
tagGroups = {
"Economic",
"Work Stations",
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MintItem",
typeID = 0,
},
},
Mochi = {
["Framed Glass Door"] = {
untranslated = "Mochi",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Framed Glass Door",
description = "Watch your hands!",
craftStn = {
tagGroups = {
{
"Cooking",
"Glassworks",
"Food",
"Glassworks",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Glassworking",
calories = 750,
5,
carbs = 25,
"Glassworking",
protein = 0,
},
fat = 0,
vitamins = 5,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MochiItem",
typeID = 0,
},
["Modern Double Street Light"] = {
untranslated = "Modern Double Street Light",
category = nil,
group = "Housing Objects",
description = "A towering metal light post that requires electricity to run.",
tagGroups = {
"Housing Objects",
"Lighting",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 8.0,
weight = 1000,
baseLaborCost = 115.0,
calories = nil,
baseXPGain = 1.5,
carbs = nil,
defaultVariant = "Framed Glass Door",
protein = nil,
defaultVariantUntranslated = "Framed Glass Door",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Framed Glass Door"] = {
fuel = nil,
untranslated = "Framed Glass Door",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "3",
"ITEM",
roomCategory = "Lighting",
"Framed Glass",
furnitureType = "Lights",
2.0,
repeatsDepreciation = "0.7",
true,
materialTier = nil,
"Framed Glass",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Framed Glass Door",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Framed Glass Door",
validTalents = nil,
},
footprint = "",
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ModernDoubleStreetLightItem",
typeID = 0,
},
["Modern Street Light"] = {
untranslated = "Modern Street Light",
category = nil,
group = "Housing Objects",
description = "A towering metal light post that requires electricity to run.",
tagGroups = {
"Housing Objects",
"Lighting",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ModernStreetLightItem",
typeID = 0,
},
},
["Modern Upgrade 1"] = {
["Fried Camas"] = {
untranslated = "Modern Upgrade 1",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Upgrade Modules",
untranslated = "Fried Camas",
description = "Modern Upgrade with great efficiency increase.",
craftStn = {
tagGroups = {
{
"Modern Upgrade",
"Campfire",
"Modern Upgrades",
"Campfire",
"Upgrade Modules",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 1,
"Campfire Cooking",
calories = nil,
2,
carbs = nil,
"Campfire Cooking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ModernUpgradeLvl1Item",
typeID = 0,
},
["Modern Upgrade 2"] = {
untranslated = "Modern Upgrade 2",
category = nil,
group = "Upgrade Modules",
description = "Modern Upgrade with great efficiency increase.",
tagGroups = {
"Modern Upgrade",
"Modern Upgrades",
"Upgrade Modules",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.5,
weight = 1,
baseLaborCost = 15.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Fried Camas",
protein = nil,
defaultVariantUntranslated = "Fried Camas",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Fried Camas"] = {
fuel = nil,
untranslated = "Fried Camas",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Camas Bulb",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Camas Bulb",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Fat",
energyType = nil,
1.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Fat",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Fried Camas",
roomContainReq = nil,
"1",
inventorySlots = nil,
"Fried Camas",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "ModernUpgradeLvl2Item",
typeID = 0,
},
["Modern Upgrade 3"] = {
untranslated = "Modern Upgrade 3",
category = nil,
group = "Upgrade Modules",
description = "Modern Upgrade with great efficiency increase.",
tagGroups = {
"Modern Upgrade",
"Modern Upgrades",
"Upgrade Modules",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ModernUpgradeLvl3Item",
typeID = 0,
},
},
["Modern Upgrade 4"] = {
["Fried Fiddleheads"] = {
untranslated = "Modern Upgrade 4",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Upgrade Modules",
untranslated = "Fried Fiddleheads",
description = "Modern Upgrade with great efficiency increase.",
craftStn = {
tagGroups = {
{
"Modern Upgrade",
"Campfire",
"Modern Upgrades",
"Campfire",
"Upgrade Modules",
},
},
skillNeeds = {
{
"Campfire Cooking",
2,
"Campfire Cooking",
},
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.5,
weight = 1,
baseLaborCost = 15.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Fried Fiddleheads",
protein = nil,
defaultVariantUntranslated = "Fried Fiddleheads",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Fried Fiddleheads"] = {
fuel = nil,
untranslated = "Fried Fiddleheads",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Fiddleheads",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Fiddleheads",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Fat",
energyType = nil,
1.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Fat",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Fried Fiddleheads",
roomContainReq = nil,
"1",
inventorySlots = nil,
"Fried Fiddleheads",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "ModernUpgradeLvl4Item",
typeID = 0,
},
["Moon Jellyfish"] = {
untranslated = "Moon Jellyfish",
category = nil,
group = "Natural Resources",
description = "A moon jellyfish.",
tagGroups = {
"Animal",
"Fish",
"Natural Resources",
"Small Fish",
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MoonJellyfishItem",
typeID = 0,
},
},
Mortar = {
["Fried Hare Haunches"] = {
untranslated = "Mortar",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Fried Hare Haunches",
description = "A binding pitch useful as a mortar.",
craftStn = {
tagGroups = {
{
"Items",
"Stove",
"Products",
"Stove",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 500,
"Advanced Cooking",
calories = nil,
2,
carbs = nil,
"Advanced Cooking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortarItem",
typeID = 0,
},
["Mortared Basalt"] = {
untranslated = "Mortared Basalt",
category = nil,
group = "Block",
description = "Used to create tough but rudimentary buildings.",
tagGroups = {},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredBasaltItem",
typeID = 0,
},
["Mortared Gneiss"] = {
untranslated = "Mortared Gneiss",
category = nil,
group = "Block",
description = "Used to create tough but rudimentary buildings.",
tagGroups = {},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredGneissItem",
typeID = 0,
},
["Mortared Granite"] = {
untranslated = "Mortared Granite",
category = nil,
group = "Blocks",
description = "Used to create tough but rudimentary buildings.",
tagGroups = {
"Blocks",
"Building Materials",
"Constructable",
"Mortared Stone",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 2.0,
weight = 10000,
baseLaborCost = 65.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Fried Hare Haunches",
protein = nil,
defaultVariantUntranslated = "Fried Hare Haunches",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Fried Hare Haunches"] = {
fuel = nil,
untranslated = "Fried Hare Haunches",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Flour",
furnitureType = nil,
8.0,
repeatsDepreciation = nil,
false,
materialTier = 1,
"Flour",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Prepared Meat",
energyType = nil,
4.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Prepared Meat",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Oil",
roomMatReq = nil,
4.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Oil",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "MortaredGraniteItem",
{
typeID = 0,
"Fried Hare Haunches",
},
"1",
["Mortared Granite Bench"] = {
"Fried Hare Haunches",
untranslated = "Mortared Granite Bench",
},
category = nil,
},
group = "Housing Objects",
},
description = "A basic stone bench for sitting.",
tagGroups = {
"Housing Objects",
"Seating",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredGraniteBenchItem",
typeID = 0,
},
},
["Mortared Granite Chair"] = {
["Fried Hearts Of Palm"] = {
untranslated = "Mortared Granite Chair",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Fried Hearts Of Palm",
description = "An early stone chair. Not too comfy but it does the job.",
craftStn = {
tagGroups = {
{
"Housing Objects",
"Campfire",
"Seating",
"Campfire",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Campfire Cooking",
calories = nil,
2,
carbs = nil,
"Campfire Cooking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0.5",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredGraniteChairItem",
typeID = 0,
},
["Mortared Granite Door"] = {
untranslated = "Mortared Granite Door",
category = nil,
group = "Housing Objects",
description = "A heavy mortared stone door.",
tagGroups = {
"Doors",
"Housing Objects",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.5,
weight = 1000,
baseLaborCost = 15.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Fried Hearts Of Palm",
protein = nil,
defaultVariantUntranslated = "Fried Hearts Of Palm",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Fried Hearts Of Palm"] = {
fuel = nil,
untranslated = "Fried Hearts Of Palm",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Heart Of Palm",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
false,
materialTier = 1,
"Heart Of Palm",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Fat",
energyType = nil,
1.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Fat",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Fried Hearts Of Palm",
roomContainReq = nil,
"1",
inventorySlots = nil,
"Fried Hearts Of Palm",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "MortaredGraniteDoorItem",
typeID = 0,
},
["Mortared Granite Fireplace"] = {
untranslated = "Mortared Granite Fireplace",
category = nil,
group = "Housing Objects",
description = "A basic stone fireplace. Not much to look at it but a great source of heat.",
tagGroups = {
"Housing Objects",
"Living Room",
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.5",
roomCategory = "Living Room",
furnitureType = "Fireplace",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredGraniteFireplaceItem",
typeID = 0,
},
},
["Mortared Granite Table"] = {
["Fried Taro"] = {
untranslated = "Mortared Granite Table",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Fried Taro",
description = "An early stone table. Not much to look at but it does the job.",
craftStn = {
tagGroups = {
{
"Housing Objects",
"Campfire",
"Seating",
"Campfire",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Campfire Cooking",
calories = nil,
2,
carbs = nil,
"Campfire Cooking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Seating",
furnitureType = "Table",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredGraniteTableItem",
typeID = 0,
},
["Mortared Limestone"] = {
untranslated = "Mortared Limestone",
category = nil,
group = "Blocks",
description = "Used to create tough but rudimentary buildings.",
tagGroups = {
"Blocks",
"Building Materials",
"Constructable",
"Mortared Stone",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 0.5,
weight = 10000,
baseLaborCost = 15.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Fried Taro",
protein = nil,
defaultVariantUntranslated = "Fried Taro",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Fried Taro"] = {
fuel = nil,
untranslated = "Fried Taro",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Taro Root",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
false,
materialTier = 1,
"Taro Root",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Fat",
energyType = nil,
1.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Fat",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Fried Taro",
roomContainReq = nil,
"1",
inventorySlots = nil,
"Fried Taro",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "MortaredLimestoneItem",
typeID = 0,
},
["Mortared Sandstone"] = {
untranslated = "Mortared Sandstone",
category = nil,
group = "Blocks",
description = "Used to create tough but rudimentary buildings.",
tagGroups = {
"Blocks",
"Building Materials",
"Constructable",
"Mortared Stone",
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredSandstoneItem",
typeID = 0,
},
},
["Mortared Shale"] = {
["Fried Tomatoes"] = {
untranslated = "Mortared Shale",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Block",
untranslated = "Fried Tomatoes",
description = "Used to create tough but rudimentary buildings.",
craftStn = {
tagGroups = {},
{
maxStack = 20,
"Campfire",
carried = "Hands",
"Campfire",
weight = 10000,
},
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredShaleItem",
typeID = 0,
},
["Mortared Stone"] = {
untranslated = "Mortared Stone",
category = nil,
group = "Blocks",
description = "Old stone",
tagGroups = {
"Blocks",
"Building Materials",
"Constructable",
"Mortared Stone",
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 10000,
"Campfire Cooking",
calories = nil,
2,
carbs = nil,
"Campfire Cooking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredStoneItem",
typeID = 0,
},
["Mortared Stone Bench"] = {
untranslated = "Mortared Stone Bench",
category = nil,
group = "Housing Objects",
description = "A basic stone bench for sitting.",
tagGroups = {
"Housing Objects",
"Seating",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.5,
weight = 1000,
baseLaborCost = 15.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Fried Tomatoes",
protein = nil,
defaultVariantUntranslated = "Fried Tomatoes",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Fried Tomatoes"] = {
fuel = nil,
untranslated = "Fried Tomatoes",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "1",
"ITEM",
roomCategory = "Seating",
"Tomato",
furnitureType = "Chair",
1.0,
repeatsDepreciation = "0.5",
false,
materialTier = nil,
"Tomato",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Fat",
energyType = nil,
1.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Fat",
validTalents = nil,
},
footprint = "6",
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Fried Tomatoes",
roomContainReq = nil,
"1",
inventorySlots = nil,
"Fried Tomatoes",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "MortaredStoneBenchItem",
typeID = 0,
},
["Mortared Stone Chair"] = {
untranslated = "Mortared Stone Chair",
category = nil,
group = "Housing Objects",
description = "An early stone chair. Not too comfy but it does the job.",
tagGroups = {
"Housing Objects",
"Seating",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0.5",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredStoneChairItem",
typeID = 0,
},
},
["Mortared Stone Door"] = {
["Froth Floatation Cell"] = {
untranslated = "Mortared Stone Door",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Froth Floatation Cell",
description = "A heavy mortared stone door.",
craftStn = {
tagGroups = {
{
"Doors",
"Electronics Assembly",
"Housing Objects",
"Electronics Assembly",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Electronics",
calories = nil,
2,
carbs = nil,
"Electronics",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredStoneDoorItem",
typeID = 0,
},
["Mortared Stone Fireplace"] = {
untranslated = "Mortared Stone Fireplace",
category = nil,
group = "Housing Objects",
description = "A basic stone fireplace. Not much to look at it but a great source of heat.",
tagGroups = {
"Housing Objects",
"Living Room",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 5.0,
weight = 5000,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 5.0,
carbs = nil,
defaultVariant = "Froth Floatation Cell",
protein = nil,
defaultVariantUntranslated = "Froth Floatation Cell",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Froth Floatation Cell"] = {
fuel = nil,
untranslated = "Froth Floatation Cell",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "1.5",
"ITEM",
roomCategory = "Living Room",
"Steel Plate",
furnitureType = "Fireplace",
15.0,
repeatsDepreciation = "0.1",
false,
materialTier = nil,
"Steel Plate",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Steel Pipe",
energyType = nil,
20.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Steel Pipe",
validTalents = nil,
},
footprint = "12",
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Advanced Circuit",
roomMatReq = nil,
10.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Advanced Circuit",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"ITEM",
type = "MortaredStoneFireplaceItem",
"Electric Motor",
typeID = 0,
1.0,
},
true,
["Mortared Stone Table"] = {
"Electric Motor",
untranslated = "Mortared Stone Table",
},
category = nil,
},
group = "Housing Objects",
products = {
description = "An early stone table. Not much to look at but it does the job.",
{
tagGroups = {
"Froth Floatation Cell",
"Housing Objects",
1,
"Seating",
"Froth Floatation Cell",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Seating",
furnitureType = "Table",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredStoneTableItem",
typeID = 0,
},
},
["Mountain Goat Carcass"] = {
["Fruit Muffin"] = {
untranslated = "Mountain Goat Carcass",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Natural Resources",
untranslated = "Fruit Muffin",
description = "A dead mountain goat.",
craftStn = {
tagGroups = {
{
"Animal",
"Bakery Oven",
"Medium Carcass",
"Bakery Oven",
"Medium Wooly Carcass",
},
"Natural Resources",
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 3000,
"Baking",
calories = nil,
2,
carbs = nil,
"Baking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MountainGoatCarcassItem",
typeID = 0,
},
["Muffin Hat"] = {
untranslated = "Muffin Hat",
category = nil,
group = "Clothing",
description = "I have no idea why it's called that but it's not edible.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 100,
baseLaborCost = 25.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Fruit Muffin",
protein = nil,
defaultVariantUntranslated = "Fruit Muffin",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Fruit Muffin"] = {
fuel = nil,
untranslated = "Fruit Muffin",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Flour",
furnitureType = nil,
4.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Flour",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Fruit",
energyType = nil,
4.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Fruit",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Fruit Muffin",
roomContainReq = nil,
"1",
inventorySlots = nil,
"Fruit Muffin",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "MuffinHatItem",
typeID = 0,
},
Nail = {
untranslated = "Nail",
category = nil,
group = "Items",
description = "Nails used for construction.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "NailItem",
typeID = 0,
},
},
["Nuclear Fuel"] = {
["Fruit Tart"] = {
untranslated = "Nuclear Fuel",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Item",
untranslated = "Fruit Tart",
description = "Unstable nuclear fuel.",
craftStn = {
tagGroups = {},
{
maxStack = 100,
"Bakery Oven",
carried = "Backpack",
"Bakery Oven",
weight = 10000,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Advanced Baking",
vitamins = nil,
1,
density = nil,
"Advanced Baking",
fuel = nil,
},
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "NuclearFuelItem",
typeID = 0,
},
Nylon = {
untranslated = "Nylon",
category = nil,
group = "Items",
description = "Nylon is a synthetic polymer that can be used as a cheap alternative to more natural textiles. ",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 500,
baseLaborCost = 45.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Fruit Tart",
protein = nil,
defaultVariantUntranslated = "Fruit Tart",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Fruit Tart"] = {
fuel = nil,
untranslated = "Fruit Tart",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Pastry Dough",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Pastry Dough",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Fruit",
energyType = nil,
4.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Fruit",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Fruit Tart",
roomContainReq = nil,
"1",
inventorySlots = nil,
"Fruit Tart",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "NylonItem",
typeID = 0,
},
["Nylon Carpet"] = {
untranslated = "Nylon Carpet",
category = nil,
group = "Blocks",
description = "A woven nylon floor covering attached to a lumber backing.",
tagGroups = {
"Blocks",
"Building Materials",
"Constructable",
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "NylonCarpetItem",
typeID = 0,
},
},
["Nylon Chips"] = {
["Galaxy Vase"] = {
untranslated = "Nylon Chips",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Item",
untranslated = "Galaxy Vase",
description = "",
craftStn = {
tagGroups = {},
{
maxStack = 100,
"Glassworks",
carried = "Backpack",
"Glassworks",
weight = 50,
},
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "NylonChipsItem",
typeID = 0,
},
["Nylon Curtains"] = {
untranslated = "Nylon Curtains",
category = nil,
group = "Blocks",
description = "Curtains made out of plastic? \\n\\n (Only cosmetic does not impact room value.)",
tagGroups = {
"Blocks",
"Building Materials",
"Constructable",
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 5000,
"Glassworking",
calories = nil,
1,
carbs = nil,
"Glassworking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "NylonCurtainsItem",
typeID = 0,
},
["Nylon Fabric"] = {
untranslated = "Nylon Fabric",
category = nil,
group = "Items",
description = "A synthetic fabric that is desired for its durability and cheap cost to produce.",
tagGroups = {
"Fabric",
"Items",
"Products",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 100,
baseLaborCost = 90.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Galaxy Vase",
protein = nil,
defaultVariantUntranslated = "Galaxy Vase",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Galaxy Vase"] = {
fuel = nil,
untranslated = "Galaxy Vase",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Glass",
furnitureType = nil,
4.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Glass",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Galaxy Vase",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Galaxy Vase",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "NylonFabricItem",
typeID = 0,
},
["Nylon Futon Bed"] = {
untranslated = "Nylon Futon Bed",
category = nil,
group = "Housing Objects",
description = "A classic futon for when regular beds are too soft.",
tagGroups = {
"Bedroom",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "5",
roomCategory = "Bedroom",
furnitureType = "Bed",
repeatsDepreciation = "0.2",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "NylonFutonBedItem",
typeID = 0,
},
},
["Nylon Futon Couch"] = {
["Garden Boots"] = {
untranslated = "Nylon Futon Couch",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Garden Boots",
description = "A modern styled couch with a classic touch.",
craftStn = {
tagGroups = {
{
"Housing Objects",
"Tailoring Table",
"Living Room",
"Tailoring Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Tailoring",
calories = nil,
1,
carbs = nil,
"Tailoring",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2.5",
roomCategory = "Living Room",
furnitureType = "Chair",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "NylonFutonCouchItem",
typeID = 0,
},
["Nylon Mooring Rope"] = {
untranslated = "Nylon Mooring Rope",
category = nil,
group = "Items",
description = "A strong synthetic rope used to make sure a ship does not drift away.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 1000,
baseLaborCost = 150.0,
calories = nil,
baseXPGain = 3.0,
carbs = nil,
defaultVariant = "Garden Boots",
protein = nil,
defaultVariantUntranslated = "Garden Boots",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Garden Boots"] = {
fuel = nil,
untranslated = "Garden Boots",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Leather Hide",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Leather Hide",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Fur Pelt",
energyType = nil,
6.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Fur Pelt",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Garden Boots",
roomContainReq = nil,
1,
inventorySlots = nil,
"Garden Boots",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "NylonMooringRopeItem",
typeID = 0,
},
["Nylon Thread"] = {
untranslated = "Nylon Thread",
category = nil,
group = "Items",
description = "Synthetic thread that has more resistance to abrasion than more natural threads.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
carried = "Backpack",
weight = 25,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "NylonThreadItem",
typeID = 0,
},
},
["Nylon Trawler Net"] = {
Gasoline = {
untranslated = "Nylon Trawler Net",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Gasoline",
description = "A sturdy basic combination of lines making a mesh used for catching fish on a larger scale.",
craftStn = {
tagGroups = {
{
"Items",
"Oil Refinery",
"Tool",
"Oil Refinery",
"Tools",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 5000,
"Oil Drilling",
calories = nil,
1,
carbs = nil,
"Oil Drilling",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "NylonTrawlerNetItem",
typeID = 0,
},
["Oak Log"] = {
untranslated = "Oak Log",
category = nil,
group = "Natural Resources",
description = "Oak log is a type of hardwood. With its great strength and hardness, oak is commonly used for furniture and building materials.",
tagGroups = {
"Burnable Fuel",
"Hardwood",
"Logs",
"Natural Resources",
"Wood",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 0.8,
weight = 10000,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Gasoline",
protein = nil,
defaultVariantUntranslated = "Gasoline",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
Gasoline = {
fuel = 4000,
untranslated = "Gasoline",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Petroleum",
furnitureType = nil,
4.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Petroleum",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Gasoline",
fluidsUsed = nil,
"",
fluidsProduced = nil,
"Gasoline",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OakLogItem",
typeID = 0,
},
["Ocean Spray Seed"] = {
untranslated = "Ocean Spray Seed",
category = nil,
group = "Seed",
description = "Plant to grow ocean spray.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OceanSpraySeedItem",
typeID = 0,
},
},
Oil = {
["Gathering Basic Upgrade"] = {
untranslated = "Oil",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Gathering Basic Upgrade",
description = "A plant fat extracted for use in cooking.",
craftStn = {
tagGroups = {
{
"Fat",
"Fiber Scutching Station",
"Food",
"Fiber Scutching Station",
"Ingredients",
},
"Oil",
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Gathering",
calories = 120,
1,
carbs = 0,
"Gathering",
protein = 0,
},
fat = 15,
vitamins = 0,
density = 12.5,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OilItem",
typeID = 0,
},
["Oil Drilling Upgrade"] = {
untranslated = "Oil Drilling Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Modern Upgrade that greatly increases efficiency when crafting Oil Drilling recipes.",
tagGroups = {
"Specialty Upgrades",
"Upgrade Modules",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 10.0,
weight = 1,
baseLaborCost = 3000.0,
calories = nil,
baseXPGain = 4.0,
carbs = nil,
defaultVariant = "Gathering Basic Upgrade",
protein = nil,
defaultVariantUntranslated = "Gathering Basic Upgrade",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Gathering Basic Upgrade"] = {
fuel = nil,
untranslated = "Gathering Basic Upgrade",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Basic Upgrade Lvl4",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Basic Upgrade Lvl4",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Gathering Basic Upgrade",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Gathering Basic Upgrade",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OilDrillingUpgradeItem",
typeID = 0,
},
["Oil Head Lamp"] = {
untranslated = "Oil Head Lamp",
category = nil,
group = "Clothing",
description = "An iron hardhat with a light source for the darkest places.\\n\\n(Flashlight)",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OilHeadLampItem",
typeID = 0,
},
},
["Oil Paint"] = {
["Gathering Research Paper Basic"] = {
untranslated = "Oil Paint",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Gathering Research Paper Basic",
description = "A collection of paint variations used for art supplies.",
craftStn = {
tagGroups = {
{
"Items",
"Research Table",
"Products",
"Research Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Gathering",
calories = nil,
1,
carbs = nil,
"Gathering",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OilPaintItem",
typeID = 0,
},
["Oil Refinery"] = {
untranslated = "Oil Refinery",
category = nil,
group = "Work Stations",
description = "Sets of pipes and tanks which refine crude petroleum into usable products.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 10000,
baseLaborCost = 30.0,
calories = nil,
baseXPGain = 1.5,
carbs = nil,
defaultVariant = "Gathering Research Paper Basic",
protein = nil,
defaultVariantUntranslated = "Gathering Research Paper Basic",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Gathering Research Paper Basic"] = {
fuel = nil,
untranslated = "Gathering Research Paper Basic",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = "Industrial",
"Plant Fibers",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Plant Fibers",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Raw Food",
energyType = nil,
30.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Raw Food",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Gathering Research Paper Basic",
roomContainReq = nil,
"",
inventorySlots = nil,
"Gathering Research Paper Basic",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "OilRefineryItem",
typeID = 0,
},
["Orange Vase"] = {
untranslated = "Orange Vase",
category = nil,
group = "Housing Objects",
description = "A  vase made with glass to brighten up your home.",
tagGroups = {
"Decoration",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OrangeVaseItem",
typeID = 0,
},
},
Orchid = {
Gearbox = {
untranslated = "Orchid",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Gearbox",
description = "Placeholder Description.",
craftStn = {
tagGroups = {
{
"Food",
"Shaper",
"Petals",
"Shaper",
"Produce",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 50,
"Mechanics",
calories = 0,
1,
carbs = 0,
"Mechanics",
protein = 0,
},
fat = 0,
},
vitamins = 0,
moduleNeeds = {},
density = 0,
baseCraftTime = 1.5,
fuel = nil,
baseLaborCost = 45.0,
yield = nil,
baseXPGain = 2.0,
currency = nil,
defaultVariant = "Gearbox",
skillValue = nil,
defaultVariantUntranslated = "Gearbox",
roomCategory = nil,
numberOfVariants = "1",
furnitureType = nil,
variants = {
repeatsDepreciation = nil,
Gearbox = {
materialTier = nil,
untranslated = "Gearbox",
fuelsUsed = nil,
ingredients = {
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Iron Bar",
energyType = nil,
2.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Iron Bar",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Iron Gear",
roomMatReq = nil,
4.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Iron Gear",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "OrchidItem",
{
typeID = 0,
"Gearbox",
},
"",
["Orchid Seed"] = {
"Gearbox",
untranslated = "Orchid Seed",
},
category = nil,
},
group = "Seed",
},
description = "Plant to grow an orchid.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OrchidSeedItem",
typeID = 0,
},
},
["Ornate Gold Frame Landscape"] = {
["Geology Research Paper Advanced"] = {
untranslated = "Ornate Gold Frame Landscape",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Geology Research Paper Advanced",
description = "",
craftStn = {
tagGroups = {
{
"Cultural",
"Research Table",
"Housing Objects",
"Research Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Masonry",
calories = nil,
1,
carbs = nil,
"Masonry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Cultural",
repeatsDepreciation = "",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OrnateGoldFrameLandscapeItem",
typeID = 0,
},
["Ornate Gold Frame Wide"] = {
untranslated = "Ornate Gold Frame Wide",
category = nil,
group = "Housing Objects",
description = "",
tagGroups = {
"Cultural",
"Housing Objects",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 1000,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 3.0,
carbs = nil,
defaultVariant = "Geology Research Paper Advanced",
protein = nil,
defaultVariantUntranslated = "Geology Research Paper Advanced",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Geology Research Paper Advanced"] = {
fuel = nil,
untranslated = "Geology Research Paper Advanced",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "0",
"TAG",
roomCategory = "Cultural",
"Mortared Stone",
furnitureType = "Cultural",
20.0,
repeatsDepreciation = "",
false,
materialTier = nil,
"Mortared Stone",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Geology Research Paper Advanced",
fluidsUsed = nil,
"",
fluidsProduced = nil,
"Geology Research Paper Advanced",
validTalents = nil,
},
footprint = "2",
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OrnateGoldFrameWideItem",
typeID = 0,
},
["Ornate Iron Frame Landscape"] = {
untranslated = "Ornate Iron Frame Landscape",
category = nil,
group = "Housing Objects",
description = "",
tagGroups = {
"Cultural",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Cultural",
repeatsDepreciation = "",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OrnateIronFrameLandscapeItem",
typeID = 0,
},
},
["Ornate Iron Frame Wide"] = {
["Geology Research Paper Basic"] = {
untranslated = "Ornate Iron Frame Wide",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Geology Research Paper Basic",
description = "",
craftStn = {
tagGroups = {
{
"Cultural",
"Research Table",
"Housing Objects",
"Research Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Cultural",
repeatsDepreciation = "",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OrnateIronFrameWideItem",
typeID = 0,
},
["Ornate Wooden Frame Landscape"] = {
untranslated = "Ornate Wooden Frame Landscape",
category = nil,
group = "Housing Objects",
description = "",
tagGroups = {
"Cultural",
"Housing Objects",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 1000,
baseLaborCost = 30.0,
calories = nil,
baseXPGain = 1.5,
carbs = nil,
defaultVariant = "Geology Research Paper Basic",
protein = nil,
defaultVariantUntranslated = "Geology Research Paper Basic",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Geology Research Paper Basic"] = {
fuel = nil,
untranslated = "Geology Research Paper Basic",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "0",
"TAG",
roomCategory = "Cultural",
"Rock",
furnitureType = "Cultural",
30.0,
repeatsDepreciation = "",
false,
materialTier = nil,
"Rock",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Geology Research Paper Basic",
fluidsUsed = nil,
"",
fluidsProduced = nil,
"Geology Research Paper Basic",
validTalents = nil,
},
footprint = "2",
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OrnateWoodenFrameLandscapeItem",
typeID = 0,
},
["Ornate Wooden Frame Wide"] = {
untranslated = "Ornate Wooden Frame Wide",
category = nil,
group = "Housing Objects",
description = "",
tagGroups = {
"Cultural",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Cultural",
repeatsDepreciation = "",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OrnateWoodenFrameWideItem",
typeID = 0,
},
},
["Otter Carcass"] = {
["Geology Research Paper Modern"] = {
untranslated = "Otter Carcass",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Natural Resources",
untranslated = "Geology Research Paper Modern",
description = "A dead otter.",
craftStn = {
tagGroups = {
{
"Animal",
"Laboratory",
"Natural Resources",
"Laboratory",
"Tiny Carcass",
},
"Tiny Fur Carcass",
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Pottery",
calories = nil,
1,
carbs = nil,
"Pottery",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OtterCarcassItem",
typeID = 0,
},
["Outpost Netting"] = {
untranslated = "Outpost Netting",
category = nil,
group = "Crafted Objects",
description = "A way to store your items when you run out of floor space.",
tagGroups = {
"Crafted Objects",
"Storage",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 1000,
baseLaborCost = 600.0,
calories = nil,
baseXPGain = 6.0,
carbs = nil,
defaultVariant = "Geology Research Paper Modern",
protein = nil,
defaultVariantUntranslated = "Geology Research Paper Modern",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Geology Research Paper Modern"] = {
fuel = nil,
untranslated = "Geology Research Paper Modern",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Brick",
furnitureType = nil,
30.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Brick",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Geology Research Paper Modern",
fluidsUsed = nil,
"",
fluidsProduced = nil,
"Geology Research Paper Modern",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OutpostNettingItem",
typeID = 0,
},
["Outpost Table"] = {
untranslated = "Outpost Table",
category = nil,
group = "Work Stations",
description = "An explorers best collection of information is stored here.",
tagGroups = {
"Government",
"Work Stations",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OutpostTableItem",
typeID = 0,
},
},
["Pacific Sardine"] = {
["Geology Research Paper Modern Glass"] = {
untranslated = "Pacific Sardine",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Natural Resources",
untranslated = "Geology Research Paper Modern Glass",
description = "A pacific sardine.",
craftStn = {
tagGroups = {
{
"Animal",
"Carpentry Table",
"Fish",
"Carpentry Table",
"Natural Resources",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 150,
"Glassworking",
calories = nil,
1,
carbs = nil,
"Glassworking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PacificSardineItem",
typeID = 0,
},
["Padded Chair"] = {
untranslated = "Padded Chair",
category = nil,
group = "Housing Objects",
description = "A comfy chair to rest in.",
tagGroups = {
"Housing Objects",
"Living Room",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 1000,
baseLaborCost = 600.0,
calories = nil,
baseXPGain = 6.0,
carbs = nil,
defaultVariant = "Geology Research Paper Modern Glass",
protein = nil,
defaultVariantUntranslated = "Geology Research Paper Modern Glass",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Geology Research Paper Modern Glass"] = {
fuel = nil,
untranslated = "Geology Research Paper Modern Glass",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "1.5",
"ITEM",
roomCategory = "Living Room",
"Glass",
furnitureType = "Chair",
30.0,
repeatsDepreciation = "0.8",
true,
materialTier = nil,
"Glass",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Geology Research Paper Modern Glass",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Geology Research Paper Modern Glass",
validTalents = nil,
},
footprint = "4",
{
mobile = nil,
"Geology Research Paper Modern",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
"Geology Research Paper Modern",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PaddedChairItem",
typeID = 0,
},
["Palm Log"] = {
untranslated = "Palm Log",
category = nil,
group = "Natural Resources",
description = "Palm log comes from the palm tree, which is unique among trees that it is neither hardwood nor softwood. It still makes an excellent building material.",
tagGroups = {
"Burnable Fuel",
"Logs",
"Natural Resources",
"Wood",
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PalmLogItem",
typeID = 0,
},
},
["Palm Seed"] = {
["Gigot Sleeve Shirt"] = {
untranslated = "Palm Seed",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Seed",
untranslated = "Gigot Sleeve Shirt",
description = "Plant to grow a palm tree.",
craftStn = {
tagGroups = {
{
"Food",
"Tailoring Table",
"Seeds",
"Tailoring Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 50,
"Tailoring",
calories = 0,
1,
carbs = 0,
"Tailoring",
protein = 0,
},
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PalmSeedItem",
typeID = 0,
},
Papaya = {
untranslated = "Papaya",
category = nil,
group = "Food",
description = "Nice fresh Papaya.",
tagGroups = {
"Food",
"Fruit",
"Produce",
"Raw Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 75,
baseLaborCost = 40.0,
calories = 200,
baseXPGain = 3.0,
carbs = 2,
defaultVariant = "Gigot Sleeve Shirt",
protein = 1,
defaultVariantUntranslated = "Gigot Sleeve Shirt",
fat = 0,
numberOfVariants = "1",
vitamins = 5,
variants = {
density = 4.0,
["Gigot Sleeve Shirt"] = {
fuel = nil,
untranslated = "Gigot Sleeve Shirt",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Plant Fibers",
furnitureType = nil,
30.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Plant Fibers",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Gigot Sleeve Shirt",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Gigot Sleeve Shirt",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PapayaItem",
typeID = 0,
},
["Papaya Seed"] = {
untranslated = "Papaya Seed",
category = nil,
group = "Seed",
description = "Plant to grow a papaya plant.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PapayaSeedItem",
typeID = 0,
},
},
Paper = {
Glass = {
untranslated = "Paper",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Glass",
description = "It's paper.",
craftStn = {
tagGroups = {
{
"Burnable Fuel",
"Glassworks",
"Items",
"Glassworks",
"Products",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Glassworking",
calories = nil,
1,
carbs = nil,
"Glassworking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = 100,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PaperItem",
typeID = 0,
},
["Paper Milling Upgrade"] = {
untranslated = "Paper Milling Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Basic Upgrade that greatly increases efficiency when crafting Paper Milling recipes.",
tagGroups = {
"Specialty Upgrades",
"Upgrade Modules",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.2,
weight = 1,
baseLaborCost = 30.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Glass",
protein = nil,
defaultVariantUntranslated = "Glass",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
Glass = {
fuel = nil,
untranslated = "Glass",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Sand",
furnitureType = nil,
4.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Sand",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Crushed Limestone",
energyType = nil,
1.0,
fluidsUsed = nil,
true,
fluidsProduced = nil,
"Crushed Limestone",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Glass",
roomContainReq = nil,
"",
inventorySlots = nil,
"Glass",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "PaperMillingUpgradeItem",
typeID = 0,
},
["Pastry Dough"] = {
untranslated = "Pastry Dough",
category = nil,
group = "Food",
description = "An extra fatty leavened dough for making yummy pastries.",
tagGroups = {
"Baking",
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 10,
carbs = 4,
protein = 0,
fat = 0,
vitamins = 4,
density = 80.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PastryDoughItem",
typeID = 0,
},
},
["Pelt Fertilizer"] = {
["Glass Lens"] = {
untranslated = "Pelt Fertilizer",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Glass Lens",
description = "A fertilize made from fur pelts and filler.",
craftStn = {
tagGroups = {
{
"Fertilizers",
"Glassworks",
"Items",
"Glassworks",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 500,
"Glassworking",
calories = nil,
1,
carbs = nil,
"Glassworking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PeltFertilizerItem",
typeID = 0,
},
Petroleum = {
untranslated = "Petroleum",
category = nil,
group = "Blocks",
description = "A fossil fuel essential for manufacturing gasoline, plastics, and asphalt. Its extraction, transport, and burning all have environmental impacts.",
tagGroups = {
"Blocks",
"Liquids",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 1.0,
weight = 10000,
baseLaborCost = 30.0,
calories = nil,
baseXPGain = 0.1,
carbs = nil,
defaultVariant = "Glass Lens",
protein = nil,
defaultVariantUntranslated = "Glass Lens",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Glass Lens"] = {
fuel = nil,
untranslated = "Glass Lens",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Glass",
furnitureType = nil,
6.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Glass",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Glass Lens",
fluidsUsed = nil,
"2",
fluidsProduced = nil,
"Glass Lens",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PetroleumItem",
typeID = 0,
},
["Phad Thai"] = {
untranslated = "Phad Thai",
category = nil,
group = "Food",
description = "They make you full, and proud.",
tagGroups = {
"Cooking",
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 400,
calories = 1200,
carbs = 9,
protein = 11,
fat = 19,
vitamins = 5,
density = 3.6666666666666665,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PhadThaiItem",
typeID = 0,
},
},
["Phosphate Fertilizer"] = {
["Glassworking Advanced Upgrade"] = {
untranslated = "Phosphate Fertilizer",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Glassworking Advanced Upgrade",
description = "Phosphate fertilizer is a great source of Phosphorus.",
craftStn = {
tagGroups = {
{
"Fertilizers",
"Glassworks",
"Items",
"Glassworks",
},
},
skillNeeds = {
{
"Glassworking",
1,
"Glassworking",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Glassworking Advanced Upgrade",
defaultVariantUntranslated = "Glassworking Advanced Upgrade",
numberOfVariants = "1",
variants = {
["Glassworking Advanced Upgrade"] = {
untranslated = "Glassworking Advanced Upgrade",
ingredients = {
{
"ITEM",
"Advanced Upgrade Lvl4",
1.0,
true,
"Advanced Upgrade Lvl4",
},
},
products = {
{
"Glassworking Advanced Upgrade",
1,
"Glassworking Advanced Upgrade",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PhosphateFertilizerItem",
typeID = 0,
},
},
Pineapple = {
["Glassworking Modern Upgrade"] = {
untranslated = "Pineapple",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Glassworking Modern Upgrade",
description = "Nice fresh Pineapple.",
craftStn = {
tagGroups = {
{
"Food",
"Electronics Assembly",
"Fruit",
"Electronics Assembly",
"Produce",
},
"Raw Food",
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 125,
"Glassworking",
calories = 200,
1,
carbs = 6,
"Glassworking",
protein = 0,
},
fat = 0,
vitamins = 2,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PineappleItem",
typeID = 0,
},
["Pineapple Friend Rice"] = {
untranslated = "Pineapple Friend Rice",
category = nil,
group = "Food",
description = "A homely recipe made from a mix of cooked rice and fruit. Not only is it friendly, but it also happens to be pan fried.",
tagGroups = {
"Cooking",
"Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 15.0,
weight = 150,
baseLaborCost = 6000.0,
calories = 720,
baseXPGain = 4.0,
carbs = 20,
defaultVariant = "Glassworking Modern Upgrade",
protein = 9,
defaultVariantUntranslated = "Glassworking Modern Upgrade",
fat = 12,
numberOfVariants = "1",
vitamins = 12,
variants = {
density = 7.361111111111112,
["Glassworking Modern Upgrade"] = {
fuel = nil,
untranslated = "Glassworking Modern Upgrade",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Modern Upgrade Lvl4",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Modern Upgrade Lvl4",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Glassworking Modern Upgrade",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Glassworking Modern Upgrade",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PineappleFriendRiceItem",
typeID = 0,
},
["Pineapple Seed"] = {
untranslated = "Pineapple Seed",
category = nil,
group = "Seed",
description = "Plant to grow a pineapple plant.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PineappleSeedItem",
typeID = 0,
},
},
Pirozhok = {
Glassworks = {
untranslated = "Pirozhok",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Glassworks",
description = "A baked bun filled with tasty meat and mushrooms.",
craftStn = {
tagGroups = {
{
"Baking",
"Kiln",
"Food",
"Kiln",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 400,
"Pottery",
calories = 850,
1,
carbs = 14,
"Pottery",
protein = 19,
},
fat = 10,
vitamins = 4,
density = 5.529411764705882,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PirozhokItem",
typeID = 0,
},
Piston = {
untranslated = "Piston",
category = nil,
group = "Items",
description = "A moving component that transfers force. Can also function as a valve occasionally.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 5.0,
weight = 500,
baseLaborCost = 150.0,
calories = nil,
baseXPGain = 20.0,
carbs = nil,
defaultVariant = "Glassworks",
protein = nil,
defaultVariantUntranslated = "Glassworks",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
Glassworks = {
fuel = nil,
untranslated = "Glassworks",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Iron Bar",
furnitureType = nil,
8.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Iron Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Brick",
energyType = nil,
16.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Brick",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Wood Board",
roomMatReq = nil,
20.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Wood Board",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "PistonItem",
{
typeID = 0,
"Glassworks",
},
1,
["Plant Fibers"] = {
"Glassworks",
untranslated = "Plant Fibers",
},
category = nil,
},
group = "Items",
},
description = "Harvested from a number of plants, these fibers are useful for a surprising number of things.",
tagGroups = {
"Burnable Fuel",
"Crop",
"Items",
"Natural Fiber",
"Products",
},
},
maxStack = 100,
carried = "Backpack",
weight = 25,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 100,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PlantFibersItem",
typeID = 0,
},
},
["Plant Vase"] = {
["Goat Mount"] = {
untranslated = "Plant Vase",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Goat Mount",
description = "A  vase made with glass to brighten up your home.",
craftStn = {
tagGroups = {
{
"Decoration",
"Butchery Table",
"Housing Objects",
"Butchery Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 250,
"Hunting",
calories = nil,
4,
carbs = nil,
"Hunting",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PlantVaseItem",
typeID = 0,
},
Plastic = {
untranslated = "Plastic",
category = nil,
group = "Items",
description = "An extremely useful synthetic material derived from petrochemicals.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 10.0,
weight = 1000,
baseLaborCost = 300.0,
calories = nil,
baseXPGain = 4.0,
carbs = nil,
defaultVariant = "Goat Mount",
protein = nil,
defaultVariantUntranslated = "Goat Mount",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Goat Mount"] = {
fuel = nil,
untranslated = "Goat Mount",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Mountain Goat Carcass",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Mountain Goat Carcass",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Hewn Log",
energyType = nil,
10.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Hewn Log",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Fabric",
roomMatReq = nil,
20.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Fabric",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "PlasticItem",
{
typeID = 0,
"Goat Mount",
},
1,
["Plastic Buoy"] = {
"Goat Mount",
untranslated = "Plastic Buoy",
},
category = nil,
},
group = "Crafted Objects",
},
description = "A modern plastic navigational buoy, can also be used as a moorage post.",
tagGroups = {
"Crafted Objects",
"Specialty",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PlasticBuoyItem",
typeID = 0,
},
},
["Poke Bowl"] = {
["Gold Bar"] = {
untranslated = "Poke Bowl",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Gold Bar",
description = "A basic yet filling meal with a bite.",
craftStn = {
tagGroups = {
{
"Cooking",
"Blast Furnace",
"Food",
"Blast Furnace",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 400,
"Smelting",
calories = 1100,
1,
carbs = 21,
"Smelting",
protein = 10,
},
fat = 11,
vitamins = 7,
density = 4.454545454545455,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PokeBowlItem",
typeID = 0,
},
["Portable Steam Engine"] = {
untranslated = "Portable Steam Engine",
category = nil,
group = "Items",
description = "An engine that generates mechanical power through steam.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.6,
weight = 5000,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 2.0,
carbs = nil,
defaultVariant = "Gold Bar",
protein = nil,
defaultVariantUntranslated = "Gold Bar",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Gold Bar"] = {
fuel = nil,
untranslated = "Gold Bar",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Gold Concentrate",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Gold Concentrate",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Gold Bar",
fluidsUsed = nil,
"4",
fluidsProduced = nil,
"Gold Bar",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Slag",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
"Slag",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PortableSteamEngineItem",
typeID = 0,
},
["Pottery Upgrade"] = {
untranslated = "Pottery Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Advanced Upgrade that greatly increases efficiency when crafting Pottery recipes.",
tagGroups = {
"Specialty Upgrades",
"Upgrade Modules",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PotteryUpgradeItem",
typeID = 0,
},
},
["Powered Cart"] = {
["Gold Concentrate"] = {
untranslated = "Powered Cart",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Gold Concentrate",
description = "Large cart for hauling sizable loads.",
craftStn = {
tagGroups = {
{
"Crafted Objects",
"Rocker Box",
"Vehicles",
"Rocker Box",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 15000,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PoweredCartItem",
typeID = 0,
},
["Powered Storage Silo"] = {
untranslated = "Powered Storage Silo",
category = nil,
group = "Crafted Objects",
description = "A powered silo capable of storing extra large stacks of crops, seeds, and fertilizer. Silos are not able to store other types of materials.",
tagGroups = {
"Crafted Objects",
"Storage",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.5,
weight = 10000,
baseLaborCost = 50.0,
calories = nil,
baseXPGain = 2.0,
carbs = nil,
defaultVariant = "Gold Concentrate",
protein = nil,
defaultVariantUntranslated = "Gold Concentrate",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Gold Concentrate"] = {
fuel = nil,
untranslated = "Gold Concentrate",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Crushed Gold Ore",
furnitureType = nil,
10.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Crushed Gold Ore",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Gold Concentrate",
fluidsUsed = nil,
"",
fluidsProduced = nil,
"Gold Concentrate",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Wet Tailings",
roomSizeReq = nil,
4.0,
roomMatReq = nil,
"Wet Tailings",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PoweredStorageSiloItem",
typeID = 0,
},
["Prairie Dog Carcass"] = {
untranslated = "Prairie Dog Carcass",
category = nil,
group = "Natural Resources",
description = "A dead prairie dog.",
tagGroups = {
"Animal",
"Natural Resources",
"Tiny Carcass",
"Tiny Leather Carcass",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PrairieDogCarcassItem",
typeID = 0,
},
},
["Prepared Meat"] = {
["Gold Flakes"] = {
untranslated = "Prepared Meat",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Gold Flakes",
description = "Carefully butchered meat, ready to cook.",
craftStn = {
tagGroups = {
{
"Food",
"Electronics Assembly",
"Raw Meat",
"Electronics Assembly",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 400,
"Electronics",
calories = 600,
1,
carbs = 0,
"Electronics",
protein = 4,
},
fat = 6,
vitamins = 0,
density = 1.6666666666666667,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PreparedMeatItem",
typeID = 0,
},
["Prickly Pear Fruit"] = {
untranslated = "Prickly Pear Fruit",
category = nil,
group = "Food",
description = "A succulent fruit coated in a rather terrifying array of spines.",
tagGroups = {
"Food",
"Fruit",
"Produce",
"Raw Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.8,
weight = 50,
baseLaborCost = 75.0,
calories = 190,
baseXPGain = 1.0,
carbs = 2,
defaultVariant = "Gold Flakes",
protein = 1,
defaultVariantUntranslated = "Gold Flakes",
fat = 1,
numberOfVariants = "1",
vitamins = 4,
variants = {
density = 4.2105263157894735,
["Gold Flakes"] = {
fuel = nil,
untranslated = "Gold Flakes",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Gold Bar",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Gold Bar",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Gold Flakes",
fluidsUsed = nil,
"4",
fluidsProduced = nil,
"Gold Flakes",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PricklyPearFruitItem",
typeID = 0,
},
["Prickly Pear Seed"] = {
untranslated = "Prickly Pear Seed",
category = nil,
group = "Seed",
description = "Plant to grow prickly pear cacti.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PricklyPearSeedItem",
typeID = 0,
},
},
["Prime Cut"] = {
["Gold Frame Wide"] = {
untranslated = "Prime Cut",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Gold Frame Wide",
description = "A perfectly marbled piece of meat.",
craftStn = {
tagGroups = {
{
"Food",
"Anvil",
"Raw Meat",
"Anvil",
},
},
skillNeeds = {
{
"Smelting",
4,
"Smelting",
},
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 500,
baseLaborCost = 160.0,
calories = 600,
baseXPGain = 1.0,
carbs = 0,
defaultVariant = "Gold Frame Wide",
protein = 9,
defaultVariantUntranslated = "Gold Frame Wide",
fat = 4,
numberOfVariants = 5,
vitamins = 0,
variants = {
density = 2.166666666666667,
["Gold Frame Wide"] = {
fuel = nil,
untranslated = "Gold Frame Wide",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Gold Bar",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Gold Bar",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Gold Frame Wide",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Gold Frame Wide",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
["Gold Frame Landscape"] = {
roomMatReq = nil,
untranslated = "Gold Frame Landscape",
roomContainReq = nil,
ingredients = {
inventorySlots = nil,
{
inventoryMaxWeight = nil,
"ITEM",
inventoryRestrictions = nil,
"Gold Bar",
NutrientElement = nil,
2.0,
type = "PrimeCutItem",
false,
typeID = 0,
"Gold Bar",
},
},
["Primitive Canvas Boots"] = {
},
untranslated = "Primitive Canvas Boots",
products = {
category = nil,
{
group = "Clothing",
"Gold Frame Landscape",
description = "A pair of crude canvas boots for your everyday use.",
1,
tagGroups = {
"Gold Frame Landscape",
"Clothes",
},
},
},
["Gold Frame Square"] = {
untranslated = "Gold Frame Square",
ingredients = {
{
"ITEM",
"Gold Bar",
2.0,
false,
"Gold Bar",
},
},
products = {
{
"Gold Frame Square",
1,
"Gold Frame Square",
},
},
},
["Gold Frame Portrait"] = {
untranslated = "Gold Frame Portrait",
ingredients = {
{
"ITEM",
"Gold Bar",
2.0,
false,
"Gold Bar",
},
},
products = {
{
"Gold Frame Portrait",
1,
"Gold Frame Portrait",
},
},
},
["Gold Frame Tall"] = {
untranslated = "Gold Frame Tall",
ingredients = {
{
"ITEM",
"Gold Bar",
2.0,
false,
"Gold Bar",
},
},
products = {
{
"Gold Frame Tall",
1,
"Gold Frame Tall",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PrimitiveCanvasBootsItem",
typeID = 0,
},
},
["Primitive Canvas Pants"] = {
["Gold Wiring"] = {
untranslated = "Primitive Canvas Pants",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Clothing",
untranslated = "Gold Wiring",
description = "Roughly stitched canvas pants.",
craftStn = {
tagGroups = {
{
"Clothes",
"Electric Machinist Table",
"Electric Machinist Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Mechanics",
calories = nil,
1,
carbs = nil,
"Mechanics",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PrimitiveCanvasPantsItem",
typeID = 0,
},
["Primitive Canvas Shorts"] = {
untranslated = "Primitive Canvas Shorts",
category = nil,
group = "Clothing",
description = "They're like the Primitive Canvas Pants, but shorter.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.4,
weight = 100,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Gold Wiring",
protein = nil,
defaultVariantUntranslated = "Gold Wiring",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Gold Wiring"] = {
fuel = nil,
untranslated = "Gold Wiring",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Gold Bar",
furnitureType = nil,
4.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Gold Bar",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Gold Wiring",
fluidsUsed = nil,
"2",
fluidsProduced = nil,
"Gold Wiring",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PrimitiveCanvasShortsItem",
typeID = 0,
},
["Primitive Fur Belt"] = {
untranslated = "Primitive Fur Belt",
category = nil,
group = "Clothing",
description = "You should probably still wear pants.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PrimitiveFurBeltItem",
typeID = 0,
},
},
["Primitive Leather Boots"] = {
["Government Office"] = {
untranslated = "Primitive Leather Boots",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Clothing",
untranslated = "Government Office",
description = "A pair of crude leather boots for your everyday use.",
craftStn = {
tagGroups = {
{
"Clothes",
"Settlement Crafting Table",
"Settlement Crafting Table",
},
},
},
maxStack = 100,
skillNeeds = {},
carried = "Backpack",
moduleNeeds = {},
weight = 100,
baseCraftTime = 5.0,
calories = nil,
baseLaborCost = 1200.0,
carbs = nil,
baseXPGain = 5.0,
protein = nil,
defaultVariant = "Government Office",
fat = nil,
defaultVariantUntranslated = "Government Office",
vitamins = nil,
numberOfVariants = "1",
density = nil,
variants = {
fuel = nil,
["Government Office"] = {
yield = nil,
untranslated = "Government Office",
currency = nil,
ingredients = {
skillValue = nil,
{
roomCategory = nil,
"TAG",
furnitureType = nil,
"Hewn Log",
repeatsDepreciation = nil,
15.0,
materialTier = nil,
false,
fuelsUsed = nil,
"Hewn Log",
gridRadius = nil,
},
energyUsed = nil,
{
energyProduced = nil,
"TAG",
energyType = nil,
"Mortared Stone",
fluidsUsed = nil,
15.0,
fluidsProduced = nil,
false,
validTalents = nil,
"Mortared Stone",
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
products = {
roomMatReq = nil,
{
roomContainReq = nil,
"Government Office",
inventorySlots = nil,
1,
inventoryMaxWeight = nil,
"Government Office",
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "PrimitiveLeatherBootsItem",
},
typeID = 0,
},
["Primitive Leather Pants"] = {
untranslated = "Primitive Leather Pants",
category = nil,
group = "Clothing",
description = "You ever tried cutting leather with a rock?",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PrimitiveLeatherPantsItem",
typeID = 0,
},
},
["Primitive Leather Shirt"] = {
["Grassland Salad"] = {
untranslated = "Primitive Leather Shirt",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Clothing",
untranslated = "Grassland Salad",
description = "A Shirt made from roughly cut pieces of leather, should keep your shoulders warm.",
craftStn = {
tagGroups = {
{
"Clothes",
"Carpentry Table",
"Carpentry Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Cooking",
calories = nil,
1,
carbs = nil,
"Cooking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PrimitiveLeatherShirtItem",
typeID = 0,
},
["Primitive Leather Shorts"] = {
untranslated = "Primitive Leather Shorts",
category = nil,
group = "Clothing",
description = "You may have enough leather left over to make a nice hat.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 4.0,
weight = 100,
baseLaborCost = 25.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Grassland Salad",
protein = nil,
defaultVariantUntranslated = "Grassland Salad",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Grassland Salad"] = {
fuel = nil,
untranslated = "Grassland Salad",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Corn",
furnitureType = nil,
5.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Corn",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Tomato",
energyType = nil,
6.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Tomato",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Beet",
roomMatReq = nil,
5.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Beet",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "PrimitiveLeatherShortsItem",
{
typeID = 0,
"Grassland Salad",
},
1,
["Printing Press"] = {
"Grassland Salad",
untranslated = "Printing Press",
},
category = nil,
{
group = "Work Stations",
"Basic Salad",
description = "The world will never be the same.",
1.0,
tagGroups = {
"Basic Salad",
"Government",
},
"Work Stations",
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PrintingPressItem",
typeID = 0,
},
},
["Pulp Filler"] = {
["Hand Plow"] = {
untranslated = "Pulp Filler",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Hand Plow",
description = "Wood pulp and dirt make a great filler for other fertilizers. ",
craftStn = {
tagGroups = {
{
"Fertilizer Filler",
"Wainwright Table",
"Fertilizers",
"Wainwright Table",
"Items",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 500,
"Basic Engineering",
calories = nil,
1,
carbs = nil,
"Basic Engineering",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PulpFillerItem",
typeID = 0,
},
["Pump Jack"] = {
untranslated = "Pump Jack",
category = nil,
group = "Work Stations",
description = "Drill, baby! Drill!",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 10000,
baseLaborCost = 100.0,
calories = nil,
baseXPGain = 10.0,
carbs = nil,
defaultVariant = "Hand Plow",
protein = nil,
defaultVariantUntranslated = "Hand Plow",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Hand Plow"] = {
fuel = nil,
untranslated = "Hand Plow",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = "Industrial",
"Iron Bar",
furnitureType = nil,
10.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Iron Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Wooden Wheel",
energyType = nil,
1.0,
fluidsUsed = nil,
true,
fluidsProduced = nil,
"Wooden Wheel",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Hewn Log",
roomMatReq = nil,
10.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Hewn Log",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"TAG",
type = "PumpJackItem",
"Wood Board",
typeID = 0,
50.0,
},
false,
Pumpkin = {
"Wood Board",
untranslated = "Pumpkin",
},
category = nil,
},
group = "Food",
products = {
description = "Round and large.",
{
tagGroups = {
"Hand Plow",
"Food",
1,
"Fruit",
"Hand Plow",
"Produce",
},
"Raw Food",
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 125,
calories = 340,
carbs = 5,
protein = 1,
fat = 0,
vitamins = 2,
density = 2.3529411764705883,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PumpkinItem",
typeID = 0,
},
},
["Pumpkin Seed"] = {
["Hanging Long Steel Sign"] = {
untranslated = "Pumpkin Seed",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Seed",
untranslated = "Hanging Long Steel Sign",
description = "Plant to grow a pumpkin.",
craftStn = {
tagGroups = {
{
"Crop Seed",
"Anvil",
"Food",
"Anvil",
"Seeds",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 50,
"Advanced Smelting",
calories = 0,
3,
carbs = 0,
"Advanced Smelting",
protein = 0,
},
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PumpkinSeedItem",
typeID = 0,
},
Pupusas = {
untranslated = "Pupusas",
category = nil,
group = "Food",
description = "Comforting, best served hot from the griddle.",
tagGroups = {
"Cooking",
"Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 3.0,
weight = 400,
baseLaborCost = 120.0,
calories = 900,
baseXPGain = 1.0,
carbs = 6,
defaultVariant = "Hanging Long Steel Sign",
protein = 11,
defaultVariantUntranslated = "Hanging Long Steel Sign",
fat = 9,
numberOfVariants = "1",
vitamins = 14,
variants = {
density = 4.444444444444445,
["Hanging Long Steel Sign"] = {
fuel = nil,
untranslated = "Hanging Long Steel Sign",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Steel Plate",
furnitureType = nil,
8.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Steel Plate",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Rivet",
energyType = nil,
8.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Rivet",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Wood Board",
roomMatReq = nil,
2.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Wood Board",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "PupusasItem",
{
typeID = 0,
"Hanging Long Steel Sign",
},
1,
["Purple Vase"] = {
"Hanging Long Steel Sign",
untranslated = "Purple Vase",
},
category = nil,
},
group = "Housing Objects",
},
description = "A  vase made with glass to brighten up your home.",
tagGroups = {
"Decoration",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PurpleVaseItem",
typeID = 0,
},
},
Quicklime = {
["Hanging Steel Framed Sign"] = {
untranslated = "Quicklime",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Hanging Steel Framed Sign",
description = "A chemical compound used in steel production.",
craftStn = {
tagGroups = {
{
"Items",
"Anvil",
"Products",
"Anvil",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 500,
"Advanced Smelting",
calories = nil,
3,
carbs = nil,
"Advanced Smelting",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "QuicklimeItem",
typeID = 0,
},
Radiator = {
untranslated = "Radiator",
category = nil,
group = "Items",
description = "A heat sink that uses liquid running through copper fins to disperse heat build-up.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 3.0,
weight = 500,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Hanging Steel Framed Sign",
protein = nil,
defaultVariantUntranslated = "Hanging Steel Framed Sign",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Hanging Steel Framed Sign"] = {
fuel = nil,
untranslated = "Hanging Steel Framed Sign",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Steel Bar",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Steel Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Rivet",
energyType = nil,
6.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Rivet",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Wood Board",
roomMatReq = nil,
6.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Wood Board",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "RadiatorItem",
{
typeID = 0,
"Hanging Steel Framed Sign",
},
1,
["Raw Bacon"] = {
"Hanging Steel Framed Sign",
untranslated = "Raw Bacon",
},
category = nil,
},
group = "Food",
},
description = "A fatty cut of meat that happens to be inexplicably tastier than other cuts.",
tagGroups = {
"Food",
"Raw Meat",
},
},
maxStack = 100,
carried = "Backpack",
weight = 250,
calories = 200,
carbs = 0,
protein = 3,
fat = 9,
vitamins = 0,
density = 6.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RawBaconItem",
typeID = 0,
},
},
["Raw Fish"] = {
["Hanging Steel Mine Sign"] = {
untranslated = "Raw Fish",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Hanging Steel Mine Sign",
description = "A fatty cut of raw fish.",
craftStn = {
tagGroups = {
{
"Food",
"Anvil",
"Raw Meat",
"Anvil",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Advanced Smelting",
calories = 200,
3,
carbs = 0,
"Advanced Smelting",
protein = 7,
},
fat = 3,
vitamins = 0,
density = 5.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RawFishItem",
typeID = 0,
},
["Raw Meat"] = {
untranslated = "Raw Meat",
category = nil,
group = "Food",
description = "Fresh raw meat from the hunt. It should probably be cooked before being consumed.",
tagGroups = {
"Food",
"Raw Meat",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 3.0,
weight = 100,
baseLaborCost = 120.0,
calories = 250,
baseXPGain = 1.0,
carbs = 0,
defaultVariant = "Hanging Steel Mine Sign",
protein = 4,
defaultVariantUntranslated = "Hanging Steel Mine Sign",
fat = 8,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 4.8,
["Hanging Steel Mine Sign"] = {
fuel = nil,
untranslated = "Hanging Steel Mine Sign",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Steel Plate",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Steel Plate",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Rivet",
energyType = nil,
6.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Rivet",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Wood Board",
roomMatReq = nil,
3.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Wood Board",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "RawMeatItem",
{
typeID = 0,
"Hanging Steel Mine Sign",
},
1,
["Raw Roast"] = {
"Hanging Steel Mine Sign",
untranslated = "Raw Roast",
},
category = nil,
},
group = "Food",
},
description = "A trussed roast tied and ready to be cooked.",
tagGroups = {
"Food",
"Raw Meat",
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = 600,
carbs = 0,
protein = 6,
fat = 5,
vitamins = 0,
density = 1.8333333333333333,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RawRoastItem",
typeID = 0,
},
},
["Raw Sausage"] = {
["Hanging Steel Plain Sign"] = {
untranslated = "Raw Sausage",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Hanging Steel Plain Sign",
description = "Ground meat stuffed into an intestine casing.",
craftStn = {
tagGroups = {
{
"Food",
"Anvil",
"Raw Meat",
"Anvil",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 300,
"Advanced Smelting",
calories = 500,
3,
carbs = 0,
"Advanced Smelting",
protein = 4,
},
fat = 8,
},
vitamins = 0,
moduleNeeds = {},
density = 2.4,
baseCraftTime = 3.0,
fuel = nil,
baseLaborCost = 120.0,
yield = nil,
baseXPGain = 1.0,
currency = nil,
defaultVariant = "Hanging Steel Plain Sign",
skillValue = nil,
defaultVariantUntranslated = "Hanging Steel Plain Sign",
roomCategory = nil,
numberOfVariants = "1",
furnitureType = nil,
variants = {
repeatsDepreciation = nil,
["Hanging Steel Plain Sign"] = {
materialTier = nil,
untranslated = "Hanging Steel Plain Sign",
fuelsUsed = nil,
ingredients = {
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Steel Plate",
energyType = nil,
4.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Steel Plate",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Rivet",
roomMatReq = nil,
6.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Rivet",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"TAG",
type = "RawSausageItem",
"Wood Board",
typeID = 0,
4.0,
},
false,
["Real Estate Desk"] = {
"Wood Board",
untranslated = "Real Estate Desk",
},
category = nil,
},
group = "Work Stations",
products = {
description = "A place to manage the sale and transfer of deeds and property.",
{
tagGroups = {
"Hanging Steel Plain Sign",
"Economic",
1,
"Work Stations",
"Hanging Steel Plain Sign",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RealEstateDeskItem",
typeID = 0,
},
},
Rebar = {
["Hanging Steel Shop Sign"] = {
untranslated = "Rebar",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Hanging Steel Shop Sign",
description = "Ribbed steel bars for reinforcing stuctures.",
craftStn = {
tagGroups = {
{
"Items",
"Anvil",
"Products",
"Anvil",
},
},
skillNeeds = {
{
"Advanced Smelting",
3,
"Advanced Smelting",
},
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 3.0,
weight = 3000,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Hanging Steel Shop Sign",
protein = nil,
defaultVariantUntranslated = "Hanging Steel Shop Sign",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Hanging Steel Shop Sign"] = {
fuel = nil,
untranslated = "Hanging Steel Shop Sign",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Steel Plate",
furnitureType = nil,
4.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Steel Plate",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Rivet",
energyType = nil,
6.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Rivet",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Wood Board",
roomMatReq = nil,
2.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Wood Board",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "RebarItem",
{
typeID = 0,
"Hanging Steel Shop Sign",
},
1,
["Red Vase"] = {
"Hanging Steel Shop Sign",
untranslated = "Red Vase",
},
category = nil,
},
group = "Housing Objects",
},
description = "A  vase made with glass to brighten up your home.",
tagGroups = {
"Decoration",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RedVaseItem",
typeID = 0,
},
},
["Redwood Log"] = {
["Hearty Hometown Pizza"] = {
untranslated = "Redwood Log",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Natural Resources",
untranslated = "Hearty Hometown Pizza",
description = "Redwood log is a type of softwood that can be easily identified by its distinct red bark.",
craftStn = {
tagGroups = {
{
"Burnable Fuel",
"Bakery Oven",
"Logs",
"Bakery Oven",
"Natural Resources",
},
"Softwood",
"Wood",
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 10000,
"Advanced Baking",
calories = nil,
3,
carbs = nil,
"Advanced Baking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RedwoodLogItem",
typeID = 0,
},
["Redwood Seed"] = {
untranslated = "Redwood Seed",
category = nil,
group = "Seed",
description = "Plant to grow a redwood tree.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 3.0,
weight = 50,
baseLaborCost = 45.0,
calories = 0,
baseXPGain = 1.0,
carbs = 0,
defaultVariant = "Hearty Hometown Pizza",
protein = 0,
defaultVariantUntranslated = "Hearty Hometown Pizza",
fat = 0,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 0,
["Hearty Hometown Pizza"] = {
fuel = nil,
untranslated = "Hearty Hometown Pizza",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Leavened Dough",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Leavened Dough",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Crimini Mushrooms",
energyType = nil,
1.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Crimini Mushrooms",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Raw Sausage",
roomMatReq = nil,
2.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Raw Sausage",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"ITEM",
type = "RedwoodSeedItem",
"Sun Cheese",
typeID = 0,
4.0,
},
false,
Refrigerator = {
"Sun Cheese",
untranslated = "Refrigerator",
},
category = nil,
{
group = "Housing Objects",
"ITEM",
description = "An icebox from the future with significantly better cooling properties.",
"Tomato",
tagGroups = {
2.0,
"Housing Objects",
false,
"Kitchen",
"Tomato",
},
},
products = {
{
"Hearty Hometown Pizza",
"1",
"Hearty Hometown Pizza",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "5",
roomCategory = "Kitchen",
furnitureType = "Food Storage",
repeatsDepreciation = "0.3",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RefrigeratorItem",
typeID = 0,
},
},
Registrar = {
["Heat Sink"] = {
untranslated = "Registrar",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Work Stations",
untranslated = "Heat Sink",
description = "Allows the setting management of titles.",
craftStn = {
tagGroups = {
{
"Economic",
"Shaper",
"Work Stations",
"Shaper",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Mechanics",
calories = nil,
1,
carbs = nil,
"Mechanics",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RegistrarItem",
typeID = 0,
},
["Reinforced Concrete"] = {
untranslated = "Reinforced Concrete",
category = nil,
group = "Blocks",
description = "A sturdy construction material poured around a latice of rebar.",
tagGroups = {
"Blocks",
"Building Materials",
"Concrete",
"Constructable",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 2.0,
weight = 10000,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 2.0,
carbs = nil,
defaultVariant = "Heat Sink",
protein = nil,
defaultVariantUntranslated = "Heat Sink",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Heat Sink"] = {
fuel = nil,
untranslated = "Heat Sink",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Copper Plate",
furnitureType = nil,
8.0,
repeatsDepreciation = nil,
false,
materialTier = 3,
"Copper Plate",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Copper Wiring",
energyType = nil,
6.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Copper Wiring",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Heat Sink",
roomContainReq = nil,
"",
inventorySlots = nil,
"Heat Sink",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "ReinforcedConcreteItem",
typeID = 0,
},
["Research Table"] = {
untranslated = "Research Table",
category = nil,
group = "Work Stations",
description = "A basic table for researching new technologies and skills.",
tagGroups = {
"Researching",
"Work Stations",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ResearchTableItem",
typeID = 0,
},
},
Rice = {
["Hemp Mooring Rope"] = {
untranslated = "Rice",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Seed",
untranslated = "Hemp Mooring Rope",
description = "Plant to grow rice.",
craftStn = {
tagGroups = {
{
"Crop",
"Tailoring Table",
"Crop Seed",
"Tailoring Table",
"Food",
},
"Grain",
"Raw Food",
"Seeds",
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 50,
"Tailoring",
calories = 150,
1,
carbs = 7,
"Tailoring",
protein = 1,
},
fat = 0,
vitamins = 0,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RiceItem",
typeID = 0,
},
["Rice Flour"] = {
untranslated = "Rice Flour",
category = nil,
group = "Food",
description = "Rice grounded into flour is as equally versatile as its golden cousin.",
tagGroups = {
"Food",
"Ingredients",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 200,
baseLaborCost = 120.0,
calories = 50,
baseXPGain = 0.5,
carbs = 15,
defaultVariant = "Hemp Mooring Rope",
protein = 0,
defaultVariantUntranslated = "Hemp Mooring Rope",
fat = 0,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 30.0,
["Hemp Mooring Rope"] = {
fuel = nil,
untranslated = "Hemp Mooring Rope",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Linen Yarn",
furnitureType = nil,
8.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Linen Yarn",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Hemp Mooring Rope",
fluidsUsed = nil,
"",
fluidsProduced = nil,
"Hemp Mooring Rope",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RiceFlourItem",
typeID = 0,
},
["Rice Noodles"] = {
untranslated = "Rice Noodles",
category = nil,
group = "Food",
description = "Noodles made from delicious milled white grains.",
tagGroups = {
"Food",
"Ingredients",
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = 200,
carbs = 10,
protein = 0,
fat = 0,
vitamins = 0,
density = 5.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RiceNoodlesItem",
typeID = 0,
},
},
Rivet = {
Henley = {
untranslated = "Rivet",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Henley",
description = "An iron bolt used to hold together inventions.",
craftStn = {
tagGroups = {
{
"Items",
"Tailoring Table",
"Products",
"Tailoring Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Tailoring",
calories = nil,
1,
carbs = nil,
"Tailoring",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RivetItem",
typeID = 0,
},
["Roast Pumpkin"] = {
untranslated = "Roast Pumpkin",
category = nil,
group = "Food",
description = "Sweet but a suprising source of vitamins.",
tagGroups = {
"Baking",
"Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 900,
baseLaborCost = 40.0,
calories = 1400,
baseXPGain = 3.0,
carbs = 23,
defaultVariant = "Henley",
protein = 2,
defaultVariantUntranslated = "Henley",
fat = 2,
numberOfVariants = "1",
vitamins = 7,
variants = {
density = 2.4285714285714284,
Henley = {
fuel = nil,
untranslated = "Henley",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Leather Hide",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Leather Hide",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Plant Fibers",
energyType = nil,
25.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Plant Fibers",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Henley",
roomContainReq = nil,
1,
inventorySlots = nil,
"Henley",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "RoastPumpkinItem",
typeID = 0,
},
["Robotic Assembly Line"] = {
untranslated = "Robotic Assembly Line",
category = nil,
group = "Work Stations",
description = "A complex set of machinery for creating equally complex things.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
maxStack = 1,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RoboticAssemblyLineItem",
typeID = 0,
},
},
["Rocker Box"] = {
["Hewn Bench"] = {
untranslated = "Rocker Box",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Work Stations",
untranslated = "Hewn Bench",
description = "A tool for miners to concentrate ore. The run off produces wet tailings.",
craftStn = {
tagGroups = {
{
"Craft Tables",
"Carpentry Table",
"Work Stations",
"Carpentry Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Logging",
calories = nil,
2,
carbs = nil,
"Logging",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RockerBoxItem",
typeID = 0,
},
["Rolling Mill"] = {
untranslated = "Rolling Mill",
category = nil,
group = "Work Stations",
description = "For rolling steel into more buildable materials.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 4.0,
weight = 5000,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 3.0,
carbs = nil,
defaultVariant = "Hewn Bench",
protein = nil,
defaultVariantUntranslated = "Hewn Bench",
fat = nil,
numberOfVariants = 3,
vitamins = nil,
variants = {
density = nil,
["Hewn Bench"] = {
fuel = nil,
untranslated = "Hewn Bench",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = "Industrial",
"Hewn Log",
furnitureType = nil,
18.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Hewn Log",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Wood Board",
energyType = nil,
6.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Wood Board",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Hewn Bench",
roomContainReq = nil,
1,
inventorySlots = nil,
"Hewn Bench",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "RollingMillItem",
["Hewn Softwood Bench"] = {
typeID = 0,
untranslated = "Hewn Softwood Bench",
},
ingredients = {
["Root Campfire Salad"] = {
{
untranslated = "Root Campfire Salad",
"ITEM",
category = nil,
"Softwood Hewn Log",
group = "Food",
18.0,
description = "A myriad of plants that make a healthy and odd blend.",
false,
tagGroups = {
"Softwood Hewn Log",
"Campfire",
},
"Campfire Salad",
{
"Food",
"ITEM",
"Softwood Board",
6.0,
false,
"Softwood Board",
},
},
products = {
{
"Hewn Softwood Bench",
1,
"Hewn Softwood Bench",
},
},
},
["Hewn Hardwood Bench"] = {
untranslated = "Hewn Hardwood Bench",
ingredients = {
{
"ITEM",
"Hardwood Hewn Log",
18.0,
false,
"Hardwood Hewn Log",
},
{
"ITEM",
"Hardwood Board",
6.0,
false,
"Hardwood Board",
},
},
products = {
{
"Hewn Hardwood Bench",
1,
"Hewn Hardwood Bench",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = 950,
carbs = 8,
protein = 5,
fat = 4,
vitamins = 11,
density = 2.9473684210526314,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RootCampfireSaladItem",
typeID = 0,
},
},
["Root Campfire Stew"] = {
["Hewn Chair"] = {
untranslated = "Root Campfire Stew",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Hewn Chair",
description = "A thick stew chock-full of meat and charred vegetables. A surprisingly good combination.",
craftStn = {
tagGroups = {
{
"Campfire",
"Carpentry Table",
"Food",
"Carpentry Table",
},
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Hewn Chair",
defaultVariantUntranslated = "Hewn Chair",
numberOfVariants = 3,
variants = {
["Hewn Chair"] = {
untranslated = "Hewn Chair",
ingredients = {
{
"ITEM",
"Plant Fibers",
12.0,
false,
"Plant Fibers",
},
{
"TAG",
"Hewn Log",
12.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
12.0,
false,
"Wood Board",
},
},
products = {
{
"Hewn Chair",
1,
"Hewn Chair",
},
},
},
["Hewn Softwood Chair"] = {
untranslated = "Hewn Softwood Chair",
ingredients = {
{
"ITEM",
"Softwood Hewn Log",
12.0,
false,
"Softwood Hewn Log",
},
{
"ITEM",
"Softwood Board",
12.0,
false,
"Softwood Board",
},
{
"ITEM",
"Plant Fibers",
12.0,
false,
"Plant Fibers",
},
},
products = {
{
"Hewn Softwood Chair",
1,
"Hewn Softwood Chair",
},
},
},
["Hewn Hardwood Chair"] = {
untranslated = "Hewn Hardwood Chair",
ingredients = {
{
"ITEM",
"Hardwood Hewn Log",
12.0,
false,
"Hardwood Hewn Log",
},
{
"ITEM",
"Hardwood Board",
12.0,
false,
"Hardwood Board",
},
{
"ITEM",
"Plant Fibers",
12.0,
false,
"Plant Fibers",
},
},
products = {
{
"Hewn Hardwood Chair",
1,
"Hewn Hardwood Chair",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = 1100,
carbs = 8,
protein = 5,
fat = 12,
vitamins = 5,
density = 2.727272727272727,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RootCampfireStewItem",
typeID = 0,
},
},
["Round Pot"] = {
["Hewn Door"] = {
untranslated = "Round Pot",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Hewn Door",
description = "Sometimes you just want to bring a little bit of nature into your house.",
craftStn = {
tagGroups = {
{
"Decoration",
"Carpentry Table",
"Housing Objects",
"Carpentry Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Logging",
calories = nil,
1,
carbs = nil,
"Logging",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PlanterPotRoundItem",
typeID = 0,
},
["Rubber Wheel"] = {
untranslated = "Rubber Wheel",
category = nil,
group = "Items",
description = "Rubber wheels provide much better traction and allow the construction of more modern vehicles.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 2000,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Hewn Door",
protein = nil,
defaultVariantUntranslated = "Hewn Door",
fat = nil,
numberOfVariants = 3,
vitamins = nil,
variants = {
density = nil,
["Hewn Door"] = {
fuel = nil,
untranslated = "Hewn Door",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Hewn Log",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Hewn Log",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Hewn Door",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Hewn Door",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
["Hewn Softwood Door"] = {
roomMatReq = nil,
untranslated = "Hewn Softwood Door",
roomContainReq = nil,
ingredients = {
inventorySlots = nil,
{
inventoryMaxWeight = nil,
"ITEM",
inventoryRestrictions = nil,
"Softwood Hewn Log",
NutrientElement = nil,
2.0,
type = "RubberWheelItem",
true,
typeID = 0,
"Softwood Hewn Log",
},
},
["Rug Large"] = {
},
untranslated = "Rug Large",
products = {
category = nil,
{
group = "Housing Objects",
"Hewn Softwood Door",
description = "A large area rug to cover that weird stain.",
1,
tagGroups = {
"Hewn Softwood Door",
"Decoration",
},
"Housing Objects",
},
},
["Hewn Hardwood Door"] = {
untranslated = "Hewn Hardwood Door",
ingredients = {
{
"ITEM",
"Hardwood Hewn Log",
2.0,
true,
"Hardwood Hewn Log",
},
},
products = {
{
"Hewn Hardwood Door",
1,
"Hewn Hardwood Door",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Decoration",
furnitureType = "Rug",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RugLargeItem",
typeID = 0,
},
},
["Rug Medium"] = {
["Hewn Dresser"] = {
untranslated = "Rug Medium",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Hewn Dresser",
description = "A medium rug for medium uses.",
craftStn = {
tagGroups = {
{
"Decoration",
"Carpentry Table",
"Housing Objects",
"Carpentry Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 500,
"Logging",
calories = nil,
3,
carbs = nil,
"Logging",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Rug",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RugMediumItem",
typeID = 0,
},
["Rug Small"] = {
untranslated = "Rug Small",
category = nil,
group = "Housing Objects",
description = "A small rug for when you just didn't have enough materials to make a bigger one.",
tagGroups = {
"Decoration",
"Housing Objects",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 4.0,
weight = 250,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 2.0,
carbs = nil,
defaultVariant = "Hewn Dresser",
protein = nil,
defaultVariantUntranslated = "Hewn Dresser",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Hewn Dresser"] = {
fuel = nil,
untranslated = "Hewn Dresser",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "0.5",
"TAG",
roomCategory = "Decoration",
"Hewn Log",
furnitureType = "Rug",
18.0,
repeatsDepreciation = "0.5",
false,
materialTier = nil,
"Hewn Log",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Wood Board",
energyType = nil,
6.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Wood Board",
validTalents = nil,
},
footprint = "6",
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Hewn Dresser",
roomContainReq = nil,
1,
inventorySlots = nil,
"Hewn Dresser",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "RugSmallItem",
typeID = 0,
},
["Running Shoes"] = {
untranslated = "Running Shoes",
category = nil,
group = "Clothing",
description = "Light weight shoes designed to make you run faster.\\n\\n(Increases movement speed)",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RunningShoesItem",
typeID = 0,
},
},
["Saguaro Rib"] = {
["Hewn Log"] = {
untranslated = "Saguaro Rib",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Natural Resources",
untranslated = "Hewn Log",
description = "Saguaro rib is a basic, lightweight wood harvested from the saguaro cactus.",
craftStn = {
tagGroups = {
{
"Burnable Fuel",
"Workbench",
"Logs",
"Workbench",
"Natural Resources",
},
"Wood",
},
},
maxStack = 20,
skillNeeds = {},
carried = "Hands",
moduleNeeds = {},
weight = 10000,
baseCraftTime = 0.16,
calories = nil,
baseLaborCost = 20.0,
carbs = nil,
baseXPGain = 0.5,
protein = nil,
defaultVariant = "Hewn Log",
fat = nil,
defaultVariantUntranslated = "Hewn Log",
vitamins = nil,
numberOfVariants = 3,
density = nil,
variants = {
fuel = 4000,
["Hewn Log"] = {
yield = nil,
untranslated = "Hewn Log",
currency = nil,
ingredients = {
skillValue = nil,
{
roomCategory = nil,
"TAG",
furnitureType = nil,
"Wood",
repeatsDepreciation = nil,
2.0,
materialTier = nil,
false,
fuelsUsed = nil,
"Wood",
gridRadius = nil,
},
energyUsed = nil,
},
energyProduced = nil,
products = {
energyType = nil,
{
fluidsUsed = nil,
"Hewn Log",
fluidsProduced = nil,
"",
validTalents = nil,
"Hewn Log",
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
},
roomMatReq = nil,
["Hardwood Hewn Log"] = {
roomContainReq = nil,
untranslated = "Hardwood Hewn Log",
inventorySlots = nil,
ingredients = {
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"TAG",
NutrientElement = nil,
"Hardwood",
type = "SaguaroRibItem",
2.0,
typeID = 0,
false,
},
"Hardwood",
["Saguaro Seed"] = {
},
untranslated = "Saguaro Seed",
},
category = nil,
products = {
group = "Seed",
{
description = "Plant to grow a saguaro cactus.",
"Hardwood Hewn Log",
tagGroups = {
"",
"Food",
"Hardwood Hewn Log",
"Seeds",
},
},
},
["Softwood Hewn Log"] = {
untranslated = "Softwood Hewn Log",
ingredients = {
{
"TAG",
"Softwood",
2.0,
false,
"Softwood",
},
},
products = {
{
"Softwood Hewn Log",
"",
"Softwood Hewn Log",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SaguaroSeedItem",
typeID = 0,
},
},
Salmon = {
["Hewn Log Door"] = {
untranslated = "Salmon",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Natural Resources",
untranslated = "Hewn Log Door",
description = "A salmon.",
craftStn = {
tagGroups = {
{
"Animal",
"Carpentry Table",
"Fish",
"Carpentry Table",
"Medium Fish",
},
"Natural Resources",
},
},
maxStack = 100,
skillNeeds = {},
carried = "Backpack",
moduleNeeds = {},
weight = 1000,
baseCraftTime = 2.0,
calories = nil,
baseLaborCost = 100.0,
carbs = nil,
baseXPGain = 0.0,
protein = nil,
defaultVariant = "Hewn Log Door",
fat = nil,
defaultVariantUntranslated = "Hewn Log Door",
vitamins = nil,
numberOfVariants = "1",
density = nil,
variants = {
fuel = nil,
["Hewn Log Door"] = {
yield = nil,
untranslated = "Hewn Log Door",
currency = nil,
ingredients = {
skillValue = nil,
{
roomCategory = nil,
"TAG",
furnitureType = nil,
"Hewn Log",
repeatsDepreciation = nil,
2.0,
materialTier = nil,
true,
fuelsUsed = nil,
"Hewn Log",
gridRadius = nil,
},
energyUsed = nil,
},
energyProduced = nil,
products = {
energyType = nil,
{
fluidsUsed = nil,
"Hewn Log Door",
fluidsProduced = nil,
1,
validTalents = nil,
"Hewn Log Door",
footprint = nil,
},
mobile = nil,
{
roomSizeReq = nil,
"Hewn Door",
roomMatReq = nil,
1.0,
roomContainReq = nil,
"Hewn Door",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "SalmonItem",
typeID = 0,
},
["Salt Basket"] = {
untranslated = "Salt Basket",
category = nil,
group = "Housing Objects",
description = "A basket of salt.",
tagGroups = {
"Housing Objects",
"Kitchen",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.5",
roomCategory = "Kitchen",
furnitureType = "Spices",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SaltBasketItem",
typeID = 0,
},
},
Sandals = {
["Hewn Logs"] = {
untranslated = "Sandals",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Clothing",
untranslated = "Hewn Logs",
description = "Basic footwear that helps reduce the strain of walking longer distances.\\n\\n(Decreases calories consumed when using tools by 10\\u0025)",
craftStn = {
tagGroups = {
{
"Clothes",
"Carpentry Table",
"Carpentry Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Logging",
calories = nil,
1,
carbs = nil,
"Logging",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SandalsItem",
typeID = 0,
},
Sandstone = {
untranslated = "Sandstone",
category = nil,
group = "Natural Resources",
description = "A rock of varying hardness, useful for construction and as a host for iron ore. Sandstone is a sedimentary rock that forms when sand is buried deeply enough to lithify. Sometimes the shapes of dunes and ripples from an ancient desert or beach are preserved!",
tagGroups = {
"Excavatable",
"Natural Resources",
"Rock",
"Stone",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 0.16,
weight = 6000,
baseLaborCost = 15.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Hewn Logs",
protein = nil,
defaultVariantUntranslated = "Hewn Logs",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Hewn Logs"] = {
fuel = nil,
untranslated = "Hewn Logs",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Wood",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Wood",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Hewn Logs",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Hewn Logs",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Hewn Log",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
"Hewn Log",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SandstoneItem",
typeID = 0,
},
Sawmill = {
untranslated = "Sawmill",
category = nil,
group = "Work Stations",
description = "Used to saw wood into lumber.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SawmillItem",
typeID = 0,
},
},
["Saxifrage Seed"] = {
["Hewn Nightstand"] = {
untranslated = "Saxifrage Seed",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Seed",
untranslated = "Hewn Nightstand",
description = "Plant to grow saxifrage.",
craftStn = {
tagGroups = {
{
"Food",
"Carpentry Table",
"Seeds",
"Carpentry Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 50,
"Logging",
calories = 0,
4,
carbs = 0,
"Logging",
protein = 0,
},
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SaxifrageSeedItem",
typeID = 0,
},
["Scrap Meat"] = {
untranslated = "Scrap Meat",
category = nil,
group = "Food",
description = "Chunks of extra meat.",
tagGroups = {
"Food",
"Raw Meat",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 4.0,
weight = 75,
baseLaborCost = 60.0,
calories = 50,
baseXPGain = 2.0,
carbs = 0,
defaultVariant = "Hewn Nightstand",
protein = 5,
defaultVariantUntranslated = "Hewn Nightstand",
fat = 5,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 20.0,
["Hewn Nightstand"] = {
fuel = nil,
untranslated = "Hewn Nightstand",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Hewn Log",
furnitureType = nil,
14.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Hewn Log",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Wood Board",
energyType = nil,
8.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Wood Board",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Hewn Nightstand",
roomContainReq = nil,
1,
inventorySlots = nil,
"Hewn Nightstand",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "ScrapMeatItem",
typeID = 0,
},
["Screening Machine"] = {
untranslated = "Screening Machine",
category = nil,
group = "Work Stations",
description = "A machine for dry concentration that produces less harmful tailings. Can only be used to concentrate Iron.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ScreeningMachineItem",
typeID = 0,
},
},
["Screw Press"] = {
["Hewn Table"] = {
untranslated = "Screw Press",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Work Stations",
untranslated = "Hewn Table",
description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.",
craftStn = {
tagGroups = {
{
"Craft Tables",
"Carpentry Table",
"Work Stations",
"Carpentry Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 5000,
"Logging",
calories = nil,
2,
carbs = nil,
"Logging",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ScrewPressItem",
typeID = 0,
},
Screws = {
untranslated = "Screws",
category = nil,
group = "Items",
description = "A pointed metal fastener used in crafting to attach pieces of material together.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 4.0,
weight = 500,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 2.0,
carbs = nil,
defaultVariant = "Hewn Table",
protein = nil,
defaultVariantUntranslated = "Hewn Table",
fat = nil,
numberOfVariants = 3,
vitamins = nil,
variants = {
density = nil,
["Hewn Table"] = {
fuel = nil,
untranslated = "Hewn Table",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Hewn Log",
furnitureType = nil,
15.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Hewn Log",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Wood Board",
energyType = nil,
6.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Wood Board",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Hewn Table",
roomContainReq = nil,
1,
inventorySlots = nil,
"Hewn Table",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "ScrewsItem",
["Hewn Softwood Table"] = {
typeID = 0,
untranslated = "Hewn Softwood Table",
},
ingredients = {
["Seagrass Seed"] = {
{
untranslated = "Seagrass Seed",
"ITEM",
category = nil,
"Softwood Hewn Log",
group = "Seed",
15.0,
description = "Plant to grow seagrass.",
false,
tagGroups = {
"Softwood Hewn Log",
"Food",
},
"Seeds",
{
"ITEM",
"Softwood Board",
6.0,
false,
"Softwood Board",
},
},
products = {
{
"Hewn Softwood Table",
1,
"Hewn Softwood Table",
},
},
},
["Hewn Hardwood Table"] = {
untranslated = "Hewn Hardwood Table",
ingredients = {
{
"ITEM",
"Hardwood Hewn Log",
15.0,
false,
"Hardwood Hewn Log",
},
{
"ITEM",
"Hardwood Board",
6.0,
false,
"Hardwood Board",
},
},
products = {
{
"Hewn Hardwood Table",
1,
"Hewn Hardwood Table",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SeagrassSeedItem",
typeID = 0,
},
},
["Seared Meat"] = {
["Hide Ash Fertilizer"] = {
untranslated = "Seared Meat",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Hide Ash Fertilizer",
description = "A cut of perfectly seared steak.",
craftStn = {
tagGroups = {
{
"Cooking",
"Farmers Table",
"Food",
"Farmers Table",
},
},
skillNeeds = {
{
"Fertilizers",
1,
"Fertilizers",
},
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.3,
weight = 500,
baseLaborCost = 15.0,
calories = 600,
baseXPGain = 0.0,
carbs = 4,
defaultVariant = "Hide Ash Fertilizer",
protein = 19,
defaultVariantUntranslated = "Hide Ash Fertilizer",
fat = 17,
numberOfVariants = "1",
vitamins = 7,
variants = {
density = 7.833333333333334,
["Hide Ash Fertilizer"] = {
fuel = nil,
untranslated = "Hide Ash Fertilizer",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Leather Hide",
furnitureType = nil,
3.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Leather Hide",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Fertilizer Filler",
energyType = nil,
1.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Fertilizer Filler",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Hide Ash Fertilizer",
roomContainReq = nil,
1,
inventorySlots = nil,
"Hide Ash Fertilizer",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "SearedMeatItem",
typeID = 0,
},
["Seeded Camas Roll"] = {
untranslated = "Seeded Camas Roll",
category = nil,
group = "Food",
description = "Seeds sprinkled on a roll made from rice, fiddleheads and camas paste.",
tagGroups = {
"Cooking",
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 1400,
carbs = 20,
protein = 2,
fat = 13,
vitamins = 16,
density = 3.642857142857143,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SeededCamasRollItem",
typeID = 0,
},
},
["Sensor Based Belt Sorter"] = {
["Homestead Claim Stake"] = {
untranslated = "Sensor Based Belt Sorter",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Work Stations",
untranslated = "Homestead Claim Stake",
description = "A machine for dry concentration that produces less harmful tailings. Can only be used to concentrate Iron.",
craftStn = {
tagGroups = {
{
"Craft Tables",
"Carpentry Table",
"Work Stations",
"Carpentry Table",
},
},
},
maxStack = 1,
skillNeeds = {},
carried = "Backpack",
moduleNeeds = {},
weight = 10000,
baseCraftTime = 5.0,
calories = nil,
baseLaborCost = 100.0,
carbs = nil,
baseXPGain = 0.0,
protein = nil,
defaultVariant = "Homestead Claim Stake",
fat = nil,
defaultVariantUntranslated = "Homestead Claim Stake",
vitamins = nil,
numberOfVariants = "1",
density = nil,
variants = {
fuel = nil,
["Homestead Claim Stake"] = {
yield = nil,
untranslated = "Homestead Claim Stake",
currency = nil,
ingredients = {
skillValue = nil,
{
roomCategory = "Industrial",
"TAG",
furnitureType = nil,
"",
repeatsDepreciation = nil,
10.0,
materialTier = nil,
false,
fuelsUsed = nil,
"",
gridRadius = nil,
},
energyUsed = nil,
},
energyProduced = nil,
products = {
energyType = nil,
{
fluidsUsed = nil,
"Homestead Claim Stake",
fluidsProduced = nil,
1,
validTalents = nil,
"Homestead Claim Stake",
footprint = nil,
},
mobile = nil,
{
roomSizeReq = nil,
"Homestead Claim Stake",
roomMatReq = nil,
1.0,
roomContainReq = nil,
"Homestead Claim Stake",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "SensorBasedBeltSorterItem",
typeID = 0,
},
["Sensuous Sea Pizza"] = {
untranslated = "Sensuous Sea Pizza",
category = nil,
group = "Food",
description = "The chewyness is unreal.",
tagGroups = {
"Baking",
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 1200,
carbs = 28,
protein = 11,
fat = 7,
vitamins = 4,
density = 4.166666666666666,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SensuousSeaPizzaItem",
typeID = 0,
},
},
Servo = {
Hosomaki = {
untranslated = "Servo",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Hosomaki",
description = "A rotary actuator that allows for control over angular position.",
craftStn = {
tagGroups = {
{
"Items",
"Kitchen",
"Products",
"Kitchen",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 500,
"Advanced Cooking",
calories = nil,
3,
carbs = nil,
"Advanced Cooking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ServoItem",
typeID = 0,
},
["Settlement Crafting Table"] = {
untranslated = "Settlement Crafting Table",
category = nil,
group = "Work Stations",
description = "A basic workspace for crafting all manner of settlement related objects.",
tagGroups = {
"Government",
"Work Stations",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 2000,
baseLaborCost = 65.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Hosomaki",
protein = nil,
defaultVariantUntranslated = "Hosomaki",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
Hosomaki = {
fuel = nil,
untranslated = "Hosomaki",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Boiled Rice",
furnitureType = nil,
5.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Boiled Rice",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Kelp",
energyType = nil,
4.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Kelp",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Raw Fish",
roomMatReq = nil,
10.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Raw Fish",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "SettlementCraftingTableItem",
{
typeID = 0,
"Hosomaki",
},
"1",
Shale = {
"Hosomaki",
untranslated = "Shale",
},
category = nil,
},
group = "Natural Resources",
},
description = "A soft rock, with few potential uses. Shale is a sedimentary rock formed by thin layers of compacted clay or mud.",
tagGroups = {
"Excavatable",
"Natural Resources",
"Rock",
"Stone",
},
},
maxStack = 20,
carried = "Hands",
weight = 6000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ShaleItem",
typeID = 0,
},
},
Shaper = {
["Huckleberry Extract"] = {
untranslated = "Shaper",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Work Stations",
untranslated = "Huckleberry Extract",
description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.",
craftStn = {
tagGroups = {
{
"Craft Tables",
"Mill",
"Work Stations",
"Mill",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 5000,
"Milling",
calories = nil,
2,
carbs = nil,
"Milling",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ShaperItem",
typeID = 0,
},
["Shark Fillet Soup"] = {
untranslated = "Shark Fillet Soup",
category = nil,
group = "Food",
description = "A texture all of its own.",
tagGroups = {
"Cooking",
"Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 600,
baseLaborCost = 15.0,
calories = 1400,
baseXPGain = 1.0,
carbs = 10,
defaultVariant = "Huckleberry Extract",
protein = 15,
defaultVariantUntranslated = "Huckleberry Extract",
fat = 11,
numberOfVariants = "1",
vitamins = 4,
variants = {
density = 2.857142857142857,
["Huckleberry Extract"] = {
fuel = nil,
untranslated = "Huckleberry Extract",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Huckleberries",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Huckleberries",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Huckleberry Extract",
fluidsUsed = nil,
"1",
fluidsProduced = nil,
"Huckleberry Extract",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SharkFilletSoupItem",
typeID = 0,
},
["Sheep Mount"] = {
untranslated = "Sheep Mount",
category = nil,
group = "Housing Objects",
description = "A hunting trophy for your house.",
tagGroups = {
"Housing Objects",
"Living Room",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3.5",
roomCategory = "Living Room",
furnitureType = "Statue",
repeatsDepreciation = "0.2",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SheepMountItem",
typeID = 0,
},
},
["Shelf Cabinet"] = {
["Huckleberry Fritter"] = {
untranslated = "Shelf Cabinet",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Huckleberry Fritter",
description = "When a shelf and a cabinet aren't enough individually.",
craftStn = {
tagGroups = {
{
"Housing Objects",
"Bakery Oven",
"Living Room",
"Bakery Oven",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Baking",
calories = nil,
5,
carbs = nil,
"Baking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Living Room",
furnitureType = "Shelves",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ShelfCabinetItem",
typeID = 0,
},
["Shipwright Advanced Upgrade"] = {
untranslated = "Shipwright Advanced Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Advanced Upgrade that greatly increases efficiency when crafting Shipwright recipes.",
tagGroups = {
"Specialty Upgrades",
"Upgrade Modules",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 1,
baseLaborCost = 25.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Huckleberry Fritter",
protein = nil,
defaultVariantUntranslated = "Huckleberry Fritter",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Huckleberry Fritter"] = {
fuel = nil,
untranslated = "Huckleberry Fritter",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Sugar",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Sugar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Pastry Dough",
energyType = nil,
1.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Pastry Dough",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Huckleberry Extract",
roomMatReq = nil,
2.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Huckleberry Extract",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"TAG",
type = "ShipwrightAdvancedUpgradeItem",
"Oil",
typeID = 0,
2.0,
},
false,
["Shipwright Basic Upgrade"] = {
"Oil",
untranslated = "Shipwright Basic Upgrade",
},
category = nil,
},
group = "Upgrade Modules",
products = {
description = "Basic Upgrade that greatly increases efficiency when crafting Shipwright recipes.",
{
tagGroups = {
"Huckleberry Fritter",
"Specialty Upgrades",
"1",
"Upgrade Modules",
"Huckleberry Fritter",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ShipwrightBasicUpgradeItem",
typeID = 0,
},
},
["Shipwright Hat"] = {
["Huckleberry Pie"] = {
untranslated = "Shipwright Hat",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Clothing",
untranslated = "Huckleberry Pie",
description = "A simple sailor's cap, don?t lose it or you might be walking on a plank.",
craftStn = {
tagGroups = {
{
"Clothes",
"Bakery Oven",
"Bakery Oven",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Baking",
calories = nil,
5,
carbs = nil,
"Baking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ShipwrightHatItem",
typeID = 0,
},
["Shipwright Overalls"] = {
untranslated = "Shipwright Overalls",
category = nil,
group = "Clothing",
description = "Denim overall for extra sturdy wearability.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 100,
baseLaborCost = 25.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Huckleberry Pie",
protein = nil,
defaultVariantUntranslated = "Huckleberry Pie",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Huckleberry Pie"] = {
fuel = nil,
untranslated = "Huckleberry Pie",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Flour",
furnitureType = nil,
4.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Flour",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Huckleberries",
energyType = nil,
10.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Huckleberries",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Fat",
roomMatReq = nil,
2.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Fat",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "ShipwrightOverallsItem",
{
typeID = 0,
"Huckleberry Pie",
},
"1",
["Shipwright Sandals"] = {
"Huckleberry Pie",
untranslated = "Shipwright Sandals",
},
category = nil,
},
group = "Clothing",
},
description = "Comfortable sandals with extra traction to avoid slipping.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ShipwrightSandalsItem",
typeID = 0,
},
},
["Shipwright Shirt"] = {
["Huge Banner Sign"] = {
untranslated = "Shipwright Shirt",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Clothing",
untranslated = "Huge Banner Sign",
description = "A striped shirt symbolizing your affinity for traveling across the seas.",
craftStn = {
tagGroups = {
{
"Clothes",
"Carpentry Table",
"Carpentry Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Logging",
calories = nil,
3,
carbs = nil,
"Logging",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ShipwrightShirtItem",
typeID = 0,
},
["Shorn Wool"] = {
untranslated = "Shorn Wool",
category = nil,
group = "Items",
description = "Wool that has been shorn from an animal.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 250,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Huge Banner Sign",
protein = nil,
defaultVariantUntranslated = "Huge Banner Sign",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Huge Banner Sign"] = {
fuel = nil,
untranslated = "Huge Banner Sign",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Cotton Fabric",
furnitureType = nil,
12.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Cotton Fabric",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Linen Yarn",
energyType = nil,
12.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Linen Yarn",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Hewn Log",
roomMatReq = nil,
8.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Hewn Log",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "ShornWoolItem",
{
typeID = 0,
"Huge Banner Sign",
},
1,
Shorts = {
"Huge Banner Sign",
untranslated = "Shorts",
},
category = nil,
},
group = "Clothing",
},
description = "Cargo shorts that are ideal for exploring the great outdoors. More practical than elegant.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ShortsItem",
typeID = 0,
},
},
["Simmered Meat"] = {
["Huge Iron Banner Sign"] = {
untranslated = "Simmered Meat",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Huge Iron Banner Sign",
description = "Meat cooked in meat juices keeps the meat juicy.",
craftStn = {
tagGroups = {
{
"Cooking",
"Anvil",
"Food",
"Anvil",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 800,
"Smelting",
calories = 900,
6,
carbs = 6,
"Smelting",
protein = 18,
},
fat = 13,
vitamins = 5,
density = 4.666666666666667,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SimmeredMeatItem",
typeID = 0,
},
["Simple Syrup"] = {
untranslated = "Simple Syrup",
category = nil,
group = "Food",
description = "A simple water and suger combination heated until the sugar dissolves.",
tagGroups = {
"Food",
"Ingredients",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 200,
baseLaborCost = 120.0,
calories = 400,
baseXPGain = 1.0,
carbs = 12,
defaultVariant = "Huge Iron Banner Sign",
protein = 0,
defaultVariantUntranslated = "Huge Iron Banner Sign",
fat = 3,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 3.75,
["Huge Iron Banner Sign"] = {
fuel = nil,
untranslated = "Huge Iron Banner Sign",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Iron Bar",
furnitureType = nil,
16.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Iron Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Iron Plate",
energyType = nil,
12.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Iron Plate",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Huge Iron Banner Sign",
roomContainReq = nil,
1,
inventorySlots = nil,
"Huge Iron Banner Sign",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "SimpleSyrupItem",
typeID = 0,
},
Sink = {
untranslated = "Sink",
category = nil,
group = "Housing Objects",
description = "An industrial sink.",
tagGroups = {
"Bathroom",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "5",
roomCategory = "Bathroom",
furnitureType = "Sink",
repeatsDepreciation = "0.2",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SinkItem",
typeID = 0,
},
},
["Skid Steer"] = {
["Huge Iron Sign"] = {
untranslated = "Skid Steer",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Huge Iron Sign",
description = "Small scale bucket loader. Great for flat to low slope excavation.",
craftStn = {
tagGroups = {
{
"Crafted Objects",
"Anvil",
"Vehicles",
"Anvil",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 25000,
"Smelting",
calories = nil,
3,
carbs = nil,
"Smelting",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SkidSteerItem",
typeID = 0,
},
Slag = {
untranslated = "Slag",
category = nil,
group = "Blocks",
description = "A glass-like byproduct that is created when smelting ore. Crushed Slag is often used in the production of Concrete.",
tagGroups = {
"Blocks",
"Byproducts",
"Excavatable",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 2.0,
weight = 6000,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Huge Iron Sign",
protein = nil,
defaultVariantUntranslated = "Huge Iron Sign",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Huge Iron Sign"] = {
fuel = nil,
untranslated = "Huge Iron Sign",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Iron Bar",
furnitureType = nil,
8.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Iron Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Iron Plate",
energyType = nil,
12.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Iron Plate",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Huge Iron Sign",
roomContainReq = nil,
1,
inventorySlots = nil,
"Huge Iron Sign",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "SlagItem",
typeID = 0,
},
["Small Bath Mat"] = {
untranslated = "Small Bath Mat",
category = nil,
group = "Housing Objects",
description = "A small bath mat when a normal rug does not cover your bathroom needs.",
tagGroups = {
"Bathroom",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Bathroom",
furnitureType = "Rug",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallBathMatItem",
typeID = 0,
},
},
["Small Canoe"] = {
["Huge Steel Banner Sign"] = {
untranslated = "Small Canoe",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Huge Steel Banner Sign",
description = "",
craftStn = {
tagGroups = {
{
"Crafted Objects",
"Rolling Mill",
"Vehicles",
"Rolling Mill",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 5000,
"Advanced Smelting",
calories = nil,
6,
carbs = nil,
"Advanced Smelting",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallCanoeItem",
typeID = 0,
},
["Small Cotton Bunting Red"] = {
untranslated = "Small Cotton Bunting Red",
category = nil,
group = "Housing Objects",
description = "A small celebratory piece of cotton fabric used to brighten up an event.",
tagGroups = {
"Decoration",
"Housing Objects",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 250,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Huge Steel Banner Sign",
protein = nil,
defaultVariantUntranslated = "Huge Steel Banner Sign",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Huge Steel Banner Sign"] = {
fuel = nil,
untranslated = "Huge Steel Banner Sign",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "0.5",
"ITEM",
roomCategory = "Decoration",
"Steel Bar",
furnitureType = "Decoration",
16.0,
repeatsDepreciation = "0.4",
false,
materialTier = nil,
"Steel Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Steel Plate",
energyType = nil,
12.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Steel Plate",
validTalents = nil,
},
footprint = "1",
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Light Bulb",
roomMatReq = nil,
6.0,
roomContainReq = nil,
true,
inventorySlots = nil,
"Light Bulb",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "SmallCottonBuntingRedItem",
{
typeID = 0,
"Huge Steel Banner Sign",
},
1,
["Small Cotton Bunting Regal"] = {
"Huge Steel Banner Sign",
untranslated = "Small Cotton Bunting Regal",
},
category = nil,
},
group = "Housing Objects",
},
description = "A small celebratory piece of cotton fabric used to brighten up an event.",
tagGroups = {
"Decoration",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0.5",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallCottonBuntingRegalItem",
typeID = 0,
},
},
["Small Court"] = {
["Huge Steel Sign"] = {
untranslated = "Small Court",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Work Stations",
untranslated = "Huge Steel Sign",
description = "Allows the creation of Law, which can perform many types of regulations, restrictions, taxations, incentives, and more.",
craftStn = {
tagGroups = {
{
"Government",
"Rolling Mill",
"Work Stations",
"Rolling Mill",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 5000,
"Advanced Smelting",
calories = nil,
3,
carbs = nil,
"Advanced Smelting",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallCourtItem",
typeID = 0,
},
["Small Hanging Ashlar Basalt Sign"] = {
untranslated = "Small Hanging Ashlar Basalt Sign",
category = nil,
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 1000,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Huge Steel Sign",
protein = nil,
defaultVariantUntranslated = "Huge Steel Sign",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Huge Steel Sign"] = {
fuel = nil,
untranslated = "Huge Steel Sign",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Steel Bar",
furnitureType = nil,
8.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Steel Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Steel Plate",
energyType = nil,
12.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Steel Plate",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Light Bulb",
roomMatReq = nil,
3.0,
roomContainReq = nil,
true,
inventorySlots = nil,
"Light Bulb",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "SmallHangingAshlarBasaltSignItem",
{
typeID = 0,
"Huge Steel Sign",
},
1,
["Small Hanging Ashlar Stone Sign"] = {
"Huge Steel Sign",
untranslated = "Small Hanging Ashlar Stone Sign",
},
category = nil,
},
group = "Crafted Objects",
},
description = "A small sign for all of your smaller text needs!",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallHangingAshlarStoneSignItem",
typeID = 0,
},
},
["Small Hanging Birch Sign"] = {
["Huge Wooden Banner Sign"] = {
untranslated = "Small Hanging Birch Sign",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Huge Wooden Banner Sign",
description = "A small sign for all of your smaller text needs!",
craftStn = {
tagGroups = {
{
"Crafted Objects",
"Carpentry Table",
"Signs",
"Carpentry Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Logging",
calories = nil,
6,
carbs = nil,
"Logging",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallHangingBirchSignItem",
typeID = 0,
},
["Small Hanging Lumber Sign"] = {
untranslated = "Small Hanging Lumber Sign",
category = nil,
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 1000,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Huge Wooden Banner Sign",
protein = nil,
defaultVariantUntranslated = "Huge Wooden Banner Sign",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Huge Wooden Banner Sign"] = {
fuel = nil,
untranslated = "Huge Wooden Banner Sign",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Cotton Fabric",
furnitureType = nil,
12.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Cotton Fabric",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Linen Yarn",
energyType = nil,
12.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Linen Yarn",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Hewn Log",
roomMatReq = nil,
16.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Hewn Log",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "SmallHangingLumberSignItem",
{
typeID = 0,
"Huge Wooden Banner Sign",
},
1,
["Small Hanging Mortared Granite Sign"] = {
"Huge Wooden Banner Sign",
untranslated = "Small Hanging Mortared Granite Sign",
},
category = nil,
},
group = "Crafted Objects",
},
description = "A small sign for all of your smaller text needs!",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallHangingMortaredGraniteSignItem",
typeID = 0,
},
},
["Small Hanging Mortared Stone Sign"] = {
["Hunting Upgrade"] = {
untranslated = "Small Hanging Mortared Stone Sign",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Hunting Upgrade",
description = "A small sign for all of your smaller text needs!",
craftStn = {
tagGroups = {
{
"Crafted Objects",
"Fishery",
"Signs",
"Fishery",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Hunting",
calories = nil,
1,
carbs = nil,
"Hunting",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallHangingMortaredStoneSignItem",
typeID = 0,
},
["Small Hanging Saguaro Sign"] = {
untranslated = "Small Hanging Saguaro Sign",
category = nil,
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 10.0,
weight = 1000,
baseLaborCost = 3000.0,
calories = nil,
baseXPGain = 4.0,
carbs = nil,
defaultVariant = "Hunting Upgrade",
protein = nil,
defaultVariantUntranslated = "Hunting Upgrade",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Hunting Upgrade"] = {
fuel = nil,
untranslated = "Hunting Upgrade",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Basic Upgrade Lvl4",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Basic Upgrade Lvl4",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Hunting Upgrade",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Hunting Upgrade",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallHangingSaguaroSignItem",
typeID = 0,
},
["Small Hanging Softwood Sign"] = {
untranslated = "Small Hanging Softwood Sign",
category = nil,
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallHangingSoftwoodSignItem",
typeID = 0,
},
},
["Small Hanging Stone Sign"] = {
Icebox = {
untranslated = "Small Hanging Stone Sign",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "World Object",
untranslated = "Icebox",
description = "A small sign for all of your smaller text needs!",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Carpentry Table",
carried = "Backpack",
"Carpentry Table",
weight = 1000,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Carpentry",
vitamins = nil,
1,
density = nil,
"Carpentry",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 2.0,
roomCategory = nil,
baseLaborCost = 60.0,
furnitureType = nil,
baseXPGain = 3.0,
repeatsDepreciation = nil,
defaultVariant = "Icebox",
materialTier = nil,
defaultVariantUntranslated = "Icebox",
fuelsUsed = nil,
numberOfVariants = "1",
gridRadius = nil,
variants = {
energyUsed = nil,
Icebox = {
energyProduced = nil,
untranslated = "Icebox",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"TAG",
validTalents = nil,
"Hewn Log",
footprint = nil,
10.0,
mobile = nil,
false,
roomSizeReq = nil,
"Hewn Log",
roomMatReq = nil,
},
roomContainReq = nil,
{
inventorySlots = nil,
"TAG",
inventoryMaxWeight = nil,
"Wood Board",
inventoryRestrictions = nil,
12.0,
NutrientElement = nil,
false,
type = "SmallHangingStoneSignItem",
"Wood Board",
typeID = 0,
},
},
products = {
{
"Icebox",
1,
"Icebox",
},
},
},
},
},
},
["Small Hanging Wood Sign"] = {
["Immigration Desk"] = {
untranslated = "Small Hanging Wood Sign",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Item",
untranslated = "Immigration Desk",
description = "A small sign for all of your smaller text needs!",
craftStn = {
tagGroups = {},
{
maxStack = 100,
"Settlement Crafting Table",
carried = "Backpack",
"Settlement Crafting Table",
weight = nil,
},
calories = nil,
},
carbs = nil,
skillNeeds = {},
protein = nil,
moduleNeeds = {},
fat = nil,
baseCraftTime = 5.0,
vitamins = nil,
baseLaborCost = 1200.0,
density = nil,
baseXPGain = 2.0,
fuel = nil,
defaultVariant = "Immigration Desk",
yield = nil,
defaultVariantUntranslated = "Immigration Desk",
currency = nil,
numberOfVariants = "1",
skillValue = nil,
variants = {
roomCategory = nil,
["Immigration Desk"] = {
furnitureType = nil,
untranslated = "Immigration Desk",
repeatsDepreciation = nil,
ingredients = {
materialTier = nil,
{
fuelsUsed = nil,
"TAG",
gridRadius = nil,
"Hewn Log",
energyUsed = nil,
15.0,
energyProduced = nil,
false,
energyType = nil,
"Hewn Log",
fluidsUsed = nil,
},
fluidsProduced = nil,
{
validTalents = nil,
"TAG",
footprint = nil,
"Wood Board",
mobile = nil,
8.0,
roomSizeReq = nil,
false,
roomMatReq = nil,
"Wood Board",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
products = {
inventoryRestrictions = nil,
{
NutrientElement = nil,
"Immigration Desk",
type = "SmallHangingWoodSignItem",
1,
typeID = 0,
"Immigration Desk",
},
},
},
},
},
},
["Small Nylon Bunting Green"] = {
["Industrial Barge"] = {
untranslated = "Small Nylon Bunting Green",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Industrial Barge",
description = "A small celebratory piece of nylon fabric used to brighten up an event.",
craftStn = {
tagGroups = {
{
"Decoration",
"Medium Shipyard",
"Housing Objects",
"Medium Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 30.0,
baseLaborCost = 2500.0,
baseXPGain = 24.0,
defaultVariant = "Industrial Barge",
defaultVariantUntranslated = "Industrial Barge",
numberOfVariants = "1",
variants = {
["Industrial Barge"] = {
untranslated = "Industrial Barge",
ingredients = {
{
"ITEM",
"Iron Hull Sheet",
18.0,
false,
"Iron Hull Sheet",
},
{
"ITEM",
"Nylon Mooring Rope",
8.0,
false,
"Nylon Mooring Rope",
},
{
"ITEM",
"Metal Rudder",
1.0,
true,
"Metal Rudder",
},
{
"ITEM",
"Steel Axle",
1.0,
true,
"Steel Axle",
},
{
"ITEM",
"Iron Anchor",
1.0,
true,
"Iron Anchor",
},
{
"ITEM",
"Combustion Engine",
2.0,
true,
"Combustion Engine",
},
{
"ITEM",
"Large Metal Ship Frame",
1.0,
true,
"Large Metal Ship Frame",
},
},
products = {
{
"Industrial Barge",
1,
"Industrial Barge",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0.5",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallNylonBuntingGreenItem",
typeID = 0,
},
},
["Small Nylon Bunting Purple"] = {
["Industrial Elevator"] = {
untranslated = "Small Nylon Bunting Purple",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Industrial Elevator",
description = "A small celebratory piece of nylon fabric used to brighten up an event.",
craftStn = {
tagGroups = {
{
"Decoration",
"Robotic Assembly Line",
"Housing Objects",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 2500.0,
baseXPGain = 20.0,
defaultVariant = "Industrial Elevator",
defaultVariantUntranslated = "Industrial Elevator",
numberOfVariants = "1",
variants = {
["Industrial Elevator"] = {
untranslated = "Industrial Elevator",
ingredients = {
{
"ITEM",
"Flat Steel",
30.0,
false,
"Flat Steel",
},
{
"ITEM",
"Steel Gearbox",
4.0,
false,
"Steel Gearbox",
},
{
"ITEM",
"Copper Wiring",
20.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Electric Motor",
2.0,
true,
"Electric Motor",
},
},
products = {
{
"Industrial Elevator",
1,
"Industrial Elevator",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0.5",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallNylonBuntingPurpleItem",
typeID = 0,
},
},
["Small Paper Lantern"] = {
["Industrial Generator"] = {
untranslated = "Small Paper Lantern",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Industrial Generator",
description = "A small paper lantern.",
craftStn = {
tagGroups = {
{
"Housing Objects",
"Robotic Assembly Line",
"Lighting",
"Robotic Assembly Line",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 500,
"Industry",
calories = nil,
4,
carbs = nil,
"Industry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallPaperLanternItem",
typeID = 0,
},
["Small Paper Machine"] = {
untranslated = "Small Paper Machine",
category = nil,
group = "Work Stations",
description = "Laborous way of creating sheets of paper.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 40.0,
weight = 5000,
baseLaborCost = 2400.0,
calories = nil,
baseXPGain = 60.0,
carbs = nil,
defaultVariant = "Industrial Generator",
protein = nil,
defaultVariantUntranslated = "Industrial Generator",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Industrial Generator"] = {
fuel = nil,
untranslated = "Industrial Generator",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = "Industrial",
"Steel Plate",
furnitureType = nil,
48.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Steel Plate",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Advanced Circuit",
energyType = nil,
32.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Advanced Circuit",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Steel Pipe",
roomMatReq = nil,
32.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Steel Pipe",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"ITEM",
type = "SmallPaperMachineItem",
"Rivet",
typeID = 0,
64.0,
},
false,
["Small Shipyard"] = {
"Rivet",
untranslated = "Small Shipyard",
},
category = nil,
{
group = "Work Stations",
"ITEM",
description = "A crude workspace for constructing smaller vehicles designed for use in a maritime environment.",
"Advanced Combustion Engine",
tagGroups = {
1.0,
"Craft Tables",
true,
"Work Stations",
"Advanced Combustion Engine",
},
{
"ITEM",
"Radiator",
24.0,
true,
"Radiator",
},
{
"ITEM",
"Steel Axle",
1.0,
true,
"Steel Axle",
},
},
products = {
{
"Industrial Generator",
1,
"Industrial Generator",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallShipyardItem",
typeID = 0,
},
},
["Small Sink"] = {
["Industrial Refrigerator"] = {
untranslated = "Small Sink",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Industrial Refrigerator",
description = "A small household sink.",
craftStn = {
tagGroups = {
{
"Bathroom",
"Robotic Assembly Line",
"Housing Objects",
"Robotic Assembly Line",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Industry",
calories = nil,
6,
carbs = nil,
"Industry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Bathroom",
furnitureType = "Sink",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallSinkItem",
typeID = 0,
},
["Small Standing Ashlar Basalt Sign"] = {
untranslated = "Small Standing Ashlar Basalt Sign",
category = nil,
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 10.0,
weight = 1000,
baseLaborCost = 240.0,
calories = nil,
baseXPGain = 8.0,
carbs = nil,
defaultVariant = "Industrial Refrigerator",
protein = nil,
defaultVariantUntranslated = "Industrial Refrigerator",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Industrial Refrigerator"] = {
fuel = nil,
untranslated = "Industrial Refrigerator",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Steel Plate",
furnitureType = nil,
32.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Steel Plate",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Advanced Circuit",
energyType = nil,
12.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Advanced Circuit",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Radiator",
roomMatReq = nil,
10.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Radiator",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"ITEM",
type = "SmallStandingAshlarBasaltSignItem",
"Glass",
typeID = 0,
4.0,
},
false,
["Small Standing Ashlar Stone Sign"] = {
"Glass",
untranslated = "Small Standing Ashlar Stone Sign",
},
category = nil,
},
group = "Crafted Objects",
products = {
description = "A small sign for all of your smaller text needs!",
{
tagGroups = {
"Industrial Refrigerator",
"Crafted Objects",
1,
"Signs",
"Industrial Refrigerator",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallStandingAshlarStoneSignItem",
typeID = 0,
},
},
["Small Standing Birch Sign"] = {
["Industry Upgrade"] = {
untranslated = "Small Standing Birch Sign",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Industry Upgrade",
description = "A small sign for all of your smaller text needs!",
craftStn = {
tagGroups = {
{
"Crafted Objects",
"Robotic Assembly Line",
"Signs",
"Robotic Assembly Line",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Industry",
calories = nil,
1,
carbs = nil,
"Industry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallStandingBirchSignItem",
typeID = 0,
},
["Small Standing Lumber Sign"] = {
untranslated = "Small Standing Lumber Sign",
category = nil,
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 18.0,
weight = 1000,
baseLaborCost = 9000.0,
calories = nil,
baseXPGain = 4.0,
carbs = nil,
defaultVariant = "Industry Upgrade",
protein = nil,
defaultVariantUntranslated = "Industry Upgrade",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Industry Upgrade"] = {
fuel = nil,
untranslated = "Industry Upgrade",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Modern Upgrade Lvl4",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Modern Upgrade Lvl4",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Industry Upgrade",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Industry Upgrade",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallStandingLumberSignItem",
typeID = 0,
},
["Small Standing Mortared Granite Sign"] = {
untranslated = "Small Standing Mortared Granite Sign",
category = nil,
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallStandingMortaredGraniteSignItem",
typeID = 0,
},
},
["Small Standing Mortared Stone Sign"] = {
["Infused Oil"] = {
untranslated = "Small Standing Mortared Stone Sign",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Infused Oil",
description = "A small sign for all of your smaller text needs!",
craftStn = {
tagGroups = {
{
"Crafted Objects",
"Kitchen",
"Signs",
"Kitchen",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Advanced Cooking",
calories = nil,
1,
carbs = nil,
"Advanced Cooking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallStandingMortaredStoneSignItem",
typeID = 0,
},
["Small Standing Saguaro Sign"] = {
untranslated = "Small Standing Saguaro Sign",
category = nil,
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 1000,
baseLaborCost = 15.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Infused Oil",
protein = nil,
defaultVariantUntranslated = "Infused Oil",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Infused Oil"] = {
fuel = nil,
untranslated = "Infused Oil",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Huckleberry Extract",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Huckleberry Extract",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Oil",
energyType = nil,
2.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Oil",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Infused Oil",
roomContainReq = nil,
"1",
inventorySlots = nil,
"Infused Oil",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "SmallStandingSaguaroSignItem",
typeID = 0,
},
["Small Standing Softwood Sign"] = {
untranslated = "Small Standing Softwood Sign",
category = nil,
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallStandingSoftwoodSignItem",
typeID = 0,
},
},
["Small Standing Stone Sign"] = {
["Iron Anchor"] = {
untranslated = "Small Standing Stone Sign",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "World Object",
untranslated = "Iron Anchor",
description = "A small sign for all of your smaller text needs!",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Anvil",
carried = "Backpack",
"Anvil",
weight = 1000,
},
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallStandingStoneSignItem",
typeID = 0,
},
["Small Standing Wood Sign"] = {
untranslated = "Small Standing Wood Sign",
category = nil,
group = "Item",
description = "A small sign for all of your smaller text needs!",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = nil,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallStandingWoodSignItem",
typeID = 0,
},
["Small Stockpile"] = {
untranslated = "Small Stockpile",
category = nil,
group = "Crafted Objects",
description = "Designates a 3x3x3 area as storage for large items.",
tagGroups = {
"Crafted Objects",
"Storage",
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 500,
"Smelting",
calories = nil,
1,
carbs = nil,
"Smelting",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallStockpileItem",
typeID = 0,
},
["Small Wood Cart"] = {
untranslated = "Small Wood Cart",
category = nil,
group = "Crafted Objects",
description = "Small wood cart for hauling minimal loads.",
tagGroups = {
"Crafted Objects",
"Vehicles",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 5000,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Iron Anchor",
protein = nil,
defaultVariantUntranslated = "Iron Anchor",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Iron Anchor"] = {
fuel = nil,
untranslated = "Iron Anchor",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Iron Bar",
furnitureType = nil,
16.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Iron Bar",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Iron Anchor",
fluidsUsed = nil,
"",
fluidsProduced = nil,
"Iron Anchor",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallWoodCartItem",
typeID = 0,
},
["Small Wooden Boat"] = {
untranslated = "Small Wooden Boat",
category = nil,
group = "Crafted Objects",
description = "A personal transport vessel capable of holding a suprising amount of goods.",
tagGroups = {
"Crafted Objects",
"Vehicles",
},
},
maxStack = 100,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallWoodenBoatItem",
typeID = 0,
},
},
["Small Wooden Ship Frame"] = {
["Iron Axle"] = {
untranslated = "Small Wooden Ship Frame",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Iron Axle",
description = "The basis for any wooden personal vessel.",
craftStn = {
tagGroups = {
{
"Items",
"Lathe",
"Products",
"Lathe",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 10000,
"Mechanics",
calories = nil,
1,
carbs = nil,
"Mechanics",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallWoodenShipFrameItem",
typeID = 0,
},
["Smelting Upgrade"] = {
untranslated = "Smelting Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Advanced Upgrade that greatly increases efficiency when crafting Smelting recipes.",
tagGroups = {
"Specialty Upgrades",
"Upgrade Modules",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 1,
baseLaborCost = 75.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Iron Axle",
protein = nil,
defaultVariantUntranslated = "Iron Axle",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Iron Axle"] = {
fuel = nil,
untranslated = "Iron Axle",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Iron Bar",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Iron Bar",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Iron Axle",
fluidsUsed = nil,
"",
fluidsProduced = nil,
"Iron Axle",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmeltingUpgradeItem",
typeID = 0,
},
["Smith Apron"] = {
untranslated = "Smith Apron",
category = nil,
group = "Clothing",
description = "A thick leather apron that provides protection from the ocassional chunk of flying metal when hammering on an anvil.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmithApronItem",
typeID = 0,
},
},
["Smith Bandana"] = {
["Iron Bar"] = {
untranslated = "Smith Bandana",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Clothing",
untranslated = "Iron Bar",
description = "A cotton bandana that is great for keeping the hair out of your face and acts as a sweat band.",
craftStn = {
tagGroups = {
{
"Clothes",
"Blast Furnace",
"Blast Furnace",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Smelting",
calories = nil,
1,
carbs = nil,
"Smelting",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmithBandanaItem",
typeID = 0,
},
["Smith Boots"] = {
untranslated = "Smith Boots",
category = nil,
group = "Clothing",
description = "Heavy duty steel-toed boots.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.6,
weight = 100,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 2.0,
carbs = nil,
defaultVariant = "Iron Bar",
protein = nil,
defaultVariantUntranslated = "Iron Bar",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Iron Bar"] = {
fuel = nil,
untranslated = "Iron Bar",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Iron Concentrate",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Iron Concentrate",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Iron Bar",
fluidsUsed = nil,
"4",
fluidsProduced = nil,
"Iron Bar",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Slag",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
"Slag",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmithBootsItem",
typeID = 0,
},
["Smith Gloves"] = {
untranslated = "Smith Gloves",
category = nil,
group = "Clothing",
description = "A reinforced wrist guard paired with a lone work glove.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmithGlovesItem",
typeID = 0,
},
},
["Smith Pants"] = {
["Iron Concentrate"] = {
untranslated = "Smith Pants",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Clothing",
untranslated = "Iron Concentrate",
description = "Denim pants with knee patches.",
craftStn = {
tagGroups = {
{
"Clothes",
"Rocker Box",
"Rocker Box",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmithPantsItem",
typeID = 0,
},
["Smith Shirt"] = {
untranslated = "Smith Shirt",
category = nil,
group = "Clothing",
description = "A simple cotton shirt helps reduce the strain of heat exposure.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.5,
weight = 100,
baseLaborCost = 50.0,
calories = nil,
baseXPGain = 2.0,
carbs = nil,
defaultVariant = "Iron Concentrate",
protein = nil,
defaultVariantUntranslated = "Iron Concentrate",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Iron Concentrate"] = {
fuel = nil,
untranslated = "Iron Concentrate",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Crushed Iron Ore",
furnitureType = nil,
5.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Crushed Iron Ore",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Iron Concentrate",
fluidsUsed = nil,
"",
fluidsProduced = nil,
"Iron Concentrate",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Wet Tailings",
roomSizeReq = nil,
2.0,
roomMatReq = nil,
"Wet Tailings",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmithShirtItem",
typeID = 0,
},
["Smooth Gut Noodle Roll"] = {
untranslated = "Smooth Gut Noodle Roll",
category = nil,
group = "Food",
description = "These noodle rolls look VERY smooth.",
tagGroups = {
"Cooking",
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 400,
calories = 1200,
carbs = 19,
protein = 15,
fat = 9,
vitamins = 1,
density = 3.6666666666666665,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmoothGutNoodleRollItem",
typeID = 0,
},
},
["Snapping Turtle Carcass"] = {
["Iron Frame Wide"] = {
untranslated = "Snapping Turtle Carcass",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Natural Resources",
untranslated = "Iron Frame Wide",
description = "A dead snapping turtle.",
craftStn = {
tagGroups = {
{
"Animal",
"Anvil",
"Natural Resources",
"Anvil",
"Tiny Carcass",
},
"Tiny Leather Carcass",
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Smelting",
calories = nil,
4,
carbs = nil,
"Smelting",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SnappingTurtleCarcassItem",
typeID = 0,
},
["Softwood Board"] = {
untranslated = "Softwood Board",
category = nil,
group = "Items",
description = "A higher quality softwood board used for long lasting furniture.",
tagGroups = {
"Burnable Fuel",
"Items",
"Products",
"Wood Board",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 500,
baseLaborCost = 160.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Iron Frame Wide",
protein = nil,
defaultVariantUntranslated = "Iron Frame Wide",
fat = nil,
numberOfVariants = 5,
vitamins = nil,
variants = {
density = nil,
["Iron Frame Wide"] = {
fuel = 2000,
untranslated = "Iron Frame Wide",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Iron Bar",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Iron Bar",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Iron Frame Wide",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Iron Frame Wide",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
["Iron Frame Landscape"] = {
roomMatReq = nil,
untranslated = "Iron Frame Landscape",
roomContainReq = nil,
ingredients = {
inventorySlots = nil,
{
inventoryMaxWeight = nil,
"ITEM",
inventoryRestrictions = nil,
"Iron Bar",
NutrientElement = nil,
2.0,
type = "SoftwoodBoardItem",
false,
typeID = 0,
"Iron Bar",
},
},
["Softwood Hewn Log"] = {
},
untranslated = "Softwood Hewn Log",
products = {
category = nil,
{
group = "Blocks",
"Iron Frame Landscape",
description = "A log hewn and shaped to be a building material. Hewing logs at a workbench will grant no experience.",
1,
tagGroups = {
"Iron Frame Landscape",
"Blocks",
},
"Building Materials",
},
"Burnable Fuel",
},
"Constructable",
["Iron Frame Square"] = {
"Hewn Log",
untranslated = "Iron Frame Square",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
},
products = {
{
"Iron Frame Square",
1,
"Iron Frame Square",
},
},
},
["Iron Frame Portrait"] = {
untranslated = "Iron Frame Portrait",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
},
products = {
{
"Iron Frame Portrait",
1,
"Iron Frame Portrait",
},
},
},
["Iron Frame Tall"] = {
untranslated = "Iron Frame Tall",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
},
products = {
{
"Iron Frame Tall",
1,
"Iron Frame Tall",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SoftwoodHewnLogItem",
typeID = 0,
},
},
["Softwood Lumber"] = {
["Iron Gear"] = {
untranslated = "Softwood Lumber",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Iron Gear",
description = "Can be fashioned into various usable equipment.",
craftStn = {
tagGroups = {
{
"Blocks",
"Shaper",
"Building Materials",
"Shaper",
"Burnable Fuel",
},
"Constructable",
"Lumber",
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 10000,
"Mechanics",
calories = nil,
1,
carbs = nil,
"Mechanics",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SoftwoodLumberItem",
typeID = 0,
},
["Softwood Lumber Bench"] = {
untranslated = "Softwood Lumber Bench",
category = nil,
group = "Housing Objects",
description = "A lumber bench for when you need extra seating space than a traditional chair.",
tagGroups = {
"Housing Objects",
"Seating",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.4,
weight = 1000,
baseLaborCost = 75.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Iron Gear",
protein = nil,
defaultVariantUntranslated = "Iron Gear",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Iron Gear"] = {
fuel = nil,
untranslated = "Iron Gear",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "1.5",
"ITEM",
roomCategory = "Seating",
"Iron Bar",
furnitureType = "Chair",
1.0,
repeatsDepreciation = "0.5",
false,
materialTier = nil,
"Iron Bar",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Iron Gear",
fluidsUsed = nil,
"",
fluidsProduced = nil,
"Iron Gear",
validTalents = nil,
},
footprint = "6",
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SoftwoodLumberBenchItem",
typeID = 0,
},
["Softwood Lumber Chair"] = {
untranslated = "Softwood Lumber Chair",
category = nil,
group = "Housing Objects",
description = "A sturdy lumber chair. It doesn't feel as wobbly as more basic wooden chairs.",
tagGroups = {
"Housing Objects",
"Seating",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SoftwoodLumberChairItem",
typeID = 0,
},
},
["Softwood Lumber Door"] = {
["Iron Hull Sheet"] = {
untranslated = "Softwood Lumber Door",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Iron Hull Sheet",
description = "A door made from finely cut lumber.",
craftStn = {
tagGroups = {
{
"Doors",
"Medium Shipyard",
"Housing Objects",
"Medium Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 0.5,
defaultVariant = "Iron Hull Sheet",
defaultVariantUntranslated = "Iron Hull Sheet",
numberOfVariants = "1",
variants = {
["Iron Hull Sheet"] = {
untranslated = "Iron Hull Sheet",
ingredients = {
{
"ITEM",
"Iron Plate",
2.0,
false,
"Iron Plate",
},
{
"ITEM",
"Screws",
4.0,
false,
"Screws",
},
},
products = {
{
"Iron Hull Sheet",
"",
"Iron Hull Sheet",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SoftwoodLumberDoorItem",
typeID = 0,
},
},
["Softwood Lumber Dresser"] = {
["Iron Pipe"] = {
untranslated = "Softwood Lumber Dresser",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Iron Pipe",
description = "A lumber dresser that lets you store your clothing and quickly switch between a designated outfit and whatever you are currently wearing.",
craftStn = {
tagGroups = {
{
"Bedroom",
"Anvil",
"Housing Objects",
"Anvil",
},
},
skillNeeds = {
{
"Smelting",
1,
"Smelting",
},
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.8,
weight = 2000,
baseLaborCost = 15.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Iron Pipe",
protein = nil,
defaultVariantUntranslated = "Iron Pipe",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Iron Pipe"] = {
fuel = nil,
untranslated = "Iron Pipe",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "3",
"ITEM",
roomCategory = "Bedroom",
"Iron Bar",
furnitureType = "Dresser",
1.0,
repeatsDepreciation = "0.5",
false,
materialTier = nil,
"Iron Bar",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Iron Pipe",
fluidsUsed = nil,
"",
fluidsProduced = nil,
"Iron Pipe",
validTalents = nil,
},
footprint = "12",
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SoftwoodLumberDresserItem",
typeID = 0,
},
["Softwood Lumber Table"] = {
untranslated = "Softwood Lumber Table",
category = nil,
group = "Housing Objects",
description = "A large lumber table for eating meals or getting some work done.",
tagGroups = {
"Housing Objects",
"Seating",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Seating",
furnitureType = "Table",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SoftwoodLumberTableItem",
typeID = 0,
},
},
["Soil Sampler"] = {
["Iron Plate"] = {
untranslated = "Soil Sampler",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Iron Plate",
description = "Checking the moisture levels, temperature, and nutrients of soil is important for farming.",
craftStn = {
tagGroups = {
{
"Items",
"Screw Press",
"Tools",
"Screw Press",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Mechanics",
calories = nil,
1,
carbs = nil,
"Mechanics",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SoilSamplerItem",
typeID = 0,
},
["Solar Generator"] = {
untranslated = "Solar Generator",
category = nil,
group = "Crafted Objects",
description = "Generates electrical power from the sun! Requires a clear view of the sky above the generator for full output. Internal batteries ensure generation during nighttime.",
tagGroups = {
"Crafted Objects",
"Power Generation",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 10000,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Iron Plate",
protein = nil,
defaultVariantUntranslated = "Iron Plate",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Iron Plate"] = {
fuel = nil,
untranslated = "Iron Plate",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = "Industrial",
"Iron Bar",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Iron Bar",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Iron Plate",
fluidsUsed = nil,
"",
fluidsProduced = nil,
"Iron Plate",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SolarGeneratorItem",
typeID = 0,
},
["Spiky Roll"] = {
untranslated = "Spiky Roll",
category = nil,
group = "Food",
description = "Spikes are definitely removed before serving.",
tagGroups = {
"Cooking",
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 1300,
carbs = 20,
protein = 17,
fat = 7,
vitamins = 2,
density = 3.5384615384615383,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SpikyRollItem",
typeID = 0,
},
},
["Spin Melter"] = {
["Iron Saw Blade"] = {
untranslated = "Spin Melter",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Work Stations",
untranslated = "Iron Saw Blade",
description = "A device with a rotating drum that is used to shape molten synthetic materials into thin ribbons.",
craftStn = {
tagGroups = {
{
"Craft Tables",
"Anvil",
"Work Stations",
"Anvil",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 10000,
"Smelting",
calories = nil,
1,
carbs = nil,
"Smelting",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SpinMelterItem",
typeID = 0,
},
["Spoiled Food"] = {
untranslated = "Spoiled Food",
category = nil,
group = "Items",
description = "Food that has spoiled beyond the point of being suitable for human consumption. It can still be used for compost.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.2,
weight = 20,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 2.0,
carbs = nil,
defaultVariant = "Iron Saw Blade",
protein = nil,
defaultVariantUntranslated = "Iron Saw Blade",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Iron Saw Blade"] = {
fuel = nil,
untranslated = "Iron Saw Blade",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Iron Bar",
furnitureType = nil,
6.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Iron Bar",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Iron Saw Blade",
fluidsUsed = nil,
"",
fluidsProduced = nil,
"Iron Saw Blade",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SpoiledFoodItem",
typeID = 0,
},
["Spruce Log"] = {
untranslated = "Spruce Log",
category = nil,
group = "Natural Resources",
description = "Spruce log is a type of softwood, sometimes referred to as whitewood.",
tagGroups = {
"Burnable Fuel",
"Logs",
"Natural Resources",
"Softwood",
"Wood",
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SpruceLogItem",
typeID = 0,
},
},
["Spruce Seed"] = {
["Iron Wheel"] = {
untranslated = "Spruce Seed",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Seed",
untranslated = "Iron Wheel",
description = "Plant to grow a spruce tree.",
craftStn = {
tagGroups = {
{
"Food",
"Wainwright Table",
"Seeds",
"Wainwright Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 50,
"Basic Engineering",
calories = 0,
1,
carbs = 0,
"Basic Engineering",
protein = 0,
},
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SpruceSeedItem",
typeID = 0,
},
["Square Belt"] = {
untranslated = "Square Belt",
category = nil,
group = "Clothing",
description = "Belt with a square buckle.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 100,
baseLaborCost = 100.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Iron Wheel",
protein = nil,
defaultVariantUntranslated = "Iron Wheel",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Iron Wheel"] = {
fuel = nil,
untranslated = "Iron Wheel",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Iron Bar",
furnitureType = nil,
6.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Iron Bar",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Iron Wheel",
fluidsUsed = nil,
"",
fluidsProduced = nil,
"Iron Wheel",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SquareBeltItem",
typeID = 0,
},
["Square Pot"] = {
untranslated = "Square Pot",
category = nil,
group = "Housing Objects",
description = "Sometimes you just want to bring a little bit of nature into your house.",
tagGroups = {
"Decoration",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PlanterPotSquareItem",
typeID = 0,
},
},
["Stamp Mill"] = {
["Jaw Crusher"] = {
untranslated = "Stamp Mill",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Work Stations",
untranslated = "Jaw Crusher",
description = "A crushing machine that uses iron stamps to pound rocks into small pieces.",
craftStn = {
tagGroups = {
{
"Craft Tables",
"Robotic Assembly Line",
"Work Stations",
"Robotic Assembly Line",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 5000,
"Electronics",
calories = nil,
2,
carbs = nil,
"Electronics",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StampMillItem",
typeID = 0,
},
["Standing Glass Sign"] = {
untranslated = "Standing Glass Sign",
category = nil,
group = "Crafted Objects",
description = "A large sign framed with a glass plate.",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 5.0,
weight = 1000,
baseLaborCost = 1200.0,
calories = nil,
baseXPGain = 5.0,
carbs = nil,
defaultVariant = "Jaw Crusher",
protein = nil,
defaultVariantUntranslated = "Jaw Crusher",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Jaw Crusher"] = {
fuel = nil,
untranslated = "Jaw Crusher",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Steel Bar",
furnitureType = nil,
25.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Steel Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Synthetic Rubber",
energyType = nil,
25.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Synthetic Rubber",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Steel Gear",
roomMatReq = nil,
20.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Steel Gear",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"ITEM",
type = "StandingGlassSignItem",
"Electric Motor",
typeID = 0,
2.0,
},
true,
["Standing Long Steel Sign"] = {
"Electric Motor",
untranslated = "Standing Long Steel Sign",
},
category = nil,
},
group = "Crafted Objects",
products = {
description = "A long steel plate with a wooden base.",
{
tagGroups = {
"Jaw Crusher",
"Crafted Objects",
1,
"Signs",
"Jaw Crusher",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StandingLongSteelSignItem",
typeID = 0,
},
},
["Standing Steel Brick Sign"] = {
["Jungle Campfire Salad"] = {
untranslated = "Standing Steel Brick Sign",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Jungle Campfire Salad",
description = "A solid steel plate supported by a brick base.",
craftStn = {
tagGroups = {
{
"Crafted Objects",
"Campfire",
"Signs",
"Campfire",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Campfire Cooking",
calories = nil,
1,
carbs = nil,
"Campfire Cooking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StandingSteelBrickSignItem",
typeID = 0,
},
["Steam Engine"] = {
untranslated = "Steam Engine",
category = nil,
group = "Crafted Objects",
description = "A large steam engine for generating power.",
tagGroups = {
"Crafted Objects",
"Power Generation",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 5000,
baseLaborCost = 15.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Jungle Campfire Salad",
protein = nil,
defaultVariantUntranslated = "Jungle Campfire Salad",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Jungle Campfire Salad"] = {
fuel = nil,
untranslated = "Jungle Campfire Salad",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = "Industrial",
"Papaya",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Papaya",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Pineapple",
energyType = nil,
1.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Pineapple",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Heart Of Palm",
roomMatReq = nil,
1.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Heart Of Palm",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"TAG",
type = "SteamEngineItem",
"Greens",
typeID = 0,
1.0,
},
false,
["Steam Tractor"] = {
"Greens",
untranslated = "Steam Tractor",
},
category = nil,
},
group = "Crafted Objects",
products = {
description = "A tractor powered through steam.",
{
tagGroups = {
"Jungle Campfire Salad",
"Crafted Objects",
"1",
"Vehicles",
"Jungle Campfire Salad",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 25000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteamTractorItem",
typeID = 0,
},
},
["Steam Tractor Harvester"] = {
["Jungle Campfire Stew"] = {
untranslated = "Steam Tractor Harvester",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Jungle Campfire Stew",
description = "An attachment for the steam tractor that allows for quick harvesting of plants.",
craftStn = {
tagGroups = {
{
"Items",
"Campfire",
"Tool",
"Campfire",
"Tools",
},
},
skillNeeds = {
{
"Campfire Cooking",
4,
"Campfire Cooking",
},
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 10000,
baseLaborCost = 15.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Jungle Campfire Stew",
protein = nil,
defaultVariantUntranslated = "Jungle Campfire Stew",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Jungle Campfire Stew"] = {
fuel = nil,
untranslated = "Jungle Campfire Stew",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Papaya",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Papaya",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Scrap Meat",
energyType = nil,
1.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Scrap Meat",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Flour",
roomMatReq = nil,
1.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Flour",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"TAG",
type = "SteamTractorHarvesterItem",
"Fat",
typeID = 0,
1.0,
},
false,
["Steam Tractor Plow"] = {
"Fat",
untranslated = "Steam Tractor Plow",
},
category = nil,
{
group = "Items",
"TAG",
description = "An attachment for the steam tractor that allows for quick plowing.",
"Fungus",
tagGroups = {
1.0,
"Items",
false,
"Tool",
"Fungus",
"Tools",
},
},
products = {
{
"Jungle Campfire Stew",
"1",
"Jungle Campfire Stew",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteamTractorPlowItem",
typeID = 0,
},
},
["Steam Tractor Sower"] = {
["Kelpy Crab Roll"] = {
untranslated = "Steam Tractor Sower",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Kelpy Crab Roll",
description = "An attachment for the steam tractor that allows for quick planting of seeds.",
craftStn = {
tagGroups = {
{
"Items",
"Kitchen",
"Tool",
"Kitchen",
"Tools",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 10000,
"Advanced Cooking",
calories = nil,
3,
carbs = nil,
"Advanced Cooking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteamTractorSowerItem",
typeID = 0,
},
["Steam Truck"] = {
untranslated = "Steam Truck",
category = nil,
group = "Crafted Objects",
description = "A truck that runs on steam.",
tagGroups = {
"Crafted Objects",
"Vehicles",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 4.0,
weight = 25000,
baseLaborCost = 65.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Kelpy Crab Roll",
protein = nil,
defaultVariantUntranslated = "Kelpy Crab Roll",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Kelpy Crab Roll"] = {
fuel = nil,
untranslated = "Kelpy Crab Roll",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Boiled Rice",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Boiled Rice",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Kelp",
energyType = nil,
2.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Kelp",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Crab Carcass",
roomMatReq = nil,
1.0,
roomContainReq = nil,
true,
inventorySlots = nil,
"Crab Carcass",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "SteamTruckItem",
{
typeID = 0,
"Kelpy Crab Roll",
},
"2",
["Steel Abstract Fixture"] = {
"Kelpy Crab Roll",
untranslated = "Steel Abstract Fixture",
},
category = nil,
},
group = "Housing Objects",
},
description = "A more modern way to light up a room.",
tagGroups = {
"Housing Objects",
"Lighting",
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelAbstractFixtureItem",
typeID = 0,
},
},
["Steel Axle"] = {
Kiln = {
untranslated = "Steel Axle",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Kiln",
description = "A rotating steel rod that can be fixed to wheels for use in vehicles.",
craftStn = {
tagGroups = {
{
"Items",
"Masonry Table",
"Products",
"Masonry Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 500,
"Masonry",
calories = nil,
1,
carbs = nil,
"Masonry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelAxleItem",
typeID = 0,
},
["Steel Bar"] = {
untranslated = "Steel Bar",
category = nil,
group = "Blocks",
description = "Refined bar of steel.",
tagGroups = {
"Blocks",
"Metal",
"Metals",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 10.0,
weight = 20000,
baseLaborCost = 360.0,
calories = nil,
baseXPGain = 5.0,
carbs = nil,
defaultVariant = "Kiln",
protein = nil,
defaultVariantUntranslated = "Kiln",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
Kiln = {
fuel = nil,
untranslated = "Kiln",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Mortar",
furnitureType = nil,
10.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Mortar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Mortared Stone",
energyType = nil,
10.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Mortared Stone",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Kiln",
roomContainReq = nil,
1,
inventorySlots = nil,
"Kiln",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "SteelBarItem",
typeID = 0,
},
["Steel Buoy"] = {
untranslated = "Steel Buoy",
category = nil,
group = "Crafted Objects",
description = "A steel navigational buoy, can also be used as a moorage post.",
tagGroups = {
"Crafted Objects",
"Specialty",
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelBuoyItem",
typeID = 0,
},
},
["Steel Ceiling Light"] = {
Kitchen = {
untranslated = "Steel Ceiling Light",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Kitchen",
description = "A more modern way to light up a room.",
craftStn = {
tagGroups = {
{
"Housing Objects",
"Sawmill",
"Lighting",
"Sawmill",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 500,
"Carpentry",
calories = nil,
6,
carbs = nil,
"Carpentry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelCeilingLightItem",
typeID = 0,
},
["Steel Floor Lamp"] = {
untranslated = "Steel Floor Lamp",
category = nil,
group = "Housing Objects",
description = "A more modern way to light up a room. This time from the floor.",
tagGroups = {
"Housing Objects",
"Lighting",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 10.0,
weight = 500,
baseLaborCost = 300.0,
calories = nil,
baseXPGain = 6.0,
carbs = nil,
defaultVariant = "Kitchen",
protein = nil,
defaultVariantUntranslated = "Kitchen",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
Kitchen = {
fuel = nil,
untranslated = "Kitchen",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "3",
"ITEM",
roomCategory = "Lighting",
"Iron Bar",
furnitureType = "Lights",
10.0,
repeatsDepreciation = "0.7",
false,
materialTier = nil,
"Iron Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Lumber",
energyType = nil,
12.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Lumber",
validTalents = nil,
},
footprint = "3",
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Fabric",
roomMatReq = nil,
4.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Fabric",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "SteelFloorLampItem",
{
typeID = 0,
"Kitchen",
},
1,
["Steel Gear"] = {
"Kitchen",
untranslated = "Steel Gear",
},
category = nil,
},
group = "Items",
},
description = "A toothed machine part that interlocks with others.",
tagGroups = {
"Gear",
"Items",
"Products",
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelGearItem",
typeID = 0,
},
},
["Steel Gearbox"] = {
Laboratory = {
untranslated = "Steel Gearbox",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Laboratory",
description = "Provides speed and torque conversions from a rotating power source to another device.",
craftStn = {
tagGroups = {
{
"Items",
"Machinist Table",
"Products",
"Machinist Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 500,
"Mechanics",
calories = nil,
1,
carbs = nil,
"Mechanics",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelGearboxItem",
typeID = 0,
},
["Steel Hanging Fixture"] = {
untranslated = "Steel Hanging Fixture",
category = nil,
group = "Housing Objects",
description = "A more modern way to light up a room.",
tagGroups = {
"Housing Objects",
"Lighting",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 15.0,
weight = 500,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 20.0,
carbs = nil,
defaultVariant = "Laboratory",
protein = nil,
defaultVariantUntranslated = "Laboratory",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
Laboratory = {
fuel = nil,
untranslated = "Laboratory",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "3",
"ITEM",
roomCategory = "Lighting",
"Iron Bar",
furnitureType = "Lights",
20.0,
repeatsDepreciation = "0.7",
false,
materialTier = nil,
"Iron Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Glass",
energyType = nil,
15.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Glass",
validTalents = nil,
},
footprint = "8",
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Lumber",
roomMatReq = nil,
8.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Lumber",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "SteelHangingFixtureItem",
{
typeID = 0,
"Laboratory",
},
1,
["Steel Hanging Lamp"] = {
"Laboratory",
untranslated = "Steel Hanging Lamp",
},
category = nil,
},
group = "Housing Objects",
},
description = "A more modern way to light up a room.",
tagGroups = {
"Housing Objects",
"Lighting",
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelHangingLampItem",
typeID = 0,
},
},
["Steel Kitchen Lamp"] = {
["Large Bath Mat"] = {
untranslated = "Steel Kitchen Lamp",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Large Bath Mat",
description = "A more modern way to light up a room.",
craftStn = {
tagGroups = {
{
"Housing Objects",
"Loom",
"Lighting",
"Loom",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 500,
"Tailoring",
calories = nil,
6,
carbs = nil,
"Tailoring",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0.8",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelKitchenLampItem",
typeID = 0,
},
["Steel Moorage Post"] = {
untranslated = "Steel Moorage Post",
category = nil,
group = "Crafted Objects",
description = "An iron moorage post that makes sure that even the largest of vessels stay still.",
tagGroups = {
"Crafted Objects",
"Specialty",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 10.0,
weight = 5000,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 3.0,
carbs = nil,
defaultVariant = "Large Bath Mat",
protein = nil,
defaultVariantUntranslated = "Large Bath Mat",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Large Bath Mat"] = {
fuel = nil,
untranslated = "Large Bath Mat",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Linen Fabric",
furnitureType = nil,
10.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Linen Fabric",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Cellulose Fiber",
energyType = nil,
15.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Cellulose Fiber",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Cotton Fabric",
roomMatReq = nil,
40.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Cotton Fabric",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "SteelMooragePostItem",
{
typeID = 0,
"Large Bath Mat",
},
1,
["Steel Pipe"] = {
"Large Bath Mat",
untranslated = "Steel Pipe",
},
category = nil,
},
group = "Blocks",
},
description = "A pipe for transporting liquids.",
tagGroups = {
"Blocks",
"Pipes",
},
},
maxStack = 20,
carried = "Hands",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 3,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelPipeItem",
typeID = 0,
},
},
["Steel Plate"] = {
["Large Canoe"] = {
untranslated = "Steel Plate",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Large Canoe",
description = "A sturdy steel plate for use in various crafting recipes.",
craftStn = {
tagGroups = {
{
"Items",
"Small Shipyard",
"Products",
"Small Shipyard",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 500,
"Shipwright",
calories = nil,
1,
carbs = nil,
"Shipwright",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelPlateItem",
typeID = 0,
},
["Steel Saw Blade"] = {
untranslated = "Steel Saw Blade",
category = nil,
group = "Items",
description = "A disc shaped steel saw that can be attached to rotary machines to shape wood and masonry products.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 8.0,
weight = 100,
baseLaborCost = 360.0,
calories = nil,
baseXPGain = 10.0,
carbs = nil,
defaultVariant = "Large Canoe",
protein = nil,
defaultVariantUntranslated = "Large Canoe",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Large Canoe"] = {
fuel = nil,
untranslated = "Large Canoe",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Wooden Hull Planks",
furnitureType = nil,
8.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Wooden Hull Planks",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Wooden Oar",
energyType = nil,
1.0,
fluidsUsed = nil,
true,
fluidsProduced = nil,
"Wooden Oar",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Small Wooden Ship Frame",
roomMatReq = nil,
1.0,
roomContainReq = nil,
true,
inventorySlots = nil,
"Small Wooden Ship Frame",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "SteelSawBladeItem",
{
typeID = 0,
"Large Canoe",
},
1,
["Steel Searchlight"] = {
"Large Canoe",
untranslated = "Steel Searchlight",
},
category = nil,
},
group = "Housing Objects",
},
description = "When your goal is to really light up the heaven!",
tagGroups = {
"Housing Objects",
"Lighting",
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelSearchlightItem",
typeID = 0,
},
},
["Steel Square Fixture"] = {
["Large Corrugated Steel Door"] = {
untranslated = "Steel Square Fixture",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Large Corrugated Steel Door",
description = "A more modern way to light up a room.",
craftStn = {
tagGroups = {
{
"Housing Objects",
"Rolling Mill",
"Lighting",
"Rolling Mill",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 500,
"Advanced Smelting",
calories = nil,
5,
carbs = nil,
"Advanced Smelting",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelSquareFixtureItem",
typeID = 0,
},
["Steel Table Lamp"] = {
untranslated = "Steel Table Lamp",
category = nil,
group = "Housing Objects",
description = "For late night studying. Or working. Or anything, really.",
tagGroups = {
"Housing Objects",
"Lighting",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 10.0,
weight = 500,
baseLaborCost = 480.0,
calories = nil,
baseXPGain = 2.5,
carbs = nil,
defaultVariant = "Large Corrugated Steel Door",
protein = nil,
defaultVariantUntranslated = "Large Corrugated Steel Door",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Large Corrugated Steel Door"] = {
fuel = nil,
untranslated = "Large Corrugated Steel Door",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "3",
"ITEM",
roomCategory = "Lighting",
"Corrugated Steel",
furnitureType = "Lights",
20.0,
repeatsDepreciation = "0.7",
true,
materialTier = nil,
"Corrugated Steel",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Large Corrugated Steel Door",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Large Corrugated Steel Door",
validTalents = nil,
},
footprint = "2",
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelTableLampItem",
typeID = 0,
},
["Stenographers Table"] = {
untranslated = "Stenographers Table",
category = nil,
group = "Work Stations",
description = "Documenting a court case is of vital importance and a dedicated unique typewriter is required for this purpose and of course its own table to place it on.",
tagGroups = {
"Government",
"Work Stations",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StenographersTableItem",
typeID = 0,
},
},
Stockpile = {
["Large Cotton Bunting Red"] = {
untranslated = "Stockpile",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Large Cotton Bunting Red",
description = "Designates a 5x5x5 area as storage for large items.",
craftStn = {
tagGroups = {
{
"Crafted Objects",
"Loom",
"Storage",
"Loom",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Tailoring",
calories = nil,
2,
carbs = nil,
"Tailoring",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StockpileItem",
typeID = 0,
},
Stone = {
untranslated = "Stone",
category = nil,
group = "Block",
description = "A pile of stones.",
tagGroups = {
"Rock",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 3.0,
weight = 7000,
baseLaborCost = 240.0,
calories = nil,
baseXPGain = 2.0,
carbs = nil,
defaultVariant = "Large Cotton Bunting Red",
protein = nil,
defaultVariantUntranslated = "Large Cotton Bunting Red",
fat = nil,
numberOfVariants = 4,
vitamins = nil,
variants = {
density = nil,
["Large Cotton Bunting Red"] = {
fuel = nil,
untranslated = "Large Cotton Bunting Red",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Cotton Fabric",
furnitureType = nil,
6.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Cotton Fabric",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Wood Board",
energyType = nil,
2.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Wood Board",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Large Cotton Bunting Red",
roomContainReq = nil,
1,
inventorySlots = nil,
"Large Cotton Bunting Red",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "StoneItem",
["Large Cotton Bunting Regal"] = {
typeID = 0,
untranslated = "Large Cotton Bunting Regal",
},
ingredients = {
["Stone Brazier"] = {
{
untranslated = "Stone Brazier",
"ITEM",
category = nil,
"Cotton Fabric",
group = "Housing Objects",
6.0,
description = "A stone stand which can hold burning fuel to provide light.",
false,
tagGroups = {
"Cotton Fabric",
"Housing Objects",
},
"Lighting",
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Large Cotton Bunting Regal",
1,
"Large Cotton Bunting Regal",
},
},
},
["Large Cotton Bunting Festive"] = {
untranslated = "Large Cotton Bunting Festive",
ingredients = {
{
"ITEM",
"Cotton Fabric",
6.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Large Cotton Bunting Festive",
1,
"Large Cotton Bunting Festive",
},
},
},
["Large Cotton Bunting Vibrant"] = {
untranslated = "Large Cotton Bunting Vibrant",
ingredients = {
{
"ITEM",
"Cotton Fabric",
6.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Large Cotton Bunting Vibrant",
1,
"Large Cotton Bunting Vibrant",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StoneBrazierItem",
typeID = 0,
},
},
["Stone Road"] = {
["Large Court"] = {
untranslated = "Stone Road",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Large Court",
description = "A rocky surface formed from smoothed rubble. It's fairly durable and efficient for any wheeled vehicle.",
craftStn = {
tagGroups = {
{
"Blocks",
"Settlement Crafting Table",
"Constructable",
"Settlement Crafting Table",
"Road",
},
"Road Type",
"Roads",
},
},
maxStack = 20,
skillNeeds = {},
carried = "Hands",
moduleNeeds = {},
weight = 10000,
baseCraftTime = 5.0,
calories = nil,
baseLaborCost = 2000.0,
carbs = nil,
baseXPGain = 5.0,
protein = nil,
defaultVariant = "Large Court",
fat = nil,
defaultVariantUntranslated = "Large Court",
vitamins = nil,
numberOfVariants = "1",
density = nil,
variants = {
fuel = nil,
["Large Court"] = {
yield = nil,
untranslated = "Large Court",
currency = nil,
ingredients = {
skillValue = nil,
{
roomCategory = nil,
"ITEM",
furnitureType = nil,
"Cotton Fabric",
repeatsDepreciation = nil,
12.0,
materialTier = nil,
false,
fuelsUsed = nil,
"Cotton Fabric",
gridRadius = nil,
},
energyUsed = nil,
{
energyProduced = nil,
"TAG",
energyType = nil,
"Lumber",
fluidsUsed = nil,
30.0,
fluidsProduced = nil,
false,
validTalents = nil,
"Lumber",
footprint = nil,
},
mobile = nil,
{
roomSizeReq = nil,
"TAG",
roomMatReq = nil,
"Mortared Stone",
roomContainReq = nil,
30.0,
inventorySlots = nil,
false,
inventoryMaxWeight = nil,
"Mortared Stone",
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "StoneRoadItem",
products = {
typeID = 0,
{
},
"Large Court",
["Stop Sign"] = {
1,
untranslated = "Stop Sign",
"Large Court",
category = nil,
},
group = "Crafted Objects",
},
description = "A traffic sign used to notify drivers to come to a complete stop and make sure the interesection is clear before proceeding.",
},
tagGroups = {
"Community",
"Crafted Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StopSignItem",
typeID = 0,
},
},
["Storage Chest"] = {
["Large Festive Paper Lantern"] = {
untranslated = "Storage Chest",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Large Festive Paper Lantern",
description = "A container you can store items in.",
craftStn = {
tagGroups = {
{
"Crafted Objects",
"Small Paper Machine",
"Storage",
"Small Paper Machine",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Paper Milling",
calories = nil,
1,
carbs = nil,
"Paper Milling",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StorageChestItem",
typeID = 0,
},
["Storage Silo"] = {
untranslated = "Storage Silo",
category = nil,
group = "Crafted Objects",
description = "A wooden silo capable of storing extra large stacks of crops, seeds, and fertilizer. Silos are not able to store other types of materials.",
tagGroups = {
"Crafted Objects",
"Storage",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 5000,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Large Festive Paper Lantern",
protein = nil,
defaultVariantUntranslated = "Large Festive Paper Lantern",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Large Festive Paper Lantern"] = {
fuel = nil,
untranslated = "Large Festive Paper Lantern",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Paper",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Paper",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Cotton Fabric",
energyType = nil,
8.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Cotton Fabric",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Light Bulb",
roomMatReq = nil,
1.0,
roomContainReq = nil,
true,
inventorySlots = nil,
"Light Bulb",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "StorageSiloItem",
{
typeID = 0,
"Large Festive Paper Lantern",
},
1,
Store = {
"Large Festive Paper Lantern",
untranslated = "Store",
},
category = nil,
},
group = "Work Stations",
},
description = "Allows the selling and trading of items.",
tagGroups = {
"Economic",
"Work Stations",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StoreItem",
typeID = 0,
},
},
Stove = {
["Large Hanging Ashlar Stone Sign"] = {
untranslated = "Stove",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Large Hanging Ashlar Stone Sign",
description = "A heavy stove for cooking more complex dishes.",
craftStn = {
tagGroups = {
{
"Housing Objects",
"Advanced Masonry Table",
"Kitchen",
"Advanced Masonry Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 5000,
"Advanced Masonry",
calories = nil,
2,
carbs = nil,
"Advanced Masonry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Kitchen",
furnitureType = "Cooking",
repeatsDepreciation = "0.3",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "24",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StoveItem",
typeID = 0,
},
["Strange Fuel"] = {
untranslated = "Strange Fuel",
category = nil,
group = "Item",
description = "CHEEEAAAAATER",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 10000000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StrangeFuelItem",
typeID = 0,
},
["Street Sign"] = {
untranslated = "Street Sign",
category = nil,
group = "Crafted Objects",
description = "A metal sign that is especially useful when placed alongside a road to provide information or give instructions to road users.",
tagGroups = {
"Crafted Objects",
"Signs",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 5.0,
weight = 1000,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 2.0,
carbs = nil,
defaultVariant = "Large Hanging Ashlar Stone Sign",
protein = nil,
defaultVariantUntranslated = "Large Hanging Ashlar Stone Sign",
fat = nil,
numberOfVariants = 7,
vitamins = nil,
variants = {
density = nil,
["Large Hanging Ashlar Stone Sign"] = {
fuel = nil,
untranslated = "Large Hanging Ashlar Stone Sign",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Ashlar Stone",
furnitureType = nil,
12.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Ashlar Stone",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Large Hanging Ashlar Stone Sign",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Large Hanging Ashlar Stone Sign",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
["Large Hanging Ashlar Basalt Sign"] = {
roomMatReq = nil,
untranslated = "Large Hanging Ashlar Basalt Sign",
roomContainReq = nil,
ingredients = {
inventorySlots = nil,
{
inventoryMaxWeight = nil,
"ITEM",
inventoryRestrictions = nil,
"Ashlar Basalt",
NutrientElement = nil,
12.0,
type = "StreetSignItem",
false,
typeID = 0,
"Ashlar Basalt",
},
},
Streetlamp = {
},
untranslated = "Streetlamp",
products = {
category = nil,
{
group = "Housing Objects",
"Large Hanging Ashlar Basalt Sign",
description = "A towering metal light post that requires electricity to run.",
1,
tagGroups = {
"Large Hanging Ashlar Basalt Sign",
"Housing Objects",
},
"Lighting",
},
},
["Large Hanging Ashlar Gneiss Sign"] = {
untranslated = "Large Hanging Ashlar Gneiss Sign",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
12.0,
false,
"Ashlar Gneiss",
},
},
products = {
{
"Large Hanging Ashlar Gneiss Sign",
1,
"Large Hanging Ashlar Gneiss Sign",
},
},
},
["Large Hanging Ashlar Granite Sign"] = {
untranslated = "Large Hanging Ashlar Granite Sign",
ingredients = {
{
"ITEM",
"Ashlar Granite",
12.0,
false,
"Ashlar Granite",
},
},
products = {
{
"Large Hanging Ashlar Granite Sign",
1,
"Large Hanging Ashlar Granite Sign",
},
},
},
["Large Hanging Ashlar Limestone Sign"] = {
untranslated = "Large Hanging Ashlar Limestone Sign",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
12.0,
false,
"Ashlar Limestone",
},
},
products = {
{
"Large Hanging Ashlar Limestone Sign",
1,
"Large Hanging Ashlar Limestone Sign",
},
},
},
["Large Hanging Ashlar Sandstone Sign"] = {
untranslated = "Large Hanging Ashlar Sandstone Sign",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
12.0,
false,
"Ashlar Sandstone",
},
},
products = {
{
"Large Hanging Ashlar Sandstone Sign",
1,
"Large Hanging Ashlar Sandstone Sign",
},
},
},
["Large Hanging Ashlar Shale Sign"] = {
untranslated = "Large Hanging Ashlar Shale Sign",
ingredients = {
{
"ITEM",
"Ashlar Shale",
12.0,
false,
"Ashlar Shale",
},
},
products = {
{
"Large Hanging Ashlar Shale Sign",
1,
"Large Hanging Ashlar Shale Sign",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StreetlampItem",
typeID = 0,
},
},
["Stuffed Alligator"] = {
["Large Hanging Lumber Sign"] = {
untranslated = "Stuffed Alligator",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Large Hanging Lumber Sign",
description = "It looks so real!",
craftStn = {
tagGroups = {
{
"Decoration",
"Sawmill",
"Housing Objects",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
6,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 120.0,
baseXPGain = 3.0,
defaultVariant = "Large Hanging Lumber Sign",
defaultVariantUntranslated = "Large Hanging Lumber Sign",
numberOfVariants = "1",
variants = {
["Large Hanging Lumber Sign"] = {
untranslated = "Large Hanging Lumber Sign",
ingredients = {
{
"TAG",
"Lumber",
8.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
10.0,
false,
"Wood Board",
},
},
products = {
{
"Large Hanging Lumber Sign",
1,
"Large Hanging Lumber Sign",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Decoration",
furnitureType = "Statue",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StuffedAlligatorItem",
typeID = 0,
},
},
["Stuffed Bison"] = {
["Large Hanging Mortared Stone Sign"] = {
untranslated = "Stuffed Bison",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Large Hanging Mortared Stone Sign",
description = "It looks so real!",
craftStn = {
tagGroups = {
{
"Decoration",
"Masonry Table",
"Housing Objects",
"Masonry Table",
},
},
skillNeeds = {
{
"Masonry",
3,
"Masonry",
},
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 5.0,
weight = 5000,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 2.0,
carbs = nil,
defaultVariant = "Large Hanging Mortared Stone Sign",
protein = nil,
defaultVariantUntranslated = "Large Hanging Mortared Stone Sign",
fat = nil,
numberOfVariants = 4,
vitamins = nil,
variants = {
density = nil,
["Large Hanging Mortared Stone Sign"] = {
fuel = nil,
untranslated = "Large Hanging Mortared Stone Sign",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "3",
"TAG",
roomCategory = "Decoration",
"Mortared Stone",
furnitureType = "Statue",
10.0,
repeatsDepreciation = "0.1",
false,
materialTier = nil,
"Mortared Stone",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Large Hanging Mortared Stone Sign",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Large Hanging Mortared Stone Sign",
validTalents = nil,
},
footprint = "12",
},
mobile = nil,
},
roomSizeReq = nil,
["Large Hanging Mortared Granite Sign"] = {
roomMatReq = nil,
untranslated = "Large Hanging Mortared Granite Sign",
roomContainReq = nil,
ingredients = {
inventorySlots = nil,
{
inventoryMaxWeight = nil,
"ITEM",
inventoryRestrictions = nil,
"Mortared Granite",
NutrientElement = nil,
10.0,
type = "StuffedBisonItem",
false,
typeID = 0,
"Mortared Granite",
},
},
["Stuffed Elk"] = {
},
untranslated = "Stuffed Elk",
products = {
category = nil,
{
group = "Housing Objects",
"Large Hanging Mortared Granite Sign",
description = "It looks so real!",
1,
tagGroups = {
"Large Hanging Mortared Granite Sign",
"Decoration",
},
"Housing Objects",
},
},
["Large Hanging Mortared Limestone Sign"] = {
untranslated = "Large Hanging Mortared Limestone Sign",
ingredients = {
{
"ITEM",
"Mortared Limestone",
10.0,
false,
"Mortared Limestone",
},
},
products = {
{
"Large Hanging Mortared Limestone Sign",
1,
"Large Hanging Mortared Limestone Sign",
},
},
},
["Large Hanging Mortared Sandstone Sign"] = {
untranslated = "Large Hanging Mortared Sandstone Sign",
ingredients = {
{
"ITEM",
"Mortared Sandstone",
10.0,
false,
"Mortared Sandstone",
},
},
products = {
{
"Large Hanging Mortared Sandstone Sign",
1,
"Large Hanging Mortared Sandstone Sign",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Decoration",
furnitureType = "Statue",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StuffedElkItem",
typeID = 0,
},
},
["Stuffed Goat"] = {
["Large Hanging Wood Sign"] = {
untranslated = "Stuffed Goat",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Large Hanging Wood Sign",
description = "It looks so real!",
craftStn = {
tagGroups = {
{
"Decoration",
"Carpentry Table",
"Housing Objects",
"Carpentry Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Carpentry",
calories = nil,
1,
carbs = nil,
"Carpentry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Decoration",
furnitureType = "Statue",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StuffedGoatItem",
typeID = 0,
},
["Stuffed Jaguar"] = {
untranslated = "Stuffed Jaguar",
category = nil,
group = "Housing Objects",
description = "It looks so real!",
tagGroups = {
"Decoration",
"Housing Objects",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 3.0,
weight = 2000,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 2.0,
carbs = nil,
defaultVariant = "Large Hanging Wood Sign",
protein = nil,
defaultVariantUntranslated = "Large Hanging Wood Sign",
fat = nil,
numberOfVariants = 13,
vitamins = nil,
variants = {
density = nil,
["Large Hanging Wood Sign"] = {
fuel = nil,
untranslated = "Large Hanging Wood Sign",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "3",
"TAG",
roomCategory = "Decoration",
"Wood Board",
furnitureType = "Statue",
5.0,
repeatsDepreciation = "0.1",
false,
materialTier = nil,
"Wood Board",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Hewn Log",
energyType = nil,
4.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Hewn Log",
validTalents = nil,
},
footprint = "12",
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Wood",
roomMatReq = nil,
10.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Wood",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "StuffedJaguarItem",
{
typeID = 0,
"Large Hanging Wood Sign",
},
"",
["Stuffed Turkey"] = {
"Large Hanging Wood Sign",
untranslated = "Stuffed Turkey",
},
category = nil,
},
group = "Food",
},
description = "To give thanks for the fact that this food gives two extra nutrients than other food items of the same tier.",
["Large Hanging Birch Sign"] = {
tagGroups = {
untranslated = "Large Hanging Birch Sign",
"Baking",
ingredients = {
"Food",
{
"ITEM",
"Birch Log",
10.0,
false,
"Birch Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Hanging Birch Sign",
1,
"Large Hanging Birch Sign",
},
},
},
["Large Hanging Cedar Sign"] = {
untranslated = "Large Hanging Cedar Sign",
ingredients = {
{
"ITEM",
"Cedar Log",
10.0,
false,
"Cedar Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Hanging Cedar Sign",
1,
"Large Hanging Cedar Sign",
},
},
},
["Large Hanging Ceiba Sign"] = {
untranslated = "Large Hanging Ceiba Sign",
ingredients = {
{
"ITEM",
"Ceiba Log",
10.0,
false,
"Ceiba Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Hanging Ceiba Sign",
1,
"Large Hanging Ceiba Sign",
},
},
},
["Large Hanging Fir Sign"] = {
untranslated = "Large Hanging Fir Sign",
ingredients = {
{
"ITEM",
"Fir Log",
10.0,
false,
"Fir Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Hanging Fir Sign",
1,
"Large Hanging Fir Sign",
},
},
},
["Large Hanging Joshua Sign"] = {
untranslated = "Large Hanging Joshua Sign",
ingredients = {
{
"ITEM",
"Joshua Log",
10.0,
false,
"Joshua Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Hanging Joshua Sign",
1,
"Large Hanging Joshua Sign",
},
},
},
["Large Hanging Oak Sign"] = {
untranslated = "Large Hanging Oak Sign",
ingredients = {
{
"ITEM",
"Oak Log",
10.0,
false,
"Oak Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Hanging Oak Sign",
1,
"Large Hanging Oak Sign",
},
},
},
["Large Hanging Redwood Sign"] = {
untranslated = "Large Hanging Redwood Sign",
ingredients = {
{
"ITEM",
"Redwood Log",
10.0,
false,
"Redwood Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Hanging Redwood Sign",
1,
"Large Hanging Redwood Sign",
},
},
},
["Large Hanging Palm Sign"] = {
untranslated = "Large Hanging Palm Sign",
ingredients = {
{
"ITEM",
"Palm Log",
10.0,
false,
"Palm Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Hanging Palm Sign",
1,
"Large Hanging Palm Sign",
},
},
},
["Large Hanging Spruce Sign"] = {
untranslated = "Large Hanging Spruce Sign",
ingredients = {
{
"ITEM",
"Spruce Log",
10.0,
false,
"Spruce Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Hanging Spruce Sign",
1,
"Large Hanging Spruce Sign",
},
},
},
["Large Hanging Saguaro Sign"] = {
untranslated = "Large Hanging Saguaro Sign",
ingredients = {
{
"ITEM",
"Saguaro Rib",
10.0,
false,
"Saguaro Rib",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Hanging Saguaro Sign",
1,
"Large Hanging Saguaro Sign",
},
},
},
["Large Hanging Softwood Sign"] = {
untranslated = "Large Hanging Softwood Sign",
ingredients = {
{
"ITEM",
"Softwood Board",
5.0,
false,
"Softwood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Softwood",
10.0,
false,
"Softwood",
},
},
products = {
{
"Large Hanging Softwood Sign",
1,
"Large Hanging Softwood Sign",
},
},
},
["Large Hanging Hardwood Sign"] = {
untranslated = "Large Hanging Hardwood Sign",
ingredients = {
{
"ITEM",
"Hardwood Board",
5.0,
false,
"Hardwood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Hardwood",
10.0,
false,
"Hardwood",
},
},
products = {
{
"Large Hanging Hardwood Sign",
1,
"Large Hanging Hardwood Sign",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = 1600,
carbs = 17,
protein = 24,
fat = 16,
vitamins = 7,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StuffedTurkeyItem",
typeID = 0,
},
},
["Stuffed Wolf"] = {
["Large Lumber Door"] = {
untranslated = "Stuffed Wolf",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Large Lumber Door",
description = "It looks so real!",
craftStn = {
tagGroups = {
{
"Decoration",
"Sawmill",
"Housing Objects",
"Sawmill",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Carpentry",
calories = nil,
5,
carbs = nil,
"Carpentry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2.5",
roomCategory = "Decoration",
furnitureType = "Statue",
repeatsDepreciation = "0.2",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StuffedWolfItem",
typeID = 0,
},
Substrate = {
untranslated = "Substrate",
category = nil,
group = "Items",
description = "The foundation material for complex electronics.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 8.0,
weight = 1000,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 1.5,
carbs = nil,
defaultVariant = "Large Lumber Door",
protein = nil,
defaultVariantUntranslated = "Large Lumber Door",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Large Lumber Door"] = {
fuel = nil,
untranslated = "Large Lumber Door",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Lumber",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Lumber",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Wood Board",
energyType = nil,
30.0,
fluidsUsed = nil,
true,
fluidsProduced = nil,
"Wood Board",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Large Lumber Door",
roomContainReq = nil,
1,
inventorySlots = nil,
"Large Lumber Door",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "SubstrateItem",
typeID = 0,
},
Sugar = {
untranslated = "Sugar",
category = nil,
group = "Food",
description = "Even sweet lovers don't eat sugar plain.",
tagGroups = {
"Food",
"Ingredients",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 50,
carbs = 15,
protein = 0,
fat = 0,
vitamins = 0,
density = 30.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SugarItem",
typeID = 0,
},
},
Sugarcane = {
["Large Lumber Stockpile"] = {
untranslated = "Sugarcane",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Seed",
untranslated = "Large Lumber Stockpile",
description = "How did you even get this?",
craftStn = {
tagGroups = {
{
"Food",
"Sawmill",
"Seeds",
"Sawmill",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 50,
"Carpentry",
calories = 1,
5,
carbs = 0,
"Carpentry",
protein = 0,
},
fat = 1,
vitamins = 0,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SugarcaneItem",
typeID = 0,
},
["Sun Cheese"] = {
untranslated = "Sun Cheese",
category = nil,
group = "Food",
description = "Cheesy yet not made in a traditional way.",
tagGroups = {
"Food",
"Ingredients",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 12.0,
weight = 50,
baseLaborCost = 1200.0,
calories = 250,
baseXPGain = 3.0,
carbs = 2,
defaultVariant = "Large Lumber Stockpile",
protein = 4,
defaultVariantUntranslated = "Large Lumber Stockpile",
fat = 12,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 7.199999999999999,
["Large Lumber Stockpile"] = {
fuel = nil,
untranslated = "Large Lumber Stockpile",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Lumber",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Lumber",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Wood Board",
energyType = nil,
15.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Wood Board",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Large Lumber Stockpile",
roomContainReq = nil,
1,
inventorySlots = nil,
"Large Lumber Stockpile",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "SunCheeseItem",
typeID = 0,
},
Sunflower = {
untranslated = "Sunflower",
category = nil,
group = "Food",
description = "A plant whose seeds are quite versitile in their use further processed.",
tagGroups = {
"Food",
"Produce",
},
},
maxStack = 100,
carried = "Backpack",
weight = 75,
calories = 50,
carbs = 2,
protein = 2,
fat = 4,
vitamins = 0,
density = 16.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SunflowerItem",
typeID = 0,
},
},
["Sunflower Seed"] = {
["Large Metal Ship Frame"] = {
untranslated = "Sunflower Seed",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Seed",
untranslated = "Large Metal Ship Frame",
description = "Plant to grow sunflowers.",
craftStn = {
tagGroups = {
{
"Crop Seed",
"Medium Shipyard",
"Food",
"Medium Shipyard",
"Seeds",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 50,
"Shipwright",
calories = 0,
1,
carbs = 0,
"Shipwright",
protein = 0,
},
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SunflowerSeedItem",
typeID = 0,
},
["Sweet Deer Jerky"] = {
untranslated = "Sweet Deer Jerky",
category = nil,
group = "Food",
description = "Marinated in a mix of oil, herbs and some sweetener really increased the potential.",
tagGroups = {
"Food",
"Preserved Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 400,
baseLaborCost = 240.0,
calories = 600,
baseXPGain = 2.0,
carbs = 4,
defaultVariant = "Large Metal Ship Frame",
protein = 22,
defaultVariantUntranslated = "Large Metal Ship Frame",
fat = 6,
numberOfVariants = "1",
vitamins = 3,
variants = {
density = 5.833333333333333,
["Large Metal Ship Frame"] = {
fuel = nil,
untranslated = "Large Metal Ship Frame",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Steel Bar",
furnitureType = nil,
12.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Steel Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Rivet",
energyType = nil,
12.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Rivet",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Metal Keel",
roomMatReq = nil,
1.0,
roomContainReq = nil,
true,
inventorySlots = nil,
"Metal Keel",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "SweetDeerJerkyItem",
{
typeID = 0,
"Large Metal Ship Frame",
},
"",
["Sweet Salad"] = {
"Large Metal Ship Frame",
untranslated = "Sweet Salad",
},
category = nil,
},
group = "Food",
},
description = "The sweetness of the fruits happens to work well with the salad.",
tagGroups = {
"Cooking",
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 400,
calories = 1200,
carbs = 18,
protein = 9,
fat = 7,
vitamins = 22,
density = 4.666666666666667,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SweetSaladItem",
typeID = 0,
},
},
["Swirl Vase"] = {
["Large Nylon Bunting Green"] = {
untranslated = "Swirl Vase",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Large Nylon Bunting Green",
description = "A  vase made with glass to brighten up your home.",
craftStn = {
tagGroups = {
{
"Decoration",
"Automatic Loom",
"Housing Objects",
"Automatic Loom",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 250,
"Tailoring",
calories = nil,
2,
carbs = nil,
"Tailoring",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SwirlVaseItem",
typeID = 0,
},
["Synthetic Rubber"] = {
untranslated = "Synthetic Rubber",
category = nil,
group = "Items",
description = "An extremely useful synthetic material derived from petrochemicals.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.5,
weight = 1000,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 2.0,
carbs = nil,
defaultVariant = "Large Nylon Bunting Green",
protein = nil,
defaultVariantUntranslated = "Large Nylon Bunting Green",
fat = nil,
numberOfVariants = 3,
vitamins = nil,
variants = {
density = nil,
["Large Nylon Bunting Green"] = {
fuel = nil,
untranslated = "Large Nylon Bunting Green",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Nylon Fabric",
furnitureType = nil,
6.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Nylon Fabric",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Wood Board",
energyType = nil,
2.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Wood Board",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Large Nylon Bunting Green",
roomContainReq = nil,
1,
inventorySlots = nil,
"Large Nylon Bunting Green",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "SyntheticRubberItem",
["Large Nylon Bunting Purple"] = {
typeID = 0,
untranslated = "Large Nylon Bunting Purple",
},
ingredients = {
["Tailor Bowler Hat"] = {
{
untranslated = "Tailor Bowler Hat",
"ITEM",
category = nil,
"Nylon Fabric",
group = "Clothing",
6.0,
description = "A stylish bowler hat made of tighly spun fur felt.",
false,
tagGroups = {
"Nylon Fabric",
"Clothes",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Large Nylon Bunting Purple",
1,
"Large Nylon Bunting Purple",
},
},
},
["Large Nylon Bunting Yellow"] = {
untranslated = "Large Nylon Bunting Yellow",
ingredients = {
{
"ITEM",
"Nylon Fabric",
6.0,
false,
"Nylon Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Large Nylon Bunting Yellow",
1,
"Large Nylon Bunting Yellow",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TailorBowlerHatItem",
typeID = 0,
},
},
["Tailor Pants"] = {
["Large Paper Lantern"] = {
untranslated = "Tailor Pants",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Clothing",
untranslated = "Large Paper Lantern",
description = "Tailored slacks that fit just right.",
craftStn = {
tagGroups = {
{
"Clothes",
"Small Paper Machine",
"Small Paper Machine",
},
},
skillNeeds = {
{
"Paper Milling",
1,
"Paper Milling",
},
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 100,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Large Paper Lantern",
protein = nil,
defaultVariantUntranslated = "Large Paper Lantern",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Large Paper Lantern"] = {
fuel = nil,
untranslated = "Large Paper Lantern",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Paper",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Paper",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Cotton Fabric",
energyType = nil,
8.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Cotton Fabric",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Light Bulb",
roomMatReq = nil,
1.0,
roomContainReq = nil,
true,
inventorySlots = nil,
"Light Bulb",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "TailorPantsItem",
{
typeID = 0,
"Large Paper Lantern",
},
1,
["Tailor Shirt"] = {
"Large Paper Lantern",
untranslated = "Tailor Shirt",
},
category = nil,
},
group = "Clothing",
},
description = "A form-fitting vest and tie ensemble which includes measuring tape.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TailorShirtItem",
typeID = 0,
},
},
["Tailor Shoes"] = {
["Large Standing Ashlar Stone Sign"] = {
untranslated = "Tailor Shoes",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Clothing",
untranslated = "Large Standing Ashlar Stone Sign",
description = "Two-toned suede shoes.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
craftStn = {
tagGroups = {
{
"Clothes",
"Advanced Masonry Table",
"Advanced Masonry Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Advanced Masonry",
calories = nil,
2,
carbs = nil,
"Advanced Masonry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TailorShoesItem",
typeID = 0,
},
["Tailoring Basic Upgrade"] = {
untranslated = "Tailoring Basic Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Basic Upgrade that greatly increases efficiency when crafting Tailoring recipes.",
tagGroups = {
"Specialty Upgrades",
"Upgrade Modules",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 5.0,
weight = 1,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 2.0,
carbs = nil,
defaultVariant = "Large Standing Ashlar Stone Sign",
protein = nil,
defaultVariantUntranslated = "Large Standing Ashlar Stone Sign",
fat = nil,
numberOfVariants = 7,
vitamins = nil,
variants = {
density = nil,
["Large Standing Ashlar Stone Sign"] = {
fuel = nil,
untranslated = "Large Standing Ashlar Stone Sign",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Ashlar Stone",
furnitureType = nil,
12.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Ashlar Stone",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Large Standing Ashlar Stone Sign",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Large Standing Ashlar Stone Sign",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
["Large Standing Ashlar Basalt Sign"] = {
roomMatReq = nil,
untranslated = "Large Standing Ashlar Basalt Sign",
roomContainReq = nil,
ingredients = {
inventorySlots = nil,
{
inventoryMaxWeight = nil,
"ITEM",
inventoryRestrictions = nil,
"Ashlar Basalt",
NutrientElement = nil,
12.0,
type = "TailoringUpgradeItem",
false,
typeID = 0,
"Ashlar Basalt",
},
},
["Tailoring Modern Upgrade"] = {
},
untranslated = "Tailoring Modern Upgrade",
products = {
category = nil,
{
group = "Upgrade Modules",
"Large Standing Ashlar Basalt Sign",
description = "Modern Upgrade that greatly increases efficiency when crafting Tailoring recipes.",
1,
tagGroups = {
"Large Standing Ashlar Basalt Sign",
"Specialty Upgrades",
},
"Upgrade Modules",
},
},
["Large Standing Ashlar Gneiss Sign"] = {
untranslated = "Large Standing Ashlar Gneiss Sign",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
12.0,
false,
"Ashlar Gneiss",
},
},
products = {
{
"Large Standing Ashlar Gneiss Sign",
1,
"Large Standing Ashlar Gneiss Sign",
},
},
},
["Large Standing Ashlar Granite Sign"] = {
untranslated = "Large Standing Ashlar Granite Sign",
ingredients = {
{
"ITEM",
"Ashlar Granite",
12.0,
false,
"Ashlar Granite",
},
},
products = {
{
"Large Standing Ashlar Granite Sign",
1,
"Large Standing Ashlar Granite Sign",
},
},
},
["Large Standing Ashlar Limestone Sign"] = {
untranslated = "Large Standing Ashlar Limestone Sign",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
12.0,
false,
"Ashlar Limestone",
},
},
products = {
{
"Large Standing Ashlar Limestone Sign",
1,
"Large Standing Ashlar Limestone Sign",
},
},
},
["Large Standing Ashlar Sandstone Sign"] = {
untranslated = "Large Standing Ashlar Sandstone Sign",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
12.0,
false,
"Ashlar Sandstone",
},
},
products = {
{
"Large Standing Ashlar Sandstone Sign",
1,
"Large Standing Ashlar Sandstone Sign",
},
},
},
["Large Standing Ashlar Shale Sign"] = {
untranslated = "Large Standing Ashlar Shale Sign",
ingredients = {
{
"ITEM",
"Ashlar Shale",
12.0,
false,
"Ashlar Shale",
},
},
products = {
{
"Large Standing Ashlar Shale Sign",
1,
"Large Standing Ashlar Shale Sign",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TailoringModernUpgradeItem",
typeID = 0,
},
},
["Tailoring Table"] = {
["Large Standing Lumber Sign"] = {
untranslated = "Tailoring Table",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Work Stations",
untranslated = "Large Standing Lumber Sign",
description = "Spearhead the fashion movement with the finest clothes and hair!",
craftStn = {
tagGroups = {
{
"Craft Tables",
"Sawmill",
"Work Stations",
"Sawmill",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Carpentry",
calories = nil,
6,
carbs = nil,
"Carpentry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TailoringTableItem",
typeID = 0,
},
["Tall Boots"] = {
untranslated = "Tall Boots",
category = nil,
group = "Clothing",
description = "Knee-high boots are boots that rise to the knee, or slightly thereunder. They are generally tighter around the leg shaft and ankle than at the top.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 5.0,
weight = 100,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 3.0,
carbs = nil,
defaultVariant = "Large Standing Lumber Sign",
protein = nil,
defaultVariantUntranslated = "Large Standing Lumber Sign",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Large Standing Lumber Sign"] = {
fuel = nil,
untranslated = "Large Standing Lumber Sign",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Lumber",
furnitureType = nil,
8.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Lumber",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Wood Board",
energyType = nil,
10.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Wood Board",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Large Standing Lumber Sign",
roomContainReq = nil,
1,
inventorySlots = nil,
"Large Standing Lumber Sign",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "TallBootsItem",
typeID = 0,
},
Tallow = {
untranslated = "Tallow",
category = nil,
group = "Food",
description = "Rendered animal fat useful for more than just cooking.",
tagGroups = {
"Fat",
"Food",
"Ingredients",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 200,
carbs = 0,
protein = 0,
fat = 8,
vitamins = 0,
density = 4.0,
fuel = 2000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TallowItem",
typeID = 0,
},
},
["Tallow Candle"] = {
["Large Standing Mortared Stone Sign"] = {
untranslated = "Tallow Candle",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Large Standing Mortared Stone Sign",
description = "A candle which can burn tallow to produce a small amount of light.",
craftStn = {
tagGroups = {
{
"Housing Objects",
"Masonry Table",
"Lighting",
"Masonry Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 500,
"Masonry",
calories = nil,
3,
carbs = nil,
"Masonry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0.8",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TallowCandleItem",
typeID = 0,
},
["Tallow Lamp"] = {
untranslated = "Tallow Lamp",
category = nil,
group = "Housing Objects",
description = "A pottery lamp. Fuel with tallow.",
tagGroups = {
"Housing Objects",
"Lighting",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 5.0,
weight = 500,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 2.0,
carbs = nil,
defaultVariant = "Large Standing Mortared Stone Sign",
protein = nil,
defaultVariantUntranslated = "Large Standing Mortared Stone Sign",
fat = nil,
numberOfVariants = 4,
vitamins = nil,
variants = {
density = nil,
["Large Standing Mortared Stone Sign"] = {
fuel = nil,
untranslated = "Large Standing Mortared Stone Sign",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "1.2",
"TAG",
roomCategory = "Lighting",
"Mortared Stone",
furnitureType = "Lights",
10.0,
repeatsDepreciation = "0.7",
false,
materialTier = nil,
"Mortared Stone",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Large Standing Mortared Stone Sign",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Large Standing Mortared Stone Sign",
validTalents = nil,
},
footprint = "2",
},
mobile = nil,
},
roomSizeReq = nil,
["Large Standing Mortared Granite Sign"] = {
roomMatReq = nil,
untranslated = "Large Standing Mortared Granite Sign",
roomContainReq = nil,
ingredients = {
inventorySlots = nil,
{
inventoryMaxWeight = nil,
"ITEM",
inventoryRestrictions = nil,
"Mortared Granite",
NutrientElement = nil,
10.0,
type = "TallowLampItem",
false,
typeID = 0,
"Mortared Granite",
},
},
["Tallow Wall Lamp"] = {
},
untranslated = "Tallow Wall Lamp",
products = {
category = nil,
{
group = "Housing Objects",
"Large Standing Mortared Granite Sign",
description = "A candle mounted on a wall bracket which can burn tallow to produce a small amount of light.",
1,
tagGroups = {
"Large Standing Mortared Granite Sign",
"Housing Objects",
},
"Lighting",
},
},
["Large Standing Mortared Limestone Sign"] = {
untranslated = "Large Standing Mortared Limestone Sign",
ingredients = {
{
"ITEM",
"Mortared Limestone",
10.0,
false,
"Mortared Limestone",
},
},
products = {
{
"Large Standing Mortared Limestone Sign",
1,
"Large Standing Mortared Limestone Sign",
},
},
},
["Large Standing Mortared Sandstone Sign"] = {
untranslated = "Large Standing Mortared Sandstone Sign",
ingredients = {
{
"ITEM",
"Mortared Sandstone",
10.0,
false,
"Mortared Sandstone",
},
},
products = {
{
"Large Standing Mortared Sandstone Sign",
1,
"Large Standing Mortared Sandstone Sign",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.2",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TallowWallLampItem",
typeID = 0,
},
},
["Taro Fries"] = {
["Large Standing Wood Sign"] = {
untranslated = "Taro Fries",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Large Standing Wood Sign",
description = "Crispy strips of taro that have been deep fried in oil.",
craftStn = {
tagGroups = {
{
"Cooking",
"Carpentry Table",
"Food",
"Carpentry Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Carpentry",
calories = 600,
1,
carbs = 10,
"Carpentry",
protein = 2,
},
fat = 20,
vitamins = 0,
density = 5.333333333333334,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TaroFriesItem",
typeID = 0,
},
["Taro Root"] = {
untranslated = "Taro Root",
category = nil,
group = "Food",
description = "Colocasia esculenta.",
tagGroups = {
"Food",
"Produce",
"Raw Food",
"Root",
"Vegetable",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 3.0,
weight = 75,
baseLaborCost = 60.0,
calories = 250,
baseXPGain = 2.0,
carbs = 6,
defaultVariant = "Large Standing Wood Sign",
protein = 1,
defaultVariantUntranslated = "Large Standing Wood Sign",
fat = 0,
numberOfVariants = 13,
vitamins = 1,
variants = {
density = 3.2,
["Large Standing Wood Sign"] = {
fuel = nil,
untranslated = "Large Standing Wood Sign",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Wood Board",
furnitureType = nil,
5.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Wood Board",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Hewn Log",
energyType = nil,
4.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Hewn Log",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Wood",
roomMatReq = nil,
10.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Wood",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "TaroRootItem",
{
typeID = 0,
"Large Standing Wood Sign",
},
"",
["Taro Seed"] = {
"Large Standing Wood Sign",
untranslated = "Taro Seed",
},
category = nil,
},
group = "Seed",
},
description = "Plant to grow taro.",
["Large Standing Birch Sign"] = {
tagGroups = {
untranslated = "Large Standing Birch Sign",
"Crop Seed",
ingredients = {
"Food",
{
"Seeds",
"ITEM",
"Birch Log",
10.0,
false,
"Birch Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Standing Birch Sign",
1,
"Large Standing Birch Sign",
},
},
},
["Large Standing Cedar Sign"] = {
untranslated = "Large Standing Cedar Sign",
ingredients = {
{
"ITEM",
"Cedar Log",
10.0,
false,
"Cedar Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Standing Cedar Sign",
1,
"Large Standing Cedar Sign",
},
},
},
["Large Standing Ceiba Sign"] = {
untranslated = "Large Standing Ceiba Sign",
ingredients = {
{
"ITEM",
"Ceiba Log",
10.0,
false,
"Ceiba Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Standing Ceiba Sign",
1,
"Large Standing Ceiba Sign",
},
},
},
["Large Standing Fir Sign"] = {
untranslated = "Large Standing Fir Sign",
ingredients = {
{
"ITEM",
"Fir Log",
10.0,
false,
"Fir Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Standing Fir Sign",
1,
"Large Standing Fir Sign",
},
},
},
["Large Standing Joshua Sign"] = {
untranslated = "Large Standing Joshua Sign",
ingredients = {
{
"ITEM",
"Joshua Log",
10.0,
false,
"Joshua Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Standing Joshua Sign",
1,
"Large Standing Joshua Sign",
},
},
},
["Large Standing Oak Sign"] = {
untranslated = "Large Standing Oak Sign",
ingredients = {
{
"ITEM",
"Oak Log",
10.0,
false,
"Oak Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Standing Oak Sign",
1,
"Large Standing Oak Sign",
},
},
},
["Large Standing Redwood Sign"] = {
untranslated = "Large Standing Redwood Sign",
ingredients = {
{
"ITEM",
"Redwood Log",
10.0,
false,
"Redwood Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Standing Redwood Sign",
1,
"Large Standing Redwood Sign",
},
},
},
["Large Standing Palm Sign"] = {
untranslated = "Large Standing Palm Sign",
ingredients = {
{
"ITEM",
"Palm Log",
10.0,
false,
"Palm Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Standing Palm Sign",
1,
"Large Standing Palm Sign",
},
},
},
["Large Standing Spruce Sign"] = {
untranslated = "Large Standing Spruce Sign",
ingredients = {
{
"ITEM",
"Spruce Log",
10.0,
false,
"Spruce Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Standing Spruce Sign",
1,
"Large Standing Spruce Sign",
},
},
},
["Large Standing Saguaro Sign"] = {
untranslated = "Large Standing Saguaro Sign",
ingredients = {
{
"ITEM",
"Saguaro Rib",
10.0,
false,
"Saguaro Rib",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Standing Saguaro Sign",
1,
"Large Standing Saguaro Sign",
},
},
},
["Large Standing Softwood Sign"] = {
untranslated = "Large Standing Softwood Sign",
ingredients = {
{
"ITEM",
"Softwood Board",
5.0,
false,
"Softwood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Softwood",
10.0,
false,
"Softwood",
},
},
products = {
{
"Large Standing Softwood Sign",
1,
"Large Standing Softwood Sign",
},
},
},
["Large Standing Hardwood Sign"] = {
untranslated = "Large Standing Hardwood Sign",
ingredients = {
{
"ITEM",
"Hardwood Board",
5.0,
false,
"Hardwood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Hardwood",
10.0,
false,
"Hardwood",
},
},
products = {
{
"Large Standing Hardwood Sign",
1,
"Large Standing Hardwood Sign",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TaroSeedItem",
typeID = 0,
},
},
["Tasty Tropical Pizza"] = {
["Large Windowed Lumber Door"] = {
untranslated = "Tasty Tropical Pizza",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Large Windowed Lumber Door",
description = "To some it is tasty. To others, unforgivable.",
craftStn = {
tagGroups = {
{
"Baking",
"Sawmill",
"Food",
"Sawmill",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 300,
"Carpentry",
calories = 1200,
6,
carbs = 21,
"Carpentry",
protein = 6,
},
fat = 12,
vitamins = 11,
density = 4.166666666666666,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TastyTropicalPizzaItem",
typeID = 0,
},
["Tiny Stockpile"] = {
untranslated = "Tiny Stockpile",
category = nil,
group = "Crafted Objects",
description = "Designates a 2x3x2 area as storage for large items.",
tagGroups = {
"Crafted Objects",
"Storage",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 10.0,
weight = 500,
baseLaborCost = 240.0,
calories = nil,
baseXPGain = 2.5,
carbs = nil,
defaultVariant = "Large Windowed Lumber Door",
protein = nil,
defaultVariantUntranslated = "Large Windowed Lumber Door",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Large Windowed Lumber Door"] = {
fuel = nil,
untranslated = "Large Windowed Lumber Door",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Glass",
furnitureType = nil,
5.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Glass",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Lumber",
energyType = nil,
15.0,
fluidsUsed = nil,
true,
fluidsProduced = nil,
"Lumber",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Wood Board",
roomMatReq = nil,
20.0,
roomContainReq = nil,
true,
inventorySlots = nil,
"Wood Board",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "TinyStockpileItem",
{
typeID = 0,
"Large Windowed Lumber Door",
},
1,
Toilet = {
"Large Windowed Lumber Door",
untranslated = "Toilet",
},
category = nil,
},
group = "Housing Objects",
},
description = "When you gotta go, you gotta go.",
tagGroups = {
"Bathroom",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Bathroom",
furnitureType = "Toilet",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ToiletItem",
typeID = 0,
},
},
Tomato = {
["Large Wooden Ship Frame"] = {
untranslated = "Tomato",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Large Wooden Ship Frame",
description = "Intelligence is knowing this is a fruit; wisdom is not putting it in a fruit salad.",
craftStn = {
tagGroups = {
{
"Food",
"Medium Shipyard",
"Produce",
"Medium Shipyard",
"Raw Food",
},
"Vegetable",
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 75,
"Shipwright",
calories = 240,
1,
carbs = 5,
"Shipwright",
protein = 1,
},
fat = 0,
vitamins = 2,
density = 3.3333333333333335,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TomatoItem",
typeID = 0,
},
["Tomato Seed"] = {
untranslated = "Tomato Seed",
category = nil,
group = "Seed",
description = "Plant to grow tomato plants.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 50,
baseLaborCost = 200.0,
calories = 0,
baseXPGain = 2.0,
carbs = 0,
defaultVariant = "Large Wooden Ship Frame",
protein = 0,
defaultVariantUntranslated = "Large Wooden Ship Frame",
fat = 0,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 0,
["Large Wooden Ship Frame"] = {
fuel = nil,
untranslated = "Large Wooden Ship Frame",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Wooden Keel",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Wooden Keel",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Hewn Log",
energyType = nil,
24.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Hewn Log",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Large Wooden Ship Frame",
roomContainReq = nil,
"",
inventorySlots = nil,
"Large Wooden Ship Frame",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "TomatoSeedItem",
typeID = 0,
},
["Tool Bench"] = {
untranslated = "Tool Bench",
category = nil,
group = "Work Stations",
description = "A place to craft and fix up tools.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ToolBenchItem",
typeID = 0,
},
},
["Topped Porridge"] = {
Laser = {
untranslated = "Topped Porridge",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Laser",
description = "A thick gruel of boiled grains with a dash of fruity flavor.",
craftStn = {
tagGroups = {
{
"Campfire",
"Robotic Assembly Line",
"Food",
"Robotic Assembly Line",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 200,
"Electronics",
calories = 700,
6,
carbs = 10,
"Electronics",
protein = 4,
},
fat = 0,
vitamins = 10,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ToppedPorridgeItem",
typeID = 0,
},
Torch = {
untranslated = "Torch",
category = nil,
group = "Items",
description = "A little bit of light to help beat back the night.",
tagGroups = {
"Items",
"Tools",
"Torch",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 100.0,
weight = 500,
baseLaborCost = 900.0,
calories = nil,
baseXPGain = 50.0,
carbs = nil,
defaultVariant = "Laser",
protein = nil,
defaultVariantUntranslated = "Laser",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
Laser = {
fuel = 8000,
untranslated = "Laser",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Gold Bar",
furnitureType = nil,
80.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Gold Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Steel Bar",
energyType = nil,
80.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Steel Bar",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Framed Glass",
roomMatReq = nil,
80.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Framed Glass",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"ITEM",
type = "TorchItem",
"Advanced Circuit",
typeID = 0,
40.0,
},
false,
["Torch Stand"] = {
"Advanced Circuit",
untranslated = "Torch Stand",
},
category = nil,
{
group = "Housing Objects",
"ITEM",
description = "A stand for a torch.",
"Electric Motor",
tagGroups = {
2.0,
"Housing Objects",
true,
"Lighting",
"Electric Motor",
},
{
"ITEM",
"Radiator",
10.0,
true,
"Radiator",
},
},
products = {
{
"Laser",
1,
"Laser",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0.8",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TorchStandItem",
typeID = 0,
},
},
Tortilla = {
Lathe = {
untranslated = "Tortilla",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Lathe",
description = "A thin, unleavened flatbread.",
craftStn = {
tagGroups = {
{
"Cooking",
"Machinist Table",
"Food",
"Machinist Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Mechanics",
calories = 350,
1,
carbs = 20,
"Mechanics",
protein = 10,
},
fat = 0,
vitamins = 0,
density = 8.571428571428571,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TortillaItem",
typeID = 0,
},
["Towel Rack"] = {
untranslated = "Towel Rack",
category = nil,
group = "Housing Objects",
description = "A wooden hanging rack designed for towels.",
tagGroups = {
"Bathroom",
"Housing Objects",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 5.0,
weight = 1000,
baseLaborCost = 150.0,
calories = nil,
baseXPGain = 20.0,
carbs = nil,
defaultVariant = "Lathe",
protein = nil,
defaultVariantUntranslated = "Lathe",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
Lathe = {
fuel = nil,
untranslated = "Lathe",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "1.5",
"ITEM",
roomCategory = "Bathroom",
"Iron Wheel",
furnitureType = "Hanger",
4.0,
repeatsDepreciation = "0.1",
false,
materialTier = nil,
"Iron Wheel",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Iron Plate",
energyType = nil,
12.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Iron Plate",
validTalents = nil,
},
footprint = "8",
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Lathe",
roomContainReq = nil,
1,
inventorySlots = nil,
"Lathe",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "TowelRackItem",
typeID = 0,
},
["Town Foundation"] = {
untranslated = "Town Foundation",
category = nil,
group = "Work Stations",
description = "The founding stone for civilization.",
tagGroups = {
"Government",
"Work Stations",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Civics",
repeatsDepreciation = "1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "45",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TownFoundationItem",
typeID = 0,
},
},
["Trailer Truck"] = {
["Leavened Dough"] = {
untranslated = "Trailer Truck",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Vehicle",
untranslated = "Leavened Dough",
description = "Modern truck for hauling sizable loads.",
craftStn = {
tagGroups = {},
{
maxStack = 100,
"Bakery Oven",
carried = "Backpack",
"Bakery Oven",
weight = 25000,
},
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TrailerTruckItem",
typeID = 0,
},
["Transmission Pole"] = {
untranslated = "Transmission Pole",
category = nil,
group = "Crafted Objects",
description = "Can link energy.",
tagGroups = {
"Crafted Objects",
"Specialty",
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Baking",
calories = nil,
1,
carbs = nil,
"Baking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TransmissionPoleItem",
typeID = 0,
},
["Trapper Fur Hat"] = {
untranslated = "Trapper Fur Hat",
category = nil,
group = "Clothing",
description = "It sure is warm.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.4,
weight = 100,
baseLaborCost = 25.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Leavened Dough",
protein = nil,
defaultVariantUntranslated = "Leavened Dough",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Leavened Dough"] = {
fuel = nil,
untranslated = "Leavened Dough",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Flour",
furnitureType = nil,
4.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Flour",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Yeast",
energyType = nil,
1.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Yeast",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Leavened Dough",
roomContainReq = nil,
"1",
inventorySlots = nil,
"Leavened Dough",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "TrapperFurHatItem",
typeID = 0,
},
["Trapper Leather Hat"] = {
untranslated = "Trapper Leather Hat",
category = nil,
group = "Clothing",
description = "Helps keep the sun off your face... and neck... and also ears.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TrapperLeatherHatItem",
typeID = 0,
},
},
Treasury = {
["Light Backpack"] = {
untranslated = "Treasury",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Work Stations",
untranslated = "Light Backpack",
description = "Allows the setting of taxes.",
craftStn = {
tagGroups = {
{
"Government",
"Tailoring Table",
"Work Stations",
"Tailoring Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 5000,
"Tailoring",
calories = nil,
1,
carbs = nil,
"Tailoring",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TreasuryItem",
typeID = 0,
},
["Tree Debris"] = {
untranslated = "Tree Debris",
category = nil,
group = "Blocks",
description = "Clear cut debris that needs to be broken down to be more usable.",
tagGroups = {
"Blocks",
"Byproducts",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 0.0,
weight = nil,
baseLaborCost = 600.0,
calories = nil,
baseXPGain = 3.0,
carbs = nil,
defaultVariant = "Light Backpack",
protein = nil,
defaultVariantUntranslated = "Light Backpack",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Light Backpack"] = {
fuel = nil,
untranslated = "Light Backpack",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Cellulose Fiber",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Cellulose Fiber",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Fabric",
energyType = nil,
20.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Fabric",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Light Backpack",
roomContainReq = nil,
1,
inventorySlots = nil,
"Light Backpack",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "TreeDebrisItem",
typeID = 0,
},
["Trillium Flower"] = {
untranslated = "Trillium Flower",
category = nil,
group = "Food",
description = "Placeholder Description.",
tagGroups = {
"Food",
"Petals",
"Produce",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TrilliumFlowerItem",
typeID = 0,
},
},
["Trillium Seed"] = {
["Light Bulb"] = {
untranslated = "Trillium Seed",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Seed",
untranslated = "Light Bulb",
description = "Plant to grow trillium.",
craftStn = {
tagGroups = {
{
"Food",
"Glassworks",
"Seeds",
"Glassworks",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 50,
"Glassworking",
calories = 0,
1,
carbs = 0,
"Glassworking",
protein = 0,
},
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TrilliumSeedItem",
typeID = 0,
},
["Tripod Camera"] = {
untranslated = "Tripod Camera",
category = nil,
group = "Crafted Objects",
description = "When you want to save the world but in a frame.",
tagGroups = {
"Crafted Objects",
"Specialty",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 2000,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 2.0,
carbs = nil,
defaultVariant = "Light Bulb",
protein = nil,
defaultVariantUntranslated = "Light Bulb",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Light Bulb"] = {
fuel = nil,
untranslated = "Light Bulb",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Glass",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Glass",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Copper Wiring",
energyType = nil,
6.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Copper Wiring",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Light Bulb",
roomContainReq = nil,
"",
inventorySlots = nil,
"Light Bulb",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "TripodCameraItem",
typeID = 0,
},
Trousers = {
untranslated = "Trousers",
category = nil,
group = "Clothing",
description = "Sturdy pair of slim-fit pants. Trousers are an item of clothing worn from the waist to the ankles, covering both legs separately (rather than with cloth extending across both legs as in robes, skirts, and dresses).",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TrousersItem",
typeID = 0,
},
},
Trout = {
["Limestone Bison Statue"] = {
untranslated = "Trout",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Natural Resources",
untranslated = "Limestone Bison Statue",
description = "A trout.",
craftStn = {
tagGroups = {
{
"Animal",
"Masonry Table",
"Fish",
"Masonry Table",
"Medium Fish",
},
"Natural Resources",
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 800,
"Masonry",
calories = nil,
6,
carbs = nil,
"Masonry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TroutItem",
typeID = 0,
},
Truck = {
untranslated = "Truck",
category = nil,
group = "Crafted Objects",
description = "Modern truck for hauling sizable loads.",
tagGroups = {
"Crafted Objects",
"Vehicles",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 10.0,
weight = 25000,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 4.0,
carbs = nil,
defaultVariant = "Limestone Bison Statue",
protein = nil,
defaultVariantUntranslated = "Limestone Bison Statue",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Limestone Bison Statue"] = {
fuel = nil,
untranslated = "Limestone Bison Statue",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Limestone",
furnitureType = nil,
200.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Limestone",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Limestone Bison Statue",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Limestone Bison Statue",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TruckItem",
typeID = 0,
},
Tuna = {
untranslated = "Tuna",
category = nil,
group = "Natural Resources",
description = "A tuna.",
tagGroups = {
"Animal",
"Fish",
"Large Fish",
"Natural Resources",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TunaItem",
typeID = 0,
},
},
Tunic = {
["Limestone Otter Statue"] = {
untranslated = "Tunic",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Clothing",
untranslated = "Limestone Otter Statue",
description = "A simply made canvas shirt. Does not have a pocket to put your pen in.",
craftStn = {
tagGroups = {
{
"Clothes",
"Masonry Table",
"Masonry Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Masonry",
calories = nil,
2,
carbs = nil,
"Masonry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TunicItem",
typeID = 0,
},
["Turkey Carcass"] = {
untranslated = "Turkey Carcass",
category = nil,
group = "Natural Resources",
description = "A dead turkey.",
tagGroups = {
"Animal",
"Natural Resources",
"Tiny Carcass",
"Tiny Leather Carcass",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 5.0,
weight = 1000,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Limestone Otter Statue",
protein = nil,
defaultVariantUntranslated = "Limestone Otter Statue",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Limestone Otter Statue"] = {
fuel = nil,
untranslated = "Limestone Otter Statue",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Limestone",
furnitureType = nil,
40.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Limestone",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Limestone Otter Statue",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Limestone Otter Statue",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TurkeyCarcassItem",
typeID = 0,
},
["Upholstered Chair"] = {
untranslated = "Upholstered Chair",
category = nil,
group = "Housing Objects",
description = "Like a chair, but upholstered.",
tagGroups = {
"Housing Objects",
"Living Room",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.7",
roomCategory = "Living Room",
furnitureType = "Chair",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "UpholsteredChairItem",
typeID = 0,
},
},
["Upholstered Couch"] = {
["Limestone Owl Statue"] = {
untranslated = "Upholstered Couch",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Limestone Owl Statue",
description = "Like a couch, but upholstered.",
craftStn = {
tagGroups = {
{
"Housing Objects",
"Masonry Table",
"Living Room",
"Masonry Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Masonry",
calories = nil,
4,
carbs = nil,
"Masonry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2.5",
roomCategory = "Living Room",
furnitureType = "Chair",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "UpholsteredCouchItem",
typeID = 0,
},
Urchin = {
untranslated = "Urchin",
category = nil,
group = "Natural Resources",
description = "An urchin.",
tagGroups = {
"Animal",
"Marine Life",
"Natural Resources",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 5.0,
weight = 100,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Limestone Owl Statue",
protein = nil,
defaultVariantUntranslated = "Limestone Owl Statue",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Limestone Owl Statue"] = {
fuel = nil,
untranslated = "Limestone Owl Statue",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Limestone",
furnitureType = nil,
40.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Limestone",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Limestone Owl Statue",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Limestone Owl Statue",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "UrchinItem",
typeID = 0,
},
Valve = {
untranslated = "Valve",
category = nil,
group = "Items",
description = "A device that regulates, directs, or controls the flow of fluid.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ValveItem",
typeID = 0,
},
},
["Vegetable Medley"] = {
["Limestone Wolf Statue"] = {
untranslated = "Vegetable Medley",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Limestone Wolf Statue",
description = "An eclectic arrangement of vegetables.",
craftStn = {
tagGroups = {
{
"Cooking",
"Masonry Table",
"Food",
"Masonry Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 300,
"Masonry",
calories = 900,
3,
carbs = 8,
"Masonry",
protein = 4,
},
fat = 7,
vitamins = 17,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "VegetableMedleyItem",
typeID = 0,
},
["Vegetable Soup"] = {
untranslated = "Vegetable Soup",
category = nil,
group = "Food",
description = "Who knew plants in plant broth could be so tasty?",
tagGroups = {
"Cooking",
"Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 7.0,
weight = 700,
baseLaborCost = 60.0,
calories = 1200,
baseXPGain = 2.0,
carbs = 12,
defaultVariant = "Limestone Wolf Statue",
protein = 4,
defaultVariantUntranslated = "Limestone Wolf Statue",
fat = 7,
numberOfVariants = "1",
vitamins = 19,
variants = {
density = 3.5000000000000004,
["Limestone Wolf Statue"] = {
fuel = nil,
untranslated = "Limestone Wolf Statue",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Limestone",
furnitureType = nil,
80.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Limestone",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Limestone Wolf Statue",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Limestone Wolf Statue",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "VegetableSoupItem",
typeID = 0,
},
["Vegetable Stock"] = {
untranslated = "Vegetable Stock",
category = nil,
group = "Food",
description = "A hearty stock full of assorted vegetables.",
tagGroups = {
"Food",
"Ingredients",
},
},
maxStack = 100,
carried = "Backpack",
weight = 600,
calories = 700,
carbs = 11,
protein = 1,
fat = 2,
vitamins = 11,
density = 3.571428571428571,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "VegetableStockItem",
typeID = 0,
},
},
["Villagers Cowl Lowered"] = {
["Linen Fabric"] = {
untranslated = "Villagers Cowl Lowered",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Clothing",
untranslated = "Linen Fabric",
description = "A rough linen cowl lowered, showing your face.",
craftStn = {
tagGroups = {
{
"Clothes",
"Loom",
"Loom",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Tailoring",
calories = nil,
1,
carbs = nil,
"Tailoring",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "VillagersCowlLoweredItem",
typeID = 0,
},
["Villagers Cowl Raised"] = {
untranslated = "Villagers Cowl Raised",
category = nil,
group = "Clothing",
description = "A rough linen cowl raised, hiding your face partially.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 100,
baseLaborCost = 100.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Linen Fabric",
protein = nil,
defaultVariantUntranslated = "Linen Fabric",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Linen Fabric"] = {
fuel = nil,
untranslated = "Linen Fabric",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Linen Yarn",
furnitureType = nil,
4.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Linen Yarn",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Linen Fabric",
fluidsUsed = nil,
"",
fluidsProduced = nil,
"Linen Fabric",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "VillagersCowlRaisedItem",
typeID = 0,
},
["Wainwright Table"] = {
untranslated = "Wainwright Table",
category = nil,
group = "Work Stations",
description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.",
tagGroups = {
"Craft Tables",
"Work Stations",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WainwrightTableItem",
typeID = 0,
},
},
["Wall Candle"] = {
["Linen Yarn"] = {
untranslated = "Wall Candle",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Linen Yarn",
description = "A wall mounted candle.",
craftStn = {
tagGroups = {
{
"Housing Objects",
"Tailoring Table",
"Lighting",
"Tailoring Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 500,
"Tailoring",
calories = nil,
1,
carbs = nil,
"Tailoring",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.2",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WallCandleItem",
typeID = 0,
},
["Wanderers Hood Lowered"] = {
untranslated = "Wanderers Hood Lowered",
category = nil,
group = "Clothing",
description = "A quality linen cowl lowered, showing your face.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 100,
baseLaborCost = 30.0,
calories = nil,
baseXPGain = 0.1,
carbs = nil,
defaultVariant = "Linen Yarn",
protein = nil,
defaultVariantUntranslated = "Linen Yarn",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Linen Yarn"] = {
fuel = nil,
untranslated = "Linen Yarn",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Flax Fiber",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Flax Fiber",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Linen Yarn",
fluidsUsed = nil,
"2",
fluidsProduced = nil,
"Linen Yarn",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WanderersHoodLoweredItem",
typeID = 0,
},
["Wanderers Hood Raised"] = {
untranslated = "Wanderers Hood Raised",
category = nil,
group = "Clothing",
description = "A quality linen cowl raised, hiding your face partially.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WanderersHoodRaisedItem",
typeID = 0,
},
},
Washboard = {
["Loaded Taro Fries"] = {
untranslated = "Washboard",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Loaded Taro Fries",
description = "Sometimes it can be nice to have clean clothes.",
craftStn = {
tagGroups = {
{
"Bathroom",
"Cast Iron Stove",
"Housing Objects",
"Cast Iron Stove",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Cooking",
calories = nil,
5,
carbs = nil,
"Cooking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Bathroom",
furnitureType = "Washing",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WashboardItem",
typeID = 0,
},
["Washing Machine"] = {
untranslated = "Washing Machine",
category = nil,
group = "Housing Objects",
description = "Why hand scrub your clothes on a washboard when you could throw them into this magical cleaning machine?",
tagGroups = {
"Bathroom",
"Housing Objects",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 2000,
baseLaborCost = 25.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Loaded Taro Fries",
protein = nil,
defaultVariantUntranslated = "Loaded Taro Fries",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Loaded Taro Fries"] = {
fuel = nil,
untranslated = "Loaded Taro Fries",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "5",
"ITEM",
roomCategory = "Bathroom",
"Taro Fries",
furnitureType = "Washing",
1.0,
repeatsDepreciation = "0.2",
false,
materialTier = nil,
"Taro Fries",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Sun Cheese",
energyType = nil,
2.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Sun Cheese",
validTalents = nil,
},
footprint = "4",
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Prepared Meat",
roomMatReq = nil,
2.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Prepared Meat",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "WashingMachineItem",
{
typeID = 0,
"Loaded Taro Fries",
},
"1",
["Waste Filter"] = {
"Loaded Taro Fries",
untranslated = "Waste Filter",
},
category = nil,
},
group = "Crafted Objects",
},
description = "Treats raw sewage.",
tagGroups = {
"Crafted Objects",
"Specialty",
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WasteFilterItem",
typeID = 0,
},
},
["Waterweed Seed"] = {
["Logging Advanced Upgrade"] = {
untranslated = "Waterweed Seed",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Seed",
untranslated = "Logging Advanced Upgrade",
description = "Plant to grow waterweed.",
craftStn = {
tagGroups = {
{
"Food",
"Carpentry Table",
"Seeds",
"Carpentry Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 50,
"Logging",
calories = 0,
1,
carbs = 0,
"Logging",
protein = 0,
},
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WaterweedSeedItem",
typeID = 0,
},
Waterwheel = {
untranslated = "Waterwheel",
category = nil,
group = "Crafted Objects",
description = "Uses the power of flowing water to produce mechanical power. Must be placed in fresh water and produces double power when placed in both a river and waterfall.",
tagGroups = {
"Crafted Objects",
"Power Generation",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 10.0,
weight = 5000,
baseLaborCost = 3000.0,
calories = nil,
baseXPGain = 4.0,
carbs = nil,
defaultVariant = "Logging Advanced Upgrade",
protein = nil,
defaultVariantUntranslated = "Logging Advanced Upgrade",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Logging Advanced Upgrade"] = {
fuel = nil,
untranslated = "Logging Advanced Upgrade",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = "Industrial",
"Advanced Upgrade Lvl4",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Advanced Upgrade Lvl4",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Logging Advanced Upgrade",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Logging Advanced Upgrade",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WaterwheelItem",
typeID = 0,
},
["Wet Brick"] = {
untranslated = "Wet Brick",
category = nil,
group = "Items",
description = "A simple wet brick ready to be processed into a construction block.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WetBrickItem",
typeID = 0,
},
},
Wheat = {
["Logging Basic Upgrade"] = {
untranslated = "Wheat",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Logging Basic Upgrade",
description = "A common grain that is significantly more useful processed.",
craftStn = {
tagGroups = {
{
"Food",
"Carpentry Table",
"Grain",
"Carpentry Table",
"Produce",
},
"Raw Food",
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 50,
"Logging",
calories = 150,
1,
carbs = 6,
"Logging",
protein = 2,
},
fat = 0,
vitamins = 0,
density = 5.333333333333334,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WheatItem",
typeID = 0,
},
["Wheat Seed"] = {
untranslated = "Wheat Seed",
category = nil,
group = "Seed",
description = "Plant to grow wheat.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 10.0,
weight = 50,
baseLaborCost = 3000.0,
calories = 0,
baseXPGain = 4.0,
carbs = 0,
defaultVariant = "Logging Basic Upgrade",
protein = 0,
defaultVariantUntranslated = "Logging Basic Upgrade",
fat = 0,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 0,
["Logging Basic Upgrade"] = {
fuel = nil,
untranslated = "Logging Basic Upgrade",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Basic Upgrade Lvl4",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Basic Upgrade Lvl4",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Logging Basic Upgrade",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Logging Basic Upgrade",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WheatSeedItem",
typeID = 0,
},
Wheelbarrow = {
untranslated = "Wheelbarrow",
category = nil,
group = "Crafted Objects",
description = "Small wheelbarrow for hauling minimal loads.",
tagGroups = {
"Crafted Objects",
"Vehicles",
},
},
maxStack = 100,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WheelbarrowItem",
typeID = 0,
},
},
["White Bursage Seed"] = {
Loom = {
untranslated = "White Bursage Seed",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Seed",
untranslated = "Loom",
description = "Plant to grow a white bursage.",
craftStn = {
tagGroups = {
{
"Food",
"Carpentry Table",
"Seeds",
"Carpentry Table",
},
},
skillNeeds = {
{
"Carpentry",
1,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 600.0,
baseXPGain = 2.0,
defaultVariant = "Loom",
defaultVariantUntranslated = "Loom",
numberOfVariants = "1",
variants = {
Loom = {
untranslated = "Loom",
ingredients = {
{
"ITEM",
"Linen Yarn",
20.0,
false,
"Linen Yarn",
},
{
"TAG",
"Wood Board",
20.0,
false,
"Wood Board",
},
},
products = {
{
"Loom",
1,
"Loom",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WhiteBursageSeedItem",
typeID = 0,
},
},
["Wild Mix"] = {
["Low Top Shoes"] = {
untranslated = "Wild Mix",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Low Top Shoes",
description = "A dressed salad that, with the added sweetness, it's pretty tasty.",
craftStn = {
tagGroups = {
{
"Cooking",
"Tailoring Table",
"Food",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 600,
baseLaborCost = 150.0,
calories = 800,
baseXPGain = 3.0,
carbs = 15,
defaultVariant = "Low Top Shoes",
protein = 6,
defaultVariantUntranslated = "Low Top Shoes",
fat = 4,
numberOfVariants = "1",
vitamins = 21,
variants = {
density = 5.75,
["Low Top Shoes"] = {
fuel = nil,
untranslated = "Low Top Shoes",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Leather Hide",
furnitureType = nil,
4.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Leather Hide",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Low Top Shoes",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Low Top Shoes",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WildMixItem",
typeID = 0,
},
["Wild Stew"] = {
untranslated = "Wild Stew",
category = nil,
group = "Food",
description = "A thick stew made with a variety of vegetables.",
tagGroups = {
"Campfire",
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = 1100,
carbs = 10,
protein = 2,
fat = 6,
vitamins = 12,
density = 2.727272727272727,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WildStewItem",
typeID = 0,
},
},
["Wilted Fiddleheads"] = {
Lumber = {
untranslated = "Wilted Fiddleheads",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Lumber",
description = "While a bunch of wilted fiddleheads may seem a bit sad, at least they're nutritious.",
craftStn = {
tagGroups = {
{
"Charred Food",
"Sawmill",
"Charred Green",
"Sawmill",
"Food",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 200,
"Carpentry",
calories = 350,
1,
carbs = 4,
"Carpentry",
protein = 1,
},
fat = 0,
vitamins = 7,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WiltedFiddleheadsItem",
typeID = 0,
},
["Wind Turbine"] = {
untranslated = "Wind Turbine",
category = nil,
group = "Crafted Objects",
description = "Uses wind to produce electrical power. Requires clear space for 10 blocks in front of the blades for full power generation. Gains a small output boost when placed at higher elevations.",
tagGroups = {
"Crafted Objects",
"Power Generation",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.32,
weight = 10000,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Lumber",
protein = nil,
defaultVariantUntranslated = "Lumber",
fat = nil,
numberOfVariants = 3,
vitamins = nil,
variants = {
density = nil,
Lumber = {
fuel = nil,
untranslated = "Lumber",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = "Industrial",
"Nail",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Nail",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Flaxseed Oil",
energyType = nil,
0.5,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Flaxseed Oil",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Wood Board",
roomMatReq = nil,
5.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Wood Board",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "WindTurbineItem",
{
typeID = 0,
"Lumber",
},
"",
Windmill = {
"Lumber",
untranslated = "Windmill",
},
category = nil,
},
group = "Crafted Objects",
},
description = "Uses wind to produce mechanical power. Requires clear space for 10 blocks in front of the blades for full power generation. Gains a small output boost when placed at higher elevations.",
["Hardwood Lumber"] = {
tagGroups = {
untranslated = "Hardwood Lumber",
"Crafted Objects",
ingredients = {
"Power Generation",
{
"ITEM",
"Hardwood Board",
5.0,
false,
"Hardwood Board",
},
{
"ITEM",
"Nail",
1.0,
false,
"Nail",
},
{
"ITEM",
"Flaxseed Oil",
0.5,
false,
"Flaxseed Oil",
},
},
products = {
{
"Hardwood Lumber",
"",
"Hardwood Lumber",
},
},
},
["Softwood Lumber"] = {
untranslated = "Softwood Lumber",
ingredients = {
{
"ITEM",
"Softwood Board",
5.0,
false,
"Softwood Board",
},
{
"ITEM",
"Nail",
1.0,
false,
"Nail",
},
{
"ITEM",
"Flaxseed Oil",
0.5,
false,
"Flaxseed Oil",
},
},
products = {
{
"Softwood Lumber",
"",
"Softwood Lumber",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WindmillItem",
typeID = 0,
},
},
["Wolf Carcass"] = {
["Lumber Bench"] = {
untranslated = "Wolf Carcass",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Natural Resources",
untranslated = "Lumber Bench",
description = "A dead wolf.",
craftStn = {
tagGroups = {
{
"Animal",
"Sawmill",
"Natural Resources",
"Sawmill",
"Small Carcass",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Carpentry",
calories = nil,
3,
carbs = nil,
"Carpentry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WolfCarcassItem",
typeID = 0,
},
["Wood Cart"] = {
untranslated = "Wood Cart",
category = nil,
group = "Crafted Objects",
description = "Small cart for hauling small loads.",
tagGroups = {
"Crafted Objects",
"Vehicles",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 4.0,
weight = 10000,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 3.0,
carbs = nil,
defaultVariant = "Lumber Bench",
protein = nil,
defaultVariantUntranslated = "Lumber Bench",
fat = nil,
numberOfVariants = 3,
vitamins = nil,
variants = {
density = nil,
["Lumber Bench"] = {
fuel = nil,
untranslated = "Lumber Bench",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Nail",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Nail",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Lumber",
energyType = nil,
8.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Lumber",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Wood Board",
roomMatReq = nil,
5.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Wood Board",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "WoodCartItem",
{
typeID = 0,
"Lumber Bench",
},
1,
["Wood Pulp"] = {
"Lumber Bench",
untranslated = "Wood Pulp",
},
category = nil,
},
group = "Items",
},
description = "A byproduct of processing lumber, wood pulp can be burned for Mortar or pressed into paper.",
["Softwood Lumber Bench"] = {
tagGroups = {
untranslated = "Softwood Lumber Bench",
"Burnable Fuel",
ingredients = {
"Items",
{
"Natural Fiber",
"ITEM",
"Products",
"Softwood Lumber",
8.0,
false,
"Softwood Lumber",
},
{
"ITEM",
"Nail",
2.0,
false,
"Nail",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
},
products = {
{
"Softwood Lumber Bench",
1,
"Softwood Lumber Bench",
},
},
},
["Hardwood Lumber Bench"] = {
untranslated = "Hardwood Lumber Bench",
ingredients = {
{
"ITEM",
"Hardwood Lumber",
8.0,
false,
"Hardwood Lumber",
},
{
"ITEM",
"Nail",
2.0,
false,
"Nail",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
},
products = {
{
"Hardwood Lumber Bench",
1,
"Hardwood Lumber Bench",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 50,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodPulpItem",
typeID = 0,
},
},
["Wood Shop Cart"] = {
["Lumber Chair"] = {
untranslated = "Wood Shop Cart",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Lumber Chair",
description = "A store in a wooden cart, very useful when your customers are far away.",
craftStn = {
tagGroups = {
{
"Crafted Objects",
"Sawmill",
"Vehicles",
"Sawmill",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 10000,
"Carpentry",
calories = nil,
2,
carbs = nil,
"Carpentry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodShopCartItem",
typeID = 0,
},
["Wooden Barge"] = {
untranslated = "Wooden Barge",
category = nil,
group = "Crafted Objects",
description = "",
tagGroups = {
"Crafted Objects",
"Vehicles",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 3.0,
weight = 20000,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 2.0,
carbs = nil,
defaultVariant = "Lumber Chair",
protein = nil,
defaultVariantUntranslated = "Lumber Chair",
fat = nil,
numberOfVariants = 3,
vitamins = nil,
variants = {
density = nil,
["Lumber Chair"] = {
fuel = nil,
untranslated = "Lumber Chair",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Nail",
furnitureType = nil,
8.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Nail",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Lumber",
energyType = nil,
6.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Lumber",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Lumber Chair",
roomContainReq = nil,
1,
inventorySlots = nil,
"Lumber Chair",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "WoodenBargeItem",
["Softwood Lumber Chair"] = {
typeID = 0,
untranslated = "Softwood Lumber Chair",
},
ingredients = {
["Wooden Ceiling Light"] = {
{
untranslated = "Wooden Ceiling Light",
"ITEM",
category = nil,
"Softwood Lumber",
group = "Housing Objects",
6.0,
description = "A more modern way to light up a room.",
false,
tagGroups = {
"Softwood Lumber",
"Housing Objects",
},
"Lighting",
{
"ITEM",
"Nail",
8.0,
false,
"Nail",
},
},
products = {
{
"Softwood Lumber Chair",
1,
"Softwood Lumber Chair",
},
},
},
["Hardwood Lumber Chair"] = {
untranslated = "Hardwood Lumber Chair",
ingredients = {
{
"ITEM",
"Hardwood Lumber",
6.0,
false,
"Hardwood Lumber",
},
{
"ITEM",
"Nail",
8.0,
false,
"Nail",
},
},
products = {
{
"Hardwood Lumber Chair",
1,
"Hardwood Lumber Chair",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenCeilingLightItem",
typeID = 0,
},
},
["Wooden Elevator"] = {
["Lumber Door"] = {
untranslated = "Wooden Elevator",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Lumber Door",
description = "An elevator for transporting loads vertically.",
craftStn = {
tagGroups = {
{
"Crafted Objects",
"Sawmill",
"Specialty",
"Sawmill",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 10000,
"Carpentry",
calories = nil,
5,
carbs = nil,
"Carpentry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenElevatorItem",
typeID = 0,
},
["Wooden Fabric Bed"] = {
untranslated = "Wooden Fabric Bed",
category = nil,
group = "Housing Objects",
description = "A much more comfortable bed made with fabric.",
tagGroups = {
"Bedroom",
"Housing Objects",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 2000,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 1.5,
carbs = nil,
defaultVariant = "Lumber Door",
protein = nil,
defaultVariantUntranslated = "Lumber Door",
fat = nil,
numberOfVariants = 3,
vitamins = nil,
variants = {
density = nil,
["Lumber Door"] = {
fuel = nil,
untranslated = "Lumber Door",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "4",
"TAG",
roomCategory = "Bedroom",
"Lumber",
furnitureType = "Bed",
2.0,
repeatsDepreciation = "0.3",
true,
materialTier = nil,
"Lumber",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Wood Board",
energyType = nil,
4.0,
fluidsUsed = nil,
true,
fluidsProduced = nil,
"Wood Board",
validTalents = nil,
},
footprint = "18",
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Lumber Door",
roomContainReq = nil,
1,
inventorySlots = nil,
"Lumber Door",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "WoodenFabricBedItem",
["Softwood Lumber Door"] = {
typeID = 0,
untranslated = "Softwood Lumber Door",
},
ingredients = {
["Wooden Floor Lamp"] = {
{
untranslated = "Wooden Floor Lamp",
"ITEM",
category = nil,
"Softwood Lumber",
group = "Housing Objects",
2.0,
description = "A more modern way to light up a room. This time from the floor.",
true,
tagGroups = {
"Softwood Lumber",
"Housing Objects",
},
"Lighting",
{
"TAG",
"Wood Board",
4.0,
true,
"Wood Board",
},
},
products = {
{
"Softwood Lumber Door",
1,
"Softwood Lumber Door",
},
},
},
["Hardwood Lumber Door"] = {
untranslated = "Hardwood Lumber Door",
ingredients = {
{
"ITEM",
"Hardwood Lumber",
2.0,
true,
"Hardwood Lumber",
},
{
"TAG",
"Wood Board",
4.0,
true,
"Wood Board",
},
},
products = {
{
"Hardwood Lumber Door",
1,
"Hardwood Lumber Door",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "3",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenFloorLampItem",
typeID = 0,
},
},
["Wooden Frame Landscape"] = {
["Lumber Dresser"] = {
untranslated = "Wooden Frame Landscape",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Lumber Dresser",
description = "",
craftStn = {
tagGroups = {
{
"Cultural",
"Sawmill",
"Housing Objects",
"Sawmill",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Carpentry",
calories = nil,
5,
carbs = nil,
"Carpentry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Cultural",
repeatsDepreciation = "",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenFrameLandscapeItem",
typeID = 0,
},
["Wooden Frame Wide"] = {
untranslated = "Wooden Frame Wide",
category = nil,
group = "Housing Objects",
description = "",
tagGroups = {
"Cultural",
"Housing Objects",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 4.0,
weight = 1000,
baseLaborCost = 180.0,
calories = nil,
baseXPGain = 2.0,
carbs = nil,
defaultVariant = "Lumber Dresser",
protein = nil,
defaultVariantUntranslated = "Lumber Dresser",
fat = nil,
numberOfVariants = 3,
vitamins = nil,
variants = {
density = nil,
["Lumber Dresser"] = {
fuel = nil,
untranslated = "Lumber Dresser",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "0",
"ITEM",
roomCategory = "Cultural",
"Nail",
furnitureType = "Cultural",
8.0,
repeatsDepreciation = "",
false,
materialTier = nil,
"Nail",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Lumber",
energyType = nil,
6.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Lumber",
validTalents = nil,
},
footprint = "2",
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Wood Board",
roomMatReq = nil,
8.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Wood Board",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "WoodenFrameWideItem",
{
typeID = 0,
"Lumber Dresser",
},
1,
["Wooden Hull Planks"] = {
"Lumber Dresser",
untranslated = "Wooden Hull Planks",
},
category = nil,
},
group = "Items",
},
description = "Basic wooden boards specially made for ships.",
["Hardwood Lumber Dresser"] = {
tagGroups = {
untranslated = "Hardwood Lumber Dresser",
"Items",
ingredients = {
"Products",
{
"ITEM",
"Hardwood Lumber",
6.0,
false,
"Hardwood Lumber",
},
{
"ITEM",
"Nail",
8.0,
false,
"Nail",
},
{
"TAG",
"Wood Board",
8.0,
false,
"Wood Board",
},
},
products = {
{
"Hardwood Lumber Dresser",
1,
"Hardwood Lumber Dresser",
},
},
},
["Softwood Lumber Dresser"] = {
untranslated = "Softwood Lumber Dresser",
ingredients = {
{
"ITEM",
"Softwood Lumber",
6.0,
false,
"Softwood Lumber",
},
{
"ITEM",
"Nail",
8.0,
false,
"Nail",
},
{
"TAG",
"Wood Board",
8.0,
false,
"Wood Board",
},
},
products = {
{
"Softwood Lumber Dresser",
1,
"Softwood Lumber Dresser",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenHullPlanksItem",
typeID = 0,
},
},
["Wooden Keel"] = {
["Lumber Stockpile"] = {
untranslated = "Wooden Keel",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Lumber Stockpile",
description = "The backbone of any wooden ships.",
craftStn = {
tagGroups = {
{
"Items",
"Sawmill",
"Products",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
4,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 600.0,
baseXPGain = 3.0,
defaultVariant = "Lumber Stockpile",
defaultVariantUntranslated = "Lumber Stockpile",
numberOfVariants = "1",
variants = {
["Lumber Stockpile"] = {
untranslated = "Lumber Stockpile",
ingredients = {
{
"TAG",
"Lumber",
15.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
10.0,
false,
"Wood Board",
},
},
products = {
{
"Lumber Stockpile",
1,
"Lumber Stockpile",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenKeelItem",
typeID = 0,
},
},
["Wooden Kitchen Lamp"] = {
["Lumber Table"] = {
untranslated = "Wooden Kitchen Lamp",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Lumber Table",
description = "A more modern way to light up a room.",
craftStn = {
tagGroups = {
{
"Housing Objects",
"Sawmill",
"Lighting",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
6,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 60.0,
baseXPGain = 3.0,
defaultVariant = "Lumber Table",
defaultVariantUntranslated = "Lumber Table",
numberOfVariants = 3,
variants = {
["Lumber Table"] = {
untranslated = "Lumber Table",
ingredients = {
{
"ITEM",
"Nail",
8.0,
false,
"Nail",
},
{
"TAG",
"Lumber",
18.0,
false,
"Lumber",
},
},
products = {
{
"Lumber Table",
1,
"Lumber Table",
},
},
},
["Softwood Lumber Table"] = {
untranslated = "Softwood Lumber Table",
ingredients = {
{
"ITEM",
"Softwood Lumber",
18.0,
false,
"Softwood Lumber",
},
{
"ITEM",
"Nail",
8.0,
false,
"Nail",
},
},
products = {
{
"Softwood Lumber Table",
1,
"Softwood Lumber Table",
},
},
},
["Hardwood Lumber Table"] = {
untranslated = "Hardwood Lumber Table",
ingredients = {
{
"ITEM",
"Hardwood Lumber",
18.0,
false,
"Hardwood Lumber",
},
{
"ITEM",
"Nail",
8.0,
false,
"Nail",
},
},
products = {
{
"Hardwood Lumber Table",
1,
"Hardwood Lumber Table",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenKitchenLampItem",
typeID = 0,
},
},
["Wooden Latrine"] = {
Macarons = {
untranslated = "Wooden Latrine",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Macarons",
description = "A wooden potty.",
craftStn = {
tagGroups = {
{
"Bathroom",
"Bakery Oven",
"Housing Objects",
"Bakery Oven",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Advanced Baking",
calories = nil,
5,
carbs = nil,
"Advanced Baking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.5",
roomCategory = "Bathroom",
furnitureType = "Toilet",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LatrineItem",
typeID = 0,
},
["Wooden Mold"] = {
untranslated = "Wooden Mold",
category = nil,
group = "Items",
description = "A useful material for hardening, curing, and other various uses.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 3.0,
weight = 500,
baseLaborCost = 65.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Macarons",
protein = nil,
defaultVariantUntranslated = "Macarons",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
Macarons = {
fuel = nil,
untranslated = "Macarons",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Pastry Dough",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Pastry Dough",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Sugar",
energyType = nil,
5.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Sugar",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Huckleberry Extract",
roomMatReq = nil,
1.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Huckleberry Extract",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "WoodenMoldItem",
{
typeID = 0,
"Macarons",
},
"1",
["Wooden Moorage Post"] = {
"Macarons",
untranslated = "Wooden Moorage Post",
},
category = nil,
},
group = "Crafted Objects",
},
description = "A basic moorage post made from wood to anchor smaller vessels in place.",
tagGroups = {
"Crafted Objects",
"Specialty",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenMooragePostItem",
typeID = 0,
},
},
["Wooden Oar"] = {
["Machinist Table"] = {
untranslated = "Wooden Oar",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Machinist Table",
description = "An important piece of equipment used to give smaller wooden ships momentum.",
craftStn = {
tagGroups = {
{
"Items",
"Sawmill",
"Products",
"Sawmill",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 500,
"Carpentry",
calories = nil,
1,
carbs = nil,
"Carpentry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenOarItem",
typeID = 0,
},
["Wooden Rudder"] = {
untranslated = "Wooden Rudder",
category = nil,
group = "Items",
description = "If you dont have one of these, you have no control over your heading.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 20.0,
weight = 500,
baseLaborCost = 300.0,
calories = nil,
baseXPGain = 10.0,
carbs = nil,
defaultVariant = "Machinist Table",
protein = nil,
defaultVariantUntranslated = "Machinist Table",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Machinist Table"] = {
fuel = nil,
untranslated = "Machinist Table",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Iron Bar",
furnitureType = nil,
12.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Iron Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Lumber",
energyType = nil,
12.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Lumber",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Wood Board",
roomMatReq = nil,
12.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Wood Board",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "WoodenRudderItem",
{
typeID = 0,
"Machinist Table",
},
1,
["Wooden Straw Bed"] = {
"Machinist Table",
untranslated = "Wooden Straw Bed",
},
category = nil,
},
group = "Housing Objects",
},
description = "A nice, scratchy and horrible uncomfortable bed. But at least it keeps you off the ground.",
tagGroups = {
"Bedroom",
"Housing Objects",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Bedroom",
furnitureType = "Bed",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenStrawBedItem",
typeID = 0,
},
},
["Wooden Table Lamp"] = {
["Masonry Advanced Upgrade"] = {
untranslated = "Wooden Table Lamp",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Masonry Advanced Upgrade",
description = "For late night studying. Or working. Or anything, really.",
craftStn = {
tagGroups = {
{
"Housing Objects",
"Cement Kiln",
"Lighting",
"Cement Kiln",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 500,
"Masonry",
calories = nil,
1,
carbs = nil,
"Masonry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenTableLampItem",
typeID = 0,
},
["Wooden Transport Ship"] = {
untranslated = "Wooden Transport Ship",
category = nil,
group = "Crafted Objects",
description = "",
tagGroups = {
"Crafted Objects",
"Vehicles",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 15.0,
weight = 20000,
baseLaborCost = 6000.0,
calories = nil,
baseXPGain = 4.0,
carbs = nil,
defaultVariant = "Masonry Advanced Upgrade",
protein = nil,
defaultVariantUntranslated = "Masonry Advanced Upgrade",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Masonry Advanced Upgrade"] = {
fuel = nil,
untranslated = "Masonry Advanced Upgrade",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Advanced Upgrade Lvl4",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Advanced Upgrade Lvl4",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Masonry Advanced Upgrade",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Masonry Advanced Upgrade",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenTransportShipItem",
typeID = 0,
},
["Wooden Wheel"] = {
untranslated = "Wooden Wheel",
category = nil,
group = "Items",
description = "A basic wheel for use in early wooden vehicles.",
tagGroups = {
"Items",
"Products",
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenWheelItem",
typeID = 0,
},
},
["Wool Carpet"] = {
["Masonry Basic Upgrade"] = {
untranslated = "Wool Carpet",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Masonry Basic Upgrade",
description = "A woven wool floor covering attached to a lumber backing.",
craftStn = {
tagGroups = {
{
"Blocks",
"Masonry Table",
"Building Materials",
"Masonry Table",
"Constructable",
},
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 10000,
"Masonry",
calories = nil,
1,
carbs = nil,
"Masonry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoolCarpetItem",
typeID = 0,
},
["Wool Curtains"] = {
untranslated = "Wool Curtains",
category = nil,
group = "Blocks",
description = "Curtains woven using the finest wool. \\n\\n (Only cosmetic does not impact room value.)",
tagGroups = {
"Blocks",
"Building Materials",
"Constructable",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 10.0,
weight = 5000,
baseLaborCost = 3000.0,
calories = nil,
baseXPGain = 4.0,
carbs = nil,
defaultVariant = "Masonry Basic Upgrade",
protein = nil,
defaultVariantUntranslated = "Masonry Basic Upgrade",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Masonry Basic Upgrade"] = {
fuel = nil,
untranslated = "Masonry Basic Upgrade",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Basic Upgrade Lvl4",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Basic Upgrade Lvl4",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Masonry Basic Upgrade",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Masonry Basic Upgrade",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoolCurtainsItem",
typeID = 0,
},
["Wool Fabric"] = {
untranslated = "Wool Fabric",
category = nil,
group = "Items",
description = "Wool fabric is warm and durable, but it can be slightly itchy.",
tagGroups = {
"Fabric",
"Items",
"Products",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoolFabricItem",
typeID = 0,
},
},
["Wool Yarn"] = {
["Masonry Mortar"] = {
untranslated = "Wool Yarn",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Masonry Mortar",
description = "Spun wool that can be used for knitting, weaving, or sewing.",
craftStn = {
tagGroups = {
{
"Items",
"Carpentry Table",
"Products",
"Carpentry Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 20,
"Masonry",
calories = nil,
1,
carbs = nil,
"Masonry",
protein = nil,
},
fat = nil,
},
vitamins = nil,
moduleNeeds = {},
density = nil,
baseCraftTime = 0.2,
fuel = nil,
baseLaborCost = 25.0,
yield = nil,
baseXPGain = 0.5,
currency = nil,
defaultVariant = "Masonry Mortar",
skillValue = nil,
defaultVariantUntranslated = "Masonry Mortar",
roomCategory = nil,
numberOfVariants = "1",
furnitureType = nil,
variants = {
repeatsDepreciation = nil,
["Masonry Mortar"] = {
materialTier = nil,
untranslated = "Masonry Mortar",
fuelsUsed = nil,
ingredients = {
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Sand",
energyType = nil,
1.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Sand",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Masonry Mortar",
roomContainReq = nil,
1,
inventorySlots = nil,
"Masonry Mortar",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"Mortar",
type = "WoolYarnItem",
3.0,
typeID = 0,
"Mortar",
},
},
["Work Backpack"] = {
},
untranslated = "Work Backpack",
},
category = nil,
group = "Clothing",
description = "Lighter pack that causes lower calorie consumption.\\n\\n(Decreases calories consumed when using tools by 10\\u0025 and increases max carry weight by 5 kg)",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WorkBackpackItem",
typeID = 0,
},
},
["Work Boots"] = {
["Masonry Table"] = {
untranslated = "Work Boots",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Clothing",
untranslated = "Masonry Table",
description = "Boots designed to be rugged and reduce muscle strain while working.\\n\\n(Decreases calories consumed when using tools by 10\\u0025)\\n\\n(Increases movement speed)",
craftStn = {
tagGroups = {
{
"Clothes",
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 100.0,
baseXPGain = 5.0,
defaultVariant = "Masonry Table",
defaultVariantUntranslated = "Masonry Table",
numberOfVariants = "1",
variants = {
["Masonry Table"] = {
untranslated = "Masonry Table",
ingredients = {
{
"TAG",
"Rock",
20.0,
false,
"Rock",
},
{
"TAG",
"Wood",
10.0,
false,
"Wood",
},
},
products = {
{
"Masonry Table",
1,
"Masonry Table",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WorkBootsItem",
typeID = 0,
},
},
Workbench = {
["Meat Pie"] = {
untranslated = "Workbench",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Work Stations",
untranslated = "Meat Pie",
description = "A bench for the basics and making even more benches.",
craftStn = {
tagGroups = {
{
"Craft Tables",
"Bakery Oven",
"Work Stations",
"Bakery Oven",
},
},
skillNeeds = {
{
"Baking",
5,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Meat Pie",
defaultVariantUntranslated = "Meat Pie",
numberOfVariants = "1",
variants = {
["Meat Pie"] = {
untranslated = "Meat Pie",
ingredients = {
{
"ITEM",
"Flour",
4.0,
false,
"Flour",
},
{
"ITEM",
"Scrap Meat",
12.0,
false,
"Scrap Meat",
},
{
"TAG",
"Fat",
2.0,
false,
"Fat",
},
},
products = {
{
"Meat Pie",
"1",
"Meat Pie",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WorkbenchItem",
typeID = 0,
},
},
["Worldly Donut"] = {
["Meat Stock"] = {
untranslated = "Worldly Donut",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Meat Stock",
description = "Understand this, and you will understand a lot.",
craftStn = {
tagGroups = {
{
"Baking",
"Cast Iron Stove",
"Food",
"Cast Iron Stove",
},
},
skillNeeds = {
{
"Cooking",
2,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Meat Stock",
defaultVariantUntranslated = "Meat Stock",
numberOfVariants = "1",
variants = {
["Meat Stock"] = {
untranslated = "Meat Stock",
ingredients = {
{
"ITEM",
"Scrap Meat",
8.0,
false,
"Scrap Meat",
},
},
products = {
{
"Meat Stock",
"1",
"Meat Stock",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = 750,
carbs = 15,
protein = 2,
fat = 17,
vitamins = 2,
density = 4.8,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WorldlyDonutItem",
typeID = 0,
},
},
Yeast = {
["Meaty Stew"] = {
untranslated = "Yeast",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Meaty Stew",
description = "A fungus that acts as an amazing leavening agent.",
craftStn = {
tagGroups = {
{
"Food",
"Campfire",
"Ingredients",
"Campfire",
},
},
skillNeeds = {
{
"Campfire Cooking",
3,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Meaty Stew",
defaultVariantUntranslated = "Meaty Stew",
numberOfVariants = "1",
variants = {
["Meaty Stew"] = {
untranslated = "Meaty Stew",
ingredients = {
{
"ITEM",
"Charred Meat",
2.0,
false,
"Charred Meat",
},
{
"ITEM",
"Scrap Meat",
1.0,
false,
"Scrap Meat",
},
{
"ITEM",
"Flour",
1.0,
false,
"Flour",
},
{
"TAG",
"Fat",
1.0,
false,
"Fat",
},
},
products = {
{
"Meaty Stew",
"1",
"Meaty Stew",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 60,
carbs = 0,
protein = 8,
fat = 0,
vitamins = 7,
density = 25.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "YeastItem",
typeID = 0,
},
},
["Zoning Office"] = {
["Mechanical Water Pump"] = {
untranslated = "Zoning Office",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Work Stations",
untranslated = "Mechanical Water Pump",
description = "Allows the creation of District Maps, which define a set of districts. Districts can then be specified in laws and other civic actions.",
craftStn = {
tagGroups = {
{
"Government",
"Wainwright Table",
"Work Stations",
"Wainwright Table",
},
},
skillNeeds = {
{
"Basic Engineering",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 60.0,
baseXPGain = 5.0,
defaultVariant = "Mechanical Water Pump",
defaultVariantUntranslated = "Mechanical Water Pump",
numberOfVariants = "1",
variants = {
["Mechanical Water Pump"] = {
untranslated = "Mechanical Water Pump",
ingredients = {
{
"ITEM",
"Iron Bar",
8.0,
false,
"Iron Bar",
},
{
"ITEM",
"Iron Pipe",
8.0,
false,
"Iron Pipe",
},
},
products = {
{
"Mechanical Water Pump",
1,
"Mechanical Water Pump",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ZoningOfficeItem",
typeID = 0,
},
},
},
["Mechanics Advanced Upgrade"] = {
tags = {
dispCraftStn = "1",
["Advanced Research"] = {
checkImage = "1",
"Agriculture Research Paper Advanced",
untranslated = "Mechanics Advanced Upgrade",
"Culinary Research Paper Advanced",
craftStn = {
"Dendrology Research Paper Advanced",
{
"Engineering Research Paper Advanced",
"Machinist Table",
"Geology Research Paper Advanced",
"Machinist Table",
"Metallurgy Research Paper Advanced",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Mechanics Advanced Upgrade",
defaultVariantUntranslated = "Mechanics Advanced Upgrade",
numberOfVariants = "1",
variants = {
["Mechanics Advanced Upgrade"] = {
untranslated = "Mechanics Advanced Upgrade",
ingredients = {
{
"ITEM",
"Advanced Upgrade Lvl4",
1.0,
true,
"Advanced Upgrade Lvl4",
},
},
products = {
{
"Mechanics Advanced Upgrade",
1,
"Mechanics Advanced Upgrade",
},
},
},
},
},
},
["Advanced Upgrade"] = {
["Mechanics Modern Upgrade"] = {
"Advanced Upgrade 1",
dispCraftStn = "1",
"Advanced Upgrade 2",
checkImage = "1",
"Advanced Upgrade 3",
untranslated = "Mechanics Modern Upgrade",
"Advanced Upgrade 4",
craftStn = {
{
"Electric Machinist Table",
"Electric Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Mechanics Modern Upgrade",
defaultVariantUntranslated = "Mechanics Modern Upgrade",
numberOfVariants = "1",
variants = {
["Mechanics Modern Upgrade"] = {
untranslated = "Mechanics Modern Upgrade",
ingredients = {
{
"ITEM",
"Modern Upgrade Lvl4",
1.0,
true,
"Modern Upgrade Lvl4",
},
},
products = {
{
"Mechanics Modern Upgrade",
1,
"Mechanics Modern Upgrade",
},
},
},
},
},
},
["Advanced Upgrades"] = {
["Medium Fishing Trawler"] = {
"Advanced Upgrade 1",
dispCraftStn = "1",
"Advanced Upgrade 2",
checkImage = "1",
"Advanced Upgrade 3",
untranslated = "Medium Fishing Trawler",
"Advanced Upgrade 4",
craftStn = {
{
"Medium Shipyard",
"Medium Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 1200.0,
baseXPGain = 24.0,
defaultVariant = "Medium Fishing Trawler",
defaultVariantUntranslated = "Medium Fishing Trawler",
numberOfVariants = "1",
variants = {
["Medium Fishing Trawler"] = {
untranslated = "Medium Fishing Trawler",
ingredients = {
{
"ITEM",
"Iron Hull Sheet",
8.0,
false,
"Iron Hull Sheet",
},
{
"ITEM",
"Wooden Hull Planks",
4.0,
false,
"Wooden Hull Planks",
},
{
"ITEM",
"Hemp Mooring Rope",
8.0,
false,
"Hemp Mooring Rope",
},
{
"ITEM",
"Metal Rudder",
1.0,
true,
"Metal Rudder",
},
{
"ITEM",
"Iron Axle",
1.0,
true,
"Iron Axle",
},
{
"ITEM",
"Iron Anchor",
1.0,
true,
"Iron Anchor",
},
{
"ITEM",
"Portable Steam Engine",
1.0,
true,
"Portable Steam Engine",
},
{
"ITEM",
"Medium Metal Ship Frame",
1.0,
true,
"Medium Metal Ship Frame",
},
},
products = {
{
"Medium Fishing Trawler",
1,
"Medium Fishing Trawler",
},
},
},
},
},
},
Animal = {
["Medium Metal Ship Frame"] = {
"Agouti Carcass",
dispCraftStn = "1",
"Alligator Carcass",
checkImage = "1",
"Bass",
untranslated = "Medium Metal Ship Frame",
"Bighorn Carcass",
craftStn = {
"Bison Carcass",
{
"Blue Shark",
"Medium Shipyard",
"Clam",
"Medium Shipyard",
"Cod",
},
"Coyote Carcass",
},
"Crab Carcass",
skillNeeds = {
"Deer Carcass",
{
"Elk Carcass",
"Shipwright",
"Fox Carcass",
1,
"Hare Carcass",
"Shipwright",
"Jaguar Carcass",
},
"Moon Jellyfish",
},
"Mountain Goat Carcass",
moduleNeeds = {},
"Otter Carcass",
baseCraftTime = 1.0,
"Pacific Sardine",
baseLaborCost = 160.0,
"Prairie Dog Carcass",
baseXPGain = 2.0,
"Salmon",
defaultVariant = "Medium Metal Ship Frame",
"Snapping Turtle Carcass",
defaultVariantUntranslated = "Medium Metal Ship Frame",
"Trout",
numberOfVariants = "1",
"Tuna",
variants = {
"Turkey Carcass",
["Medium Metal Ship Frame"] = {
"Urchin",
untranslated = "Medium Metal Ship Frame",
"Wolf Carcass",
ingredients = {
{
"ITEM",
"Iron Bar",
12.0,
false,
"Iron Bar",
},
{
"ITEM",
"Screws",
12.0,
false,
"Screws",
},
{
"ITEM",
"Metal Keel",
1.0,
true,
"Metal Keel",
},
},
products = {
{
"Medium Metal Ship Frame",
"",
"Medium Metal Ship Frame",
},
},
},
},
},
},
["Animal Skin"] = {
["Medium Shipyard"] = {
"Fur Pelt",
dispCraftStn = "1",
"Leather Hide",
checkImage = "1",
untranslated = "Medium Shipyard",
craftStn = {
{
"Machinist Table",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 800.0,
baseXPGain = 6.0,
defaultVariant = "Medium Shipyard",
defaultVariantUntranslated = "Medium Shipyard",
numberOfVariants = "1",
variants = {
["Medium Shipyard"] = {
untranslated = "Medium Shipyard",
ingredients = {
{
"ITEM",
"Iron Bar",
8.0,
false,
"Iron Bar",
},
{
"TAG",
"Lumber",
8.0,
false,
"Lumber",
},
},
products = {
{
"Medium Shipyard",
1,
"Medium Shipyard",
},
},
},
},
},
},
["Ashlar Stone"] = {
["Medium Wooden Ship Frame"] = {
"Ashlar Basalt",
dispCraftStn = "1",
"Ashlar Gneiss",
checkImage = "1",
"Ashlar Granite",
untranslated = "Medium Wooden Ship Frame",
"Ashlar Limestone",
craftStn = {
"Ashlar Sandstone",
{
"Ashlar Shale",
"Small Shipyard",
"Small Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 120.0,
baseXPGain = 2.0,
defaultVariant = "Medium Wooden Ship Frame",
defaultVariantUntranslated = "Medium Wooden Ship Frame",
numberOfVariants = "1",
variants = {
["Medium Wooden Ship Frame"] = {
untranslated = "Medium Wooden Ship Frame",
ingredients = {
{
"ITEM",
"Wooden Keel",
1.0,
true,
"Wooden Keel",
},
{
"TAG",
"Hewn Log",
16.0,
false,
"Hewn Log",
},
},
products = {
{
"Medium Wooden Ship Frame",
"",
"Medium Wooden Ship Frame",
},
},
},
},
},
},
["Baked Food"] = {
["Melting Fat"] = {
"Baked Agave",
dispCraftStn = "1",
"Baked Beet",
checkImage = "1",
"Baked Corn",
untranslated = "Melting Fat",
"Baked Heart Of Palm",
craftStn = {
"Baked Roast",
{
"Baked Taro",
"Carpentry Table",
"Baked Tomato",
"Carpentry Table",
"Camas Bulb Bake",
},
},
skillNeeds = {
{
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Melting Fat",
defaultVariantUntranslated = "Melting Fat",
numberOfVariants = "1",
variants = {
["Melting Fat"] = {
untranslated = "Melting Fat",
ingredients = {
{
"ITEM",
"Scrap Meat",
6.0,
false,
"Scrap Meat",
},
},
products = {
{
"Melting Fat",
1,
"Melting Fat",
},
{
"Tallow",
1.0,
"Tallow",
},
},
},
},
},
},
["Baked Vegetable"] = {
["Metal Keel"] = {
"Baked Agave",
dispCraftStn = "1",
"Baked Beet",
checkImage = "1",
"Baked Corn",
untranslated = "Metal Keel",
"Baked Heart Of Palm",
craftStn = {
"Baked Taro",
{
"Baked Tomato",
"Shaper",
"Camas Bulb Bake",
"Shaper",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Metal Keel",
defaultVariantUntranslated = "Metal Keel",
numberOfVariants = "1",
variants = {
["Metal Keel"] = {
untranslated = "Metal Keel",
ingredients = {
{
"ITEM",
"Iron Bar",
8.0,
false,
"Iron Bar",
},
},
products = {
{
"Metal Keel",
"",
"Metal Keel",
},
},
},
},
},
},
Baking = {
["Metal Rudder"] = {
"Baked Agave",
dispCraftStn = "1",
"Baked Beet",
checkImage = "1",
"Baked Corn",
untranslated = "Metal Rudder",
"Baked Heart Of Palm",
craftStn = {
"Baked Meat",
{
"Baked Roast",
"Medium Shipyard",
"Baked Taro",
"Medium Shipyard",
"Baked Tomato",
},
"Bearclaw",
},
"Bread",
skillNeeds = {
"Camas Bread",
{
"Camas Bulb Bake",
"Shipwright",
"Elk Wellington",
1,
"Fantastic Forest Pizza",
"Shipwright",
"Flatbread",
},
"Fruit Muffin",
},
"Fruit Tart",
moduleNeeds = {},
"Hearty Hometown Pizza",
baseCraftTime = 2.0,
"Huckleberry Fritter",
baseLaborCost = 120.0,
"Huckleberry Pie",
baseXPGain = 1.0,
"Leavened Dough",
defaultVariant = "Metal Rudder",
"Macarons",
defaultVariantUntranslated = "Metal Rudder",
"Meat Pie",
numberOfVariants = "1",
"Pastry Dough",
variants = {
"Pirozhok",
["Metal Rudder"] = {
"Roast Pumpkin",
untranslated = "Metal Rudder",
"Sensuous Sea Pizza",
ingredients = {
"Stuffed Turkey",
{
"Tasty Tropical Pizza",
"ITEM",
"Worldly Donut",
"Iron Plate",
4.0,
false,
"Iron Plate",
},
{
"ITEM",
"Screws",
8.0,
false,
"Screws",
},
{
"ITEM",
"Iron Gear",
2.0,
false,
"Iron Gear",
},
},
products = {
{
"Metal Rudder",
"",
"Metal Rudder",
},
},
},
},
},
},
["Basic Research"] = {
["Metallurgy Research Paper Advanced"] = {
"Culinary Research Paper Basic",
dispCraftStn = "1",
"Dendrology Research Paper Basic",
checkImage = "1",
"Gathering Research Paper Basic",
untranslated = "Metallurgy Research Paper Advanced",
"Geology Research Paper Basic",
craftStn = {
"Metallurgy Research Paper Basic",
{
"Research Table",
"Research Table",
},
},
skillNeeds = {
{
"Smelting",
1,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 120.0,
baseXPGain = 3.0,
defaultVariant = "Metallurgy Research Paper Advanced",
defaultVariantUntranslated = "Metallurgy Research Paper Advanced",
numberOfVariants = "1",
variants = {
["Metallurgy Research Paper Advanced"] = {
untranslated = "Metallurgy Research Paper Advanced",
ingredients = {
{
"ITEM",
"Iron Bar",
10.0,
false,
"Iron Bar",
},
{
"ITEM",
"Copper Bar",
5.0,
false,
"Copper Bar",
},
},
products = {
{
"Metallurgy Research Paper Advanced",
"",
"Metallurgy Research Paper Advanced",
},
},
},
},
},
},
["Basic Upgrade"] = {
["Metallurgy Research Paper Basic"] = {
"Basic Upgrade 1",
dispCraftStn = "1",
"Basic Upgrade 2",
checkImage = "1",
"Basic Upgrade 3",
untranslated = "Metallurgy Research Paper Basic",
"Basic Upgrade 4",
craftStn = {
{
"Research Table",
"Research Table",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 30.0,
baseXPGain = 1.5,
defaultVariant = "Metallurgy Research Paper Basic",
defaultVariantUntranslated = "Metallurgy Research Paper Basic",
numberOfVariants = "1",
variants = {
["Metallurgy Research Paper Basic"] = {
untranslated = "Metallurgy Research Paper Basic",
ingredients = {
{
"TAG",
"Ore",
10.0,
false,
"Ore",
},
},
products = {
{
"Metallurgy Research Paper Basic",
"",
"Metallurgy Research Paper Basic",
},
},
},
},
},
},
["Basic Upgrades"] = {
["Metallurgy Research Paper Modern"] = {
"Basic Upgrade 1",
dispCraftStn = "1",
"Basic Upgrade 2",
checkImage = "1",
"Basic Upgrade 3",
untranslated = "Metallurgy Research Paper Modern",
"Basic Upgrade 4",
craftStn = {
{
"Laboratory",
"Laboratory",
},
},
skillNeeds = {
{
"Advanced Smelting",
1,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 600.0,
baseXPGain = 6.0,
defaultVariant = "Metallurgy Research Paper Modern",
defaultVariantUntranslated = "Metallurgy Research Paper Modern",
numberOfVariants = "1",
variants = {
["Metallurgy Research Paper Modern"] = {
untranslated = "Metallurgy Research Paper Modern",
ingredients = {
{
"ITEM",
"Rebar",
6.0,
false,
"Rebar",
},
{
"ITEM",
"Steel Bar",
10.0,
false,
"Steel Bar",
},
},
products = {
{
"Metallurgy Research Paper Modern",
"",
"Metallurgy Research Paper Modern",
},
},
},
},
},
},
Bathroom = {
Mill = {
"Bathtub",
dispCraftStn = "1",
"Large Bath Mat",
checkImage = "1",
"Sink",
untranslated = "Mill",
"Small Bath Mat",
craftStn = {
"Small Sink",
{
"Toilet",
"Masonry Table",
"Towel Rack",
"Masonry Table",
"Washboard",
},
"Washing Machine",
},
"Wooden Latrine",
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 360.0,
baseXPGain = 5.0,
defaultVariant = "Mill",
defaultVariantUntranslated = "Mill",
numberOfVariants = "1",
variants = {
Mill = {
untranslated = "Mill",
ingredients = {
{
"TAG",
"Rock",
40.0,
false,
"Rock",
},
{
"TAG",
"Wood",
20.0,
false,
"Wood",
},
},
products = {
{
"Mill",
1,
"Mill",
},
},
},
},
},
["Milling Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Milling Upgrade",
craftStn = {
{
"Mill",
"Mill",
},
},
skillNeeds = {
{
"Milling",
1,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 3000.0,
baseXPGain = 4.0,
defaultVariant = "Milling Upgrade",
defaultVariantUntranslated = "Milling Upgrade",
numberOfVariants = "1",
variants = {
["Milling Upgrade"] = {
untranslated = "Milling Upgrade",
ingredients = {
{
"ITEM",
"Basic Upgrade Lvl4",
1.0,
true,
"Basic Upgrade Lvl4",
},
},
products = {
{
"Milling Upgrade",
1,
"Milling Upgrade",
},
},
},
},
},
["Millionaires Salad"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Millionaires Salad",
craftStn = {
{
"Kitchen",
"Kitchen",
},
},
skillNeeds = {
{
"Advanced Cooking",
6,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 65.0,
baseXPGain = 1.0,
defaultVariant = "Millionaires Salad",
defaultVariantUntranslated = "Millionaires Salad",
numberOfVariants = "1",
variants = {
["Millionaires Salad"] = {
untranslated = "Millionaires Salad",
ingredients = {
{
"ITEM",
"Heart Of Palm",
6.0,
false,
"Heart Of Palm",
},
{
"ITEM",
"Cookeina Mushrooms",
8.0,
false,
"Cookeina Mushrooms",
},
{
"ITEM",
"Papaya",
12.0,
false,
"Papaya",
},
{
"ITEM",
"Pineapple",
6.0,
false,
"Pineapple",
},
},
products = {
{
"Millionaires Salad",
"1",
"Millionaires Salad",
},
},
},
},
},
},
Bedroom = {
["Mining Advanced Upgrade"] = {
"Cast Iron Bed",
dispCraftStn = "1",
"Cast Iron Royal Bed",
checkImage = "1",
"Hardwood Lumber Dresser",
untranslated = "Mining Advanced Upgrade",
"Hewn Dresser",
craftStn = {
"Hewn Nightstand",
{
"Lumber Dresser",
"Screening Machine",
"Nylon Futon Bed",
"Screening Machine",
"Softwood Lumber Dresser",
},
"Wooden Fabric Bed",
},
"Wooden Straw Bed",
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Mining Advanced Upgrade",
defaultVariantUntranslated = "Mining Advanced Upgrade",
numberOfVariants = "1",
variants = {
["Mining Advanced Upgrade"] = {
untranslated = "Mining Advanced Upgrade",
ingredients = {
{
"ITEM",
"Advanced Upgrade Lvl4",
1.0,
true,
"Advanced Upgrade Lvl4",
},
},
products = {
{
"Mining Advanced Upgrade",
1,
"Mining Advanced Upgrade",
},
},
},
},
},
},
Blocks = {
["Mining Basic Upgrade"] = {
"Ashlar Basalt",
dispCraftStn = "1",
"Ashlar Gneiss",
checkImage = "1",
"Ashlar Granite",
untranslated = "Mining Basic Upgrade",
"Ashlar Limestone",
craftStn = {
"Ashlar Sandstone",
{
"Ashlar Shale",
"Rocker Box",
"Asphalt Concrete",
"Rocker Box",
"Barrel",
},
"Biodiesel",
},
"Brick",
skillNeeds = {
"Clay",
{
"Composite Birch Lumber",
"Mining",
"Composite Cedar Lumber",
1,
"Composite Ceiba Lumber",
"Mining",
"Composite Fir Lumber",
},
"Composite Joshua Lumber",
},
"Composite Lumber",
moduleNeeds = {},
"Composite Oak Lumber",
baseCraftTime = 10.0,
"Composite Palm Lumber",
baseLaborCost = 3000.0,
"Composite Redwood Lumber",
baseXPGain = 4.0,
"Composite Saguaro Lumber",
defaultVariant = "Mining Basic Upgrade",
"Composite Spruce Lumber",
defaultVariantUntranslated = "Mining Basic Upgrade",
"Copper Bar",
numberOfVariants = "1",
"Copper Concentrate",
variants = {
"Copper Pipe",
["Mining Basic Upgrade"] = {
"Corrugated Steel",
untranslated = "Mining Basic Upgrade",
"Cotton Carpet",
ingredients = {
"Cotton Curtains",
{
"Crushed Basalt",
"ITEM",
"Crushed Coal",
"Basic Upgrade Lvl4",
"Crushed Copper Ore",
1.0,
"Crushed Gneiss",
true,
"Crushed Gold Ore",
"Basic Upgrade Lvl4",
"Crushed Granite",
},
"Crushed Iron Ore",
},
"Crushed Limestone",
products = {
"Crushed Mixed Rock",
{
"Crushed Sandstone",
"Mining Basic Upgrade",
"Crushed Shale",
1,
"Crushed Slag",
"Mining Basic Upgrade",
"Dirt Ramp",
},
"Flat Steel",
},
"Framed Glass",
},
"Gasoline",
},
"Glass",
"Gold Bar",
"Gold Concentrate",
"Hardwood Hewn Log",
"Hardwood Lumber",
"Hewn Log",
"Iron Bar",
"Iron Concentrate",
"Iron Pipe",
"Lumber",
"Mortared Granite",
"Mortared Limestone",
"Mortared Sandstone",
"Mortared Stone",
"Nylon Carpet",
"Nylon Curtains",
"Petroleum",
"Reinforced Concrete",
"Slag",
"Softwood Hewn Log",
"Softwood Lumber",
"Steel Bar",
"Steel Pipe",
"Stone Road",
"Tree Debris",
"Wool Carpet",
"Wool Curtains",
},
},
Bread = {
["Mining Modern Upgrade"] = {
"Bread",
dispCraftStn = "1",
"Camas Bread",
checkImage = "1",
untranslated = "Mining Modern Upgrade",
craftStn = {
{
"Froth Floatation Cell",
"Froth Floatation Cell",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 18.0,
baseLaborCost = 9000.0,
baseXPGain = 4.0,
defaultVariant = "Mining Modern Upgrade",
defaultVariantUntranslated = "Mining Modern Upgrade",
numberOfVariants = "1",
variants = {
["Mining Modern Upgrade"] = {
untranslated = "Mining Modern Upgrade",
ingredients = {
{
"ITEM",
"Modern Upgrade Lvl4",
1.0,
true,
"Modern Upgrade Lvl4",
},
},
products = {
{
"Mining Modern Upgrade",
1,
"Mining Modern Upgrade",
},
},
},
},
},
Mint = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Mint",
craftStn = {
{
"Anvil",
"Anvil",
},
},
skillNeeds = {
{
"Smelting",
4,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 25.0,
baseLaborCost = 900.0,
baseXPGain = 20.0,
defaultVariant = "Mint",
defaultVariantUntranslated = "Mint",
numberOfVariants = "1",
variants = {
Mint = {
untranslated = "Mint",
ingredients = {
{
"ITEM",
"Brick",
16.0,
false,
"Brick",
},
{
"ITEM",
"Gold Bar",
8.0,
false,
"Gold Bar",
},
{
"TAG",
"Lumber",
30.0,
false,
"Lumber",
},
},
products = {
{
"Mint",
1,
"Mint",
},
},
},
},
},
},
["Building Materials"] = {
["Mixed Fruit Salad"] = {
"Ashlar Basalt",
dispCraftStn = "1",
"Ashlar Gneiss",
checkImage = "1",
"Ashlar Granite",
untranslated = "Mixed Fruit Salad",
"Ashlar Limestone",
craftStn = {
"Ashlar Sandstone",
{
"Ashlar Shale",
"Carpentry Table",
"Brick",
"Carpentry Table",
"Composite Birch Lumber",
},
"Composite Cedar Lumber",
},
"Composite Ceiba Lumber",
skillNeeds = {
"Composite Fir Lumber",
{
"Composite Joshua Lumber",
"Cooking",
"Composite Lumber",
1,
"Composite Oak Lumber",
"Cooking",
"Composite Palm Lumber",
},
"Composite Redwood Lumber",
},
"Composite Saguaro Lumber",
moduleNeeds = {},
"Composite Spruce Lumber",
baseCraftTime = 4.0,
"Corrugated Steel",
baseLaborCost = 25.0,
"Cotton Carpet",
baseXPGain = 1.0,
"Cotton Curtains",
defaultVariant = "Mixed Fruit Salad",
"Flat Steel",
defaultVariantUntranslated = "Mixed Fruit Salad",
"Framed Glass",
numberOfVariants = "1",
"Glass",
variants = {
"Hardwood Hewn Log",
["Mixed Fruit Salad"] = {
"Hardwood Lumber",
untranslated = "Mixed Fruit Salad",
"Hewn Log",
ingredients = {
"Lumber",
{
"Mortared Granite",
"ITEM",
"Mortared Limestone",
"Huckleberries",
"Mortared Sandstone",
10.0,
"Mortared Stone",
false,
"Nylon Carpet",
"Huckleberries",
"Nylon Curtains",
},
"Reinforced Concrete",
{
"Softwood Hewn Log",
"ITEM",
"Softwood Lumber",
"Beet",
"Wool Carpet",
6.0,
"Wool Curtains",
false,
"Beet",
},
},
products = {
{
"Mixed Fruit Salad",
1,
"Mixed Fruit Salad",
},
{
"Fruit Salad",
1.0,
"Fruit Salad",
},
},
},
},
},
},
["Burnable Fuel"] = {
["Mixed Salad"] = {
"Arrow",
dispCraftStn = "1",
"Birch Log",
checkImage = "1",
"Board",
untranslated = "Mixed Salad",
"Cedar Log",
craftStn = {
"Ceiba Log",
{
"Charcoal",
"Carpentry Table",
"Crushed Coal",
"Carpentry Table",
"Fir Log",
},
"Hardwood Board",
},
"Hardwood Hewn Log",
skillNeeds = {
"Hardwood Lumber",
{
"Hewn Log",
"Cooking",
"Joshua Log",
1,
"Lumber",
"Cooking",
"Oak Log",
},
"Palm Log",
},
"Paper",
moduleNeeds = {},
"Plant Fibers",
baseCraftTime = 4.0,
"Redwood Log",
baseLaborCost = 25.0,
"Saguaro Rib",
baseXPGain = 1.0,
"Softwood Board",
defaultVariant = "Mixed Salad",
"Softwood Hewn Log",
defaultVariantUntranslated = "Mixed Salad",
"Softwood Lumber",
numberOfVariants = "1",
"Spruce Log",
variants = {
"Wood Pulp",
["Mixed Salad"] = {
untranslated = "Mixed Salad",
ingredients = {
{
"ITEM",
"Fiddleheads",
6.0,
false,
"Fiddleheads",
},
{
"ITEM",
"Tomato",
6.0,
false,
"Tomato",
},
{
"ITEM",
"Fireweed Shoots",
4.0,
false,
"Fireweed Shoots",
},
},
products = {
{
"Mixed Salad",
1,
"Mixed Salad",
},
{
"Basic Salad",
1.0,
"Basic Salad",
},
},
},
},
},
},
Byproducts = {
["Mixed Vegetable Medley"] = {
"Slag",
dispCraftStn = "1",
"Tree Debris",
checkImage = "1",
untranslated = "Mixed Vegetable Medley",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Cooking",
1,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Mixed Vegetable Medley",
defaultVariantUntranslated = "Mixed Vegetable Medley",
numberOfVariants = "1",
variants = {
["Mixed Vegetable Medley"] = {
untranslated = "Mixed Vegetable Medley",
ingredients = {
{
"ITEM",
"Corn",
6.0,
false,
"Corn",
},
{
"ITEM",
"Camas Bulb",
6.0,
false,
"Camas Bulb",
},
},
products = {
{
"Mixed Vegetable Medley",
1,
"Mixed Vegetable Medley",
},
{
"Vegetable Medley",
1.0,
"Vegetable Medley",
},
},
},
},
},
},
Campfire = {
Mochi = {
"Bannock",
dispCraftStn = "1",
"Beet Campfire Salad",
checkImage = "1",
"Campfire Roast",
untranslated = "Mochi",
"Fern Campfire Salad",
craftStn = {
"Field Campfire Stew",
{
"Fried Camas",
"Cast Iron Stove",
"Fried Fiddleheads",
"Cast Iron Stove",
"Fried Hearts Of Palm",
},
"Fried Taro",
},
"Fried Tomatoes",
skillNeeds = {
"Jungle Campfire Salad",
{
"Jungle Campfire Stew",
"Cooking",
"Meaty Stew",
4,
"Root Campfire Salad",
"Cooking",
"Root Campfire Stew",
},
"Topped Porridge",
},
"Wild Stew",
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Mochi",
defaultVariantUntranslated = "Mochi",
numberOfVariants = "1",
variants = {
Mochi = {
untranslated = "Mochi",
ingredients = {
{
"ITEM",
"Rice Flour",
4.0,
false,
"Rice Flour",
},
{
"ITEM",
"Sugar",
2.0,
false,
"Sugar",
},
{
"ITEM",
"Cornmeal",
2.0,
false,
"Cornmeal",
},
},
products = {
{
"Mochi",
"1",
"Mochi",
},
},
},
},
},
["Modern Double Street Light"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Modern Double Street Light",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Electronics",
5,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 140.0,
baseXPGain = 5.0,
defaultVariant = "Modern Double Street Light",
defaultVariantUntranslated = "Modern Double Street Light",
numberOfVariants = "1",
variants = {
["Modern Double Street Light"] = {
untranslated = "Modern Double Street Light",
ingredients = {
{
"ITEM",
"Steel Plate",
8.0,
false,
"Steel Plate",
},
{
"ITEM",
"Plastic",
5.0,
false,
"Plastic",
},
{
"ITEM",
"Copper Wiring",
10.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
2.0,
true,
"Light Bulb",
},
},
products = {
{
"Modern Double Street Light",
1,
"Modern Double Street Light",
},
},
},
},
},
},
["Campfire Salad"] = {
["Modern Street Light"] = {
"Beet Campfire Salad",
dispCraftStn = "1",
"Fern Campfire Salad",
checkImage = "1",
"Jungle Campfire Salad",
untranslated = "Modern Street Light",
"Root Campfire Salad",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Electronics",
5,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 120.0,
baseXPGain = 5.0,
defaultVariant = "Modern Street Light",
defaultVariantUntranslated = "Modern Street Light",
numberOfVariants = "1",
variants = {
["Modern Street Light"] = {
untranslated = "Modern Street Light",
ingredients = {
{
"ITEM",
"Steel Plate",
6.0,
false,
"Steel Plate",
},
{
"ITEM",
"Plastic",
4.0,
false,
"Plastic",
},
{
"ITEM",
"Copper Wiring",
6.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
},
products = {
{
"Modern Street Light",
1,
"Modern Street Light",
},
},
},
},
},
},
["Charred Food"] = {
["Modern Upgrade 1"] = {
"Boiled Grains",
dispCraftStn = "1",
"Charred Agave",
checkImage = "1",
"Charred Beans",
untranslated = "Modern Upgrade 1",
"Charred Beet",
craftStn = {
"Charred Cactus Fruit",
{
"Charred Camas Bulb",
"Laboratory",
"Charred Corn",
"Laboratory",
"Charred Fireweed Shoots",
},
"Charred Fish",
},
"Charred Heart Of Palm",
skillNeeds = {},
"Charred Meat",
moduleNeeds = {},
"Charred Mushrooms",
baseCraftTime = 2.0,
"Charred Papaya",
baseLaborCost = 600.0,
"Charred Pineapple",
baseXPGain = 0.0,
"Charred Sausage",
defaultVariant = "Modern Upgrade 1",
"Charred Taro",
defaultVariantUntranslated = "Modern Upgrade 1",
"Charred Tomato",
numberOfVariants = "1",
"Wilted Fiddleheads",
variants = {
["Modern Upgrade 1"] = {
untranslated = "Modern Upgrade 1",
ingredients = {
{
"ITEM",
"Steel Bar",
3.0,
true,
"Steel Bar",
},
{
"ITEM",
"Rivet",
10.0,
true,
"Rivet",
},
{
"TAG",
"Basic Research",
1.0,
true,
"Basic Research",
},
},
products = {
{
"Modern Upgrade 1",
1,
"Modern Upgrade 1",
},
},
},
},
},
["Modern Upgrade 2"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Modern Upgrade 2",
craftStn = {
{
"Laboratory",
"Laboratory",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 600.0,
baseXPGain = 0.0,
defaultVariant = "Modern Upgrade 2",
defaultVariantUntranslated = "Modern Upgrade 2",
numberOfVariants = "1",
variants = {
["Modern Upgrade 2"] = {
untranslated = "Modern Upgrade 2",
ingredients = {
{
"ITEM",
"Steel Gear",
5.0,
true,
"Steel Gear",
},
{
"ITEM",
"Culinary Research Paper Modern",
1.0,
true,
"Culinary Research Paper Modern",
},
{
"ITEM",
"Modern Upgrade Lvl1",
1.0,
true,
"Modern Upgrade Lvl1",
},
{
"TAG",
"Basic Research",
1.0,
true,
"Basic Research",
},
},
products = {
{
"Modern Upgrade 2",
1,
"Modern Upgrade 2",
},
},
},
},
},
},
["Charred Fruit"] = {
["Modern Upgrade 3"] = {
"Charred Cactus Fruit",
dispCraftStn = "1",
"Charred Papaya",
checkImage = "1",
"Charred Pineapple",
untranslated = "Modern Upgrade 3",
craftStn = {
{
"Laboratory",
"Laboratory",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 600.0,
baseXPGain = 0.0,
defaultVariant = "Modern Upgrade 3",
defaultVariantUntranslated = "Modern Upgrade 3",
numberOfVariants = "1",
variants = {
["Modern Upgrade 3"] = {
untranslated = "Modern Upgrade 3",
ingredients = {
{
"ITEM",
"Steel Plate",
8.0,
true,
"Steel Plate",
},
{
"ITEM",
"Rivet",
5.0,
true,
"Rivet",
},
{
"ITEM",
"Modern Upgrade Lvl2",
1.0,
true,
"Modern Upgrade Lvl2",
},
{
"TAG",
"Basic Research",
1.0,
true,
"Basic Research",
},
{
"TAG",
"Composite Lumber",
8.0,
true,
"Composite Lumber",
},
},
products = {
{
"Modern Upgrade 3",
1,
"Modern Upgrade 3",
},
},
},
},
},
},
["Charred Green"] = {
["Modern Upgrade 4"] = {
"Charred Agave",
dispCraftStn = "1",
"Charred Fireweed Shoots",
checkImage = "1",
"Wilted Fiddleheads",
untranslated = "Modern Upgrade 4",
craftStn = {
{
"Laboratory",
"Laboratory",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 14.0,
baseLaborCost = 600.0,
baseXPGain = 0.0,
defaultVariant = "Modern Upgrade 4",
defaultVariantUntranslated = "Modern Upgrade 4",
numberOfVariants = "1",
variants = {
["Modern Upgrade 4"] = {
untranslated = "Modern Upgrade 4",
ingredients = {
{
"ITEM",
"Basic Circuit",
4.0,
true,
"Basic Circuit",
},
{
"ITEM",
"Plastic",
7.0,
true,
"Plastic",
},
{
"ITEM",
"Epoxy",
5.0,
true,
"Epoxy",
},
{
"ITEM",
"Modern Upgrade Lvl3",
1.0,
true,
"Modern Upgrade Lvl3",
},
{
"TAG",
"Basic Research",
1.0,
true,
"Basic Research",
},
},
products = {
{
"Modern Upgrade 4",
1,
"Modern Upgrade 4",
},
},
},
},
},
},
["Charred Vegetable"] = {
["Mortared Stone"] = {
"Charred Beans",
dispCraftStn = "1",
"Charred Beet",
checkImage = "1",
"Charred Camas Bulb",
untranslated = "Mortared Stone",
"Charred Corn",
craftStn = {
"Charred Heart Of Palm",
{
"Charred Mushrooms",
"Masonry Table",
"Charred Taro",
"Masonry Table",
"Charred Tomato",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 0.16,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Mortared Stone",
defaultVariantUntranslated = "Mortared Stone",
numberOfVariants = 4,
variants = {
["Mortared Stone"] = {
untranslated = "Mortared Stone",
ingredients = {
{
"ITEM",
"Mortar",
1.0,
false,
"Mortar",
},
{
"TAG",
"Rock",
4.0,
false,
"Rock",
},
},
products = {
{
"Mortared Stone",
"",
"Mortared Stone",
},
},
},
["Mortared Granite"] = {
untranslated = "Mortared Granite",
ingredients = {
{
"ITEM",
"Granite",
4.0,
false,
"Granite",
},
{
"ITEM",
"Mortar",
1.0,
false,
"Mortar",
},
},
products = {
{
"Mortared Granite",
"",
"Mortared Granite",
},
},
},
["Mortared Limestone"] = {
untranslated = "Mortared Limestone",
ingredients = {
{
"ITEM",
"Limestone",
4.0,
false,
"Limestone",
},
{
"ITEM",
"Mortar",
1.0,
false,
"Mortar",
},
},
products = {
{
"Mortared Limestone",
"",
"Mortared Limestone",
},
},
},
["Mortared Sandstone"] = {
untranslated = "Mortared Sandstone",
ingredients = {
{
"ITEM",
"Sandstone",
4.0,
false,
"Sandstone",
},
{
"ITEM",
"Mortar",
1.0,
false,
"Mortar",
},
},
products = {
{
"Mortared Sandstone",
"",
"Mortared Sandstone",
},
},
},
},
},
},
Clothes = {
["Mortared Stone Bench"] = {
"Bandana",
dispCraftStn = "1",
"Basic Backpack",
checkImage = "1",
"Bearpack",
untranslated = "Mortared Stone Bench",
"Big Backpack",
craftStn = {
"Builder Boots",
{
"Builder Gloves",
"Masonry Table",
"Builder Helmet",
"Masonry Table",
"Builder Overalls",
},
"Builder Shirt",
},
"Bycocket",
skillNeeds = {
"Camo Pants",
{
"Camo Shirt",
"Masonry",
"Capris",
3,
"Carbide Helmet Lamp",
"Masonry",
"Chef Hat",
},
"Chef Pants",
},
"Chef Shirt",
moduleNeeds = {},
"Chef Shoes",
baseCraftTime = 3.0,
"Cloth Belt",
baseLaborCost = 30.0,
"Cloth Cape",
baseXPGain = 3.0,
"Derpy Hat",
defaultVariant = "Mortared Stone Bench",
"Explorer Boots",
defaultVariantUntranslated = "Mortared Stone Bench",
"Explorer Gloves",
numberOfVariants = 4,
"Explorer Hat",
variants = {
"Explorer Pants",
["Mortared Stone Bench"] = {
"Explorer Shirt",
untranslated = "Mortared Stone Bench",
"Farmer Boots",
ingredients = {
"Farmer Gloves",
{
"Farmer Hat",
"TAG",
"Farmer Overalls",
"Mortared Stone",
"Farmer Shirt",
24.0,
"Garden Boots",
false,
"Gigot Sleeve Shirt",
"Mortared Stone",
"Henley",
},
"Light Backpack",
},
"Low Top Shoes",
products = {
"Muffin Hat",
{
"Oil Head Lamp",
"Mortared Stone Bench",
"Primitive Canvas Boots",
1,
"Primitive Canvas Pants",
"Mortared Stone Bench",
"Primitive Canvas Shorts",
},
"Primitive Fur Belt",
},
"Primitive Leather Boots",
},
"Primitive Leather Pants",
["Mortared Granite Bench"] = {
"Primitive Leather Shirt",
untranslated = "Mortared Granite Bench",
"Primitive Leather Shorts",
ingredients = {
"Running Shoes",
{
"Sandals",
"ITEM",
"Shipwright Hat",
"Mortared Granite",
"Shipwright Overalls",
24.0,
"Shipwright Sandals",
false,
"Shipwright Shirt",
"Mortared Granite",
"Shorts",
},
"Smith Apron",
},
"Smith Bandana",
products = {
"Smith Boots",
{
"Smith Gloves",
"Mortared Granite Bench",
"Smith Pants",
1,
"Smith Shirt",
"Mortared Granite Bench",
"Square Belt",
},
"Tailor Bowler Hat",
},
"Tailor Pants",
},
"Tailor Shirt",
["Mortared Limestone Bench"] = {
"Tailor Shoes",
untranslated = "Mortared Limestone Bench",
"Tall Boots",
ingredients = {
"Trapper Fur Hat",
{
"Trapper Leather Hat",
"ITEM",
"Trousers",
"Mortared Limestone",
"Tunic",
24.0,
"Villagers Cowl Lowered",
false,
"Villagers Cowl Raised",
"Mortared Limestone",
"Wanderers Hood Lowered",
},
"Wanderers Hood Raised",
},
"Work Backpack",
products = {
"Work Boots",
{
"Mortared Limestone Bench",
1,
"Mortared Limestone Bench",
},
},
},
["Mortared Sandstone Bench"] = {
untranslated = "Mortared Sandstone Bench",
ingredients = {
{
"ITEM",
"Mortared Sandstone",
24.0,
false,
"Mortared Sandstone",
},
},
products = {
{
"Mortared Sandstone Bench",
1,
"Mortared Sandstone Bench",
},
},
},
},
},
},
Coal = {
["Mortared Stone Chair"] = {
"Charcoal",
dispCraftStn = "1",
"Crushed Coal",
checkImage = "1",
untranslated = "Mortared Stone Chair",
craftStn = {
{
"Masonry Table",
"Masonry Table",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 30.0,
baseXPGain = 2.0,
defaultVariant = "Mortared Stone Chair",
defaultVariantUntranslated = "Mortared Stone Chair",
numberOfVariants = 4,
variants = {
["Mortared Stone Chair"] = {
untranslated = "Mortared Stone Chair",
ingredients = {
{
"TAG",
"Mortared Stone",
15.0,
false,
"Mortared Stone",
},
},
products = {
{
"Mortared Stone Chair",
1,
"Mortared Stone Chair",
},
},
},
["Mortared Granite Chair"] = {
untranslated = "Mortared Granite Chair",
ingredients = {
{
"ITEM",
"Mortared Granite",
15.0,
false,
"Mortared Granite",
},
},
products = {
{
"Mortared Granite Chair",
1,
"Mortared Granite Chair",
},
},
},
["Mortared Limestone Chair"] = {
untranslated = "Mortared Limestone Chair",
ingredients = {
{
"ITEM",
"Mortared Limestone",
15.0,
false,
"Mortared Limestone",
},
},
products = {
{
"Mortared Limestone Chair",
1,
"Mortared Limestone Chair",
},
},
},
["Mortared Sandstone Chair"] = {
untranslated = "Mortared Sandstone Chair",
ingredients = {
{
"ITEM",
"Mortared Sandstone",
15.0,
false,
"Mortared Sandstone",
},
},
products = {
{
"Mortared Sandstone Chair",
1,
"Mortared Sandstone Chair",
},
},
},
},
},
["Mortared Stone Door"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Mortared Stone Door",
craftStn = {
{
"Masonry Table",
"Masonry Table",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Mortared Stone Door",
defaultVariantUntranslated = "Mortared Stone Door",
numberOfVariants = 4,
variants = {
["Mortared Stone Door"] = {
untranslated = "Mortared Stone Door",
ingredients = {
{
"TAG",
"Mortared Stone",
2.0,
true,
"Mortared Stone",
},
},
products = {
{
"Mortared Stone Door",
1,
"Mortared Stone Door",
},
},
},
["Mortared Granite Door"] = {
untranslated = "Mortared Granite Door",
ingredients = {
{
"ITEM",
"Mortared Granite",
2.0,
true,
"Mortared Granite",
},
},
products = {
{
"Mortared Granite Door",
1,
"Mortared Granite Door",
},
},
},
["Mortared Limestone Door"] = {
untranslated = "Mortared Limestone Door",
ingredients = {
{
"ITEM",
"Mortared Limestone",
2.0,
true,
"Mortared Limestone",
},
},
products = {
{
"Mortared Limestone Door",
1,
"Mortared Limestone Door",
},
},
},
["Mortared Sandstone Door"] = {
untranslated = "Mortared Sandstone Door",
ingredients = {
{
"ITEM",
"Mortared Sandstone",
2.0,
true,
"Mortared Sandstone",
},
},
products = {
{
"Mortared Sandstone Door",
1,
"Mortared Sandstone Door",
},
},
},
},
},
},
Community = {
["Mortared Stone Fireplace"] = {
"Construction Post",
dispCraftStn = "1",
"Distribution Station",
checkImage = "1",
"Stop Sign",
untranslated = "Mortared Stone Fireplace",
craftStn = {
{
"Masonry Table",
"Masonry Table",
},
},
skillNeeds = {
{
"Masonry",
5,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 30.0,
baseXPGain = 4.0,
defaultVariant = "Mortared Stone Fireplace",
defaultVariantUntranslated = "Mortared Stone Fireplace",
numberOfVariants = 4,
variants = {
["Mortared Stone Fireplace"] = {
untranslated = "Mortared Stone Fireplace",
ingredients = {
{
"TAG",
"Mortared Stone",
40.0,
false,
"Mortared Stone",
},
},
products = {
{
"Mortared Stone Fireplace",
1,
"Mortared Stone Fireplace",
},
},
},
["Mortared Granite Fireplace"] = {
untranslated = "Mortared Granite Fireplace",
ingredients = {
{
"ITEM",
"Mortared Granite",
40.0,
false,
"Mortared Granite",
},
},
products = {
{
"Mortared Granite Fireplace",
1,
"Mortared Granite Fireplace",
},
},
},
["Mortared Limestone Fireplace"] = {
untranslated = "Mortared Limestone Fireplace",
ingredients = {
{
"ITEM",
"Mortared Limestone",
40.0,
false,
"Mortared Limestone",
},
},
products = {
{
"Mortared Limestone Fireplace",
1,
"Mortared Limestone Fireplace",
},
},
},
["Mortared Sandstone Fireplace"] = {
untranslated = "Mortared Sandstone Fireplace",
ingredients = {
{
"ITEM",
"Mortared Sandstone",
40.0,
false,
"Mortared Sandstone",
},
},
products = {
{
"Mortared Sandstone Fireplace",
1,
"Mortared Sandstone Fireplace",
},
},
},
},
},
},
["Composite Lumber"] = {
["Mortared Stone Table"] = {
"Composite Birch Lumber",
dispCraftStn = "1",
"Composite Cedar Lumber",
checkImage = "1",
"Composite Ceiba Lumber",
untranslated = "Mortared Stone Table",
"Composite Fir Lumber",
craftStn = {
"Composite Joshua Lumber",
{
"Composite Lumber",
"Masonry Table",
"Composite Oak Lumber",
"Masonry Table",
"Composite Palm Lumber",
},
"Composite Redwood Lumber",
},
"Composite Saguaro Lumber",
skillNeeds = {
"Composite Spruce Lumber",
{
"Masonry",
2,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 30.0,
baseXPGain = 2.0,
defaultVariant = "Mortared Stone Table",
defaultVariantUntranslated = "Mortared Stone Table",
numberOfVariants = 4,
variants = {
["Mortared Stone Table"] = {
untranslated = "Mortared Stone Table",
ingredients = {
{
"TAG",
"Mortared Stone",
22.0,
false,
"Mortared Stone",
},
},
products = {
{
"Mortared Stone Table",
1,
"Mortared Stone Table",
},
},
},
["Mortared Granite Table"] = {
untranslated = "Mortared Granite Table",
ingredients = {
{
"ITEM",
"Mortared Granite",
22.0,
false,
"Mortared Granite",
},
},
products = {
{
"Mortared Granite Table",
1,
"Mortared Granite Table",
},
},
},
["Mortared Limestone Table"] = {
untranslated = "Mortared Limestone Table",
ingredients = {
{
"ITEM",
"Mortared Limestone",
22.0,
false,
"Mortared Limestone",
},
},
products = {
{
"Mortared Limestone Table",
1,
"Mortared Limestone Table",
},
},
},
["Mortared Sandstone Table"] = {
untranslated = "Mortared Sandstone Table",
ingredients = {
{
"ITEM",
"Mortared Sandstone",
22.0,
false,
"Mortared Sandstone",
},
},
products = {
{
"Mortared Sandstone Table",
1,
"Mortared Sandstone Table",
},
},
},
},
},
},
["Concentrated Ore"] = {
["Mortared Stones"] = {
"Copper Concentrate",
dispCraftStn = "1",
"Gold Concentrate",
checkImage = "1",
"Iron Concentrate",
untranslated = "Mortared Stones",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 0.16,
baseLaborCost = 20.0,
baseXPGain = 0.0,
defaultVariant = "Mortared Stones",
defaultVariantUntranslated = "Mortared Stones",
numberOfVariants = "1",
variants = {
["Mortared Stones"] = {
untranslated = "Mortared Stones",
ingredients = {
{
"ITEM",
"Mortar",
1.0,
false,
"Mortar",
},
{
"TAG",
"Rock",
6.0,
false,
"Rock",
},
},
products = {
{
"Mortared Stones",
1,
"Mortared Stones",
},
{
"Mortared Stone",
1.0,
"Mortared Stone",
},
},
},
},
},
},
Concrete = {
["Mushroom Medley"] = {
"Reinforced Concrete",
dispCraftStn = "1",
checkImage = "1",
untranslated = "Mushroom Medley",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Cooking",
1,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Mushroom Medley",
defaultVariantUntranslated = "Mushroom Medley",
numberOfVariants = "1",
variants = {
["Mushroom Medley"] = {
untranslated = "Mushroom Medley",
ingredients = {
{
"ITEM",
"Crimini Mushrooms",
4.0,
false,
"Crimini Mushrooms",
},
{
"ITEM",
"Cookeina Mushrooms",
4.0,
false,
"Cookeina Mushrooms",
},
{
"ITEM",
"Bolete Mushrooms",
4.0,
false,
"Bolete Mushrooms",
},
},
products = {
{
"Mushroom Medley",
1,
"Mushroom Medley",
},
{
"Vegetable Medley",
1.0,
"Vegetable Medley",
},
},
},
},
},
},
Constructable = {
Nail = {
"Ashlar Basalt",
dispCraftStn = "1",
"Ashlar Gneiss",
checkImage = "1",
"Ashlar Granite",
untranslated = "Nail",
"Ashlar Limestone",
craftStn = {
"Ashlar Sandstone",
{
"Ashlar Shale",
"Anvil",
"Asphalt Concrete",
"Anvil",
"Brick",
},
"Composite Birch Lumber",
},
"Composite Cedar Lumber",
skillNeeds = {
"Composite Ceiba Lumber",
{
"Composite Fir Lumber",
"Smelting",
"Composite Joshua Lumber",
1,
"Composite Lumber",
"Smelting",
"Composite Oak Lumber",
},
"Composite Palm Lumber",
},
"Composite Redwood Lumber",
moduleNeeds = {},
"Composite Saguaro Lumber",
baseCraftTime = 0.8,
"Composite Spruce Lumber",
baseLaborCost = 50.0,
"Corrugated Steel",
baseXPGain = 0.5,
"Cotton Carpet",
defaultVariant = "Nail",
"Cotton Curtains",
defaultVariantUntranslated = "Nail",
"Dirt Ramp",
numberOfVariants = "1",
"Flat Steel",
variants = {
"Framed Glass",
Nail = {
"Glass",
untranslated = "Nail",
"Hardwood Hewn Log",
ingredients = {
"Hardwood Lumber",
{
"Hewn Log",
"ITEM",
"Lumber",
"Iron Bar",
"Mortared Granite",
1.0,
"Mortared Limestone",
false,
"Mortared Sandstone",
"Iron Bar",
"Mortared Stone",
},
"Nylon Carpet",
},
"Nylon Curtains",
products = {
"Reinforced Concrete",
{
"Softwood Hewn Log",
"Nail",
"Softwood Lumber",
"16",
"Stone Road",
"Nail",
"Wool Carpet",
},
"Wool Curtains",
},
},
},
},
Nylon = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Nylon",
craftStn = {
{
"Oil Refinery",
"Oil Refinery",
},
},
skillNeeds = {
{
"Oil Drilling",
1,
"Oil Drilling",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 180.0,
baseXPGain = 1.0,
defaultVariant = "Nylon",
defaultVariantUntranslated = "Nylon",
numberOfVariants = "1",
variants = {
Nylon = {
untranslated = "Nylon",
ingredients = {
{
"ITEM",
"Petroleum",
4.0,
false,
"Petroleum",
},
},
products = {
{
"Nylon",
"8",
"Nylon",
},
{
"Barrel",
3.0,
"Barrel",
},
},
},
},
},
["Nylon Carpet"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Nylon Carpet",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.64,
baseLaborCost = 180.0,
baseXPGain = 1.5,
defaultVariant = "Nylon Carpet",
defaultVariantUntranslated = "Nylon Carpet",
numberOfVariants = "1",
variants = {
["Nylon Carpet"] = {
untranslated = "Nylon Carpet",
ingredients = {
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"ITEM",
"Nylon Fabric",
3.0,
false,
"Nylon Fabric",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Nylon Carpet",
"",
"Nylon Carpet",
},
},
},
},
},
},
Cooking = {
["Nylon Futon Bed"] = {
"Agouti Enchiladas",
dispCraftStn = "1",
"Autumn Stew",
checkImage = "1",
"Banh Xeo",
untranslated = "Nylon Futon Bed",
"Basic Salad",
craftStn = {
"Bear SUPREME",
{
"Bison Chow Fun",
"Advanced Tailoring Table",
"Boiled Sausage",
"Advanced Tailoring Table",
"Clam Chowder",
},
"Corn Fritters",
},
"Crimson Salad",
skillNeeds = {
"Crispy Bacon",
{
"Elk Taco",
"Tailoring",
"Fish N Chips",
6,
"Fried Hare Haunches",
"Tailoring",
"Fruit Salad",
},
"Hosomaki",
},
"Kelpy Crab Roll",
moduleNeeds = {},
"Loaded Taro Fries",
baseCraftTime = 6.0,
"Millionaires Salad",
baseLaborCost = 180.0,
"Mochi",
baseXPGain = 6.0,
"Phad Thai",
defaultVariant = "Nylon Futon Bed",
"Pineapple Friend Rice",
defaultVariantUntranslated = "Nylon Futon Bed",
"Poke Bowl",
numberOfVariants = "1",
"Pupusas",
variants = {
"Seared Meat",
["Nylon Futon Bed"] = {
"Seeded Camas Roll",
untranslated = "Nylon Futon Bed",
"Shark Fillet Soup",
ingredients = {
"Simmered Meat",
{
"Smooth Gut Noodle Roll",
"ITEM",
"Spiky Roll",
"Nylon Fabric",
"Sweet Salad",
20.0,
"Taro Fries",
false,
"Tortilla",
"Nylon Fabric",
"Vegetable Medley",
},
"Vegetable Soup",
{
"Wild Mix",
"ITEM",
"Cotton Fabric",
15.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Lumber",
6.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
12.0,
false,
"Wood Board",
},
},
products = {
{
"Nylon Futon Bed",
1,
"Nylon Futon Bed",
},
},
},
},
},
["Nylon Futon Couch"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Nylon Futon Couch",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
3,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 180.0,
baseXPGain = 2.0,
defaultVariant = "Nylon Futon Couch",
defaultVariantUntranslated = "Nylon Futon Couch",
numberOfVariants = "1",
variants = {
["Nylon Futon Couch"] = {
untranslated = "Nylon Futon Couch",
ingredients = {
{
"ITEM",
"Nylon Fabric",
20.0,
false,
"Nylon Fabric",
},
{
"ITEM",
"Cotton Fabric",
15.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Lumber",
8.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
20.0,
false,
"Wood Board",
},
},
products = {
{
"Nylon Futon Couch",
1,
"Nylon Futon Couch",
},
},
},
},
},
["Nylon Mooring Rope"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Nylon Mooring Rope",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 0.5,
defaultVariant = "Nylon Mooring Rope",
defaultVariantUntranslated = "Nylon Mooring Rope",
numberOfVariants = "1",
variants = {
["Nylon Mooring Rope"] = {
untranslated = "Nylon Mooring Rope",
ingredients = {
{
"ITEM",
"Nylon Thread",
4.0,
false,
"Nylon Thread",
},
},
products = {
{
"Nylon Mooring Rope",
"",
"Nylon Mooring Rope",
},
},
},
},
},
},
["Craft Tables"] = {
["Nylon Thread"] = {
"Advanced Carpentry Table",
dispCraftStn = "1",
"Advanced Masonry Table",
checkImage = "1",
"Advanced Tailoring Table",
untranslated = "Nylon Thread",
"Anvil",
craftStn = {
"Arrastra",
{
"Assembly Line",
"Spin Melter",
"Automatic Loom",
"Spin Melter",
"Blast Furnace",
},
"Bloomery",
},
"Campfire",
skillNeeds = {
"Campsite",
{
"Carpentry Table",
"Tailoring",
"Cement Kiln",
1,
"Electric Lathe",
"Tailoring",
"Electric Machinist Table",
},
"Electric Planer",
},
"Electric Stamping Press",
moduleNeeds = {},
"Electronics Assembly",
baseCraftTime = 0.75,
"Farmers Table",
baseLaborCost = 60.0,
"Fiber Scutching Station",
baseXPGain = 0.5,
"Fish Rack",
defaultVariant = "Nylon Thread",
"Fishery",
defaultVariantUntranslated = "Nylon Thread",
"Froth Floatation Cell",
numberOfVariants = "1",
"Glassworks",
variants = {
"Jaw Crusher",
["Nylon Thread"] = {
"Kiln",
untranslated = "Nylon Thread",
"Lathe",
ingredients = {
"Loom",
{
"Machinist Table",
"ITEM",
"Masonry Table",
"Nylon",
"Medium Shipyard",
2.0,
"Oil Refinery",
false,
"Pump Jack",
"Nylon",
"Robotic Assembly Line",
},
"Rocker Box",
},
"Rolling Mill",
products = {
"Sawmill",
{
"Screening Machine",
"Nylon Thread",
"Screw Press",
"4",
"Sensor Based Belt Sorter",
"Nylon Thread",
"Shaper",
},
"Small Paper Machine",
},
"Small Shipyard",
},
"Spin Melter",
},
"Stamp Mill",
},
"Tailoring Table",
["Nylon Trawler Net"] = {
"Tool Bench",
dispCraftStn = "1",
"Wainwright Table",
checkImage = "1",
"Workbench",
untranslated = "Nylon Trawler Net",
craftStn = {
{
"Fishery",
"Fishery",
},
},
skillNeeds = {
{
"Hunting",
1,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 200.0,
baseXPGain = 10.0,
defaultVariant = "Nylon Trawler Net",
defaultVariantUntranslated = "Nylon Trawler Net",
numberOfVariants = "1",
variants = {
["Nylon Trawler Net"] = {
untranslated = "Nylon Trawler Net",
ingredients = {
{
"ITEM",
"Nylon Thread",
40.0,
false,
"Nylon Thread",
},
},
products = {
{
"Nylon Trawler Net",
"",
"Nylon Trawler Net",
},
},
},
},
},
},
["Crafted Objects"] = {
Oil = {
"Combustion Generator",
dispCraftStn = "1",
"Computer Lab",
checkImage = "1",
"Construction Post",
untranslated = "Oil",
"Crab Pot",
craftStn = {
"Crane",
{
"Distribution Station",
"Mill",
"Easel",
"Mill",
"Electric Water Pump",
},
"Elevator Call Post",
},
"Excavator",
skillNeeds = {
"Fish Trap",
{
"Hand Plow",
"Milling",
"Hanging Long Steel Sign",
1,
"Hanging Steel Framed Sign",
"Milling",
"Hanging Steel Mine Sign",
},
"Hanging Steel Plain Sign",
},
"Hanging Steel Shop Sign",
moduleNeeds = {},
"Huge Banner Sign",
baseCraftTime = 1.0,
"Huge Iron Banner Sign",
baseLaborCost = 15.0,
"Huge Iron Sign",
baseXPGain = 0.5,
"Huge Steel Banner Sign",
defaultVariant = "Oil",
"Huge Steel Sign",
defaultVariantUntranslated = "Oil",
"Huge Wooden Banner Sign",
numberOfVariants = "1",
"Industrial Barge",
variants = {
"Industrial Elevator",
Oil = {
"Industrial Generator",
untranslated = "Oil",
"Industrial Refrigerator",
ingredients = {
"Large Canoe",
{
"Large Hanging Ashlar Basalt Sign",
"ITEM",
"Large Hanging Ashlar Stone Sign",
"Cereal Germ",
"Large Hanging Birch Sign",
8.0,
"Large Hanging Lumber Sign",
false,
"Large Hanging Mortared Granite Sign",
"Cereal Germ",
"Large Hanging Mortared Stone Sign",
},
"Large Hanging Saguaro Sign",
},
"Large Hanging Softwood Sign",
products = {
"Large Lumber Stockpile",
{
"Large Standing Ashlar Basalt Sign",
"Oil",
"Large Standing Ashlar Stone Sign",
"1",
"Large Standing Birch Sign",
"Oil",
"Large Standing Lumber Sign",
},
"Large Standing Mortared Granite Sign",
},
"Large Standing Mortared Stone Sign",
},
"Large Standing Saguaro Sign",
},
"Large Standing Softwood Sign",
},
"Laser",
["Oil Drilling Upgrade"] = {
"Lumber Stockpile",
dispCraftStn = "1",
"Mechanical Water Pump",
checkImage = "1",
"Medium Fishing Trawler",
untranslated = "Oil Drilling Upgrade",
"Outpost Netting",
craftStn = {
"Plastic Buoy",
{
"Powered Cart",
"Oil Refinery",
"Powered Storage Silo",
"Oil Refinery",
"Skid Steer",
},
"Small Canoe",
},
"Small Hanging Ashlar Basalt Sign",
skillNeeds = {
"Small Hanging Ashlar Stone Sign",
{
"Small Hanging Birch Sign",
"Oil Drilling",
"Small Hanging Lumber Sign",
1,
"Small Hanging Mortared Granite Sign",
"Oil Drilling",
"Small Hanging Mortared Stone Sign",
},
"Small Hanging Saguaro Sign",
},
"Small Hanging Softwood Sign",
moduleNeeds = {},
"Small Standing Ashlar Basalt Sign",
baseCraftTime = 15.0,
"Small Standing Ashlar Stone Sign",
baseLaborCost = 6000.0,
"Small Standing Birch Sign",
baseXPGain = 4.0,
"Small Standing Lumber Sign",
defaultVariant = "Oil Drilling Upgrade",
"Small Standing Mortared Granite Sign",
defaultVariantUntranslated = "Oil Drilling Upgrade",
"Small Standing Mortared Stone Sign",
numberOfVariants = "1",
"Small Standing Saguaro Sign",
variants = {
"Small Standing Softwood Sign",
["Oil Drilling Upgrade"] = {
"Small Stockpile",
untranslated = "Oil Drilling Upgrade",
"Small Wood Cart",
ingredients = {
"Small Wooden Boat",
{
"Solar Generator",
"ITEM",
"Standing Glass Sign",
"Modern Upgrade Lvl4",
"Standing Long Steel Sign",
1.0,
"Standing Steel Brick Sign",
true,
"Steam Engine",
"Modern Upgrade Lvl4",
"Steam Tractor",
},
"Steam Truck",
},
"Steel Buoy",
products = {
"Steel Moorage Post",
{
"Stockpile",
"Oil Drilling Upgrade",
"Stop Sign",
1,
"Storage Chest",
"Oil Drilling Upgrade",
"Storage Silo",
},
"Street Sign",
},
"Tiny Stockpile",
},
"Transmission Pole",
},
"Tripod Camera",
},
"Truck",
["Oil Head Lamp"] = {
"Waste Filter",
dispCraftStn = "1",
"Waterwheel",
checkImage = "1",
"Wheelbarrow",
untranslated = "Oil Head Lamp",
"Wind Turbine",
craftStn = {
"Windmill",
{
"Wood Cart",
"Tailoring Table",
"Wood Shop Cart",
"Tailoring Table",
"Wooden Barge",
},
"Wooden Elevator",
},
"Wooden Moorage Post",
skillNeeds = {
"Wooden Transport Ship",
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 3.0,
defaultVariant = "Oil Head Lamp",
defaultVariantUntranslated = "Oil Head Lamp",
numberOfVariants = "1",
variants = {
["Oil Head Lamp"] = {
untranslated = "Oil Head Lamp",
ingredients = {
{
"ITEM",
"Iron Plate",
1.0,
false,
"Iron Plate",
},
{
"ITEM",
"Leather Hide",
5.0,
false,
"Leather Hide",
},
},
products = {
{
"Oil Head Lamp",
1,
"Oil Head Lamp",
},
},
},
},
},
["Oil Paint"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Oil Paint",
craftStn = {
{
"Mill",
"Mill",
},
},
skillNeeds = {
{
"Milling",
1,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 40.0,
baseXPGain = 0.5,
defaultVariant = "Oil Paint",
defaultVariantUntranslated = "Oil Paint",
numberOfVariants = "1",
variants = {
["Oil Paint"] = {
untranslated = "Oil Paint",
ingredients = {
{
"ITEM",
"Colored Powder",
4.0,
false,
"Colored Powder",
},
{
"ITEM",
"Flaxseed Oil",
2.0,
false,
"Flaxseed Oil",
},
},
products = {
{
"Oil Paint",
"4",
"Oil Paint",
},
},
},
},
},
["Oil Refinery"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Oil Refinery",
craftStn = {
{
"Assembly Line",
"Assembly Line",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 20.0,
baseLaborCost = 420.0,
baseXPGain = 40.0,
defaultVariant = "Oil Refinery",
defaultVariantUntranslated = "Oil Refinery",
numberOfVariants = "1",
variants = {
["Oil Refinery"] = {
untranslated = "Oil Refinery",
ingredients = {
{
"ITEM",
"Reinforced Concrete",
12.0,
false,
"Reinforced Concrete",
},
{
"ITEM",
"Iron Bar",
16.0,
false,
"Iron Bar",
},
{
"ITEM",
"Iron Gear",
24.0,
false,
"Iron Gear",
},
},
products = {
{
"Oil Refinery",
1,
"Oil Refinery",
},
},
},
},
},
["Orange Vase"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Orange Vase",
craftStn = {
{
"Glassworks",
"Glassworks",
},
},
skillNeeds = {
{
"Glassworking",
1,
"Glassworking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 90.0,
baseXPGain = 1.0,
defaultVariant = "Orange Vase",
defaultVariantUntranslated = "Orange Vase",
numberOfVariants = "1",
variants = {
["Orange Vase"] = {
untranslated = "Orange Vase",
ingredients = {
{
"ITEM",
"Glass",
4.0,
false,
"Glass",
},
},
products = {
{
"Orange Vase",
1,
"Orange Vase",
},
},
},
},
},
["Ornate Gold Frame Wide"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ornate Gold Frame Wide",
craftStn = {
{
"Anvil",
"Anvil",
},
},
skillNeeds = {
{
"Smelting",
4,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 160.0,
baseXPGain = 1.0,
defaultVariant = "Ornate Gold Frame Wide",
defaultVariantUntranslated = "Ornate Gold Frame Wide",
numberOfVariants = 5,
variants = {
["Ornate Gold Frame Wide"] = {
untranslated = "Ornate Gold Frame Wide",
ingredients = {
{
"ITEM",
"Gold Bar",
2.0,
false,
"Gold Bar",
},
},
products = {
{
"Ornate Gold Frame Wide",
1,
"Ornate Gold Frame Wide",
},
},
},
["Ornate Gold Frame Landscape"] = {
untranslated = "Ornate Gold Frame Landscape",
ingredients = {
{
"ITEM",
"Gold Bar",
2.0,
false,
"Gold Bar",
},
},
products = {
{
"Ornate Gold Frame Landscape",
1,
"Ornate Gold Frame Landscape",
},
},
},
["Ornate Gold Frame Square"] = {
untranslated = "Ornate Gold Frame Square",
ingredients = {
{
"ITEM",
"Gold Bar",
2.0,
false,
"Gold Bar",
},
},
products = {
{
"Ornate Gold Frame Square",
1,
"Ornate Gold Frame Square",
},
},
},
["Ornate Gold Frame Portrait"] = {
untranslated = "Ornate Gold Frame Portrait",
ingredients = {
{
"ITEM",
"Gold Bar",
2.0,
false,
"Gold Bar",
},
},
products = {
{
"Ornate Gold Frame Portrait",
1,
"Ornate Gold Frame Portrait",
},
},
},
["Ornate Gold Frame Tall"] = {
untranslated = "Ornate Gold Frame Tall",
ingredients = {
{
"ITEM",
"Gold Bar",
2.0,
false,
"Gold Bar",
},
},
products = {
{
"Ornate Gold Frame Tall",
1,
"Ornate Gold Frame Tall",
},
},
},
},
},
["Ornate Iron Frame Wide"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ornate Iron Frame Wide",
craftStn = {
{
"Anvil",
"Anvil",
},
},
skillNeeds = {
{
"Smelting",
4,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 160.0,
baseXPGain = 1.0,
defaultVariant = "Ornate Iron Frame Wide",
defaultVariantUntranslated = "Ornate Iron Frame Wide",
numberOfVariants = 5,
variants = {
["Ornate Iron Frame Wide"] = {
untranslated = "Ornate Iron Frame Wide",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
},
products = {
{
"Ornate Iron Frame Wide",
1,
"Ornate Iron Frame Wide",
},
},
},
["Ornate Iron Frame Landscape"] = {
untranslated = "Ornate Iron Frame Landscape",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
},
products = {
{
"Ornate Iron Frame Landscape",
1,
"Ornate Iron Frame Landscape",
},
},
},
["Ornate Iron Frame Square"] = {
untranslated = "Ornate Iron Frame Square",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
},
products = {
{
"Ornate Iron Frame Square",
1,
"Ornate Iron Frame Square",
},
},
},
["Ornate Iron Frame Portrait"] = {
untranslated = "Ornate Iron Frame Portrait",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
},
products = {
{
"Ornate Iron Frame Portrait",
1,
"Ornate Iron Frame Portrait",
},
},
},
["Ornate Iron Frame Tall"] = {
untranslated = "Ornate Iron Frame Tall",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
},
products = {
{
"Ornate Iron Frame Tall",
1,
"Ornate Iron Frame Tall",
},
},
},
},
},
["Ornate Wooden Frame Wide"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ornate Wooden Frame Wide",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Carpentry",
4,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 160.0,
baseXPGain = 1.0,
defaultVariant = "Ornate Wooden Frame Wide",
defaultVariantUntranslated = "Ornate Wooden Frame Wide",
numberOfVariants = 5,
variants = {
["Ornate Wooden Frame Wide"] = {
untranslated = "Ornate Wooden Frame Wide",
ingredients = {
{
"TAG",
"Lumber",
2.0,
false,
"Lumber",
},
},
products = {
{
"Ornate Wooden Frame Wide",
1,
"Ornate Wooden Frame Wide",
},
},
},
["Ornate Wooden Frame Landscape"] = {
untranslated = "Ornate Wooden Frame Landscape",
ingredients = {
{
"TAG",
"Lumber",
2.0,
false,
"Lumber",
},
},
products = {
{
"Ornate Wooden Frame Landscape",
1,
"Ornate Wooden Frame Landscape",
},
},
},
["Ornate Wooden Frame Square"] = {
untranslated = "Ornate Wooden Frame Square",
ingredients = {
{
"TAG",
"Lumber",
2.0,
false,
"Lumber",
},
},
products = {
{
"Ornate Wooden Frame Square",
1,
"Ornate Wooden Frame Square",
},
},
},
["Ornate Wooden Frame Portrait"] = {
untranslated = "Ornate Wooden Frame Portrait",
ingredients = {
{
"TAG",
"Lumber",
2.0,
false,
"Lumber",
},
},
products = {
{
"Ornate Wooden Frame Portrait",
1,
"Ornate Wooden Frame Portrait",
},
},
},
["Ornate Wooden Frame Tall"] = {
untranslated = "Ornate Wooden Frame Tall",
ingredients = {
{
"TAG",
"Lumber",
2.0,
false,
"Lumber",
},
},
products = {
{
"Ornate Wooden Frame Tall",
1,
"Ornate Wooden Frame Tall",
},
},
},
},
},
["Outpost Netting"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Outpost Netting",
craftStn = {
{
"Small Shipyard",
"Small Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 180.0,
baseXPGain = 2.0,
defaultVariant = "Outpost Netting",
defaultVariantUntranslated = "Outpost Netting",
numberOfVariants = "1",
variants = {
["Outpost Netting"] = {
untranslated = "Outpost Netting",
ingredients = {
{
"ITEM",
"Hemp Mooring Rope",
6.0,
false,
"Hemp Mooring Rope",
},
{
"TAG",
"Hewn Log",
8.0,
false,
"Hewn Log",
},
},
products = {
{
"Outpost Netting",
1,
"Outpost Netting",
},
},
},
},
},
["Outpost Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Outpost Table",
craftStn = {
{
"Settlement Crafting Table",
"Settlement Crafting Table",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 1200.0,
baseXPGain = 2.0,
defaultVariant = "Outpost Table",
defaultVariantUntranslated = "Outpost Table",
numberOfVariants = "1",
variants = {
["Outpost Table"] = {
untranslated = "Outpost Table",
ingredients = {
{
"ITEM",
"Glass Lens",
4.0,
false,
"Glass Lens",
},
{
"ITEM",
"Iron Bar",
6.0,
false,
"Iron Bar",
},
{
"ITEM",
"Paper",
8.0,
false,
"Paper",
},
{
"TAG",
"Hewn Log",
10.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
12.0,
false,
"Wood Board",
},
},
products = {
{
"Outpost Table",
1,
"Outpost Table",
},
},
},
},
},
},
Crop = {
["Padded Chair"] = {
"Beans",
dispCraftStn = "1",
"Camas Bulb",
checkImage = "1",
"Cotton Boll",
untranslated = "Padded Chair",
"Flax Stem",
craftStn = {
"Kelp",
{
"Plant Fibers",
"Tailoring Table",
"Rice",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Padded Chair",
defaultVariantUntranslated = "Padded Chair",
numberOfVariants = "1",
variants = {
["Padded Chair"] = {
untranslated = "Padded Chair",
ingredients = {
{
"TAG",
"Hewn Log",
10.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
20.0,
false,
"Wood Board",
},
{
"TAG",
"Fabric",
10.0,
false,
"Fabric",
},
},
products = {
{
"Padded Chair",
1,
"Padded Chair",
},
},
},
},
},
},
["Crop Seed"] = {
Paper = {
"Agave Seed",
dispCraftStn = "1",
"Amanita Mushroom Spores",
checkImage = "1",
"Beans",
untranslated = "Paper",
"Beet Seed",
craftStn = {
"Bolete Mushroom Spores",
{
"Camas Bulb",
"Small Paper Machine",
"Cookeina Mushroom Spores",
"Small Paper Machine",
"Corn Seed",
},
"Crimini Mushroom Spores",
},
"Fern Spore",
skillNeeds = {
"Fireweed Seed",
{
"Flax Seed",
"Paper Milling",
"Huckleberry Seed",
1,
"Papaya Seed",
"Paper Milling",
"Pineapple Seed",
},
"Prickly Pear Seed",
},
"Pumpkin Seed",
moduleNeeds = {},
"Rice",
baseCraftTime = 0.1,
"Sunflower Seed",
baseLaborCost = 20.0,
"Taro Seed",
baseXPGain = 1.0,
"Tomato Seed",
defaultVariant = "Paper",
"Wheat Seed",
defaultVariantUntranslated = "Paper",
numberOfVariants = "1",
variants = {
Paper = {
untranslated = "Paper",
ingredients = {
{
"ITEM",
"Cellulose Fiber",
2.0,
false,
"Cellulose Fiber",
},
},
products = {
{
"Paper",
"",
"Paper",
},
},
},
},
},
},
["Crushed Rock"] = {
["Paper Milling Upgrade"] = {
"Crushed Basalt",
dispCraftStn = "1",
"Crushed Gneiss",
checkImage = "1",
"Crushed Granite",
untranslated = "Paper Milling Upgrade",
"Crushed Limestone",
craftStn = {
"Crushed Mixed Rock",
{
"Crushed Sandstone",
"Carpentry Table",
"Crushed Shale",
"Carpentry Table",
"Crushed Slag",
},
},
skillNeeds = {
{
"Paper Milling",
1,
"Paper Milling",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Paper Milling Upgrade",
defaultVariantUntranslated = "Paper Milling Upgrade",
numberOfVariants = "1",
variants = {
["Paper Milling Upgrade"] = {
untranslated = "Paper Milling Upgrade",
ingredients = {
{
"ITEM",
"Basic Upgrade Lvl4",
1.0,
true,
"Basic Upgrade Lvl4",
},
},
products = {
{
"Paper Milling Upgrade",
1,
"Paper Milling Upgrade",
},
},
},
},
},
["Particle Boards"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Particle Boards",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 0.16,
baseLaborCost = 20.0,
baseXPGain = 0.1,
defaultVariant = "Particle Boards",
defaultVariantUntranslated = "Particle Boards",
numberOfVariants = "1",
variants = {
["Particle Boards"] = {
untranslated = "Particle Boards",
ingredients = {
{
"ITEM",
"Wood Pulp",
5.0,
false,
"Wood Pulp",
},
},
products = {
{
"Particle Boards",
1,
"Particle Boards",
},
{
"Board",
1.0,
"Board",
},
},
},
},
},
["Pastry Dough"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Pastry Dough",
craftStn = {
{
"Bakery Oven",
"Bakery Oven",
},
},
skillNeeds = {
{
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 0.4,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Pastry Dough",
defaultVariantUntranslated = "Pastry Dough",
numberOfVariants = "1",
variants = {
["Pastry Dough"] = {
untranslated = "Pastry Dough",
ingredients = {
{
"ITEM",
"Flour",
2.0,
false,
"Flour",
},
{
"ITEM",
"Yeast",
1.0,
false,
"Yeast",
},
{
"TAG",
"Fat",
2.0,
false,
"Fat",
},
},
products = {
{
"Pastry Dough",
"1",
"Pastry Dough",
},
},
},
},
},
["Pelt Fertilizer"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Pelt Fertilizer",
craftStn = {
{
"Farmers Table",
"Farmers Table",
},
},
skillNeeds = {
{
"Fertilizers",
1,
"Fertilizers",
},
},
moduleNeeds = {},
baseCraftTime = 0.3,
baseLaborCost = 15.0,
baseXPGain = 0.0,
defaultVariant = "Pelt Fertilizer",
defaultVariantUntranslated = "Pelt Fertilizer",
numberOfVariants = "1",
variants = {
["Pelt Fertilizer"] = {
untranslated = "Pelt Fertilizer",
ingredients = {
{
"ITEM",
"Fur Pelt",
3.0,
false,
"Fur Pelt",
},
{
"TAG",
"Fertilizer Filler",
1.0,
false,
"Fertilizer Filler",
},
},
products = {
{
"Pelt Fertilizer",
1,
"Pelt Fertilizer",
},
},
},
},
},
},
Cultural = {
Petroleum = {
"Copper Frame Landscape",
dispCraftStn = "1",
"Copper Frame Wide",
checkImage = "1",
"Gold Frame Landscape",
untranslated = "Petroleum",
"Gold Frame Wide",
craftStn = {
"Iron Frame Landscape",
{
"Iron Frame Wide",
"Pump Jack",
"Ornate Gold Frame Landscape",
"Pump Jack",
"Ornate Gold Frame Wide",
},
"Ornate Iron Frame Landscape",
},
"Ornate Iron Frame Wide",
skillNeeds = {
"Ornate Wooden Frame Landscape",
{
"Ornate Wooden Frame Wide",
"Oil Drilling",
"Wooden Frame Landscape",
1,
"Wooden Frame Wide",
"Oil Drilling",
},
},
moduleNeeds = {},
baseCraftTime = 30.0,
baseLaborCost = 60.0,
baseXPGain = 0.5,
defaultVariant = "Petroleum",
defaultVariantUntranslated = "Petroleum",
numberOfVariants = "1",
variants = {
Petroleum = {
untranslated = "Petroleum",
ingredients = {
{
"ITEM",
"Barrel",
1.0,
true,
"Barrel",
},
},
products = {
{
"Petroleum",
"",
"Petroleum",
},
},
},
},
},
},
Decoration = {
["Phad Thai"] = {
"Ashlar Large Basalt Fountain",
dispCraftStn = "1",
"Ashlar Large Stone Fountain",
checkImage = "1",
"Ashlar Small Basalt Fountain",
untranslated = "Phad Thai",
"Ashlar Small Stone Fountain",
craftStn = {
"Carved Pumpkin",
{
"Cotton Streamer Stars",
"Cast Iron Stove",
"Cotton Streamer Stripes",
"Cast Iron Stove",
"Decorative Anchor",
},
"Decorative Glass Buoy Blue",
},
"Decorative Glass Buoy Red",
skillNeeds = {
"Decorative Hanging Buoy",
{
"Decorative Life Preserver",
"Cooking",
"Decorative Ship Wheel",
6,
"Galaxy Vase",
"Cooking",
"Large Cotton Bunting Red",
},
"Large Cotton Bunting Regal",
},
"Large Nylon Bunting Green",
moduleNeeds = {},
"Large Nylon Bunting Purple",
baseCraftTime = 4.0,
"Limestone Bison Statue",
baseLaborCost = 25.0,
"Limestone Otter Statue",
baseXPGain = 1.0,
"Limestone Owl Statue",
defaultVariant = "Phad Thai",
"Limestone Wolf Statue",
defaultVariantUntranslated = "Phad Thai",
"Orange Vase",
numberOfVariants = "1",
"Plant Vase",
variants = {
"Purple Vase",
["Phad Thai"] = {
"Red Vase",
untranslated = "Phad Thai",
"Round Pot",
ingredients = {
"Rug Large",
{
"Rug Medium",
"ITEM",
"Rug Small",
"Rice Noodles",
"Small Cotton Bunting Red",
4.0,
"Small Cotton Bunting Regal",
false,
"Small Nylon Bunting Green",
"Rice Noodles",
"Small Nylon Bunting Purple",
},
"Square Pot",
{
"Stuffed Alligator",
"ITEM",
"Stuffed Bison",
"Prepared Meat",
"Stuffed Elk",
2.0,
"Stuffed Goat",
false,
"Stuffed Jaguar",
"Prepared Meat",
"Stuffed Wolf",
},
"Swirl Vase",
{
"ITEM",
"Bean Sprout",
2.0,
false,
"Bean Sprout",
},
{
"ITEM",
"Sugar",
2.0,
false,
"Sugar",
},
{
"ITEM",
"Acorn",
1.0,
false,
"Acorn",
},
{
"TAG",
"Oil",
1.0,
false,
"Oil",
},
},
products = {
{
"Phad Thai",
"1",
"Phad Thai",
},
},
},
},
},
},
Doors = {
["Phosphate Fertilizer"] = {
"Ashlar Basalt Door",
dispCraftStn = "1",
"Ashlar Stone Door",
checkImage = "1",
"Composite Birch Door",
untranslated = "Phosphate Fertilizer",
"Composite Hardwood Door",
craftStn = {
"Composite Lumber Door",
{
"Corrugated Steel Door",
"Farmers Table",
"Corrugated Steel Fence Door",
"Farmers Table",
"Flat Steel Door",
},
"Framed Glass Door",
},
"Hewn Door",
skillNeeds = {
"Hewn Softwood Door",
{
"Large Corrugated Steel Door",
"Fertilizers",
"Large Lumber Door",
1,
"Large Windowed Lumber Door",
"Fertilizers",
"Lumber Door",
},
"Mortared Granite Door",
},
"Mortared Stone Door",
moduleNeeds = {},
"Softwood Lumber Door",
baseCraftTime = 0.3,
baseLaborCost = 15.0,
baseXPGain = 0.0,
defaultVariant = "Phosphate Fertilizer",
defaultVariantUntranslated = "Phosphate Fertilizer",
numberOfVariants = "1",
variants = {
["Phosphate Fertilizer"] = {
untranslated = "Phosphate Fertilizer",
ingredients = {
{
"ITEM",
"Crushed Limestone",
3.0,
false,
"Crushed Limestone",
},
{
"TAG",
"Fertilizer Filler",
1.0,
false,
"Fertilizer Filler",
},
},
products = {
{
"Phosphate Fertilizer",
1,
"Phosphate Fertilizer",
},
},
},
},
},
},
Economic = {
["Pineapple Friend Rice"] = {
"Bank",
dispCraftStn = "1",
"Contract Board",
checkImage = "1",
"Currency Exchange",
untranslated = "Pineapple Friend Rice",
"Mint",
craftStn = {
"Real Estate Desk",
{
"Registrar",
"Kitchen",
"Store",
"Kitchen",
},
},
skillNeeds = {
{
"Advanced Cooking",
5,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 65.0,
baseXPGain = 1.0,
defaultVariant = "Pineapple Friend Rice",
defaultVariantUntranslated = "Pineapple Friend Rice",
numberOfVariants = "1",
variants = {
["Pineapple Friend Rice"] = {
untranslated = "Pineapple Friend Rice",
ingredients = {
{
"ITEM",
"Charred Pineapple",
5.0,
false,
"Charred Pineapple",
},
{
"ITEM",
"Boiled Rice",
5.0,
false,
"Boiled Rice",
},
{
"ITEM",
"Scrap Meat",
10.0,
false,
"Scrap Meat",
},
},
products = {
{
"Pineapple Friend Rice",
"1",
"Pineapple Friend Rice",
},
},
},
},
},
Pirozhok = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Pirozhok",
craftStn = {
{
"Bakery Oven",
"Bakery Oven",
},
},
skillNeeds = {
{
"Advanced Baking",
1,
"Advanced Baking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Pirozhok",
defaultVariantUntranslated = "Pirozhok",
numberOfVariants = "1",
variants = {
Pirozhok = {
untranslated = "Pirozhok",
ingredients = {
{
"ITEM",
"Pastry Dough",
1.0,
false,
"Pastry Dough",
},
{
"ITEM",
"Prepared Meat",
2.0,
false,
"Prepared Meat",
},
{
"TAG",
"Fungus",
2.0,
false,
"Fungus",
},
},
products = {
{
"Pirozhok",
"1",
"Pirozhok",
},
},
},
},
},
},
Excavatable = {
Piston = {
"Basalt",
dispCraftStn = "1",
"Clay",
checkImage = "1",
"Coal",
untranslated = "Piston",
"Copper Concentrate",
craftStn = {
"Copper Ore",
{
"Crushed Basalt",
"Screw Press",
"Crushed Coal",
"Screw Press",
"Crushed Copper Ore",
},
"Crushed Gneiss",
},
"Crushed Gold Ore",
skillNeeds = {
"Crushed Granite",
{
"Crushed Iron Ore",
"Mechanics",
"Crushed Limestone",
1,
"Crushed Mixed Rock",
"Mechanics",
"Crushed Sandstone",
},
"Crushed Shale",
},
"Crushed Slag",
moduleNeeds = {},
"Gneiss",
baseCraftTime = 1.5,
"Gold Concentrate",
baseLaborCost = 60.0,
"Gold Ore",
baseXPGain = 2.0,
"Granite",
defaultVariant = "Piston",
"Iron Concentrate",
defaultVariantUntranslated = "Piston",
"Iron Ore",
numberOfVariants = "1",
"Limestone",
variants = {
"Sandstone",
Piston = {
"Shale",
untranslated = "Piston",
"Slag",
ingredients = {
{
"ITEM",
"Iron Pipe",
2.0,
false,
"Iron Pipe",
},
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
},
products = {
{
"Piston",
"",
"Piston",
},
},
},
},
},
},
Fabric = {
["Plant Vase"] = {
"Cloth",
dispCraftStn = "1",
"Cotton Fabric",
checkImage = "1",
"Linen Fabric",
untranslated = "Plant Vase",
"Nylon Fabric",
craftStn = {
"Wool Fabric",
{
"Glassworks",
"Glassworks",
},
},
skillNeeds = {
{
"Glassworking",
1,
"Glassworking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 90.0,
baseXPGain = 1.0,
defaultVariant = "Plant Vase",
defaultVariantUntranslated = "Plant Vase",
numberOfVariants = "1",
variants = {
["Plant Vase"] = {
untranslated = "Plant Vase",
ingredients = {
{
"ITEM",
"Glass",
4.0,
false,
"Glass",
},
},
products = {
{
"Plant Vase",
1,
"Plant Vase",
},
},
},
},
},
},
Fat = {
Plastic = {
"Flaxseed Oil",
dispCraftStn = "1",
"Oil",
checkImage = "1",
"Tallow",
untranslated = "Plastic",
craftStn = {
{
"Oil Refinery",
"Oil Refinery",
},
},
skillNeeds = {
{
"Oil Drilling",
1,
"Oil Drilling",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 180.0,
baseXPGain = 1.0,
defaultVariant = "Plastic",
defaultVariantUntranslated = "Plastic",
numberOfVariants = "1",
variants = {
Plastic = {
untranslated = "Plastic",
ingredients = {
{
"ITEM",
"Petroleum",
4.0,
false,
"Petroleum",
},
},
products = {
{
"Plastic",
"2",
"Plastic",
},
{
"Barrel",
3.0,
"Barrel",
},
},
},
},
},
},
["Fertilizer Filler"] = {
["Plastic Buoy"] = {
"Composite Filler",
dispCraftStn = "1",
"Fiber Filler",
checkImage = "1",
"Pulp Filler",
untranslated = "Plastic Buoy",
craftStn = {
{
"Electric Machinist Table",
"Electric Machinist Table",
},
},
skillNeeds = {
{
"Industry",
4,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 240.0,
baseXPGain = 0.5,
defaultVariant = "Plastic Buoy",
defaultVariantUntranslated = "Plastic Buoy",
numberOfVariants = "1",
variants = {
["Plastic Buoy"] = {
untranslated = "Plastic Buoy",
ingredients = {
{
"ITEM",
"Steel Bar",
4.0,
false,
"Steel Bar",
},
{
"ITEM",
"Plastic",
6.0,
false,
"Plastic",
},
{
"ITEM",
"Copper Wiring",
5.0,
false,
"Copper Wiring",
},
},
products = {
{
"Plastic Buoy",
1,
"Plastic Buoy",
},
},
},
},
},
},
Fertilizers = {
["Poke Bowl"] = {
"Berry Extract Fertilizer",
dispCraftStn = "1",
"Blood Meal Fertilizer",
checkImage = "1",
"Camas Ash Fertilizer",
untranslated = "Poke Bowl",
"Composite Filler",
craftStn = {
"Compost Fertilizer",
{
"Fiber Filler",
"Stove",
"Hide Ash Fertilizer",
"Stove",
"Pelt Fertilizer",
},
"Phosphate Fertilizer",
},
"Pulp Filler",
skillNeeds = {
{
"Advanced Cooking",
4,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Poke Bowl",
defaultVariantUntranslated = "Poke Bowl",
numberOfVariants = "1",
variants = {
["Poke Bowl"] = {
untranslated = "Poke Bowl",
ingredients = {
{
"ITEM",
"Boiled Rice",
2.0,
false,
"Boiled Rice",
},
{
"ITEM",
"Beans",
4.0,
false,
"Beans",
},
{
"ITEM",
"Kelp",
2.0,
false,
"Kelp",
},
{
"ITEM",
"Tuna",
1.0,
true,
"Tuna",
},
},
products = {
{
"Poke Bowl",
"2",
"Poke Bowl",
},
},
},
},
},
["Portable Steam Engine"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Portable Steam Engine",
craftStn = {
{
"Machinist Table",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 1200.0,
baseXPGain = 10.0,
defaultVariant = "Portable Steam Engine",
defaultVariantUntranslated = "Portable Steam Engine",
numberOfVariants = "1",
variants = {
["Portable Steam Engine"] = {
untranslated = "Portable Steam Engine",
ingredients = {
{
"ITEM",
"Piston",
8.0,
false,
"Piston",
},
{
"ITEM",
"Screws",
18.0,
false,
"Screws",
},
{
"ITEM",
"Iron Plate",
12.0,
false,
"Iron Plate",
},
{
"ITEM",
"Boiler",
3.0,
false,
"Boiler",
},
{
"ITEM",
"Iron Gear",
12.0,
false,
"Iron Gear",
},
{
"ITEM",
"Copper Pipe",
6.0,
false,
"Copper Pipe",
},
},
products = {
{
"Portable Steam Engine",
"",
"Portable Steam Engine",
},
},
},
},
},
["Pottery Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Pottery Upgrade",
craftStn = {
{
"Kiln",
"Kiln",
},
},
skillNeeds = {
{
"Pottery",
1,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Pottery Upgrade",
defaultVariantUntranslated = "Pottery Upgrade",
numberOfVariants = "1",
variants = {
["Pottery Upgrade"] = {
untranslated = "Pottery Upgrade",
ingredients = {
{
"ITEM",
"Advanced Upgrade Lvl4",
1.0,
true,
"Advanced Upgrade Lvl4",
},
},
products = {
{
"Pottery Upgrade",
1,
"Pottery Upgrade",
},
},
},
},
},
},
Fish = {
["Powered Cart"] = {
"Bass",
dispCraftStn = "1",
"Blue Shark",
checkImage = "1",
"Cod",
untranslated = "Powered Cart",
"Moon Jellyfish",
craftStn = {
"Pacific Sardine",
{
"Salmon",
"Wainwright Table",
"Trout",
"Wainwright Table",
"Tuna",
},
},
skillNeeds = {
{
"Basic Engineering",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 200.0,
baseXPGain = 20.0,
defaultVariant = "Powered Cart",
defaultVariantUntranslated = "Powered Cart",
numberOfVariants = "1",
variants = {
["Powered Cart"] = {
untranslated = "Powered Cart",
ingredients = {
{
"ITEM",
"Cast Iron Stove",
1.0,
true,
"Cast Iron Stove",
},
{
"ITEM",
"Iron Wheel",
3.0,
true,
"Iron Wheel",
},
{
"TAG",
"Wood Board",
30.0,
false,
"Wood Board",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Powered Cart",
1,
"Powered Cart",
},
},
},
},
},
},
Food = {
["Powered Storage Silo"] = {
"Acorn",
dispCraftStn = "1",
"Acorn Powder",
checkImage = "1",
"Agave Leaves",
untranslated = "Powered Storage Silo",
"Agave Seed",
craftStn = {
"Agouti Enchiladas",
{
"Amanita Mushroom Spores",
"Robotic Assembly Line",
"Amanita Mushrooms",
"Robotic Assembly Line",
"Arctic Willow Seed",
},
"Autumn Stew",
},
"Baked Agave",
skillNeeds = {
"Baked Beet",
{
"Baked Corn",
"Industry",
"Baked Heart Of Palm",
3,
"Baked Meat",
"Industry",
"Baked Roast",
},
"Baked Taro",
},
"Baked Tomato",
moduleNeeds = {},
"Banh Xeo",
baseCraftTime = 10.0,
"Bannock",
baseLaborCost = 800.0,
"Barrel Cactus Seed",
baseXPGain = 6.0,
"Basic Salad",
defaultVariant = "Powered Storage Silo",
"Bean Paste",
defaultVariantUntranslated = "Powered Storage Silo",
"Bean Sprout",
numberOfVariants = "1",
"Beans",
variants = {
"Bear SUPREME",
["Powered Storage Silo"] = {
"Bearclaw",
untranslated = "Powered Storage Silo",
"Beet",
ingredients = {
"Beet Campfire Salad",
{
"Beet Greens",
"ITEM",
"Beet Seed",
"Steel Plate",
"Big Bluestem Seed",
18.0,
"Birch Seed",
false,
"Bison Chow Fun",
"Steel Plate",
"Boiled Grains",
},
"Boiled Rice",
{
"Boiled Sausage",
"ITEM",
"Bolete Mushroom Spores",
"Advanced Circuit",
"Bolete Mushrooms",
8.0,
"Bread",
false,
"Bullrush Seed",
"Advanced Circuit",
"Bunchgrass Seed",
},
"Camas Bread",
{
"Camas Bulb",
"ITEM",
"Camas Bulb Bake",
"Radiator",
"Camas Paste",
4.0,
"Campfire Roast",
false,
"Cedar Seed",
"Radiator",
"Ceiba Seed",
},
"Cereal Germ",
{
"Charred Agave",
"ITEM",
"Charred Beans",
"Steel Pipe",
"Charred Beet",
8.0,
"Charred Cactus Fruit",
false,
"Charred Camas Bulb",
"Steel Pipe",
"Charred Corn",
},
"Charred Fireweed Shoots",
},
"Charred Fish",
products = {
"Charred Heart Of Palm",
{
"Charred Meat",
"Powered Storage Silo",
"Charred Mushrooms",
1,
"Charred Papaya",
"Powered Storage Silo",
"Charred Pineapple",
},
"Charred Sausage",
},
"Charred Taro",
},
"Charred Tomato",
},
"Clam Chowder",
},
"Cookeina Mushroom Spores",
["Prepared Meat"] = {
"Cookeina Mushrooms",
dispCraftStn = "1",
"Corn",
checkImage = "1",
"Corn Fritters",
untranslated = "Prepared Meat",
"Corn Seed",
craftStn = {
"Cornmeal",
{
"Cotton Seed",
"Butchery Table",
"Creosote Bush Seed",
"Butchery Table",
"Creosote Flower",
},
"Crimini Mushroom Spores",
},
"Crimini Mushrooms",
skillNeeds = {
"Crimson Salad",
{
"Crispy Bacon",
"Butchery",
"Dried Fish",
4,
"Dried Meat",
"Butchery",
"Dwarf Willow Seed",
},
"Elk Taco",
},
"Elk Wellington",
moduleNeeds = {},
"Fantastic Forest Pizza",
baseCraftTime = 0.8,
"Fern Campfire Salad",
baseLaborCost = 15.0,
"Fern Spore",
baseXPGain = 1.0,
"Fiddleheads",
defaultVariant = "Prepared Meat",
"Field Campfire Stew",
defaultVariantUntranslated = "Prepared Meat",
"Filmy Fern Spore",
numberOfVariants = "1",
"Fir Seed",
variants = {
"Fireweed Seed",
["Prepared Meat"] = {
"Fireweed Shoots",
untranslated = "Prepared Meat",
"Fish N Chips",
ingredients = {
"Flatbread",
{
"Flax Seed",
"ITEM",
"Flaxseed Oil",
"Raw Meat",
"Flour",
4.0,
"Fried Camas",
false,
"Fried Fiddleheads",
"Raw Meat",
"Fried Hare Haunches",
},
"Fried Hearts Of Palm",
},
"Fried Taro",
products = {
"Fried Tomatoes",
{
"Fruit Muffin",
"Prepared Meat",
"Fruit Salad",
"1",
"Fruit Tart",
"Prepared Meat",
"Giant Cactus Fruit",
},
"Grass Seed",
{
"Heart Of Palm",
"Scrap Meat",
"Hearty Hometown Pizza",
4.0,
"Heliconia Seed",
"Scrap Meat",
"Hosomaki",
},
"Huckleberries",
},
"Huckleberry Extract",
},
"Huckleberry Fritter",
},
"Huckleberry Pie",
},
"Huckleberry Seed",
["Prime Cut"] = {
"Infused Oil",
dispCraftStn = "1",
"Jointfir Seed",
checkImage = "1",
"Joshua Seed",
untranslated = "Prime Cut",
"Jungle Campfire Salad",
craftStn = {
"Jungle Campfire Stew",
{
"Kelpy Crab Roll",
"Butchery Table",
"King Fern Spore",
"Butchery Table",
"Lattice Mushroom Spores",
},
"Leavened Dough",
},
"Loaded Taro Fries",
skillNeeds = {
"Lupine Seed",
{
"Macarons",
"Butchery",
"Meat Pie",
6,
"Meat Stock",
"Butchery",
"Meaty Stew",
},
"Millionaires Salad",
},
"Mochi",
moduleNeeds = {},
"Ocean Spray Seed",
baseCraftTime = 0.8,
"Oil",
baseLaborCost = 15.0,
"Orchid",
baseXPGain = 1.0,
"Orchid Seed",
defaultVariant = "Prime Cut",
"Palm Seed",
defaultVariantUntranslated = "Prime Cut",
"Papaya",
numberOfVariants = "1",
"Papaya Seed",
variants = {
"Pastry Dough",
["Prime Cut"] = {
"Phad Thai",
untranslated = "Prime Cut",
"Pineapple",
ingredients = {
"Pineapple Friend Rice",
{
"Pineapple Seed",
"ITEM",
"Pirozhok",
"Raw Meat",
"Poke Bowl",
16.0,
"Prepared Meat",
false,
"Prickly Pear Fruit",
"Raw Meat",
"Prickly Pear Seed",
},
"Prime Cut",
},
"Pumpkin",
products = {
"Pumpkin Seed",
{
"Pupusas",
"Prime Cut",
"Raw Bacon",
"1",
"Raw Fish",
"Prime Cut",
"Raw Meat",
},
"Raw Roast",
},
"Raw Sausage",
},
"Redwood Seed",
},
"Rice",
},
"Rice Flour",
["Printing Press"] = {
"Rice Noodles",
dispCraftStn = "1",
"Roast Pumpkin",
checkImage = "1",
"Root Campfire Salad",
untranslated = "Printing Press",
"Root Campfire Stew",
craftStn = {
"Saguaro Seed",
{
"Saxifrage Seed",
"Machinist Table",
"Scrap Meat",
"Machinist Table",
"Seagrass Seed",
},
"Seared Meat",
},
"Seeded Camas Roll",
skillNeeds = {
"Sensuous Sea Pizza",
{
"Shark Fillet Soup",
"Mechanics",
"Simmered Meat",
3,
"Simple Syrup",
"Mechanics",
"Smooth Gut Noodle Roll",
},
"Spiky Roll",
},
"Spruce Seed",
moduleNeeds = {},
"Stuffed Turkey",
baseCraftTime = 2.0,
"Sugar",
baseLaborCost = 240.0,
"Sugarcane",
baseXPGain = 1.0,
"Sun Cheese",
defaultVariant = "Printing Press",
"Sunflower",
defaultVariantUntranslated = "Printing Press",
"Sunflower Seed",
numberOfVariants = "1",
"Sweet Deer Jerky",
variants = {
"Sweet Salad",
["Printing Press"] = {
"Tallow",
untranslated = "Printing Press",
"Taro Fries",
ingredients = {
"Taro Root",
{
"Taro Seed",
"ITEM",
"Tasty Tropical Pizza",
"Gearbox",
"Tomato",
2.0,
"Tomato Seed",
false,
"Topped Porridge",
"Gearbox",
"Tortilla",
},
"Trillium Flower",
{
"Trillium Seed",
"ITEM",
"Vegetable Medley",
"Piston",
"Vegetable Soup",
4.0,
"Vegetable Stock",
false,
"Waterweed Seed",
"Piston",
"Wheat",
},
"Wheat Seed",
{
"White Bursage Seed",
"ITEM",
"Wild Mix",
"Iron Plate",
"Wild Stew",
12.0,
"Wilted Fiddleheads",
false,
"Worldly Donut",
"Iron Plate",
"Yeast",
},
},
products = {
{
"Printing Press",
1,
"Printing Press",
},
},
},
},
},
["Pulp Filler"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Pulp Filler",
craftStn = {
{
"Farmers Table",
"Farmers Table",
},
},
skillNeeds = {
{
"Fertilizers",
1,
"Fertilizers",
},
},
moduleNeeds = {},
baseCraftTime = 0.3,
baseLaborCost = 15.0,
baseXPGain = 0.0,
defaultVariant = "Pulp Filler",
defaultVariantUntranslated = "Pulp Filler",
numberOfVariants = "1",
variants = {
["Pulp Filler"] = {
untranslated = "Pulp Filler",
ingredients = {
{
"ITEM",
"Wood Pulp",
15.0,
false,
"Wood Pulp",
},
{
"ITEM",
"Dirt",
1.0,
false,
"Dirt",
},
},
products = {
{
"Pulp Filler",
1,
"Pulp Filler",
},
},
},
},
},
["Pump Jack"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Pump Jack",
craftStn = {
{
"Assembly Line",
"Assembly Line",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 20.0,
baseLaborCost = 72.0,
baseXPGain = 25.0,
defaultVariant = "Pump Jack",
defaultVariantUntranslated = "Pump Jack",
numberOfVariants = "1",
variants = {
["Pump Jack"] = {
untranslated = "Pump Jack",
ingredients = {
{
"ITEM",
"Reinforced Concrete",
12.0,
false,
"Reinforced Concrete",
},
{
"ITEM",
"Gearbox",
4.0,
false,
"Gearbox",
},
{
"ITEM",
"Piston",
8.0,
false,
"Piston",
},
},
products = {
{
"Pump Jack",
1,
"Pump Jack",
},
},
},
},
},
Pupusas = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Pupusas",
craftStn = {
{
"Cast Iron Stove",
"Cast Iron Stove",
},
},
skillNeeds = {
{
"Cooking",
4,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Pupusas",
defaultVariantUntranslated = "Pupusas",
numberOfVariants = "1",
variants = {
Pupusas = {
untranslated = "Pupusas",
ingredients = {
{
"ITEM",
"Cornmeal",
4.0,
false,
"Cornmeal",
},
{
"ITEM",
"Tomato",
2.0,
false,
"Tomato",
},
{
"ITEM",
"Beans",
2.0,
false,
"Beans",
},
{
"ITEM",
"Sun Cheese",
2.0,
false,
"Sun Cheese",
},
},
products = {
{
"Pupusas",
"1",
"Pupusas",
},
},
},
},
},
["Purple Vase"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Purple Vase",
craftStn = {
{
"Glassworks",
"Glassworks",
},
},
skillNeeds = {
{
"Glassworking",
1,
"Glassworking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 90.0,
baseXPGain = 1.0,
defaultVariant = "Purple Vase",
defaultVariantUntranslated = "Purple Vase",
numberOfVariants = "1",
variants = {
["Purple Vase"] = {
untranslated = "Purple Vase",
ingredients = {
{
"ITEM",
"Glass",
4.0,
false,
"Glass",
},
},
products = {
{
"Purple Vase",
1,
"Purple Vase",
},
},
},
},
},
Quicklime = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Quicklime",
craftStn = {
{
"Blast Furnace",
"Blast Furnace",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 0.2,
baseLaborCost = 50.0,
baseXPGain = 0.1,
defaultVariant = "Quicklime",
defaultVariantUntranslated = "Quicklime",
numberOfVariants = "1",
variants = {
Quicklime = {
untranslated = "Quicklime",
ingredients = {
{
"ITEM",
"Crushed Limestone",
1.0,
false,
"Crushed Limestone",
},
},
products = {
{
"Quicklime",
"",
"Quicklime",
},
},
},
},
},
["Quicklime Glass"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Quicklime Glass",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Glassworking",
1,
"Glassworking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Quicklime Glass",
defaultVariantUntranslated = "Quicklime Glass",
numberOfVariants = "1",
variants = {
["Quicklime Glass"] = {
untranslated = "Quicklime Glass",
ingredients = {
{
"ITEM",
"Sand",
3.0,
false,
"Sand",
},
{
"ITEM",
"Quicklime",
2.0,
false,
"Quicklime",
},
},
products = {
{
"Quicklime Glass",
1,
"Quicklime Glass",
},
{
"Glass",
1.0,
"Glass",
},
},
},
},
},
Radiator = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Radiator",
craftStn = {
{
"Electric Stamping Press",
"Electric Stamping Press",
},
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 35.0,
baseXPGain = 3.0,
defaultVariant = "Radiator",
defaultVariantUntranslated = "Radiator",
numberOfVariants = "1",
variants = {
Radiator = {
untranslated = "Radiator",
ingredients = {
{
"ITEM",
"Heat Sink",
4.0,
false,
"Heat Sink",
},
{
"ITEM",
"Copper Wiring",
8.0,
false,
"Copper Wiring",
},
},
products = {
{
"Radiator",
"",
"Radiator",
},
},
},
},
},
["Rainforest Fruit Salad"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Rainforest Fruit Salad",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Cooking",
1,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Rainforest Fruit Salad",
defaultVariantUntranslated = "Rainforest Fruit Salad",
numberOfVariants = "1",
variants = {
["Rainforest Fruit Salad"] = {
untranslated = "Rainforest Fruit Salad",
ingredients = {
{
"ITEM",
"Papaya",
10.0,
false,
"Papaya",
},
{
"ITEM",
"Pineapple",
8.0,
false,
"Pineapple",
},
},
products = {
{
"Rainforest Fruit Salad",
1,
"Rainforest Fruit Salad",
},
{
"Fruit Salad",
1.0,
"Fruit Salad",
},
},
},
},
},
},
["Fried Vegetable"] = {
["Rainforest Salad"] = {
"Fried Camas",
dispCraftStn = "1",
"Fried Fiddleheads",
checkImage = "1",
"Fried Hearts Of Palm",
untranslated = "Rainforest Salad",
"Fried Taro",
craftStn = {
"Fried Tomatoes",
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Cooking",
1,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Rainforest Salad",
defaultVariantUntranslated = "Rainforest Salad",
numberOfVariants = "1",
variants = {
["Rainforest Salad"] = {
untranslated = "Rainforest Salad",
ingredients = {
{
"ITEM",
"Taro Root",
4.0,
false,
"Taro Root",
},
{
"ITEM",
"Bolete Mushrooms",
8.0,
false,
"Bolete Mushrooms",
},
{
"ITEM",
"Papaya",
4.0,
false,
"Papaya",
},
},
products = {
{
"Rainforest Salad",
1,
"Rainforest Salad",
},
{
"Basic Salad",
1.0,
"Basic Salad",
},
},
},
},
},
},
Fruit = {
["Raw Bacon"] = {
"Giant Cactus Fruit",
dispCraftStn = "1",
"Huckleberries",
checkImage = "1",
"Papaya",
untranslated = "Raw Bacon",
"Pineapple",
craftStn = {
"Prickly Pear Fruit",
{
"Pumpkin",
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Butchery",
3,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Raw Bacon",
defaultVariantUntranslated = "Raw Bacon",
numberOfVariants = "1",
variants = {
["Raw Bacon"] = {
untranslated = "Raw Bacon",
ingredients = {
{
"ITEM",
"Raw Meat",
3.0,
false,
"Raw Meat",
},
},
products = {
{
"Raw Bacon",
"1",
"Raw Bacon",
},
{
"Scrap Meat",
3.0,
"Scrap Meat",
},
},
},
},
},
},
Fungus = {
["Raw Roast"] = {
"Amanita Mushrooms",
dispCraftStn = "1",
"Bolete Mushrooms",
checkImage = "1",
"Cookeina Mushrooms",
untranslated = "Raw Roast",
"Crimini Mushrooms",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Butchery",
3,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Raw Roast",
defaultVariantUntranslated = "Raw Roast",
numberOfVariants = "1",
variants = {
["Raw Roast"] = {
untranslated = "Raw Roast",
ingredients = {
{
"ITEM",
"Raw Meat",
2.0,
false,
"Raw Meat",
},
},
products = {
{
"Raw Roast",
"1",
"Raw Roast",
},
{
"Scrap Meat",
2.0,
"Scrap Meat",
},
},
},
},
},
},
Gear = {
["Raw Sausage"] = {
"Iron Gear",
dispCraftStn = "1",
"Steel Gear",
checkImage = "1",
untranslated = "Raw Sausage",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Butchery",
2,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Raw Sausage",
defaultVariantUntranslated = "Raw Sausage",
numberOfVariants = "1",
variants = {
["Raw Sausage"] = {
untranslated = "Raw Sausage",
ingredients = {
{
"ITEM",
"Scrap Meat",
3.0,
false,
"Scrap Meat",
},
},
products = {
{
"Raw Sausage",
"1",
"Raw Sausage",
},
},
},
},
},
},
Government = {
["Real Estate Desk"] = {
"Amendments",
dispCraftStn = "1",
"Ballot Box",
checkImage = "1",
"Board Of Elections",
untranslated = "Real Estate Desk",
"Capitol",
craftStn = {
"Census Bureau",
{
"Country Foundation",
"Carpentry Table",
"Court Table",
"Carpentry Table",
"Embassy Desk",
},
"Executive Office",
},
"Federation Foundation",
skillNeeds = {
"Government Office",
{
"Immigration Desk",
"Carpentry",
"Large Court",
4,
"Outpost Table",
"Carpentry",
"Printing Press",
},
"Settlement Crafting Table",
},
"Small Court",
moduleNeeds = {},
"Stenographers Table",
baseCraftTime = 2.0,
"Town Foundation",
baseLaborCost = 60.0,
"Treasury",
baseXPGain = 5.0,
"Zoning Office",
defaultVariant = "Real Estate Desk",
defaultVariantUntranslated = "Real Estate Desk",
numberOfVariants = "1",
variants = {
["Real Estate Desk"] = {
untranslated = "Real Estate Desk",
ingredients = {
{
"ITEM",
"Linen Fabric",
12.0,
false,
"Linen Fabric",
},
{
"TAG",
"Hewn Log",
15.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
10.0,
false,
"Wood Board",
},
},
products = {
{
"Real Estate Desk",
1,
"Real Estate Desk",
},
},
},
},
},
},
Grain = {
Rebar = {
"Rice",
dispCraftStn = "1",
"Wheat",
checkImage = "1",
untranslated = "Rebar",
craftStn = {
{
"Blast Furnace",
"Blast Furnace",
},
},
skillNeeds = {
{
"Advanced Smelting",
1,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 0.2,
baseLaborCost = 50.0,
baseXPGain = 2.0,
defaultVariant = "Rebar",
defaultVariantUntranslated = "Rebar",
numberOfVariants = "1",
variants = {
Rebar = {
untranslated = "Rebar",
ingredients = {
{
"ITEM",
"Steel Bar",
2.0,
false,
"Steel Bar",
},
},
products = {
{
"Rebar",
"",
"Rebar",
},
},
},
},
},
},
Greens = {
["Recycle Hewn Log"] = {
"Agave Leaves",
dispCraftStn = "1",
"Beet Greens",
checkImage = "1",
"Fiddleheads",
untranslated = "Recycle Hewn Log",
"Fireweed Shoots",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 0.2,
baseLaborCost = 20.0,
baseXPGain = 0.1,
defaultVariant = "Recycle Hewn Log",
defaultVariantUntranslated = "Recycle Hewn Log",
numberOfVariants = "1",
variants = {
["Recycle Hewn Log"] = {
untranslated = "Recycle Hewn Log",
ingredients = {
{
"TAG",
"Hewn Log",
2.0,
false,
"Hewn Log",
},
},
products = {
{
"Recycle Hewn Log",
1,
"Recycle Hewn Log",
},
{
"Wood Pulp",
10.0,
"Wood Pulp",
},
},
},
},
},
},
Hardwood = {
["Red Vase"] = {
"Birch Log",
dispCraftStn = "1",
"Ceiba Log",
checkImage = "1",
"Oak Log",
untranslated = "Red Vase",
},
craftStn = {
["Hardwood Lumber"] = {
{
"Composite Birch Lumber",
"Glassworks",
"Composite Ceiba Lumber",
"Glassworks",
"Composite Oak Lumber",
},
},
skillNeeds = {
{
"Glassworking",
1,
"Glassworking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 90.0,
baseXPGain = 1.0,
defaultVariant = "Red Vase",
defaultVariantUntranslated = "Red Vase",
numberOfVariants = "1",
variants = {
["Red Vase"] = {
untranslated = "Red Vase",
ingredients = {
{
"ITEM",
"Glass",
4.0,
false,
"Glass",
},
},
products = {
{
"Red Vase",
1,
"Red Vase",
},
},
},
},
},
["Refine Heart Of Palm"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Refine Heart Of Palm",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Gathering",
1,
"Gathering",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 30.0,
baseXPGain = 0.5,
defaultVariant = "Refine Heart Of Palm",
defaultVariantUntranslated = "Refine Heart Of Palm",
numberOfVariants = "1",
variants = {
["Refine Heart Of Palm"] = {
untranslated = "Refine Heart Of Palm",
ingredients = {
{
"ITEM",
"Palm Log",
1.0,
false,
"Palm Log",
},
},
products = {
{
"Refine Heart Of Palm",
1,
"Refine Heart Of Palm",
},
{
"Heart Of Palm",
2.0,
"Heart Of Palm",
},
{
"Wood Pulp",
4.0,
"Wood Pulp",
},
},
},
},
},
["Refine Tallow"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Refine Tallow",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Advanced Cooking",
1,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 20.0,
baseXPGain = 0.5,
defaultVariant = "Refine Tallow",
defaultVariantUntranslated = "Refine Tallow",
numberOfVariants = "1",
variants = {
["Refine Tallow"] = {
untranslated = "Refine Tallow",
ingredients = {
{
"ITEM",
"Tallow",
18.0,
false,
"Tallow",
},
},
products = {
{
"Refine Tallow",
1,
"Refine Tallow",
},
{
"Oil",
1.0,
"Oil",
},
},
},
},
},
Refrigerator = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Refrigerator",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Industry",
4,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 120.0,
baseXPGain = 6.0,
defaultVariant = "Refrigerator",
defaultVariantUntranslated = "Refrigerator",
numberOfVariants = "1",
variants = {
Refrigerator = {
untranslated = "Refrigerator",
ingredients = {
{
"ITEM",
"Steel Plate",
16.0,
false,
"Steel Plate",
},
{
"ITEM",
"Basic Circuit",
8.0,
false,
"Basic Circuit",
},
{
"ITEM",
"Radiator",
3.0,
false,
"Radiator",
},
},
products = {
{
"Refrigerator",
1,
"Refrigerator",
},
},
},
},
},
Registrar = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Registrar",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Logging",
4,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 25.0,
baseLaborCost = 150.0,
baseXPGain = 10.0,
defaultVariant = "Registrar",
defaultVariantUntranslated = "Registrar",
numberOfVariants = "1",
variants = {
Registrar = {
untranslated = "Registrar",
ingredients = {
{
"ITEM",
"Iron Ore",
20.0,
false,
"Iron Ore",
},
{
"TAG",
"Hewn Log",
16.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
10.0,
false,
"Wood Board",
},
},
products = {
{
"Registrar",
1,
"Registrar",
},
},
},
},
},
},
["Hewn Log"] = {
["Reinforced Concrete"] = {
"Hardwood Hewn Log",
dispCraftStn = "1",
"Hewn Log",
checkImage = "1",
"Softwood Hewn Log",
untranslated = "Reinforced Concrete",
craftStn = {
{
"Cement Kiln",
"Cement Kiln",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 0.64,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Reinforced Concrete",
defaultVariantUntranslated = "Reinforced Concrete",
numberOfVariants = "1",
variants = {
["Reinforced Concrete"] = {
untranslated = "Reinforced Concrete",
ingredients = {
{
"ITEM",
"Cement",
1.0,
false,
"Cement",
},
{
"ITEM",
"Rebar",
2.0,
false,
"Rebar",
},
{
"ITEM",
"Sand",
2.0,
false,
"Sand",
},
{
"TAG",
"Crushed Rock",
5.0,
false,
"Crushed Rock",
},
},
products = {
{
"Reinforced Concrete",
"4",
"Reinforced Concrete",
},
},
},
},
},
},
["Housing Objects"] = {
["Render Fat"] = {
"Adorned Ashlar Basalt Bench",
dispCraftStn = "1",
"Adorned Ashlar Basalt Chair",
checkImage = "1",
"Adorned Ashlar Basalt Table",
untranslated = "Render Fat",
"Adorned Ashlar Stone Bench",
craftStn = {
"Adorned Ashlar Stone Chair",
{
"Adorned Ashlar Stone Table",
"Carpentry Table",
"Ashlar Basalt Bench",
"Carpentry Table",
"Ashlar Basalt Chair",
},
"Ashlar Basalt Door",
},
"Ashlar Basalt Fireplace",
skillNeeds = {
"Ashlar Basalt Table",
{
"Ashlar Large Basalt Fountain",
"Campfire Cooking",
"Ashlar Large Stone Fountain",
1,
"Ashlar Small Basalt Fountain",
"Campfire Cooking",
"Ashlar Small Stone Fountain",
},
"Ashlar Stone Bench",
},
"Ashlar Stone Chair",
moduleNeeds = {},
"Ashlar Stone Door",
baseCraftTime = 0.8,
"Ashlar Stone Fireplace",
baseLaborCost = 20.0,
"Ashlar Stone Table",
baseXPGain = 0.5,
"Bakery Oven",
defaultVariant = "Render Fat",
"Bathtub",
defaultVariantUntranslated = "Render Fat",
"Bison Mount",
numberOfVariants = "1",
"Bookshelf",
variants = {
"Brazier",
["Render Fat"] = {
"Brick Fireplace",
untranslated = "Render Fat",
"Butchery Table",
ingredients = {
"Candle Stand",
{
"Carved Pumpkin",
"ITEM",
"Cast Iron Bed",
"Scrap Meat",
"Cast Iron Royal Bed",
10.0,
"Cast Iron Stove",
false,
"Ceiling Candle",
"Scrap Meat",
"Composite Birch Bench",
},
"Composite Birch Chair",
},
"Composite Birch Door",
products = {
"Composite Birch Table",
{
"Composite Hardwood Bench",
"Render Fat",
"Composite Hardwood Chair",
1,
"Composite Hardwood Door",
"Render Fat",
"Composite Hardwood Table",
},
"Composite Lumber Bench",
{
"Composite Lumber Chair",
"Tallow",
"Composite Lumber Door",
1.0,
"Composite Lumber Table",
"Tallow",
"Copper Frame Landscape",
},
"Copper Frame Wide",
},
"Corrugated Steel Door",
},
"Corrugated Steel Fence Door",
},
"Cotton Streamer Stars",
},
"Cotton Streamer Stripes",
["Research Table"] = {
"Couch",
dispCraftStn = "1",
"Court Chair",
checkImage = "1",
"Decorative Anchor",
untranslated = "Research Table",
"Decorative Glass Buoy Blue",
craftStn = {
"Decorative Glass Buoy Red",
{
"Decorative Hanging Buoy",
"Workbench",
"Decorative Life Preserver",
"Workbench",
"Decorative Ship Wheel",
},
"Electric Wall Lamp",
},
"Elk Mount",
skillNeeds = {},
"Flat Steel Door",
moduleNeeds = {},
"Framed Glass Door",
baseCraftTime = 5.0,
"Galaxy Vase",
baseLaborCost = 250.0,
"Goat Mount",
baseXPGain = 0.0,
"Gold Frame Landscape",
defaultVariant = "Research Table",
"Gold Frame Wide",
defaultVariantUntranslated = "Research Table",
"Hardwood Lumber Dresser",
numberOfVariants = "1",
"Hewn Bench",
variants = {
"Hewn Chair",
["Research Table"] = {
"Hewn Door",
untranslated = "Research Table",
"Hewn Dresser",
ingredients = {
"Hewn Nightstand",
{
"Hewn Softwood Bench",
"ITEM",
"Hewn Softwood Chair",
"Plant Fibers",
"Hewn Softwood Door",
30.0,
"Hewn Softwood Table",
false,
"Hewn Table",
"Plant Fibers",
"Icebox",
},
"Iron Frame Landscape",
{
"Iron Frame Wide",
"TAG",
"Kitchen",
"Wood",
"Large Bath Mat",
30.0,
"Large Corrugated Steel Door",
false,
"Large Cotton Bunting Red",
"Wood",
"Large Cotton Bunting Regal",
},
"Large Festive Paper Lantern",
{
"Large Lumber Door",
"TAG",
"Large Nylon Bunting Green",
"Rock",
"Large Nylon Bunting Purple",
40.0,
"Large Paper Lantern",
false,
"Large Windowed Lumber Door",
"Rock",
"Limestone Bison Statue",
},
"Limestone Otter Statue",
},
"Limestone Owl Statue",
products = {
"Limestone Wolf Statue",
{
"Lumber Bench",
"Research Table",
"Lumber Chair",
1,
"Lumber Door",
"Research Table",
"Lumber Dresser",
},
"Lumber Table",
},
"Mill",
},
"Modern Double Street Light",
},
"Modern Street Light",
},
"Mortared Granite Bench",
["Rice Flour"] = {
"Mortared Granite Chair",
dispCraftStn = "1",
"Mortared Granite Door",
checkImage = "1",
"Mortared Granite Fireplace",
untranslated = "Rice Flour",
"Mortared Granite Table",
craftStn = {
"Mortared Stone Bench",
{
"Mortared Stone Chair",
"Mill",
"Mortared Stone Door",
"Mill",
"Mortared Stone Fireplace",
},
"Mortared Stone Table",
},
"Nylon Futon Bed",
skillNeeds = {
"Nylon Futon Couch",
{
"Orange Vase",
"Milling",
"Ornate Gold Frame Landscape",
1,
"Ornate Gold Frame Wide",
"Milling",
"Ornate Iron Frame Landscape",
},
"Ornate Iron Frame Wide",
},
"Ornate Wooden Frame Landscape",
moduleNeeds = {},
"Ornate Wooden Frame Wide",
baseCraftTime = 2.0,
"Padded Chair",
baseLaborCost = 15.0,
"Plant Vase",
baseXPGain = 0.5,
"Purple Vase",
defaultVariant = "Rice Flour",
"Red Vase",
defaultVariantUntranslated = "Rice Flour",
"Refrigerator",
numberOfVariants = "1",
"Round Pot",
variants = {
"Rug Large",
["Rice Flour"] = {
"Rug Medium",
untranslated = "Rice Flour",
"Rug Small",
ingredients = {
"Salt Basket",
{
"Sheep Mount",
"ITEM",
"Shelf Cabinet",
"Rice",
"Sink",
2.0,
"Small Bath Mat",
false,
"Small Cotton Bunting Red",
"Rice",
"Small Cotton Bunting Regal",
},
"Small Nylon Bunting Green",
},
"Small Nylon Bunting Purple",
products = {
"Small Paper Lantern",
{
"Small Sink",
"Rice Flour",
"Softwood Lumber Bench",
"1",
"Softwood Lumber Chair",
"Rice Flour",
"Softwood Lumber Door",
},
"Softwood Lumber Dresser",
{
"Softwood Lumber Table",
"Cereal Germ",
"Square Pot",
1.0,
"Steel Abstract Fixture",
"Cereal Germ",
"Steel Ceiling Light",
},
"Steel Floor Lamp",
},
"Steel Hanging Fixture",
},
"Steel Hanging Lamp",
},
"Steel Kitchen Lamp",
},
"Steel Searchlight",
["Rice Mortar"] = {
"Steel Square Fixture",
dispCraftStn = "1",
"Steel Table Lamp",
checkImage = "1",
"Stone Brazier",
untranslated = "Rice Mortar",
"Stove",
craftStn = {
"Streetlamp",
{
"Stuffed Alligator",
"Carpentry Table",
"Stuffed Bison",
"Carpentry Table",
"Stuffed Elk",
},
"Stuffed Goat",
},
"Stuffed Jaguar",
skillNeeds = {
"Stuffed Wolf",
{
"Swirl Vase",
"Masonry",
"Tallow Candle",
1,
"Tallow Lamp",
"Masonry",
"Tallow Wall Lamp",
},
"Toilet",
},
"Torch Stand",
moduleNeeds = {},
"Towel Rack",
baseCraftTime = 0.1,
"Upholstered Chair",
baseLaborCost = 25.0,
"Upholstered Couch",
baseXPGain = 0.5,
"Wall Candle",
defaultVariant = "Rice Mortar",
"Washboard",
defaultVariantUntranslated = "Rice Mortar",
"Washing Machine",
numberOfVariants = "1",
"Wooden Ceiling Light",
variants = {
"Wooden Fabric Bed",
["Rice Mortar"] = {
"Wooden Floor Lamp",
untranslated = "Rice Mortar",
"Wooden Frame Landscape",
ingredients = {
"Wooden Frame Wide",
{
"Wooden Kitchen Lamp",
"ITEM",
"Wooden Latrine",
"Rice",
"Wooden Straw Bed",
8.0,
"Wooden Table Lamp",
false,
"Rice",
},
},
products = {
{
"Rice Mortar",
1,
"Rice Mortar",
},
{
"Mortar",
3.0,
"Mortar",
},
},
},
},
},
["Rice Noodles"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Rice Noodles",
craftStn = {
{
"Cast Iron Stove",
"Cast Iron Stove",
},
},
skillNeeds = {
{
"Cooking",
1,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Rice Noodles",
defaultVariantUntranslated = "Rice Noodles",
numberOfVariants = "1",
variants = {
["Rice Noodles"] = {
untranslated = "Rice Noodles",
ingredients = {
{
"ITEM",
"Rice Flour",
3.0,
false,
"Rice Flour",
},
},
products = {
{
"Rice Noodles",
"1",
"Rice Noodles",
},
},
},
},
},
Rivet = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Rivet",
craftStn = {
{
"Blast Furnace",
"Blast Furnace",
},
},
skillNeeds = {
{
"Advanced Smelting",
1,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 85.0,
baseXPGain = 1.0,
defaultVariant = "Rivet",
defaultVariantUntranslated = "Rivet",
numberOfVariants = "1",
variants = {
Rivet = {
untranslated = "Rivet",
ingredients = {
{
"ITEM",
"Steel Bar",
1.0,
false,
"Steel Bar",
},
},
products = {
{
"Rivet",
"3",
"Rivet",
},
},
},
},
},
["Roast Pumpkin"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Roast Pumpkin",
craftStn = {
{
"Bakery Oven",
"Bakery Oven",
},
},
skillNeeds = {
{
"Baking",
3,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Roast Pumpkin",
defaultVariantUntranslated = "Roast Pumpkin",
numberOfVariants = "1",
variants = {
["Roast Pumpkin"] = {
untranslated = "Roast Pumpkin",
ingredients = {
{
"ITEM",
"Pumpkin",
2.0,
false,
"Pumpkin",
},
{
"ITEM",
"Sugar",
2.0,
false,
"Sugar",
},
},
products = {
{
"Roast Pumpkin",
"1",
"Roast Pumpkin",
},
},
},
},
},
["Robotic Assembly Line"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Robotic Assembly Line",
craftStn = {
{
"Electronics Assembly",
"Electronics Assembly",
},
},
skillNeeds = {
{
"Electronics",
2,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 75.0,
baseLaborCost = 1200.0,
baseXPGain = 30.0,
defaultVariant = "Robotic Assembly Line",
defaultVariantUntranslated = "Robotic Assembly Line",
numberOfVariants = "1",
variants = {
["Robotic Assembly Line"] = {
untranslated = "Robotic Assembly Line",
ingredients = {
{
"ITEM",
"Cement",
30.0,
false,
"Cement",
},
{
"ITEM",
"Electric Motor",
5.0,
false,
"Electric Motor",
},
{
"ITEM",
"Servo",
12.0,
false,
"Servo",
},
{
"ITEM",
"Steel Bar",
30.0,
false,
"Steel Bar",
},
},
products = {
{
"Robotic Assembly Line",
1,
"Robotic Assembly Line",
},
},
},
},
},
["Rocker Box"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Rocker Box",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {
{
"Basic Engineering",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 100.0,
baseXPGain = 10.0,
defaultVariant = "Rocker Box",
defaultVariantUntranslated = "Rocker Box",
numberOfVariants = "1",
variants = {
["Rocker Box"] = {
untranslated = "Rocker Box",
ingredients = {
{
"TAG",
"Wood Board",
10.0,
false,
"Wood Board",
},
{
"TAG",
"Wood",
6.0,
false,
"Wood",
},
},
products = {
{
"Rocker Box",
1,
"Rocker Box",
},
},
},
},
},
["Rolling Mill"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Rolling Mill",
craftStn = {
{
"Assembly Line",
"Assembly Line",
},
},
skillNeeds = {
{
"Mechanics",
4,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 20.0,
baseLaborCost = 360.0,
baseXPGain = 5.0,
defaultVariant = "Rolling Mill",
defaultVariantUntranslated = "Rolling Mill",
numberOfVariants = "1",
variants = {
["Rolling Mill"] = {
untranslated = "Rolling Mill",
ingredients = {
{
"ITEM",
"Steel Bar",
8.0,
false,
"Steel Bar",
},
{
"ITEM",
"Gearbox",
4.0,
false,
"Gearbox",
},
},
products = {
{
"Rolling Mill",
1,
"Rolling Mill",
},
},
},
},
},
["Root Campfire Salad"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Root Campfire Salad",
craftStn = {
{
"Campfire",
"Campfire",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Root Campfire Salad",
defaultVariantUntranslated = "Root Campfire Salad",
numberOfVariants = "1",
variants = {
["Root Campfire Salad"] = {
untranslated = "Root Campfire Salad",
ingredients = {
{
"ITEM",
"Camas Bulb",
1.0,
false,
"Camas Bulb",
},
{
"ITEM",
"Taro Root",
1.0,
false,
"Taro Root",
},
{
"TAG",
"Greens",
1.0,
false,
"Greens",
},
},
products = {
{
"Root Campfire Salad",
"1",
"Root Campfire Salad",
},
},
},
},
},
["Root Campfire Stew"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Root Campfire Stew",
craftStn = {
{
"Campfire",
"Campfire",
},
},
skillNeeds = {
{
"Campfire Cooking",
4,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Root Campfire Stew",
defaultVariantUntranslated = "Root Campfire Stew",
numberOfVariants = "1",
variants = {
["Root Campfire Stew"] = {
untranslated = "Root Campfire Stew",
ingredients = {
{
"ITEM",
"Beet",
1.0,
false,
"Beet",
},
{
"ITEM",
"Camas Bulb",
1.0,
false,
"Camas Bulb",
},
{
"ITEM",
"Scrap Meat",
1.0,
false,
"Scrap Meat",
},
{
"ITEM",
"Flour",
1.0,
false,
"Flour",
},
{
"TAG",
"Fat",
1.0,
false,
"Fat",
},
},
products = {
{
"Root Campfire Stew",
"1",
"Root Campfire Stew",
},
},
},
},
},
["Round Pot"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Round Pot",
craftStn = {
{
"Kiln",
"Kiln",
},
},
skillNeeds = {
{
"Pottery",
3,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Round Pot",
defaultVariantUntranslated = "Round Pot",
numberOfVariants = "1",
variants = {
["Round Pot"] = {
untranslated = "Round Pot",
ingredients = {
{
"ITEM",
"Clay",
4.0,
false,
"Clay",
},
},
products = {
{
"Round Pot",
1,
"Round Pot",
},
},
},
},
},
["Rubber Wheel"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Rubber Wheel",
craftStn = {
{
"Electric Lathe",
"Electric Lathe",
},
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 3.5,
defaultVariant = "Rubber Wheel",
defaultVariantUntranslated = "Rubber Wheel",
numberOfVariants = "1",
variants = {
["Rubber Wheel"] = {
untranslated = "Rubber Wheel",
ingredients = {
{
"ITEM",
"Synthetic Rubber",
8.0,
false,
"Synthetic Rubber",
},
{
"ITEM",
"Steel Bar",
4.0,
false,
"Steel Bar",
},
},
products = {
{
"Rubber Wheel",
"",
"Rubber Wheel",
},
},
},
},
},
["Rug Large"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Rug Large",
craftStn = {
{
"Loom Automatic Loom",
"Loom Automatic Loom",
},
},
skillNeeds = {
{
"Tailoring",
6,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 120.0,
baseXPGain = 3.0,
defaultVariant = "Rug Large",
defaultVariantUntranslated = "Rug Large",
numberOfVariants = "1",
variants = {
["Rug Large"] = {
untranslated = "Rug Large",
ingredients = {
{
"ITEM",
"Cellulose Fiber",
15.0,
false,
"Cellulose Fiber",
},
{
"ITEM",
"Wool Yarn",
40.0,
false,
"Wool Yarn",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Rug Large",
1,
"Rug Large",
},
},
},
},
},
["Rug Medium"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Rug Medium",
craftStn = {
{
"Loom Automatic Loom",
"Loom Automatic Loom",
},
},
skillNeeds = {
{
"Tailoring",
3,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Rug Medium",
defaultVariantUntranslated = "Rug Medium",
numberOfVariants = "1",
variants = {
["Rug Medium"] = {
untranslated = "Rug Medium",
ingredients = {
{
"ITEM",
"Cellulose Fiber",
5.0,
false,
"Cellulose Fiber",
},
{
"ITEM",
"Wool Yarn",
20.0,
false,
"Wool Yarn",
},
{
"TAG",
"Fabric",
10.0,
false,
"Fabric",
},
},
products = {
{
"Rug Medium",
1,
"Rug Medium",
},
},
},
},
},
["Rug Small"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Rug Small",
craftStn = {
{
"Loom Automatic Loom",
"Loom Automatic Loom",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 30.0,
baseXPGain = 1.0,
defaultVariant = "Rug Small",
defaultVariantUntranslated = "Rug Small",
numberOfVariants = "1",
variants = {
["Rug Small"] = {
untranslated = "Rug Small",
ingredients = {
{
"ITEM",
"Wool Yarn",
20.0,
false,
"Wool Yarn",
},
},
products = {
{
"Rug Small",
1,
"Rug Small",
},
},
},
},
},
["Running Shoes"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Running Shoes",
craftStn = {
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 600.0,
baseXPGain = 3.0,
defaultVariant = "Running Shoes",
defaultVariantUntranslated = "Running Shoes",
numberOfVariants = "1",
variants = {
["Running Shoes"] = {
untranslated = "Running Shoes",
ingredients = {
{
"ITEM",
"Leather Hide",
10.0,
false,
"Leather Hide",
},
{
"TAG",
"Fabric",
5.0,
false,
"Fabric",
},
},
products = {
{
"Running Shoes",
1,
"Running Shoes",
},
},
},
},
},
["Salt Basket"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Salt Basket",
craftStn = {
{
"Farmers Table",
"Farmers Table",
},
},
skillNeeds = {
{
"Farming",
3,
"Farming",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 100.0,
baseXPGain = 3.0,
defaultVariant = "Salt Basket",
defaultVariantUntranslated = "Salt Basket",
numberOfVariants = "1",
variants = {
["Salt Basket"] = {
untranslated = "Salt Basket",
ingredients = {
{
"TAG",
"Wood Board",
20.0,
false,
"Wood Board",
},
},
products = {
{
"Salt Basket",
1,
"Salt Basket",
},
},
},
},
},
["Sand Concentrate"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Sand Concentrate",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.7,
baseLaborCost = 50.0,
baseXPGain = 0.5,
defaultVariant = "Sand Concentrate",
defaultVariantUntranslated = "Sand Concentrate",
numberOfVariants = "1",
variants = {
["Sand Concentrate"] = {
untranslated = "Sand Concentrate",
ingredients = {
{
"TAG",
"Silica",
2.0,
false,
"Silica",
},
},
products = {
{
"Sand Concentrate",
1,
"Sand Concentrate",
},
{
"Sand",
1.0,
"Sand",
},
},
},
},
},
["Sand Concentrate Lv2"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Sand Concentrate Lv2",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.7,
baseLaborCost = 100.0,
baseXPGain = 1.0,
defaultVariant = "Sand Concentrate Lv2",
defaultVariantUntranslated = "Sand Concentrate Lv2",
numberOfVariants = "1",
variants = {
["Sand Concentrate Lv2"] = {
untranslated = "Sand Concentrate Lv2",
ingredients = {
{
"TAG",
"Silica",
4.0,
false,
"Silica",
},
},
products = {
{
"Sand Concentrate Lv2",
1,
"Sand Concentrate Lv2",
},
{
"Sand",
2.0,
"Sand",
},
},
},
},
},
},
Ingredients = {
["Sand Concentrate Lv3"] = {
"Acorn Powder",
dispCraftStn = "1",
"Bean Paste",
checkImage = "1",
"Boiled Rice",
untranslated = "Sand Concentrate Lv3",
"Camas Paste",
craftStn = {
"Cereal Germ",
{
"Cornmeal",
"Carpentry Table",
"Flaxseed Oil",
"Carpentry Table",
"Flour",
},
"Huckleberry Extract",
},
"Infused Oil",
skillNeeds = {
"Meat Stock",
{
"Oil",
"Mining",
"Rice Flour",
1,
"Rice Noodles",
"Mining",
"Simple Syrup",
},
"Sugar",
},
"Sun Cheese",
moduleNeeds = {},
"Tallow",
baseCraftTime = 0.5,
"Vegetable Stock",
baseLaborCost = 150.0,
"Yeast",
baseXPGain = 1.5,
defaultVariant = "Sand Concentrate Lv3",
defaultVariantUntranslated = "Sand Concentrate Lv3",
numberOfVariants = "1",
variants = {
["Sand Concentrate Lv3"] = {
untranslated = "Sand Concentrate Lv3",
ingredients = {
{
"TAG",
"Silica",
6.0,
false,
"Silica",
},
},
products = {
{
"Sand Concentrate Lv3",
1,
"Sand Concentrate Lv3",
},
{
"Sand",
3.0,
"Sand",
},
},
},
},
},
Sandals = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Sandals",
craftStn = {
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 150.0,
baseXPGain = 0.0,
defaultVariant = "Sandals",
defaultVariantUntranslated = "Sandals",
numberOfVariants = "1",
variants = {
Sandals = {
untranslated = "Sandals",
ingredients = {
{
"ITEM",
"Leather Hide",
10.0,
false,
"Leather Hide",
},
},
products = {
{
"Sandals",
1,
"Sandals",
},
},
},
},
},
["Saw Boards"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Saw Boards",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 0.16,
baseLaborCost = 20.0,
baseXPGain = 0.5,
defaultVariant = "Saw Boards",
defaultVariantUntranslated = "Saw Boards",
numberOfVariants = "1",
variants = {
["Saw Boards"] = {
untranslated = "Saw Boards",
ingredients = {
{
"TAG",
"Wood",
2.0,
false,
"Wood",
},
},
products = {
{
"Saw Boards",
1,
"Saw Boards",
},
{
"Board",
3.0,
"Board",
},
},
},
},
},
Sawmill = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Sawmill",
craftStn = {
{
"Anvil",
"Anvil",
},
},
skillNeeds = {
{
"Smelting",
2,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 600.0,
baseXPGain = 20.0,
defaultVariant = "Sawmill",
defaultVariantUntranslated = "Sawmill",
numberOfVariants = "1",
variants = {
Sawmill = {
untranslated = "Sawmill",
ingredients = {
{
"ITEM",
"Iron Bar",
4.0,
false,
"Iron Bar",
},
{
"ITEM",
"Iron Saw Blade",
1.0,
true,
"Iron Saw Blade",
},
{
"TAG",
"Wood",
16.0,
false,
"Wood",
},
},
products = {
{
"Sawmill",
1,
"Sawmill",
},
},
},
},
},
},
Items = {
["Scrap Meat"] = {
"Advanced Circuit",
dispCraftStn = "1",
"Advanced Combustion Engine",
checkImage = "1",
"Agriculture Research Paper Advanced",
untranslated = "Scrap Meat",
"Agriculture Research Paper Modern",
craftStn = {
"Arrow",
{
"Art Supplies",
"Butchery Table",
"Basic Circuit",
"Butchery Table",
"Berry Extract Fertilizer",
},
"Blood Meal Fertilizer",
},
"Board",
skillNeeds = {
"Boiler",
{
"Camas Ash Fertilizer",
"Butchery",
"Camera Film",
1,
"Canvas",
"Butchery",
"Cellulose Fiber",
},
"Cement",
},
"Charcoal",
moduleNeeds = {},
"Claim Tool",
baseCraftTime = 0.5,
"Colored Powder",
baseLaborCost = 15.0,
"Combustion Engine",
baseXPGain = 1.0,
"Composite Filler",
defaultVariant = "Scrap Meat",
"Compost Fertilizer",
defaultVariantUntranslated = "Scrap Meat",
"Copper Plate",
numberOfVariants = "1",
"Copper Wiring",
variants = {
"Cotton Boll",
["Scrap Meat"] = {
"Cotton Fabric",
untranslated = "Scrap Meat",
"Cotton Lint",
ingredients = {
"Cotton Thread",
{
"Culinary Research Paper Advanced",
"ITEM",
"Culinary Research Paper Basic",
"Raw Meat",
"Culinary Research Paper Modern",
1.0,
"Dendrology Research Paper Advanced",
false,
"Dendrology Research Paper Basic",
"Raw Meat",
"Dendrology Research Paper Modern",
},
"Electric Motor",
},
"Engineering Research Paper Advanced",
products = {
"Engineering Research Paper Modern",
{
"Epoxy",
"Scrap Meat",
"Ethanol",
"3",
"Fiber Filler",
"Scrap Meat",
"Fiberglass",
},
"Fishing Pole",
},
"Flax Fiber",
},
"Flax Stem",
},
"Flax Trawler Net",
},
"Fur Pelt",
["Screening Machine"] = {
"Gathering Research Paper Basic",
dispCraftStn = "1",
"Gearbox",
checkImage = "1",
"Geology Research Paper Advanced",
untranslated = "Screening Machine",
"Geology Research Paper Basic",
craftStn = {
"Geology Research Paper Modern",
{
"Glass Lens",
"Machinist Table",
"Gold Flakes",
"Machinist Table",
"Gold Wiring",
},
"Hardwood Board",
},
"Heat Sink",
skillNeeds = {
"Hemp Mooring Rope",
{
"Hide Ash Fertilizer",
"Mechanics",
"Iron Anchor",
3,
"Iron Axle",
"Mechanics",
"Iron Gear",
},
"Iron Hull Sheet",
},
"Iron Plate",
moduleNeeds = {},
"Iron Saw Blade",
baseCraftTime = 5.0,
"Iron Wheel",
baseLaborCost = 300.0,
"Kelp",
baseXPGain = 5.0,
"Large Metal Ship Frame",
defaultVariant = "Screening Machine",
"Large Wooden Ship Frame",
defaultVariantUntranslated = "Screening Machine",
"Leather Hide",
numberOfVariants = "1",
"Light Bulb",
variants = {
"Linen Fabric",
["Screening Machine"] = {
"Linen Yarn",
untranslated = "Screening Machine",
"Medium Metal Ship Frame",
ingredients = {
"Medium Wooden Ship Frame",
{
"Metal Keel",
"ITEM",
"Metal Rudder",
"Iron Bar",
"Metallurgy Research Paper Advanced",
40.0,
"Metallurgy Research Paper Basic",
false,
"Metallurgy Research Paper Modern",
"Iron Bar",
"Mortar",
},
"Nail",
{
"Nylon",
"ITEM",
"Nylon Fabric",
"Screws",
"Nylon Mooring Rope",
15.0,
"Nylon Thread",
false,
"Nylon Trawler Net",
"Screws",
"Oil Paint",
},
"Paper",
{
"Pelt Fertilizer",
"ITEM",
"Phosphate Fertilizer",
"Iron Gear",
"Piston",
10.0,
"Plant Fibers",
false,
"Plastic",
"Iron Gear",
"Portable Steam Engine",
},
"Pulp Filler",
},
"Quicklime",
products = {
"Radiator",
{
"Rebar",
"Screening Machine",
"Rivet",
1,
"Rubber Wheel",
"Screening Machine",
"Screws",
},
"Servo",
},
"Shorn Wool",
},
"Small Wooden Ship Frame",
},
"Softwood Board",
},
"Soil Sampler",
["Screw Press"] = {
"Spoiled Food",
dispCraftStn = "1",
"Steam Tractor Harvester",
checkImage = "1",
"Steam Tractor Plow",
untranslated = "Screw Press",
"Steam Tractor Sower",
craftStn = {
"Steel Axle",
{
"Steel Gear",
"Machinist Table",
"Steel Gearbox",
"Machinist Table",
"Steel Plate",
},
"Steel Saw Blade",
},
"Substrate",
skillNeeds = {
"Synthetic Rubber",
{
"Torch",
"Mechanics",
"Valve",
1,
"Wet Brick",
"Mechanics",
"Wood Pulp",
},
"Wooden Hull Planks",
},
"Wooden Keel",
moduleNeeds = {},
"Wooden Mold",
baseCraftTime = 5.0,
"Wooden Oar",
baseLaborCost = 300.0,
"Wooden Rudder",
baseXPGain = 5.0,
"Wooden Wheel",
defaultVariant = "Screw Press",
"Wool Fabric",
defaultVariantUntranslated = "Screw Press",
"Wool Yarn",
numberOfVariants = "1",
variants = {
["Screw Press"] = {
untranslated = "Screw Press",
ingredients = {
{
"ITEM",
"Iron Bar",
25.0,
false,
"Iron Bar",
},
},
products = {
{
"Screw Press",
1,
"Screw Press",
},
},
},
},
},
Screws = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Screws",
craftStn = {
{
"Lathe",
"Lathe",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Screws",
defaultVariantUntranslated = "Screws",
numberOfVariants = "1",
variants = {
Screws = {
untranslated = "Screws",
ingredients = {
{
"ITEM",
"Iron Bar",
1.0,
false,
"Iron Bar",
},
},
products = {
{
"Screws",
"4",
"Screws",
},
},
},
},
},
["Seared Meat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Seared Meat",
craftStn = {
{
"Stove",
"Stove",
},
},
skillNeeds = {
{
"Advanced Cooking",
1,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Seared Meat",
defaultVariantUntranslated = "Seared Meat",
numberOfVariants = "1",
variants = {
["Seared Meat"] = {
untranslated = "Seared Meat",
ingredients = {
{
"ITEM",
"Prime Cut",
2.0,
false,
"Prime Cut",
},
{
"ITEM",
"Infused Oil",
2.0,
false,
"Infused Oil",
},
},
products = {
{
"Seared Meat",
"1",
"Seared Meat",
},
},
},
},
},
["Seeded Camas Roll"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Seeded Camas Roll",
craftStn = {
{
"Kitchen",
"Kitchen",
},
},
skillNeeds = {
{
"Advanced Cooking",
3,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 65.0,
baseXPGain = 1.0,
defaultVariant = "Seeded Camas Roll",
defaultVariantUntranslated = "Seeded Camas Roll",
numberOfVariants = "1",
variants = {
["Seeded Camas Roll"] = {
untranslated = "Seeded Camas Roll",
ingredients = {
{
"ITEM",
"Boiled Rice",
2.0,
false,
"Boiled Rice",
},
{
"ITEM",
"Kelp",
2.0,
false,
"Kelp",
},
{
"ITEM",
"Camas Paste",
2.0,
false,
"Camas Paste",
},
{
"ITEM",
"Fiddleheads",
2.0,
false,
"Fiddleheads",
},
},
products = {
{
"Seeded Camas Roll",
"1",
"Seeded Camas Roll",
},
},
},
},
},
["Sensor Based Belt Sorter"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Sensor Based Belt Sorter",
craftStn = {
{
"Electronics Assembly",
"Electronics Assembly",
},
},
skillNeeds = {
{
"Industry",
4,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 600.0,
baseXPGain = 6.0,
defaultVariant = "Sensor Based Belt Sorter",
defaultVariantUntranslated = "Sensor Based Belt Sorter",
numberOfVariants = "1",
variants = {
["Sensor Based Belt Sorter"] = {
untranslated = "Sensor Based Belt Sorter",
ingredients = {
{
"ITEM",
"Steel Plate",
10.0,
false,
"Steel Plate",
},
{
"ITEM",
"Steel Gearbox",
5.0,
false,
"Steel Gearbox",
},
{
"ITEM",
"Rivet",
16.0,
false,
"Rivet",
},
{
"ITEM",
"Advanced Circuit",
5.0,
false,
"Advanced Circuit",
},
{
"ITEM",
"Basic Circuit",
5.0,
false,
"Basic Circuit",
},
{
"ITEM",
"Electric Motor",
1.0,
true,
"Electric Motor",
},
},
products = {
{
"Sensor Based Belt Sorter",
1,
"Sensor Based Belt Sorter",
},
},
},
},
},
["Sensuous Sea Pizza"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Sensuous Sea Pizza",
craftStn = {
{
"Bakery Oven",
"Bakery Oven",
},
},
skillNeeds = {
{
"Advanced Baking",
3,
"Advanced Baking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Sensuous Sea Pizza",
defaultVariantUntranslated = "Sensuous Sea Pizza",
numberOfVariants = "1",
variants = {
["Sensuous Sea Pizza"] = {
untranslated = "Sensuous Sea Pizza",
ingredients = {
{
"ITEM",
"Leavened Dough",
2.0,
false,
"Leavened Dough",
},
{
"ITEM",
"Raw Fish",
2.0,
false,
"Raw Fish",
},
{
"ITEM",
"Kelp",
2.0,
false,
"Kelp",
},
{
"ITEM",
"Sun Cheese",
4.0,
false,
"Sun Cheese",
},
{
"ITEM",
"Tomato",
2.0,
false,
"Tomato",
},
},
products = {
{
"Sensuous Sea Pizza",
"1",
"Sensuous Sea Pizza",
},
},
},
},
},
Servo = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Servo",
craftStn = {
{
"Electric Machinist Table",
"Electric Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Servo",
defaultVariantUntranslated = "Servo",
numberOfVariants = "1",
variants = {
Servo = {
untranslated = "Servo",
ingredients = {
{
"ITEM",
"Basic Circuit",
2.0,
false,
"Basic Circuit",
},
{
"ITEM",
"Fiberglass",
5.0,
false,
"Fiberglass",
},
},
products = {
{
"Servo",
"",
"Servo",
},
},
},
},
},
["Settlement Crafting Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Settlement Crafting Table",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 360.0,
baseXPGain = 0.0,
defaultVariant = "Settlement Crafting Table",
defaultVariantUntranslated = "Settlement Crafting Table",
numberOfVariants = "1",
variants = {
["Settlement Crafting Table"] = {
untranslated = "Settlement Crafting Table",
ingredients = {
{
"TAG",
"Hewn Log",
5.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
10.0,
false,
"Wood Board",
},
},
products = {
{
"Settlement Crafting Table",
1,
"Settlement Crafting Table",
},
},
},
},
},
["Shale Brick"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Shale Brick",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Pottery",
1,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 200.0,
baseXPGain = 1.0,
defaultVariant = "Shale Brick",
defaultVariantUntranslated = "Shale Brick",
numberOfVariants = "1",
variants = {
["Shale Brick"] = {
untranslated = "Shale Brick",
ingredients = {
{
"ITEM",
"Sand",
6.0,
false,
"Sand",
},
{
"ITEM",
"Crushed Shale",
4.0,
false,
"Crushed Shale",
},
{
"ITEM",
"Clay",
12.0,
false,
"Clay",
},
{
"ITEM",
"Wooden Mold",
8.0,
false,
"Wooden Mold",
},
},
products = {
{
"Shale Brick",
1,
"Shale Brick",
},
{
"Wet Brick",
8.0,
"Wet Brick",
},
},
},
},
},
Shaper = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Shaper",
craftStn = {
{
"Machinist Table",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 300.0,
baseXPGain = 5.0,
defaultVariant = "Shaper",
defaultVariantUntranslated = "Shaper",
numberOfVariants = "1",
variants = {
Shaper = {
untranslated = "Shaper",
ingredients = {
{
"ITEM",
"Iron Plate",
16.0,
false,
"Iron Plate",
},
{
"ITEM",
"Piston",
16.0,
false,
"Piston",
},
},
products = {
{
"Shaper",
1,
"Shaper",
},
},
},
},
},
},
Kitchen = {
["Shark Fillet Soup"] = {
"Bakery Oven",
dispCraftStn = "1",
"Butchery Table",
checkImage = "1",
"Cast Iron Stove",
untranslated = "Shark Fillet Soup",
"Icebox",
craftStn = {
"Kitchen",
{
"Mill",
"Cast Iron Stove",
"Refrigerator",
"Cast Iron Stove",
"Salt Basket",
},
"Stove",
},
skillNeeds = {
{
"Cooking",
2,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Shark Fillet Soup",
defaultVariantUntranslated = "Shark Fillet Soup",
numberOfVariants = "1",
variants = {
["Shark Fillet Soup"] = {
untranslated = "Shark Fillet Soup",
ingredients = {
{
"ITEM",
"Meat Stock",
2.0,
false,
"Meat Stock",
},
{
"ITEM",
"Blue Shark",
1.0,
true,
"Blue Shark",
},
},
products = {
{
"Shark Fillet Soup",
"1",
"Shark Fillet Soup",
},
},
},
},
},
},
["Large Fish"] = {
["Sheep Mount"] = {
"Blue Shark",
dispCraftStn = "1",
"Tuna",
checkImage = "1",
untranslated = "Sheep Mount",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Hunting",
4,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 300.0,
baseXPGain = 4.0,
defaultVariant = "Sheep Mount",
defaultVariantUntranslated = "Sheep Mount",
numberOfVariants = "1",
variants = {
["Sheep Mount"] = {
untranslated = "Sheep Mount",
ingredients = {
{
"ITEM",
"Bighorn Carcass",
1.0,
true,
"Bighorn Carcass",
},
{
"TAG",
"Hewn Log",
10.0,
false,
"Hewn Log",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Sheep Mount",
1,
"Sheep Mount",
},
},
},
},
},
},
Lighting = {
["Shelf Cabinet"] = {
"Brazier",
dispCraftStn = "1",
"Candle Stand",
checkImage = "1",
"Ceiling Candle",
untranslated = "Shelf Cabinet",
"Electric Wall Lamp",
craftStn = {
"Large Festive Paper Lantern",
{
"Large Paper Lantern",
"Sawmill",
"Modern Double Street Light",
"Sawmill",
"Modern Street Light",
},
"Small Paper Lantern",
},
"Steel Abstract Fixture",
skillNeeds = {
"Steel Ceiling Light",
{
"Steel Floor Lamp",
"Carpentry",
"Steel Hanging Fixture",
5,
"Steel Hanging Lamp",
"Carpentry",
"Steel Kitchen Lamp",
},
"Steel Searchlight",
},
"Steel Square Fixture",
moduleNeeds = {},
"Steel Table Lamp",
baseCraftTime = 2.0,
"Stone Brazier",
baseLaborCost = 60.0,
"Streetlamp",
baseXPGain = 5.0,
"Tallow Candle",
defaultVariant = "Shelf Cabinet",
"Tallow Lamp",
defaultVariantUntranslated = "Shelf Cabinet",
"Tallow Wall Lamp",
numberOfVariants = "1",
"Torch Stand",
variants = {
"Wall Candle",
["Shelf Cabinet"] = {
"Wooden Ceiling Light",
untranslated = "Shelf Cabinet",
"Wooden Floor Lamp",
ingredients = {
"Wooden Kitchen Lamp",
{
"Wooden Table Lamp",
"ITEM",
"Paper",
30.0,
false,
"Paper",
},
{
"TAG",
"Lumber",
14.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
16.0,
false,
"Wood Board",
},
},
products = {
{
"Shelf Cabinet",
1,
"Shelf Cabinet",
},
},
},
},
},
},
["Liquid Fuel"] = {
["Shipwright Advanced Upgrade"] = {
"Biodiesel",
dispCraftStn = "1",
"Gasoline",
checkImage = "1",
untranslated = "Shipwright Advanced Upgrade",
craftStn = {
{
"Medium Shipyard",
"Medium Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Shipwright Advanced Upgrade",
defaultVariantUntranslated = "Shipwright Advanced Upgrade",
numberOfVariants = "1",
variants = {
["Shipwright Advanced Upgrade"] = {
untranslated = "Shipwright Advanced Upgrade",
ingredients = {
{
"ITEM",
"Advanced Upgrade Lvl4",
1.0,
true,
"Advanced Upgrade Lvl4",
},
},
products = {
{
"Shipwright Advanced Upgrade",
1,
"Shipwright Advanced Upgrade",
},
},
},
},
},
},
Liquids = {
["Shipwright Basic Upgrade"] = {
"Barrel",
dispCraftStn = "1",
"Biodiesel",
checkImage = "1",
"Gasoline",
untranslated = "Shipwright Basic Upgrade",
"Petroleum",
craftStn = {
{
"Small Shipyard",
"Small Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 3000.0,
baseXPGain = 4.0,
defaultVariant = "Shipwright Basic Upgrade",
defaultVariantUntranslated = "Shipwright Basic Upgrade",
numberOfVariants = "1",
variants = {
["Shipwright Basic Upgrade"] = {
untranslated = "Shipwright Basic Upgrade",
ingredients = {
{
"ITEM",
"Basic Upgrade Lvl4",
1.0,
true,
"Basic Upgrade Lvl4",
},
},
products = {
{
"Shipwright Basic Upgrade",
1,
"Shipwright Basic Upgrade",
},
},
},
},
},
},
["Living Room"] = {
["Shipwright Hat"] = {
"Ashlar Basalt Fireplace",
dispCraftStn = "1",
"Ashlar Stone Fireplace",
checkImage = "1",
"Bison Mount",
untranslated = "Shipwright Hat",
"Bookshelf",
craftStn = {
"Brick Fireplace",
{
"Couch",
"Advanced Tailoring Table",
"Elk Mount",
"Advanced Tailoring Table",
"Goat Mount",
},
"Mortared Granite Fireplace",
},
"Mortared Stone Fireplace",
skillNeeds = {
"Nylon Futon Couch",
{
"Padded Chair",
"Tailoring",
"Sheep Mount",
1,
"Shelf Cabinet",
"Tailoring",
"Upholstered Chair",
},
"Upholstered Couch",
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 3.0,
defaultVariant = "Shipwright Hat",
defaultVariantUntranslated = "Shipwright Hat",
numberOfVariants = "1",
variants = {
["Shipwright Hat"] = {
untranslated = "Shipwright Hat",
ingredients = {
{
"ITEM",
"Cotton Fabric",
25.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Shipwright Hat",
1,
"Shipwright Hat",
},
},
},
},
},
},
Logs = {
["Shipwright Overalls"] = {
"Birch Log",
dispCraftStn = "1",
"Cedar Log",
checkImage = "1",
"Ceiba Log",
untranslated = "Shipwright Overalls",
"Fir Log",
craftStn = {
"Joshua Log",
{
"Oak Log",
"Advanced Tailoring Table",
"Palm Log",
"Advanced Tailoring Table",
"Redwood Log",
},
"Saguaro Rib",
},
"Spruce Log",
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 3.0,
defaultVariant = "Shipwright Overalls",
defaultVariantUntranslated = "Shipwright Overalls",
numberOfVariants = "1",
variants = {
["Shipwright Overalls"] = {
untranslated = "Shipwright Overalls",
ingredients = {
{
"ITEM",
"Cotton Fabric",
40.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Shipwright Overalls",
1,
"Shipwright Overalls",
},
},
},
},
},
},
Lumber = {
["Shipwright Sandals"] = {
"Hardwood Lumber",
dispCraftStn = "1",
"Lumber",
checkImage = "1",
"Softwood Lumber",
untranslated = "Shipwright Sandals",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 3.0,
defaultVariant = "Shipwright Sandals",
defaultVariantUntranslated = "Shipwright Sandals",
numberOfVariants = "1",
variants = {
["Shipwright Sandals"] = {
untranslated = "Shipwright Sandals",
ingredients = {
{
"ITEM",
"Leather Hide",
10.0,
false,
"Leather Hide",
},
},
products = {
{
"Shipwright Sandals",
1,
"Shipwright Sandals",
},
},
},
},
},
},
["Marine Life"] = {
["Shipwright Shirt"] = {
"Clam",
dispCraftStn = "1",
"Urchin",
checkImage = "1",
untranslated = "Shipwright Shirt",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 3.0,
defaultVariant = "Shipwright Shirt",
defaultVariantUntranslated = "Shipwright Shirt",
numberOfVariants = "1",
variants = {
["Shipwright Shirt"] = {
untranslated = "Shipwright Shirt",
ingredients = {
{
"ITEM",
"Cotton Fabric",
30.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Shipwright Shirt",
1,
"Shipwright Shirt",
},
},
},
},
},
},
["Medium Carcass"] = {
Shorts = {
"Alligator Carcass",
dispCraftStn = "1",
"Bighorn Carcass",
checkImage = "1",
"Deer Carcass",
untranslated = "Shorts",
"Elk Carcass",
craftStn = {
"Jaguar Carcass",
{
"Mountain Goat Carcass",
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 40.0,
baseXPGain = 3.0,
defaultVariant = "Shorts",
defaultVariantUntranslated = "Shorts",
numberOfVariants = "1",
variants = {
Shorts = {
untranslated = "Shorts",
ingredients = {
{
"ITEM",
"Leather Hide",
4.0,
false,
"Leather Hide",
},
{
"TAG",
"Fabric",
5.0,
false,
"Fabric",
},
},
products = {
{
"Shorts",
1,
"Shorts",
},
},
},
},
},
},
["Medium Fish"] = {
["Shred Kelp"] = {
"Bass",
dispCraftStn = "1",
"Cod",
checkImage = "1",
"Salmon",
untranslated = "Shred Kelp",
"Trout",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Hunting",
1,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 25.0,
baseXPGain = 0.0,
defaultVariant = "Shred Kelp",
defaultVariantUntranslated = "Shred Kelp",
numberOfVariants = "1",
variants = {
["Shred Kelp"] = {
untranslated = "Shred Kelp",
ingredients = {
{
"ITEM",
"Kelp",
8.0,
false,
"Kelp",
},
},
products = {
{
"Shred Kelp",
1,
"Shred Kelp",
},
{
"Plant Fibers",
7.0,
"Plant Fibers",
},
},
},
},
},
},
["Medium Leather Carcass"] = {
["Shuck Clams"] = {
"Alligator Carcass",
dispCraftStn = "1",
"Deer Carcass",
checkImage = "1",
"Elk Carcass",
untranslated = "Shuck Clams",
"Jaguar Carcass",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Hunting",
1,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 25.0,
baseXPGain = 0.0,
defaultVariant = "Shuck Clams",
defaultVariantUntranslated = "Shuck Clams",
numberOfVariants = "1",
variants = {
["Shuck Clams"] = {
untranslated = "Shuck Clams",
ingredients = {
{
"ITEM",
"Clam",
2.0,
false,
"Clam",
},
},
products = {
{
"Shuck Clams",
1,
"Shuck Clams",
},
{
"Raw Fish",
1.0,
"Raw Fish",
},
},
},
},
},
},
["Medium Wooly Carcass"] = {
["Simmered Meat"] = {
"Bighorn Carcass",
dispCraftStn = "1",
"Mountain Goat Carcass",
checkImage = "1",
untranslated = "Simmered Meat",
craftStn = {
{
"Cast Iron Stove",
"Cast Iron Stove",
},
},
skillNeeds = {
{
"Cooking",
2,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Simmered Meat",
defaultVariantUntranslated = "Simmered Meat",
numberOfVariants = "1",
variants = {
["Simmered Meat"] = {
untranslated = "Simmered Meat",
ingredients = {
{
"ITEM",
"Prepared Meat",
2.0,
false,
"Prepared Meat",
},
{
"ITEM",
"Meat Stock",
1.0,
false,
"Meat Stock",
},
},
products = {
{
"Simmered Meat",
"1",
"Simmered Meat",
},
},
},
},
},
},
Metal = {
["Simple Syrup"] = {
"Copper Bar",
dispCraftStn = "1",
"Gold Bar",
checkImage = "1",
"Iron Bar",
untranslated = "Simple Syrup",
"Steel Bar",
craftStn = {
{
"Mill",
"Mill",
},
},
skillNeeds = {
{
"Milling",
2,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Simple Syrup",
defaultVariantUntranslated = "Simple Syrup",
numberOfVariants = "1",
variants = {
["Simple Syrup"] = {
untranslated = "Simple Syrup",
ingredients = {
{
"ITEM",
"Sugar",
10.0,
false,
"Sugar",
},
},
products = {
{
"Simple Syrup",
"1",
"Simple Syrup",
},
},
},
},
},
},
Metals = {
Sink = {
"Copper Bar",
dispCraftStn = "1",
"Gold Bar",
checkImage = "1",
"Iron Bar",
untranslated = "Sink",
"Steel Bar",
craftStn = {
{
"Assembly Line",
"Assembly Line",
},
},
skillNeeds = {
{
"Mechanics",
4,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 110.0,
baseXPGain = 5.0,
defaultVariant = "Sink",
defaultVariantUntranslated = "Sink",
numberOfVariants = "1",
variants = {
Sink = {
untranslated = "Sink",
ingredients = {
{
"ITEM",
"Steel Bar",
8.0,
false,
"Steel Bar",
},
{
"ITEM",
"Iron Plate",
8.0,
false,
"Iron Plate",
},
},
products = {
{
"Sink",
1,
"Sink",
},
},
},
},
},
},
["Modern Research"] = {
["Skid Steer"] = {
"Agriculture Research Paper Modern",
dispCraftStn = "1",
"Culinary Research Paper Modern",
checkImage = "1",
"Dendrology Research Paper Modern",
untranslated = "Skid Steer",
"Engineering Research Paper Modern",
craftStn = {
"Geology Research Paper Modern",
{
"Metallurgy Research Paper Modern",
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 2500.0,
baseXPGain = 24.0,
defaultVariant = "Skid Steer",
defaultVariantUntranslated = "Skid Steer",
numberOfVariants = "1",
variants = {
["Skid Steer"] = {
untranslated = "Skid Steer",
ingredients = {
{
"ITEM",
"Gearbox",
4.0,
false,
"Gearbox",
},
{
"ITEM",
"Steel Plate",
16.0,
false,
"Steel Plate",
},
{
"ITEM",
"Nylon Fabric",
20.0,
false,
"Nylon Fabric",
},
{
"ITEM",
"Advanced Combustion Engine",
1.0,
true,
"Advanced Combustion Engine",
},
{
"ITEM",
"Rubber Wheel",
4.0,
true,
"Rubber Wheel",
},
{
"ITEM",
"Radiator",
2.0,
true,
"Radiator",
},
{
"ITEM",
"Steel Axle",
2.0,
true,
"Steel Axle",
},
{
"ITEM",
"Light Bulb",
4.0,
true,
"Light Bulb",
},
},
products = {
{
"Skid Steer",
1,
"Skid Steer",
},
},
},
},
},
},
["Modern Upgrade"] = {
["Small Bath Mat"] = {
"Modern Upgrade 1",
dispCraftStn = "1",
"Modern Upgrade 2",
checkImage = "1",
"Modern Upgrade 3",
untranslated = "Small Bath Mat",
"Modern Upgrade 4",
craftStn = {
{
"Loom",
"Loom",
},
},
skillNeeds = {
{
"Tailoring",
3,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 30.0,
baseXPGain = 1.0,
defaultVariant = "Small Bath Mat",
defaultVariantUntranslated = "Small Bath Mat",
numberOfVariants = "1",
variants = {
["Small Bath Mat"] = {
untranslated = "Small Bath Mat",
ingredients = {
{
"ITEM",
"Cotton Fabric",
20.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Small Bath Mat",
1,
"Small Bath Mat",
},
},
},
},
},
},
["Modern Upgrades"] = {
["Small Canoe"] = {
"Modern Upgrade 1",
dispCraftStn = "1",
"Modern Upgrade 2",
checkImage = "1",
"Modern Upgrade 3",
untranslated = "Small Canoe",
"Modern Upgrade 4",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 120.0,
baseXPGain = 0.0,
defaultVariant = "Small Canoe",
defaultVariantUntranslated = "Small Canoe",
numberOfVariants = "1",
variants = {
["Small Canoe"] = {
untranslated = "Small Canoe",
ingredients = {
{
"TAG",
"Hewn Log",
8.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood",
4.0,
false,
"Wood",
},
},
products = {
{
"Small Canoe",
1,
"Small Canoe",
},
},
},
},
},
},
["Mortared Stone"] = {
["Small Cotton Bunting Red"] = {
"Mortared Granite",
dispCraftStn = "1",
"Mortared Limestone",
checkImage = "1",
"Mortared Sandstone",
untranslated = "Small Cotton Bunting Red",
"Mortared Stone",
craftStn = {
{
"Loom",
"Loom",
},
},
skillNeeds = {
{
"Tailoring",
2,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Small Cotton Bunting Red",
defaultVariantUntranslated = "Small Cotton Bunting Red",
numberOfVariants = 4,
variants = {
["Small Cotton Bunting Red"] = {
untranslated = "Small Cotton Bunting Red",
ingredients = {
{
"ITEM",
"Cotton Fabric",
3.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Small Cotton Bunting Red",
1,
"Small Cotton Bunting Red",
},
},
},
["Small Cotton Bunting Regal"] = {
untranslated = "Small Cotton Bunting Regal",
ingredients = {
{
"ITEM",
"Cotton Fabric",
3.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Small Cotton Bunting Regal",
1,
"Small Cotton Bunting Regal",
},
},
},
["Small Cotton Bunting Festive"] = {
untranslated = "Small Cotton Bunting Festive",
ingredients = {
{
"ITEM",
"Cotton Fabric",
3.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Small Cotton Bunting Festive",
1,
"Small Cotton Bunting Festive",
},
},
},
["Small Cotton Bunting Vibrant"] = {
untranslated = "Small Cotton Bunting Vibrant",
ingredients = {
{
"ITEM",
"Cotton Fabric",
3.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Small Cotton Bunting Vibrant",
1,
"Small Cotton Bunting Vibrant",
},
},
},
},
},
["Small Court"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Court",
craftStn = {
{
"Settlement Crafting Table",
"Settlement Crafting Table",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 2000.0,
baseXPGain = 5.0,
defaultVariant = "Small Court",
defaultVariantUntranslated = "Small Court",
numberOfVariants = "1",
variants = {
["Small Court"] = {
untranslated = "Small Court",
ingredients = {
{
"TAG",
"Hewn Log",
15.0,
false,
"Hewn Log",
},
{
"TAG",
"Mortared Stone",
15.0,
false,
"Mortared Stone",
},
},
products = {
{
"Small Court",
1,
"Small Court",
},
},
},
},
},
},
["Natural Fiber"] = {
["Small Hanging Ashlar Stone Sign"] = {
"Kelp",
dispCraftStn = "1",
"Plant Fibers",
checkImage = "1",
"Wood Pulp",
untranslated = "Small Hanging Ashlar Stone Sign",
craftStn = {
{
"Advanced Masonry Table",
"Advanced Masonry Table",
},
},
skillNeeds = {
{
"Advanced Masonry",
1,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Small Hanging Ashlar Stone Sign",
defaultVariantUntranslated = "Small Hanging Ashlar Stone Sign",
numberOfVariants = 7,
variants = {
["Small Hanging Ashlar Stone Sign"] = {
untranslated = "Small Hanging Ashlar Stone Sign",
ingredients = {
{
"TAG",
"Ashlar Stone",
8.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Small Hanging Ashlar Stone Sign",
1,
"Small Hanging Ashlar Stone Sign",
},
},
},
["Small Hanging Ashlar Basalt Sign"] = {
untranslated = "Small Hanging Ashlar Basalt Sign",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
8.0,
false,
"Ashlar Basalt",
},
},
products = {
{
"Small Hanging Ashlar Basalt Sign",
1,
"Small Hanging Ashlar Basalt Sign",
},
},
},
["Small Hanging Ashlar Gneiss Sign"] = {
untranslated = "Small Hanging Ashlar Gneiss Sign",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
8.0,
false,
"Ashlar Gneiss",
},
},
products = {
{
"Small Hanging Ashlar Gneiss Sign",
1,
"Small Hanging Ashlar Gneiss Sign",
},
},
},
["Small Hanging Ashlar Granite Sign"] = {
untranslated = "Small Hanging Ashlar Granite Sign",
ingredients = {
{
"ITEM",
"Ashlar Granite",
8.0,
false,
"Ashlar Granite",
},
},
products = {
{
"Small Hanging Ashlar Granite Sign",
1,
"Small Hanging Ashlar Granite Sign",
},
},
},
["Small Hanging Ashlar Limestone Sign"] = {
untranslated = "Small Hanging Ashlar Limestone Sign",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
8.0,
false,
"Ashlar Limestone",
},
},
products = {
{
"Small Hanging Ashlar Limestone Sign",
1,
"Small Hanging Ashlar Limestone Sign",
},
},
},
["Small Hanging Ashlar Sandstone Sign"] = {
untranslated = "Small Hanging Ashlar Sandstone Sign",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
8.0,
false,
"Ashlar Sandstone",
},
},
products = {
{
"Small Hanging Ashlar Sandstone Sign",
1,
"Small Hanging Ashlar Sandstone Sign",
},
},
},
["Small Hanging Ashlar Shale Sign"] = {
untranslated = "Small Hanging Ashlar Shale Sign",
ingredients = {
{
"ITEM",
"Ashlar Shale",
8.0,
false,
"Ashlar Shale",
},
},
products = {
{
"Small Hanging Ashlar Shale Sign",
1,
"Small Hanging Ashlar Shale Sign",
},
},
},
},
},
},
["Natural Resources"] = {
["Small Hanging Lumber Sign"] = {
"Agouti Carcass",
dispCraftStn = "1",
"Alligator Carcass",
checkImage = "1",
"Basalt",
untranslated = "Small Hanging Lumber Sign",
"Bass",
craftStn = {
"Bighorn Carcass",
{
"Birch Log",
"Sawmill",
"Bison Carcass",
"Sawmill",
"Blue Shark",
},
"Cedar Log",
},
"Ceiba Log",
skillNeeds = {
"Clam",
{
"Clay",
"Carpentry",
"Coal",
5,
"Cod",
"Carpentry",
"Copper Ore",
},
"Coyote Carcass",
},
"Crab Carcass",
moduleNeeds = {},
"Deer Carcass",
baseCraftTime = 5.0,
"Elk Carcass",
baseLaborCost = 60.0,
"Fir Log",
baseXPGain = 2.0,
"Fox Carcass",
defaultVariant = "Small Hanging Lumber Sign",
"Gneiss",
defaultVariantUntranslated = "Small Hanging Lumber Sign",
"Gold Ore",
numberOfVariants = "1",
"Granite",
variants = {
"Hare Carcass",
["Small Hanging Lumber Sign"] = {
"Iron Ore",
untranslated = "Small Hanging Lumber Sign",
"Jaguar Carcass",
ingredients = {
"Joshua Log",
{
"Limestone",
"TAG",
"Moon Jellyfish",
"Wood Board",
"Mountain Goat Carcass",
6.0,
"Oak Log",
false,
"Otter Carcass",
"Wood Board",
"Pacific Sardine",
},
"Palm Log",
{
"Prairie Dog Carcass",
"TAG",
"Redwood Log",
"Lumber",
"Saguaro Rib",
4.0,
"Salmon",
false,
"Sandstone",
"Lumber",
"Shale",
},
"Snapping Turtle Carcass",
},
"Spruce Log",
products = {
"Trout",
{
"Tuna",
"Small Hanging Lumber Sign",
"Turkey Carcass",
1,
"Urchin",
"Small Hanging Lumber Sign",
"Wolf Carcass",
},
},
},
},
},
},
Oil = {
["Small Hanging Mortared Stone Sign"] = {
"Flaxseed Oil",
dispCraftStn = "1",
"Oil",
checkImage = "1",
untranslated = "Small Hanging Mortared Stone Sign",
craftStn = {
{
"Masonry Table",
"Masonry Table",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Small Hanging Mortared Stone Sign",
defaultVariantUntranslated = "Small Hanging Mortared Stone Sign",
numberOfVariants = 4,
variants = {
["Small Hanging Mortared Stone Sign"] = {
untranslated = "Small Hanging Mortared Stone Sign",
ingredients = {
{
"TAG",
"Mortared Stone",
6.0,
false,
"Mortared Stone",
},
},
products = {
{
"Small Hanging Mortared Stone Sign",
1,
"Small Hanging Mortared Stone Sign",
},
},
},
["Small Hanging Mortared Granite Sign"] = {
untranslated = "Small Hanging Mortared Granite Sign",
ingredients = {
{
"ITEM",
"Mortared Granite",
6.0,
false,
"Mortared Granite",
},
},
products = {
{
"Small Hanging Mortared Granite Sign",
1,
"Small Hanging Mortared Granite Sign",
},
},
},
["Small Hanging Mortared Limestone Sign"] = {
untranslated = "Small Hanging Mortared Limestone Sign",
ingredients = {
{
"ITEM",
"Mortared Limestone",
6.0,
false,
"Mortared Limestone",
},
},
products = {
{
"Small Hanging Mortared Limestone Sign",
1,
"Small Hanging Mortared Limestone Sign",
},
},
},
["Small Hanging Mortared Sandstone Sign"] = {
untranslated = "Small Hanging Mortared Sandstone Sign",
ingredients = {
{
"ITEM",
"Mortared Sandstone",
6.0,
false,
"Mortared Sandstone",
},
},
products = {
{
"Small Hanging Mortared Sandstone Sign",
1,
"Small Hanging Mortared Sandstone Sign",
},
},
},
},
},
},
Ore = {
["Small Hanging Wood Sign"] = {
"Coal",
dispCraftStn = "1",
"Copper Ore",
checkImage = "1",
"Gold Ore",
untranslated = "Small Hanging Wood Sign",
"Iron Ore",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Carpentry",
1,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Small Hanging Wood Sign",
defaultVariantUntranslated = "Small Hanging Wood Sign",
numberOfVariants = 13,
variants = {
["Small Hanging Wood Sign"] = {
untranslated = "Small Hanging Wood Sign",
ingredients = {
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood",
5.0,
false,
"Wood",
},
},
products = {
{
"Small Hanging Wood Sign",
"",
"Small Hanging Wood Sign",
},
},
},
["Small Hanging Birch Sign"] = {
untranslated = "Small Hanging Birch Sign",
ingredients = {
{
"ITEM",
"Birch Log",
5.0,
false,
"Birch Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Hanging Birch Sign",
1,
"Small Hanging Birch Sign",
},
},
},
["Small Hanging Cedar Sign"] = {
untranslated = "Small Hanging Cedar Sign",
ingredients = {
{
"ITEM",
"Cedar Log",
5.0,
false,
"Cedar Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Hanging Cedar Sign",
1,
"Small Hanging Cedar Sign",
},
},
},
["Small Hanging Ceiba Sign"] = {
untranslated = "Small Hanging Ceiba Sign",
ingredients = {
{
"ITEM",
"Ceiba Log",
5.0,
false,
"Ceiba Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Hanging Ceiba Sign",
1,
"Small Hanging Ceiba Sign",
},
},
},
["Small Hanging Fir Sign"] = {
untranslated = "Small Hanging Fir Sign",
ingredients = {
{
"ITEM",
"Fir Log",
5.0,
false,
"Fir Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Hanging Fir Sign",
1,
"Small Hanging Fir Sign",
},
},
},
["Small Hanging Joshua Sign"] = {
untranslated = "Small Hanging Joshua Sign",
ingredients = {
{
"ITEM",
"Joshua Log",
5.0,
false,
"Joshua Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Hanging Joshua Sign",
1,
"Small Hanging Joshua Sign",
},
},
},
["Small Hanging Oak Sign"] = {
untranslated = "Small Hanging Oak Sign",
ingredients = {
{
"ITEM",
"Oak Log",
5.0,
false,
"Oak Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Hanging Oak Sign",
1,
"Small Hanging Oak Sign",
},
},
},
["Small Hanging Redwood Sign"] = {
untranslated = "Small Hanging Redwood Sign",
ingredients = {
{
"ITEM",
"Redwood Log",
5.0,
false,
"Redwood Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Hanging Redwood Sign",
1,
"Small Hanging Redwood Sign",
},
},
},
["Small Hanging Palm Sign"] = {
untranslated = "Small Hanging Palm Sign",
ingredients = {
{
"ITEM",
"Palm Log",
5.0,
false,
"Palm Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Hanging Palm Sign",
1,
"Small Hanging Palm Sign",
},
},
},
["Small Hanging Spruce Sign"] = {
untranslated = "Small Hanging Spruce Sign",
ingredients = {
{
"ITEM",
"Spruce Log",
5.0,
false,
"Spruce Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Hanging Spruce Sign",
1,
"Small Hanging Spruce Sign",
},
},
},
["Small Hanging Saguaro Sign"] = {
untranslated = "Small Hanging Saguaro Sign",
ingredients = {
{
"ITEM",
"Saguaro Rib",
5.0,
false,
"Saguaro Rib",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Hanging Saguaro Sign",
1,
"Small Hanging Saguaro Sign",
},
},
},
["Small Hanging Softwood Sign"] = {
untranslated = "Small Hanging Softwood Sign",
ingredients = {
{
"ITEM",
"Softwood Board",
2.0,
false,
"Softwood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Softwood",
5.0,
false,
"Softwood",
},
},
products = {
{
"Small Hanging Softwood Sign",
1,
"Small Hanging Softwood Sign",
},
},
},
["Small Hanging Hardwood Sign"] = {
untranslated = "Small Hanging Hardwood Sign",
ingredients = {
{
"ITEM",
"Hardwood Board",
2.0,
false,
"Hardwood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Hardwood",
5.0,
false,
"Hardwood",
},
},
products = {
{
"Small Hanging Hardwood Sign",
1,
"Small Hanging Hardwood Sign",
},
},
},
},
},
},
Petals = {
["Small Nylon Bunting Green"] = {
"Creosote Flower",
dispCraftStn = "1",
"Orchid",
checkImage = "1",
"Trillium Flower",
untranslated = "Small Nylon Bunting Green",
craftStn = {
{
"Automatic Loom",
"Automatic Loom",
},
},
skillNeeds = {
{
"Tailoring",
2,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Small Nylon Bunting Green",
defaultVariantUntranslated = "Small Nylon Bunting Green",
numberOfVariants = 3,
variants = {
["Small Nylon Bunting Green"] = {
untranslated = "Small Nylon Bunting Green",
ingredients = {
{
"ITEM",
"Nylon Fabric",
3.0,
false,
"Nylon Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Small Nylon Bunting Green",
1,
"Small Nylon Bunting Green",
},
},
},
["Small Nylon Bunting Purple"] = {
untranslated = "Small Nylon Bunting Purple",
ingredients = {
{
"ITEM",
"Nylon Fabric",
3.0,
false,
"Nylon Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Small Nylon Bunting Purple",
1,
"Small Nylon Bunting Purple",
},
},
},
["Small Nylon Bunting Yellow"] = {
untranslated = "Small Nylon Bunting Yellow",
ingredients = {
{
"ITEM",
"Nylon Fabric",
3.0,
false,
"Nylon Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Small Nylon Bunting Yellow",
1,
"Small Nylon Bunting Yellow",
},
},
},
},
},
},
Pipes = {
["Small Paper Lantern"] = {
"Copper Pipe",
dispCraftStn = "1",
"Iron Pipe",
checkImage = "1",
"Steel Pipe",
untranslated = "Small Paper Lantern",
craftStn = {
{
"Small Paper Machine",
"Small Paper Machine",
},
},
skillNeeds = {
{
"Paper Milling",
1,
"Paper Milling",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Small Paper Lantern",
defaultVariantUntranslated = "Small Paper Lantern",
numberOfVariants = "1",
variants = {
["Small Paper Lantern"] = {
untranslated = "Small Paper Lantern",
ingredients = {
{
"ITEM",
"Paper",
10.0,
false,
"Paper",
},
{
"ITEM",
"Cotton Fabric",
4.0,
false,
"Cotton Fabric",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
},
products = {
{
"Small Paper Lantern",
1,
"Small Paper Lantern",
},
},
},
},
},
},
["Power Generation"] = {
["Small Paper Machine"] = {
"Combustion Generator",
dispCraftStn = "1",
"Industrial Generator",
checkImage = "1",
"Solar Generator",
untranslated = "Small Paper Machine",
"Steam Engine",
craftStn = {
"Waterwheel",
{
"Wind Turbine",
"Machinist Table",
"Windmill",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 240.0,
baseXPGain = 1.0,
defaultVariant = "Small Paper Machine",
defaultVariantUntranslated = "Small Paper Machine",
numberOfVariants = "1",
variants = {
["Small Paper Machine"] = {
untranslated = "Small Paper Machine",
ingredients = {
{
"ITEM",
"Iron Gear",
6.0,
false,
"Iron Gear",
},
{
"ITEM",
"Iron Plate",
8.0,
false,
"Iron Plate",
},
},
products = {
{
"Small Paper Machine",
1,
"Small Paper Machine",
},
},
},
},
},
["Small Shipyard"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Shipyard",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 360.0,
baseXPGain = 3.0,
defaultVariant = "Small Shipyard",
defaultVariantUntranslated = "Small Shipyard",
numberOfVariants = "1",
variants = {
["Small Shipyard"] = {
untranslated = "Small Shipyard",
ingredients = {
{
"TAG",
"Hewn Log",
10.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
8.0,
false,
"Wood Board",
},
},
products = {
{
"Small Shipyard",
1,
"Small Shipyard",
},
},
},
},
},
["Small Sink"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Sink",
craftStn = {
{
"Kiln",
"Kiln",
},
},
skillNeeds = {
{
"Pottery",
5,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Small Sink",
defaultVariantUntranslated = "Small Sink",
numberOfVariants = "1",
variants = {
["Small Sink"] = {
untranslated = "Small Sink",
ingredients = {
{
"ITEM",
"Clay",
30.0,
false,
"Clay",
},
{
"ITEM",
"Iron Bar",
10.0,
false,
"Iron Bar",
},
},
products = {
{
"Small Sink",
1,
"Small Sink",
},
},
},
},
},
},
["Preserved Food"] = {
["Small Standing Ashlar Stone Sign"] = {
"Dried Fish",
dispCraftStn = "1",
"Dried Meat",
checkImage = "1",
"Sweet Deer Jerky",
untranslated = "Small Standing Ashlar Stone Sign",
craftStn = {
{
"Advanced Masonry Table",
"Advanced Masonry Table",
},
},
skillNeeds = {
{
"Advanced Masonry",
1,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Small Standing Ashlar Stone Sign",
defaultVariantUntranslated = "Small Standing Ashlar Stone Sign",
numberOfVariants = 7,
variants = {
["Small Standing Ashlar Stone Sign"] = {
untranslated = "Small Standing Ashlar Stone Sign",
ingredients = {
{
"TAG",
"Ashlar Stone",
8.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Small Standing Ashlar Stone Sign",
1,
"Small Standing Ashlar Stone Sign",
},
},
},
["Small Standing Ashlar Basalt Sign"] = {
untranslated = "Small Standing Ashlar Basalt Sign",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
8.0,
false,
"Ashlar Basalt",
},
},
products = {
{
"Small Standing Ashlar Basalt Sign",
1,
"Small Standing Ashlar Basalt Sign",
},
},
},
["Small Standing Ashlar Gneiss Sign"] = {
untranslated = "Small Standing Ashlar Gneiss Sign",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
8.0,
false,
"Ashlar Gneiss",
},
},
products = {
{
"Small Standing Ashlar Gneiss Sign",
1,
"Small Standing Ashlar Gneiss Sign",
},
},
},
["Small Standing Ashlar Granite Sign"] = {
untranslated = "Small Standing Ashlar Granite Sign",
ingredients = {
{
"ITEM",
"Ashlar Granite",
8.0,
false,
"Ashlar Granite",
},
},
products = {
{
"Small Standing Ashlar Granite Sign",
1,
"Small Standing Ashlar Granite Sign",
},
},
},
["Small Standing Ashlar Limestone Sign"] = {
untranslated = "Small Standing Ashlar Limestone Sign",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
8.0,
false,
"Ashlar Limestone",
},
},
products = {
{
"Small Standing Ashlar Limestone Sign",
1,
"Small Standing Ashlar Limestone Sign",
},
},
},
["Small Standing Ashlar Sandstone Sign"] = {
untranslated = "Small Standing Ashlar Sandstone Sign",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
8.0,
false,
"Ashlar Sandstone",
},
},
products = {
{
"Small Standing Ashlar Sandstone Sign",
1,
"Small Standing Ashlar Sandstone Sign",
},
},
},
["Small Standing Ashlar Shale Sign"] = {
untranslated = "Small Standing Ashlar Shale Sign",
ingredients = {
{
"ITEM",
"Ashlar Shale",
8.0,
false,
"Ashlar Shale",
},
},
products = {
{
"Small Standing Ashlar Shale Sign",
1,
"Small Standing Ashlar Shale Sign",
},
},
},
},
},
},
["Processed Rock"] = {
["Small Standing Lumber Sign"] = {
"Copper Concentrate",
dispCraftStn = "1",
"Crushed Basalt",
checkImage = "1",
"Crushed Coal",
untranslated = "Small Standing Lumber Sign",
"Crushed Copper Ore",
craftStn = {
"Crushed Gneiss",
{
"Crushed Gold Ore",
"Sawmill",
"Crushed Granite",
"Sawmill",
"Crushed Iron Ore",
},
"Crushed Limestone",
},
"Crushed Mixed Rock",
skillNeeds = {
"Crushed Sandstone",
{
"Crushed Shale",
"Carpentry",
"Crushed Slag",
5,
"Gold Concentrate",
"Carpentry",
"Iron Concentrate",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Small Standing Lumber Sign",
defaultVariantUntranslated = "Small Standing Lumber Sign",
numberOfVariants = "1",
variants = {
["Small Standing Lumber Sign"] = {
untranslated = "Small Standing Lumber Sign",
ingredients = {
{
"TAG",
"Wood Board",
6.0,
false,
"Wood Board",
},
{
"TAG",
"Lumber",
4.0,
false,
"Lumber",
},
},
products = {
{
"Small Standing Lumber Sign",
1,
"Small Standing Lumber Sign",
},
},
},
},
},
},
Produce = {
["Small Standing Mortared Stone Sign"] = {
"Agave Leaves",
dispCraftStn = "1",
"Amanita Mushrooms",
checkImage = "1",
"Bean Sprout",
untranslated = "Small Standing Mortared Stone Sign",
"Beet",
craftStn = {
"Beet Greens",
{
"Bolete Mushrooms",
"Masonry Table",
"Cookeina Mushrooms",
"Masonry Table",
"Corn",
},
"Creosote Flower",
},
"Crimini Mushrooms",
skillNeeds = {
"Fiddleheads",
{
"Fireweed Shoots",
"Masonry",
"Giant Cactus Fruit",
1,
"Heart Of Palm",
"Masonry",
"Huckleberries",
},
"Orchid",
},
"Papaya",
moduleNeeds = {},
"Pineapple",
baseCraftTime = 5.0,
"Prickly Pear Fruit",
baseLaborCost = 25.0,
"Pumpkin",
baseXPGain = 1.0,
"Sunflower",
defaultVariant = "Small Standing Mortared Stone Sign",
"Taro Root",
defaultVariantUntranslated = "Small Standing Mortared Stone Sign",
"Tomato",
numberOfVariants = 4,
"Trillium Flower",
variants = {
"Wheat",
["Small Standing Mortared Stone Sign"] = {
untranslated = "Small Standing Mortared Stone Sign",
ingredients = {
{
"TAG",
"Mortared Stone",
6.0,
false,
"Mortared Stone",
},
},
products = {
{
"Small Standing Mortared Stone Sign",
1,
"Small Standing Mortared Stone Sign",
},
},
},
["Small Standing Mortared Granite Sign"] = {
untranslated = "Small Standing Mortared Granite Sign",
ingredients = {
{
"ITEM",
"Mortared Granite",
6.0,
false,
"Mortared Granite",
},
},
products = {
{
"Small Standing Mortared Granite Sign",
1,
"Small Standing Mortared Granite Sign",
},
},
},
["Small Standing Mortared Limestone Sign"] = {
untranslated = "Small Standing Mortared Limestone Sign",
ingredients = {
{
"ITEM",
"Mortared Limestone",
6.0,
false,
"Mortared Limestone",
},
},
products = {
{
"Small Standing Mortared Limestone Sign",
1,
"Small Standing Mortared Limestone Sign",
},
},
},
["Small Standing Mortared Sandstone Sign"] = {
untranslated = "Small Standing Mortared Sandstone Sign",
ingredients = {
{
"ITEM",
"Mortared Sandstone",
6.0,
false,
"Mortared Sandstone",
},
},
products = {
{
"Small Standing Mortared Sandstone Sign",
1,
"Small Standing Mortared Sandstone Sign",
},
},
},
},
},
},
Products = {
["Small Standing Wood Sign"] = {
"Advanced Circuit",
dispCraftStn = "1",
"Advanced Combustion Engine",
checkImage = "1",
"Art Supplies",
untranslated = "Small Standing Wood Sign",
"Basic Circuit",
craftStn = {
"Board",
{
"Boiler",
"Carpentry Table",
"Camera Film",
"Carpentry Table",
"Canvas",
},
"Cellulose Fiber",
},
"Cement",
skillNeeds = {
"Charcoal",
{
"Colored Powder",
"Carpentry",
"Combustion Engine",
1,
"Copper Plate",
"Carpentry",
"Copper Wiring",
},
"Cotton Boll",
},
"Cotton Fabric",
moduleNeeds = {},
"Cotton Lint",
baseCraftTime = 2.0,
"Cotton Thread",
baseLaborCost = 25.0,
"Electric Motor",
baseXPGain = 1.0,
"Epoxy",
defaultVariant = "Small Standing Wood Sign",
"Ethanol",
defaultVariantUntranslated = "Small Standing Wood Sign",
"Fiberglass",
numberOfVariants = 13,
"Flax Fiber",
variants = {
"Flax Stem",
["Small Standing Wood Sign"] = {
"Fur Pelt",
untranslated = "Small Standing Wood Sign",
"Gearbox",
ingredients = {
"Glass Lens",
{
"Gold Flakes",
"TAG",
"Gold Wiring",
"Wood Board",
"Hardwood Board",
2.0,
"Heat Sink",
false,
"Hemp Mooring Rope",
"Wood Board",
"Iron Anchor",
},
"Iron Axle",
{
"Iron Gear",
"TAG",
"Iron Hull Sheet",
"Hewn Log",
"Iron Plate",
4.0,
"Iron Saw Blade",
false,
"Iron Wheel",
"Hewn Log",
"Kelp",
},
"Large Metal Ship Frame",
{
"Large Wooden Ship Frame",
"TAG",
"Leather Hide",
"Wood",
"Light Bulb",
5.0,
"Linen Fabric",
false,
"Linen Yarn",
"Wood",
"Medium Metal Ship Frame",
},
"Medium Wooden Ship Frame",
},
"Metal Keel",
products = {
"Metal Rudder",
{
"Mortar",
"Small Standing Wood Sign",
"Nail",
"",
"Nylon",
"Small Standing Wood Sign",
"Nylon Fabric",
},
"Nylon Mooring Rope",
},
"Nylon Thread",
},
"Oil Paint",
["Small Standing Birch Sign"] = {
"Paper",
untranslated = "Small Standing Birch Sign",
"Piston",
ingredients = {
"Plant Fibers",
{
"Plastic",
"ITEM",
"Portable Steam Engine",
"Birch Log",
"Quicklime",
5.0,
"Radiator",
false,
"Rebar",
"Birch Log",
"Rivet",
},
"Rubber Wheel",
{
"Screws",
"TAG",
"Servo",
"Wood Board",
"Shorn Wool",
2.0,
"Small Wooden Ship Frame",
false,
"Softwood Board",
"Wood Board",
"Spoiled Food",
},
"Steel Axle",
{
"Steel Gear",
"TAG",
"Steel Gearbox",
"Hewn Log",
"Steel Plate",
4.0,
"Steel Saw Blade",
false,
"Substrate",
"Hewn Log",
"Synthetic Rubber",
},
"Valve",
},
"Wet Brick",
products = {
"Wood Pulp",
{
"Wooden Hull Planks",
"Small Standing Birch Sign",
"Wooden Keel",
1,
"Wooden Mold",
"Small Standing Birch Sign",
"Wooden Oar",
},
"Wooden Rudder",
},
"Wooden Wheel",
},
"Wool Fabric",
["Small Standing Cedar Sign"] = {
"Wool Yarn",
untranslated = "Small Standing Cedar Sign",
ingredients = {
{
"ITEM",
"Cedar Log",
5.0,
false,
"Cedar Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Standing Cedar Sign",
1,
"Small Standing Cedar Sign",
},
},
},
["Small Standing Ceiba Sign"] = {
untranslated = "Small Standing Ceiba Sign",
ingredients = {
{
"ITEM",
"Ceiba Log",
5.0,
false,
"Ceiba Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Standing Ceiba Sign",
1,
"Small Standing Ceiba Sign",
},
},
},
["Small Standing Fir Sign"] = {
untranslated = "Small Standing Fir Sign",
ingredients = {
{
"ITEM",
"Fir Log",
5.0,
false,
"Fir Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Standing Fir Sign",
1,
"Small Standing Fir Sign",
},
},
},
["Small Standing Joshua Sign"] = {
untranslated = "Small Standing Joshua Sign",
ingredients = {
{
"ITEM",
"Joshua Log",
5.0,
false,
"Joshua Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Standing Joshua Sign",
1,
"Small Standing Joshua Sign",
},
},
},
["Small Standing Oak Sign"] = {
untranslated = "Small Standing Oak Sign",
ingredients = {
{
"ITEM",
"Oak Log",
5.0,
false,
"Oak Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Standing Oak Sign",
1,
"Small Standing Oak Sign",
},
},
},
["Small Standing Redwood Sign"] = {
untranslated = "Small Standing Redwood Sign",
ingredients = {
{
"ITEM",
"Redwood Log",
5.0,
false,
"Redwood Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Standing Redwood Sign",
1,
"Small Standing Redwood Sign",
},
},
},
["Small Standing Palm Sign"] = {
untranslated = "Small Standing Palm Sign",
ingredients = {
{
"ITEM",
"Palm Log",
5.0,
false,
"Palm Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Standing Palm Sign",
1,
"Small Standing Palm Sign",
},
},
},
["Small Standing Spruce Sign"] = {
untranslated = "Small Standing Spruce Sign",
ingredients = {
{
"ITEM",
"Spruce Log",
5.0,
false,
"Spruce Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Standing Spruce Sign",
1,
"Small Standing Spruce Sign",
},
},
},
["Small Standing Saguaro Sign"] = {
untranslated = "Small Standing Saguaro Sign",
ingredients = {
{
"ITEM",
"Saguaro Rib",
5.0,
false,
"Saguaro Rib",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Standing Saguaro Sign",
1,
"Small Standing Saguaro Sign",
},
},
},
["Small Standing Softwood Sign"] = {
untranslated = "Small Standing Softwood Sign",
ingredients = {
{
"ITEM",
"Softwood Board",
2.0,
false,
"Softwood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Softwood",
5.0,
false,
"Softwood",
},
},
products = {
{
"Small Standing Softwood Sign",
1,
"Small Standing Softwood Sign",
},
},
},
["Small Standing Hardwood Sign"] = {
untranslated = "Small Standing Hardwood Sign",
ingredients = {
{
"ITEM",
"Hardwood Board",
2.0,
false,
"Hardwood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Hardwood",
5.0,
false,
"Hardwood",
},
},
products = {
{
"Small Standing Hardwood Sign",
1,
"Small Standing Hardwood Sign",
},
},
},
},
},
["Small Stockpile"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Stockpile",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 10.0,
baseXPGain = 0.0,
defaultVariant = "Small Stockpile",
defaultVariantUntranslated = "Small Stockpile",
numberOfVariants = "1",
variants = {
["Small Stockpile"] = {
untranslated = "Small Stockpile",
ingredients = {
{
"TAG",
"Wood",
5.0,
false,
"Wood",
},
},
products = {
{
"Small Stockpile",
1,
"Small Stockpile",
},
},
},
},
},
["Small Wood Cart"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Wood Cart",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 50.0,
baseXPGain = 3.0,
defaultVariant = "Small Wood Cart",
defaultVariantUntranslated = "Small Wood Cart",
numberOfVariants = "1",
variants = {
["Small Wood Cart"] = {
untranslated = "Small Wood Cart",
ingredients = {
{
"TAG",
"Hewn Log",
10.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
15.0,
false,
"Wood Board",
},
},
products = {
{
"Small Wood Cart",
1,
"Small Wood Cart",
},
},
},
},
},
["Small Wooden Boat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Wooden Boat",
craftStn = {
{
"Small Shipyard",
"Small Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 680.0,
baseXPGain = 16.0,
defaultVariant = "Small Wooden Boat",
defaultVariantUntranslated = "Small Wooden Boat",
numberOfVariants = "1",
variants = {
["Small Wooden Boat"] = {
untranslated = "Small Wooden Boat",
ingredients = {
{
"ITEM",
"Wooden Hull Planks",
8.0,
false,
"Wooden Hull Planks",
},
{
"ITEM",
"Wooden Wheel",
2.0,
true,
"Wooden Wheel",
},
{
"ITEM",
"Gearbox",
2.0,
true,
"Gearbox",
},
{
"ITEM",
"Medium Wooden Ship Frame",
1.0,
true,
"Medium Wooden Ship Frame",
},
},
products = {
{
"Small Wooden Boat",
1,
"Small Wooden Boat",
},
},
},
},
},
["Small Wooden Ship Frame"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Wooden Ship Frame",
craftStn = {
{
"Small Shipyard",
"Small Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Small Wooden Ship Frame",
defaultVariantUntranslated = "Small Wooden Ship Frame",
numberOfVariants = "1",
variants = {
["Small Wooden Ship Frame"] = {
untranslated = "Small Wooden Ship Frame",
ingredients = {
{
"ITEM",
"Wooden Keel",
1.0,
true,
"Wooden Keel",
},
{
"TAG",
"Hewn Log",
8.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Wooden Ship Frame",
"",
"Small Wooden Ship Frame",
},
},
},
},
},
["Smelt Copper"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Smelt Copper",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Smelting",
1,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Smelt Copper",
defaultVariantUntranslated = "Smelt Copper",
numberOfVariants = "1",
variants = {
["Smelt Copper"] = {
untranslated = "Smelt Copper",
ingredients = {
{
"ITEM",
"Copper Concentrate",
2.0,
false,
"Copper Concentrate",
},
},
products = {
{
"Smelt Copper",
1,
"Smelt Copper",
},
{
"Copper Bar",
6.0,
"Copper Bar",
},
{
"Slag",
2.0,
"Slag",
},
},
},
},
},
["Smelt Gold"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Smelt Gold",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Smelting",
1,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Smelt Gold",
defaultVariantUntranslated = "Smelt Gold",
numberOfVariants = "1",
variants = {
["Smelt Gold"] = {
untranslated = "Smelt Gold",
ingredients = {
{
"ITEM",
"Gold Concentrate",
2.0,
false,
"Gold Concentrate",
},
},
products = {
{
"Smelt Gold",
1,
"Smelt Gold",
},
{
"Gold Bar",
6.0,
"Gold Bar",
},
{
"Slag",
2.0,
"Slag",
},
},
},
},
},
},
["Raw Food"] = {
["Smelt Iron"] = {
"Agave Leaves",
dispCraftStn = "1",
"Bean Sprout",
checkImage = "1",
"Beans",
untranslated = "Smelt Iron",
"Beet",
craftStn = {
"Beet Greens",
{
"Bolete Mushrooms",
"Carpentry Table",
"Camas Bulb",
"Carpentry Table",
"Cookeina Mushrooms",
},
"Corn",
},
"Crimini Mushrooms",
skillNeeds = {
"Fiddleheads",
{
"Fireweed Shoots",
"Smelting",
"Giant Cactus Fruit",
1,
"Heart Of Palm",
"Smelting",
"Huckleberries",
},
"Papaya",
},
"Pineapple",
moduleNeeds = {},
"Prickly Pear Fruit",
baseCraftTime = 5.0,
"Pumpkin",
baseLaborCost = 60.0,
"Rice",
baseXPGain = 2.0,
"Taro Root",
defaultVariant = "Smelt Iron",
"Tomato",
defaultVariantUntranslated = "Smelt Iron",
"Wheat",
numberOfVariants = "1",
variants = {
["Smelt Iron"] = {
untranslated = "Smelt Iron",
ingredients = {
{
"ITEM",
"Iron Concentrate",
2.0,
false,
"Iron Concentrate",
},
},
products = {
{
"Smelt Iron",
1,
"Smelt Iron",
},
{
"Iron Bar",
6.0,
"Iron Bar",
},
{
"Slag",
2.0,
"Slag",
},
},
},
},
},
},
["Raw Meat"] = {
["Smelting Upgrade"] = {
"Prepared Meat",
dispCraftStn = "1",
"Prime Cut",
checkImage = "1",
"Raw Bacon",
untranslated = "Smelting Upgrade",
"Raw Fish",
craftStn = {
"Raw Meat",
{
"Raw Roast",
"Bloomery",
"Raw Sausage",
"Bloomery",
"Scrap Meat",
},
},
skillNeeds = {
{
"Smelting",
1,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Smelting Upgrade",
defaultVariantUntranslated = "Smelting Upgrade",
numberOfVariants = "1",
variants = {
["Smelting Upgrade"] = {
untranslated = "Smelting Upgrade",
ingredients = {
{
"ITEM",
"Advanced Upgrade Lvl4",
1.0,
true,
"Advanced Upgrade Lvl4",
},
},
products = {
{
"Smelting Upgrade",
1,
"Smelting Upgrade",
},
},
},
},
},
},
Research = {
["Smith Apron"] = {
"Agriculture Research Paper Advanced",
dispCraftStn = "1",
"Agriculture Research Paper Modern",
checkImage = "1",
"Culinary Research Paper Advanced",
untranslated = "Smith Apron",
"Culinary Research Paper Basic",
craftStn = {
"Culinary Research Paper Modern",
{
"Dendrology Research Paper Advanced",
"Advanced Tailoring Table",
"Dendrology Research Paper Basic",
"Advanced Tailoring Table",
"Dendrology Research Paper Modern",
},
"Engineering Research Paper Advanced",
},
"Engineering Research Paper Modern",
skillNeeds = {
"Gathering Research Paper Basic",
{
"Geology Research Paper Advanced",
"Tailoring",
"Geology Research Paper Basic",
1,
"Geology Research Paper Modern",
"Tailoring",
"Metallurgy Research Paper Advanced",
},
"Metallurgy Research Paper Basic",
},
"Metallurgy Research Paper Modern",
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Smith Apron",
defaultVariantUntranslated = "Smith Apron",
numberOfVariants = "1",
variants = {
["Smith Apron"] = {
untranslated = "Smith Apron",
ingredients = {
{
"ITEM",
"Leather Hide",
30.0,
false,
"Leather Hide",
},
},
products = {
{
"Smith Apron",
1,
"Smith Apron",
},
},
},
},
},
},
["Research Papers"] = {
["Smith Bandana"] = {
"Agriculture Research Paper Advanced",
dispCraftStn = "1",
"Agriculture Research Paper Modern",
checkImage = "1",
"Culinary Research Paper Advanced",
untranslated = "Smith Bandana",
"Culinary Research Paper Basic",
craftStn = {
"Culinary Research Paper Modern",
{
"Dendrology Research Paper Advanced",
"Advanced Tailoring Table",
"Dendrology Research Paper Basic",
"Advanced Tailoring Table",
"Dendrology Research Paper Modern",
},
"Engineering Research Paper Advanced",
},
"Engineering Research Paper Modern",
skillNeeds = {
"Gathering Research Paper Basic",
{
"Geology Research Paper Advanced",
"Tailoring",
"Geology Research Paper Basic",
1,
"Geology Research Paper Modern",
"Tailoring",
"Metallurgy Research Paper Advanced",
},
"Metallurgy Research Paper Basic",
},
"Metallurgy Research Paper Modern",
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Smith Bandana",
defaultVariantUntranslated = "Smith Bandana",
numberOfVariants = "1",
variants = {
["Smith Bandana"] = {
untranslated = "Smith Bandana",
ingredients = {
{
"ITEM",
"Cotton Fabric",
25.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Smith Bandana",
1,
"Smith Bandana",
},
},
},
},
},
},
Researching = {
["Smith Boots"] = {
"Laboratory",
dispCraftStn = "1",
"Research Table",
checkImage = "1",
untranslated = "Smith Boots",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Smith Boots",
defaultVariantUntranslated = "Smith Boots",
numberOfVariants = "1",
variants = {
["Smith Boots"] = {
untranslated = "Smith Boots",
ingredients = {
{
"ITEM",
"Steel Bar",
1.0,
false,
"Steel Bar",
},
{
"ITEM",
"Leather Hide",
5.0,
false,
"Leather Hide",
},
{
"ITEM",
"Cotton Fabric",
10.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Smith Boots",
1,
"Smith Boots",
},
},
},
},
},
["Smith Gloves"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Smith Gloves",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Smith Gloves",
defaultVariantUntranslated = "Smith Gloves",
numberOfVariants = "1",
variants = {
["Smith Gloves"] = {
untranslated = "Smith Gloves",
ingredients = {
{
"ITEM",
"Leather Hide",
10.0,
false,
"Leather Hide",
},
{
"ITEM",
"Cotton Fabric",
20.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Smith Gloves",
1,
"Smith Gloves",
},
},
},
},
},
},
Road = {
["Smith Pants"] = {
"Asphalt Concrete",
dispCraftStn = "1",
"Stone Road",
checkImage = "1",
untranslated = "Smith Pants",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Smith Pants",
defaultVariantUntranslated = "Smith Pants",
numberOfVariants = "1",
variants = {
["Smith Pants"] = {
untranslated = "Smith Pants",
ingredients = {
{
"ITEM",
"Cotton Fabric",
40.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Smith Pants",
1,
"Smith Pants",
},
},
},
},
},
},
["Road Type"] = {
["Smith Shirt"] = {
"Asphalt Concrete",
dispCraftStn = "1",
"Stone Road",
checkImage = "1",
untranslated = "Smith Shirt",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 3.0,
defaultVariant = "Smith Shirt",
defaultVariantUntranslated = "Smith Shirt",
numberOfVariants = "1",
variants = {
["Smith Shirt"] = {
untranslated = "Smith Shirt",
ingredients = {
{
"ITEM",
"Cotton Fabric",
30.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Smith Shirt",
1,
"Smith Shirt",
},
},
},
},
},
},
Roads = {
["Smooth Gut Noodle Roll"] = {
"Asphalt Concrete",
dispCraftStn = "1",
"Dirt Ramp",
checkImage = "1",
"Stone Road",
untranslated = "Smooth Gut Noodle Roll",
craftStn = {
{
"Cast Iron Stove",
"Cast Iron Stove",
},
},
skillNeeds = {
{
"Cooking",
4,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Smooth Gut Noodle Roll",
defaultVariantUntranslated = "Smooth Gut Noodle Roll",
numberOfVariants = "1",
variants = {
["Smooth Gut Noodle Roll"] = {
untranslated = "Smooth Gut Noodle Roll",
ingredients = {
{
"ITEM",
"Rice Noodles",
4.0,
false,
"Rice Noodles",
},
{
"ITEM",
"Prepared Meat",
4.0,
false,
"Prepared Meat",
},
{
"TAG",
"Oil",
2.0,
false,
"Oil",
},
},
products = {
{
"Smooth Gut Noodle Roll",
"1",
"Smooth Gut Noodle Roll",
},
},
},
},
},
},
Rock = {
["Soil Sampler"] = {
"Basalt",
dispCraftStn = "1",
"Gneiss",
checkImage = "1",
"Granite",
untranslated = "Soil Sampler",
"Limestone",
craftStn = {
"Sandstone",
{
"Shale",
"Tool Bench",
"Stone",
"Tool Bench",
},
},
skillNeeds = {
{
"Fertilizers",
1,
"Fertilizers",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 50.0,
baseXPGain = 1.0,
defaultVariant = "Soil Sampler",
defaultVariantUntranslated = "Soil Sampler",
numberOfVariants = "1",
variants = {
["Soil Sampler"] = {
untranslated = "Soil Sampler",
ingredients = {
{
"TAG",
"Wood",
2.0,
false,
"Wood",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Soil Sampler",
"",
"Soil Sampler",
},
},
},
},
},
},
Root = {
["Solar Generator"] = {
"Beet",
dispCraftStn = "1",
"Camas Bulb",
checkImage = "1",
"Taro Root",
untranslated = "Solar Generator",
craftStn = {
{
"Electronics Assembly",
"Electronics Assembly",
},
},
skillNeeds = {
{
"Electronics",
5,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 20.0,
baseLaborCost = 600.0,
baseXPGain = 20.0,
defaultVariant = "Solar Generator",
defaultVariantUntranslated = "Solar Generator",
numberOfVariants = "1",
variants = {
["Solar Generator"] = {
untranslated = "Solar Generator",
ingredients = {
{
"ITEM",
"Steel Bar",
12.0,
false,
"Steel Bar",
},
{
"ITEM",
"Servo",
8.0,
false,
"Servo",
},
{
"ITEM",
"Basic Circuit",
8.0,
false,
"Basic Circuit",
},
},
products = {
{
"Solar Generator",
1,
"Solar Generator",
},
},
},
},
},
},
Salad = {
["Spiky Roll"] = {
"Basic Salad",
dispCraftStn = "1",
"Fruit Salad",
checkImage = "1",
untranslated = "Spiky Roll",
craftStn = {
{
"Kitchen",
"Kitchen",
},
},
skillNeeds = {
{
"Advanced Cooking",
3,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Spiky Roll",
defaultVariantUntranslated = "Spiky Roll",
numberOfVariants = "1",
variants = {
["Spiky Roll"] = {
untranslated = "Spiky Roll",
ingredients = {
{
"ITEM",
"Boiled Rice",
2.0,
false,
"Boiled Rice",
},
{
"ITEM",
"Urchin",
2.0,
false,
"Urchin",
},
},
products = {
{
"Spiky Roll",
"2",
"Spiky Roll",
},
},
},
},
},
},
Seating = {
["Spin Melter"] = {
"Adorned Ashlar Basalt Bench",
dispCraftStn = "1",
"Adorned Ashlar Basalt Chair",
checkImage = "1",
"Adorned Ashlar Basalt Table",
untranslated = "Spin Melter",
"Adorned Ashlar Stone Bench",
craftStn = {
"Adorned Ashlar Stone Chair",
{
"Adorned Ashlar Stone Table",
"Electric Machinist Table",
"Ashlar Basalt Bench",
"Electric Machinist Table",
"Ashlar Basalt Chair",
},
"Ashlar Basalt Table",
},
"Ashlar Stone Bench",
skillNeeds = {
"Ashlar Stone Chair",
{
"Ashlar Stone Table",
"Industry",
"Composite Birch Bench",
1,
"Composite Birch Chair",
"Industry",
"Composite Birch Table",
},
"Composite Hardwood Bench",
},
"Composite Hardwood Chair",
moduleNeeds = {},
"Composite Hardwood Table",
baseCraftTime = 15.0,
"Composite Lumber Bench",
baseLaborCost = 300.0,
"Composite Lumber Chair",
baseXPGain = 10.0,
"Composite Lumber Table",
defaultVariant = "Spin Melter",
"Court Chair",
defaultVariantUntranslated = "Spin Melter",
"Hewn Bench",
numberOfVariants = "1",
"Hewn Chair",
variants = {
"Hewn Softwood Bench",
["Spin Melter"] = {
"Hewn Softwood Chair",
untranslated = "Spin Melter",
"Hewn Softwood Table",
ingredients = {
"Hewn Table",
{
"Lumber Bench",
"ITEM",
"Lumber Chair",
"Steel Plate",
"Lumber Table",
20.0,
"Mortared Granite Bench",
false,
"Mortared Granite Chair",
"Steel Plate",
"Mortared Granite Table",
},
"Mortared Stone Bench",
{
"Mortared Stone Chair",
"ITEM",
"Mortared Stone Table",
"Basic Circuit",
"Softwood Lumber Bench",
10.0,
"Softwood Lumber Chair",
false,
"Softwood Lumber Table",
"Basic Circuit",
},
},
products = {
{
"Spin Melter",
1,
"Spin Melter",
},
},
},
},
},
["Spin Wool Yarn"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Spin Wool Yarn",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 0.5,
defaultVariant = "Spin Wool Yarn",
defaultVariantUntranslated = "Spin Wool Yarn",
numberOfVariants = "1",
variants = {
["Spin Wool Yarn"] = {
untranslated = "Spin Wool Yarn",
ingredients = {
{
"ITEM",
"Shorn Wool",
4.0,
false,
"Shorn Wool",
},
},
products = {
{
"Spin Wool Yarn",
1,
"Spin Wool Yarn",
},
{
"Wool Yarn",
1.0,
"Wool Yarn",
},
},
},
},
},
},
Seeds = {
["Square Belt"] = {
"Acorn",
dispCraftStn = "1",
"Agave Seed",
checkImage = "1",
"Amanita Mushroom Spores",
untranslated = "Square Belt",
"Arctic Willow Seed",
craftStn = {
"Barrel Cactus Seed",
{
"Beans",
"Tailoring Table",
"Beet Seed",
"Tailoring Table",
"Big Bluestem Seed",
},
"Birch Seed",
},
"Bolete Mushroom Spores",
skillNeeds = {
"Bullrush Seed",
{
"Bunchgrass Seed",
"Tailoring",
"Camas Bulb",
1,
"Cedar Seed",
"Tailoring",
"Ceiba Seed",
},
"Cookeina Mushroom Spores",
},
"Corn Seed",
moduleNeeds = {},
"Cotton Seed",
baseCraftTime = 0.0,
"Creosote Bush Seed",
baseLaborCost = 40.0,
"Crimini Mushroom Spores",
baseXPGain = 3.0,
"Dwarf Willow Seed",
defaultVariant = "Square Belt",
"Fern Spore",
defaultVariantUntranslated = "Square Belt",
"Filmy Fern Spore",
numberOfVariants = "1",
"Fir Seed",
variants = {
"Fireweed Seed",
["Square Belt"] = {
"Flax Seed",
untranslated = "Square Belt",
"Grass Seed",
ingredients = {
"Heliconia Seed",
{
"Huckleberry Seed",
"ITEM",
"Jointfir Seed",
"Leather Hide",
"Joshua Seed",
2.0,
"King Fern Spore",
false,
"Lattice Mushroom Spores",
"Leather Hide",
"Lupine Seed",
},
"Ocean Spray Seed",
},
"Orchid Seed",
products = {
"Palm Seed",
{
"Papaya Seed",
"Square Belt",
"Pineapple Seed",
1,
"Prickly Pear Seed",
"Square Belt",
"Pumpkin Seed",
},
"Redwood Seed",
},
"Rice",
},
"Saguaro Seed",
},
"Saxifrage Seed",
"Seagrass Seed",
"Spruce Seed",
"Sugarcane",
"Sunflower Seed",
"Taro Seed",
"Tomato Seed",
"Trillium Seed",
"Waterweed Seed",
"Wheat Seed",
"White Bursage Seed",
},
},
Signs = {
["Square Pot"] = {
"Hanging Long Steel Sign",
dispCraftStn = "1",
"Hanging Steel Framed Sign",
checkImage = "1",
"Hanging Steel Mine Sign",
untranslated = "Square Pot",
"Hanging Steel Plain Sign",
craftStn = {
"Hanging Steel Shop Sign",
{
"Huge Banner Sign",
"Kiln",
"Huge Iron Banner Sign",
"Kiln",
"Huge Iron Sign",
},
"Huge Steel Banner Sign",
},
"Huge Steel Sign",
skillNeeds = {
"Huge Wooden Banner Sign",
{
"Large Hanging Ashlar Basalt Sign",
"Pottery",
"Large Hanging Ashlar Stone Sign",
3,
"Large Hanging Birch Sign",
"Pottery",
"Large Hanging Lumber Sign",
},
"Large Hanging Mortared Granite Sign",
},
"Large Hanging Mortared Stone Sign",
moduleNeeds = {},
"Large Hanging Saguaro Sign",
baseCraftTime = 2.0,
"Large Hanging Softwood Sign",
baseLaborCost = 45.0,
"Large Standing Ashlar Basalt Sign",
baseXPGain = 1.0,
"Large Standing Ashlar Stone Sign",
defaultVariant = "Square Pot",
"Large Standing Birch Sign",
defaultVariantUntranslated = "Square Pot",
"Large Standing Lumber Sign",
numberOfVariants = "1",
"Large Standing Mortared Granite Sign",
variants = {
"Large Standing Mortared Stone Sign",
["Square Pot"] = {
"Large Standing Saguaro Sign",
untranslated = "Square Pot",
"Large Standing Softwood Sign",
ingredients = {
"Small Hanging Ashlar Basalt Sign",
{
"Small Hanging Ashlar Stone Sign",
"ITEM",
"Small Hanging Birch Sign",
"Clay",
"Small Hanging Lumber Sign",
4.0,
"Small Hanging Mortared Granite Sign",
false,
"Small Hanging Mortared Stone Sign",
"Clay",
"Small Hanging Saguaro Sign",
},
"Small Hanging Softwood Sign",
},
"Small Standing Ashlar Basalt Sign",
products = {
"Small Standing Ashlar Stone Sign",
{
"Small Standing Birch Sign",
"Square Pot",
"Small Standing Lumber Sign",
1,
"Small Standing Mortared Granite Sign",
"Square Pot",
"Small Standing Mortared Stone Sign",
},
"Small Standing Saguaro Sign",
},
"Small Standing Softwood Sign",
},
"Standing Glass Sign",
},
"Standing Long Steel Sign",
"Standing Steel Brick Sign",
"Street Sign",
},
},
Silica = {
["Stamp Mill"] = {
"Crushed Granite",
dispCraftStn = "1",
"Crushed Sandstone",
checkImage = "1",
untranslated = "Stamp Mill",
craftStn = {
{
"Machinist Table",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
2,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 120.0,
baseXPGain = 5.0,
defaultVariant = "Stamp Mill",
defaultVariantUntranslated = "Stamp Mill",
numberOfVariants = "1",
variants = {
["Stamp Mill"] = {
untranslated = "Stamp Mill",
ingredients = {
{
"ITEM",
"Iron Bar",
5.0,
false,
"Iron Bar",
},
{
"ITEM",
"Screws",
14.0,
false,
"Screws",
},
{
"ITEM",
"Iron Gear",
8.0,
false,
"Iron Gear",
},
{
"TAG",
"Wood Board",
14.0,
false,
"Wood Board",
},
},
products = {
{
"Stamp Mill",
1,
"Stamp Mill",
},
},
},
},
},
},
["Small Carcass"] = {
["Standing Glass Sign"] = {
"Coyote Carcass",
dispCraftStn = "1",
"Fox Carcass",
checkImage = "1",
"Wolf Carcass",
untranslated = "Standing Glass Sign",
craftStn = {
{
"Glassworks",
"Glassworks",
},
},
skillNeeds = {
{
"Glassworking",
2,
"Glassworking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Standing Glass Sign",
defaultVariantUntranslated = "Standing Glass Sign",
numberOfVariants = "1",
variants = {
["Standing Glass Sign"] = {
untranslated = "Standing Glass Sign",
ingredients = {
{
"ITEM",
"Glass",
4.0,
false,
"Glass",
},
{
"ITEM",
"Screws",
4.0,
false,
"Screws",
},
{
"ITEM",
"Steel Bar",
2.0,
false,
"Steel Bar",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Standing Glass Sign",
1,
"Standing Glass Sign",
},
},
},
},
},
},
["Small Fish"] = {
["Standing Long Steel Sign"] = {
"Crab Carcass",
dispCraftStn = "1",
"Moon Jellyfish",
checkImage = "1",
},
untranslated = "Standing Long Steel Sign",
Softwood = {
craftStn = {
"Cedar Log",
{
"Fir Log",
"Anvil",
"Redwood Log",
"Anvil",
"Spruce Log",
},
},
skillNeeds = {
{
"Advanced Smelting",
3,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Standing Long Steel Sign",
defaultVariantUntranslated = "Standing Long Steel Sign",
numberOfVariants = "1",
variants = {
["Standing Long Steel Sign"] = {
untranslated = "Standing Long Steel Sign",
ingredients = {
{
"ITEM",
"Steel Plate",
6.0,
false,
"Steel Plate",
},
{
"ITEM",
"Rivet",
6.0,
false,
"Rivet",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Standing Long Steel Sign",
1,
"Standing Long Steel Sign",
},
},
},
},
},
["Standing Steel Brick Sign"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Standing Steel Brick Sign",
craftStn = {
{
"Kiln",
"Kiln",
},
},
skillNeeds = {
{
"Pottery",
2,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Standing Steel Brick Sign",
defaultVariantUntranslated = "Standing Steel Brick Sign",
numberOfVariants = "1",
variants = {
["Standing Steel Brick Sign"] = {
untranslated = "Standing Steel Brick Sign",
ingredients = {
{
"ITEM",
"Brick",
5.0,
false,
"Brick",
},
{
"ITEM",
"Steel Plate",
4.0,
false,
"Steel Plate",
},
{
"ITEM",
"Mortar",
6.0,
false,
"Mortar",
},
},
products = {
{
"Standing Steel Brick Sign",
1,
"Standing Steel Brick Sign",
},
},
},
},
},
},
["Softwood Lumber"] = {
["Steam Engine"] = {
"Composite Cedar Lumber",
dispCraftStn = "1",
"Composite Fir Lumber",
checkImage = "1",
"Composite Redwood Lumber",
untranslated = "Steam Engine",
craftStn = {
{
"Machinist Table",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 450.0,
baseXPGain = 25.0,
defaultVariant = "Steam Engine",
defaultVariantUntranslated = "Steam Engine",
numberOfVariants = "1",
variants = {
["Steam Engine"] = {
untranslated = "Steam Engine",
ingredients = {
{
"ITEM",
"Iron Bar",
24.0,
false,
"Iron Bar",
},
{
"ITEM",
"Iron Pipe",
12.0,
false,
"Iron Pipe",
},
},
products = {
{
"Steam Engine",
1,
"Steam Engine",
},
},
},
},
},
},
Specialty = {
["Steam Tractor"] = {
"Computer Lab",
dispCraftStn = "1",
"Crab Pot",
checkImage = "1",
"Easel",
untranslated = "Steam Tractor",
"Electric Water Pump",
craftStn = {
"Elevator Call Post",
{
"Fish Trap",
"Assembly Line",
"Industrial Elevator",
"Assembly Line",
"Laser",
},
"Mechanical Water Pump",
},
"Plastic Buoy",
skillNeeds = {
"Steel Buoy",
{
"Steel Moorage Post",
"Mechanics",
"Transmission Pole",
1,
"Tripod Camera",
"Mechanics",
"Waste Filter",
},
"Wooden Elevator",
},
"Wooden Moorage Post",
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 1000.0,
baseXPGain = 25.0,
defaultVariant = "Steam Tractor",
defaultVariantUntranslated = "Steam Tractor",
numberOfVariants = "1",
variants = {
["Steam Tractor"] = {
untranslated = "Steam Tractor",
ingredients = {
{
"ITEM",
"Iron Plate",
12.0,
false,
"Iron Plate",
},
{
"ITEM",
"Iron Pipe",
8.0,
false,
"Iron Pipe",
},
{
"ITEM",
"Screws",
24.0,
false,
"Screws",
},
{
"ITEM",
"Leather Hide",
20.0,
false,
"Leather Hide",
},
{
"ITEM",
"Portable Steam Engine",
1.0,
true,
"Portable Steam Engine",
},
{
"ITEM",
"Iron Wheel",
4.0,
true,
"Iron Wheel",
},
{
"ITEM",
"Iron Axle",
2.0,
true,
"Iron Axle",
},
{
"ITEM",
"Light Bulb",
2.0,
true,
"Light Bulb",
},
{
"TAG",
"Lumber",
30.0,
false,
"Lumber",
},
},
products = {
{
"Steam Tractor",
1,
"Steam Tractor",
},
},
},
},
},
},
["Specialty Upgrades"] = {
["Steam Tractor Harvester"] = {
"Advanced Baking Upgrade",
dispCraftStn = "1",
"Advanced Cooking Upgrade",
checkImage = "1",
"Advanced Masonry Upgrade",
untranslated = "Steam Tractor Harvester",
"Advanced Smelting Upgrade",
craftStn = {
"Baking Upgrade",
{
"Basic Engineering Upgrade",
"Assembly Line",
"Butchery Upgrade",
"Assembly Line",
"Campfire Cooking Upgrade",
},
"Carpentry Advanced Upgrade",
},
"Carpentry Basic Upgrade",
skillNeeds = {
"Composites Upgrade",
{
"Cooking Upgrade",
"Mechanics",
"Cutting Edge Cooking Upgrade",
1,
"Electronics Upgrade",
"Mechanics",
"Farming Upgrade",
},
"Fertilizers Upgrade",
},
"Gathering Basic Upgrade",
moduleNeeds = {},
"Glassworking Advanced Upgrade",
baseCraftTime = 2.0,
"Glassworking Modern Upgrade",
baseLaborCost = 120.0,
"Hunting Upgrade",
baseXPGain = 10.0,
"Industry Upgrade",
defaultVariant = "Steam Tractor Harvester",
"Logging Advanced Upgrade",
defaultVariantUntranslated = "Steam Tractor Harvester",
"Logging Basic Upgrade",
numberOfVariants = "1",
"Masonry Advanced Upgrade",
variants = {
"Masonry Basic Upgrade",
["Steam Tractor Harvester"] = {
"Mechanics Advanced Upgrade",
untranslated = "Steam Tractor Harvester",
"Mechanics Modern Upgrade",
ingredients = {
"Milling Upgrade",
{
"Mining Advanced Upgrade",
"ITEM",
"Mining Basic Upgrade",
"Iron Plate",
"Mining Modern Upgrade",
12.0,
"Oil Drilling Upgrade",
false,
"Paper Milling Upgrade",
"Iron Plate",
"Pottery Upgrade",
},
"Shipwright Advanced Upgrade",
{
"Shipwright Basic Upgrade",
"ITEM",
"Smelting Upgrade",
"Screws",
"Tailoring Basic Upgrade",
12.0,
"Tailoring Modern Upgrade",
false,
"Screws",
},
{
"ITEM",
"Iron Pipe",
8.0,
false,
"Iron Pipe",
},
},
products = {
{
"Steam Tractor Harvester",
"",
"Steam Tractor Harvester",
},
},
},
},
},
},
Stone = {
["Steam Tractor Plow"] = {
"Basalt",
dispCraftStn = "1",
"Gneiss",
checkImage = "1",
"Granite",
untranslated = "Steam Tractor Plow",
"Limestone",
craftStn = {
"Sandstone",
{
"Shale",
"Assembly Line",
"Assembly Line",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 10.0,
defaultVariant = "Steam Tractor Plow",
defaultVariantUntranslated = "Steam Tractor Plow",
numberOfVariants = "1",
variants = {
["Steam Tractor Plow"] = {
untranslated = "Steam Tractor Plow",
ingredients = {
{
"ITEM",
"Iron Plate",
8.0,
false,
"Iron Plate",
},
{
"ITEM",
"Screws",
18.0,
false,
"Screws",
},
},
products = {
{
"Steam Tractor Plow",
"",
"Steam Tractor Plow",
},
},
},
},
},
},
Storage = {
["Steam Tractor Sower"] = {
"Industrial Refrigerator",
dispCraftStn = "1",
"Large Lumber Stockpile",
checkImage = "1",
"Lumber Stockpile",
untranslated = "Steam Tractor Sower",
"Outpost Netting",
craftStn = {
"Powered Storage Silo",
{
"Small Stockpile",
"Assembly Line",
"Stockpile",
"Assembly Line",
"Storage Chest",
},
"Storage Silo",
},
"Tiny Stockpile",
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 10.0,
defaultVariant = "Steam Tractor Sower",
defaultVariantUntranslated = "Steam Tractor Sower",
numberOfVariants = "1",
variants = {
["Steam Tractor Sower"] = {
untranslated = "Steam Tractor Sower",
ingredients = {
{
"ITEM",
"Iron Plate",
8.0,
false,
"Iron Plate",
},
{
"ITEM",
"Screws",
18.0,
false,
"Screws",
},
{
"ITEM",
"Iron Pipe",
8.0,
false,
"Iron Pipe",
},
},
products = {
{
"Steam Tractor Sower",
"",
"Steam Tractor Sower",
},
},
},
},
},
},
["Tiny Carcass"] = {
["Steam Truck"] = {
"Agouti Carcass",
dispCraftStn = "1",
"Hare Carcass",
checkImage = "1",
"Otter Carcass",
untranslated = "Steam Truck",
"Prairie Dog Carcass",
craftStn = {
"Snapping Turtle Carcass",
{
"Turkey Carcass",
"Assembly Line",
"Assembly Line",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 1000.0,
baseXPGain = 25.0,
defaultVariant = "Steam Truck",
defaultVariantUntranslated = "Steam Truck",
numberOfVariants = "1",
variants = {
["Steam Truck"] = {
untranslated = "Steam Truck",
ingredients = {
{
"ITEM",
"Iron Plate",
12.0,
false,
"Iron Plate",
},
{
"ITEM",
"Iron Pipe",
8.0,
false,
"Iron Pipe",
},
{
"ITEM",
"Screws",
24.0,
false,
"Screws",
},
{
"ITEM",
"Leather Hide",
20.0,
false,
"Leather Hide",
},
{
"ITEM",
"Portable Steam Engine",
1.0,
true,
"Portable Steam Engine",
},
{
"ITEM",
"Iron Wheel",
4.0,
true,
"Iron Wheel",
},
{
"ITEM",
"Iron Axle",
2.0,
true,
"Iron Axle",
},
{
"ITEM",
"Light Bulb",
2.0,
true,
"Light Bulb",
},
{
"TAG",
"Lumber",
30.0,
false,
"Lumber",
},
},
products = {
{
"Steam Truck",
1,
"Steam Truck",
},
},
},
},
},
},
["Tiny Fur Carcass"] = {
["Steel Abstract Fixture"] = {
"Agouti Carcass",
dispCraftStn = "1",
"Otter Carcass",
checkImage = "1",
untranslated = "Steel Abstract Fixture",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Electronics",
4,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 5.0,
defaultVariant = "Steel Abstract Fixture",
defaultVariantUntranslated = "Steel Abstract Fixture",
numberOfVariants = "1",
variants = {
["Steel Abstract Fixture"] = {
untranslated = "Steel Abstract Fixture",
ingredients = {
{
"ITEM",
"Steel Bar",
2.0,
false,
"Steel Bar",
},
{
"ITEM",
"Plastic",
6.0,
false,
"Plastic",
},
{
"ITEM",
"Copper Wiring",
5.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
{
"TAG",
"Composite Lumber",
8.0,
false,
"Composite Lumber",
},
},
products = {
{
"Steel Abstract Fixture",
1,
"Steel Abstract Fixture",
},
},
},
},
},
},
["Tiny Leather Carcass"] = {
["Steel Axle"] = {
"Prairie Dog Carcass",
dispCraftStn = "1",
"Snapping Turtle Carcass",
checkImage = "1",
"Turkey Carcass",
untranslated = "Steel Axle",
craftStn = {
{
"Electric Lathe",
"Electric Lathe",
},
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Steel Axle",
defaultVariantUntranslated = "Steel Axle",
numberOfVariants = "1",
variants = {
["Steel Axle"] = {
untranslated = "Steel Axle",
ingredients = {
{
"ITEM",
"Steel Bar",
4.0,
false,
"Steel Bar",
},
{
"ITEM",
"Epoxy",
3.0,
false,
"Epoxy",
},
},
products = {
{
"Steel Axle",
"",
"Steel Axle",
},
},
},
},
},
["Steel Bar"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steel Bar",
craftStn = {
{
"Blast Furnace",
"Blast Furnace",
},
},
skillNeeds = {
{
"Advanced Smelting",
1,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Steel Bar",
defaultVariantUntranslated = "Steel Bar",
numberOfVariants = "1",
variants = {
["Steel Bar"] = {
untranslated = "Steel Bar",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
{
"ITEM",
"Quicklime",
1.0,
true,
"Quicklime",
},
{
"ITEM",
"Crushed Coal",
1.0,
true,
"Crushed Coal",
},
},
products = {
{
"Steel Bar",
"",
"Steel Bar",
},
{
"Slag",
2.0,
"Slag",
},
},
},
},
},
},
Tool = {
["Steel Buoy"] = {
"Claim Tool",
dispCraftStn = "1",
"Fishing Pole",
checkImage = "1",
"Flax Trawler Net",
untranslated = "Steel Buoy",
"Nylon Trawler Net",
craftStn = {
"Steam Tractor Harvester",
{
"Steam Tractor Plow",
"Machinist Table",
"Steam Tractor Sower",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
4,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 240.0,
baseXPGain = 0.5,
defaultVariant = "Steel Buoy",
defaultVariantUntranslated = "Steel Buoy",
numberOfVariants = "1",
variants = {
["Steel Buoy"] = {
untranslated = "Steel Buoy",
ingredients = {
{
"ITEM",
"Steel Bar",
4.0,
false,
"Steel Bar",
},
},
products = {
{
"Steel Buoy",
1,
"Steel Buoy",
},
},
},
},
},
},
Tools = {
["Steel Ceiling Light"] = {
"Arrow",
dispCraftStn = "1",
"Claim Tool",
checkImage = "1",
"Fishing Pole",
untranslated = "Steel Ceiling Light",
"Flax Trawler Net",
craftStn = {
"Nylon Trawler Net",
{
"Soil Sampler",
"Robotic Assembly Line",
"Steam Tractor Harvester",
"Robotic Assembly Line",
"Steam Tractor Plow",
},
"Steam Tractor Sower",
},
"Torch",
skillNeeds = {
{
"Electronics",
1,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 5.0,
defaultVariant = "Steel Ceiling Light",
defaultVariantUntranslated = "Steel Ceiling Light",
numberOfVariants = "1",
variants = {
["Steel Ceiling Light"] = {
untranslated = "Steel Ceiling Light",
ingredients = {
{
"ITEM",
"Steel Bar",
8.0,
false,
"Steel Bar",
},
{
"ITEM",
"Plastic",
6.0,
false,
"Plastic",
},
{
"ITEM",
"Copper Wiring",
5.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
},
products = {
{
"Steel Ceiling Light",
1,
"Steel Ceiling Light",
},
},
},
},
},
},
Torch = {
["Steel Floor Lamp"] = {
"Torch",
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steel Floor Lamp",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Electronics",
2,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 5.0,
defaultVariant = "Steel Floor Lamp",
defaultVariantUntranslated = "Steel Floor Lamp",
numberOfVariants = "1",
variants = {
["Steel Floor Lamp"] = {
untranslated = "Steel Floor Lamp",
ingredients = {
{
"ITEM",
"Steel Bar",
8.0,
false,
"Steel Bar",
},
{
"ITEM",
"Plastic",
6.0,
false,
"Plastic",
},
{
"ITEM",
"Copper Wiring",
5.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
},
products = {
{
"Steel Floor Lamp",
1,
"Steel Floor Lamp",
},
},
},
},
},
},
["Upgrade Modules"] = {
["Steel Gear"] = {
"Advanced Baking Upgrade",
dispCraftStn = "1",
"Advanced Cooking Upgrade",
checkImage = "1",
"Advanced Masonry Upgrade",
untranslated = "Steel Gear",
"Advanced Smelting Upgrade",
craftStn = {
"Advanced Upgrade 1",
{
"Advanced Upgrade 2",
"Electric Planer",
"Advanced Upgrade 3",
"Electric Planer",
"Advanced Upgrade 4",
},
"Baking Upgrade",
},
"Basic Engineering Upgrade",
skillNeeds = {
"Basic Upgrade 1",
{
"Basic Upgrade 2",
"Industry",
"Basic Upgrade 3",
1,
"Basic Upgrade 4",
"Industry",
"Butchery Upgrade",
},
"Campfire Cooking Upgrade",
},
"Carpentry Advanced Upgrade",
moduleNeeds = {},
"Carpentry Basic Upgrade",
baseCraftTime = 0.4,
"Composites Upgrade",
baseLaborCost = 60.0,
"Cooking Upgrade",
baseXPGain = 1.0,
"Cutting Edge Cooking Upgrade",
defaultVariant = "Steel Gear",
"Electronics Upgrade",
defaultVariantUntranslated = "Steel Gear",
"Farming Upgrade",
numberOfVariants = "1",
"Fertilizers Upgrade",
variants = {
"Gathering Basic Upgrade",
["Steel Gear"] = {
"Glassworking Advanced Upgrade",
untranslated = "Steel Gear",
"Glassworking Modern Upgrade",
ingredients = {
"Hunting Upgrade",
{
"Industry Upgrade",
"ITEM",
"Logging Advanced Upgrade",
"Steel Bar",
"Logging Basic Upgrade",
2.0,
"Masonry Advanced Upgrade",
false,
"Masonry Basic Upgrade",
"Steel Bar",
"Mechanics Advanced Upgrade",
},
"Mechanics Modern Upgrade",
{
"Milling Upgrade",
"ITEM",
"Mining Advanced Upgrade",
"Epoxy",
"Mining Basic Upgrade",
1.0,
"Mining Modern Upgrade",
false,
"Modern Upgrade 1",
"Epoxy",
"Modern Upgrade 2",
},
"Modern Upgrade 3",
},
"Modern Upgrade 4",
products = {
"Oil Drilling Upgrade",
{
"Paper Milling Upgrade",
"Steel Gear",
"Pottery Upgrade",
"",
"Shipwright Advanced Upgrade",
"Steel Gear",
"Shipwright Basic Upgrade",
},
"Smelting Upgrade",
},
"Tailoring Basic Upgrade",
},
"Tailoring Modern Upgrade",
},
},
},
Vegetable = {
["Steel Gearbox"] = {
"Beans",
dispCraftStn = "1",
"Beet",
checkImage = "1",
"Camas Bulb",
untranslated = "Steel Gearbox",
"Corn",
craftStn = {
"Heart Of Palm",
{
"Taro Root",
"Electric Planer",
"Tomato",
"Electric Planer",
},
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 100.0,
baseXPGain = 2.5,
defaultVariant = "Steel Gearbox",
defaultVariantUntranslated = "Steel Gearbox",
numberOfVariants = "1",
variants = {
["Steel Gearbox"] = {
untranslated = "Steel Gearbox",
ingredients = {
{
"ITEM",
"Steel Bar",
8.0,
false,
"Steel Bar",
},
{
"ITEM",
"Steel Gear",
4.0,
false,
"Steel Gear",
},
},
products = {
{
"Steel Gearbox",
"",
"Steel Gearbox",
},
},
},
},
},
},
Vehicles = {
["Steel Hanging Fixture"] = {
"Crane",
dispCraftStn = "1",
"Excavator",
checkImage = "1",
"Hand Plow",
untranslated = "Steel Hanging Fixture",
"Industrial Barge",
craftStn = {
"Large Canoe",
{
"Medium Fishing Trawler",
"Robotic Assembly Line",
"Powered Cart",
"Robotic Assembly Line",
"Skid Steer",
},
"Small Canoe",
},
"Small Wood Cart",
skillNeeds = {
"Small Wooden Boat",
{
"Steam Tractor",
"Electronics",
"Steam Truck",
4,
"Truck",
"Electronics",
"Wheelbarrow",
},
"Wood Cart",
},
"Wood Shop Cart",
moduleNeeds = {},
"Wooden Barge",
baseCraftTime = 4.0,
"Wooden Transport Ship",
baseLaborCost = 120.0,
baseXPGain = 5.0,
defaultVariant = "Steel Hanging Fixture",
defaultVariantUntranslated = "Steel Hanging Fixture",
numberOfVariants = "1",
variants = {
["Steel Hanging Fixture"] = {
untranslated = "Steel Hanging Fixture",
ingredients = {
{
"ITEM",
"Steel Bar",
6.0,
false,
"Steel Bar",
},
{
"ITEM",
"Plastic",
6.0,
false,
"Plastic",
},
{
"ITEM",
"Copper Wiring",
5.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
{
"TAG",
"Composite Lumber",
6.0,
false,
"Composite Lumber",
},
},
products = {
{
"Steel Hanging Fixture",
1,
"Steel Hanging Fixture",
},
},
},
},
},
["Steel Hanging Lamp"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steel Hanging Lamp",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Electronics",
4,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 5.0,
defaultVariant = "Steel Hanging Lamp",
defaultVariantUntranslated = "Steel Hanging Lamp",
numberOfVariants = "1",
variants = {
["Steel Hanging Lamp"] = {
untranslated = "Steel Hanging Lamp",
ingredients = {
{
"ITEM",
"Steel Bar",
4.0,
false,
"Steel Bar",
},
{
"ITEM",
"Plastic",
6.0,
false,
"Plastic",
},
{
"ITEM",
"Copper Wiring",
5.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
{
"TAG",
"Composite Lumber",
6.0,
false,
"Composite Lumber",
},
},
products = {
{
"Steel Hanging Lamp",
1,
"Steel Hanging Lamp",
},
},
},
},
},
},
Wood = {
["Steel Kitchen Lamp"] = {
"Birch Log",
dispCraftStn = "1",
"Cedar Log",
checkImage = "1",
"Ceiba Log",
untranslated = "Steel Kitchen Lamp",
"Fir Log",
craftStn = {
"Joshua Log",
{
"Oak Log",
"Robotic Assembly Line",
"Palm Log",
"Robotic Assembly Line",
"Redwood Log",
},
"Saguaro Rib",
},
"Spruce Log",
skillNeeds = {
{
"Electronics",
3,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 120.0,
baseXPGain = 4.0,
defaultVariant = "Steel Kitchen Lamp",
defaultVariantUntranslated = "Steel Kitchen Lamp",
numberOfVariants = "1",
variants = {
["Steel Kitchen Lamp"] = {
untranslated = "Steel Kitchen Lamp",
ingredients = {
{
"ITEM",
"Steel Bar",
6.0,
false,
"Steel Bar",
},
{
"ITEM",
"Plastic",
4.0,
false,
"Plastic",
},
{
"ITEM",
"Copper Wiring",
5.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
},
products = {
{
"Steel Kitchen Lamp",
1,
"Steel Kitchen Lamp",
},
},
},
},
},
},
["Wood Board"] = {
["Steel Moorage Post"] = {
"Board",
dispCraftStn = "1",
"Hardwood Board",
checkImage = "1",
"Softwood Board",
untranslated = "Steel Moorage Post",
craftStn = {
{
"Medium Shipyard",
"Medium Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
3,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 240.0,
baseXPGain = 1.0,
defaultVariant = "Steel Moorage Post",
defaultVariantUntranslated = "Steel Moorage Post",
numberOfVariants = "1",
variants = {
["Steel Moorage Post"] = {
untranslated = "Steel Moorage Post",
ingredients = {
{
"ITEM",
"Steel Bar",
12.0,
false,
"Steel Bar",
},
{
"ITEM",
"Rivet",
8.0,
false,
"Rivet",
},
{
"ITEM",
"Nylon Mooring Rope",
4.0,
false,
"Nylon Mooring Rope",
},
},
products = {
{
"Steel Moorage Post",
1,
"Steel Moorage Post",
},
},
},
},
},
},
["Work Stations"] = {
["Steel Pipe"] = {
"Advanced Carpentry Table",
dispCraftStn = "1",
"Advanced Masonry Table",
checkImage = "1",
"Advanced Tailoring Table",
untranslated = "Steel Pipe",
"Amendments",
craftStn = {
"Anvil",
{
"Arrastra",
"Blast Furnace",
"Assembly Line",
"Blast Furnace",
"Automatic Loom",
},
"Ballot Box",
},
"Bank",
skillNeeds = {
"Blast Furnace",
{
"Bloomery",
"Advanced Smelting",
"Board Of Elections",
1,
"Campfire",
"Advanced Smelting",
"Campsite",
},
"Capitol",
},
"Carpentry Table",
moduleNeeds = {},
"Cement Kiln",
baseCraftTime = 1.5,
"Census Bureau",
baseLaborCost = 60.0,
"Contract Board",
baseXPGain = 0.5,
"Country Foundation",
defaultVariant = "Steel Pipe",
"Court Table",
defaultVariantUntranslated = "Steel Pipe",
"Currency Exchange",
numberOfVariants = "1",
"Electric Lathe",
variants = {
"Electric Machinist Table",
["Steel Pipe"] = {
"Electric Planer",
untranslated = "Steel Pipe",
"Electric Stamping Press",
ingredients = {
"Electronics Assembly",
{
"Embassy Desk",
"ITEM",
"Executive Office",
"Steel Bar",
"Farmers Table",
1.0,
"Federation Foundation",
false,
"Fiber Scutching Station",
"Steel Bar",
"Fish Rack",
},
"Fishery",
},
"Froth Floatation Cell",
products = {
"Glassworks",
{
"Government Office",
"Steel Pipe",
"Immigration Desk",
"",
"Jaw Crusher",
"Steel Pipe",
"Kiln",
},
"Laboratory",
},
"Large Court",
},
"Lathe",
},
"Loom",
},
"Machinist Table",
["Steel Plate"] = {
"Masonry Table",
dispCraftStn = "1",
"Medium Shipyard",
checkImage = "1",
"Mint",
untranslated = "Steel Plate",
"Oil Refinery",
craftStn = {
"Outpost Table",
{
"Printing Press",
"Electric Stamping Press",
"Pump Jack",
"Electric Stamping Press",
"Real Estate Desk",
},
"Registrar",
},
"Research Table",
skillNeeds = {
"Robotic Assembly Line",
{
"Rocker Box",
"Industry",
"Rolling Mill",
1,
"Sawmill",
"Industry",
"Screening Machine",
},
"Screw Press",
},
"Sensor Based Belt Sorter",
moduleNeeds = {},
"Settlement Crafting Table",
baseCraftTime = 1.5,
"Shaper",
baseLaborCost = 120.0,
"Small Court",
baseXPGain = 1.0,
"Small Paper Machine",
defaultVariant = "Steel Plate",
"Small Shipyard",
defaultVariantUntranslated = "Steel Plate",
"Spin Melter",
numberOfVariants = "1",
"Stamp Mill",
variants = {
"Stenographers Table",
["Steel Plate"] = {
"Store",
untranslated = "Steel Plate",
"Tailoring Table",
ingredients = {
"Tool Bench",
{
"Town Foundation",
"ITEM",
"Treasury",
"Steel Bar",
"Wainwright Table",
3.0,
false,
"Steel Bar",
},
},
products = {
{
"Steel Plate",
"",
"Steel Plate",
},
},
},
},
},
["Steel Saw Blade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steel Saw Blade",
craftStn = {
{
"Anvil",
"Anvil",
},
},
skillNeeds = {
{
"Advanced Smelting",
1,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 1.2,
baseLaborCost = 180.0,
baseXPGain = 2.0,
defaultVariant = "Steel Saw Blade",
defaultVariantUntranslated = "Steel Saw Blade",
numberOfVariants = "1",
variants = {
["Steel Saw Blade"] = {
untranslated = "Steel Saw Blade",
ingredients = {
{
"ITEM",
"Steel Bar",
10.0,
false,
"Steel Bar",
},
},
products = {
{
"Steel Saw Blade",
"",
"Steel Saw Blade",
},
},
},
},
},
["Steel Searchlight"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steel Searchlight",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Electronics",
3,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 20.0,
defaultVariant = "Steel Searchlight",
defaultVariantUntranslated = "Steel Searchlight",
numberOfVariants = "1",
variants = {
["Steel Searchlight"] = {
untranslated = "Steel Searchlight",
ingredients = {
{
"ITEM",
"Steel Plate",
8.0,
false,
"Steel Plate",
},
{
"ITEM",
"Rivet",
8.0,
false,
"Rivet",
},
{
"ITEM",
"Copper Wiring",
10.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
4.0,
true,
"Light Bulb",
},
},
products = {
{
"Steel Searchlight",
1,
"Steel Searchlight",
},
},
},
},
},
["Steel Square Fixture"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steel Square Fixture",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Electronics",
3,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 5.0,
defaultVariant = "Steel Square Fixture",
defaultVariantUntranslated = "Steel Square Fixture",
numberOfVariants = "1",
variants = {
["Steel Square Fixture"] = {
untranslated = "Steel Square Fixture",
ingredients = {
{
"ITEM",
"Steel Bar",
2.0,
false,
"Steel Bar",
},
{
"ITEM",
"Plastic",
6.0,
false,
"Plastic",
},
{
"ITEM",
"Copper Wiring",
5.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
{
"TAG",
"Composite Lumber",
8.0,
false,
"Composite Lumber",
},
},
products = {
{
"Steel Square Fixture",
1,
"Steel Square Fixture",
},
},
},
},
},
["Steel Table Lamp"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steel Table Lamp",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Electronics",
2,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 5.0,
defaultVariant = "Steel Table Lamp",
defaultVariantUntranslated = "Steel Table Lamp",
numberOfVariants = "1",
variants = {
["Steel Table Lamp"] = {
untranslated = "Steel Table Lamp",
ingredients = {
{
"ITEM",
"Steel Bar",
8.0,
false,
"Steel Bar",
},
{
"ITEM",
"Plastic",
6.0,
false,
"Plastic",
},
{
"ITEM",
"Copper Wiring",
5.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
},
products = {
{
"Steel Table Lamp",
1,
"Steel Table Lamp",
},
},
},
},
},
["Stenographers Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stenographers Table",
craftStn = {
{
"Settlement Crafting Table",
"Settlement Crafting Table",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 1200.0,
baseXPGain = 2.0,
defaultVariant = "Stenographers Table",
defaultVariantUntranslated = "Stenographers Table",
numberOfVariants = "1",
variants = {
["Stenographers Table"] = {
untranslated = "Stenographers Table",
ingredients = {
{
"ITEM",
"Iron Bar",
4.0,
false,
"Iron Bar",
},
{
"ITEM",
"Paper",
12.0,
false,
"Paper",
},
{
"TAG",
"Hewn Log",
8.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
8.0,
false,
"Wood Board",
},
},
products = {
{
"Stenographers Table",
1,
"Stenographers Table",
},
},
},
},
},
Stockpile = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stockpile",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 25.0,
baseXPGain = 0.0,
defaultVariant = "Stockpile",
defaultVariantUntranslated = "Stockpile",
numberOfVariants = "1",
variants = {
Stockpile = {
untranslated = "Stockpile",
ingredients = {
{
"TAG",
"Wood",
10.0,
false,
"Wood",
},
},
products = {
{
"Stockpile",
1,
"Stockpile",
},
},
},
},
},
["Stone Brazier"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stone Brazier",
craftStn = {
{
"Masonry Table",
"Masonry Table",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 25.0,
baseXPGain = 2.0,
defaultVariant = "Stone Brazier",
defaultVariantUntranslated = "Stone Brazier",
numberOfVariants = "1",
variants = {
["Stone Brazier"] = {
untranslated = "Stone Brazier",
ingredients = {
{
"TAG",
"Rock",
15.0,
false,
"Rock",
},
},
products = {
{
"Stone Brazier",
1,
"Stone Brazier",
},
},
},
},
},
["Stone Road"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stone Road",
craftStn = {
{
"Wainwright Table",
"Wainwright Table",
},
},
skillNeeds = {
{
"Basic Engineering",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Stone Road",
defaultVariantUntranslated = "Stone Road",
numberOfVariants = "1",
variants = {
["Stone Road"] = {
untranslated = "Stone Road",
ingredients = {
{
"ITEM",
"Mortar",
3.0,
false,
"Mortar",
},
{
"TAG",
"Crushed Rock",
2.0,
false,
"Crushed Rock",
},
},
products = {
{
"Stone Road",
"",
"Stone Road",
},
},
},
},
},
["Stop Sign"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stop Sign",
craftStn = {
{
"Wainwright Table",
"Wainwright Table",
},
},
skillNeeds = {
{
"Basic Engineering",
2,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Stop Sign",
defaultVariantUntranslated = "Stop Sign",
numberOfVariants = "1",
variants = {
["Stop Sign"] = {
untranslated = "Stop Sign",
ingredients = {
{
"ITEM",
"Iron Bar",
8.0,
false,
"Iron Bar",
},
},
products = {
{
"Stop Sign",
1,
"Stop Sign",
},
},
},
},
},
["Storage Chest"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Storage Chest",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 25.0,
baseXPGain = 0.0,
defaultVariant = "Storage Chest",
defaultVariantUntranslated = "Storage Chest",
numberOfVariants = "1",
variants = {
["Storage Chest"] = {
untranslated = "Storage Chest",
ingredients = {
{
"TAG",
"Wood",
10.0,
false,
"Wood",
},
},
products = {
{
"Storage Chest",
1,
"Storage Chest",
},
},
},
},
},
["Storage Silo"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Storage Silo",
craftStn = {
{
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
3,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 600.0,
baseXPGain = 3.0,
defaultVariant = "Storage Silo",
defaultVariantUntranslated = "Storage Silo",
numberOfVariants = "1",
variants = {
["Storage Silo"] = {
untranslated = "Storage Silo",
ingredients = {
{
"ITEM",
"Iron Pipe",
6.0,
false,
"Iron Pipe",
},
{
"ITEM",
"Iron Bar",
8.0,
false,
"Iron Bar",
},
{
"TAG",
"Lumber",
20.0,
false,
"Lumber",
},
},
products = {
{
"Storage Silo",
1,
"Storage Silo",
},
},
},
},
},
Store = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Store",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 100.0,
baseXPGain = 0.0,
defaultVariant = "Store",
defaultVariantUntranslated = "Store",
numberOfVariants = "1",
variants = {
Store = {
untranslated = "Store",
ingredients = {
{
"TAG",
"Wood",
10.0,
false,
"Wood",
},
{
"TAG",
"Rock",
10.0,
false,
"Rock",
},
},
products = {
{
"Store",
1,
"Store",
},
},
},
},
},
Stove = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stove",
craftStn = {
{
"Electric Machinist Table",
"Electric Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
5,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 900.0,
baseXPGain = 5.0,
defaultVariant = "Stove",
defaultVariantUntranslated = "Stove",
numberOfVariants = "1",
variants = {
Stove = {
untranslated = "Stove",
ingredients = {
{
"ITEM",
"Steel Plate",
16.0,
false,
"Steel Plate",
},
{
"ITEM",
"Rivet",
12.0,
false,
"Rivet",
},
},
products = {
{
"Stove",
1,
"Stove",
},
},
},
},
},
["Street Sign"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Street Sign",
craftStn = {
{
"Wainwright Table",
"Wainwright Table",
},
},
skillNeeds = {
{
"Basic Engineering",
2,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Street Sign",
defaultVariantUntranslated = "Street Sign",
numberOfVariants = "1",
variants = {
["Street Sign"] = {
untranslated = "Street Sign",
ingredients = {
{
"ITEM",
"Iron Bar",
8.0,
false,
"Iron Bar",
},
},
products = {
{
"Street Sign",
1,
"Street Sign",
},
},
},
},
},
Streetlamp = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Streetlamp",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Electronics",
5,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 60.0,
baseXPGain = 5.0,
defaultVariant = "Streetlamp",
defaultVariantUntranslated = "Streetlamp",
numberOfVariants = "1",
variants = {
Streetlamp = {
untranslated = "Streetlamp",
ingredients = {
{
"ITEM",
"Steel Bar",
12.0,
false,
"Steel Bar",
},
{
"ITEM",
"Glass",
5.0,
false,
"Glass",
},
{
"ITEM",
"Copper Wiring",
5.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
},
products = {
{
"Streetlamp",
1,
"Streetlamp",
},
},
},
},
},
["Stuffed Alligator"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stuffed Alligator",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Hunting",
5,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 12.0,
baseLaborCost = 300.0,
baseXPGain = 4.0,
defaultVariant = "Stuffed Alligator",
defaultVariantUntranslated = "Stuffed Alligator",
numberOfVariants = "1",
variants = {
["Stuffed Alligator"] = {
untranslated = "Stuffed Alligator",
ingredients = {
{
"ITEM",
"Alligator Carcass",
1.0,
true,
"Alligator Carcass",
},
{
"TAG",
"Lumber",
5.0,
false,
"Lumber",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Stuffed Alligator",
1,
"Stuffed Alligator",
},
},
},
},
},
["Stuffed Bison"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stuffed Bison",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Hunting",
5,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 12.0,
baseLaborCost = 300.0,
baseXPGain = 4.0,
defaultVariant = "Stuffed Bison",
defaultVariantUntranslated = "Stuffed Bison",
numberOfVariants = "1",
variants = {
["Stuffed Bison"] = {
untranslated = "Stuffed Bison",
ingredients = {
{
"ITEM",
"Bison Carcass",
1.0,
true,
"Bison Carcass",
},
{
"TAG",
"Lumber",
5.0,
false,
"Lumber",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Stuffed Bison",
1,
"Stuffed Bison",
},
},
},
},
},
["Stuffed Elk"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stuffed Elk",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Hunting",
5,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 12.0,
baseLaborCost = 300.0,
baseXPGain = 4.0,
defaultVariant = "Stuffed Elk",
defaultVariantUntranslated = "Stuffed Elk",
numberOfVariants = "1",
variants = {
["Stuffed Elk"] = {
untranslated = "Stuffed Elk",
ingredients = {
{
"ITEM",
"Elk Carcass",
1.0,
true,
"Elk Carcass",
},
{
"TAG",
"Lumber",
5.0,
false,
"Lumber",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Stuffed Elk",
1,
"Stuffed Elk",
},
},
},
},
},
["Stuffed Goat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stuffed Goat",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Hunting",
5,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 12.0,
baseLaborCost = 300.0,
baseXPGain = 4.0,
defaultVariant = "Stuffed Goat",
defaultVariantUntranslated = "Stuffed Goat",
numberOfVariants = "1",
variants = {
["Stuffed Goat"] = {
untranslated = "Stuffed Goat",
ingredients = {
{
"ITEM",
"Mountain Goat Carcass",
1.0,
true,
"Mountain Goat Carcass",
},
{
"TAG",
"Lumber",
5.0,
false,
"Lumber",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Stuffed Goat",
1,
"Stuffed Goat",
},
},
},
},
},
["Stuffed Jaguar"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stuffed Jaguar",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Hunting",
5,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 12.0,
baseLaborCost = 300.0,
baseXPGain = 4.0,
defaultVariant = "Stuffed Jaguar",
defaultVariantUntranslated = "Stuffed Jaguar",
numberOfVariants = "1",
variants = {
["Stuffed Jaguar"] = {
untranslated = "Stuffed Jaguar",
ingredients = {
{
"ITEM",
"Jaguar Carcass",
1.0,
true,
"Jaguar Carcass",
},
{
"TAG",
"Lumber",
5.0,
false,
"Lumber",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Stuffed Jaguar",
1,
"Stuffed Jaguar",
},
},
},
},
},
["Stuffed Turkey"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stuffed Turkey",
craftStn = {
{
"Bakery Oven",
"Bakery Oven",
},
},
skillNeeds = {
{
"Advanced Baking",
4,
"Advanced Baking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 65.0,
baseXPGain = 1.0,
defaultVariant = "Stuffed Turkey",
defaultVariantUntranslated = "Stuffed Turkey",
numberOfVariants = "1",
variants = {
["Stuffed Turkey"] = {
untranslated = "Stuffed Turkey",
ingredients = {
{
"ITEM",
"Prime Cut",
4.0,
false,
"Prime Cut",
},
{
"ITEM",
"Bread",
1.0,
false,
"Bread",
},
{
"ITEM",
"Vegetable Medley",
1.0,
false,
"Vegetable Medley",
},
},
products = {
{
"Stuffed Turkey",
"1",
"Stuffed Turkey",
},
},
},
},
},
["Stuffed Wolf"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stuffed Wolf",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Hunting",
5,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 12.0,
baseLaborCost = 300.0,
baseXPGain = 4.0,
defaultVariant = "Stuffed Wolf",
defaultVariantUntranslated = "Stuffed Wolf",
numberOfVariants = "1",
variants = {
["Stuffed Wolf"] = {
untranslated = "Stuffed Wolf",
ingredients = {
{
"ITEM",
"Wolf Carcass",
1.0,
true,
"Wolf Carcass",
},
{
"TAG",
"Lumber",
5.0,
false,
"Lumber",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Stuffed Wolf",
1,
"Stuffed Wolf",
},
},
},
},
},
Substrate = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Substrate",
craftStn = {
{
"Electronics Assembly",
"Electronics Assembly",
},
},
skillNeeds = {
{
"Electronics",
1,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Substrate",
defaultVariantUntranslated = "Substrate",
numberOfVariants = "1",
variants = {
Substrate = {
untranslated = "Substrate",
ingredients = {
{
"ITEM",
"Fiberglass",
4.0,
false,
"Fiberglass",
},
{
"ITEM",
"Epoxy",
4.0,
false,
"Epoxy",
},
},
products = {
{
"Substrate",
"",
"Substrate",
},
},
},
},
},
Sugar = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Sugar",
craftStn = {
{
"Mill",
"Mill",
},
},
skillNeeds = {
{
"Milling",
1,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Sugar",
defaultVariantUntranslated = "Sugar",
numberOfVariants = "1",
variants = {
Sugar = {
untranslated = "Sugar",
ingredients = {
{
"ITEM",
"Huckleberries",
8.0,
false,
"Huckleberries",
},
},
products = {
{
"Sugar",
"1",
"Sugar",
},
},
},
},
},
["Sun Cheese"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Sun Cheese",
craftStn = {
{
"Mill",
"Mill",
},
},
skillNeeds = {
{
"Milling",
3,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Sun Cheese",
defaultVariantUntranslated = "Sun Cheese",
numberOfVariants = "1",
variants = {
["Sun Cheese"] = {
untranslated = "Sun Cheese",
ingredients = {
{
"ITEM",
"Sunflower Seed",
6.0,
false,
"Sunflower Seed",
},
{
"ITEM",
"Yeast",
2.0,
false,
"Yeast",
},
{
"ITEM",
"Rice",
4.0,
false,
"Rice",
},
{
"TAG",
"Oil",
2.0,
false,
"Oil",
},
},
products = {
{
"Sun Cheese",
"1",
"Sun Cheese",
},
},
},
},
},
["Sunflower Oil"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Sunflower Oil",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Milling",
1,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 20.0,
baseXPGain = 0.5,
defaultVariant = "Sunflower Oil",
defaultVariantUntranslated = "Sunflower Oil",
numberOfVariants = "1",
variants = {
["Sunflower Oil"] = {
untranslated = "Sunflower Oil",
ingredients = {
{
"ITEM",
"Sunflower Seed",
16.0,
false,
"Sunflower Seed",
},
},
products = {
{
"Sunflower Oil",
1,
"Sunflower Oil",
},
{
"Oil",
1.0,
"Oil",
},
},
},
},
},
["Sweet Jerky"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Sweet Jerky",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Hunting",
1,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Sweet Jerky",
defaultVariantUntranslated = "Sweet Jerky",
numberOfVariants = "1",
variants = {
["Sweet Jerky"] = {
untranslated = "Sweet Jerky",
ingredients = {
{
"ITEM",
"Raw Meat",
1.0,
false,
"Raw Meat",
},
{
"ITEM",
"Sugar",
1.0,
false,
"Sugar",
},
{
"TAG",
"Oil",
1.0,
false,
"Oil",
},
{
"TAG",
"Fruit",
1.0,
false,
"Fruit",
},
},
products = {
{
"Sweet Jerky",
1,
"Sweet Jerky",
},
{
"Sweet Deer Jerky",
1.0,
"Sweet Deer Jerky",
},
},
},
},
},
["Sweet Salad"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Sweet Salad",
craftStn = {
{
"Kitchen",
"Kitchen",
},
},
skillNeeds = {
{
"Advanced Cooking",
3,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 65.0,
baseXPGain = 1.0,
defaultVariant = "Sweet Salad",
defaultVariantUntranslated = "Sweet Salad",
numberOfVariants = "1",
variants = {
["Sweet Salad"] = {
untranslated = "Sweet Salad",
ingredients = {
{
"ITEM",
"Basic Salad",
2.0,
false,
"Basic Salad",
},
{
"ITEM",
"Fruit Salad",
2.0,
false,
"Fruit Salad",
},
{
"ITEM",
"Simple Syrup",
4.0,
false,
"Simple Syrup",
},
},
products = {
{
"Sweet Salad",
"1",
"Sweet Salad",
},
},
},
},
},
["Swirl Vase"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Swirl Vase",
craftStn = {
{
"Glassworks",
"Glassworks",
},
},
skillNeeds = {
{
"Glassworking",
1,
"Glassworking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 90.0,
baseXPGain = 1.0,
defaultVariant = "Swirl Vase",
defaultVariantUntranslated = "Swirl Vase",
numberOfVariants = "1",
variants = {
["Swirl Vase"] = {
untranslated = "Swirl Vase",
ingredients = {
{
"ITEM",
"Glass",
4.0,
false,
"Glass",
},
},
products = {
{
"Swirl Vase",
1,
"Swirl Vase",
},
},
},
},
},
["Synthetic Rubber"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Synthetic Rubber",
craftStn = {
{
"Oil Refinery",
"Oil Refinery",
},
},
skillNeeds = {
{
"Oil Drilling",
1,
"Oil Drilling",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 180.0,
baseXPGain = 1.0,
defaultVariant = "Synthetic Rubber",
defaultVariantUntranslated = "Synthetic Rubber",
numberOfVariants = "1",
variants = {
["Synthetic Rubber"] = {
untranslated = "Synthetic Rubber",
ingredients = {
{
"ITEM",
"Petroleum",
4.0,
false,
"Petroleum",
},
},
products = {
{
"Synthetic Rubber",
"2",
"Synthetic Rubber",
},
{
"Barrel",
3.0,
"Barrel",
},
},
},
},
},
["Tailor Bowler Hat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tailor Bowler Hat",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Tailor Bowler Hat",
defaultVariantUntranslated = "Tailor Bowler Hat",
numberOfVariants = "1",
variants = {
["Tailor Bowler Hat"] = {
untranslated = "Tailor Bowler Hat",
ingredients = {
{
"ITEM",
"Fur Pelt",
20.0,
false,
"Fur Pelt",
},
{
"ITEM",
"Cotton Fabric",
10.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Tailor Bowler Hat",
1,
"Tailor Bowler Hat",
},
},
},
},
},
["Tailor Pants"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tailor Pants",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Tailor Pants",
defaultVariantUntranslated = "Tailor Pants",
numberOfVariants = "1",
variants = {
["Tailor Pants"] = {
untranslated = "Tailor Pants",
ingredients = {
{
"ITEM",
"Cotton Fabric",
40.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Tailor Pants",
1,
"Tailor Pants",
},
},
},
},
},
["Tailor Shirt"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tailor Shirt",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Tailor Shirt",
defaultVariantUntranslated = "Tailor Shirt",
numberOfVariants = "1",
variants = {
["Tailor Shirt"] = {
untranslated = "Tailor Shirt",
ingredients = {
{
"ITEM",
"Nylon Fabric",
10.0,
false,
"Nylon Fabric",
},
{
"ITEM",
"Cotton Fabric",
30.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Tailor Shirt",
1,
"Tailor Shirt",
},
},
},
},
},
["Tailor Shoes"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tailor Shoes",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Tailor Shoes",
defaultVariantUntranslated = "Tailor Shoes",
numberOfVariants = "1",
variants = {
["Tailor Shoes"] = {
untranslated = "Tailor Shoes",
ingredients = {
{
"ITEM",
"Leather Hide",
10.0,
false,
"Leather Hide",
},
{
"ITEM",
"Nylon Fabric",
20.0,
false,
"Nylon Fabric",
},
},
products = {
{
"Tailor Shoes",
1,
"Tailor Shoes",
},
},
},
},
},
["Tailoring Basic Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tailoring Basic Upgrade",
craftStn = {
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 3000.0,
baseXPGain = 4.0,
defaultVariant = "Tailoring Basic Upgrade",
defaultVariantUntranslated = "Tailoring Basic Upgrade",
numberOfVariants = "1",
variants = {
["Tailoring Basic Upgrade"] = {
untranslated = "Tailoring Basic Upgrade",
ingredients = {
{
"ITEM",
"Basic Upgrade Lvl4",
1.0,
true,
"Basic Upgrade Lvl4",
},
},
products = {
{
"Tailoring Basic Upgrade",
1,
"Tailoring Basic Upgrade",
},
},
},
},
},
["Tailoring Modern Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tailoring Modern Upgrade",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 9000.0,
baseXPGain = 4.0,
defaultVariant = "Tailoring Modern Upgrade",
defaultVariantUntranslated = "Tailoring Modern Upgrade",
numberOfVariants = "1",
variants = {
["Tailoring Modern Upgrade"] = {
untranslated = "Tailoring Modern Upgrade",
ingredients = {
{
"ITEM",
"Modern Upgrade Lvl4",
1.0,
true,
"Modern Upgrade Lvl4",
},
},
products = {
{
"Tailoring Modern Upgrade",
1,
"Tailoring Modern Upgrade",
},
},
},
},
},
["Tailoring Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tailoring Table",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Carpentry",
1,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 360.0,
baseXPGain = 5.0,
defaultVariant = "Tailoring Table",
defaultVariantUntranslated = "Tailoring Table",
numberOfVariants = "1",
variants = {
["Tailoring Table"] = {
untranslated = "Tailoring Table",
ingredients = {
{
"ITEM",
"Plant Fibers",
50.0,
false,
"Plant Fibers",
},
{
"TAG",
"Wood Board",
20.0,
false,
"Wood Board",
},
},
products = {
{
"Tailoring Table",
1,
"Tailoring Table",
},
},
},
},
},
["Tall Boots"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tall Boots",
craftStn = {
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 150.0,
baseXPGain = 3.0,
defaultVariant = "Tall Boots",
defaultVariantUntranslated = "Tall Boots",
numberOfVariants = "1",
variants = {
["Tall Boots"] = {
untranslated = "Tall Boots",
ingredients = {
{
"ITEM",
"Leather Hide",
2.0,
false,
"Leather Hide",
},
{
"ITEM",
"Fur Pelt",
5.0,
false,
"Fur Pelt",
},
},
products = {
{
"Tall Boots",
1,
"Tall Boots",
},
},
},
},
},
["Tallow Candle"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tallow Candle",
craftStn = {
{
"Farmers Table",
"Farmers Table",
},
},
skillNeeds = {
{
"Farming",
2,
"Farming",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 50.0,
baseXPGain = 0.5,
defaultVariant = "Tallow Candle",
defaultVariantUntranslated = "Tallow Candle",
numberOfVariants = "1",
variants = {
["Tallow Candle"] = {
untranslated = "Tallow Candle",
ingredients = {
{
"ITEM",
"Tallow",
4.0,
false,
"Tallow",
},
{
"ITEM",
"Cotton Thread",
1.0,
true,
"Cotton Thread",
},
},
products = {
{
"Tallow Candle",
1,
"Tallow Candle",
},
},
},
},
},
["Tallow Lamp"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tallow Lamp",
craftStn = {
{
"Kiln",
"Kiln",
},
},
skillNeeds = {
{
"Masonry",
2,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 50.0,
baseXPGain = 2.0,
defaultVariant = "Tallow Lamp",
defaultVariantUntranslated = "Tallow Lamp",
numberOfVariants = "1",
variants = {
["Tallow Lamp"] = {
untranslated = "Tallow Lamp",
ingredients = {
{
"ITEM",
"Clay",
2.0,
false,
"Clay",
},
{
"ITEM",
"Tallow",
4.0,
false,
"Tallow",
},
{
"ITEM",
"Cotton Thread",
1.0,
true,
"Cotton Thread",
},
},
products = {
{
"Tallow Lamp",
1,
"Tallow Lamp",
},
},
},
},
},
["Tallow Wall Lamp"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tallow Wall Lamp",
craftStn = {
{
"Anvil",
"Anvil",
},
},
skillNeeds = {
{
"Smelting",
3,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 50.0,
baseXPGain = 3.0,
defaultVariant = "Tallow Wall Lamp",
defaultVariantUntranslated = "Tallow Wall Lamp",
numberOfVariants = "1",
variants = {
["Tallow Wall Lamp"] = {
untranslated = "Tallow Wall Lamp",
ingredients = {
{
"ITEM",
"Iron Bar",
3.0,
false,
"Iron Bar",
},
{
"ITEM",
"Tallow",
4.0,
false,
"Tallow",
},
{
"ITEM",
"Cotton Thread",
1.0,
true,
"Cotton Thread",
},
},
products = {
{
"Tallow Wall Lamp",
1,
"Tallow Wall Lamp",
},
},
},
},
},
["Taro Fries"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Taro Fries",
craftStn = {
{
"Cast Iron Stove",
"Cast Iron Stove",
},
},
skillNeeds = {
{
"Cooking",
3,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Taro Fries",
defaultVariantUntranslated = "Taro Fries",
numberOfVariants = "1",
variants = {
["Taro Fries"] = {
untranslated = "Taro Fries",
ingredients = {
{
"ITEM",
"Taro Root",
4.0,
false,
"Taro Root",
},
{
"TAG",
"Oil",
2.0,
false,
"Oil",
},
},
products = {
{
"Taro Fries",
"1",
"Taro Fries",
},
},
},
},
},
["Tasty Tropical Pizza"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tasty Tropical Pizza",
craftStn = {
{
"Bakery Oven",
"Bakery Oven",
},
},
skillNeeds = {
{
"Advanced Baking",
3,
"Advanced Baking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Tasty Tropical Pizza",
defaultVariantUntranslated = "Tasty Tropical Pizza",
numberOfVariants = "1",
variants = {
["Tasty Tropical Pizza"] = {
untranslated = "Tasty Tropical Pizza",
ingredients = {
{
"ITEM",
"Leavened Dough",
2.0,
false,
"Leavened Dough",
},
{
"ITEM",
"Raw Bacon",
2.0,
false,
"Raw Bacon",
},
{
"ITEM",
"Pineapple",
1.0,
false,
"Pineapple",
},
{
"ITEM",
"Sun Cheese",
4.0,
false,
"Sun Cheese",
},
{
"ITEM",
"Tomato",
2.0,
false,
"Tomato",
},
},
products = {
{
"Tasty Tropical Pizza",
"1",
"Tasty Tropical Pizza",
},
},
},
},
},
["Tiny Stockpile"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tiny Stockpile",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 5.0,
baseXPGain = 0.0,
defaultVariant = "Tiny Stockpile",
defaultVariantUntranslated = "Tiny Stockpile",
numberOfVariants = "1",
variants = {
["Tiny Stockpile"] = {
untranslated = "Tiny Stockpile",
ingredients = {
{
"TAG",
"Wood",
2.0,
false,
"Wood",
},
},
products = {
{
"Tiny Stockpile",
1,
"Tiny Stockpile",
},
},
},
},
},
Toilet = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Toilet",
craftStn = {
{
"Kiln",
"Kiln",
},
},
skillNeeds = {
{
"Pottery",
5,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 2.0,
defaultVariant = "Toilet",
defaultVariantUntranslated = "Toilet",
numberOfVariants = "1",
variants = {
Toilet = {
untranslated = "Toilet",
ingredients = {
{
"ITEM",
"Clay",
30.0,
false,
"Clay",
},
{
"ITEM",
"Iron Bar",
10.0,
false,
"Iron Bar",
},
},
products = {
{
"Toilet",
1,
"Toilet",
},
},
},
},
},
["Tool Bench"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tool Bench",
craftStn = {
{
"Campsite Workbench",
"Campsite Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 50.0,
baseXPGain = 0.0,
defaultVariant = "Tool Bench",
defaultVariantUntranslated = "Tool Bench",
numberOfVariants = "1",
variants = {
["Tool Bench"] = {
untranslated = "Tool Bench",
ingredients = {
{
"TAG",
"Wood",
20.0,
false,
"Wood",
},
{
"TAG",
"Rock",
10.0,
false,
"Rock",
},
},
products = {
{
"Tool Bench",
1,
"Tool Bench",
},
},
},
},
},
["Topped Porridge"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Topped Porridge",
craftStn = {
{
"Campfire",
"Campfire",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Topped Porridge",
defaultVariantUntranslated = "Topped Porridge",
numberOfVariants = "1",
variants = {
["Topped Porridge"] = {
untranslated = "Topped Porridge",
ingredients = {
{
"ITEM",
"Boiled Grains",
1.0,
false,
"Boiled Grains",
},
{
"TAG",
"Fruit",
1.0,
false,
"Fruit",
},
},
products = {
{
"Topped Porridge",
"1",
"Topped Porridge",
},
},
},
},
},
Torch = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Torch",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 50.0,
baseXPGain = 0.0,
defaultVariant = "Torch",
defaultVariantUntranslated = "Torch",
numberOfVariants = "1",
variants = {
Torch = {
untranslated = "Torch",
ingredients = {
{
"TAG",
"Wood",
2.0,
false,
"Wood",
},
},
products = {
{
"Torch",
"",
"Torch",
},
},
},
},
},
["Torch Stand"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Torch Stand",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 10.0,
baseXPGain = 0.0,
defaultVariant = "Torch Stand",
defaultVariantUntranslated = "Torch Stand",
numberOfVariants = "1",
variants = {
["Torch Stand"] = {
untranslated = "Torch Stand",
ingredients = {
{
"ITEM",
"Plant Fibers",
15.0,
false,
"Plant Fibers",
},
{
"TAG",
"Wood",
10.0,
false,
"Wood",
},
{
"TAG",
"Rock",
10.0,
false,
"Rock",
},
},
products = {
{
"Torch Stand",
1,
"Torch Stand",
},
},
},
},
},
Tortilla = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tortilla",
craftStn = {
{
"Kitchen",
"Kitchen",
},
},
skillNeeds = {
{
"Advanced Cooking",
2,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Tortilla",
defaultVariantUntranslated = "Tortilla",
numberOfVariants = "1",
variants = {
Tortilla = {
untranslated = "Tortilla",
ingredients = {
{
"ITEM",
"Cornmeal",
2.0,
false,
"Cornmeal",
},
},
products = {
{
"Tortilla",
"1",
"Tortilla",
},
},
},
},
},
["Towel Rack"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Towel Rack",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Carpentry",
4,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Towel Rack",
defaultVariantUntranslated = "Towel Rack",
numberOfVariants = "1",
variants = {
["Towel Rack"] = {
untranslated = "Towel Rack",
ingredients = {
{
"ITEM",
"Cotton Fabric",
40.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Lumber",
5.0,
false,
"Lumber",
},
},
products = {
{
"Towel Rack",
1,
"Towel Rack",
},
},
},
},
},
["Town Foundation"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Town Foundation",
craftStn = {
{
"Settlement Crafting Table",
"Settlement Crafting Table",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 1200.0,
baseXPGain = 2.0,
defaultVariant = "Town Foundation",
defaultVariantUntranslated = "Town Foundation",
numberOfVariants = "1",
variants = {
["Town Foundation"] = {
untranslated = "Town Foundation",
ingredients = {
{
"TAG",
"Hewn Log",
30.0,
false,
"Hewn Log",
},
{
"TAG",
"Mortared Stone",
30.0,
false,
"Mortared Stone",
},
},
products = {
{
"Town Foundation",
1,
"Town Foundation",
},
},
},
},
},
["Transmission Pole"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Transmission Pole",
craftStn = {
{
"Machinist Table",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
4,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 480.0,
baseXPGain = 2.0,
defaultVariant = "Transmission Pole",
defaultVariantUntranslated = "Transmission Pole",
numberOfVariants = "1",
variants = {
["Transmission Pole"] = {
untranslated = "Transmission Pole",
ingredients = {
{
"ITEM",
"Iron Bar",
8.0,
false,
"Iron Bar",
},
{
"ITEM",
"Copper Wiring",
14.0,
false,
"Copper Wiring",
},
{
"TAG",
"Lumber",
10.0,
false,
"Lumber",
},
},
products = {
{
"Transmission Pole",
1,
"Transmission Pole",
},
},
},
},
},
Treasury = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Treasury",
craftStn = {
{
"Settlement Crafting Table",
"Settlement Crafting Table",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 25.0,
baseLaborCost = 1500.0,
baseXPGain = 20.0,
defaultVariant = "Treasury",
defaultVariantUntranslated = "Treasury",
numberOfVariants = "1",
variants = {
Treasury = {
untranslated = "Treasury",
ingredients = {
{
"ITEM",
"Brick",
8.0,
false,
"Brick",
},
{
"ITEM",
"Gold Bar",
6.0,
false,
"Gold Bar",
},
{
"TAG",
"Lumber",
30.0,
false,
"Lumber",
},
},
products = {
{
"Treasury",
1,
"Treasury",
},
},
},
},
},
["Tripod Camera"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tripod Camera",
craftStn = {
{
"Machinist Table",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
3,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 250.0,
baseXPGain = 5.0,
defaultVariant = "Tripod Camera",
defaultVariantUntranslated = "Tripod Camera",
numberOfVariants = "1",
variants = {
["Tripod Camera"] = {
untranslated = "Tripod Camera",
ingredients = {
{
"ITEM",
"Iron Bar",
4.0,
false,
"Iron Bar",
},
{
"ITEM",
"Copper Bar",
8.0,
false,
"Copper Bar",
},
{
"ITEM",
"Leather Hide",
8.0,
false,
"Leather Hide",
},
{
"ITEM",
"Glass Lens",
1.0,
true,
"Glass Lens",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
{
"TAG",
"Wood Board",
16.0,
false,
"Wood Board",
},
},
products = {
{
"Tripod Camera",
1,
"Tripod Camera",
},
},
},
},
},
Trousers = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Trousers",
craftStn = {
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 40.0,
baseXPGain = 3.0,
defaultVariant = "Trousers",
defaultVariantUntranslated = "Trousers",
numberOfVariants = "1",
variants = {
Trousers = {
untranslated = "Trousers",
ingredients = {
{
"ITEM",
"Leather Hide",
2.0,
false,
"Leather Hide",
},
{
"ITEM",
"Fur Pelt",
1.0,
false,
"Fur Pelt",
},
{
"TAG",
"Fabric",
4.0,
false,
"Fabric",
},
},
products = {
{
"Trousers",
1,
"Trousers",
},
},
},
},
},
Truck = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Truck",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 2000.0,
baseXPGain = 18.0,
defaultVariant = "Truck",
defaultVariantUntranslated = "Truck",
numberOfVariants = "1",
variants = {
Truck = {
untranslated = "Truck",
ingredients = {
{
"ITEM",
"Gearbox",
4.0,
false,
"Gearbox",
},
{
"ITEM",
"Steel Plate",
20.0,
false,
"Steel Plate",
},
{
"ITEM",
"Nylon Fabric",
20.0,
false,
"Nylon Fabric",
},
{
"ITEM",
"Combustion Engine",
1.0,
true,
"Combustion Engine",
},
{
"ITEM",
"Rubber Wheel",
6.0,
true,
"Rubber Wheel",
},
{
"ITEM",
"Radiator",
1.0,
true,
"Radiator",
},
{
"ITEM",
"Steel Axle",
2.0,
true,
"Steel Axle",
},
{
"ITEM",
"Light Bulb",
4.0,
true,
"Light Bulb",
},
},
products = {
{
"Truck",
1,
"Truck",
},
},
},
},
},
["Upholstered Chair"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Upholstered Chair",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
6,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 100.0,
baseXPGain = 1.0,
defaultVariant = "Upholstered Chair",
defaultVariantUntranslated = "Upholstered Chair",
numberOfVariants = "1",
variants = {
["Upholstered Chair"] = {
untranslated = "Upholstered Chair",
ingredients = {
{
"ITEM",
"Cotton Fabric",
8.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Lumber",
8.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
10.0,
false,
"Wood Board",
},
},
products = {
{
"Upholstered Chair",
1,
"Upholstered Chair",
},
},
},
},
},
["Upholstered Couch"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Upholstered Couch",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
6,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Upholstered Couch",
defaultVariantUntranslated = "Upholstered Couch",
numberOfVariants = "1",
variants = {
["Upholstered Couch"] = {
untranslated = "Upholstered Couch",
ingredients = {
{
"ITEM",
"Cotton Fabric",
15.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Lumber",
12.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
15.0,
false,
"Wood Board",
},
},
products = {
{
"Upholstered Couch",
1,
"Upholstered Couch",
},
},
},
},
},
Valve = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Valve",
craftStn = {
{
"Electric Machinist Table",
"Electric Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 60.0,
baseXPGain = 4.0,
defaultVariant = "Valve",
defaultVariantUntranslated = "Valve",
numberOfVariants = "1",
variants = {
Valve = {
untranslated = "Valve",
ingredients = {
{
"ITEM",
"Steel Pipe",
4.0,
false,
"Steel Pipe",
},
{
"ITEM",
"Steel Plate",
4.0,
false,
"Steel Plate",
},
{
"ITEM",
"Steel Gearbox",
1.0,
true,
"Steel Gearbox",
},
},
products = {
{
"Valve",
"",
"Valve",
},
},
},
},
},
["Vegetable Soup"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Vegetable Soup",
craftStn = {
{
"Cast Iron Stove",
"Cast Iron Stove",
},
},
skillNeeds = {
{
"Cooking",
3,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Vegetable Soup",
defaultVariantUntranslated = "Vegetable Soup",
numberOfVariants = "1",
variants = {
["Vegetable Soup"] = {
untranslated = "Vegetable Soup",
ingredients = {
{
"ITEM",
"Vegetable Stock",
1.0,
false,
"Vegetable Stock",
},
{
"ITEM",
"Vegetable Medley",
1.0,
false,
"Vegetable Medley",
},
},
products = {
{
"Vegetable Soup",
"1",
"Vegetable Soup",
},
},
},
},
},
["Vegetable Stock"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Vegetable Stock",
craftStn = {
{
"Cast Iron Stove",
"Cast Iron Stove",
},
},
skillNeeds = {
{
"Cooking",
3,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Vegetable Stock",
defaultVariantUntranslated = "Vegetable Stock",
numberOfVariants = "1",
variants = {
["Vegetable Stock"] = {
untranslated = "Vegetable Stock",
ingredients = {
{
"ITEM",
"Vegetable Medley",
1.0,
false,
"Vegetable Medley",
},
},
products = {
{
"Vegetable Stock",
"1",
"Vegetable Stock",
},
},
},
},
},
["Wainwright Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wainwright Table",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 180.0,
baseXPGain = 5.0,
defaultVariant = "Wainwright Table",
defaultVariantUntranslated = "Wainwright Table",
numberOfVariants = "1",
variants = {
["Wainwright Table"] = {
untranslated = "Wainwright Table",
ingredients = {
{
"TAG",
"Wood Board",
10.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
15.0,
false,
"Hewn Log",
},
},
products = {
{
"Wainwright Table",
1,
"Wainwright Table",
},
},
},
},
},
["Wall Candle"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wall Candle",
craftStn = {
{
"Anvil",
"Anvil",
},
},
skillNeeds = {
{
"Smelting",
3,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 50.0,
baseXPGain = 3.0,
defaultVariant = "Wall Candle",
defaultVariantUntranslated = "Wall Candle",
numberOfVariants = "1",
variants = {
["Wall Candle"] = {
untranslated = "Wall Candle",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
{
"ITEM",
"Tallow Candle",
1.0,
true,
"Tallow Candle",
},
},
products = {
{
"Wall Candle",
1,
"Wall Candle",
},
},
},
},
},
Washboard = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Washboard",
craftStn = {
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
3,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Washboard",
defaultVariantUntranslated = "Washboard",
numberOfVariants = "1",
variants = {
Washboard = {
untranslated = "Washboard",
ingredients = {
{
"TAG",
"Wood Board",
10.0,
false,
"Wood Board",
},
},
products = {
{
"Washboard",
1,
"Washboard",
},
},
},
},
},
["Washing Machine"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Washing Machine",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Industry",
3,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 240.0,
baseXPGain = 2.0,
defaultVariant = "Washing Machine",
defaultVariantUntranslated = "Washing Machine",
numberOfVariants = "1",
variants = {
["Washing Machine"] = {
untranslated = "Washing Machine",
ingredients = {
{
"ITEM",
"Steel Bar",
12.0,
false,
"Steel Bar",
},
{
"ITEM",
"Basic Circuit",
6.0,
false,
"Basic Circuit",
},
},
products = {
{
"Washing Machine",
1,
"Washing Machine",
},
},
},
},
},
["Waste Filter"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Waste Filter",
craftStn = {
{
"Assembly Line",
"Assembly Line",
},
},
skillNeeds = {
{
"Mechanics",
4,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 20.0,
baseLaborCost = 480.0,
baseXPGain = 25.0,
defaultVariant = "Waste Filter",
defaultVariantUntranslated = "Waste Filter",
numberOfVariants = "1",
variants = {
["Waste Filter"] = {
untranslated = "Waste Filter",
ingredients = {
{
"ITEM",
"Steel Bar",
12.0,
false,
"Steel Bar",
},
{
"ITEM",
"Cement",
8.0,
false,
"Cement",
},
{
"ITEM",
"Gearbox",
4.0,
false,
"Gearbox",
},
{
"ITEM",
"Piston",
2.0,
false,
"Piston",
},
},
products = {
{
"Waste Filter",
1,
"Waste Filter",
},
},
},
},
},
Waterwheel = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Waterwheel",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Basic Engineering",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 180.0,
baseXPGain = 8.0,
defaultVariant = "Waterwheel",
defaultVariantUntranslated = "Waterwheel",
numberOfVariants = "1",
variants = {
Waterwheel = {
untranslated = "Waterwheel",
ingredients = {
{
"TAG",
"Hewn Log",
10.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
},
products = {
{
"Waterwheel",
1,
"Waterwheel",
},
},
},
},
},
["Weave Cotton Canvas"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Cotton Canvas",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Weave Cotton Canvas",
defaultVariantUntranslated = "Weave Cotton Canvas",
numberOfVariants = "1",
variants = {
["Weave Cotton Canvas"] = {
untranslated = "Weave Cotton Canvas",
ingredients = {
{
"ITEM",
"Cotton Fabric",
4.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Weave Cotton Canvas",
1,
"Weave Cotton Canvas",
},
{
"Canvas",
1.0,
"Canvas",
},
},
},
},
},
["Weave Cotton Curtains"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Cotton Curtains",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 1.5,
defaultVariant = "Weave Cotton Curtains",
defaultVariantUntranslated = "Weave Cotton Curtains",
numberOfVariants = "1",
variants = {
["Weave Cotton Curtains"] = {
untranslated = "Weave Cotton Curtains",
ingredients = {
{
"ITEM",
"Cotton Fabric",
5.0,
false,
"Cotton Fabric",
},
{
"ITEM",
"Cotton Thread",
2.0,
false,
"Cotton Thread",
},
{
"TAG",
"Hewn Log",
1.0,
false,
"Hewn Log",
},
},
products = {
{
"Weave Cotton Curtains",
1,
"Weave Cotton Curtains",
},
{
"Cotton Curtains",
4.0,
"Cotton Curtains",
},
},
},
},
},
["Weave Cotton Fabric"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Cotton Fabric",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 80.0,
baseXPGain = 0.5,
defaultVariant = "Weave Cotton Fabric",
defaultVariantUntranslated = "Weave Cotton Fabric",
numberOfVariants = "1",
variants = {
["Weave Cotton Fabric"] = {
untranslated = "Weave Cotton Fabric",
ingredients = {
{
"ITEM",
"Cotton Thread",
4.0,
false,
"Cotton Thread",
},
},
products = {
{
"Weave Cotton Fabric",
1,
"Weave Cotton Fabric",
},
{
"Cotton Fabric",
2.0,
"Cotton Fabric",
},
},
},
},
},
["Weave Large Bath Mat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Large Bath Mat",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 120.0,
baseXPGain = 3.0,
defaultVariant = "Weave Large Bath Mat",
defaultVariantUntranslated = "Weave Large Bath Mat",
numberOfVariants = "1",
variants = {
["Weave Large Bath Mat"] = {
untranslated = "Weave Large Bath Mat",
ingredients = {
{
"ITEM",
"Cellulose Fiber",
10.0,
false,
"Cellulose Fiber",
},
{
"ITEM",
"Cotton Fabric",
35.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Weave Large Bath Mat",
1,
"Weave Large Bath Mat",
},
{
"Large Bath Mat",
1.0,
"Large Bath Mat",
},
},
},
},
},
["Weave Large Cotton Bunting Red"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Large Cotton Bunting Red",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 240.0,
baseXPGain = 2.0,
defaultVariant = "Weave Large Cotton Bunting Red",
defaultVariantUntranslated = "Weave Large Cotton Bunting Red",
numberOfVariants = "1",
variants = {
["Weave Large Cotton Bunting Red"] = {
untranslated = "Weave Large Cotton Bunting Red",
ingredients = {
{
"ITEM",
"Cotton Fabric",
6.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Weave Large Cotton Bunting Red",
1,
"Weave Large Cotton Bunting Red",
},
{
"Large Cotton Bunting Red",
2.0,
"Large Cotton Bunting Red",
},
},
},
},
},
["Weave Linen Canvas"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Linen Canvas",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Weave Linen Canvas",
defaultVariantUntranslated = "Weave Linen Canvas",
numberOfVariants = "1",
variants = {
["Weave Linen Canvas"] = {
untranslated = "Weave Linen Canvas",
ingredients = {
{
"ITEM",
"Linen Fabric",
4.0,
false,
"Linen Fabric",
},
},
products = {
{
"Weave Linen Canvas",
1,
"Weave Linen Canvas",
},
{
"Canvas",
1.0,
"Canvas",
},
},
},
},
},
["Weave Linen Fabric"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Linen Fabric",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 80.0,
baseXPGain = 0.5,
defaultVariant = "Weave Linen Fabric",
defaultVariantUntranslated = "Weave Linen Fabric",
numberOfVariants = "1",
variants = {
["Weave Linen Fabric"] = {
untranslated = "Weave Linen Fabric",
ingredients = {
{
"ITEM",
"Linen Yarn",
4.0,
false,
"Linen Yarn",
},
},
products = {
{
"Weave Linen Fabric",
1,
"Weave Linen Fabric",
},
{
"Linen Fabric",
2.0,
"Linen Fabric",
},
},
},
},
},
["Weave Nylon Curtains"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Nylon Curtains",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 1.5,
defaultVariant = "Weave Nylon Curtains",
defaultVariantUntranslated = "Weave Nylon Curtains",
numberOfVariants = "1",
variants = {
["Weave Nylon Curtains"] = {
untranslated = "Weave Nylon Curtains",
ingredients = {
{
"ITEM",
"Iron Bar",
1.0,
false,
"Iron Bar",
},
{
"ITEM",
"Nylon Fabric",
3.0,
false,
"Nylon Fabric",
},
{
"ITEM",
"Nylon Thread",
2.0,
false,
"Nylon Thread",
},
},
products = {
{
"Weave Nylon Curtains",
1,
"Weave Nylon Curtains",
},
{
"Nylon Curtains",
4.0,
"Nylon Curtains",
},
},
},
},
},
["Weave Nylon Fabric"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Nylon Fabric",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 80.0,
baseXPGain = 0.5,
defaultVariant = "Weave Nylon Fabric",
defaultVariantUntranslated = "Weave Nylon Fabric",
numberOfVariants = "1",
variants = {
["Weave Nylon Fabric"] = {
untranslated = "Weave Nylon Fabric",
ingredients = {
{
"ITEM",
"Nylon Thread",
4.0,
false,
"Nylon Thread",
},
},
products = {
{
"Weave Nylon Fabric",
1,
"Weave Nylon Fabric",
},
{
"Nylon Fabric",
2.0,
"Nylon Fabric",
},
},
},
},
},
["Weave Small Bath Mat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Small Bath Mat",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 30.0,
baseXPGain = 1.0,
defaultVariant = "Weave Small Bath Mat",
defaultVariantUntranslated = "Weave Small Bath Mat",
numberOfVariants = "1",
variants = {
["Weave Small Bath Mat"] = {
untranslated = "Weave Small Bath Mat",
ingredients = {
{
"ITEM",
"Cotton Fabric",
16.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Weave Small Bath Mat",
1,
"Weave Small Bath Mat",
},
{
"Small Bath Mat",
1.0,
"Small Bath Mat",
},
},
},
},
},
["Weave Small Cotton Bunting Red"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Small Cotton Bunting Red",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Weave Small Cotton Bunting Red",
defaultVariantUntranslated = "Weave Small Cotton Bunting Red",
numberOfVariants = "1",
variants = {
["Weave Small Cotton Bunting Red"] = {
untranslated = "Weave Small Cotton Bunting Red",
ingredients = {
{
"ITEM",
"Cotton Fabric",
3.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Weave Small Cotton Bunting Red",
1,
"Weave Small Cotton Bunting Red",
},
{
"Small Cotton Bunting Red",
2.0,
"Small Cotton Bunting Red",
},
},
},
},
},
["Weave Wool Curtains"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Wool Curtains",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 1.5,
defaultVariant = "Weave Wool Curtains",
defaultVariantUntranslated = "Weave Wool Curtains",
numberOfVariants = "1",
variants = {
["Weave Wool Curtains"] = {
untranslated = "Weave Wool Curtains",
ingredients = {
{
"ITEM",
"Wool Fabric",
5.0,
false,
"Wool Fabric",
},
{
"ITEM",
"Cotton Thread",
2.0,
false,
"Cotton Thread",
},
{
"TAG",
"Hewn Log",
1.0,
false,
"Hewn Log",
},
},
products = {
{
"Weave Wool Curtains",
1,
"Weave Wool Curtains",
},
{
"Wool Curtains",
4.0,
"Wool Curtains",
},
},
},
},
},
["Weave Wool Fabric"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Wool Fabric",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 80.0,
baseXPGain = 0.5,
defaultVariant = "Weave Wool Fabric",
defaultVariantUntranslated = "Weave Wool Fabric",
numberOfVariants = "1",
variants = {
["Weave Wool Fabric"] = {
untranslated = "Weave Wool Fabric",
ingredients = {
{
"ITEM",
"Wool Yarn",
4.0,
false,
"Wool Yarn",
},
},
products = {
{
"Weave Wool Fabric",
1,
"Weave Wool Fabric",
},
{
"Wool Fabric",
2.0,
"Wool Fabric",
},
},
},
},
},
["Wet Brick"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wet Brick",
craftStn = {
{
"Kiln",
"Kiln",
},
},
skillNeeds = {
{
"Pottery",
1,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 100.0,
baseXPGain = 0.5,
defaultVariant = "Wet Brick",
defaultVariantUntranslated = "Wet Brick",
numberOfVariants = "1",
variants = {
["Wet Brick"] = {
untranslated = "Wet Brick",
ingredients = {
{
"ITEM",
"Sand",
3.0,
false,
"Sand",
},
{
"ITEM",
"Clay",
12.0,
false,
"Clay",
},
{
"ITEM",
"Wooden Mold",
4.0,
false,
"Wooden Mold",
},
},
products = {
{
"Wet Brick",
"4",
"Wet Brick",
},
},
},
},
},
["Wheat Ethanol"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wheat Ethanol",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Cutting Edge Cooking",
1,
"Cutting Edge Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 0.5,
defaultVariant = "Wheat Ethanol",
defaultVariantUntranslated = "Wheat Ethanol",
numberOfVariants = "1",
variants = {
["Wheat Ethanol"] = {
untranslated = "Wheat Ethanol",
ingredients = {
{
"ITEM",
"Wheat",
10.0,
false,
"Wheat",
},
},
products = {
{
"Wheat Ethanol",
1,
"Wheat Ethanol",
},
{
"Ethanol",
1.0,
"Ethanol",
},
},
},
},
},
["Wheat Mortar"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wheat Mortar",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 0.1,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Wheat Mortar",
defaultVariantUntranslated = "Wheat Mortar",
numberOfVariants = "1",
variants = {
["Wheat Mortar"] = {
untranslated = "Wheat Mortar",
ingredients = {
{
"ITEM",
"Wheat",
8.0,
false,
"Wheat",
},
},
products = {
{
"Wheat Mortar",
1,
"Wheat Mortar",
},
{
"Mortar",
3.0,
"Mortar",
},
},
},
},
},
Wheelbarrow = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wheelbarrow",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 75.0,
baseXPGain = 0.0,
defaultVariant = "Wheelbarrow",
defaultVariantUntranslated = "Wheelbarrow",
numberOfVariants = "1",
variants = {
Wheelbarrow = {
untranslated = "Wheelbarrow",
ingredients = {
{
"TAG",
"Hewn Log",
2.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Wheelbarrow",
1,
"Wheelbarrow",
},
},
},
},
},
["Wild Mix"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wild Mix",
craftStn = {
{
"Kitchen",
"Kitchen",
},
},
skillNeeds = {
{
"Advanced Cooking",
1,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Wild Mix",
defaultVariantUntranslated = "Wild Mix",
numberOfVariants = "1",
variants = {
["Wild Mix"] = {
untranslated = "Wild Mix",
ingredients = {
{
"ITEM",
"Basic Salad",
2.0,
false,
"Basic Salad",
},
{
"ITEM",
"Huckleberry Extract",
2.0,
false,
"Huckleberry Extract",
},
},
products = {
{
"Wild Mix",
"1",
"Wild Mix",
},
},
},
},
},
["Wild Stew"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wild Stew",
craftStn = {
{
"Campfire",
"Campfire",
},
},
skillNeeds = {
{
"Campfire Cooking",
6,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Wild Stew",
defaultVariantUntranslated = "Wild Stew",
numberOfVariants = "1",
variants = {
["Wild Stew"] = {
untranslated = "Wild Stew",
ingredients = {
{
"ITEM",
"Huckleberries",
2.0,
false,
"Huckleberries",
},
{
"ITEM",
"Beans",
1.0,
false,
"Beans",
},
{
"ITEM",
"Beet",
1.0,
false,
"Beet",
},
{
"ITEM",
"Flour",
1.0,
false,
"Flour",
},
{
"TAG",
"Vegetable",
1.0,
false,
"Vegetable",
},
},
products = {
{
"Wild Stew",
"1",
"Wild Stew",
},
},
},
},
},
["Wilted Fiddleheads"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wilted Fiddleheads",
craftStn = {
{
"Campfire",
"Campfire",
},
},
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Wilted Fiddleheads",
defaultVariantUntranslated = "Wilted Fiddleheads",
numberOfVariants = "1",
variants = {
["Wilted Fiddleheads"] = {
untranslated = "Wilted Fiddleheads",
ingredients = {
{
"ITEM",
"Fiddleheads",
1.0,
true,
"Fiddleheads",
},
},
products = {
{
"Wilted Fiddleheads",
"1",
"Wilted Fiddleheads",
},
},
},
},
},
["Wind Turbine"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wind Turbine",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Electronics",
5,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 20.0,
baseLaborCost = 1200.0,
baseXPGain = 15.0,
defaultVariant = "Wind Turbine",
defaultVariantUntranslated = "Wind Turbine",
numberOfVariants = "1",
variants = {
["Wind Turbine"] = {
untranslated = "Wind Turbine",
ingredients = {
{
"ITEM",
"Steel Bar",
8.0,
false,
"Steel Bar",
},
{
"ITEM",
"Gearbox",
4.0,
false,
"Gearbox",
},
{
"ITEM",
"Advanced Circuit",
4.0,
false,
"Advanced Circuit",
},
{
"ITEM",
"Servo",
8.0,
false,
"Servo",
},
},
products = {
{
"Wind Turbine",
1,
"Wind Turbine",
},
},
},
},
},
Windmill = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Windmill",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Basic Engineering",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 180.0,
baseXPGain = 8.0,
defaultVariant = "Windmill",
defaultVariantUntranslated = "Windmill",
numberOfVariants = "1",
variants = {
Windmill = {
untranslated = "Windmill",
ingredients = {
{
"ITEM",
"Linen Fabric",
12.0,
false,
"Linen Fabric",
},
{
"TAG",
"Hewn Log",
15.0,
false,
"Hewn Log",
},
},
products = {
{
"Windmill",
1,
"Windmill",
},
},
},
},
},
["Wood Cart"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wood Cart",
craftStn = {
{
"Wainwright Table",
"Wainwright Table",
},
},
skillNeeds = {
{
"Basic Engineering",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 150.0,
baseXPGain = 10.0,
defaultVariant = "Wood Cart",
defaultVariantUntranslated = "Wood Cart",
numberOfVariants = "1",
variants = {
["Wood Cart"] = {
untranslated = "Wood Cart",
ingredients = {
{
"ITEM",
"Wooden Wheel",
2.0,
true,
"Wooden Wheel",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
8.0,
false,
"Wood Board",
},
},
products = {
{
"Wood Cart",
1,
"Wood Cart",
},
},
},
},
},
["Wood Shop Cart"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wood Shop Cart",
craftStn = {
{
"Wainwright Table",
"Wainwright Table",
},
},
skillNeeds = {
{
"Basic Engineering",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 225.0,
baseXPGain = 10.0,
defaultVariant = "Wood Shop Cart",
defaultVariantUntranslated = "Wood Shop Cart",
numberOfVariants = "1",
variants = {
["Wood Shop Cart"] = {
untranslated = "Wood Shop Cart",
ingredients = {
{
"ITEM",
"Cotton Fabric",
12.0,
false,
"Cotton Fabric",
},
{
"ITEM",
"Wood Cart",
1.0,
true,
"Wood Cart",
},
{
"ITEM",
"Store",
1.0,
true,
"Store",
},
{
"TAG",
"Lumber",
8.0,
false,
"Lumber",
},
},
products = {
{
"Wood Shop Cart",
1,
"Wood Shop Cart",
},
},
},
},
},
["Wooden Barge"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Barge",
craftStn = {
{
"Small Shipyard",
"Small Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 800.0,
baseXPGain = 16.0,
defaultVariant = "Wooden Barge",
defaultVariantUntranslated = "Wooden Barge",
numberOfVariants = "1",
variants = {
["Wooden Barge"] = {
untranslated = "Wooden Barge",
ingredients = {
{
"ITEM",
"Wooden Hull Planks",
18.0,
false,
"Wooden Hull Planks",
},
{
"ITEM",
"Iron Bar",
4.0,
false,
"Iron Bar",
},
{
"ITEM",
"Hemp Mooring Rope",
8.0,
false,
"Hemp Mooring Rope",
},
{
"ITEM",
"Wooden Wheel",
2.0,
true,
"Wooden Wheel",
},
{
"ITEM",
"Gearbox",
4.0,
true,
"Gearbox",
},
{
"ITEM",
"Large Wooden Ship Frame",
1.0,
true,
"Large Wooden Ship Frame",
},
},
products = {
{
"Wooden Barge",
1,
"Wooden Barge",
},
},
},
},
},
["Wooden Ceiling Light"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Ceiling Light",
craftStn = {
{
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
5,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 3.0,
defaultVariant = "Wooden Ceiling Light",
defaultVariantUntranslated = "Wooden Ceiling Light",
numberOfVariants = "1",
variants = {
["Wooden Ceiling Light"] = {
untranslated = "Wooden Ceiling Light",
ingredients = {
{
"ITEM",
"Copper Wiring",
4.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
{
"TAG",
"Lumber",
6.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
{
"TAG",
"Fabric",
6.0,
false,
"Fabric",
},
},
products = {
{
"Wooden Ceiling Light",
1,
"Wooden Ceiling Light",
},
},
},
},
},
["Wooden Elevator"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Elevator",
craftStn = {
{
"Assembly Line",
"Assembly Line",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 500.0,
baseXPGain = 15.0,
defaultVariant = "Wooden Elevator",
defaultVariantUntranslated = "Wooden Elevator",
numberOfVariants = "1",
variants = {
["Wooden Elevator"] = {
untranslated = "Wooden Elevator",
ingredients = {
{
"ITEM",
"Gearbox",
4.0,
false,
"Gearbox",
},
{
"ITEM",
"Cellulose Fiber",
4.0,
false,
"Cellulose Fiber",
},
{
"ITEM",
"Portable Steam Engine",
1.0,
true,
"Portable Steam Engine",
},
{
"TAG",
"Lumber",
30.0,
false,
"Lumber",
},
},
products = {
{
"Wooden Elevator",
1,
"Wooden Elevator",
},
},
},
},
},
["Wooden Fabric Bed"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Fabric Bed",
craftStn = {
{
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
6,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 180.0,
baseXPGain = 4.0,
defaultVariant = "Wooden Fabric Bed",
defaultVariantUntranslated = "Wooden Fabric Bed",
numberOfVariants = "1",
variants = {
["Wooden Fabric Bed"] = {
untranslated = "Wooden Fabric Bed",
ingredients = {
{
"ITEM",
"Nail",
10.0,
false,
"Nail",
},
{
"TAG",
"Lumber",
10.0,
false,
"Lumber",
},
{
"TAG",
"Fabric",
10.0,
false,
"Fabric",
},
},
products = {
{
"Wooden Fabric Bed",
1,
"Wooden Fabric Bed",
},
},
},
},
},
["Wooden Floor Lamp"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Floor Lamp",
craftStn = {
{
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
5,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 3.0,
defaultVariant = "Wooden Floor Lamp",
defaultVariantUntranslated = "Wooden Floor Lamp",
numberOfVariants = "1",
variants = {
["Wooden Floor Lamp"] = {
untranslated = "Wooden Floor Lamp",
ingredients = {
{
"ITEM",
"Copper Wiring",
4.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
{
"TAG",
"Lumber",
8.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
10.0,
false,
"Wood Board",
},
{
"TAG",
"Fabric",
8.0,
false,
"Fabric",
},
},
products = {
{
"Wooden Floor Lamp",
1,
"Wooden Floor Lamp",
},
},
},
},
},
["Wooden Frame Wide"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Frame Wide",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Carpentry",
4,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 160.0,
baseXPGain = 1.0,
defaultVariant = "Wooden Frame Wide",
defaultVariantUntranslated = "Wooden Frame Wide",
numberOfVariants = 5,
variants = {
["Wooden Frame Wide"] = {
untranslated = "Wooden Frame Wide",
ingredients = {
{
"TAG",
"Hewn Log",
2.0,
false,
"Hewn Log",
},
},
products = {
{
"Wooden Frame Wide",
1,
"Wooden Frame Wide",
},
},
},
["Wooden Frame Landscape"] = {
untranslated = "Wooden Frame Landscape",
ingredients = {
{
"TAG",
"Hewn Log",
2.0,
false,
"Hewn Log",
},
},
products = {
{
"Wooden Frame Landscape",
1,
"Wooden Frame Landscape",
},
},
},
["Wooden Frame Square"] = {
untranslated = "Wooden Frame Square",
ingredients = {
{
"TAG",
"Hewn Log",
2.0,
false,
"Hewn Log",
},
},
products = {
{
"Wooden Frame Square",
1,
"Wooden Frame Square",
},
},
},
["Wooden Frame Portrait"] = {
untranslated = "Wooden Frame Portrait",
ingredients = {
{
"TAG",
"Hewn Log",
2.0,
false,
"Hewn Log",
},
},
products = {
{
"Wooden Frame Portrait",
1,
"Wooden Frame Portrait",
},
},
},
["Wooden Frame Tall"] = {
untranslated = "Wooden Frame Tall",
ingredients = {
{
"TAG",
"Hewn Log",
2.0,
false,
"Hewn Log",
},
},
products = {
{
"Wooden Frame Tall",
1,
"Wooden Frame Tall",
},
},
},
},
},
["Wooden Hull Planks"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Hull Planks",
craftStn = {
{
"Small Shipyard",
"Small Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 0.5,
defaultVariant = "Wooden Hull Planks",
defaultVariantUntranslated = "Wooden Hull Planks",
numberOfVariants = "1",
variants = {
["Wooden Hull Planks"] = {
untranslated = "Wooden Hull Planks",
ingredients = {
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Wooden Hull Planks",
"",
"Wooden Hull Planks",
},
},
},
},
},
["Wooden Keel"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Keel",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Wooden Keel",
defaultVariantUntranslated = "Wooden Keel",
numberOfVariants = "1",
variants = {
["Wooden Keel"] = {
untranslated = "Wooden Keel",
ingredients = {
{
"TAG",
"Wood",
8.0,
false,
"Wood",
},
},
products = {
{
"Wooden Keel",
"",
"Wooden Keel",
},
},
},
},
},
["Wooden Kitchen Lamp"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Kitchen Lamp",
craftStn = {
{
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
6,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 3.0,
defaultVariant = "Wooden Kitchen Lamp",
defaultVariantUntranslated = "Wooden Kitchen Lamp",
numberOfVariants = "1",
variants = {
["Wooden Kitchen Lamp"] = {
untranslated = "Wooden Kitchen Lamp",
ingredients = {
{
"ITEM",
"Iron Plate",
2.0,
false,
"Iron Plate",
},
{
"ITEM",
"Copper Wiring",
4.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
{
"TAG",
"Lumber",
6.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Wooden Kitchen Lamp",
1,
"Wooden Kitchen Lamp",
},
},
},
},
},
["Wooden Latrine"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Latrine",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Carpentry",
2,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Wooden Latrine",
defaultVariantUntranslated = "Wooden Latrine",
numberOfVariants = "1",
variants = {
["Wooden Latrine"] = {
untranslated = "Wooden Latrine",
ingredients = {
{
"TAG",
"Hewn Log",
5.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
20.0,
false,
"Wood Board",
},
},
products = {
{
"Wooden Latrine",
1,
"Wooden Latrine",
},
},
},
},
},
["Wooden Mold"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Mold",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 0.4,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Wooden Mold",
defaultVariantUntranslated = "Wooden Mold",
numberOfVariants = "1",
variants = {
["Wooden Mold"] = {
untranslated = "Wooden Mold",
ingredients = {
{
"ITEM",
"Nail",
2.0,
false,
"Nail",
},
{
"TAG",
"Wood Board",
8.0,
false,
"Wood Board",
},
},
products = {
{
"Wooden Mold",
"4",
"Wooden Mold",
},
},
},
},
},
["Wooden Moorage Post"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Moorage Post",
craftStn = {
{
"Small Shipyard",
"Small Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Wooden Moorage Post",
defaultVariantUntranslated = "Wooden Moorage Post",
numberOfVariants = "1",
variants = {
["Wooden Moorage Post"] = {
untranslated = "Wooden Moorage Post",
ingredients = {
{
"ITEM",
"Hemp Mooring Rope",
4.0,
false,
"Hemp Mooring Rope",
},
{
"TAG",
"Hewn Log",
12.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Wooden Moorage Post",
1,
"Wooden Moorage Post",
},
},
},
},
},
["Wooden Oar"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Oar",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 0.5,
defaultVariant = "Wooden Oar",
defaultVariantUntranslated = "Wooden Oar",
numberOfVariants = "1",
variants = {
["Wooden Oar"] = {
untranslated = "Wooden Oar",
ingredients = {
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Wooden Oar",
"",
"Wooden Oar",
},
},
},
},
},
["Wooden Rudder"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Rudder",
craftStn = {
{
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
1,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 40.0,
baseXPGain = 1.0,
defaultVariant = "Wooden Rudder",
defaultVariantUntranslated = "Wooden Rudder",
numberOfVariants = "1",
variants = {
["Wooden Rudder"] = {
untranslated = "Wooden Rudder",
ingredients = {
{
"ITEM",
"Iron Gear",
2.0,
false,
"Iron Gear",
},
{
"TAG",
"Lumber",
4.0,
false,
"Lumber",
},
},
products = {
{
"Wooden Rudder",
"",
"Wooden Rudder",
},
},
},
},
},
["Wooden Straw Bed"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Straw Bed",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Carpentry",
1,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Wooden Straw Bed",
defaultVariantUntranslated = "Wooden Straw Bed",
numberOfVariants = "1",
variants = {
["Wooden Straw Bed"] = {
untranslated = "Wooden Straw Bed",
ingredients = {
{
"ITEM",
"Plant Fibers",
40.0,
false,
"Plant Fibers",
},
{
"TAG",
"Hewn Log",
15.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
15.0,
false,
"Wood Board",
},
},
products = {
{
"Wooden Straw Bed",
1,
"Wooden Straw Bed",
},
},
},
},
},
["Wooden Table Lamp"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Table Lamp",
craftStn = {
{
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
6,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 3.0,
defaultVariant = "Wooden Table Lamp",
defaultVariantUntranslated = "Wooden Table Lamp",
numberOfVariants = "1",
variants = {
["Wooden Table Lamp"] = {
untranslated = "Wooden Table Lamp",
ingredients = {
{
"ITEM",
"Copper Wiring",
4.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
{
"TAG",
"Lumber",
10.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
{
"TAG",
"Fabric",
6.0,
false,
"Fabric",
},
},
products = {
{
"Wooden Table Lamp",
1,
"Wooden Table Lamp",
},
},
},
},
},
["Wooden Transport Ship"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Transport Ship",
craftStn = {
{
"Medium Shipyard",
"Medium Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 1000.0,
baseXPGain = 10.0,
defaultVariant = "Wooden Transport Ship",
defaultVariantUntranslated = "Wooden Transport Ship",
numberOfVariants = "1",
variants = {
["Wooden Transport Ship"] = {
untranslated = "Wooden Transport Ship",
ingredients = {
{
"ITEM",
"Wooden Hull Planks",
18.0,
false,
"Wooden Hull Planks",
},
{
"ITEM",
"Iron Bar",
4.0,
false,
"Iron Bar",
},
{
"ITEM",
"Hemp Mooring Rope",
4.0,
false,
"Hemp Mooring Rope",
},
{
"ITEM",
"Wooden Rudder",
1.0,
true,
"Wooden Rudder",
},
{
"ITEM",
"Iron Axle",
1.0,
true,
"Iron Axle",
},
{
"ITEM",
"Portable Steam Engine",
1.0,
true,
"Portable Steam Engine",
},
{
"ITEM",
"Large Wooden Ship Frame",
1.0,
true,
"Large Wooden Ship Frame",
},
},
products = {
{
"Wooden Transport Ship",
1,
"Wooden Transport Ship",
},
},
},
},
},
["Wooden Wheel"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Wheel",
craftStn = {
{
"Wainwright Table",
"Wainwright Table",
},
},
skillNeeds = {
{
"Basic Engineering",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 40.0,
baseXPGain = 1.0,
defaultVariant = "Wooden Wheel",
defaultVariantUntranslated = "Wooden Wheel",
numberOfVariants = "1",
variants = {
["Wooden Wheel"] = {
untranslated = "Wooden Wheel",
ingredients = {
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Wooden Wheel",
"",
"Wooden Wheel",
},
},
},
},
},
["Wool Carpet"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wool Carpet",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.64,
baseLaborCost = 180.0,
baseXPGain = 1.5,
defaultVariant = "Wool Carpet",
defaultVariantUntranslated = "Wool Carpet",
numberOfVariants = "1",
variants = {
["Wool Carpet"] = {
untranslated = "Wool Carpet",
ingredients = {
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"ITEM",
"Wool Fabric",
3.0,
false,
"Wool Fabric",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Wool Carpet",
"",
"Wool Carpet",
},
},
},
},
},
["Wool Curtains"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wool Curtains",
craftStn = {
{
"Loom",
"Loom",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 1.5,
defaultVariant = "Wool Curtains",
defaultVariantUntranslated = "Wool Curtains",
numberOfVariants = "1",
variants = {
["Wool Curtains"] = {
untranslated = "Wool Curtains",
ingredients = {
{
"ITEM",
"Wool Fabric",
5.0,
false,
"Wool Fabric",
},
{
"ITEM",
"Cotton Thread",
2.0,
false,
"Cotton Thread",
},
{
"TAG",
"Hewn Log",
2.0,
false,
"Hewn Log",
},
},
products = {
{
"Wool Curtains",
"4",
"Wool Curtains",
},
},
},
},
},
["Wool Fabric"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wool Fabric",
craftStn = {
{
"Loom",
"Loom",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 100.0,
baseXPGain = 0.5,
defaultVariant = "Wool Fabric",
defaultVariantUntranslated = "Wool Fabric",
numberOfVariants = "1",
variants = {
["Wool Fabric"] = {
untranslated = "Wool Fabric",
ingredients = {
{
"ITEM",
"Wool Yarn",
4.0,
false,
"Wool Yarn",
},
},
products = {
{
"Wool Fabric",
"",
"Wool Fabric",
},
},
},
},
},
["Wool Yarn"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wool Yarn",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.75,
baseLaborCost = 60.0,
baseXPGain = 0.5,
defaultVariant = "Wool Yarn",
defaultVariantUntranslated = "Wool Yarn",
numberOfVariants = "1",
variants = {
["Wool Yarn"] = {
untranslated = "Wool Yarn",
ingredients = {
{
"ITEM",
"Shorn Wool",
3.0,
false,
"Shorn Wool",
},
},
products = {
{
"Wool Yarn",
"",
"Wool Yarn",
},
},
},
},
},
["Work Backpack"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Work Backpack",
craftStn = {
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 600.0,
baseXPGain = 3.0,
defaultVariant = "Work Backpack",
defaultVariantUntranslated = "Work Backpack",
numberOfVariants = "1",
variants = {
["Work Backpack"] = {
untranslated = "Work Backpack",
ingredients = {
{
"ITEM",
"Cellulose Fiber",
10.0,
false,
"Cellulose Fiber",
},
{
"ITEM",
"Leather Hide",
20.0,
false,
"Leather Hide",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Work Backpack",
1,
"Work Backpack",
},
},
},
},
},
["Work Boots"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Work Boots",
craftStn = {
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 600.0,
baseXPGain = 3.0,
defaultVariant = "Work Boots",
defaultVariantUntranslated = "Work Boots",
numberOfVariants = "1",
variants = {
["Work Boots"] = {
untranslated = "Work Boots",
ingredients = {
{
"ITEM",
"Cellulose Fiber",
10.0,
false,
"Cellulose Fiber",
},
{
"ITEM",
"Leather Hide",
20.0,
false,
"Leather Hide",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Work Boots",
1,
"Work Boots",
},
},
},
},
},
Workbench = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Workbench",
craftStn = {
{
"Campsite Workbench",
"Campsite Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 30.0,
baseXPGain = 0.0,
defaultVariant = "Workbench",
defaultVariantUntranslated = "Workbench",
numberOfVariants = "1",
variants = {
Workbench = {
untranslated = "Workbench",
ingredients = {
{
"TAG",
"Wood",
10.0,
false,
"Wood",
},
},
products = {
{
"Workbench",
1,
"Workbench",
},
},
},
},
},
["Worldly Donut"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Worldly Donut",
craftStn = {
{
"Bakery Oven",
"Bakery Oven",
},
},
skillNeeds = {
{
"Baking",
4,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Worldly Donut",
defaultVariantUntranslated = "Worldly Donut",
numberOfVariants = "1",
variants = {
["Worldly Donut"] = {
untranslated = "Worldly Donut",
ingredients = {
{
"ITEM",
"Sugar",
2.0,
false,
"Sugar",
},
{
"ITEM",
"Pastry Dough",
1.0,
false,
"Pastry Dough",
},
{
"TAG",
"Oil",
2.0,
false,
"Oil",
},
},
products = {
{
"Worldly Donut",
"1",
"Worldly Donut",
},
},
},
},
},
Yeast = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Yeast",
craftStn = {
{
"Mill",
"Mill",
},
},
skillNeeds = {
{
"Milling",
4,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Yeast",
defaultVariantUntranslated = "Yeast",
numberOfVariants = "1",
variants = {
Yeast = {
untranslated = "Yeast",
ingredients = {
{
"ITEM",
"Sugar",
2.0,
false,
"Sugar",
},
},
products = {
{
"Yeast",
"1",
"Yeast",
},
},
},
},
},
["Zoning Office"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Zoning Office",
craftStn = {
{
"Settlement Crafting Table",
"Settlement Crafting Table",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Zoning Office",
defaultVariantUntranslated = "Zoning Office",
numberOfVariants = "1",
variants = {
["Zoning Office"] = {
untranslated = "Zoning Office",
ingredients = {
{
"TAG",
"Hewn Log",
15.0,
false,
"Hewn Log",
},
{
"TAG",
"Mortared Stone",
15.0,
false,
"Mortared Stone",
},
},
products = {
{
"Zoning Office",
1,
"Zoning Office",
},
},
},
},
},
},
ingredients = {
[""] = {
"Homestead Claim Stake",
},
Acorn = {
"Acorn Powder",
"Phad Thai",
},
["Advanced Circuit"] = {
"Advanced Combustion Engine",
"Computer Lab",
"Froth Floatation Cell",
"Industrial Generator",
"Industrial Refrigerator",
"Laser",
"Powered Storage Silo",
"Sensor Based Belt Sorter",
"Wind Turbine",
},
["Advanced Combustion Engine"] = {
"Excavator",
"Industrial Generator",
"Skid Steer",
},
["Advanced Upgrade Lvl1"] = {
"Advanced Upgrade 2",
},
["Advanced Upgrade Lvl2"] = {
"Advanced Upgrade 3",
},
["Advanced Upgrade Lvl3"] = {
"Advanced Upgrade 4",
},
["Advanced Upgrade Lvl4"] = {
"Advanced Baking Upgrade",
"Advanced Cooking Upgrade",
"Advanced Smelting Upgrade",
"Baking Upgrade",
"Carpentry Advanced Upgrade",
"Cooking Upgrade",
"Glassworking Advanced Upgrade",
"Logging Advanced Upgrade",
"Masonry Advanced Upgrade",
"Mechanics Advanced Upgrade",
"Mining Advanced Upgrade",
"Pottery Upgrade",
"Shipwright Advanced Upgrade",
"Smelting Upgrade",
},
["Agave Leaves"] = {
"Baked Agave",
"Charred Agave",
},
["Agriculture Research Paper Advanced"] = {
"Basic Upgrade 3",
},
["Agriculture Research Paper Modern"] = {
"Advanced Upgrade 2",
},
["Alligator Carcass"] = {
"Stuffed Alligator",
},
["Ashlar Basalt"] = {
"Adorned Ashlar Basalt Bench",
"Adorned Ashlar Basalt Chair",
"Adorned Ashlar Basalt Table",
"Ashlar Basalt Bench",
"Ashlar Basalt Chair",
"Ashlar Basalt Door",
"Ashlar Basalt Fireplace",
"Ashlar Basalt Table",
"Ashlar Large Basalt Fountain",
"Ashlar Small Basalt Fountain",
"Large Hanging Ashlar Basalt Sign",
"Large Standing Ashlar Basalt Sign",
"Small Hanging Ashlar Basalt Sign",
"Small Standing Ashlar Basalt Sign",
},
["Ashlar Gneiss"] = {
"Adorned Ashlar Gneiss Bench",
"Adorned Ashlar Gneiss Chair",
"Adorned Ashlar Gneiss Table",
"Ashlar Gneiss Bench",
"Ashlar Gneiss Chair",
"Ashlar Gneiss Door",
"Ashlar Gneiss Fireplace",
"Ashlar Gneiss Table",
"Ashlar Large Gneiss Fountain",
"Ashlar Small Gneiss Fountain",
"Large Hanging Ashlar Gneiss Sign",
"Large Standing Ashlar Gneiss Sign",
"Small Hanging Ashlar Gneiss Sign",
"Small Standing Ashlar Gneiss Sign",
},
["Ashlar Granite"] = {
"Adorned Ashlar Granite Bench",
"Adorned Ashlar Granite Chair",
"Adorned Ashlar Granite Table",
"Ashlar Granite Bench",
"Ashlar Granite Chair",
"Ashlar Granite Door",
"Ashlar Granite Fireplace",
"Ashlar Granite Table",
"Ashlar Large Granite Fountain",
"Ashlar Small Granite Fountain",
"Federation Foundation",
"Large Hanging Ashlar Granite Sign",
"Large Standing Ashlar Granite Sign",
"Small Hanging Ashlar Granite Sign",
"Small Standing Ashlar Granite Sign",
},
["Ashlar Limestone"] = {
"Adorned Ashlar Limestone Bench",
"Adorned Ashlar Limestone Chair",
"Adorned Ashlar Limestone Table",
"Ashlar Large Limestone Fountain",
"Ashlar Limestone Bench",
"Ashlar Limestone Chair",
"Ashlar Limestone Door",
"Ashlar Limestone Fireplace",
"Ashlar Limestone Table",
"Ashlar Small Limestone Fountain",
"Federation Foundation",
"Large Hanging Ashlar Limestone Sign",
"Large Standing Ashlar Limestone Sign",
"Small Hanging Ashlar Limestone Sign",
"Small Standing Ashlar Limestone Sign",
},
["Ashlar Sandstone"] = {
"Adorned Ashlar Sandstone Bench",
"Adorned Ashlar Sandstone Chair",
"Adorned Ashlar Sandstone Table",
"Ashlar Large Sandstone Fountain",
"Ashlar Sandstone Bench",
"Ashlar Sandstone Chair",
"Ashlar Sandstone Door",
"Ashlar Sandstone Fireplace",
"Ashlar Sandstone Table",
"Ashlar Small Sandstone Fountain",
"Large Hanging Ashlar Sandstone Sign",
"Large Standing Ashlar Sandstone Sign",
"Small Hanging Ashlar Sandstone Sign",
"Small Standing Ashlar Sandstone Sign",
},
["Ashlar Shale"] = {
"Adorned Ashlar Shale Bench",
"Adorned Ashlar Shale Chair",
"Adorned Ashlar Shale Table",
"Ashlar Large Shale Fountain",
"Ashlar Shale Bench",
"Ashlar Shale Chair",
"Ashlar Shale Door",
"Ashlar Shale Fireplace",
"Ashlar Shale Table",
"Ashlar Small Shale Fountain",
"Large Hanging Ashlar Shale Sign",
"Large Standing Ashlar Shale Sign",
"Small Hanging Ashlar Shale Sign",
"Small Standing Ashlar Shale Sign",
},
["Ashlar Stone"] = {
"Adorned Ashlar Stone Bench",
"Adorned Ashlar Stone Chair",
"Adorned Ashlar Stone Table",
"Ashlar Large Stone Fountain",
"Ashlar Small Stone Fountain",
"Ashlar Stone Bench",
"Ashlar Stone Chair",
"Ashlar Stone Door",
"Ashlar Stone Fireplace",
"Ashlar Stone Table",
"Large Hanging Ashlar Stone Sign",
"Large Standing Ashlar Stone Sign",
"Small Hanging Ashlar Stone Sign",
"Small Standing Ashlar Stone Sign",
},
["Baked Meat"] = {
"Culinary Research Paper Advanced Meat",
},
["Baked Vegetable"] = {
"Culinary Research Paper Advanced",
},
Barrel = {
"Biodiesel",
"Petroleum",
},
Basalt = {
"Ashlar Basalt",
"Crushed Basalt Lv2",
"Crushed Basalt Lv3",
},
["Basic Circuit"] = {
"Advanced Tailoring Table",
"Automatic Loom",
"Electric Motor",
"Modern Upgrade 4",
"Refrigerator",
"Sensor Based Belt Sorter",
"Servo",
"Solar Generator",
"Spin Melter",
"Washing Machine",
},
["Basic Research"] = {
"Advanced Upgrade 1",
"Advanced Upgrade 2",
"Advanced Upgrade 3",
"Advanced Upgrade 4",
"Basic Upgrade 4",
"Modern Upgrade 1",
"Modern Upgrade 2",
"Modern Upgrade 3",
"Modern Upgrade 4",
},
["Basic Salad"] = {
"Crimson Salad",
"Sweet Salad",
"Wild Mix",
},
["Basic Upgrade Lvl1"] = {
"Basic Upgrade 2",
},
["Basic Upgrade Lvl2"] = {
"Basic Upgrade 3",
},
["Basic Upgrade Lvl3"] = {
"Basic Upgrade 4",
},
["Basic Upgrade Lvl4"] = {
"Basic Engineering Upgrade",
"Butchery Upgrade",
"Campfire Cooking Upgrade",
"Carpentry Basic Upgrade",
"Farming Upgrade",
"Fertilizers Upgrade",
"Gathering Basic Upgrade",
"Hunting Upgrade",
"Logging Basic Upgrade",
"Masonry Basic Upgrade",
"Milling Upgrade",
"Mining Basic Upgrade",
"Paper Milling Upgrade",
"Shipwright Basic Upgrade",
"Tailoring Basic Upgrade",
},
["Bean Sprout"] = {
"Banh Xeo",
"Bison Chow Fun",
"Phad Thai",
},
Beans = {
"Autumn Stew",
"Bean Paste",
"Bean Sprout",
"Charred Beans",
"Exotic Vegetable Medley",
"Forest Salad",
"Poke Bowl",
"Pupusas",
"Wild Stew",
},
Beet = {
"Baked Beet",
"Beet Campfire Salad",
"Beet Sugar",
"Charred Beet",
"Exotic Vegetable Medley",
"Grassland Salad",
"Mixed Fruit Salad",
"Root Campfire Stew",
"Wild Stew",
},
["Berry Extract Fertilizer"] = {
"Agriculture Research Paper Modern",
},
["Bighorn Carcass"] = {
"Sheep Mount",
},
["Birch Log"] = {
"Composite Birch Lumber",
"Large Hanging Birch Sign",
"Large Standing Birch Sign",
"Small Hanging Birch Sign",
"Small Standing Birch Sign",
},
["Bison Carcass"] = {
"Bison Chow Fun",
"Bison Mount",
"Butcher Bison",
"Campfire Bison",
"Stuffed Bison",
},
["Blood Meal Fertilizer"] = {
"Agriculture Research Paper Modern",
},
["Blue Shark"] = {
"Shark Fillet Soup",
},
["Boiled Grains"] = {
"Topped Porridge",
},
["Boiled Rice"] = {
"Hosomaki",
"Kelpy Crab Roll",
"Pineapple Friend Rice",
"Poke Bowl",
"Seeded Camas Roll",
"Spiky Roll",
},
["Boiled Sausage"] = {
"Culinary Research Paper Modern",
},
Boiler = {
"Portable Steam Engine",
},
["Bolete Mushrooms"] = {
"Mushroom Medley",
"Rainforest Salad",
},
Bread = {
"Culinary Research Paper Modern",
"Stuffed Turkey",
},
Brick = {
"Bakery Oven",
"Bank",
"Blast Furnace",
"Brick Fireplace",
"Geology Research Paper Modern",
"Glassworks",
"Mint",
"Standing Steel Brick Sign",
"Treasury",
},
["Camas Bulb"] = {
"Camas Bulb Bake",
"Camas Paste",
"Charred Camas Bulb",
"Fantastic Forest Pizza",
"Fried Camas",
"Mixed Vegetable Medley",
"Root Campfire Salad",
"Root Campfire Stew",
},
["Camas Paste"] = {
"Camas Bread",
"Seeded Camas Roll",
},
["Campfire Salad"] = {
"Culinary Research Paper Basic",
},
Canvas = {
"Art Supplies",
"Easel",
},
["Cast Iron Stove"] = {
"Powered Cart",
},
["Cedar Log"] = {
"Composite Cedar Lumber",
"Large Hanging Cedar Sign",
"Large Standing Cedar Sign",
"Small Hanging Cedar Sign",
"Small Standing Cedar Sign",
},
["Ceiba Log"] = {
"Composite Ceiba Lumber",
"Large Hanging Ceiba Sign",
"Large Standing Ceiba Sign",
"Small Hanging Ceiba Sign",
"Small Standing Ceiba Sign",
},
["Cellulose Fiber"] = {
"Bearpack",
"Camo Pants",
"Camo Shirt",
"Cloth Cape",
"Large Bath Mat",
"Light Backpack",
"Paper",
"Rug Large",
"Rug Medium",
"Weave Large Bath Mat",
"Wooden Elevator",
"Work Backpack",
"Work Boots",
},
Cement = {
"Asphalt Concrete",
"Reinforced Concrete",
"Robotic Assembly Line",
"Waste Filter",
},
["Cereal Germ"] = {
"Oil",
},
Charcoal = {
"Charcoal Steel",
},
["Charred Beet"] = {
"Crimson Salad",
},
["Charred Camas Bulb"] = {
"Camas Ash Fertilizer",
},
["Charred Fish"] = {
"Fish Stew",
},
["Charred Meat"] = {
"Meaty Stew",
},
["Charred Pineapple"] = {
"Pineapple Friend Rice",
},
Clam = {
"Clam Chowder",
"Shuck Clams",
},
Clay = {
"Bathtub",
"Cement",
"Round Pot",
"Shale Brick",
"Small Sink",
"Square Pot",
"Tallow Lamp",
"Toilet",
"Wet Brick",
},
Coal = {
"Crushed Coal",
"Crushed Coal Lv2",
"Crushed Coal Lv3",
},
["Colored Powder"] = {
"Oil Paint",
},
["Combustion Engine"] = {
"Combustion Generator",
"Industrial Barge",
"Truck",
},
["Composite Birch Lumber"] = {
"Composite Birch Bench",
"Composite Birch Chair",
"Composite Birch Door",
"Composite Birch Table",
},
["Composite Cedar Lumber"] = {
"Composite Cedar Bench",
"Composite Cedar Chair",
"Composite Cedar Door",
"Composite Cedar Table",
},
["Composite Ceiba Lumber"] = {
"Composite Ceiba Bench",
"Composite Ceiba Chair",
"Composite Ceiba Door",
"Composite Ceiba Table",
},
["Composite Fir Lumber"] = {
"Composite Fir Bench",
"Composite Fir Chair",
"Composite Fir Door",
"Composite Fir Table",
},
["Composite Joshua Lumber"] = {
"Composite Joshua Bench",
"Composite Joshua Chair",
"Composite Joshua Door",
"Composite Joshua Table",
},
["Composite Lumber"] = {
"Composite Lumber Bench",
"Composite Lumber Chair",
"Composite Lumber Door",
"Composite Lumber Table",
"Computer Lab",
"Federation Foundation",
"Modern Upgrade 3",
"Steel Abstract Fixture",
"Steel Hanging Fixture",
"Steel Hanging Lamp",
"Steel Square Fixture",
},
["Composite Oak Lumber"] = {
"Composite Oak Bench",
"Composite Oak Chair",
"Composite Oak Door",
"Composite Oak Table",
},
["Composite Palm Lumber"] = {
"Composite Palm Bench",
"Composite Palm Chair",
"Composite Palm Door",
"Composite Palm Table",
},
["Composite Redwood Lumber"] = {
"Composite Redwood Bench",
"Composite Redwood Chair",
"Composite Redwood Door",
"Composite Redwood Table",
},
["Composite Saguaro Lumber"] = {
"Composite Saguaro Bench",
"Composite Saguaro Chair",
"Composite Saguaro Door",
"Composite Saguaro Table",
},
["Composite Spruce Lumber"] = {
"Composite Spruce Bench",
"Composite Spruce Chair",
"Composite Spruce Door",
"Composite Spruce Table",
},
Compost = {
"Compost Fertilizer",
},
["Cookeina Mushrooms"] = {
"Millionaires Salad",
"Mushroom Medley",
},
["Copper Bar"] = {
"Copper Frame Landscape",
"Copper Frame Portrait",
"Copper Frame Square",
"Copper Frame Tall",
"Copper Frame Wide",
"Copper Pipe",
"Copper Plate",
"Copper Wiring",
"Country Foundation",
"Embassy Desk",
"Metallurgy Research Paper Advanced",
"Tripod Camera",
},
["Copper Concentrate"] = {
"Copper Bar",
"Smelt Copper",
},
["Copper Ore"] = {
"Crushed Copper Lv2",
"Crushed Copper Lv3",
"Crushed Copper Ore",
},
["Copper Pipe"] = {
"Portable Steam Engine",
},
["Copper Plate"] = {
"Boiler",
"Heat Sink",
},
["Copper Wiring"] = {
"Advanced Circuit",
"Basic Circuit",
"Electric Motor",
"Electric Wall Lamp",
"Heat Sink",
"Industrial Elevator",
"Light Bulb",
"Modern Double Street Light",
"Modern Street Light",
"Plastic Buoy",
"Radiator",
"Steel Abstract Fixture",
"Steel Ceiling Light",
"Steel Floor Lamp",
"Steel Hanging Fixture",
"Steel Hanging Lamp",
"Steel Kitchen Lamp",
"Steel Searchlight",
"Steel Square Fixture",
"Steel Table Lamp",
"Streetlamp",
"Transmission Pole",
"Wooden Ceiling Light",
"Wooden Floor Lamp",
"Wooden Kitchen Lamp",
"Wooden Table Lamp",
},
Corn = {
"Baked Corn",
"Charred Corn",
"Corn Ethanol",
"Corn Fritters",
"Cornmeal",
"Field Campfire Stew",
"Grassland Salad",
"Mixed Vegetable Medley",
},
Cornmeal = {
"Agouti Enchiladas",
"Corn Fritters",
"Mochi",
"Pupusas",
"Tortilla",
},
["Corrugated Steel"] = {
"Corrugated Steel Door",
"Corrugated Steel Fence Door",
"Large Corrugated Steel Door",
},
["Cotton Boll"] = {
"Cotton Lint",
},
["Cotton Fabric"] = {
"Builder Shirt",
"Cast Iron Bed",
"Cast Iron Royal Bed",
"Chef Hat",
"Chef Pants",
"Chef Shirt",
"Chef Shoes",
"Cotton Canvas",
"Cotton Carpet",
"Cotton Curtains",
"Cotton Streamer Stars",
"Cotton Streamer Stripes",
"Court Chair",
"Crane",
"Explorer Boots",
"Explorer Gloves",
"Explorer Hat",
"Explorer Pants",
"Explorer Shirt",
"Farmer Hat",
"Farmer Overalls",
"Huge Banner Sign",
"Huge Wooden Banner Sign",
"Large Bath Mat",
"Large Cotton Bunting Festive",
"Large Cotton Bunting Red",
"Large Cotton Bunting Regal",
"Large Cotton Bunting Vibrant",
"Large Court",
"Large Festive Paper Lantern",
"Large Paper Lantern",
"Nylon Futon Bed",
"Nylon Futon Couch",
"Shipwright Hat",
"Shipwright Overalls",
"Shipwright Shirt",
"Small Bath Mat",
"Small Cotton Bunting Festive",
"Small Cotton Bunting Red",
"Small Cotton Bunting Regal",
"Small Cotton Bunting Vibrant",
"Small Paper Lantern",
"Smith Bandana",
"Smith Boots",
"Smith Gloves",
"Smith Pants",
"Smith Shirt",
"Tailor Bowler Hat",
"Tailor Pants",
"Tailor Shirt",
"Towel Rack",
"Upholstered Chair",
"Upholstered Couch",
"Weave Cotton Canvas",
"Weave Cotton Curtains",
"Weave Large Bath Mat",
"Weave Large Cotton Bunting Red",
"Weave Small Bath Mat",
"Weave Small Cotton Bunting Red",
"Wood Shop Cart",
},
["Cotton Lint"] = {
"Cotton Thread",
},
["Cotton Seed"] = {
"Cottonseed Oil",
},
["Cotton Thread"] = {
"Cotton Curtains",
"Cotton Fabric",
"Tallow Candle",
"Tallow Lamp",
"Tallow Wall Lamp",
"Weave Cotton Curtains",
"Weave Cotton Fabric",
"Weave Wool Curtains",
"Wool Curtains",
},
["Crab Carcass"] = {
"Banh Xeo",
"Clean Crab",
"Kelpy Crab Roll",
},
["Crimini Mushrooms"] = {
"Exotic Salad",
"Hearty Hometown Pizza",
"Mushroom Medley",
},
["Crop Seed"] = {
"Agriculture Research Paper Advanced",
},
["Crushed Coal"] = {
"Steel Bar",
},
["Crushed Copper Ore"] = {
"Concentrate Copper Lv2",
"Copper Concentrate",
},
["Crushed Gold Ore"] = {
"Concentrate Gold Lv2",
"Gold Concentrate",
},
["Crushed Iron Ore"] = {
"Concentrate Dry Iron",
"Concentrate Dry Iron Lv2",
"Concentrate Iron Lv2",
"Iron Concentrate",
},
["Crushed Limestone"] = {
"Glass",
"Phosphate Fertilizer",
"Quicklime",
},
["Crushed Rock"] = {
"Asphalt Concrete",
"Bloomery",
"Reinforced Concrete",
"Stone Road",
},
["Crushed Shale"] = {
"Shale Brick",
},
["Culinary Research Paper Advanced"] = {
"Advanced Upgrade 3",
},
["Culinary Research Paper Basic"] = {
"Basic Upgrade 3",
},
["Culinary Research Paper Modern"] = {
"Modern Upgrade 2",
},
["Dendrology Research Paper Advanced"] = {
"Basic Upgrade 3",
},
["Dendrology Research Paper Basic"] = {
"Basic Upgrade 2",
},
["Dendrology Research Paper Modern"] = {
"Advanced Upgrade 4",
},
Dirt = {
"Agriculture Research Paper Advanced",
"Composite Filler",
"Compost Spoiled Food",
"Dirt Ramp",
"Dirt Ramp Basic",
"Farmers Table",
"Fiber Filler",
"Pulp Filler",
},
["Dried Fish"] = {
"Culinary Research Paper Basic Fish",
},
["Dried Meat"] = {
"Culinary Research Paper Basic Meat",
},
["Electric Motor"] = {
"Froth Floatation Cell",
"Industrial Elevator",
"Jaw Crusher",
"Laser",
"Robotic Assembly Line",
"Sensor Based Belt Sorter",
},
["Elk Carcass"] = {
"Elk Mount",
"Stuffed Elk",
},
["Engineering Research Paper Advanced"] = {
"Basic Upgrade 4",
},
["Engineering Research Paper Modern"] = {
"Advanced Upgrade 4",
},
Epoxy = {
"Composite Birch Lumber",
"Composite Cedar Lumber",
"Composite Ceiba Lumber",
"Composite Fir Lumber",
"Composite Joshua Lumber",
"Composite Lumber",
"Composite Oak Lumber",
"Composite Palm Lumber",
"Composite Redwood Lumber",
"Composite Saguaro Lumber",
"Composite Spruce Lumber",
"Cotton Carpet",
"Flat Steel",
"Modern Upgrade 4",
"Nylon Carpet",
"Steel Axle",
"Steel Gear",
"Substrate",
"Wool Carpet",
},
Ethanol = {
"Biodiesel",
},
Fabric = {
"Bandana",
"Bearpack",
"Big Backpack",
"Bison Mount",
"Camo Pants",
"Camo Shirt",
"Campsite",
"Capris",
"Cloth Belt",
"Cloth Cape",
"Couch",
"Derpy Hat",
"Elk Mount",
"Goat Mount",
"Kitchen",
"Light Backpack",
"Padded Chair",
"Powered Cart",
"Rug Large",
"Rug Medium",
"Running Shoes",
"Sheep Mount",
"Shorts",
"Stuffed Alligator",
"Stuffed Bison",
"Stuffed Elk",
"Stuffed Goat",
"Stuffed Jaguar",
"Stuffed Wolf",
"Trousers",
"Wooden Ceiling Light",
"Wooden Fabric Bed",
"Wooden Floor Lamp",
"Wooden Table Lamp",
"Work Backpack",
"Work Boots",
},
Fat = {
"Bannock",
"Biodiesel",
"Corn Fritters",
"Field Campfire Stew",
"Fish Stew",
"Fried Camas",
"Fried Fiddleheads",
"Fried Hearts Of Palm",
"Fried Taro",
"Fried Tomatoes",
"Huckleberry Pie",
"Jungle Campfire Stew",
"Meat Pie",
"Meaty Stew",
"Pastry Dough",
"Root Campfire Stew",
},
["Fertilizer Filler"] = {
"Berry Extract Fertilizer",
"Blood Meal Fertilizer",
"Camas Ash Fertilizer",
"Compost Fertilizer",
"Hide Ash Fertilizer",
"Pelt Fertilizer",
"Phosphate Fertilizer",
},
Fiberglass = {
"Servo",
"Substrate",
},
Fiddleheads = {
"Fern Campfire Salad",
"Forest Salad",
"Fried Fiddleheads",
"Mixed Salad",
"Seeded Camas Roll",
"Wilted Fiddleheads",
},
["Fir Log"] = {
"Composite Fir Lumber",
"Large Hanging Fir Sign",
"Large Standing Fir Sign",
"Small Hanging Fir Sign",
"Small Standing Fir Sign",
},
["Fireweed Shoots"] = {
"Charred Fireweed Shoots",
"Mixed Salad",
},
["Flat Steel"] = {
"Flat Steel Door",
"Industrial Elevator",
},
["Flax Fiber"] = {
"Linen Yarn",
},
["Flax Seed"] = {
"Flaxseed Oil",
},
["Flax Stem"] = {
"Flax Fiber",
},
["Flaxseed Oil"] = {
"Hardwood Lumber",
"Lumber",
"Oil Paint",
"Softwood Lumber",
},
Flour = {
"Field Campfire Stew",
"Fish N Chips",
"Fish Stew",
"Flatbread",
"Fried Hare Haunches",
"Fruit Muffin",
"Huckleberry Pie",
"Jungle Campfire Stew",
"Leavened Dough",
"Meat Pie",
"Meaty Stew",
"Pastry Dough",
"Root Campfire Stew",
"Wild Stew",
},
["Framed Glass"] = {
"Framed Glass Door",
"Laser",
},
["Fried Vegetable"] = {
"Culinary Research Paper Basic",
},
Fruit = {
"Beet Campfire Salad",
"Fruit Muffin",
"Fruit Tart",
"Sweet Jerky",
"Topped Porridge",
},
["Fruit Salad"] = {
"Sweet Salad",
},
Fungus = {
"Charred Mushrooms",
"Jungle Campfire Stew",
"Pirozhok",
},
["Fur Pelt"] = {
"Bearpack",
"Garden Boots",
"Pelt Fertilizer",
"Tailor Bowler Hat",
"Tall Boots",
"Trousers",
},
["Gathering Research Paper Basic"] = {
"Basic Upgrade 1",
},
Gearbox = {
"Cement Kiln",
"Combustion Engine",
"Crane",
"Excavator",
"Printing Press",
"Pump Jack",
"Rolling Mill",
"Skid Steer",
"Small Wooden Boat",
"Truck",
"Waste Filter",
"Wind Turbine",
"Wooden Barge",
"Wooden Elevator",
},
["Geology Research Paper Advanced"] = {
"Basic Upgrade 4",
},
["Geology Research Paper Basic"] = {
"Basic Upgrade 1",
},
["Geology Research Paper Modern"] = {
"Advanced Upgrade 1",
},
["Giant Cactus Fruit"] = {
"Charred Cactus Fruit",
},
Glass = {
"Country Foundation",
"Decorative Glass Buoy Blue",
"Decorative Glass Buoy Green",
"Decorative Glass Buoy Red",
"Decorative Glass Buoy Violet",
"Decorative Glass Buoy Yellow",
"Fiberglass",
"Flat Steel Door",
"Framed Glass",
"Galaxy Vase",
"Geology Research Paper Modern Glass",
"Glass Lens",
"Industrial Refrigerator",
"Laboratory",
"Large Windowed Lumber Door",
"Light Bulb",
"Orange Vase",
"Plant Vase",
"Purple Vase",
"Red Vase",
"Standing Glass Sign",
"Streetlamp",
"Swirl Vase",
},
["Glass Lens"] = {
"Outpost Table",
"Tripod Camera",
},
Gneiss = {
"Ashlar Gneiss",
"Crushed Gneiss Lv2",
"Crushed Gneiss Lv3",
},
["Gold Bar"] = {
"Adorned Ashlar Basalt Bench",
"Adorned Ashlar Basalt Chair",
"Adorned Ashlar Basalt Table",
"Adorned Ashlar Gneiss Bench",
"Adorned Ashlar Gneiss Chair",
"Adorned Ashlar Gneiss Table",
"Adorned Ashlar Granite Bench",
"Adorned Ashlar Granite Chair",
"Adorned Ashlar Granite Table",
"Adorned Ashlar Limestone Bench",
"Adorned Ashlar Limestone Chair",
"Adorned Ashlar Limestone Table",
"Adorned Ashlar Sandstone Bench",
"Adorned Ashlar Sandstone Chair",
"Adorned Ashlar Sandstone Table",
"Adorned Ashlar Shale Bench",
"Adorned Ashlar Shale Chair",
"Adorned Ashlar Shale Table",
"Adorned Ashlar Stone Bench",
"Adorned Ashlar Stone Chair",
"Adorned Ashlar Stone Table",
"Bank",
"Cast Iron Royal Bed",
"Country Foundation",
"Currency Exchange",
"Embassy Desk",
"Federation Foundation",
"Gold Flakes",
"Gold Frame Landscape",
"Gold Frame Portrait",
"Gold Frame Square",
"Gold Frame Tall",
"Gold Frame Wide",
"Gold Wiring",
"Laser",
"Mint",
"Ornate Gold Frame Landscape",
"Ornate Gold Frame Portrait",
"Ornate Gold Frame Square",
"Ornate Gold Frame Tall",
"Ornate Gold Frame Wide",
"Treasury",
},
["Gold Concentrate"] = {
"Gold Bar",
"Smelt Gold",
},
["Gold Flakes"] = {
"Advanced Circuit",
"Basic Circuit",
},
["Gold Ore"] = {
"Crushed Gold Lv2",
"Crushed Gold Lv3",
"Crushed Gold Ore",
},
["Gold Wiring"] = {
"Advanced Circuit",
},
Grain = {
"Boiled Grains",
},
Granite = {
"Ashlar Granite",
"Crushed Granite",
"Crushed Granite Lv2",
"Crushed Granite Lv3",
"Mortared Granite",
},
Greens = {
"Autumn Stew",
"Beet Campfire Salad",
"Fantastic Forest Pizza",
"Jungle Campfire Salad",
"Root Campfire Salad",
},
Hardwood = {
"Hardwood Board",
"Hardwood Hewn Log",
"Large Hanging Hardwood Sign",
"Large Standing Hardwood Sign",
"Small Hanging Hardwood Sign",
"Small Standing Hardwood Sign",
},
["Hardwood Board"] = {
"Hardwood Lumber",
"Hewn Hardwood Bench",
"Hewn Hardwood Chair",
"Hewn Hardwood Table",
"Large Hanging Hardwood Sign",
"Large Standing Hardwood Sign",
"Small Hanging Hardwood Sign",
"Small Standing Hardwood Sign",
},
["Hardwood Hewn Log"] = {
"Hewn Hardwood Bench",
"Hewn Hardwood Chair",
"Hewn Hardwood Door",
"Hewn Hardwood Table",
},
["Hardwood Lumber"] = {
"Composite Hardwood Bench",
"Composite Hardwood Chair",
"Composite Hardwood Door",
"Composite Hardwood Table",
"Hardwood Lumber Bench",
"Hardwood Lumber Chair",
"Hardwood Lumber Door",
"Hardwood Lumber Dresser",
"Hardwood Lumber Table",
},
["Hare Carcass"] = {
"Butcher Hare",
},
["Heart Of Palm"] = {
"Baked Heart Of Palm",
"Charred Heart Of Palm",
"Fried Hearts Of Palm",
"Jungle Campfire Salad",
"Millionaires Salad",
},
["Heat Sink"] = {
"Crane",
"Radiator",
},
["Hemp Mooring Rope"] = {
"Decorative Glass Buoy Blue",
"Decorative Glass Buoy Green",
"Decorative Glass Buoy Red",
"Decorative Glass Buoy Violet",
"Decorative Glass Buoy Yellow",
"Medium Fishing Trawler",
"Outpost Netting",
"Wooden Barge",
"Wooden Moorage Post",
"Wooden Transport Ship",
},
["Hewn Log"] = {
"Amendments",
"Anvil",
"Ballot Box",
"Bison Mount",
"Board Of Elections",
"Butchery Table",
"Capitol",
"Census Bureau",
"Contract Board",
"Cotton Curtains",
"Country Foundation",
"Court Chair",
"Court Table",
"Crab Pot",
"Dendrology Research Paper Advanced",
"Distribution Station",
"Elk Mount",
"Embassy Desk",
"Executive Office",
"Farmers Table",
"Fiber Scutching Station",
"Fish Rack",
"Fish Trap",
"Fishery",
"Goat Mount",
"Government Office",
"Hand Plow",
"Hewn Bench",
"Hewn Chair",
"Hewn Door",
"Hewn Dresser",
"Hewn Log Door",
"Hewn Nightstand",
"Hewn Table",
"Huge Banner Sign",
"Huge Wooden Banner Sign",
"Icebox",
"Immigration Desk",
"Large Hanging Birch Sign",
"Large Hanging Cedar Sign",
"Large Hanging Ceiba Sign",
"Large Hanging Fir Sign",
"Large Hanging Hardwood Sign",
"Large Hanging Joshua Sign",
"Large Hanging Oak Sign",
"Large Hanging Palm Sign",
"Large Hanging Redwood Sign",
"Large Hanging Saguaro Sign",
"Large Hanging Softwood Sign",
"Large Hanging Spruce Sign",
"Large Hanging Wood Sign",
"Large Standing Birch Sign",
"Large Standing Cedar Sign",
"Large Standing Ceiba Sign",
"Large Standing Fir Sign",
"Large Standing Hardwood Sign",
"Large Standing Joshua Sign",
"Large Standing Oak Sign",
"Large Standing Palm Sign",
"Large Standing Redwood Sign",
"Large Standing Saguaro Sign",
"Large Standing Softwood Sign",
"Large Standing Spruce Sign",
"Large Standing Wood Sign",
"Large Wooden Ship Frame",
"Medium Wooden Ship Frame",
"Outpost Netting",
"Outpost Table",
"Padded Chair",
"Real Estate Desk",
"Recycle Hewn Log",
"Registrar",
"Settlement Crafting Table",
"Sheep Mount",
"Small Canoe",
"Small Court",
"Small Hanging Birch Sign",
"Small Hanging Cedar Sign",
"Small Hanging Ceiba Sign",
"Small Hanging Fir Sign",
"Small Hanging Hardwood Sign",
"Small Hanging Joshua Sign",
"Small Hanging Oak Sign",
"Small Hanging Palm Sign",
"Small Hanging Redwood Sign",
"Small Hanging Saguaro Sign",
"Small Hanging Softwood Sign",
"Small Hanging Spruce Sign",
"Small Hanging Wood Sign",
"Small Shipyard",
"Small Standing Birch Sign",
"Small Standing Cedar Sign",
"Small Standing Ceiba Sign",
"Small Standing Fir Sign",
"Small Standing Hardwood Sign",
"Small Standing Joshua Sign",
"Small Standing Oak Sign",
"Small Standing Palm Sign",
"Small Standing Redwood Sign",
"Small Standing Saguaro Sign",
"Small Standing Softwood Sign",
"Small Standing Spruce Sign",
"Small Standing Wood Sign",
"Small Wood Cart",
"Small Wooden Ship Frame",
"Stenographers Table",
"Town Foundation",
"Wainwright Table",
"Waterwheel",
"Weave Cotton Curtains",
"Weave Wool Curtains",
"Wheelbarrow",
"Windmill",
"Wood Cart",
"Wooden Frame Landscape",
"Wooden Frame Portrait",
"Wooden Frame Square",
"Wooden Frame Tall",
"Wooden Frame Wide",
"Wooden Hull Planks",
"Wooden Latrine",
"Wooden Moorage Post",
"Wooden Oar",
"Wooden Straw Bed",
"Wooden Wheel",
"Wool Curtains",
"Zoning Office",
},
["Hide Ash Fertilizer"] = {
"Agriculture Research Paper Modern",
},
Huckleberries = {
"Fern Campfire Salad",
"Forest Salad",
"Huckleberry Extract",
"Huckleberry Pie",
"Mixed Fruit Salad",
"Sugar",
"Wild Stew",
},
["Huckleberry Extract"] = {
"Berry Extract Fertilizer",
"Huckleberry Fritter",
"Infused Oil",
"Macarons",
"Wild Mix",
},
["Infused Oil"] = {
"Bear SUPREME",
"Crimson Salad",
"Seared Meat",
},
["Iron Anchor"] = {
"Industrial Barge",
"Medium Fishing Trawler",
},
["Iron Axle"] = {
"Crane",
"Engineering Research Paper Modern",
"Medium Fishing Trawler",
"Steam Tractor",
"Steam Truck",
"Wooden Transport Ship",
},
["Iron Bar"] = {
"Anvil",
"Assembly Line",
"Bakery Oven",
"Bank",
"Barrel",
"Bathtub",
"Brazier",
"Brick Fireplace",
"Candle Stand",
"Cast Iron Bed",
"Cast Iron Royal Bed",
"Cast Iron Stove",
"Ceiling Candle",
"Cement Kiln",
"Charcoal Steel",
"Combustion Generator",
"Country Foundation",
"Currency Exchange",
"Decorative Anchor",
"Electric Water Pump",
"Gearbox",
"Glassworks",
"Hand Plow",
"Huge Iron Banner Sign",
"Huge Iron Sign",
"Iron Anchor",
"Iron Axle",
"Iron Frame Landscape",
"Iron Frame Portrait",
"Iron Frame Square",
"Iron Frame Tall",
"Iron Frame Wide",
"Iron Gear",
"Iron Pipe",
"Iron Plate",
"Iron Saw Blade",
"Iron Wheel",
"Kitchen",
"Laboratory",
"Machinist Table",
"Mechanical Water Pump",
"Medium Metal Ship Frame",
"Medium Shipyard",
"Metal Keel",
"Metallurgy Research Paper Advanced",
"Nail",
"Oil Refinery",
"Ornate Iron Frame Landscape",
"Ornate Iron Frame Portrait",
"Ornate Iron Frame Square",
"Ornate Iron Frame Tall",
"Ornate Iron Frame Wide",
"Outpost Table",
"Piston",
"Sawmill",
"Screening Machine",
"Screw Press",
"Screws",
"Small Sink",
"Stamp Mill",
"Steam Engine",
"Steel Bar",
"Stenographers Table",
"Stop Sign",
"Storage Silo",
"Street Sign",
"Tallow Wall Lamp",
"Toilet",
"Transmission Pole",
"Tripod Camera",
"Wall Candle",
"Weave Nylon Curtains",
"Wooden Barge",
"Wooden Transport Ship",
},
["Iron Concentrate"] = {
"Iron Bar",
"Smelt Iron",
},
["Iron Gear"] = {
"Assembly Line",
"Electric Machinist Table",
"Engineering Research Paper Modern",
"Gearbox",
"Metal Rudder",
"Oil Refinery",
"Portable Steam Engine",
"Screening Machine",
"Small Paper Machine",
"Stamp Mill",
"Wooden Rudder",
},
["Iron Hull Sheet"] = {
"Industrial Barge",
"Medium Fishing Trawler",
},
["Iron Ore"] = {
"Crushed Iron Lv2",
"Crushed Iron Lv3",
"Crushed Iron Ore",
"Registrar",
},
["Iron Pipe"] = {
"Blast Furnace",
"Electric Water Pump",
"Mechanical Water Pump",
"Piston",
"Steam Engine",
"Steam Tractor",
"Steam Tractor Harvester",
"Steam Tractor Sower",
"Steam Truck",
"Storage Silo",
},
["Iron Plate"] = {
"Blast Furnace",
"Boiler",
"Combustion Engine",
"Crane",
"Electric Machinist Table",
"Engineering Research Paper Modern",
"Huge Iron Banner Sign",
"Huge Iron Sign",
"Iron Hull Sheet",
"Lathe",
"Metal Rudder",
"Oil Head Lamp",
"Portable Steam Engine",
"Printing Press",
"Shaper",
"Sink",
"Small Paper Machine",
"Steam Tractor",
"Steam Tractor Harvester",
"Steam Tractor Plow",
"Steam Tractor Sower",
"Steam Truck",
"Wooden Kitchen Lamp",
},
["Iron Saw Blade"] = {
"Sawmill",
},
["Iron Wheel"] = {
"Crane",
"Electric Lathe",
"Lathe",
"Powered Cart",
"Steam Tractor",
"Steam Truck",
},
["Jaguar Carcass"] = {
"Stuffed Jaguar",
},
["Joshua Log"] = {
"Composite Joshua Lumber",
"Large Hanging Joshua Sign",
"Large Standing Joshua Sign",
"Small Hanging Joshua Sign",
"Small Standing Joshua Sign",
},
Kelp = {
"Hosomaki",
"Kelpy Crab Roll",
"Poke Bowl",
"Seeded Camas Roll",
"Sensuous Sea Pizza",
"Shred Kelp",
},
["Large Fish"] = {
"Campfire Fish Large",
"Clean Large Fish",
},
["Large Metal Ship Frame"] = {
"Industrial Barge",
},
["Large Wooden Ship Frame"] = {
"Wooden Barge",
"Wooden Transport Ship",
},
["Leather Hide"] = {
"Bandana",
"Big Backpack",
"Builder Boots",
"Builder Gloves",
"Camo Pants",
"Camo Shirt",
"Capris",
"Carbide Helmet Lamp",
"Cloth Cape",
"Derpy Hat",
"Explorer Gloves",
"Farmer Gloves",
"Garden Boots",
"Henley",
"Hide Ash Fertilizer",
"Low Top Shoes",
"Oil Head Lamp",
"Running Shoes",
"Sandals",
"Shipwright Sandals",
"Shorts",
"Smith Apron",
"Smith Boots",
"Smith Gloves",
"Square Belt",
"Steam Tractor",
"Steam Truck",
"Tailor Shoes",
"Tall Boots",
"Tripod Camera",
"Trousers",
"Work Backpack",
"Work Boots",
},
["Leavened Dough"] = {
"Bread",
"Camas Bread",
"Elk Wellington",
"Fantastic Forest Pizza",
"Hearty Hometown Pizza",
"Sensuous Sea Pizza",
"Tasty Tropical Pizza",
},
["Light Bulb"] = {
"Camera Film",
"Electric Wall Lamp",
"Excavator",
"Huge Steel Banner Sign",
"Huge Steel Sign",
"Large Festive Paper Lantern",
"Large Paper Lantern",
"Modern Double Street Light",
"Modern Street Light",
"Skid Steer",
"Small Paper Lantern",
"Steam Tractor",
"Steam Truck",
"Steel Abstract Fixture",
"Steel Ceiling Light",
"Steel Floor Lamp",
"Steel Hanging Fixture",
"Steel Hanging Lamp",
"Steel Kitchen Lamp",
"Steel Searchlight",
"Steel Square Fixture",
"Steel Table Lamp",
"Streetlamp",
"Tripod Camera",
"Truck",
"Wooden Ceiling Light",
"Wooden Floor Lamp",
"Wooden Kitchen Lamp",
"Wooden Table Lamp",
},
Limestone = {
"Ashlar Limestone",
"Crushed Limestone",
"Crushed Limestone Lv2",
"Crushed Limestone Lv3",
"Limestone Bison Statue",
"Limestone Otter Statue",
"Limestone Owl Statue",
"Limestone Wolf Statue",
"Mortared Limestone",
},
["Linen Fabric"] = {
"Canvas",
"Large Bath Mat",
"Real Estate Desk",
"Weave Linen Canvas",
"Windmill",
},
["Linen Yarn"] = {
"Flax Trawler Net",
"Hemp Mooring Rope",
"Huge Banner Sign",
"Huge Wooden Banner Sign",
"Linen Fabric",
"Loom",
"Weave Linen Fabric",
},
Lumber = {
"Advanced Carpentry Table",
"Bank",
"Bookshelf",
"Cast Iron Stove",
"Couch",
"Decorative Ship Wheel",
"Dendrology Research Paper Modern",
"Elevator Call Post",
"Kitchen",
"Laboratory",
"Large Court",
"Large Hanging Lumber Sign",
"Large Lumber Door",
"Large Lumber Stockpile",
"Large Standing Lumber Sign",
"Large Windowed Lumber Door",
"Lumber Bench",
"Lumber Chair",
"Lumber Door",
"Lumber Dresser",
"Lumber Stockpile",
"Lumber Table",
"Machinist Table",
"Medium Shipyard",
"Mint",
"Nylon Futon Bed",
"Nylon Futon Couch",
"Ornate Wooden Frame Landscape",
"Ornate Wooden Frame Portrait",
"Ornate Wooden Frame Square",
"Ornate Wooden Frame Tall",
"Ornate Wooden Frame Wide",
"Shelf Cabinet",
"Small Hanging Lumber Sign",
"Small Standing Lumber Sign",
"Steam Tractor",
"Steam Truck",
"Storage Silo",
"Stuffed Alligator",
"Stuffed Bison",
"Stuffed Elk",
"Stuffed Goat",
"Stuffed Jaguar",
"Stuffed Wolf",
"Towel Rack",
"Transmission Pole",
"Treasury",
"Upholstered Chair",
"Upholstered Couch",
"Wood Shop Cart",
"Wooden Ceiling Light",
"Wooden Elevator",
"Wooden Fabric Bed",
"Wooden Floor Lamp",
"Wooden Kitchen Lamp",
"Wooden Rudder",
"Wooden Table Lamp",
},
["Meat Stock"] = {
"Bear SUPREME",
"Boiled Sausage",
"Shark Fillet Soup",
"Simmered Meat",
},
["Medium Carcass"] = {
"Campfire Animal Medium",
},
["Medium Fish"] = {
"Campfire Fish Medium",
"Clean Medium Fish",
},
["Medium Leather Carcass"] = {
"Butcher Medium Animal",
},
["Medium Metal Ship Frame"] = {
"Medium Fishing Trawler",
},
["Medium Wooden Ship Frame"] = {
"Small Wooden Boat",
},
["Medium Wooly Carcass"] = {
"Butcher Medium Wooly Animal",
},
["Metal Keel"] = {
"Large Metal Ship Frame",
"Medium Metal Ship Frame",
},
["Metal Rudder"] = {
"Industrial Barge",
"Medium Fishing Trawler",
},
["Metallurgy Research Paper Advanced"] = {
"Advanced Upgrade 3",
},
["Metallurgy Research Paper Basic"] = {
"Basic Upgrade 2",
},
["Modern Upgrade Lvl1"] = {
"Modern Upgrade 2",
},
["Modern Upgrade Lvl2"] = {
"Modern Upgrade 3",
},
["Modern Upgrade Lvl3"] = {
"Modern Upgrade 4",
},
["Modern Upgrade Lvl4"] = {
"Advanced Masonry Upgrade",
"Composites Upgrade",
"Cutting Edge Cooking Upgrade",
"Electronics Upgrade",
"Glassworking Modern Upgrade",
"Industry Upgrade",
"Mechanics Modern Upgrade",
"Mining Modern Upgrade",
"Oil Drilling Upgrade",
"Tailoring Modern Upgrade",
},
["Moon Jellyfish"] = {
"Clean Moon Jellyfish",
},
Mortar = {
"Ashlar Basalt",
"Ashlar Gneiss",
"Ashlar Granite",
"Ashlar Limestone",
"Ashlar Sandstone",
"Ashlar Shale",
"Brick",
"Kiln",
"Mortared Granite",
"Mortared Limestone",
"Mortared Sandstone",
"Mortared Stone",
"Mortared Stones",
"Standing Steel Brick Sign",
"Stone Road",
},
["Mortared Granite"] = {
"Large Hanging Mortared Granite Sign",
"Large Standing Mortared Granite Sign",
"Mortared Granite Bench",
"Mortared Granite Chair",
"Mortared Granite Door",
"Mortared Granite Fireplace",
"Mortared Granite Table",
"Small Hanging Mortared Granite Sign",
"Small Standing Mortared Granite Sign",
},
["Mortared Limestone"] = {
"Large Hanging Mortared Limestone Sign",
"Large Standing Mortared Limestone Sign",
"Mortared Limestone Bench",
"Mortared Limestone Chair",
"Mortared Limestone Door",
"Mortared Limestone Fireplace",
"Mortared Limestone Table",
"Small Hanging Mortared Limestone Sign",
"Small Standing Mortared Limestone Sign",
},
["Mortared Sandstone"] = {
"Large Hanging Mortared Sandstone Sign",
"Large Standing Mortared Sandstone Sign",
"Mortared Sandstone Bench",
"Mortared Sandstone Chair",
"Mortared Sandstone Door",
"Mortared Sandstone Fireplace",
"Mortared Sandstone Table",
"Small Hanging Mortared Sandstone Sign",
"Small Standing Mortared Sandstone Sign",
},
["Mortared Stone"] = {
"Amendments",
"Ballot Box",
"Board Of Elections",
"Census Bureau",
"Country Foundation",
"Crushed Mortared Stone",
"Crushed Mortared Stone Lv2",
"Currency Exchange",
"Executive Office",
"Geology Research Paper Advanced",
"Government Office",
"Kiln",
"Large Court",
"Large Hanging Mortared Stone Sign",
"Large Standing Mortared Stone Sign",
"Mortared Stone Bench",
"Mortared Stone Chair",
"Mortared Stone Door",
"Mortared Stone Fireplace",
"Mortared Stone Table",
"Small Court",
"Small Hanging Mortared Stone Sign",
"Small Standing Mortared Stone Sign",
"Town Foundation",
"Zoning Office",
},
["Mountain Goat Carcass"] = {
"Goat Mount",
"Stuffed Goat",
},
Nail = {
"Hardwood Lumber",
"Hardwood Lumber Bench",
"Hardwood Lumber Chair",
"Hardwood Lumber Dresser",
"Hardwood Lumber Table",
"Lumber",
"Lumber Bench",
"Lumber Chair",
"Lumber Dresser",
"Lumber Table",
"Softwood Lumber",
"Softwood Lumber Bench",
"Softwood Lumber Chair",
"Softwood Lumber Dresser",
"Softwood Lumber Table",
"Wooden Fabric Bed",
"Wooden Mold",
},
["Natural Fiber"] = {
"Cellulose Fiber",
"Charred Mortar",
"Composite Filler",
},
Nylon = {
"Nylon Thread",
},
["Nylon Carpet"] = {
"Federation Foundation",
},
["Nylon Fabric"] = {
"Builder Boots",
"Builder Gloves",
"Builder Helmet",
"Builder Overalls",
"Builder Shirt",
"Chef Shoes",
"Excavator",
"Explorer Boots",
"Explorer Gloves",
"Explorer Hat",
"Explorer Pants",
"Explorer Shirt",
"Farmer Boots",
"Farmer Gloves",
"Large Nylon Bunting Green",
"Large Nylon Bunting Purple",
"Large Nylon Bunting Yellow",
"Nylon Carpet",
"Nylon Futon Bed",
"Nylon Futon Couch",
"Skid Steer",
"Small Nylon Bunting Green",
"Small Nylon Bunting Purple",
"Small Nylon Bunting Yellow",
"Tailor Shirt",
"Tailor Shoes",
"Truck",
"Weave Nylon Curtains",
},
["Nylon Mooring Rope"] = {
"Industrial Barge",
"Steel Moorage Post",
},
["Nylon Thread"] = {
"Nylon Mooring Rope",
"Nylon Trawler Net",
"Weave Nylon Curtains",
"Weave Nylon Fabric",
},
["Oak Log"] = {
"Composite Oak Lumber",
"Large Hanging Oak Sign",
"Large Standing Oak Sign",
"Small Hanging Oak Sign",
"Small Standing Oak Sign",
},
Oil = {
"Banh Xeo",
"Bison Chow Fun",
"Fish N Chips",
"Fried Hare Haunches",
"Huckleberry Fritter",
"Infused Oil",
"Phad Thai",
"Smooth Gut Noodle Roll",
"Sun Cheese",
"Sweet Jerky",
"Taro Fries",
"Worldly Donut",
},
["Oil Paint"] = {
"Art Supplies",
},
Ore = {
"Metallurgy Research Paper Basic",
},
["Pacific Sardine"] = {
"Campfire Pacific Sardine",
"Clean Pacific Sardine",
},
["Palm Log"] = {
"Composite Palm Lumber",
"Large Hanging Palm Sign",
"Large Standing Palm Sign",
"Refine Heart Of Palm",
"Small Hanging Palm Sign",
"Small Standing Palm Sign",
},
Papaya = {
"Agouti Enchiladas",
"Charred Papaya",
"Jungle Campfire Salad",
"Jungle Campfire Stew",
"Millionaires Salad",
"Rainforest Fruit Salad",
"Rainforest Salad",
},
Paper = {
"Bookshelf",
"Camera Film",
"Embassy Desk",
"Large Festive Paper Lantern",
"Large Paper Lantern",
"Outpost Table",
"Shelf Cabinet",
"Small Paper Lantern",
"Stenographers Table",
},
["Pastry Dough"] = {
"Bearclaw",
"Fruit Tart",
"Huckleberry Fritter",
"Macarons",
"Pirozhok",
"Worldly Donut",
},
["Pelt Fertilizer"] = {
"Agriculture Research Paper Modern",
},
Petals = {
"Colored Powder",
},
Petroleum = {
"Epoxy",
"Gasoline",
"Nylon",
"Plastic",
"Synthetic Rubber",
},
Pineapple = {
"Charred Pineapple",
"Jungle Campfire Salad",
"Millionaires Salad",
"Rainforest Fruit Salad",
"Tasty Tropical Pizza",
},
Piston = {
"Advanced Combustion Engine",
"Cement Kiln",
"Combustion Engine",
"Combustion Generator",
"Portable Steam Engine",
"Printing Press",
"Pump Jack",
"Shaper",
"Waste Filter",
},
["Plant Fibers"] = {
"Farmer Hat",
"Fiber Filler",
"Fish Rack",
"Fish Trap",
"Fishing Pole",
"Gathering Research Paper Basic",
"Gigot Sleeve Shirt",
"Henley",
"Hewn Chair",
"Hewn Hardwood Chair",
"Hewn Softwood Chair",
"Research Table",
"Tailoring Table",
"Torch Stand",
"Wooden Straw Bed",
},
Plastic = {
"Builder Helmet",
"Composite Birch Lumber",
"Composite Cedar Lumber",
"Composite Ceiba Lumber",
"Composite Fir Lumber",
"Composite Joshua Lumber",
"Composite Lumber",
"Composite Oak Lumber",
"Composite Palm Lumber",
"Composite Redwood Lumber",
"Composite Saguaro Lumber",
"Composite Spruce Lumber",
"Computer Lab",
"Decorative Hanging Buoy",
"Decorative Life Preserver",
"Fiberglass",
"Modern Double Street Light",
"Modern Street Light",
"Modern Upgrade 4",
"Plastic Buoy",
"Steel Abstract Fixture",
"Steel Ceiling Light",
"Steel Floor Lamp",
"Steel Hanging Fixture",
"Steel Hanging Lamp",
"Steel Kitchen Lamp",
"Steel Square Fixture",
"Steel Table Lamp",
},
["Portable Steam Engine"] = {
"Assembly Line",
"Crane",
"Medium Fishing Trawler",
"Steam Tractor",
"Steam Truck",
"Wooden Elevator",
"Wooden Transport Ship",
},
["Prepared Meat"] = {
"Fried Hare Haunches",
"Loaded Taro Fries",
"Phad Thai",
"Pirozhok",
"Simmered Meat",
"Smooth Gut Noodle Roll",
},
["Prickly Pear Fruit"] = {
"Exotic Fruit Salad",
"Exotic Salad",
},
["Prime Cut"] = {
"Agouti Enchiladas",
"Banh Xeo",
"Bear SUPREME",
"Elk Wellington",
"Seared Meat",
"Stuffed Turkey",
},
Pumpkin = {
"Autumn Stew",
"Carved Pumpkin",
"Exotic Fruit Salad",
"Roast Pumpkin",
},
Quicklime = {
"Cement",
"Charcoal Steel",
"Quicklime Glass",
"Steel Bar",
},
Radiator = {
"Advanced Combustion Engine",
"Excavator",
"Industrial Generator",
"Industrial Refrigerator",
"Laser",
"Powered Storage Silo",
"Refrigerator",
"Skid Steer",
"Truck",
},
["Raw Bacon"] = {
"Crispy Bacon",
"Tasty Tropical Pizza",
},
["Raw Fish"] = {
"Charred Fish",
"Dry Fish",
"Fish N Chips",
"Hosomaki",
"Sensuous Sea Pizza",
},
["Raw Food"] = {
"Agriculture Research Paper Advanced",
"Agriculture Research Paper Modern",
"Gathering Research Paper Basic",
},
["Raw Meat"] = {
"Baked Meat",
"Charred Meat",
"Dry Meat",
"Prepared Meat",
"Prime Cut",
"Raw Bacon",
"Raw Roast",
"Scrap Meat",
"Sweet Jerky",
},
["Raw Roast"] = {
"Baked Roast",
"Campfire Roast",
},
["Raw Sausage"] = {
"Boiled Sausage",
"Charred Sausage",
"Hearty Hometown Pizza",
},
Rebar = {
"Metallurgy Research Paper Modern",
"Reinforced Concrete",
},
["Redwood Log"] = {
"Composite Redwood Lumber",
"Large Hanging Redwood Sign",
"Large Standing Redwood Sign",
"Small Hanging Redwood Sign",
"Small Standing Redwood Sign",
},
["Reinforced Concrete"] = {
"Computer Lab",
"Oil Refinery",
"Pump Jack",
},
Rice = {
"Boiled Rice",
"Exotic Salad",
"Rice Flour",
"Rice Mortar",
"Sun Cheese",
},
["Rice Flour"] = {
"Banh Xeo",
"Mochi",
"Rice Noodles",
},
["Rice Noodles"] = {
"Bison Chow Fun",
"Phad Thai",
"Smooth Gut Noodle Roll",
},
Rivet = {
"Advanced Combustion Engine",
"Combustion Engine",
"Electric Planer",
"Electronics Assembly",
"Hanging Long Steel Sign",
"Hanging Steel Framed Sign",
"Hanging Steel Mine Sign",
"Hanging Steel Plain Sign",
"Hanging Steel Shop Sign",
"Industrial Generator",
"Large Metal Ship Frame",
"Modern Upgrade 1",
"Modern Upgrade 3",
"Sensor Based Belt Sorter",
"Standing Long Steel Sign",
"Steel Moorage Post",
"Steel Searchlight",
"Stove",
},
Rock = {
"Arrastra",
"Campfire",
"Carpentry Table",
"Geology Research Paper Basic",
"Masonry Table",
"Mill",
"Mortared Stone",
"Mortared Stones",
"Research Table",
"Stone Brazier",
"Store",
"Tool Bench",
"Torch Stand",
},
["Rubber Wheel"] = {
"Excavator",
"Skid Steer",
"Truck",
},
["Saguaro Rib"] = {
"Composite Saguaro Lumber",
"Large Hanging Saguaro Sign",
"Large Standing Saguaro Sign",
"Small Hanging Saguaro Sign",
"Small Standing Saguaro Sign",
},
Salad = {
"Culinary Research Paper Advanced",
},
Sand = {
"Asphalt Concrete",
"Bloomery",
"Glass",
"Masonry Mortar",
"Quicklime Glass",
"Reinforced Concrete",
"Shale Brick",
"Wet Brick",
},
Sandstone = {
"Ashlar Sandstone",
"Crushed Sandstone",
"Crushed Sandstone Lv2",
"Crushed Sandstone Lv3",
"Mortared Sandstone",
},
["Scrap Meat"] = {
"Blood Meal Fertilizer",
"Elk Taco",
"Field Campfire Stew",
"Jungle Campfire Stew",
"Meat Pie",
"Meat Stock",
"Meaty Stew",
"Melting Fat",
"Pineapple Friend Rice",
"Raw Sausage",
"Render Fat",
"Root Campfire Stew",
},
Screws = {
"Assembly Line",
"Blast Furnace",
"Boiler",
"Composite Birch Bench",
"Composite Birch Chair",
"Composite Birch Door",
"Composite Birch Table",
"Composite Cedar Bench",
"Composite Cedar Chair",
"Composite Cedar Door",
"Composite Cedar Table",
"Composite Ceiba Bench",
"Composite Ceiba Chair",
"Composite Ceiba Door",
"Composite Ceiba Table",
"Composite Fir Bench",
"Composite Fir Chair",
"Composite Fir Door",
"Composite Fir Table",
"Composite Hardwood Bench",
"Composite Hardwood Chair",
"Composite Hardwood Door",
"Composite Hardwood Table",
"Composite Joshua Bench",
"Composite Joshua Chair",
"Composite Joshua Door",
"Composite Joshua Table",
"Composite Lumber Bench",
"Composite Lumber Chair",
"Composite Lumber Door",
"Composite Lumber Table",
"Composite Oak Bench",
"Composite Oak Chair",
"Composite Oak Door",
"Composite Oak Table",
"Composite Palm Bench",
"Composite Palm Chair",
"Composite Palm Door",
"Composite Palm Table",
"Composite Redwood Bench",
"Composite Redwood Chair",
"Composite Redwood Door",
"Composite Redwood Table",
"Composite Saguaro Bench",
"Composite Saguaro Chair",
"Composite Saguaro Door",
"Composite Saguaro Table",
"Composite Softwood Bench",
"Composite Softwood Chair",
"Composite Softwood Door",
"Composite Softwood Table",
"Composite Spruce Bench",
"Composite Spruce Chair",
"Composite Spruce Door",
"Composite Spruce Table",
"Iron Hull Sheet",
"Medium Metal Ship Frame",
"Metal Rudder",
"Portable Steam Engine",
"Screening Machine",
"Stamp Mill",
"Standing Glass Sign",
"Steam Tractor",
"Steam Tractor Harvester",
"Steam Tractor Plow",
"Steam Tractor Sower",
"Steam Truck",
},
Servo = {
"Advanced Combustion Engine",
"Robotic Assembly Line",
"Solar Generator",
"Wind Turbine",
},
Shale = {
"Ashlar Shale",
"Crushed Shale",
"Crushed Shale Lv2",
"Crushed Shale Lv3",
},
["Shorn Wool"] = {
"Spin Wool Yarn",
"Wool Yarn",
},
Silica = {
"Sand Concentrate",
"Sand Concentrate Lv2",
"Sand Concentrate Lv3",
},
["Simmered Meat"] = {
"Culinary Research Paper Advanced Meat",
},
["Simple Syrup"] = {
"Sweet Salad",
},
Slag = {
"Crushed Slag Lv2",
"Crushed Slag Lv3",
},
["Small Carcass"] = {
"Butcher Small Animal",
"Campfire Animal Small",
},
["Small Fish"] = {
"Campfire Fish Small",
},
["Small Wooden Ship Frame"] = {
"Large Canoe",
},
Softwood = {
"Large Hanging Softwood Sign",
"Large Standing Softwood Sign",
"Small Hanging Softwood Sign",
"Small Standing Softwood Sign",
"Softwood Board",
"Softwood Hewn Log",
},
["Softwood Board"] = {
"Hewn Softwood Bench",
"Hewn Softwood Chair",
"Hewn Softwood Table",
"Large Hanging Softwood Sign",
"Large Standing Softwood Sign",
"Small Hanging Softwood Sign",
"Small Standing Softwood Sign",
"Softwood Lumber",
},
["Softwood Hewn Log"] = {
"Hewn Softwood Bench",
"Hewn Softwood Chair",
"Hewn Softwood Door",
"Hewn Softwood Table",
},
["Softwood Lumber"] = {
"Composite Softwood Bench",
"Composite Softwood Chair",
"Composite Softwood Door",
"Composite Softwood Table",
"Softwood Lumber Bench",
"Softwood Lumber Chair",
"Softwood Lumber Door",
"Softwood Lumber Dresser",
"Softwood Lumber Table",
},
["Spoiled Food"] = {
"Compost Spoiled Food",
},
["Spruce Log"] = {
"Composite Spruce Lumber",
"Large Hanging Spruce Sign",
"Large Standing Spruce Sign",
"Small Hanging Spruce Sign",
"Small Standing Spruce Sign",
},
["Steel Axle"] = {
"Excavator",
"Industrial Barge",
"Industrial Generator",
"Skid Steer",
"Truck",
},
["Steel Bar"] = {
"Ashlar Basalt",
"Ashlar Gneiss",
"Ashlar Granite",
"Ashlar Limestone",
"Ashlar Sandstone",
"Ashlar Shale",
"Builder Boots",
"Corrugated Steel",
"Electric Machinist Table",
"Electric Motor",
"Electric Stamping Press",
"Electric Wall Lamp",
"Electronics Assembly",
"Explorer Boots",
"Flat Steel",
"Framed Glass",
"Hanging Steel Framed Sign",
"Huge Steel Banner Sign",
"Huge Steel Sign",
"Jaw Crusher",
"Large Metal Ship Frame",
"Laser",
"Metallurgy Research Paper Modern",
"Modern Upgrade 1",
"Plastic Buoy",
"Rebar",
"Rivet",
"Robotic Assembly Line",
"Rolling Mill",
"Rubber Wheel",
"Sink",
"Smith Boots",
"Solar Generator",
"Standing Glass Sign",
"Steel Abstract Fixture",
"Steel Axle",
"Steel Buoy",
"Steel Ceiling Light",
"Steel Floor Lamp",
"Steel Gear",
"Steel Gearbox",
"Steel Hanging Fixture",
"Steel Hanging Lamp",
"Steel Kitchen Lamp",
"Steel Moorage Post",
"Steel Pipe",
"Steel Plate",
"Steel Saw Blade",
"Steel Square Fixture",
"Steel Table Lamp",
"Streetlamp",
"Washing Machine",
"Waste Filter",
"Wind Turbine",
},
["Steel Gear"] = {
"Jaw Crusher",
"Modern Upgrade 2",
"Steel Gearbox",
},
["Steel Gearbox"] = {
"Industrial Elevator",
"Sensor Based Belt Sorter",
"Valve",
},
["Steel Pipe"] = {
"Froth Floatation Cell",
"Industrial Generator",
"Powered Storage Silo",
"Valve",
},
["Steel Plate"] = {
"Advanced Carpentry Table",
"Advanced Combustion Engine",
"Advanced Masonry Table",
"Advanced Tailoring Table",
"Automatic Loom",
"Carbide Helmet Lamp",
"Electric Lathe",
"Electric Planer",
"Excavator",
"Federation Foundation",
"Froth Floatation Cell",
"Hanging Long Steel Sign",
"Hanging Steel Mine Sign",
"Hanging Steel Plain Sign",
"Hanging Steel Shop Sign",
"Huge Steel Banner Sign",
"Huge Steel Sign",
"Industrial Generator",
"Industrial Refrigerator",
"Modern Double Street Light",
"Modern Street Light",
"Modern Upgrade 3",
"Powered Storage Silo",
"Refrigerator",
"Sensor Based Belt Sorter",
"Skid Steer",
"Spin Melter",
"Standing Long Steel Sign",
"Standing Steel Brick Sign",
"Steel Searchlight",
"Stove",
"Truck",
"Valve",
},
["Steel Saw Blade"] = {
"Advanced Carpentry Table",
"Advanced Masonry Table",
},
["Stone Road"] = {
"Crushed Stone Road",
"Crushed Stone Road Lv2",
},
Store = {
"Wood Shop Cart",
},
Substrate = {
"Advanced Circuit",
"Basic Circuit",
},
Sugar = {
"Bearclaw",
"Huckleberry Fritter",
"Macarons",
"Mochi",
"Phad Thai",
"Roast Pumpkin",
"Simple Syrup",
"Sweet Jerky",
"Worldly Donut",
"Yeast",
},
["Sun Cheese"] = {
"Agouti Enchiladas",
"Fantastic Forest Pizza",
"Hearty Hometown Pizza",
"Loaded Taro Fries",
"Pupusas",
"Sensuous Sea Pizza",
"Tasty Tropical Pizza",
},
["Sunflower Seed"] = {
"Sun Cheese",
"Sunflower Oil",
},
["Synthetic Rubber"] = {
"Chef Shoes",
"Explorer Boots",
"Farmer Boots",
"Jaw Crusher",
"Rubber Wheel",
},
Tallow = {
"Brazier",
"Refine Tallow",
"Tallow Candle",
"Tallow Lamp",
"Tallow Wall Lamp",
},
["Tallow Candle"] = {
"Candle Stand",
"Carved Pumpkin",
"Ceiling Candle",
"Wall Candle",
},
["Taro Fries"] = {
"Fish N Chips",
"Loaded Taro Fries",
},
["Taro Root"] = {
"Baked Taro",
"Charred Taro",
"Clam Chowder",
"Fried Taro",
"Rainforest Salad",
"Root Campfire Salad",
"Taro Fries",
},
["Tiny Carcass"] = {
"Campfire Animal Tiny",
},
["Tiny Fur Carcass"] = {
"Butcher Tiny Fur Animal",
},
["Tiny Leather Carcass"] = {
"Butcher Tiny Leather Animal",
},
Tomato = {
"Agouti Enchiladas",
"Baked Tomato",
"Charred Tomato",
"Crimson Salad",
"Exotic Vegetable Medley",
"Fantastic Forest Pizza",
"Field Campfire Stew",
"Fried Tomatoes",
"Grassland Salad",
"Hearty Hometown Pizza",
"Mixed Salad",
"Pupusas",
"Sensuous Sea Pizza",
"Tasty Tropical Pizza",
},
Tortilla = {
"Elk Taco",
},
Tuna = {
"Poke Bowl",
},
Urchin = {
"Clean Urchins",
"Spiky Roll",
},
Valve = {
"Advanced Combustion Engine",
},
Vegetable = {
"Fern Campfire Salad",
"Wild Stew",
},
["Vegetable Medley"] = {
"Bear SUPREME",
"Stuffed Turkey",
"Vegetable Soup",
"Vegetable Stock",
},
["Vegetable Stock"] = {
"Vegetable Soup",
},
Waterwheel = {
"Engineering Research Paper Advanced",
},
["Wet Brick"] = {
"Brick",
},
Wheat = {
"Bannock",
"Flour",
"Wheat Ethanol",
"Wheat Mortar",
},
["Wild Mix"] = {
"Elk Taco",
},
Windmill = {
"Engineering Research Paper Advanced",
},
["Wolf Carcass"] = {
"Stuffed Wolf",
},
Wood = {
"Arrastra",
"Arrow",
"Board",
"Boards",
"Campfire",
"Campsite",
"Carpentry Table",
"Charcoal",
"Claim Tool",
"Composite Lumber",
"Construction Post",
"Dendrology Research Paper Basic",
"Easel",
"Fishing Pole",
"Hewn Log",
"Hewn Logs",
"Large Hanging Wood Sign",
"Large Standing Wood Sign",
"Masonry Table",
"Mill",
"Research Table",
"Rocker Box",
"Saw Boards",
"Sawmill",
"Small Canoe",
"Small Hanging Wood Sign",
"Small Standing Wood Sign",
"Small Stockpile",
"Soil Sampler",
"Stockpile",
"Storage Chest",
"Store",
"Tiny Stockpile",
"Tool Bench",
"Torch",
"Torch Stand",
"Wooden Keel",
"Workbench",
"Workbench",
},
["Wood Board"] = {
"Arrastra",
"Art Supplies",
"Bloomery",
"Bookshelf",
"Butchery Table",
"Composite Birch Lumber",
"Composite Cedar Lumber",
"Composite Ceiba Lumber",
"Composite Fir Lumber",
"Composite Joshua Lumber",
"Composite Lumber",
"Composite Oak Lumber",
"Composite Palm Lumber",
"Composite Redwood Lumber",
"Composite Saguaro Lumber",
"Composite Spruce Lumber",
"Contract Board",
"Cotton Carpet",
"Couch",
"Court Table",
"Distribution Station",
"Easel",
"Elevator Call Post",
"Embassy Desk",
"Farmers Table",
"Fiber Scutching Station",
"Fishery",
"Glassworks",
"Hand Plow",
"Hanging Long Steel Sign",
"Hanging Steel Framed Sign",
"Hanging Steel Mine Sign",
"Hanging Steel Plain Sign",
"Hanging Steel Shop Sign",
"Hardwood Lumber Bench",
"Hardwood Lumber Door",
"Hardwood Lumber Dresser",
"Hewn Bench",
"Hewn Chair",
"Hewn Dresser",
"Hewn Nightstand",
"Hewn Table",
"Icebox",
"Immigration Desk",
"Large Cotton Bunting Festive",
"Large Cotton Bunting Red",
"Large Cotton Bunting Regal",
"Large Cotton Bunting Vibrant",
"Large Hanging Birch Sign",
"Large Hanging Cedar Sign",
"Large Hanging Ceiba Sign",
"Large Hanging Fir Sign",
"Large Hanging Joshua Sign",
"Large Hanging Lumber Sign",
"Large Hanging Oak Sign",
"Large Hanging Palm Sign",
"Large Hanging Redwood Sign",
"Large Hanging Saguaro Sign",
"Large Hanging Spruce Sign",
"Large Hanging Wood Sign",
"Large Lumber Door",
"Large Lumber Stockpile",
"Large Nylon Bunting Green",
"Large Nylon Bunting Purple",
"Large Nylon Bunting Yellow",
"Large Standing Birch Sign",
"Large Standing Cedar Sign",
"Large Standing Ceiba Sign",
"Large Standing Fir Sign",
"Large Standing Joshua Sign",
"Large Standing Lumber Sign",
"Large Standing Oak Sign",
"Large Standing Palm Sign",
"Large Standing Redwood Sign",
"Large Standing Saguaro Sign",
"Large Standing Spruce Sign",
"Large Standing Wood Sign",
"Large Windowed Lumber Door",
"Loom",
"Lumber",
"Lumber Bench",
"Lumber Door",
"Lumber Dresser",
"Lumber Stockpile",
"Machinist Table",
"Nylon Carpet",
"Nylon Futon Bed",
"Nylon Futon Couch",
"Outpost Table",
"Padded Chair",
"Powered Cart",
"Real Estate Desk",
"Registrar",
"Rocker Box",
"Salt Basket",
"Settlement Crafting Table",
"Shelf Cabinet",
"Small Cotton Bunting Festive",
"Small Cotton Bunting Red",
"Small Cotton Bunting Regal",
"Small Cotton Bunting Vibrant",
"Small Hanging Birch Sign",
"Small Hanging Cedar Sign",
"Small Hanging Ceiba Sign",
"Small Hanging Fir Sign",
"Small Hanging Joshua Sign",
"Small Hanging Lumber Sign",
"Small Hanging Oak Sign",
"Small Hanging Palm Sign",
"Small Hanging Redwood Sign",
"Small Hanging Saguaro Sign",
"Small Hanging Spruce Sign",
"Small Hanging Wood Sign",
"Small Nylon Bunting Green",
"Small Nylon Bunting Purple",
"Small Nylon Bunting Yellow",
"Small Shipyard",
"Small Standing Birch Sign",
"Small Standing Cedar Sign",
"Small Standing Ceiba Sign",
"Small Standing Fir Sign",
"Small Standing Joshua Sign",
"Small Standing Lumber Sign",
"Small Standing Oak Sign",
"Small Standing Palm Sign",
"Small Standing Redwood Sign",
"Small Standing Saguaro Sign",
"Small Standing Spruce Sign",
"Small Standing Wood Sign",
"Small Wood Cart",
"Softwood Lumber Bench",
"Softwood Lumber Door",
"Softwood Lumber Dresser",
"Soil Sampler",
"Stamp Mill",
"Standing Glass Sign",
"Standing Long Steel Sign",
"Stenographers Table",
"Tailoring Table",
"Tripod Camera",
"Upholstered Chair",
"Upholstered Couch",
"Wainwright Table",
"Washboard",
"Waterwheel",
"Weave Large Cotton Bunting Red",
"Weave Small Cotton Bunting Red",
"Wheelbarrow",
"Wood Cart",
"Wooden Ceiling Light",
"Wooden Floor Lamp",
"Wooden Kitchen Lamp",
"Wooden Latrine",
"Wooden Mold",
"Wooden Moorage Post",
"Wooden Straw Bed",
"Wooden Table Lamp",
"Wool Carpet",
},
["Wood Cart"] = {
"Wood Shop Cart",
},
["Wood Pulp"] = {
"Baked Mortar",
"Particle Boards",
"Pulp Filler",
},
["Wooden Hull Planks"] = {
"Basic Upgrade 2",
"Large Canoe",
"Medium Fishing Trawler",
"Small Wooden Boat",
"Wooden Barge",
"Wooden Transport Ship",
},
["Wooden Keel"] = {
"Large Wooden Ship Frame",
"Medium Wooden Ship Frame",
"Small Wooden Ship Frame",
},
["Wooden Mold"] = {
"Shale Brick",
"Wet Brick",
},
["Wooden Oar"] = {
"Large Canoe",
},
["Wooden Rudder"] = {
"Wooden Transport Ship",
},
["Wooden Wheel"] = {
"Hand Plow",
"Small Wooden Boat",
"Wood Cart",
"Wooden Barge",
},
["Wool Fabric"] = {
"Farmer Shirt",
"Weave Wool Curtains",
"Wool Carpet",
"Wool Curtains",
},
["Wool Yarn"] = {
"Rug Large",
"Rug Medium",
"Rug Small",
"Weave Wool Fabric",
"Wool Fabric",
},
Yeast = {
"Leavened Dough",
"Pastry Dough",
"Sun Cheese",
},
},
tables = {
["Advanced Carpentry Table"] = {
"Composite Birch Bench",
"Composite Birch Chair",
"Composite Birch Door",
"Composite Birch Lumber",
"Composite Birch Table",
"Composite Cedar Bench",
"Composite Cedar Chair",
"Composite Cedar Door",
"Composite Cedar Lumber",
"Composite Cedar Table",
"Composite Ceiba Bench",
"Composite Ceiba Chair",
"Composite Ceiba Door",
"Composite Ceiba Lumber",
"Composite Ceiba Table",
"Composite Fir Bench",
"Composite Fir Chair",
"Composite Fir Door",
"Composite Fir Lumber",
"Composite Fir Table",
"Composite Hardwood Bench",
"Composite Hardwood Chair",
"Composite Hardwood Door",
"Composite Hardwood Table",
"Composite Joshua Bench",
"Composite Joshua Chair",
"Composite Joshua Door",
"Composite Joshua Lumber",
"Composite Joshua Table",
"Composite Lumber",
"Composite Lumber Bench",
"Composite Lumber Chair",
"Composite Lumber Door",
"Composite Lumber Table",
"Composite Oak Bench",
"Composite Oak Chair",
"Composite Oak Door",
"Composite Oak Lumber",
"Composite Oak Table",
"Composite Palm Bench",
"Composite Palm Chair",
"Composite Palm Door",
"Composite Palm Lumber",
"Composite Palm Table",
"Composite Redwood Bench",
"Composite Redwood Chair",
"Composite Redwood Door",
"Composite Redwood Lumber",
"Composite Redwood Table",
"Composite Saguaro Bench",
"Composite Saguaro Chair",
"Composite Saguaro Door",
"Composite Saguaro Lumber",
"Composite Saguaro Table",
"Composite Softwood Bench",
"Composite Softwood Chair",
"Composite Softwood Door",
"Composite Softwood Table",
"Composite Spruce Bench",
"Composite Spruce Chair",
"Composite Spruce Door",
"Composite Spruce Lumber",
"Composite Spruce Table",
"Composites Upgrade",
},
["Advanced Masonry Table"] = {
"Adorned Ashlar Basalt Bench",
"Adorned Ashlar Basalt Chair",
"Adorned Ashlar Basalt Table",
"Adorned Ashlar Gneiss Bench",
"Adorned Ashlar Gneiss Chair",
"Adorned Ashlar Gneiss Table",
"Adorned Ashlar Granite Bench",
"Adorned Ashlar Granite Chair",
"Adorned Ashlar Granite Table",
"Adorned Ashlar Limestone Bench",
"Adorned Ashlar Limestone Chair",
"Adorned Ashlar Limestone Table",
"Adorned Ashlar Sandstone Bench",
"Adorned Ashlar Sandstone Chair",
"Adorned Ashlar Sandstone Table",
"Adorned Ashlar Shale Bench",
"Adorned Ashlar Shale Chair",
"Adorned Ashlar Shale Table",
"Adorned Ashlar Stone Bench",
"Adorned Ashlar Stone Chair",
"Adorned Ashlar Stone Table",
"Advanced Masonry Upgrade",
"Ashlar Basalt",
"Ashlar Basalt Bench",
"Ashlar Basalt Chair",
"Ashlar Basalt Door",
"Ashlar Basalt Fireplace",
"Ashlar Basalt Table",
"Ashlar Gneiss",
"Ashlar Gneiss Bench",
"Ashlar Gneiss Chair",
"Ashlar Gneiss Door",
"Ashlar Gneiss Fireplace",
"Ashlar Gneiss Table",
"Ashlar Granite",
"Ashlar Granite Bench",
"Ashlar Granite Chair",
"Ashlar Granite Door",
"Ashlar Granite Fireplace",
"Ashlar Granite Table",
"Ashlar Large Basalt Fountain",
"Ashlar Large Gneiss Fountain",
"Ashlar Large Granite Fountain",
"Ashlar Large Limestone Fountain",
"Ashlar Large Sandstone Fountain",
"Ashlar Large Shale Fountain",
"Ashlar Large Stone Fountain",
"Ashlar Limestone",
"Ashlar Limestone Bench",
"Ashlar Limestone Chair",
"Ashlar Limestone Door",
"Ashlar Limestone Fireplace",
"Ashlar Limestone Table",
"Ashlar Sandstone",
"Ashlar Sandstone Bench",
"Ashlar Sandstone Chair",
"Ashlar Sandstone Door",
"Ashlar Sandstone Fireplace",
"Ashlar Sandstone Table",
"Ashlar Shale",
"Ashlar Shale Bench",
"Ashlar Shale Chair",
"Ashlar Shale Door",
"Ashlar Shale Fireplace",
"Ashlar Shale Table",
"Ashlar Small Basalt Fountain",
"Ashlar Small Gneiss Fountain",
"Ashlar Small Granite Fountain",
"Ashlar Small Limestone Fountain",
"Ashlar Small Sandstone Fountain",
"Ashlar Small Shale Fountain",
"Ashlar Small Stone Fountain",
"Ashlar Stone Bench",
"Ashlar Stone Chair",
"Ashlar Stone Door",
"Ashlar Stone Fireplace",
"Ashlar Stone Table",
"Large Hanging Ashlar Basalt Sign",
"Large Hanging Ashlar Gneiss Sign",
"Large Hanging Ashlar Granite Sign",
"Large Hanging Ashlar Limestone Sign",
"Large Hanging Ashlar Sandstone Sign",
"Large Hanging Ashlar Shale Sign",
"Large Hanging Ashlar Stone Sign",
"Large Standing Ashlar Basalt Sign",
"Large Standing Ashlar Gneiss Sign",
"Large Standing Ashlar Granite Sign",
"Large Standing Ashlar Limestone Sign",
"Large Standing Ashlar Sandstone Sign",
"Large Standing Ashlar Shale Sign",
"Large Standing Ashlar Stone Sign",
"Small Hanging Ashlar Basalt Sign",
"Small Hanging Ashlar Gneiss Sign",
"Small Hanging Ashlar Granite Sign",
"Small Hanging Ashlar Limestone Sign",
"Small Hanging Ashlar Sandstone Sign",
"Small Hanging Ashlar Shale Sign",
"Small Hanging Ashlar Stone Sign",
"Small Standing Ashlar Basalt Sign",
"Small Standing Ashlar Gneiss Sign",
"Small Standing Ashlar Granite Sign",
"Small Standing Ashlar Limestone Sign",
"Small Standing Ashlar Sandstone Sign",
"Small Standing Ashlar Shale Sign",
"Small Standing Ashlar Stone Sign",
},
["Advanced Tailoring Table"] = {
"Bearpack",
"Builder Boots",
"Builder Gloves",
"Builder Helmet",
"Builder Overalls",
"Builder Shirt",
"Carbide Helmet Lamp",
"Chef Hat",
"Chef Pants",
"Chef Shirt",
"Chef Shoes",
"Cotton Carpet",
"Explorer Boots",
"Explorer Gloves",
"Explorer Hat",
"Explorer Pants",
"Explorer Shirt",
"Farmer Boots",
"Farmer Gloves",
"Farmer Hat",
"Farmer Overalls",
"Farmer Shirt",
"Nylon Carpet",
"Nylon Futon Bed",
"Nylon Futon Couch",
"Nylon Mooring Rope",
"Shipwright Hat",
"Shipwright Overalls",
"Shipwright Sandals",
"Shipwright Shirt",
"Smith Apron",
"Smith Bandana",
"Smith Boots",
"Smith Gloves",
"Smith Pants",
"Smith Shirt",
"Tailor Bowler Hat",
"Tailor Pants",
"Tailor Shirt",
"Tailor Shoes",
"Tailoring Modern Upgrade",
"Upholstered Chair",
"Upholstered Couch",
"Wool Carpet",
"Wool Yarn",
},
Anvil = {
"Bank",
"Brazier",
"Candle Stand",
"Cast Iron Stove",
"Ceiling Candle",
"Copper Frame Landscape",
"Copper Frame Portrait",
"Copper Frame Square",
"Copper Frame Tall",
"Copper Frame Wide",
"Copper Pipe",
"Currency Exchange",
"Decorative Anchor",
"Gold Frame Landscape",
"Gold Frame Portrait",
"Gold Frame Square",
"Gold Frame Tall",
"Gold Frame Wide",
"Hanging Long Steel Sign",
"Hanging Steel Framed Sign",
"Hanging Steel Mine Sign",
"Hanging Steel Plain Sign",
"Hanging Steel Shop Sign",
"Huge Iron Banner Sign",
"Huge Iron Sign",
"Iron Anchor",
"Iron Frame Landscape",
"Iron Frame Portrait",
"Iron Frame Square",
"Iron Frame Tall",
"Iron Frame Wide",
"Iron Pipe",
"Iron Saw Blade",
"Mint",
"Nail",
"Ornate Gold Frame Landscape",
"Ornate Gold Frame Portrait",
"Ornate Gold Frame Square",
"Ornate Gold Frame Tall",
"Ornate Gold Frame Wide",
"Ornate Iron Frame Landscape",
"Ornate Iron Frame Portrait",
"Ornate Iron Frame Square",
"Ornate Iron Frame Tall",
"Ornate Iron Frame Wide",
"Sawmill",
"Standing Long Steel Sign",
"Steel Saw Blade",
"Tallow Wall Lamp",
"Wall Candle",
},
Arrastra = {
"Crushed Coal",
"Crushed Copper Ore",
"Crushed Gold Ore",
"Crushed Granite",
"Crushed Iron Ore",
"Crushed Limestone",
"Crushed Sandstone",
"Crushed Shale",
},
["Assembly Line"] = {
"Blast Furnace",
"Cement Kiln",
"Combustion Engine",
"Combustion Generator",
"Crane",
"Electric Machinist Table",
"Oil Refinery",
"Pump Jack",
"Rolling Mill",
"Sink",
"Steam Tractor",
"Steam Tractor Harvester",
"Steam Tractor Plow",
"Steam Tractor Sower",
"Steam Truck",
"Waste Filter",
"Wooden Elevator",
},
["Automatic Loom"] = {
"Large Nylon Bunting Green",
"Large Nylon Bunting Purple",
"Large Nylon Bunting Yellow",
"Small Nylon Bunting Green",
"Small Nylon Bunting Purple",
"Small Nylon Bunting Yellow",
},
["Bakery Oven"] = {
"Advanced Baking Upgrade",
"Baked Agave",
"Baked Beet",
"Baked Corn",
"Baked Heart Of Palm",
"Baked Meat",
"Baked Roast",
"Baked Taro",
"Baked Tomato",
"Baking Upgrade",
"Bearclaw",
"Bread",
"Camas Bread",
"Camas Bulb Bake",
"Elk Wellington",
"Fantastic Forest Pizza",
"Flatbread",
"Fruit Muffin",
"Fruit Tart",
"Hearty Hometown Pizza",
"Huckleberry Fritter",
"Huckleberry Pie",
"Leavened Dough",
"Macarons",
"Meat Pie",
"Pastry Dough",
"Pirozhok",
"Roast Pumpkin",
"Sensuous Sea Pizza",
"Stuffed Turkey",
"Tasty Tropical Pizza",
"Worldly Donut",
},
["Blast Furnace"] = {
"Advanced Smelting Upgrade",
"Copper Bar",
"Gold Bar",
"Iron Bar",
"Quicklime",
"Rebar",
"Rivet",
"Steel Bar",
"Steel Pipe",
},
Bloomery = {
"Anvil",
"Smelting Upgrade",
},
["Butchery Table"] = {
"Bison Mount",
"Butchery Upgrade",
"Elk Mount",
"Goat Mount",
"Prepared Meat",
"Prime Cut",
"Raw Bacon",
"Raw Roast",
"Raw Sausage",
"Scrap Meat",
"Sheep Mount",
"Stuffed Alligator",
"Stuffed Bison",
"Stuffed Elk",
"Stuffed Goat",
"Stuffed Jaguar",
"Stuffed Wolf",
},
Campfire = {
"Bannock",
"Beet Campfire Salad",
"Boiled Grains",
"Campfire Cooking Upgrade",
"Campfire Roast",
"Charred Agave",
"Charred Beans",
"Charred Beet",
"Charred Cactus Fruit",
"Charred Camas Bulb",
"Charred Corn",
"Charred Fireweed Shoots",
"Charred Fish",
"Charred Heart Of Palm",
"Charred Meat",
"Charred Mushrooms",
"Charred Papaya",
"Charred Pineapple",
"Charred Sausage",
"Charred Taro",
"Charred Tomato",
"Fern Campfire Salad",
"Field Campfire Stew",
"Fried Camas",
"Fried Fiddleheads",
"Fried Hearts Of Palm",
"Fried Taro",
"Fried Tomatoes",
"Jungle Campfire Salad",
"Jungle Campfire Stew",
"Meaty Stew",
"Root Campfire Salad",
"Root Campfire Stew",
"Topped Porridge",
"Wild Stew",
"Wilted Fiddleheads",
},
["Campsite Workbench"] = {
"Campfire",
"Tool Bench",
"Workbench",
},
["Carpentry Table"] = {
"Baked Mortar",
"Beet Sugar",
"Board",
"Boards",
"Butcher Bison",
"Butcher Hare",
"Butcher Medium Animal",
"Butcher Medium Wooly Animal",
"Butcher Small Animal",
"Butcher Tiny Fur Animal",
"Butcher Tiny Leather Animal",
"Butchery Table",
"Campfire Animal Medium",
"Campfire Animal Small",
"Campfire Animal Tiny",
"Campfire Bison",
"Campfire Fish Large",
"Campfire Fish Medium",
"Campfire Fish Small",
"Campfire Pacific Sardine",
"Carpentry Basic Upgrade",
"Charcoal Steel",
"Charred Mortar",
"Clean Crab",
"Clean Large Fish",
"Clean Medium Fish",
"Clean Moon Jellyfish",
"Clean Pacific Sardine",
"Clean Urchins",
"Compost Spoiled Food",
"Concentrate Copper Lv2",
"Concentrate Dry Iron",
"Concentrate Dry Iron Lv2",
"Concentrate Gold Lv2",
"Concentrate Iron Lv2",
"Corn Ethanol",
"Cotton Canvas",
"Cottonseed Oil",
"Crushed Basalt Lv2",
"Crushed Basalt Lv3",
"Crushed Coal Lv2",
"Crushed Coal Lv3",
"Crushed Copper Lv2",
"Crushed Copper Lv3",
"Crushed Gneiss Lv2",
"Crushed Gneiss Lv3",
"Crushed Gold Lv2",
"Crushed Gold Lv3",
"Crushed Granite Lv2",
"Crushed Granite Lv3",
"Crushed Iron Lv2",
"Crushed Iron Lv3",
"Crushed Limestone Lv2",
"Crushed Limestone Lv3",
"Crushed Mortared Stone",
"Crushed Mortared Stone Lv2",
"Crushed Sandstone Lv2",
"Crushed Sandstone Lv3",
"Crushed Shale Lv2",
"Crushed Shale Lv3",
"Crushed Slag Lv2",
"Crushed Slag Lv3",
"Crushed Stone Road",
"Crushed Stone Road Lv2",
"Culinary Research Paper Advanced Meat",
"Culinary Research Paper Basic Fish",
"Culinary Research Paper Basic Meat",
"Dirt Ramp Basic",
"Distribution Station",
"Dry Fish",
"Dry Meat",
"Easel",
"Exotic Fruit Salad",
"Exotic Salad",
"Exotic Vegetable Medley",
"Fiber Scutching Station",
"Fish Stew",
"Forest Salad",
"Geology Research Paper Modern Glass",
"Grassland Salad",
"Hardwood Board",
"Hewn Bench",
"Hewn Chair",
"Hewn Door",
"Hewn Dresser",
"Hewn Hardwood Bench",
"Hewn Hardwood Chair",
"Hewn Hardwood Door",
"Hewn Hardwood Table",
"Hewn Log Door",
"Hewn Logs",
"Hewn Nightstand",
"Hewn Softwood Bench",
"Hewn Softwood Chair",
"Hewn Softwood Door",
"Hewn Softwood Table",
"Hewn Table",
"Homestead Claim Stake",
"Huge Banner Sign",
"Huge Wooden Banner Sign",
"Icebox",
"Large Hanging Birch Sign",
"Large Hanging Cedar Sign",
"Large Hanging Ceiba Sign",
"Large Hanging Fir Sign",
"Large Hanging Hardwood Sign",
"Large Hanging Joshua Sign",
"Large Hanging Oak Sign",
"Large Hanging Palm Sign",
"Large Hanging Redwood Sign",
"Large Hanging Saguaro Sign",
"Large Hanging Softwood Sign",
"Large Hanging Spruce Sign",
"Large Hanging Wood Sign",
"Large Standing Birch Sign",
"Large Standing Cedar Sign",
"Large Standing Ceiba Sign",
"Large Standing Fir Sign",
"Large Standing Hardwood Sign",
"Large Standing Joshua Sign",
"Large Standing Oak Sign",
"Large Standing Palm Sign",
"Large Standing Redwood Sign",
"Large Standing Saguaro Sign",
"Large Standing Softwood Sign",
"Large Standing Spruce Sign",
"Large Standing Wood Sign",
"Logging Advanced Upgrade",
"Logging Basic Upgrade",
"Loom",
"Masonry Mortar",
"Melting Fat",
"Mixed Fruit Salad",
"Mixed Salad",
"Mixed Vegetable Medley",
"Mortared Stones",
"Mushroom Medley",
"Ornate Wooden Frame Landscape",
"Ornate Wooden Frame Portrait",
"Ornate Wooden Frame Square",
"Ornate Wooden Frame Tall",
"Ornate Wooden Frame Wide",
"Paper Milling Upgrade",
"Particle Boards",
"Quicklime Glass",
"Rainforest Fruit Salad",
"Rainforest Salad",
"Real Estate Desk",
"Recycle Hewn Log",
"Refine Heart Of Palm",
"Refine Tallow",
"Registrar",
"Render Fat",
"Rice Mortar",
"Sand Concentrate",
"Sand Concentrate Lv2",
"Sand Concentrate Lv3",
"Saw Boards",
"Shale Brick",
"Shred Kelp",
"Shuck Clams",
"Small Hanging Birch Sign",
"Small Hanging Cedar Sign",
"Small Hanging Ceiba Sign",
"Small Hanging Fir Sign",
"Small Hanging Hardwood Sign",
"Small Hanging Joshua Sign",
"Small Hanging Oak Sign",
"Small Hanging Palm Sign",
"Small Hanging Redwood Sign",
"Small Hanging Saguaro Sign",
"Small Hanging Softwood Sign",
"Small Hanging Spruce Sign",
"Small Hanging Wood Sign",
"Small Shipyard",
"Small Standing Birch Sign",
"Small Standing Cedar Sign",
"Small Standing Ceiba Sign",
"Small Standing Fir Sign",
"Small Standing Hardwood Sign",
"Small Standing Joshua Sign",
"Small Standing Oak Sign",
"Small Standing Palm Sign",
"Small Standing Redwood Sign",
"Small Standing Saguaro Sign",
"Small Standing Softwood Sign",
"Small Standing Spruce Sign",
"Small Standing Wood Sign",
"Smelt Copper",
"Smelt Gold",
"Smelt Iron",
"Softwood Board",
"Spin Wool Yarn",
"Sunflower Oil",
"Sweet Jerky",
"Tailoring Table",
"Towel Rack",
"Wainwright Table",
"Waterwheel",
"Weave Cotton Canvas",
"Weave Cotton Curtains",
"Weave Cotton Fabric",
"Weave Large Bath Mat",
"Weave Large Cotton Bunting Red",
"Weave Linen Canvas",
"Weave Linen Fabric",
"Weave Nylon Curtains",
"Weave Nylon Fabric",
"Weave Small Bath Mat",
"Weave Small Cotton Bunting Red",
"Weave Wool Curtains",
"Weave Wool Fabric",
"Wheat Ethanol",
"Wheat Mortar",
"Windmill",
"Wooden Frame Landscape",
"Wooden Frame Portrait",
"Wooden Frame Square",
"Wooden Frame Tall",
"Wooden Frame Wide",
"Wooden Keel",
"Wooden Latrine",
"Wooden Mold",
"Wooden Oar",
"Wooden Straw Bed",
},
["Cast Iron Stove"] = {
"Autumn Stew",
"Clam Chowder",
"Cooking Upgrade",
"Crispy Bacon",
"Loaded Taro Fries",
"Meat Stock",
"Mochi",
"Phad Thai",
"Pupusas",
"Rice Noodles",
"Shark Fillet Soup",
"Simmered Meat",
"Smooth Gut Noodle Roll",
"Taro Fries",
"Vegetable Soup",
"Vegetable Stock",
},
["Cement Kiln"] = {
"Cement",
"Masonry Advanced Upgrade",
"Reinforced Concrete",
},
["Electric Lathe"] = {
"Rubber Wheel",
"Steel Axle",
},
["Electric Machinist Table"] = {
"Advanced Carpentry Table",
"Advanced Masonry Table",
"Advanced Tailoring Table",
"Automatic Loom",
"Barrel",
"Electric Lathe",
"Electric Planer",
"Electric Stamping Press",
"Electric Water Pump",
"Electronics Assembly",
"Gold Wiring",
"Mechanics Modern Upgrade",
"Plastic Buoy",
"Servo",
"Spin Melter",
"Stove",
"Valve",
},
["Electric Planer"] = {
"Steel Gear",
"Steel Gearbox",
},
["Electric Stamping Press"] = {
"Radiator",
"Steel Plate",
},
["Electronics Assembly"] = {
"Advanced Circuit",
"Basic Circuit",
"Computer Lab",
"Electric Motor",
"Electric Wall Lamp",
"Electronics Upgrade",
"Fiberglass",
"Froth Floatation Cell",
"Glassworking Modern Upgrade",
"Gold Flakes",
"Robotic Assembly Line",
"Sensor Based Belt Sorter",
"Solar Generator",
"Substrate",
},
["Farmers Table"] = {
"Bean Sprout",
"Berry Extract Fertilizer",
"Blood Meal Fertilizer",
"Camas Ash Fertilizer",
"Carved Pumpkin",
"Composite Filler",
"Compost Fertilizer",
"Farming Upgrade",
"Fertilizers Upgrade",
"Fiber Filler",
"Hide Ash Fertilizer",
"Pelt Fertilizer",
"Phosphate Fertilizer",
"Pulp Filler",
"Salt Basket",
"Tallow Candle",
},
["Fiber Scutching Station"] = {
"Cotton Lint",
"Flax Fiber",
"Gathering Basic Upgrade",
},
Fishery = {
"Crab Pot",
"Fish Rack",
"Fish Trap",
"Flax Trawler Net",
"Hunting Upgrade",
"Nylon Trawler Net",
},
["Froth Floatation Cell"] = {
"Mining Modern Upgrade",
},
Glassworks = {
"Decorative Glass Buoy Blue",
"Decorative Glass Buoy Green",
"Decorative Glass Buoy Red",
"Decorative Glass Buoy Violet",
"Decorative Glass Buoy Yellow",
"Framed Glass",
"Framed Glass Door",
"Galaxy Vase",
"Glass",
"Glass Lens",
"Glassworking Advanced Upgrade",
"Light Bulb",
"Orange Vase",
"Plant Vase",
"Purple Vase",
"Red Vase",
"Standing Glass Sign",
"Swirl Vase",
},
Kiln = {
"Bakery Oven",
"Bathtub",
"Bloomery",
"Brick",
"Brick Fireplace",
"Charcoal",
"Glassworks",
"Pottery Upgrade",
"Round Pot",
"Small Sink",
"Square Pot",
"Standing Steel Brick Sign",
"Tallow Lamp",
"Toilet",
"Wet Brick",
},
Kitchen = {
"Advanced Cooking Upgrade",
"Boiled Rice",
"Crimson Salad",
"Fish N Chips",
"Hosomaki",
"Infused Oil",
"Kelpy Crab Roll",
"Millionaires Salad",
"Pineapple Friend Rice",
"Seeded Camas Roll",
"Spiky Roll",
"Sweet Salad",
"Tortilla",
"Wild Mix",
},
Laboratory = {
"Advanced Upgrade 1",
"Advanced Upgrade 2",
"Advanced Upgrade 3",
"Advanced Upgrade 4",
"Agriculture Research Paper Modern",
"Culinary Research Paper Modern",
"Cutting Edge Cooking Upgrade",
"Dendrology Research Paper Modern",
"Engineering Research Paper Modern",
"Geology Research Paper Modern",
"Metallurgy Research Paper Modern",
"Modern Upgrade 1",
"Modern Upgrade 2",
"Modern Upgrade 3",
"Modern Upgrade 4",
},
Lathe = {
"Iron Axle",
"Screws",
},
Loom = {
"Canvas",
"Cotton Curtains",
"Cotton Fabric",
"Large Bath Mat",
"Large Cotton Bunting Festive",
"Large Cotton Bunting Red",
"Large Cotton Bunting Regal",
"Large Cotton Bunting Vibrant",
"Linen Fabric",
"Small Bath Mat",
"Small Cotton Bunting Festive",
"Small Cotton Bunting Red",
"Small Cotton Bunting Regal",
"Small Cotton Bunting Vibrant",
"Wool Curtains",
"Wool Fabric",
},
["Loom Automatic Loom"] = {
"Rug Large",
"Rug Medium",
"Rug Small",
},
["Machinist Table"] = {
"Assembly Line",
"Boiler",
"Camera Film",
"Copper Wiring",
"Laboratory",
"Lathe",
"Mechanics Advanced Upgrade",
"Medium Shipyard",
"Portable Steam Engine",
"Printing Press",
"Screening Machine",
"Screw Press",
"Shaper",
"Small Paper Machine",
"Stamp Mill",
"Steam Engine",
"Steel Buoy",
"Transmission Pole",
"Tripod Camera",
},
["Masonry Table"] = {
"Kiln",
"Large Hanging Mortared Granite Sign",
"Large Hanging Mortared Limestone Sign",
"Large Hanging Mortared Sandstone Sign",
"Large Hanging Mortared Stone Sign",
"Large Standing Mortared Granite Sign",
"Large Standing Mortared Limestone Sign",
"Large Standing Mortared Sandstone Sign",
"Large Standing Mortared Stone Sign",
"Limestone Bison Statue",
"Limestone Otter Statue",
"Limestone Owl Statue",
"Limestone Wolf Statue",
"Masonry Basic Upgrade",
"Mill",
"Mortared Granite",
"Mortared Granite Bench",
"Mortared Granite Chair",
"Mortared Granite Door",
"Mortared Granite Fireplace",
"Mortared Granite Table",
"Mortared Limestone",
"Mortared Limestone Bench",
"Mortared Limestone Chair",
"Mortared Limestone Door",
"Mortared Limestone Fireplace",
"Mortared Limestone Table",
"Mortared Sandstone",
"Mortared Sandstone Bench",
"Mortared Sandstone Chair",
"Mortared Sandstone Door",
"Mortared Sandstone Fireplace",
"Mortared Sandstone Table",
"Mortared Stone",
"Mortared Stone Bench",
"Mortared Stone Chair",
"Mortared Stone Door",
"Mortared Stone Fireplace",
"Mortared Stone Table",
"Small Hanging Mortared Granite Sign",
"Small Hanging Mortared Limestone Sign",
"Small Hanging Mortared Sandstone Sign",
"Small Hanging Mortared Stone Sign",
"Small Standing Mortared Granite Sign",
"Small Standing Mortared Limestone Sign",
"Small Standing Mortared Sandstone Sign",
"Small Standing Mortared Stone Sign",
"Stone Brazier",
},
["Medium Shipyard"] = {
"Industrial Barge",
"Iron Hull Sheet",
"Large Metal Ship Frame",
"Large Wooden Ship Frame",
"Medium Fishing Trawler",
"Medium Metal Ship Frame",
"Metal Rudder",
"Shipwright Advanced Upgrade",
"Steel Moorage Post",
"Wooden Transport Ship",
},
Mill = {
"Acorn Powder",
"Bean Paste",
"Camas Paste",
"Colored Powder",
"Cornmeal",
"Flaxseed Oil",
"Flour",
"Huckleberry Extract",
"Milling Upgrade",
"Oil",
"Oil Paint",
"Rice Flour",
"Simple Syrup",
"Sugar",
"Sun Cheese",
"Yeast",
},
["Oil Refinery"] = {
"Biodiesel",
"Epoxy",
"Gasoline",
"Nylon",
"Oil Drilling Upgrade",
"Plastic",
"Synthetic Rubber",
},
["Pump Jack"] = {
"Petroleum",
},
["Research Table"] = {
"Agriculture Research Paper Advanced",
"Basic Upgrade 1",
"Basic Upgrade 2",
"Basic Upgrade 3",
"Basic Upgrade 4",
"Culinary Research Paper Advanced",
"Culinary Research Paper Basic",
"Dendrology Research Paper Advanced",
"Dendrology Research Paper Basic",
"Engineering Research Paper Advanced",
"Gathering Research Paper Basic",
"Geology Research Paper Advanced",
"Geology Research Paper Basic",
"Metallurgy Research Paper Advanced",
"Metallurgy Research Paper Basic",
},
["Robotic Assembly Line"] = {
"Advanced Combustion Engine",
"Excavator",
"Industrial Elevator",
"Industrial Generator",
"Industrial Refrigerator",
"Industry Upgrade",
"Jaw Crusher",
"Laser",
"Modern Double Street Light",
"Modern Street Light",
"Powered Storage Silo",
"Refrigerator",
"Skid Steer",
"Steel Abstract Fixture",
"Steel Ceiling Light",
"Steel Floor Lamp",
"Steel Hanging Fixture",
"Steel Hanging Lamp",
"Steel Kitchen Lamp",
"Steel Searchlight",
"Steel Square Fixture",
"Steel Table Lamp",
"Streetlamp",
"Truck",
"Washing Machine",
"Wind Turbine",
},
["Rocker Box"] = {
"Copper Concentrate",
"Gold Concentrate",
"Iron Concentrate",
"Mining Basic Upgrade",
},
["Rolling Mill"] = {
"Corrugated Steel",
"Corrugated Steel Door",
"Corrugated Steel Fence Door",
"Flat Steel",
"Flat Steel Door",
"Huge Steel Banner Sign",
"Huge Steel Sign",
"Large Corrugated Steel Door",
},
Sawmill = {
"Bookshelf",
"Carpentry Advanced Upgrade",
"Court Chair",
"Decorative Ship Wheel",
"Elevator Call Post",
"Hardwood Lumber",
"Hardwood Lumber Bench",
"Hardwood Lumber Chair",
"Hardwood Lumber Door",
"Hardwood Lumber Dresser",
"Hardwood Lumber Table",
"Kitchen",
"Large Hanging Lumber Sign",
"Large Lumber Door",
"Large Lumber Stockpile",
"Large Standing Lumber Sign",
"Large Windowed Lumber Door",
"Lumber",
"Lumber Bench",
"Lumber Chair",
"Lumber Door",
"Lumber Dresser",
"Lumber Stockpile",
"Lumber Table",
"Machinist Table",
"Shelf Cabinet",
"Small Hanging Lumber Sign",
"Small Standing Lumber Sign",
"Softwood Lumber",
"Softwood Lumber Bench",
"Softwood Lumber Chair",
"Softwood Lumber Door",
"Softwood Lumber Dresser",
"Softwood Lumber Table",
"Storage Silo",
"Wooden Ceiling Light",
"Wooden Fabric Bed",
"Wooden Floor Lamp",
"Wooden Kitchen Lamp",
"Wooden Rudder",
"Wooden Table Lamp",
},
["Screening Machine"] = {
"Mining Advanced Upgrade",
},
["Screw Press"] = {
"Copper Plate",
"Iron Plate",
"Piston",
},
["Settlement Crafting Table"] = {
"Amendments",
"Ballot Box",
"Board Of Elections",
"Capitol",
"Census Bureau",
"Country Foundation",
"Court Table",
"Embassy Desk",
"Executive Office",
"Federation Foundation",
"Government Office",
"Immigration Desk",
"Large Court",
"Outpost Table",
"Small Court",
"Stenographers Table",
"Town Foundation",
"Treasury",
"Zoning Office",
},
Shaper = {
"Gearbox",
"Heat Sink",
"Iron Gear",
"Metal Keel",
},
["Small Paper Machine"] = {
"Large Festive Paper Lantern",
"Large Paper Lantern",
"Paper",
"Small Paper Lantern",
},
["Small Shipyard"] = {
"Decorative Hanging Buoy",
"Decorative Life Preserver",
"Large Canoe",
"Medium Wooden Ship Frame",
"Outpost Netting",
"Shipwright Basic Upgrade",
"Small Wooden Boat",
"Small Wooden Ship Frame",
"Wooden Barge",
"Wooden Hull Planks",
"Wooden Moorage Post",
},
["Spin Melter"] = {
"Nylon Thread",
},
Stove = {
"Agouti Enchiladas",
"Banh Xeo",
"Bear SUPREME",
"Bison Chow Fun",
"Boiled Sausage",
"Corn Fritters",
"Elk Taco",
"Fried Hare Haunches",
"Poke Bowl",
"Seared Meat",
},
["Tailoring Table"] = {
"Bandana",
"Big Backpack",
"Camo Pants",
"Camo Shirt",
"Campsite",
"Capris",
"Cast Iron Bed",
"Cast Iron Royal Bed",
"Cellulose Fiber",
"Cloth Belt",
"Cloth Cape",
"Cotton Streamer Stars",
"Cotton Streamer Stripes",
"Cotton Thread",
"Couch",
"Derpy Hat",
"Garden Boots",
"Gigot Sleeve Shirt",
"Hemp Mooring Rope",
"Henley",
"Light Backpack",
"Linen Yarn",
"Low Top Shoes",
"Oil Head Lamp",
"Padded Chair",
"Running Shoes",
"Sandals",
"Shorts",
"Square Belt",
"Tailoring Basic Upgrade",
"Tall Boots",
"Trousers",
"Washboard",
"Work Backpack",
"Work Boots",
},
["Tool Bench"] = {
"Arrow",
"Claim Tool",
"Fishing Pole",
"Soil Sampler",
},
["Wainwright Table"] = {
"Asphalt Concrete",
"Basic Engineering Upgrade",
"Dirt Ramp",
"Hand Plow",
"Iron Wheel",
"Mechanical Water Pump",
"Powered Cart",
"Stone Road",
"Stop Sign",
"Street Sign",
"Wood Cart",
"Wood Shop Cart",
"Wooden Wheel",
},
Workbench = {
"Arrastra",
"Art Supplies",
"Carpentry Table",
"Construction Post",
"Contract Board",
"Farmers Table",
"Fishery",
"Hardwood Hewn Log",
"Hewn Log",
"Masonry Table",
"Research Table",
"Rocker Box",
"Settlement Crafting Table",
"Small Canoe",
"Small Stockpile",
"Small Wood Cart",
"Softwood Hewn Log",
"Stockpile",
"Storage Chest",
"Store",
"Tiny Stockpile",
"Torch",
"Torch Stand",
"Wheelbarrow",
},
},
products = {
["Acorn Powder"] = {
"Acorn Powder",
},
["Adorned Ashlar Basalt Bench"] = {
"Adorned Ashlar Basalt Bench",
},
["Adorned Ashlar Basalt Chair"] = {
"Adorned Ashlar Basalt Chair",
},
["Adorned Ashlar Basalt Table"] = {
"Adorned Ashlar Basalt Table",
},
["Adorned Ashlar Gneiss Bench"] = {
"Adorned Ashlar Gneiss Bench",
},
["Adorned Ashlar Gneiss Chair"] = {
"Adorned Ashlar Gneiss Chair",
},
["Adorned Ashlar Gneiss Table"] = {
"Adorned Ashlar Gneiss Table",
},
["Adorned Ashlar Granite Bench"] = {
"Adorned Ashlar Granite Bench",
},
["Adorned Ashlar Granite Chair"] = {
"Adorned Ashlar Granite Chair",
},
["Adorned Ashlar Granite Table"] = {
"Adorned Ashlar Granite Table",
},
["Adorned Ashlar Limestone Bench"] = {
"Adorned Ashlar Limestone Bench",
},
["Adorned Ashlar Limestone Chair"] = {
"Adorned Ashlar Limestone Chair",
},
["Adorned Ashlar Limestone Table"] = {
"Adorned Ashlar Limestone Table",
},
["Adorned Ashlar Sandstone Bench"] = {
"Adorned Ashlar Sandstone Bench",
},
["Adorned Ashlar Sandstone Chair"] = {
"Adorned Ashlar Sandstone Chair",
},
["Adorned Ashlar Sandstone Table"] = {
"Adorned Ashlar Sandstone Table",
},
["Adorned Ashlar Shale Bench"] = {
"Adorned Ashlar Shale Bench",
},
["Adorned Ashlar Shale Chair"] = {
"Adorned Ashlar Shale Chair",
},
["Adorned Ashlar Shale Table"] = {
"Adorned Ashlar Shale Table",
},
["Adorned Ashlar Stone Bench"] = {
"Adorned Ashlar Stone Bench",
},
["Adorned Ashlar Stone Chair"] = {
"Adorned Ashlar Stone Chair",
},
["Adorned Ashlar Stone Table"] = {
"Adorned Ashlar Stone Table",
},
["Advanced Baking Upgrade"] = {
"Advanced Baking Upgrade",
},
["Advanced Carpentry Table"] = {
"Advanced Carpentry Table",
},
["Advanced Circuit"] = {
"Advanced Circuit",
},
["Advanced Combustion Engine"] = {
"Advanced Combustion Engine",
},
["Advanced Cooking Upgrade"] = {
"Advanced Cooking Upgrade",
},
["Advanced Masonry Table"] = {
"Advanced Masonry Table",
},
["Advanced Masonry Upgrade"] = {
"Advanced Masonry Upgrade",
},
["Advanced Smelting Upgrade"] = {
"Advanced Smelting Upgrade",
},
["Advanced Tailoring Table"] = {
"Advanced Tailoring Table",
},
["Advanced Upgrade 1"] = {
"Advanced Upgrade 1",
},
["Advanced Upgrade 2"] = {
"Advanced Upgrade 2",
},
["Advanced Upgrade 3"] = {
"Advanced Upgrade 3",
},
["Advanced Upgrade 4"] = {
"Advanced Upgrade 4",
},
["Agouti Enchiladas"] = {
"Agouti Enchiladas",
},
["Agriculture Research Paper Advanced"] = {
"Agriculture Research Paper Advanced",
},
["Agriculture Research Paper Modern"] = {
"Agriculture Research Paper Modern",
},
Amendments = {
"Amendments",
},
Anvil = {
"Anvil",
},
Arrastra = {
"Arrastra",
},
Arrow = {
"Arrow",
},
["Art Supplies"] = {
"Art Supplies",
},
["Ashlar Basalt"] = {
"Ashlar Basalt",
},
["Ashlar Basalt Bench"] = {
"Ashlar Basalt Bench",
},
["Ashlar Basalt Chair"] = {
"Ashlar Basalt Chair",
},
["Ashlar Basalt Door"] = {
"Ashlar Basalt Door",
},
["Ashlar Basalt Fireplace"] = {
"Ashlar Basalt Fireplace",
},
["Ashlar Basalt Table"] = {
"Ashlar Basalt Table",
},
["Ashlar Gneiss"] = {
"Ashlar Gneiss",
},
["Ashlar Gneiss Bench"] = {
"Ashlar Gneiss Bench",
},
["Ashlar Gneiss Chair"] = {
"Ashlar Gneiss Chair",
},
["Ashlar Gneiss Door"] = {
"Ashlar Gneiss Door",
},
["Ashlar Gneiss Fireplace"] = {
"Ashlar Gneiss Fireplace",
},
["Ashlar Gneiss Table"] = {
"Ashlar Gneiss Table",
},
["Ashlar Granite"] = {
"Ashlar Granite",
},
["Ashlar Granite Bench"] = {
"Ashlar Granite Bench",
},
["Ashlar Granite Chair"] = {
"Ashlar Granite Chair",
},
["Ashlar Granite Door"] = {
"Ashlar Granite Door",
},
["Ashlar Granite Fireplace"] = {
"Ashlar Granite Fireplace",
},
["Ashlar Granite Table"] = {
"Ashlar Granite Table",
},
["Ashlar Large Basalt Fountain"] = {
"Ashlar Large Basalt Fountain",
},
["Ashlar Large Gneiss Fountain"] = {
"Ashlar Large Gneiss Fountain",
},
["Ashlar Large Granite Fountain"] = {
"Ashlar Large Granite Fountain",
},
["Ashlar Large Limestone Fountain"] = {
"Ashlar Large Limestone Fountain",
},
["Ashlar Large Sandstone Fountain"] = {
"Ashlar Large Sandstone Fountain",
},
["Ashlar Large Shale Fountain"] = {
"Ashlar Large Shale Fountain",
},
["Ashlar Large Stone Fountain"] = {
"Ashlar Large Stone Fountain",
},
["Ashlar Limestone"] = {
"Ashlar Limestone",
},
["Ashlar Limestone Bench"] = {
"Ashlar Limestone Bench",
},
["Ashlar Limestone Chair"] = {
"Ashlar Limestone Chair",
},
["Ashlar Limestone Door"] = {
"Ashlar Limestone Door",
},
["Ashlar Limestone Fireplace"] = {
"Ashlar Limestone Fireplace",
},
["Ashlar Limestone Table"] = {
"Ashlar Limestone Table",
},
["Ashlar Sandstone"] = {
"Ashlar Sandstone",
},
["Ashlar Sandstone Bench"] = {
"Ashlar Sandstone Bench",
},
["Ashlar Sandstone Chair"] = {
"Ashlar Sandstone Chair",
},
["Ashlar Sandstone Door"] = {
"Ashlar Sandstone Door",
},
["Ashlar Sandstone Fireplace"] = {
"Ashlar Sandstone Fireplace",
},
["Ashlar Sandstone Table"] = {
"Ashlar Sandstone Table",
},
["Ashlar Shale"] = {
"Ashlar Shale",
},
["Ashlar Shale Bench"] = {
"Ashlar Shale Bench",
},
["Ashlar Shale Chair"] = {
"Ashlar Shale Chair",
},
["Ashlar Shale Door"] = {
"Ashlar Shale Door",
},
["Ashlar Shale Fireplace"] = {
"Ashlar Shale Fireplace",
},
["Ashlar Shale Table"] = {
"Ashlar Shale Table",
},
["Ashlar Small Basalt Fountain"] = {
"Ashlar Small Basalt Fountain",
},
["Ashlar Small Gneiss Fountain"] = {
"Ashlar Small Gneiss Fountain",
},
["Ashlar Small Granite Fountain"] = {
"Ashlar Small Granite Fountain",
},
["Ashlar Small Limestone Fountain"] = {
"Ashlar Small Limestone Fountain",
},
["Ashlar Small Sandstone Fountain"] = {
"Ashlar Small Sandstone Fountain",
},
["Ashlar Small Shale Fountain"] = {
"Ashlar Small Shale Fountain",
},
["Ashlar Small Stone Fountain"] = {
"Ashlar Small Stone Fountain",
},
["Ashlar Stone Bench"] = {
"Ashlar Stone Bench",
},
["Ashlar Stone Chair"] = {
"Ashlar Stone Chair",
},
["Ashlar Stone Door"] = {
"Ashlar Stone Door",
},
["Ashlar Stone Fireplace"] = {
"Ashlar Stone Fireplace",
},
["Ashlar Stone Table"] = {
"Ashlar Stone Table",
},
["Asphalt Concrete"] = {
"Asphalt Concrete",
},
["Assembly Line"] = {
"Assembly Line",
},
["Automatic Loom"] = {
"Automatic Loom",
},
["Autumn Stew"] = {
"Autumn Stew",
},
["Baked Agave"] = {
"Baked Agave",
},
["Baked Beet"] = {
"Baked Beet",
},
["Baked Corn"] = {
"Baked Corn",
},
["Baked Heart Of Palm"] = {
"Baked Heart Of Palm",
},
["Baked Meat"] = {
"Baked Meat",
},
["Baked Mortar"] = {
"Baked Mortar",
},
["Baked Roast"] = {
"Baked Roast",
},
["Baked Taro"] = {
"Baked Taro",
},
["Baked Tomato"] = {
"Baked Tomato",
},
["Bakery Oven"] = {
"Bakery Oven",
},
["Baking Upgrade"] = {
"Baking Upgrade",
},
["Ballot Box"] = {
"Ballot Box",
},
Bandana = {
"Bandana",
},
["Banh Xeo"] = {
"Banh Xeo",
},
Bank = {
"Bank",
},
Bannock = {
"Bannock",
},
Barrel = {
"Barrel",
},
["Basic Circuit"] = {
"Basic Circuit",
},
["Basic Engineering Upgrade"] = {
"Basic Engineering Upgrade",
},
["Basic Upgrade 1"] = {
"Basic Upgrade 1",
},
["Basic Upgrade 2"] = {
"Basic Upgrade 2",
},
["Basic Upgrade 3"] = {
"Basic Upgrade 3",
},
["Basic Upgrade 4"] = {
"Basic Upgrade 4",
},
Bathtub = {
"Bathtub",
},
["Bean Paste"] = {
"Bean Paste",
},
["Bean Sprout"] = {
"Bean Sprout",
},
["Bear SUPREME"] = {
"Bear SUPREME",
},
Bearclaw = {
"Bearclaw",
},
Bearpack = {
"Bearpack",
},
["Beet Campfire Salad"] = {
"Beet Campfire Salad",
},
["Beet Sugar"] = {
"Beet Sugar",
},
["Berry Extract Fertilizer"] = {
"Berry Extract Fertilizer",
},
["Big Backpack"] = {
"Big Backpack",
},
Biodiesel = {
"Biodiesel",
},
["Bison Chow Fun"] = {
"Bison Chow Fun",
},
["Bison Mount"] = {
"Bison Mount",
},
["Blast Furnace"] = {
"Blast Furnace",
},
["Blood Meal Fertilizer"] = {
"Blood Meal Fertilizer",
},
Bloomery = {
"Bloomery",
},
Board = {
"Board",
},
["Board Of Elections"] = {
"Board Of Elections",
},
Boards = {
"Boards",
},
["Boiled Grains"] = {
"Boiled Grains",
},
["Boiled Rice"] = {
"Boiled Rice",
},
["Boiled Sausage"] = {
"Boiled Sausage",
},
Boiler = {
"Boiler",
},
Bookshelf = {
"Bookshelf",
},
Brazier = {
"Brazier",
},
Bread = {
"Bread",
},
Brick = {
"Brick",
},
["Brick Fireplace"] = {
"Brick Fireplace",
},
["Builder Boots"] = {
"Builder Boots",
},
["Builder Gloves"] = {
"Builder Gloves",
},
["Builder Helmet"] = {
"Builder Helmet",
},
["Builder Overalls"] = {
"Builder Overalls",
},
["Builder Shirt"] = {
"Builder Shirt",
},
["Butcher Bison"] = {
"Butcher Bison",
},
["Butcher Hare"] = {
"Butcher Hare",
},
["Butcher Medium Animal"] = {
"Butcher Medium Animal",
},
["Butcher Medium Wooly Animal"] = {
"Butcher Medium Wooly Animal",
},
["Butcher Small Animal"] = {
"Butcher Small Animal",
},
["Butcher Tiny Fur Animal"] = {
"Butcher Tiny Fur Animal",
},
["Butcher Tiny Leather Animal"] = {
"Butcher Tiny Leather Animal",
},
["Butchery Table"] = {
"Butchery Table",
},
["Butchery Upgrade"] = {
"Butchery Upgrade",
},
["Camas Ash Fertilizer"] = {
"Camas Ash Fertilizer",
},
["Camas Bread"] = {
"Camas Bread",
},
["Camas Bulb Bake"] = {
"Camas Bulb Bake",
},
["Camas Paste"] = {
"Camas Paste",
},
["Camera Film"] = {
"Camera Film",
},
["Camo Pants"] = {
"Camo Pants",
},
["Camo Shirt"] = {
"Camo Shirt",
},
Campfire = {
"Campfire",
},
["Campfire Animal Medium"] = {
"Campfire Animal Medium",
},
["Campfire Animal Small"] = {
"Campfire Animal Small",
},
["Campfire Animal Tiny"] = {
"Campfire Animal Tiny",
},
["Campfire Bison"] = {
"Campfire Bison",
},
["Campfire Cooking Upgrade"] = {
"Campfire Cooking Upgrade",
},
["Campfire Fish Large"] = {
"Campfire Fish Large",
},
["Campfire Fish Medium"] = {
"Campfire Fish Medium",
},
["Campfire Fish Small"] = {
"Campfire Fish Small",
},
["Campfire Pacific Sardine"] = {
"Campfire Pacific Sardine",
},
["Campfire Roast"] = {
"Campfire Roast",
},
Campsite = {
"Campsite",
},
["Candle Stand"] = {
"Candle Stand",
},
Canvas = {
"Canvas",
},
Capitol = {
"Capitol",
},
Capris = {
"Capris",
},
["Carbide Helmet Lamp"] = {
"Carbide Helmet Lamp",
},
["Carpentry Advanced Upgrade"] = {
"Carpentry Advanced Upgrade",
},
["Carpentry Basic Upgrade"] = {
"Carpentry Basic Upgrade",
},
["Carpentry Table"] = {
"Carpentry Table",
},
["Carved Pumpkin"] = {
"Carved Pumpkin",
},
["Cast Iron Bed"] = {
"Cast Iron Bed",
},
["Cast Iron Royal Bed"] = {
"Cast Iron Royal Bed",
},
["Cast Iron Stove"] = {
"Cast Iron Stove",
},
["Ceiling Candle"] = {
"Ceiling Candle",
},
["Cellulose Fiber"] = {
"Cellulose Fiber",
},
Cement = {
"Cement",
},
["Cement Kiln"] = {
"Cement Kiln",
},
["Census Bureau"] = {
"Census Bureau",
},
Charcoal = {
"Charcoal",
},
["Charcoal Steel"] = {
"Charcoal Steel",
},
["Charred Agave"] = {
"Charred Agave",
},
["Charred Beans"] = {
"Charred Beans",
},
["Charred Beet"] = {
"Charred Beet",
},
["Charred Cactus Fruit"] = {
"Charred Cactus Fruit",
},
["Charred Camas Bulb"] = {
"Charred Camas Bulb",
},
["Charred Corn"] = {
"Charred Corn",
},
["Charred Fireweed Shoots"] = {
"Charred Fireweed Shoots",
},
["Charred Fish"] = {
"Charred Fish",
},
["Charred Heart Of Palm"] = {
"Charred Heart Of Palm",
},
["Charred Meat"] = {
"Charred Meat",
},
["Charred Mortar"] = {
"Charred Mortar",
},
["Charred Mushrooms"] = {
"Charred Mushrooms",
},
["Charred Papaya"] = {
"Charred Papaya",
},
["Charred Pineapple"] = {
"Charred Pineapple",
},
["Charred Sausage"] = {
"Charred Sausage",
},
["Charred Taro"] = {
"Charred Taro",
},
["Charred Tomato"] = {
"Charred Tomato",
},
["Chef Hat"] = {
"Chef Hat",
},
["Chef Pants"] = {
"Chef Pants",
},
["Chef Shirt"] = {
"Chef Shirt",
},
["Chef Shoes"] = {
"Chef Shoes",
},
["Claim Tool"] = {
"Claim Tool",
},
["Clam Chowder"] = {
"Clam Chowder",
},
["Clean Crab"] = {
"Clean Crab",
},
["Clean Large Fish"] = {
"Clean Large Fish",
},
["Clean Medium Fish"] = {
"Clean Medium Fish",
},
["Clean Moon Jellyfish"] = {
"Clean Moon Jellyfish",
},
["Clean Pacific Sardine"] = {
"Clean Pacific Sardine",
},
["Clean Urchins"] = {
"Clean Urchins",
},
["Cloth Belt"] = {
"Cloth Belt",
},
["Cloth Cape"] = {
"Cloth Cape",
},
["Colored Powder"] = {
"Colored Powder",
},
["Combustion Engine"] = {
"Combustion Engine",
},
["Combustion Generator"] = {
"Combustion Generator",
},
["Composite Birch Bench"] = {
"Composite Birch Bench",
},
["Composite Birch Chair"] = {
"Composite Birch Chair",
},
["Composite Birch Door"] = {
"Composite Birch Door",
},
["Composite Birch Lumber"] = {
"Composite Birch Lumber",
},
["Composite Birch Table"] = {
"Composite Birch Table",
},
["Composite Cedar Bench"] = {
"Composite Cedar Bench",
},
["Composite Cedar Chair"] = {
"Composite Cedar Chair",
},
["Composite Cedar Door"] = {
"Composite Cedar Door",
},
["Composite Cedar Lumber"] = {
"Composite Cedar Lumber",
},
["Composite Cedar Table"] = {
"Composite Cedar Table",
},
["Composite Ceiba Bench"] = {
"Composite Ceiba Bench",
},
["Composite Ceiba Chair"] = {
"Composite Ceiba Chair",
},
["Composite Ceiba Door"] = {
"Composite Ceiba Door",
},
["Composite Ceiba Lumber"] = {
"Composite Ceiba Lumber",
},
["Composite Ceiba Table"] = {
"Composite Ceiba Table",
},
["Composite Filler"] = {
"Composite Filler",
},
["Composite Fir Bench"] = {
"Composite Fir Bench",
},
["Composite Fir Chair"] = {
"Composite Fir Chair",
},
["Composite Fir Door"] = {
"Composite Fir Door",
},
["Composite Fir Lumber"] = {
"Composite Fir Lumber",
},
["Composite Fir Table"] = {
"Composite Fir Table",
},
["Composite Hardwood Bench"] = {
"Composite Hardwood Bench",
},
["Composite Hardwood Chair"] = {
"Composite Hardwood Chair",
},
["Composite Hardwood Door"] = {
"Composite Hardwood Door",
},
["Composite Hardwood Table"] = {
"Composite Hardwood Table",
},
["Composite Joshua Bench"] = {
"Composite Joshua Bench",
},
["Composite Joshua Chair"] = {
"Composite Joshua Chair",
},
["Composite Joshua Door"] = {
"Composite Joshua Door",
},
["Composite Joshua Lumber"] = {
"Composite Joshua Lumber",
},
["Composite Joshua Table"] = {
"Composite Joshua Table",
},
["Composite Lumber"] = {
"Composite Lumber",
},
["Composite Lumber Bench"] = {
"Composite Lumber Bench",
},
["Composite Lumber Chair"] = {
"Composite Lumber Chair",
},
["Composite Lumber Door"] = {
"Composite Lumber Door",
},
["Composite Lumber Table"] = {
"Composite Lumber Table",
},
["Composite Oak Bench"] = {
"Composite Oak Bench",
},
["Composite Oak Chair"] = {
"Composite Oak Chair",
},
["Composite Oak Door"] = {
"Composite Oak Door",
},
["Composite Oak Lumber"] = {
"Composite Oak Lumber",
},
["Composite Oak Table"] = {
"Composite Oak Table",
},
["Composite Palm Bench"] = {
"Composite Palm Bench",
},
["Composite Palm Chair"] = {
"Composite Palm Chair",
},
["Composite Palm Door"] = {
"Composite Palm Door",
},
["Composite Palm Lumber"] = {
"Composite Palm Lumber",
},
["Composite Palm Table"] = {
"Composite Palm Table",
},
["Composite Redwood Bench"] = {
"Composite Redwood Bench",
},
["Composite Redwood Chair"] = {
"Composite Redwood Chair",
},
["Composite Redwood Door"] = {
"Composite Redwood Door",
},
["Composite Redwood Lumber"] = {
"Composite Redwood Lumber",
},
["Composite Redwood Table"] = {
"Composite Redwood Table",
},
["Composite Saguaro Bench"] = {
"Composite Saguaro Bench",
},
["Composite Saguaro Chair"] = {
"Composite Saguaro Chair",
},
["Composite Saguaro Door"] = {
"Composite Saguaro Door",
},
["Composite Saguaro Lumber"] = {
"Composite Saguaro Lumber",
},
["Composite Saguaro Table"] = {
"Composite Saguaro Table",
},
["Composite Softwood Bench"] = {
"Composite Softwood Bench",
},
["Composite Softwood Chair"] = {
"Composite Softwood Chair",
},
["Composite Softwood Door"] = {
"Composite Softwood Door",
},
["Composite Softwood Table"] = {
"Composite Softwood Table",
},
["Composite Spruce Bench"] = {
"Composite Spruce Bench",
},
["Composite Spruce Chair"] = {
"Composite Spruce Chair",
},
["Composite Spruce Door"] = {
"Composite Spruce Door",
},
["Composite Spruce Lumber"] = {
"Composite Spruce Lumber",
},
["Composite Spruce Table"] = {
"Composite Spruce Table",
},
["Composites Upgrade"] = {
"Composites Upgrade",
},
["Compost Fertilizer"] = {
"Compost Fertilizer",
},
["Compost Spoiled Food"] = {
"Compost Spoiled Food",
},
["Computer Lab"] = {
"Computer Lab",
},
["Concentrate Copper Lv2"] = {
"Concentrate Copper Lv2",
},
["Concentrate Dry Iron"] = {
"Concentrate Dry Iron",
},
["Concentrate Dry Iron Lv2"] = {
"Concentrate Dry Iron Lv2",
},
["Concentrate Gold Lv2"] = {
"Concentrate Gold Lv2",
},
["Concentrate Iron Lv2"] = {
"Concentrate Iron Lv2",
},
["Construction Post"] = {
"Construction Post",
},
["Contract Board"] = {
"Contract Board",
},
["Cooking Upgrade"] = {
"Cooking Upgrade",
},
["Copper Bar"] = {
"Copper Bar",
},
["Copper Concentrate"] = {
"Copper Concentrate",
},
["Copper Frame Landscape"] = {
"Copper Frame Landscape",
},
["Copper Frame Portrait"] = {
"Copper Frame Portrait",
},
["Copper Frame Square"] = {
"Copper Frame Square",
},
["Copper Frame Tall"] = {
"Copper Frame Tall",
},
["Copper Frame Wide"] = {
"Copper Frame Wide",
},
["Copper Pipe"] = {
"Copper Pipe",
},
["Copper Plate"] = {
"Copper Plate",
},
["Copper Wiring"] = {
"Copper Wiring",
},
["Corn Ethanol"] = {
"Corn Ethanol",
},
["Corn Fritters"] = {
"Corn Fritters",
},
Cornmeal = {
"Cornmeal",
},
["Corrugated Steel"] = {
"Corrugated Steel",
},
["Corrugated Steel Door"] = {
"Corrugated Steel Door",
},
["Corrugated Steel Fence Door"] = {
"Corrugated Steel Fence Door",
},
["Cotton Canvas"] = {
"Cotton Canvas",
},
["Cotton Carpet"] = {
"Cotton Carpet",
},
["Cotton Curtains"] = {
"Cotton Curtains",
},
["Cotton Fabric"] = {
"Cotton Fabric",
},
["Cotton Lint"] = {
"Cotton Lint",
},
["Cotton Streamer Stars"] = {
"Cotton Streamer Stars",
},
["Cotton Streamer Stripes"] = {
"Cotton Streamer Stripes",
},
["Cotton Thread"] = {
"Cotton Thread",
},
["Cottonseed Oil"] = {
"Cottonseed Oil",
},
Couch = {
"Couch",
},
["Country Foundation"] = {
"Country Foundation",
},
["Court Chair"] = {
"Court Chair",
},
["Court Table"] = {
"Court Table",
},
["Crab Pot"] = {
"Crab Pot",
},
Crane = {
"Crane",
},
["Crimson Salad"] = {
"Crimson Salad",
},
["Crispy Bacon"] = {
"Crispy Bacon",
},
["Crushed Basalt Lv2"] = {
"Crushed Basalt Lv2",
},
["Crushed Basalt Lv3"] = {
"Crushed Basalt Lv3",
},
["Crushed Coal"] = {
"Crushed Coal",
},
["Crushed Coal Lv2"] = {
"Crushed Coal Lv2",
},
["Crushed Coal Lv3"] = {
"Crushed Coal Lv3",
},
["Crushed Copper Lv2"] = {
"Crushed Copper Lv2",
},
["Crushed Copper Lv3"] = {
"Crushed Copper Lv3",
},
["Crushed Copper Ore"] = {
"Crushed Copper Ore",
},
["Crushed Gneiss Lv2"] = {
"Crushed Gneiss Lv2",
},
["Crushed Gneiss Lv3"] = {
"Crushed Gneiss Lv3",
},
["Crushed Gold Lv2"] = {
"Crushed Gold Lv2",
},
["Crushed Gold Lv3"] = {
"Crushed Gold Lv3",
},
["Crushed Gold Ore"] = {
"Crushed Gold Ore",
},
["Crushed Granite"] = {
"Crushed Granite",
},
["Crushed Granite Lv2"] = {
"Crushed Granite Lv2",
},
["Crushed Granite Lv3"] = {
"Crushed Granite Lv3",
},
["Crushed Iron Lv2"] = {
"Crushed Iron Lv2",
},
["Crushed Iron Lv3"] = {
"Crushed Iron Lv3",
},
["Crushed Iron Ore"] = {
"Crushed Iron Ore",
},
["Crushed Limestone"] = {
"Crushed Limestone",
},
["Crushed Limestone Lv2"] = {
"Crushed Limestone Lv2",
},
["Crushed Limestone Lv3"] = {
"Crushed Limestone Lv3",
},
["Crushed Mortared Stone"] = {
"Crushed Mortared Stone",
},
["Crushed Mortared Stone Lv2"] = {
"Crushed Mortared Stone Lv2",
},
["Crushed Sandstone"] = {
"Crushed Sandstone",
},
["Crushed Sandstone Lv2"] = {
"Crushed Sandstone Lv2",
},
["Crushed Sandstone Lv3"] = {
"Crushed Sandstone Lv3",
},
["Crushed Shale"] = {
"Crushed Shale",
},
["Crushed Shale Lv2"] = {
"Crushed Shale Lv2",
},
["Crushed Shale Lv3"] = {
"Crushed Shale Lv3",
},
["Crushed Slag Lv2"] = {
"Crushed Slag Lv2",
},
["Crushed Slag Lv3"] = {
"Crushed Slag Lv3",
},
["Crushed Stone Road"] = {
"Crushed Stone Road",
},
["Crushed Stone Road Lv2"] = {
"Crushed Stone Road Lv2",
},
["Culinary Research Paper Advanced"] = {
"Culinary Research Paper Advanced",
},
["Culinary Research Paper Advanced Meat"] = {
"Culinary Research Paper Advanced Meat",
},
["Culinary Research Paper Basic"] = {
"Culinary Research Paper Basic",
},
["Culinary Research Paper Basic Fish"] = {
"Culinary Research Paper Basic Fish",
},
["Culinary Research Paper Basic Meat"] = {
"Culinary Research Paper Basic Meat",
},
["Culinary Research Paper Modern"] = {
"Culinary Research Paper Modern",
},
["Currency Exchange"] = {
"Currency Exchange",
},
["Cutting Edge Cooking Upgrade"] = {
"Cutting Edge Cooking Upgrade",
},
["Decorative Anchor"] = {
"Decorative Anchor",
},
["Decorative Glass Buoy Blue"] = {
"Decorative Glass Buoy Blue",
},
["Decorative Glass Buoy Green"] = {
"Decorative Glass Buoy Green",
},
["Decorative Glass Buoy Red"] = {
"Decorative Glass Buoy Red",
},
["Decorative Glass Buoy Violet"] = {
"Decorative Glass Buoy Violet",
},
["Decorative Glass Buoy Yellow"] = {
"Decorative Glass Buoy Yellow",
},
["Decorative Hanging Buoy"] = {
"Decorative Hanging Buoy",
},
["Decorative Life Preserver"] = {
"Decorative Life Preserver",
},
["Decorative Ship Wheel"] = {
"Decorative Ship Wheel",
},
["Dendrology Research Paper Advanced"] = {
"Dendrology Research Paper Advanced",
},
["Dendrology Research Paper Basic"] = {
"Dendrology Research Paper Basic",
},
["Dendrology Research Paper Modern"] = {
"Dendrology Research Paper Modern",
},
["Derpy Hat"] = {
"Derpy Hat",
},
["Dirt Ramp"] = {
"Dirt Ramp",
},
["Dirt Ramp Basic"] = {
"Dirt Ramp Basic",
},
["Distribution Station"] = {
"Distribution Station",
},
["Dry Fish"] = {
"Dry Fish",
},
["Dry Meat"] = {
"Dry Meat",
},
Easel = {
"Easel",
},
["Electric Lathe"] = {
"Electric Lathe",
},
["Electric Machinist Table"] = {
"Electric Machinist Table",
},
["Electric Motor"] = {
"Electric Motor",
},
["Electric Planer"] = {
"Electric Planer",
},
["Electric Stamping Press"] = {
"Electric Stamping Press",
},
["Electric Wall Lamp"] = {
"Electric Wall Lamp",
},
["Electric Water Pump"] = {
"Electric Water Pump",
},
["Electronics Assembly"] = {
"Electronics Assembly",
},
["Electronics Upgrade"] = {
"Electronics Upgrade",
},
["Elevator Call Post"] = {
"Elevator Call Post",
},
["Elk Mount"] = {
"Elk Mount",
},
["Elk Taco"] = {
"Elk Taco",
},
["Elk Wellington"] = {
"Elk Wellington",
},
["Embassy Desk"] = {
"Embassy Desk",
},
["Engineering Research Paper Advanced"] = {
"Engineering Research Paper Advanced",
},
["Engineering Research Paper Modern"] = {
"Engineering Research Paper Modern",
},
Epoxy = {
"Epoxy",
},
Excavator = {
"Excavator",
},
["Executive Office"] = {
"Executive Office",
},
["Exotic Fruit Salad"] = {
"Exotic Fruit Salad",
},
["Exotic Salad"] = {
"Exotic Salad",
},
["Exotic Vegetable Medley"] = {
"Exotic Vegetable Medley",
},
["Explorer Boots"] = {
"Explorer Boots",
},
["Explorer Gloves"] = {
"Explorer Gloves",
},
["Explorer Hat"] = {
"Explorer Hat",
},
["Explorer Pants"] = {
"Explorer Pants",
},
["Explorer Shirt"] = {
"Explorer Shirt",
},
["Fantastic Forest Pizza"] = {
"Fantastic Forest Pizza",
},
["Farmer Boots"] = {
"Farmer Boots",
},
["Farmer Gloves"] = {
"Farmer Gloves",
},
["Farmer Hat"] = {
"Farmer Hat",
},
["Farmer Overalls"] = {
"Farmer Overalls",
},
["Farmer Shirt"] = {
"Farmer Shirt",
},
["Farmers Table"] = {
"Farmers Table",
},
["Farming Upgrade"] = {
"Farming Upgrade",
},
["Federation Foundation"] = {
"Federation Foundation",
},
["Fern Campfire Salad"] = {
"Fern Campfire Salad",
},
["Fertilizers Upgrade"] = {
"Fertilizers Upgrade",
},
["Fiber Filler"] = {
"Fiber Filler",
},
["Fiber Scutching Station"] = {
"Fiber Scutching Station",
},
Fiberglass = {
"Fiberglass",
},
["Field Campfire Stew"] = {
"Field Campfire Stew",
},
["Fish N Chips"] = {
"Fish N Chips",
},
["Fish Rack"] = {
"Fish Rack",
},
["Fish Stew"] = {
"Fish Stew",
},
["Fish Trap"] = {
"Fish Trap",
},
Fishery = {
"Fishery",
},
["Fishing Pole"] = {
"Fishing Pole",
},
["Flat Steel"] = {
"Flat Steel",
},
["Flat Steel Door"] = {
"Flat Steel Door",
},
Flatbread = {
"Flatbread",
},
["Flax Fiber"] = {
"Flax Fiber",
},
["Flax Trawler Net"] = {
"Flax Trawler Net",
},
["Flaxseed Oil"] = {
"Flaxseed Oil",
},
Flour = {
"Flour",
},
["Forest Salad"] = {
"Forest Salad",
},
["Framed Glass"] = {
"Framed Glass",
},
["Framed Glass Door"] = {
"Framed Glass Door",
},
["Fried Camas"] = {
"Fried Camas",
},
["Fried Fiddleheads"] = {
"Fried Fiddleheads",
},
["Fried Hare Haunches"] = {
"Fried Hare Haunches",
},
["Fried Hearts Of Palm"] = {
"Fried Hearts Of Palm",
},
["Fried Taro"] = {
"Fried Taro",
},
["Fried Tomatoes"] = {
"Fried Tomatoes",
},
["Froth Floatation Cell"] = {
"Froth Floatation Cell",
},
["Fruit Muffin"] = {
"Fruit Muffin",
},
["Fruit Tart"] = {
"Fruit Tart",
},
["Galaxy Vase"] = {
"Galaxy Vase",
},
["Garden Boots"] = {
"Garden Boots",
},
Gasoline = {
"Gasoline",
},
["Gathering Basic Upgrade"] = {
"Gathering Basic Upgrade",
},
["Gathering Research Paper Basic"] = {
"Gathering Research Paper Basic",
},
Gearbox = {
"Gearbox",
},
["Geology Research Paper Advanced"] = {
"Geology Research Paper Advanced",
},
["Geology Research Paper Basic"] = {
"Geology Research Paper Basic",
},
["Geology Research Paper Modern"] = {
"Geology Research Paper Modern",
},
["Geology Research Paper Modern Glass"] = {
"Geology Research Paper Modern Glass",
},
["Gigot Sleeve Shirt"] = {
"Gigot Sleeve Shirt",
},
Glass = {
"Glass",
},
["Glass Lens"] = {
"Glass Lens",
},
["Glassworking Advanced Upgrade"] = {
"Glassworking Advanced Upgrade",
},
["Glassworking Modern Upgrade"] = {
"Glassworking Modern Upgrade",
},
Glassworks = {
"Glassworks",
},
["Goat Mount"] = {
"Goat Mount",
},
["Gold Bar"] = {
"Gold Bar",
},
["Gold Concentrate"] = {
"Gold Concentrate",
},
["Gold Flakes"] = {
"Gold Flakes",
},
["Gold Frame Landscape"] = {
"Gold Frame Landscape",
},
["Gold Frame Portrait"] = {
"Gold Frame Portrait",
},
["Gold Frame Square"] = {
"Gold Frame Square",
},
["Gold Frame Tall"] = {
"Gold Frame Tall",
},
["Gold Frame Wide"] = {
"Gold Frame Wide",
},
["Gold Wiring"] = {
"Gold Wiring",
},
["Government Office"] = {
"Government Office",
},
["Grassland Salad"] = {
"Grassland Salad",
},
["Hand Plow"] = {
"Hand Plow",
},
["Hanging Long Steel Sign"] = {
"Hanging Long Steel Sign",
},
["Hanging Steel Framed Sign"] = {
"Hanging Steel Framed Sign",
},
["Hanging Steel Mine Sign"] = {
"Hanging Steel Mine Sign",
},
["Hanging Steel Plain Sign"] = {
"Hanging Steel Plain Sign",
},
["Hanging Steel Shop Sign"] = {
"Hanging Steel Shop Sign",
},
["Hardwood Board"] = {
"Hardwood Board",
},
["Hardwood Hewn Log"] = {
"Hardwood Hewn Log",
},
["Hardwood Lumber"] = {
"Hardwood Lumber",
},
["Hardwood Lumber Bench"] = {
"Hardwood Lumber Bench",
},
["Hardwood Lumber Chair"] = {
"Hardwood Lumber Chair",
},
["Hardwood Lumber Door"] = {
"Hardwood Lumber Door",
},
["Hardwood Lumber Dresser"] = {
"Hardwood Lumber Dresser",
},
["Hardwood Lumber Table"] = {
"Hardwood Lumber Table",
},
["Hearty Hometown Pizza"] = {
"Hearty Hometown Pizza",
},
["Heat Sink"] = {
"Heat Sink",
},
["Hemp Mooring Rope"] = {
"Hemp Mooring Rope",
},
Henley = {
"Henley",
},
["Hewn Bench"] = {
"Hewn Bench",
},
["Hewn Chair"] = {
"Hewn Chair",
},
["Hewn Door"] = {
"Hewn Door",
},
["Hewn Dresser"] = {
"Hewn Dresser",
},
["Hewn Hardwood Bench"] = {
"Hewn Hardwood Bench",
},
["Hewn Hardwood Chair"] = {
"Hewn Hardwood Chair",
},
["Hewn Hardwood Door"] = {
"Hewn Hardwood Door",
},
["Hewn Hardwood Table"] = {
"Hewn Hardwood Table",
},
["Hewn Log"] = {
"Hewn Log",
},
["Hewn Log Door"] = {
"Hewn Log Door",
},
["Hewn Logs"] = {
"Hewn Logs",
},
["Hewn Nightstand"] = {
"Hewn Nightstand",
},
["Hewn Softwood Bench"] = {
"Hewn Softwood Bench",
},
["Hewn Softwood Chair"] = {
"Hewn Softwood Chair",
},
["Hewn Softwood Door"] = {
"Hewn Softwood Door",
},
["Hewn Softwood Table"] = {
"Hewn Softwood Table",
},
["Hewn Table"] = {
"Hewn Table",
},
["Hide Ash Fertilizer"] = {
"Hide Ash Fertilizer",
},
["Homestead Claim Stake"] = {
"Homestead Claim Stake",
},
Hosomaki = {
"Hosomaki",
},
["Huckleberry Extract"] = {
"Huckleberry Extract",
},
["Huckleberry Fritter"] = {
"Huckleberry Fritter",
},
["Huckleberry Pie"] = {
"Huckleberry Pie",
},
["Huge Banner Sign"] = {
"Huge Banner Sign",
},
["Huge Iron Banner Sign"] = {
"Huge Iron Banner Sign",
},
["Huge Iron Sign"] = {
"Huge Iron Sign",
},
["Huge Steel Banner Sign"] = {
"Huge Steel Banner Sign",
},
["Huge Steel Sign"] = {
"Huge Steel Sign",
},
["Huge Wooden Banner Sign"] = {
"Huge Wooden Banner Sign",
},
["Hunting Upgrade"] = {
"Hunting Upgrade",
},
Icebox = {
"Icebox",
},
["Immigration Desk"] = {
"Immigration Desk",
},
["Industrial Barge"] = {
"Industrial Barge",
},
["Industrial Elevator"] = {
"Industrial Elevator",
},
["Industrial Generator"] = {
"Industrial Generator",
},
["Industrial Refrigerator"] = {
"Industrial Refrigerator",
},
["Industry Upgrade"] = {
"Industry Upgrade",
},
["Infused Oil"] = {
"Infused Oil",
},
["Iron Anchor"] = {
"Iron Anchor",
},
["Iron Axle"] = {
"Iron Axle",
},
["Iron Bar"] = {
"Iron Bar",
},
["Iron Concentrate"] = {
"Iron Concentrate",
},
["Iron Frame Landscape"] = {
"Iron Frame Landscape",
},
["Iron Frame Portrait"] = {
"Iron Frame Portrait",
},
["Iron Frame Square"] = {
"Iron Frame Square",
},
["Iron Frame Tall"] = {
"Iron Frame Tall",
},
["Iron Frame Wide"] = {
"Iron Frame Wide",
},
["Iron Gear"] = {
"Iron Gear",
},
["Iron Hull Sheet"] = {
"Iron Hull Sheet",
},
["Iron Pipe"] = {
"Iron Pipe",
},
["Iron Plate"] = {
"Iron Plate",
},
["Iron Saw Blade"] = {
"Iron Saw Blade",
},
["Iron Wheel"] = {
"Iron Wheel",
},
["Jaw Crusher"] = {
"Jaw Crusher",
},
["Jungle Campfire Salad"] = {
"Jungle Campfire Salad",
},
["Jungle Campfire Stew"] = {
"Jungle Campfire Stew",
},
["Kelpy Crab Roll"] = {
"Kelpy Crab Roll",
},
Kiln = {
"Kiln",
},
Kitchen = {
"Kitchen",
},
Laboratory = {
"Laboratory",
},
["Large Bath Mat"] = {
"Large Bath Mat",
},
["Large Canoe"] = {
"Large Canoe",
},
["Large Corrugated Steel Door"] = {
"Large Corrugated Steel Door",
},
["Large Cotton Bunting Festive"] = {
"Large Cotton Bunting Festive",
},
["Large Cotton Bunting Red"] = {
"Large Cotton Bunting Red",
},
["Large Cotton Bunting Regal"] = {
"Large Cotton Bunting Regal",
},
["Large Cotton Bunting Vibrant"] = {
"Large Cotton Bunting Vibrant",
},
["Large Court"] = {
"Large Court",
},
["Large Festive Paper Lantern"] = {
"Large Festive Paper Lantern",
},
["Large Hanging Ashlar Basalt Sign"] = {
"Large Hanging Ashlar Basalt Sign",
},
["Large Hanging Ashlar Gneiss Sign"] = {
"Large Hanging Ashlar Gneiss Sign",
},
["Large Hanging Ashlar Granite Sign"] = {
"Large Hanging Ashlar Granite Sign",
},
["Large Hanging Ashlar Limestone Sign"] = {
"Large Hanging Ashlar Limestone Sign",
},
["Large Hanging Ashlar Sandstone Sign"] = {
"Large Hanging Ashlar Sandstone Sign",
},
["Large Hanging Ashlar Shale Sign"] = {
"Large Hanging Ashlar Shale Sign",
},
["Large Hanging Ashlar Stone Sign"] = {
"Large Hanging Ashlar Stone Sign",
},
["Large Hanging Birch Sign"] = {
"Large Hanging Birch Sign",
},
["Large Hanging Cedar Sign"] = {
"Large Hanging Cedar Sign",
},
["Large Hanging Ceiba Sign"] = {
"Large Hanging Ceiba Sign",
},
["Large Hanging Fir Sign"] = {
"Large Hanging Fir Sign",
},
["Large Hanging Hardwood Sign"] = {
"Large Hanging Hardwood Sign",
},
["Large Hanging Joshua Sign"] = {
"Large Hanging Joshua Sign",
},
["Large Hanging Lumber Sign"] = {
"Large Hanging Lumber Sign",
},
["Large Hanging Mortared Granite Sign"] = {
"Large Hanging Mortared Granite Sign",
},
["Large Hanging Mortared Limestone Sign"] = {
"Large Hanging Mortared Limestone Sign",
},
["Large Hanging Mortared Sandstone Sign"] = {
"Large Hanging Mortared Sandstone Sign",
},
["Large Hanging Mortared Stone Sign"] = {
"Large Hanging Mortared Stone Sign",
},
["Large Hanging Oak Sign"] = {
"Large Hanging Oak Sign",
},
["Large Hanging Palm Sign"] = {
"Large Hanging Palm Sign",
},
["Large Hanging Redwood Sign"] = {
"Large Hanging Redwood Sign",
},
["Large Hanging Saguaro Sign"] = {
"Large Hanging Saguaro Sign",
},
["Large Hanging Softwood Sign"] = {
"Large Hanging Softwood Sign",
},
["Large Hanging Spruce Sign"] = {
"Large Hanging Spruce Sign",
},
["Large Hanging Wood Sign"] = {
"Large Hanging Wood Sign",
},
["Large Lumber Door"] = {
"Large Lumber Door",
},
["Large Lumber Stockpile"] = {
"Large Lumber Stockpile",
},
["Large Metal Ship Frame"] = {
"Large Metal Ship Frame",
},
["Large Nylon Bunting Green"] = {
"Large Nylon Bunting Green",
},
["Large Nylon Bunting Purple"] = {
"Large Nylon Bunting Purple",
},
["Large Nylon Bunting Yellow"] = {
"Large Nylon Bunting Yellow",
},
["Large Paper Lantern"] = {
"Large Paper Lantern",
},
["Large Standing Ashlar Basalt Sign"] = {
"Large Standing Ashlar Basalt Sign",
},
["Large Standing Ashlar Gneiss Sign"] = {
"Large Standing Ashlar Gneiss Sign",
},
["Large Standing Ashlar Granite Sign"] = {
"Large Standing Ashlar Granite Sign",
},
["Large Standing Ashlar Limestone Sign"] = {
"Large Standing Ashlar Limestone Sign",
},
["Large Standing Ashlar Sandstone Sign"] = {
"Large Standing Ashlar Sandstone Sign",
},
["Large Standing Ashlar Shale Sign"] = {
"Large Standing Ashlar Shale Sign",
},
["Large Standing Ashlar Stone Sign"] = {
"Large Standing Ashlar Stone Sign",
},
["Large Standing Birch Sign"] = {
"Large Standing Birch Sign",
},
["Large Standing Cedar Sign"] = {
"Large Standing Cedar Sign",
},
["Large Standing Ceiba Sign"] = {
"Large Standing Ceiba Sign",
},
["Large Standing Fir Sign"] = {
"Large Standing Fir Sign",
},
["Large Standing Hardwood Sign"] = {
"Large Standing Hardwood Sign",
},
["Large Standing Joshua Sign"] = {
"Large Standing Joshua Sign",
},
["Large Standing Lumber Sign"] = {
"Large Standing Lumber Sign",
},
["Large Standing Mortared Granite Sign"] = {
"Large Standing Mortared Granite Sign",
},
["Large Standing Mortared Limestone Sign"] = {
"Large Standing Mortared Limestone Sign",
},
["Large Standing Mortared Sandstone Sign"] = {
"Large Standing Mortared Sandstone Sign",
},
["Large Standing Mortared Stone Sign"] = {
"Large Standing Mortared Stone Sign",
},
["Large Standing Oak Sign"] = {
"Large Standing Oak Sign",
},
["Large Standing Palm Sign"] = {
"Large Standing Palm Sign",
},
["Large Standing Redwood Sign"] = {
"Large Standing Redwood Sign",
},
["Large Standing Saguaro Sign"] = {
"Large Standing Saguaro Sign",
},
["Large Standing Softwood Sign"] = {
"Large Standing Softwood Sign",
},
["Large Standing Spruce Sign"] = {
"Large Standing Spruce Sign",
},
["Large Standing Wood Sign"] = {
"Large Standing Wood Sign",
},
["Large Windowed Lumber Door"] = {
"Large Windowed Lumber Door",
},
["Large Wooden Ship Frame"] = {
"Large Wooden Ship Frame",
},
Laser = {
"Laser",
},
Lathe = {
"Lathe",
},
["Leavened Dough"] = {
"Leavened Dough",
},
["Light Backpack"] = {
"Light Backpack",
},
["Light Bulb"] = {
"Light Bulb",
},
["Limestone Bison Statue"] = {
"Limestone Bison Statue",
},
["Limestone Otter Statue"] = {
"Limestone Otter Statue",
},
["Limestone Owl Statue"] = {
"Limestone Owl Statue",
},
["Limestone Wolf Statue"] = {
"Limestone Wolf Statue",
},
["Linen Fabric"] = {
"Linen Fabric",
},
["Linen Yarn"] = {
"Linen Yarn",
},
["Loaded Taro Fries"] = {
"Loaded Taro Fries",
},
["Logging Advanced Upgrade"] = {
"Logging Advanced Upgrade",
},
["Logging Basic Upgrade"] = {
"Logging Basic Upgrade",
},
Loom = {
"Loom",
},
["Low Top Shoes"] = {
"Low Top Shoes",
},
Lumber = {
"Lumber",
},
["Lumber Bench"] = {
"Lumber Bench",
},
["Lumber Chair"] = {
"Lumber Chair",
},
["Lumber Door"] = {
"Lumber Door",
},
["Lumber Dresser"] = {
"Lumber Dresser",
},
["Lumber Stockpile"] = {
"Lumber Stockpile",
},
["Lumber Table"] = {
"Lumber Table",
},
Macarons = {
"Macarons",
},
["Machinist Table"] = {
"Machinist Table",
},
["Masonry Advanced Upgrade"] = {
"Masonry Advanced Upgrade",
},
["Masonry Basic Upgrade"] = {
"Masonry Basic Upgrade",
},
["Masonry Mortar"] = {
"Masonry Mortar",
},
["Masonry Table"] = {
"Masonry Table",
},
["Meat Pie"] = {
"Meat Pie",
},
["Meat Stock"] = {
"Meat Stock",
},
["Meaty Stew"] = {
"Meaty Stew",
},
["Mechanical Water Pump"] = {
"Mechanical Water Pump",
},
["Mechanics Advanced Upgrade"] = {
"Mechanics Advanced Upgrade",
},
["Mechanics Modern Upgrade"] = {
"Mechanics Modern Upgrade",
},
["Medium Fishing Trawler"] = {
"Medium Fishing Trawler",
},
["Medium Metal Ship Frame"] = {
"Medium Metal Ship Frame",
},
["Medium Shipyard"] = {
"Medium Shipyard",
},
["Medium Wooden Ship Frame"] = {
"Medium Wooden Ship Frame",
},
["Melting Fat"] = {
"Melting Fat",
},
["Metal Keel"] = {
"Metal Keel",
},
["Metal Rudder"] = {
"Metal Rudder",
},
["Metallurgy Research Paper Advanced"] = {
"Metallurgy Research Paper Advanced",
},
["Metallurgy Research Paper Basic"] = {
"Metallurgy Research Paper Basic",
},
["Metallurgy Research Paper Modern"] = {
"Metallurgy Research Paper Modern",
},
Mill = {
"Mill",
},
["Milling Upgrade"] = {
"Milling Upgrade",
},
["Millionaires Salad"] = {
"Millionaires Salad",
},
["Mining Advanced Upgrade"] = {
"Mining Advanced Upgrade",
},
["Mining Basic Upgrade"] = {
"Mining Basic Upgrade",
},
["Mining Modern Upgrade"] = {
"Mining Modern Upgrade",
},
Mint = {
"Mint",
},
["Mixed Fruit Salad"] = {
"Mixed Fruit Salad",
},
["Mixed Salad"] = {
"Mixed Salad",
},
["Mixed Vegetable Medley"] = {
"Mixed Vegetable Medley",
},
Mochi = {
"Mochi",
},
["Modern Double Street Light"] = {
"Modern Double Street Light",
},
["Modern Street Light"] = {
"Modern Street Light",
},
["Modern Upgrade 1"] = {
"Modern Upgrade 1",
},
["Modern Upgrade 2"] = {
"Modern Upgrade 2",
},
["Modern Upgrade 3"] = {
"Modern Upgrade 3",
},
["Modern Upgrade 4"] = {
"Modern Upgrade 4",
},
["Mortared Granite"] = {
"Mortared Granite",
},
["Mortared Granite Bench"] = {
"Mortared Granite Bench",
},
["Mortared Granite Chair"] = {
"Mortared Granite Chair",
},
["Mortared Granite Door"] = {
"Mortared Granite Door",
},
["Mortared Granite Fireplace"] = {
"Mortared Granite Fireplace",
},
["Mortared Granite Table"] = {
"Mortared Granite Table",
},
["Mortared Limestone"] = {
"Mortared Limestone",
},
["Mortared Limestone Bench"] = {
"Mortared Limestone Bench",
},
["Mortared Limestone Chair"] = {
"Mortared Limestone Chair",
},
["Mortared Limestone Door"] = {
"Mortared Limestone Door",
},
["Mortared Limestone Fireplace"] = {
"Mortared Limestone Fireplace",
},
["Mortared Limestone Table"] = {
"Mortared Limestone Table",
},
["Mortared Sandstone"] = {
"Mortared Sandstone",
},
["Mortared Sandstone Bench"] = {
"Mortared Sandstone Bench",
},
["Mortared Sandstone Chair"] = {
"Mortared Sandstone Chair",
},
["Mortared Sandstone Door"] = {
"Mortared Sandstone Door",
},
["Mortared Sandstone Fireplace"] = {
"Mortared Sandstone Fireplace",
},
["Mortared Sandstone Table"] = {
"Mortared Sandstone Table",
},
["Mortared Stone"] = {
"Mortared Stone",
},
["Mortared Stone Bench"] = {
"Mortared Stone Bench",
},
["Mortared Stone Chair"] = {
"Mortared Stone Chair",
},
["Mortared Stone Door"] = {
"Mortared Stone Door",
},
["Mortared Stone Fireplace"] = {
"Mortared Stone Fireplace",
},
["Mortared Stone Table"] = {
"Mortared Stone Table",
},
["Mortared Stones"] = {
"Mortared Stones",
},
["Mushroom Medley"] = {
"Mushroom Medley",
},
Nail = {
"Nail",
},
Nylon = {
"Nylon",
},
["Nylon Carpet"] = {
"Nylon Carpet",
},
["Nylon Futon Bed"] = {
"Nylon Futon Bed",
},
["Nylon Futon Couch"] = {
"Nylon Futon Couch",
},
["Nylon Mooring Rope"] = {
"Nylon Mooring Rope",
},
["Nylon Thread"] = {
"Nylon Thread",
},
["Nylon Trawler Net"] = {
"Nylon Trawler Net",
},
Oil = {
"Oil",
},
["Oil Drilling Upgrade"] = {
"Oil Drilling Upgrade",
},
["Oil Head Lamp"] = {
"Oil Head Lamp",
},
["Oil Paint"] = {
"Oil Paint",
},
["Oil Refinery"] = {
"Oil Refinery",
},
["Orange Vase"] = {
"Orange Vase",
},
["Ornate Gold Frame Landscape"] = {
"Ornate Gold Frame Landscape",
},
["Ornate Gold Frame Portrait"] = {
"Ornate Gold Frame Portrait",
},
["Ornate Gold Frame Square"] = {
"Ornate Gold Frame Square",
},
["Ornate Gold Frame Tall"] = {
"Ornate Gold Frame Tall",
},
["Ornate Gold Frame Wide"] = {
"Ornate Gold Frame Wide",
},
["Ornate Iron Frame Landscape"] = {
"Ornate Iron Frame Landscape",
},
["Ornate Iron Frame Portrait"] = {
"Ornate Iron Frame Portrait",
},
["Ornate Iron Frame Square"] = {
"Ornate Iron Frame Square",
},
["Ornate Iron Frame Tall"] = {
"Ornate Iron Frame Tall",
},
["Ornate Iron Frame Wide"] = {
"Ornate Iron Frame Wide",
},
["Ornate Wooden Frame Landscape"] = {
"Ornate Wooden Frame Landscape",
},
["Ornate Wooden Frame Portrait"] = {
"Ornate Wooden Frame Portrait",
},
["Ornate Wooden Frame Square"] = {
"Ornate Wooden Frame Square",
},
["Ornate Wooden Frame Tall"] = {
"Ornate Wooden Frame Tall",
},
["Ornate Wooden Frame Wide"] = {
"Ornate Wooden Frame Wide",
},
["Outpost Netting"] = {
"Outpost Netting",
},
["Outpost Table"] = {
"Outpost Table",
},
["Padded Chair"] = {
"Padded Chair",
},
Paper = {
"Paper",
},
["Paper Milling Upgrade"] = {
"Paper Milling Upgrade",
},
["Particle Boards"] = {
"Particle Boards",
},
["Pastry Dough"] = {
"Pastry Dough",
},
["Pelt Fertilizer"] = {
"Pelt Fertilizer",
},
Petroleum = {
"Petroleum",
},
["Phad Thai"] = {
"Phad Thai",
},
["Phosphate Fertilizer"] = {
"Phosphate Fertilizer",
},
["Pineapple Friend Rice"] = {
"Pineapple Friend Rice",
},
Pirozhok = {
"Pirozhok",
},
Piston = {
"Piston",
},
["Plant Vase"] = {
"Plant Vase",
},
Plastic = {
"Plastic",
},
["Plastic Buoy"] = {
"Plastic Buoy",
},
["Poke Bowl"] = {
"Poke Bowl",
},
["Portable Steam Engine"] = {
"Portable Steam Engine",
},
["Pottery Upgrade"] = {
"Pottery Upgrade",
},
["Powered Cart"] = {
"Powered Cart",
},
["Powered Storage Silo"] = {
"Powered Storage Silo",
},
["Prepared Meat"] = {
"Prepared Meat",
},
["Prime Cut"] = {
"Prime Cut",
},
["Printing Press"] = {
"Printing Press",
},
["Pulp Filler"] = {
"Pulp Filler",
},
["Pump Jack"] = {
"Pump Jack",
},
Pupusas = {
"Pupusas",
},
["Purple Vase"] = {
"Purple Vase",
},
Quicklime = {
"Quicklime",
},
["Quicklime Glass"] = {
"Quicklime Glass",
},
Radiator = {
"Radiator",
},
["Rainforest Fruit Salad"] = {
"Rainforest Fruit Salad",
},
["Rainforest Salad"] = {
"Rainforest Salad",
},
["Raw Bacon"] = {
"Raw Bacon",
},
["Raw Roast"] = {
"Raw Roast",
},
["Raw Sausage"] = {
"Raw Sausage",
},
["Real Estate Desk"] = {
"Real Estate Desk",
},
Rebar = {
"Rebar",
},
["Recycle Hewn Log"] = {
"Recycle Hewn Log",
},
["Red Vase"] = {
"Red Vase",
},
["Refine Heart Of Palm"] = {
"Refine Heart Of Palm",
},
["Refine Tallow"] = {
"Refine Tallow",
},
Refrigerator = {
"Refrigerator",
},
Registrar = {
"Registrar",
},
["Reinforced Concrete"] = {
"Reinforced Concrete",
},
["Render Fat"] = {
"Render Fat",
},
["Research Table"] = {
"Research Table",
},
["Rice Flour"] = {
"Rice Flour",
},
["Rice Mortar"] = {
"Rice Mortar",
},
["Rice Noodles"] = {
"Rice Noodles",
},
Rivet = {
"Rivet",
},
["Roast Pumpkin"] = {
"Roast Pumpkin",
},
["Robotic Assembly Line"] = {
"Robotic Assembly Line",
},
["Rocker Box"] = {
"Rocker Box",
},
["Rolling Mill"] = {
"Rolling Mill",
},
["Root Campfire Salad"] = {
"Root Campfire Salad",
},
["Root Campfire Stew"] = {
"Root Campfire Stew",
},
["Round Pot"] = {
"Round Pot",
},
["Rubber Wheel"] = {
"Rubber Wheel",
},
["Rug Large"] = {
"Rug Large",
},
["Rug Medium"] = {
"Rug Medium",
},
["Rug Small"] = {
"Rug Small",
},
["Running Shoes"] = {
"Running Shoes",
},
["Salt Basket"] = {
"Salt Basket",
},
["Sand Concentrate"] = {
"Sand Concentrate",
},
["Sand Concentrate Lv2"] = {
"Sand Concentrate Lv2",
},
["Sand Concentrate Lv3"] = {
"Sand Concentrate Lv3",
},
Sandals = {
"Sandals",
},
["Saw Boards"] = {
"Saw Boards",
},
Sawmill = {
"Sawmill",
},
["Scrap Meat"] = {
"Scrap Meat",
},
["Screening Machine"] = {
"Screening Machine",
},
["Screw Press"] = {
"Screw Press",
},
Screws = {
"Screws",
},
["Seared Meat"] = {
"Seared Meat",
},
["Seeded Camas Roll"] = {
"Seeded Camas Roll",
},
["Sensor Based Belt Sorter"] = {
"Sensor Based Belt Sorter",
},
["Sensuous Sea Pizza"] = {
"Sensuous Sea Pizza",
},
Servo = {
"Servo",
},
["Settlement Crafting Table"] = {
"Settlement Crafting Table",
},
["Shale Brick"] = {
"Shale Brick",
},
Shaper = {
"Shaper",
},
["Shark Fillet Soup"] = {
"Shark Fillet Soup",
},
["Sheep Mount"] = {
"Sheep Mount",
},
["Shelf Cabinet"] = {
"Shelf Cabinet",
},
["Shipwright Advanced Upgrade"] = {
"Shipwright Advanced Upgrade",
},
["Shipwright Basic Upgrade"] = {
"Shipwright Basic Upgrade",
},
["Shipwright Hat"] = {
"Shipwright Hat",
},
["Shipwright Overalls"] = {
"Shipwright Overalls",
},
["Shipwright Sandals"] = {
"Shipwright Sandals",
},
["Shipwright Shirt"] = {
"Shipwright Shirt",
},
Shorts = {
"Shorts",
},
["Shred Kelp"] = {
"Shred Kelp",
},
["Shuck Clams"] = {
"Shuck Clams",
},
["Simmered Meat"] = {
"Simmered Meat",
},
["Simple Syrup"] = {
"Simple Syrup",
},
Sink = {
"Sink",
},
["Skid Steer"] = {
"Skid Steer",
},
["Small Bath Mat"] = {
"Small Bath Mat",
},
["Small Canoe"] = {
"Small Canoe",
},
["Small Cotton Bunting Festive"] = {
"Small Cotton Bunting Festive",
},
["Small Cotton Bunting Red"] = {
"Small Cotton Bunting Red",
},
["Small Cotton Bunting Regal"] = {
"Small Cotton Bunting Regal",
},
["Small Cotton Bunting Vibrant"] = {
"Small Cotton Bunting Vibrant",
},
["Small Court"] = {
"Small Court",
},
["Small Hanging Ashlar Basalt Sign"] = {
"Small Hanging Ashlar Basalt Sign",
},
["Small Hanging Ashlar Gneiss Sign"] = {
"Small Hanging Ashlar Gneiss Sign",
},
["Small Hanging Ashlar Granite Sign"] = {
"Small Hanging Ashlar Granite Sign",
},
["Small Hanging Ashlar Limestone Sign"] = {
"Small Hanging Ashlar Limestone Sign",
},
["Small Hanging Ashlar Sandstone Sign"] = {
"Small Hanging Ashlar Sandstone Sign",
},
["Small Hanging Ashlar Shale Sign"] = {
"Small Hanging Ashlar Shale Sign",
},
["Small Hanging Ashlar Stone Sign"] = {
"Small Hanging Ashlar Stone Sign",
},
["Small Hanging Birch Sign"] = {
"Small Hanging Birch Sign",
},
["Small Hanging Cedar Sign"] = {
"Small Hanging Cedar Sign",
},
["Small Hanging Ceiba Sign"] = {
"Small Hanging Ceiba Sign",
},
["Small Hanging Fir Sign"] = {
"Small Hanging Fir Sign",
},
["Small Hanging Hardwood Sign"] = {
"Small Hanging Hardwood Sign",
},
["Small Hanging Joshua Sign"] = {
"Small Hanging Joshua Sign",
},
["Small Hanging Lumber Sign"] = {
"Small Hanging Lumber Sign",
},
["Small Hanging Mortared Granite Sign"] = {
"Small Hanging Mortared Granite Sign",
},
["Small Hanging Mortared Limestone Sign"] = {
"Small Hanging Mortared Limestone Sign",
},
["Small Hanging Mortared Sandstone Sign"] = {
"Small Hanging Mortared Sandstone Sign",
},
["Small Hanging Mortared Stone Sign"] = {
"Small Hanging Mortared Stone Sign",
},
["Small Hanging Oak Sign"] = {
"Small Hanging Oak Sign",
},
["Small Hanging Palm Sign"] = {
"Small Hanging Palm Sign",
},
["Small Hanging Redwood Sign"] = {
"Small Hanging Redwood Sign",
},
["Small Hanging Saguaro Sign"] = {
"Small Hanging Saguaro Sign",
},
["Small Hanging Softwood Sign"] = {
"Small Hanging Softwood Sign",
},
["Small Hanging Spruce Sign"] = {
"Small Hanging Spruce Sign",
},
["Small Hanging Wood Sign"] = {
"Small Hanging Wood Sign",
},
["Small Nylon Bunting Green"] = {
"Small Nylon Bunting Green",
},
["Small Nylon Bunting Purple"] = {
"Small Nylon Bunting Purple",
},
["Small Nylon Bunting Yellow"] = {
"Small Nylon Bunting Yellow",
},
["Small Paper Lantern"] = {
"Small Paper Lantern",
},
["Small Paper Machine"] = {
"Small Paper Machine",
},
["Small Shipyard"] = {
"Small Shipyard",
},
["Small Sink"] = {
"Small Sink",
},
["Small Standing Ashlar Basalt Sign"] = {
"Small Standing Ashlar Basalt Sign",
},
["Small Standing Ashlar Gneiss Sign"] = {
"Small Standing Ashlar Gneiss Sign",
},
["Small Standing Ashlar Granite Sign"] = {
"Small Standing Ashlar Granite Sign",
},
["Small Standing Ashlar Limestone Sign"] = {
"Small Standing Ashlar Limestone Sign",
},
["Small Standing Ashlar Sandstone Sign"] = {
"Small Standing Ashlar Sandstone Sign",
},
["Small Standing Ashlar Shale Sign"] = {
"Small Standing Ashlar Shale Sign",
},
["Small Standing Ashlar Stone Sign"] = {
"Small Standing Ashlar Stone Sign",
},
["Small Standing Birch Sign"] = {
"Small Standing Birch Sign",
},
["Small Standing Cedar Sign"] = {
"Small Standing Cedar Sign",
},
["Small Standing Ceiba Sign"] = {
"Small Standing Ceiba Sign",
},
["Small Standing Fir Sign"] = {
"Small Standing Fir Sign",
},
["Small Standing Hardwood Sign"] = {
"Small Standing Hardwood Sign",
},
["Small Standing Joshua Sign"] = {
"Small Standing Joshua Sign",
},
["Small Standing Lumber Sign"] = {
"Small Standing Lumber Sign",
},
["Small Standing Mortared Granite Sign"] = {
"Small Standing Mortared Granite Sign",
},
["Small Standing Mortared Limestone Sign"] = {
"Small Standing Mortared Limestone Sign",
},
["Small Standing Mortared Sandstone Sign"] = {
"Small Standing Mortared Sandstone Sign",
},
["Small Standing Mortared Stone Sign"] = {
"Small Standing Mortared Stone Sign",
},
["Small Standing Oak Sign"] = {
"Small Standing Oak Sign",
},
["Small Standing Palm Sign"] = {
"Small Standing Palm Sign",
},
["Small Standing Redwood Sign"] = {
"Small Standing Redwood Sign",
},
["Small Standing Saguaro Sign"] = {
"Small Standing Saguaro Sign",
},
["Small Standing Softwood Sign"] = {
"Small Standing Softwood Sign",
},
["Small Standing Spruce Sign"] = {
"Small Standing Spruce Sign",
},
["Small Standing Wood Sign"] = {
"Small Standing Wood Sign",
},
["Small Stockpile"] = {
"Small Stockpile",
},
["Small Wood Cart"] = {
"Small Wood Cart",
},
["Small Wooden Boat"] = {
"Small Wooden Boat",
},
["Small Wooden Ship Frame"] = {
"Small Wooden Ship Frame",
},
["Smelt Copper"] = {
"Smelt Copper",
},
["Smelt Gold"] = {
"Smelt Gold",
},
["Smelt Iron"] = {
"Smelt Iron",
},
["Smelting Upgrade"] = {
"Smelting Upgrade",
},
["Smith Apron"] = {
"Smith Apron",
},
["Smith Bandana"] = {
"Smith Bandana",
},
["Smith Boots"] = {
"Smith Boots",
},
["Smith Gloves"] = {
"Smith Gloves",
},
["Smith Pants"] = {
"Smith Pants",
},
["Smith Shirt"] = {
"Smith Shirt",
},
["Smooth Gut Noodle Roll"] = {
"Smooth Gut Noodle Roll",
},
["Softwood Board"] = {
"Softwood Board",
},
["Softwood Hewn Log"] = {
"Softwood Hewn Log",
},
["Softwood Lumber"] = {
"Softwood Lumber",
},
["Softwood Lumber Bench"] = {
"Softwood Lumber Bench",
},
["Softwood Lumber Chair"] = {
"Softwood Lumber Chair",
},
["Softwood Lumber Door"] = {
"Softwood Lumber Door",
},
["Softwood Lumber Dresser"] = {
"Softwood Lumber Dresser",
},
["Softwood Lumber Table"] = {
"Softwood Lumber Table",
},
["Soil Sampler"] = {
"Soil Sampler",
},
["Solar Generator"] = {
"Solar Generator",
},
["Spiky Roll"] = {
"Spiky Roll",
},
["Spin Melter"] = {
"Spin Melter",
},
["Spin Wool Yarn"] = {
"Spin Wool Yarn",
},
["Square Belt"] = {
"Square Belt",
},
["Square Pot"] = {
"Square Pot",
},
["Stamp Mill"] = {
"Stamp Mill",
},
["Standing Glass Sign"] = {
"Standing Glass Sign",
},
["Standing Long Steel Sign"] = {
"Standing Long Steel Sign",
},
["Standing Steel Brick Sign"] = {
"Standing Steel Brick Sign",
},
["Steam Engine"] = {
"Steam Engine",
},
["Steam Tractor"] = {
"Steam Tractor",
},
["Steam Tractor Harvester"] = {
"Steam Tractor Harvester",
},
["Steam Tractor Plow"] = {
"Steam Tractor Plow",
},
["Steam Tractor Sower"] = {
"Steam Tractor Sower",
},
["Steam Truck"] = {
"Steam Truck",
},
["Steel Abstract Fixture"] = {
"Steel Abstract Fixture",
},
["Steel Axle"] = {
"Steel Axle",
},
["Steel Bar"] = {
"Steel Bar",
},
["Steel Buoy"] = {
"Steel Buoy",
},
["Steel Ceiling Light"] = {
"Steel Ceiling Light",
},
["Steel Floor Lamp"] = {
"Steel Floor Lamp",
},
["Steel Gear"] = {
"Steel Gear",
},
["Steel Gearbox"] = {
"Steel Gearbox",
},
["Steel Hanging Fixture"] = {
"Steel Hanging Fixture",
},
["Steel Hanging Lamp"] = {
"Steel Hanging Lamp",
},
["Steel Kitchen Lamp"] = {
"Steel Kitchen Lamp",
},
["Steel Moorage Post"] = {
"Steel Moorage Post",
},
["Steel Pipe"] = {
"Steel Pipe",
},
["Steel Plate"] = {
"Steel Plate",
},
["Steel Saw Blade"] = {
"Steel Saw Blade",
},
["Steel Searchlight"] = {
"Steel Searchlight",
},
["Steel Square Fixture"] = {
"Steel Square Fixture",
},
["Steel Table Lamp"] = {
"Steel Table Lamp",
},
["Stenographers Table"] = {
"Stenographers Table",
},
Stockpile = {
"Stockpile",
},
["Stone Brazier"] = {
"Stone Brazier",
},
["Stone Road"] = {
"Stone Road",
},
["Stop Sign"] = {
"Stop Sign",
},
["Storage Chest"] = {
"Storage Chest",
},
["Storage Silo"] = {
"Storage Silo",
},
Store = {
"Store",
},
Stove = {
"Stove",
},
["Street Sign"] = {
"Street Sign",
},
Streetlamp = {
"Streetlamp",
},
["Stuffed Alligator"] = {
"Stuffed Alligator",
},
["Stuffed Bison"] = {
"Stuffed Bison",
},
["Stuffed Elk"] = {
"Stuffed Elk",
},
["Stuffed Goat"] = {
"Stuffed Goat",
},
["Stuffed Jaguar"] = {
"Stuffed Jaguar",
},
["Stuffed Turkey"] = {
"Stuffed Turkey",
},
["Stuffed Wolf"] = {
"Stuffed Wolf",
},
Substrate = {
"Substrate",
},
Sugar = {
"Sugar",
},
["Sun Cheese"] = {
"Sun Cheese",
},
["Sunflower Oil"] = {
"Sunflower Oil",
},
["Sweet Jerky"] = {
"Sweet Jerky",
},
["Sweet Salad"] = {
"Sweet Salad",
},
["Swirl Vase"] = {
"Swirl Vase",
},
["Synthetic Rubber"] = {
"Synthetic Rubber",
},
["Tailor Bowler Hat"] = {
"Tailor Bowler Hat",
},
["Tailor Pants"] = {
"Tailor Pants",
},
["Tailor Shirt"] = {
"Tailor Shirt",
},
["Tailor Shoes"] = {
"Tailor Shoes",
},
["Tailoring Basic Upgrade"] = {
"Tailoring Basic Upgrade",
},
["Tailoring Modern Upgrade"] = {
"Tailoring Modern Upgrade",
},
["Tailoring Table"] = {
"Tailoring Table",
},
["Tall Boots"] = {
"Tall Boots",
},
["Tallow Candle"] = {
"Tallow Candle",
},
["Tallow Lamp"] = {
"Tallow Lamp",
},
["Tallow Wall Lamp"] = {
"Tallow Wall Lamp",
},
["Taro Fries"] = {
"Taro Fries",
},
["Tasty Tropical Pizza"] = {
"Tasty Tropical Pizza",
},
["Tiny Stockpile"] = {
"Tiny Stockpile",
},
Toilet = {
"Toilet",
},
["Tool Bench"] = {
"Tool Bench",
},
["Topped Porridge"] = {
"Topped Porridge",
},
Torch = {
"Torch",
},
["Torch Stand"] = {
"Torch Stand",
},
Tortilla = {
"Tortilla",
},
["Towel Rack"] = {
"Towel Rack",
},
["Town Foundation"] = {
"Town Foundation",
},
["Transmission Pole"] = {
"Transmission Pole",
},
Treasury = {
"Treasury",
},
["Tripod Camera"] = {
"Tripod Camera",
},
Trousers = {
"Trousers",
},
Truck = {
"Truck",
},
["Upholstered Chair"] = {
"Upholstered Chair",
},
["Upholstered Couch"] = {
"Upholstered Couch",
},
Valve = {
"Valve",
},
["Vegetable Soup"] = {
"Vegetable Soup",
},
["Vegetable Stock"] = {
"Vegetable Stock",
},
["Wainwright Table"] = {
"Wainwright Table",
},
["Wall Candle"] = {
"Wall Candle",
},
Washboard = {
"Washboard",
},
["Washing Machine"] = {
"Washing Machine",
},
["Waste Filter"] = {
"Waste Filter",
},
Waterwheel = {
"Waterwheel",
},
["Weave Cotton Canvas"] = {
"Weave Cotton Canvas",
},
["Weave Cotton Curtains"] = {
"Weave Cotton Curtains",
},
["Weave Cotton Fabric"] = {
"Weave Cotton Fabric",
},
["Weave Large Bath Mat"] = {
"Weave Large Bath Mat",
},
["Weave Large Cotton Bunting Red"] = {
"Weave Large Cotton Bunting Red",
},
["Weave Linen Canvas"] = {
"Weave Linen Canvas",
},
["Weave Linen Fabric"] = {
"Weave Linen Fabric",
},
["Weave Nylon Curtains"] = {
"Weave Nylon Curtains",
},
["Weave Nylon Fabric"] = {
"Weave Nylon Fabric",
},
["Weave Small Bath Mat"] = {
"Weave Small Bath Mat",
},
["Weave Small Cotton Bunting Red"] = {
"Weave Small Cotton Bunting Red",
},
["Weave Wool Curtains"] = {
"Weave Wool Curtains",
},
["Weave Wool Fabric"] = {
"Weave Wool Fabric",
},
["Wet Brick"] = {
"Wet Brick",
},
["Wheat Ethanol"] = {
"Wheat Ethanol",
},
["Wheat Mortar"] = {
"Wheat Mortar",
},
Wheelbarrow = {
"Wheelbarrow",
},
["Wild Mix"] = {
"Wild Mix",
},
["Wild Stew"] = {
"Wild Stew",
},
["Wilted Fiddleheads"] = {
"Wilted Fiddleheads",
},
["Wind Turbine"] = {
"Wind Turbine",
},
Windmill = {
"Windmill",
},
["Wood Cart"] = {
"Wood Cart",
},
["Wood Shop Cart"] = {
"Wood Shop Cart",
},
["Wooden Barge"] = {
"Wooden Barge",
},
["Wooden Ceiling Light"] = {
"Wooden Ceiling Light",
},
["Wooden Elevator"] = {
"Wooden Elevator",
},
["Wooden Fabric Bed"] = {
"Wooden Fabric Bed",
},
["Wooden Floor Lamp"] = {
"Wooden Floor Lamp",
},
["Wooden Frame Landscape"] = {
"Wooden Frame Landscape",
},
["Wooden Frame Portrait"] = {
"Wooden Frame Portrait",
},
["Wooden Frame Square"] = {
"Wooden Frame Square",
},
["Wooden Frame Tall"] = {
"Wooden Frame Tall",
},
["Wooden Frame Wide"] = {
"Wooden Frame Wide",
},
["Wooden Hull Planks"] = {
"Wooden Hull Planks",
},
["Wooden Keel"] = {
"Wooden Keel",
},
["Wooden Kitchen Lamp"] = {
"Wooden Kitchen Lamp",
},
["Wooden Latrine"] = {
"Wooden Latrine",
},
["Wooden Mold"] = {
"Wooden Mold",
},
["Wooden Moorage Post"] = {
"Wooden Moorage Post",
},
["Wooden Oar"] = {
"Wooden Oar",
},
["Wooden Rudder"] = {
"Wooden Rudder",
},
["Wooden Straw Bed"] = {
"Wooden Straw Bed",
},
["Wooden Table Lamp"] = {
"Wooden Table Lamp",
},
["Wooden Transport Ship"] = {
"Wooden Transport Ship",
},
["Wooden Wheel"] = {
"Wooden Wheel",
},
["Wool Carpet"] = {
"Wool Carpet",
},
["Wool Curtains"] = {
"Wool Curtains",
},
["Wool Fabric"] = {
"Wool Fabric",
},
["Wool Yarn"] = {
"Wool Yarn",
},
["Work Backpack"] = {
"Work Backpack",
},
["Work Boots"] = {
"Work Boots",
},
Workbench = {
"Workbench",
},
["Worldly Donut"] = {
"Worldly Donut",
},
Yeast = {
"Yeast",
},
["Zoning Office"] = {
"Zoning Office",
"Zoning Office",
},
},
},
},
}
}

Revision as of 22:27, 30 December 2023

The Module:ItemData is currently used in:


-- Eco Version : 10.0.3
-- Export Language: English

return {
	recipes = {
		["Acorn Powder"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Acorn Powder",
			craftStn = {
				{
					"Mill",
					"Mill",
				},
			},
			skillNeeds = {
				{
					"Milling",
					5,
					"Milling",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 15.0,
			baseXPGain = 1.0,
			defaultVariant = "Acorn Powder",
			defaultVariantUntranslated = "Acorn Powder",
			numberOfVariants = "1",
			variants = {
				["Acorn Powder"] = {
					untranslated = "Acorn Powder",
					ingredients = {
						{
							"ITEM",
							"Acorn",
							4.0,
							false,
							"Acorn",
						},
					},
					products = {
						{
							"Acorn Powder",
							"1",
							"Acorn Powder",
						},
					},
				},
			},
		},
		["Adorned Ashlar Stone Bench"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Adorned Ashlar Stone Bench",
			craftStn = {
				{
					"Advanced Masonry Table",
					"Advanced Masonry Table",
				},
			},
			skillNeeds = {
				{
					"Advanced Masonry",
					7,
					"Advanced Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 8.0,
			baseLaborCost = 240.0,
			baseXPGain = 3.0,
			defaultVariant = "Adorned Ashlar Stone Bench",
			defaultVariantUntranslated = "Adorned Ashlar Stone Bench",
			numberOfVariants = 7,
			variants = {
				["Adorned Ashlar Stone Bench"] = {
					untranslated = "Adorned Ashlar Stone Bench",
					ingredients = {
						{
							"ITEM",
							"Gold Bar",
							6.0,
							false,
							"Gold Bar",
						},
						{
							"TAG",
							"Ashlar Stone",
							20.0,
							false,
							"Ashlar Stone",
						},
					},
					products = {
						{
							"Adorned Ashlar Stone Bench",
							1,
							"Adorned Ashlar Stone Bench",
						},
					},
				},
				["Adorned Ashlar Basalt Bench"] = {
					untranslated = "Adorned Ashlar Basalt Bench",
					ingredients = {
						{
							"ITEM",
							"Ashlar Basalt",
							20.0,
							false,
							"Ashlar Basalt",
						},
						{
							"ITEM",
							"Gold Bar",
							6.0,
							false,
							"Gold Bar",
						},
					},
					products = {
						{
							"Adorned Ashlar Basalt Bench",
							1,
							"Adorned Ashlar Basalt Bench",
						},
					},
				},
				["Adorned Ashlar Gneiss Bench"] = {
					untranslated = "Adorned Ashlar Gneiss Bench",
					ingredients = {
						{
							"ITEM",
							"Ashlar Gneiss",
							20.0,
							false,
							"Ashlar Gneiss",
						},
						{
							"ITEM",
							"Gold Bar",
							6.0,
							false,
							"Gold Bar",
						},
					},
					products = {
						{
							"Adorned Ashlar Gneiss Bench",
							1,
							"Adorned Ashlar Gneiss Bench",
						},
					},
				},
				["Adorned Ashlar Granite Bench"] = {
					untranslated = "Adorned Ashlar Granite Bench",
					ingredients = {
						{
							"ITEM",
							"Ashlar Granite",
							20.0,
							false,
							"Ashlar Granite",
						},
						{
							"ITEM",
							"Gold Bar",
							6.0,
							false,
							"Gold Bar",
						},
					},
					products = {
						{
							"Adorned Ashlar Granite Bench",
							1,
							"Adorned Ashlar Granite Bench",
						},
					},
				},
				["Adorned Ashlar Limestone Bench"] = {
					untranslated = "Adorned Ashlar Limestone Bench",
					ingredients = {
						{
							"ITEM",
							"Ashlar Limestone",
							20.0,
							false,
							"Ashlar Limestone",
						},
						{
							"ITEM",
							"Gold Bar",
							6.0,
							false,
							"Gold Bar",
						},
					},
					products = {
						{
							"Adorned Ashlar Limestone Bench",
							1,
							"Adorned Ashlar Limestone Bench",
						},
					},
				},
				["Adorned Ashlar Sandstone Bench"] = {
					untranslated = "Adorned Ashlar Sandstone Bench",
					ingredients = {
						{
							"ITEM",
							"Ashlar Sandstone",
							20.0,
							false,
							"Ashlar Sandstone",
						},
						{
							"ITEM",
							"Gold Bar",
							6.0,
							false,
							"Gold Bar",
						},
					},
					products = {
						{
							"Adorned Ashlar Sandstone Bench",
							1,
							"Adorned Ashlar Sandstone Bench",
						},
					},
				},
				["Adorned Ashlar Shale Bench"] = {
					untranslated = "Adorned Ashlar Shale Bench",
					ingredients = {
						{
							"ITEM",
							"Ashlar Shale",
							20.0,
							false,
							"Ashlar Shale",
						},
						{
							"ITEM",
							"Gold Bar",
							6.0,
							false,
							"Gold Bar",
						},
					},
					products = {
						{
							"Adorned Ashlar Shale Bench",
							1,
							"Adorned Ashlar Shale Bench",
						},
					},
				},
			},
		},
		["Adorned Ashlar Stone Chair"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Adorned Ashlar Stone Chair",
			craftStn = {
				{
					"Advanced Masonry Table",
					"Advanced Masonry Table",
				},
			},
			skillNeeds = {
				{
					"Advanced Masonry",
					5,
					"Advanced Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 6.0,
			baseLaborCost = 240.0,
			baseXPGain = 2.0,
			defaultVariant = "Adorned Ashlar Stone Chair",
			defaultVariantUntranslated = "Adorned Ashlar Stone Chair",
			numberOfVariants = 7,
			variants = {
				["Adorned Ashlar Stone Chair"] = {
					untranslated = "Adorned Ashlar Stone Chair",
					ingredients = {
						{
							"ITEM",
							"Gold Bar",
							4.0,
							false,
							"Gold Bar",
						},
						{
							"TAG",
							"Ashlar Stone",
							10.0,
							false,
							"Ashlar Stone",
						},
					},
					products = {
						{
							"Adorned Ashlar Stone Chair",
							1,
							"Adorned Ashlar Stone Chair",
						},
					},
				},
				["Adorned Ashlar Basalt Chair"] = {
					untranslated = "Adorned Ashlar Basalt Chair",
					ingredients = {
						{
							"ITEM",
							"Ashlar Basalt",
							10.0,
							false,
							"Ashlar Basalt",
						},
						{
							"ITEM",
							"Gold Bar",
							4.0,
							false,
							"Gold Bar",
						},
					},
					products = {
						{
							"Adorned Ashlar Basalt Chair",
							1,
							"Adorned Ashlar Basalt Chair",
						},
					},
				},
				["Adorned Ashlar Gneiss Chair"] = {
					untranslated = "Adorned Ashlar Gneiss Chair",
					ingredients = {
						{
							"ITEM",
							"Ashlar Gneiss",
							10.0,
							false,
							"Ashlar Gneiss",
						},
						{
							"ITEM",
							"Gold Bar",
							4.0,
							false,
							"Gold Bar",
						},
					},
					products = {
						{
							"Adorned Ashlar Gneiss Chair",
							1,
							"Adorned Ashlar Gneiss Chair",
						},
					},
				},
				["Adorned Ashlar Granite Chair"] = {
					untranslated = "Adorned Ashlar Granite Chair",
					ingredients = {
						{
							"ITEM",
							"Ashlar Granite",
							10.0,
							false,
							"Ashlar Granite",
						},
						{
							"ITEM",
							"Gold Bar",
							4.0,
							false,
							"Gold Bar",
						},
					},
					products = {
						{
							"Adorned Ashlar Granite Chair",
							1,
							"Adorned Ashlar Granite Chair",
						},
					},
				},
				["Adorned Ashlar Limestone Chair"] = {
					untranslated = "Adorned Ashlar Limestone Chair",
					ingredients = {
						{
							"ITEM",
							"Ashlar Limestone",
							10.0,
							false,
							"Ashlar Limestone",
						},
						{
							"ITEM",
							"Gold Bar",
							4.0,
							false,
							"Gold Bar",
						},
					},
					products = {
						{
							"Adorned Ashlar Limestone Chair",
							1,
							"Adorned Ashlar Limestone Chair",
						},
					},
				},
				["Adorned Ashlar Sandstone Chair"] = {
					untranslated = "Adorned Ashlar Sandstone Chair",
					ingredients = {
						{
							"ITEM",
							"Ashlar Sandstone",
							10.0,
							false,
							"Ashlar Sandstone",
						},
						{
							"ITEM",
							"Gold Bar",
							4.0,
							false,
							"Gold Bar",
						},
					},
					products = {
						{
							"Adorned Ashlar Sandstone Chair",
							1,
							"Adorned Ashlar Sandstone Chair",
						},
					},
				},
				["Adorned Ashlar Shale Chair"] = {
					untranslated = "Adorned Ashlar Shale Chair",
					ingredients = {
						{
							"ITEM",
							"Ashlar Shale",
							10.0,
							false,
							"Ashlar Shale",
						},
						{
							"ITEM",
							"Gold Bar",
							4.0,
							false,
							"Gold Bar",
						},
					},
					products = {
						{
							"Adorned Ashlar Shale Chair",
							1,
							"Adorned Ashlar Shale Chair",
						},
					},
				},
			},
		},
		["Adorned Ashlar Stone Table"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Adorned Ashlar Stone Table",
			craftStn = {
				{
					"Advanced Masonry Table",
					"Advanced Masonry Table",
				},
			},
			skillNeeds = {
				{
					"Advanced Masonry",
					6,
					"Advanced Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 8.0,
			baseLaborCost = 240.0,
			baseXPGain = 3.0,
			defaultVariant = "Adorned Ashlar Stone Table",
			defaultVariantUntranslated = "Adorned Ashlar Stone Table",
			numberOfVariants = 7,
			variants = {
				["Adorned Ashlar Stone Table"] = {
					untranslated = "Adorned Ashlar Stone Table",
					ingredients = {
						{
							"ITEM",
							"Gold Bar",
							8.0,
							false,
							"Gold Bar",
						},
						{
							"TAG",
							"Ashlar Stone",
							24.0,
							false,
							"Ashlar Stone",
						},
					},
					products = {
						{
							"Adorned Ashlar Stone Table",
							1,
							"Adorned Ashlar Stone Table",
						},
					},
				},
				["Adorned Ashlar Basalt Table"] = {
					untranslated = "Adorned Ashlar Basalt Table",
					ingredients = {
						{
							"ITEM",
							"Ashlar Basalt",
							24.0,
							false,
							"Ashlar Basalt",
						},
						{
							"ITEM",
							"Gold Bar",
							8.0,
							false,
							"Gold Bar",
						},
					},
					products = {
						{
							"Adorned Ashlar Basalt Table",
							1,
							"Adorned Ashlar Basalt Table",
						},
					},
				},
				["Adorned Ashlar Gneiss Table"] = {
					untranslated = "Adorned Ashlar Gneiss Table",
					ingredients = {
						{
							"ITEM",
							"Ashlar Gneiss",
							24.0,
							false,
							"Ashlar Gneiss",
						},
						{
							"ITEM",
							"Gold Bar",
							8.0,
							false,
							"Gold Bar",
						},
					},
					products = {
						{
							"Adorned Ashlar Gneiss Table",
							1,
							"Adorned Ashlar Gneiss Table",
						},
					},
				},
				["Adorned Ashlar Granite Table"] = {
					untranslated = "Adorned Ashlar Granite Table",
					ingredients = {
						{
							"ITEM",
							"Ashlar Granite",
							24.0,
							false,
							"Ashlar Granite",
						},
						{
							"ITEM",
							"Gold Bar",
							8.0,
							false,
							"Gold Bar",
						},
					},
					products = {
						{
							"Adorned Ashlar Granite Table",
							1,
							"Adorned Ashlar Granite Table",
						},
					},
				},
				["Adorned Ashlar Limestone Table"] = {
					untranslated = "Adorned Ashlar Limestone Table",
					ingredients = {
						{
							"ITEM",
							"Ashlar Limestone",
							24.0,
							false,
							"Ashlar Limestone",
						},
						{
							"ITEM",
							"Gold Bar",
							8.0,
							false,
							"Gold Bar",
						},
					},
					products = {
						{
							"Adorned Ashlar Limestone Table",
							1,
							"Adorned Ashlar Limestone Table",
						},
					},
				},
				["Adorned Ashlar Sandstone Table"] = {
					untranslated = "Adorned Ashlar Sandstone Table",
					ingredients = {
						{
							"ITEM",
							"Ashlar Sandstone",
							24.0,
							false,
							"Ashlar Sandstone",
						},
						{
							"ITEM",
							"Gold Bar",
							8.0,
							false,
							"Gold Bar",
						},
					},
					products = {
						{
							"Adorned Ashlar Sandstone Table",
							1,
							"Adorned Ashlar Sandstone Table",
						},
					},
				},
				["Adorned Ashlar Shale Table"] = {
					untranslated = "Adorned Ashlar Shale Table",
					ingredients = {
						{
							"ITEM",
							"Ashlar Shale",
							24.0,
							false,
							"Ashlar Shale",
						},
						{
							"ITEM",
							"Gold Bar",
							8.0,
							false,
							"Gold Bar",
						},
					},
					products = {
						{
							"Adorned Ashlar Shale Table",
							1,
							"Adorned Ashlar Shale Table",
						},
					},
				},
			},
		},
		["Advanced Baking Upgrade"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Advanced Baking Upgrade",
			craftStn = {
				{
					"Bakery Oven",
					"Bakery Oven",
				},
			},
			skillNeeds = {
				{
					"Advanced Baking",
					1,
					"Advanced Baking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 15.0,
			baseLaborCost = 6000.0,
			baseXPGain = 4.0,
			defaultVariant = "Advanced Baking Upgrade",
			defaultVariantUntranslated = "Advanced Baking Upgrade",
			numberOfVariants = "1",
			variants = {
				["Advanced Baking Upgrade"] = {
					untranslated = "Advanced Baking Upgrade",
					ingredients = {
						{
							"ITEM",
							"Advanced Upgrade Lvl4",
							1.0,
							true,
							"Advanced Upgrade Lvl4",
						},
					},
					products = {
						{
							"Advanced Baking Upgrade",
							1,
							"Advanced Baking Upgrade",
						},
					},
				},
			},
		},
		["Advanced Carpentry Table"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Advanced Carpentry Table",
			craftStn = {
				{
					"Electric Machinist Table",
					"Electric Machinist Table",
				},
			},
			skillNeeds = {
				{
					"Industry",
					1,
					"Industry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 15.0,
			baseLaborCost = 600.0,
			baseXPGain = 10.0,
			defaultVariant = "Advanced Carpentry Table",
			defaultVariantUntranslated = "Advanced Carpentry Table",
			numberOfVariants = "1",
			variants = {
				["Advanced Carpentry Table"] = {
					untranslated = "Advanced Carpentry Table",
					ingredients = {
						{
							"ITEM",
							"Steel Plate",
							6.0,
							false,
							"Steel Plate",
						},
						{
							"ITEM",
							"Steel Saw Blade",
							6.0,
							false,
							"Steel Saw Blade",
						},
						{
							"TAG",
							"Lumber",
							10.0,
							false,
							"Lumber",
						},
					},
					products = {
						{
							"Advanced Carpentry Table",
							1,
							"Advanced Carpentry Table",
						},
					},
				},
			},
		},
		["Advanced Circuit"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Advanced Circuit",
			craftStn = {
				{
					"Electronics Assembly",
					"Electronics Assembly",
				},
			},
			skillNeeds = {
				{
					"Electronics",
					1,
					"Electronics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.8,
			baseLaborCost = 85.0,
			baseXPGain = 4.0,
			defaultVariant = "Advanced Circuit",
			defaultVariantUntranslated = "Advanced Circuit",
			numberOfVariants = "1",
			variants = {
				["Advanced Circuit"] = {
					untranslated = "Advanced Circuit",
					ingredients = {
						{
							"ITEM",
							"Copper Wiring",
							4.0,
							false,
							"Copper Wiring",
						},
						{
							"ITEM",
							"Gold Wiring",
							4.0,
							false,
							"Gold Wiring",
						},
						{
							"ITEM",
							"Gold Flakes",
							10.0,
							false,
							"Gold Flakes",
						},
						{
							"ITEM",
							"Substrate",
							2.0,
							false,
							"Substrate",
						},
					},
					products = {
						{
							"Advanced Circuit",
							"",
							"Advanced Circuit",
						},
					},
				},
			},
		},
		["Advanced Combustion Engine"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Advanced Combustion Engine",
			craftStn = {
				{
					"Robotic Assembly Line",
					"Robotic Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Industry",
					1,
					"Industry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 600.0,
			baseXPGain = 20.0,
			defaultVariant = "Advanced Combustion Engine",
			defaultVariantUntranslated = "Advanced Combustion Engine",
			numberOfVariants = "1",
			variants = {
				["Advanced Combustion Engine"] = {
					untranslated = "Advanced Combustion Engine",
					ingredients = {
						{
							"ITEM",
							"Steel Plate",
							16.0,
							false,
							"Steel Plate",
						},
						{
							"ITEM",
							"Rivet",
							12.0,
							false,
							"Rivet",
						},
						{
							"ITEM",
							"Piston",
							6.0,
							false,
							"Piston",
						},
						{
							"ITEM",
							"Valve",
							6.0,
							false,
							"Valve",
						},
						{
							"ITEM",
							"Servo",
							6.0,
							false,
							"Servo",
						},
						{
							"ITEM",
							"Advanced Circuit",
							6.0,
							false,
							"Advanced Circuit",
						},
						{
							"ITEM",
							"Radiator",
							3.0,
							false,
							"Radiator",
						},
					},
					products = {
						{
							"Advanced Combustion Engine",
							"",
							"Advanced Combustion Engine",
						},
					},
				},
			},
		},
		["Advanced Cooking Upgrade"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Advanced Cooking Upgrade",
			craftStn = {
				{
					"Kitchen",
					"Kitchen",
				},
			},
			skillNeeds = {
				{
					"Advanced Cooking",
					1,
					"Advanced Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 15.0,
			baseLaborCost = 6000.0,
			baseXPGain = 4.0,
			defaultVariant = "Advanced Cooking Upgrade",
			defaultVariantUntranslated = "Advanced Cooking Upgrade",
			numberOfVariants = "1",
			variants = {
				["Advanced Cooking Upgrade"] = {
					untranslated = "Advanced Cooking Upgrade",
					ingredients = {
						{
							"ITEM",
							"Advanced Upgrade Lvl4",
							1.0,
							true,
							"Advanced Upgrade Lvl4",
						},
					},
					products = {
						{
							"Advanced Cooking Upgrade",
							1,
							"Advanced Cooking Upgrade",
						},
					},
				},
			},
		},
		["Advanced Masonry Table"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Advanced Masonry Table",
			craftStn = {
				{
					"Electric Machinist Table",
					"Electric Machinist Table",
				},
			},
			skillNeeds = {
				{
					"Industry",
					1,
					"Industry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 15.0,
			baseLaborCost = 600.0,
			baseXPGain = 10.0,
			defaultVariant = "Advanced Masonry Table",
			defaultVariantUntranslated = "Advanced Masonry Table",
			numberOfVariants = "1",
			variants = {
				["Advanced Masonry Table"] = {
					untranslated = "Advanced Masonry Table",
					ingredients = {
						{
							"ITEM",
							"Steel Plate",
							10.0,
							false,
							"Steel Plate",
						},
						{
							"ITEM",
							"Steel Saw Blade",
							10.0,
							false,
							"Steel Saw Blade",
						},
					},
					products = {
						{
							"Advanced Masonry Table",
							1,
							"Advanced Masonry Table",
						},
					},
				},
			},
		},
		["Advanced Masonry Upgrade"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Advanced Masonry Upgrade",
			craftStn = {
				{
					"Advanced Masonry Table",
					"Advanced Masonry Table",
				},
			},
			skillNeeds = {
				{
					"Advanced Masonry",
					1,
					"Advanced Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 18.0,
			baseLaborCost = 9000.0,
			baseXPGain = 4.0,
			defaultVariant = "Advanced Masonry Upgrade",
			defaultVariantUntranslated = "Advanced Masonry Upgrade",
			numberOfVariants = "1",
			variants = {
				["Advanced Masonry Upgrade"] = {
					untranslated = "Advanced Masonry Upgrade",
					ingredients = {
						{
							"ITEM",
							"Modern Upgrade Lvl4",
							1.0,
							true,
							"Modern Upgrade Lvl4",
						},
					},
					products = {
						{
							"Advanced Masonry Upgrade",
							1,
							"Advanced Masonry Upgrade",
						},
					},
				},
			},
		},
		["Advanced Smelting Upgrade"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Advanced Smelting Upgrade",
			craftStn = {
				{
					"Blast Furnace",
					"Blast Furnace",
				},
			},
			skillNeeds = {
				{
					"Advanced Smelting",
					1,
					"Advanced Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 15.0,
			baseLaborCost = 6000.0,
			baseXPGain = 4.0,
			defaultVariant = "Advanced Smelting Upgrade",
			defaultVariantUntranslated = "Advanced Smelting Upgrade",
			numberOfVariants = "1",
			variants = {
				["Advanced Smelting Upgrade"] = {
					untranslated = "Advanced Smelting Upgrade",
					ingredients = {
						{
							"ITEM",
							"Advanced Upgrade Lvl4",
							1.0,
							true,
							"Advanced Upgrade Lvl4",
						},
					},
					products = {
						{
							"Advanced Smelting Upgrade",
							1,
							"Advanced Smelting Upgrade",
						},
					},
				},
			},
		},
		["Advanced Tailoring Table"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Advanced Tailoring Table",
			craftStn = {
				{
					"Electric Machinist Table",
					"Electric Machinist Table",
				},
			},
			skillNeeds = {
				{
					"Industry",
					1,
					"Industry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 15.0,
			baseLaborCost = 600.0,
			baseXPGain = 5.0,
			defaultVariant = "Advanced Tailoring Table",
			defaultVariantUntranslated = "Advanced Tailoring Table",
			numberOfVariants = "1",
			variants = {
				["Advanced Tailoring Table"] = {
					untranslated = "Advanced Tailoring Table",
					ingredients = {
						{
							"ITEM",
							"Steel Plate",
							20.0,
							false,
							"Steel Plate",
						},
						{
							"ITEM",
							"Basic Circuit",
							10.0,
							false,
							"Basic Circuit",
						},
					},
					products = {
						{
							"Advanced Tailoring Table",
							1,
							"Advanced Tailoring Table",
						},
					},
				},
			},
		},
		["Advanced Upgrade 1"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Advanced Upgrade 1",
			craftStn = {
				{
					"Laboratory",
					"Laboratory",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 3.0,
			baseLaborCost = 90.0,
			baseXPGain = 0.0,
			defaultVariant = "Advanced Upgrade 1",
			defaultVariantUntranslated = "Advanced Upgrade 1",
			numberOfVariants = "1",
			variants = {
				["Advanced Upgrade 1"] = {
					untranslated = "Advanced Upgrade 1",
					ingredients = {
						{
							"ITEM",
							"Geology Research Paper Modern",
							1.0,
							true,
							"Geology Research Paper Modern",
						},
						{
							"TAG",
							"Basic Research",
							1.0,
							true,
							"Basic Research",
						},
					},
					products = {
						{
							"Advanced Upgrade 1",
							1,
							"Advanced Upgrade 1",
						},
					},
				},
			},
		},
		["Advanced Upgrade 2"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Advanced Upgrade 2",
			craftStn = {
				{
					"Laboratory",
					"Laboratory",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 6.0,
			baseLaborCost = 90.0,
			baseXPGain = 0.0,
			defaultVariant = "Advanced Upgrade 2",
			defaultVariantUntranslated = "Advanced Upgrade 2",
			numberOfVariants = "1",
			variants = {
				["Advanced Upgrade 2"] = {
					untranslated = "Advanced Upgrade 2",
					ingredients = {
						{
							"ITEM",
							"Agriculture Research Paper Modern",
							1.0,
							true,
							"Agriculture Research Paper Modern",
						},
						{
							"ITEM",
							"Advanced Upgrade Lvl1",
							1.0,
							true,
							"Advanced Upgrade Lvl1",
						},
						{
							"TAG",
							"Basic Research",
							1.0,
							true,
							"Basic Research",
						},
					},
					products = {
						{
							"Advanced Upgrade 2",
							1,
							"Advanced Upgrade 2",
						},
					},
				},
			},
		},
		["Advanced Upgrade 3"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Advanced Upgrade 3",
			craftStn = {
				{
					"Laboratory",
					"Laboratory",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 9.0,
			baseLaborCost = 90.0,
			baseXPGain = 0.0,
			defaultVariant = "Advanced Upgrade 3",
			defaultVariantUntranslated = "Advanced Upgrade 3",
			numberOfVariants = "1",
			variants = {
				["Advanced Upgrade 3"] = {
					untranslated = "Advanced Upgrade 3",
					ingredients = {
						{
							"ITEM",
							"Metallurgy Research Paper Advanced",
							1.0,
							true,
							"Metallurgy Research Paper Advanced",
						},
						{
							"ITEM",
							"Culinary Research Paper Advanced",
							1.0,
							true,
							"Culinary Research Paper Advanced",
						},
						{
							"ITEM",
							"Advanced Upgrade Lvl2",
							1.0,
							true,
							"Advanced Upgrade Lvl2",
						},
						{
							"TAG",
							"Basic Research",
							1.0,
							true,
							"Basic Research",
						},
					},
					products = {
						{
							"Advanced Upgrade 3",
							1,
							"Advanced Upgrade 3",
						},
					},
				},
			},
		},
		["Advanced Upgrade 4"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Advanced Upgrade 4",
			craftStn = {
				{
					"Laboratory",
					"Laboratory",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 12.0,
			baseLaborCost = 90.0,
			baseXPGain = 0.0,
			defaultVariant = "Advanced Upgrade 4",
			defaultVariantUntranslated = "Advanced Upgrade 4",
			numberOfVariants = "1",
			variants = {
				["Advanced Upgrade 4"] = {
					untranslated = "Advanced Upgrade 4",
					ingredients = {
						{
							"ITEM",
							"Dendrology Research Paper Modern",
							1.0,
							true,
							"Dendrology Research Paper Modern",
						},
						{
							"ITEM",
							"Engineering Research Paper Modern",
							1.0,
							true,
							"Engineering Research Paper Modern",
						},
						{
							"ITEM",
							"Advanced Upgrade Lvl3",
							1.0,
							true,
							"Advanced Upgrade Lvl3",
						},
						{
							"TAG",
							"Basic Research",
							1.0,
							true,
							"Basic Research",
						},
					},
					products = {
						{
							"Advanced Upgrade 4",
							1,
							"Advanced Upgrade 4",
						},
					},
				},
			},
		},
		["Agouti Enchiladas"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Agouti Enchiladas",
			craftStn = {
				{
					"Stove",
					"Stove",
				},
			},
			skillNeeds = {
				{
					"Advanced Cooking",
					4,
					"Advanced Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 3.0,
			baseLaborCost = 65.0,
			baseXPGain = 1.0,
			defaultVariant = "Agouti Enchiladas",
			defaultVariantUntranslated = "Agouti Enchiladas",
			numberOfVariants = "1",
			variants = {
				["Agouti Enchiladas"] = {
					untranslated = "Agouti Enchiladas",
					ingredients = {
						{
							"ITEM",
							"Cornmeal",
							4.0,
							false,
							"Cornmeal",
						},
						{
							"ITEM",
							"Tomato",
							2.0,
							false,
							"Tomato",
						},
						{
							"ITEM",
							"Papaya",
							2.0,
							false,
							"Papaya",
						},
						{
							"ITEM",
							"Sun Cheese",
							4.0,
							false,
							"Sun Cheese",
						},
						{
							"ITEM",
							"Prime Cut",
							2.0,
							false,
							"Prime Cut",
						},
					},
					products = {
						{
							"Agouti Enchiladas",
							"2",
							"Agouti Enchiladas",
						},
					},
				},
			},
		},
		["Agriculture Research Paper Advanced"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Agriculture Research Paper Advanced",
			craftStn = {
				{
					"Research Table",
					"Research Table",
				},
			},
			skillNeeds = {
				{
					"Farming",
					1,
					"Farming",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 240.0,
			baseXPGain = 3.0,
			defaultVariant = "Agriculture Research Paper Advanced",
			defaultVariantUntranslated = "Agriculture Research Paper Advanced",
			numberOfVariants = "1",
			variants = {
				["Agriculture Research Paper Advanced"] = {
					untranslated = "Agriculture Research Paper Advanced",
					ingredients = {
						{
							"ITEM",
							"Dirt",
							5.0,
							false,
							"Dirt",
						},
						{
							"TAG",
							"Raw Food",
							40.0,
							false,
							"Raw Food",
						},
						{
							"TAG",
							"Crop Seed",
							20.0,
							false,
							"Crop Seed",
						},
					},
					products = {
						{
							"Agriculture Research Paper Advanced",
							"",
							"Agriculture Research Paper Advanced",
						},
					},
				},
			},
		},
		["Agriculture Research Paper Modern"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Agriculture Research Paper Modern",
			craftStn = {
				{
					"Laboratory",
					"Laboratory",
				},
			},
			skillNeeds = {
				{
					"Fertilizers",
					1,
					"Fertilizers",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 600.0,
			baseXPGain = 6.0,
			defaultVariant = "Agriculture Research Paper Modern",
			defaultVariantUntranslated = "Agriculture Research Paper Modern",
			numberOfVariants = "1",
			variants = {
				["Agriculture Research Paper Modern"] = {
					untranslated = "Agriculture Research Paper Modern",
					ingredients = {
						{
							"ITEM",
							"Berry Extract Fertilizer",
							5.0,
							false,
							"Berry Extract Fertilizer",
						},
						{
							"ITEM",
							"Blood Meal Fertilizer",
							5.0,
							false,
							"Blood Meal Fertilizer",
						},
						{
							"ITEM",
							"Hide Ash Fertilizer",
							5.0,
							false,
							"Hide Ash Fertilizer",
						},
						{
							"ITEM",
							"Pelt Fertilizer",
							5.0,
							false,
							"Pelt Fertilizer",
						},
						{
							"TAG",
							"Raw Food",
							200.0,
							false,
							"Raw Food",
						},
					},
					products = {
						{
							"Agriculture Research Paper Modern",
							"",
							"Agriculture Research Paper Modern",
						},
					},
				},
			},
		},
		Amendments = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Amendments",
			craftStn = {
				{
					"Settlement Crafting Table",
					"Settlement Crafting Table",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 1200.0,
			baseXPGain = 5.0,
			defaultVariant = "Amendments",
			defaultVariantUntranslated = "Amendments",
			numberOfVariants = "1",
			variants = {
				Amendments = {
					untranslated = "Amendments",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							15.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Mortared Stone",
							15.0,
							false,
							"Mortared Stone",
						},
					},
					products = {
						{
							"Amendments",
							1,
							"Amendments",
						},
					},
				},
			},
		},
		Anvil = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Anvil",
			craftStn = {
				{
					"Bloomery",
					"Bloomery",
				},
			},
			skillNeeds = {
				{
					"Smelting",
					1,
					"Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 8.0,
			baseLaborCost = 180.0,
			baseXPGain = 10.0,
			defaultVariant = "Anvil",
			defaultVariantUntranslated = "Anvil",
			numberOfVariants = "1",
			variants = {
				Anvil = {
					untranslated = "Anvil",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							12.0,
							false,
							"Iron Bar",
						},
						{
							"TAG",
							"Hewn Log",
							10.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Anvil",
							1,
							"Anvil",
						},
					},
				},
			},
		},
		Arrastra = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Arrastra",
			craftStn = {
				{
					"Workbench",
					"Workbench",
				},
			},
			skillNeeds = {
				{
					"Basic Engineering",
					1,
					"Basic Engineering",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 300.0,
			baseXPGain = 5.0,
			defaultVariant = "Arrastra",
			defaultVariantUntranslated = "Arrastra",
			numberOfVariants = "1",
			variants = {
				Arrastra = {
					untranslated = "Arrastra",
					ingredients = {
						{
							"TAG",
							"Wood",
							5.0,
							false,
							"Wood",
						},
						{
							"TAG",
							"Rock",
							30.0,
							false,
							"Rock",
						},
						{
							"TAG",
							"Wood Board",
							10.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Arrastra",
							1,
							"Arrastra",
						},
					},
				},
			},
		},
		Arrow = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Arrow",
			craftStn = {
				{
					"Tool Bench",
					"Tool Bench",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 0.1,
			baseLaborCost = 30.0,
			baseXPGain = 0.0,
			defaultVariant = "Arrow",
			defaultVariantUntranslated = "Arrow",
			numberOfVariants = "1",
			variants = {
				Arrow = {
					untranslated = "Arrow",
					ingredients = {
						{
							"TAG",
							"Wood",
							1.0,
							false,
							"Wood",
						},
					},
					products = {
						{
							"Arrow",
							"4",
							"Arrow",
						},
					},
				},
			},
		},
		["Art Supplies"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Art Supplies",
			craftStn = {
				{
					"Workbench",
					"Workbench",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 40.0,
			baseXPGain = 0.0,
			defaultVariant = "Art Supplies",
			defaultVariantUntranslated = "Art Supplies",
			numberOfVariants = "1",
			variants = {
				["Art Supplies"] = {
					untranslated = "Art Supplies",
					ingredients = {
						{
							"ITEM",
							"Canvas",
							4.0,
							false,
							"Canvas",
						},
						{
							"ITEM",
							"Oil Paint",
							2.0,
							false,
							"Oil Paint",
						},
						{
							"TAG",
							"Wood Board",
							4.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Art Supplies",
							"8",
							"Art Supplies",
						},
					},
				},
			},
		},
		["Ashlar Basalt"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Ashlar Basalt",
			craftStn = {
				{
					"Advanced Masonry Table",
					"Advanced Masonry Table",
				},
			},
			skillNeeds = {
				{
					"Advanced Masonry",
					1,
					"Advanced Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.64,
			baseLaborCost = 180.0,
			baseXPGain = 1.5,
			defaultVariant = "Ashlar Basalt",
			defaultVariantUntranslated = "Ashlar Basalt",
			numberOfVariants = "1",
			variants = {
				["Ashlar Basalt"] = {
					untranslated = "Ashlar Basalt",
					ingredients = {
						{
							"ITEM",
							"Basalt",
							20.0,
							false,
							"Basalt",
						},
						{
							"ITEM",
							"Mortar",
							6.0,
							false,
							"Mortar",
						},
						{
							"ITEM",
							"Steel Bar",
							1.0,
							false,
							"Steel Bar",
						},
					},
					products = {
						{
							"Ashlar Basalt",
							"",
							"Ashlar Basalt",
						},
						{
							"Crushed Basalt",
							2.0,
							"Crushed Basalt",
						},
					},
				},
			},
		},
		["Ashlar Gneiss"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Ashlar Gneiss",
			craftStn = {
				{
					"Advanced Masonry Table",
					"Advanced Masonry Table",
				},
			},
			skillNeeds = {
				{
					"Advanced Masonry",
					1,
					"Advanced Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.64,
			baseLaborCost = 180.0,
			baseXPGain = 1.5,
			defaultVariant = "Ashlar Gneiss",
			defaultVariantUntranslated = "Ashlar Gneiss",
			numberOfVariants = "1",
			variants = {
				["Ashlar Gneiss"] = {
					untranslated = "Ashlar Gneiss",
					ingredients = {
						{
							"ITEM",
							"Gneiss",
							20.0,
							false,
							"Gneiss",
						},
						{
							"ITEM",
							"Mortar",
							6.0,
							false,
							"Mortar",
						},
						{
							"ITEM",
							"Steel Bar",
							1.0,
							false,
							"Steel Bar",
						},
					},
					products = {
						{
							"Ashlar Gneiss",
							"",
							"Ashlar Gneiss",
						},
						{
							"Crushed Gneiss",
							2.0,
							"Crushed Gneiss",
						},
					},
				},
			},
		},
		["Ashlar Granite"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Ashlar Granite",
			craftStn = {
				{
					"Advanced Masonry Table",
					"Advanced Masonry Table",
				},
			},
			skillNeeds = {
				{
					"Advanced Masonry",
					1,
					"Advanced Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.64,
			baseLaborCost = 180.0,
			baseXPGain = 1.5,
			defaultVariant = "Ashlar Granite",
			defaultVariantUntranslated = "Ashlar Granite",
			numberOfVariants = "1",
			variants = {
				["Ashlar Granite"] = {
					untranslated = "Ashlar Granite",
					ingredients = {
						{
							"ITEM",
							"Granite",
							20.0,
							false,
							"Granite",
						},
						{
							"ITEM",
							"Mortar",
							6.0,
							false,
							"Mortar",
						},
						{
							"ITEM",
							"Steel Bar",
							1.0,
							false,
							"Steel Bar",
						},
					},
					products = {
						{
							"Ashlar Granite",
							"",
							"Ashlar Granite",
						},
						{
							"Crushed Granite",
							2.0,
							"Crushed Granite",
						},
					},
				},
			},
		},
		["Ashlar Large Stone Fountain"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Ashlar Large Stone Fountain",
			craftStn = {
				{
					"Advanced Masonry Table",
					"Advanced Masonry Table",
				},
			},
			skillNeeds = {
				{
					"Advanced Masonry",
					4,
					"Advanced Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 180.0,
			baseXPGain = 2.0,
			defaultVariant = "Ashlar Large Stone Fountain",
			defaultVariantUntranslated = "Ashlar Large Stone Fountain",
			numberOfVariants = 7,
			variants = {
				["Ashlar Large Stone Fountain"] = {
					untranslated = "Ashlar Large Stone Fountain",
					ingredients = {
						{
							"TAG",
							"Ashlar Stone",
							20.0,
							false,
							"Ashlar Stone",
						},
					},
					products = {
						{
							"Ashlar Large Stone Fountain",
							1,
							"Ashlar Large Stone Fountain",
						},
					},
				},
				["Ashlar Large Basalt Fountain"] = {
					untranslated = "Ashlar Large Basalt Fountain",
					ingredients = {
						{
							"ITEM",
							"Ashlar Basalt",
							20.0,
							false,
							"Ashlar Basalt",
						},
					},
					products = {
						{
							"Ashlar Large Basalt Fountain",
							1,
							"Ashlar Large Basalt Fountain",
						},
					},
				},
				["Ashlar Large Gneiss Fountain"] = {
					untranslated = "Ashlar Large Gneiss Fountain",
					ingredients = {
						{
							"ITEM",
							"Ashlar Gneiss",
							20.0,
							false,
							"Ashlar Gneiss",
						},
					},
					products = {
						{
							"Ashlar Large Gneiss Fountain",
							1,
							"Ashlar Large Gneiss Fountain",
						},
					},
				},
				["Ashlar Large Granite Fountain"] = {
					untranslated = "Ashlar Large Granite Fountain",
					ingredients = {
						{
							"ITEM",
							"Ashlar Granite",
							20.0,
							false,
							"Ashlar Granite",
						},
					},
					products = {
						{
							"Ashlar Large Granite Fountain",
							1,
							"Ashlar Large Granite Fountain",
						},
					},
				},
				["Ashlar Large Limestone Fountain"] = {
					untranslated = "Ashlar Large Limestone Fountain",
					ingredients = {
						{
							"ITEM",
							"Ashlar Limestone",
							20.0,
							false,
							"Ashlar Limestone",
						},
					},
					products = {
						{
							"Ashlar Large Limestone Fountain",
							1,
							"Ashlar Large Limestone Fountain",
						},
					},
				},
				["Ashlar Large Sandstone Fountain"] = {
					untranslated = "Ashlar Large Sandstone Fountain",
					ingredients = {
						{
							"ITEM",
							"Ashlar Sandstone",
							20.0,
							false,
							"Ashlar Sandstone",
						},
					},
					products = {
						{
							"Ashlar Large Sandstone Fountain",
							1,
							"Ashlar Large Sandstone Fountain",
						},
					},
				},
				["Ashlar Large Shale Fountain"] = {
					untranslated = "Ashlar Large Shale Fountain",
					ingredients = {
						{
							"ITEM",
							"Ashlar Shale",
							20.0,
							false,
							"Ashlar Shale",
						},
					},
					products = {
						{
							"Ashlar Large Shale Fountain",
							1,
							"Ashlar Large Shale Fountain",
						},
					},
				},
			},
		},
		["Ashlar Limestone"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Ashlar Limestone",
			craftStn = {
				{
					"Advanced Masonry Table",
					"Advanced Masonry Table",
				},
			},
			skillNeeds = {
				{
					"Advanced Masonry",
					1,
					"Advanced Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.64,
			baseLaborCost = 180.0,
			baseXPGain = 1.5,
			defaultVariant = "Ashlar Limestone",
			defaultVariantUntranslated = "Ashlar Limestone",
			numberOfVariants = "1",
			variants = {
				["Ashlar Limestone"] = {
					untranslated = "Ashlar Limestone",
					ingredients = {
						{
							"ITEM",
							"Limestone",
							20.0,
							false,
							"Limestone",
						},
						{
							"ITEM",
							"Mortar",
							6.0,
							false,
							"Mortar",
						},
						{
							"ITEM",
							"Steel Bar",
							1.0,
							false,
							"Steel Bar",
						},
					},
					products = {
						{
							"Ashlar Limestone",
							"",
							"Ashlar Limestone",
						},
						{
							"Crushed Limestone",
							2.0,
							"Crushed Limestone",
						},
					},
				},
			},
		},
		["Ashlar Sandstone"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Ashlar Sandstone",
			craftStn = {
				{
					"Advanced Masonry Table",
					"Advanced Masonry Table",
				},
			},
			skillNeeds = {
				{
					"Advanced Masonry",
					1,
					"Advanced Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.64,
			baseLaborCost = 180.0,
			baseXPGain = 1.5,
			defaultVariant = "Ashlar Sandstone",
			defaultVariantUntranslated = "Ashlar Sandstone",
			numberOfVariants = "1",
			variants = {
				["Ashlar Sandstone"] = {
					untranslated = "Ashlar Sandstone",
					ingredients = {
						{
							"ITEM",
							"Sandstone",
							20.0,
							false,
							"Sandstone",
						},
						{
							"ITEM",
							"Mortar",
							6.0,
							false,
							"Mortar",
						},
						{
							"ITEM",
							"Steel Bar",
							1.0,
							false,
							"Steel Bar",
						},
					},
					products = {
						{
							"Ashlar Sandstone",
							"",
							"Ashlar Sandstone",
						},
						{
							"Crushed Sandstone",
							2.0,
							"Crushed Sandstone",
						},
					},
				},
			},
		},
		["Ashlar Shale"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Ashlar Shale",
			craftStn = {
				{
					"Advanced Masonry Table",
					"Advanced Masonry Table",
				},
			},
			skillNeeds = {
				{
					"Advanced Masonry",
					1,
					"Advanced Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.64,
			baseLaborCost = 180.0,
			baseXPGain = 1.5,
			defaultVariant = "Ashlar Shale",
			defaultVariantUntranslated = "Ashlar Shale",
			numberOfVariants = "1",
			variants = {
				["Ashlar Shale"] = {
					untranslated = "Ashlar Shale",
					ingredients = {
						{
							"ITEM",
							"Shale",
							20.0,
							false,
							"Shale",
						},
						{
							"ITEM",
							"Mortar",
							6.0,
							false,
							"Mortar",
						},
						{
							"ITEM",
							"Steel Bar",
							1.0,
							false,
							"Steel Bar",
						},
					},
					products = {
						{
							"Ashlar Shale",
							"",
							"Ashlar Shale",
						},
						{
							"Crushed Shale",
							2.0,
							"Crushed Shale",
						},
					},
				},
			},
		},
		["Ashlar Small Stone Fountain"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Ashlar Small Stone Fountain",
			craftStn = {
				{
					"Advanced Masonry Table",
					"Advanced Masonry Table",
				},
			},
			skillNeeds = {
				{
					"Advanced Masonry",
					4,
					"Advanced Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 180.0,
			baseXPGain = 2.0,
			defaultVariant = "Ashlar Small Stone Fountain",
			defaultVariantUntranslated = "Ashlar Small Stone Fountain",
			numberOfVariants = 7,
			variants = {
				["Ashlar Small Stone Fountain"] = {
					untranslated = "Ashlar Small Stone Fountain",
					ingredients = {
						{
							"TAG",
							"Ashlar Stone",
							10.0,
							false,
							"Ashlar Stone",
						},
					},
					products = {
						{
							"Ashlar Small Stone Fountain",
							1,
							"Ashlar Small Stone Fountain",
						},
					},
				},
				["Ashlar Small Basalt Fountain"] = {
					untranslated = "Ashlar Small Basalt Fountain",
					ingredients = {
						{
							"ITEM",
							"Ashlar Basalt",
							10.0,
							false,
							"Ashlar Basalt",
						},
					},
					products = {
						{
							"Ashlar Small Basalt Fountain",
							1,
							"Ashlar Small Basalt Fountain",
						},
					},
				},
				["Ashlar Small Gneiss Fountain"] = {
					untranslated = "Ashlar Small Gneiss Fountain",
					ingredients = {
						{
							"ITEM",
							"Ashlar Gneiss",
							10.0,
							false,
							"Ashlar Gneiss",
						},
					},
					products = {
						{
							"Ashlar Small Gneiss Fountain",
							1,
							"Ashlar Small Gneiss Fountain",
						},
					},
				},
				["Ashlar Small Granite Fountain"] = {
					untranslated = "Ashlar Small Granite Fountain",
					ingredients = {
						{
							"ITEM",
							"Ashlar Granite",
							10.0,
							false,
							"Ashlar Granite",
						},
					},
					products = {
						{
							"Ashlar Small Granite Fountain",
							1,
							"Ashlar Small Granite Fountain",
						},
					},
				},
				["Ashlar Small Limestone Fountain"] = {
					untranslated = "Ashlar Small Limestone Fountain",
					ingredients = {
						{
							"ITEM",
							"Ashlar Limestone",
							10.0,
							false,
							"Ashlar Limestone",
						},
					},
					products = {
						{
							"Ashlar Small Limestone Fountain",
							1,
							"Ashlar Small Limestone Fountain",
						},
					},
				},
				["Ashlar Small Sandstone Fountain"] = {
					untranslated = "Ashlar Small Sandstone Fountain",
					ingredients = {
						{
							"ITEM",
							"Ashlar Sandstone",
							10.0,
							false,
							"Ashlar Sandstone",
						},
					},
					products = {
						{
							"Ashlar Small Sandstone Fountain",
							1,
							"Ashlar Small Sandstone Fountain",
						},
					},
				},
				["Ashlar Small Shale Fountain"] = {
					untranslated = "Ashlar Small Shale Fountain",
					ingredients = {
						{
							"ITEM",
							"Ashlar Shale",
							10.0,
							false,
							"Ashlar Shale",
						},
					},
					products = {
						{
							"Ashlar Small Shale Fountain",
							1,
							"Ashlar Small Shale Fountain",
						},
					},
				},
			},
		},
		["Ashlar Stone Bench"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Ashlar Stone Bench",
			craftStn = {
				{
					"Advanced Masonry Table",
					"Advanced Masonry Table",
				},
			},
			skillNeeds = {
				{
					"Advanced Masonry",
					4,
					"Advanced Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 6.0,
			baseLaborCost = 180.0,
			baseXPGain = 3.0,
			defaultVariant = "Ashlar Stone Bench",
			defaultVariantUntranslated = "Ashlar Stone Bench",
			numberOfVariants = 7,
			variants = {
				["Ashlar Stone Bench"] = {
					untranslated = "Ashlar Stone Bench",
					ingredients = {
						{
							"TAG",
							"Ashlar Stone",
							12.0,
							false,
							"Ashlar Stone",
						},
					},
					products = {
						{
							"Ashlar Stone Bench",
							1,
							"Ashlar Stone Bench",
						},
					},
				},
				["Ashlar Basalt Bench"] = {
					untranslated = "Ashlar Basalt Bench",
					ingredients = {
						{
							"ITEM",
							"Ashlar Basalt",
							12.0,
							false,
							"Ashlar Basalt",
						},
					},
					products = {
						{
							"Ashlar Basalt Bench",
							1,
							"Ashlar Basalt Bench",
						},
					},
				},
				["Ashlar Gneiss Bench"] = {
					untranslated = "Ashlar Gneiss Bench",
					ingredients = {
						{
							"ITEM",
							"Ashlar Gneiss",
							12.0,
							false,
							"Ashlar Gneiss",
						},
					},
					products = {
						{
							"Ashlar Gneiss Bench",
							1,
							"Ashlar Gneiss Bench",
						},
					},
				},
				["Ashlar Granite Bench"] = {
					untranslated = "Ashlar Granite Bench",
					ingredients = {
						{
							"ITEM",
							"Ashlar Granite",
							12.0,
							false,
							"Ashlar Granite",
						},
					},
					products = {
						{
							"Ashlar Granite Bench",
							1,
							"Ashlar Granite Bench",
						},
					},
				},
				["Ashlar Limestone Bench"] = {
					untranslated = "Ashlar Limestone Bench",
					ingredients = {
						{
							"ITEM",
							"Ashlar Limestone",
							12.0,
							false,
							"Ashlar Limestone",
						},
					},
					products = {
						{
							"Ashlar Limestone Bench",
							1,
							"Ashlar Limestone Bench",
						},
					},
				},
				["Ashlar Sandstone Bench"] = {
					untranslated = "Ashlar Sandstone Bench",
					ingredients = {
						{
							"ITEM",
							"Ashlar Sandstone",
							12.0,
							false,
							"Ashlar Sandstone",
						},
					},
					products = {
						{
							"Ashlar Sandstone Bench",
							1,
							"Ashlar Sandstone Bench",
						},
					},
				},
				["Ashlar Shale Bench"] = {
					untranslated = "Ashlar Shale Bench",
					ingredients = {
						{
							"ITEM",
							"Ashlar Shale",
							12.0,
							false,
							"Ashlar Shale",
						},
					},
					products = {
						{
							"Ashlar Shale Bench",
							1,
							"Ashlar Shale Bench",
						},
					},
				},
			},
		},
		["Ashlar Stone Chair"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Ashlar Stone Chair",
			craftStn = {
				{
					"Advanced Masonry Table",
					"Advanced Masonry Table",
				},
			},
			skillNeeds = {
				{
					"Advanced Masonry",
					1,
					"Advanced Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 180.0,
			baseXPGain = 2.0,
			defaultVariant = "Ashlar Stone Chair",
			defaultVariantUntranslated = "Ashlar Stone Chair",
			numberOfVariants = 7,
			variants = {
				["Ashlar Stone Chair"] = {
					untranslated = "Ashlar Stone Chair",
					ingredients = {
						{
							"TAG",
							"Ashlar Stone",
							6.0,
							false,
							"Ashlar Stone",
						},
					},
					products = {
						{
							"Ashlar Stone Chair",
							1,
							"Ashlar Stone Chair",
						},
					},
				},
				["Ashlar Basalt Chair"] = {
					untranslated = "Ashlar Basalt Chair",
					ingredients = {
						{
							"ITEM",
							"Ashlar Basalt",
							6.0,
							false,
							"Ashlar Basalt",
						},
					},
					products = {
						{
							"Ashlar Basalt Chair",
							1,
							"Ashlar Basalt Chair",
						},
					},
				},
				["Ashlar Gneiss Chair"] = {
					untranslated = "Ashlar Gneiss Chair",
					ingredients = {
						{
							"ITEM",
							"Ashlar Gneiss",
							6.0,
							false,
							"Ashlar Gneiss",
						},
					},
					products = {
						{
							"Ashlar Gneiss Chair",
							1,
							"Ashlar Gneiss Chair",
						},
					},
				},
				["Ashlar Granite Chair"] = {
					untranslated = "Ashlar Granite Chair",
					ingredients = {
						{
							"ITEM",
							"Ashlar Granite",
							6.0,
							false,
							"Ashlar Granite",
						},
					},
					products = {
						{
							"Ashlar Granite Chair",
							1,
							"Ashlar Granite Chair",
						},
					},
				},
				["Ashlar Limestone Chair"] = {
					untranslated = "Ashlar Limestone Chair",
					ingredients = {
						{
							"ITEM",
							"Ashlar Limestone",
							6.0,
							false,
							"Ashlar Limestone",
						},
					},
					products = {
						{
							"Ashlar Limestone Chair",
							1,
							"Ashlar Limestone Chair",
						},
					},
				},
				["Ashlar Sandstone Chair"] = {
					untranslated = "Ashlar Sandstone Chair",
					ingredients = {
						{
							"ITEM",
							"Ashlar Sandstone",
							6.0,
							false,
							"Ashlar Sandstone",
						},
					},
					products = {
						{
							"Ashlar Sandstone Chair",
							1,
							"Ashlar Sandstone Chair",
						},
					},
				},
				["Ashlar Shale Chair"] = {
					untranslated = "Ashlar Shale Chair",
					ingredients = {
						{
							"ITEM",
							"Ashlar Shale",
							6.0,
							false,
							"Ashlar Shale",
						},
					},
					products = {
						{
							"Ashlar Shale Chair",
							1,
							"Ashlar Shale Chair",
						},
					},
				},
			},
		},
		["Ashlar Stone Door"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Ashlar Stone Door",
			craftStn = {
				{
					"Advanced Masonry Table",
					"Advanced Masonry Table",
				},
			},
			skillNeeds = {
				{
					"Advanced Masonry",
					1,
					"Advanced Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 3.0,
			baseLaborCost = 180.0,
			baseXPGain = 1.5,
			defaultVariant = "Ashlar Stone Door",
			defaultVariantUntranslated = "Ashlar Stone Door",
			numberOfVariants = 7,
			variants = {
				["Ashlar Stone Door"] = {
					untranslated = "Ashlar Stone Door",
					ingredients = {
						{
							"TAG",
							"Ashlar Stone",
							2.0,
							true,
							"Ashlar Stone",
						},
					},
					products = {
						{
							"Ashlar Stone Door",
							1,
							"Ashlar Stone Door",
						},
					},
				},
				["Ashlar Basalt Door"] = {
					untranslated = "Ashlar Basalt Door",
					ingredients = {
						{
							"ITEM",
							"Ashlar Basalt",
							2.0,
							true,
							"Ashlar Basalt",
						},
					},
					products = {
						{
							"Ashlar Basalt Door",
							1,
							"Ashlar Basalt Door",
						},
					},
				},
				["Ashlar Gneiss Door"] = {
					untranslated = "Ashlar Gneiss Door",
					ingredients = {
						{
							"ITEM",
							"Ashlar Gneiss",
							2.0,
							true,
							"Ashlar Gneiss",
						},
					},
					products = {
						{
							"Ashlar Gneiss Door",
							1,
							"Ashlar Gneiss Door",
						},
					},
				},
				["Ashlar Granite Door"] = {
					untranslated = "Ashlar Granite Door",
					ingredients = {
						{
							"ITEM",
							"Ashlar Granite",
							2.0,
							true,
							"Ashlar Granite",
						},
					},
					products = {
						{
							"Ashlar Granite Door",
							1,
							"Ashlar Granite Door",
						},
					},
				},
				["Ashlar Limestone Door"] = {
					untranslated = "Ashlar Limestone Door",
					ingredients = {
						{
							"ITEM",
							"Ashlar Limestone",
							2.0,
							true,
							"Ashlar Limestone",
						},
					},
					products = {
						{
							"Ashlar Limestone Door",
							1,
							"Ashlar Limestone Door",
						},
					},
				},
				["Ashlar Sandstone Door"] = {
					untranslated = "Ashlar Sandstone Door",
					ingredients = {
						{
							"ITEM",
							"Ashlar Sandstone",
							2.0,
							true,
							"Ashlar Sandstone",
						},
					},
					products = {
						{
							"Ashlar Sandstone Door",
							1,
							"Ashlar Sandstone Door",
						},
					},
				},
				["Ashlar Shale Door"] = {
					untranslated = "Ashlar Shale Door",
					ingredients = {
						{
							"ITEM",
							"Ashlar Shale",
							2.0,
							true,
							"Ashlar Shale",
						},
					},
					products = {
						{
							"Ashlar Shale Door",
							1,
							"Ashlar Shale Door",
						},
					},
				},
			},
		},
		["Ashlar Stone Fireplace"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Ashlar Stone Fireplace",
			craftStn = {
				{
					"Advanced Masonry Table",
					"Advanced Masonry Table",
				},
			},
			skillNeeds = {
				{
					"Advanced Masonry",
					6,
					"Advanced Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 180.0,
			baseXPGain = 3.0,
			defaultVariant = "Ashlar Stone Fireplace",
			defaultVariantUntranslated = "Ashlar Stone Fireplace",
			numberOfVariants = 7,
			variants = {
				["Ashlar Stone Fireplace"] = {
					untranslated = "Ashlar Stone Fireplace",
					ingredients = {
						{
							"TAG",
							"Ashlar Stone",
							24.0,
							false,
							"Ashlar Stone",
						},
					},
					products = {
						{
							"Ashlar Stone Fireplace",
							1,
							"Ashlar Stone Fireplace",
						},
					},
				},
				["Ashlar Basalt Fireplace"] = {
					untranslated = "Ashlar Basalt Fireplace",
					ingredients = {
						{
							"ITEM",
							"Ashlar Basalt",
							24.0,
							false,
							"Ashlar Basalt",
						},
					},
					products = {
						{
							"Ashlar Basalt Fireplace",
							1,
							"Ashlar Basalt Fireplace",
						},
					},
				},
				["Ashlar Gneiss Fireplace"] = {
					untranslated = "Ashlar Gneiss Fireplace",
					ingredients = {
						{
							"ITEM",
							"Ashlar Gneiss",
							24.0,
							false,
							"Ashlar Gneiss",
						},
					},
					products = {
						{
							"Ashlar Gneiss Fireplace",
							1,
							"Ashlar Gneiss Fireplace",
						},
					},
				},
				["Ashlar Granite Fireplace"] = {
					untranslated = "Ashlar Granite Fireplace",
					ingredients = {
						{
							"ITEM",
							"Ashlar Granite",
							24.0,
							false,
							"Ashlar Granite",
						},
					},
					products = {
						{
							"Ashlar Granite Fireplace",
							1,
							"Ashlar Granite Fireplace",
						},
					},
				},
				["Ashlar Limestone Fireplace"] = {
					untranslated = "Ashlar Limestone Fireplace",
					ingredients = {
						{
							"ITEM",
							"Ashlar Limestone",
							24.0,
							false,
							"Ashlar Limestone",
						},
					},
					products = {
						{
							"Ashlar Limestone Fireplace",
							1,
							"Ashlar Limestone Fireplace",
						},
					},
				},
				["Ashlar Sandstone Fireplace"] = {
					untranslated = "Ashlar Sandstone Fireplace",
					ingredients = {
						{
							"ITEM",
							"Ashlar Sandstone",
							24.0,
							false,
							"Ashlar Sandstone",
						},
					},
					products = {
						{
							"Ashlar Sandstone Fireplace",
							1,
							"Ashlar Sandstone Fireplace",
						},
					},
				},
				["Ashlar Shale Fireplace"] = {
					untranslated = "Ashlar Shale Fireplace",
					ingredients = {
						{
							"ITEM",
							"Ashlar Shale",
							24.0,
							false,
							"Ashlar Shale",
						},
					},
					products = {
						{
							"Ashlar Shale Fireplace",
							1,
							"Ashlar Shale Fireplace",
						},
					},
				},
			},
		},
		["Ashlar Stone Table"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Ashlar Stone Table",
			craftStn = {
				{
					"Advanced Masonry Table",
					"Advanced Masonry Table",
				},
			},
			skillNeeds = {
				{
					"Advanced Masonry",
					2,
					"Advanced Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 6.0,
			baseLaborCost = 180.0,
			baseXPGain = 3.0,
			defaultVariant = "Ashlar Stone Table",
			defaultVariantUntranslated = "Ashlar Stone Table",
			numberOfVariants = 7,
			variants = {
				["Ashlar Stone Table"] = {
					untranslated = "Ashlar Stone Table",
					ingredients = {
						{
							"TAG",
							"Ashlar Stone",
							16.0,
							false,
							"Ashlar Stone",
						},
					},
					products = {
						{
							"Ashlar Stone Table",
							1,
							"Ashlar Stone Table",
						},
					},
				},
				["Ashlar Basalt Table"] = {
					untranslated = "Ashlar Basalt Table",
					ingredients = {
						{
							"ITEM",
							"Ashlar Basalt",
							16.0,
							false,
							"Ashlar Basalt",
						},
					},
					products = {
						{
							"Ashlar Basalt Table",
							1,
							"Ashlar Basalt Table",
						},
					},
				},
				["Ashlar Gneiss Table"] = {
					untranslated = "Ashlar Gneiss Table",
					ingredients = {
						{
							"ITEM",
							"Ashlar Gneiss",
							16.0,
							false,
							"Ashlar Gneiss",
						},
					},
					products = {
						{
							"Ashlar Gneiss Table",
							1,
							"Ashlar Gneiss Table",
						},
					},
				},
				["Ashlar Granite Table"] = {
					untranslated = "Ashlar Granite Table",
					ingredients = {
						{
							"ITEM",
							"Ashlar Granite",
							16.0,
							false,
							"Ashlar Granite",
						},
					},
					products = {
						{
							"Ashlar Granite Table",
							1,
							"Ashlar Granite Table",
						},
					},
				},
				["Ashlar Limestone Table"] = {
					untranslated = "Ashlar Limestone Table",
					ingredients = {
						{
							"ITEM",
							"Ashlar Limestone",
							16.0,
							false,
							"Ashlar Limestone",
						},
					},
					products = {
						{
							"Ashlar Limestone Table",
							1,
							"Ashlar Limestone Table",
						},
					},
				},
				["Ashlar Sandstone Table"] = {
					untranslated = "Ashlar Sandstone Table",
					ingredients = {
						{
							"ITEM",
							"Ashlar Sandstone",
							16.0,
							false,
							"Ashlar Sandstone",
						},
					},
					products = {
						{
							"Ashlar Sandstone Table",
							1,
							"Ashlar Sandstone Table",
						},
					},
				},
				["Ashlar Shale Table"] = {
					untranslated = "Ashlar Shale Table",
					ingredients = {
						{
							"ITEM",
							"Ashlar Shale",
							16.0,
							false,
							"Ashlar Shale",
						},
					},
					products = {
						{
							"Ashlar Shale Table",
							1,
							"Ashlar Shale Table",
						},
					},
				},
			},
		},
		["Asphalt Concrete"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Asphalt Concrete",
			craftStn = {
				{
					"Wainwright Table",
					"Wainwright Table",
				},
			},
			skillNeeds = {
				{
					"Basic Engineering",
					1,
					"Basic Engineering",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 180.0,
			baseXPGain = 1.5,
			defaultVariant = "Asphalt Concrete",
			defaultVariantUntranslated = "Asphalt Concrete",
			numberOfVariants = "1",
			variants = {
				["Asphalt Concrete"] = {
					untranslated = "Asphalt Concrete",
					ingredients = {
						{
							"ITEM",
							"Cement",
							1.0,
							false,
							"Cement",
						},
						{
							"ITEM",
							"Sand",
							2.0,
							false,
							"Sand",
						},
						{
							"TAG",
							"Crushed Rock",
							5.0,
							false,
							"Crushed Rock",
						},
					},
					products = {
						{
							"Asphalt Concrete",
							"2",
							"Asphalt Concrete",
						},
					},
				},
			},
		},
		["Assembly Line"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Assembly Line",
			craftStn = {
				{
					"Machinist Table",
					"Machinist Table",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					1,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 40.0,
			baseLaborCost = 240.0,
			baseXPGain = 40.0,
			defaultVariant = "Assembly Line",
			defaultVariantUntranslated = "Assembly Line",
			numberOfVariants = "1",
			variants = {
				["Assembly Line"] = {
					untranslated = "Assembly Line",
					ingredients = {
						{
							"ITEM",
							"Screws",
							8.0,
							false,
							"Screws",
						},
						{
							"ITEM",
							"Iron Bar",
							8.0,
							false,
							"Iron Bar",
						},
						{
							"ITEM",
							"Iron Gear",
							8.0,
							false,
							"Iron Gear",
						},
						{
							"ITEM",
							"Portable Steam Engine",
							1.0,
							true,
							"Portable Steam Engine",
						},
					},
					products = {
						{
							"Assembly Line",
							1,
							"Assembly Line",
						},
					},
				},
			},
		},
		["Automatic Loom"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Automatic Loom",
			craftStn = {
				{
					"Electric Machinist Table",
					"Electric Machinist Table",
				},
			},
			skillNeeds = {
				{
					"Industry",
					1,
					"Industry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 15.0,
			baseLaborCost = 600.0,
			baseXPGain = 10.0,
			defaultVariant = "Automatic Loom",
			defaultVariantUntranslated = "Automatic Loom",
			numberOfVariants = "1",
			variants = {
				["Automatic Loom"] = {
					untranslated = "Automatic Loom",
					ingredients = {
						{
							"ITEM",
							"Steel Plate",
							20.0,
							false,
							"Steel Plate",
						},
						{
							"ITEM",
							"Basic Circuit",
							10.0,
							false,
							"Basic Circuit",
						},
					},
					products = {
						{
							"Automatic Loom",
							1,
							"Automatic Loom",
						},
					},
				},
			},
		},
		["Autumn Stew"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Autumn Stew",
			craftStn = {
				{
					"Cast Iron Stove",
					"Cast Iron Stove",
				},
			},
			skillNeeds = {
				{
					"Cooking",
					2,
					"Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Autumn Stew",
			defaultVariantUntranslated = "Autumn Stew",
			numberOfVariants = "1",
			variants = {
				["Autumn Stew"] = {
					untranslated = "Autumn Stew",
					ingredients = {
						{
							"ITEM",
							"Pumpkin",
							2.0,
							false,
							"Pumpkin",
						},
						{
							"ITEM",
							"Beans",
							4.0,
							false,
							"Beans",
						},
						{
							"TAG",
							"Greens",
							2.0,
							false,
							"Greens",
						},
					},
					products = {
						{
							"Autumn Stew",
							"1",
							"Autumn Stew",
						},
					},
				},
			},
		},
		["Baked Agave"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Baked Agave",
			craftStn = {
				{
					"Bakery Oven",
					"Bakery Oven",
				},
			},
			skillNeeds = {
				{
					"Baking",
					1,
					"Baking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Baked Agave",
			defaultVariantUntranslated = "Baked Agave",
			numberOfVariants = "1",
			variants = {
				["Baked Agave"] = {
					untranslated = "Baked Agave",
					ingredients = {
						{
							"ITEM",
							"Agave Leaves",
							4.0,
							false,
							"Agave Leaves",
						},
					},
					products = {
						{
							"Baked Agave",
							"1",
							"Baked Agave",
						},
					},
				},
			},
		},
		["Baked Beet"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Baked Beet",
			craftStn = {
				{
					"Bakery Oven",
					"Bakery Oven",
				},
			},
			skillNeeds = {
				{
					"Baking",
					1,
					"Baking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Baked Beet",
			defaultVariantUntranslated = "Baked Beet",
			numberOfVariants = "1",
			variants = {
				["Baked Beet"] = {
					untranslated = "Baked Beet",
					ingredients = {
						{
							"ITEM",
							"Beet",
							4.0,
							false,
							"Beet",
						},
					},
					products = {
						{
							"Baked Beet",
							"1",
							"Baked Beet",
						},
					},
				},
			},
		},
		["Baked Corn"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Baked Corn",
			craftStn = {
				{
					"Bakery Oven",
					"Bakery Oven",
				},
			},
			skillNeeds = {
				{
					"Baking",
					1,
					"Baking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Baked Corn",
			defaultVariantUntranslated = "Baked Corn",
			numberOfVariants = "1",
			variants = {
				["Baked Corn"] = {
					untranslated = "Baked Corn",
					ingredients = {
						{
							"ITEM",
							"Corn",
							4.0,
							false,
							"Corn",
						},
					},
					products = {
						{
							"Baked Corn",
							"1",
							"Baked Corn",
						},
					},
				},
			},
		},
		["Baked Heart Of Palm"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Baked Heart Of Palm",
			craftStn = {
				{
					"Bakery Oven",
					"Bakery Oven",
				},
			},
			skillNeeds = {
				{
					"Baking",
					1,
					"Baking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Baked Heart Of Palm",
			defaultVariantUntranslated = "Baked Heart Of Palm",
			numberOfVariants = "1",
			variants = {
				["Baked Heart Of Palm"] = {
					untranslated = "Baked Heart Of Palm",
					ingredients = {
						{
							"ITEM",
							"Heart Of Palm",
							4.0,
							false,
							"Heart Of Palm",
						},
					},
					products = {
						{
							"Baked Heart Of Palm",
							"1",
							"Baked Heart Of Palm",
						},
					},
				},
			},
		},
		["Baked Meat"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Baked Meat",
			craftStn = {
				{
					"Bakery Oven",
					"Bakery Oven",
				},
			},
			skillNeeds = {
				{
					"Baking",
					1,
					"Baking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Baked Meat",
			defaultVariantUntranslated = "Baked Meat",
			numberOfVariants = "1",
			variants = {
				["Baked Meat"] = {
					untranslated = "Baked Meat",
					ingredients = {
						{
							"ITEM",
							"Raw Meat",
							2.0,
							false,
							"Raw Meat",
						},
					},
					products = {
						{
							"Baked Meat",
							"1",
							"Baked Meat",
						},
					},
				},
			},
		},
		["Baked Mortar"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Baked Mortar",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Masonry",
					1,
					"Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.1,
			baseLaborCost = 60.0,
			baseXPGain = 0.5,
			defaultVariant = "Baked Mortar",
			defaultVariantUntranslated = "Baked Mortar",
			numberOfVariants = "1",
			variants = {
				["Baked Mortar"] = {
					untranslated = "Baked Mortar",
					ingredients = {
						{
							"ITEM",
							"Wood Pulp",
							5.0,
							false,
							"Wood Pulp",
						},
					},
					products = {
						{
							"Baked Mortar",
							1,
							"Baked Mortar",
						},
						{
							"Mortar",
							1.0,
							"Mortar",
						},
					},
				},
			},
		},
		["Baked Roast"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Baked Roast",
			craftStn = {
				{
					"Bakery Oven",
					"Bakery Oven",
				},
			},
			skillNeeds = {
				{
					"Baking",
					3,
					"Baking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Baked Roast",
			defaultVariantUntranslated = "Baked Roast",
			numberOfVariants = "1",
			variants = {
				["Baked Roast"] = {
					untranslated = "Baked Roast",
					ingredients = {
						{
							"ITEM",
							"Raw Roast",
							1.0,
							false,
							"Raw Roast",
						},
					},
					products = {
						{
							"Baked Roast",
							"1",
							"Baked Roast",
						},
					},
				},
			},
		},
		["Baked Taro"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Baked Taro",
			craftStn = {
				{
					"Bakery Oven",
					"Bakery Oven",
				},
			},
			skillNeeds = {
				{
					"Baking",
					1,
					"Baking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Baked Taro",
			defaultVariantUntranslated = "Baked Taro",
			numberOfVariants = "1",
			variants = {
				["Baked Taro"] = {
					untranslated = "Baked Taro",
					ingredients = {
						{
							"ITEM",
							"Taro Root",
							4.0,
							false,
							"Taro Root",
						},
					},
					products = {
						{
							"Baked Taro",
							"1",
							"Baked Taro",
						},
					},
				},
			},
		},
		["Baked Tomato"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Baked Tomato",
			craftStn = {
				{
					"Bakery Oven",
					"Bakery Oven",
				},
			},
			skillNeeds = {
				{
					"Baking",
					1,
					"Baking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Baked Tomato",
			defaultVariantUntranslated = "Baked Tomato",
			numberOfVariants = "1",
			variants = {
				["Baked Tomato"] = {
					untranslated = "Baked Tomato",
					ingredients = {
						{
							"ITEM",
							"Tomato",
							4.0,
							false,
							"Tomato",
						},
					},
					products = {
						{
							"Baked Tomato",
							"1",
							"Baked Tomato",
						},
					},
				},
			},
		},
		["Bakery Oven"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Bakery Oven",
			craftStn = {
				{
					"Kiln",
					"Kiln",
				},
			},
			skillNeeds = {
				{
					"Pottery",
					1,
					"Pottery",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 8.0,
			baseLaborCost = 180.0,
			baseXPGain = 5.0,
			defaultVariant = "Bakery Oven",
			defaultVariantUntranslated = "Bakery Oven",
			numberOfVariants = "1",
			variants = {
				["Bakery Oven"] = {
					untranslated = "Bakery Oven",
					ingredients = {
						{
							"ITEM",
							"Brick",
							20.0,
							false,
							"Brick",
						},
						{
							"ITEM",
							"Iron Bar",
							10.0,
							false,
							"Iron Bar",
						},
					},
					products = {
						{
							"Bakery Oven",
							1,
							"Bakery Oven",
						},
					},
				},
			},
		},
		["Baking Upgrade"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Baking Upgrade",
			craftStn = {
				{
					"Bakery Oven",
					"Bakery Oven",
				},
			},
			skillNeeds = {
				{
					"Baking",
					1,
					"Baking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 15.0,
			baseLaborCost = 6000.0,
			baseXPGain = 4.0,
			defaultVariant = "Baking Upgrade",
			defaultVariantUntranslated = "Baking Upgrade",
			numberOfVariants = "1",
			variants = {
				["Baking Upgrade"] = {
					untranslated = "Baking Upgrade",
					ingredients = {
						{
							"ITEM",
							"Advanced Upgrade Lvl4",
							1.0,
							true,
							"Advanced Upgrade Lvl4",
						},
					},
					products = {
						{
							"Baking Upgrade",
							1,
							"Baking Upgrade",
						},
					},
				},
			},
		},
		["Ballot Box"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Ballot Box",
			craftStn = {
				{
					"Settlement Crafting Table",
					"Settlement Crafting Table",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 1200.0,
			baseXPGain = 5.0,
			defaultVariant = "Ballot Box",
			defaultVariantUntranslated = "Ballot Box",
			numberOfVariants = "1",
			variants = {
				["Ballot Box"] = {
					untranslated = "Ballot Box",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							15.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Mortared Stone",
							15.0,
							false,
							"Mortared Stone",
						},
					},
					products = {
						{
							"Ballot Box",
							1,
							"Ballot Box",
						},
					},
				},
			},
		},
		Bandana = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Bandana",
			craftStn = {
				{
					"Tailoring Table",
					"Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 600.0,
			baseXPGain = 3.0,
			defaultVariant = "Bandana",
			defaultVariantUntranslated = "Bandana",
			numberOfVariants = "1",
			variants = {
				Bandana = {
					untranslated = "Bandana",
					ingredients = {
						{
							"ITEM",
							"Leather Hide",
							15.0,
							false,
							"Leather Hide",
						},
						{
							"TAG",
							"Fabric",
							10.0,
							false,
							"Fabric",
						},
					},
					products = {
						{
							"Bandana",
							1,
							"Bandana",
						},
					},
				},
			},
		},
		["Banh Xeo"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Banh Xeo",
			craftStn = {
				{
					"Stove",
					"Stove",
				},
			},
			skillNeeds = {
				{
					"Advanced Cooking",
					4,
					"Advanced Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 3.0,
			baseLaborCost = 65.0,
			baseXPGain = 1.0,
			defaultVariant = "Banh Xeo",
			defaultVariantUntranslated = "Banh Xeo",
			numberOfVariants = "1",
			variants = {
				["Banh Xeo"] = {
					untranslated = "Banh Xeo",
					ingredients = {
						{
							"ITEM",
							"Rice Flour",
							8.0,
							false,
							"Rice Flour",
						},
						{
							"ITEM",
							"Prime Cut",
							4.0,
							false,
							"Prime Cut",
						},
						{
							"ITEM",
							"Bean Sprout",
							2.0,
							false,
							"Bean Sprout",
						},
						{
							"ITEM",
							"Crab Carcass",
							2.0,
							false,
							"Crab Carcass",
						},
						{
							"TAG",
							"Oil",
							2.0,
							false,
							"Oil",
						},
					},
					products = {
						{
							"Banh Xeo",
							"1",
							"Banh Xeo",
						},
					},
				},
			},
		},
		Bank = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Bank",
			craftStn = {
				{
					"Anvil",
					"Anvil",
				},
			},
			skillNeeds = {
				{
					"Smelting",
					4,
					"Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 15.0,
			baseLaborCost = 1500.0,
			baseXPGain = 30.0,
			defaultVariant = "Bank",
			defaultVariantUntranslated = "Bank",
			numberOfVariants = "1",
			variants = {
				Bank = {
					untranslated = "Bank",
					ingredients = {
						{
							"ITEM",
							"Gold Bar",
							12.0,
							false,
							"Gold Bar",
						},
						{
							"ITEM",
							"Iron Bar",
							16.0,
							false,
							"Iron Bar",
						},
						{
							"ITEM",
							"Brick",
							16.0,
							false,
							"Brick",
						},
						{
							"TAG",
							"Lumber",
							16.0,
							false,
							"Lumber",
						},
					},
					products = {
						{
							"Bank",
							1,
							"Bank",
						},
					},
				},
			},
		},
		Bannock = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Bannock",
			craftStn = {
				{
					"Campfire",
					"Campfire",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					2,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 15.0,
			baseXPGain = 1.0,
			defaultVariant = "Bannock",
			defaultVariantUntranslated = "Bannock",
			numberOfVariants = "1",
			variants = {
				Bannock = {
					untranslated = "Bannock",
					ingredients = {
						{
							"ITEM",
							"Wheat",
							1.0,
							false,
							"Wheat",
						},
						{
							"TAG",
							"Fat",
							1.0,
							false,
							"Fat",
						},
					},
					products = {
						{
							"Bannock",
							"1",
							"Bannock",
						},
					},
				},
			},
		},
		Barrel = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Barrel",
			craftStn = {
				{
					"Electric Machinist Table",
					"Electric Machinist Table",
				},
			},
			skillNeeds = {
				{
					"Oil Drilling",
					1,
					"Oil Drilling",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 180.0,
			baseXPGain = 0.5,
			defaultVariant = "Barrel",
			defaultVariantUntranslated = "Barrel",
			numberOfVariants = "1",
			variants = {
				Barrel = {
					untranslated = "Barrel",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							1.0,
							false,
							"Iron Bar",
						},
					},
					products = {
						{
							"Barrel",
							"",
							"Barrel",
						},
					},
				},
			},
		},
		["Basic Circuit"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Basic Circuit",
			craftStn = {
				{
					"Electronics Assembly",
					"Electronics Assembly",
				},
			},
			skillNeeds = {
				{
					"Electronics",
					1,
					"Electronics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.8,
			baseLaborCost = 45.0,
			baseXPGain = 4.0,
			defaultVariant = "Basic Circuit",
			defaultVariantUntranslated = "Basic Circuit",
			numberOfVariants = "1",
			variants = {
				["Basic Circuit"] = {
					untranslated = "Basic Circuit",
					ingredients = {
						{
							"ITEM",
							"Copper Wiring",
							6.0,
							false,
							"Copper Wiring",
						},
						{
							"ITEM",
							"Gold Flakes",
							10.0,
							false,
							"Gold Flakes",
						},
						{
							"ITEM",
							"Substrate",
							2.0,
							false,
							"Substrate",
						},
					},
					products = {
						{
							"Basic Circuit",
							"",
							"Basic Circuit",
						},
					},
				},
			},
		},
		["Basic Engineering Upgrade"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Basic Engineering Upgrade",
			craftStn = {
				{
					"Wainwright Table",
					"Wainwright Table",
				},
			},
			skillNeeds = {
				{
					"Basic Engineering",
					1,
					"Basic Engineering",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 3000.0,
			baseXPGain = 4.0,
			defaultVariant = "Basic Engineering Upgrade",
			defaultVariantUntranslated = "Basic Engineering Upgrade",
			numberOfVariants = "1",
			variants = {
				["Basic Engineering Upgrade"] = {
					untranslated = "Basic Engineering Upgrade",
					ingredients = {
						{
							"ITEM",
							"Basic Upgrade Lvl4",
							1.0,
							true,
							"Basic Upgrade Lvl4",
						},
					},
					products = {
						{
							"Basic Engineering Upgrade",
							1,
							"Basic Engineering Upgrade",
						},
					},
				},
			},
		},
		["Basic Upgrade 1"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Basic Upgrade 1",
			craftStn = {
				{
					"Research Table",
					"Research Table",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 60.0,
			baseXPGain = 0.0,
			defaultVariant = "Basic Upgrade 1",
			defaultVariantUntranslated = "Basic Upgrade 1",
			numberOfVariants = "1",
			variants = {
				["Basic Upgrade 1"] = {
					untranslated = "Basic Upgrade 1",
					ingredients = {
						{
							"ITEM",
							"Gathering Research Paper Basic",
							1.0,
							true,
							"Gathering Research Paper Basic",
						},
						{
							"ITEM",
							"Geology Research Paper Basic",
							3.0,
							true,
							"Geology Research Paper Basic",
						},
					},
					products = {
						{
							"Basic Upgrade 1",
							1,
							"Basic Upgrade 1",
						},
					},
				},
			},
		},
		["Basic Upgrade 2"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Basic Upgrade 2",
			craftStn = {
				{
					"Research Table",
					"Research Table",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 60.0,
			baseXPGain = 0.0,
			defaultVariant = "Basic Upgrade 2",
			defaultVariantUntranslated = "Basic Upgrade 2",
			numberOfVariants = "1",
			variants = {
				["Basic Upgrade 2"] = {
					untranslated = "Basic Upgrade 2",
					ingredients = {
						{
							"ITEM",
							"Dendrology Research Paper Basic",
							2.0,
							true,
							"Dendrology Research Paper Basic",
						},
						{
							"ITEM",
							"Metallurgy Research Paper Basic",
							2.0,
							true,
							"Metallurgy Research Paper Basic",
						},
						{
							"ITEM",
							"Wooden Hull Planks",
							4.0,
							true,
							"Wooden Hull Planks",
						},
						{
							"ITEM",
							"Basic Upgrade Lvl1",
							1.0,
							true,
							"Basic Upgrade Lvl1",
						},
					},
					products = {
						{
							"Basic Upgrade 2",
							1,
							"Basic Upgrade 2",
						},
					},
				},
			},
		},
		["Basic Upgrade 3"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Basic Upgrade 3",
			craftStn = {
				{
					"Research Table",
					"Research Table",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 6.0,
			baseLaborCost = 60.0,
			baseXPGain = 0.0,
			defaultVariant = "Basic Upgrade 3",
			defaultVariantUntranslated = "Basic Upgrade 3",
			numberOfVariants = "1",
			variants = {
				["Basic Upgrade 3"] = {
					untranslated = "Basic Upgrade 3",
					ingredients = {
						{
							"ITEM",
							"Culinary Research Paper Basic",
							1.0,
							true,
							"Culinary Research Paper Basic",
						},
						{
							"ITEM",
							"Dendrology Research Paper Advanced",
							1.0,
							true,
							"Dendrology Research Paper Advanced",
						},
						{
							"ITEM",
							"Agriculture Research Paper Advanced",
							1.0,
							true,
							"Agriculture Research Paper Advanced",
						},
						{
							"ITEM",
							"Basic Upgrade Lvl2",
							1.0,
							true,
							"Basic Upgrade Lvl2",
						},
					},
					products = {
						{
							"Basic Upgrade 3",
							1,
							"Basic Upgrade 3",
						},
					},
				},
			},
		},
		["Basic Upgrade 4"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Basic Upgrade 4",
			craftStn = {
				{
					"Research Table",
					"Research Table",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 8.0,
			baseLaborCost = 60.0,
			baseXPGain = 0.0,
			defaultVariant = "Basic Upgrade 4",
			defaultVariantUntranslated = "Basic Upgrade 4",
			numberOfVariants = "1",
			variants = {
				["Basic Upgrade 4"] = {
					untranslated = "Basic Upgrade 4",
					ingredients = {
						{
							"ITEM",
							"Geology Research Paper Advanced",
							1.0,
							true,
							"Geology Research Paper Advanced",
						},
						{
							"ITEM",
							"Engineering Research Paper Advanced",
							1.0,
							true,
							"Engineering Research Paper Advanced",
						},
						{
							"ITEM",
							"Basic Upgrade Lvl3",
							1.0,
							true,
							"Basic Upgrade Lvl3",
						},
						{
							"TAG",
							"Basic Research",
							2.0,
							true,
							"Basic Research",
						},
					},
					products = {
						{
							"Basic Upgrade 4",
							1,
							"Basic Upgrade 4",
						},
					},
				},
			},
		},
		Bathtub = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Bathtub",
			craftStn = {
				{
					"Kiln",
					"Kiln",
				},
			},
			skillNeeds = {
				{
					"Pottery",
					7,
					"Pottery",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 6.0,
			baseLaborCost = 240.0,
			baseXPGain = 2.0,
			defaultVariant = "Bathtub",
			defaultVariantUntranslated = "Bathtub",
			numberOfVariants = "1",
			variants = {
				Bathtub = {
					untranslated = "Bathtub",
					ingredients = {
						{
							"ITEM",
							"Clay",
							40.0,
							false,
							"Clay",
						},
						{
							"ITEM",
							"Iron Bar",
							20.0,
							false,
							"Iron Bar",
						},
					},
					products = {
						{
							"Bathtub",
							1,
							"Bathtub",
						},
					},
				},
			},
		},
		["Bean Paste"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Bean Paste",
			craftStn = {
				{
					"Mill",
					"Mill",
				},
			},
			skillNeeds = {
				{
					"Milling",
					3,
					"Milling",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 15.0,
			baseXPGain = 0.5,
			defaultVariant = "Bean Paste",
			defaultVariantUntranslated = "Bean Paste",
			numberOfVariants = "1",
			variants = {
				["Bean Paste"] = {
					untranslated = "Bean Paste",
					ingredients = {
						{
							"ITEM",
							"Beans",
							6.0,
							false,
							"Beans",
						},
					},
					products = {
						{
							"Bean Paste",
							"1",
							"Bean Paste",
						},
					},
				},
			},
		},
		["Bean Sprout"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Bean Sprout",
			craftStn = {
				{
					"Farmers Table",
					"Farmers Table",
				},
			},
			skillNeeds = {
				{
					"Farming",
					1,
					"Farming",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Bean Sprout",
			defaultVariantUntranslated = "Bean Sprout",
			numberOfVariants = "1",
			variants = {
				["Bean Sprout"] = {
					untranslated = "Bean Sprout",
					ingredients = {
						{
							"ITEM",
							"Beans",
							2.0,
							false,
							"Beans",
						},
					},
					products = {
						{
							"Bean Sprout",
							"1",
							"Bean Sprout",
						},
					},
				},
			},
		},
		["Bear SUPREME"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Bear SUPREME",
			craftStn = {
				{
					"Stove",
					"Stove",
				},
			},
			skillNeeds = {
				{
					"Advanced Cooking",
					6,
					"Advanced Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 8.0,
			baseLaborCost = 65.0,
			baseXPGain = 1.0,
			defaultVariant = "Bear SUPREME",
			defaultVariantUntranslated = "Bear SUPREME",
			numberOfVariants = "1",
			variants = {
				["Bear SUPREME"] = {
					untranslated = "Bear SUPREME",
					ingredients = {
						{
							"ITEM",
							"Prime Cut",
							4.0,
							false,
							"Prime Cut",
						},
						{
							"ITEM",
							"Vegetable Medley",
							2.0,
							false,
							"Vegetable Medley",
						},
						{
							"ITEM",
							"Meat Stock",
							2.0,
							false,
							"Meat Stock",
						},
						{
							"ITEM",
							"Infused Oil",
							2.0,
							false,
							"Infused Oil",
						},
					},
					products = {
						{
							"Bear SUPREME",
							"1",
							"Bear SUPREME",
						},
					},
				},
			},
		},
		Bearclaw = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Bearclaw",
			craftStn = {
				{
					"Bakery Oven",
					"Bakery Oven",
				},
			},
			skillNeeds = {
				{
					"Advanced Baking",
					2,
					"Advanced Baking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 3.0,
			baseLaborCost = 45.0,
			baseXPGain = 1.0,
			defaultVariant = "Bearclaw",
			defaultVariantUntranslated = "Bearclaw",
			numberOfVariants = "1",
			variants = {
				Bearclaw = {
					untranslated = "Bearclaw",
					ingredients = {
						{
							"ITEM",
							"Pastry Dough",
							1.0,
							false,
							"Pastry Dough",
						},
						{
							"ITEM",
							"Sugar",
							4.0,
							false,
							"Sugar",
						},
					},
					products = {
						{
							"Bearclaw",
							"1",
							"Bearclaw",
						},
					},
				},
			},
		},
		Bearpack = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Bearpack",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 1200.0,
			baseXPGain = 3.0,
			defaultVariant = "Bearpack",
			defaultVariantUntranslated = "Bearpack",
			numberOfVariants = "1",
			variants = {
				Bearpack = {
					untranslated = "Bearpack",
					ingredients = {
						{
							"ITEM",
							"Cellulose Fiber",
							20.0,
							false,
							"Cellulose Fiber",
						},
						{
							"ITEM",
							"Fur Pelt",
							25.0,
							false,
							"Fur Pelt",
						},
						{
							"TAG",
							"Fabric",
							30.0,
							false,
							"Fabric",
						},
					},
					products = {
						{
							"Bearpack",
							1,
							"Bearpack",
						},
					},
				},
			},
		},
		["Beet Campfire Salad"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Beet Campfire Salad",
			craftStn = {
				{
					"Campfire",
					"Campfire",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					1,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 15.0,
			baseXPGain = 0.0,
			defaultVariant = "Beet Campfire Salad",
			defaultVariantUntranslated = "Beet Campfire Salad",
			numberOfVariants = "1",
			variants = {
				["Beet Campfire Salad"] = {
					untranslated = "Beet Campfire Salad",
					ingredients = {
						{
							"ITEM",
							"Beet",
							1.0,
							false,
							"Beet",
						},
						{
							"TAG",
							"Fruit",
							1.0,
							false,
							"Fruit",
						},
						{
							"TAG",
							"Greens",
							1.0,
							false,
							"Greens",
						},
					},
					products = {
						{
							"Beet Campfire Salad",
							"1",
							"Beet Campfire Salad",
						},
					},
				},
			},
		},
		["Beet Sugar"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Beet Sugar",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Milling",
					1,
					"Milling",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 50.0,
			baseXPGain = 0.5,
			defaultVariant = "Beet Sugar",
			defaultVariantUntranslated = "Beet Sugar",
			numberOfVariants = "1",
			variants = {
				["Beet Sugar"] = {
					untranslated = "Beet Sugar",
					ingredients = {
						{
							"ITEM",
							"Beet",
							6.0,
							false,
							"Beet",
						},
					},
					products = {
						{
							"Beet Sugar",
							1,
							"Beet Sugar",
						},
						{
							"Sugar",
							3.0,
							"Sugar",
						},
					},
				},
			},
		},
		["Berry Extract Fertilizer"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Berry Extract Fertilizer",
			craftStn = {
				{
					"Farmers Table",
					"Farmers Table",
				},
			},
			skillNeeds = {
				{
					"Fertilizers",
					1,
					"Fertilizers",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.3,
			baseLaborCost = 15.0,
			baseXPGain = 0.0,
			defaultVariant = "Berry Extract Fertilizer",
			defaultVariantUntranslated = "Berry Extract Fertilizer",
			numberOfVariants = "1",
			variants = {
				["Berry Extract Fertilizer"] = {
					untranslated = "Berry Extract Fertilizer",
					ingredients = {
						{
							"ITEM",
							"Huckleberry Extract",
							2.0,
							false,
							"Huckleberry Extract",
						},
						{
							"TAG",
							"Fertilizer Filler",
							1.0,
							false,
							"Fertilizer Filler",
						},
					},
					products = {
						{
							"Berry Extract Fertilizer",
							1,
							"Berry Extract Fertilizer",
						},
					},
				},
			},
		},
		["Big Backpack"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Big Backpack",
			craftStn = {
				{
					"Tailoring Table",
					"Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 600.0,
			baseXPGain = 3.0,
			defaultVariant = "Big Backpack",
			defaultVariantUntranslated = "Big Backpack",
			numberOfVariants = "1",
			variants = {
				["Big Backpack"] = {
					untranslated = "Big Backpack",
					ingredients = {
						{
							"ITEM",
							"Leather Hide",
							20.0,
							false,
							"Leather Hide",
						},
						{
							"TAG",
							"Fabric",
							10.0,
							false,
							"Fabric",
						},
					},
					products = {
						{
							"Big Backpack",
							1,
							"Big Backpack",
						},
					},
				},
			},
		},
		Biodiesel = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Biodiesel",
			craftStn = {
				{
					"Oil Refinery",
					"Oil Refinery",
				},
			},
			skillNeeds = {
				{
					"Oil Drilling",
					1,
					"Oil Drilling",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.8,
			baseLaborCost = 60.0,
			baseXPGain = 0.5,
			defaultVariant = "Biodiesel",
			defaultVariantUntranslated = "Biodiesel",
			numberOfVariants = "1",
			variants = {
				Biodiesel = {
					untranslated = "Biodiesel",
					ingredients = {
						{
							"ITEM",
							"Ethanol",
							4.0,
							false,
							"Ethanol",
						},
						{
							"ITEM",
							"Barrel",
							1.0,
							true,
							"Barrel",
						},
						{
							"TAG",
							"Fat",
							5.0,
							false,
							"Fat",
						},
					},
					products = {
						{
							"Biodiesel",
							"",
							"Biodiesel",
						},
					},
				},
			},
		},
		["Bison Chow Fun"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Bison Chow Fun",
			craftStn = {
				{
					"Stove",
					"Stove",
				},
			},
			skillNeeds = {
				{
					"Advanced Cooking",
					4,
					"Advanced Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 3.0,
			baseLaborCost = 65.0,
			baseXPGain = 1.0,
			defaultVariant = "Bison Chow Fun",
			defaultVariantUntranslated = "Bison Chow Fun",
			numberOfVariants = "1",
			variants = {
				["Bison Chow Fun"] = {
					untranslated = "Bison Chow Fun",
					ingredients = {
						{
							"ITEM",
							"Rice Noodles",
							4.0,
							false,
							"Rice Noodles",
						},
						{
							"ITEM",
							"Bean Sprout",
							2.0,
							false,
							"Bean Sprout",
						},
						{
							"ITEM",
							"Bison Carcass",
							2.0,
							false,
							"Bison Carcass",
						},
						{
							"TAG",
							"Oil",
							2.0,
							false,
							"Oil",
						},
					},
					products = {
						{
							"Bison Chow Fun",
							"4",
							"Bison Chow Fun",
						},
					},
				},
			},
		},
		["Bison Mount"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Bison Mount",
			craftStn = {
				{
					"Butchery Table",
					"Butchery Table",
				},
			},
			skillNeeds = {
				{
					"Hunting",
					4,
					"Hunting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 300.0,
			baseXPGain = 4.0,
			defaultVariant = "Bison Mount",
			defaultVariantUntranslated = "Bison Mount",
			numberOfVariants = "1",
			variants = {
				["Bison Mount"] = {
					untranslated = "Bison Mount",
					ingredients = {
						{
							"ITEM",
							"Bison Carcass",
							1.0,
							true,
							"Bison Carcass",
						},
						{
							"TAG",
							"Hewn Log",
							10.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Fabric",
							20.0,
							false,
							"Fabric",
						},
					},
					products = {
						{
							"Bison Mount",
							1,
							"Bison Mount",
						},
					},
				},
			},
		},
		["Blast Furnace"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Blast Furnace",
			craftStn = {
				{
					"Assembly Line",
					"Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					5,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 25.0,
			baseLaborCost = 600.0,
			baseXPGain = 20.0,
			defaultVariant = "Blast Furnace",
			defaultVariantUntranslated = "Blast Furnace",
			numberOfVariants = "1",
			variants = {
				["Blast Furnace"] = {
					untranslated = "Blast Furnace",
					ingredients = {
						{
							"ITEM",
							"Screws",
							12.0,
							false,
							"Screws",
						},
						{
							"ITEM",
							"Brick",
							8.0,
							false,
							"Brick",
						},
						{
							"ITEM",
							"Iron Plate",
							12.0,
							false,
							"Iron Plate",
						},
						{
							"ITEM",
							"Iron Pipe",
							8.0,
							false,
							"Iron Pipe",
						},
					},
					products = {
						{
							"Blast Furnace",
							1,
							"Blast Furnace",
						},
					},
				},
			},
		},
		["Blood Meal Fertilizer"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Blood Meal Fertilizer",
			craftStn = {
				{
					"Farmers Table",
					"Farmers Table",
				},
			},
			skillNeeds = {
				{
					"Fertilizers",
					1,
					"Fertilizers",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.3,
			baseLaborCost = 15.0,
			baseXPGain = 0.0,
			defaultVariant = "Blood Meal Fertilizer",
			defaultVariantUntranslated = "Blood Meal Fertilizer",
			numberOfVariants = "1",
			variants = {
				["Blood Meal Fertilizer"] = {
					untranslated = "Blood Meal Fertilizer",
					ingredients = {
						{
							"ITEM",
							"Scrap Meat",
							12.0,
							false,
							"Scrap Meat",
						},
						{
							"TAG",
							"Fertilizer Filler",
							1.0,
							false,
							"Fertilizer Filler",
						},
					},
					products = {
						{
							"Blood Meal Fertilizer",
							1,
							"Blood Meal Fertilizer",
						},
					},
				},
			},
		},
		Bloomery = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Bloomery",
			craftStn = {
				{
					"Kiln",
					"Kiln",
				},
			},
			skillNeeds = {
				{
					"Masonry",
					1,
					"Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 120.0,
			baseXPGain = 20.0,
			defaultVariant = "Bloomery",
			defaultVariantUntranslated = "Bloomery",
			numberOfVariants = "1",
			variants = {
				Bloomery = {
					untranslated = "Bloomery",
					ingredients = {
						{
							"ITEM",
							"Sand",
							10.0,
							false,
							"Sand",
						},
						{
							"TAG",
							"Crushed Rock",
							20.0,
							false,
							"Crushed Rock",
						},
						{
							"TAG",
							"Wood Board",
							25.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Bloomery",
							1,
							"Bloomery",
						},
					},
				},
			},
		},
		Board = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Board",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Logging",
					1,
					"Logging",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.2,
			baseLaborCost = 25.0,
			baseXPGain = 0.6,
			defaultVariant = "Board",
			defaultVariantUntranslated = "Board",
			numberOfVariants = 3,
			variants = {
				Board = {
					untranslated = "Board",
					ingredients = {
						{
							"TAG",
							"Wood",
							1.0,
							false,
							"Wood",
						},
					},
					products = {
						{
							"Board",
							"",
							"Board",
						},
					},
				},
				["Hardwood Board"] = {
					untranslated = "Hardwood Board",
					ingredients = {
						{
							"TAG",
							"Hardwood",
							1.0,
							false,
							"Hardwood",
						},
					},
					products = {
						{
							"Hardwood Board",
							"",
							"Hardwood Board",
						},
					},
				},
				["Softwood Board"] = {
					untranslated = "Softwood Board",
					ingredients = {
						{
							"TAG",
							"Softwood",
							1.0,
							false,
							"Softwood",
						},
					},
					products = {
						{
							"Softwood Board",
							"",
							"Softwood Board",
						},
					},
				},
			},
		},
		["Board Of Elections"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Board Of Elections",
			craftStn = {
				{
					"Settlement Crafting Table",
					"Settlement Crafting Table",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 1200.0,
			baseXPGain = 5.0,
			defaultVariant = "Board Of Elections",
			defaultVariantUntranslated = "Board Of Elections",
			numberOfVariants = "1",
			variants = {
				["Board Of Elections"] = {
					untranslated = "Board Of Elections",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							15.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Mortared Stone",
							15.0,
							false,
							"Mortared Stone",
						},
					},
					products = {
						{
							"Board Of Elections",
							1,
							"Board Of Elections",
						},
					},
				},
			},
		},
		Boards = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Boards",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 0.2,
			baseLaborCost = 40.0,
			baseXPGain = 0.0,
			defaultVariant = "Boards",
			defaultVariantUntranslated = "Boards",
			numberOfVariants = "1",
			variants = {
				Boards = {
					untranslated = "Boards",
					ingredients = {
						{
							"TAG",
							"Wood",
							2.0,
							false,
							"Wood",
						},
					},
					products = {
						{
							"Boards",
							1,
							"Boards",
						},
						{
							"Board",
							1.0,
							"Board",
						},
					},
				},
			},
		},
		["Boiled Grains"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Boiled Grains",
			craftStn = {
				{
					"Campfire",
					"Campfire",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					0,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 15.0,
			baseXPGain = 0.5,
			defaultVariant = "Boiled Grains",
			defaultVariantUntranslated = "Boiled Grains",
			numberOfVariants = "1",
			variants = {
				["Boiled Grains"] = {
					untranslated = "Boiled Grains",
					ingredients = {
						{
							"TAG",
							"Grain",
							1.0,
							true,
							"Grain",
						},
					},
					products = {
						{
							"Boiled Grains",
							"1",
							"Boiled Grains",
						},
					},
				},
			},
		},
		["Boiled Rice"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Boiled Rice",
			craftStn = {
				{
					"Kitchen",
					"Kitchen",
				},
			},
			skillNeeds = {
				{
					"Advanced Cooking",
					1,
					"Advanced Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 15.0,
			baseXPGain = 1.0,
			defaultVariant = "Boiled Rice",
			defaultVariantUntranslated = "Boiled Rice",
			numberOfVariants = "1",
			variants = {
				["Boiled Rice"] = {
					untranslated = "Boiled Rice",
					ingredients = {
						{
							"ITEM",
							"Rice",
							10.0,
							false,
							"Rice",
						},
					},
					products = {
						{
							"Boiled Rice",
							"1",
							"Boiled Rice",
						},
					},
				},
			},
		},
		["Boiled Sausage"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Boiled Sausage",
			craftStn = {
				{
					"Stove",
					"Stove",
				},
			},
			skillNeeds = {
				{
					"Advanced Cooking",
					2,
					"Advanced Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 45.0,
			baseXPGain = 1.0,
			defaultVariant = "Boiled Sausage",
			defaultVariantUntranslated = "Boiled Sausage",
			numberOfVariants = "1",
			variants = {
				["Boiled Sausage"] = {
					untranslated = "Boiled Sausage",
					ingredients = {
						{
							"ITEM",
							"Raw Sausage",
							4.0,
							false,
							"Raw Sausage",
						},
						{
							"ITEM",
							"Meat Stock",
							4.0,
							false,
							"Meat Stock",
						},
					},
					products = {
						{
							"Boiled Sausage",
							"1",
							"Boiled Sausage",
						},
					},
				},
			},
		},
		Boiler = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Boiler",
			craftStn = {
				{
					"Machinist Table",
					"Machinist Table",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					1,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 180.0,
			baseXPGain = 3.0,
			defaultVariant = "Boiler",
			defaultVariantUntranslated = "Boiler",
			numberOfVariants = "1",
			variants = {
				Boiler = {
					untranslated = "Boiler",
					ingredients = {
						{
							"ITEM",
							"Iron Plate",
							15.0,
							false,
							"Iron Plate",
						},
						{
							"ITEM",
							"Screws",
							10.0,
							false,
							"Screws",
						},
						{
							"ITEM",
							"Copper Plate",
							4.0,
							false,
							"Copper Plate",
						},
					},
					products = {
						{
							"Boiler",
							"",
							"Boiler",
						},
					},
				},
			},
		},
		Bookshelf = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Bookshelf",
			craftStn = {
				{
					"Sawmill",
					"Sawmill",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					4,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 120.0,
			baseXPGain = 10.0,
			defaultVariant = "Bookshelf",
			defaultVariantUntranslated = "Bookshelf",
			numberOfVariants = "1",
			variants = {
				Bookshelf = {
					untranslated = "Bookshelf",
					ingredients = {
						{
							"ITEM",
							"Paper",
							50.0,
							false,
							"Paper",
						},
						{
							"TAG",
							"Lumber",
							14.0,
							false,
							"Lumber",
						},
						{
							"TAG",
							"Wood Board",
							16.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Bookshelf",
							1,
							"Bookshelf",
						},
					},
				},
			},
		},
		Brazier = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Brazier",
			craftStn = {
				{
					"Anvil",
					"Anvil",
				},
			},
			skillNeeds = {
				{
					"Smelting",
					2,
					"Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 120.0,
			baseXPGain = 3.0,
			defaultVariant = "Brazier",
			defaultVariantUntranslated = "Brazier",
			numberOfVariants = "1",
			variants = {
				Brazier = {
					untranslated = "Brazier",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							4.0,
							false,
							"Iron Bar",
						},
						{
							"ITEM",
							"Tallow",
							2.0,
							false,
							"Tallow",
						},
					},
					products = {
						{
							"Brazier",
							1,
							"Brazier",
						},
					},
				},
			},
		},
		Bread = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Bread",
			craftStn = {
				{
					"Bakery Oven",
					"Bakery Oven",
				},
			},
			skillNeeds = {
				{
					"Baking",
					4,
					"Baking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 3.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Bread",
			defaultVariantUntranslated = "Bread",
			numberOfVariants = "1",
			variants = {
				Bread = {
					untranslated = "Bread",
					ingredients = {
						{
							"ITEM",
							"Leavened Dough",
							2.0,
							false,
							"Leavened Dough",
						},
					},
					products = {
						{
							"Bread",
							"1",
							"Bread",
						},
					},
				},
			},
		},
		Brick = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Brick",
			craftStn = {
				{
					"Kiln",
					"Kiln",
				},
			},
			skillNeeds = {
				{
					"Pottery",
					1,
					"Pottery",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.32,
			baseLaborCost = 15.0,
			baseXPGain = 1.0,
			defaultVariant = "Brick",
			defaultVariantUntranslated = "Brick",
			numberOfVariants = "1",
			variants = {
				Brick = {
					untranslated = "Brick",
					ingredients = {
						{
							"ITEM",
							"Wet Brick",
							1.0,
							false,
							"Wet Brick",
						},
						{
							"ITEM",
							"Mortar",
							4.0,
							false,
							"Mortar",
						},
					},
					products = {
						{
							"Brick",
							"",
							"Brick",
						},
					},
				},
			},
		},
		["Brick Fireplace"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Brick Fireplace",
			craftStn = {
				{
					"Kiln",
					"Kiln",
				},
			},
			skillNeeds = {
				{
					"Pottery",
					4,
					"Pottery",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 300.0,
			baseXPGain = 3.0,
			defaultVariant = "Brick Fireplace",
			defaultVariantUntranslated = "Brick Fireplace",
			numberOfVariants = "1",
			variants = {
				["Brick Fireplace"] = {
					untranslated = "Brick Fireplace",
					ingredients = {
						{
							"ITEM",
							"Brick",
							50.0,
							false,
							"Brick",
						},
						{
							"ITEM",
							"Iron Bar",
							20.0,
							false,
							"Iron Bar",
						},
					},
					products = {
						{
							"Brick Fireplace",
							1,
							"Brick Fireplace",
						},
					},
				},
			},
		},
		["Builder Boots"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Builder Boots",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 1200.0,
			baseXPGain = 5.0,
			defaultVariant = "Builder Boots",
			defaultVariantUntranslated = "Builder Boots",
			numberOfVariants = "1",
			variants = {
				["Builder Boots"] = {
					untranslated = "Builder Boots",
					ingredients = {
						{
							"ITEM",
							"Steel Bar",
							1.0,
							false,
							"Steel Bar",
						},
						{
							"ITEM",
							"Leather Hide",
							5.0,
							false,
							"Leather Hide",
						},
						{
							"ITEM",
							"Nylon Fabric",
							5.0,
							false,
							"Nylon Fabric",
						},
					},
					products = {
						{
							"Builder Boots",
							1,
							"Builder Boots",
						},
					},
				},
			},
		},
		["Builder Gloves"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Builder Gloves",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 1200.0,
			baseXPGain = 5.0,
			defaultVariant = "Builder Gloves",
			defaultVariantUntranslated = "Builder Gloves",
			numberOfVariants = "1",
			variants = {
				["Builder Gloves"] = {
					untranslated = "Builder Gloves",
					ingredients = {
						{
							"ITEM",
							"Leather Hide",
							10.0,
							false,
							"Leather Hide",
						},
						{
							"ITEM",
							"Nylon Fabric",
							10.0,
							false,
							"Nylon Fabric",
						},
					},
					products = {
						{
							"Builder Gloves",
							1,
							"Builder Gloves",
						},
					},
				},
			},
		},
		["Builder Helmet"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Builder Helmet",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 1200.0,
			baseXPGain = 5.0,
			defaultVariant = "Builder Helmet",
			defaultVariantUntranslated = "Builder Helmet",
			numberOfVariants = "1",
			variants = {
				["Builder Helmet"] = {
					untranslated = "Builder Helmet",
					ingredients = {
						{
							"ITEM",
							"Plastic",
							5.0,
							false,
							"Plastic",
						},
						{
							"ITEM",
							"Nylon Fabric",
							10.0,
							false,
							"Nylon Fabric",
						},
					},
					products = {
						{
							"Builder Helmet",
							1,
							"Builder Helmet",
						},
					},
				},
			},
		},
		["Builder Overalls"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Builder Overalls",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 1200.0,
			baseXPGain = 5.0,
			defaultVariant = "Builder Overalls",
			defaultVariantUntranslated = "Builder Overalls",
			numberOfVariants = "1",
			variants = {
				["Builder Overalls"] = {
					untranslated = "Builder Overalls",
					ingredients = {
						{
							"ITEM",
							"Nylon Fabric",
							40.0,
							false,
							"Nylon Fabric",
						},
					},
					products = {
						{
							"Builder Overalls",
							1,
							"Builder Overalls",
						},
					},
				},
			},
		},
		["Builder Shirt"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Builder Shirt",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 1200.0,
			baseXPGain = 5.0,
			defaultVariant = "Builder Shirt",
			defaultVariantUntranslated = "Builder Shirt",
			numberOfVariants = "1",
			variants = {
				["Builder Shirt"] = {
					untranslated = "Builder Shirt",
					ingredients = {
						{
							"ITEM",
							"Nylon Fabric",
							10.0,
							false,
							"Nylon Fabric",
						},
						{
							"ITEM",
							"Cotton Fabric",
							20.0,
							false,
							"Cotton Fabric",
						},
					},
					products = {
						{
							"Builder Shirt",
							1,
							"Builder Shirt",
						},
					},
				},
			},
		},
		["Butcher Bison"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Butcher Bison",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Butchery",
					1,
					"Butchery",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 70.0,
			baseXPGain = 5.0,
			defaultVariant = "Butcher Bison",
			defaultVariantUntranslated = "Butcher Bison",
			numberOfVariants = "1",
			variants = {
				["Butcher Bison"] = {
					untranslated = "Butcher Bison",
					ingredients = {
						{
							"ITEM",
							"Bison Carcass",
							1.0,
							false,
							"Bison Carcass",
						},
					},
					products = {
						{
							"Butcher Bison",
							1,
							"Butcher Bison",
						},
						{
							"Raw Meat",
							10.0,
							"Raw Meat",
						},
						{
							"Leather Hide",
							2.0,
							"Leather Hide",
						},
						{
							"Shorn Wool",
							3.0,
							"Shorn Wool",
						},
					},
				},
			},
		},
		["Butcher Hare"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Butcher Hare",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Butchery",
					1,
					"Butchery",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Butcher Hare",
			defaultVariantUntranslated = "Butcher Hare",
			numberOfVariants = "1",
			variants = {
				["Butcher Hare"] = {
					untranslated = "Butcher Hare",
					ingredients = {
						{
							"ITEM",
							"Hare Carcass",
							1.0,
							false,
							"Hare Carcass",
						},
					},
					products = {
						{
							"Butcher Hare",
							1,
							"Butcher Hare",
						},
						{
							"Raw Meat",
							1.0,
							"Raw Meat",
						},
						{
							"Fur Pelt",
							1.0,
							"Fur Pelt",
						},
						{
							"Shorn Wool",
							1.0,
							"Shorn Wool",
						},
					},
				},
			},
		},
		["Butcher Medium Animal"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Butcher Medium Animal",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Butchery",
					1,
					"Butchery",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.5,
			baseLaborCost = 50.0,
			baseXPGain = 4.0,
			defaultVariant = "Butcher Medium Animal",
			defaultVariantUntranslated = "Butcher Medium Animal",
			numberOfVariants = "1",
			variants = {
				["Butcher Medium Animal"] = {
					untranslated = "Butcher Medium Animal",
					ingredients = {
						{
							"TAG",
							"Medium Leather Carcass",
							1.0,
							false,
							"Medium Leather Carcass",
						},
					},
					products = {
						{
							"Butcher Medium Animal",
							1,
							"Butcher Medium Animal",
						},
						{
							"Raw Meat",
							5.0,
							"Raw Meat",
						},
						{
							"Leather Hide",
							1.0,
							"Leather Hide",
						},
					},
				},
			},
		},
		["Butcher Medium Wooly Animal"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Butcher Medium Wooly Animal",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Butchery",
					1,
					"Butchery",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.5,
			baseLaborCost = 50.0,
			baseXPGain = 4.0,
			defaultVariant = "Butcher Medium Wooly Animal",
			defaultVariantUntranslated = "Butcher Medium Wooly Animal",
			numberOfVariants = "1",
			variants = {
				["Butcher Medium Wooly Animal"] = {
					untranslated = "Butcher Medium Wooly Animal",
					ingredients = {
						{
							"TAG",
							"Medium Wooly Carcass",
							1.0,
							false,
							"Medium Wooly Carcass",
						},
					},
					products = {
						{
							"Butcher Medium Wooly Animal",
							1,
							"Butcher Medium Wooly Animal",
						},
						{
							"Raw Meat",
							5.0,
							"Raw Meat",
						},
						{
							"Leather Hide",
							1.0,
							"Leather Hide",
						},
						{
							"Shorn Wool",
							2.0,
							"Shorn Wool",
						},
					},
				},
			},
		},
		["Butcher Small Animal"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Butcher Small Animal",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Butchery",
					1,
					"Butchery",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 40.0,
			baseXPGain = 3.0,
			defaultVariant = "Butcher Small Animal",
			defaultVariantUntranslated = "Butcher Small Animal",
			numberOfVariants = "1",
			variants = {
				["Butcher Small Animal"] = {
					untranslated = "Butcher Small Animal",
					ingredients = {
						{
							"TAG",
							"Small Carcass",
							1.0,
							false,
							"Small Carcass",
						},
					},
					products = {
						{
							"Butcher Small Animal",
							1,
							"Butcher Small Animal",
						},
						{
							"Raw Meat",
							2.0,
							"Raw Meat",
						},
						{
							"Fur Pelt",
							1.0,
							"Fur Pelt",
						},
					},
				},
			},
		},
		["Butcher Tiny Fur Animal"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Butcher Tiny Fur Animal",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Butchery",
					1,
					"Butchery",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 25.0,
			baseXPGain = 2.0,
			defaultVariant = "Butcher Tiny Fur Animal",
			defaultVariantUntranslated = "Butcher Tiny Fur Animal",
			numberOfVariants = "1",
			variants = {
				["Butcher Tiny Fur Animal"] = {
					untranslated = "Butcher Tiny Fur Animal",
					ingredients = {
						{
							"TAG",
							"Tiny Fur Carcass",
							1.0,
							false,
							"Tiny Fur Carcass",
						},
					},
					products = {
						{
							"Butcher Tiny Fur Animal",
							1,
							"Butcher Tiny Fur Animal",
						},
						{
							"Raw Meat",
							1.0,
							"Raw Meat",
						},
						{
							"Fur Pelt",
							1.0,
							"Fur Pelt",
						},
					},
				},
			},
		},
		["Butcher Tiny Leather Animal"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Butcher Tiny Leather Animal",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Butchery",
					1,
					"Butchery",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Butcher Tiny Leather Animal",
			defaultVariantUntranslated = "Butcher Tiny Leather Animal",
			numberOfVariants = "1",
			variants = {
				["Butcher Tiny Leather Animal"] = {
					untranslated = "Butcher Tiny Leather Animal",
					ingredients = {
						{
							"TAG",
							"Tiny Leather Carcass",
							1.0,
							false,
							"Tiny Leather Carcass",
						},
					},
					products = {
						{
							"Butcher Tiny Leather Animal",
							1,
							"Butcher Tiny Leather Animal",
						},
						{
							"Raw Meat",
							1.0,
							"Raw Meat",
						},
						{
							"Leather Hide",
							1.0,
							"Leather Hide",
						},
					},
				},
			},
		},
		["Butchery Table"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Butchery Table",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Logging",
					1,
					"Logging",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 300.0,
			baseXPGain = 3.0,
			defaultVariant = "Butchery Table",
			defaultVariantUntranslated = "Butchery Table",
			numberOfVariants = "1",
			variants = {
				["Butchery Table"] = {
					untranslated = "Butchery Table",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							10.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Wood Board",
							20.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Butchery Table",
							1,
							"Butchery Table",
						},
					},
				},
			},
		},
		["Butchery Upgrade"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Butchery Upgrade",
			craftStn = {
				{
					"Butchery Table",
					"Butchery Table",
				},
			},
			skillNeeds = {
				{
					"Butchery",
					1,
					"Butchery",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 3000.0,
			baseXPGain = 4.0,
			defaultVariant = "Butchery Upgrade",
			defaultVariantUntranslated = "Butchery Upgrade",
			numberOfVariants = "1",
			variants = {
				["Butchery Upgrade"] = {
					untranslated = "Butchery Upgrade",
					ingredients = {
						{
							"ITEM",
							"Basic Upgrade Lvl4",
							1.0,
							true,
							"Basic Upgrade Lvl4",
						},
					},
					products = {
						{
							"Butchery Upgrade",
							1,
							"Butchery Upgrade",
						},
					},
				},
			},
		},
		["Camas Ash Fertilizer"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Camas Ash Fertilizer",
			craftStn = {
				{
					"Farmers Table",
					"Farmers Table",
				},
			},
			skillNeeds = {
				{
					"Fertilizers",
					1,
					"Fertilizers",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.3,
			baseLaborCost = 15.0,
			baseXPGain = 0.0,
			defaultVariant = "Camas Ash Fertilizer",
			defaultVariantUntranslated = "Camas Ash Fertilizer",
			numberOfVariants = "1",
			variants = {
				["Camas Ash Fertilizer"] = {
					untranslated = "Camas Ash Fertilizer",
					ingredients = {
						{
							"ITEM",
							"Charred Camas Bulb",
							8.0,
							false,
							"Charred Camas Bulb",
						},
						{
							"TAG",
							"Fertilizer Filler",
							1.0,
							false,
							"Fertilizer Filler",
						},
					},
					products = {
						{
							"Camas Ash Fertilizer",
							1,
							"Camas Ash Fertilizer",
						},
					},
				},
			},
		},
		["Camas Bread"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Camas Bread",
			craftStn = {
				{
					"Bakery Oven",
					"Bakery Oven",
				},
			},
			skillNeeds = {
				{
					"Baking",
					5,
					"Baking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 3.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Camas Bread",
			defaultVariantUntranslated = "Camas Bread",
			numberOfVariants = "1",
			variants = {
				["Camas Bread"] = {
					untranslated = "Camas Bread",
					ingredients = {
						{
							"ITEM",
							"Camas Paste",
							1.0,
							false,
							"Camas Paste",
						},
						{
							"ITEM",
							"Leavened Dough",
							1.0,
							false,
							"Leavened Dough",
						},
					},
					products = {
						{
							"Camas Bread",
							"1",
							"Camas Bread",
						},
					},
				},
			},
		},
		["Camas Bulb Bake"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Camas Bulb Bake",
			craftStn = {
				{
					"Bakery Oven",
					"Bakery Oven",
				},
			},
			skillNeeds = {
				{
					"Baking",
					1,
					"Baking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Camas Bulb Bake",
			defaultVariantUntranslated = "Camas Bulb Bake",
			numberOfVariants = "1",
			variants = {
				["Camas Bulb Bake"] = {
					untranslated = "Camas Bulb Bake",
					ingredients = {
						{
							"ITEM",
							"Camas Bulb",
							4.0,
							false,
							"Camas Bulb",
						},
					},
					products = {
						{
							"Camas Bulb Bake",
							"1",
							"Camas Bulb Bake",
						},
					},
				},
			},
		},
		["Camas Paste"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Camas Paste",
			craftStn = {
				{
					"Mill",
					"Mill",
				},
			},
			skillNeeds = {
				{
					"Milling",
					2,
					"Milling",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 15.0,
			baseXPGain = 0.5,
			defaultVariant = "Camas Paste",
			defaultVariantUntranslated = "Camas Paste",
			numberOfVariants = "1",
			variants = {
				["Camas Paste"] = {
					untranslated = "Camas Paste",
					ingredients = {
						{
							"ITEM",
							"Camas Bulb",
							4.0,
							false,
							"Camas Bulb",
						},
					},
					products = {
						{
							"Camas Paste",
							"1",
							"Camas Paste",
						},
					},
				},
			},
		},
		["Camera Film"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Camera Film",
			craftStn = {
				{
					"Machinist Table",
					"Machinist Table",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					1,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.2,
			baseLaborCost = 45.0,
			baseXPGain = 0.5,
			defaultVariant = "Camera Film",
			defaultVariantUntranslated = "Camera Film",
			numberOfVariants = "1",
			variants = {
				["Camera Film"] = {
					untranslated = "Camera Film",
					ingredients = {
						{
							"ITEM",
							"Paper",
							10.0,
							false,
							"Paper",
						},
						{
							"ITEM",
							"Light Bulb",
							1.0,
							false,
							"Light Bulb",
						},
					},
					products = {
						{
							"Camera Film",
							"10",
							"Camera Film",
						},
					},
				},
			},
		},
		["Camo Pants"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Camo Pants",
			craftStn = {
				{
					"Tailoring Table",
					"Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 600.0,
			baseXPGain = 3.0,
			defaultVariant = "Camo Pants",
			defaultVariantUntranslated = "Camo Pants",
			numberOfVariants = "1",
			variants = {
				["Camo Pants"] = {
					untranslated = "Camo Pants",
					ingredients = {
						{
							"ITEM",
							"Cellulose Fiber",
							10.0,
							false,
							"Cellulose Fiber",
						},
						{
							"ITEM",
							"Leather Hide",
							20.0,
							false,
							"Leather Hide",
						},
						{
							"TAG",
							"Fabric",
							20.0,
							false,
							"Fabric",
						},
					},
					products = {
						{
							"Camo Pants",
							1,
							"Camo Pants",
						},
					},
				},
			},
		},
		["Camo Shirt"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Camo Shirt",
			craftStn = {
				{
					"Tailoring Table",
					"Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 600.0,
			baseXPGain = 3.0,
			defaultVariant = "Camo Shirt",
			defaultVariantUntranslated = "Camo Shirt",
			numberOfVariants = "1",
			variants = {
				["Camo Shirt"] = {
					untranslated = "Camo Shirt",
					ingredients = {
						{
							"ITEM",
							"Cellulose Fiber",
							10.0,
							false,
							"Cellulose Fiber",
						},
						{
							"ITEM",
							"Leather Hide",
							20.0,
							false,
							"Leather Hide",
						},
						{
							"TAG",
							"Fabric",
							20.0,
							false,
							"Fabric",
						},
					},
					products = {
						{
							"Camo Shirt",
							1,
							"Camo Shirt",
						},
					},
				},
			},
		},
		Campfire = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Campfire",
			craftStn = {
				{
					"Campsite Workbench",
					"Campsite Workbench",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 20.0,
			baseXPGain = 5.0,
			defaultVariant = "Campfire",
			defaultVariantUntranslated = "Campfire",
			numberOfVariants = "1",
			variants = {
				Campfire = {
					untranslated = "Campfire",
					ingredients = {
						{
							"TAG",
							"Wood",
							3.0,
							false,
							"Wood",
						},
						{
							"TAG",
							"Rock",
							12.0,
							false,
							"Rock",
						},
					},
					products = {
						{
							"Campfire",
							1,
							"Campfire",
						},
					},
				},
			},
		},
		["Campfire Animal Medium"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Campfire Animal Medium",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					1,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.5,
			baseLaborCost = 25.0,
			baseXPGain = 0.5,
			defaultVariant = "Campfire Animal Medium",
			defaultVariantUntranslated = "Campfire Animal Medium",
			numberOfVariants = "1",
			variants = {
				["Campfire Animal Medium"] = {
					untranslated = "Campfire Animal Medium",
					ingredients = {
						{
							"TAG",
							"Medium Carcass",
							1.0,
							true,
							"Medium Carcass",
						},
					},
					products = {
						{
							"Campfire Animal Medium",
							1,
							"Campfire Animal Medium",
						},
						{
							"Charred Meat",
							4.0,
							"Charred Meat",
						},
						{
							"Tallow",
							1.0,
							"Tallow",
						},
					},
				},
			},
		},
		["Campfire Animal Small"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Campfire Animal Small",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					1,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 25.0,
			baseXPGain = 0.5,
			defaultVariant = "Campfire Animal Small",
			defaultVariantUntranslated = "Campfire Animal Small",
			numberOfVariants = "1",
			variants = {
				["Campfire Animal Small"] = {
					untranslated = "Campfire Animal Small",
					ingredients = {
						{
							"TAG",
							"Small Carcass",
							1.0,
							true,
							"Small Carcass",
						},
					},
					products = {
						{
							"Campfire Animal Small",
							1,
							"Campfire Animal Small",
						},
						{
							"Charred Meat",
							2.0,
							"Charred Meat",
						},
					},
				},
			},
		},
		["Campfire Animal Tiny"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Campfire Animal Tiny",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					1,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.8,
			baseLaborCost = 25.0,
			baseXPGain = 0.5,
			defaultVariant = "Campfire Animal Tiny",
			defaultVariantUntranslated = "Campfire Animal Tiny",
			numberOfVariants = "1",
			variants = {
				["Campfire Animal Tiny"] = {
					untranslated = "Campfire Animal Tiny",
					ingredients = {
						{
							"TAG",
							"Tiny Carcass",
							1.0,
							true,
							"Tiny Carcass",
						},
					},
					products = {
						{
							"Campfire Animal Tiny",
							1,
							"Campfire Animal Tiny",
						},
						{
							"Charred Meat",
							1.0,
							"Charred Meat",
						},
					},
				},
			},
		},
		["Campfire Bison"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Campfire Bison",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					1,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 25.0,
			baseXPGain = 0.5,
			defaultVariant = "Campfire Bison",
			defaultVariantUntranslated = "Campfire Bison",
			numberOfVariants = "1",
			variants = {
				["Campfire Bison"] = {
					untranslated = "Campfire Bison",
					ingredients = {
						{
							"ITEM",
							"Bison Carcass",
							1.0,
							true,
							"Bison Carcass",
						},
					},
					products = {
						{
							"Campfire Bison",
							1,
							"Campfire Bison",
						},
						{
							"Charred Meat",
							8.0,
							"Charred Meat",
						},
						{
							"Tallow",
							2.0,
							"Tallow",
						},
					},
				},
			},
		},
		["Campfire Cooking Upgrade"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Campfire Cooking Upgrade",
			craftStn = {
				{
					"Campfire",
					"Campfire",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					1,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 3000.0,
			baseXPGain = 4.0,
			defaultVariant = "Campfire Cooking Upgrade",
			defaultVariantUntranslated = "Campfire Cooking Upgrade",
			numberOfVariants = "1",
			variants = {
				["Campfire Cooking Upgrade"] = {
					untranslated = "Campfire Cooking Upgrade",
					ingredients = {
						{
							"ITEM",
							"Basic Upgrade Lvl4",
							1.0,
							true,
							"Basic Upgrade Lvl4",
						},
					},
					products = {
						{
							"Campfire Cooking Upgrade",
							1,
							"Campfire Cooking Upgrade",
						},
					},
				},
			},
		},
		["Campfire Fish Large"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Campfire Fish Large",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					1,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 25.0,
			baseXPGain = 0.5,
			defaultVariant = "Campfire Fish Large",
			defaultVariantUntranslated = "Campfire Fish Large",
			numberOfVariants = "1",
			variants = {
				["Campfire Fish Large"] = {
					untranslated = "Campfire Fish Large",
					ingredients = {
						{
							"TAG",
							"Large Fish",
							1.0,
							true,
							"Large Fish",
						},
					},
					products = {
						{
							"Campfire Fish Large",
							1,
							"Campfire Fish Large",
						},
						{
							"Charred Fish",
							5.0,
							"Charred Fish",
						},
					},
				},
			},
		},
		["Campfire Fish Medium"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Campfire Fish Medium",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					1,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 25.0,
			baseXPGain = 0.5,
			defaultVariant = "Campfire Fish Medium",
			defaultVariantUntranslated = "Campfire Fish Medium",
			numberOfVariants = "1",
			variants = {
				["Campfire Fish Medium"] = {
					untranslated = "Campfire Fish Medium",
					ingredients = {
						{
							"TAG",
							"Medium Fish",
							1.0,
							true,
							"Medium Fish",
						},
					},
					products = {
						{
							"Campfire Fish Medium",
							1,
							"Campfire Fish Medium",
						},
						{
							"Charred Fish",
							2.0,
							"Charred Fish",
						},
					},
				},
			},
		},
		["Campfire Fish Small"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Campfire Fish Small",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					1,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 25.0,
			baseXPGain = 0.5,
			defaultVariant = "Campfire Fish Small",
			defaultVariantUntranslated = "Campfire Fish Small",
			numberOfVariants = "1",
			variants = {
				["Campfire Fish Small"] = {
					untranslated = "Campfire Fish Small",
					ingredients = {
						{
							"TAG",
							"Small Fish",
							1.0,
							true,
							"Small Fish",
						},
					},
					products = {
						{
							"Campfire Fish Small",
							1,
							"Campfire Fish Small",
						},
						{
							"Charred Fish",
							1.0,
							"Charred Fish",
						},
					},
				},
			},
		},
		["Campfire Pacific Sardine"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Campfire Pacific Sardine",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					1,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 25.0,
			baseXPGain = 0.5,
			defaultVariant = "Campfire Pacific Sardine",
			defaultVariantUntranslated = "Campfire Pacific Sardine",
			numberOfVariants = "1",
			variants = {
				["Campfire Pacific Sardine"] = {
					untranslated = "Campfire Pacific Sardine",
					ingredients = {
						{
							"ITEM",
							"Pacific Sardine",
							3.0,
							true,
							"Pacific Sardine",
						},
					},
					products = {
						{
							"Campfire Pacific Sardine",
							1,
							"Campfire Pacific Sardine",
						},
						{
							"Charred Fish",
							1.0,
							"Charred Fish",
						},
					},
				},
			},
		},
		["Campfire Roast"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Campfire Roast",
			craftStn = {
				{
					"Campfire",
					"Campfire",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					2,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 15.0,
			baseXPGain = 1.0,
			defaultVariant = "Campfire Roast",
			defaultVariantUntranslated = "Campfire Roast",
			numberOfVariants = "1",
			variants = {
				["Campfire Roast"] = {
					untranslated = "Campfire Roast",
					ingredients = {
						{
							"ITEM",
							"Raw Roast",
							1.0,
							false,
							"Raw Roast",
						},
					},
					products = {
						{
							"Campfire Roast",
							"1",
							"Campfire Roast",
						},
					},
				},
			},
		},
		Campsite = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Campsite",
			craftStn = {
				{
					"Tailoring Table",
					"Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					0,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 15.0,
			baseXPGain = 1.0,
			defaultVariant = "Campsite",
			defaultVariantUntranslated = "Campsite",
			numberOfVariants = "1",
			variants = {
				Campsite = {
					untranslated = "Campsite",
					ingredients = {
						{
							"TAG",
							"Wood",
							20.0,
							false,
							"Wood",
						},
						{
							"TAG",
							"Fabric",
							24.0,
							false,
							"Fabric",
						},
					},
					products = {
						{
							"Campsite",
							1,
							"Campsite",
						},
					},
				},
			},
		},
		["Candle Stand"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Candle Stand",
			craftStn = {
				{
					"Anvil",
					"Anvil",
				},
			},
			skillNeeds = {
				{
					"Smelting",
					3,
					"Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 60.0,
			baseXPGain = 3.0,
			defaultVariant = "Candle Stand",
			defaultVariantUntranslated = "Candle Stand",
			numberOfVariants = "1",
			variants = {
				["Candle Stand"] = {
					untranslated = "Candle Stand",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							3.0,
							false,
							"Iron Bar",
						},
						{
							"ITEM",
							"Tallow Candle",
							3.0,
							true,
							"Tallow Candle",
						},
					},
					products = {
						{
							"Candle Stand",
							1,
							"Candle Stand",
						},
					},
				},
			},
		},
		Canvas = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Canvas",
			craftStn = {
				{
					"Loom",
					"Loom",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 60.0,
			baseXPGain = 1.0,
			defaultVariant = "Canvas",
			defaultVariantUntranslated = "Canvas",
			numberOfVariants = "1",
			variants = {
				Canvas = {
					untranslated = "Canvas",
					ingredients = {
						{
							"ITEM",
							"Linen Fabric",
							6.0,
							false,
							"Linen Fabric",
						},
					},
					products = {
						{
							"Canvas",
							"",
							"Canvas",
						},
					},
				},
			},
		},
		Capitol = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Capitol",
			craftStn = {
				{
					"Settlement Crafting Table",
					"Settlement Crafting Table",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 1200.0,
			baseXPGain = 5.0,
			defaultVariant = "Capitol",
			defaultVariantUntranslated = "Capitol",
			numberOfVariants = "1",
			variants = {
				Capitol = {
					untranslated = "Capitol",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							30.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Capitol",
							1,
							"Capitol",
						},
					},
				},
			},
		},
		Capris = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Capris",
			craftStn = {
				{
					"Tailoring Table",
					"Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 40.0,
			baseXPGain = 3.0,
			defaultVariant = "Capris",
			defaultVariantUntranslated = "Capris",
			numberOfVariants = "1",
			variants = {
				Capris = {
					untranslated = "Capris",
					ingredients = {
						{
							"ITEM",
							"Leather Hide",
							3.0,
							false,
							"Leather Hide",
						},
						{
							"TAG",
							"Fabric",
							5.0,
							false,
							"Fabric",
						},
					},
					products = {
						{
							"Capris",
							1,
							"Capris",
						},
					},
				},
			},
		},
		["Carbide Helmet Lamp"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Carbide Helmet Lamp",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 1200.0,
			baseXPGain = 3.0,
			defaultVariant = "Carbide Helmet Lamp",
			defaultVariantUntranslated = "Carbide Helmet Lamp",
			numberOfVariants = "1",
			variants = {
				["Carbide Helmet Lamp"] = {
					untranslated = "Carbide Helmet Lamp",
					ingredients = {
						{
							"ITEM",
							"Steel Plate",
							1.0,
							false,
							"Steel Plate",
						},
						{
							"ITEM",
							"Leather Hide",
							5.0,
							false,
							"Leather Hide",
						},
					},
					products = {
						{
							"Carbide Helmet Lamp",
							1,
							"Carbide Helmet Lamp",
						},
					},
				},
			},
		},
		["Carpentry Advanced Upgrade"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Carpentry Advanced Upgrade",
			craftStn = {
				{
					"Sawmill",
					"Sawmill",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					1,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 15.0,
			baseLaborCost = 6000.0,
			baseXPGain = 4.0,
			defaultVariant = "Carpentry Advanced Upgrade",
			defaultVariantUntranslated = "Carpentry Advanced Upgrade",
			numberOfVariants = "1",
			variants = {
				["Carpentry Advanced Upgrade"] = {
					untranslated = "Carpentry Advanced Upgrade",
					ingredients = {
						{
							"ITEM",
							"Advanced Upgrade Lvl4",
							1.0,
							true,
							"Advanced Upgrade Lvl4",
						},
					},
					products = {
						{
							"Carpentry Advanced Upgrade",
							1,
							"Carpentry Advanced Upgrade",
						},
					},
				},
			},
		},
		["Carpentry Basic Upgrade"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Carpentry Basic Upgrade",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					1,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 3000.0,
			baseXPGain = 4.0,
			defaultVariant = "Carpentry Basic Upgrade",
			defaultVariantUntranslated = "Carpentry Basic Upgrade",
			numberOfVariants = "1",
			variants = {
				["Carpentry Basic Upgrade"] = {
					untranslated = "Carpentry Basic Upgrade",
					ingredients = {
						{
							"ITEM",
							"Basic Upgrade Lvl4",
							1.0,
							true,
							"Basic Upgrade Lvl4",
						},
					},
					products = {
						{
							"Carpentry Basic Upgrade",
							1,
							"Carpentry Basic Upgrade",
						},
					},
				},
			},
		},
		["Carpentry Table"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Carpentry Table",
			craftStn = {
				{
					"Workbench",
					"Workbench",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 100.0,
			baseXPGain = 10.0,
			defaultVariant = "Carpentry Table",
			defaultVariantUntranslated = "Carpentry Table",
			numberOfVariants = "1",
			variants = {
				["Carpentry Table"] = {
					untranslated = "Carpentry Table",
					ingredients = {
						{
							"TAG",
							"Wood",
							20.0,
							false,
							"Wood",
						},
						{
							"TAG",
							"Rock",
							20.0,
							false,
							"Rock",
						},
					},
					products = {
						{
							"Carpentry Table",
							1,
							"Carpentry Table",
						},
					},
				},
			},
		},
		["Carved Pumpkin"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Carved Pumpkin",
			craftStn = {
				{
					"Farmers Table",
					"Farmers Table",
				},
			},
			skillNeeds = {
				{
					"Farming",
					1,
					"Farming",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 3.0,
			baseLaborCost = 30.0,
			baseXPGain = 1.0,
			defaultVariant = "Carved Pumpkin",
			defaultVariantUntranslated = "Carved Pumpkin",
			numberOfVariants = "1",
			variants = {
				["Carved Pumpkin"] = {
					untranslated = "Carved Pumpkin",
					ingredients = {
						{
							"ITEM",
							"Tallow Candle",
							1.0,
							true,
							"Tallow Candle",
						},
						{
							"ITEM",
							"Pumpkin",
							1.0,
							true,
							"Pumpkin",
						},
					},
					products = {
						{
							"Carved Pumpkin",
							1,
							"Carved Pumpkin",
						},
					},
				},
			},
		},
		["Cast Iron Bed"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Cast Iron Bed",
			craftStn = {
				{
					"Tailoring Table",
					"Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					6,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 6.0,
			baseLaborCost = 180.0,
			baseXPGain = 10.0,
			defaultVariant = "Cast Iron Bed",
			defaultVariantUntranslated = "Cast Iron Bed",
			numberOfVariants = "1",
			variants = {
				["Cast Iron Bed"] = {
					untranslated = "Cast Iron Bed",
					ingredients = {
						{
							"ITEM",
							"Cotton Fabric",
							40.0,
							false,
							"Cotton Fabric",
						},
						{
							"ITEM",
							"Iron Bar",
							16.0,
							false,
							"Iron Bar",
						},
					},
					products = {
						{
							"Cast Iron Bed",
							1,
							"Cast Iron Bed",
						},
					},
				},
			},
		},
		["Cast Iron Royal Bed"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Cast Iron Royal Bed",
			craftStn = {
				{
					"Tailoring Table",
					"Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					7,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 8.0,
			baseLaborCost = 300.0,
			baseXPGain = 20.0,
			defaultVariant = "Cast Iron Royal Bed",
			defaultVariantUntranslated = "Cast Iron Royal Bed",
			numberOfVariants = "1",
			variants = {
				["Cast Iron Royal Bed"] = {
					untranslated = "Cast Iron Royal Bed",
					ingredients = {
						{
							"ITEM",
							"Cotton Fabric",
							80.0,
							false,
							"Cotton Fabric",
						},
						{
							"ITEM",
							"Iron Bar",
							24.0,
							false,
							"Iron Bar",
						},
						{
							"ITEM",
							"Gold Bar",
							6.0,
							false,
							"Gold Bar",
						},
					},
					products = {
						{
							"Cast Iron Royal Bed",
							1,
							"Cast Iron Royal Bed",
						},
					},
				},
			},
		},
		["Cast Iron Stove"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Cast Iron Stove",
			craftStn = {
				{
					"Anvil",
					"Anvil",
				},
			},
			skillNeeds = {
				{
					"Smelting",
					2,
					"Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 6.0,
			baseLaborCost = 300.0,
			baseXPGain = 15.0,
			defaultVariant = "Cast Iron Stove",
			defaultVariantUntranslated = "Cast Iron Stove",
			numberOfVariants = "1",
			variants = {
				["Cast Iron Stove"] = {
					untranslated = "Cast Iron Stove",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							8.0,
							false,
							"Iron Bar",
						},
						{
							"TAG",
							"Lumber",
							8.0,
							false,
							"Lumber",
						},
					},
					products = {
						{
							"Cast Iron Stove",
							1,
							"Cast Iron Stove",
						},
					},
				},
			},
		},
		["Ceiling Candle"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Ceiling Candle",
			craftStn = {
				{
					"Anvil",
					"Anvil",
				},
			},
			skillNeeds = {
				{
					"Smelting",
					3,
					"Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 60.0,
			baseXPGain = 3.0,
			defaultVariant = "Ceiling Candle",
			defaultVariantUntranslated = "Ceiling Candle",
			numberOfVariants = "1",
			variants = {
				["Ceiling Candle"] = {
					untranslated = "Ceiling Candle",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							3.0,
							false,
							"Iron Bar",
						},
						{
							"ITEM",
							"Tallow Candle",
							2.0,
							true,
							"Tallow Candle",
						},
					},
					products = {
						{
							"Ceiling Candle",
							1,
							"Ceiling Candle",
						},
					},
				},
			},
		},
		["Cellulose Fiber"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Cellulose Fiber",
			craftStn = {
				{
					"Tailoring Table",
					"Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 60.0,
			baseXPGain = 0.5,
			defaultVariant = "Cellulose Fiber",
			defaultVariantUntranslated = "Cellulose Fiber",
			numberOfVariants = "1",
			variants = {
				["Cellulose Fiber"] = {
					untranslated = "Cellulose Fiber",
					ingredients = {
						{
							"TAG",
							"Natural Fiber",
							20.0,
							false,
							"Natural Fiber",
						},
					},
					products = {
						{
							"Cellulose Fiber",
							"",
							"Cellulose Fiber",
						},
					},
				},
			},
		},
		Cement = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Cement",
			craftStn = {
				{
					"Cement Kiln",
					"Cement Kiln",
				},
			},
			skillNeeds = {
				{
					"Masonry",
					1,
					"Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.6,
			baseLaborCost = 70.0,
			baseXPGain = 1.0,
			defaultVariant = "Cement",
			defaultVariantUntranslated = "Cement",
			numberOfVariants = "1",
			variants = {
				Cement = {
					untranslated = "Cement",
					ingredients = {
						{
							"ITEM",
							"Quicklime",
							2.5,
							false,
							"Quicklime",
						},
						{
							"ITEM",
							"Clay",
							1.0,
							false,
							"Clay",
						},
					},
					products = {
						{
							"Cement",
							"2",
							"Cement",
						},
					},
				},
			},
		},
		["Cement Kiln"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Cement Kiln",
			craftStn = {
				{
					"Assembly Line",
					"Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					4,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 100.0,
			baseLaborCost = 600.0,
			baseXPGain = 20.0,
			defaultVariant = "Cement Kiln",
			defaultVariantUntranslated = "Cement Kiln",
			numberOfVariants = "1",
			variants = {
				["Cement Kiln"] = {
					untranslated = "Cement Kiln",
					ingredients = {
						{
							"ITEM",
							"Gearbox",
							8.0,
							false,
							"Gearbox",
						},
						{
							"ITEM",
							"Piston",
							4.0,
							false,
							"Piston",
						},
						{
							"ITEM",
							"Iron Bar",
							24.0,
							false,
							"Iron Bar",
						},
					},
					products = {
						{
							"Cement Kiln",
							1,
							"Cement Kiln",
						},
					},
				},
			},
		},
		["Census Bureau"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Census Bureau",
			craftStn = {
				{
					"Settlement Crafting Table",
					"Settlement Crafting Table",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 1200.0,
			baseXPGain = 5.0,
			defaultVariant = "Census Bureau",
			defaultVariantUntranslated = "Census Bureau",
			numberOfVariants = "1",
			variants = {
				["Census Bureau"] = {
					untranslated = "Census Bureau",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							15.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Mortared Stone",
							15.0,
							false,
							"Mortared Stone",
						},
					},
					products = {
						{
							"Census Bureau",
							1,
							"Census Bureau",
						},
					},
				},
			},
		},
		Charcoal = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Charcoal",
			craftStn = {
				{
					"Kiln",
					"Kiln",
				},
			},
			skillNeeds = {
				{
					"Logging",
					1,
					"Logging",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.2,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Charcoal",
			defaultVariantUntranslated = "Charcoal",
			numberOfVariants = "1",
			variants = {
				Charcoal = {
					untranslated = "Charcoal",
					ingredients = {
						{
							"TAG",
							"Wood",
							7.0,
							false,
							"Wood",
						},
					},
					products = {
						{
							"Charcoal",
							"2",
							"Charcoal",
						},
					},
				},
			},
		},
		["Charcoal Steel"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Charcoal Steel",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Advanced Smelting",
					1,
					"Advanced Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.5,
			baseLaborCost = 60.0,
			baseXPGain = 2.0,
			defaultVariant = "Charcoal Steel",
			defaultVariantUntranslated = "Charcoal Steel",
			numberOfVariants = "1",
			variants = {
				["Charcoal Steel"] = {
					untranslated = "Charcoal Steel",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							2.0,
							false,
							"Iron Bar",
						},
						{
							"ITEM",
							"Quicklime",
							1.0,
							true,
							"Quicklime",
						},
						{
							"ITEM",
							"Charcoal",
							2.0,
							true,
							"Charcoal",
						},
					},
					products = {
						{
							"Charcoal Steel",
							1,
							"Charcoal Steel",
						},
						{
							"Steel Bar",
							1.0,
							"Steel Bar",
						},
						{
							"Slag",
							2.0,
							"Slag",
						},
					},
				},
			},
		},
		["Charred Agave"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Charred Agave",
			craftStn = {
				{
					"Campfire",
					"Campfire",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					0,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 15.0,
			baseXPGain = 0.5,
			defaultVariant = "Charred Agave",
			defaultVariantUntranslated = "Charred Agave",
			numberOfVariants = "1",
			variants = {
				["Charred Agave"] = {
					untranslated = "Charred Agave",
					ingredients = {
						{
							"ITEM",
							"Agave Leaves",
							1.0,
							true,
							"Agave Leaves",
						},
					},
					products = {
						{
							"Charred Agave",
							"1",
							"Charred Agave",
						},
					},
				},
			},
		},
		["Charred Beans"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Charred Beans",
			craftStn = {
				{
					"Campfire",
					"Campfire",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					0,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 15.0,
			baseXPGain = 0.5,
			defaultVariant = "Charred Beans",
			defaultVariantUntranslated = "Charred Beans",
			numberOfVariants = "1",
			variants = {
				["Charred Beans"] = {
					untranslated = "Charred Beans",
					ingredients = {
						{
							"ITEM",
							"Beans",
							1.0,
							true,
							"Beans",
						},
					},
					products = {
						{
							"Charred Beans",
							"1",
							"Charred Beans",
						},
					},
				},
			},
		},
		["Charred Beet"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Charred Beet",
			craftStn = {
				{
					"Campfire",
					"Campfire",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					0,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 15.0,
			baseXPGain = 0.5,
			defaultVariant = "Charred Beet",
			defaultVariantUntranslated = "Charred Beet",
			numberOfVariants = "1",
			variants = {
				["Charred Beet"] = {
					untranslated = "Charred Beet",
					ingredients = {
						{
							"ITEM",
							"Beet",
							1.0,
							true,
							"Beet",
						},
					},
					products = {
						{
							"Charred Beet",
							"1",
							"Charred Beet",
						},
					},
				},
			},
		},
		["Charred Cactus Fruit"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Charred Cactus Fruit",
			craftStn = {
				{
					"Campfire",
					"Campfire",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					0,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 15.0,
			baseXPGain = 0.5,
			defaultVariant = "Charred Cactus Fruit",
			defaultVariantUntranslated = "Charred Cactus Fruit",
			numberOfVariants = "1",
			variants = {
				["Charred Cactus Fruit"] = {
					untranslated = "Charred Cactus Fruit",
					ingredients = {
						{
							"ITEM",
							"Giant Cactus Fruit",
							1.0,
							true,
							"Giant Cactus Fruit",
						},
					},
					products = {
						{
							"Charred Cactus Fruit",
							"1",
							"Charred Cactus Fruit",
						},
					},
				},
			},
		},
		["Charred Camas Bulb"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Charred Camas Bulb",
			craftStn = {
				{
					"Campfire",
					"Campfire",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					0,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 15.0,
			baseXPGain = 0.5,
			defaultVariant = "Charred Camas Bulb",
			defaultVariantUntranslated = "Charred Camas Bulb",
			numberOfVariants = "1",
			variants = {
				["Charred Camas Bulb"] = {
					untranslated = "Charred Camas Bulb",
					ingredients = {
						{
							"ITEM",
							"Camas Bulb",
							1.0,
							true,
							"Camas Bulb",
						},
					},
					products = {
						{
							"Charred Camas Bulb",
							"1",
							"Charred Camas Bulb",
						},
					},
				},
			},
		},
		["Charred Corn"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Charred Corn",
			craftStn = {
				{
					"Campfire",
					"Campfire",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					0,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 15.0,
			baseXPGain = 0.5,
			defaultVariant = "Charred Corn",
			defaultVariantUntranslated = "Charred Corn",
			numberOfVariants = "1",
			variants = {
				["Charred Corn"] = {
					untranslated = "Charred Corn",
					ingredients = {
						{
							"ITEM",
							"Corn",
							1.0,
							true,
							"Corn",
						},
					},
					products = {
						{
							"Charred Corn",
							"1",
							"Charred Corn",
						},
					},
				},
			},
		},
		["Charred Fireweed Shoots"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Charred Fireweed Shoots",
			craftStn = {
				{
					"Campfire",
					"Campfire",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					0,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 15.0,
			baseXPGain = 0.5,
			defaultVariant = "Charred Fireweed Shoots",
			defaultVariantUntranslated = "Charred Fireweed Shoots",
			numberOfVariants = "1",
			variants = {
				["Charred Fireweed Shoots"] = {
					untranslated = "Charred Fireweed Shoots",
					ingredients = {
						{
							"ITEM",
							"Fireweed Shoots",
							1.0,
							true,
							"Fireweed Shoots",
						},
					},
					products = {
						{
							"Charred Fireweed Shoots",
							"1",
							"Charred Fireweed Shoots",
						},
					},
				},
			},
		},
		["Charred Fish"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Charred Fish",
			craftStn = {
				{
					"Campfire",
					"Campfire",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					0,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 15.0,
			baseXPGain = 0.5,
			defaultVariant = "Charred Fish",
			defaultVariantUntranslated = "Charred Fish",
			numberOfVariants = "1",
			variants = {
				["Charred Fish"] = {
					untranslated = "Charred Fish",
					ingredients = {
						{
							"ITEM",
							"Raw Fish",
							1.0,
							true,
							"Raw Fish",
						},
					},
					products = {
						{
							"Charred Fish",
							"1",
							"Charred Fish",
						},
					},
				},
			},
		},
		["Charred Heart Of Palm"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Charred Heart Of Palm",
			craftStn = {
				{
					"Campfire",
					"Campfire",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					0,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 15.0,
			baseXPGain = 0.5,
			defaultVariant = "Charred Heart Of Palm",
			defaultVariantUntranslated = "Charred Heart Of Palm",
			numberOfVariants = "1",
			variants = {
				["Charred Heart Of Palm"] = {
					untranslated = "Charred Heart Of Palm",
					ingredients = {
						{
							"ITEM",
							"Heart Of Palm",
							1.0,
							true,
							"Heart Of Palm",
						},
					},
					products = {
						{
							"Charred Heart Of Palm",
							"1",
							"Charred Heart Of Palm",
						},
					},
				},
			},
		},
		["Charred Meat"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Charred Meat",
			craftStn = {
				{
					"Campfire",
					"Campfire",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					0,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 15.0,
			baseXPGain = 0.5,
			defaultVariant = "Charred Meat",
			defaultVariantUntranslated = "Charred Meat",
			numberOfVariants = "1",
			variants = {
				["Charred Meat"] = {
					untranslated = "Charred Meat",
					ingredients = {
						{
							"ITEM",
							"Raw Meat",
							1.0,
							true,
							"Raw Meat",
						},
					},
					products = {
						{
							"Charred Meat",
							"1",
							"Charred Meat",
						},
					},
				},
			},
		},
		["Charred Mortar"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Charred Mortar",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 0.16,
			baseLaborCost = 15.0,
			baseXPGain = 0.0,
			defaultVariant = "Charred Mortar",
			defaultVariantUntranslated = "Charred Mortar",
			numberOfVariants = "1",
			variants = {
				["Charred Mortar"] = {
					untranslated = "Charred Mortar",
					ingredients = {
						{
							"TAG",
							"Natural Fiber",
							5.0,
							true,
							"Natural Fiber",
						},
					},
					products = {
						{
							"Charred Mortar",
							1,
							"Charred Mortar",
						},
						{
							"Mortar",
							1.0,
							"Mortar",
						},
					},
				},
			},
		},
		["Charred Mushrooms"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Charred Mushrooms",
			craftStn = {
				{
					"Campfire",
					"Campfire",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					0,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 15.0,
			baseXPGain = 0.5,
			defaultVariant = "Charred Mushrooms",
			defaultVariantUntranslated = "Charred Mushrooms",
			numberOfVariants = "1",
			variants = {
				["Charred Mushrooms"] = {
					untranslated = "Charred Mushrooms",
					ingredients = {
						{
							"TAG",
							"Fungus",
							1.0,
							true,
							"Fungus",
						},
					},
					products = {
						{
							"Charred Mushrooms",
							"1",
							"Charred Mushrooms",
						},
					},
				},
			},
		},
		["Charred Papaya"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Charred Papaya",
			craftStn = {
				{
					"Campfire",
					"Campfire",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					0,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 15.0,
			baseXPGain = 0.5,
			defaultVariant = "Charred Papaya",
			defaultVariantUntranslated = "Charred Papaya",
			numberOfVariants = "1",
			variants = {
				["Charred Papaya"] = {
					untranslated = "Charred Papaya",
					ingredients = {
						{
							"ITEM",
							"Papaya",
							1.0,
							true,
							"Papaya",
						},
					},
					products = {
						{
							"Charred Papaya",
							"1",
							"Charred Papaya",
						},
					},
				},
			},
		},
		["Charred Pineapple"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Charred Pineapple",
			craftStn = {
				{
					"Campfire",
					"Campfire",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					0,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 15.0,
			baseXPGain = 0.5,
			defaultVariant = "Charred Pineapple",
			defaultVariantUntranslated = "Charred Pineapple",
			numberOfVariants = "1",
			variants = {
				["Charred Pineapple"] = {
					untranslated = "Charred Pineapple",
					ingredients = {
						{
							"ITEM",
							"Pineapple",
							1.0,
							true,
							"Pineapple",
						},
					},
					products = {
						{
							"Charred Pineapple",
							"1",
							"Charred Pineapple",
						},
					},
				},
			},
		},
		["Charred Sausage"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Charred Sausage",
			craftStn = {
				{
					"Campfire",
					"Campfire",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					1,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 15.0,
			baseXPGain = 1.0,
			defaultVariant = "Charred Sausage",
			defaultVariantUntranslated = "Charred Sausage",
			numberOfVariants = "1",
			variants = {
				["Charred Sausage"] = {
					untranslated = "Charred Sausage",
					ingredients = {
						{
							"ITEM",
							"Raw Sausage",
							1.0,
							false,
							"Raw Sausage",
						},
					},
					products = {
						{
							"Charred Sausage",
							"1",
							"Charred Sausage",
						},
					},
				},
			},
		},
		["Charred Taro"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Charred Taro",
			craftStn = {
				{
					"Campfire",
					"Campfire",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					0,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 15.0,
			baseXPGain = 0.5,
			defaultVariant = "Charred Taro",
			defaultVariantUntranslated = "Charred Taro",
			numberOfVariants = "1",
			variants = {
				["Charred Taro"] = {
					untranslated = "Charred Taro",
					ingredients = {
						{
							"ITEM",
							"Taro Root",
							1.0,
							true,
							"Taro Root",
						},
					},
					products = {
						{
							"Charred Taro",
							"1",
							"Charred Taro",
						},
					},
				},
			},
		},
		["Charred Tomato"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Charred Tomato",
			craftStn = {
				{
					"Campfire",
					"Campfire",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					0,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 15.0,
			baseXPGain = 0.5,
			defaultVariant = "Charred Tomato",
			defaultVariantUntranslated = "Charred Tomato",
			numberOfVariants = "1",
			variants = {
				["Charred Tomato"] = {
					untranslated = "Charred Tomato",
					ingredients = {
						{
							"ITEM",
							"Tomato",
							1.0,
							true,
							"Tomato",
						},
					},
					products = {
						{
							"Charred Tomato",
							"1",
							"Charred Tomato",
						},
					},
				},
			},
		},
		["Chef Hat"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Chef Hat",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 1200.0,
			baseXPGain = 5.0,
			defaultVariant = "Chef Hat",
			defaultVariantUntranslated = "Chef Hat",
			numberOfVariants = "1",
			variants = {
				["Chef Hat"] = {
					untranslated = "Chef Hat",
					ingredients = {
						{
							"ITEM",
							"Cotton Fabric",
							10.0,
							false,
							"Cotton Fabric",
						},
					},
					products = {
						{
							"Chef Hat",
							1,
							"Chef Hat",
						},
					},
				},
			},
		},
		["Chef Pants"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Chef Pants",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 1200.0,
			baseXPGain = 5.0,
			defaultVariant = "Chef Pants",
			defaultVariantUntranslated = "Chef Pants",
			numberOfVariants = "1",
			variants = {
				["Chef Pants"] = {
					untranslated = "Chef Pants",
					ingredients = {
						{
							"ITEM",
							"Cotton Fabric",
							20.0,
							false,
							"Cotton Fabric",
						},
					},
					products = {
						{
							"Chef Pants",
							1,
							"Chef Pants",
						},
					},
				},
			},
		},
		["Chef Shirt"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Chef Shirt",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 1200.0,
			baseXPGain = 5.0,
			defaultVariant = "Chef Shirt",
			defaultVariantUntranslated = "Chef Shirt",
			numberOfVariants = "1",
			variants = {
				["Chef Shirt"] = {
					untranslated = "Chef Shirt",
					ingredients = {
						{
							"ITEM",
							"Cotton Fabric",
							40.0,
							false,
							"Cotton Fabric",
						},
					},
					products = {
						{
							"Chef Shirt",
							1,
							"Chef Shirt",
						},
					},
				},
			},
		},
		["Chef Shoes"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Chef Shoes",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 1200.0,
			baseXPGain = 5.0,
			defaultVariant = "Chef Shoes",
			defaultVariantUntranslated = "Chef Shoes",
			numberOfVariants = "1",
			variants = {
				["Chef Shoes"] = {
					untranslated = "Chef Shoes",
					ingredients = {
						{
							"ITEM",
							"Synthetic Rubber",
							2.0,
							false,
							"Synthetic Rubber",
						},
						{
							"ITEM",
							"Nylon Fabric",
							5.0,
							false,
							"Nylon Fabric",
						},
						{
							"ITEM",
							"Cotton Fabric",
							20.0,
							false,
							"Cotton Fabric",
						},
					},
					products = {
						{
							"Chef Shoes",
							1,
							"Chef Shoes",
						},
					},
				},
			},
		},
		["Claim Tool"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Claim Tool",
			craftStn = {
				{
					"Tool Bench",
					"Tool Bench",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 200.0,
			baseXPGain = 0.0,
			defaultVariant = "Claim Tool",
			defaultVariantUntranslated = "Claim Tool",
			numberOfVariants = "1",
			variants = {
				["Claim Tool"] = {
					untranslated = "Claim Tool",
					ingredients = {
						{
							"TAG",
							"Wood",
							10.0,
							false,
							"Wood",
						},
					},
					products = {
						{
							"Claim Tool",
							"",
							"Claim Tool",
						},
					},
				},
			},
		},
		["Clam Chowder"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Clam Chowder",
			craftStn = {
				{
					"Cast Iron Stove",
					"Cast Iron Stove",
				},
			},
			skillNeeds = {
				{
					"Cooking",
					5,
					"Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Clam Chowder",
			defaultVariantUntranslated = "Clam Chowder",
			numberOfVariants = "1",
			variants = {
				["Clam Chowder"] = {
					untranslated = "Clam Chowder",
					ingredients = {
						{
							"ITEM",
							"Clam",
							4.0,
							false,
							"Clam",
						},
						{
							"ITEM",
							"Taro Root",
							2.0,
							false,
							"Taro Root",
						},
					},
					products = {
						{
							"Clam Chowder",
							"1",
							"Clam Chowder",
						},
					},
				},
			},
		},
		["Clean Crab"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Clean Crab",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Hunting",
					1,
					"Hunting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 20.0,
			baseXPGain = 0.0,
			defaultVariant = "Clean Crab",
			defaultVariantUntranslated = "Clean Crab",
			numberOfVariants = "1",
			variants = {
				["Clean Crab"] = {
					untranslated = "Clean Crab",
					ingredients = {
						{
							"ITEM",
							"Crab Carcass",
							1.0,
							false,
							"Crab Carcass",
						},
					},
					products = {
						{
							"Clean Crab",
							1,
							"Clean Crab",
						},
						{
							"Raw Fish",
							1.0,
							"Raw Fish",
						},
					},
				},
			},
		},
		["Clean Large Fish"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Clean Large Fish",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Hunting",
					1,
					"Hunting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 20.0,
			baseXPGain = 0.0,
			defaultVariant = "Clean Large Fish",
			defaultVariantUntranslated = "Clean Large Fish",
			numberOfVariants = "1",
			variants = {
				["Clean Large Fish"] = {
					untranslated = "Clean Large Fish",
					ingredients = {
						{
							"TAG",
							"Large Fish",
							1.0,
							false,
							"Large Fish",
						},
					},
					products = {
						{
							"Clean Large Fish",
							1,
							"Clean Large Fish",
						},
						{
							"Raw Fish",
							4.0,
							"Raw Fish",
						},
					},
				},
			},
		},
		["Clean Medium Fish"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Clean Medium Fish",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Hunting",
					1,
					"Hunting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 20.0,
			baseXPGain = 0.0,
			defaultVariant = "Clean Medium Fish",
			defaultVariantUntranslated = "Clean Medium Fish",
			numberOfVariants = "1",
			variants = {
				["Clean Medium Fish"] = {
					untranslated = "Clean Medium Fish",
					ingredients = {
						{
							"TAG",
							"Medium Fish",
							1.0,
							false,
							"Medium Fish",
						},
					},
					products = {
						{
							"Clean Medium Fish",
							1,
							"Clean Medium Fish",
						},
						{
							"Raw Fish",
							2.0,
							"Raw Fish",
						},
					},
				},
			},
		},
		["Clean Moon Jellyfish"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Clean Moon Jellyfish",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Hunting",
					1,
					"Hunting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 20.0,
			baseXPGain = 0.0,
			defaultVariant = "Clean Moon Jellyfish",
			defaultVariantUntranslated = "Clean Moon Jellyfish",
			numberOfVariants = "1",
			variants = {
				["Clean Moon Jellyfish"] = {
					untranslated = "Clean Moon Jellyfish",
					ingredients = {
						{
							"ITEM",
							"Moon Jellyfish",
							1.0,
							false,
							"Moon Jellyfish",
						},
					},
					products = {
						{
							"Clean Moon Jellyfish",
							1,
							"Clean Moon Jellyfish",
						},
						{
							"Raw Fish",
							1.0,
							"Raw Fish",
						},
					},
				},
			},
		},
		["Clean Pacific Sardine"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Clean Pacific Sardine",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Hunting",
					1,
					"Hunting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 20.0,
			baseXPGain = 0.0,
			defaultVariant = "Clean Pacific Sardine",
			defaultVariantUntranslated = "Clean Pacific Sardine",
			numberOfVariants = "1",
			variants = {
				["Clean Pacific Sardine"] = {
					untranslated = "Clean Pacific Sardine",
					ingredients = {
						{
							"ITEM",
							"Pacific Sardine",
							2.0,
							false,
							"Pacific Sardine",
						},
					},
					products = {
						{
							"Clean Pacific Sardine",
							1,
							"Clean Pacific Sardine",
						},
						{
							"Raw Fish",
							1.0,
							"Raw Fish",
						},
					},
				},
			},
		},
		["Clean Urchins"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Clean Urchins",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Hunting",
					1,
					"Hunting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 25.0,
			baseXPGain = 0.0,
			defaultVariant = "Clean Urchins",
			defaultVariantUntranslated = "Clean Urchins",
			numberOfVariants = "1",
			variants = {
				["Clean Urchins"] = {
					untranslated = "Clean Urchins",
					ingredients = {
						{
							"ITEM",
							"Urchin",
							2.0,
							false,
							"Urchin",
						},
					},
					products = {
						{
							"Clean Urchins",
							1,
							"Clean Urchins",
						},
						{
							"Raw Fish",
							1.0,
							"Raw Fish",
						},
					},
				},
			},
		},
		["Cloth Belt"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Cloth Belt",
			craftStn = {
				{
					"Tailoring Table",
					"Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 40.0,
			baseXPGain = 3.0,
			defaultVariant = "Cloth Belt",
			defaultVariantUntranslated = "Cloth Belt",
			numberOfVariants = "1",
			variants = {
				["Cloth Belt"] = {
					untranslated = "Cloth Belt",
					ingredients = {
						{
							"TAG",
							"Fabric",
							5.0,
							false,
							"Fabric",
						},
					},
					products = {
						{
							"Cloth Belt",
							1,
							"Cloth Belt",
						},
					},
				},
			},
		},
		["Cloth Cape"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Cloth Cape",
			craftStn = {
				{
					"Tailoring Table",
					"Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 600.0,
			baseXPGain = 3.0,
			defaultVariant = "Cloth Cape",
			defaultVariantUntranslated = "Cloth Cape",
			numberOfVariants = "1",
			variants = {
				["Cloth Cape"] = {
					untranslated = "Cloth Cape",
					ingredients = {
						{
							"ITEM",
							"Cellulose Fiber",
							10.0,
							false,
							"Cellulose Fiber",
						},
						{
							"ITEM",
							"Leather Hide",
							30.0,
							false,
							"Leather Hide",
						},
						{
							"TAG",
							"Fabric",
							20.0,
							false,
							"Fabric",
						},
					},
					products = {
						{
							"Cloth Cape",
							1,
							"Cloth Cape",
						},
					},
				},
			},
		},
		["Colored Powder"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Colored Powder",
			craftStn = {
				{
					"Mill",
					"Mill",
				},
			},
			skillNeeds = {
				{
					"Milling",
					1,
					"Milling",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.4,
			baseLaborCost = 24.0,
			baseXPGain = 0.5,
			defaultVariant = "Colored Powder",
			defaultVariantUntranslated = "Colored Powder",
			numberOfVariants = "1",
			variants = {
				["Colored Powder"] = {
					untranslated = "Colored Powder",
					ingredients = {
						{
							"TAG",
							"Petals",
							4.0,
							false,
							"Petals",
						},
					},
					products = {
						{
							"Colored Powder",
							"",
							"Colored Powder",
						},
					},
				},
			},
		},
		["Combustion Engine"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Combustion Engine",
			craftStn = {
				{
					"Assembly Line",
					"Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					1,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 8.0,
			baseLaborCost = 300.0,
			baseXPGain = 15.0,
			defaultVariant = "Combustion Engine",
			defaultVariantUntranslated = "Combustion Engine",
			numberOfVariants = "1",
			variants = {
				["Combustion Engine"] = {
					untranslated = "Combustion Engine",
					ingredients = {
						{
							"ITEM",
							"Piston",
							6.0,
							false,
							"Piston",
						},
						{
							"ITEM",
							"Gearbox",
							4.0,
							false,
							"Gearbox",
						},
						{
							"ITEM",
							"Iron Plate",
							12.0,
							false,
							"Iron Plate",
						},
						{
							"ITEM",
							"Rivet",
							8.0,
							false,
							"Rivet",
						},
					},
					products = {
						{
							"Combustion Engine",
							"",
							"Combustion Engine",
						},
					},
				},
			},
		},
		["Combustion Generator"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Combustion Generator",
			craftStn = {
				{
					"Assembly Line",
					"Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					3,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 15.0,
			baseLaborCost = 600.0,
			baseXPGain = 25.0,
			defaultVariant = "Combustion Generator",
			defaultVariantUntranslated = "Combustion Generator",
			numberOfVariants = "1",
			variants = {
				["Combustion Generator"] = {
					untranslated = "Combustion Generator",
					ingredients = {
						{
							"ITEM",
							"Piston",
							4.0,
							false,
							"Piston",
						},
						{
							"ITEM",
							"Iron Bar",
							12.0,
							false,
							"Iron Bar",
						},
						{
							"ITEM",
							"Combustion Engine",
							1.0,
							true,
							"Combustion Engine",
						},
					},
					products = {
						{
							"Combustion Generator",
							1,
							"Combustion Generator",
						},
					},
				},
			},
		},
		["Composite Filler"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Composite Filler",
			craftStn = {
				{
					"Farmers Table",
					"Farmers Table",
				},
			},
			skillNeeds = {
				{
					"Fertilizers",
					1,
					"Fertilizers",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.3,
			baseLaborCost = 15.0,
			baseXPGain = 0.0,
			defaultVariant = "Composite Filler",
			defaultVariantUntranslated = "Composite Filler",
			numberOfVariants = "1",
			variants = {
				["Composite Filler"] = {
					untranslated = "Composite Filler",
					ingredients = {
						{
							"ITEM",
							"Dirt",
							1.0,
							false,
							"Dirt",
						},
						{
							"TAG",
							"Natural Fiber",
							15.0,
							false,
							"Natural Fiber",
						},
					},
					products = {
						{
							"Composite Filler",
							1,
							"Composite Filler",
						},
					},
				},
			},
		},
		["Composite Lumber"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Composite Lumber",
			craftStn = {
				{
					"Advanced Carpentry Table",
					"Advanced Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Composites",
					1,
					"Composites",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.64,
			baseLaborCost = 120.0,
			baseXPGain = 1.5,
			defaultVariant = "Composite Lumber",
			defaultVariantUntranslated = "Composite Lumber",
			numberOfVariants = 11,
			variants = {
				["Composite Lumber"] = {
					untranslated = "Composite Lumber",
					ingredients = {
						{
							"ITEM",
							"Plastic",
							1.0,
							false,
							"Plastic",
						},
						{
							"ITEM",
							"Epoxy",
							1.0,
							false,
							"Epoxy",
						},
						{
							"TAG",
							"Wood",
							1.0,
							false,
							"Wood",
						},
						{
							"TAG",
							"Wood Board",
							4.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Composite Lumber",
							"",
							"Composite Lumber",
						},
					},
				},
				["Composite Birch Lumber"] = {
					untranslated = "Composite Birch Lumber",
					ingredients = {
						{
							"ITEM",
							"Birch Log",
							1.0,
							false,
							"Birch Log",
						},
						{
							"ITEM",
							"Plastic",
							1.0,
							false,
							"Plastic",
						},
						{
							"ITEM",
							"Epoxy",
							1.0,
							false,
							"Epoxy",
						},
						{
							"TAG",
							"Wood Board",
							4.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Composite Birch Lumber",
							"",
							"Composite Birch Lumber",
						},
					},
				},
				["Composite Cedar Lumber"] = {
					untranslated = "Composite Cedar Lumber",
					ingredients = {
						{
							"ITEM",
							"Cedar Log",
							1.0,
							false,
							"Cedar Log",
						},
						{
							"ITEM",
							"Plastic",
							1.0,
							false,
							"Plastic",
						},
						{
							"ITEM",
							"Epoxy",
							1.0,
							false,
							"Epoxy",
						},
						{
							"TAG",
							"Wood Board",
							4.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Composite Cedar Lumber",
							"",
							"Composite Cedar Lumber",
						},
					},
				},
				["Composite Ceiba Lumber"] = {
					untranslated = "Composite Ceiba Lumber",
					ingredients = {
						{
							"ITEM",
							"Ceiba Log",
							1.0,
							false,
							"Ceiba Log",
						},
						{
							"ITEM",
							"Plastic",
							1.0,
							false,
							"Plastic",
						},
						{
							"ITEM",
							"Epoxy",
							1.0,
							false,
							"Epoxy",
						},
						{
							"TAG",
							"Wood Board",
							4.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Composite Ceiba Lumber",
							"",
							"Composite Ceiba Lumber",
						},
					},
				},
				["Composite Fir Lumber"] = {
					untranslated = "Composite Fir Lumber",
					ingredients = {
						{
							"ITEM",
							"Fir Log",
							1.0,
							false,
							"Fir Log",
						},
						{
							"ITEM",
							"Plastic",
							1.0,
							false,
							"Plastic",
						},
						{
							"ITEM",
							"Epoxy",
							1.0,
							false,
							"Epoxy",
						},
						{
							"TAG",
							"Wood Board",
							4.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Composite Fir Lumber",
							"",
							"Composite Fir Lumber",
						},
					},
				},
				["Composite Joshua Lumber"] = {
					untranslated = "Composite Joshua Lumber",
					ingredients = {
						{
							"ITEM",
							"Joshua Log",
							1.0,
							false,
							"Joshua Log",
						},
						{
							"ITEM",
							"Plastic",
							1.0,
							false,
							"Plastic",
						},
						{
							"ITEM",
							"Epoxy",
							1.0,
							false,
							"Epoxy",
						},
						{
							"TAG",
							"Wood Board",
							4.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Composite Joshua Lumber",
							"",
							"Composite Joshua Lumber",
						},
					},
				},
				["Composite Oak Lumber"] = {
					untranslated = "Composite Oak Lumber",
					ingredients = {
						{
							"ITEM",
							"Oak Log",
							1.0,
							false,
							"Oak Log",
						},
						{
							"ITEM",
							"Plastic",
							1.0,
							false,
							"Plastic",
						},
						{
							"ITEM",
							"Epoxy",
							1.0,
							false,
							"Epoxy",
						},
						{
							"TAG",
							"Wood Board",
							4.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Composite Oak Lumber",
							"",
							"Composite Oak Lumber",
						},
					},
				},
				["Composite Palm Lumber"] = {
					untranslated = "Composite Palm Lumber",
					ingredients = {
						{
							"ITEM",
							"Palm Log",
							1.0,
							false,
							"Palm Log",
						},
						{
							"ITEM",
							"Plastic",
							1.0,
							false,
							"Plastic",
						},
						{
							"ITEM",
							"Epoxy",
							1.0,
							false,
							"Epoxy",
						},
						{
							"TAG",
							"Wood Board",
							4.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Composite Palm Lumber",
							"",
							"Composite Palm Lumber",
						},
					},
				},
				["Composite Redwood Lumber"] = {
					untranslated = "Composite Redwood Lumber",
					ingredients = {
						{
							"ITEM",
							"Redwood Log",
							1.0,
							false,
							"Redwood Log",
						},
						{
							"ITEM",
							"Plastic",
							1.0,
							false,
							"Plastic",
						},
						{
							"ITEM",
							"Epoxy",
							1.0,
							false,
							"Epoxy",
						},
						{
							"TAG",
							"Wood Board",
							4.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Composite Redwood Lumber",
							"",
							"Composite Redwood Lumber",
						},
					},
				},
				["Composite Saguaro Lumber"] = {
					untranslated = "Composite Saguaro Lumber",
					ingredients = {
						{
							"ITEM",
							"Saguaro Rib",
							1.0,
							false,
							"Saguaro Rib",
						},
						{
							"ITEM",
							"Plastic",
							1.0,
							false,
							"Plastic",
						},
						{
							"ITEM",
							"Epoxy",
							1.0,
							false,
							"Epoxy",
						},
						{
							"TAG",
							"Wood Board",
							4.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Composite Saguaro Lumber",
							"",
							"Composite Saguaro Lumber",
						},
					},
				},
				["Composite Spruce Lumber"] = {
					untranslated = "Composite Spruce Lumber",
					ingredients = {
						{
							"ITEM",
							"Spruce Log",
							1.0,
							false,
							"Spruce Log",
						},
						{
							"ITEM",
							"Plastic",
							1.0,
							false,
							"Plastic",
						},
						{
							"ITEM",
							"Epoxy",
							1.0,
							false,
							"Epoxy",
						},
						{
							"TAG",
							"Wood Board",
							4.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Composite Spruce Lumber",
							"",
							"Composite Spruce Lumber",
						},
					},
				},
			},
		},
		["Composite Lumber Bench"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Composite Lumber Bench",
			craftStn = {
				{
					"Advanced Carpentry Table",
					"Advanced Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Composites",
					3,
					"Composites",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 180.0,
			baseXPGain = 3.0,
			defaultVariant = "Composite Lumber Bench",
			defaultVariantUntranslated = "Composite Lumber Bench",
			numberOfVariants = 13,
			variants = {
				["Composite Lumber Bench"] = {
					untranslated = "Composite Lumber Bench",
					ingredients = {
						{
							"ITEM",
							"Screws",
							6.0,
							false,
							"Screws",
						},
						{
							"TAG",
							"Composite Lumber",
							6.0,
							false,
							"Composite Lumber",
						},
					},
					products = {
						{
							"Composite Lumber Bench",
							1,
							"Composite Lumber Bench",
						},
					},
				},
				["Composite Birch Bench"] = {
					untranslated = "Composite Birch Bench",
					ingredients = {
						{
							"ITEM",
							"Composite Birch Lumber",
							6.0,
							false,
							"Composite Birch Lumber",
						},
						{
							"ITEM",
							"Screws",
							6.0,
							false,
							"Screws",
						},
					},
					products = {
						{
							"Composite Birch Bench",
							1,
							"Composite Birch Bench",
						},
					},
				},
				["Composite Cedar Bench"] = {
					untranslated = "Composite Cedar Bench",
					ingredients = {
						{
							"ITEM",
							"Composite Cedar Lumber",
							6.0,
							false,
							"Composite Cedar Lumber",
						},
						{
							"ITEM",
							"Screws",
							6.0,
							false,
							"Screws",
						},
					},
					products = {
						{
							"Composite Cedar Bench",
							1,
							"Composite Cedar Bench",
						},
					},
				},
				["Composite Ceiba Bench"] = {
					untranslated = "Composite Ceiba Bench",
					ingredients = {
						{
							"ITEM",
							"Composite Ceiba Lumber",
							6.0,
							false,
							"Composite Ceiba Lumber",
						},
						{
							"ITEM",
							"Screws",
							6.0,
							false,
							"Screws",
						},
					},
					products = {
						{
							"Composite Ceiba Bench",
							1,
							"Composite Ceiba Bench",
						},
					},
				},
				["Composite Fir Bench"] = {
					untranslated = "Composite Fir Bench",
					ingredients = {
						{
							"ITEM",
							"Composite Fir Lumber",
							6.0,
							false,
							"Composite Fir Lumber",
						},
						{
							"ITEM",
							"Screws",
							6.0,
							false,
							"Screws",
						},
					},
					products = {
						{
							"Composite Fir Bench",
							1,
							"Composite Fir Bench",
						},
					},
				},
				["Composite Joshua Bench"] = {
					untranslated = "Composite Joshua Bench",
					ingredients = {
						{
							"ITEM",
							"Composite Joshua Lumber",
							6.0,
							false,
							"Composite Joshua Lumber",
						},
						{
							"ITEM",
							"Screws",
							6.0,
							false,
							"Screws",
						},
					},
					products = {
						{
							"Composite Joshua Bench",
							1,
							"Composite Joshua Bench",
						},
					},
				},
				["Composite Oak Bench"] = {
					untranslated = "Composite Oak Bench",
					ingredients = {
						{
							"ITEM",
							"Composite Oak Lumber",
							6.0,
							false,
							"Composite Oak Lumber",
						},
						{
							"ITEM",
							"Screws",
							6.0,
							false,
							"Screws",
						},
					},
					products = {
						{
							"Composite Oak Bench",
							1,
							"Composite Oak Bench",
						},
					},
				},
				["Composite Redwood Bench"] = {
					untranslated = "Composite Redwood Bench",
					ingredients = {
						{
							"ITEM",
							"Composite Redwood Lumber",
							6.0,
							false,
							"Composite Redwood Lumber",
						},
						{
							"ITEM",
							"Screws",
							6.0,
							false,
							"Screws",
						},
					},
					products = {
						{
							"Composite Redwood Bench",
							1,
							"Composite Redwood Bench",
						},
					},
				},
				["Composite Palm Bench"] = {
					untranslated = "Composite Palm Bench",
					ingredients = {
						{
							"ITEM",
							"Composite Palm Lumber",
							6.0,
							false,
							"Composite Palm Lumber",
						},
						{
							"ITEM",
							"Screws",
							6.0,
							false,
							"Screws",
						},
					},
					products = {
						{
							"Composite Palm Bench",
							1,
							"Composite Palm Bench",
						},
					},
				},
				["Composite Spruce Bench"] = {
					untranslated = "Composite Spruce Bench",
					ingredients = {
						{
							"ITEM",
							"Composite Spruce Lumber",
							6.0,
							false,
							"Composite Spruce Lumber",
						},
						{
							"ITEM",
							"Screws",
							6.0,
							false,
							"Screws",
						},
					},
					products = {
						{
							"Composite Spruce Bench",
							1,
							"Composite Spruce Bench",
						},
					},
				},
				["Composite Saguaro Bench"] = {
					untranslated = "Composite Saguaro Bench",
					ingredients = {
						{
							"ITEM",
							"Composite Saguaro Lumber",
							6.0,
							false,
							"Composite Saguaro Lumber",
						},
						{
							"ITEM",
							"Screws",
							6.0,
							false,
							"Screws",
						},
					},
					products = {
						{
							"Composite Saguaro Bench",
							1,
							"Composite Saguaro Bench",
						},
					},
				},
				["Composite Hardwood Bench"] = {
					untranslated = "Composite Hardwood Bench",
					ingredients = {
						{
							"ITEM",
							"Screws",
							6.0,
							false,
							"Screws",
						},
						{
							"TAG",
							"Hardwood Lumber",
							6.0,
							false,
							"Hardwood Lumber",
						},
					},
					products = {
						{
							"Composite Hardwood Bench",
							1,
							"Composite Hardwood Bench",
						},
					},
				},
				["Composite Softwood Bench"] = {
					untranslated = "Composite Softwood Bench",
					ingredients = {
						{
							"ITEM",
							"Screws",
							6.0,
							false,
							"Screws",
						},
						{
							"TAG",
							"Softwood Lumber",
							6.0,
							false,
							"Softwood Lumber",
						},
					},
					products = {
						{
							"Composite Softwood Bench",
							1,
							"Composite Softwood Bench",
						},
					},
				},
			},
		},
		["Composite Lumber Chair"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Composite Lumber Chair",
			craftStn = {
				{
					"Advanced Carpentry Table",
					"Advanced Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Composites",
					1,
					"Composites",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 3.0,
			baseLaborCost = 180.0,
			baseXPGain = 2.0,
			defaultVariant = "Composite Lumber Chair",
			defaultVariantUntranslated = "Composite Lumber Chair",
			numberOfVariants = 13,
			variants = {
				["Composite Lumber Chair"] = {
					untranslated = "Composite Lumber Chair",
					ingredients = {
						{
							"ITEM",
							"Screws",
							6.0,
							false,
							"Screws",
						},
						{
							"TAG",
							"Composite Lumber",
							4.0,
							false,
							"Composite Lumber",
						},
					},
					products = {
						{
							"Composite Lumber Chair",
							1,
							"Composite Lumber Chair",
						},
					},
				},
				["Composite Birch Chair"] = {
					untranslated = "Composite Birch Chair",
					ingredients = {
						{
							"ITEM",
							"Composite Birch Lumber",
							4.0,
							false,
							"Composite Birch Lumber",
						},
						{
							"ITEM",
							"Screws",
							6.0,
							false,
							"Screws",
						},
					},
					products = {
						{
							"Composite Birch Chair",
							1,
							"Composite Birch Chair",
						},
					},
				},
				["Composite Cedar Chair"] = {
					untranslated = "Composite Cedar Chair",
					ingredients = {
						{
							"ITEM",
							"Composite Cedar Lumber",
							4.0,
							false,
							"Composite Cedar Lumber",
						},
						{
							"ITEM",
							"Screws",
							6.0,
							false,
							"Screws",
						},
					},
					products = {
						{
							"Composite Cedar Chair",
							1,
							"Composite Cedar Chair",
						},
					},
				},
				["Composite Ceiba Chair"] = {
					untranslated = "Composite Ceiba Chair",
					ingredients = {
						{
							"ITEM",
							"Composite Ceiba Lumber",
							4.0,
							false,
							"Composite Ceiba Lumber",
						},
						{
							"ITEM",
							"Screws",
							6.0,
							false,
							"Screws",
						},
					},
					products = {
						{
							"Composite Ceiba Chair",
							1,
							"Composite Ceiba Chair",
						},
					},
				},
				["Composite Fir Chair"] = {
					untranslated = "Composite Fir Chair",
					ingredients = {
						{
							"ITEM",
							"Composite Fir Lumber",
							4.0,
							false,
							"Composite Fir Lumber",
						},
						{
							"ITEM",
							"Screws",
							6.0,
							false,
							"Screws",
						},
					},
					products = {
						{
							"Composite Fir Chair",
							1,
							"Composite Fir Chair",
						},
					},
				},
				["Composite Joshua Chair"] = {
					untranslated = "Composite Joshua Chair",
					ingredients = {
						{
							"ITEM",
							"Composite Joshua Lumber",
							4.0,
							false,
							"Composite Joshua Lumber",
						},
						{
							"ITEM",
							"Screws",
							6.0,
							false,
							"Screws",
						},
					},
					products = {
						{
							"Composite Joshua Chair",
							1,
							"Composite Joshua Chair",
						},
					},
				},
				["Composite Oak Chair"] = {
					untranslated = "Composite Oak Chair",
					ingredients = {
						{
							"ITEM",
							"Composite Oak Lumber",
							4.0,
							false,
							"Composite Oak Lumber",
						},
						{
							"ITEM",
							"Screws",
							6.0,
							false,
							"Screws",
						},
					},
					products = {
						{
							"Composite Oak Chair",
							1,
							"Composite Oak Chair",
						},
					},
				},
				["Composite Redwood Chair"] = {
					untranslated = "Composite Redwood Chair",
					ingredients = {
						{
							"ITEM",
							"Composite Redwood Lumber",
							4.0,
							false,
							"Composite Redwood Lumber",
						},
						{
							"ITEM",
							"Screws",
							6.0,
							false,
							"Screws",
						},
					},
					products = {
						{
							"Composite Redwood Chair",
							1,
							"Composite Redwood Chair",
						},
					},
				},
				["Composite Palm Chair"] = {
					untranslated = "Composite Palm Chair",
					ingredients = {
						{
							"ITEM",
							"Composite Palm Lumber",
							4.0,
							false,
							"Composite Palm Lumber",
						},
						{
							"ITEM",
							"Screws",
							6.0,
							false,
							"Screws",
						},
					},
					products = {
						{
							"Composite Palm Chair",
							1,
							"Composite Palm Chair",
						},
					},
				},
				["Composite Spruce Chair"] = {
					untranslated = "Composite Spruce Chair",
					ingredients = {
						{
							"ITEM",
							"Composite Spruce Lumber",
							4.0,
							false,
							"Composite Spruce Lumber",
						},
						{
							"ITEM",
							"Screws",
							6.0,
							false,
							"Screws",
						},
					},
					products = {
						{
							"Composite Spruce Chair",
							1,
							"Composite Spruce Chair",
						},
					},
				},
				["Composite Saguaro Chair"] = {
					untranslated = "Composite Saguaro Chair",
					ingredients = {
						{
							"ITEM",
							"Composite Saguaro Lumber",
							4.0,
							false,
							"Composite Saguaro Lumber",
						},
						{
							"ITEM",
							"Screws",
							6.0,
							false,
							"Screws",
						},
					},
					products = {
						{
							"Composite Saguaro Chair",
							1,
							"Composite Saguaro Chair",
						},
					},
				},
				["Composite Hardwood Chair"] = {
					untranslated = "Composite Hardwood Chair",
					ingredients = {
						{
							"ITEM",
							"Screws",
							6.0,
							false,
							"Screws",
						},
						{
							"TAG",
							"Hardwood Lumber",
							4.0,
							false,
							"Hardwood Lumber",
						},
					},
					products = {
						{
							"Composite Hardwood Chair",
							1,
							"Composite Hardwood Chair",
						},
					},
				},
				["Composite Softwood Chair"] = {
					untranslated = "Composite Softwood Chair",
					ingredients = {
						{
							"ITEM",
							"Screws",
							6.0,
							false,
							"Screws",
						},
						{
							"TAG",
							"Softwood Lumber",
							4.0,
							false,
							"Softwood Lumber",
						},
					},
					products = {
						{
							"Composite Softwood Chair",
							1,
							"Composite Softwood Chair",
						},
					},
				},
			},
		},
		["Composite Lumber Door"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Composite Lumber Door",
			craftStn = {
				{
					"Advanced Carpentry Table",
					"Advanced Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Composites",
					1,
					"Composites",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 180.0,
			baseXPGain = 1.0,
			defaultVariant = "Composite Lumber Door",
			defaultVariantUntranslated = "Composite Lumber Door",
			numberOfVariants = 13,
			variants = {
				["Composite Lumber Door"] = {
					untranslated = "Composite Lumber Door",
					ingredients = {
						{
							"ITEM",
							"Screws",
							4.0,
							true,
							"Screws",
						},
						{
							"TAG",
							"Composite Lumber",
							2.0,
							true,
							"Composite Lumber",
						},
					},
					products = {
						{
							"Composite Lumber Door",
							1,
							"Composite Lumber Door",
						},
					},
				},
				["Composite Birch Door"] = {
					untranslated = "Composite Birch Door",
					ingredients = {
						{
							"ITEM",
							"Composite Birch Lumber",
							2.0,
							true,
							"Composite Birch Lumber",
						},
						{
							"ITEM",
							"Screws",
							4.0,
							true,
							"Screws",
						},
					},
					products = {
						{
							"Composite Birch Door",
							1,
							"Composite Birch Door",
						},
					},
				},
				["Composite Cedar Door"] = {
					untranslated = "Composite Cedar Door",
					ingredients = {
						{
							"ITEM",
							"Composite Cedar Lumber",
							2.0,
							true,
							"Composite Cedar Lumber",
						},
						{
							"ITEM",
							"Screws",
							4.0,
							true,
							"Screws",
						},
					},
					products = {
						{
							"Composite Cedar Door",
							1,
							"Composite Cedar Door",
						},
					},
				},
				["Composite Ceiba Door"] = {
					untranslated = "Composite Ceiba Door",
					ingredients = {
						{
							"ITEM",
							"Composite Ceiba Lumber",
							2.0,
							true,
							"Composite Ceiba Lumber",
						},
						{
							"ITEM",
							"Screws",
							4.0,
							true,
							"Screws",
						},
					},
					products = {
						{
							"Composite Ceiba Door",
							1,
							"Composite Ceiba Door",
						},
					},
				},
				["Composite Fir Door"] = {
					untranslated = "Composite Fir Door",
					ingredients = {
						{
							"ITEM",
							"Composite Fir Lumber",
							2.0,
							true,
							"Composite Fir Lumber",
						},
						{
							"ITEM",
							"Screws",
							4.0,
							true,
							"Screws",
						},
					},
					products = {
						{
							"Composite Fir Door",
							1,
							"Composite Fir Door",
						},
					},
				},
				["Composite Joshua Door"] = {
					untranslated = "Composite Joshua Door",
					ingredients = {
						{
							"ITEM",
							"Composite Joshua Lumber",
							2.0,
							true,
							"Composite Joshua Lumber",
						},
						{
							"ITEM",
							"Screws",
							4.0,
							true,
							"Screws",
						},
					},
					products = {
						{
							"Composite Joshua Door",
							1,
							"Composite Joshua Door",
						},
					},
				},
				["Composite Oak Door"] = {
					untranslated = "Composite Oak Door",
					ingredients = {
						{
							"ITEM",
							"Composite Oak Lumber",
							2.0,
							true,
							"Composite Oak Lumber",
						},
						{
							"ITEM",
							"Screws",
							4.0,
							true,
							"Screws",
						},
					},
					products = {
						{
							"Composite Oak Door",
							1,
							"Composite Oak Door",
						},
					},
				},
				["Composite Redwood Door"] = {
					untranslated = "Composite Redwood Door",
					ingredients = {
						{
							"ITEM",
							"Composite Redwood Lumber",
							2.0,
							true,
							"Composite Redwood Lumber",
						},
						{
							"ITEM",
							"Screws",
							4.0,
							true,
							"Screws",
						},
					},
					products = {
						{
							"Composite Redwood Door",
							1,
							"Composite Redwood Door",
						},
					},
				},
				["Composite Palm Door"] = {
					untranslated = "Composite Palm Door",
					ingredients = {
						{
							"ITEM",
							"Composite Palm Lumber",
							2.0,
							true,
							"Composite Palm Lumber",
						},
						{
							"ITEM",
							"Screws",
							4.0,
							true,
							"Screws",
						},
					},
					products = {
						{
							"Composite Palm Door",
							1,
							"Composite Palm Door",
						},
					},
				},
				["Composite Spruce Door"] = {
					untranslated = "Composite Spruce Door",
					ingredients = {
						{
							"ITEM",
							"Composite Spruce Lumber",
							2.0,
							true,
							"Composite Spruce Lumber",
						},
						{
							"ITEM",
							"Screws",
							4.0,
							true,
							"Screws",
						},
					},
					products = {
						{
							"Composite Spruce Door",
							1,
							"Composite Spruce Door",
						},
					},
				},
				["Composite Saguaro Door"] = {
					untranslated = "Composite Saguaro Door",
					ingredients = {
						{
							"ITEM",
							"Composite Saguaro Lumber",
							2.0,
							true,
							"Composite Saguaro Lumber",
						},
						{
							"ITEM",
							"Screws",
							4.0,
							true,
							"Screws",
						},
					},
					products = {
						{
							"Composite Saguaro Door",
							1,
							"Composite Saguaro Door",
						},
					},
				},
				["Composite Hardwood Door"] = {
					untranslated = "Composite Hardwood Door",
					ingredients = {
						{
							"ITEM",
							"Screws",
							4.0,
							true,
							"Screws",
						},
						{
							"TAG",
							"Hardwood Lumber",
							2.0,
							true,
							"Hardwood Lumber",
						},
					},
					products = {
						{
							"Composite Hardwood Door",
							1,
							"Composite Hardwood Door",
						},
					},
				},
				["Composite Softwood Door"] = {
					untranslated = "Composite Softwood Door",
					ingredients = {
						{
							"ITEM",
							"Screws",
							4.0,
							true,
							"Screws",
						},
						{
							"TAG",
							"Softwood Lumber",
							2.0,
							true,
							"Softwood Lumber",
						},
					},
					products = {
						{
							"Composite Softwood Door",
							1,
							"Composite Softwood Door",
						},
					},
				},
			},
		},
		["Composite Lumber Table"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Composite Lumber Table",
			craftStn = {
				{
					"Advanced Carpentry Table",
					"Advanced Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Composites",
					3,
					"Composites",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 180.0,
			baseXPGain = 3.0,
			defaultVariant = "Composite Lumber Table",
			defaultVariantUntranslated = "Composite Lumber Table",
			numberOfVariants = 13,
			variants = {
				["Composite Lumber Table"] = {
					untranslated = "Composite Lumber Table",
					ingredients = {
						{
							"ITEM",
							"Screws",
							10.0,
							false,
							"Screws",
						},
						{
							"TAG",
							"Composite Lumber",
							6.0,
							false,
							"Composite Lumber",
						},
					},
					products = {
						{
							"Composite Lumber Table",
							1,
							"Composite Lumber Table",
						},
					},
				},
				["Composite Birch Table"] = {
					untranslated = "Composite Birch Table",
					ingredients = {
						{
							"ITEM",
							"Composite Birch Lumber",
							6.0,
							false,
							"Composite Birch Lumber",
						},
						{
							"ITEM",
							"Screws",
							10.0,
							false,
							"Screws",
						},
					},
					products = {
						{
							"Composite Birch Table",
							1,
							"Composite Birch Table",
						},
					},
				},
				["Composite Cedar Table"] = {
					untranslated = "Composite Cedar Table",
					ingredients = {
						{
							"ITEM",
							"Composite Cedar Lumber",
							6.0,
							false,
							"Composite Cedar Lumber",
						},
						{
							"ITEM",
							"Screws",
							10.0,
							false,
							"Screws",
						},
					},
					products = {
						{
							"Composite Cedar Table",
							1,
							"Composite Cedar Table",
						},
					},
				},
				["Composite Ceiba Table"] = {
					untranslated = "Composite Ceiba Table",
					ingredients = {
						{
							"ITEM",
							"Composite Ceiba Lumber",
							6.0,
							false,
							"Composite Ceiba Lumber",
						},
						{
							"ITEM",
							"Screws",
							10.0,
							false,
							"Screws",
						},
					},
					products = {
						{
							"Composite Ceiba Table",
							1,
							"Composite Ceiba Table",
						},
					},
				},
				["Composite Fir Table"] = {
					untranslated = "Composite Fir Table",
					ingredients = {
						{
							"ITEM",
							"Composite Fir Lumber",
							6.0,
							false,
							"Composite Fir Lumber",
						},
						{
							"ITEM",
							"Screws",
							10.0,
							false,
							"Screws",
						},
					},
					products = {
						{
							"Composite Fir Table",
							1,
							"Composite Fir Table",
						},
					},
				},
				["Composite Joshua Table"] = {
					untranslated = "Composite Joshua Table",
					ingredients = {
						{
							"ITEM",
							"Composite Joshua Lumber",
							6.0,
							false,
							"Composite Joshua Lumber",
						},
						{
							"ITEM",
							"Screws",
							10.0,
							false,
							"Screws",
						},
					},
					products = {
						{
							"Composite Joshua Table",
							1,
							"Composite Joshua Table",
						},
					},
				},
				["Composite Oak Table"] = {
					untranslated = "Composite Oak Table",
					ingredients = {
						{
							"ITEM",
							"Composite Oak Lumber",
							6.0,
							false,
							"Composite Oak Lumber",
						},
						{
							"ITEM",
							"Screws",
							10.0,
							false,
							"Screws",
						},
					},
					products = {
						{
							"Composite Oak Table",
							1,
							"Composite Oak Table",
						},
					},
				},
				["Composite Redwood Table"] = {
					untranslated = "Composite Redwood Table",
					ingredients = {
						{
							"ITEM",
							"Composite Redwood Lumber",
							6.0,
							false,
							"Composite Redwood Lumber",
						},
						{
							"ITEM",
							"Screws",
							10.0,
							false,
							"Screws",
						},
					},
					products = {
						{
							"Composite Redwood Table",
							1,
							"Composite Redwood Table",
						},
					},
				},
				["Composite Palm Table"] = {
					untranslated = "Composite Palm Table",
					ingredients = {
						{
							"ITEM",
							"Composite Palm Lumber",
							6.0,
							false,
							"Composite Palm Lumber",
						},
						{
							"ITEM",
							"Screws",
							10.0,
							false,
							"Screws",
						},
					},
					products = {
						{
							"Composite Palm Table",
							1,
							"Composite Palm Table",
						},
					},
				},
				["Composite Spruce Table"] = {
					untranslated = "Composite Spruce Table",
					ingredients = {
						{
							"ITEM",
							"Composite Spruce Lumber",
							6.0,
							false,
							"Composite Spruce Lumber",
						},
						{
							"ITEM",
							"Screws",
							10.0,
							false,
							"Screws",
						},
					},
					products = {
						{
							"Composite Spruce Table",
							1,
							"Composite Spruce Table",
						},
					},
				},
				["Composite Saguaro Table"] = {
					untranslated = "Composite Saguaro Table",
					ingredients = {
						{
							"ITEM",
							"Composite Saguaro Lumber",
							6.0,
							false,
							"Composite Saguaro Lumber",
						},
						{
							"ITEM",
							"Screws",
							10.0,
							false,
							"Screws",
						},
					},
					products = {
						{
							"Composite Saguaro Table",
							1,
							"Composite Saguaro Table",
						},
					},
				},
				["Composite Hardwood Table"] = {
					untranslated = "Composite Hardwood Table",
					ingredients = {
						{
							"ITEM",
							"Screws",
							10.0,
							false,
							"Screws",
						},
						{
							"TAG",
							"Hardwood Lumber",
							6.0,
							false,
							"Hardwood Lumber",
						},
					},
					products = {
						{
							"Composite Hardwood Table",
							1,
							"Composite Hardwood Table",
						},
					},
				},
				["Composite Softwood Table"] = {
					untranslated = "Composite Softwood Table",
					ingredients = {
						{
							"ITEM",
							"Screws",
							10.0,
							false,
							"Screws",
						},
						{
							"TAG",
							"Softwood Lumber",
							6.0,
							false,
							"Softwood Lumber",
						},
					},
					products = {
						{
							"Composite Softwood Table",
							1,
							"Composite Softwood Table",
						},
					},
				},
			},
		},
		["Composites Upgrade"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Composites Upgrade",
			craftStn = {
				{
					"Advanced Carpentry Table",
					"Advanced Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Composites",
					1,
					"Composites",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 18.0,
			baseLaborCost = 9000.0,
			baseXPGain = 4.0,
			defaultVariant = "Composites Upgrade",
			defaultVariantUntranslated = "Composites Upgrade",
			numberOfVariants = "1",
			variants = {
				["Composites Upgrade"] = {
					untranslated = "Composites Upgrade",
					ingredients = {
						{
							"ITEM",
							"Modern Upgrade Lvl4",
							1.0,
							true,
							"Modern Upgrade Lvl4",
						},
					},
					products = {
						{
							"Composites Upgrade",
							1,
							"Composites Upgrade",
						},
					},
				},
			},
		},
		["Compost Fertilizer"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Compost Fertilizer",
			craftStn = {
				{
					"Farmers Table",
					"Farmers Table",
				},
			},
			skillNeeds = {
				{
					"Fertilizers",
					1,
					"Fertilizers",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.3,
			baseLaborCost = 15.0,
			baseXPGain = 0.0,
			defaultVariant = "Compost Fertilizer",
			defaultVariantUntranslated = "Compost Fertilizer",
			numberOfVariants = "1",
			variants = {
				["Compost Fertilizer"] = {
					untranslated = "Compost Fertilizer",
					ingredients = {
						{
							"ITEM",
							"Compost",
							1.0,
							false,
							"Compost",
						},
						{
							"TAG",
							"Fertilizer Filler",
							1.0,
							false,
							"Fertilizer Filler",
						},
					},
					products = {
						{
							"Compost Fertilizer",
							1,
							"Compost Fertilizer",
						},
					},
				},
			},
		},
		["Compost Spoiled Food"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Compost Spoiled Food",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Fertilizers",
					1,
					"Fertilizers",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.2,
			baseLaborCost = 20.0,
			baseXPGain = 0.5,
			defaultVariant = "Compost Spoiled Food",
			defaultVariantUntranslated = "Compost Spoiled Food",
			numberOfVariants = "1",
			variants = {
				["Compost Spoiled Food"] = {
					untranslated = "Compost Spoiled Food",
					ingredients = {
						{
							"ITEM",
							"Spoiled Food",
							6.0,
							true,
							"Spoiled Food",
						},
						{
							"ITEM",
							"Dirt",
							1.0,
							true,
							"Dirt",
						},
					},
					products = {
						{
							"Compost Spoiled Food",
							1,
							"Compost Spoiled Food",
						},
						{
							"Compost Fertilizer",
							1.0,
							"Compost Fertilizer",
						},
					},
				},
			},
		},
		["Computer Lab"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Computer Lab",
			craftStn = {
				{
					"Electronics Assembly",
					"Electronics Assembly",
				},
			},
			skillNeeds = {
				{
					"Electronics",
					6,
					"Electronics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 120.0,
			baseLaborCost = 3000.0,
			baseXPGain = 40.0,
			defaultVariant = "Computer Lab",
			defaultVariantUntranslated = "Computer Lab",
			numberOfVariants = "1",
			variants = {
				["Computer Lab"] = {
					untranslated = "Computer Lab",
					ingredients = {
						{
							"ITEM",
							"Reinforced Concrete",
							100.0,
							false,
							"Reinforced Concrete",
						},
						{
							"ITEM",
							"Plastic",
							100.0,
							false,
							"Plastic",
						},
						{
							"ITEM",
							"Advanced Circuit",
							50.0,
							false,
							"Advanced Circuit",
						},
						{
							"TAG",
							"Composite Lumber",
							100.0,
							false,
							"Composite Lumber",
						},
					},
					products = {
						{
							"Computer Lab",
							1,
							"Computer Lab",
						},
					},
				},
			},
		},
		["Concentrate Copper Lv2"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Concentrate Copper Lv2",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.8,
			baseLaborCost = 180.0,
			baseXPGain = 1.0,
			defaultVariant = "Concentrate Copper Lv2",
			defaultVariantUntranslated = "Concentrate Copper Lv2",
			numberOfVariants = "1",
			variants = {
				["Concentrate Copper Lv2"] = {
					untranslated = "Concentrate Copper Lv2",
					ingredients = {
						{
							"ITEM",
							"Crushed Copper Ore",
							7.0,
							false,
							"Crushed Copper Ore",
						},
					},
					products = {
						{
							"Concentrate Copper Lv2",
							1,
							"Concentrate Copper Lv2",
						},
						{
							"Copper Concentrate",
							2.0,
							"Copper Concentrate",
						},
						{
							"Wet Tailings",
							2.0,
							"Wet Tailings",
						},
					},
				},
			},
		},
		["Concentrate Dry Iron"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Concentrate Dry Iron",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.2,
			baseLaborCost = 120.0,
			baseXPGain = 1.0,
			defaultVariant = "Concentrate Dry Iron",
			defaultVariantUntranslated = "Concentrate Dry Iron",
			numberOfVariants = "1",
			variants = {
				["Concentrate Dry Iron"] = {
					untranslated = "Concentrate Dry Iron",
					ingredients = {
						{
							"ITEM",
							"Crushed Iron Ore",
							3.0,
							false,
							"Crushed Iron Ore",
						},
					},
					products = {
						{
							"Concentrate Dry Iron",
							1,
							"Concentrate Dry Iron",
						},
						{
							"Iron Concentrate",
							1.0,
							"Iron Concentrate",
						},
						{
							"Tailings",
							1.0,
							"Tailings",
						},
					},
				},
			},
		},
		["Concentrate Dry Iron Lv2"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Concentrate Dry Iron Lv2",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.4,
			baseLaborCost = 150.0,
			baseXPGain = 1.0,
			defaultVariant = "Concentrate Dry Iron Lv2",
			defaultVariantUntranslated = "Concentrate Dry Iron Lv2",
			numberOfVariants = "1",
			variants = {
				["Concentrate Dry Iron Lv2"] = {
					untranslated = "Concentrate Dry Iron Lv2",
					ingredients = {
						{
							"ITEM",
							"Crushed Iron Ore",
							5.0,
							false,
							"Crushed Iron Ore",
						},
					},
					products = {
						{
							"Concentrate Dry Iron Lv2",
							1,
							"Concentrate Dry Iron Lv2",
						},
						{
							"Iron Concentrate",
							2.0,
							"Iron Concentrate",
						},
						{
							"Tailings",
							1.0,
							"Tailings",
						},
					},
				},
			},
		},
		["Concentrate Gold Lv2"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Concentrate Gold Lv2",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.8,
			baseLaborCost = 180.0,
			baseXPGain = 1.0,
			defaultVariant = "Concentrate Gold Lv2",
			defaultVariantUntranslated = "Concentrate Gold Lv2",
			numberOfVariants = "1",
			variants = {
				["Concentrate Gold Lv2"] = {
					untranslated = "Concentrate Gold Lv2",
					ingredients = {
						{
							"ITEM",
							"Crushed Gold Ore",
							10.0,
							false,
							"Crushed Gold Ore",
						},
					},
					products = {
						{
							"Concentrate Gold Lv2",
							1,
							"Concentrate Gold Lv2",
						},
						{
							"Gold Concentrate",
							2.0,
							"Gold Concentrate",
						},
						{
							"Wet Tailings",
							3.0,
							"Wet Tailings",
						},
					},
				},
			},
		},
		["Concentrate Iron Lv2"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Concentrate Iron Lv2",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.8,
			baseLaborCost = 180.0,
			baseXPGain = 1.0,
			defaultVariant = "Concentrate Iron Lv2",
			defaultVariantUntranslated = "Concentrate Iron Lv2",
			numberOfVariants = "1",
			variants = {
				["Concentrate Iron Lv2"] = {
					untranslated = "Concentrate Iron Lv2",
					ingredients = {
						{
							"ITEM",
							"Crushed Iron Ore",
							5.0,
							false,
							"Crushed Iron Ore",
						},
					},
					products = {
						{
							"Concentrate Iron Lv2",
							1,
							"Concentrate Iron Lv2",
						},
						{
							"Iron Concentrate",
							2.0,
							"Iron Concentrate",
						},
						{
							"Wet Tailings",
							1.0,
							"Wet Tailings",
						},
					},
				},
			},
		},
		["Construction Post"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Construction Post",
			craftStn = {
				{
					"Workbench",
					"Workbench",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 15.0,
			baseXPGain = 0.5,
			defaultVariant = "Construction Post",
			defaultVariantUntranslated = "Construction Post",
			numberOfVariants = "1",
			variants = {
				["Construction Post"] = {
					untranslated = "Construction Post",
					ingredients = {
						{
							"TAG",
							"Wood",
							1.0,
							false,
							"Wood",
						},
					},
					products = {
						{
							"Construction Post",
							1,
							"Construction Post",
						},
					},
				},
			},
		},
		["Contract Board"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Contract Board",
			craftStn = {
				{
					"Workbench",
					"Workbench",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 100.0,
			baseXPGain = 5.0,
			defaultVariant = "Contract Board",
			defaultVariantUntranslated = "Contract Board",
			numberOfVariants = "1",
			variants = {
				["Contract Board"] = {
					untranslated = "Contract Board",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							15.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Wood Board",
							10.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Contract Board",
							1,
							"Contract Board",
						},
					},
				},
			},
		},
		["Cooking Upgrade"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Cooking Upgrade",
			craftStn = {
				{
					"Cast Iron Stove",
					"Cast Iron Stove",
				},
			},
			skillNeeds = {
				{
					"Cooking",
					1,
					"Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 15.0,
			baseLaborCost = 6000.0,
			baseXPGain = 4.0,
			defaultVariant = "Cooking Upgrade",
			defaultVariantUntranslated = "Cooking Upgrade",
			numberOfVariants = "1",
			variants = {
				["Cooking Upgrade"] = {
					untranslated = "Cooking Upgrade",
					ingredients = {
						{
							"ITEM",
							"Advanced Upgrade Lvl4",
							1.0,
							true,
							"Advanced Upgrade Lvl4",
						},
					},
					products = {
						{
							"Cooking Upgrade",
							1,
							"Cooking Upgrade",
						},
					},
				},
			},
		},
		["Copper Bar"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Copper Bar",
			craftStn = {
				{
					"Blast Furnace",
					"Blast Furnace",
				},
			},
			skillNeeds = {
				{
					"Smelting",
					1,
					"Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.6,
			baseLaborCost = 60.0,
			baseXPGain = 2.0,
			defaultVariant = "Copper Bar",
			defaultVariantUntranslated = "Copper Bar",
			numberOfVariants = "1",
			variants = {
				["Copper Bar"] = {
					untranslated = "Copper Bar",
					ingredients = {
						{
							"ITEM",
							"Copper Concentrate",
							1.0,
							false,
							"Copper Concentrate",
						},
					},
					products = {
						{
							"Copper Bar",
							"4",
							"Copper Bar",
						},
						{
							"Slag",
							1.0,
							"Slag",
						},
					},
				},
			},
		},
		["Copper Concentrate"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Copper Concentrate",
			craftStn = {
				{
					"Rocker Box",
					"Rocker Box",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.5,
			baseLaborCost = 50.0,
			baseXPGain = 2.0,
			defaultVariant = "Copper Concentrate",
			defaultVariantUntranslated = "Copper Concentrate",
			numberOfVariants = "1",
			variants = {
				["Copper Concentrate"] = {
					untranslated = "Copper Concentrate",
					ingredients = {
						{
							"ITEM",
							"Crushed Copper Ore",
							7.0,
							false,
							"Crushed Copper Ore",
						},
					},
					products = {
						{
							"Copper Concentrate",
							"",
							"Copper Concentrate",
						},
						{
							"Wet Tailings",
							3.0,
							"Wet Tailings",
						},
					},
				},
			},
		},
		["Copper Frame Wide"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Copper Frame Wide",
			craftStn = {
				{
					"Anvil",
					"Anvil",
				},
			},
			skillNeeds = {
				{
					"Smelting",
					4,
					"Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 160.0,
			baseXPGain = 1.0,
			defaultVariant = "Copper Frame Wide",
			defaultVariantUntranslated = "Copper Frame Wide",
			numberOfVariants = 5,
			variants = {
				["Copper Frame Wide"] = {
					untranslated = "Copper Frame Wide",
					ingredients = {
						{
							"ITEM",
							"Copper Bar",
							2.0,
							false,
							"Copper Bar",
						},
					},
					products = {
						{
							"Copper Frame Wide",
							1,
							"Copper Frame Wide",
						},
					},
				},
				["Copper Frame Landscape"] = {
					untranslated = "Copper Frame Landscape",
					ingredients = {
						{
							"ITEM",
							"Copper Bar",
							2.0,
							false,
							"Copper Bar",
						},
					},
					products = {
						{
							"Copper Frame Landscape",
							1,
							"Copper Frame Landscape",
						},
					},
				},
				["Copper Frame Square"] = {
					untranslated = "Copper Frame Square",
					ingredients = {
						{
							"ITEM",
							"Copper Bar",
							2.0,
							false,
							"Copper Bar",
						},
					},
					products = {
						{
							"Copper Frame Square",
							1,
							"Copper Frame Square",
						},
					},
				},
				["Copper Frame Portrait"] = {
					untranslated = "Copper Frame Portrait",
					ingredients = {
						{
							"ITEM",
							"Copper Bar",
							2.0,
							false,
							"Copper Bar",
						},
					},
					products = {
						{
							"Copper Frame Portrait",
							1,
							"Copper Frame Portrait",
						},
					},
				},
				["Copper Frame Tall"] = {
					untranslated = "Copper Frame Tall",
					ingredients = {
						{
							"ITEM",
							"Copper Bar",
							2.0,
							false,
							"Copper Bar",
						},
					},
					products = {
						{
							"Copper Frame Tall",
							1,
							"Copper Frame Tall",
						},
					},
				},
			},
		},
		["Copper Pipe"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Copper Pipe",
			craftStn = {
				{
					"Anvil",
					"Anvil",
				},
			},
			skillNeeds = {
				{
					"Smelting",
					1,
					"Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.8,
			baseLaborCost = 15.0,
			baseXPGain = 0.5,
			defaultVariant = "Copper Pipe",
			defaultVariantUntranslated = "Copper Pipe",
			numberOfVariants = "1",
			variants = {
				["Copper Pipe"] = {
					untranslated = "Copper Pipe",
					ingredients = {
						{
							"ITEM",
							"Copper Bar",
							1.0,
							false,
							"Copper Bar",
						},
					},
					products = {
						{
							"Copper Pipe",
							"",
							"Copper Pipe",
						},
					},
				},
			},
		},
		["Copper Plate"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Copper Plate",
			craftStn = {
				{
					"Screw Press",
					"Screw Press",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					1,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 60.0,
			baseXPGain = 1.0,
			defaultVariant = "Copper Plate",
			defaultVariantUntranslated = "Copper Plate",
			numberOfVariants = "1",
			variants = {
				["Copper Plate"] = {
					untranslated = "Copper Plate",
					ingredients = {
						{
							"ITEM",
							"Copper Bar",
							1.0,
							false,
							"Copper Bar",
						},
					},
					products = {
						{
							"Copper Plate",
							"",
							"Copper Plate",
						},
					},
				},
			},
		},
		["Copper Wiring"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Copper Wiring",
			craftStn = {
				{
					"Machinist Table",
					"Machinist Table",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					1,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.4,
			baseLaborCost = 60.0,
			baseXPGain = 1.0,
			defaultVariant = "Copper Wiring",
			defaultVariantUntranslated = "Copper Wiring",
			numberOfVariants = "1",
			variants = {
				["Copper Wiring"] = {
					untranslated = "Copper Wiring",
					ingredients = {
						{
							"ITEM",
							"Copper Bar",
							4.0,
							false,
							"Copper Bar",
						},
					},
					products = {
						{
							"Copper Wiring",
							"2",
							"Copper Wiring",
						},
					},
				},
			},
		},
		["Corn Ethanol"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Corn Ethanol",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Cutting Edge Cooking",
					1,
					"Cutting Edge Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 60.0,
			baseXPGain = 0.5,
			defaultVariant = "Corn Ethanol",
			defaultVariantUntranslated = "Corn Ethanol",
			numberOfVariants = "1",
			variants = {
				["Corn Ethanol"] = {
					untranslated = "Corn Ethanol",
					ingredients = {
						{
							"ITEM",
							"Corn",
							10.0,
							false,
							"Corn",
						},
					},
					products = {
						{
							"Corn Ethanol",
							1,
							"Corn Ethanol",
						},
						{
							"Ethanol",
							1.0,
							"Ethanol",
						},
					},
				},
			},
		},
		["Corn Fritters"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Corn Fritters",
			craftStn = {
				{
					"Stove",
					"Stove",
				},
			},
			skillNeeds = {
				{
					"Advanced Cooking",
					1,
					"Advanced Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 45.0,
			baseXPGain = 1.0,
			defaultVariant = "Corn Fritters",
			defaultVariantUntranslated = "Corn Fritters",
			numberOfVariants = "1",
			variants = {
				["Corn Fritters"] = {
					untranslated = "Corn Fritters",
					ingredients = {
						{
							"ITEM",
							"Cornmeal",
							6.0,
							false,
							"Cornmeal",
						},
						{
							"ITEM",
							"Corn",
							4.0,
							false,
							"Corn",
						},
						{
							"TAG",
							"Fat",
							4.0,
							false,
							"Fat",
						},
					},
					products = {
						{
							"Corn Fritters",
							"1",
							"Corn Fritters",
						},
					},
				},
			},
		},
		Cornmeal = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Cornmeal",
			craftStn = {
				{
					"Mill",
					"Mill",
				},
			},
			skillNeeds = {
				{
					"Milling",
					1,
					"Milling",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 15.0,
			baseXPGain = 0.5,
			defaultVariant = "Cornmeal",
			defaultVariantUntranslated = "Cornmeal",
			numberOfVariants = "1",
			variants = {
				Cornmeal = {
					untranslated = "Cornmeal",
					ingredients = {
						{
							"ITEM",
							"Corn",
							4.0,
							false,
							"Corn",
						},
					},
					products = {
						{
							"Cornmeal",
							"1",
							"Cornmeal",
						},
						{
							"Cereal Germ",
							2.0,
							"Cereal Germ",
						},
					},
				},
			},
		},
		["Corrugated Steel"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Corrugated Steel",
			craftStn = {
				{
					"Rolling Mill",
					"Rolling Mill",
				},
			},
			skillNeeds = {
				{
					"Advanced Smelting",
					1,
					"Advanced Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.32,
			baseLaborCost = 25.0,
			baseXPGain = 0.5,
			defaultVariant = "Corrugated Steel",
			defaultVariantUntranslated = "Corrugated Steel",
			numberOfVariants = "1",
			variants = {
				["Corrugated Steel"] = {
					untranslated = "Corrugated Steel",
					ingredients = {
						{
							"ITEM",
							"Steel Bar",
							2.0,
							false,
							"Steel Bar",
						},
					},
					products = {
						{
							"Corrugated Steel",
							"",
							"Corrugated Steel",
						},
					},
				},
			},
		},
		["Corrugated Steel Door"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Corrugated Steel Door",
			craftStn = {
				{
					"Rolling Mill",
					"Rolling Mill",
				},
			},
			skillNeeds = {
				{
					"Advanced Smelting",
					2,
					"Advanced Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 300.0,
			baseXPGain = 0.5,
			defaultVariant = "Corrugated Steel Door",
			defaultVariantUntranslated = "Corrugated Steel Door",
			numberOfVariants = "1",
			variants = {
				["Corrugated Steel Door"] = {
					untranslated = "Corrugated Steel Door",
					ingredients = {
						{
							"ITEM",
							"Corrugated Steel",
							2.0,
							true,
							"Corrugated Steel",
						},
					},
					products = {
						{
							"Corrugated Steel Door",
							1,
							"Corrugated Steel Door",
						},
					},
				},
			},
		},
		["Corrugated Steel Fence Door"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Corrugated Steel Fence Door",
			craftStn = {
				{
					"Rolling Mill",
					"Rolling Mill",
				},
			},
			skillNeeds = {
				{
					"Advanced Smelting",
					2,
					"Advanced Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 300.0,
			baseXPGain = 0.5,
			defaultVariant = "Corrugated Steel Fence Door",
			defaultVariantUntranslated = "Corrugated Steel Fence Door",
			numberOfVariants = "1",
			variants = {
				["Corrugated Steel Fence Door"] = {
					untranslated = "Corrugated Steel Fence Door",
					ingredients = {
						{
							"ITEM",
							"Corrugated Steel",
							2.0,
							true,
							"Corrugated Steel",
						},
					},
					products = {
						{
							"Corrugated Steel Fence Door",
							1,
							"Corrugated Steel Fence Door",
						},
					},
				},
			},
		},
		["Cotton Canvas"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Cotton Canvas",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 60.0,
			baseXPGain = 1.0,
			defaultVariant = "Cotton Canvas",
			defaultVariantUntranslated = "Cotton Canvas",
			numberOfVariants = "1",
			variants = {
				["Cotton Canvas"] = {
					untranslated = "Cotton Canvas",
					ingredients = {
						{
							"ITEM",
							"Cotton Fabric",
							6.0,
							false,
							"Cotton Fabric",
						},
					},
					products = {
						{
							"Cotton Canvas",
							1,
							"Cotton Canvas",
						},
						{
							"Canvas",
							1.0,
							"Canvas",
						},
					},
				},
			},
		},
		["Cotton Carpet"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Cotton Carpet",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.64,
			baseLaborCost = 180.0,
			baseXPGain = 1.5,
			defaultVariant = "Cotton Carpet",
			defaultVariantUntranslated = "Cotton Carpet",
			numberOfVariants = "1",
			variants = {
				["Cotton Carpet"] = {
					untranslated = "Cotton Carpet",
					ingredients = {
						{
							"ITEM",
							"Epoxy",
							1.0,
							false,
							"Epoxy",
						},
						{
							"ITEM",
							"Cotton Fabric",
							3.0,
							false,
							"Cotton Fabric",
						},
						{
							"TAG",
							"Wood Board",
							4.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Cotton Carpet",
							"",
							"Cotton Carpet",
						},
					},
				},
			},
		},
		["Cotton Curtains"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Cotton Curtains",
			craftStn = {
				{
					"Loom",
					"Loom",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 120.0,
			baseXPGain = 1.5,
			defaultVariant = "Cotton Curtains",
			defaultVariantUntranslated = "Cotton Curtains",
			numberOfVariants = "1",
			variants = {
				["Cotton Curtains"] = {
					untranslated = "Cotton Curtains",
					ingredients = {
						{
							"ITEM",
							"Cotton Fabric",
							5.0,
							false,
							"Cotton Fabric",
						},
						{
							"ITEM",
							"Cotton Thread",
							2.0,
							false,
							"Cotton Thread",
						},
						{
							"TAG",
							"Hewn Log",
							2.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Cotton Curtains",
							"4",
							"Cotton Curtains",
						},
					},
				},
			},
		},
		["Cotton Fabric"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Cotton Fabric",
			craftStn = {
				{
					"Loom",
					"Loom",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 100.0,
			baseXPGain = 0.5,
			defaultVariant = "Cotton Fabric",
			defaultVariantUntranslated = "Cotton Fabric",
			numberOfVariants = "1",
			variants = {
				["Cotton Fabric"] = {
					untranslated = "Cotton Fabric",
					ingredients = {
						{
							"ITEM",
							"Cotton Thread",
							4.0,
							false,
							"Cotton Thread",
						},
					},
					products = {
						{
							"Cotton Fabric",
							"",
							"Cotton Fabric",
						},
					},
				},
			},
		},
		["Cotton Lint"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Cotton Lint",
			craftStn = {
				{
					"Fiber Scutching Station",
					"Fiber Scutching Station",
				},
			},
			skillNeeds = {
				{
					"Gathering",
					1,
					"Gathering",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 35.0,
			baseXPGain = 0.2,
			defaultVariant = "Cotton Lint",
			defaultVariantUntranslated = "Cotton Lint",
			numberOfVariants = "1",
			variants = {
				["Cotton Lint"] = {
					untranslated = "Cotton Lint",
					ingredients = {
						{
							"ITEM",
							"Cotton Boll",
							4.0,
							false,
							"Cotton Boll",
						},
					},
					products = {
						{
							"Cotton Lint",
							"",
							"Cotton Lint",
						},
						{
							"Plant Fibers",
							0.25,
							"Plant Fibers",
						},
					},
				},
			},
		},
		["Cotton Streamer Stars"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Cotton Streamer Stars",
			craftStn = {
				{
					"Tailoring Table",
					"Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					3,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 120.0,
			baseXPGain = 0.5,
			defaultVariant = "Cotton Streamer Stars",
			defaultVariantUntranslated = "Cotton Streamer Stars",
			numberOfVariants = "1",
			variants = {
				["Cotton Streamer Stars"] = {
					untranslated = "Cotton Streamer Stars",
					ingredients = {
						{
							"ITEM",
							"Cotton Fabric",
							4.0,
							false,
							"Cotton Fabric",
						},
					},
					products = {
						{
							"Cotton Streamer Stars",
							1,
							"Cotton Streamer Stars",
						},
					},
				},
			},
		},
		["Cotton Streamer Stripes"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Cotton Streamer Stripes",
			craftStn = {
				{
					"Tailoring Table",
					"Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					3,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 120.0,
			baseXPGain = 0.5,
			defaultVariant = "Cotton Streamer Stripes",
			defaultVariantUntranslated = "Cotton Streamer Stripes",
			numberOfVariants = "1",
			variants = {
				["Cotton Streamer Stripes"] = {
					untranslated = "Cotton Streamer Stripes",
					ingredients = {
						{
							"ITEM",
							"Cotton Fabric",
							4.0,
							false,
							"Cotton Fabric",
						},
					},
					products = {
						{
							"Cotton Streamer Stripes",
							1,
							"Cotton Streamer Stripes",
						},
					},
				},
			},
		},
		["Cotton Thread"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Cotton Thread",
			craftStn = {
				{
					"Tailoring Table",
					"Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 30.0,
			baseXPGain = 0.1,
			defaultVariant = "Cotton Thread",
			defaultVariantUntranslated = "Cotton Thread",
			numberOfVariants = "1",
			variants = {
				["Cotton Thread"] = {
					untranslated = "Cotton Thread",
					ingredients = {
						{
							"ITEM",
							"Cotton Lint",
							1.0,
							false,
							"Cotton Lint",
						},
					},
					products = {
						{
							"Cotton Thread",
							"2",
							"Cotton Thread",
						},
					},
				},
			},
		},
		["Cottonseed Oil"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Cottonseed Oil",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Milling",
					1,
					"Milling",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 40.0,
			baseXPGain = 0.5,
			defaultVariant = "Cottonseed Oil",
			defaultVariantUntranslated = "Cottonseed Oil",
			numberOfVariants = "1",
			variants = {
				["Cottonseed Oil"] = {
					untranslated = "Cottonseed Oil",
					ingredients = {
						{
							"ITEM",
							"Cotton Seed",
							16.0,
							false,
							"Cotton Seed",
						},
					},
					products = {
						{
							"Cottonseed Oil",
							1,
							"Cottonseed Oil",
						},
						{
							"Oil",
							1.0,
							"Oil",
						},
					},
				},
			},
		},
		Couch = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Couch",
			craftStn = {
				{
					"Tailoring Table",
					"Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					3,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 160.0,
			baseXPGain = 1.0,
			defaultVariant = "Couch",
			defaultVariantUntranslated = "Couch",
			numberOfVariants = "1",
			variants = {
				Couch = {
					untranslated = "Couch",
					ingredients = {
						{
							"TAG",
							"Lumber",
							10.0,
							false,
							"Lumber",
						},
						{
							"TAG",
							"Wood Board",
							15.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Fabric",
							15.0,
							false,
							"Fabric",
						},
					},
					products = {
						{
							"Couch",
							1,
							"Couch",
						},
					},
				},
			},
		},
		["Country Foundation"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Country Foundation",
			craftStn = {
				{
					"Settlement Crafting Table",
					"Settlement Crafting Table",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 1200.0,
			baseXPGain = 2.0,
			defaultVariant = "Country Foundation",
			defaultVariantUntranslated = "Country Foundation",
			numberOfVariants = "1",
			variants = {
				["Country Foundation"] = {
					untranslated = "Country Foundation",
					ingredients = {
						{
							"ITEM",
							"Glass",
							30.0,
							true,
							"Glass",
						},
						{
							"ITEM",
							"Gold Bar",
							16.0,
							true,
							"Gold Bar",
						},
						{
							"ITEM",
							"Copper Bar",
							16.0,
							true,
							"Copper Bar",
						},
						{
							"ITEM",
							"Iron Bar",
							16.0,
							true,
							"Iron Bar",
						},
						{
							"TAG",
							"Hewn Log",
							30.0,
							true,
							"Hewn Log",
						},
						{
							"TAG",
							"Mortared Stone",
							30.0,
							true,
							"Mortared Stone",
						},
					},
					products = {
						{
							"Country Foundation",
							1,
							"Country Foundation",
						},
					},
				},
			},
		},
		["Court Chair"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Court Chair",
			craftStn = {
				{
					"Sawmill",
					"Sawmill",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					2,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 240.0,
			baseXPGain = 2.0,
			defaultVariant = "Court Chair",
			defaultVariantUntranslated = "Court Chair",
			numberOfVariants = "1",
			variants = {
				["Court Chair"] = {
					untranslated = "Court Chair",
					ingredients = {
						{
							"ITEM",
							"Cotton Fabric",
							4.0,
							false,
							"Cotton Fabric",
						},
						{
							"TAG",
							"Hewn Log",
							10.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Court Chair",
							1,
							"Court Chair",
						},
					},
				},
			},
		},
		["Court Table"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Court Table",
			craftStn = {
				{
					"Settlement Crafting Table",
					"Settlement Crafting Table",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 1200.0,
			baseXPGain = 2.0,
			defaultVariant = "Court Table",
			defaultVariantUntranslated = "Court Table",
			numberOfVariants = "1",
			variants = {
				["Court Table"] = {
					untranslated = "Court Table",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							8.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Wood Board",
							8.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Court Table",
							1,
							"Court Table",
						},
					},
				},
			},
		},
		["Crab Pot"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Crab Pot",
			craftStn = {
				{
					"Fishery",
					"Fishery",
				},
			},
			skillNeeds = {
				{
					"Hunting",
					3,
					"Hunting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 120.0,
			baseXPGain = 3.0,
			defaultVariant = "Crab Pot",
			defaultVariantUntranslated = "Crab Pot",
			numberOfVariants = "1",
			variants = {
				["Crab Pot"] = {
					untranslated = "Crab Pot",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							30.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Crab Pot",
							1,
							"Crab Pot",
						},
					},
				},
			},
		},
		Crane = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Crane",
			craftStn = {
				{
					"Assembly Line",
					"Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					1,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 3000.0,
			baseXPGain = 24.0,
			defaultVariant = "Crane",
			defaultVariantUntranslated = "Crane",
			numberOfVariants = "1",
			variants = {
				Crane = {
					untranslated = "Crane",
					ingredients = {
						{
							"ITEM",
							"Gearbox",
							4.0,
							false,
							"Gearbox",
						},
						{
							"ITEM",
							"Iron Plate",
							20.0,
							false,
							"Iron Plate",
						},
						{
							"ITEM",
							"Cotton Fabric",
							20.0,
							false,
							"Cotton Fabric",
						},
						{
							"ITEM",
							"Portable Steam Engine",
							1.0,
							true,
							"Portable Steam Engine",
						},
						{
							"ITEM",
							"Iron Wheel",
							4.0,
							true,
							"Iron Wheel",
						},
						{
							"ITEM",
							"Heat Sink",
							2.0,
							true,
							"Heat Sink",
						},
						{
							"ITEM",
							"Iron Axle",
							2.0,
							true,
							"Iron Axle",
						},
					},
					products = {
						{
							"Crane",
							1,
							"Crane",
						},
					},
				},
			},
		},
		["Crimson Salad"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Crimson Salad",
			craftStn = {
				{
					"Kitchen",
					"Kitchen",
				},
			},
			skillNeeds = {
				{
					"Advanced Cooking",
					3,
					"Advanced Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 6.0,
			baseLaborCost = 65.0,
			baseXPGain = 1.0,
			defaultVariant = "Crimson Salad",
			defaultVariantUntranslated = "Crimson Salad",
			numberOfVariants = "1",
			variants = {
				["Crimson Salad"] = {
					untranslated = "Crimson Salad",
					ingredients = {
						{
							"ITEM",
							"Basic Salad",
							2.0,
							false,
							"Basic Salad",
						},
						{
							"ITEM",
							"Infused Oil",
							2.0,
							false,
							"Infused Oil",
						},
						{
							"ITEM",
							"Charred Beet",
							4.0,
							false,
							"Charred Beet",
						},
						{
							"ITEM",
							"Tomato",
							4.0,
							false,
							"Tomato",
						},
					},
					products = {
						{
							"Crimson Salad",
							"1",
							"Crimson Salad",
						},
					},
				},
			},
		},
		["Crispy Bacon"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Crispy Bacon",
			craftStn = {
				{
					"Cast Iron Stove",
					"Cast Iron Stove",
				},
			},
			skillNeeds = {
				{
					"Cooking",
					3,
					"Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Crispy Bacon",
			defaultVariantUntranslated = "Crispy Bacon",
			numberOfVariants = "1",
			variants = {
				["Crispy Bacon"] = {
					untranslated = "Crispy Bacon",
					ingredients = {
						{
							"ITEM",
							"Raw Bacon",
							4.0,
							false,
							"Raw Bacon",
						},
					},
					products = {
						{
							"Crispy Bacon",
							"1",
							"Crispy Bacon",
						},
						{
							"Tallow",
							2.0,
							"Tallow",
						},
					},
				},
			},
		},
		["Crushed Basalt Lv2"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Crushed Basalt Lv2",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 150.0,
			baseXPGain = 0.5,
			defaultVariant = "Crushed Basalt Lv2",
			defaultVariantUntranslated = "Crushed Basalt Lv2",
			numberOfVariants = "1",
			variants = {
				["Crushed Basalt Lv2"] = {
					untranslated = "Crushed Basalt Lv2",
					ingredients = {
						{
							"ITEM",
							"Basalt",
							20.0,
							true,
							"Basalt",
						},
					},
					products = {
						{
							"Crushed Basalt Lv2",
							1,
							"Crushed Basalt Lv2",
						},
						{
							"Crushed Basalt",
							5.0,
							"Crushed Basalt",
						},
					},
				},
			},
		},
		["Crushed Basalt Lv3"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Crushed Basalt Lv3",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 180.0,
			baseXPGain = 0.5,
			defaultVariant = "Crushed Basalt Lv3",
			defaultVariantUntranslated = "Crushed Basalt Lv3",
			numberOfVariants = "1",
			variants = {
				["Crushed Basalt Lv3"] = {
					untranslated = "Crushed Basalt Lv3",
					ingredients = {
						{
							"ITEM",
							"Basalt",
							20.0,
							true,
							"Basalt",
						},
					},
					products = {
						{
							"Crushed Basalt Lv3",
							1,
							"Crushed Basalt Lv3",
						},
						{
							"Crushed Basalt",
							5.0,
							"Crushed Basalt",
						},
					},
				},
			},
		},
		["Crushed Coal"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Crushed Coal",
			craftStn = {
				{
					"Arrastra",
					"Arrastra",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 50.0,
			baseXPGain = 0.5,
			defaultVariant = "Crushed Coal",
			defaultVariantUntranslated = "Crushed Coal",
			numberOfVariants = "1",
			variants = {
				["Crushed Coal"] = {
					untranslated = "Crushed Coal",
					ingredients = {
						{
							"ITEM",
							"Coal",
							12.0,
							true,
							"Coal",
						},
					},
					products = {
						{
							"Crushed Coal",
							"2",
							"Crushed Coal",
						},
						{
							"Crushed Mixed Rock",
							1.0,
							"Crushed Mixed Rock",
						},
					},
				},
			},
		},
		["Crushed Coal Lv2"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Crushed Coal Lv2",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 70.0,
			baseXPGain = 0.5,
			defaultVariant = "Crushed Coal Lv2",
			defaultVariantUntranslated = "Crushed Coal Lv2",
			numberOfVariants = "1",
			variants = {
				["Crushed Coal Lv2"] = {
					untranslated = "Crushed Coal Lv2",
					ingredients = {
						{
							"ITEM",
							"Coal",
							20.0,
							true,
							"Coal",
						},
					},
					products = {
						{
							"Crushed Coal Lv2",
							1,
							"Crushed Coal Lv2",
						},
						{
							"Crushed Coal",
							4.0,
							"Crushed Coal",
						},
						{
							"Crushed Mixed Rock",
							1.0,
							"Crushed Mixed Rock",
						},
					},
				},
			},
		},
		["Crushed Coal Lv3"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Crushed Coal Lv3",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 90.0,
			baseXPGain = 0.5,
			defaultVariant = "Crushed Coal Lv3",
			defaultVariantUntranslated = "Crushed Coal Lv3",
			numberOfVariants = "1",
			variants = {
				["Crushed Coal Lv3"] = {
					untranslated = "Crushed Coal Lv3",
					ingredients = {
						{
							"ITEM",
							"Coal",
							20.0,
							true,
							"Coal",
						},
					},
					products = {
						{
							"Crushed Coal Lv3",
							1,
							"Crushed Coal Lv3",
						},
						{
							"Crushed Coal",
							5.0,
							"Crushed Coal",
						},
					},
				},
			},
		},
		["Crushed Copper Lv2"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Crushed Copper Lv2",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 90.0,
			baseXPGain = 0.5,
			defaultVariant = "Crushed Copper Lv2",
			defaultVariantUntranslated = "Crushed Copper Lv2",
			numberOfVariants = "1",
			variants = {
				["Crushed Copper Lv2"] = {
					untranslated = "Crushed Copper Lv2",
					ingredients = {
						{
							"ITEM",
							"Copper Ore",
							20.0,
							true,
							"Copper Ore",
						},
					},
					products = {
						{
							"Crushed Copper Lv2",
							1,
							"Crushed Copper Lv2",
						},
						{
							"Crushed Copper Ore",
							4.0,
							"Crushed Copper Ore",
						},
						{
							"Crushed Granite",
							1.0,
							"Crushed Granite",
						},
					},
				},
			},
		},
		["Crushed Copper Lv3"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Crushed Copper Lv3",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 120.0,
			baseXPGain = 0.5,
			defaultVariant = "Crushed Copper Lv3",
			defaultVariantUntranslated = "Crushed Copper Lv3",
			numberOfVariants = "1",
			variants = {
				["Crushed Copper Lv3"] = {
					untranslated = "Crushed Copper Lv3",
					ingredients = {
						{
							"ITEM",
							"Copper Ore",
							20.0,
							true,
							"Copper Ore",
						},
					},
					products = {
						{
							"Crushed Copper Lv3",
							1,
							"Crushed Copper Lv3",
						},
						{
							"Crushed Copper Ore",
							5.0,
							"Crushed Copper Ore",
						},
					},
				},
			},
		},
		["Crushed Copper Ore"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Crushed Copper Ore",
			craftStn = {
				{
					"Arrastra",
					"Arrastra",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 70.0,
			baseXPGain = 0.5,
			defaultVariant = "Crushed Copper Ore",
			defaultVariantUntranslated = "Crushed Copper Ore",
			numberOfVariants = "1",
			variants = {
				["Crushed Copper Ore"] = {
					untranslated = "Crushed Copper Ore",
					ingredients = {
						{
							"ITEM",
							"Copper Ore",
							12.0,
							true,
							"Copper Ore",
						},
					},
					products = {
						{
							"Crushed Copper Ore",
							"2",
							"Crushed Copper Ore",
						},
						{
							"Crushed Granite",
							1.0,
							"Crushed Granite",
						},
					},
				},
			},
		},
		["Crushed Gneiss Lv2"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Crushed Gneiss Lv2",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 120.0,
			baseXPGain = 0.5,
			defaultVariant = "Crushed Gneiss Lv2",
			defaultVariantUntranslated = "Crushed Gneiss Lv2",
			numberOfVariants = "1",
			variants = {
				["Crushed Gneiss Lv2"] = {
					untranslated = "Crushed Gneiss Lv2",
					ingredients = {
						{
							"ITEM",
							"Gneiss",
							20.0,
							true,
							"Gneiss",
						},
					},
					products = {
						{
							"Crushed Gneiss Lv2",
							1,
							"Crushed Gneiss Lv2",
						},
						{
							"Crushed Gneiss",
							5.0,
							"Crushed Gneiss",
						},
					},
				},
			},
		},
		["Crushed Gneiss Lv3"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Crushed Gneiss Lv3",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 150.0,
			baseXPGain = 0.5,
			defaultVariant = "Crushed Gneiss Lv3",
			defaultVariantUntranslated = "Crushed Gneiss Lv3",
			numberOfVariants = "1",
			variants = {
				["Crushed Gneiss Lv3"] = {
					untranslated = "Crushed Gneiss Lv3",
					ingredients = {
						{
							"ITEM",
							"Gneiss",
							20.0,
							true,
							"Gneiss",
						},
					},
					products = {
						{
							"Crushed Gneiss Lv3",
							1,
							"Crushed Gneiss Lv3",
						},
						{
							"Crushed Gneiss",
							5.0,
							"Crushed Gneiss",
						},
					},
				},
			},
		},
		["Crushed Gold Lv2"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Crushed Gold Lv2",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 90.0,
			baseXPGain = 0.5,
			defaultVariant = "Crushed Gold Lv2",
			defaultVariantUntranslated = "Crushed Gold Lv2",
			numberOfVariants = "1",
			variants = {
				["Crushed Gold Lv2"] = {
					untranslated = "Crushed Gold Lv2",
					ingredients = {
						{
							"ITEM",
							"Gold Ore",
							20.0,
							true,
							"Gold Ore",
						},
					},
					products = {
						{
							"Crushed Gold Lv2",
							1,
							"Crushed Gold Lv2",
						},
						{
							"Crushed Gold Ore",
							4.0,
							"Crushed Gold Ore",
						},
						{
							"Crushed Granite",
							1.0,
							"Crushed Granite",
						},
					},
				},
			},
		},
		["Crushed Gold Lv3"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Crushed Gold Lv3",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 120.0,
			baseXPGain = 0.5,
			defaultVariant = "Crushed Gold Lv3",
			defaultVariantUntranslated = "Crushed Gold Lv3",
			numberOfVariants = "1",
			variants = {
				["Crushed Gold Lv3"] = {
					untranslated = "Crushed Gold Lv3",
					ingredients = {
						{
							"ITEM",
							"Gold Ore",
							20.0,
							true,
							"Gold Ore",
						},
					},
					products = {
						{
							"Crushed Gold Lv3",
							1,
							"Crushed Gold Lv3",
						},
						{
							"Crushed Gold Ore",
							5.0,
							"Crushed Gold Ore",
						},
					},
				},
			},
		},
		["Crushed Gold Ore"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Crushed Gold Ore",
			craftStn = {
				{
					"Arrastra",
					"Arrastra",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 70.0,
			baseXPGain = 0.5,
			defaultVariant = "Crushed Gold Ore",
			defaultVariantUntranslated = "Crushed Gold Ore",
			numberOfVariants = "1",
			variants = {
				["Crushed Gold Ore"] = {
					untranslated = "Crushed Gold Ore",
					ingredients = {
						{
							"ITEM",
							"Gold Ore",
							12.0,
							true,
							"Gold Ore",
						},
					},
					products = {
						{
							"Crushed Gold Ore",
							"2",
							"Crushed Gold Ore",
						},
						{
							"Crushed Granite",
							1.0,
							"Crushed Granite",
						},
					},
				},
			},
		},
		["Crushed Granite"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Crushed Granite",
			craftStn = {
				{
					"Arrastra",
					"Arrastra",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 70.0,
			baseXPGain = 0.5,
			defaultVariant = "Crushed Granite",
			defaultVariantUntranslated = "Crushed Granite",
			numberOfVariants = "1",
			variants = {
				["Crushed Granite"] = {
					untranslated = "Crushed Granite",
					ingredients = {
						{
							"ITEM",
							"Granite",
							12.0,
							true,
							"Granite",
						},
					},
					products = {
						{
							"Crushed Granite",
							"3",
							"Crushed Granite",
						},
					},
				},
			},
		},
		["Crushed Granite Lv2"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Crushed Granite Lv2",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 90.0,
			baseXPGain = 0.5,
			defaultVariant = "Crushed Granite Lv2",
			defaultVariantUntranslated = "Crushed Granite Lv2",
			numberOfVariants = "1",
			variants = {
				["Crushed Granite Lv2"] = {
					untranslated = "Crushed Granite Lv2",
					ingredients = {
						{
							"ITEM",
							"Granite",
							20.0,
							true,
							"Granite",
						},
					},
					products = {
						{
							"Crushed Granite Lv2",
							1,
							"Crushed Granite Lv2",
						},
						{
							"Crushed Granite",
							5.0,
							"Crushed Granite",
						},
					},
				},
			},
		},
		["Crushed Granite Lv3"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Crushed Granite Lv3",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 120.0,
			baseXPGain = 0.5,
			defaultVariant = "Crushed Granite Lv3",
			defaultVariantUntranslated = "Crushed Granite Lv3",
			numberOfVariants = "1",
			variants = {
				["Crushed Granite Lv3"] = {
					untranslated = "Crushed Granite Lv3",
					ingredients = {
						{
							"ITEM",
							"Granite",
							20.0,
							true,
							"Granite",
						},
					},
					products = {
						{
							"Crushed Granite Lv3",
							1,
							"Crushed Granite Lv3",
						},
						{
							"Crushed Granite",
							5.0,
							"Crushed Granite",
						},
					},
				},
			},
		},
		["Crushed Iron Lv2"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Crushed Iron Lv2",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 70.0,
			baseXPGain = 0.5,
			defaultVariant = "Crushed Iron Lv2",
			defaultVariantUntranslated = "Crushed Iron Lv2",
			numberOfVariants = "1",
			variants = {
				["Crushed Iron Lv2"] = {
					untranslated = "Crushed Iron Lv2",
					ingredients = {
						{
							"ITEM",
							"Iron Ore",
							20.0,
							true,
							"Iron Ore",
						},
					},
					products = {
						{
							"Crushed Iron Lv2",
							1,
							"Crushed Iron Lv2",
						},
						{
							"Crushed Iron Ore",
							4.0,
							"Crushed Iron Ore",
						},
						{
							"Crushed Sandstone",
							1.0,
							"Crushed Sandstone",
						},
					},
				},
			},
		},
		["Crushed Iron Lv3"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Crushed Iron Lv3",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 90.0,
			baseXPGain = 0.5,
			defaultVariant = "Crushed Iron Lv3",
			defaultVariantUntranslated = "Crushed Iron Lv3",
			numberOfVariants = "1",
			variants = {
				["Crushed Iron Lv3"] = {
					untranslated = "Crushed Iron Lv3",
					ingredients = {
						{
							"ITEM",
							"Iron Ore",
							20.0,
							true,
							"Iron Ore",
						},
					},
					products = {
						{
							"Crushed Iron Lv3",
							1,
							"Crushed Iron Lv3",
						},
						{
							"Crushed Iron Ore",
							5.0,
							"Crushed Iron Ore",
						},
					},
				},
			},
		},
		["Crushed Iron Ore"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Crushed Iron Ore",
			craftStn = {
				{
					"Arrastra",
					"Arrastra",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 50.0,
			baseXPGain = 0.5,
			defaultVariant = "Crushed Iron Ore",
			defaultVariantUntranslated = "Crushed Iron Ore",
			numberOfVariants = "1",
			variants = {
				["Crushed Iron Ore"] = {
					untranslated = "Crushed Iron Ore",
					ingredients = {
						{
							"ITEM",
							"Iron Ore",
							12.0,
							true,
							"Iron Ore",
						},
					},
					products = {
						{
							"Crushed Iron Ore",
							"2",
							"Crushed Iron Ore",
						},
						{
							"Crushed Sandstone",
							1.0,
							"Crushed Sandstone",
						},
					},
				},
			},
		},
		["Crushed Limestone"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Crushed Limestone",
			craftStn = {
				{
					"Arrastra",
					"Arrastra",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 50.0,
			baseXPGain = 0.5,
			defaultVariant = "Crushed Limestone",
			defaultVariantUntranslated = "Crushed Limestone",
			numberOfVariants = "1",
			variants = {
				["Crushed Limestone"] = {
					untranslated = "Crushed Limestone",
					ingredients = {
						{
							"ITEM",
							"Limestone",
							12.0,
							true,
							"Limestone",
						},
					},
					products = {
						{
							"Crushed Limestone",
							"3",
							"Crushed Limestone",
						},
					},
				},
			},
		},
		["Crushed Limestone Lv2"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Crushed Limestone Lv2",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 70.0,
			baseXPGain = 0.5,
			defaultVariant = "Crushed Limestone Lv2",
			defaultVariantUntranslated = "Crushed Limestone Lv2",
			numberOfVariants = "1",
			variants = {
				["Crushed Limestone Lv2"] = {
					untranslated = "Crushed Limestone Lv2",
					ingredients = {
						{
							"ITEM",
							"Limestone",
							20.0,
							true,
							"Limestone",
						},
					},
					products = {
						{
							"Crushed Limestone Lv2",
							1,
							"Crushed Limestone Lv2",
						},
						{
							"Crushed Limestone",
							5.0,
							"Crushed Limestone",
						},
					},
				},
			},
		},
		["Crushed Limestone Lv3"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Crushed Limestone Lv3",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 90.0,
			baseXPGain = 0.5,
			defaultVariant = "Crushed Limestone Lv3",
			defaultVariantUntranslated = "Crushed Limestone Lv3",
			numberOfVariants = "1",
			variants = {
				["Crushed Limestone Lv3"] = {
					untranslated = "Crushed Limestone Lv3",
					ingredients = {
						{
							"ITEM",
							"Limestone",
							20.0,
							true,
							"Limestone",
						},
					},
					products = {
						{
							"Crushed Limestone Lv3",
							1,
							"Crushed Limestone Lv3",
						},
						{
							"Crushed Limestone",
							5.0,
							"Crushed Limestone",
						},
					},
				},
			},
		},
		["Crushed Mortared Stone"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Crushed Mortared Stone",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 90.0,
			baseXPGain = 0.5,
			defaultVariant = "Crushed Mortared Stone",
			defaultVariantUntranslated = "Crushed Mortared Stone",
			numberOfVariants = "1",
			variants = {
				["Crushed Mortared Stone"] = {
					untranslated = "Crushed Mortared Stone",
					ingredients = {
						{
							"TAG",
							"Mortared Stone",
							12.0,
							true,
							"Mortared Stone",
						},
					},
					products = {
						{
							"Crushed Mortared Stone",
							1,
							"Crushed Mortared Stone",
						},
						{
							"Crushed Mixed Rock",
							2.0,
							"Crushed Mixed Rock",
						},
					},
				},
			},
		},
		["Crushed Mortared Stone Lv2"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Crushed Mortared Stone Lv2",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.2,
			baseLaborCost = 120.0,
			baseXPGain = 0.5,
			defaultVariant = "Crushed Mortared Stone Lv2",
			defaultVariantUntranslated = "Crushed Mortared Stone Lv2",
			numberOfVariants = "1",
			variants = {
				["Crushed Mortared Stone Lv2"] = {
					untranslated = "Crushed Mortared Stone Lv2",
					ingredients = {
						{
							"TAG",
							"Mortared Stone",
							20.0,
							true,
							"Mortared Stone",
						},
					},
					products = {
						{
							"Crushed Mortared Stone Lv2",
							1,
							"Crushed Mortared Stone Lv2",
						},
						{
							"Crushed Mixed Rock",
							5.0,
							"Crushed Mixed Rock",
						},
					},
				},
			},
		},
		["Crushed Sandstone"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Crushed Sandstone",
			craftStn = {
				{
					"Arrastra",
					"Arrastra",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 30.0,
			baseXPGain = 0.5,
			defaultVariant = "Crushed Sandstone",
			defaultVariantUntranslated = "Crushed Sandstone",
			numberOfVariants = "1",
			variants = {
				["Crushed Sandstone"] = {
					untranslated = "Crushed Sandstone",
					ingredients = {
						{
							"ITEM",
							"Sandstone",
							12.0,
							true,
							"Sandstone",
						},
					},
					products = {
						{
							"Crushed Sandstone",
							"3",
							"Crushed Sandstone",
						},
					},
				},
			},
		},
		["Crushed Sandstone Lv2"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Crushed Sandstone Lv2",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 50.0,
			baseXPGain = 0.5,
			defaultVariant = "Crushed Sandstone Lv2",
			defaultVariantUntranslated = "Crushed Sandstone Lv2",
			numberOfVariants = "1",
			variants = {
				["Crushed Sandstone Lv2"] = {
					untranslated = "Crushed Sandstone Lv2",
					ingredients = {
						{
							"ITEM",
							"Sandstone",
							20.0,
							true,
							"Sandstone",
						},
					},
					products = {
						{
							"Crushed Sandstone Lv2",
							1,
							"Crushed Sandstone Lv2",
						},
						{
							"Crushed Sandstone",
							5.0,
							"Crushed Sandstone",
						},
					},
				},
			},
		},
		["Crushed Sandstone Lv3"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Crushed Sandstone Lv3",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 70.0,
			baseXPGain = 0.5,
			defaultVariant = "Crushed Sandstone Lv3",
			defaultVariantUntranslated = "Crushed Sandstone Lv3",
			numberOfVariants = "1",
			variants = {
				["Crushed Sandstone Lv3"] = {
					untranslated = "Crushed Sandstone Lv3",
					ingredients = {
						{
							"ITEM",
							"Sandstone",
							20.0,
							true,
							"Sandstone",
						},
					},
					products = {
						{
							"Crushed Sandstone Lv3",
							1,
							"Crushed Sandstone Lv3",
						},
						{
							"Crushed Sandstone",
							5.0,
							"Crushed Sandstone",
						},
					},
				},
			},
		},
		["Crushed Shale"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Crushed Shale",
			craftStn = {
				{
					"Arrastra",
					"Arrastra",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 30.0,
			baseXPGain = 0.5,
			defaultVariant = "Crushed Shale",
			defaultVariantUntranslated = "Crushed Shale",
			numberOfVariants = "1",
			variants = {
				["Crushed Shale"] = {
					untranslated = "Crushed Shale",
					ingredients = {
						{
							"ITEM",
							"Shale",
							12.0,
							true,
							"Shale",
						},
					},
					products = {
						{
							"Crushed Shale",
							"3",
							"Crushed Shale",
						},
					},
				},
			},
		},
		["Crushed Shale Lv2"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Crushed Shale Lv2",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 50.0,
			baseXPGain = 0.5,
			defaultVariant = "Crushed Shale Lv2",
			defaultVariantUntranslated = "Crushed Shale Lv2",
			numberOfVariants = "1",
			variants = {
				["Crushed Shale Lv2"] = {
					untranslated = "Crushed Shale Lv2",
					ingredients = {
						{
							"ITEM",
							"Shale",
							20.0,
							true,
							"Shale",
						},
					},
					products = {
						{
							"Crushed Shale Lv2",
							1,
							"Crushed Shale Lv2",
						},
						{
							"Crushed Shale",
							5.0,
							"Crushed Shale",
						},
					},
				},
			},
		},
		["Crushed Shale Lv3"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Crushed Shale Lv3",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 70.0,
			baseXPGain = 0.5,
			defaultVariant = "Crushed Shale Lv3",
			defaultVariantUntranslated = "Crushed Shale Lv3",
			numberOfVariants = "1",
			variants = {
				["Crushed Shale Lv3"] = {
					untranslated = "Crushed Shale Lv3",
					ingredients = {
						{
							"ITEM",
							"Shale",
							20.0,
							true,
							"Shale",
						},
					},
					products = {
						{
							"Crushed Shale Lv3",
							1,
							"Crushed Shale Lv3",
						},
						{
							"Crushed Shale",
							5.0,
							"Crushed Shale",
						},
					},
				},
			},
		},
		["Crushed Slag Lv2"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Crushed Slag Lv2",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 120.0,
			baseXPGain = 0.5,
			defaultVariant = "Crushed Slag Lv2",
			defaultVariantUntranslated = "Crushed Slag Lv2",
			numberOfVariants = "1",
			variants = {
				["Crushed Slag Lv2"] = {
					untranslated = "Crushed Slag Lv2",
					ingredients = {
						{
							"ITEM",
							"Slag",
							20.0,
							true,
							"Slag",
						},
					},
					products = {
						{
							"Crushed Slag Lv2",
							1,
							"Crushed Slag Lv2",
						},
						{
							"Crushed Slag",
							5.0,
							"Crushed Slag",
						},
					},
				},
			},
		},
		["Crushed Slag Lv3"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Crushed Slag Lv3",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 150.0,
			baseXPGain = 0.5,
			defaultVariant = "Crushed Slag Lv3",
			defaultVariantUntranslated = "Crushed Slag Lv3",
			numberOfVariants = "1",
			variants = {
				["Crushed Slag Lv3"] = {
					untranslated = "Crushed Slag Lv3",
					ingredients = {
						{
							"ITEM",
							"Slag",
							20.0,
							true,
							"Slag",
						},
					},
					products = {
						{
							"Crushed Slag Lv3",
							1,
							"Crushed Slag Lv3",
						},
						{
							"Crushed Slag",
							5.0,
							"Crushed Slag",
						},
					},
				},
			},
		},
		["Crushed Stone Road"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Crushed Stone Road",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 90.0,
			baseXPGain = 0.5,
			defaultVariant = "Crushed Stone Road",
			defaultVariantUntranslated = "Crushed Stone Road",
			numberOfVariants = "1",
			variants = {
				["Crushed Stone Road"] = {
					untranslated = "Crushed Stone Road",
					ingredients = {
						{
							"ITEM",
							"Stone Road",
							5.0,
							true,
							"Stone Road",
						},
					},
					products = {
						{
							"Crushed Stone Road",
							1,
							"Crushed Stone Road",
						},
						{
							"Crushed Mixed Rock",
							2.0,
							"Crushed Mixed Rock",
						},
					},
				},
			},
		},
		["Crushed Stone Road Lv2"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Crushed Stone Road Lv2",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.2,
			baseLaborCost = 120.0,
			baseXPGain = 0.5,
			defaultVariant = "Crushed Stone Road Lv2",
			defaultVariantUntranslated = "Crushed Stone Road Lv2",
			numberOfVariants = "1",
			variants = {
				["Crushed Stone Road Lv2"] = {
					untranslated = "Crushed Stone Road Lv2",
					ingredients = {
						{
							"ITEM",
							"Stone Road",
							5.0,
							true,
							"Stone Road",
						},
					},
					products = {
						{
							"Crushed Stone Road Lv2",
							1,
							"Crushed Stone Road Lv2",
						},
						{
							"Crushed Mixed Rock",
							2.0,
							"Crushed Mixed Rock",
						},
					},
				},
			},
		},
		["Culinary Research Paper Advanced"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Culinary Research Paper Advanced",
			craftStn = {
				{
					"Research Table",
					"Research Table",
				},
			},
			skillNeeds = {
				{
					"Cooking",
					1,
					"Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 120.0,
			baseXPGain = 3.0,
			defaultVariant = "Culinary Research Paper Advanced",
			defaultVariantUntranslated = "Culinary Research Paper Advanced",
			numberOfVariants = "1",
			variants = {
				["Culinary Research Paper Advanced"] = {
					untranslated = "Culinary Research Paper Advanced",
					ingredients = {
						{
							"TAG",
							"Baked Vegetable",
							16.0,
							false,
							"Baked Vegetable",
						},
						{
							"TAG",
							"Salad",
							10.0,
							false,
							"Salad",
						},
					},
					products = {
						{
							"Culinary Research Paper Advanced",
							"",
							"Culinary Research Paper Advanced",
						},
					},
				},
			},
		},
		["Culinary Research Paper Advanced Meat"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Culinary Research Paper Advanced Meat",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Baking",
					1,
					"Baking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 120.0,
			baseXPGain = 0.5,
			defaultVariant = "Culinary Research Paper Advanced Meat",
			defaultVariantUntranslated = "Culinary Research Paper Advanced Meat",
			numberOfVariants = "1",
			variants = {
				["Culinary Research Paper Advanced Meat"] = {
					untranslated = "Culinary Research Paper Advanced Meat",
					ingredients = {
						{
							"ITEM",
							"Baked Meat",
							20.0,
							false,
							"Baked Meat",
						},
						{
							"ITEM",
							"Simmered Meat",
							10.0,
							false,
							"Simmered Meat",
						},
					},
					products = {
						{
							"Culinary Research Paper Advanced Meat",
							1,
							"Culinary Research Paper Advanced Meat",
						},
						{
							"Culinary Research Paper Advanced",
							1.0,
							"Culinary Research Paper Advanced",
						},
					},
				},
			},
		},
		["Culinary Research Paper Basic"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Culinary Research Paper Basic",
			craftStn = {
				{
					"Research Table",
					"Research Table",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					1,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 30.0,
			baseXPGain = 1.5,
			defaultVariant = "Culinary Research Paper Basic",
			defaultVariantUntranslated = "Culinary Research Paper Basic",
			numberOfVariants = "1",
			variants = {
				["Culinary Research Paper Basic"] = {
					untranslated = "Culinary Research Paper Basic",
					ingredients = {
						{
							"TAG",
							"Fried Vegetable",
							3.0,
							false,
							"Fried Vegetable",
						},
						{
							"TAG",
							"Campfire Salad",
							5.0,
							false,
							"Campfire Salad",
						},
					},
					products = {
						{
							"Culinary Research Paper Basic",
							"",
							"Culinary Research Paper Basic",
						},
					},
				},
			},
		},
		["Culinary Research Paper Basic Fish"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Culinary Research Paper Basic Fish",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Hunting",
					1,
					"Hunting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 30.0,
			baseXPGain = 0.5,
			defaultVariant = "Culinary Research Paper Basic Fish",
			defaultVariantUntranslated = "Culinary Research Paper Basic Fish",
			numberOfVariants = "1",
			variants = {
				["Culinary Research Paper Basic Fish"] = {
					untranslated = "Culinary Research Paper Basic Fish",
					ingredients = {
						{
							"ITEM",
							"Dried Fish",
							20.0,
							false,
							"Dried Fish",
						},
					},
					products = {
						{
							"Culinary Research Paper Basic Fish",
							1,
							"Culinary Research Paper Basic Fish",
						},
						{
							"Culinary Research Paper Basic",
							1.0,
							"Culinary Research Paper Basic",
						},
					},
				},
			},
		},
		["Culinary Research Paper Basic Meat"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Culinary Research Paper Basic Meat",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Hunting",
					1,
					"Hunting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 30.0,
			baseXPGain = 0.5,
			defaultVariant = "Culinary Research Paper Basic Meat",
			defaultVariantUntranslated = "Culinary Research Paper Basic Meat",
			numberOfVariants = "1",
			variants = {
				["Culinary Research Paper Basic Meat"] = {
					untranslated = "Culinary Research Paper Basic Meat",
					ingredients = {
						{
							"ITEM",
							"Dried Meat",
							20.0,
							false,
							"Dried Meat",
						},
					},
					products = {
						{
							"Culinary Research Paper Basic Meat",
							1,
							"Culinary Research Paper Basic Meat",
						},
						{
							"Culinary Research Paper Basic",
							1.0,
							"Culinary Research Paper Basic",
						},
					},
				},
			},
		},
		["Culinary Research Paper Modern"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Culinary Research Paper Modern",
			craftStn = {
				{
					"Laboratory",
					"Laboratory",
				},
			},
			skillNeeds = {
				{
					"Advanced Cooking",
					1,
					"Advanced Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 600.0,
			baseXPGain = 6.0,
			defaultVariant = "Culinary Research Paper Modern",
			defaultVariantUntranslated = "Culinary Research Paper Modern",
			numberOfVariants = "1",
			variants = {
				["Culinary Research Paper Modern"] = {
					untranslated = "Culinary Research Paper Modern",
					ingredients = {
						{
							"ITEM",
							"Boiled Sausage",
							10.0,
							false,
							"Boiled Sausage",
						},
						{
							"ITEM",
							"Bread",
							10.0,
							false,
							"Bread",
						},
					},
					products = {
						{
							"Culinary Research Paper Modern",
							"",
							"Culinary Research Paper Modern",
						},
					},
				},
			},
		},
		["Currency Exchange"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Currency Exchange",
			craftStn = {
				{
					"Anvil",
					"Anvil",
				},
			},
			skillNeeds = {
				{
					"Smelting",
					4,
					"Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 15.0,
			baseLaborCost = 2500.0,
			baseXPGain = 25.0,
			defaultVariant = "Currency Exchange",
			defaultVariantUntranslated = "Currency Exchange",
			numberOfVariants = "1",
			variants = {
				["Currency Exchange"] = {
					untranslated = "Currency Exchange",
					ingredients = {
						{
							"ITEM",
							"Gold Bar",
							2.0,
							false,
							"Gold Bar",
						},
						{
							"ITEM",
							"Iron Bar",
							16.0,
							false,
							"Iron Bar",
						},
						{
							"TAG",
							"Mortared Stone",
							20.0,
							false,
							"Mortared Stone",
						},
					},
					products = {
						{
							"Currency Exchange",
							1,
							"Currency Exchange",
						},
					},
				},
			},
		},
		["Cutting Edge Cooking Upgrade"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Cutting Edge Cooking Upgrade",
			craftStn = {
				{
					"Laboratory",
					"Laboratory",
				},
			},
			skillNeeds = {
				{
					"Cutting Edge Cooking",
					1,
					"Cutting Edge Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 18.0,
			baseLaborCost = 9000.0,
			baseXPGain = 4.0,
			defaultVariant = "Cutting Edge Cooking Upgrade",
			defaultVariantUntranslated = "Cutting Edge Cooking Upgrade",
			numberOfVariants = "1",
			variants = {
				["Cutting Edge Cooking Upgrade"] = {
					untranslated = "Cutting Edge Cooking Upgrade",
					ingredients = {
						{
							"ITEM",
							"Modern Upgrade Lvl4",
							1.0,
							true,
							"Modern Upgrade Lvl4",
						},
					},
					products = {
						{
							"Cutting Edge Cooking Upgrade",
							1,
							"Cutting Edge Cooking Upgrade",
						},
					},
				},
			},
		},
		["Decorative Anchor"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Decorative Anchor",
			craftStn = {
				{
					"Anvil",
					"Anvil",
				},
			},
			skillNeeds = {
				{
					"Smelting",
					4,
					"Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 240.0,
			baseXPGain = 0.5,
			defaultVariant = "Decorative Anchor",
			defaultVariantUntranslated = "Decorative Anchor",
			numberOfVariants = "1",
			variants = {
				["Decorative Anchor"] = {
					untranslated = "Decorative Anchor",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							6.0,
							false,
							"Iron Bar",
						},
					},
					products = {
						{
							"Decorative Anchor",
							1,
							"Decorative Anchor",
						},
					},
				},
			},
		},
		["Decorative Glass Buoy Blue"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Decorative Glass Buoy Blue",
			craftStn = {
				{
					"Glassworks",
					"Glassworks",
				},
			},
			skillNeeds = {
				{
					"Glassworking",
					2,
					"Glassworking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 120.0,
			baseXPGain = 0.5,
			defaultVariant = "Decorative Glass Buoy Blue",
			defaultVariantUntranslated = "Decorative Glass Buoy Blue",
			numberOfVariants = 5,
			variants = {
				["Decorative Glass Buoy Blue"] = {
					untranslated = "Decorative Glass Buoy Blue",
					ingredients = {
						{
							"ITEM",
							"Hemp Mooring Rope",
							2.0,
							false,
							"Hemp Mooring Rope",
						},
						{
							"ITEM",
							"Glass",
							2.0,
							false,
							"Glass",
						},
					},
					products = {
						{
							"Decorative Glass Buoy Blue",
							1,
							"Decorative Glass Buoy Blue",
						},
					},
				},
				["Decorative Glass Buoy Red"] = {
					untranslated = "Decorative Glass Buoy Red",
					ingredients = {
						{
							"ITEM",
							"Hemp Mooring Rope",
							2.0,
							false,
							"Hemp Mooring Rope",
						},
						{
							"ITEM",
							"Glass",
							2.0,
							false,
							"Glass",
						},
					},
					products = {
						{
							"Decorative Glass Buoy Red",
							1,
							"Decorative Glass Buoy Red",
						},
					},
				},
				["Decorative Glass Buoy Yellow"] = {
					untranslated = "Decorative Glass Buoy Yellow",
					ingredients = {
						{
							"ITEM",
							"Hemp Mooring Rope",
							2.0,
							false,
							"Hemp Mooring Rope",
						},
						{
							"ITEM",
							"Glass",
							2.0,
							false,
							"Glass",
						},
					},
					products = {
						{
							"Decorative Glass Buoy Yellow",
							1,
							"Decorative Glass Buoy Yellow",
						},
					},
				},
				["Decorative Glass Buoy Green"] = {
					untranslated = "Decorative Glass Buoy Green",
					ingredients = {
						{
							"ITEM",
							"Hemp Mooring Rope",
							2.0,
							false,
							"Hemp Mooring Rope",
						},
						{
							"ITEM",
							"Glass",
							2.0,
							false,
							"Glass",
						},
					},
					products = {
						{
							"Decorative Glass Buoy Green",
							1,
							"Decorative Glass Buoy Green",
						},
					},
				},
				["Decorative Glass Buoy Violet"] = {
					untranslated = "Decorative Glass Buoy Violet",
					ingredients = {
						{
							"ITEM",
							"Hemp Mooring Rope",
							2.0,
							false,
							"Hemp Mooring Rope",
						},
						{
							"ITEM",
							"Glass",
							2.0,
							false,
							"Glass",
						},
					},
					products = {
						{
							"Decorative Glass Buoy Violet",
							1,
							"Decorative Glass Buoy Violet",
						},
					},
				},
			},
		},
		["Decorative Hanging Buoy"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Decorative Hanging Buoy",
			craftStn = {
				{
					"Small Shipyard",
					"Small Shipyard",
				},
			},
			skillNeeds = {
				{
					"Shipwright",
					4,
					"Shipwright",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 120.0,
			baseXPGain = 0.5,
			defaultVariant = "Decorative Hanging Buoy",
			defaultVariantUntranslated = "Decorative Hanging Buoy",
			numberOfVariants = "1",
			variants = {
				["Decorative Hanging Buoy"] = {
					untranslated = "Decorative Hanging Buoy",
					ingredients = {
						{
							"ITEM",
							"Plastic",
							5.0,
							false,
							"Plastic",
						},
					},
					products = {
						{
							"Decorative Hanging Buoy",
							1,
							"Decorative Hanging Buoy",
						},
					},
				},
			},
		},
		["Decorative Life Preserver"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Decorative Life Preserver",
			craftStn = {
				{
					"Small Shipyard",
					"Small Shipyard",
				},
			},
			skillNeeds = {
				{
					"Shipwright",
					2,
					"Shipwright",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 120.0,
			baseXPGain = 0.5,
			defaultVariant = "Decorative Life Preserver",
			defaultVariantUntranslated = "Decorative Life Preserver",
			numberOfVariants = "1",
			variants = {
				["Decorative Life Preserver"] = {
					untranslated = "Decorative Life Preserver",
					ingredients = {
						{
							"ITEM",
							"Plastic",
							5.0,
							false,
							"Plastic",
						},
					},
					products = {
						{
							"Decorative Life Preserver",
							1,
							"Decorative Life Preserver",
						},
					},
				},
			},
		},
		["Decorative Ship Wheel"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Decorative Ship Wheel",
			craftStn = {
				{
					"Sawmill",
					"Sawmill",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					2,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 240.0,
			baseXPGain = 0.5,
			defaultVariant = "Decorative Ship Wheel",
			defaultVariantUntranslated = "Decorative Ship Wheel",
			numberOfVariants = "1",
			variants = {
				["Decorative Ship Wheel"] = {
					untranslated = "Decorative Ship Wheel",
					ingredients = {
						{
							"TAG",
							"Lumber",
							4.0,
							false,
							"Lumber",
						},
					},
					products = {
						{
							"Decorative Ship Wheel",
							1,
							"Decorative Ship Wheel",
						},
					},
				},
			},
		},
		["Dendrology Research Paper Advanced"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Dendrology Research Paper Advanced",
			craftStn = {
				{
					"Research Table",
					"Research Table",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					1,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 120.0,
			baseXPGain = 3.0,
			defaultVariant = "Dendrology Research Paper Advanced",
			defaultVariantUntranslated = "Dendrology Research Paper Advanced",
			numberOfVariants = "1",
			variants = {
				["Dendrology Research Paper Advanced"] = {
					untranslated = "Dendrology Research Paper Advanced",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							20.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Dendrology Research Paper Advanced",
							"",
							"Dendrology Research Paper Advanced",
						},
					},
				},
			},
		},
		["Dendrology Research Paper Basic"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Dendrology Research Paper Basic",
			craftStn = {
				{
					"Research Table",
					"Research Table",
				},
			},
			skillNeeds = {
				{
					"Logging",
					1,
					"Logging",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 30.0,
			baseXPGain = 1.5,
			defaultVariant = "Dendrology Research Paper Basic",
			defaultVariantUntranslated = "Dendrology Research Paper Basic",
			numberOfVariants = "1",
			variants = {
				["Dendrology Research Paper Basic"] = {
					untranslated = "Dendrology Research Paper Basic",
					ingredients = {
						{
							"TAG",
							"Wood",
							20.0,
							false,
							"Wood",
						},
					},
					products = {
						{
							"Dendrology Research Paper Basic",
							"",
							"Dendrology Research Paper Basic",
						},
					},
				},
			},
		},
		["Dendrology Research Paper Modern"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Dendrology Research Paper Modern",
			craftStn = {
				{
					"Laboratory",
					"Laboratory",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					1,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 600.0,
			baseXPGain = 6.0,
			defaultVariant = "Dendrology Research Paper Modern",
			defaultVariantUntranslated = "Dendrology Research Paper Modern",
			numberOfVariants = "1",
			variants = {
				["Dendrology Research Paper Modern"] = {
					untranslated = "Dendrology Research Paper Modern",
					ingredients = {
						{
							"TAG",
							"Lumber",
							30.0,
							false,
							"Lumber",
						},
					},
					products = {
						{
							"Dendrology Research Paper Modern",
							"",
							"Dendrology Research Paper Modern",
						},
					},
				},
			},
		},
		["Derpy Hat"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Derpy Hat",
			craftStn = {
				{
					"Tailoring Table",
					"Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 40.0,
			baseXPGain = 3.0,
			defaultVariant = "Derpy Hat",
			defaultVariantUntranslated = "Derpy Hat",
			numberOfVariants = "1",
			variants = {
				["Derpy Hat"] = {
					untranslated = "Derpy Hat",
					ingredients = {
						{
							"ITEM",
							"Leather Hide",
							2.0,
							false,
							"Leather Hide",
						},
						{
							"TAG",
							"Fabric",
							5.0,
							false,
							"Fabric",
						},
					},
					products = {
						{
							"Derpy Hat",
							1,
							"Derpy Hat",
						},
					},
				},
			},
		},
		["Dirt Ramp"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Dirt Ramp",
			craftStn = {
				{
					"Wainwright Table",
					"Wainwright Table",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 15.0,
			baseXPGain = 0.0,
			defaultVariant = "Dirt Ramp",
			defaultVariantUntranslated = "Dirt Ramp",
			numberOfVariants = "1",
			variants = {
				["Dirt Ramp"] = {
					untranslated = "Dirt Ramp",
					ingredients = {
						{
							"ITEM",
							"Dirt",
							6.0,
							false,
							"Dirt",
						},
					},
					products = {
						{
							"Dirt Ramp",
							"",
							"Dirt Ramp",
						},
					},
				},
			},
		},
		["Dirt Ramp Basic"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Dirt Ramp Basic",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 20.0,
			baseXPGain = 0.0,
			defaultVariant = "Dirt Ramp Basic",
			defaultVariantUntranslated = "Dirt Ramp Basic",
			numberOfVariants = "1",
			variants = {
				["Dirt Ramp Basic"] = {
					untranslated = "Dirt Ramp Basic",
					ingredients = {
						{
							"ITEM",
							"Dirt",
							6.0,
							false,
							"Dirt",
						},
					},
					products = {
						{
							"Dirt Ramp Basic",
							1,
							"Dirt Ramp Basic",
						},
						{
							"Dirt Ramp",
							1.0,
							"Dirt Ramp",
						},
					},
				},
			},
		},
		["Distribution Station"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Distribution Station",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					1,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 100.0,
			baseXPGain = 5.0,
			defaultVariant = "Distribution Station",
			defaultVariantUntranslated = "Distribution Station",
			numberOfVariants = "1",
			variants = {
				["Distribution Station"] = {
					untranslated = "Distribution Station",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							10.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Wood Board",
							10.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Distribution Station",
							1,
							"Distribution Station",
						},
					},
				},
			},
		},
		["Dry Fish"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Dry Fish",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Hunting",
					1,
					"Hunting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 25.0,
			baseXPGain = 0.5,
			defaultVariant = "Dry Fish",
			defaultVariantUntranslated = "Dry Fish",
			numberOfVariants = "1",
			variants = {
				["Dry Fish"] = {
					untranslated = "Dry Fish",
					ingredients = {
						{
							"ITEM",
							"Raw Fish",
							1.0,
							false,
							"Raw Fish",
						},
					},
					products = {
						{
							"Dry Fish",
							1,
							"Dry Fish",
						},
						{
							"Dried Fish",
							1.0,
							"Dried Fish",
						},
					},
				},
			},
		},
		["Dry Meat"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Dry Meat",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Hunting",
					1,
					"Hunting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 25.0,
			baseXPGain = 0.5,
			defaultVariant = "Dry Meat",
			defaultVariantUntranslated = "Dry Meat",
			numberOfVariants = "1",
			variants = {
				["Dry Meat"] = {
					untranslated = "Dry Meat",
					ingredients = {
						{
							"ITEM",
							"Raw Meat",
							1.0,
							false,
							"Raw Meat",
						},
					},
					products = {
						{
							"Dry Meat",
							1,
							"Dry Meat",
						},
						{
							"Dried Meat",
							1.0,
							"Dried Meat",
						},
					},
				},
			},
		},
		Easel = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Easel",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 160.0,
			baseXPGain = 0.5,
			defaultVariant = "Easel",
			defaultVariantUntranslated = "Easel",
			numberOfVariants = "1",
			variants = {
				Easel = {
					untranslated = "Easel",
					ingredients = {
						{
							"ITEM",
							"Canvas",
							4.0,
							false,
							"Canvas",
						},
						{
							"TAG",
							"Wood",
							12.0,
							false,
							"Wood",
						},
						{
							"TAG",
							"Wood Board",
							4.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Easel",
							1,
							"Easel",
						},
					},
				},
			},
		},
		["Electric Lathe"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Electric Lathe",
			craftStn = {
				{
					"Electric Machinist Table",
					"Electric Machinist Table",
				},
			},
			skillNeeds = {
				{
					"Industry",
					1,
					"Industry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 8.0,
			baseLaborCost = 240.0,
			baseXPGain = 20.0,
			defaultVariant = "Electric Lathe",
			defaultVariantUntranslated = "Electric Lathe",
			numberOfVariants = "1",
			variants = {
				["Electric Lathe"] = {
					untranslated = "Electric Lathe",
					ingredients = {
						{
							"ITEM",
							"Iron Wheel",
							4.0,
							false,
							"Iron Wheel",
						},
						{
							"ITEM",
							"Steel Plate",
							12.0,
							false,
							"Steel Plate",
						},
					},
					products = {
						{
							"Electric Lathe",
							1,
							"Electric Lathe",
						},
					},
				},
			},
		},
		["Electric Machinist Table"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Electric Machinist Table",
			craftStn = {
				{
					"Assembly Line",
					"Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Industry",
					1,
					"Industry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 8.0,
			baseLaborCost = 360.0,
			baseXPGain = 20.0,
			defaultVariant = "Electric Machinist Table",
			defaultVariantUntranslated = "Electric Machinist Table",
			numberOfVariants = "1",
			variants = {
				["Electric Machinist Table"] = {
					untranslated = "Electric Machinist Table",
					ingredients = {
						{
							"ITEM",
							"Steel Bar",
							12.0,
							false,
							"Steel Bar",
						},
						{
							"ITEM",
							"Iron Plate",
							12.0,
							false,
							"Iron Plate",
						},
						{
							"ITEM",
							"Iron Gear",
							8.0,
							false,
							"Iron Gear",
						},
					},
					products = {
						{
							"Electric Machinist Table",
							1,
							"Electric Machinist Table",
						},
					},
				},
			},
		},
		["Electric Motor"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Electric Motor",
			craftStn = {
				{
					"Electronics Assembly",
					"Electronics Assembly",
				},
			},
			skillNeeds = {
				{
					"Electronics",
					1,
					"Electronics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 360.0,
			baseXPGain = 10.0,
			defaultVariant = "Electric Motor",
			defaultVariantUntranslated = "Electric Motor",
			numberOfVariants = "1",
			variants = {
				["Electric Motor"] = {
					untranslated = "Electric Motor",
					ingredients = {
						{
							"ITEM",
							"Basic Circuit",
							4.0,
							false,
							"Basic Circuit",
						},
						{
							"ITEM",
							"Copper Wiring",
							10.0,
							false,
							"Copper Wiring",
						},
						{
							"ITEM",
							"Steel Bar",
							8.0,
							false,
							"Steel Bar",
						},
					},
					products = {
						{
							"Electric Motor",
							"",
							"Electric Motor",
						},
					},
				},
			},
		},
		["Electric Planer"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Electric Planer",
			craftStn = {
				{
					"Electric Machinist Table",
					"Electric Machinist Table",
				},
			},
			skillNeeds = {
				{
					"Industry",
					1,
					"Industry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 8.0,
			baseLaborCost = 240.0,
			baseXPGain = 20.0,
			defaultVariant = "Electric Planer",
			defaultVariantUntranslated = "Electric Planer",
			numberOfVariants = "1",
			variants = {
				["Electric Planer"] = {
					untranslated = "Electric Planer",
					ingredients = {
						{
							"ITEM",
							"Steel Plate",
							12.0,
							false,
							"Steel Plate",
						},
						{
							"ITEM",
							"Rivet",
							12.0,
							false,
							"Rivet",
						},
					},
					products = {
						{
							"Electric Planer",
							1,
							"Electric Planer",
						},
					},
				},
			},
		},
		["Electric Stamping Press"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Electric Stamping Press",
			craftStn = {
				{
					"Electric Machinist Table",
					"Electric Machinist Table",
				},
			},
			skillNeeds = {
				{
					"Industry",
					1,
					"Industry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 8.0,
			baseLaborCost = 240.0,
			baseXPGain = 20.0,
			defaultVariant = "Electric Stamping Press",
			defaultVariantUntranslated = "Electric Stamping Press",
			numberOfVariants = "1",
			variants = {
				["Electric Stamping Press"] = {
					untranslated = "Electric Stamping Press",
					ingredients = {
						{
							"ITEM",
							"Steel Bar",
							24.0,
							false,
							"Steel Bar",
						},
					},
					products = {
						{
							"Electric Stamping Press",
							1,
							"Electric Stamping Press",
						},
					},
				},
			},
		},
		["Electric Wall Lamp"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Electric Wall Lamp",
			craftStn = {
				{
					"Electronics Assembly",
					"Electronics Assembly",
				},
			},
			skillNeeds = {
				{
					"Electronics",
					1,
					"Electronics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 120.0,
			baseXPGain = 5.0,
			defaultVariant = "Electric Wall Lamp",
			defaultVariantUntranslated = "Electric Wall Lamp",
			numberOfVariants = "1",
			variants = {
				["Electric Wall Lamp"] = {
					untranslated = "Electric Wall Lamp",
					ingredients = {
						{
							"ITEM",
							"Steel Bar",
							5.0,
							false,
							"Steel Bar",
						},
						{
							"ITEM",
							"Copper Wiring",
							5.0,
							false,
							"Copper Wiring",
						},
						{
							"ITEM",
							"Light Bulb",
							1.0,
							true,
							"Light Bulb",
						},
					},
					products = {
						{
							"Electric Wall Lamp",
							1,
							"Electric Wall Lamp",
						},
					},
				},
			},
		},
		["Electric Water Pump"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Electric Water Pump",
			craftStn = {
				{
					"Electric Machinist Table",
					"Electric Machinist Table",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					4,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 8.0,
			baseLaborCost = 120.0,
			baseXPGain = 10.0,
			defaultVariant = "Electric Water Pump",
			defaultVariantUntranslated = "Electric Water Pump",
			numberOfVariants = "1",
			variants = {
				["Electric Water Pump"] = {
					untranslated = "Electric Water Pump",
					ingredients = {
						{
							"ITEM",
							"Iron Pipe",
							12.0,
							false,
							"Iron Pipe",
						},
						{
							"ITEM",
							"Iron Bar",
							8.0,
							false,
							"Iron Bar",
						},
					},
					products = {
						{
							"Electric Water Pump",
							1,
							"Electric Water Pump",
						},
					},
				},
			},
		},
		["Electronics Assembly"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Electronics Assembly",
			craftStn = {
				{
					"Electric Machinist Table",
					"Electric Machinist Table",
				},
			},
			skillNeeds = {
				{
					"Electronics",
					1,
					"Electronics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 25.0,
			baseLaborCost = 300.0,
			baseXPGain = 20.0,
			defaultVariant = "Electronics Assembly",
			defaultVariantUntranslated = "Electronics Assembly",
			numberOfVariants = "1",
			variants = {
				["Electronics Assembly"] = {
					untranslated = "Electronics Assembly",
					ingredients = {
						{
							"ITEM",
							"Steel Bar",
							30.0,
							false,
							"Steel Bar",
						},
						{
							"ITEM",
							"Rivet",
							20.0,
							false,
							"Rivet",
						},
					},
					products = {
						{
							"Electronics Assembly",
							1,
							"Electronics Assembly",
						},
					},
				},
			},
		},
		["Electronics Upgrade"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Electronics Upgrade",
			craftStn = {
				{
					"Electronics Assembly",
					"Electronics Assembly",
				},
			},
			skillNeeds = {
				{
					"Electronics",
					1,
					"Electronics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 18.0,
			baseLaborCost = 9000.0,
			baseXPGain = 4.0,
			defaultVariant = "Electronics Upgrade",
			defaultVariantUntranslated = "Electronics Upgrade",
			numberOfVariants = "1",
			variants = {
				["Electronics Upgrade"] = {
					untranslated = "Electronics Upgrade",
					ingredients = {
						{
							"ITEM",
							"Modern Upgrade Lvl4",
							1.0,
							true,
							"Modern Upgrade Lvl4",
						},
					},
					products = {
						{
							"Electronics Upgrade",
							1,
							"Electronics Upgrade",
						},
					},
				},
			},
		},
		["Elevator Call Post"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Elevator Call Post",
			craftStn = {
				{
					"Sawmill",
					"Sawmill",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					5,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 120.0,
			baseXPGain = 2.0,
			defaultVariant = "Elevator Call Post",
			defaultVariantUntranslated = "Elevator Call Post",
			numberOfVariants = "1",
			variants = {
				["Elevator Call Post"] = {
					untranslated = "Elevator Call Post",
					ingredients = {
						{
							"TAG",
							"Lumber",
							8.0,
							false,
							"Lumber",
						},
						{
							"TAG",
							"Wood Board",
							6.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Elevator Call Post",
							1,
							"Elevator Call Post",
						},
					},
				},
			},
		},
		["Elk Mount"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Elk Mount",
			craftStn = {
				{
					"Butchery Table",
					"Butchery Table",
				},
			},
			skillNeeds = {
				{
					"Hunting",
					4,
					"Hunting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 300.0,
			baseXPGain = 4.0,
			defaultVariant = "Elk Mount",
			defaultVariantUntranslated = "Elk Mount",
			numberOfVariants = "1",
			variants = {
				["Elk Mount"] = {
					untranslated = "Elk Mount",
					ingredients = {
						{
							"ITEM",
							"Elk Carcass",
							1.0,
							true,
							"Elk Carcass",
						},
						{
							"TAG",
							"Hewn Log",
							10.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Fabric",
							20.0,
							false,
							"Fabric",
						},
					},
					products = {
						{
							"Elk Mount",
							1,
							"Elk Mount",
						},
					},
				},
			},
		},
		["Elk Taco"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Elk Taco",
			craftStn = {
				{
					"Stove",
					"Stove",
				},
			},
			skillNeeds = {
				{
					"Advanced Cooking",
					2,
					"Advanced Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 6.0,
			baseLaborCost = 65.0,
			baseXPGain = 1.0,
			defaultVariant = "Elk Taco",
			defaultVariantUntranslated = "Elk Taco",
			numberOfVariants = "1",
			variants = {
				["Elk Taco"] = {
					untranslated = "Elk Taco",
					ingredients = {
						{
							"ITEM",
							"Scrap Meat",
							10.0,
							false,
							"Scrap Meat",
						},
						{
							"ITEM",
							"Tortilla",
							2.0,
							false,
							"Tortilla",
						},
						{
							"ITEM",
							"Wild Mix",
							2.0,
							false,
							"Wild Mix",
						},
					},
					products = {
						{
							"Elk Taco",
							"1",
							"Elk Taco",
						},
					},
				},
			},
		},
		["Elk Wellington"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Elk Wellington",
			craftStn = {
				{
					"Bakery Oven",
					"Bakery Oven",
				},
			},
			skillNeeds = {
				{
					"Advanced Baking",
					6,
					"Advanced Baking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 3.0,
			baseLaborCost = 65.0,
			baseXPGain = 1.0,
			defaultVariant = "Elk Wellington",
			defaultVariantUntranslated = "Elk Wellington",
			numberOfVariants = "1",
			variants = {
				["Elk Wellington"] = {
					untranslated = "Elk Wellington",
					ingredients = {
						{
							"ITEM",
							"Leavened Dough",
							2.0,
							false,
							"Leavened Dough",
						},
						{
							"ITEM",
							"Prime Cut",
							4.0,
							false,
							"Prime Cut",
						},
					},
					products = {
						{
							"Elk Wellington",
							"1",
							"Elk Wellington",
						},
					},
				},
			},
		},
		["Embassy Desk"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Embassy Desk",
			craftStn = {
				{
					"Settlement Crafting Table",
					"Settlement Crafting Table",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 1200.0,
			baseXPGain = 2.0,
			defaultVariant = "Embassy Desk",
			defaultVariantUntranslated = "Embassy Desk",
			numberOfVariants = "1",
			variants = {
				["Embassy Desk"] = {
					untranslated = "Embassy Desk",
					ingredients = {
						{
							"ITEM",
							"Copper Bar",
							8.0,
							false,
							"Copper Bar",
						},
						{
							"ITEM",
							"Gold Bar",
							8.0,
							false,
							"Gold Bar",
						},
						{
							"ITEM",
							"Paper",
							12.0,
							false,
							"Paper",
						},
						{
							"TAG",
							"Hewn Log",
							10.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Wood Board",
							8.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Embassy Desk",
							1,
							"Embassy Desk",
						},
					},
				},
			},
		},
		["Engineering Research Paper Advanced"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Engineering Research Paper Advanced",
			craftStn = {
				{
					"Research Table",
					"Research Table",
				},
			},
			skillNeeds = {
				{
					"Basic Engineering",
					1,
					"Basic Engineering",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 120.0,
			baseXPGain = 1.5,
			defaultVariant = "Engineering Research Paper Advanced",
			defaultVariantUntranslated = "Engineering Research Paper Advanced",
			numberOfVariants = "1",
			variants = {
				["Engineering Research Paper Advanced"] = {
					untranslated = "Engineering Research Paper Advanced",
					ingredients = {
						{
							"ITEM",
							"Waterwheel",
							2.0,
							false,
							"Waterwheel",
						},
						{
							"ITEM",
							"Windmill",
							2.0,
							false,
							"Windmill",
						},
					},
					products = {
						{
							"Engineering Research Paper Advanced",
							"",
							"Engineering Research Paper Advanced",
						},
					},
				},
			},
		},
		["Engineering Research Paper Modern"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Engineering Research Paper Modern",
			craftStn = {
				{
					"Laboratory",
					"Laboratory",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					1,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 600.0,
			baseXPGain = 3.0,
			defaultVariant = "Engineering Research Paper Modern",
			defaultVariantUntranslated = "Engineering Research Paper Modern",
			numberOfVariants = "1",
			variants = {
				["Engineering Research Paper Modern"] = {
					untranslated = "Engineering Research Paper Modern",
					ingredients = {
						{
							"ITEM",
							"Iron Axle",
							8.0,
							false,
							"Iron Axle",
						},
						{
							"ITEM",
							"Iron Plate",
							8.0,
							false,
							"Iron Plate",
						},
						{
							"ITEM",
							"Iron Gear",
							20.0,
							false,
							"Iron Gear",
						},
					},
					products = {
						{
							"Engineering Research Paper Modern",
							"",
							"Engineering Research Paper Modern",
						},
					},
				},
			},
		},
		Epoxy = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Epoxy",
			craftStn = {
				{
					"Oil Refinery",
					"Oil Refinery",
				},
			},
			skillNeeds = {
				{
					"Oil Drilling",
					1,
					"Oil Drilling",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.5,
			baseLaborCost = 180.0,
			baseXPGain = 1.0,
			defaultVariant = "Epoxy",
			defaultVariantUntranslated = "Epoxy",
			numberOfVariants = "1",
			variants = {
				Epoxy = {
					untranslated = "Epoxy",
					ingredients = {
						{
							"ITEM",
							"Petroleum",
							4.0,
							false,
							"Petroleum",
						},
					},
					products = {
						{
							"Epoxy",
							"2",
							"Epoxy",
						},
						{
							"Barrel",
							3.0,
							"Barrel",
						},
					},
				},
			},
		},
		Excavator = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Excavator",
			craftStn = {
				{
					"Robotic Assembly Line",
					"Robotic Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Industry",
					1,
					"Industry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 20.0,
			baseLaborCost = 3000.0,
			baseXPGain = 24.0,
			defaultVariant = "Excavator",
			defaultVariantUntranslated = "Excavator",
			numberOfVariants = "1",
			variants = {
				Excavator = {
					untranslated = "Excavator",
					ingredients = {
						{
							"ITEM",
							"Gearbox",
							4.0,
							false,
							"Gearbox",
						},
						{
							"ITEM",
							"Steel Plate",
							20.0,
							false,
							"Steel Plate",
						},
						{
							"ITEM",
							"Nylon Fabric",
							20.0,
							false,
							"Nylon Fabric",
						},
						{
							"ITEM",
							"Advanced Combustion Engine",
							1.0,
							true,
							"Advanced Combustion Engine",
						},
						{
							"ITEM",
							"Rubber Wheel",
							4.0,
							true,
							"Rubber Wheel",
						},
						{
							"ITEM",
							"Radiator",
							2.0,
							true,
							"Radiator",
						},
						{
							"ITEM",
							"Steel Axle",
							2.0,
							true,
							"Steel Axle",
						},
						{
							"ITEM",
							"Light Bulb",
							4.0,
							true,
							"Light Bulb",
						},
					},
					products = {
						{
							"Excavator",
							1,
							"Excavator",
						},
					},
				},
			},
		},
		["Executive Office"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Executive Office",
			craftStn = {
				{
					"Settlement Crafting Table",
					"Settlement Crafting Table",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 1200.0,
			baseXPGain = 5.0,
			defaultVariant = "Executive Office",
			defaultVariantUntranslated = "Executive Office",
			numberOfVariants = "1",
			variants = {
				["Executive Office"] = {
					untranslated = "Executive Office",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							15.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Mortared Stone",
							15.0,
							false,
							"Mortared Stone",
						},
					},
					products = {
						{
							"Executive Office",
							1,
							"Executive Office",
						},
					},
				},
			},
		},
		["Exotic Fruit Salad"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Exotic Fruit Salad",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Cooking",
					1,
					"Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Exotic Fruit Salad",
			defaultVariantUntranslated = "Exotic Fruit Salad",
			numberOfVariants = "1",
			variants = {
				["Exotic Fruit Salad"] = {
					untranslated = "Exotic Fruit Salad",
					ingredients = {
						{
							"ITEM",
							"Prickly Pear Fruit",
							10.0,
							false,
							"Prickly Pear Fruit",
						},
						{
							"ITEM",
							"Pumpkin",
							6.0,
							false,
							"Pumpkin",
						},
					},
					products = {
						{
							"Exotic Fruit Salad",
							1,
							"Exotic Fruit Salad",
						},
						{
							"Fruit Salad",
							1.0,
							"Fruit Salad",
						},
					},
				},
			},
		},
		["Exotic Salad"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Exotic Salad",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Cooking",
					1,
					"Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Exotic Salad",
			defaultVariantUntranslated = "Exotic Salad",
			numberOfVariants = "1",
			variants = {
				["Exotic Salad"] = {
					untranslated = "Exotic Salad",
					ingredients = {
						{
							"ITEM",
							"Prickly Pear Fruit",
							4.0,
							false,
							"Prickly Pear Fruit",
						},
						{
							"ITEM",
							"Crimini Mushrooms",
							4.0,
							false,
							"Crimini Mushrooms",
						},
						{
							"ITEM",
							"Rice",
							4.0,
							false,
							"Rice",
						},
					},
					products = {
						{
							"Exotic Salad",
							1,
							"Exotic Salad",
						},
						{
							"Basic Salad",
							1.0,
							"Basic Salad",
						},
					},
				},
			},
		},
		["Exotic Vegetable Medley"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Exotic Vegetable Medley",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Cooking",
					1,
					"Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.8,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Exotic Vegetable Medley",
			defaultVariantUntranslated = "Exotic Vegetable Medley",
			numberOfVariants = "1",
			variants = {
				["Exotic Vegetable Medley"] = {
					untranslated = "Exotic Vegetable Medley",
					ingredients = {
						{
							"ITEM",
							"Beans",
							8.0,
							false,
							"Beans",
						},
						{
							"ITEM",
							"Tomato",
							6.0,
							false,
							"Tomato",
						},
						{
							"ITEM",
							"Beet",
							4.0,
							false,
							"Beet",
						},
					},
					products = {
						{
							"Exotic Vegetable Medley",
							1,
							"Exotic Vegetable Medley",
						},
						{
							"Vegetable Medley",
							1.0,
							"Vegetable Medley",
						},
					},
				},
			},
		},
		["Explorer Boots"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Explorer Boots",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 1200.0,
			baseXPGain = 5.0,
			defaultVariant = "Explorer Boots",
			defaultVariantUntranslated = "Explorer Boots",
			numberOfVariants = "1",
			variants = {
				["Explorer Boots"] = {
					untranslated = "Explorer Boots",
					ingredients = {
						{
							"ITEM",
							"Steel Bar",
							1.0,
							false,
							"Steel Bar",
						},
						{
							"ITEM",
							"Synthetic Rubber",
							5.0,
							false,
							"Synthetic Rubber",
						},
						{
							"ITEM",
							"Nylon Fabric",
							5.0,
							false,
							"Nylon Fabric",
						},
						{
							"ITEM",
							"Cotton Fabric",
							5.0,
							false,
							"Cotton Fabric",
						},
					},
					products = {
						{
							"Explorer Boots",
							1,
							"Explorer Boots",
						},
					},
				},
			},
		},
		["Explorer Gloves"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Explorer Gloves",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 1200.0,
			baseXPGain = 5.0,
			defaultVariant = "Explorer Gloves",
			defaultVariantUntranslated = "Explorer Gloves",
			numberOfVariants = "1",
			variants = {
				["Explorer Gloves"] = {
					untranslated = "Explorer Gloves",
					ingredients = {
						{
							"ITEM",
							"Leather Hide",
							2.0,
							false,
							"Leather Hide",
						},
						{
							"ITEM",
							"Nylon Fabric",
							10.0,
							false,
							"Nylon Fabric",
						},
						{
							"ITEM",
							"Cotton Fabric",
							10.0,
							false,
							"Cotton Fabric",
						},
					},
					products = {
						{
							"Explorer Gloves",
							1,
							"Explorer Gloves",
						},
					},
				},
			},
		},
		["Explorer Hat"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Explorer Hat",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 1200.0,
			baseXPGain = 5.0,
			defaultVariant = "Explorer Hat",
			defaultVariantUntranslated = "Explorer Hat",
			numberOfVariants = "1",
			variants = {
				["Explorer Hat"] = {
					untranslated = "Explorer Hat",
					ingredients = {
						{
							"ITEM",
							"Nylon Fabric",
							10.0,
							false,
							"Nylon Fabric",
						},
						{
							"ITEM",
							"Cotton Fabric",
							5.0,
							false,
							"Cotton Fabric",
						},
					},
					products = {
						{
							"Explorer Hat",
							1,
							"Explorer Hat",
						},
					},
				},
			},
		},
		["Explorer Pants"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Explorer Pants",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 1200.0,
			baseXPGain = 5.0,
			defaultVariant = "Explorer Pants",
			defaultVariantUntranslated = "Explorer Pants",
			numberOfVariants = "1",
			variants = {
				["Explorer Pants"] = {
					untranslated = "Explorer Pants",
					ingredients = {
						{
							"ITEM",
							"Nylon Fabric",
							10.0,
							false,
							"Nylon Fabric",
						},
						{
							"ITEM",
							"Cotton Fabric",
							30.0,
							false,
							"Cotton Fabric",
						},
					},
					products = {
						{
							"Explorer Pants",
							1,
							"Explorer Pants",
						},
					},
				},
			},
		},
		["Explorer Shirt"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Explorer Shirt",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 1200.0,
			baseXPGain = 5.0,
			defaultVariant = "Explorer Shirt",
			defaultVariantUntranslated = "Explorer Shirt",
			numberOfVariants = "1",
			variants = {
				["Explorer Shirt"] = {
					untranslated = "Explorer Shirt",
					ingredients = {
						{
							"ITEM",
							"Nylon Fabric",
							10.0,
							false,
							"Nylon Fabric",
						},
						{
							"ITEM",
							"Cotton Fabric",
							20.0,
							false,
							"Cotton Fabric",
						},
					},
					products = {
						{
							"Explorer Shirt",
							1,
							"Explorer Shirt",
						},
					},
				},
			},
		},
		["Fantastic Forest Pizza"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Fantastic Forest Pizza",
			craftStn = {
				{
					"Bakery Oven",
					"Bakery Oven",
				},
			},
			skillNeeds = {
				{
					"Advanced Baking",
					3,
					"Advanced Baking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 3.0,
			baseLaborCost = 65.0,
			baseXPGain = 1.0,
			defaultVariant = "Fantastic Forest Pizza",
			defaultVariantUntranslated = "Fantastic Forest Pizza",
			numberOfVariants = "1",
			variants = {
				["Fantastic Forest Pizza"] = {
					untranslated = "Fantastic Forest Pizza",
					ingredients = {
						{
							"ITEM",
							"Leavened Dough",
							2.0,
							false,
							"Leavened Dough",
						},
						{
							"ITEM",
							"Camas Bulb",
							1.0,
							false,
							"Camas Bulb",
						},
						{
							"ITEM",
							"Sun Cheese",
							4.0,
							false,
							"Sun Cheese",
						},
						{
							"ITEM",
							"Tomato",
							2.0,
							false,
							"Tomato",
						},
						{
							"TAG",
							"Greens",
							2.0,
							false,
							"Greens",
						},
					},
					products = {
						{
							"Fantastic Forest Pizza",
							"1",
							"Fantastic Forest Pizza",
						},
					},
				},
			},
		},
		["Farmer Boots"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Farmer Boots",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 1200.0,
			baseXPGain = 5.0,
			defaultVariant = "Farmer Boots",
			defaultVariantUntranslated = "Farmer Boots",
			numberOfVariants = "1",
			variants = {
				["Farmer Boots"] = {
					untranslated = "Farmer Boots",
					ingredients = {
						{
							"ITEM",
							"Synthetic Rubber",
							5.0,
							false,
							"Synthetic Rubber",
						},
						{
							"ITEM",
							"Nylon Fabric",
							5.0,
							false,
							"Nylon Fabric",
						},
					},
					products = {
						{
							"Farmer Boots",
							1,
							"Farmer Boots",
						},
					},
				},
			},
		},
		["Farmer Gloves"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Farmer Gloves",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 1200.0,
			baseXPGain = 5.0,
			defaultVariant = "Farmer Gloves",
			defaultVariantUntranslated = "Farmer Gloves",
			numberOfVariants = "1",
			variants = {
				["Farmer Gloves"] = {
					untranslated = "Farmer Gloves",
					ingredients = {
						{
							"ITEM",
							"Leather Hide",
							2.0,
							false,
							"Leather Hide",
						},
						{
							"ITEM",
							"Nylon Fabric",
							20.0,
							false,
							"Nylon Fabric",
						},
					},
					products = {
						{
							"Farmer Gloves",
							1,
							"Farmer Gloves",
						},
					},
				},
			},
		},
		["Farmer Hat"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Farmer Hat",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 1200.0,
			baseXPGain = 5.0,
			defaultVariant = "Farmer Hat",
			defaultVariantUntranslated = "Farmer Hat",
			numberOfVariants = "1",
			variants = {
				["Farmer Hat"] = {
					untranslated = "Farmer Hat",
					ingredients = {
						{
							"ITEM",
							"Plant Fibers",
							60.0,
							false,
							"Plant Fibers",
						},
						{
							"ITEM",
							"Cotton Fabric",
							10.0,
							false,
							"Cotton Fabric",
						},
					},
					products = {
						{
							"Farmer Hat",
							1,
							"Farmer Hat",
						},
					},
				},
			},
		},
		["Farmer Overalls"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Farmer Overalls",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 1200.0,
			baseXPGain = 5.0,
			defaultVariant = "Farmer Overalls",
			defaultVariantUntranslated = "Farmer Overalls",
			numberOfVariants = "1",
			variants = {
				["Farmer Overalls"] = {
					untranslated = "Farmer Overalls",
					ingredients = {
						{
							"ITEM",
							"Cotton Fabric",
							40.0,
							false,
							"Cotton Fabric",
						},
					},
					products = {
						{
							"Farmer Overalls",
							1,
							"Farmer Overalls",
						},
					},
				},
			},
		},
		["Farmer Shirt"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Farmer Shirt",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 1200.0,
			baseXPGain = 5.0,
			defaultVariant = "Farmer Shirt",
			defaultVariantUntranslated = "Farmer Shirt",
			numberOfVariants = "1",
			variants = {
				["Farmer Shirt"] = {
					untranslated = "Farmer Shirt",
					ingredients = {
						{
							"ITEM",
							"Wool Fabric",
							30.0,
							false,
							"Wool Fabric",
						},
					},
					products = {
						{
							"Farmer Shirt",
							1,
							"Farmer Shirt",
						},
					},
				},
			},
		},
		["Farmers Table"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Farmers Table",
			craftStn = {
				{
					"Workbench",
					"Workbench",
				},
			},
			skillNeeds = {
				{
					"Logging",
					1,
					"Logging",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 200.0,
			baseXPGain = 5.0,
			defaultVariant = "Farmers Table",
			defaultVariantUntranslated = "Farmers Table",
			numberOfVariants = "1",
			variants = {
				["Farmers Table"] = {
					untranslated = "Farmers Table",
					ingredients = {
						{
							"ITEM",
							"Dirt",
							20.0,
							false,
							"Dirt",
						},
						{
							"TAG",
							"Hewn Log",
							8.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Wood Board",
							8.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Farmers Table",
							1,
							"Farmers Table",
						},
					},
				},
			},
		},
		["Farming Upgrade"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Farming Upgrade",
			craftStn = {
				{
					"Farmers Table",
					"Farmers Table",
				},
			},
			skillNeeds = {
				{
					"Farming",
					1,
					"Farming",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 3000.0,
			baseXPGain = 4.0,
			defaultVariant = "Farming Upgrade",
			defaultVariantUntranslated = "Farming Upgrade",
			numberOfVariants = "1",
			variants = {
				["Farming Upgrade"] = {
					untranslated = "Farming Upgrade",
					ingredients = {
						{
							"ITEM",
							"Basic Upgrade Lvl4",
							1.0,
							true,
							"Basic Upgrade Lvl4",
						},
					},
					products = {
						{
							"Farming Upgrade",
							1,
							"Farming Upgrade",
						},
					},
				},
			},
		},
		["Federation Foundation"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Federation Foundation",
			craftStn = {
				{
					"Settlement Crafting Table",
					"Settlement Crafting Table",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 30.0,
			baseLaborCost = 3600.0,
			baseXPGain = 2.0,
			defaultVariant = "Federation Foundation",
			defaultVariantUntranslated = "Federation Foundation",
			numberOfVariants = "1",
			variants = {
				["Federation Foundation"] = {
					untranslated = "Federation Foundation",
					ingredients = {
						{
							"ITEM",
							"Ashlar Granite",
							30.0,
							true,
							"Ashlar Granite",
						},
						{
							"ITEM",
							"Ashlar Limestone",
							30.0,
							true,
							"Ashlar Limestone",
						},
						{
							"ITEM",
							"Nylon Carpet",
							30.0,
							true,
							"Nylon Carpet",
						},
						{
							"ITEM",
							"Gold Bar",
							60.0,
							true,
							"Gold Bar",
						},
						{
							"ITEM",
							"Steel Plate",
							120.0,
							true,
							"Steel Plate",
						},
						{
							"TAG",
							"Composite Lumber",
							60.0,
							true,
							"Composite Lumber",
						},
					},
					products = {
						{
							"Federation Foundation",
							1,
							"Federation Foundation",
						},
					},
				},
			},
		},
		["Fern Campfire Salad"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Fern Campfire Salad",
			craftStn = {
				{
					"Campfire",
					"Campfire",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					1,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 15.0,
			baseXPGain = 1.0,
			defaultVariant = "Fern Campfire Salad",
			defaultVariantUntranslated = "Fern Campfire Salad",
			numberOfVariants = "1",
			variants = {
				["Fern Campfire Salad"] = {
					untranslated = "Fern Campfire Salad",
					ingredients = {
						{
							"ITEM",
							"Fiddleheads",
							1.0,
							false,
							"Fiddleheads",
						},
						{
							"ITEM",
							"Huckleberries",
							2.0,
							false,
							"Huckleberries",
						},
						{
							"TAG",
							"Vegetable",
							1.0,
							false,
							"Vegetable",
						},
					},
					products = {
						{
							"Fern Campfire Salad",
							"1",
							"Fern Campfire Salad",
						},
					},
				},
			},
		},
		["Fertilizers Upgrade"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Fertilizers Upgrade",
			craftStn = {
				{
					"Farmers Table",
					"Farmers Table",
				},
			},
			skillNeeds = {
				{
					"Fertilizers",
					1,
					"Fertilizers",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 15.0,
			baseLaborCost = 6000.0,
			baseXPGain = 4.0,
			defaultVariant = "Fertilizers Upgrade",
			defaultVariantUntranslated = "Fertilizers Upgrade",
			numberOfVariants = "1",
			variants = {
				["Fertilizers Upgrade"] = {
					untranslated = "Fertilizers Upgrade",
					ingredients = {
						{
							"ITEM",
							"Basic Upgrade Lvl4",
							1.0,
							true,
							"Basic Upgrade Lvl4",
						},
					},
					products = {
						{
							"Fertilizers Upgrade",
							1,
							"Fertilizers Upgrade",
						},
					},
				},
			},
		},
		["Fiber Filler"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Fiber Filler",
			craftStn = {
				{
					"Farmers Table",
					"Farmers Table",
				},
			},
			skillNeeds = {
				{
					"Fertilizers",
					1,
					"Fertilizers",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.3,
			baseLaborCost = 15.0,
			baseXPGain = 0.0,
			defaultVariant = "Fiber Filler",
			defaultVariantUntranslated = "Fiber Filler",
			numberOfVariants = "1",
			variants = {
				["Fiber Filler"] = {
					untranslated = "Fiber Filler",
					ingredients = {
						{
							"ITEM",
							"Plant Fibers",
							15.0,
							false,
							"Plant Fibers",
						},
						{
							"ITEM",
							"Dirt",
							1.0,
							false,
							"Dirt",
						},
					},
					products = {
						{
							"Fiber Filler",
							1,
							"Fiber Filler",
						},
					},
				},
			},
		},
		["Fiber Scutching Station"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Fiber Scutching Station",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Logging",
					2,
					"Logging",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 300.0,
			baseXPGain = 2.0,
			defaultVariant = "Fiber Scutching Station",
			defaultVariantUntranslated = "Fiber Scutching Station",
			numberOfVariants = "1",
			variants = {
				["Fiber Scutching Station"] = {
					untranslated = "Fiber Scutching Station",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							10.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Wood Board",
							20.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Fiber Scutching Station",
							1,
							"Fiber Scutching Station",
						},
					},
				},
			},
		},
		Fiberglass = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Fiberglass",
			craftStn = {
				{
					"Electronics Assembly",
					"Electronics Assembly",
				},
			},
			skillNeeds = {
				{
					"Glassworking",
					1,
					"Glassworking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 90.0,
			baseXPGain = 1.0,
			defaultVariant = "Fiberglass",
			defaultVariantUntranslated = "Fiberglass",
			numberOfVariants = "1",
			variants = {
				Fiberglass = {
					untranslated = "Fiberglass",
					ingredients = {
						{
							"ITEM",
							"Plastic",
							4.0,
							false,
							"Plastic",
						},
						{
							"ITEM",
							"Glass",
							2.0,
							false,
							"Glass",
						},
					},
					products = {
						{
							"Fiberglass",
							"",
							"Fiberglass",
						},
					},
				},
			},
		},
		["Field Campfire Stew"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Field Campfire Stew",
			craftStn = {
				{
					"Campfire",
					"Campfire",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					4,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 15.0,
			baseXPGain = 1.0,
			defaultVariant = "Field Campfire Stew",
			defaultVariantUntranslated = "Field Campfire Stew",
			numberOfVariants = "1",
			variants = {
				["Field Campfire Stew"] = {
					untranslated = "Field Campfire Stew",
					ingredients = {
						{
							"ITEM",
							"Corn",
							1.0,
							false,
							"Corn",
						},
						{
							"ITEM",
							"Tomato",
							1.0,
							false,
							"Tomato",
						},
						{
							"ITEM",
							"Scrap Meat",
							1.0,
							false,
							"Scrap Meat",
						},
						{
							"ITEM",
							"Flour",
							1.0,
							false,
							"Flour",
						},
						{
							"TAG",
							"Fat",
							1.0,
							false,
							"Fat",
						},
					},
					products = {
						{
							"Field Campfire Stew",
							"1",
							"Field Campfire Stew",
						},
					},
				},
			},
		},
		["Fish N Chips"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Fish N Chips",
			craftStn = {
				{
					"Kitchen",
					"Kitchen",
				},
			},
			skillNeeds = {
				{
					"Advanced Cooking",
					1,
					"Advanced Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 45.0,
			baseXPGain = 1.0,
			defaultVariant = "Fish N Chips",
			defaultVariantUntranslated = "Fish N Chips",
			numberOfVariants = "1",
			variants = {
				["Fish N Chips"] = {
					untranslated = "Fish N Chips",
					ingredients = {
						{
							"ITEM",
							"Raw Fish",
							8.0,
							false,
							"Raw Fish",
						},
						{
							"ITEM",
							"Taro Fries",
							4.0,
							false,
							"Taro Fries",
						},
						{
							"ITEM",
							"Flour",
							2.0,
							false,
							"Flour",
						},
						{
							"TAG",
							"Oil",
							2.0,
							false,
							"Oil",
						},
					},
					products = {
						{
							"Fish N Chips",
							"1",
							"Fish N Chips",
						},
					},
				},
			},
		},
		["Fish Rack"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Fish Rack",
			craftStn = {
				{
					"Fishery",
					"Fishery",
				},
			},
			skillNeeds = {
				{
					"Hunting",
					2,
					"Hunting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 240.0,
			baseXPGain = 0.5,
			defaultVariant = "Fish Rack",
			defaultVariantUntranslated = "Fish Rack",
			numberOfVariants = "1",
			variants = {
				["Fish Rack"] = {
					untranslated = "Fish Rack",
					ingredients = {
						{
							"ITEM",
							"Plant Fibers",
							10.0,
							false,
							"Plant Fibers",
						},
						{
							"TAG",
							"Hewn Log",
							10.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Fish Rack",
							1,
							"Fish Rack",
						},
					},
				},
			},
		},
		["Fish Stew"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Fish Stew",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					1,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 15.0,
			baseXPGain = 1.0,
			defaultVariant = "Fish Stew",
			defaultVariantUntranslated = "Fish Stew",
			numberOfVariants = "1",
			variants = {
				["Fish Stew"] = {
					untranslated = "Fish Stew",
					ingredients = {
						{
							"ITEM",
							"Charred Fish",
							4.0,
							false,
							"Charred Fish",
						},
						{
							"ITEM",
							"Flour",
							1.0,
							false,
							"Flour",
						},
						{
							"TAG",
							"Fat",
							1.0,
							false,
							"Fat",
						},
					},
					products = {
						{
							"Fish Stew",
							1,
							"Fish Stew",
						},
						{
							"Meaty Stew",
							1.0,
							"Meaty Stew",
						},
					},
				},
			},
		},
		["Fish Trap"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Fish Trap",
			craftStn = {
				{
					"Fishery",
					"Fishery",
				},
			},
			skillNeeds = {
				{
					"Hunting",
					1,
					"Hunting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 120.0,
			baseXPGain = 3.0,
			defaultVariant = "Fish Trap",
			defaultVariantUntranslated = "Fish Trap",
			numberOfVariants = "1",
			variants = {
				["Fish Trap"] = {
					untranslated = "Fish Trap",
					ingredients = {
						{
							"ITEM",
							"Plant Fibers",
							15.0,
							false,
							"Plant Fibers",
						},
						{
							"TAG",
							"Hewn Log",
							20.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Fish Trap",
							1,
							"Fish Trap",
						},
					},
				},
			},
		},
		Fishery = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Fishery",
			craftStn = {
				{
					"Workbench",
					"Workbench",
				},
			},
			skillNeeds = {
				{
					"Hunting",
					1,
					"Hunting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 200.0,
			baseXPGain = 3.0,
			defaultVariant = "Fishery",
			defaultVariantUntranslated = "Fishery",
			numberOfVariants = "1",
			variants = {
				Fishery = {
					untranslated = "Fishery",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							14.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Wood Board",
							8.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Fishery",
							1,
							"Fishery",
						},
					},
				},
			},
		},
		["Fishing Pole"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Fishing Pole",
			craftStn = {
				{
					"Tool Bench",
					"Tool Bench",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 25.0,
			baseXPGain = 0.0,
			defaultVariant = "Fishing Pole",
			defaultVariantUntranslated = "Fishing Pole",
			numberOfVariants = "1",
			variants = {
				["Fishing Pole"] = {
					untranslated = "Fishing Pole",
					ingredients = {
						{
							"ITEM",
							"Plant Fibers",
							5.0,
							false,
							"Plant Fibers",
						},
						{
							"TAG",
							"Wood",
							10.0,
							false,
							"Wood",
						},
					},
					products = {
						{
							"Fishing Pole",
							"",
							"Fishing Pole",
						},
					},
				},
			},
		},
		["Flat Steel"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Flat Steel",
			craftStn = {
				{
					"Rolling Mill",
					"Rolling Mill",
				},
			},
			skillNeeds = {
				{
					"Advanced Smelting",
					1,
					"Advanced Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.64,
			baseLaborCost = 120.0,
			baseXPGain = 1.5,
			defaultVariant = "Flat Steel",
			defaultVariantUntranslated = "Flat Steel",
			numberOfVariants = "1",
			variants = {
				["Flat Steel"] = {
					untranslated = "Flat Steel",
					ingredients = {
						{
							"ITEM",
							"Steel Bar",
							3.0,
							false,
							"Steel Bar",
						},
						{
							"ITEM",
							"Epoxy",
							2.0,
							false,
							"Epoxy",
						},
					},
					products = {
						{
							"Flat Steel",
							"",
							"Flat Steel",
						},
					},
				},
			},
		},
		["Flat Steel Door"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Flat Steel Door",
			craftStn = {
				{
					"Rolling Mill",
					"Rolling Mill",
				},
			},
			skillNeeds = {
				{
					"Advanced Smelting",
					5,
					"Advanced Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 115.0,
			baseXPGain = 0.5,
			defaultVariant = "Flat Steel Door",
			defaultVariantUntranslated = "Flat Steel Door",
			numberOfVariants = "1",
			variants = {
				["Flat Steel Door"] = {
					untranslated = "Flat Steel Door",
					ingredients = {
						{
							"ITEM",
							"Flat Steel",
							2.0,
							true,
							"Flat Steel",
						},
						{
							"ITEM",
							"Glass",
							1.0,
							true,
							"Glass",
						},
					},
					products = {
						{
							"Flat Steel Door",
							1,
							"Flat Steel Door",
						},
					},
				},
			},
		},
		Flatbread = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Flatbread",
			craftStn = {
				{
					"Bakery Oven",
					"Bakery Oven",
				},
			},
			skillNeeds = {
				{
					"Baking",
					1,
					"Baking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Flatbread",
			defaultVariantUntranslated = "Flatbread",
			numberOfVariants = "1",
			variants = {
				Flatbread = {
					untranslated = "Flatbread",
					ingredients = {
						{
							"ITEM",
							"Flour",
							4.0,
							false,
							"Flour",
						},
					},
					products = {
						{
							"Flatbread",
							"1",
							"Flatbread",
						},
					},
				},
			},
		},
		["Flax Fiber"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Flax Fiber",
			craftStn = {
				{
					"Fiber Scutching Station",
					"Fiber Scutching Station",
				},
			},
			skillNeeds = {
				{
					"Gathering",
					1,
					"Gathering",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 35.0,
			baseXPGain = 0.2,
			defaultVariant = "Flax Fiber",
			defaultVariantUntranslated = "Flax Fiber",
			numberOfVariants = "1",
			variants = {
				["Flax Fiber"] = {
					untranslated = "Flax Fiber",
					ingredients = {
						{
							"ITEM",
							"Flax Stem",
							3.0,
							false,
							"Flax Stem",
						},
					},
					products = {
						{
							"Flax Fiber",
							"",
							"Flax Fiber",
						},
						{
							"Plant Fibers",
							0.25,
							"Plant Fibers",
						},
					},
				},
			},
		},
		["Flax Trawler Net"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Flax Trawler Net",
			craftStn = {
				{
					"Fishery",
					"Fishery",
				},
			},
			skillNeeds = {
				{
					"Hunting",
					1,
					"Hunting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 120.0,
			baseXPGain = 10.0,
			defaultVariant = "Flax Trawler Net",
			defaultVariantUntranslated = "Flax Trawler Net",
			numberOfVariants = "1",
			variants = {
				["Flax Trawler Net"] = {
					untranslated = "Flax Trawler Net",
					ingredients = {
						{
							"ITEM",
							"Linen Yarn",
							40.0,
							false,
							"Linen Yarn",
						},
					},
					products = {
						{
							"Flax Trawler Net",
							"",
							"Flax Trawler Net",
						},
					},
				},
			},
		},
		["Flaxseed Oil"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Flaxseed Oil",
			craftStn = {
				{
					"Mill",
					"Mill",
				},
			},
			skillNeeds = {
				{
					"Milling",
					3,
					"Milling",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 25.0,
			baseXPGain = 0.5,
			defaultVariant = "Flaxseed Oil",
			defaultVariantUntranslated = "Flaxseed Oil",
			numberOfVariants = "1",
			variants = {
				["Flaxseed Oil"] = {
					untranslated = "Flaxseed Oil",
					ingredients = {
						{
							"ITEM",
							"Flax Seed",
							16.0,
							false,
							"Flax Seed",
						},
					},
					products = {
						{
							"Flaxseed Oil",
							"1",
							"Flaxseed Oil",
						},
					},
				},
			},
		},
		Flour = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Flour",
			craftStn = {
				{
					"Mill",
					"Mill",
				},
			},
			skillNeeds = {
				{
					"Milling",
					1,
					"Milling",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 15.0,
			baseXPGain = 0.5,
			defaultVariant = "Flour",
			defaultVariantUntranslated = "Flour",
			numberOfVariants = "1",
			variants = {
				Flour = {
					untranslated = "Flour",
					ingredients = {
						{
							"ITEM",
							"Wheat",
							2.0,
							false,
							"Wheat",
						},
					},
					products = {
						{
							"Flour",
							"1",
							"Flour",
						},
						{
							"Cereal Germ",
							1.0,
							"Cereal Germ",
						},
					},
				},
			},
		},
		["Forest Salad"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Forest Salad",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Cooking",
					1,
					"Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Forest Salad",
			defaultVariantUntranslated = "Forest Salad",
			numberOfVariants = "1",
			variants = {
				["Forest Salad"] = {
					untranslated = "Forest Salad",
					ingredients = {
						{
							"ITEM",
							"Fiddleheads",
							6.0,
							false,
							"Fiddleheads",
						},
						{
							"ITEM",
							"Huckleberries",
							8.0,
							false,
							"Huckleberries",
						},
						{
							"ITEM",
							"Beans",
							6.0,
							false,
							"Beans",
						},
					},
					products = {
						{
							"Forest Salad",
							1,
							"Forest Salad",
						},
						{
							"Basic Salad",
							1.0,
							"Basic Salad",
						},
					},
				},
			},
		},
		["Framed Glass"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Framed Glass",
			craftStn = {
				{
					"Glassworks",
					"Glassworks",
				},
			},
			skillNeeds = {
				{
					"Glassworking",
					1,
					"Glassworking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.64,
			baseLaborCost = 120.0,
			baseXPGain = 1.5,
			defaultVariant = "Framed Glass",
			defaultVariantUntranslated = "Framed Glass",
			numberOfVariants = "1",
			variants = {
				["Framed Glass"] = {
					untranslated = "Framed Glass",
					ingredients = {
						{
							"ITEM",
							"Glass",
							5.0,
							false,
							"Glass",
						},
						{
							"ITEM",
							"Steel Bar",
							2.0,
							false,
							"Steel Bar",
						},
					},
					products = {
						{
							"Framed Glass",
							"",
							"Framed Glass",
						},
					},
				},
			},
		},
		["Framed Glass Door"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Framed Glass Door",
			craftStn = {
				{
					"Glassworks",
					"Glassworks",
				},
			},
			skillNeeds = {
				{
					"Glassworking",
					5,
					"Glassworking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 8.0,
			baseLaborCost = 115.0,
			baseXPGain = 1.5,
			defaultVariant = "Framed Glass Door",
			defaultVariantUntranslated = "Framed Glass Door",
			numberOfVariants = "1",
			variants = {
				["Framed Glass Door"] = {
					untranslated = "Framed Glass Door",
					ingredients = {
						{
							"ITEM",
							"Framed Glass",
							2.0,
							true,
							"Framed Glass",
						},
					},
					products = {
						{
							"Framed Glass Door",
							1,
							"Framed Glass Door",
						},
					},
				},
			},
		},
		["Fried Camas"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Fried Camas",
			craftStn = {
				{
					"Campfire",
					"Campfire",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					2,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 15.0,
			baseXPGain = 1.0,
			defaultVariant = "Fried Camas",
			defaultVariantUntranslated = "Fried Camas",
			numberOfVariants = "1",
			variants = {
				["Fried Camas"] = {
					untranslated = "Fried Camas",
					ingredients = {
						{
							"ITEM",
							"Camas Bulb",
							1.0,
							false,
							"Camas Bulb",
						},
						{
							"TAG",
							"Fat",
							1.0,
							false,
							"Fat",
						},
					},
					products = {
						{
							"Fried Camas",
							"1",
							"Fried Camas",
						},
					},
				},
			},
		},
		["Fried Fiddleheads"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Fried Fiddleheads",
			craftStn = {
				{
					"Campfire",
					"Campfire",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					2,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 15.0,
			baseXPGain = 1.0,
			defaultVariant = "Fried Fiddleheads",
			defaultVariantUntranslated = "Fried Fiddleheads",
			numberOfVariants = "1",
			variants = {
				["Fried Fiddleheads"] = {
					untranslated = "Fried Fiddleheads",
					ingredients = {
						{
							"ITEM",
							"Fiddleheads",
							1.0,
							false,
							"Fiddleheads",
						},
						{
							"TAG",
							"Fat",
							1.0,
							false,
							"Fat",
						},
					},
					products = {
						{
							"Fried Fiddleheads",
							"1",
							"Fried Fiddleheads",
						},
					},
				},
			},
		},
		["Fried Hare Haunches"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Fried Hare Haunches",
			craftStn = {
				{
					"Stove",
					"Stove",
				},
			},
			skillNeeds = {
				{
					"Advanced Cooking",
					2,
					"Advanced Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 65.0,
			baseXPGain = 1.0,
			defaultVariant = "Fried Hare Haunches",
			defaultVariantUntranslated = "Fried Hare Haunches",
			numberOfVariants = "1",
			variants = {
				["Fried Hare Haunches"] = {
					untranslated = "Fried Hare Haunches",
					ingredients = {
						{
							"ITEM",
							"Flour",
							8.0,
							false,
							"Flour",
						},
						{
							"ITEM",
							"Prepared Meat",
							4.0,
							false,
							"Prepared Meat",
						},
						{
							"TAG",
							"Oil",
							4.0,
							false,
							"Oil",
						},
					},
					products = {
						{
							"Fried Hare Haunches",
							"1",
							"Fried Hare Haunches",
						},
					},
				},
			},
		},
		["Fried Hearts Of Palm"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Fried Hearts Of Palm",
			craftStn = {
				{
					"Campfire",
					"Campfire",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					2,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 15.0,
			baseXPGain = 1.0,
			defaultVariant = "Fried Hearts Of Palm",
			defaultVariantUntranslated = "Fried Hearts Of Palm",
			numberOfVariants = "1",
			variants = {
				["Fried Hearts Of Palm"] = {
					untranslated = "Fried Hearts Of Palm",
					ingredients = {
						{
							"ITEM",
							"Heart Of Palm",
							1.0,
							false,
							"Heart Of Palm",
						},
						{
							"TAG",
							"Fat",
							1.0,
							false,
							"Fat",
						},
					},
					products = {
						{
							"Fried Hearts Of Palm",
							"1",
							"Fried Hearts Of Palm",
						},
					},
				},
			},
		},
		["Fried Taro"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Fried Taro",
			craftStn = {
				{
					"Campfire",
					"Campfire",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					2,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 15.0,
			baseXPGain = 1.0,
			defaultVariant = "Fried Taro",
			defaultVariantUntranslated = "Fried Taro",
			numberOfVariants = "1",
			variants = {
				["Fried Taro"] = {
					untranslated = "Fried Taro",
					ingredients = {
						{
							"ITEM",
							"Taro Root",
							1.0,
							false,
							"Taro Root",
						},
						{
							"TAG",
							"Fat",
							1.0,
							false,
							"Fat",
						},
					},
					products = {
						{
							"Fried Taro",
							"1",
							"Fried Taro",
						},
					},
				},
			},
		},
		["Fried Tomatoes"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Fried Tomatoes",
			craftStn = {
				{
					"Campfire",
					"Campfire",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					2,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 15.0,
			baseXPGain = 1.0,
			defaultVariant = "Fried Tomatoes",
			defaultVariantUntranslated = "Fried Tomatoes",
			numberOfVariants = "1",
			variants = {
				["Fried Tomatoes"] = {
					untranslated = "Fried Tomatoes",
					ingredients = {
						{
							"ITEM",
							"Tomato",
							1.0,
							false,
							"Tomato",
						},
						{
							"TAG",
							"Fat",
							1.0,
							false,
							"Fat",
						},
					},
					products = {
						{
							"Fried Tomatoes",
							"1",
							"Fried Tomatoes",
						},
					},
				},
			},
		},
		["Froth Floatation Cell"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Froth Floatation Cell",
			craftStn = {
				{
					"Electronics Assembly",
					"Electronics Assembly",
				},
			},
			skillNeeds = {
				{
					"Electronics",
					2,
					"Electronics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 120.0,
			baseXPGain = 5.0,
			defaultVariant = "Froth Floatation Cell",
			defaultVariantUntranslated = "Froth Floatation Cell",
			numberOfVariants = "1",
			variants = {
				["Froth Floatation Cell"] = {
					untranslated = "Froth Floatation Cell",
					ingredients = {
						{
							"ITEM",
							"Steel Plate",
							15.0,
							false,
							"Steel Plate",
						},
						{
							"ITEM",
							"Steel Pipe",
							20.0,
							false,
							"Steel Pipe",
						},
						{
							"ITEM",
							"Advanced Circuit",
							10.0,
							false,
							"Advanced Circuit",
						},
						{
							"ITEM",
							"Electric Motor",
							1.0,
							true,
							"Electric Motor",
						},
					},
					products = {
						{
							"Froth Floatation Cell",
							1,
							"Froth Floatation Cell",
						},
					},
				},
			},
		},
		["Fruit Muffin"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Fruit Muffin",
			craftStn = {
				{
					"Bakery Oven",
					"Bakery Oven",
				},
			},
			skillNeeds = {
				{
					"Baking",
					2,
					"Baking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Fruit Muffin",
			defaultVariantUntranslated = "Fruit Muffin",
			numberOfVariants = "1",
			variants = {
				["Fruit Muffin"] = {
					untranslated = "Fruit Muffin",
					ingredients = {
						{
							"ITEM",
							"Flour",
							4.0,
							false,
							"Flour",
						},
						{
							"TAG",
							"Fruit",
							4.0,
							false,
							"Fruit",
						},
					},
					products = {
						{
							"Fruit Muffin",
							"1",
							"Fruit Muffin",
						},
					},
				},
			},
		},
		["Fruit Tart"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Fruit Tart",
			craftStn = {
				{
					"Bakery Oven",
					"Bakery Oven",
				},
			},
			skillNeeds = {
				{
					"Advanced Baking",
					1,
					"Advanced Baking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 45.0,
			baseXPGain = 1.0,
			defaultVariant = "Fruit Tart",
			defaultVariantUntranslated = "Fruit Tart",
			numberOfVariants = "1",
			variants = {
				["Fruit Tart"] = {
					untranslated = "Fruit Tart",
					ingredients = {
						{
							"ITEM",
							"Pastry Dough",
							1.0,
							false,
							"Pastry Dough",
						},
						{
							"TAG",
							"Fruit",
							4.0,
							false,
							"Fruit",
						},
					},
					products = {
						{
							"Fruit Tart",
							"1",
							"Fruit Tart",
						},
					},
				},
			},
		},
		["Galaxy Vase"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Galaxy Vase",
			craftStn = {
				{
					"Glassworks",
					"Glassworks",
				},
			},
			skillNeeds = {
				{
					"Glassworking",
					1,
					"Glassworking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 90.0,
			baseXPGain = 1.0,
			defaultVariant = "Galaxy Vase",
			defaultVariantUntranslated = "Galaxy Vase",
			numberOfVariants = "1",
			variants = {
				["Galaxy Vase"] = {
					untranslated = "Galaxy Vase",
					ingredients = {
						{
							"ITEM",
							"Glass",
							4.0,
							false,
							"Glass",
						},
					},
					products = {
						{
							"Galaxy Vase",
							1,
							"Galaxy Vase",
						},
					},
				},
			},
		},
		["Garden Boots"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Garden Boots",
			craftStn = {
				{
					"Tailoring Table",
					"Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 150.0,
			baseXPGain = 3.0,
			defaultVariant = "Garden Boots",
			defaultVariantUntranslated = "Garden Boots",
			numberOfVariants = "1",
			variants = {
				["Garden Boots"] = {
					untranslated = "Garden Boots",
					ingredients = {
						{
							"ITEM",
							"Leather Hide",
							2.0,
							false,
							"Leather Hide",
						},
						{
							"ITEM",
							"Fur Pelt",
							6.0,
							false,
							"Fur Pelt",
						},
					},
					products = {
						{
							"Garden Boots",
							1,
							"Garden Boots",
						},
					},
				},
			},
		},
		Gasoline = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Gasoline",
			craftStn = {
				{
					"Oil Refinery",
					"Oil Refinery",
				},
			},
			skillNeeds = {
				{
					"Oil Drilling",
					1,
					"Oil Drilling",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.8,
			baseLaborCost = 120.0,
			baseXPGain = 0.5,
			defaultVariant = "Gasoline",
			defaultVariantUntranslated = "Gasoline",
			numberOfVariants = "1",
			variants = {
				Gasoline = {
					untranslated = "Gasoline",
					ingredients = {
						{
							"ITEM",
							"Petroleum",
							4.0,
							false,
							"Petroleum",
						},
					},
					products = {
						{
							"Gasoline",
							"",
							"Gasoline",
						},
					},
				},
			},
		},
		["Gathering Basic Upgrade"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Gathering Basic Upgrade",
			craftStn = {
				{
					"Fiber Scutching Station",
					"Fiber Scutching Station",
				},
			},
			skillNeeds = {
				{
					"Gathering",
					1,
					"Gathering",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 3000.0,
			baseXPGain = 4.0,
			defaultVariant = "Gathering Basic Upgrade",
			defaultVariantUntranslated = "Gathering Basic Upgrade",
			numberOfVariants = "1",
			variants = {
				["Gathering Basic Upgrade"] = {
					untranslated = "Gathering Basic Upgrade",
					ingredients = {
						{
							"ITEM",
							"Basic Upgrade Lvl4",
							1.0,
							true,
							"Basic Upgrade Lvl4",
						},
					},
					products = {
						{
							"Gathering Basic Upgrade",
							1,
							"Gathering Basic Upgrade",
						},
					},
				},
			},
		},
		["Gathering Research Paper Basic"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Gathering Research Paper Basic",
			craftStn = {
				{
					"Research Table",
					"Research Table",
				},
			},
			skillNeeds = {
				{
					"Gathering",
					1,
					"Gathering",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 30.0,
			baseXPGain = 1.5,
			defaultVariant = "Gathering Research Paper Basic",
			defaultVariantUntranslated = "Gathering Research Paper Basic",
			numberOfVariants = "1",
			variants = {
				["Gathering Research Paper Basic"] = {
					untranslated = "Gathering Research Paper Basic",
					ingredients = {
						{
							"ITEM",
							"Plant Fibers",
							20.0,
							false,
							"Plant Fibers",
						},
						{
							"TAG",
							"Raw Food",
							30.0,
							false,
							"Raw Food",
						},
					},
					products = {
						{
							"Gathering Research Paper Basic",
							"",
							"Gathering Research Paper Basic",
						},
					},
				},
			},
		},
		Gearbox = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Gearbox",
			craftStn = {
				{
					"Shaper",
					"Shaper",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					1,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.5,
			baseLaborCost = 45.0,
			baseXPGain = 2.0,
			defaultVariant = "Gearbox",
			defaultVariantUntranslated = "Gearbox",
			numberOfVariants = "1",
			variants = {
				Gearbox = {
					untranslated = "Gearbox",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							2.0,
							false,
							"Iron Bar",
						},
						{
							"ITEM",
							"Iron Gear",
							4.0,
							false,
							"Iron Gear",
						},
					},
					products = {
						{
							"Gearbox",
							"",
							"Gearbox",
						},
					},
				},
			},
		},
		["Geology Research Paper Advanced"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Geology Research Paper Advanced",
			craftStn = {
				{
					"Research Table",
					"Research Table",
				},
			},
			skillNeeds = {
				{
					"Masonry",
					1,
					"Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 120.0,
			baseXPGain = 3.0,
			defaultVariant = "Geology Research Paper Advanced",
			defaultVariantUntranslated = "Geology Research Paper Advanced",
			numberOfVariants = "1",
			variants = {
				["Geology Research Paper Advanced"] = {
					untranslated = "Geology Research Paper Advanced",
					ingredients = {
						{
							"TAG",
							"Mortared Stone",
							20.0,
							false,
							"Mortared Stone",
						},
					},
					products = {
						{
							"Geology Research Paper Advanced",
							"",
							"Geology Research Paper Advanced",
						},
					},
				},
			},
		},
		["Geology Research Paper Basic"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Geology Research Paper Basic",
			craftStn = {
				{
					"Research Table",
					"Research Table",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 30.0,
			baseXPGain = 1.5,
			defaultVariant = "Geology Research Paper Basic",
			defaultVariantUntranslated = "Geology Research Paper Basic",
			numberOfVariants = "1",
			variants = {
				["Geology Research Paper Basic"] = {
					untranslated = "Geology Research Paper Basic",
					ingredients = {
						{
							"TAG",
							"Rock",
							30.0,
							false,
							"Rock",
						},
					},
					products = {
						{
							"Geology Research Paper Basic",
							"",
							"Geology Research Paper Basic",
						},
					},
				},
			},
		},
		["Geology Research Paper Modern"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Geology Research Paper Modern",
			craftStn = {
				{
					"Laboratory",
					"Laboratory",
				},
			},
			skillNeeds = {
				{
					"Pottery",
					1,
					"Pottery",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 600.0,
			baseXPGain = 6.0,
			defaultVariant = "Geology Research Paper Modern",
			defaultVariantUntranslated = "Geology Research Paper Modern",
			numberOfVariants = "1",
			variants = {
				["Geology Research Paper Modern"] = {
					untranslated = "Geology Research Paper Modern",
					ingredients = {
						{
							"ITEM",
							"Brick",
							30.0,
							false,
							"Brick",
						},
					},
					products = {
						{
							"Geology Research Paper Modern",
							"",
							"Geology Research Paper Modern",
						},
					},
				},
			},
		},
		["Geology Research Paper Modern Glass"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Geology Research Paper Modern Glass",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Glassworking",
					1,
					"Glassworking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 600.0,
			baseXPGain = 6.0,
			defaultVariant = "Geology Research Paper Modern Glass",
			defaultVariantUntranslated = "Geology Research Paper Modern Glass",
			numberOfVariants = "1",
			variants = {
				["Geology Research Paper Modern Glass"] = {
					untranslated = "Geology Research Paper Modern Glass",
					ingredients = {
						{
							"ITEM",
							"Glass",
							30.0,
							true,
							"Glass",
						},
					},
					products = {
						{
							"Geology Research Paper Modern Glass",
							1,
							"Geology Research Paper Modern Glass",
						},
						{
							"Geology Research Paper Modern",
							1.0,
							"Geology Research Paper Modern",
						},
					},
				},
			},
		},
		["Gigot Sleeve Shirt"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Gigot Sleeve Shirt",
			craftStn = {
				{
					"Tailoring Table",
					"Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 40.0,
			baseXPGain = 3.0,
			defaultVariant = "Gigot Sleeve Shirt",
			defaultVariantUntranslated = "Gigot Sleeve Shirt",
			numberOfVariants = "1",
			variants = {
				["Gigot Sleeve Shirt"] = {
					untranslated = "Gigot Sleeve Shirt",
					ingredients = {
						{
							"ITEM",
							"Plant Fibers",
							30.0,
							false,
							"Plant Fibers",
						},
					},
					products = {
						{
							"Gigot Sleeve Shirt",
							1,
							"Gigot Sleeve Shirt",
						},
					},
				},
			},
		},
		Glass = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Glass",
			craftStn = {
				{
					"Glassworks",
					"Glassworks",
				},
			},
			skillNeeds = {
				{
					"Glassworking",
					1,
					"Glassworking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.2,
			baseLaborCost = 30.0,
			baseXPGain = 1.0,
			defaultVariant = "Glass",
			defaultVariantUntranslated = "Glass",
			numberOfVariants = "1",
			variants = {
				Glass = {
					untranslated = "Glass",
					ingredients = {
						{
							"ITEM",
							"Sand",
							4.0,
							false,
							"Sand",
						},
						{
							"ITEM",
							"Crushed Limestone",
							1.0,
							true,
							"Crushed Limestone",
						},
					},
					products = {
						{
							"Glass",
							"",
							"Glass",
						},
					},
				},
			},
		},
		["Glass Lens"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Glass Lens",
			craftStn = {
				{
					"Glassworks",
					"Glassworks",
				},
			},
			skillNeeds = {
				{
					"Glassworking",
					1,
					"Glassworking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 30.0,
			baseXPGain = 0.1,
			defaultVariant = "Glass Lens",
			defaultVariantUntranslated = "Glass Lens",
			numberOfVariants = "1",
			variants = {
				["Glass Lens"] = {
					untranslated = "Glass Lens",
					ingredients = {
						{
							"ITEM",
							"Glass",
							6.0,
							false,
							"Glass",
						},
					},
					products = {
						{
							"Glass Lens",
							"2",
							"Glass Lens",
						},
					},
				},
			},
		},
		["Glassworking Advanced Upgrade"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Glassworking Advanced Upgrade",
			craftStn = {
				{
					"Glassworks",
					"Glassworks",
				},
			},
			skillNeeds = {
				{
					"Glassworking",
					1,
					"Glassworking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 15.0,
			baseLaborCost = 6000.0,
			baseXPGain = 4.0,
			defaultVariant = "Glassworking Advanced Upgrade",
			defaultVariantUntranslated = "Glassworking Advanced Upgrade",
			numberOfVariants = "1",
			variants = {
				["Glassworking Advanced Upgrade"] = {
					untranslated = "Glassworking Advanced Upgrade",
					ingredients = {
						{
							"ITEM",
							"Advanced Upgrade Lvl4",
							1.0,
							true,
							"Advanced Upgrade Lvl4",
						},
					},
					products = {
						{
							"Glassworking Advanced Upgrade",
							1,
							"Glassworking Advanced Upgrade",
						},
					},
				},
			},
		},
		["Glassworking Modern Upgrade"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Glassworking Modern Upgrade",
			craftStn = {
				{
					"Electronics Assembly",
					"Electronics Assembly",
				},
			},
			skillNeeds = {
				{
					"Glassworking",
					1,
					"Glassworking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 15.0,
			baseLaborCost = 6000.0,
			baseXPGain = 4.0,
			defaultVariant = "Glassworking Modern Upgrade",
			defaultVariantUntranslated = "Glassworking Modern Upgrade",
			numberOfVariants = "1",
			variants = {
				["Glassworking Modern Upgrade"] = {
					untranslated = "Glassworking Modern Upgrade",
					ingredients = {
						{
							"ITEM",
							"Modern Upgrade Lvl4",
							1.0,
							true,
							"Modern Upgrade Lvl4",
						},
					},
					products = {
						{
							"Glassworking Modern Upgrade",
							1,
							"Glassworking Modern Upgrade",
						},
					},
				},
			},
		},
		Glassworks = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Glassworks",
			craftStn = {
				{
					"Kiln",
					"Kiln",
				},
			},
			skillNeeds = {
				{
					"Pottery",
					1,
					"Pottery",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 150.0,
			baseXPGain = 20.0,
			defaultVariant = "Glassworks",
			defaultVariantUntranslated = "Glassworks",
			numberOfVariants = "1",
			variants = {
				Glassworks = {
					untranslated = "Glassworks",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							8.0,
							false,
							"Iron Bar",
						},
						{
							"ITEM",
							"Brick",
							16.0,
							false,
							"Brick",
						},
						{
							"TAG",
							"Wood Board",
							20.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Glassworks",
							1,
							"Glassworks",
						},
					},
				},
			},
		},
		["Goat Mount"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Goat Mount",
			craftStn = {
				{
					"Butchery Table",
					"Butchery Table",
				},
			},
			skillNeeds = {
				{
					"Hunting",
					4,
					"Hunting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 300.0,
			baseXPGain = 4.0,
			defaultVariant = "Goat Mount",
			defaultVariantUntranslated = "Goat Mount",
			numberOfVariants = "1",
			variants = {
				["Goat Mount"] = {
					untranslated = "Goat Mount",
					ingredients = {
						{
							"ITEM",
							"Mountain Goat Carcass",
							1.0,
							true,
							"Mountain Goat Carcass",
						},
						{
							"TAG",
							"Hewn Log",
							10.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Fabric",
							20.0,
							false,
							"Fabric",
						},
					},
					products = {
						{
							"Goat Mount",
							1,
							"Goat Mount",
						},
					},
				},
			},
		},
		["Gold Bar"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Gold Bar",
			craftStn = {
				{
					"Blast Furnace",
					"Blast Furnace",
				},
			},
			skillNeeds = {
				{
					"Smelting",
					1,
					"Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.6,
			baseLaborCost = 60.0,
			baseXPGain = 2.0,
			defaultVariant = "Gold Bar",
			defaultVariantUntranslated = "Gold Bar",
			numberOfVariants = "1",
			variants = {
				["Gold Bar"] = {
					untranslated = "Gold Bar",
					ingredients = {
						{
							"ITEM",
							"Gold Concentrate",
							1.0,
							false,
							"Gold Concentrate",
						},
					},
					products = {
						{
							"Gold Bar",
							"4",
							"Gold Bar",
						},
						{
							"Slag",
							1.0,
							"Slag",
						},
					},
				},
			},
		},
		["Gold Concentrate"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Gold Concentrate",
			craftStn = {
				{
					"Rocker Box",
					"Rocker Box",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.5,
			baseLaborCost = 50.0,
			baseXPGain = 2.0,
			defaultVariant = "Gold Concentrate",
			defaultVariantUntranslated = "Gold Concentrate",
			numberOfVariants = "1",
			variants = {
				["Gold Concentrate"] = {
					untranslated = "Gold Concentrate",
					ingredients = {
						{
							"ITEM",
							"Crushed Gold Ore",
							10.0,
							false,
							"Crushed Gold Ore",
						},
					},
					products = {
						{
							"Gold Concentrate",
							"",
							"Gold Concentrate",
						},
						{
							"Wet Tailings",
							4.0,
							"Wet Tailings",
						},
					},
				},
			},
		},
		["Gold Flakes"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Gold Flakes",
			craftStn = {
				{
					"Electronics Assembly",
					"Electronics Assembly",
				},
			},
			skillNeeds = {
				{
					"Electronics",
					1,
					"Electronics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.8,
			baseLaborCost = 75.0,
			baseXPGain = 1.0,
			defaultVariant = "Gold Flakes",
			defaultVariantUntranslated = "Gold Flakes",
			numberOfVariants = "1",
			variants = {
				["Gold Flakes"] = {
					untranslated = "Gold Flakes",
					ingredients = {
						{
							"ITEM",
							"Gold Bar",
							2.0,
							false,
							"Gold Bar",
						},
					},
					products = {
						{
							"Gold Flakes",
							"4",
							"Gold Flakes",
						},
					},
				},
			},
		},
		["Gold Frame Wide"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Gold Frame Wide",
			craftStn = {
				{
					"Anvil",
					"Anvil",
				},
			},
			skillNeeds = {
				{
					"Smelting",
					4,
					"Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 160.0,
			baseXPGain = 1.0,
			defaultVariant = "Gold Frame Wide",
			defaultVariantUntranslated = "Gold Frame Wide",
			numberOfVariants = 5,
			variants = {
				["Gold Frame Wide"] = {
					untranslated = "Gold Frame Wide",
					ingredients = {
						{
							"ITEM",
							"Gold Bar",
							2.0,
							false,
							"Gold Bar",
						},
					},
					products = {
						{
							"Gold Frame Wide",
							1,
							"Gold Frame Wide",
						},
					},
				},
				["Gold Frame Landscape"] = {
					untranslated = "Gold Frame Landscape",
					ingredients = {
						{
							"ITEM",
							"Gold Bar",
							2.0,
							false,
							"Gold Bar",
						},
					},
					products = {
						{
							"Gold Frame Landscape",
							1,
							"Gold Frame Landscape",
						},
					},
				},
				["Gold Frame Square"] = {
					untranslated = "Gold Frame Square",
					ingredients = {
						{
							"ITEM",
							"Gold Bar",
							2.0,
							false,
							"Gold Bar",
						},
					},
					products = {
						{
							"Gold Frame Square",
							1,
							"Gold Frame Square",
						},
					},
				},
				["Gold Frame Portrait"] = {
					untranslated = "Gold Frame Portrait",
					ingredients = {
						{
							"ITEM",
							"Gold Bar",
							2.0,
							false,
							"Gold Bar",
						},
					},
					products = {
						{
							"Gold Frame Portrait",
							1,
							"Gold Frame Portrait",
						},
					},
				},
				["Gold Frame Tall"] = {
					untranslated = "Gold Frame Tall",
					ingredients = {
						{
							"ITEM",
							"Gold Bar",
							2.0,
							false,
							"Gold Bar",
						},
					},
					products = {
						{
							"Gold Frame Tall",
							1,
							"Gold Frame Tall",
						},
					},
				},
			},
		},
		["Gold Wiring"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Gold Wiring",
			craftStn = {
				{
					"Electric Machinist Table",
					"Electric Machinist Table",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					1,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.4,
			baseLaborCost = 120.0,
			baseXPGain = 1.0,
			defaultVariant = "Gold Wiring",
			defaultVariantUntranslated = "Gold Wiring",
			numberOfVariants = "1",
			variants = {
				["Gold Wiring"] = {
					untranslated = "Gold Wiring",
					ingredients = {
						{
							"ITEM",
							"Gold Bar",
							4.0,
							false,
							"Gold Bar",
						},
					},
					products = {
						{
							"Gold Wiring",
							"2",
							"Gold Wiring",
						},
					},
				},
			},
		},
		["Government Office"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Government Office",
			craftStn = {
				{
					"Settlement Crafting Table",
					"Settlement Crafting Table",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 1200.0,
			baseXPGain = 5.0,
			defaultVariant = "Government Office",
			defaultVariantUntranslated = "Government Office",
			numberOfVariants = "1",
			variants = {
				["Government Office"] = {
					untranslated = "Government Office",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							15.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Mortared Stone",
							15.0,
							false,
							"Mortared Stone",
						},
					},
					products = {
						{
							"Government Office",
							1,
							"Government Office",
						},
					},
				},
			},
		},
		["Grassland Salad"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Grassland Salad",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Cooking",
					1,
					"Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Grassland Salad",
			defaultVariantUntranslated = "Grassland Salad",
			numberOfVariants = "1",
			variants = {
				["Grassland Salad"] = {
					untranslated = "Grassland Salad",
					ingredients = {
						{
							"ITEM",
							"Corn",
							5.0,
							false,
							"Corn",
						},
						{
							"ITEM",
							"Tomato",
							6.0,
							false,
							"Tomato",
						},
						{
							"ITEM",
							"Beet",
							5.0,
							false,
							"Beet",
						},
					},
					products = {
						{
							"Grassland Salad",
							1,
							"Grassland Salad",
						},
						{
							"Basic Salad",
							1.0,
							"Basic Salad",
						},
					},
				},
			},
		},
		["Hand Plow"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Hand Plow",
			craftStn = {
				{
					"Wainwright Table",
					"Wainwright Table",
				},
			},
			skillNeeds = {
				{
					"Basic Engineering",
					1,
					"Basic Engineering",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 100.0,
			baseXPGain = 10.0,
			defaultVariant = "Hand Plow",
			defaultVariantUntranslated = "Hand Plow",
			numberOfVariants = "1",
			variants = {
				["Hand Plow"] = {
					untranslated = "Hand Plow",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							10.0,
							false,
							"Iron Bar",
						},
						{
							"ITEM",
							"Wooden Wheel",
							1.0,
							true,
							"Wooden Wheel",
						},
						{
							"TAG",
							"Hewn Log",
							10.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Wood Board",
							50.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Hand Plow",
							1,
							"Hand Plow",
						},
					},
				},
			},
		},
		["Hanging Long Steel Sign"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Hanging Long Steel Sign",
			craftStn = {
				{
					"Anvil",
					"Anvil",
				},
			},
			skillNeeds = {
				{
					"Advanced Smelting",
					3,
					"Advanced Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 3.0,
			baseLaborCost = 120.0,
			baseXPGain = 1.0,
			defaultVariant = "Hanging Long Steel Sign",
			defaultVariantUntranslated = "Hanging Long Steel Sign",
			numberOfVariants = "1",
			variants = {
				["Hanging Long Steel Sign"] = {
					untranslated = "Hanging Long Steel Sign",
					ingredients = {
						{
							"ITEM",
							"Steel Plate",
							8.0,
							false,
							"Steel Plate",
						},
						{
							"ITEM",
							"Rivet",
							8.0,
							false,
							"Rivet",
						},
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Hanging Long Steel Sign",
							1,
							"Hanging Long Steel Sign",
						},
					},
				},
			},
		},
		["Hanging Steel Framed Sign"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Hanging Steel Framed Sign",
			craftStn = {
				{
					"Anvil",
					"Anvil",
				},
			},
			skillNeeds = {
				{
					"Advanced Smelting",
					3,
					"Advanced Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 3.0,
			baseLaborCost = 120.0,
			baseXPGain = 1.0,
			defaultVariant = "Hanging Steel Framed Sign",
			defaultVariantUntranslated = "Hanging Steel Framed Sign",
			numberOfVariants = "1",
			variants = {
				["Hanging Steel Framed Sign"] = {
					untranslated = "Hanging Steel Framed Sign",
					ingredients = {
						{
							"ITEM",
							"Steel Bar",
							2.0,
							false,
							"Steel Bar",
						},
						{
							"ITEM",
							"Rivet",
							6.0,
							false,
							"Rivet",
						},
						{
							"TAG",
							"Wood Board",
							6.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Hanging Steel Framed Sign",
							1,
							"Hanging Steel Framed Sign",
						},
					},
				},
			},
		},
		["Hanging Steel Mine Sign"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Hanging Steel Mine Sign",
			craftStn = {
				{
					"Anvil",
					"Anvil",
				},
			},
			skillNeeds = {
				{
					"Advanced Smelting",
					3,
					"Advanced Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 3.0,
			baseLaborCost = 120.0,
			baseXPGain = 1.0,
			defaultVariant = "Hanging Steel Mine Sign",
			defaultVariantUntranslated = "Hanging Steel Mine Sign",
			numberOfVariants = "1",
			variants = {
				["Hanging Steel Mine Sign"] = {
					untranslated = "Hanging Steel Mine Sign",
					ingredients = {
						{
							"ITEM",
							"Steel Plate",
							2.0,
							false,
							"Steel Plate",
						},
						{
							"ITEM",
							"Rivet",
							6.0,
							false,
							"Rivet",
						},
						{
							"TAG",
							"Wood Board",
							3.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Hanging Steel Mine Sign",
							1,
							"Hanging Steel Mine Sign",
						},
					},
				},
			},
		},
		["Hanging Steel Plain Sign"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Hanging Steel Plain Sign",
			craftStn = {
				{
					"Anvil",
					"Anvil",
				},
			},
			skillNeeds = {
				{
					"Advanced Smelting",
					3,
					"Advanced Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 3.0,
			baseLaborCost = 120.0,
			baseXPGain = 1.0,
			defaultVariant = "Hanging Steel Plain Sign",
			defaultVariantUntranslated = "Hanging Steel Plain Sign",
			numberOfVariants = "1",
			variants = {
				["Hanging Steel Plain Sign"] = {
					untranslated = "Hanging Steel Plain Sign",
					ingredients = {
						{
							"ITEM",
							"Steel Plate",
							4.0,
							false,
							"Steel Plate",
						},
						{
							"ITEM",
							"Rivet",
							6.0,
							false,
							"Rivet",
						},
						{
							"TAG",
							"Wood Board",
							4.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Hanging Steel Plain Sign",
							1,
							"Hanging Steel Plain Sign",
						},
					},
				},
			},
		},
		["Hanging Steel Shop Sign"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Hanging Steel Shop Sign",
			craftStn = {
				{
					"Anvil",
					"Anvil",
				},
			},
			skillNeeds = {
				{
					"Advanced Smelting",
					3,
					"Advanced Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 3.0,
			baseLaborCost = 120.0,
			baseXPGain = 1.0,
			defaultVariant = "Hanging Steel Shop Sign",
			defaultVariantUntranslated = "Hanging Steel Shop Sign",
			numberOfVariants = "1",
			variants = {
				["Hanging Steel Shop Sign"] = {
					untranslated = "Hanging Steel Shop Sign",
					ingredients = {
						{
							"ITEM",
							"Steel Plate",
							4.0,
							false,
							"Steel Plate",
						},
						{
							"ITEM",
							"Rivet",
							6.0,
							false,
							"Rivet",
						},
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Hanging Steel Shop Sign",
							1,
							"Hanging Steel Shop Sign",
						},
					},
				},
			},
		},
		["Hearty Hometown Pizza"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Hearty Hometown Pizza",
			craftStn = {
				{
					"Bakery Oven",
					"Bakery Oven",
				},
			},
			skillNeeds = {
				{
					"Advanced Baking",
					3,
					"Advanced Baking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 3.0,
			baseLaborCost = 45.0,
			baseXPGain = 1.0,
			defaultVariant = "Hearty Hometown Pizza",
			defaultVariantUntranslated = "Hearty Hometown Pizza",
			numberOfVariants = "1",
			variants = {
				["Hearty Hometown Pizza"] = {
					untranslated = "Hearty Hometown Pizza",
					ingredients = {
						{
							"ITEM",
							"Leavened Dough",
							2.0,
							false,
							"Leavened Dough",
						},
						{
							"ITEM",
							"Crimini Mushrooms",
							1.0,
							false,
							"Crimini Mushrooms",
						},
						{
							"ITEM",
							"Raw Sausage",
							2.0,
							false,
							"Raw Sausage",
						},
						{
							"ITEM",
							"Sun Cheese",
							4.0,
							false,
							"Sun Cheese",
						},
						{
							"ITEM",
							"Tomato",
							2.0,
							false,
							"Tomato",
						},
					},
					products = {
						{
							"Hearty Hometown Pizza",
							"1",
							"Hearty Hometown Pizza",
						},
					},
				},
			},
		},
		["Heat Sink"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Heat Sink",
			craftStn = {
				{
					"Shaper",
					"Shaper",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					1,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 60.0,
			baseXPGain = 2.0,
			defaultVariant = "Heat Sink",
			defaultVariantUntranslated = "Heat Sink",
			numberOfVariants = "1",
			variants = {
				["Heat Sink"] = {
					untranslated = "Heat Sink",
					ingredients = {
						{
							"ITEM",
							"Copper Plate",
							8.0,
							false,
							"Copper Plate",
						},
						{
							"ITEM",
							"Copper Wiring",
							6.0,
							false,
							"Copper Wiring",
						},
					},
					products = {
						{
							"Heat Sink",
							"",
							"Heat Sink",
						},
					},
				},
			},
		},
		["Hemp Mooring Rope"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Hemp Mooring Rope",
			craftStn = {
				{
					"Tailoring Table",
					"Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 120.0,
			baseXPGain = 0.5,
			defaultVariant = "Hemp Mooring Rope",
			defaultVariantUntranslated = "Hemp Mooring Rope",
			numberOfVariants = "1",
			variants = {
				["Hemp Mooring Rope"] = {
					untranslated = "Hemp Mooring Rope",
					ingredients = {
						{
							"ITEM",
							"Linen Yarn",
							8.0,
							false,
							"Linen Yarn",
						},
					},
					products = {
						{
							"Hemp Mooring Rope",
							"",
							"Hemp Mooring Rope",
						},
					},
				},
			},
		},
		Henley = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Henley",
			craftStn = {
				{
					"Tailoring Table",
					"Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 40.0,
			baseXPGain = 3.0,
			defaultVariant = "Henley",
			defaultVariantUntranslated = "Henley",
			numberOfVariants = "1",
			variants = {
				Henley = {
					untranslated = "Henley",
					ingredients = {
						{
							"ITEM",
							"Leather Hide",
							1.0,
							false,
							"Leather Hide",
						},
						{
							"ITEM",
							"Plant Fibers",
							25.0,
							false,
							"Plant Fibers",
						},
					},
					products = {
						{
							"Henley",
							1,
							"Henley",
						},
					},
				},
			},
		},
		["Hewn Bench"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Hewn Bench",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Logging",
					2,
					"Logging",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 60.0,
			baseXPGain = 3.0,
			defaultVariant = "Hewn Bench",
			defaultVariantUntranslated = "Hewn Bench",
			numberOfVariants = 3,
			variants = {
				["Hewn Bench"] = {
					untranslated = "Hewn Bench",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							18.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Wood Board",
							6.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Hewn Bench",
							1,
							"Hewn Bench",
						},
					},
				},
				["Hewn Softwood Bench"] = {
					untranslated = "Hewn Softwood Bench",
					ingredients = {
						{
							"ITEM",
							"Softwood Hewn Log",
							18.0,
							false,
							"Softwood Hewn Log",
						},
						{
							"ITEM",
							"Softwood Board",
							6.0,
							false,
							"Softwood Board",
						},
					},
					products = {
						{
							"Hewn Softwood Bench",
							1,
							"Hewn Softwood Bench",
						},
					},
				},
				["Hewn Hardwood Bench"] = {
					untranslated = "Hewn Hardwood Bench",
					ingredients = {
						{
							"ITEM",
							"Hardwood Hewn Log",
							18.0,
							false,
							"Hardwood Hewn Log",
						},
						{
							"ITEM",
							"Hardwood Board",
							6.0,
							false,
							"Hardwood Board",
						},
					},
					products = {
						{
							"Hewn Hardwood Bench",
							1,
							"Hewn Hardwood Bench",
						},
					},
				},
			},
		},
		["Hewn Chair"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Hewn Chair",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Logging",
					1,
					"Logging",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 3.0,
			baseLaborCost = 60.0,
			baseXPGain = 2.0,
			defaultVariant = "Hewn Chair",
			defaultVariantUntranslated = "Hewn Chair",
			numberOfVariants = 3,
			variants = {
				["Hewn Chair"] = {
					untranslated = "Hewn Chair",
					ingredients = {
						{
							"ITEM",
							"Plant Fibers",
							12.0,
							false,
							"Plant Fibers",
						},
						{
							"TAG",
							"Hewn Log",
							12.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Wood Board",
							12.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Hewn Chair",
							1,
							"Hewn Chair",
						},
					},
				},
				["Hewn Softwood Chair"] = {
					untranslated = "Hewn Softwood Chair",
					ingredients = {
						{
							"ITEM",
							"Softwood Hewn Log",
							12.0,
							false,
							"Softwood Hewn Log",
						},
						{
							"ITEM",
							"Softwood Board",
							12.0,
							false,
							"Softwood Board",
						},
						{
							"ITEM",
							"Plant Fibers",
							12.0,
							false,
							"Plant Fibers",
						},
					},
					products = {
						{
							"Hewn Softwood Chair",
							1,
							"Hewn Softwood Chair",
						},
					},
				},
				["Hewn Hardwood Chair"] = {
					untranslated = "Hewn Hardwood Chair",
					ingredients = {
						{
							"ITEM",
							"Hardwood Hewn Log",
							12.0,
							false,
							"Hardwood Hewn Log",
						},
						{
							"ITEM",
							"Hardwood Board",
							12.0,
							false,
							"Hardwood Board",
						},
						{
							"ITEM",
							"Plant Fibers",
							12.0,
							false,
							"Plant Fibers",
						},
					},
					products = {
						{
							"Hewn Hardwood Chair",
							1,
							"Hewn Hardwood Chair",
						},
					},
				},
			},
		},
		["Hewn Door"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Hewn Door",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Logging",
					1,
					"Logging",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 60.0,
			baseXPGain = 0.5,
			defaultVariant = "Hewn Door",
			defaultVariantUntranslated = "Hewn Door",
			numberOfVariants = 3,
			variants = {
				["Hewn Door"] = {
					untranslated = "Hewn Door",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							2.0,
							true,
							"Hewn Log",
						},
					},
					products = {
						{
							"Hewn Door",
							1,
							"Hewn Door",
						},
					},
				},
				["Hewn Softwood Door"] = {
					untranslated = "Hewn Softwood Door",
					ingredients = {
						{
							"ITEM",
							"Softwood Hewn Log",
							2.0,
							true,
							"Softwood Hewn Log",
						},
					},
					products = {
						{
							"Hewn Softwood Door",
							1,
							"Hewn Softwood Door",
						},
					},
				},
				["Hewn Hardwood Door"] = {
					untranslated = "Hewn Hardwood Door",
					ingredients = {
						{
							"ITEM",
							"Hardwood Hewn Log",
							2.0,
							true,
							"Hardwood Hewn Log",
						},
					},
					products = {
						{
							"Hewn Hardwood Door",
							1,
							"Hewn Hardwood Door",
						},
					},
				},
			},
		},
		["Hewn Dresser"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Hewn Dresser",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Logging",
					3,
					"Logging",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 60.0,
			baseXPGain = 2.0,
			defaultVariant = "Hewn Dresser",
			defaultVariantUntranslated = "Hewn Dresser",
			numberOfVariants = "1",
			variants = {
				["Hewn Dresser"] = {
					untranslated = "Hewn Dresser",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							18.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Wood Board",
							6.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Hewn Dresser",
							1,
							"Hewn Dresser",
						},
					},
				},
			},
		},
		["Hewn Log"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Hewn Log",
			craftStn = {
				{
					"Workbench",
					"Workbench",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 0.16,
			baseLaborCost = 20.0,
			baseXPGain = 0.5,
			defaultVariant = "Hewn Log",
			defaultVariantUntranslated = "Hewn Log",
			numberOfVariants = 3,
			variants = {
				["Hewn Log"] = {
					untranslated = "Hewn Log",
					ingredients = {
						{
							"TAG",
							"Wood",
							2.0,
							false,
							"Wood",
						},
					},
					products = {
						{
							"Hewn Log",
							"",
							"Hewn Log",
						},
					},
				},
				["Hardwood Hewn Log"] = {
					untranslated = "Hardwood Hewn Log",
					ingredients = {
						{
							"TAG",
							"Hardwood",
							2.0,
							false,
							"Hardwood",
						},
					},
					products = {
						{
							"Hardwood Hewn Log",
							"",
							"Hardwood Hewn Log",
						},
					},
				},
				["Softwood Hewn Log"] = {
					untranslated = "Softwood Hewn Log",
					ingredients = {
						{
							"TAG",
							"Softwood",
							2.0,
							false,
							"Softwood",
						},
					},
					products = {
						{
							"Softwood Hewn Log",
							"",
							"Softwood Hewn Log",
						},
					},
				},
			},
		},
		["Hewn Log Door"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Hewn Log Door",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 100.0,
			baseXPGain = 0.0,
			defaultVariant = "Hewn Log Door",
			defaultVariantUntranslated = "Hewn Log Door",
			numberOfVariants = "1",
			variants = {
				["Hewn Log Door"] = {
					untranslated = "Hewn Log Door",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							2.0,
							true,
							"Hewn Log",
						},
					},
					products = {
						{
							"Hewn Log Door",
							1,
							"Hewn Log Door",
						},
						{
							"Hewn Door",
							1.0,
							"Hewn Door",
						},
					},
				},
			},
		},
		["Hewn Logs"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Hewn Logs",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Logging",
					1,
					"Logging",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.16,
			baseLaborCost = 15.0,
			baseXPGain = 0.5,
			defaultVariant = "Hewn Logs",
			defaultVariantUntranslated = "Hewn Logs",
			numberOfVariants = "1",
			variants = {
				["Hewn Logs"] = {
					untranslated = "Hewn Logs",
					ingredients = {
						{
							"TAG",
							"Wood",
							2.0,
							false,
							"Wood",
						},
					},
					products = {
						{
							"Hewn Logs",
							1,
							"Hewn Logs",
						},
						{
							"Hewn Log",
							1.0,
							"Hewn Log",
						},
					},
				},
			},
		},
		["Hewn Nightstand"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Hewn Nightstand",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Logging",
					4,
					"Logging",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 60.0,
			baseXPGain = 2.0,
			defaultVariant = "Hewn Nightstand",
			defaultVariantUntranslated = "Hewn Nightstand",
			numberOfVariants = "1",
			variants = {
				["Hewn Nightstand"] = {
					untranslated = "Hewn Nightstand",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							14.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Wood Board",
							8.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Hewn Nightstand",
							1,
							"Hewn Nightstand",
						},
					},
				},
			},
		},
		["Hewn Table"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Hewn Table",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Logging",
					2,
					"Logging",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 60.0,
			baseXPGain = 2.0,
			defaultVariant = "Hewn Table",
			defaultVariantUntranslated = "Hewn Table",
			numberOfVariants = 3,
			variants = {
				["Hewn Table"] = {
					untranslated = "Hewn Table",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							15.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Wood Board",
							6.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Hewn Table",
							1,
							"Hewn Table",
						},
					},
				},
				["Hewn Softwood Table"] = {
					untranslated = "Hewn Softwood Table",
					ingredients = {
						{
							"ITEM",
							"Softwood Hewn Log",
							15.0,
							false,
							"Softwood Hewn Log",
						},
						{
							"ITEM",
							"Softwood Board",
							6.0,
							false,
							"Softwood Board",
						},
					},
					products = {
						{
							"Hewn Softwood Table",
							1,
							"Hewn Softwood Table",
						},
					},
				},
				["Hewn Hardwood Table"] = {
					untranslated = "Hewn Hardwood Table",
					ingredients = {
						{
							"ITEM",
							"Hardwood Hewn Log",
							15.0,
							false,
							"Hardwood Hewn Log",
						},
						{
							"ITEM",
							"Hardwood Board",
							6.0,
							false,
							"Hardwood Board",
						},
					},
					products = {
						{
							"Hewn Hardwood Table",
							1,
							"Hewn Hardwood Table",
						},
					},
				},
			},
		},
		["Hide Ash Fertilizer"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Hide Ash Fertilizer",
			craftStn = {
				{
					"Farmers Table",
					"Farmers Table",
				},
			},
			skillNeeds = {
				{
					"Fertilizers",
					1,
					"Fertilizers",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.3,
			baseLaborCost = 15.0,
			baseXPGain = 0.0,
			defaultVariant = "Hide Ash Fertilizer",
			defaultVariantUntranslated = "Hide Ash Fertilizer",
			numberOfVariants = "1",
			variants = {
				["Hide Ash Fertilizer"] = {
					untranslated = "Hide Ash Fertilizer",
					ingredients = {
						{
							"ITEM",
							"Leather Hide",
							3.0,
							false,
							"Leather Hide",
						},
						{
							"TAG",
							"Fertilizer Filler",
							1.0,
							false,
							"Fertilizer Filler",
						},
					},
					products = {
						{
							"Hide Ash Fertilizer",
							1,
							"Hide Ash Fertilizer",
						},
					},
				},
			},
		},
		["Homestead Claim Stake"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Homestead Claim Stake",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 100.0,
			baseXPGain = 0.0,
			defaultVariant = "Homestead Claim Stake",
			defaultVariantUntranslated = "Homestead Claim Stake",
			numberOfVariants = "1",
			variants = {
				["Homestead Claim Stake"] = {
					untranslated = "Homestead Claim Stake",
					ingredients = {
						{
							"TAG",
							"",
							10.0,
							false,
							"",
						},
					},
					products = {
						{
							"Homestead Claim Stake",
							1,
							"Homestead Claim Stake",
						},
						{
							"Homestead Claim Stake",
							1.0,
							"Homestead Claim Stake",
						},
					},
				},
			},
		},
		Hosomaki = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Hosomaki",
			craftStn = {
				{
					"Kitchen",
					"Kitchen",
				},
			},
			skillNeeds = {
				{
					"Advanced Cooking",
					3,
					"Advanced Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 65.0,
			baseXPGain = 1.0,
			defaultVariant = "Hosomaki",
			defaultVariantUntranslated = "Hosomaki",
			numberOfVariants = "1",
			variants = {
				Hosomaki = {
					untranslated = "Hosomaki",
					ingredients = {
						{
							"ITEM",
							"Boiled Rice",
							5.0,
							false,
							"Boiled Rice",
						},
						{
							"ITEM",
							"Kelp",
							4.0,
							false,
							"Kelp",
						},
						{
							"ITEM",
							"Raw Fish",
							10.0,
							false,
							"Raw Fish",
						},
					},
					products = {
						{
							"Hosomaki",
							"1",
							"Hosomaki",
						},
					},
				},
			},
		},
		["Huckleberry Extract"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Huckleberry Extract",
			craftStn = {
				{
					"Mill",
					"Mill",
				},
			},
			skillNeeds = {
				{
					"Milling",
					2,
					"Milling",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 15.0,
			baseXPGain = 1.0,
			defaultVariant = "Huckleberry Extract",
			defaultVariantUntranslated = "Huckleberry Extract",
			numberOfVariants = "1",
			variants = {
				["Huckleberry Extract"] = {
					untranslated = "Huckleberry Extract",
					ingredients = {
						{
							"ITEM",
							"Huckleberries",
							20.0,
							false,
							"Huckleberries",
						},
					},
					products = {
						{
							"Huckleberry Extract",
							"1",
							"Huckleberry Extract",
						},
					},
				},
			},
		},
		["Huckleberry Fritter"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Huckleberry Fritter",
			craftStn = {
				{
					"Bakery Oven",
					"Bakery Oven",
				},
			},
			skillNeeds = {
				{
					"Baking",
					5,
					"Baking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Huckleberry Fritter",
			defaultVariantUntranslated = "Huckleberry Fritter",
			numberOfVariants = "1",
			variants = {
				["Huckleberry Fritter"] = {
					untranslated = "Huckleberry Fritter",
					ingredients = {
						{
							"ITEM",
							"Sugar",
							2.0,
							false,
							"Sugar",
						},
						{
							"ITEM",
							"Pastry Dough",
							1.0,
							false,
							"Pastry Dough",
						},
						{
							"ITEM",
							"Huckleberry Extract",
							2.0,
							false,
							"Huckleberry Extract",
						},
						{
							"TAG",
							"Oil",
							2.0,
							false,
							"Oil",
						},
					},
					products = {
						{
							"Huckleberry Fritter",
							"1",
							"Huckleberry Fritter",
						},
					},
				},
			},
		},
		["Huckleberry Pie"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Huckleberry Pie",
			craftStn = {
				{
					"Bakery Oven",
					"Bakery Oven",
				},
			},
			skillNeeds = {
				{
					"Baking",
					5,
					"Baking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Huckleberry Pie",
			defaultVariantUntranslated = "Huckleberry Pie",
			numberOfVariants = "1",
			variants = {
				["Huckleberry Pie"] = {
					untranslated = "Huckleberry Pie",
					ingredients = {
						{
							"ITEM",
							"Flour",
							4.0,
							false,
							"Flour",
						},
						{
							"ITEM",
							"Huckleberries",
							10.0,
							false,
							"Huckleberries",
						},
						{
							"TAG",
							"Fat",
							2.0,
							false,
							"Fat",
						},
					},
					products = {
						{
							"Huckleberry Pie",
							"1",
							"Huckleberry Pie",
						},
					},
				},
			},
		},
		["Huge Banner Sign"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Huge Banner Sign",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Logging",
					3,
					"Logging",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 60.0,
			baseXPGain = 1.0,
			defaultVariant = "Huge Banner Sign",
			defaultVariantUntranslated = "Huge Banner Sign",
			numberOfVariants = "1",
			variants = {
				["Huge Banner Sign"] = {
					untranslated = "Huge Banner Sign",
					ingredients = {
						{
							"ITEM",
							"Cotton Fabric",
							12.0,
							false,
							"Cotton Fabric",
						},
						{
							"ITEM",
							"Linen Yarn",
							12.0,
							false,
							"Linen Yarn",
						},
						{
							"TAG",
							"Hewn Log",
							8.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Huge Banner Sign",
							1,
							"Huge Banner Sign",
						},
					},
				},
			},
		},
		["Huge Iron Banner Sign"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Huge Iron Banner Sign",
			craftStn = {
				{
					"Anvil",
					"Anvil",
				},
			},
			skillNeeds = {
				{
					"Smelting",
					6,
					"Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 120.0,
			baseXPGain = 1.0,
			defaultVariant = "Huge Iron Banner Sign",
			defaultVariantUntranslated = "Huge Iron Banner Sign",
			numberOfVariants = "1",
			variants = {
				["Huge Iron Banner Sign"] = {
					untranslated = "Huge Iron Banner Sign",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							16.0,
							false,
							"Iron Bar",
						},
						{
							"ITEM",
							"Iron Plate",
							12.0,
							false,
							"Iron Plate",
						},
					},
					products = {
						{
							"Huge Iron Banner Sign",
							1,
							"Huge Iron Banner Sign",
						},
					},
				},
			},
		},
		["Huge Iron Sign"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Huge Iron Sign",
			craftStn = {
				{
					"Anvil",
					"Anvil",
				},
			},
			skillNeeds = {
				{
					"Smelting",
					3,
					"Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 60.0,
			baseXPGain = 1.0,
			defaultVariant = "Huge Iron Sign",
			defaultVariantUntranslated = "Huge Iron Sign",
			numberOfVariants = "1",
			variants = {
				["Huge Iron Sign"] = {
					untranslated = "Huge Iron Sign",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							8.0,
							false,
							"Iron Bar",
						},
						{
							"ITEM",
							"Iron Plate",
							12.0,
							false,
							"Iron Plate",
						},
					},
					products = {
						{
							"Huge Iron Sign",
							1,
							"Huge Iron Sign",
						},
					},
				},
			},
		},
		["Huge Steel Banner Sign"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Huge Steel Banner Sign",
			craftStn = {
				{
					"Rolling Mill",
					"Rolling Mill",
				},
			},
			skillNeeds = {
				{
					"Advanced Smelting",
					6,
					"Advanced Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 120.0,
			baseXPGain = 1.0,
			defaultVariant = "Huge Steel Banner Sign",
			defaultVariantUntranslated = "Huge Steel Banner Sign",
			numberOfVariants = "1",
			variants = {
				["Huge Steel Banner Sign"] = {
					untranslated = "Huge Steel Banner Sign",
					ingredients = {
						{
							"ITEM",
							"Steel Bar",
							16.0,
							false,
							"Steel Bar",
						},
						{
							"ITEM",
							"Steel Plate",
							12.0,
							false,
							"Steel Plate",
						},
						{
							"ITEM",
							"Light Bulb",
							6.0,
							true,
							"Light Bulb",
						},
					},
					products = {
						{
							"Huge Steel Banner Sign",
							1,
							"Huge Steel Banner Sign",
						},
					},
				},
			},
		},
		["Huge Steel Sign"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Huge Steel Sign",
			craftStn = {
				{
					"Rolling Mill",
					"Rolling Mill",
				},
			},
			skillNeeds = {
				{
					"Advanced Smelting",
					3,
					"Advanced Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 60.0,
			baseXPGain = 1.0,
			defaultVariant = "Huge Steel Sign",
			defaultVariantUntranslated = "Huge Steel Sign",
			numberOfVariants = "1",
			variants = {
				["Huge Steel Sign"] = {
					untranslated = "Huge Steel Sign",
					ingredients = {
						{
							"ITEM",
							"Steel Bar",
							8.0,
							false,
							"Steel Bar",
						},
						{
							"ITEM",
							"Steel Plate",
							12.0,
							false,
							"Steel Plate",
						},
						{
							"ITEM",
							"Light Bulb",
							3.0,
							true,
							"Light Bulb",
						},
					},
					products = {
						{
							"Huge Steel Sign",
							1,
							"Huge Steel Sign",
						},
					},
				},
			},
		},
		["Huge Wooden Banner Sign"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Huge Wooden Banner Sign",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Logging",
					6,
					"Logging",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 120.0,
			baseXPGain = 1.0,
			defaultVariant = "Huge Wooden Banner Sign",
			defaultVariantUntranslated = "Huge Wooden Banner Sign",
			numberOfVariants = "1",
			variants = {
				["Huge Wooden Banner Sign"] = {
					untranslated = "Huge Wooden Banner Sign",
					ingredients = {
						{
							"ITEM",
							"Cotton Fabric",
							12.0,
							false,
							"Cotton Fabric",
						},
						{
							"ITEM",
							"Linen Yarn",
							12.0,
							false,
							"Linen Yarn",
						},
						{
							"TAG",
							"Hewn Log",
							16.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Huge Wooden Banner Sign",
							1,
							"Huge Wooden Banner Sign",
						},
					},
				},
			},
		},
		["Hunting Upgrade"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Hunting Upgrade",
			craftStn = {
				{
					"Fishery",
					"Fishery",
				},
			},
			skillNeeds = {
				{
					"Hunting",
					1,
					"Hunting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 3000.0,
			baseXPGain = 4.0,
			defaultVariant = "Hunting Upgrade",
			defaultVariantUntranslated = "Hunting Upgrade",
			numberOfVariants = "1",
			variants = {
				["Hunting Upgrade"] = {
					untranslated = "Hunting Upgrade",
					ingredients = {
						{
							"ITEM",
							"Basic Upgrade Lvl4",
							1.0,
							true,
							"Basic Upgrade Lvl4",
						},
					},
					products = {
						{
							"Hunting Upgrade",
							1,
							"Hunting Upgrade",
						},
					},
				},
			},
		},
		Icebox = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Icebox",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					1,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 60.0,
			baseXPGain = 3.0,
			defaultVariant = "Icebox",
			defaultVariantUntranslated = "Icebox",
			numberOfVariants = "1",
			variants = {
				Icebox = {
					untranslated = "Icebox",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							10.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Wood Board",
							12.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Icebox",
							1,
							"Icebox",
						},
					},
				},
			},
		},
		["Immigration Desk"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Immigration Desk",
			craftStn = {
				{
					"Settlement Crafting Table",
					"Settlement Crafting Table",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 1200.0,
			baseXPGain = 2.0,
			defaultVariant = "Immigration Desk",
			defaultVariantUntranslated = "Immigration Desk",
			numberOfVariants = "1",
			variants = {
				["Immigration Desk"] = {
					untranslated = "Immigration Desk",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							15.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Wood Board",
							8.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Immigration Desk",
							1,
							"Immigration Desk",
						},
					},
				},
			},
		},
		["Industrial Barge"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Industrial Barge",
			craftStn = {
				{
					"Medium Shipyard",
					"Medium Shipyard",
				},
			},
			skillNeeds = {
				{
					"Shipwright",
					1,
					"Shipwright",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 30.0,
			baseLaborCost = 2500.0,
			baseXPGain = 24.0,
			defaultVariant = "Industrial Barge",
			defaultVariantUntranslated = "Industrial Barge",
			numberOfVariants = "1",
			variants = {
				["Industrial Barge"] = {
					untranslated = "Industrial Barge",
					ingredients = {
						{
							"ITEM",
							"Iron Hull Sheet",
							18.0,
							false,
							"Iron Hull Sheet",
						},
						{
							"ITEM",
							"Nylon Mooring Rope",
							8.0,
							false,
							"Nylon Mooring Rope",
						},
						{
							"ITEM",
							"Metal Rudder",
							1.0,
							true,
							"Metal Rudder",
						},
						{
							"ITEM",
							"Steel Axle",
							1.0,
							true,
							"Steel Axle",
						},
						{
							"ITEM",
							"Iron Anchor",
							1.0,
							true,
							"Iron Anchor",
						},
						{
							"ITEM",
							"Combustion Engine",
							2.0,
							true,
							"Combustion Engine",
						},
						{
							"ITEM",
							"Large Metal Ship Frame",
							1.0,
							true,
							"Large Metal Ship Frame",
						},
					},
					products = {
						{
							"Industrial Barge",
							1,
							"Industrial Barge",
						},
					},
				},
			},
		},
		["Industrial Elevator"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Industrial Elevator",
			craftStn = {
				{
					"Robotic Assembly Line",
					"Robotic Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Industry",
					1,
					"Industry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 2500.0,
			baseXPGain = 20.0,
			defaultVariant = "Industrial Elevator",
			defaultVariantUntranslated = "Industrial Elevator",
			numberOfVariants = "1",
			variants = {
				["Industrial Elevator"] = {
					untranslated = "Industrial Elevator",
					ingredients = {
						{
							"ITEM",
							"Flat Steel",
							30.0,
							false,
							"Flat Steel",
						},
						{
							"ITEM",
							"Steel Gearbox",
							4.0,
							false,
							"Steel Gearbox",
						},
						{
							"ITEM",
							"Copper Wiring",
							20.0,
							false,
							"Copper Wiring",
						},
						{
							"ITEM",
							"Electric Motor",
							2.0,
							true,
							"Electric Motor",
						},
					},
					products = {
						{
							"Industrial Elevator",
							1,
							"Industrial Elevator",
						},
					},
				},
			},
		},
		["Industrial Generator"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Industrial Generator",
			craftStn = {
				{
					"Robotic Assembly Line",
					"Robotic Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Industry",
					4,
					"Industry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 40.0,
			baseLaborCost = 2400.0,
			baseXPGain = 60.0,
			defaultVariant = "Industrial Generator",
			defaultVariantUntranslated = "Industrial Generator",
			numberOfVariants = "1",
			variants = {
				["Industrial Generator"] = {
					untranslated = "Industrial Generator",
					ingredients = {
						{
							"ITEM",
							"Steel Plate",
							48.0,
							false,
							"Steel Plate",
						},
						{
							"ITEM",
							"Advanced Circuit",
							32.0,
							false,
							"Advanced Circuit",
						},
						{
							"ITEM",
							"Steel Pipe",
							32.0,
							false,
							"Steel Pipe",
						},
						{
							"ITEM",
							"Rivet",
							64.0,
							false,
							"Rivet",
						},
						{
							"ITEM",
							"Advanced Combustion Engine",
							1.0,
							true,
							"Advanced Combustion Engine",
						},
						{
							"ITEM",
							"Radiator",
							24.0,
							true,
							"Radiator",
						},
						{
							"ITEM",
							"Steel Axle",
							1.0,
							true,
							"Steel Axle",
						},
					},
					products = {
						{
							"Industrial Generator",
							1,
							"Industrial Generator",
						},
					},
				},
			},
		},
		["Industrial Refrigerator"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Industrial Refrigerator",
			craftStn = {
				{
					"Robotic Assembly Line",
					"Robotic Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Industry",
					6,
					"Industry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 240.0,
			baseXPGain = 8.0,
			defaultVariant = "Industrial Refrigerator",
			defaultVariantUntranslated = "Industrial Refrigerator",
			numberOfVariants = "1",
			variants = {
				["Industrial Refrigerator"] = {
					untranslated = "Industrial Refrigerator",
					ingredients = {
						{
							"ITEM",
							"Steel Plate",
							32.0,
							false,
							"Steel Plate",
						},
						{
							"ITEM",
							"Advanced Circuit",
							12.0,
							false,
							"Advanced Circuit",
						},
						{
							"ITEM",
							"Radiator",
							10.0,
							false,
							"Radiator",
						},
						{
							"ITEM",
							"Glass",
							4.0,
							false,
							"Glass",
						},
					},
					products = {
						{
							"Industrial Refrigerator",
							1,
							"Industrial Refrigerator",
						},
					},
				},
			},
		},
		["Industry Upgrade"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Industry Upgrade",
			craftStn = {
				{
					"Robotic Assembly Line",
					"Robotic Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Industry",
					1,
					"Industry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 18.0,
			baseLaborCost = 9000.0,
			baseXPGain = 4.0,
			defaultVariant = "Industry Upgrade",
			defaultVariantUntranslated = "Industry Upgrade",
			numberOfVariants = "1",
			variants = {
				["Industry Upgrade"] = {
					untranslated = "Industry Upgrade",
					ingredients = {
						{
							"ITEM",
							"Modern Upgrade Lvl4",
							1.0,
							true,
							"Modern Upgrade Lvl4",
						},
					},
					products = {
						{
							"Industry Upgrade",
							1,
							"Industry Upgrade",
						},
					},
				},
			},
		},
		["Infused Oil"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Infused Oil",
			craftStn = {
				{
					"Kitchen",
					"Kitchen",
				},
			},
			skillNeeds = {
				{
					"Advanced Cooking",
					1,
					"Advanced Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 15.0,
			baseXPGain = 1.0,
			defaultVariant = "Infused Oil",
			defaultVariantUntranslated = "Infused Oil",
			numberOfVariants = "1",
			variants = {
				["Infused Oil"] = {
					untranslated = "Infused Oil",
					ingredients = {
						{
							"ITEM",
							"Huckleberry Extract",
							2.0,
							false,
							"Huckleberry Extract",
						},
						{
							"TAG",
							"Oil",
							2.0,
							false,
							"Oil",
						},
					},
					products = {
						{
							"Infused Oil",
							"1",
							"Infused Oil",
						},
					},
				},
			},
		},
		["Iron Anchor"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Iron Anchor",
			craftStn = {
				{
					"Anvil",
					"Anvil",
				},
			},
			skillNeeds = {
				{
					"Smelting",
					1,
					"Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 120.0,
			baseXPGain = 1.0,
			defaultVariant = "Iron Anchor",
			defaultVariantUntranslated = "Iron Anchor",
			numberOfVariants = "1",
			variants = {
				["Iron Anchor"] = {
					untranslated = "Iron Anchor",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							16.0,
							false,
							"Iron Bar",
						},
					},
					products = {
						{
							"Iron Anchor",
							"",
							"Iron Anchor",
						},
					},
				},
			},
		},
		["Iron Axle"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Iron Axle",
			craftStn = {
				{
					"Lathe",
					"Lathe",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					1,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 75.0,
			baseXPGain = 1.0,
			defaultVariant = "Iron Axle",
			defaultVariantUntranslated = "Iron Axle",
			numberOfVariants = "1",
			variants = {
				["Iron Axle"] = {
					untranslated = "Iron Axle",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							2.0,
							false,
							"Iron Bar",
						},
					},
					products = {
						{
							"Iron Axle",
							"",
							"Iron Axle",
						},
					},
				},
			},
		},
		["Iron Bar"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Iron Bar",
			craftStn = {
				{
					"Blast Furnace",
					"Blast Furnace",
				},
			},
			skillNeeds = {
				{
					"Smelting",
					1,
					"Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.6,
			baseLaborCost = 60.0,
			baseXPGain = 2.0,
			defaultVariant = "Iron Bar",
			defaultVariantUntranslated = "Iron Bar",
			numberOfVariants = "1",
			variants = {
				["Iron Bar"] = {
					untranslated = "Iron Bar",
					ingredients = {
						{
							"ITEM",
							"Iron Concentrate",
							1.0,
							false,
							"Iron Concentrate",
						},
					},
					products = {
						{
							"Iron Bar",
							"4",
							"Iron Bar",
						},
						{
							"Slag",
							1.0,
							"Slag",
						},
					},
				},
			},
		},
		["Iron Concentrate"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Iron Concentrate",
			craftStn = {
				{
					"Rocker Box",
					"Rocker Box",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.5,
			baseLaborCost = 50.0,
			baseXPGain = 2.0,
			defaultVariant = "Iron Concentrate",
			defaultVariantUntranslated = "Iron Concentrate",
			numberOfVariants = "1",
			variants = {
				["Iron Concentrate"] = {
					untranslated = "Iron Concentrate",
					ingredients = {
						{
							"ITEM",
							"Crushed Iron Ore",
							5.0,
							false,
							"Crushed Iron Ore",
						},
					},
					products = {
						{
							"Iron Concentrate",
							"",
							"Iron Concentrate",
						},
						{
							"Wet Tailings",
							2.0,
							"Wet Tailings",
						},
					},
				},
			},
		},
		["Iron Frame Wide"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Iron Frame Wide",
			craftStn = {
				{
					"Anvil",
					"Anvil",
				},
			},
			skillNeeds = {
				{
					"Smelting",
					4,
					"Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 160.0,
			baseXPGain = 1.0,
			defaultVariant = "Iron Frame Wide",
			defaultVariantUntranslated = "Iron Frame Wide",
			numberOfVariants = 5,
			variants = {
				["Iron Frame Wide"] = {
					untranslated = "Iron Frame Wide",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							2.0,
							false,
							"Iron Bar",
						},
					},
					products = {
						{
							"Iron Frame Wide",
							1,
							"Iron Frame Wide",
						},
					},
				},
				["Iron Frame Landscape"] = {
					untranslated = "Iron Frame Landscape",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							2.0,
							false,
							"Iron Bar",
						},
					},
					products = {
						{
							"Iron Frame Landscape",
							1,
							"Iron Frame Landscape",
						},
					},
				},
				["Iron Frame Square"] = {
					untranslated = "Iron Frame Square",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							2.0,
							false,
							"Iron Bar",
						},
					},
					products = {
						{
							"Iron Frame Square",
							1,
							"Iron Frame Square",
						},
					},
				},
				["Iron Frame Portrait"] = {
					untranslated = "Iron Frame Portrait",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							2.0,
							false,
							"Iron Bar",
						},
					},
					products = {
						{
							"Iron Frame Portrait",
							1,
							"Iron Frame Portrait",
						},
					},
				},
				["Iron Frame Tall"] = {
					untranslated = "Iron Frame Tall",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							2.0,
							false,
							"Iron Bar",
						},
					},
					products = {
						{
							"Iron Frame Tall",
							1,
							"Iron Frame Tall",
						},
					},
				},
			},
		},
		["Iron Gear"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Iron Gear",
			craftStn = {
				{
					"Shaper",
					"Shaper",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					1,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.4,
			baseLaborCost = 75.0,
			baseXPGain = 1.0,
			defaultVariant = "Iron Gear",
			defaultVariantUntranslated = "Iron Gear",
			numberOfVariants = "1",
			variants = {
				["Iron Gear"] = {
					untranslated = "Iron Gear",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							1.0,
							false,
							"Iron Bar",
						},
					},
					products = {
						{
							"Iron Gear",
							"",
							"Iron Gear",
						},
					},
				},
			},
		},
		["Iron Hull Sheet"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Iron Hull Sheet",
			craftStn = {
				{
					"Medium Shipyard",
					"Medium Shipyard",
				},
			},
			skillNeeds = {
				{
					"Shipwright",
					1,
					"Shipwright",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 60.0,
			baseXPGain = 0.5,
			defaultVariant = "Iron Hull Sheet",
			defaultVariantUntranslated = "Iron Hull Sheet",
			numberOfVariants = "1",
			variants = {
				["Iron Hull Sheet"] = {
					untranslated = "Iron Hull Sheet",
					ingredients = {
						{
							"ITEM",
							"Iron Plate",
							2.0,
							false,
							"Iron Plate",
						},
						{
							"ITEM",
							"Screws",
							4.0,
							false,
							"Screws",
						},
					},
					products = {
						{
							"Iron Hull Sheet",
							"",
							"Iron Hull Sheet",
						},
					},
				},
			},
		},
		["Iron Pipe"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Iron Pipe",
			craftStn = {
				{
					"Anvil",
					"Anvil",
				},
			},
			skillNeeds = {
				{
					"Smelting",
					1,
					"Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.8,
			baseLaborCost = 15.0,
			baseXPGain = 0.5,
			defaultVariant = "Iron Pipe",
			defaultVariantUntranslated = "Iron Pipe",
			numberOfVariants = "1",
			variants = {
				["Iron Pipe"] = {
					untranslated = "Iron Pipe",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							1.0,
							false,
							"Iron Bar",
						},
					},
					products = {
						{
							"Iron Pipe",
							"",
							"Iron Pipe",
						},
					},
				},
			},
		},
		["Iron Plate"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Iron Plate",
			craftStn = {
				{
					"Screw Press",
					"Screw Press",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					1,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 60.0,
			baseXPGain = 1.0,
			defaultVariant = "Iron Plate",
			defaultVariantUntranslated = "Iron Plate",
			numberOfVariants = "1",
			variants = {
				["Iron Plate"] = {
					untranslated = "Iron Plate",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							1.0,
							false,
							"Iron Bar",
						},
					},
					products = {
						{
							"Iron Plate",
							"",
							"Iron Plate",
						},
					},
				},
			},
		},
		["Iron Saw Blade"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Iron Saw Blade",
			craftStn = {
				{
					"Anvil",
					"Anvil",
				},
			},
			skillNeeds = {
				{
					"Smelting",
					1,
					"Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.2,
			baseLaborCost = 60.0,
			baseXPGain = 2.0,
			defaultVariant = "Iron Saw Blade",
			defaultVariantUntranslated = "Iron Saw Blade",
			numberOfVariants = "1",
			variants = {
				["Iron Saw Blade"] = {
					untranslated = "Iron Saw Blade",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							6.0,
							false,
							"Iron Bar",
						},
					},
					products = {
						{
							"Iron Saw Blade",
							"",
							"Iron Saw Blade",
						},
					},
				},
			},
		},
		["Iron Wheel"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Iron Wheel",
			craftStn = {
				{
					"Wainwright Table",
					"Wainwright Table",
				},
			},
			skillNeeds = {
				{
					"Basic Engineering",
					1,
					"Basic Engineering",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 100.0,
			baseXPGain = 1.0,
			defaultVariant = "Iron Wheel",
			defaultVariantUntranslated = "Iron Wheel",
			numberOfVariants = "1",
			variants = {
				["Iron Wheel"] = {
					untranslated = "Iron Wheel",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							6.0,
							false,
							"Iron Bar",
						},
					},
					products = {
						{
							"Iron Wheel",
							"",
							"Iron Wheel",
						},
					},
				},
			},
		},
		["Jaw Crusher"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Jaw Crusher",
			craftStn = {
				{
					"Robotic Assembly Line",
					"Robotic Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Electronics",
					2,
					"Electronics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 1200.0,
			baseXPGain = 5.0,
			defaultVariant = "Jaw Crusher",
			defaultVariantUntranslated = "Jaw Crusher",
			numberOfVariants = "1",
			variants = {
				["Jaw Crusher"] = {
					untranslated = "Jaw Crusher",
					ingredients = {
						{
							"ITEM",
							"Steel Bar",
							25.0,
							false,
							"Steel Bar",
						},
						{
							"ITEM",
							"Synthetic Rubber",
							25.0,
							false,
							"Synthetic Rubber",
						},
						{
							"ITEM",
							"Steel Gear",
							20.0,
							false,
							"Steel Gear",
						},
						{
							"ITEM",
							"Electric Motor",
							2.0,
							true,
							"Electric Motor",
						},
					},
					products = {
						{
							"Jaw Crusher",
							1,
							"Jaw Crusher",
						},
					},
				},
			},
		},
		["Jungle Campfire Salad"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Jungle Campfire Salad",
			craftStn = {
				{
					"Campfire",
					"Campfire",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					1,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 15.0,
			baseXPGain = 1.0,
			defaultVariant = "Jungle Campfire Salad",
			defaultVariantUntranslated = "Jungle Campfire Salad",
			numberOfVariants = "1",
			variants = {
				["Jungle Campfire Salad"] = {
					untranslated = "Jungle Campfire Salad",
					ingredients = {
						{
							"ITEM",
							"Papaya",
							1.0,
							false,
							"Papaya",
						},
						{
							"ITEM",
							"Pineapple",
							1.0,
							false,
							"Pineapple",
						},
						{
							"ITEM",
							"Heart Of Palm",
							1.0,
							false,
							"Heart Of Palm",
						},
						{
							"TAG",
							"Greens",
							1.0,
							false,
							"Greens",
						},
					},
					products = {
						{
							"Jungle Campfire Salad",
							"1",
							"Jungle Campfire Salad",
						},
					},
				},
			},
		},
		["Jungle Campfire Stew"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Jungle Campfire Stew",
			craftStn = {
				{
					"Campfire",
					"Campfire",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					4,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 15.0,
			baseXPGain = 1.0,
			defaultVariant = "Jungle Campfire Stew",
			defaultVariantUntranslated = "Jungle Campfire Stew",
			numberOfVariants = "1",
			variants = {
				["Jungle Campfire Stew"] = {
					untranslated = "Jungle Campfire Stew",
					ingredients = {
						{
							"ITEM",
							"Papaya",
							1.0,
							false,
							"Papaya",
						},
						{
							"ITEM",
							"Scrap Meat",
							1.0,
							false,
							"Scrap Meat",
						},
						{
							"ITEM",
							"Flour",
							1.0,
							false,
							"Flour",
						},
						{
							"TAG",
							"Fat",
							1.0,
							false,
							"Fat",
						},
						{
							"TAG",
							"Fungus",
							1.0,
							false,
							"Fungus",
						},
					},
					products = {
						{
							"Jungle Campfire Stew",
							"1",
							"Jungle Campfire Stew",
						},
					},
				},
			},
		},
		["Kelpy Crab Roll"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Kelpy Crab Roll",
			craftStn = {
				{
					"Kitchen",
					"Kitchen",
				},
			},
			skillNeeds = {
				{
					"Advanced Cooking",
					3,
					"Advanced Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 65.0,
			baseXPGain = 1.0,
			defaultVariant = "Kelpy Crab Roll",
			defaultVariantUntranslated = "Kelpy Crab Roll",
			numberOfVariants = "1",
			variants = {
				["Kelpy Crab Roll"] = {
					untranslated = "Kelpy Crab Roll",
					ingredients = {
						{
							"ITEM",
							"Boiled Rice",
							2.0,
							false,
							"Boiled Rice",
						},
						{
							"ITEM",
							"Kelp",
							2.0,
							false,
							"Kelp",
						},
						{
							"ITEM",
							"Crab Carcass",
							1.0,
							true,
							"Crab Carcass",
						},
					},
					products = {
						{
							"Kelpy Crab Roll",
							"2",
							"Kelpy Crab Roll",
						},
					},
				},
			},
		},
		Kiln = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Kiln",
			craftStn = {
				{
					"Masonry Table",
					"Masonry Table",
				},
			},
			skillNeeds = {
				{
					"Masonry",
					1,
					"Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 360.0,
			baseXPGain = 5.0,
			defaultVariant = "Kiln",
			defaultVariantUntranslated = "Kiln",
			numberOfVariants = "1",
			variants = {
				Kiln = {
					untranslated = "Kiln",
					ingredients = {
						{
							"ITEM",
							"Mortar",
							10.0,
							false,
							"Mortar",
						},
						{
							"TAG",
							"Mortared Stone",
							10.0,
							false,
							"Mortared Stone",
						},
					},
					products = {
						{
							"Kiln",
							1,
							"Kiln",
						},
					},
				},
			},
		},
		Kitchen = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Kitchen",
			craftStn = {
				{
					"Sawmill",
					"Sawmill",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					6,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 300.0,
			baseXPGain = 6.0,
			defaultVariant = "Kitchen",
			defaultVariantUntranslated = "Kitchen",
			numberOfVariants = "1",
			variants = {
				Kitchen = {
					untranslated = "Kitchen",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							10.0,
							false,
							"Iron Bar",
						},
						{
							"TAG",
							"Lumber",
							12.0,
							false,
							"Lumber",
						},
						{
							"TAG",
							"Fabric",
							4.0,
							false,
							"Fabric",
						},
					},
					products = {
						{
							"Kitchen",
							1,
							"Kitchen",
						},
					},
				},
			},
		},
		Laboratory = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Laboratory",
			craftStn = {
				{
					"Machinist Table",
					"Machinist Table",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					1,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 15.0,
			baseLaborCost = 120.0,
			baseXPGain = 20.0,
			defaultVariant = "Laboratory",
			defaultVariantUntranslated = "Laboratory",
			numberOfVariants = "1",
			variants = {
				Laboratory = {
					untranslated = "Laboratory",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							20.0,
							false,
							"Iron Bar",
						},
						{
							"ITEM",
							"Glass",
							15.0,
							false,
							"Glass",
						},
						{
							"TAG",
							"Lumber",
							8.0,
							false,
							"Lumber",
						},
					},
					products = {
						{
							"Laboratory",
							1,
							"Laboratory",
						},
					},
				},
			},
		},
		["Large Bath Mat"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Large Bath Mat",
			craftStn = {
				{
					"Loom",
					"Loom",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					6,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 120.0,
			baseXPGain = 3.0,
			defaultVariant = "Large Bath Mat",
			defaultVariantUntranslated = "Large Bath Mat",
			numberOfVariants = "1",
			variants = {
				["Large Bath Mat"] = {
					untranslated = "Large Bath Mat",
					ingredients = {
						{
							"ITEM",
							"Linen Fabric",
							10.0,
							false,
							"Linen Fabric",
						},
						{
							"ITEM",
							"Cellulose Fiber",
							15.0,
							false,
							"Cellulose Fiber",
						},
						{
							"ITEM",
							"Cotton Fabric",
							40.0,
							false,
							"Cotton Fabric",
						},
					},
					products = {
						{
							"Large Bath Mat",
							1,
							"Large Bath Mat",
						},
					},
				},
			},
		},
		["Large Canoe"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Large Canoe",
			craftStn = {
				{
					"Small Shipyard",
					"Small Shipyard",
				},
			},
			skillNeeds = {
				{
					"Shipwright",
					1,
					"Shipwright",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 8.0,
			baseLaborCost = 360.0,
			baseXPGain = 10.0,
			defaultVariant = "Large Canoe",
			defaultVariantUntranslated = "Large Canoe",
			numberOfVariants = "1",
			variants = {
				["Large Canoe"] = {
					untranslated = "Large Canoe",
					ingredients = {
						{
							"ITEM",
							"Wooden Hull Planks",
							8.0,
							false,
							"Wooden Hull Planks",
						},
						{
							"ITEM",
							"Wooden Oar",
							1.0,
							true,
							"Wooden Oar",
						},
						{
							"ITEM",
							"Small Wooden Ship Frame",
							1.0,
							true,
							"Small Wooden Ship Frame",
						},
					},
					products = {
						{
							"Large Canoe",
							1,
							"Large Canoe",
						},
					},
				},
			},
		},
		["Large Corrugated Steel Door"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Large Corrugated Steel Door",
			craftStn = {
				{
					"Rolling Mill",
					"Rolling Mill",
				},
			},
			skillNeeds = {
				{
					"Advanced Smelting",
					5,
					"Advanced Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 480.0,
			baseXPGain = 2.5,
			defaultVariant = "Large Corrugated Steel Door",
			defaultVariantUntranslated = "Large Corrugated Steel Door",
			numberOfVariants = "1",
			variants = {
				["Large Corrugated Steel Door"] = {
					untranslated = "Large Corrugated Steel Door",
					ingredients = {
						{
							"ITEM",
							"Corrugated Steel",
							20.0,
							true,
							"Corrugated Steel",
						},
					},
					products = {
						{
							"Large Corrugated Steel Door",
							1,
							"Large Corrugated Steel Door",
						},
					},
				},
			},
		},
		["Large Cotton Bunting Red"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Large Cotton Bunting Red",
			craftStn = {
				{
					"Loom",
					"Loom",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					2,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 3.0,
			baseLaborCost = 240.0,
			baseXPGain = 2.0,
			defaultVariant = "Large Cotton Bunting Red",
			defaultVariantUntranslated = "Large Cotton Bunting Red",
			numberOfVariants = 4,
			variants = {
				["Large Cotton Bunting Red"] = {
					untranslated = "Large Cotton Bunting Red",
					ingredients = {
						{
							"ITEM",
							"Cotton Fabric",
							6.0,
							false,
							"Cotton Fabric",
						},
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Large Cotton Bunting Red",
							1,
							"Large Cotton Bunting Red",
						},
					},
				},
				["Large Cotton Bunting Regal"] = {
					untranslated = "Large Cotton Bunting Regal",
					ingredients = {
						{
							"ITEM",
							"Cotton Fabric",
							6.0,
							false,
							"Cotton Fabric",
						},
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Large Cotton Bunting Regal",
							1,
							"Large Cotton Bunting Regal",
						},
					},
				},
				["Large Cotton Bunting Festive"] = {
					untranslated = "Large Cotton Bunting Festive",
					ingredients = {
						{
							"ITEM",
							"Cotton Fabric",
							6.0,
							false,
							"Cotton Fabric",
						},
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Large Cotton Bunting Festive",
							1,
							"Large Cotton Bunting Festive",
						},
					},
				},
				["Large Cotton Bunting Vibrant"] = {
					untranslated = "Large Cotton Bunting Vibrant",
					ingredients = {
						{
							"ITEM",
							"Cotton Fabric",
							6.0,
							false,
							"Cotton Fabric",
						},
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Large Cotton Bunting Vibrant",
							1,
							"Large Cotton Bunting Vibrant",
						},
					},
				},
			},
		},
		["Large Court"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Large Court",
			craftStn = {
				{
					"Settlement Crafting Table",
					"Settlement Crafting Table",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 2000.0,
			baseXPGain = 5.0,
			defaultVariant = "Large Court",
			defaultVariantUntranslated = "Large Court",
			numberOfVariants = "1",
			variants = {
				["Large Court"] = {
					untranslated = "Large Court",
					ingredients = {
						{
							"ITEM",
							"Cotton Fabric",
							12.0,
							false,
							"Cotton Fabric",
						},
						{
							"TAG",
							"Lumber",
							30.0,
							false,
							"Lumber",
						},
						{
							"TAG",
							"Mortared Stone",
							30.0,
							false,
							"Mortared Stone",
						},
					},
					products = {
						{
							"Large Court",
							1,
							"Large Court",
						},
					},
				},
			},
		},
		["Large Festive Paper Lantern"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Large Festive Paper Lantern",
			craftStn = {
				{
					"Small Paper Machine",
					"Small Paper Machine",
				},
			},
			skillNeeds = {
				{
					"Paper Milling",
					1,
					"Paper Milling",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 60.0,
			baseXPGain = 1.0,
			defaultVariant = "Large Festive Paper Lantern",
			defaultVariantUntranslated = "Large Festive Paper Lantern",
			numberOfVariants = "1",
			variants = {
				["Large Festive Paper Lantern"] = {
					untranslated = "Large Festive Paper Lantern",
					ingredients = {
						{
							"ITEM",
							"Paper",
							20.0,
							false,
							"Paper",
						},
						{
							"ITEM",
							"Cotton Fabric",
							8.0,
							false,
							"Cotton Fabric",
						},
						{
							"ITEM",
							"Light Bulb",
							1.0,
							true,
							"Light Bulb",
						},
					},
					products = {
						{
							"Large Festive Paper Lantern",
							1,
							"Large Festive Paper Lantern",
						},
					},
				},
			},
		},
		["Large Hanging Ashlar Stone Sign"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Large Hanging Ashlar Stone Sign",
			craftStn = {
				{
					"Advanced Masonry Table",
					"Advanced Masonry Table",
				},
			},
			skillNeeds = {
				{
					"Advanced Masonry",
					2,
					"Advanced Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 120.0,
			baseXPGain = 2.0,
			defaultVariant = "Large Hanging Ashlar Stone Sign",
			defaultVariantUntranslated = "Large Hanging Ashlar Stone Sign",
			numberOfVariants = 7,
			variants = {
				["Large Hanging Ashlar Stone Sign"] = {
					untranslated = "Large Hanging Ashlar Stone Sign",
					ingredients = {
						{
							"TAG",
							"Ashlar Stone",
							12.0,
							false,
							"Ashlar Stone",
						},
					},
					products = {
						{
							"Large Hanging Ashlar Stone Sign",
							1,
							"Large Hanging Ashlar Stone Sign",
						},
					},
				},
				["Large Hanging Ashlar Basalt Sign"] = {
					untranslated = "Large Hanging Ashlar Basalt Sign",
					ingredients = {
						{
							"ITEM",
							"Ashlar Basalt",
							12.0,
							false,
							"Ashlar Basalt",
						},
					},
					products = {
						{
							"Large Hanging Ashlar Basalt Sign",
							1,
							"Large Hanging Ashlar Basalt Sign",
						},
					},
				},
				["Large Hanging Ashlar Gneiss Sign"] = {
					untranslated = "Large Hanging Ashlar Gneiss Sign",
					ingredients = {
						{
							"ITEM",
							"Ashlar Gneiss",
							12.0,
							false,
							"Ashlar Gneiss",
						},
					},
					products = {
						{
							"Large Hanging Ashlar Gneiss Sign",
							1,
							"Large Hanging Ashlar Gneiss Sign",
						},
					},
				},
				["Large Hanging Ashlar Granite Sign"] = {
					untranslated = "Large Hanging Ashlar Granite Sign",
					ingredients = {
						{
							"ITEM",
							"Ashlar Granite",
							12.0,
							false,
							"Ashlar Granite",
						},
					},
					products = {
						{
							"Large Hanging Ashlar Granite Sign",
							1,
							"Large Hanging Ashlar Granite Sign",
						},
					},
				},
				["Large Hanging Ashlar Limestone Sign"] = {
					untranslated = "Large Hanging Ashlar Limestone Sign",
					ingredients = {
						{
							"ITEM",
							"Ashlar Limestone",
							12.0,
							false,
							"Ashlar Limestone",
						},
					},
					products = {
						{
							"Large Hanging Ashlar Limestone Sign",
							1,
							"Large Hanging Ashlar Limestone Sign",
						},
					},
				},
				["Large Hanging Ashlar Sandstone Sign"] = {
					untranslated = "Large Hanging Ashlar Sandstone Sign",
					ingredients = {
						{
							"ITEM",
							"Ashlar Sandstone",
							12.0,
							false,
							"Ashlar Sandstone",
						},
					},
					products = {
						{
							"Large Hanging Ashlar Sandstone Sign",
							1,
							"Large Hanging Ashlar Sandstone Sign",
						},
					},
				},
				["Large Hanging Ashlar Shale Sign"] = {
					untranslated = "Large Hanging Ashlar Shale Sign",
					ingredients = {
						{
							"ITEM",
							"Ashlar Shale",
							12.0,
							false,
							"Ashlar Shale",
						},
					},
					products = {
						{
							"Large Hanging Ashlar Shale Sign",
							1,
							"Large Hanging Ashlar Shale Sign",
						},
					},
				},
			},
		},
		["Large Hanging Lumber Sign"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Large Hanging Lumber Sign",
			craftStn = {
				{
					"Sawmill",
					"Sawmill",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					6,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 120.0,
			baseXPGain = 3.0,
			defaultVariant = "Large Hanging Lumber Sign",
			defaultVariantUntranslated = "Large Hanging Lumber Sign",
			numberOfVariants = "1",
			variants = {
				["Large Hanging Lumber Sign"] = {
					untranslated = "Large Hanging Lumber Sign",
					ingredients = {
						{
							"TAG",
							"Lumber",
							8.0,
							false,
							"Lumber",
						},
						{
							"TAG",
							"Wood Board",
							10.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Large Hanging Lumber Sign",
							1,
							"Large Hanging Lumber Sign",
						},
					},
				},
			},
		},
		["Large Hanging Mortared Stone Sign"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Large Hanging Mortared Stone Sign",
			craftStn = {
				{
					"Masonry Table",
					"Masonry Table",
				},
			},
			skillNeeds = {
				{
					"Masonry",
					3,
					"Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 60.0,
			baseXPGain = 2.0,
			defaultVariant = "Large Hanging Mortared Stone Sign",
			defaultVariantUntranslated = "Large Hanging Mortared Stone Sign",
			numberOfVariants = 4,
			variants = {
				["Large Hanging Mortared Stone Sign"] = {
					untranslated = "Large Hanging Mortared Stone Sign",
					ingredients = {
						{
							"TAG",
							"Mortared Stone",
							10.0,
							false,
							"Mortared Stone",
						},
					},
					products = {
						{
							"Large Hanging Mortared Stone Sign",
							1,
							"Large Hanging Mortared Stone Sign",
						},
					},
				},
				["Large Hanging Mortared Granite Sign"] = {
					untranslated = "Large Hanging Mortared Granite Sign",
					ingredients = {
						{
							"ITEM",
							"Mortared Granite",
							10.0,
							false,
							"Mortared Granite",
						},
					},
					products = {
						{
							"Large Hanging Mortared Granite Sign",
							1,
							"Large Hanging Mortared Granite Sign",
						},
					},
				},
				["Large Hanging Mortared Limestone Sign"] = {
					untranslated = "Large Hanging Mortared Limestone Sign",
					ingredients = {
						{
							"ITEM",
							"Mortared Limestone",
							10.0,
							false,
							"Mortared Limestone",
						},
					},
					products = {
						{
							"Large Hanging Mortared Limestone Sign",
							1,
							"Large Hanging Mortared Limestone Sign",
						},
					},
				},
				["Large Hanging Mortared Sandstone Sign"] = {
					untranslated = "Large Hanging Mortared Sandstone Sign",
					ingredients = {
						{
							"ITEM",
							"Mortared Sandstone",
							10.0,
							false,
							"Mortared Sandstone",
						},
					},
					products = {
						{
							"Large Hanging Mortared Sandstone Sign",
							1,
							"Large Hanging Mortared Sandstone Sign",
						},
					},
				},
			},
		},
		["Large Hanging Wood Sign"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Large Hanging Wood Sign",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					1,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 3.0,
			baseLaborCost = 60.0,
			baseXPGain = 2.0,
			defaultVariant = "Large Hanging Wood Sign",
			defaultVariantUntranslated = "Large Hanging Wood Sign",
			numberOfVariants = 13,
			variants = {
				["Large Hanging Wood Sign"] = {
					untranslated = "Large Hanging Wood Sign",
					ingredients = {
						{
							"TAG",
							"Wood Board",
							5.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Wood",
							10.0,
							false,
							"Wood",
						},
					},
					products = {
						{
							"Large Hanging Wood Sign",
							"",
							"Large Hanging Wood Sign",
						},
					},
				},
				["Large Hanging Birch Sign"] = {
					untranslated = "Large Hanging Birch Sign",
					ingredients = {
						{
							"ITEM",
							"Birch Log",
							10.0,
							false,
							"Birch Log",
						},
						{
							"TAG",
							"Wood Board",
							5.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Large Hanging Birch Sign",
							1,
							"Large Hanging Birch Sign",
						},
					},
				},
				["Large Hanging Cedar Sign"] = {
					untranslated = "Large Hanging Cedar Sign",
					ingredients = {
						{
							"ITEM",
							"Cedar Log",
							10.0,
							false,
							"Cedar Log",
						},
						{
							"TAG",
							"Wood Board",
							5.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Large Hanging Cedar Sign",
							1,
							"Large Hanging Cedar Sign",
						},
					},
				},
				["Large Hanging Ceiba Sign"] = {
					untranslated = "Large Hanging Ceiba Sign",
					ingredients = {
						{
							"ITEM",
							"Ceiba Log",
							10.0,
							false,
							"Ceiba Log",
						},
						{
							"TAG",
							"Wood Board",
							5.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Large Hanging Ceiba Sign",
							1,
							"Large Hanging Ceiba Sign",
						},
					},
				},
				["Large Hanging Fir Sign"] = {
					untranslated = "Large Hanging Fir Sign",
					ingredients = {
						{
							"ITEM",
							"Fir Log",
							10.0,
							false,
							"Fir Log",
						},
						{
							"TAG",
							"Wood Board",
							5.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Large Hanging Fir Sign",
							1,
							"Large Hanging Fir Sign",
						},
					},
				},
				["Large Hanging Joshua Sign"] = {
					untranslated = "Large Hanging Joshua Sign",
					ingredients = {
						{
							"ITEM",
							"Joshua Log",
							10.0,
							false,
							"Joshua Log",
						},
						{
							"TAG",
							"Wood Board",
							5.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Large Hanging Joshua Sign",
							1,
							"Large Hanging Joshua Sign",
						},
					},
				},
				["Large Hanging Oak Sign"] = {
					untranslated = "Large Hanging Oak Sign",
					ingredients = {
						{
							"ITEM",
							"Oak Log",
							10.0,
							false,
							"Oak Log",
						},
						{
							"TAG",
							"Wood Board",
							5.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Large Hanging Oak Sign",
							1,
							"Large Hanging Oak Sign",
						},
					},
				},
				["Large Hanging Redwood Sign"] = {
					untranslated = "Large Hanging Redwood Sign",
					ingredients = {
						{
							"ITEM",
							"Redwood Log",
							10.0,
							false,
							"Redwood Log",
						},
						{
							"TAG",
							"Wood Board",
							5.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Large Hanging Redwood Sign",
							1,
							"Large Hanging Redwood Sign",
						},
					},
				},
				["Large Hanging Palm Sign"] = {
					untranslated = "Large Hanging Palm Sign",
					ingredients = {
						{
							"ITEM",
							"Palm Log",
							10.0,
							false,
							"Palm Log",
						},
						{
							"TAG",
							"Wood Board",
							5.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Large Hanging Palm Sign",
							1,
							"Large Hanging Palm Sign",
						},
					},
				},
				["Large Hanging Spruce Sign"] = {
					untranslated = "Large Hanging Spruce Sign",
					ingredients = {
						{
							"ITEM",
							"Spruce Log",
							10.0,
							false,
							"Spruce Log",
						},
						{
							"TAG",
							"Wood Board",
							5.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Large Hanging Spruce Sign",
							1,
							"Large Hanging Spruce Sign",
						},
					},
				},
				["Large Hanging Saguaro Sign"] = {
					untranslated = "Large Hanging Saguaro Sign",
					ingredients = {
						{
							"ITEM",
							"Saguaro Rib",
							10.0,
							false,
							"Saguaro Rib",
						},
						{
							"TAG",
							"Wood Board",
							5.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Large Hanging Saguaro Sign",
							1,
							"Large Hanging Saguaro Sign",
						},
					},
				},
				["Large Hanging Softwood Sign"] = {
					untranslated = "Large Hanging Softwood Sign",
					ingredients = {
						{
							"ITEM",
							"Softwood Board",
							5.0,
							false,
							"Softwood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Softwood",
							10.0,
							false,
							"Softwood",
						},
					},
					products = {
						{
							"Large Hanging Softwood Sign",
							1,
							"Large Hanging Softwood Sign",
						},
					},
				},
				["Large Hanging Hardwood Sign"] = {
					untranslated = "Large Hanging Hardwood Sign",
					ingredients = {
						{
							"ITEM",
							"Hardwood Board",
							5.0,
							false,
							"Hardwood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Hardwood",
							10.0,
							false,
							"Hardwood",
						},
					},
					products = {
						{
							"Large Hanging Hardwood Sign",
							1,
							"Large Hanging Hardwood Sign",
						},
					},
				},
			},
		},
		["Large Lumber Door"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Large Lumber Door",
			craftStn = {
				{
					"Sawmill",
					"Sawmill",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					5,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 8.0,
			baseLaborCost = 60.0,
			baseXPGain = 1.5,
			defaultVariant = "Large Lumber Door",
			defaultVariantUntranslated = "Large Lumber Door",
			numberOfVariants = "1",
			variants = {
				["Large Lumber Door"] = {
					untranslated = "Large Lumber Door",
					ingredients = {
						{
							"TAG",
							"Lumber",
							20.0,
							true,
							"Lumber",
						},
						{
							"TAG",
							"Wood Board",
							30.0,
							true,
							"Wood Board",
						},
					},
					products = {
						{
							"Large Lumber Door",
							1,
							"Large Lumber Door",
						},
					},
				},
			},
		},
		["Large Lumber Stockpile"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Large Lumber Stockpile",
			craftStn = {
				{
					"Sawmill",
					"Sawmill",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					5,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 12.0,
			baseLaborCost = 1200.0,
			baseXPGain = 3.0,
			defaultVariant = "Large Lumber Stockpile",
			defaultVariantUntranslated = "Large Lumber Stockpile",
			numberOfVariants = "1",
			variants = {
				["Large Lumber Stockpile"] = {
					untranslated = "Large Lumber Stockpile",
					ingredients = {
						{
							"TAG",
							"Lumber",
							20.0,
							false,
							"Lumber",
						},
						{
							"TAG",
							"Wood Board",
							15.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Large Lumber Stockpile",
							1,
							"Large Lumber Stockpile",
						},
					},
				},
			},
		},
		["Large Metal Ship Frame"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Large Metal Ship Frame",
			craftStn = {
				{
					"Medium Shipyard",
					"Medium Shipyard",
				},
			},
			skillNeeds = {
				{
					"Shipwright",
					1,
					"Shipwright",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 240.0,
			baseXPGain = 2.0,
			defaultVariant = "Large Metal Ship Frame",
			defaultVariantUntranslated = "Large Metal Ship Frame",
			numberOfVariants = "1",
			variants = {
				["Large Metal Ship Frame"] = {
					untranslated = "Large Metal Ship Frame",
					ingredients = {
						{
							"ITEM",
							"Steel Bar",
							12.0,
							false,
							"Steel Bar",
						},
						{
							"ITEM",
							"Rivet",
							12.0,
							false,
							"Rivet",
						},
						{
							"ITEM",
							"Metal Keel",
							1.0,
							true,
							"Metal Keel",
						},
					},
					products = {
						{
							"Large Metal Ship Frame",
							"",
							"Large Metal Ship Frame",
						},
					},
				},
			},
		},
		["Large Nylon Bunting Green"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Large Nylon Bunting Green",
			craftStn = {
				{
					"Automatic Loom",
					"Automatic Loom",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					2,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.5,
			baseLaborCost = 120.0,
			baseXPGain = 2.0,
			defaultVariant = "Large Nylon Bunting Green",
			defaultVariantUntranslated = "Large Nylon Bunting Green",
			numberOfVariants = 3,
			variants = {
				["Large Nylon Bunting Green"] = {
					untranslated = "Large Nylon Bunting Green",
					ingredients = {
						{
							"ITEM",
							"Nylon Fabric",
							6.0,
							false,
							"Nylon Fabric",
						},
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Large Nylon Bunting Green",
							1,
							"Large Nylon Bunting Green",
						},
					},
				},
				["Large Nylon Bunting Purple"] = {
					untranslated = "Large Nylon Bunting Purple",
					ingredients = {
						{
							"ITEM",
							"Nylon Fabric",
							6.0,
							false,
							"Nylon Fabric",
						},
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Large Nylon Bunting Purple",
							1,
							"Large Nylon Bunting Purple",
						},
					},
				},
				["Large Nylon Bunting Yellow"] = {
					untranslated = "Large Nylon Bunting Yellow",
					ingredients = {
						{
							"ITEM",
							"Nylon Fabric",
							6.0,
							false,
							"Nylon Fabric",
						},
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Large Nylon Bunting Yellow",
							1,
							"Large Nylon Bunting Yellow",
						},
					},
				},
			},
		},
		["Large Paper Lantern"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Large Paper Lantern",
			craftStn = {
				{
					"Small Paper Machine",
					"Small Paper Machine",
				},
			},
			skillNeeds = {
				{
					"Paper Milling",
					1,
					"Paper Milling",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 60.0,
			baseXPGain = 1.0,
			defaultVariant = "Large Paper Lantern",
			defaultVariantUntranslated = "Large Paper Lantern",
			numberOfVariants = "1",
			variants = {
				["Large Paper Lantern"] = {
					untranslated = "Large Paper Lantern",
					ingredients = {
						{
							"ITEM",
							"Paper",
							20.0,
							false,
							"Paper",
						},
						{
							"ITEM",
							"Cotton Fabric",
							8.0,
							false,
							"Cotton Fabric",
						},
						{
							"ITEM",
							"Light Bulb",
							1.0,
							true,
							"Light Bulb",
						},
					},
					products = {
						{
							"Large Paper Lantern",
							1,
							"Large Paper Lantern",
						},
					},
				},
			},
		},
		["Large Standing Ashlar Stone Sign"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Large Standing Ashlar Stone Sign",
			craftStn = {
				{
					"Advanced Masonry Table",
					"Advanced Masonry Table",
				},
			},
			skillNeeds = {
				{
					"Advanced Masonry",
					2,
					"Advanced Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 120.0,
			baseXPGain = 2.0,
			defaultVariant = "Large Standing Ashlar Stone Sign",
			defaultVariantUntranslated = "Large Standing Ashlar Stone Sign",
			numberOfVariants = 7,
			variants = {
				["Large Standing Ashlar Stone Sign"] = {
					untranslated = "Large Standing Ashlar Stone Sign",
					ingredients = {
						{
							"TAG",
							"Ashlar Stone",
							12.0,
							false,
							"Ashlar Stone",
						},
					},
					products = {
						{
							"Large Standing Ashlar Stone Sign",
							1,
							"Large Standing Ashlar Stone Sign",
						},
					},
				},
				["Large Standing Ashlar Basalt Sign"] = {
					untranslated = "Large Standing Ashlar Basalt Sign",
					ingredients = {
						{
							"ITEM",
							"Ashlar Basalt",
							12.0,
							false,
							"Ashlar Basalt",
						},
					},
					products = {
						{
							"Large Standing Ashlar Basalt Sign",
							1,
							"Large Standing Ashlar Basalt Sign",
						},
					},
				},
				["Large Standing Ashlar Gneiss Sign"] = {
					untranslated = "Large Standing Ashlar Gneiss Sign",
					ingredients = {
						{
							"ITEM",
							"Ashlar Gneiss",
							12.0,
							false,
							"Ashlar Gneiss",
						},
					},
					products = {
						{
							"Large Standing Ashlar Gneiss Sign",
							1,
							"Large Standing Ashlar Gneiss Sign",
						},
					},
				},
				["Large Standing Ashlar Granite Sign"] = {
					untranslated = "Large Standing Ashlar Granite Sign",
					ingredients = {
						{
							"ITEM",
							"Ashlar Granite",
							12.0,
							false,
							"Ashlar Granite",
						},
					},
					products = {
						{
							"Large Standing Ashlar Granite Sign",
							1,
							"Large Standing Ashlar Granite Sign",
						},
					},
				},
				["Large Standing Ashlar Limestone Sign"] = {
					untranslated = "Large Standing Ashlar Limestone Sign",
					ingredients = {
						{
							"ITEM",
							"Ashlar Limestone",
							12.0,
							false,
							"Ashlar Limestone",
						},
					},
					products = {
						{
							"Large Standing Ashlar Limestone Sign",
							1,
							"Large Standing Ashlar Limestone Sign",
						},
					},
				},
				["Large Standing Ashlar Sandstone Sign"] = {
					untranslated = "Large Standing Ashlar Sandstone Sign",
					ingredients = {
						{
							"ITEM",
							"Ashlar Sandstone",
							12.0,
							false,
							"Ashlar Sandstone",
						},
					},
					products = {
						{
							"Large Standing Ashlar Sandstone Sign",
							1,
							"Large Standing Ashlar Sandstone Sign",
						},
					},
				},
				["Large Standing Ashlar Shale Sign"] = {
					untranslated = "Large Standing Ashlar Shale Sign",
					ingredients = {
						{
							"ITEM",
							"Ashlar Shale",
							12.0,
							false,
							"Ashlar Shale",
						},
					},
					products = {
						{
							"Large Standing Ashlar Shale Sign",
							1,
							"Large Standing Ashlar Shale Sign",
						},
					},
				},
			},
		},
		["Large Standing Lumber Sign"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Large Standing Lumber Sign",
			craftStn = {
				{
					"Sawmill",
					"Sawmill",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					6,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 120.0,
			baseXPGain = 3.0,
			defaultVariant = "Large Standing Lumber Sign",
			defaultVariantUntranslated = "Large Standing Lumber Sign",
			numberOfVariants = "1",
			variants = {
				["Large Standing Lumber Sign"] = {
					untranslated = "Large Standing Lumber Sign",
					ingredients = {
						{
							"TAG",
							"Lumber",
							8.0,
							false,
							"Lumber",
						},
						{
							"TAG",
							"Wood Board",
							10.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Large Standing Lumber Sign",
							1,
							"Large Standing Lumber Sign",
						},
					},
				},
			},
		},
		["Large Standing Mortared Stone Sign"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Large Standing Mortared Stone Sign",
			craftStn = {
				{
					"Masonry Table",
					"Masonry Table",
				},
			},
			skillNeeds = {
				{
					"Masonry",
					3,
					"Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 60.0,
			baseXPGain = 2.0,
			defaultVariant = "Large Standing Mortared Stone Sign",
			defaultVariantUntranslated = "Large Standing Mortared Stone Sign",
			numberOfVariants = 4,
			variants = {
				["Large Standing Mortared Stone Sign"] = {
					untranslated = "Large Standing Mortared Stone Sign",
					ingredients = {
						{
							"TAG",
							"Mortared Stone",
							10.0,
							false,
							"Mortared Stone",
						},
					},
					products = {
						{
							"Large Standing Mortared Stone Sign",
							1,
							"Large Standing Mortared Stone Sign",
						},
					},
				},
				["Large Standing Mortared Granite Sign"] = {
					untranslated = "Large Standing Mortared Granite Sign",
					ingredients = {
						{
							"ITEM",
							"Mortared Granite",
							10.0,
							false,
							"Mortared Granite",
						},
					},
					products = {
						{
							"Large Standing Mortared Granite Sign",
							1,
							"Large Standing Mortared Granite Sign",
						},
					},
				},
				["Large Standing Mortared Limestone Sign"] = {
					untranslated = "Large Standing Mortared Limestone Sign",
					ingredients = {
						{
							"ITEM",
							"Mortared Limestone",
							10.0,
							false,
							"Mortared Limestone",
						},
					},
					products = {
						{
							"Large Standing Mortared Limestone Sign",
							1,
							"Large Standing Mortared Limestone Sign",
						},
					},
				},
				["Large Standing Mortared Sandstone Sign"] = {
					untranslated = "Large Standing Mortared Sandstone Sign",
					ingredients = {
						{
							"ITEM",
							"Mortared Sandstone",
							10.0,
							false,
							"Mortared Sandstone",
						},
					},
					products = {
						{
							"Large Standing Mortared Sandstone Sign",
							1,
							"Large Standing Mortared Sandstone Sign",
						},
					},
				},
			},
		},
		["Large Standing Wood Sign"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Large Standing Wood Sign",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					1,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 3.0,
			baseLaborCost = 60.0,
			baseXPGain = 2.0,
			defaultVariant = "Large Standing Wood Sign",
			defaultVariantUntranslated = "Large Standing Wood Sign",
			numberOfVariants = 13,
			variants = {
				["Large Standing Wood Sign"] = {
					untranslated = "Large Standing Wood Sign",
					ingredients = {
						{
							"TAG",
							"Wood Board",
							5.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Wood",
							10.0,
							false,
							"Wood",
						},
					},
					products = {
						{
							"Large Standing Wood Sign",
							"",
							"Large Standing Wood Sign",
						},
					},
				},
				["Large Standing Birch Sign"] = {
					untranslated = "Large Standing Birch Sign",
					ingredients = {
						{
							"ITEM",
							"Birch Log",
							10.0,
							false,
							"Birch Log",
						},
						{
							"TAG",
							"Wood Board",
							5.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Large Standing Birch Sign",
							1,
							"Large Standing Birch Sign",
						},
					},
				},
				["Large Standing Cedar Sign"] = {
					untranslated = "Large Standing Cedar Sign",
					ingredients = {
						{
							"ITEM",
							"Cedar Log",
							10.0,
							false,
							"Cedar Log",
						},
						{
							"TAG",
							"Wood Board",
							5.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Large Standing Cedar Sign",
							1,
							"Large Standing Cedar Sign",
						},
					},
				},
				["Large Standing Ceiba Sign"] = {
					untranslated = "Large Standing Ceiba Sign",
					ingredients = {
						{
							"ITEM",
							"Ceiba Log",
							10.0,
							false,
							"Ceiba Log",
						},
						{
							"TAG",
							"Wood Board",
							5.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Large Standing Ceiba Sign",
							1,
							"Large Standing Ceiba Sign",
						},
					},
				},
				["Large Standing Fir Sign"] = {
					untranslated = "Large Standing Fir Sign",
					ingredients = {
						{
							"ITEM",
							"Fir Log",
							10.0,
							false,
							"Fir Log",
						},
						{
							"TAG",
							"Wood Board",
							5.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Large Standing Fir Sign",
							1,
							"Large Standing Fir Sign",
						},
					},
				},
				["Large Standing Joshua Sign"] = {
					untranslated = "Large Standing Joshua Sign",
					ingredients = {
						{
							"ITEM",
							"Joshua Log",
							10.0,
							false,
							"Joshua Log",
						},
						{
							"TAG",
							"Wood Board",
							5.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Large Standing Joshua Sign",
							1,
							"Large Standing Joshua Sign",
						},
					},
				},
				["Large Standing Oak Sign"] = {
					untranslated = "Large Standing Oak Sign",
					ingredients = {
						{
							"ITEM",
							"Oak Log",
							10.0,
							false,
							"Oak Log",
						},
						{
							"TAG",
							"Wood Board",
							5.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Large Standing Oak Sign",
							1,
							"Large Standing Oak Sign",
						},
					},
				},
				["Large Standing Redwood Sign"] = {
					untranslated = "Large Standing Redwood Sign",
					ingredients = {
						{
							"ITEM",
							"Redwood Log",
							10.0,
							false,
							"Redwood Log",
						},
						{
							"TAG",
							"Wood Board",
							5.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Large Standing Redwood Sign",
							1,
							"Large Standing Redwood Sign",
						},
					},
				},
				["Large Standing Palm Sign"] = {
					untranslated = "Large Standing Palm Sign",
					ingredients = {
						{
							"ITEM",
							"Palm Log",
							10.0,
							false,
							"Palm Log",
						},
						{
							"TAG",
							"Wood Board",
							5.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Large Standing Palm Sign",
							1,
							"Large Standing Palm Sign",
						},
					},
				},
				["Large Standing Spruce Sign"] = {
					untranslated = "Large Standing Spruce Sign",
					ingredients = {
						{
							"ITEM",
							"Spruce Log",
							10.0,
							false,
							"Spruce Log",
						},
						{
							"TAG",
							"Wood Board",
							5.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Large Standing Spruce Sign",
							1,
							"Large Standing Spruce Sign",
						},
					},
				},
				["Large Standing Saguaro Sign"] = {
					untranslated = "Large Standing Saguaro Sign",
					ingredients = {
						{
							"ITEM",
							"Saguaro Rib",
							10.0,
							false,
							"Saguaro Rib",
						},
						{
							"TAG",
							"Wood Board",
							5.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Large Standing Saguaro Sign",
							1,
							"Large Standing Saguaro Sign",
						},
					},
				},
				["Large Standing Softwood Sign"] = {
					untranslated = "Large Standing Softwood Sign",
					ingredients = {
						{
							"ITEM",
							"Softwood Board",
							5.0,
							false,
							"Softwood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Softwood",
							10.0,
							false,
							"Softwood",
						},
					},
					products = {
						{
							"Large Standing Softwood Sign",
							1,
							"Large Standing Softwood Sign",
						},
					},
				},
				["Large Standing Hardwood Sign"] = {
					untranslated = "Large Standing Hardwood Sign",
					ingredients = {
						{
							"ITEM",
							"Hardwood Board",
							5.0,
							false,
							"Hardwood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Hardwood",
							10.0,
							false,
							"Hardwood",
						},
					},
					products = {
						{
							"Large Standing Hardwood Sign",
							1,
							"Large Standing Hardwood Sign",
						},
					},
				},
			},
		},
		["Large Windowed Lumber Door"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Large Windowed Lumber Door",
			craftStn = {
				{
					"Sawmill",
					"Sawmill",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					6,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 240.0,
			baseXPGain = 2.5,
			defaultVariant = "Large Windowed Lumber Door",
			defaultVariantUntranslated = "Large Windowed Lumber Door",
			numberOfVariants = "1",
			variants = {
				["Large Windowed Lumber Door"] = {
					untranslated = "Large Windowed Lumber Door",
					ingredients = {
						{
							"ITEM",
							"Glass",
							5.0,
							true,
							"Glass",
						},
						{
							"TAG",
							"Lumber",
							15.0,
							true,
							"Lumber",
						},
						{
							"TAG",
							"Wood Board",
							20.0,
							true,
							"Wood Board",
						},
					},
					products = {
						{
							"Large Windowed Lumber Door",
							1,
							"Large Windowed Lumber Door",
						},
					},
				},
			},
		},
		["Large Wooden Ship Frame"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Large Wooden Ship Frame",
			craftStn = {
				{
					"Medium Shipyard",
					"Medium Shipyard",
				},
			},
			skillNeeds = {
				{
					"Shipwright",
					1,
					"Shipwright",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 200.0,
			baseXPGain = 2.0,
			defaultVariant = "Large Wooden Ship Frame",
			defaultVariantUntranslated = "Large Wooden Ship Frame",
			numberOfVariants = "1",
			variants = {
				["Large Wooden Ship Frame"] = {
					untranslated = "Large Wooden Ship Frame",
					ingredients = {
						{
							"ITEM",
							"Wooden Keel",
							1.0,
							true,
							"Wooden Keel",
						},
						{
							"TAG",
							"Hewn Log",
							24.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Large Wooden Ship Frame",
							"",
							"Large Wooden Ship Frame",
						},
					},
				},
			},
		},
		Laser = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Laser",
			craftStn = {
				{
					"Robotic Assembly Line",
					"Robotic Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Electronics",
					6,
					"Electronics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 100.0,
			baseLaborCost = 900.0,
			baseXPGain = 50.0,
			defaultVariant = "Laser",
			defaultVariantUntranslated = "Laser",
			numberOfVariants = "1",
			variants = {
				Laser = {
					untranslated = "Laser",
					ingredients = {
						{
							"ITEM",
							"Gold Bar",
							80.0,
							false,
							"Gold Bar",
						},
						{
							"ITEM",
							"Steel Bar",
							80.0,
							false,
							"Steel Bar",
						},
						{
							"ITEM",
							"Framed Glass",
							80.0,
							false,
							"Framed Glass",
						},
						{
							"ITEM",
							"Advanced Circuit",
							40.0,
							false,
							"Advanced Circuit",
						},
						{
							"ITEM",
							"Electric Motor",
							2.0,
							true,
							"Electric Motor",
						},
						{
							"ITEM",
							"Radiator",
							10.0,
							true,
							"Radiator",
						},
					},
					products = {
						{
							"Laser",
							1,
							"Laser",
						},
					},
				},
			},
		},
		Lathe = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Lathe",
			craftStn = {
				{
					"Machinist Table",
					"Machinist Table",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					1,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 150.0,
			baseXPGain = 20.0,
			defaultVariant = "Lathe",
			defaultVariantUntranslated = "Lathe",
			numberOfVariants = "1",
			variants = {
				Lathe = {
					untranslated = "Lathe",
					ingredients = {
						{
							"ITEM",
							"Iron Wheel",
							4.0,
							false,
							"Iron Wheel",
						},
						{
							"ITEM",
							"Iron Plate",
							12.0,
							false,
							"Iron Plate",
						},
					},
					products = {
						{
							"Lathe",
							1,
							"Lathe",
						},
					},
				},
			},
		},
		["Leavened Dough"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Leavened Dough",
			craftStn = {
				{
					"Bakery Oven",
					"Bakery Oven",
				},
			},
			skillNeeds = {
				{
					"Baking",
					1,
					"Baking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.4,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Leavened Dough",
			defaultVariantUntranslated = "Leavened Dough",
			numberOfVariants = "1",
			variants = {
				["Leavened Dough"] = {
					untranslated = "Leavened Dough",
					ingredients = {
						{
							"ITEM",
							"Flour",
							4.0,
							false,
							"Flour",
						},
						{
							"ITEM",
							"Yeast",
							1.0,
							false,
							"Yeast",
						},
					},
					products = {
						{
							"Leavened Dough",
							"1",
							"Leavened Dough",
						},
					},
				},
			},
		},
		["Light Backpack"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Light Backpack",
			craftStn = {
				{
					"Tailoring Table",
					"Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 600.0,
			baseXPGain = 3.0,
			defaultVariant = "Light Backpack",
			defaultVariantUntranslated = "Light Backpack",
			numberOfVariants = "1",
			variants = {
				["Light Backpack"] = {
					untranslated = "Light Backpack",
					ingredients = {
						{
							"ITEM",
							"Cellulose Fiber",
							20.0,
							false,
							"Cellulose Fiber",
						},
						{
							"TAG",
							"Fabric",
							20.0,
							false,
							"Fabric",
						},
					},
					products = {
						{
							"Light Backpack",
							1,
							"Light Backpack",
						},
					},
				},
			},
		},
		["Light Bulb"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Light Bulb",
			craftStn = {
				{
					"Glassworks",
					"Glassworks",
				},
			},
			skillNeeds = {
				{
					"Glassworking",
					1,
					"Glassworking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 60.0,
			baseXPGain = 2.0,
			defaultVariant = "Light Bulb",
			defaultVariantUntranslated = "Light Bulb",
			numberOfVariants = "1",
			variants = {
				["Light Bulb"] = {
					untranslated = "Light Bulb",
					ingredients = {
						{
							"ITEM",
							"Glass",
							2.0,
							false,
							"Glass",
						},
						{
							"ITEM",
							"Copper Wiring",
							6.0,
							false,
							"Copper Wiring",
						},
					},
					products = {
						{
							"Light Bulb",
							"",
							"Light Bulb",
						},
					},
				},
			},
		},
		["Limestone Bison Statue"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Limestone Bison Statue",
			craftStn = {
				{
					"Masonry Table",
					"Masonry Table",
				},
			},
			skillNeeds = {
				{
					"Masonry",
					6,
					"Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 60.0,
			baseXPGain = 4.0,
			defaultVariant = "Limestone Bison Statue",
			defaultVariantUntranslated = "Limestone Bison Statue",
			numberOfVariants = "1",
			variants = {
				["Limestone Bison Statue"] = {
					untranslated = "Limestone Bison Statue",
					ingredients = {
						{
							"ITEM",
							"Limestone",
							200.0,
							false,
							"Limestone",
						},
					},
					products = {
						{
							"Limestone Bison Statue",
							1,
							"Limestone Bison Statue",
						},
					},
				},
			},
		},
		["Limestone Otter Statue"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Limestone Otter Statue",
			craftStn = {
				{
					"Masonry Table",
					"Masonry Table",
				},
			},
			skillNeeds = {
				{
					"Masonry",
					2,
					"Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 60.0,
			baseXPGain = 1.0,
			defaultVariant = "Limestone Otter Statue",
			defaultVariantUntranslated = "Limestone Otter Statue",
			numberOfVariants = "1",
			variants = {
				["Limestone Otter Statue"] = {
					untranslated = "Limestone Otter Statue",
					ingredients = {
						{
							"ITEM",
							"Limestone",
							40.0,
							false,
							"Limestone",
						},
					},
					products = {
						{
							"Limestone Otter Statue",
							1,
							"Limestone Otter Statue",
						},
					},
				},
			},
		},
		["Limestone Owl Statue"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Limestone Owl Statue",
			craftStn = {
				{
					"Masonry Table",
					"Masonry Table",
				},
			},
			skillNeeds = {
				{
					"Masonry",
					4,
					"Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 60.0,
			baseXPGain = 1.0,
			defaultVariant = "Limestone Owl Statue",
			defaultVariantUntranslated = "Limestone Owl Statue",
			numberOfVariants = "1",
			variants = {
				["Limestone Owl Statue"] = {
					untranslated = "Limestone Owl Statue",
					ingredients = {
						{
							"ITEM",
							"Limestone",
							40.0,
							false,
							"Limestone",
						},
					},
					products = {
						{
							"Limestone Owl Statue",
							1,
							"Limestone Owl Statue",
						},
					},
				},
			},
		},
		["Limestone Wolf Statue"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Limestone Wolf Statue",
			craftStn = {
				{
					"Masonry Table",
					"Masonry Table",
				},
			},
			skillNeeds = {
				{
					"Masonry",
					3,
					"Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 7.0,
			baseLaborCost = 60.0,
			baseXPGain = 2.0,
			defaultVariant = "Limestone Wolf Statue",
			defaultVariantUntranslated = "Limestone Wolf Statue",
			numberOfVariants = "1",
			variants = {
				["Limestone Wolf Statue"] = {
					untranslated = "Limestone Wolf Statue",
					ingredients = {
						{
							"ITEM",
							"Limestone",
							80.0,
							false,
							"Limestone",
						},
					},
					products = {
						{
							"Limestone Wolf Statue",
							1,
							"Limestone Wolf Statue",
						},
					},
				},
			},
		},
		["Linen Fabric"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Linen Fabric",
			craftStn = {
				{
					"Loom",
					"Loom",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 100.0,
			baseXPGain = 0.5,
			defaultVariant = "Linen Fabric",
			defaultVariantUntranslated = "Linen Fabric",
			numberOfVariants = "1",
			variants = {
				["Linen Fabric"] = {
					untranslated = "Linen Fabric",
					ingredients = {
						{
							"ITEM",
							"Linen Yarn",
							4.0,
							false,
							"Linen Yarn",
						},
					},
					products = {
						{
							"Linen Fabric",
							"",
							"Linen Fabric",
						},
					},
				},
			},
		},
		["Linen Yarn"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Linen Yarn",
			craftStn = {
				{
					"Tailoring Table",
					"Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 30.0,
			baseXPGain = 0.1,
			defaultVariant = "Linen Yarn",
			defaultVariantUntranslated = "Linen Yarn",
			numberOfVariants = "1",
			variants = {
				["Linen Yarn"] = {
					untranslated = "Linen Yarn",
					ingredients = {
						{
							"ITEM",
							"Flax Fiber",
							1.0,
							false,
							"Flax Fiber",
						},
					},
					products = {
						{
							"Linen Yarn",
							"2",
							"Linen Yarn",
						},
					},
				},
			},
		},
		["Loaded Taro Fries"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Loaded Taro Fries",
			craftStn = {
				{
					"Cast Iron Stove",
					"Cast Iron Stove",
				},
			},
			skillNeeds = {
				{
					"Cooking",
					5,
					"Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Loaded Taro Fries",
			defaultVariantUntranslated = "Loaded Taro Fries",
			numberOfVariants = "1",
			variants = {
				["Loaded Taro Fries"] = {
					untranslated = "Loaded Taro Fries",
					ingredients = {
						{
							"ITEM",
							"Taro Fries",
							1.0,
							false,
							"Taro Fries",
						},
						{
							"ITEM",
							"Sun Cheese",
							2.0,
							false,
							"Sun Cheese",
						},
						{
							"ITEM",
							"Prepared Meat",
							2.0,
							false,
							"Prepared Meat",
						},
					},
					products = {
						{
							"Loaded Taro Fries",
							"1",
							"Loaded Taro Fries",
						},
					},
				},
			},
		},
		["Logging Advanced Upgrade"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Logging Advanced Upgrade",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Logging",
					1,
					"Logging",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 3000.0,
			baseXPGain = 4.0,
			defaultVariant = "Logging Advanced Upgrade",
			defaultVariantUntranslated = "Logging Advanced Upgrade",
			numberOfVariants = "1",
			variants = {
				["Logging Advanced Upgrade"] = {
					untranslated = "Logging Advanced Upgrade",
					ingredients = {
						{
							"ITEM",
							"Advanced Upgrade Lvl4",
							1.0,
							true,
							"Advanced Upgrade Lvl4",
						},
					},
					products = {
						{
							"Logging Advanced Upgrade",
							1,
							"Logging Advanced Upgrade",
						},
					},
				},
			},
		},
		["Logging Basic Upgrade"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Logging Basic Upgrade",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Logging",
					1,
					"Logging",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 3000.0,
			baseXPGain = 4.0,
			defaultVariant = "Logging Basic Upgrade",
			defaultVariantUntranslated = "Logging Basic Upgrade",
			numberOfVariants = "1",
			variants = {
				["Logging Basic Upgrade"] = {
					untranslated = "Logging Basic Upgrade",
					ingredients = {
						{
							"ITEM",
							"Basic Upgrade Lvl4",
							1.0,
							true,
							"Basic Upgrade Lvl4",
						},
					},
					products = {
						{
							"Logging Basic Upgrade",
							1,
							"Logging Basic Upgrade",
						},
					},
				},
			},
		},
		Loom = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Loom",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					1,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 600.0,
			baseXPGain = 2.0,
			defaultVariant = "Loom",
			defaultVariantUntranslated = "Loom",
			numberOfVariants = "1",
			variants = {
				Loom = {
					untranslated = "Loom",
					ingredients = {
						{
							"ITEM",
							"Linen Yarn",
							20.0,
							false,
							"Linen Yarn",
						},
						{
							"TAG",
							"Wood Board",
							20.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Loom",
							1,
							"Loom",
						},
					},
				},
			},
		},
		["Low Top Shoes"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Low Top Shoes",
			craftStn = {
				{
					"Tailoring Table",
					"Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 150.0,
			baseXPGain = 3.0,
			defaultVariant = "Low Top Shoes",
			defaultVariantUntranslated = "Low Top Shoes",
			numberOfVariants = "1",
			variants = {
				["Low Top Shoes"] = {
					untranslated = "Low Top Shoes",
					ingredients = {
						{
							"ITEM",
							"Leather Hide",
							4.0,
							false,
							"Leather Hide",
						},
					},
					products = {
						{
							"Low Top Shoes",
							1,
							"Low Top Shoes",
						},
					},
				},
			},
		},
		Lumber = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Lumber",
			craftStn = {
				{
					"Sawmill",
					"Sawmill",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					1,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.32,
			baseLaborCost = 60.0,
			baseXPGain = 1.0,
			defaultVariant = "Lumber",
			defaultVariantUntranslated = "Lumber",
			numberOfVariants = 3,
			variants = {
				Lumber = {
					untranslated = "Lumber",
					ingredients = {
						{
							"ITEM",
							"Nail",
							1.0,
							false,
							"Nail",
						},
						{
							"ITEM",
							"Flaxseed Oil",
							0.5,
							false,
							"Flaxseed Oil",
						},
						{
							"TAG",
							"Wood Board",
							5.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Lumber",
							"",
							"Lumber",
						},
					},
				},
				["Hardwood Lumber"] = {
					untranslated = "Hardwood Lumber",
					ingredients = {
						{
							"ITEM",
							"Hardwood Board",
							5.0,
							false,
							"Hardwood Board",
						},
						{
							"ITEM",
							"Nail",
							1.0,
							false,
							"Nail",
						},
						{
							"ITEM",
							"Flaxseed Oil",
							0.5,
							false,
							"Flaxseed Oil",
						},
					},
					products = {
						{
							"Hardwood Lumber",
							"",
							"Hardwood Lumber",
						},
					},
				},
				["Softwood Lumber"] = {
					untranslated = "Softwood Lumber",
					ingredients = {
						{
							"ITEM",
							"Softwood Board",
							5.0,
							false,
							"Softwood Board",
						},
						{
							"ITEM",
							"Nail",
							1.0,
							false,
							"Nail",
						},
						{
							"ITEM",
							"Flaxseed Oil",
							0.5,
							false,
							"Flaxseed Oil",
						},
					},
					products = {
						{
							"Softwood Lumber",
							"",
							"Softwood Lumber",
						},
					},
				},
			},
		},
		["Lumber Bench"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Lumber Bench",
			craftStn = {
				{
					"Sawmill",
					"Sawmill",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					3,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 60.0,
			baseXPGain = 3.0,
			defaultVariant = "Lumber Bench",
			defaultVariantUntranslated = "Lumber Bench",
			numberOfVariants = 3,
			variants = {
				["Lumber Bench"] = {
					untranslated = "Lumber Bench",
					ingredients = {
						{
							"ITEM",
							"Nail",
							2.0,
							false,
							"Nail",
						},
						{
							"TAG",
							"Lumber",
							8.0,
							false,
							"Lumber",
						},
						{
							"TAG",
							"Wood Board",
							5.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Lumber Bench",
							1,
							"Lumber Bench",
						},
					},
				},
				["Softwood Lumber Bench"] = {
					untranslated = "Softwood Lumber Bench",
					ingredients = {
						{
							"ITEM",
							"Softwood Lumber",
							8.0,
							false,
							"Softwood Lumber",
						},
						{
							"ITEM",
							"Nail",
							2.0,
							false,
							"Nail",
						},
						{
							"TAG",
							"Wood Board",
							5.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Softwood Lumber Bench",
							1,
							"Softwood Lumber Bench",
						},
					},
				},
				["Hardwood Lumber Bench"] = {
					untranslated = "Hardwood Lumber Bench",
					ingredients = {
						{
							"ITEM",
							"Hardwood Lumber",
							8.0,
							false,
							"Hardwood Lumber",
						},
						{
							"ITEM",
							"Nail",
							2.0,
							false,
							"Nail",
						},
						{
							"TAG",
							"Wood Board",
							5.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Hardwood Lumber Bench",
							1,
							"Hardwood Lumber Bench",
						},
					},
				},
			},
		},
		["Lumber Chair"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Lumber Chair",
			craftStn = {
				{
					"Sawmill",
					"Sawmill",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					2,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 3.0,
			baseLaborCost = 60.0,
			baseXPGain = 2.0,
			defaultVariant = "Lumber Chair",
			defaultVariantUntranslated = "Lumber Chair",
			numberOfVariants = 3,
			variants = {
				["Lumber Chair"] = {
					untranslated = "Lumber Chair",
					ingredients = {
						{
							"ITEM",
							"Nail",
							8.0,
							false,
							"Nail",
						},
						{
							"TAG",
							"Lumber",
							6.0,
							false,
							"Lumber",
						},
					},
					products = {
						{
							"Lumber Chair",
							1,
							"Lumber Chair",
						},
					},
				},
				["Softwood Lumber Chair"] = {
					untranslated = "Softwood Lumber Chair",
					ingredients = {
						{
							"ITEM",
							"Softwood Lumber",
							6.0,
							false,
							"Softwood Lumber",
						},
						{
							"ITEM",
							"Nail",
							8.0,
							false,
							"Nail",
						},
					},
					products = {
						{
							"Softwood Lumber Chair",
							1,
							"Softwood Lumber Chair",
						},
					},
				},
				["Hardwood Lumber Chair"] = {
					untranslated = "Hardwood Lumber Chair",
					ingredients = {
						{
							"ITEM",
							"Hardwood Lumber",
							6.0,
							false,
							"Hardwood Lumber",
						},
						{
							"ITEM",
							"Nail",
							8.0,
							false,
							"Nail",
						},
					},
					products = {
						{
							"Hardwood Lumber Chair",
							1,
							"Hardwood Lumber Chair",
						},
					},
				},
			},
		},
		["Lumber Door"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Lumber Door",
			craftStn = {
				{
					"Sawmill",
					"Sawmill",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					5,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 60.0,
			baseXPGain = 1.5,
			defaultVariant = "Lumber Door",
			defaultVariantUntranslated = "Lumber Door",
			numberOfVariants = 3,
			variants = {
				["Lumber Door"] = {
					untranslated = "Lumber Door",
					ingredients = {
						{
							"TAG",
							"Lumber",
							2.0,
							true,
							"Lumber",
						},
						{
							"TAG",
							"Wood Board",
							4.0,
							true,
							"Wood Board",
						},
					},
					products = {
						{
							"Lumber Door",
							1,
							"Lumber Door",
						},
					},
				},
				["Softwood Lumber Door"] = {
					untranslated = "Softwood Lumber Door",
					ingredients = {
						{
							"ITEM",
							"Softwood Lumber",
							2.0,
							true,
							"Softwood Lumber",
						},
						{
							"TAG",
							"Wood Board",
							4.0,
							true,
							"Wood Board",
						},
					},
					products = {
						{
							"Softwood Lumber Door",
							1,
							"Softwood Lumber Door",
						},
					},
				},
				["Hardwood Lumber Door"] = {
					untranslated = "Hardwood Lumber Door",
					ingredients = {
						{
							"ITEM",
							"Hardwood Lumber",
							2.0,
							true,
							"Hardwood Lumber",
						},
						{
							"TAG",
							"Wood Board",
							4.0,
							true,
							"Wood Board",
						},
					},
					products = {
						{
							"Hardwood Lumber Door",
							1,
							"Hardwood Lumber Door",
						},
					},
				},
			},
		},
		["Lumber Dresser"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Lumber Dresser",
			craftStn = {
				{
					"Sawmill",
					"Sawmill",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					5,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 180.0,
			baseXPGain = 2.0,
			defaultVariant = "Lumber Dresser",
			defaultVariantUntranslated = "Lumber Dresser",
			numberOfVariants = 3,
			variants = {
				["Lumber Dresser"] = {
					untranslated = "Lumber Dresser",
					ingredients = {
						{
							"ITEM",
							"Nail",
							8.0,
							false,
							"Nail",
						},
						{
							"TAG",
							"Lumber",
							6.0,
							false,
							"Lumber",
						},
						{
							"TAG",
							"Wood Board",
							8.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Lumber Dresser",
							1,
							"Lumber Dresser",
						},
					},
				},
				["Hardwood Lumber Dresser"] = {
					untranslated = "Hardwood Lumber Dresser",
					ingredients = {
						{
							"ITEM",
							"Hardwood Lumber",
							6.0,
							false,
							"Hardwood Lumber",
						},
						{
							"ITEM",
							"Nail",
							8.0,
							false,
							"Nail",
						},
						{
							"TAG",
							"Wood Board",
							8.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Hardwood Lumber Dresser",
							1,
							"Hardwood Lumber Dresser",
						},
					},
				},
				["Softwood Lumber Dresser"] = {
					untranslated = "Softwood Lumber Dresser",
					ingredients = {
						{
							"ITEM",
							"Softwood Lumber",
							6.0,
							false,
							"Softwood Lumber",
						},
						{
							"ITEM",
							"Nail",
							8.0,
							false,
							"Nail",
						},
						{
							"TAG",
							"Wood Board",
							8.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Softwood Lumber Dresser",
							1,
							"Softwood Lumber Dresser",
						},
					},
				},
			},
		},
		["Lumber Stockpile"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Lumber Stockpile",
			craftStn = {
				{
					"Sawmill",
					"Sawmill",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					4,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 8.0,
			baseLaborCost = 600.0,
			baseXPGain = 3.0,
			defaultVariant = "Lumber Stockpile",
			defaultVariantUntranslated = "Lumber Stockpile",
			numberOfVariants = "1",
			variants = {
				["Lumber Stockpile"] = {
					untranslated = "Lumber Stockpile",
					ingredients = {
						{
							"TAG",
							"Lumber",
							15.0,
							false,
							"Lumber",
						},
						{
							"TAG",
							"Wood Board",
							10.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Lumber Stockpile",
							1,
							"Lumber Stockpile",
						},
					},
				},
			},
		},
		["Lumber Table"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Lumber Table",
			craftStn = {
				{
					"Sawmill",
					"Sawmill",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					6,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 60.0,
			baseXPGain = 3.0,
			defaultVariant = "Lumber Table",
			defaultVariantUntranslated = "Lumber Table",
			numberOfVariants = 3,
			variants = {
				["Lumber Table"] = {
					untranslated = "Lumber Table",
					ingredients = {
						{
							"ITEM",
							"Nail",
							8.0,
							false,
							"Nail",
						},
						{
							"TAG",
							"Lumber",
							18.0,
							false,
							"Lumber",
						},
					},
					products = {
						{
							"Lumber Table",
							1,
							"Lumber Table",
						},
					},
				},
				["Softwood Lumber Table"] = {
					untranslated = "Softwood Lumber Table",
					ingredients = {
						{
							"ITEM",
							"Softwood Lumber",
							18.0,
							false,
							"Softwood Lumber",
						},
						{
							"ITEM",
							"Nail",
							8.0,
							false,
							"Nail",
						},
					},
					products = {
						{
							"Softwood Lumber Table",
							1,
							"Softwood Lumber Table",
						},
					},
				},
				["Hardwood Lumber Table"] = {
					untranslated = "Hardwood Lumber Table",
					ingredients = {
						{
							"ITEM",
							"Hardwood Lumber",
							18.0,
							false,
							"Hardwood Lumber",
						},
						{
							"ITEM",
							"Nail",
							8.0,
							false,
							"Nail",
						},
					},
					products = {
						{
							"Hardwood Lumber Table",
							1,
							"Hardwood Lumber Table",
						},
					},
				},
			},
		},
		Macarons = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Macarons",
			craftStn = {
				{
					"Bakery Oven",
					"Bakery Oven",
				},
			},
			skillNeeds = {
				{
					"Advanced Baking",
					5,
					"Advanced Baking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 3.0,
			baseLaborCost = 65.0,
			baseXPGain = 1.0,
			defaultVariant = "Macarons",
			defaultVariantUntranslated = "Macarons",
			numberOfVariants = "1",
			variants = {
				Macarons = {
					untranslated = "Macarons",
					ingredients = {
						{
							"ITEM",
							"Pastry Dough",
							2.0,
							false,
							"Pastry Dough",
						},
						{
							"ITEM",
							"Sugar",
							5.0,
							false,
							"Sugar",
						},
						{
							"ITEM",
							"Huckleberry Extract",
							1.0,
							false,
							"Huckleberry Extract",
						},
					},
					products = {
						{
							"Macarons",
							"1",
							"Macarons",
						},
					},
				},
			},
		},
		["Machinist Table"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Machinist Table",
			craftStn = {
				{
					"Sawmill",
					"Sawmill",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					1,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 20.0,
			baseLaborCost = 300.0,
			baseXPGain = 10.0,
			defaultVariant = "Machinist Table",
			defaultVariantUntranslated = "Machinist Table",
			numberOfVariants = "1",
			variants = {
				["Machinist Table"] = {
					untranslated = "Machinist Table",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							12.0,
							false,
							"Iron Bar",
						},
						{
							"TAG",
							"Lumber",
							12.0,
							false,
							"Lumber",
						},
						{
							"TAG",
							"Wood Board",
							12.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Machinist Table",
							1,
							"Machinist Table",
						},
					},
				},
			},
		},
		["Masonry Advanced Upgrade"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Masonry Advanced Upgrade",
			craftStn = {
				{
					"Cement Kiln",
					"Cement Kiln",
				},
			},
			skillNeeds = {
				{
					"Masonry",
					1,
					"Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 15.0,
			baseLaborCost = 6000.0,
			baseXPGain = 4.0,
			defaultVariant = "Masonry Advanced Upgrade",
			defaultVariantUntranslated = "Masonry Advanced Upgrade",
			numberOfVariants = "1",
			variants = {
				["Masonry Advanced Upgrade"] = {
					untranslated = "Masonry Advanced Upgrade",
					ingredients = {
						{
							"ITEM",
							"Advanced Upgrade Lvl4",
							1.0,
							true,
							"Advanced Upgrade Lvl4",
						},
					},
					products = {
						{
							"Masonry Advanced Upgrade",
							1,
							"Masonry Advanced Upgrade",
						},
					},
				},
			},
		},
		["Masonry Basic Upgrade"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Masonry Basic Upgrade",
			craftStn = {
				{
					"Masonry Table",
					"Masonry Table",
				},
			},
			skillNeeds = {
				{
					"Masonry",
					1,
					"Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 3000.0,
			baseXPGain = 4.0,
			defaultVariant = "Masonry Basic Upgrade",
			defaultVariantUntranslated = "Masonry Basic Upgrade",
			numberOfVariants = "1",
			variants = {
				["Masonry Basic Upgrade"] = {
					untranslated = "Masonry Basic Upgrade",
					ingredients = {
						{
							"ITEM",
							"Basic Upgrade Lvl4",
							1.0,
							true,
							"Basic Upgrade Lvl4",
						},
					},
					products = {
						{
							"Masonry Basic Upgrade",
							1,
							"Masonry Basic Upgrade",
						},
					},
				},
			},
		},
		["Masonry Mortar"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Masonry Mortar",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Masonry",
					1,
					"Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.2,
			baseLaborCost = 25.0,
			baseXPGain = 0.5,
			defaultVariant = "Masonry Mortar",
			defaultVariantUntranslated = "Masonry Mortar",
			numberOfVariants = "1",
			variants = {
				["Masonry Mortar"] = {
					untranslated = "Masonry Mortar",
					ingredients = {
						{
							"ITEM",
							"Sand",
							1.0,
							false,
							"Sand",
						},
					},
					products = {
						{
							"Masonry Mortar",
							1,
							"Masonry Mortar",
						},
						{
							"Mortar",
							3.0,
							"Mortar",
						},
					},
				},
			},
		},
		["Masonry Table"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Masonry Table",
			craftStn = {
				{
					"Workbench",
					"Workbench",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 100.0,
			baseXPGain = 5.0,
			defaultVariant = "Masonry Table",
			defaultVariantUntranslated = "Masonry Table",
			numberOfVariants = "1",
			variants = {
				["Masonry Table"] = {
					untranslated = "Masonry Table",
					ingredients = {
						{
							"TAG",
							"Rock",
							20.0,
							false,
							"Rock",
						},
						{
							"TAG",
							"Wood",
							10.0,
							false,
							"Wood",
						},
					},
					products = {
						{
							"Masonry Table",
							1,
							"Masonry Table",
						},
					},
				},
			},
		},
		["Meat Pie"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Meat Pie",
			craftStn = {
				{
					"Bakery Oven",
					"Bakery Oven",
				},
			},
			skillNeeds = {
				{
					"Baking",
					5,
					"Baking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Meat Pie",
			defaultVariantUntranslated = "Meat Pie",
			numberOfVariants = "1",
			variants = {
				["Meat Pie"] = {
					untranslated = "Meat Pie",
					ingredients = {
						{
							"ITEM",
							"Flour",
							4.0,
							false,
							"Flour",
						},
						{
							"ITEM",
							"Scrap Meat",
							12.0,
							false,
							"Scrap Meat",
						},
						{
							"TAG",
							"Fat",
							2.0,
							false,
							"Fat",
						},
					},
					products = {
						{
							"Meat Pie",
							"1",
							"Meat Pie",
						},
					},
				},
			},
		},
		["Meat Stock"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Meat Stock",
			craftStn = {
				{
					"Cast Iron Stove",
					"Cast Iron Stove",
				},
			},
			skillNeeds = {
				{
					"Cooking",
					2,
					"Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 8.0,
			baseLaborCost = 15.0,
			baseXPGain = 1.0,
			defaultVariant = "Meat Stock",
			defaultVariantUntranslated = "Meat Stock",
			numberOfVariants = "1",
			variants = {
				["Meat Stock"] = {
					untranslated = "Meat Stock",
					ingredients = {
						{
							"ITEM",
							"Scrap Meat",
							8.0,
							false,
							"Scrap Meat",
						},
					},
					products = {
						{
							"Meat Stock",
							"1",
							"Meat Stock",
						},
					},
				},
			},
		},
		["Meaty Stew"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Meaty Stew",
			craftStn = {
				{
					"Campfire",
					"Campfire",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					3,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 15.0,
			baseXPGain = 1.0,
			defaultVariant = "Meaty Stew",
			defaultVariantUntranslated = "Meaty Stew",
			numberOfVariants = "1",
			variants = {
				["Meaty Stew"] = {
					untranslated = "Meaty Stew",
					ingredients = {
						{
							"ITEM",
							"Charred Meat",
							2.0,
							false,
							"Charred Meat",
						},
						{
							"ITEM",
							"Scrap Meat",
							1.0,
							false,
							"Scrap Meat",
						},
						{
							"ITEM",
							"Flour",
							1.0,
							false,
							"Flour",
						},
						{
							"TAG",
							"Fat",
							1.0,
							false,
							"Fat",
						},
					},
					products = {
						{
							"Meaty Stew",
							"1",
							"Meaty Stew",
						},
					},
				},
			},
		},
		["Mechanical Water Pump"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Mechanical Water Pump",
			craftStn = {
				{
					"Wainwright Table",
					"Wainwright Table",
				},
			},
			skillNeeds = {
				{
					"Basic Engineering",
					1,
					"Basic Engineering",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 8.0,
			baseLaborCost = 60.0,
			baseXPGain = 5.0,
			defaultVariant = "Mechanical Water Pump",
			defaultVariantUntranslated = "Mechanical Water Pump",
			numberOfVariants = "1",
			variants = {
				["Mechanical Water Pump"] = {
					untranslated = "Mechanical Water Pump",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							8.0,
							false,
							"Iron Bar",
						},
						{
							"ITEM",
							"Iron Pipe",
							8.0,
							false,
							"Iron Pipe",
						},
					},
					products = {
						{
							"Mechanical Water Pump",
							1,
							"Mechanical Water Pump",
						},
					},
				},
			},
		},
		["Mechanics Advanced Upgrade"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Mechanics Advanced Upgrade",
			craftStn = {
				{
					"Machinist Table",
					"Machinist Table",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					1,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 15.0,
			baseLaborCost = 6000.0,
			baseXPGain = 4.0,
			defaultVariant = "Mechanics Advanced Upgrade",
			defaultVariantUntranslated = "Mechanics Advanced Upgrade",
			numberOfVariants = "1",
			variants = {
				["Mechanics Advanced Upgrade"] = {
					untranslated = "Mechanics Advanced Upgrade",
					ingredients = {
						{
							"ITEM",
							"Advanced Upgrade Lvl4",
							1.0,
							true,
							"Advanced Upgrade Lvl4",
						},
					},
					products = {
						{
							"Mechanics Advanced Upgrade",
							1,
							"Mechanics Advanced Upgrade",
						},
					},
				},
			},
		},
		["Mechanics Modern Upgrade"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Mechanics Modern Upgrade",
			craftStn = {
				{
					"Electric Machinist Table",
					"Electric Machinist Table",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					1,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 15.0,
			baseLaborCost = 6000.0,
			baseXPGain = 4.0,
			defaultVariant = "Mechanics Modern Upgrade",
			defaultVariantUntranslated = "Mechanics Modern Upgrade",
			numberOfVariants = "1",
			variants = {
				["Mechanics Modern Upgrade"] = {
					untranslated = "Mechanics Modern Upgrade",
					ingredients = {
						{
							"ITEM",
							"Modern Upgrade Lvl4",
							1.0,
							true,
							"Modern Upgrade Lvl4",
						},
					},
					products = {
						{
							"Mechanics Modern Upgrade",
							1,
							"Mechanics Modern Upgrade",
						},
					},
				},
			},
		},
		["Medium Fishing Trawler"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Medium Fishing Trawler",
			craftStn = {
				{
					"Medium Shipyard",
					"Medium Shipyard",
				},
			},
			skillNeeds = {
				{
					"Shipwright",
					1,
					"Shipwright",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 15.0,
			baseLaborCost = 1200.0,
			baseXPGain = 24.0,
			defaultVariant = "Medium Fishing Trawler",
			defaultVariantUntranslated = "Medium Fishing Trawler",
			numberOfVariants = "1",
			variants = {
				["Medium Fishing Trawler"] = {
					untranslated = "Medium Fishing Trawler",
					ingredients = {
						{
							"ITEM",
							"Iron Hull Sheet",
							8.0,
							false,
							"Iron Hull Sheet",
						},
						{
							"ITEM",
							"Wooden Hull Planks",
							4.0,
							false,
							"Wooden Hull Planks",
						},
						{
							"ITEM",
							"Hemp Mooring Rope",
							8.0,
							false,
							"Hemp Mooring Rope",
						},
						{
							"ITEM",
							"Metal Rudder",
							1.0,
							true,
							"Metal Rudder",
						},
						{
							"ITEM",
							"Iron Axle",
							1.0,
							true,
							"Iron Axle",
						},
						{
							"ITEM",
							"Iron Anchor",
							1.0,
							true,
							"Iron Anchor",
						},
						{
							"ITEM",
							"Portable Steam Engine",
							1.0,
							true,
							"Portable Steam Engine",
						},
						{
							"ITEM",
							"Medium Metal Ship Frame",
							1.0,
							true,
							"Medium Metal Ship Frame",
						},
					},
					products = {
						{
							"Medium Fishing Trawler",
							1,
							"Medium Fishing Trawler",
						},
					},
				},
			},
		},
		["Medium Metal Ship Frame"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Medium Metal Ship Frame",
			craftStn = {
				{
					"Medium Shipyard",
					"Medium Shipyard",
				},
			},
			skillNeeds = {
				{
					"Shipwright",
					1,
					"Shipwright",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 160.0,
			baseXPGain = 2.0,
			defaultVariant = "Medium Metal Ship Frame",
			defaultVariantUntranslated = "Medium Metal Ship Frame",
			numberOfVariants = "1",
			variants = {
				["Medium Metal Ship Frame"] = {
					untranslated = "Medium Metal Ship Frame",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							12.0,
							false,
							"Iron Bar",
						},
						{
							"ITEM",
							"Screws",
							12.0,
							false,
							"Screws",
						},
						{
							"ITEM",
							"Metal Keel",
							1.0,
							true,
							"Metal Keel",
						},
					},
					products = {
						{
							"Medium Metal Ship Frame",
							"",
							"Medium Metal Ship Frame",
						},
					},
				},
			},
		},
		["Medium Shipyard"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Medium Shipyard",
			craftStn = {
				{
					"Machinist Table",
					"Machinist Table",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					1,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 800.0,
			baseXPGain = 6.0,
			defaultVariant = "Medium Shipyard",
			defaultVariantUntranslated = "Medium Shipyard",
			numberOfVariants = "1",
			variants = {
				["Medium Shipyard"] = {
					untranslated = "Medium Shipyard",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							8.0,
							false,
							"Iron Bar",
						},
						{
							"TAG",
							"Lumber",
							8.0,
							false,
							"Lumber",
						},
					},
					products = {
						{
							"Medium Shipyard",
							1,
							"Medium Shipyard",
						},
					},
				},
			},
		},
		["Medium Wooden Ship Frame"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Medium Wooden Ship Frame",
			craftStn = {
				{
					"Small Shipyard",
					"Small Shipyard",
				},
			},
			skillNeeds = {
				{
					"Shipwright",
					1,
					"Shipwright",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 120.0,
			baseXPGain = 2.0,
			defaultVariant = "Medium Wooden Ship Frame",
			defaultVariantUntranslated = "Medium Wooden Ship Frame",
			numberOfVariants = "1",
			variants = {
				["Medium Wooden Ship Frame"] = {
					untranslated = "Medium Wooden Ship Frame",
					ingredients = {
						{
							"ITEM",
							"Wooden Keel",
							1.0,
							true,
							"Wooden Keel",
						},
						{
							"TAG",
							"Hewn Log",
							16.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Medium Wooden Ship Frame",
							"",
							"Medium Wooden Ship Frame",
						},
					},
				},
			},
		},
		["Melting Fat"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Melting Fat",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Baking",
					1,
					"Baking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 15.0,
			baseXPGain = 0.5,
			defaultVariant = "Melting Fat",
			defaultVariantUntranslated = "Melting Fat",
			numberOfVariants = "1",
			variants = {
				["Melting Fat"] = {
					untranslated = "Melting Fat",
					ingredients = {
						{
							"ITEM",
							"Scrap Meat",
							6.0,
							false,
							"Scrap Meat",
						},
					},
					products = {
						{
							"Melting Fat",
							1,
							"Melting Fat",
						},
						{
							"Tallow",
							1.0,
							"Tallow",
						},
					},
				},
			},
		},
		["Metal Keel"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Metal Keel",
			craftStn = {
				{
					"Shaper",
					"Shaper",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					1,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 120.0,
			baseXPGain = 1.0,
			defaultVariant = "Metal Keel",
			defaultVariantUntranslated = "Metal Keel",
			numberOfVariants = "1",
			variants = {
				["Metal Keel"] = {
					untranslated = "Metal Keel",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							8.0,
							false,
							"Iron Bar",
						},
					},
					products = {
						{
							"Metal Keel",
							"",
							"Metal Keel",
						},
					},
				},
			},
		},
		["Metal Rudder"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Metal Rudder",
			craftStn = {
				{
					"Medium Shipyard",
					"Medium Shipyard",
				},
			},
			skillNeeds = {
				{
					"Shipwright",
					1,
					"Shipwright",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 120.0,
			baseXPGain = 1.0,
			defaultVariant = "Metal Rudder",
			defaultVariantUntranslated = "Metal Rudder",
			numberOfVariants = "1",
			variants = {
				["Metal Rudder"] = {
					untranslated = "Metal Rudder",
					ingredients = {
						{
							"ITEM",
							"Iron Plate",
							4.0,
							false,
							"Iron Plate",
						},
						{
							"ITEM",
							"Screws",
							8.0,
							false,
							"Screws",
						},
						{
							"ITEM",
							"Iron Gear",
							2.0,
							false,
							"Iron Gear",
						},
					},
					products = {
						{
							"Metal Rudder",
							"",
							"Metal Rudder",
						},
					},
				},
			},
		},
		["Metallurgy Research Paper Advanced"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Metallurgy Research Paper Advanced",
			craftStn = {
				{
					"Research Table",
					"Research Table",
				},
			},
			skillNeeds = {
				{
					"Smelting",
					1,
					"Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 120.0,
			baseXPGain = 3.0,
			defaultVariant = "Metallurgy Research Paper Advanced",
			defaultVariantUntranslated = "Metallurgy Research Paper Advanced",
			numberOfVariants = "1",
			variants = {
				["Metallurgy Research Paper Advanced"] = {
					untranslated = "Metallurgy Research Paper Advanced",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							10.0,
							false,
							"Iron Bar",
						},
						{
							"ITEM",
							"Copper Bar",
							5.0,
							false,
							"Copper Bar",
						},
					},
					products = {
						{
							"Metallurgy Research Paper Advanced",
							"",
							"Metallurgy Research Paper Advanced",
						},
					},
				},
			},
		},
		["Metallurgy Research Paper Basic"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Metallurgy Research Paper Basic",
			craftStn = {
				{
					"Research Table",
					"Research Table",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 30.0,
			baseXPGain = 1.5,
			defaultVariant = "Metallurgy Research Paper Basic",
			defaultVariantUntranslated = "Metallurgy Research Paper Basic",
			numberOfVariants = "1",
			variants = {
				["Metallurgy Research Paper Basic"] = {
					untranslated = "Metallurgy Research Paper Basic",
					ingredients = {
						{
							"TAG",
							"Ore",
							10.0,
							false,
							"Ore",
						},
					},
					products = {
						{
							"Metallurgy Research Paper Basic",
							"",
							"Metallurgy Research Paper Basic",
						},
					},
				},
			},
		},
		["Metallurgy Research Paper Modern"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Metallurgy Research Paper Modern",
			craftStn = {
				{
					"Laboratory",
					"Laboratory",
				},
			},
			skillNeeds = {
				{
					"Advanced Smelting",
					1,
					"Advanced Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 600.0,
			baseXPGain = 6.0,
			defaultVariant = "Metallurgy Research Paper Modern",
			defaultVariantUntranslated = "Metallurgy Research Paper Modern",
			numberOfVariants = "1",
			variants = {
				["Metallurgy Research Paper Modern"] = {
					untranslated = "Metallurgy Research Paper Modern",
					ingredients = {
						{
							"ITEM",
							"Rebar",
							6.0,
							false,
							"Rebar",
						},
						{
							"ITEM",
							"Steel Bar",
							10.0,
							false,
							"Steel Bar",
						},
					},
					products = {
						{
							"Metallurgy Research Paper Modern",
							"",
							"Metallurgy Research Paper Modern",
						},
					},
				},
			},
		},
		Mill = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Mill",
			craftStn = {
				{
					"Masonry Table",
					"Masonry Table",
				},
			},
			skillNeeds = {
				{
					"Masonry",
					1,
					"Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 8.0,
			baseLaborCost = 360.0,
			baseXPGain = 5.0,
			defaultVariant = "Mill",
			defaultVariantUntranslated = "Mill",
			numberOfVariants = "1",
			variants = {
				Mill = {
					untranslated = "Mill",
					ingredients = {
						{
							"TAG",
							"Rock",
							40.0,
							false,
							"Rock",
						},
						{
							"TAG",
							"Wood",
							20.0,
							false,
							"Wood",
						},
					},
					products = {
						{
							"Mill",
							1,
							"Mill",
						},
					},
				},
			},
		},
		["Milling Upgrade"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Milling Upgrade",
			craftStn = {
				{
					"Mill",
					"Mill",
				},
			},
			skillNeeds = {
				{
					"Milling",
					1,
					"Milling",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 15.0,
			baseLaborCost = 3000.0,
			baseXPGain = 4.0,
			defaultVariant = "Milling Upgrade",
			defaultVariantUntranslated = "Milling Upgrade",
			numberOfVariants = "1",
			variants = {
				["Milling Upgrade"] = {
					untranslated = "Milling Upgrade",
					ingredients = {
						{
							"ITEM",
							"Basic Upgrade Lvl4",
							1.0,
							true,
							"Basic Upgrade Lvl4",
						},
					},
					products = {
						{
							"Milling Upgrade",
							1,
							"Milling Upgrade",
						},
					},
				},
			},
		},
		["Millionaires Salad"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Millionaires Salad",
			craftStn = {
				{
					"Kitchen",
					"Kitchen",
				},
			},
			skillNeeds = {
				{
					"Advanced Cooking",
					6,
					"Advanced Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 65.0,
			baseXPGain = 1.0,
			defaultVariant = "Millionaires Salad",
			defaultVariantUntranslated = "Millionaires Salad",
			numberOfVariants = "1",
			variants = {
				["Millionaires Salad"] = {
					untranslated = "Millionaires Salad",
					ingredients = {
						{
							"ITEM",
							"Heart Of Palm",
							6.0,
							false,
							"Heart Of Palm",
						},
						{
							"ITEM",
							"Cookeina Mushrooms",
							8.0,
							false,
							"Cookeina Mushrooms",
						},
						{
							"ITEM",
							"Papaya",
							12.0,
							false,
							"Papaya",
						},
						{
							"ITEM",
							"Pineapple",
							6.0,
							false,
							"Pineapple",
						},
					},
					products = {
						{
							"Millionaires Salad",
							"1",
							"Millionaires Salad",
						},
					},
				},
			},
		},
		["Mining Advanced Upgrade"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Mining Advanced Upgrade",
			craftStn = {
				{
					"Screening Machine",
					"Screening Machine",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 15.0,
			baseLaborCost = 6000.0,
			baseXPGain = 4.0,
			defaultVariant = "Mining Advanced Upgrade",
			defaultVariantUntranslated = "Mining Advanced Upgrade",
			numberOfVariants = "1",
			variants = {
				["Mining Advanced Upgrade"] = {
					untranslated = "Mining Advanced Upgrade",
					ingredients = {
						{
							"ITEM",
							"Advanced Upgrade Lvl4",
							1.0,
							true,
							"Advanced Upgrade Lvl4",
						},
					},
					products = {
						{
							"Mining Advanced Upgrade",
							1,
							"Mining Advanced Upgrade",
						},
					},
				},
			},
		},
		["Mining Basic Upgrade"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Mining Basic Upgrade",
			craftStn = {
				{
					"Rocker Box",
					"Rocker Box",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 3000.0,
			baseXPGain = 4.0,
			defaultVariant = "Mining Basic Upgrade",
			defaultVariantUntranslated = "Mining Basic Upgrade",
			numberOfVariants = "1",
			variants = {
				["Mining Basic Upgrade"] = {
					untranslated = "Mining Basic Upgrade",
					ingredients = {
						{
							"ITEM",
							"Basic Upgrade Lvl4",
							1.0,
							true,
							"Basic Upgrade Lvl4",
						},
					},
					products = {
						{
							"Mining Basic Upgrade",
							1,
							"Mining Basic Upgrade",
						},
					},
				},
			},
		},
		["Mining Modern Upgrade"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Mining Modern Upgrade",
			craftStn = {
				{
					"Froth Floatation Cell",
					"Froth Floatation Cell",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 18.0,
			baseLaborCost = 9000.0,
			baseXPGain = 4.0,
			defaultVariant = "Mining Modern Upgrade",
			defaultVariantUntranslated = "Mining Modern Upgrade",
			numberOfVariants = "1",
			variants = {
				["Mining Modern Upgrade"] = {
					untranslated = "Mining Modern Upgrade",
					ingredients = {
						{
							"ITEM",
							"Modern Upgrade Lvl4",
							1.0,
							true,
							"Modern Upgrade Lvl4",
						},
					},
					products = {
						{
							"Mining Modern Upgrade",
							1,
							"Mining Modern Upgrade",
						},
					},
				},
			},
		},
		Mint = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Mint",
			craftStn = {
				{
					"Anvil",
					"Anvil",
				},
			},
			skillNeeds = {
				{
					"Smelting",
					4,
					"Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 25.0,
			baseLaborCost = 900.0,
			baseXPGain = 20.0,
			defaultVariant = "Mint",
			defaultVariantUntranslated = "Mint",
			numberOfVariants = "1",
			variants = {
				Mint = {
					untranslated = "Mint",
					ingredients = {
						{
							"ITEM",
							"Brick",
							16.0,
							false,
							"Brick",
						},
						{
							"ITEM",
							"Gold Bar",
							8.0,
							false,
							"Gold Bar",
						},
						{
							"TAG",
							"Lumber",
							30.0,
							false,
							"Lumber",
						},
					},
					products = {
						{
							"Mint",
							1,
							"Mint",
						},
					},
				},
			},
		},
		["Mixed Fruit Salad"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Mixed Fruit Salad",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Cooking",
					1,
					"Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Mixed Fruit Salad",
			defaultVariantUntranslated = "Mixed Fruit Salad",
			numberOfVariants = "1",
			variants = {
				["Mixed Fruit Salad"] = {
					untranslated = "Mixed Fruit Salad",
					ingredients = {
						{
							"ITEM",
							"Huckleberries",
							10.0,
							false,
							"Huckleberries",
						},
						{
							"ITEM",
							"Beet",
							6.0,
							false,
							"Beet",
						},
					},
					products = {
						{
							"Mixed Fruit Salad",
							1,
							"Mixed Fruit Salad",
						},
						{
							"Fruit Salad",
							1.0,
							"Fruit Salad",
						},
					},
				},
			},
		},
		["Mixed Salad"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Mixed Salad",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Cooking",
					1,
					"Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Mixed Salad",
			defaultVariantUntranslated = "Mixed Salad",
			numberOfVariants = "1",
			variants = {
				["Mixed Salad"] = {
					untranslated = "Mixed Salad",
					ingredients = {
						{
							"ITEM",
							"Fiddleheads",
							6.0,
							false,
							"Fiddleheads",
						},
						{
							"ITEM",
							"Tomato",
							6.0,
							false,
							"Tomato",
						},
						{
							"ITEM",
							"Fireweed Shoots",
							4.0,
							false,
							"Fireweed Shoots",
						},
					},
					products = {
						{
							"Mixed Salad",
							1,
							"Mixed Salad",
						},
						{
							"Basic Salad",
							1.0,
							"Basic Salad",
						},
					},
				},
			},
		},
		["Mixed Vegetable Medley"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Mixed Vegetable Medley",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Cooking",
					1,
					"Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.8,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Mixed Vegetable Medley",
			defaultVariantUntranslated = "Mixed Vegetable Medley",
			numberOfVariants = "1",
			variants = {
				["Mixed Vegetable Medley"] = {
					untranslated = "Mixed Vegetable Medley",
					ingredients = {
						{
							"ITEM",
							"Corn",
							6.0,
							false,
							"Corn",
						},
						{
							"ITEM",
							"Camas Bulb",
							6.0,
							false,
							"Camas Bulb",
						},
					},
					products = {
						{
							"Mixed Vegetable Medley",
							1,
							"Mixed Vegetable Medley",
						},
						{
							"Vegetable Medley",
							1.0,
							"Vegetable Medley",
						},
					},
				},
			},
		},
		Mochi = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Mochi",
			craftStn = {
				{
					"Cast Iron Stove",
					"Cast Iron Stove",
				},
			},
			skillNeeds = {
				{
					"Cooking",
					4,
					"Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Mochi",
			defaultVariantUntranslated = "Mochi",
			numberOfVariants = "1",
			variants = {
				Mochi = {
					untranslated = "Mochi",
					ingredients = {
						{
							"ITEM",
							"Rice Flour",
							4.0,
							false,
							"Rice Flour",
						},
						{
							"ITEM",
							"Sugar",
							2.0,
							false,
							"Sugar",
						},
						{
							"ITEM",
							"Cornmeal",
							2.0,
							false,
							"Cornmeal",
						},
					},
					products = {
						{
							"Mochi",
							"1",
							"Mochi",
						},
					},
				},
			},
		},
		["Modern Double Street Light"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Modern Double Street Light",
			craftStn = {
				{
					"Robotic Assembly Line",
					"Robotic Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Electronics",
					5,
					"Electronics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 6.0,
			baseLaborCost = 140.0,
			baseXPGain = 5.0,
			defaultVariant = "Modern Double Street Light",
			defaultVariantUntranslated = "Modern Double Street Light",
			numberOfVariants = "1",
			variants = {
				["Modern Double Street Light"] = {
					untranslated = "Modern Double Street Light",
					ingredients = {
						{
							"ITEM",
							"Steel Plate",
							8.0,
							false,
							"Steel Plate",
						},
						{
							"ITEM",
							"Plastic",
							5.0,
							false,
							"Plastic",
						},
						{
							"ITEM",
							"Copper Wiring",
							10.0,
							false,
							"Copper Wiring",
						},
						{
							"ITEM",
							"Light Bulb",
							2.0,
							true,
							"Light Bulb",
						},
					},
					products = {
						{
							"Modern Double Street Light",
							1,
							"Modern Double Street Light",
						},
					},
				},
			},
		},
		["Modern Street Light"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Modern Street Light",
			craftStn = {
				{
					"Robotic Assembly Line",
					"Robotic Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Electronics",
					5,
					"Electronics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 6.0,
			baseLaborCost = 120.0,
			baseXPGain = 5.0,
			defaultVariant = "Modern Street Light",
			defaultVariantUntranslated = "Modern Street Light",
			numberOfVariants = "1",
			variants = {
				["Modern Street Light"] = {
					untranslated = "Modern Street Light",
					ingredients = {
						{
							"ITEM",
							"Steel Plate",
							6.0,
							false,
							"Steel Plate",
						},
						{
							"ITEM",
							"Plastic",
							4.0,
							false,
							"Plastic",
						},
						{
							"ITEM",
							"Copper Wiring",
							6.0,
							false,
							"Copper Wiring",
						},
						{
							"ITEM",
							"Light Bulb",
							1.0,
							true,
							"Light Bulb",
						},
					},
					products = {
						{
							"Modern Street Light",
							1,
							"Modern Street Light",
						},
					},
				},
			},
		},
		["Modern Upgrade 1"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Modern Upgrade 1",
			craftStn = {
				{
					"Laboratory",
					"Laboratory",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 600.0,
			baseXPGain = 0.0,
			defaultVariant = "Modern Upgrade 1",
			defaultVariantUntranslated = "Modern Upgrade 1",
			numberOfVariants = "1",
			variants = {
				["Modern Upgrade 1"] = {
					untranslated = "Modern Upgrade 1",
					ingredients = {
						{
							"ITEM",
							"Steel Bar",
							3.0,
							true,
							"Steel Bar",
						},
						{
							"ITEM",
							"Rivet",
							10.0,
							true,
							"Rivet",
						},
						{
							"TAG",
							"Basic Research",
							1.0,
							true,
							"Basic Research",
						},
					},
					products = {
						{
							"Modern Upgrade 1",
							1,
							"Modern Upgrade 1",
						},
					},
				},
			},
		},
		["Modern Upgrade 2"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Modern Upgrade 2",
			craftStn = {
				{
					"Laboratory",
					"Laboratory",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 6.0,
			baseLaborCost = 600.0,
			baseXPGain = 0.0,
			defaultVariant = "Modern Upgrade 2",
			defaultVariantUntranslated = "Modern Upgrade 2",
			numberOfVariants = "1",
			variants = {
				["Modern Upgrade 2"] = {
					untranslated = "Modern Upgrade 2",
					ingredients = {
						{
							"ITEM",
							"Steel Gear",
							5.0,
							true,
							"Steel Gear",
						},
						{
							"ITEM",
							"Culinary Research Paper Modern",
							1.0,
							true,
							"Culinary Research Paper Modern",
						},
						{
							"ITEM",
							"Modern Upgrade Lvl1",
							1.0,
							true,
							"Modern Upgrade Lvl1",
						},
						{
							"TAG",
							"Basic Research",
							1.0,
							true,
							"Basic Research",
						},
					},
					products = {
						{
							"Modern Upgrade 2",
							1,
							"Modern Upgrade 2",
						},
					},
				},
			},
		},
		["Modern Upgrade 3"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Modern Upgrade 3",
			craftStn = {
				{
					"Laboratory",
					"Laboratory",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 600.0,
			baseXPGain = 0.0,
			defaultVariant = "Modern Upgrade 3",
			defaultVariantUntranslated = "Modern Upgrade 3",
			numberOfVariants = "1",
			variants = {
				["Modern Upgrade 3"] = {
					untranslated = "Modern Upgrade 3",
					ingredients = {
						{
							"ITEM",
							"Steel Plate",
							8.0,
							true,
							"Steel Plate",
						},
						{
							"ITEM",
							"Rivet",
							5.0,
							true,
							"Rivet",
						},
						{
							"ITEM",
							"Modern Upgrade Lvl2",
							1.0,
							true,
							"Modern Upgrade Lvl2",
						},
						{
							"TAG",
							"Basic Research",
							1.0,
							true,
							"Basic Research",
						},
						{
							"TAG",
							"Composite Lumber",
							8.0,
							true,
							"Composite Lumber",
						},
					},
					products = {
						{
							"Modern Upgrade 3",
							1,
							"Modern Upgrade 3",
						},
					},
				},
			},
		},
		["Modern Upgrade 4"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Modern Upgrade 4",
			craftStn = {
				{
					"Laboratory",
					"Laboratory",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 14.0,
			baseLaborCost = 600.0,
			baseXPGain = 0.0,
			defaultVariant = "Modern Upgrade 4",
			defaultVariantUntranslated = "Modern Upgrade 4",
			numberOfVariants = "1",
			variants = {
				["Modern Upgrade 4"] = {
					untranslated = "Modern Upgrade 4",
					ingredients = {
						{
							"ITEM",
							"Basic Circuit",
							4.0,
							true,
							"Basic Circuit",
						},
						{
							"ITEM",
							"Plastic",
							7.0,
							true,
							"Plastic",
						},
						{
							"ITEM",
							"Epoxy",
							5.0,
							true,
							"Epoxy",
						},
						{
							"ITEM",
							"Modern Upgrade Lvl3",
							1.0,
							true,
							"Modern Upgrade Lvl3",
						},
						{
							"TAG",
							"Basic Research",
							1.0,
							true,
							"Basic Research",
						},
					},
					products = {
						{
							"Modern Upgrade 4",
							1,
							"Modern Upgrade 4",
						},
					},
				},
			},
		},
		["Mortared Stone"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Mortared Stone",
			craftStn = {
				{
					"Masonry Table",
					"Masonry Table",
				},
			},
			skillNeeds = {
				{
					"Masonry",
					1,
					"Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.16,
			baseLaborCost = 15.0,
			baseXPGain = 0.5,
			defaultVariant = "Mortared Stone",
			defaultVariantUntranslated = "Mortared Stone",
			numberOfVariants = 4,
			variants = {
				["Mortared Stone"] = {
					untranslated = "Mortared Stone",
					ingredients = {
						{
							"ITEM",
							"Mortar",
							1.0,
							false,
							"Mortar",
						},
						{
							"TAG",
							"Rock",
							4.0,
							false,
							"Rock",
						},
					},
					products = {
						{
							"Mortared Stone",
							"",
							"Mortared Stone",
						},
					},
				},
				["Mortared Granite"] = {
					untranslated = "Mortared Granite",
					ingredients = {
						{
							"ITEM",
							"Granite",
							4.0,
							false,
							"Granite",
						},
						{
							"ITEM",
							"Mortar",
							1.0,
							false,
							"Mortar",
						},
					},
					products = {
						{
							"Mortared Granite",
							"",
							"Mortared Granite",
						},
					},
				},
				["Mortared Limestone"] = {
					untranslated = "Mortared Limestone",
					ingredients = {
						{
							"ITEM",
							"Limestone",
							4.0,
							false,
							"Limestone",
						},
						{
							"ITEM",
							"Mortar",
							1.0,
							false,
							"Mortar",
						},
					},
					products = {
						{
							"Mortared Limestone",
							"",
							"Mortared Limestone",
						},
					},
				},
				["Mortared Sandstone"] = {
					untranslated = "Mortared Sandstone",
					ingredients = {
						{
							"ITEM",
							"Sandstone",
							4.0,
							false,
							"Sandstone",
						},
						{
							"ITEM",
							"Mortar",
							1.0,
							false,
							"Mortar",
						},
					},
					products = {
						{
							"Mortared Sandstone",
							"",
							"Mortared Sandstone",
						},
					},
				},
			},
		},
		["Mortared Stone Bench"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Mortared Stone Bench",
			craftStn = {
				{
					"Masonry Table",
					"Masonry Table",
				},
			},
			skillNeeds = {
				{
					"Masonry",
					3,
					"Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 3.0,
			baseLaborCost = 30.0,
			baseXPGain = 3.0,
			defaultVariant = "Mortared Stone Bench",
			defaultVariantUntranslated = "Mortared Stone Bench",
			numberOfVariants = 4,
			variants = {
				["Mortared Stone Bench"] = {
					untranslated = "Mortared Stone Bench",
					ingredients = {
						{
							"TAG",
							"Mortared Stone",
							24.0,
							false,
							"Mortared Stone",
						},
					},
					products = {
						{
							"Mortared Stone Bench",
							1,
							"Mortared Stone Bench",
						},
					},
				},
				["Mortared Granite Bench"] = {
					untranslated = "Mortared Granite Bench",
					ingredients = {
						{
							"ITEM",
							"Mortared Granite",
							24.0,
							false,
							"Mortared Granite",
						},
					},
					products = {
						{
							"Mortared Granite Bench",
							1,
							"Mortared Granite Bench",
						},
					},
				},
				["Mortared Limestone Bench"] = {
					untranslated = "Mortared Limestone Bench",
					ingredients = {
						{
							"ITEM",
							"Mortared Limestone",
							24.0,
							false,
							"Mortared Limestone",
						},
					},
					products = {
						{
							"Mortared Limestone Bench",
							1,
							"Mortared Limestone Bench",
						},
					},
				},
				["Mortared Sandstone Bench"] = {
					untranslated = "Mortared Sandstone Bench",
					ingredients = {
						{
							"ITEM",
							"Mortared Sandstone",
							24.0,
							false,
							"Mortared Sandstone",
						},
					},
					products = {
						{
							"Mortared Sandstone Bench",
							1,
							"Mortared Sandstone Bench",
						},
					},
				},
			},
		},
		["Mortared Stone Chair"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Mortared Stone Chair",
			craftStn = {
				{
					"Masonry Table",
					"Masonry Table",
				},
			},
			skillNeeds = {
				{
					"Masonry",
					1,
					"Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 30.0,
			baseXPGain = 2.0,
			defaultVariant = "Mortared Stone Chair",
			defaultVariantUntranslated = "Mortared Stone Chair",
			numberOfVariants = 4,
			variants = {
				["Mortared Stone Chair"] = {
					untranslated = "Mortared Stone Chair",
					ingredients = {
						{
							"TAG",
							"Mortared Stone",
							15.0,
							false,
							"Mortared Stone",
						},
					},
					products = {
						{
							"Mortared Stone Chair",
							1,
							"Mortared Stone Chair",
						},
					},
				},
				["Mortared Granite Chair"] = {
					untranslated = "Mortared Granite Chair",
					ingredients = {
						{
							"ITEM",
							"Mortared Granite",
							15.0,
							false,
							"Mortared Granite",
						},
					},
					products = {
						{
							"Mortared Granite Chair",
							1,
							"Mortared Granite Chair",
						},
					},
				},
				["Mortared Limestone Chair"] = {
					untranslated = "Mortared Limestone Chair",
					ingredients = {
						{
							"ITEM",
							"Mortared Limestone",
							15.0,
							false,
							"Mortared Limestone",
						},
					},
					products = {
						{
							"Mortared Limestone Chair",
							1,
							"Mortared Limestone Chair",
						},
					},
				},
				["Mortared Sandstone Chair"] = {
					untranslated = "Mortared Sandstone Chair",
					ingredients = {
						{
							"ITEM",
							"Mortared Sandstone",
							15.0,
							false,
							"Mortared Sandstone",
						},
					},
					products = {
						{
							"Mortared Sandstone Chair",
							1,
							"Mortared Sandstone Chair",
						},
					},
				},
			},
		},
		["Mortared Stone Door"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Mortared Stone Door",
			craftStn = {
				{
					"Masonry Table",
					"Masonry Table",
				},
			},
			skillNeeds = {
				{
					"Masonry",
					1,
					"Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 15.0,
			baseXPGain = 0.5,
			defaultVariant = "Mortared Stone Door",
			defaultVariantUntranslated = "Mortared Stone Door",
			numberOfVariants = 4,
			variants = {
				["Mortared Stone Door"] = {
					untranslated = "Mortared Stone Door",
					ingredients = {
						{
							"TAG",
							"Mortared Stone",
							2.0,
							true,
							"Mortared Stone",
						},
					},
					products = {
						{
							"Mortared Stone Door",
							1,
							"Mortared Stone Door",
						},
					},
				},
				["Mortared Granite Door"] = {
					untranslated = "Mortared Granite Door",
					ingredients = {
						{
							"ITEM",
							"Mortared Granite",
							2.0,
							true,
							"Mortared Granite",
						},
					},
					products = {
						{
							"Mortared Granite Door",
							1,
							"Mortared Granite Door",
						},
					},
				},
				["Mortared Limestone Door"] = {
					untranslated = "Mortared Limestone Door",
					ingredients = {
						{
							"ITEM",
							"Mortared Limestone",
							2.0,
							true,
							"Mortared Limestone",
						},
					},
					products = {
						{
							"Mortared Limestone Door",
							1,
							"Mortared Limestone Door",
						},
					},
				},
				["Mortared Sandstone Door"] = {
					untranslated = "Mortared Sandstone Door",
					ingredients = {
						{
							"ITEM",
							"Mortared Sandstone",
							2.0,
							true,
							"Mortared Sandstone",
						},
					},
					products = {
						{
							"Mortared Sandstone Door",
							1,
							"Mortared Sandstone Door",
						},
					},
				},
			},
		},
		["Mortared Stone Fireplace"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Mortared Stone Fireplace",
			craftStn = {
				{
					"Masonry Table",
					"Masonry Table",
				},
			},
			skillNeeds = {
				{
					"Masonry",
					5,
					"Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 30.0,
			baseXPGain = 4.0,
			defaultVariant = "Mortared Stone Fireplace",
			defaultVariantUntranslated = "Mortared Stone Fireplace",
			numberOfVariants = 4,
			variants = {
				["Mortared Stone Fireplace"] = {
					untranslated = "Mortared Stone Fireplace",
					ingredients = {
						{
							"TAG",
							"Mortared Stone",
							40.0,
							false,
							"Mortared Stone",
						},
					},
					products = {
						{
							"Mortared Stone Fireplace",
							1,
							"Mortared Stone Fireplace",
						},
					},
				},
				["Mortared Granite Fireplace"] = {
					untranslated = "Mortared Granite Fireplace",
					ingredients = {
						{
							"ITEM",
							"Mortared Granite",
							40.0,
							false,
							"Mortared Granite",
						},
					},
					products = {
						{
							"Mortared Granite Fireplace",
							1,
							"Mortared Granite Fireplace",
						},
					},
				},
				["Mortared Limestone Fireplace"] = {
					untranslated = "Mortared Limestone Fireplace",
					ingredients = {
						{
							"ITEM",
							"Mortared Limestone",
							40.0,
							false,
							"Mortared Limestone",
						},
					},
					products = {
						{
							"Mortared Limestone Fireplace",
							1,
							"Mortared Limestone Fireplace",
						},
					},
				},
				["Mortared Sandstone Fireplace"] = {
					untranslated = "Mortared Sandstone Fireplace",
					ingredients = {
						{
							"ITEM",
							"Mortared Sandstone",
							40.0,
							false,
							"Mortared Sandstone",
						},
					},
					products = {
						{
							"Mortared Sandstone Fireplace",
							1,
							"Mortared Sandstone Fireplace",
						},
					},
				},
			},
		},
		["Mortared Stone Table"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Mortared Stone Table",
			craftStn = {
				{
					"Masonry Table",
					"Masonry Table",
				},
			},
			skillNeeds = {
				{
					"Masonry",
					2,
					"Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 6.0,
			baseLaborCost = 30.0,
			baseXPGain = 2.0,
			defaultVariant = "Mortared Stone Table",
			defaultVariantUntranslated = "Mortared Stone Table",
			numberOfVariants = 4,
			variants = {
				["Mortared Stone Table"] = {
					untranslated = "Mortared Stone Table",
					ingredients = {
						{
							"TAG",
							"Mortared Stone",
							22.0,
							false,
							"Mortared Stone",
						},
					},
					products = {
						{
							"Mortared Stone Table",
							1,
							"Mortared Stone Table",
						},
					},
				},
				["Mortared Granite Table"] = {
					untranslated = "Mortared Granite Table",
					ingredients = {
						{
							"ITEM",
							"Mortared Granite",
							22.0,
							false,
							"Mortared Granite",
						},
					},
					products = {
						{
							"Mortared Granite Table",
							1,
							"Mortared Granite Table",
						},
					},
				},
				["Mortared Limestone Table"] = {
					untranslated = "Mortared Limestone Table",
					ingredients = {
						{
							"ITEM",
							"Mortared Limestone",
							22.0,
							false,
							"Mortared Limestone",
						},
					},
					products = {
						{
							"Mortared Limestone Table",
							1,
							"Mortared Limestone Table",
						},
					},
				},
				["Mortared Sandstone Table"] = {
					untranslated = "Mortared Sandstone Table",
					ingredients = {
						{
							"ITEM",
							"Mortared Sandstone",
							22.0,
							false,
							"Mortared Sandstone",
						},
					},
					products = {
						{
							"Mortared Sandstone Table",
							1,
							"Mortared Sandstone Table",
						},
					},
				},
			},
		},
		["Mortared Stones"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Mortared Stones",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 0.16,
			baseLaborCost = 20.0,
			baseXPGain = 0.0,
			defaultVariant = "Mortared Stones",
			defaultVariantUntranslated = "Mortared Stones",
			numberOfVariants = "1",
			variants = {
				["Mortared Stones"] = {
					untranslated = "Mortared Stones",
					ingredients = {
						{
							"ITEM",
							"Mortar",
							1.0,
							false,
							"Mortar",
						},
						{
							"TAG",
							"Rock",
							6.0,
							false,
							"Rock",
						},
					},
					products = {
						{
							"Mortared Stones",
							1,
							"Mortared Stones",
						},
						{
							"Mortared Stone",
							1.0,
							"Mortared Stone",
						},
					},
				},
			},
		},
		["Mushroom Medley"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Mushroom Medley",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Cooking",
					1,
					"Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.8,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Mushroom Medley",
			defaultVariantUntranslated = "Mushroom Medley",
			numberOfVariants = "1",
			variants = {
				["Mushroom Medley"] = {
					untranslated = "Mushroom Medley",
					ingredients = {
						{
							"ITEM",
							"Crimini Mushrooms",
							4.0,
							false,
							"Crimini Mushrooms",
						},
						{
							"ITEM",
							"Cookeina Mushrooms",
							4.0,
							false,
							"Cookeina Mushrooms",
						},
						{
							"ITEM",
							"Bolete Mushrooms",
							4.0,
							false,
							"Bolete Mushrooms",
						},
					},
					products = {
						{
							"Mushroom Medley",
							1,
							"Mushroom Medley",
						},
						{
							"Vegetable Medley",
							1.0,
							"Vegetable Medley",
						},
					},
				},
			},
		},
		Nail = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Nail",
			craftStn = {
				{
					"Anvil",
					"Anvil",
				},
			},
			skillNeeds = {
				{
					"Smelting",
					1,
					"Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.8,
			baseLaborCost = 50.0,
			baseXPGain = 0.5,
			defaultVariant = "Nail",
			defaultVariantUntranslated = "Nail",
			numberOfVariants = "1",
			variants = {
				Nail = {
					untranslated = "Nail",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							1.0,
							false,
							"Iron Bar",
						},
					},
					products = {
						{
							"Nail",
							"16",
							"Nail",
						},
					},
				},
			},
		},
		Nylon = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Nylon",
			craftStn = {
				{
					"Oil Refinery",
					"Oil Refinery",
				},
			},
			skillNeeds = {
				{
					"Oil Drilling",
					1,
					"Oil Drilling",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.5,
			baseLaborCost = 180.0,
			baseXPGain = 1.0,
			defaultVariant = "Nylon",
			defaultVariantUntranslated = "Nylon",
			numberOfVariants = "1",
			variants = {
				Nylon = {
					untranslated = "Nylon",
					ingredients = {
						{
							"ITEM",
							"Petroleum",
							4.0,
							false,
							"Petroleum",
						},
					},
					products = {
						{
							"Nylon",
							"8",
							"Nylon",
						},
						{
							"Barrel",
							3.0,
							"Barrel",
						},
					},
				},
			},
		},
		["Nylon Carpet"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Nylon Carpet",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.64,
			baseLaborCost = 180.0,
			baseXPGain = 1.5,
			defaultVariant = "Nylon Carpet",
			defaultVariantUntranslated = "Nylon Carpet",
			numberOfVariants = "1",
			variants = {
				["Nylon Carpet"] = {
					untranslated = "Nylon Carpet",
					ingredients = {
						{
							"ITEM",
							"Epoxy",
							1.0,
							false,
							"Epoxy",
						},
						{
							"ITEM",
							"Nylon Fabric",
							3.0,
							false,
							"Nylon Fabric",
						},
						{
							"TAG",
							"Wood Board",
							4.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Nylon Carpet",
							"",
							"Nylon Carpet",
						},
					},
				},
			},
		},
		["Nylon Futon Bed"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Nylon Futon Bed",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					6,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 6.0,
			baseLaborCost = 180.0,
			baseXPGain = 6.0,
			defaultVariant = "Nylon Futon Bed",
			defaultVariantUntranslated = "Nylon Futon Bed",
			numberOfVariants = "1",
			variants = {
				["Nylon Futon Bed"] = {
					untranslated = "Nylon Futon Bed",
					ingredients = {
						{
							"ITEM",
							"Nylon Fabric",
							20.0,
							false,
							"Nylon Fabric",
						},
						{
							"ITEM",
							"Cotton Fabric",
							15.0,
							false,
							"Cotton Fabric",
						},
						{
							"TAG",
							"Lumber",
							6.0,
							false,
							"Lumber",
						},
						{
							"TAG",
							"Wood Board",
							12.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Nylon Futon Bed",
							1,
							"Nylon Futon Bed",
						},
					},
				},
			},
		},
		["Nylon Futon Couch"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Nylon Futon Couch",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					3,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 6.0,
			baseLaborCost = 180.0,
			baseXPGain = 2.0,
			defaultVariant = "Nylon Futon Couch",
			defaultVariantUntranslated = "Nylon Futon Couch",
			numberOfVariants = "1",
			variants = {
				["Nylon Futon Couch"] = {
					untranslated = "Nylon Futon Couch",
					ingredients = {
						{
							"ITEM",
							"Nylon Fabric",
							20.0,
							false,
							"Nylon Fabric",
						},
						{
							"ITEM",
							"Cotton Fabric",
							15.0,
							false,
							"Cotton Fabric",
						},
						{
							"TAG",
							"Lumber",
							8.0,
							false,
							"Lumber",
						},
						{
							"TAG",
							"Wood Board",
							20.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Nylon Futon Couch",
							1,
							"Nylon Futon Couch",
						},
					},
				},
			},
		},
		["Nylon Mooring Rope"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Nylon Mooring Rope",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 120.0,
			baseXPGain = 0.5,
			defaultVariant = "Nylon Mooring Rope",
			defaultVariantUntranslated = "Nylon Mooring Rope",
			numberOfVariants = "1",
			variants = {
				["Nylon Mooring Rope"] = {
					untranslated = "Nylon Mooring Rope",
					ingredients = {
						{
							"ITEM",
							"Nylon Thread",
							4.0,
							false,
							"Nylon Thread",
						},
					},
					products = {
						{
							"Nylon Mooring Rope",
							"",
							"Nylon Mooring Rope",
						},
					},
				},
			},
		},
		["Nylon Thread"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Nylon Thread",
			craftStn = {
				{
					"Spin Melter",
					"Spin Melter",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.75,
			baseLaborCost = 60.0,
			baseXPGain = 0.5,
			defaultVariant = "Nylon Thread",
			defaultVariantUntranslated = "Nylon Thread",
			numberOfVariants = "1",
			variants = {
				["Nylon Thread"] = {
					untranslated = "Nylon Thread",
					ingredients = {
						{
							"ITEM",
							"Nylon",
							2.0,
							false,
							"Nylon",
						},
					},
					products = {
						{
							"Nylon Thread",
							"4",
							"Nylon Thread",
						},
					},
				},
			},
		},
		["Nylon Trawler Net"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Nylon Trawler Net",
			craftStn = {
				{
					"Fishery",
					"Fishery",
				},
			},
			skillNeeds = {
				{
					"Hunting",
					1,
					"Hunting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 200.0,
			baseXPGain = 10.0,
			defaultVariant = "Nylon Trawler Net",
			defaultVariantUntranslated = "Nylon Trawler Net",
			numberOfVariants = "1",
			variants = {
				["Nylon Trawler Net"] = {
					untranslated = "Nylon Trawler Net",
					ingredients = {
						{
							"ITEM",
							"Nylon Thread",
							40.0,
							false,
							"Nylon Thread",
						},
					},
					products = {
						{
							"Nylon Trawler Net",
							"",
							"Nylon Trawler Net",
						},
					},
				},
			},
		},
		Oil = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Oil",
			craftStn = {
				{
					"Mill",
					"Mill",
				},
			},
			skillNeeds = {
				{
					"Milling",
					1,
					"Milling",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 15.0,
			baseXPGain = 0.5,
			defaultVariant = "Oil",
			defaultVariantUntranslated = "Oil",
			numberOfVariants = "1",
			variants = {
				Oil = {
					untranslated = "Oil",
					ingredients = {
						{
							"ITEM",
							"Cereal Germ",
							8.0,
							false,
							"Cereal Germ",
						},
					},
					products = {
						{
							"Oil",
							"1",
							"Oil",
						},
					},
				},
			},
		},
		["Oil Drilling Upgrade"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Oil Drilling Upgrade",
			craftStn = {
				{
					"Oil Refinery",
					"Oil Refinery",
				},
			},
			skillNeeds = {
				{
					"Oil Drilling",
					1,
					"Oil Drilling",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 15.0,
			baseLaborCost = 6000.0,
			baseXPGain = 4.0,
			defaultVariant = "Oil Drilling Upgrade",
			defaultVariantUntranslated = "Oil Drilling Upgrade",
			numberOfVariants = "1",
			variants = {
				["Oil Drilling Upgrade"] = {
					untranslated = "Oil Drilling Upgrade",
					ingredients = {
						{
							"ITEM",
							"Modern Upgrade Lvl4",
							1.0,
							true,
							"Modern Upgrade Lvl4",
						},
					},
					products = {
						{
							"Oil Drilling Upgrade",
							1,
							"Oil Drilling Upgrade",
						},
					},
				},
			},
		},
		["Oil Head Lamp"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Oil Head Lamp",
			craftStn = {
				{
					"Tailoring Table",
					"Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 1200.0,
			baseXPGain = 3.0,
			defaultVariant = "Oil Head Lamp",
			defaultVariantUntranslated = "Oil Head Lamp",
			numberOfVariants = "1",
			variants = {
				["Oil Head Lamp"] = {
					untranslated = "Oil Head Lamp",
					ingredients = {
						{
							"ITEM",
							"Iron Plate",
							1.0,
							false,
							"Iron Plate",
						},
						{
							"ITEM",
							"Leather Hide",
							5.0,
							false,
							"Leather Hide",
						},
					},
					products = {
						{
							"Oil Head Lamp",
							1,
							"Oil Head Lamp",
						},
					},
				},
			},
		},
		["Oil Paint"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Oil Paint",
			craftStn = {
				{
					"Mill",
					"Mill",
				},
			},
			skillNeeds = {
				{
					"Milling",
					1,
					"Milling",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.8,
			baseLaborCost = 40.0,
			baseXPGain = 0.5,
			defaultVariant = "Oil Paint",
			defaultVariantUntranslated = "Oil Paint",
			numberOfVariants = "1",
			variants = {
				["Oil Paint"] = {
					untranslated = "Oil Paint",
					ingredients = {
						{
							"ITEM",
							"Colored Powder",
							4.0,
							false,
							"Colored Powder",
						},
						{
							"ITEM",
							"Flaxseed Oil",
							2.0,
							false,
							"Flaxseed Oil",
						},
					},
					products = {
						{
							"Oil Paint",
							"4",
							"Oil Paint",
						},
					},
				},
			},
		},
		["Oil Refinery"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Oil Refinery",
			craftStn = {
				{
					"Assembly Line",
					"Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					1,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 20.0,
			baseLaborCost = 420.0,
			baseXPGain = 40.0,
			defaultVariant = "Oil Refinery",
			defaultVariantUntranslated = "Oil Refinery",
			numberOfVariants = "1",
			variants = {
				["Oil Refinery"] = {
					untranslated = "Oil Refinery",
					ingredients = {
						{
							"ITEM",
							"Reinforced Concrete",
							12.0,
							false,
							"Reinforced Concrete",
						},
						{
							"ITEM",
							"Iron Bar",
							16.0,
							false,
							"Iron Bar",
						},
						{
							"ITEM",
							"Iron Gear",
							24.0,
							false,
							"Iron Gear",
						},
					},
					products = {
						{
							"Oil Refinery",
							1,
							"Oil Refinery",
						},
					},
				},
			},
		},
		["Orange Vase"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Orange Vase",
			craftStn = {
				{
					"Glassworks",
					"Glassworks",
				},
			},
			skillNeeds = {
				{
					"Glassworking",
					1,
					"Glassworking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 90.0,
			baseXPGain = 1.0,
			defaultVariant = "Orange Vase",
			defaultVariantUntranslated = "Orange Vase",
			numberOfVariants = "1",
			variants = {
				["Orange Vase"] = {
					untranslated = "Orange Vase",
					ingredients = {
						{
							"ITEM",
							"Glass",
							4.0,
							false,
							"Glass",
						},
					},
					products = {
						{
							"Orange Vase",
							1,
							"Orange Vase",
						},
					},
				},
			},
		},
		["Ornate Gold Frame Wide"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Ornate Gold Frame Wide",
			craftStn = {
				{
					"Anvil",
					"Anvil",
				},
			},
			skillNeeds = {
				{
					"Smelting",
					4,
					"Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 160.0,
			baseXPGain = 1.0,
			defaultVariant = "Ornate Gold Frame Wide",
			defaultVariantUntranslated = "Ornate Gold Frame Wide",
			numberOfVariants = 5,
			variants = {
				["Ornate Gold Frame Wide"] = {
					untranslated = "Ornate Gold Frame Wide",
					ingredients = {
						{
							"ITEM",
							"Gold Bar",
							2.0,
							false,
							"Gold Bar",
						},
					},
					products = {
						{
							"Ornate Gold Frame Wide",
							1,
							"Ornate Gold Frame Wide",
						},
					},
				},
				["Ornate Gold Frame Landscape"] = {
					untranslated = "Ornate Gold Frame Landscape",
					ingredients = {
						{
							"ITEM",
							"Gold Bar",
							2.0,
							false,
							"Gold Bar",
						},
					},
					products = {
						{
							"Ornate Gold Frame Landscape",
							1,
							"Ornate Gold Frame Landscape",
						},
					},
				},
				["Ornate Gold Frame Square"] = {
					untranslated = "Ornate Gold Frame Square",
					ingredients = {
						{
							"ITEM",
							"Gold Bar",
							2.0,
							false,
							"Gold Bar",
						},
					},
					products = {
						{
							"Ornate Gold Frame Square",
							1,
							"Ornate Gold Frame Square",
						},
					},
				},
				["Ornate Gold Frame Portrait"] = {
					untranslated = "Ornate Gold Frame Portrait",
					ingredients = {
						{
							"ITEM",
							"Gold Bar",
							2.0,
							false,
							"Gold Bar",
						},
					},
					products = {
						{
							"Ornate Gold Frame Portrait",
							1,
							"Ornate Gold Frame Portrait",
						},
					},
				},
				["Ornate Gold Frame Tall"] = {
					untranslated = "Ornate Gold Frame Tall",
					ingredients = {
						{
							"ITEM",
							"Gold Bar",
							2.0,
							false,
							"Gold Bar",
						},
					},
					products = {
						{
							"Ornate Gold Frame Tall",
							1,
							"Ornate Gold Frame Tall",
						},
					},
				},
			},
		},
		["Ornate Iron Frame Wide"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Ornate Iron Frame Wide",
			craftStn = {
				{
					"Anvil",
					"Anvil",
				},
			},
			skillNeeds = {
				{
					"Smelting",
					4,
					"Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 160.0,
			baseXPGain = 1.0,
			defaultVariant = "Ornate Iron Frame Wide",
			defaultVariantUntranslated = "Ornate Iron Frame Wide",
			numberOfVariants = 5,
			variants = {
				["Ornate Iron Frame Wide"] = {
					untranslated = "Ornate Iron Frame Wide",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							2.0,
							false,
							"Iron Bar",
						},
					},
					products = {
						{
							"Ornate Iron Frame Wide",
							1,
							"Ornate Iron Frame Wide",
						},
					},
				},
				["Ornate Iron Frame Landscape"] = {
					untranslated = "Ornate Iron Frame Landscape",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							2.0,
							false,
							"Iron Bar",
						},
					},
					products = {
						{
							"Ornate Iron Frame Landscape",
							1,
							"Ornate Iron Frame Landscape",
						},
					},
				},
				["Ornate Iron Frame Square"] = {
					untranslated = "Ornate Iron Frame Square",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							2.0,
							false,
							"Iron Bar",
						},
					},
					products = {
						{
							"Ornate Iron Frame Square",
							1,
							"Ornate Iron Frame Square",
						},
					},
				},
				["Ornate Iron Frame Portrait"] = {
					untranslated = "Ornate Iron Frame Portrait",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							2.0,
							false,
							"Iron Bar",
						},
					},
					products = {
						{
							"Ornate Iron Frame Portrait",
							1,
							"Ornate Iron Frame Portrait",
						},
					},
				},
				["Ornate Iron Frame Tall"] = {
					untranslated = "Ornate Iron Frame Tall",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							2.0,
							false,
							"Iron Bar",
						},
					},
					products = {
						{
							"Ornate Iron Frame Tall",
							1,
							"Ornate Iron Frame Tall",
						},
					},
				},
			},
		},
		["Ornate Wooden Frame Wide"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Ornate Wooden Frame Wide",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					4,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 160.0,
			baseXPGain = 1.0,
			defaultVariant = "Ornate Wooden Frame Wide",
			defaultVariantUntranslated = "Ornate Wooden Frame Wide",
			numberOfVariants = 5,
			variants = {
				["Ornate Wooden Frame Wide"] = {
					untranslated = "Ornate Wooden Frame Wide",
					ingredients = {
						{
							"TAG",
							"Lumber",
							2.0,
							false,
							"Lumber",
						},
					},
					products = {
						{
							"Ornate Wooden Frame Wide",
							1,
							"Ornate Wooden Frame Wide",
						},
					},
				},
				["Ornate Wooden Frame Landscape"] = {
					untranslated = "Ornate Wooden Frame Landscape",
					ingredients = {
						{
							"TAG",
							"Lumber",
							2.0,
							false,
							"Lumber",
						},
					},
					products = {
						{
							"Ornate Wooden Frame Landscape",
							1,
							"Ornate Wooden Frame Landscape",
						},
					},
				},
				["Ornate Wooden Frame Square"] = {
					untranslated = "Ornate Wooden Frame Square",
					ingredients = {
						{
							"TAG",
							"Lumber",
							2.0,
							false,
							"Lumber",
						},
					},
					products = {
						{
							"Ornate Wooden Frame Square",
							1,
							"Ornate Wooden Frame Square",
						},
					},
				},
				["Ornate Wooden Frame Portrait"] = {
					untranslated = "Ornate Wooden Frame Portrait",
					ingredients = {
						{
							"TAG",
							"Lumber",
							2.0,
							false,
							"Lumber",
						},
					},
					products = {
						{
							"Ornate Wooden Frame Portrait",
							1,
							"Ornate Wooden Frame Portrait",
						},
					},
				},
				["Ornate Wooden Frame Tall"] = {
					untranslated = "Ornate Wooden Frame Tall",
					ingredients = {
						{
							"TAG",
							"Lumber",
							2.0,
							false,
							"Lumber",
						},
					},
					products = {
						{
							"Ornate Wooden Frame Tall",
							1,
							"Ornate Wooden Frame Tall",
						},
					},
				},
			},
		},
		["Outpost Netting"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Outpost Netting",
			craftStn = {
				{
					"Small Shipyard",
					"Small Shipyard",
				},
			},
			skillNeeds = {
				{
					"Shipwright",
					1,
					"Shipwright",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 180.0,
			baseXPGain = 2.0,
			defaultVariant = "Outpost Netting",
			defaultVariantUntranslated = "Outpost Netting",
			numberOfVariants = "1",
			variants = {
				["Outpost Netting"] = {
					untranslated = "Outpost Netting",
					ingredients = {
						{
							"ITEM",
							"Hemp Mooring Rope",
							6.0,
							false,
							"Hemp Mooring Rope",
						},
						{
							"TAG",
							"Hewn Log",
							8.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Outpost Netting",
							1,
							"Outpost Netting",
						},
					},
				},
			},
		},
		["Outpost Table"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Outpost Table",
			craftStn = {
				{
					"Settlement Crafting Table",
					"Settlement Crafting Table",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 1200.0,
			baseXPGain = 2.0,
			defaultVariant = "Outpost Table",
			defaultVariantUntranslated = "Outpost Table",
			numberOfVariants = "1",
			variants = {
				["Outpost Table"] = {
					untranslated = "Outpost Table",
					ingredients = {
						{
							"ITEM",
							"Glass Lens",
							4.0,
							false,
							"Glass Lens",
						},
						{
							"ITEM",
							"Iron Bar",
							6.0,
							false,
							"Iron Bar",
						},
						{
							"ITEM",
							"Paper",
							8.0,
							false,
							"Paper",
						},
						{
							"TAG",
							"Hewn Log",
							10.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Wood Board",
							12.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Outpost Table",
							1,
							"Outpost Table",
						},
					},
				},
			},
		},
		["Padded Chair"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Padded Chair",
			craftStn = {
				{
					"Tailoring Table",
					"Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 8.0,
			baseLaborCost = 60.0,
			baseXPGain = 1.0,
			defaultVariant = "Padded Chair",
			defaultVariantUntranslated = "Padded Chair",
			numberOfVariants = "1",
			variants = {
				["Padded Chair"] = {
					untranslated = "Padded Chair",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							10.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Wood Board",
							20.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Fabric",
							10.0,
							false,
							"Fabric",
						},
					},
					products = {
						{
							"Padded Chair",
							1,
							"Padded Chair",
						},
					},
				},
			},
		},
		Paper = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Paper",
			craftStn = {
				{
					"Small Paper Machine",
					"Small Paper Machine",
				},
			},
			skillNeeds = {
				{
					"Paper Milling",
					1,
					"Paper Milling",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.1,
			baseLaborCost = 20.0,
			baseXPGain = 1.0,
			defaultVariant = "Paper",
			defaultVariantUntranslated = "Paper",
			numberOfVariants = "1",
			variants = {
				Paper = {
					untranslated = "Paper",
					ingredients = {
						{
							"ITEM",
							"Cellulose Fiber",
							2.0,
							false,
							"Cellulose Fiber",
						},
					},
					products = {
						{
							"Paper",
							"",
							"Paper",
						},
					},
				},
			},
		},
		["Paper Milling Upgrade"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Paper Milling Upgrade",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Paper Milling",
					1,
					"Paper Milling",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 15.0,
			baseLaborCost = 6000.0,
			baseXPGain = 4.0,
			defaultVariant = "Paper Milling Upgrade",
			defaultVariantUntranslated = "Paper Milling Upgrade",
			numberOfVariants = "1",
			variants = {
				["Paper Milling Upgrade"] = {
					untranslated = "Paper Milling Upgrade",
					ingredients = {
						{
							"ITEM",
							"Basic Upgrade Lvl4",
							1.0,
							true,
							"Basic Upgrade Lvl4",
						},
					},
					products = {
						{
							"Paper Milling Upgrade",
							1,
							"Paper Milling Upgrade",
						},
					},
				},
			},
		},
		["Particle Boards"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Particle Boards",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Logging",
					1,
					"Logging",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.16,
			baseLaborCost = 20.0,
			baseXPGain = 0.1,
			defaultVariant = "Particle Boards",
			defaultVariantUntranslated = "Particle Boards",
			numberOfVariants = "1",
			variants = {
				["Particle Boards"] = {
					untranslated = "Particle Boards",
					ingredients = {
						{
							"ITEM",
							"Wood Pulp",
							5.0,
							false,
							"Wood Pulp",
						},
					},
					products = {
						{
							"Particle Boards",
							1,
							"Particle Boards",
						},
						{
							"Board",
							1.0,
							"Board",
						},
					},
				},
			},
		},
		["Pastry Dough"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Pastry Dough",
			craftStn = {
				{
					"Bakery Oven",
					"Bakery Oven",
				},
			},
			skillNeeds = {
				{
					"Baking",
					1,
					"Baking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.4,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Pastry Dough",
			defaultVariantUntranslated = "Pastry Dough",
			numberOfVariants = "1",
			variants = {
				["Pastry Dough"] = {
					untranslated = "Pastry Dough",
					ingredients = {
						{
							"ITEM",
							"Flour",
							2.0,
							false,
							"Flour",
						},
						{
							"ITEM",
							"Yeast",
							1.0,
							false,
							"Yeast",
						},
						{
							"TAG",
							"Fat",
							2.0,
							false,
							"Fat",
						},
					},
					products = {
						{
							"Pastry Dough",
							"1",
							"Pastry Dough",
						},
					},
				},
			},
		},
		["Pelt Fertilizer"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Pelt Fertilizer",
			craftStn = {
				{
					"Farmers Table",
					"Farmers Table",
				},
			},
			skillNeeds = {
				{
					"Fertilizers",
					1,
					"Fertilizers",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.3,
			baseLaborCost = 15.0,
			baseXPGain = 0.0,
			defaultVariant = "Pelt Fertilizer",
			defaultVariantUntranslated = "Pelt Fertilizer",
			numberOfVariants = "1",
			variants = {
				["Pelt Fertilizer"] = {
					untranslated = "Pelt Fertilizer",
					ingredients = {
						{
							"ITEM",
							"Fur Pelt",
							3.0,
							false,
							"Fur Pelt",
						},
						{
							"TAG",
							"Fertilizer Filler",
							1.0,
							false,
							"Fertilizer Filler",
						},
					},
					products = {
						{
							"Pelt Fertilizer",
							1,
							"Pelt Fertilizer",
						},
					},
				},
			},
		},
		Petroleum = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Petroleum",
			craftStn = {
				{
					"Pump Jack",
					"Pump Jack",
				},
			},
			skillNeeds = {
				{
					"Oil Drilling",
					1,
					"Oil Drilling",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 30.0,
			baseLaborCost = 60.0,
			baseXPGain = 0.5,
			defaultVariant = "Petroleum",
			defaultVariantUntranslated = "Petroleum",
			numberOfVariants = "1",
			variants = {
				Petroleum = {
					untranslated = "Petroleum",
					ingredients = {
						{
							"ITEM",
							"Barrel",
							1.0,
							true,
							"Barrel",
						},
					},
					products = {
						{
							"Petroleum",
							"",
							"Petroleum",
						},
					},
				},
			},
		},
		["Phad Thai"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Phad Thai",
			craftStn = {
				{
					"Cast Iron Stove",
					"Cast Iron Stove",
				},
			},
			skillNeeds = {
				{
					"Cooking",
					6,
					"Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Phad Thai",
			defaultVariantUntranslated = "Phad Thai",
			numberOfVariants = "1",
			variants = {
				["Phad Thai"] = {
					untranslated = "Phad Thai",
					ingredients = {
						{
							"ITEM",
							"Rice Noodles",
							4.0,
							false,
							"Rice Noodles",
						},
						{
							"ITEM",
							"Prepared Meat",
							2.0,
							false,
							"Prepared Meat",
						},
						{
							"ITEM",
							"Bean Sprout",
							2.0,
							false,
							"Bean Sprout",
						},
						{
							"ITEM",
							"Sugar",
							2.0,
							false,
							"Sugar",
						},
						{
							"ITEM",
							"Acorn",
							1.0,
							false,
							"Acorn",
						},
						{
							"TAG",
							"Oil",
							1.0,
							false,
							"Oil",
						},
					},
					products = {
						{
							"Phad Thai",
							"1",
							"Phad Thai",
						},
					},
				},
			},
		},
		["Phosphate Fertilizer"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Phosphate Fertilizer",
			craftStn = {
				{
					"Farmers Table",
					"Farmers Table",
				},
			},
			skillNeeds = {
				{
					"Fertilizers",
					1,
					"Fertilizers",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.3,
			baseLaborCost = 15.0,
			baseXPGain = 0.0,
			defaultVariant = "Phosphate Fertilizer",
			defaultVariantUntranslated = "Phosphate Fertilizer",
			numberOfVariants = "1",
			variants = {
				["Phosphate Fertilizer"] = {
					untranslated = "Phosphate Fertilizer",
					ingredients = {
						{
							"ITEM",
							"Crushed Limestone",
							3.0,
							false,
							"Crushed Limestone",
						},
						{
							"TAG",
							"Fertilizer Filler",
							1.0,
							false,
							"Fertilizer Filler",
						},
					},
					products = {
						{
							"Phosphate Fertilizer",
							1,
							"Phosphate Fertilizer",
						},
					},
				},
			},
		},
		["Pineapple Friend Rice"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Pineapple Friend Rice",
			craftStn = {
				{
					"Kitchen",
					"Kitchen",
				},
			},
			skillNeeds = {
				{
					"Advanced Cooking",
					5,
					"Advanced Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 65.0,
			baseXPGain = 1.0,
			defaultVariant = "Pineapple Friend Rice",
			defaultVariantUntranslated = "Pineapple Friend Rice",
			numberOfVariants = "1",
			variants = {
				["Pineapple Friend Rice"] = {
					untranslated = "Pineapple Friend Rice",
					ingredients = {
						{
							"ITEM",
							"Charred Pineapple",
							5.0,
							false,
							"Charred Pineapple",
						},
						{
							"ITEM",
							"Boiled Rice",
							5.0,
							false,
							"Boiled Rice",
						},
						{
							"ITEM",
							"Scrap Meat",
							10.0,
							false,
							"Scrap Meat",
						},
					},
					products = {
						{
							"Pineapple Friend Rice",
							"1",
							"Pineapple Friend Rice",
						},
					},
				},
			},
		},
		Pirozhok = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Pirozhok",
			craftStn = {
				{
					"Bakery Oven",
					"Bakery Oven",
				},
			},
			skillNeeds = {
				{
					"Advanced Baking",
					1,
					"Advanced Baking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 3.0,
			baseLaborCost = 45.0,
			baseXPGain = 1.0,
			defaultVariant = "Pirozhok",
			defaultVariantUntranslated = "Pirozhok",
			numberOfVariants = "1",
			variants = {
				Pirozhok = {
					untranslated = "Pirozhok",
					ingredients = {
						{
							"ITEM",
							"Pastry Dough",
							1.0,
							false,
							"Pastry Dough",
						},
						{
							"ITEM",
							"Prepared Meat",
							2.0,
							false,
							"Prepared Meat",
						},
						{
							"TAG",
							"Fungus",
							2.0,
							false,
							"Fungus",
						},
					},
					products = {
						{
							"Pirozhok",
							"1",
							"Pirozhok",
						},
					},
				},
			},
		},
		Piston = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Piston",
			craftStn = {
				{
					"Screw Press",
					"Screw Press",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					1,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.5,
			baseLaborCost = 60.0,
			baseXPGain = 2.0,
			defaultVariant = "Piston",
			defaultVariantUntranslated = "Piston",
			numberOfVariants = "1",
			variants = {
				Piston = {
					untranslated = "Piston",
					ingredients = {
						{
							"ITEM",
							"Iron Pipe",
							2.0,
							false,
							"Iron Pipe",
						},
						{
							"ITEM",
							"Iron Bar",
							2.0,
							false,
							"Iron Bar",
						},
					},
					products = {
						{
							"Piston",
							"",
							"Piston",
						},
					},
				},
			},
		},
		["Plant Vase"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Plant Vase",
			craftStn = {
				{
					"Glassworks",
					"Glassworks",
				},
			},
			skillNeeds = {
				{
					"Glassworking",
					1,
					"Glassworking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 90.0,
			baseXPGain = 1.0,
			defaultVariant = "Plant Vase",
			defaultVariantUntranslated = "Plant Vase",
			numberOfVariants = "1",
			variants = {
				["Plant Vase"] = {
					untranslated = "Plant Vase",
					ingredients = {
						{
							"ITEM",
							"Glass",
							4.0,
							false,
							"Glass",
						},
					},
					products = {
						{
							"Plant Vase",
							1,
							"Plant Vase",
						},
					},
				},
			},
		},
		Plastic = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Plastic",
			craftStn = {
				{
					"Oil Refinery",
					"Oil Refinery",
				},
			},
			skillNeeds = {
				{
					"Oil Drilling",
					1,
					"Oil Drilling",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.5,
			baseLaborCost = 180.0,
			baseXPGain = 1.0,
			defaultVariant = "Plastic",
			defaultVariantUntranslated = "Plastic",
			numberOfVariants = "1",
			variants = {
				Plastic = {
					untranslated = "Plastic",
					ingredients = {
						{
							"ITEM",
							"Petroleum",
							4.0,
							false,
							"Petroleum",
						},
					},
					products = {
						{
							"Plastic",
							"2",
							"Plastic",
						},
						{
							"Barrel",
							3.0,
							"Barrel",
						},
					},
				},
			},
		},
		["Plastic Buoy"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Plastic Buoy",
			craftStn = {
				{
					"Electric Machinist Table",
					"Electric Machinist Table",
				},
			},
			skillNeeds = {
				{
					"Industry",
					4,
					"Industry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 240.0,
			baseXPGain = 0.5,
			defaultVariant = "Plastic Buoy",
			defaultVariantUntranslated = "Plastic Buoy",
			numberOfVariants = "1",
			variants = {
				["Plastic Buoy"] = {
					untranslated = "Plastic Buoy",
					ingredients = {
						{
							"ITEM",
							"Steel Bar",
							4.0,
							false,
							"Steel Bar",
						},
						{
							"ITEM",
							"Plastic",
							6.0,
							false,
							"Plastic",
						},
						{
							"ITEM",
							"Copper Wiring",
							5.0,
							false,
							"Copper Wiring",
						},
					},
					products = {
						{
							"Plastic Buoy",
							1,
							"Plastic Buoy",
						},
					},
				},
			},
		},
		["Poke Bowl"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Poke Bowl",
			craftStn = {
				{
					"Stove",
					"Stove",
				},
			},
			skillNeeds = {
				{
					"Advanced Cooking",
					4,
					"Advanced Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 45.0,
			baseXPGain = 1.0,
			defaultVariant = "Poke Bowl",
			defaultVariantUntranslated = "Poke Bowl",
			numberOfVariants = "1",
			variants = {
				["Poke Bowl"] = {
					untranslated = "Poke Bowl",
					ingredients = {
						{
							"ITEM",
							"Boiled Rice",
							2.0,
							false,
							"Boiled Rice",
						},
						{
							"ITEM",
							"Beans",
							4.0,
							false,
							"Beans",
						},
						{
							"ITEM",
							"Kelp",
							2.0,
							false,
							"Kelp",
						},
						{
							"ITEM",
							"Tuna",
							1.0,
							true,
							"Tuna",
						},
					},
					products = {
						{
							"Poke Bowl",
							"2",
							"Poke Bowl",
						},
					},
				},
			},
		},
		["Portable Steam Engine"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Portable Steam Engine",
			craftStn = {
				{
					"Machinist Table",
					"Machinist Table",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					1,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 8.0,
			baseLaborCost = 1200.0,
			baseXPGain = 10.0,
			defaultVariant = "Portable Steam Engine",
			defaultVariantUntranslated = "Portable Steam Engine",
			numberOfVariants = "1",
			variants = {
				["Portable Steam Engine"] = {
					untranslated = "Portable Steam Engine",
					ingredients = {
						{
							"ITEM",
							"Piston",
							8.0,
							false,
							"Piston",
						},
						{
							"ITEM",
							"Screws",
							18.0,
							false,
							"Screws",
						},
						{
							"ITEM",
							"Iron Plate",
							12.0,
							false,
							"Iron Plate",
						},
						{
							"ITEM",
							"Boiler",
							3.0,
							false,
							"Boiler",
						},
						{
							"ITEM",
							"Iron Gear",
							12.0,
							false,
							"Iron Gear",
						},
						{
							"ITEM",
							"Copper Pipe",
							6.0,
							false,
							"Copper Pipe",
						},
					},
					products = {
						{
							"Portable Steam Engine",
							"",
							"Portable Steam Engine",
						},
					},
				},
			},
		},
		["Pottery Upgrade"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Pottery Upgrade",
			craftStn = {
				{
					"Kiln",
					"Kiln",
				},
			},
			skillNeeds = {
				{
					"Pottery",
					1,
					"Pottery",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 15.0,
			baseLaborCost = 6000.0,
			baseXPGain = 4.0,
			defaultVariant = "Pottery Upgrade",
			defaultVariantUntranslated = "Pottery Upgrade",
			numberOfVariants = "1",
			variants = {
				["Pottery Upgrade"] = {
					untranslated = "Pottery Upgrade",
					ingredients = {
						{
							"ITEM",
							"Advanced Upgrade Lvl4",
							1.0,
							true,
							"Advanced Upgrade Lvl4",
						},
					},
					products = {
						{
							"Pottery Upgrade",
							1,
							"Pottery Upgrade",
						},
					},
				},
			},
		},
		["Powered Cart"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Powered Cart",
			craftStn = {
				{
					"Wainwright Table",
					"Wainwright Table",
				},
			},
			skillNeeds = {
				{
					"Basic Engineering",
					1,
					"Basic Engineering",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 200.0,
			baseXPGain = 20.0,
			defaultVariant = "Powered Cart",
			defaultVariantUntranslated = "Powered Cart",
			numberOfVariants = "1",
			variants = {
				["Powered Cart"] = {
					untranslated = "Powered Cart",
					ingredients = {
						{
							"ITEM",
							"Cast Iron Stove",
							1.0,
							true,
							"Cast Iron Stove",
						},
						{
							"ITEM",
							"Iron Wheel",
							3.0,
							true,
							"Iron Wheel",
						},
						{
							"TAG",
							"Wood Board",
							30.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Fabric",
							20.0,
							false,
							"Fabric",
						},
					},
					products = {
						{
							"Powered Cart",
							1,
							"Powered Cart",
						},
					},
				},
			},
		},
		["Powered Storage Silo"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Powered Storage Silo",
			craftStn = {
				{
					"Robotic Assembly Line",
					"Robotic Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Industry",
					3,
					"Industry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 800.0,
			baseXPGain = 6.0,
			defaultVariant = "Powered Storage Silo",
			defaultVariantUntranslated = "Powered Storage Silo",
			numberOfVariants = "1",
			variants = {
				["Powered Storage Silo"] = {
					untranslated = "Powered Storage Silo",
					ingredients = {
						{
							"ITEM",
							"Steel Plate",
							18.0,
							false,
							"Steel Plate",
						},
						{
							"ITEM",
							"Advanced Circuit",
							8.0,
							false,
							"Advanced Circuit",
						},
						{
							"ITEM",
							"Radiator",
							4.0,
							false,
							"Radiator",
						},
						{
							"ITEM",
							"Steel Pipe",
							8.0,
							false,
							"Steel Pipe",
						},
					},
					products = {
						{
							"Powered Storage Silo",
							1,
							"Powered Storage Silo",
						},
					},
				},
			},
		},
		["Prepared Meat"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Prepared Meat",
			craftStn = {
				{
					"Butchery Table",
					"Butchery Table",
				},
			},
			skillNeeds = {
				{
					"Butchery",
					4,
					"Butchery",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.8,
			baseLaborCost = 15.0,
			baseXPGain = 1.0,
			defaultVariant = "Prepared Meat",
			defaultVariantUntranslated = "Prepared Meat",
			numberOfVariants = "1",
			variants = {
				["Prepared Meat"] = {
					untranslated = "Prepared Meat",
					ingredients = {
						{
							"ITEM",
							"Raw Meat",
							4.0,
							false,
							"Raw Meat",
						},
					},
					products = {
						{
							"Prepared Meat",
							"1",
							"Prepared Meat",
						},
						{
							"Scrap Meat",
							4.0,
							"Scrap Meat",
						},
					},
				},
			},
		},
		["Prime Cut"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Prime Cut",
			craftStn = {
				{
					"Butchery Table",
					"Butchery Table",
				},
			},
			skillNeeds = {
				{
					"Butchery",
					6,
					"Butchery",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.8,
			baseLaborCost = 15.0,
			baseXPGain = 1.0,
			defaultVariant = "Prime Cut",
			defaultVariantUntranslated = "Prime Cut",
			numberOfVariants = "1",
			variants = {
				["Prime Cut"] = {
					untranslated = "Prime Cut",
					ingredients = {
						{
							"ITEM",
							"Raw Meat",
							16.0,
							false,
							"Raw Meat",
						},
					},
					products = {
						{
							"Prime Cut",
							"1",
							"Prime Cut",
						},
					},
				},
			},
		},
		["Printing Press"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Printing Press",
			craftStn = {
				{
					"Machinist Table",
					"Machinist Table",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					3,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 240.0,
			baseXPGain = 1.0,
			defaultVariant = "Printing Press",
			defaultVariantUntranslated = "Printing Press",
			numberOfVariants = "1",
			variants = {
				["Printing Press"] = {
					untranslated = "Printing Press",
					ingredients = {
						{
							"ITEM",
							"Gearbox",
							2.0,
							false,
							"Gearbox",
						},
						{
							"ITEM",
							"Piston",
							4.0,
							false,
							"Piston",
						},
						{
							"ITEM",
							"Iron Plate",
							12.0,
							false,
							"Iron Plate",
						},
					},
					products = {
						{
							"Printing Press",
							1,
							"Printing Press",
						},
					},
				},
			},
		},
		["Pulp Filler"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Pulp Filler",
			craftStn = {
				{
					"Farmers Table",
					"Farmers Table",
				},
			},
			skillNeeds = {
				{
					"Fertilizers",
					1,
					"Fertilizers",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.3,
			baseLaborCost = 15.0,
			baseXPGain = 0.0,
			defaultVariant = "Pulp Filler",
			defaultVariantUntranslated = "Pulp Filler",
			numberOfVariants = "1",
			variants = {
				["Pulp Filler"] = {
					untranslated = "Pulp Filler",
					ingredients = {
						{
							"ITEM",
							"Wood Pulp",
							15.0,
							false,
							"Wood Pulp",
						},
						{
							"ITEM",
							"Dirt",
							1.0,
							false,
							"Dirt",
						},
					},
					products = {
						{
							"Pulp Filler",
							1,
							"Pulp Filler",
						},
					},
				},
			},
		},
		["Pump Jack"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Pump Jack",
			craftStn = {
				{
					"Assembly Line",
					"Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					1,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 20.0,
			baseLaborCost = 72.0,
			baseXPGain = 25.0,
			defaultVariant = "Pump Jack",
			defaultVariantUntranslated = "Pump Jack",
			numberOfVariants = "1",
			variants = {
				["Pump Jack"] = {
					untranslated = "Pump Jack",
					ingredients = {
						{
							"ITEM",
							"Reinforced Concrete",
							12.0,
							false,
							"Reinforced Concrete",
						},
						{
							"ITEM",
							"Gearbox",
							4.0,
							false,
							"Gearbox",
						},
						{
							"ITEM",
							"Piston",
							8.0,
							false,
							"Piston",
						},
					},
					products = {
						{
							"Pump Jack",
							1,
							"Pump Jack",
						},
					},
				},
			},
		},
		Pupusas = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Pupusas",
			craftStn = {
				{
					"Cast Iron Stove",
					"Cast Iron Stove",
				},
			},
			skillNeeds = {
				{
					"Cooking",
					4,
					"Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 3.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Pupusas",
			defaultVariantUntranslated = "Pupusas",
			numberOfVariants = "1",
			variants = {
				Pupusas = {
					untranslated = "Pupusas",
					ingredients = {
						{
							"ITEM",
							"Cornmeal",
							4.0,
							false,
							"Cornmeal",
						},
						{
							"ITEM",
							"Tomato",
							2.0,
							false,
							"Tomato",
						},
						{
							"ITEM",
							"Beans",
							2.0,
							false,
							"Beans",
						},
						{
							"ITEM",
							"Sun Cheese",
							2.0,
							false,
							"Sun Cheese",
						},
					},
					products = {
						{
							"Pupusas",
							"1",
							"Pupusas",
						},
					},
				},
			},
		},
		["Purple Vase"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Purple Vase",
			craftStn = {
				{
					"Glassworks",
					"Glassworks",
				},
			},
			skillNeeds = {
				{
					"Glassworking",
					1,
					"Glassworking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 90.0,
			baseXPGain = 1.0,
			defaultVariant = "Purple Vase",
			defaultVariantUntranslated = "Purple Vase",
			numberOfVariants = "1",
			variants = {
				["Purple Vase"] = {
					untranslated = "Purple Vase",
					ingredients = {
						{
							"ITEM",
							"Glass",
							4.0,
							false,
							"Glass",
						},
					},
					products = {
						{
							"Purple Vase",
							1,
							"Purple Vase",
						},
					},
				},
			},
		},
		Quicklime = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Quicklime",
			craftStn = {
				{
					"Blast Furnace",
					"Blast Furnace",
				},
			},
			skillNeeds = {
				{
					"Masonry",
					1,
					"Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.2,
			baseLaborCost = 50.0,
			baseXPGain = 0.1,
			defaultVariant = "Quicklime",
			defaultVariantUntranslated = "Quicklime",
			numberOfVariants = "1",
			variants = {
				Quicklime = {
					untranslated = "Quicklime",
					ingredients = {
						{
							"ITEM",
							"Crushed Limestone",
							1.0,
							false,
							"Crushed Limestone",
						},
					},
					products = {
						{
							"Quicklime",
							"",
							"Quicklime",
						},
					},
				},
			},
		},
		["Quicklime Glass"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Quicklime Glass",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Glassworking",
					1,
					"Glassworking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 45.0,
			baseXPGain = 1.0,
			defaultVariant = "Quicklime Glass",
			defaultVariantUntranslated = "Quicklime Glass",
			numberOfVariants = "1",
			variants = {
				["Quicklime Glass"] = {
					untranslated = "Quicklime Glass",
					ingredients = {
						{
							"ITEM",
							"Sand",
							3.0,
							false,
							"Sand",
						},
						{
							"ITEM",
							"Quicklime",
							2.0,
							false,
							"Quicklime",
						},
					},
					products = {
						{
							"Quicklime Glass",
							1,
							"Quicklime Glass",
						},
						{
							"Glass",
							1.0,
							"Glass",
						},
					},
				},
			},
		},
		Radiator = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Radiator",
			craftStn = {
				{
					"Electric Stamping Press",
					"Electric Stamping Press",
				},
			},
			skillNeeds = {
				{
					"Industry",
					1,
					"Industry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.5,
			baseLaborCost = 35.0,
			baseXPGain = 3.0,
			defaultVariant = "Radiator",
			defaultVariantUntranslated = "Radiator",
			numberOfVariants = "1",
			variants = {
				Radiator = {
					untranslated = "Radiator",
					ingredients = {
						{
							"ITEM",
							"Heat Sink",
							4.0,
							false,
							"Heat Sink",
						},
						{
							"ITEM",
							"Copper Wiring",
							8.0,
							false,
							"Copper Wiring",
						},
					},
					products = {
						{
							"Radiator",
							"",
							"Radiator",
						},
					},
				},
			},
		},
		["Rainforest Fruit Salad"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Rainforest Fruit Salad",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Cooking",
					1,
					"Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Rainforest Fruit Salad",
			defaultVariantUntranslated = "Rainforest Fruit Salad",
			numberOfVariants = "1",
			variants = {
				["Rainforest Fruit Salad"] = {
					untranslated = "Rainforest Fruit Salad",
					ingredients = {
						{
							"ITEM",
							"Papaya",
							10.0,
							false,
							"Papaya",
						},
						{
							"ITEM",
							"Pineapple",
							8.0,
							false,
							"Pineapple",
						},
					},
					products = {
						{
							"Rainforest Fruit Salad",
							1,
							"Rainforest Fruit Salad",
						},
						{
							"Fruit Salad",
							1.0,
							"Fruit Salad",
						},
					},
				},
			},
		},
		["Rainforest Salad"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Rainforest Salad",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Cooking",
					1,
					"Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Rainforest Salad",
			defaultVariantUntranslated = "Rainforest Salad",
			numberOfVariants = "1",
			variants = {
				["Rainforest Salad"] = {
					untranslated = "Rainforest Salad",
					ingredients = {
						{
							"ITEM",
							"Taro Root",
							4.0,
							false,
							"Taro Root",
						},
						{
							"ITEM",
							"Bolete Mushrooms",
							8.0,
							false,
							"Bolete Mushrooms",
						},
						{
							"ITEM",
							"Papaya",
							4.0,
							false,
							"Papaya",
						},
					},
					products = {
						{
							"Rainforest Salad",
							1,
							"Rainforest Salad",
						},
						{
							"Basic Salad",
							1.0,
							"Basic Salad",
						},
					},
				},
			},
		},
		["Raw Bacon"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Raw Bacon",
			craftStn = {
				{
					"Butchery Table",
					"Butchery Table",
				},
			},
			skillNeeds = {
				{
					"Butchery",
					3,
					"Butchery",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.8,
			baseLaborCost = 15.0,
			baseXPGain = 1.0,
			defaultVariant = "Raw Bacon",
			defaultVariantUntranslated = "Raw Bacon",
			numberOfVariants = "1",
			variants = {
				["Raw Bacon"] = {
					untranslated = "Raw Bacon",
					ingredients = {
						{
							"ITEM",
							"Raw Meat",
							3.0,
							false,
							"Raw Meat",
						},
					},
					products = {
						{
							"Raw Bacon",
							"1",
							"Raw Bacon",
						},
						{
							"Scrap Meat",
							3.0,
							"Scrap Meat",
						},
					},
				},
			},
		},
		["Raw Roast"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Raw Roast",
			craftStn = {
				{
					"Butchery Table",
					"Butchery Table",
				},
			},
			skillNeeds = {
				{
					"Butchery",
					3,
					"Butchery",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.8,
			baseLaborCost = 15.0,
			baseXPGain = 1.0,
			defaultVariant = "Raw Roast",
			defaultVariantUntranslated = "Raw Roast",
			numberOfVariants = "1",
			variants = {
				["Raw Roast"] = {
					untranslated = "Raw Roast",
					ingredients = {
						{
							"ITEM",
							"Raw Meat",
							2.0,
							false,
							"Raw Meat",
						},
					},
					products = {
						{
							"Raw Roast",
							"1",
							"Raw Roast",
						},
						{
							"Scrap Meat",
							2.0,
							"Scrap Meat",
						},
					},
				},
			},
		},
		["Raw Sausage"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Raw Sausage",
			craftStn = {
				{
					"Butchery Table",
					"Butchery Table",
				},
			},
			skillNeeds = {
				{
					"Butchery",
					2,
					"Butchery",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.8,
			baseLaborCost = 15.0,
			baseXPGain = 1.0,
			defaultVariant = "Raw Sausage",
			defaultVariantUntranslated = "Raw Sausage",
			numberOfVariants = "1",
			variants = {
				["Raw Sausage"] = {
					untranslated = "Raw Sausage",
					ingredients = {
						{
							"ITEM",
							"Scrap Meat",
							3.0,
							false,
							"Scrap Meat",
						},
					},
					products = {
						{
							"Raw Sausage",
							"1",
							"Raw Sausage",
						},
					},
				},
			},
		},
		["Real Estate Desk"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Real Estate Desk",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					4,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 60.0,
			baseXPGain = 5.0,
			defaultVariant = "Real Estate Desk",
			defaultVariantUntranslated = "Real Estate Desk",
			numberOfVariants = "1",
			variants = {
				["Real Estate Desk"] = {
					untranslated = "Real Estate Desk",
					ingredients = {
						{
							"ITEM",
							"Linen Fabric",
							12.0,
							false,
							"Linen Fabric",
						},
						{
							"TAG",
							"Hewn Log",
							15.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Wood Board",
							10.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Real Estate Desk",
							1,
							"Real Estate Desk",
						},
					},
				},
			},
		},
		Rebar = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Rebar",
			craftStn = {
				{
					"Blast Furnace",
					"Blast Furnace",
				},
			},
			skillNeeds = {
				{
					"Advanced Smelting",
					1,
					"Advanced Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.2,
			baseLaborCost = 50.0,
			baseXPGain = 2.0,
			defaultVariant = "Rebar",
			defaultVariantUntranslated = "Rebar",
			numberOfVariants = "1",
			variants = {
				Rebar = {
					untranslated = "Rebar",
					ingredients = {
						{
							"ITEM",
							"Steel Bar",
							2.0,
							false,
							"Steel Bar",
						},
					},
					products = {
						{
							"Rebar",
							"",
							"Rebar",
						},
					},
				},
			},
		},
		["Recycle Hewn Log"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Recycle Hewn Log",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Logging",
					1,
					"Logging",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.2,
			baseLaborCost = 20.0,
			baseXPGain = 0.1,
			defaultVariant = "Recycle Hewn Log",
			defaultVariantUntranslated = "Recycle Hewn Log",
			numberOfVariants = "1",
			variants = {
				["Recycle Hewn Log"] = {
					untranslated = "Recycle Hewn Log",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							2.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Recycle Hewn Log",
							1,
							"Recycle Hewn Log",
						},
						{
							"Wood Pulp",
							10.0,
							"Wood Pulp",
						},
					},
				},
			},
		},
		["Red Vase"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Red Vase",
			craftStn = {
				{
					"Glassworks",
					"Glassworks",
				},
			},
			skillNeeds = {
				{
					"Glassworking",
					1,
					"Glassworking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 90.0,
			baseXPGain = 1.0,
			defaultVariant = "Red Vase",
			defaultVariantUntranslated = "Red Vase",
			numberOfVariants = "1",
			variants = {
				["Red Vase"] = {
					untranslated = "Red Vase",
					ingredients = {
						{
							"ITEM",
							"Glass",
							4.0,
							false,
							"Glass",
						},
					},
					products = {
						{
							"Red Vase",
							1,
							"Red Vase",
						},
					},
				},
			},
		},
		["Refine Heart Of Palm"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Refine Heart Of Palm",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Gathering",
					1,
					"Gathering",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 30.0,
			baseXPGain = 0.5,
			defaultVariant = "Refine Heart Of Palm",
			defaultVariantUntranslated = "Refine Heart Of Palm",
			numberOfVariants = "1",
			variants = {
				["Refine Heart Of Palm"] = {
					untranslated = "Refine Heart Of Palm",
					ingredients = {
						{
							"ITEM",
							"Palm Log",
							1.0,
							false,
							"Palm Log",
						},
					},
					products = {
						{
							"Refine Heart Of Palm",
							1,
							"Refine Heart Of Palm",
						},
						{
							"Heart Of Palm",
							2.0,
							"Heart Of Palm",
						},
						{
							"Wood Pulp",
							4.0,
							"Wood Pulp",
						},
					},
				},
			},
		},
		["Refine Tallow"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Refine Tallow",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Advanced Cooking",
					1,
					"Advanced Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.8,
			baseLaborCost = 20.0,
			baseXPGain = 0.5,
			defaultVariant = "Refine Tallow",
			defaultVariantUntranslated = "Refine Tallow",
			numberOfVariants = "1",
			variants = {
				["Refine Tallow"] = {
					untranslated = "Refine Tallow",
					ingredients = {
						{
							"ITEM",
							"Tallow",
							18.0,
							false,
							"Tallow",
						},
					},
					products = {
						{
							"Refine Tallow",
							1,
							"Refine Tallow",
						},
						{
							"Oil",
							1.0,
							"Oil",
						},
					},
				},
			},
		},
		Refrigerator = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Refrigerator",
			craftStn = {
				{
					"Robotic Assembly Line",
					"Robotic Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Industry",
					4,
					"Industry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 120.0,
			baseXPGain = 6.0,
			defaultVariant = "Refrigerator",
			defaultVariantUntranslated = "Refrigerator",
			numberOfVariants = "1",
			variants = {
				Refrigerator = {
					untranslated = "Refrigerator",
					ingredients = {
						{
							"ITEM",
							"Steel Plate",
							16.0,
							false,
							"Steel Plate",
						},
						{
							"ITEM",
							"Basic Circuit",
							8.0,
							false,
							"Basic Circuit",
						},
						{
							"ITEM",
							"Radiator",
							3.0,
							false,
							"Radiator",
						},
					},
					products = {
						{
							"Refrigerator",
							1,
							"Refrigerator",
						},
					},
				},
			},
		},
		Registrar = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Registrar",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Logging",
					4,
					"Logging",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 25.0,
			baseLaborCost = 150.0,
			baseXPGain = 10.0,
			defaultVariant = "Registrar",
			defaultVariantUntranslated = "Registrar",
			numberOfVariants = "1",
			variants = {
				Registrar = {
					untranslated = "Registrar",
					ingredients = {
						{
							"ITEM",
							"Iron Ore",
							20.0,
							false,
							"Iron Ore",
						},
						{
							"TAG",
							"Hewn Log",
							16.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Wood Board",
							10.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Registrar",
							1,
							"Registrar",
						},
					},
				},
			},
		},
		["Reinforced Concrete"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Reinforced Concrete",
			craftStn = {
				{
					"Cement Kiln",
					"Cement Kiln",
				},
			},
			skillNeeds = {
				{
					"Masonry",
					1,
					"Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.64,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Reinforced Concrete",
			defaultVariantUntranslated = "Reinforced Concrete",
			numberOfVariants = "1",
			variants = {
				["Reinforced Concrete"] = {
					untranslated = "Reinforced Concrete",
					ingredients = {
						{
							"ITEM",
							"Cement",
							1.0,
							false,
							"Cement",
						},
						{
							"ITEM",
							"Rebar",
							2.0,
							false,
							"Rebar",
						},
						{
							"ITEM",
							"Sand",
							2.0,
							false,
							"Sand",
						},
						{
							"TAG",
							"Crushed Rock",
							5.0,
							false,
							"Crushed Rock",
						},
					},
					products = {
						{
							"Reinforced Concrete",
							"4",
							"Reinforced Concrete",
						},
					},
				},
			},
		},
		["Render Fat"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Render Fat",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					1,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.8,
			baseLaborCost = 20.0,
			baseXPGain = 0.5,
			defaultVariant = "Render Fat",
			defaultVariantUntranslated = "Render Fat",
			numberOfVariants = "1",
			variants = {
				["Render Fat"] = {
					untranslated = "Render Fat",
					ingredients = {
						{
							"ITEM",
							"Scrap Meat",
							10.0,
							false,
							"Scrap Meat",
						},
					},
					products = {
						{
							"Render Fat",
							1,
							"Render Fat",
						},
						{
							"Tallow",
							1.0,
							"Tallow",
						},
					},
				},
			},
		},
		["Research Table"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Research Table",
			craftStn = {
				{
					"Workbench",
					"Workbench",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 250.0,
			baseXPGain = 0.0,
			defaultVariant = "Research Table",
			defaultVariantUntranslated = "Research Table",
			numberOfVariants = "1",
			variants = {
				["Research Table"] = {
					untranslated = "Research Table",
					ingredients = {
						{
							"ITEM",
							"Plant Fibers",
							30.0,
							false,
							"Plant Fibers",
						},
						{
							"TAG",
							"Wood",
							30.0,
							false,
							"Wood",
						},
						{
							"TAG",
							"Rock",
							40.0,
							false,
							"Rock",
						},
					},
					products = {
						{
							"Research Table",
							1,
							"Research Table",
						},
					},
				},
			},
		},
		["Rice Flour"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Rice Flour",
			craftStn = {
				{
					"Mill",
					"Mill",
				},
			},
			skillNeeds = {
				{
					"Milling",
					1,
					"Milling",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 15.0,
			baseXPGain = 0.5,
			defaultVariant = "Rice Flour",
			defaultVariantUntranslated = "Rice Flour",
			numberOfVariants = "1",
			variants = {
				["Rice Flour"] = {
					untranslated = "Rice Flour",
					ingredients = {
						{
							"ITEM",
							"Rice",
							2.0,
							false,
							"Rice",
						},
					},
					products = {
						{
							"Rice Flour",
							"1",
							"Rice Flour",
						},
						{
							"Cereal Germ",
							1.0,
							"Cereal Germ",
						},
					},
				},
			},
		},
		["Rice Mortar"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Rice Mortar",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Masonry",
					1,
					"Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.1,
			baseLaborCost = 25.0,
			baseXPGain = 0.5,
			defaultVariant = "Rice Mortar",
			defaultVariantUntranslated = "Rice Mortar",
			numberOfVariants = "1",
			variants = {
				["Rice Mortar"] = {
					untranslated = "Rice Mortar",
					ingredients = {
						{
							"ITEM",
							"Rice",
							8.0,
							false,
							"Rice",
						},
					},
					products = {
						{
							"Rice Mortar",
							1,
							"Rice Mortar",
						},
						{
							"Mortar",
							3.0,
							"Mortar",
						},
					},
				},
			},
		},
		["Rice Noodles"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Rice Noodles",
			craftStn = {
				{
					"Cast Iron Stove",
					"Cast Iron Stove",
				},
			},
			skillNeeds = {
				{
					"Cooking",
					1,
					"Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 15.0,
			baseXPGain = 0.5,
			defaultVariant = "Rice Noodles",
			defaultVariantUntranslated = "Rice Noodles",
			numberOfVariants = "1",
			variants = {
				["Rice Noodles"] = {
					untranslated = "Rice Noodles",
					ingredients = {
						{
							"ITEM",
							"Rice Flour",
							3.0,
							false,
							"Rice Flour",
						},
					},
					products = {
						{
							"Rice Noodles",
							"1",
							"Rice Noodles",
						},
					},
				},
			},
		},
		Rivet = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Rivet",
			craftStn = {
				{
					"Blast Furnace",
					"Blast Furnace",
				},
			},
			skillNeeds = {
				{
					"Advanced Smelting",
					1,
					"Advanced Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.8,
			baseLaborCost = 85.0,
			baseXPGain = 1.0,
			defaultVariant = "Rivet",
			defaultVariantUntranslated = "Rivet",
			numberOfVariants = "1",
			variants = {
				Rivet = {
					untranslated = "Rivet",
					ingredients = {
						{
							"ITEM",
							"Steel Bar",
							1.0,
							false,
							"Steel Bar",
						},
					},
					products = {
						{
							"Rivet",
							"3",
							"Rivet",
						},
					},
				},
			},
		},
		["Roast Pumpkin"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Roast Pumpkin",
			craftStn = {
				{
					"Bakery Oven",
					"Bakery Oven",
				},
			},
			skillNeeds = {
				{
					"Baking",
					3,
					"Baking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Roast Pumpkin",
			defaultVariantUntranslated = "Roast Pumpkin",
			numberOfVariants = "1",
			variants = {
				["Roast Pumpkin"] = {
					untranslated = "Roast Pumpkin",
					ingredients = {
						{
							"ITEM",
							"Pumpkin",
							2.0,
							false,
							"Pumpkin",
						},
						{
							"ITEM",
							"Sugar",
							2.0,
							false,
							"Sugar",
						},
					},
					products = {
						{
							"Roast Pumpkin",
							"1",
							"Roast Pumpkin",
						},
					},
				},
			},
		},
		["Robotic Assembly Line"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Robotic Assembly Line",
			craftStn = {
				{
					"Electronics Assembly",
					"Electronics Assembly",
				},
			},
			skillNeeds = {
				{
					"Electronics",
					2,
					"Electronics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 75.0,
			baseLaborCost = 1200.0,
			baseXPGain = 30.0,
			defaultVariant = "Robotic Assembly Line",
			defaultVariantUntranslated = "Robotic Assembly Line",
			numberOfVariants = "1",
			variants = {
				["Robotic Assembly Line"] = {
					untranslated = "Robotic Assembly Line",
					ingredients = {
						{
							"ITEM",
							"Cement",
							30.0,
							false,
							"Cement",
						},
						{
							"ITEM",
							"Electric Motor",
							5.0,
							false,
							"Electric Motor",
						},
						{
							"ITEM",
							"Servo",
							12.0,
							false,
							"Servo",
						},
						{
							"ITEM",
							"Steel Bar",
							30.0,
							false,
							"Steel Bar",
						},
					},
					products = {
						{
							"Robotic Assembly Line",
							1,
							"Robotic Assembly Line",
						},
					},
				},
			},
		},
		["Rocker Box"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Rocker Box",
			craftStn = {
				{
					"Workbench",
					"Workbench",
				},
			},
			skillNeeds = {
				{
					"Basic Engineering",
					1,
					"Basic Engineering",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 100.0,
			baseXPGain = 10.0,
			defaultVariant = "Rocker Box",
			defaultVariantUntranslated = "Rocker Box",
			numberOfVariants = "1",
			variants = {
				["Rocker Box"] = {
					untranslated = "Rocker Box",
					ingredients = {
						{
							"TAG",
							"Wood Board",
							10.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Wood",
							6.0,
							false,
							"Wood",
						},
					},
					products = {
						{
							"Rocker Box",
							1,
							"Rocker Box",
						},
					},
				},
			},
		},
		["Rolling Mill"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Rolling Mill",
			craftStn = {
				{
					"Assembly Line",
					"Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					4,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 20.0,
			baseLaborCost = 360.0,
			baseXPGain = 5.0,
			defaultVariant = "Rolling Mill",
			defaultVariantUntranslated = "Rolling Mill",
			numberOfVariants = "1",
			variants = {
				["Rolling Mill"] = {
					untranslated = "Rolling Mill",
					ingredients = {
						{
							"ITEM",
							"Steel Bar",
							8.0,
							false,
							"Steel Bar",
						},
						{
							"ITEM",
							"Gearbox",
							4.0,
							false,
							"Gearbox",
						},
					},
					products = {
						{
							"Rolling Mill",
							1,
							"Rolling Mill",
						},
					},
				},
			},
		},
		["Root Campfire Salad"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Root Campfire Salad",
			craftStn = {
				{
					"Campfire",
					"Campfire",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					1,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 15.0,
			baseXPGain = 1.0,
			defaultVariant = "Root Campfire Salad",
			defaultVariantUntranslated = "Root Campfire Salad",
			numberOfVariants = "1",
			variants = {
				["Root Campfire Salad"] = {
					untranslated = "Root Campfire Salad",
					ingredients = {
						{
							"ITEM",
							"Camas Bulb",
							1.0,
							false,
							"Camas Bulb",
						},
						{
							"ITEM",
							"Taro Root",
							1.0,
							false,
							"Taro Root",
						},
						{
							"TAG",
							"Greens",
							1.0,
							false,
							"Greens",
						},
					},
					products = {
						{
							"Root Campfire Salad",
							"1",
							"Root Campfire Salad",
						},
					},
				},
			},
		},
		["Root Campfire Stew"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Root Campfire Stew",
			craftStn = {
				{
					"Campfire",
					"Campfire",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					4,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 15.0,
			baseXPGain = 1.0,
			defaultVariant = "Root Campfire Stew",
			defaultVariantUntranslated = "Root Campfire Stew",
			numberOfVariants = "1",
			variants = {
				["Root Campfire Stew"] = {
					untranslated = "Root Campfire Stew",
					ingredients = {
						{
							"ITEM",
							"Beet",
							1.0,
							false,
							"Beet",
						},
						{
							"ITEM",
							"Camas Bulb",
							1.0,
							false,
							"Camas Bulb",
						},
						{
							"ITEM",
							"Scrap Meat",
							1.0,
							false,
							"Scrap Meat",
						},
						{
							"ITEM",
							"Flour",
							1.0,
							false,
							"Flour",
						},
						{
							"TAG",
							"Fat",
							1.0,
							false,
							"Fat",
						},
					},
					products = {
						{
							"Root Campfire Stew",
							"1",
							"Root Campfire Stew",
						},
					},
				},
			},
		},
		["Round Pot"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Round Pot",
			craftStn = {
				{
					"Kiln",
					"Kiln",
				},
			},
			skillNeeds = {
				{
					"Pottery",
					3,
					"Pottery",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 45.0,
			baseXPGain = 1.0,
			defaultVariant = "Round Pot",
			defaultVariantUntranslated = "Round Pot",
			numberOfVariants = "1",
			variants = {
				["Round Pot"] = {
					untranslated = "Round Pot",
					ingredients = {
						{
							"ITEM",
							"Clay",
							4.0,
							false,
							"Clay",
						},
					},
					products = {
						{
							"Round Pot",
							1,
							"Round Pot",
						},
					},
				},
			},
		},
		["Rubber Wheel"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Rubber Wheel",
			craftStn = {
				{
					"Electric Lathe",
					"Electric Lathe",
				},
			},
			skillNeeds = {
				{
					"Industry",
					1,
					"Industry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 60.0,
			baseXPGain = 3.5,
			defaultVariant = "Rubber Wheel",
			defaultVariantUntranslated = "Rubber Wheel",
			numberOfVariants = "1",
			variants = {
				["Rubber Wheel"] = {
					untranslated = "Rubber Wheel",
					ingredients = {
						{
							"ITEM",
							"Synthetic Rubber",
							8.0,
							false,
							"Synthetic Rubber",
						},
						{
							"ITEM",
							"Steel Bar",
							4.0,
							false,
							"Steel Bar",
						},
					},
					products = {
						{
							"Rubber Wheel",
							"",
							"Rubber Wheel",
						},
					},
				},
			},
		},
		["Rug Large"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Rug Large",
			craftStn = {
				{
					"Loom Automatic Loom",
					"Loom Automatic Loom",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					6,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 120.0,
			baseXPGain = 3.0,
			defaultVariant = "Rug Large",
			defaultVariantUntranslated = "Rug Large",
			numberOfVariants = "1",
			variants = {
				["Rug Large"] = {
					untranslated = "Rug Large",
					ingredients = {
						{
							"ITEM",
							"Cellulose Fiber",
							15.0,
							false,
							"Cellulose Fiber",
						},
						{
							"ITEM",
							"Wool Yarn",
							40.0,
							false,
							"Wool Yarn",
						},
						{
							"TAG",
							"Fabric",
							20.0,
							false,
							"Fabric",
						},
					},
					products = {
						{
							"Rug Large",
							1,
							"Rug Large",
						},
					},
				},
			},
		},
		["Rug Medium"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Rug Medium",
			craftStn = {
				{
					"Loom Automatic Loom",
					"Loom Automatic Loom",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					3,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 6.0,
			baseLaborCost = 60.0,
			baseXPGain = 2.0,
			defaultVariant = "Rug Medium",
			defaultVariantUntranslated = "Rug Medium",
			numberOfVariants = "1",
			variants = {
				["Rug Medium"] = {
					untranslated = "Rug Medium",
					ingredients = {
						{
							"ITEM",
							"Cellulose Fiber",
							5.0,
							false,
							"Cellulose Fiber",
						},
						{
							"ITEM",
							"Wool Yarn",
							20.0,
							false,
							"Wool Yarn",
						},
						{
							"TAG",
							"Fabric",
							10.0,
							false,
							"Fabric",
						},
					},
					products = {
						{
							"Rug Medium",
							1,
							"Rug Medium",
						},
					},
				},
			},
		},
		["Rug Small"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Rug Small",
			craftStn = {
				{
					"Loom Automatic Loom",
					"Loom Automatic Loom",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 30.0,
			baseXPGain = 1.0,
			defaultVariant = "Rug Small",
			defaultVariantUntranslated = "Rug Small",
			numberOfVariants = "1",
			variants = {
				["Rug Small"] = {
					untranslated = "Rug Small",
					ingredients = {
						{
							"ITEM",
							"Wool Yarn",
							20.0,
							false,
							"Wool Yarn",
						},
					},
					products = {
						{
							"Rug Small",
							1,
							"Rug Small",
						},
					},
				},
			},
		},
		["Running Shoes"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Running Shoes",
			craftStn = {
				{
					"Tailoring Table",
					"Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 600.0,
			baseXPGain = 3.0,
			defaultVariant = "Running Shoes",
			defaultVariantUntranslated = "Running Shoes",
			numberOfVariants = "1",
			variants = {
				["Running Shoes"] = {
					untranslated = "Running Shoes",
					ingredients = {
						{
							"ITEM",
							"Leather Hide",
							10.0,
							false,
							"Leather Hide",
						},
						{
							"TAG",
							"Fabric",
							5.0,
							false,
							"Fabric",
						},
					},
					products = {
						{
							"Running Shoes",
							1,
							"Running Shoes",
						},
					},
				},
			},
		},
		["Salt Basket"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Salt Basket",
			craftStn = {
				{
					"Farmers Table",
					"Farmers Table",
				},
			},
			skillNeeds = {
				{
					"Farming",
					3,
					"Farming",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 100.0,
			baseXPGain = 3.0,
			defaultVariant = "Salt Basket",
			defaultVariantUntranslated = "Salt Basket",
			numberOfVariants = "1",
			variants = {
				["Salt Basket"] = {
					untranslated = "Salt Basket",
					ingredients = {
						{
							"TAG",
							"Wood Board",
							20.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Salt Basket",
							1,
							"Salt Basket",
						},
					},
				},
			},
		},
		["Sand Concentrate"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Sand Concentrate",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.7,
			baseLaborCost = 50.0,
			baseXPGain = 0.5,
			defaultVariant = "Sand Concentrate",
			defaultVariantUntranslated = "Sand Concentrate",
			numberOfVariants = "1",
			variants = {
				["Sand Concentrate"] = {
					untranslated = "Sand Concentrate",
					ingredients = {
						{
							"TAG",
							"Silica",
							2.0,
							false,
							"Silica",
						},
					},
					products = {
						{
							"Sand Concentrate",
							1,
							"Sand Concentrate",
						},
						{
							"Sand",
							1.0,
							"Sand",
						},
					},
				},
			},
		},
		["Sand Concentrate Lv2"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Sand Concentrate Lv2",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.7,
			baseLaborCost = 100.0,
			baseXPGain = 1.0,
			defaultVariant = "Sand Concentrate Lv2",
			defaultVariantUntranslated = "Sand Concentrate Lv2",
			numberOfVariants = "1",
			variants = {
				["Sand Concentrate Lv2"] = {
					untranslated = "Sand Concentrate Lv2",
					ingredients = {
						{
							"TAG",
							"Silica",
							4.0,
							false,
							"Silica",
						},
					},
					products = {
						{
							"Sand Concentrate Lv2",
							1,
							"Sand Concentrate Lv2",
						},
						{
							"Sand",
							2.0,
							"Sand",
						},
					},
				},
			},
		},
		["Sand Concentrate Lv3"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Sand Concentrate Lv3",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Mining",
					1,
					"Mining",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 150.0,
			baseXPGain = 1.5,
			defaultVariant = "Sand Concentrate Lv3",
			defaultVariantUntranslated = "Sand Concentrate Lv3",
			numberOfVariants = "1",
			variants = {
				["Sand Concentrate Lv3"] = {
					untranslated = "Sand Concentrate Lv3",
					ingredients = {
						{
							"TAG",
							"Silica",
							6.0,
							false,
							"Silica",
						},
					},
					products = {
						{
							"Sand Concentrate Lv3",
							1,
							"Sand Concentrate Lv3",
						},
						{
							"Sand",
							3.0,
							"Sand",
						},
					},
				},
			},
		},
		Sandals = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Sandals",
			craftStn = {
				{
					"Tailoring Table",
					"Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 150.0,
			baseXPGain = 0.0,
			defaultVariant = "Sandals",
			defaultVariantUntranslated = "Sandals",
			numberOfVariants = "1",
			variants = {
				Sandals = {
					untranslated = "Sandals",
					ingredients = {
						{
							"ITEM",
							"Leather Hide",
							10.0,
							false,
							"Leather Hide",
						},
					},
					products = {
						{
							"Sandals",
							1,
							"Sandals",
						},
					},
				},
			},
		},
		["Saw Boards"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Saw Boards",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Logging",
					1,
					"Logging",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.16,
			baseLaborCost = 20.0,
			baseXPGain = 0.5,
			defaultVariant = "Saw Boards",
			defaultVariantUntranslated = "Saw Boards",
			numberOfVariants = "1",
			variants = {
				["Saw Boards"] = {
					untranslated = "Saw Boards",
					ingredients = {
						{
							"TAG",
							"Wood",
							2.0,
							false,
							"Wood",
						},
					},
					products = {
						{
							"Saw Boards",
							1,
							"Saw Boards",
						},
						{
							"Board",
							3.0,
							"Board",
						},
					},
				},
			},
		},
		Sawmill = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Sawmill",
			craftStn = {
				{
					"Anvil",
					"Anvil",
				},
			},
			skillNeeds = {
				{
					"Smelting",
					2,
					"Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 6.0,
			baseLaborCost = 600.0,
			baseXPGain = 20.0,
			defaultVariant = "Sawmill",
			defaultVariantUntranslated = "Sawmill",
			numberOfVariants = "1",
			variants = {
				Sawmill = {
					untranslated = "Sawmill",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							4.0,
							false,
							"Iron Bar",
						},
						{
							"ITEM",
							"Iron Saw Blade",
							1.0,
							true,
							"Iron Saw Blade",
						},
						{
							"TAG",
							"Wood",
							16.0,
							false,
							"Wood",
						},
					},
					products = {
						{
							"Sawmill",
							1,
							"Sawmill",
						},
					},
				},
			},
		},
		["Scrap Meat"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Scrap Meat",
			craftStn = {
				{
					"Butchery Table",
					"Butchery Table",
				},
			},
			skillNeeds = {
				{
					"Butchery",
					1,
					"Butchery",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 15.0,
			baseXPGain = 1.0,
			defaultVariant = "Scrap Meat",
			defaultVariantUntranslated = "Scrap Meat",
			numberOfVariants = "1",
			variants = {
				["Scrap Meat"] = {
					untranslated = "Scrap Meat",
					ingredients = {
						{
							"ITEM",
							"Raw Meat",
							1.0,
							false,
							"Raw Meat",
						},
					},
					products = {
						{
							"Scrap Meat",
							"3",
							"Scrap Meat",
						},
					},
				},
			},
		},
		["Screening Machine"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Screening Machine",
			craftStn = {
				{
					"Machinist Table",
					"Machinist Table",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					3,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 300.0,
			baseXPGain = 5.0,
			defaultVariant = "Screening Machine",
			defaultVariantUntranslated = "Screening Machine",
			numberOfVariants = "1",
			variants = {
				["Screening Machine"] = {
					untranslated = "Screening Machine",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							40.0,
							false,
							"Iron Bar",
						},
						{
							"ITEM",
							"Screws",
							15.0,
							false,
							"Screws",
						},
						{
							"ITEM",
							"Iron Gear",
							10.0,
							false,
							"Iron Gear",
						},
					},
					products = {
						{
							"Screening Machine",
							1,
							"Screening Machine",
						},
					},
				},
			},
		},
		["Screw Press"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Screw Press",
			craftStn = {
				{
					"Machinist Table",
					"Machinist Table",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					1,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 300.0,
			baseXPGain = 5.0,
			defaultVariant = "Screw Press",
			defaultVariantUntranslated = "Screw Press",
			numberOfVariants = "1",
			variants = {
				["Screw Press"] = {
					untranslated = "Screw Press",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							25.0,
							false,
							"Iron Bar",
						},
					},
					products = {
						{
							"Screw Press",
							1,
							"Screw Press",
						},
					},
				},
			},
		},
		Screws = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Screws",
			craftStn = {
				{
					"Lathe",
					"Lathe",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					1,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Screws",
			defaultVariantUntranslated = "Screws",
			numberOfVariants = "1",
			variants = {
				Screws = {
					untranslated = "Screws",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							1.0,
							false,
							"Iron Bar",
						},
					},
					products = {
						{
							"Screws",
							"4",
							"Screws",
						},
					},
				},
			},
		},
		["Seared Meat"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Seared Meat",
			craftStn = {
				{
					"Stove",
					"Stove",
				},
			},
			skillNeeds = {
				{
					"Advanced Cooking",
					1,
					"Advanced Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 3.0,
			baseLaborCost = 45.0,
			baseXPGain = 1.0,
			defaultVariant = "Seared Meat",
			defaultVariantUntranslated = "Seared Meat",
			numberOfVariants = "1",
			variants = {
				["Seared Meat"] = {
					untranslated = "Seared Meat",
					ingredients = {
						{
							"ITEM",
							"Prime Cut",
							2.0,
							false,
							"Prime Cut",
						},
						{
							"ITEM",
							"Infused Oil",
							2.0,
							false,
							"Infused Oil",
						},
					},
					products = {
						{
							"Seared Meat",
							"1",
							"Seared Meat",
						},
					},
				},
			},
		},
		["Seeded Camas Roll"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Seeded Camas Roll",
			craftStn = {
				{
					"Kitchen",
					"Kitchen",
				},
			},
			skillNeeds = {
				{
					"Advanced Cooking",
					3,
					"Advanced Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 65.0,
			baseXPGain = 1.0,
			defaultVariant = "Seeded Camas Roll",
			defaultVariantUntranslated = "Seeded Camas Roll",
			numberOfVariants = "1",
			variants = {
				["Seeded Camas Roll"] = {
					untranslated = "Seeded Camas Roll",
					ingredients = {
						{
							"ITEM",
							"Boiled Rice",
							2.0,
							false,
							"Boiled Rice",
						},
						{
							"ITEM",
							"Kelp",
							2.0,
							false,
							"Kelp",
						},
						{
							"ITEM",
							"Camas Paste",
							2.0,
							false,
							"Camas Paste",
						},
						{
							"ITEM",
							"Fiddleheads",
							2.0,
							false,
							"Fiddleheads",
						},
					},
					products = {
						{
							"Seeded Camas Roll",
							"1",
							"Seeded Camas Roll",
						},
					},
				},
			},
		},
		["Sensor Based Belt Sorter"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Sensor Based Belt Sorter",
			craftStn = {
				{
					"Electronics Assembly",
					"Electronics Assembly",
				},
			},
			skillNeeds = {
				{
					"Industry",
					4,
					"Industry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 600.0,
			baseXPGain = 6.0,
			defaultVariant = "Sensor Based Belt Sorter",
			defaultVariantUntranslated = "Sensor Based Belt Sorter",
			numberOfVariants = "1",
			variants = {
				["Sensor Based Belt Sorter"] = {
					untranslated = "Sensor Based Belt Sorter",
					ingredients = {
						{
							"ITEM",
							"Steel Plate",
							10.0,
							false,
							"Steel Plate",
						},
						{
							"ITEM",
							"Steel Gearbox",
							5.0,
							false,
							"Steel Gearbox",
						},
						{
							"ITEM",
							"Rivet",
							16.0,
							false,
							"Rivet",
						},
						{
							"ITEM",
							"Advanced Circuit",
							5.0,
							false,
							"Advanced Circuit",
						},
						{
							"ITEM",
							"Basic Circuit",
							5.0,
							false,
							"Basic Circuit",
						},
						{
							"ITEM",
							"Electric Motor",
							1.0,
							true,
							"Electric Motor",
						},
					},
					products = {
						{
							"Sensor Based Belt Sorter",
							1,
							"Sensor Based Belt Sorter",
						},
					},
				},
			},
		},
		["Sensuous Sea Pizza"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Sensuous Sea Pizza",
			craftStn = {
				{
					"Bakery Oven",
					"Bakery Oven",
				},
			},
			skillNeeds = {
				{
					"Advanced Baking",
					3,
					"Advanced Baking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 3.0,
			baseLaborCost = 45.0,
			baseXPGain = 1.0,
			defaultVariant = "Sensuous Sea Pizza",
			defaultVariantUntranslated = "Sensuous Sea Pizza",
			numberOfVariants = "1",
			variants = {
				["Sensuous Sea Pizza"] = {
					untranslated = "Sensuous Sea Pizza",
					ingredients = {
						{
							"ITEM",
							"Leavened Dough",
							2.0,
							false,
							"Leavened Dough",
						},
						{
							"ITEM",
							"Raw Fish",
							2.0,
							false,
							"Raw Fish",
						},
						{
							"ITEM",
							"Kelp",
							2.0,
							false,
							"Kelp",
						},
						{
							"ITEM",
							"Sun Cheese",
							4.0,
							false,
							"Sun Cheese",
						},
						{
							"ITEM",
							"Tomato",
							2.0,
							false,
							"Tomato",
						},
					},
					products = {
						{
							"Sensuous Sea Pizza",
							"1",
							"Sensuous Sea Pizza",
						},
					},
				},
			},
		},
		Servo = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Servo",
			craftStn = {
				{
					"Electric Machinist Table",
					"Electric Machinist Table",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					1,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 3.0,
			baseLaborCost = 60.0,
			baseXPGain = 2.0,
			defaultVariant = "Servo",
			defaultVariantUntranslated = "Servo",
			numberOfVariants = "1",
			variants = {
				Servo = {
					untranslated = "Servo",
					ingredients = {
						{
							"ITEM",
							"Basic Circuit",
							2.0,
							false,
							"Basic Circuit",
						},
						{
							"ITEM",
							"Fiberglass",
							5.0,
							false,
							"Fiberglass",
						},
					},
					products = {
						{
							"Servo",
							"",
							"Servo",
						},
					},
				},
			},
		},
		["Settlement Crafting Table"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Settlement Crafting Table",
			craftStn = {
				{
					"Workbench",
					"Workbench",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 360.0,
			baseXPGain = 0.0,
			defaultVariant = "Settlement Crafting Table",
			defaultVariantUntranslated = "Settlement Crafting Table",
			numberOfVariants = "1",
			variants = {
				["Settlement Crafting Table"] = {
					untranslated = "Settlement Crafting Table",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							5.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Wood Board",
							10.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Settlement Crafting Table",
							1,
							"Settlement Crafting Table",
						},
					},
				},
			},
		},
		["Shale Brick"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Shale Brick",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Pottery",
					1,
					"Pottery",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 200.0,
			baseXPGain = 1.0,
			defaultVariant = "Shale Brick",
			defaultVariantUntranslated = "Shale Brick",
			numberOfVariants = "1",
			variants = {
				["Shale Brick"] = {
					untranslated = "Shale Brick",
					ingredients = {
						{
							"ITEM",
							"Sand",
							6.0,
							false,
							"Sand",
						},
						{
							"ITEM",
							"Crushed Shale",
							4.0,
							false,
							"Crushed Shale",
						},
						{
							"ITEM",
							"Clay",
							12.0,
							false,
							"Clay",
						},
						{
							"ITEM",
							"Wooden Mold",
							8.0,
							false,
							"Wooden Mold",
						},
					},
					products = {
						{
							"Shale Brick",
							1,
							"Shale Brick",
						},
						{
							"Wet Brick",
							8.0,
							"Wet Brick",
						},
					},
				},
			},
		},
		Shaper = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Shaper",
			craftStn = {
				{
					"Machinist Table",
					"Machinist Table",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					1,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 300.0,
			baseXPGain = 5.0,
			defaultVariant = "Shaper",
			defaultVariantUntranslated = "Shaper",
			numberOfVariants = "1",
			variants = {
				Shaper = {
					untranslated = "Shaper",
					ingredients = {
						{
							"ITEM",
							"Iron Plate",
							16.0,
							false,
							"Iron Plate",
						},
						{
							"ITEM",
							"Piston",
							16.0,
							false,
							"Piston",
						},
					},
					products = {
						{
							"Shaper",
							1,
							"Shaper",
						},
					},
				},
			},
		},
		["Shark Fillet Soup"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Shark Fillet Soup",
			craftStn = {
				{
					"Cast Iron Stove",
					"Cast Iron Stove",
				},
			},
			skillNeeds = {
				{
					"Cooking",
					2,
					"Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Shark Fillet Soup",
			defaultVariantUntranslated = "Shark Fillet Soup",
			numberOfVariants = "1",
			variants = {
				["Shark Fillet Soup"] = {
					untranslated = "Shark Fillet Soup",
					ingredients = {
						{
							"ITEM",
							"Meat Stock",
							2.0,
							false,
							"Meat Stock",
						},
						{
							"ITEM",
							"Blue Shark",
							1.0,
							true,
							"Blue Shark",
						},
					},
					products = {
						{
							"Shark Fillet Soup",
							"1",
							"Shark Fillet Soup",
						},
					},
				},
			},
		},
		["Sheep Mount"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Sheep Mount",
			craftStn = {
				{
					"Butchery Table",
					"Butchery Table",
				},
			},
			skillNeeds = {
				{
					"Hunting",
					4,
					"Hunting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 300.0,
			baseXPGain = 4.0,
			defaultVariant = "Sheep Mount",
			defaultVariantUntranslated = "Sheep Mount",
			numberOfVariants = "1",
			variants = {
				["Sheep Mount"] = {
					untranslated = "Sheep Mount",
					ingredients = {
						{
							"ITEM",
							"Bighorn Carcass",
							1.0,
							true,
							"Bighorn Carcass",
						},
						{
							"TAG",
							"Hewn Log",
							10.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Fabric",
							20.0,
							false,
							"Fabric",
						},
					},
					products = {
						{
							"Sheep Mount",
							1,
							"Sheep Mount",
						},
					},
				},
			},
		},
		["Shelf Cabinet"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Shelf Cabinet",
			craftStn = {
				{
					"Sawmill",
					"Sawmill",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					5,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 60.0,
			baseXPGain = 5.0,
			defaultVariant = "Shelf Cabinet",
			defaultVariantUntranslated = "Shelf Cabinet",
			numberOfVariants = "1",
			variants = {
				["Shelf Cabinet"] = {
					untranslated = "Shelf Cabinet",
					ingredients = {
						{
							"ITEM",
							"Paper",
							30.0,
							false,
							"Paper",
						},
						{
							"TAG",
							"Lumber",
							14.0,
							false,
							"Lumber",
						},
						{
							"TAG",
							"Wood Board",
							16.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Shelf Cabinet",
							1,
							"Shelf Cabinet",
						},
					},
				},
			},
		},
		["Shipwright Advanced Upgrade"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Shipwright Advanced Upgrade",
			craftStn = {
				{
					"Medium Shipyard",
					"Medium Shipyard",
				},
			},
			skillNeeds = {
				{
					"Shipwright",
					1,
					"Shipwright",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 15.0,
			baseLaborCost = 6000.0,
			baseXPGain = 4.0,
			defaultVariant = "Shipwright Advanced Upgrade",
			defaultVariantUntranslated = "Shipwright Advanced Upgrade",
			numberOfVariants = "1",
			variants = {
				["Shipwright Advanced Upgrade"] = {
					untranslated = "Shipwright Advanced Upgrade",
					ingredients = {
						{
							"ITEM",
							"Advanced Upgrade Lvl4",
							1.0,
							true,
							"Advanced Upgrade Lvl4",
						},
					},
					products = {
						{
							"Shipwright Advanced Upgrade",
							1,
							"Shipwright Advanced Upgrade",
						},
					},
				},
			},
		},
		["Shipwright Basic Upgrade"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Shipwright Basic Upgrade",
			craftStn = {
				{
					"Small Shipyard",
					"Small Shipyard",
				},
			},
			skillNeeds = {
				{
					"Shipwright",
					1,
					"Shipwright",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 15.0,
			baseLaborCost = 3000.0,
			baseXPGain = 4.0,
			defaultVariant = "Shipwright Basic Upgrade",
			defaultVariantUntranslated = "Shipwright Basic Upgrade",
			numberOfVariants = "1",
			variants = {
				["Shipwright Basic Upgrade"] = {
					untranslated = "Shipwright Basic Upgrade",
					ingredients = {
						{
							"ITEM",
							"Basic Upgrade Lvl4",
							1.0,
							true,
							"Basic Upgrade Lvl4",
						},
					},
					products = {
						{
							"Shipwright Basic Upgrade",
							1,
							"Shipwright Basic Upgrade",
						},
					},
				},
			},
		},
		["Shipwright Hat"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Shipwright Hat",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 1200.0,
			baseXPGain = 3.0,
			defaultVariant = "Shipwright Hat",
			defaultVariantUntranslated = "Shipwright Hat",
			numberOfVariants = "1",
			variants = {
				["Shipwright Hat"] = {
					untranslated = "Shipwright Hat",
					ingredients = {
						{
							"ITEM",
							"Cotton Fabric",
							25.0,
							false,
							"Cotton Fabric",
						},
					},
					products = {
						{
							"Shipwright Hat",
							1,
							"Shipwright Hat",
						},
					},
				},
			},
		},
		["Shipwright Overalls"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Shipwright Overalls",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 1200.0,
			baseXPGain = 3.0,
			defaultVariant = "Shipwright Overalls",
			defaultVariantUntranslated = "Shipwright Overalls",
			numberOfVariants = "1",
			variants = {
				["Shipwright Overalls"] = {
					untranslated = "Shipwright Overalls",
					ingredients = {
						{
							"ITEM",
							"Cotton Fabric",
							40.0,
							false,
							"Cotton Fabric",
						},
					},
					products = {
						{
							"Shipwright Overalls",
							1,
							"Shipwright Overalls",
						},
					},
				},
			},
		},
		["Shipwright Sandals"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Shipwright Sandals",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 1200.0,
			baseXPGain = 3.0,
			defaultVariant = "Shipwright Sandals",
			defaultVariantUntranslated = "Shipwright Sandals",
			numberOfVariants = "1",
			variants = {
				["Shipwright Sandals"] = {
					untranslated = "Shipwright Sandals",
					ingredients = {
						{
							"ITEM",
							"Leather Hide",
							10.0,
							false,
							"Leather Hide",
						},
					},
					products = {
						{
							"Shipwright Sandals",
							1,
							"Shipwright Sandals",
						},
					},
				},
			},
		},
		["Shipwright Shirt"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Shipwright Shirt",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 1200.0,
			baseXPGain = 3.0,
			defaultVariant = "Shipwright Shirt",
			defaultVariantUntranslated = "Shipwright Shirt",
			numberOfVariants = "1",
			variants = {
				["Shipwright Shirt"] = {
					untranslated = "Shipwright Shirt",
					ingredients = {
						{
							"ITEM",
							"Cotton Fabric",
							30.0,
							false,
							"Cotton Fabric",
						},
					},
					products = {
						{
							"Shipwright Shirt",
							1,
							"Shipwright Shirt",
						},
					},
				},
			},
		},
		Shorts = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Shorts",
			craftStn = {
				{
					"Tailoring Table",
					"Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 40.0,
			baseXPGain = 3.0,
			defaultVariant = "Shorts",
			defaultVariantUntranslated = "Shorts",
			numberOfVariants = "1",
			variants = {
				Shorts = {
					untranslated = "Shorts",
					ingredients = {
						{
							"ITEM",
							"Leather Hide",
							4.0,
							false,
							"Leather Hide",
						},
						{
							"TAG",
							"Fabric",
							5.0,
							false,
							"Fabric",
						},
					},
					products = {
						{
							"Shorts",
							1,
							"Shorts",
						},
					},
				},
			},
		},
		["Shred Kelp"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Shred Kelp",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Hunting",
					1,
					"Hunting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 25.0,
			baseXPGain = 0.0,
			defaultVariant = "Shred Kelp",
			defaultVariantUntranslated = "Shred Kelp",
			numberOfVariants = "1",
			variants = {
				["Shred Kelp"] = {
					untranslated = "Shred Kelp",
					ingredients = {
						{
							"ITEM",
							"Kelp",
							8.0,
							false,
							"Kelp",
						},
					},
					products = {
						{
							"Shred Kelp",
							1,
							"Shred Kelp",
						},
						{
							"Plant Fibers",
							7.0,
							"Plant Fibers",
						},
					},
				},
			},
		},
		["Shuck Clams"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Shuck Clams",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Hunting",
					1,
					"Hunting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 25.0,
			baseXPGain = 0.0,
			defaultVariant = "Shuck Clams",
			defaultVariantUntranslated = "Shuck Clams",
			numberOfVariants = "1",
			variants = {
				["Shuck Clams"] = {
					untranslated = "Shuck Clams",
					ingredients = {
						{
							"ITEM",
							"Clam",
							2.0,
							false,
							"Clam",
						},
					},
					products = {
						{
							"Shuck Clams",
							1,
							"Shuck Clams",
						},
						{
							"Raw Fish",
							1.0,
							"Raw Fish",
						},
					},
				},
			},
		},
		["Simmered Meat"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Simmered Meat",
			craftStn = {
				{
					"Cast Iron Stove",
					"Cast Iron Stove",
				},
			},
			skillNeeds = {
				{
					"Cooking",
					2,
					"Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Simmered Meat",
			defaultVariantUntranslated = "Simmered Meat",
			numberOfVariants = "1",
			variants = {
				["Simmered Meat"] = {
					untranslated = "Simmered Meat",
					ingredients = {
						{
							"ITEM",
							"Prepared Meat",
							2.0,
							false,
							"Prepared Meat",
						},
						{
							"ITEM",
							"Meat Stock",
							1.0,
							false,
							"Meat Stock",
						},
					},
					products = {
						{
							"Simmered Meat",
							"1",
							"Simmered Meat",
						},
					},
				},
			},
		},
		["Simple Syrup"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Simple Syrup",
			craftStn = {
				{
					"Mill",
					"Mill",
				},
			},
			skillNeeds = {
				{
					"Milling",
					2,
					"Milling",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 15.0,
			baseXPGain = 1.0,
			defaultVariant = "Simple Syrup",
			defaultVariantUntranslated = "Simple Syrup",
			numberOfVariants = "1",
			variants = {
				["Simple Syrup"] = {
					untranslated = "Simple Syrup",
					ingredients = {
						{
							"ITEM",
							"Sugar",
							10.0,
							false,
							"Sugar",
						},
					},
					products = {
						{
							"Simple Syrup",
							"1",
							"Simple Syrup",
						},
					},
				},
			},
		},
		Sink = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Sink",
			craftStn = {
				{
					"Assembly Line",
					"Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					4,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 8.0,
			baseLaborCost = 110.0,
			baseXPGain = 5.0,
			defaultVariant = "Sink",
			defaultVariantUntranslated = "Sink",
			numberOfVariants = "1",
			variants = {
				Sink = {
					untranslated = "Sink",
					ingredients = {
						{
							"ITEM",
							"Steel Bar",
							8.0,
							false,
							"Steel Bar",
						},
						{
							"ITEM",
							"Iron Plate",
							8.0,
							false,
							"Iron Plate",
						},
					},
					products = {
						{
							"Sink",
							1,
							"Sink",
						},
					},
				},
			},
		},
		["Skid Steer"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Skid Steer",
			craftStn = {
				{
					"Robotic Assembly Line",
					"Robotic Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Industry",
					1,
					"Industry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 2500.0,
			baseXPGain = 24.0,
			defaultVariant = "Skid Steer",
			defaultVariantUntranslated = "Skid Steer",
			numberOfVariants = "1",
			variants = {
				["Skid Steer"] = {
					untranslated = "Skid Steer",
					ingredients = {
						{
							"ITEM",
							"Gearbox",
							4.0,
							false,
							"Gearbox",
						},
						{
							"ITEM",
							"Steel Plate",
							16.0,
							false,
							"Steel Plate",
						},
						{
							"ITEM",
							"Nylon Fabric",
							20.0,
							false,
							"Nylon Fabric",
						},
						{
							"ITEM",
							"Advanced Combustion Engine",
							1.0,
							true,
							"Advanced Combustion Engine",
						},
						{
							"ITEM",
							"Rubber Wheel",
							4.0,
							true,
							"Rubber Wheel",
						},
						{
							"ITEM",
							"Radiator",
							2.0,
							true,
							"Radiator",
						},
						{
							"ITEM",
							"Steel Axle",
							2.0,
							true,
							"Steel Axle",
						},
						{
							"ITEM",
							"Light Bulb",
							4.0,
							true,
							"Light Bulb",
						},
					},
					products = {
						{
							"Skid Steer",
							1,
							"Skid Steer",
						},
					},
				},
			},
		},
		["Small Bath Mat"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Small Bath Mat",
			craftStn = {
				{
					"Loom",
					"Loom",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					3,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 30.0,
			baseXPGain = 1.0,
			defaultVariant = "Small Bath Mat",
			defaultVariantUntranslated = "Small Bath Mat",
			numberOfVariants = "1",
			variants = {
				["Small Bath Mat"] = {
					untranslated = "Small Bath Mat",
					ingredients = {
						{
							"ITEM",
							"Cotton Fabric",
							20.0,
							false,
							"Cotton Fabric",
						},
					},
					products = {
						{
							"Small Bath Mat",
							1,
							"Small Bath Mat",
						},
					},
				},
			},
		},
		["Small Canoe"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Small Canoe",
			craftStn = {
				{
					"Workbench",
					"Workbench",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 120.0,
			baseXPGain = 0.0,
			defaultVariant = "Small Canoe",
			defaultVariantUntranslated = "Small Canoe",
			numberOfVariants = "1",
			variants = {
				["Small Canoe"] = {
					untranslated = "Small Canoe",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							8.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Wood",
							4.0,
							false,
							"Wood",
						},
					},
					products = {
						{
							"Small Canoe",
							1,
							"Small Canoe",
						},
					},
				},
			},
		},
		["Small Cotton Bunting Red"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Small Cotton Bunting Red",
			craftStn = {
				{
					"Loom",
					"Loom",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					2,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 120.0,
			baseXPGain = 1.0,
			defaultVariant = "Small Cotton Bunting Red",
			defaultVariantUntranslated = "Small Cotton Bunting Red",
			numberOfVariants = 4,
			variants = {
				["Small Cotton Bunting Red"] = {
					untranslated = "Small Cotton Bunting Red",
					ingredients = {
						{
							"ITEM",
							"Cotton Fabric",
							3.0,
							false,
							"Cotton Fabric",
						},
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Small Cotton Bunting Red",
							1,
							"Small Cotton Bunting Red",
						},
					},
				},
				["Small Cotton Bunting Regal"] = {
					untranslated = "Small Cotton Bunting Regal",
					ingredients = {
						{
							"ITEM",
							"Cotton Fabric",
							3.0,
							false,
							"Cotton Fabric",
						},
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Small Cotton Bunting Regal",
							1,
							"Small Cotton Bunting Regal",
						},
					},
				},
				["Small Cotton Bunting Festive"] = {
					untranslated = "Small Cotton Bunting Festive",
					ingredients = {
						{
							"ITEM",
							"Cotton Fabric",
							3.0,
							false,
							"Cotton Fabric",
						},
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Small Cotton Bunting Festive",
							1,
							"Small Cotton Bunting Festive",
						},
					},
				},
				["Small Cotton Bunting Vibrant"] = {
					untranslated = "Small Cotton Bunting Vibrant",
					ingredients = {
						{
							"ITEM",
							"Cotton Fabric",
							3.0,
							false,
							"Cotton Fabric",
						},
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Small Cotton Bunting Vibrant",
							1,
							"Small Cotton Bunting Vibrant",
						},
					},
				},
			},
		},
		["Small Court"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Small Court",
			craftStn = {
				{
					"Settlement Crafting Table",
					"Settlement Crafting Table",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 2000.0,
			baseXPGain = 5.0,
			defaultVariant = "Small Court",
			defaultVariantUntranslated = "Small Court",
			numberOfVariants = "1",
			variants = {
				["Small Court"] = {
					untranslated = "Small Court",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							15.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Mortared Stone",
							15.0,
							false,
							"Mortared Stone",
						},
					},
					products = {
						{
							"Small Court",
							1,
							"Small Court",
						},
					},
				},
			},
		},
		["Small Hanging Ashlar Stone Sign"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Small Hanging Ashlar Stone Sign",
			craftStn = {
				{
					"Advanced Masonry Table",
					"Advanced Masonry Table",
				},
			},
			skillNeeds = {
				{
					"Advanced Masonry",
					1,
					"Advanced Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 60.0,
			baseXPGain = 1.0,
			defaultVariant = "Small Hanging Ashlar Stone Sign",
			defaultVariantUntranslated = "Small Hanging Ashlar Stone Sign",
			numberOfVariants = 7,
			variants = {
				["Small Hanging Ashlar Stone Sign"] = {
					untranslated = "Small Hanging Ashlar Stone Sign",
					ingredients = {
						{
							"TAG",
							"Ashlar Stone",
							8.0,
							false,
							"Ashlar Stone",
						},
					},
					products = {
						{
							"Small Hanging Ashlar Stone Sign",
							1,
							"Small Hanging Ashlar Stone Sign",
						},
					},
				},
				["Small Hanging Ashlar Basalt Sign"] = {
					untranslated = "Small Hanging Ashlar Basalt Sign",
					ingredients = {
						{
							"ITEM",
							"Ashlar Basalt",
							8.0,
							false,
							"Ashlar Basalt",
						},
					},
					products = {
						{
							"Small Hanging Ashlar Basalt Sign",
							1,
							"Small Hanging Ashlar Basalt Sign",
						},
					},
				},
				["Small Hanging Ashlar Gneiss Sign"] = {
					untranslated = "Small Hanging Ashlar Gneiss Sign",
					ingredients = {
						{
							"ITEM",
							"Ashlar Gneiss",
							8.0,
							false,
							"Ashlar Gneiss",
						},
					},
					products = {
						{
							"Small Hanging Ashlar Gneiss Sign",
							1,
							"Small Hanging Ashlar Gneiss Sign",
						},
					},
				},
				["Small Hanging Ashlar Granite Sign"] = {
					untranslated = "Small Hanging Ashlar Granite Sign",
					ingredients = {
						{
							"ITEM",
							"Ashlar Granite",
							8.0,
							false,
							"Ashlar Granite",
						},
					},
					products = {
						{
							"Small Hanging Ashlar Granite Sign",
							1,
							"Small Hanging Ashlar Granite Sign",
						},
					},
				},
				["Small Hanging Ashlar Limestone Sign"] = {
					untranslated = "Small Hanging Ashlar Limestone Sign",
					ingredients = {
						{
							"ITEM",
							"Ashlar Limestone",
							8.0,
							false,
							"Ashlar Limestone",
						},
					},
					products = {
						{
							"Small Hanging Ashlar Limestone Sign",
							1,
							"Small Hanging Ashlar Limestone Sign",
						},
					},
				},
				["Small Hanging Ashlar Sandstone Sign"] = {
					untranslated = "Small Hanging Ashlar Sandstone Sign",
					ingredients = {
						{
							"ITEM",
							"Ashlar Sandstone",
							8.0,
							false,
							"Ashlar Sandstone",
						},
					},
					products = {
						{
							"Small Hanging Ashlar Sandstone Sign",
							1,
							"Small Hanging Ashlar Sandstone Sign",
						},
					},
				},
				["Small Hanging Ashlar Shale Sign"] = {
					untranslated = "Small Hanging Ashlar Shale Sign",
					ingredients = {
						{
							"ITEM",
							"Ashlar Shale",
							8.0,
							false,
							"Ashlar Shale",
						},
					},
					products = {
						{
							"Small Hanging Ashlar Shale Sign",
							1,
							"Small Hanging Ashlar Shale Sign",
						},
					},
				},
			},
		},
		["Small Hanging Lumber Sign"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Small Hanging Lumber Sign",
			craftStn = {
				{
					"Sawmill",
					"Sawmill",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					5,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 60.0,
			baseXPGain = 2.0,
			defaultVariant = "Small Hanging Lumber Sign",
			defaultVariantUntranslated = "Small Hanging Lumber Sign",
			numberOfVariants = "1",
			variants = {
				["Small Hanging Lumber Sign"] = {
					untranslated = "Small Hanging Lumber Sign",
					ingredients = {
						{
							"TAG",
							"Wood Board",
							6.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Lumber",
							4.0,
							false,
							"Lumber",
						},
					},
					products = {
						{
							"Small Hanging Lumber Sign",
							1,
							"Small Hanging Lumber Sign",
						},
					},
				},
			},
		},
		["Small Hanging Mortared Stone Sign"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Small Hanging Mortared Stone Sign",
			craftStn = {
				{
					"Masonry Table",
					"Masonry Table",
				},
			},
			skillNeeds = {
				{
					"Masonry",
					1,
					"Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Small Hanging Mortared Stone Sign",
			defaultVariantUntranslated = "Small Hanging Mortared Stone Sign",
			numberOfVariants = 4,
			variants = {
				["Small Hanging Mortared Stone Sign"] = {
					untranslated = "Small Hanging Mortared Stone Sign",
					ingredients = {
						{
							"TAG",
							"Mortared Stone",
							6.0,
							false,
							"Mortared Stone",
						},
					},
					products = {
						{
							"Small Hanging Mortared Stone Sign",
							1,
							"Small Hanging Mortared Stone Sign",
						},
					},
				},
				["Small Hanging Mortared Granite Sign"] = {
					untranslated = "Small Hanging Mortared Granite Sign",
					ingredients = {
						{
							"ITEM",
							"Mortared Granite",
							6.0,
							false,
							"Mortared Granite",
						},
					},
					products = {
						{
							"Small Hanging Mortared Granite Sign",
							1,
							"Small Hanging Mortared Granite Sign",
						},
					},
				},
				["Small Hanging Mortared Limestone Sign"] = {
					untranslated = "Small Hanging Mortared Limestone Sign",
					ingredients = {
						{
							"ITEM",
							"Mortared Limestone",
							6.0,
							false,
							"Mortared Limestone",
						},
					},
					products = {
						{
							"Small Hanging Mortared Limestone Sign",
							1,
							"Small Hanging Mortared Limestone Sign",
						},
					},
				},
				["Small Hanging Mortared Sandstone Sign"] = {
					untranslated = "Small Hanging Mortared Sandstone Sign",
					ingredients = {
						{
							"ITEM",
							"Mortared Sandstone",
							6.0,
							false,
							"Mortared Sandstone",
						},
					},
					products = {
						{
							"Small Hanging Mortared Sandstone Sign",
							1,
							"Small Hanging Mortared Sandstone Sign",
						},
					},
				},
			},
		},
		["Small Hanging Wood Sign"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Small Hanging Wood Sign",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					1,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Small Hanging Wood Sign",
			defaultVariantUntranslated = "Small Hanging Wood Sign",
			numberOfVariants = 13,
			variants = {
				["Small Hanging Wood Sign"] = {
					untranslated = "Small Hanging Wood Sign",
					ingredients = {
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Wood",
							5.0,
							false,
							"Wood",
						},
					},
					products = {
						{
							"Small Hanging Wood Sign",
							"",
							"Small Hanging Wood Sign",
						},
					},
				},
				["Small Hanging Birch Sign"] = {
					untranslated = "Small Hanging Birch Sign",
					ingredients = {
						{
							"ITEM",
							"Birch Log",
							5.0,
							false,
							"Birch Log",
						},
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Small Hanging Birch Sign",
							1,
							"Small Hanging Birch Sign",
						},
					},
				},
				["Small Hanging Cedar Sign"] = {
					untranslated = "Small Hanging Cedar Sign",
					ingredients = {
						{
							"ITEM",
							"Cedar Log",
							5.0,
							false,
							"Cedar Log",
						},
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Small Hanging Cedar Sign",
							1,
							"Small Hanging Cedar Sign",
						},
					},
				},
				["Small Hanging Ceiba Sign"] = {
					untranslated = "Small Hanging Ceiba Sign",
					ingredients = {
						{
							"ITEM",
							"Ceiba Log",
							5.0,
							false,
							"Ceiba Log",
						},
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Small Hanging Ceiba Sign",
							1,
							"Small Hanging Ceiba Sign",
						},
					},
				},
				["Small Hanging Fir Sign"] = {
					untranslated = "Small Hanging Fir Sign",
					ingredients = {
						{
							"ITEM",
							"Fir Log",
							5.0,
							false,
							"Fir Log",
						},
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Small Hanging Fir Sign",
							1,
							"Small Hanging Fir Sign",
						},
					},
				},
				["Small Hanging Joshua Sign"] = {
					untranslated = "Small Hanging Joshua Sign",
					ingredients = {
						{
							"ITEM",
							"Joshua Log",
							5.0,
							false,
							"Joshua Log",
						},
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Small Hanging Joshua Sign",
							1,
							"Small Hanging Joshua Sign",
						},
					},
				},
				["Small Hanging Oak Sign"] = {
					untranslated = "Small Hanging Oak Sign",
					ingredients = {
						{
							"ITEM",
							"Oak Log",
							5.0,
							false,
							"Oak Log",
						},
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Small Hanging Oak Sign",
							1,
							"Small Hanging Oak Sign",
						},
					},
				},
				["Small Hanging Redwood Sign"] = {
					untranslated = "Small Hanging Redwood Sign",
					ingredients = {
						{
							"ITEM",
							"Redwood Log",
							5.0,
							false,
							"Redwood Log",
						},
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Small Hanging Redwood Sign",
							1,
							"Small Hanging Redwood Sign",
						},
					},
				},
				["Small Hanging Palm Sign"] = {
					untranslated = "Small Hanging Palm Sign",
					ingredients = {
						{
							"ITEM",
							"Palm Log",
							5.0,
							false,
							"Palm Log",
						},
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Small Hanging Palm Sign",
							1,
							"Small Hanging Palm Sign",
						},
					},
				},
				["Small Hanging Spruce Sign"] = {
					untranslated = "Small Hanging Spruce Sign",
					ingredients = {
						{
							"ITEM",
							"Spruce Log",
							5.0,
							false,
							"Spruce Log",
						},
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Small Hanging Spruce Sign",
							1,
							"Small Hanging Spruce Sign",
						},
					},
				},
				["Small Hanging Saguaro Sign"] = {
					untranslated = "Small Hanging Saguaro Sign",
					ingredients = {
						{
							"ITEM",
							"Saguaro Rib",
							5.0,
							false,
							"Saguaro Rib",
						},
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Small Hanging Saguaro Sign",
							1,
							"Small Hanging Saguaro Sign",
						},
					},
				},
				["Small Hanging Softwood Sign"] = {
					untranslated = "Small Hanging Softwood Sign",
					ingredients = {
						{
							"ITEM",
							"Softwood Board",
							2.0,
							false,
							"Softwood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Softwood",
							5.0,
							false,
							"Softwood",
						},
					},
					products = {
						{
							"Small Hanging Softwood Sign",
							1,
							"Small Hanging Softwood Sign",
						},
					},
				},
				["Small Hanging Hardwood Sign"] = {
					untranslated = "Small Hanging Hardwood Sign",
					ingredients = {
						{
							"ITEM",
							"Hardwood Board",
							2.0,
							false,
							"Hardwood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Hardwood",
							5.0,
							false,
							"Hardwood",
						},
					},
					products = {
						{
							"Small Hanging Hardwood Sign",
							1,
							"Small Hanging Hardwood Sign",
						},
					},
				},
			},
		},
		["Small Nylon Bunting Green"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Small Nylon Bunting Green",
			craftStn = {
				{
					"Automatic Loom",
					"Automatic Loom",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					2,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 60.0,
			baseXPGain = 1.0,
			defaultVariant = "Small Nylon Bunting Green",
			defaultVariantUntranslated = "Small Nylon Bunting Green",
			numberOfVariants = 3,
			variants = {
				["Small Nylon Bunting Green"] = {
					untranslated = "Small Nylon Bunting Green",
					ingredients = {
						{
							"ITEM",
							"Nylon Fabric",
							3.0,
							false,
							"Nylon Fabric",
						},
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Small Nylon Bunting Green",
							1,
							"Small Nylon Bunting Green",
						},
					},
				},
				["Small Nylon Bunting Purple"] = {
					untranslated = "Small Nylon Bunting Purple",
					ingredients = {
						{
							"ITEM",
							"Nylon Fabric",
							3.0,
							false,
							"Nylon Fabric",
						},
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Small Nylon Bunting Purple",
							1,
							"Small Nylon Bunting Purple",
						},
					},
				},
				["Small Nylon Bunting Yellow"] = {
					untranslated = "Small Nylon Bunting Yellow",
					ingredients = {
						{
							"ITEM",
							"Nylon Fabric",
							3.0,
							false,
							"Nylon Fabric",
						},
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Small Nylon Bunting Yellow",
							1,
							"Small Nylon Bunting Yellow",
						},
					},
				},
			},
		},
		["Small Paper Lantern"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Small Paper Lantern",
			craftStn = {
				{
					"Small Paper Machine",
					"Small Paper Machine",
				},
			},
			skillNeeds = {
				{
					"Paper Milling",
					1,
					"Paper Milling",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 60.0,
			baseXPGain = 1.0,
			defaultVariant = "Small Paper Lantern",
			defaultVariantUntranslated = "Small Paper Lantern",
			numberOfVariants = "1",
			variants = {
				["Small Paper Lantern"] = {
					untranslated = "Small Paper Lantern",
					ingredients = {
						{
							"ITEM",
							"Paper",
							10.0,
							false,
							"Paper",
						},
						{
							"ITEM",
							"Cotton Fabric",
							4.0,
							false,
							"Cotton Fabric",
						},
						{
							"ITEM",
							"Light Bulb",
							1.0,
							true,
							"Light Bulb",
						},
					},
					products = {
						{
							"Small Paper Lantern",
							1,
							"Small Paper Lantern",
						},
					},
				},
			},
		},
		["Small Paper Machine"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Small Paper Machine",
			craftStn = {
				{
					"Machinist Table",
					"Machinist Table",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					1,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 240.0,
			baseXPGain = 1.0,
			defaultVariant = "Small Paper Machine",
			defaultVariantUntranslated = "Small Paper Machine",
			numberOfVariants = "1",
			variants = {
				["Small Paper Machine"] = {
					untranslated = "Small Paper Machine",
					ingredients = {
						{
							"ITEM",
							"Iron Gear",
							6.0,
							false,
							"Iron Gear",
						},
						{
							"ITEM",
							"Iron Plate",
							8.0,
							false,
							"Iron Plate",
						},
					},
					products = {
						{
							"Small Paper Machine",
							1,
							"Small Paper Machine",
						},
					},
				},
			},
		},
		["Small Shipyard"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Small Shipyard",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Logging",
					1,
					"Logging",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 360.0,
			baseXPGain = 3.0,
			defaultVariant = "Small Shipyard",
			defaultVariantUntranslated = "Small Shipyard",
			numberOfVariants = "1",
			variants = {
				["Small Shipyard"] = {
					untranslated = "Small Shipyard",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							10.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Wood Board",
							8.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Small Shipyard",
							1,
							"Small Shipyard",
						},
					},
				},
			},
		},
		["Small Sink"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Small Sink",
			craftStn = {
				{
					"Kiln",
					"Kiln",
				},
			},
			skillNeeds = {
				{
					"Pottery",
					5,
					"Pottery",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 60.0,
			baseXPGain = 2.0,
			defaultVariant = "Small Sink",
			defaultVariantUntranslated = "Small Sink",
			numberOfVariants = "1",
			variants = {
				["Small Sink"] = {
					untranslated = "Small Sink",
					ingredients = {
						{
							"ITEM",
							"Clay",
							30.0,
							false,
							"Clay",
						},
						{
							"ITEM",
							"Iron Bar",
							10.0,
							false,
							"Iron Bar",
						},
					},
					products = {
						{
							"Small Sink",
							1,
							"Small Sink",
						},
					},
				},
			},
		},
		["Small Standing Ashlar Stone Sign"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Small Standing Ashlar Stone Sign",
			craftStn = {
				{
					"Advanced Masonry Table",
					"Advanced Masonry Table",
				},
			},
			skillNeeds = {
				{
					"Advanced Masonry",
					1,
					"Advanced Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 60.0,
			baseXPGain = 1.0,
			defaultVariant = "Small Standing Ashlar Stone Sign",
			defaultVariantUntranslated = "Small Standing Ashlar Stone Sign",
			numberOfVariants = 7,
			variants = {
				["Small Standing Ashlar Stone Sign"] = {
					untranslated = "Small Standing Ashlar Stone Sign",
					ingredients = {
						{
							"TAG",
							"Ashlar Stone",
							8.0,
							false,
							"Ashlar Stone",
						},
					},
					products = {
						{
							"Small Standing Ashlar Stone Sign",
							1,
							"Small Standing Ashlar Stone Sign",
						},
					},
				},
				["Small Standing Ashlar Basalt Sign"] = {
					untranslated = "Small Standing Ashlar Basalt Sign",
					ingredients = {
						{
							"ITEM",
							"Ashlar Basalt",
							8.0,
							false,
							"Ashlar Basalt",
						},
					},
					products = {
						{
							"Small Standing Ashlar Basalt Sign",
							1,
							"Small Standing Ashlar Basalt Sign",
						},
					},
				},
				["Small Standing Ashlar Gneiss Sign"] = {
					untranslated = "Small Standing Ashlar Gneiss Sign",
					ingredients = {
						{
							"ITEM",
							"Ashlar Gneiss",
							8.0,
							false,
							"Ashlar Gneiss",
						},
					},
					products = {
						{
							"Small Standing Ashlar Gneiss Sign",
							1,
							"Small Standing Ashlar Gneiss Sign",
						},
					},
				},
				["Small Standing Ashlar Granite Sign"] = {
					untranslated = "Small Standing Ashlar Granite Sign",
					ingredients = {
						{
							"ITEM",
							"Ashlar Granite",
							8.0,
							false,
							"Ashlar Granite",
						},
					},
					products = {
						{
							"Small Standing Ashlar Granite Sign",
							1,
							"Small Standing Ashlar Granite Sign",
						},
					},
				},
				["Small Standing Ashlar Limestone Sign"] = {
					untranslated = "Small Standing Ashlar Limestone Sign",
					ingredients = {
						{
							"ITEM",
							"Ashlar Limestone",
							8.0,
							false,
							"Ashlar Limestone",
						},
					},
					products = {
						{
							"Small Standing Ashlar Limestone Sign",
							1,
							"Small Standing Ashlar Limestone Sign",
						},
					},
				},
				["Small Standing Ashlar Sandstone Sign"] = {
					untranslated = "Small Standing Ashlar Sandstone Sign",
					ingredients = {
						{
							"ITEM",
							"Ashlar Sandstone",
							8.0,
							false,
							"Ashlar Sandstone",
						},
					},
					products = {
						{
							"Small Standing Ashlar Sandstone Sign",
							1,
							"Small Standing Ashlar Sandstone Sign",
						},
					},
				},
				["Small Standing Ashlar Shale Sign"] = {
					untranslated = "Small Standing Ashlar Shale Sign",
					ingredients = {
						{
							"ITEM",
							"Ashlar Shale",
							8.0,
							false,
							"Ashlar Shale",
						},
					},
					products = {
						{
							"Small Standing Ashlar Shale Sign",
							1,
							"Small Standing Ashlar Shale Sign",
						},
					},
				},
			},
		},
		["Small Standing Lumber Sign"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Small Standing Lumber Sign",
			craftStn = {
				{
					"Sawmill",
					"Sawmill",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					5,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 60.0,
			baseXPGain = 2.0,
			defaultVariant = "Small Standing Lumber Sign",
			defaultVariantUntranslated = "Small Standing Lumber Sign",
			numberOfVariants = "1",
			variants = {
				["Small Standing Lumber Sign"] = {
					untranslated = "Small Standing Lumber Sign",
					ingredients = {
						{
							"TAG",
							"Wood Board",
							6.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Lumber",
							4.0,
							false,
							"Lumber",
						},
					},
					products = {
						{
							"Small Standing Lumber Sign",
							1,
							"Small Standing Lumber Sign",
						},
					},
				},
			},
		},
		["Small Standing Mortared Stone Sign"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Small Standing Mortared Stone Sign",
			craftStn = {
				{
					"Masonry Table",
					"Masonry Table",
				},
			},
			skillNeeds = {
				{
					"Masonry",
					1,
					"Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Small Standing Mortared Stone Sign",
			defaultVariantUntranslated = "Small Standing Mortared Stone Sign",
			numberOfVariants = 4,
			variants = {
				["Small Standing Mortared Stone Sign"] = {
					untranslated = "Small Standing Mortared Stone Sign",
					ingredients = {
						{
							"TAG",
							"Mortared Stone",
							6.0,
							false,
							"Mortared Stone",
						},
					},
					products = {
						{
							"Small Standing Mortared Stone Sign",
							1,
							"Small Standing Mortared Stone Sign",
						},
					},
				},
				["Small Standing Mortared Granite Sign"] = {
					untranslated = "Small Standing Mortared Granite Sign",
					ingredients = {
						{
							"ITEM",
							"Mortared Granite",
							6.0,
							false,
							"Mortared Granite",
						},
					},
					products = {
						{
							"Small Standing Mortared Granite Sign",
							1,
							"Small Standing Mortared Granite Sign",
						},
					},
				},
				["Small Standing Mortared Limestone Sign"] = {
					untranslated = "Small Standing Mortared Limestone Sign",
					ingredients = {
						{
							"ITEM",
							"Mortared Limestone",
							6.0,
							false,
							"Mortared Limestone",
						},
					},
					products = {
						{
							"Small Standing Mortared Limestone Sign",
							1,
							"Small Standing Mortared Limestone Sign",
						},
					},
				},
				["Small Standing Mortared Sandstone Sign"] = {
					untranslated = "Small Standing Mortared Sandstone Sign",
					ingredients = {
						{
							"ITEM",
							"Mortared Sandstone",
							6.0,
							false,
							"Mortared Sandstone",
						},
					},
					products = {
						{
							"Small Standing Mortared Sandstone Sign",
							1,
							"Small Standing Mortared Sandstone Sign",
						},
					},
				},
			},
		},
		["Small Standing Wood Sign"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Small Standing Wood Sign",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					1,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Small Standing Wood Sign",
			defaultVariantUntranslated = "Small Standing Wood Sign",
			numberOfVariants = 13,
			variants = {
				["Small Standing Wood Sign"] = {
					untranslated = "Small Standing Wood Sign",
					ingredients = {
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Wood",
							5.0,
							false,
							"Wood",
						},
					},
					products = {
						{
							"Small Standing Wood Sign",
							"",
							"Small Standing Wood Sign",
						},
					},
				},
				["Small Standing Birch Sign"] = {
					untranslated = "Small Standing Birch Sign",
					ingredients = {
						{
							"ITEM",
							"Birch Log",
							5.0,
							false,
							"Birch Log",
						},
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Small Standing Birch Sign",
							1,
							"Small Standing Birch Sign",
						},
					},
				},
				["Small Standing Cedar Sign"] = {
					untranslated = "Small Standing Cedar Sign",
					ingredients = {
						{
							"ITEM",
							"Cedar Log",
							5.0,
							false,
							"Cedar Log",
						},
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Small Standing Cedar Sign",
							1,
							"Small Standing Cedar Sign",
						},
					},
				},
				["Small Standing Ceiba Sign"] = {
					untranslated = "Small Standing Ceiba Sign",
					ingredients = {
						{
							"ITEM",
							"Ceiba Log",
							5.0,
							false,
							"Ceiba Log",
						},
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Small Standing Ceiba Sign",
							1,
							"Small Standing Ceiba Sign",
						},
					},
				},
				["Small Standing Fir Sign"] = {
					untranslated = "Small Standing Fir Sign",
					ingredients = {
						{
							"ITEM",
							"Fir Log",
							5.0,
							false,
							"Fir Log",
						},
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Small Standing Fir Sign",
							1,
							"Small Standing Fir Sign",
						},
					},
				},
				["Small Standing Joshua Sign"] = {
					untranslated = "Small Standing Joshua Sign",
					ingredients = {
						{
							"ITEM",
							"Joshua Log",
							5.0,
							false,
							"Joshua Log",
						},
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Small Standing Joshua Sign",
							1,
							"Small Standing Joshua Sign",
						},
					},
				},
				["Small Standing Oak Sign"] = {
					untranslated = "Small Standing Oak Sign",
					ingredients = {
						{
							"ITEM",
							"Oak Log",
							5.0,
							false,
							"Oak Log",
						},
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Small Standing Oak Sign",
							1,
							"Small Standing Oak Sign",
						},
					},
				},
				["Small Standing Redwood Sign"] = {
					untranslated = "Small Standing Redwood Sign",
					ingredients = {
						{
							"ITEM",
							"Redwood Log",
							5.0,
							false,
							"Redwood Log",
						},
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Small Standing Redwood Sign",
							1,
							"Small Standing Redwood Sign",
						},
					},
				},
				["Small Standing Palm Sign"] = {
					untranslated = "Small Standing Palm Sign",
					ingredients = {
						{
							"ITEM",
							"Palm Log",
							5.0,
							false,
							"Palm Log",
						},
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Small Standing Palm Sign",
							1,
							"Small Standing Palm Sign",
						},
					},
				},
				["Small Standing Spruce Sign"] = {
					untranslated = "Small Standing Spruce Sign",
					ingredients = {
						{
							"ITEM",
							"Spruce Log",
							5.0,
							false,
							"Spruce Log",
						},
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Small Standing Spruce Sign",
							1,
							"Small Standing Spruce Sign",
						},
					},
				},
				["Small Standing Saguaro Sign"] = {
					untranslated = "Small Standing Saguaro Sign",
					ingredients = {
						{
							"ITEM",
							"Saguaro Rib",
							5.0,
							false,
							"Saguaro Rib",
						},
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Small Standing Saguaro Sign",
							1,
							"Small Standing Saguaro Sign",
						},
					},
				},
				["Small Standing Softwood Sign"] = {
					untranslated = "Small Standing Softwood Sign",
					ingredients = {
						{
							"ITEM",
							"Softwood Board",
							2.0,
							false,
							"Softwood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Softwood",
							5.0,
							false,
							"Softwood",
						},
					},
					products = {
						{
							"Small Standing Softwood Sign",
							1,
							"Small Standing Softwood Sign",
						},
					},
				},
				["Small Standing Hardwood Sign"] = {
					untranslated = "Small Standing Hardwood Sign",
					ingredients = {
						{
							"ITEM",
							"Hardwood Board",
							2.0,
							false,
							"Hardwood Board",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Hardwood",
							5.0,
							false,
							"Hardwood",
						},
					},
					products = {
						{
							"Small Standing Hardwood Sign",
							1,
							"Small Standing Hardwood Sign",
						},
					},
				},
			},
		},
		["Small Stockpile"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Small Stockpile",
			craftStn = {
				{
					"Workbench",
					"Workbench",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 10.0,
			baseXPGain = 0.0,
			defaultVariant = "Small Stockpile",
			defaultVariantUntranslated = "Small Stockpile",
			numberOfVariants = "1",
			variants = {
				["Small Stockpile"] = {
					untranslated = "Small Stockpile",
					ingredients = {
						{
							"TAG",
							"Wood",
							5.0,
							false,
							"Wood",
						},
					},
					products = {
						{
							"Small Stockpile",
							1,
							"Small Stockpile",
						},
					},
				},
			},
		},
		["Small Wood Cart"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Small Wood Cart",
			craftStn = {
				{
					"Workbench",
					"Workbench",
				},
			},
			skillNeeds = {
				{
					"Logging",
					1,
					"Logging",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 50.0,
			baseXPGain = 3.0,
			defaultVariant = "Small Wood Cart",
			defaultVariantUntranslated = "Small Wood Cart",
			numberOfVariants = "1",
			variants = {
				["Small Wood Cart"] = {
					untranslated = "Small Wood Cart",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							10.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Wood Board",
							15.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Small Wood Cart",
							1,
							"Small Wood Cart",
						},
					},
				},
			},
		},
		["Small Wooden Boat"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Small Wooden Boat",
			craftStn = {
				{
					"Small Shipyard",
					"Small Shipyard",
				},
			},
			skillNeeds = {
				{
					"Shipwright",
					1,
					"Shipwright",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 680.0,
			baseXPGain = 16.0,
			defaultVariant = "Small Wooden Boat",
			defaultVariantUntranslated = "Small Wooden Boat",
			numberOfVariants = "1",
			variants = {
				["Small Wooden Boat"] = {
					untranslated = "Small Wooden Boat",
					ingredients = {
						{
							"ITEM",
							"Wooden Hull Planks",
							8.0,
							false,
							"Wooden Hull Planks",
						},
						{
							"ITEM",
							"Wooden Wheel",
							2.0,
							true,
							"Wooden Wheel",
						},
						{
							"ITEM",
							"Gearbox",
							2.0,
							true,
							"Gearbox",
						},
						{
							"ITEM",
							"Medium Wooden Ship Frame",
							1.0,
							true,
							"Medium Wooden Ship Frame",
						},
					},
					products = {
						{
							"Small Wooden Boat",
							1,
							"Small Wooden Boat",
						},
					},
				},
			},
		},
		["Small Wooden Ship Frame"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Small Wooden Ship Frame",
			craftStn = {
				{
					"Small Shipyard",
					"Small Shipyard",
				},
			},
			skillNeeds = {
				{
					"Shipwright",
					1,
					"Shipwright",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 60.0,
			baseXPGain = 1.0,
			defaultVariant = "Small Wooden Ship Frame",
			defaultVariantUntranslated = "Small Wooden Ship Frame",
			numberOfVariants = "1",
			variants = {
				["Small Wooden Ship Frame"] = {
					untranslated = "Small Wooden Ship Frame",
					ingredients = {
						{
							"ITEM",
							"Wooden Keel",
							1.0,
							true,
							"Wooden Keel",
						},
						{
							"TAG",
							"Hewn Log",
							8.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Small Wooden Ship Frame",
							"",
							"Small Wooden Ship Frame",
						},
					},
				},
			},
		},
		["Smelt Copper"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Smelt Copper",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Smelting",
					1,
					"Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 6.0,
			baseLaborCost = 60.0,
			baseXPGain = 2.0,
			defaultVariant = "Smelt Copper",
			defaultVariantUntranslated = "Smelt Copper",
			numberOfVariants = "1",
			variants = {
				["Smelt Copper"] = {
					untranslated = "Smelt Copper",
					ingredients = {
						{
							"ITEM",
							"Copper Concentrate",
							2.0,
							false,
							"Copper Concentrate",
						},
					},
					products = {
						{
							"Smelt Copper",
							1,
							"Smelt Copper",
						},
						{
							"Copper Bar",
							6.0,
							"Copper Bar",
						},
						{
							"Slag",
							2.0,
							"Slag",
						},
					},
				},
			},
		},
		["Smelt Gold"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Smelt Gold",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Smelting",
					1,
					"Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 6.0,
			baseLaborCost = 60.0,
			baseXPGain = 2.0,
			defaultVariant = "Smelt Gold",
			defaultVariantUntranslated = "Smelt Gold",
			numberOfVariants = "1",
			variants = {
				["Smelt Gold"] = {
					untranslated = "Smelt Gold",
					ingredients = {
						{
							"ITEM",
							"Gold Concentrate",
							2.0,
							false,
							"Gold Concentrate",
						},
					},
					products = {
						{
							"Smelt Gold",
							1,
							"Smelt Gold",
						},
						{
							"Gold Bar",
							6.0,
							"Gold Bar",
						},
						{
							"Slag",
							2.0,
							"Slag",
						},
					},
				},
			},
		},
		["Smelt Iron"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Smelt Iron",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Smelting",
					1,
					"Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 60.0,
			baseXPGain = 2.0,
			defaultVariant = "Smelt Iron",
			defaultVariantUntranslated = "Smelt Iron",
			numberOfVariants = "1",
			variants = {
				["Smelt Iron"] = {
					untranslated = "Smelt Iron",
					ingredients = {
						{
							"ITEM",
							"Iron Concentrate",
							2.0,
							false,
							"Iron Concentrate",
						},
					},
					products = {
						{
							"Smelt Iron",
							1,
							"Smelt Iron",
						},
						{
							"Iron Bar",
							6.0,
							"Iron Bar",
						},
						{
							"Slag",
							2.0,
							"Slag",
						},
					},
				},
			},
		},
		["Smelting Upgrade"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Smelting Upgrade",
			craftStn = {
				{
					"Bloomery",
					"Bloomery",
				},
			},
			skillNeeds = {
				{
					"Smelting",
					1,
					"Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 15.0,
			baseLaborCost = 6000.0,
			baseXPGain = 4.0,
			defaultVariant = "Smelting Upgrade",
			defaultVariantUntranslated = "Smelting Upgrade",
			numberOfVariants = "1",
			variants = {
				["Smelting Upgrade"] = {
					untranslated = "Smelting Upgrade",
					ingredients = {
						{
							"ITEM",
							"Advanced Upgrade Lvl4",
							1.0,
							true,
							"Advanced Upgrade Lvl4",
						},
					},
					products = {
						{
							"Smelting Upgrade",
							1,
							"Smelting Upgrade",
						},
					},
				},
			},
		},
		["Smith Apron"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Smith Apron",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 1200.0,
			baseXPGain = 5.0,
			defaultVariant = "Smith Apron",
			defaultVariantUntranslated = "Smith Apron",
			numberOfVariants = "1",
			variants = {
				["Smith Apron"] = {
					untranslated = "Smith Apron",
					ingredients = {
						{
							"ITEM",
							"Leather Hide",
							30.0,
							false,
							"Leather Hide",
						},
					},
					products = {
						{
							"Smith Apron",
							1,
							"Smith Apron",
						},
					},
				},
			},
		},
		["Smith Bandana"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Smith Bandana",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 1200.0,
			baseXPGain = 5.0,
			defaultVariant = "Smith Bandana",
			defaultVariantUntranslated = "Smith Bandana",
			numberOfVariants = "1",
			variants = {
				["Smith Bandana"] = {
					untranslated = "Smith Bandana",
					ingredients = {
						{
							"ITEM",
							"Cotton Fabric",
							25.0,
							false,
							"Cotton Fabric",
						},
					},
					products = {
						{
							"Smith Bandana",
							1,
							"Smith Bandana",
						},
					},
				},
			},
		},
		["Smith Boots"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Smith Boots",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 1200.0,
			baseXPGain = 5.0,
			defaultVariant = "Smith Boots",
			defaultVariantUntranslated = "Smith Boots",
			numberOfVariants = "1",
			variants = {
				["Smith Boots"] = {
					untranslated = "Smith Boots",
					ingredients = {
						{
							"ITEM",
							"Steel Bar",
							1.0,
							false,
							"Steel Bar",
						},
						{
							"ITEM",
							"Leather Hide",
							5.0,
							false,
							"Leather Hide",
						},
						{
							"ITEM",
							"Cotton Fabric",
							10.0,
							false,
							"Cotton Fabric",
						},
					},
					products = {
						{
							"Smith Boots",
							1,
							"Smith Boots",
						},
					},
				},
			},
		},
		["Smith Gloves"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Smith Gloves",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 1200.0,
			baseXPGain = 5.0,
			defaultVariant = "Smith Gloves",
			defaultVariantUntranslated = "Smith Gloves",
			numberOfVariants = "1",
			variants = {
				["Smith Gloves"] = {
					untranslated = "Smith Gloves",
					ingredients = {
						{
							"ITEM",
							"Leather Hide",
							10.0,
							false,
							"Leather Hide",
						},
						{
							"ITEM",
							"Cotton Fabric",
							20.0,
							false,
							"Cotton Fabric",
						},
					},
					products = {
						{
							"Smith Gloves",
							1,
							"Smith Gloves",
						},
					},
				},
			},
		},
		["Smith Pants"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Smith Pants",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 1200.0,
			baseXPGain = 5.0,
			defaultVariant = "Smith Pants",
			defaultVariantUntranslated = "Smith Pants",
			numberOfVariants = "1",
			variants = {
				["Smith Pants"] = {
					untranslated = "Smith Pants",
					ingredients = {
						{
							"ITEM",
							"Cotton Fabric",
							40.0,
							false,
							"Cotton Fabric",
						},
					},
					products = {
						{
							"Smith Pants",
							1,
							"Smith Pants",
						},
					},
				},
			},
		},
		["Smith Shirt"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Smith Shirt",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 1200.0,
			baseXPGain = 3.0,
			defaultVariant = "Smith Shirt",
			defaultVariantUntranslated = "Smith Shirt",
			numberOfVariants = "1",
			variants = {
				["Smith Shirt"] = {
					untranslated = "Smith Shirt",
					ingredients = {
						{
							"ITEM",
							"Cotton Fabric",
							30.0,
							false,
							"Cotton Fabric",
						},
					},
					products = {
						{
							"Smith Shirt",
							1,
							"Smith Shirt",
						},
					},
				},
			},
		},
		["Smooth Gut Noodle Roll"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Smooth Gut Noodle Roll",
			craftStn = {
				{
					"Cast Iron Stove",
					"Cast Iron Stove",
				},
			},
			skillNeeds = {
				{
					"Cooking",
					4,
					"Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 3.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Smooth Gut Noodle Roll",
			defaultVariantUntranslated = "Smooth Gut Noodle Roll",
			numberOfVariants = "1",
			variants = {
				["Smooth Gut Noodle Roll"] = {
					untranslated = "Smooth Gut Noodle Roll",
					ingredients = {
						{
							"ITEM",
							"Rice Noodles",
							4.0,
							false,
							"Rice Noodles",
						},
						{
							"ITEM",
							"Prepared Meat",
							4.0,
							false,
							"Prepared Meat",
						},
						{
							"TAG",
							"Oil",
							2.0,
							false,
							"Oil",
						},
					},
					products = {
						{
							"Smooth Gut Noodle Roll",
							"1",
							"Smooth Gut Noodle Roll",
						},
					},
				},
			},
		},
		["Soil Sampler"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Soil Sampler",
			craftStn = {
				{
					"Tool Bench",
					"Tool Bench",
				},
			},
			skillNeeds = {
				{
					"Fertilizers",
					1,
					"Fertilizers",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 50.0,
			baseXPGain = 1.0,
			defaultVariant = "Soil Sampler",
			defaultVariantUntranslated = "Soil Sampler",
			numberOfVariants = "1",
			variants = {
				["Soil Sampler"] = {
					untranslated = "Soil Sampler",
					ingredients = {
						{
							"TAG",
							"Wood",
							2.0,
							false,
							"Wood",
						},
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Soil Sampler",
							"",
							"Soil Sampler",
						},
					},
				},
			},
		},
		["Solar Generator"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Solar Generator",
			craftStn = {
				{
					"Electronics Assembly",
					"Electronics Assembly",
				},
			},
			skillNeeds = {
				{
					"Electronics",
					5,
					"Electronics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 20.0,
			baseLaborCost = 600.0,
			baseXPGain = 20.0,
			defaultVariant = "Solar Generator",
			defaultVariantUntranslated = "Solar Generator",
			numberOfVariants = "1",
			variants = {
				["Solar Generator"] = {
					untranslated = "Solar Generator",
					ingredients = {
						{
							"ITEM",
							"Steel Bar",
							12.0,
							false,
							"Steel Bar",
						},
						{
							"ITEM",
							"Servo",
							8.0,
							false,
							"Servo",
						},
						{
							"ITEM",
							"Basic Circuit",
							8.0,
							false,
							"Basic Circuit",
						},
					},
					products = {
						{
							"Solar Generator",
							1,
							"Solar Generator",
						},
					},
				},
			},
		},
		["Spiky Roll"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Spiky Roll",
			craftStn = {
				{
					"Kitchen",
					"Kitchen",
				},
			},
			skillNeeds = {
				{
					"Advanced Cooking",
					3,
					"Advanced Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 45.0,
			baseXPGain = 1.0,
			defaultVariant = "Spiky Roll",
			defaultVariantUntranslated = "Spiky Roll",
			numberOfVariants = "1",
			variants = {
				["Spiky Roll"] = {
					untranslated = "Spiky Roll",
					ingredients = {
						{
							"ITEM",
							"Boiled Rice",
							2.0,
							false,
							"Boiled Rice",
						},
						{
							"ITEM",
							"Urchin",
							2.0,
							false,
							"Urchin",
						},
					},
					products = {
						{
							"Spiky Roll",
							"2",
							"Spiky Roll",
						},
					},
				},
			},
		},
		["Spin Melter"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Spin Melter",
			craftStn = {
				{
					"Electric Machinist Table",
					"Electric Machinist Table",
				},
			},
			skillNeeds = {
				{
					"Industry",
					1,
					"Industry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 15.0,
			baseLaborCost = 300.0,
			baseXPGain = 10.0,
			defaultVariant = "Spin Melter",
			defaultVariantUntranslated = "Spin Melter",
			numberOfVariants = "1",
			variants = {
				["Spin Melter"] = {
					untranslated = "Spin Melter",
					ingredients = {
						{
							"ITEM",
							"Steel Plate",
							20.0,
							false,
							"Steel Plate",
						},
						{
							"ITEM",
							"Basic Circuit",
							10.0,
							false,
							"Basic Circuit",
						},
					},
					products = {
						{
							"Spin Melter",
							1,
							"Spin Melter",
						},
					},
				},
			},
		},
		["Spin Wool Yarn"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Spin Wool Yarn",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 60.0,
			baseXPGain = 0.5,
			defaultVariant = "Spin Wool Yarn",
			defaultVariantUntranslated = "Spin Wool Yarn",
			numberOfVariants = "1",
			variants = {
				["Spin Wool Yarn"] = {
					untranslated = "Spin Wool Yarn",
					ingredients = {
						{
							"ITEM",
							"Shorn Wool",
							4.0,
							false,
							"Shorn Wool",
						},
					},
					products = {
						{
							"Spin Wool Yarn",
							1,
							"Spin Wool Yarn",
						},
						{
							"Wool Yarn",
							1.0,
							"Wool Yarn",
						},
					},
				},
			},
		},
		["Square Belt"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Square Belt",
			craftStn = {
				{
					"Tailoring Table",
					"Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 40.0,
			baseXPGain = 3.0,
			defaultVariant = "Square Belt",
			defaultVariantUntranslated = "Square Belt",
			numberOfVariants = "1",
			variants = {
				["Square Belt"] = {
					untranslated = "Square Belt",
					ingredients = {
						{
							"ITEM",
							"Leather Hide",
							2.0,
							false,
							"Leather Hide",
						},
					},
					products = {
						{
							"Square Belt",
							1,
							"Square Belt",
						},
					},
				},
			},
		},
		["Square Pot"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Square Pot",
			craftStn = {
				{
					"Kiln",
					"Kiln",
				},
			},
			skillNeeds = {
				{
					"Pottery",
					3,
					"Pottery",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 45.0,
			baseXPGain = 1.0,
			defaultVariant = "Square Pot",
			defaultVariantUntranslated = "Square Pot",
			numberOfVariants = "1",
			variants = {
				["Square Pot"] = {
					untranslated = "Square Pot",
					ingredients = {
						{
							"ITEM",
							"Clay",
							4.0,
							false,
							"Clay",
						},
					},
					products = {
						{
							"Square Pot",
							1,
							"Square Pot",
						},
					},
				},
			},
		},
		["Stamp Mill"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Stamp Mill",
			craftStn = {
				{
					"Machinist Table",
					"Machinist Table",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					2,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 120.0,
			baseXPGain = 5.0,
			defaultVariant = "Stamp Mill",
			defaultVariantUntranslated = "Stamp Mill",
			numberOfVariants = "1",
			variants = {
				["Stamp Mill"] = {
					untranslated = "Stamp Mill",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							5.0,
							false,
							"Iron Bar",
						},
						{
							"ITEM",
							"Screws",
							14.0,
							false,
							"Screws",
						},
						{
							"ITEM",
							"Iron Gear",
							8.0,
							false,
							"Iron Gear",
						},
						{
							"TAG",
							"Wood Board",
							14.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Stamp Mill",
							1,
							"Stamp Mill",
						},
					},
				},
			},
		},
		["Standing Glass Sign"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Standing Glass Sign",
			craftStn = {
				{
					"Glassworks",
					"Glassworks",
				},
			},
			skillNeeds = {
				{
					"Glassworking",
					2,
					"Glassworking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 3.0,
			baseLaborCost = 120.0,
			baseXPGain = 1.0,
			defaultVariant = "Standing Glass Sign",
			defaultVariantUntranslated = "Standing Glass Sign",
			numberOfVariants = "1",
			variants = {
				["Standing Glass Sign"] = {
					untranslated = "Standing Glass Sign",
					ingredients = {
						{
							"ITEM",
							"Glass",
							4.0,
							false,
							"Glass",
						},
						{
							"ITEM",
							"Screws",
							4.0,
							false,
							"Screws",
						},
						{
							"ITEM",
							"Steel Bar",
							2.0,
							false,
							"Steel Bar",
						},
						{
							"TAG",
							"Wood Board",
							4.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Standing Glass Sign",
							1,
							"Standing Glass Sign",
						},
					},
				},
			},
		},
		["Standing Long Steel Sign"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Standing Long Steel Sign",
			craftStn = {
				{
					"Anvil",
					"Anvil",
				},
			},
			skillNeeds = {
				{
					"Advanced Smelting",
					3,
					"Advanced Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 3.0,
			baseLaborCost = 120.0,
			baseXPGain = 1.0,
			defaultVariant = "Standing Long Steel Sign",
			defaultVariantUntranslated = "Standing Long Steel Sign",
			numberOfVariants = "1",
			variants = {
				["Standing Long Steel Sign"] = {
					untranslated = "Standing Long Steel Sign",
					ingredients = {
						{
							"ITEM",
							"Steel Plate",
							6.0,
							false,
							"Steel Plate",
						},
						{
							"ITEM",
							"Rivet",
							6.0,
							false,
							"Rivet",
						},
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Standing Long Steel Sign",
							1,
							"Standing Long Steel Sign",
						},
					},
				},
			},
		},
		["Standing Steel Brick Sign"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Standing Steel Brick Sign",
			craftStn = {
				{
					"Kiln",
					"Kiln",
				},
			},
			skillNeeds = {
				{
					"Pottery",
					2,
					"Pottery",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 3.0,
			baseLaborCost = 120.0,
			baseXPGain = 1.0,
			defaultVariant = "Standing Steel Brick Sign",
			defaultVariantUntranslated = "Standing Steel Brick Sign",
			numberOfVariants = "1",
			variants = {
				["Standing Steel Brick Sign"] = {
					untranslated = "Standing Steel Brick Sign",
					ingredients = {
						{
							"ITEM",
							"Brick",
							5.0,
							false,
							"Brick",
						},
						{
							"ITEM",
							"Steel Plate",
							4.0,
							false,
							"Steel Plate",
						},
						{
							"ITEM",
							"Mortar",
							6.0,
							false,
							"Mortar",
						},
					},
					products = {
						{
							"Standing Steel Brick Sign",
							1,
							"Standing Steel Brick Sign",
						},
					},
				},
			},
		},
		["Steam Engine"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Steam Engine",
			craftStn = {
				{
					"Machinist Table",
					"Machinist Table",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					1,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 450.0,
			baseXPGain = 25.0,
			defaultVariant = "Steam Engine",
			defaultVariantUntranslated = "Steam Engine",
			numberOfVariants = "1",
			variants = {
				["Steam Engine"] = {
					untranslated = "Steam Engine",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							24.0,
							false,
							"Iron Bar",
						},
						{
							"ITEM",
							"Iron Pipe",
							12.0,
							false,
							"Iron Pipe",
						},
					},
					products = {
						{
							"Steam Engine",
							1,
							"Steam Engine",
						},
					},
				},
			},
		},
		["Steam Tractor"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Steam Tractor",
			craftStn = {
				{
					"Assembly Line",
					"Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					1,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 1000.0,
			baseXPGain = 25.0,
			defaultVariant = "Steam Tractor",
			defaultVariantUntranslated = "Steam Tractor",
			numberOfVariants = "1",
			variants = {
				["Steam Tractor"] = {
					untranslated = "Steam Tractor",
					ingredients = {
						{
							"ITEM",
							"Iron Plate",
							12.0,
							false,
							"Iron Plate",
						},
						{
							"ITEM",
							"Iron Pipe",
							8.0,
							false,
							"Iron Pipe",
						},
						{
							"ITEM",
							"Screws",
							24.0,
							false,
							"Screws",
						},
						{
							"ITEM",
							"Leather Hide",
							20.0,
							false,
							"Leather Hide",
						},
						{
							"ITEM",
							"Portable Steam Engine",
							1.0,
							true,
							"Portable Steam Engine",
						},
						{
							"ITEM",
							"Iron Wheel",
							4.0,
							true,
							"Iron Wheel",
						},
						{
							"ITEM",
							"Iron Axle",
							2.0,
							true,
							"Iron Axle",
						},
						{
							"ITEM",
							"Light Bulb",
							2.0,
							true,
							"Light Bulb",
						},
						{
							"TAG",
							"Lumber",
							30.0,
							false,
							"Lumber",
						},
					},
					products = {
						{
							"Steam Tractor",
							1,
							"Steam Tractor",
						},
					},
				},
			},
		},
		["Steam Tractor Harvester"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Steam Tractor Harvester",
			craftStn = {
				{
					"Assembly Line",
					"Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					1,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 120.0,
			baseXPGain = 10.0,
			defaultVariant = "Steam Tractor Harvester",
			defaultVariantUntranslated = "Steam Tractor Harvester",
			numberOfVariants = "1",
			variants = {
				["Steam Tractor Harvester"] = {
					untranslated = "Steam Tractor Harvester",
					ingredients = {
						{
							"ITEM",
							"Iron Plate",
							12.0,
							false,
							"Iron Plate",
						},
						{
							"ITEM",
							"Screws",
							12.0,
							false,
							"Screws",
						},
						{
							"ITEM",
							"Iron Pipe",
							8.0,
							false,
							"Iron Pipe",
						},
					},
					products = {
						{
							"Steam Tractor Harvester",
							"",
							"Steam Tractor Harvester",
						},
					},
				},
			},
		},
		["Steam Tractor Plow"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Steam Tractor Plow",
			craftStn = {
				{
					"Assembly Line",
					"Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					1,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 120.0,
			baseXPGain = 10.0,
			defaultVariant = "Steam Tractor Plow",
			defaultVariantUntranslated = "Steam Tractor Plow",
			numberOfVariants = "1",
			variants = {
				["Steam Tractor Plow"] = {
					untranslated = "Steam Tractor Plow",
					ingredients = {
						{
							"ITEM",
							"Iron Plate",
							8.0,
							false,
							"Iron Plate",
						},
						{
							"ITEM",
							"Screws",
							18.0,
							false,
							"Screws",
						},
					},
					products = {
						{
							"Steam Tractor Plow",
							"",
							"Steam Tractor Plow",
						},
					},
				},
			},
		},
		["Steam Tractor Sower"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Steam Tractor Sower",
			craftStn = {
				{
					"Assembly Line",
					"Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					1,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 120.0,
			baseXPGain = 10.0,
			defaultVariant = "Steam Tractor Sower",
			defaultVariantUntranslated = "Steam Tractor Sower",
			numberOfVariants = "1",
			variants = {
				["Steam Tractor Sower"] = {
					untranslated = "Steam Tractor Sower",
					ingredients = {
						{
							"ITEM",
							"Iron Plate",
							8.0,
							false,
							"Iron Plate",
						},
						{
							"ITEM",
							"Screws",
							18.0,
							false,
							"Screws",
						},
						{
							"ITEM",
							"Iron Pipe",
							8.0,
							false,
							"Iron Pipe",
						},
					},
					products = {
						{
							"Steam Tractor Sower",
							"",
							"Steam Tractor Sower",
						},
					},
				},
			},
		},
		["Steam Truck"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Steam Truck",
			craftStn = {
				{
					"Assembly Line",
					"Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					1,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 1000.0,
			baseXPGain = 25.0,
			defaultVariant = "Steam Truck",
			defaultVariantUntranslated = "Steam Truck",
			numberOfVariants = "1",
			variants = {
				["Steam Truck"] = {
					untranslated = "Steam Truck",
					ingredients = {
						{
							"ITEM",
							"Iron Plate",
							12.0,
							false,
							"Iron Plate",
						},
						{
							"ITEM",
							"Iron Pipe",
							8.0,
							false,
							"Iron Pipe",
						},
						{
							"ITEM",
							"Screws",
							24.0,
							false,
							"Screws",
						},
						{
							"ITEM",
							"Leather Hide",
							20.0,
							false,
							"Leather Hide",
						},
						{
							"ITEM",
							"Portable Steam Engine",
							1.0,
							true,
							"Portable Steam Engine",
						},
						{
							"ITEM",
							"Iron Wheel",
							4.0,
							true,
							"Iron Wheel",
						},
						{
							"ITEM",
							"Iron Axle",
							2.0,
							true,
							"Iron Axle",
						},
						{
							"ITEM",
							"Light Bulb",
							2.0,
							true,
							"Light Bulb",
						},
						{
							"TAG",
							"Lumber",
							30.0,
							false,
							"Lumber",
						},
					},
					products = {
						{
							"Steam Truck",
							1,
							"Steam Truck",
						},
					},
				},
			},
		},
		["Steel Abstract Fixture"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Steel Abstract Fixture",
			craftStn = {
				{
					"Robotic Assembly Line",
					"Robotic Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Electronics",
					4,
					"Electronics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 120.0,
			baseXPGain = 5.0,
			defaultVariant = "Steel Abstract Fixture",
			defaultVariantUntranslated = "Steel Abstract Fixture",
			numberOfVariants = "1",
			variants = {
				["Steel Abstract Fixture"] = {
					untranslated = "Steel Abstract Fixture",
					ingredients = {
						{
							"ITEM",
							"Steel Bar",
							2.0,
							false,
							"Steel Bar",
						},
						{
							"ITEM",
							"Plastic",
							6.0,
							false,
							"Plastic",
						},
						{
							"ITEM",
							"Copper Wiring",
							5.0,
							false,
							"Copper Wiring",
						},
						{
							"ITEM",
							"Light Bulb",
							1.0,
							true,
							"Light Bulb",
						},
						{
							"TAG",
							"Composite Lumber",
							8.0,
							false,
							"Composite Lumber",
						},
					},
					products = {
						{
							"Steel Abstract Fixture",
							1,
							"Steel Abstract Fixture",
						},
					},
				},
			},
		},
		["Steel Axle"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Steel Axle",
			craftStn = {
				{
					"Electric Lathe",
					"Electric Lathe",
				},
			},
			skillNeeds = {
				{
					"Industry",
					1,
					"Industry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.5,
			baseLaborCost = 60.0,
			baseXPGain = 1.0,
			defaultVariant = "Steel Axle",
			defaultVariantUntranslated = "Steel Axle",
			numberOfVariants = "1",
			variants = {
				["Steel Axle"] = {
					untranslated = "Steel Axle",
					ingredients = {
						{
							"ITEM",
							"Steel Bar",
							4.0,
							false,
							"Steel Bar",
						},
						{
							"ITEM",
							"Epoxy",
							3.0,
							false,
							"Epoxy",
						},
					},
					products = {
						{
							"Steel Axle",
							"",
							"Steel Axle",
						},
					},
				},
			},
		},
		["Steel Bar"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Steel Bar",
			craftStn = {
				{
					"Blast Furnace",
					"Blast Furnace",
				},
			},
			skillNeeds = {
				{
					"Advanced Smelting",
					1,
					"Advanced Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.5,
			baseLaborCost = 60.0,
			baseXPGain = 2.0,
			defaultVariant = "Steel Bar",
			defaultVariantUntranslated = "Steel Bar",
			numberOfVariants = "1",
			variants = {
				["Steel Bar"] = {
					untranslated = "Steel Bar",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							2.0,
							false,
							"Iron Bar",
						},
						{
							"ITEM",
							"Quicklime",
							1.0,
							true,
							"Quicklime",
						},
						{
							"ITEM",
							"Crushed Coal",
							1.0,
							true,
							"Crushed Coal",
						},
					},
					products = {
						{
							"Steel Bar",
							"",
							"Steel Bar",
						},
						{
							"Slag",
							2.0,
							"Slag",
						},
					},
				},
			},
		},
		["Steel Buoy"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Steel Buoy",
			craftStn = {
				{
					"Machinist Table",
					"Machinist Table",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					4,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 240.0,
			baseXPGain = 0.5,
			defaultVariant = "Steel Buoy",
			defaultVariantUntranslated = "Steel Buoy",
			numberOfVariants = "1",
			variants = {
				["Steel Buoy"] = {
					untranslated = "Steel Buoy",
					ingredients = {
						{
							"ITEM",
							"Steel Bar",
							4.0,
							false,
							"Steel Bar",
						},
					},
					products = {
						{
							"Steel Buoy",
							1,
							"Steel Buoy",
						},
					},
				},
			},
		},
		["Steel Ceiling Light"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Steel Ceiling Light",
			craftStn = {
				{
					"Robotic Assembly Line",
					"Robotic Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Electronics",
					1,
					"Electronics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 120.0,
			baseXPGain = 5.0,
			defaultVariant = "Steel Ceiling Light",
			defaultVariantUntranslated = "Steel Ceiling Light",
			numberOfVariants = "1",
			variants = {
				["Steel Ceiling Light"] = {
					untranslated = "Steel Ceiling Light",
					ingredients = {
						{
							"ITEM",
							"Steel Bar",
							8.0,
							false,
							"Steel Bar",
						},
						{
							"ITEM",
							"Plastic",
							6.0,
							false,
							"Plastic",
						},
						{
							"ITEM",
							"Copper Wiring",
							5.0,
							false,
							"Copper Wiring",
						},
						{
							"ITEM",
							"Light Bulb",
							1.0,
							true,
							"Light Bulb",
						},
					},
					products = {
						{
							"Steel Ceiling Light",
							1,
							"Steel Ceiling Light",
						},
					},
				},
			},
		},
		["Steel Floor Lamp"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Steel Floor Lamp",
			craftStn = {
				{
					"Robotic Assembly Line",
					"Robotic Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Electronics",
					2,
					"Electronics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 120.0,
			baseXPGain = 5.0,
			defaultVariant = "Steel Floor Lamp",
			defaultVariantUntranslated = "Steel Floor Lamp",
			numberOfVariants = "1",
			variants = {
				["Steel Floor Lamp"] = {
					untranslated = "Steel Floor Lamp",
					ingredients = {
						{
							"ITEM",
							"Steel Bar",
							8.0,
							false,
							"Steel Bar",
						},
						{
							"ITEM",
							"Plastic",
							6.0,
							false,
							"Plastic",
						},
						{
							"ITEM",
							"Copper Wiring",
							5.0,
							false,
							"Copper Wiring",
						},
						{
							"ITEM",
							"Light Bulb",
							1.0,
							true,
							"Light Bulb",
						},
					},
					products = {
						{
							"Steel Floor Lamp",
							1,
							"Steel Floor Lamp",
						},
					},
				},
			},
		},
		["Steel Gear"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Steel Gear",
			craftStn = {
				{
					"Electric Planer",
					"Electric Planer",
				},
			},
			skillNeeds = {
				{
					"Industry",
					1,
					"Industry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.4,
			baseLaborCost = 60.0,
			baseXPGain = 1.0,
			defaultVariant = "Steel Gear",
			defaultVariantUntranslated = "Steel Gear",
			numberOfVariants = "1",
			variants = {
				["Steel Gear"] = {
					untranslated = "Steel Gear",
					ingredients = {
						{
							"ITEM",
							"Steel Bar",
							2.0,
							false,
							"Steel Bar",
						},
						{
							"ITEM",
							"Epoxy",
							1.0,
							false,
							"Epoxy",
						},
					},
					products = {
						{
							"Steel Gear",
							"",
							"Steel Gear",
						},
					},
				},
			},
		},
		["Steel Gearbox"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Steel Gearbox",
			craftStn = {
				{
					"Electric Planer",
					"Electric Planer",
				},
			},
			skillNeeds = {
				{
					"Industry",
					1,
					"Industry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 100.0,
			baseXPGain = 2.5,
			defaultVariant = "Steel Gearbox",
			defaultVariantUntranslated = "Steel Gearbox",
			numberOfVariants = "1",
			variants = {
				["Steel Gearbox"] = {
					untranslated = "Steel Gearbox",
					ingredients = {
						{
							"ITEM",
							"Steel Bar",
							8.0,
							false,
							"Steel Bar",
						},
						{
							"ITEM",
							"Steel Gear",
							4.0,
							false,
							"Steel Gear",
						},
					},
					products = {
						{
							"Steel Gearbox",
							"",
							"Steel Gearbox",
						},
					},
				},
			},
		},
		["Steel Hanging Fixture"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Steel Hanging Fixture",
			craftStn = {
				{
					"Robotic Assembly Line",
					"Robotic Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Electronics",
					4,
					"Electronics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 120.0,
			baseXPGain = 5.0,
			defaultVariant = "Steel Hanging Fixture",
			defaultVariantUntranslated = "Steel Hanging Fixture",
			numberOfVariants = "1",
			variants = {
				["Steel Hanging Fixture"] = {
					untranslated = "Steel Hanging Fixture",
					ingredients = {
						{
							"ITEM",
							"Steel Bar",
							6.0,
							false,
							"Steel Bar",
						},
						{
							"ITEM",
							"Plastic",
							6.0,
							false,
							"Plastic",
						},
						{
							"ITEM",
							"Copper Wiring",
							5.0,
							false,
							"Copper Wiring",
						},
						{
							"ITEM",
							"Light Bulb",
							1.0,
							true,
							"Light Bulb",
						},
						{
							"TAG",
							"Composite Lumber",
							6.0,
							false,
							"Composite Lumber",
						},
					},
					products = {
						{
							"Steel Hanging Fixture",
							1,
							"Steel Hanging Fixture",
						},
					},
				},
			},
		},
		["Steel Hanging Lamp"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Steel Hanging Lamp",
			craftStn = {
				{
					"Robotic Assembly Line",
					"Robotic Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Electronics",
					4,
					"Electronics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 120.0,
			baseXPGain = 5.0,
			defaultVariant = "Steel Hanging Lamp",
			defaultVariantUntranslated = "Steel Hanging Lamp",
			numberOfVariants = "1",
			variants = {
				["Steel Hanging Lamp"] = {
					untranslated = "Steel Hanging Lamp",
					ingredients = {
						{
							"ITEM",
							"Steel Bar",
							4.0,
							false,
							"Steel Bar",
						},
						{
							"ITEM",
							"Plastic",
							6.0,
							false,
							"Plastic",
						},
						{
							"ITEM",
							"Copper Wiring",
							5.0,
							false,
							"Copper Wiring",
						},
						{
							"ITEM",
							"Light Bulb",
							1.0,
							true,
							"Light Bulb",
						},
						{
							"TAG",
							"Composite Lumber",
							6.0,
							false,
							"Composite Lumber",
						},
					},
					products = {
						{
							"Steel Hanging Lamp",
							1,
							"Steel Hanging Lamp",
						},
					},
				},
			},
		},
		["Steel Kitchen Lamp"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Steel Kitchen Lamp",
			craftStn = {
				{
					"Robotic Assembly Line",
					"Robotic Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Electronics",
					3,
					"Electronics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 3.0,
			baseLaborCost = 120.0,
			baseXPGain = 4.0,
			defaultVariant = "Steel Kitchen Lamp",
			defaultVariantUntranslated = "Steel Kitchen Lamp",
			numberOfVariants = "1",
			variants = {
				["Steel Kitchen Lamp"] = {
					untranslated = "Steel Kitchen Lamp",
					ingredients = {
						{
							"ITEM",
							"Steel Bar",
							6.0,
							false,
							"Steel Bar",
						},
						{
							"ITEM",
							"Plastic",
							4.0,
							false,
							"Plastic",
						},
						{
							"ITEM",
							"Copper Wiring",
							5.0,
							false,
							"Copper Wiring",
						},
						{
							"ITEM",
							"Light Bulb",
							1.0,
							true,
							"Light Bulb",
						},
					},
					products = {
						{
							"Steel Kitchen Lamp",
							1,
							"Steel Kitchen Lamp",
						},
					},
				},
			},
		},
		["Steel Moorage Post"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Steel Moorage Post",
			craftStn = {
				{
					"Medium Shipyard",
					"Medium Shipyard",
				},
			},
			skillNeeds = {
				{
					"Shipwright",
					3,
					"Shipwright",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 240.0,
			baseXPGain = 1.0,
			defaultVariant = "Steel Moorage Post",
			defaultVariantUntranslated = "Steel Moorage Post",
			numberOfVariants = "1",
			variants = {
				["Steel Moorage Post"] = {
					untranslated = "Steel Moorage Post",
					ingredients = {
						{
							"ITEM",
							"Steel Bar",
							12.0,
							false,
							"Steel Bar",
						},
						{
							"ITEM",
							"Rivet",
							8.0,
							false,
							"Rivet",
						},
						{
							"ITEM",
							"Nylon Mooring Rope",
							4.0,
							false,
							"Nylon Mooring Rope",
						},
					},
					products = {
						{
							"Steel Moorage Post",
							1,
							"Steel Moorage Post",
						},
					},
				},
			},
		},
		["Steel Pipe"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Steel Pipe",
			craftStn = {
				{
					"Blast Furnace",
					"Blast Furnace",
				},
			},
			skillNeeds = {
				{
					"Advanced Smelting",
					1,
					"Advanced Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.5,
			baseLaborCost = 60.0,
			baseXPGain = 0.5,
			defaultVariant = "Steel Pipe",
			defaultVariantUntranslated = "Steel Pipe",
			numberOfVariants = "1",
			variants = {
				["Steel Pipe"] = {
					untranslated = "Steel Pipe",
					ingredients = {
						{
							"ITEM",
							"Steel Bar",
							1.0,
							false,
							"Steel Bar",
						},
					},
					products = {
						{
							"Steel Pipe",
							"",
							"Steel Pipe",
						},
					},
				},
			},
		},
		["Steel Plate"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Steel Plate",
			craftStn = {
				{
					"Electric Stamping Press",
					"Electric Stamping Press",
				},
			},
			skillNeeds = {
				{
					"Industry",
					1,
					"Industry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.5,
			baseLaborCost = 120.0,
			baseXPGain = 1.0,
			defaultVariant = "Steel Plate",
			defaultVariantUntranslated = "Steel Plate",
			numberOfVariants = "1",
			variants = {
				["Steel Plate"] = {
					untranslated = "Steel Plate",
					ingredients = {
						{
							"ITEM",
							"Steel Bar",
							3.0,
							false,
							"Steel Bar",
						},
					},
					products = {
						{
							"Steel Plate",
							"",
							"Steel Plate",
						},
					},
				},
			},
		},
		["Steel Saw Blade"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Steel Saw Blade",
			craftStn = {
				{
					"Anvil",
					"Anvil",
				},
			},
			skillNeeds = {
				{
					"Advanced Smelting",
					1,
					"Advanced Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.2,
			baseLaborCost = 180.0,
			baseXPGain = 2.0,
			defaultVariant = "Steel Saw Blade",
			defaultVariantUntranslated = "Steel Saw Blade",
			numberOfVariants = "1",
			variants = {
				["Steel Saw Blade"] = {
					untranslated = "Steel Saw Blade",
					ingredients = {
						{
							"ITEM",
							"Steel Bar",
							10.0,
							false,
							"Steel Bar",
						},
					},
					products = {
						{
							"Steel Saw Blade",
							"",
							"Steel Saw Blade",
						},
					},
				},
			},
		},
		["Steel Searchlight"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Steel Searchlight",
			craftStn = {
				{
					"Robotic Assembly Line",
					"Robotic Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Electronics",
					3,
					"Electronics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 120.0,
			baseXPGain = 20.0,
			defaultVariant = "Steel Searchlight",
			defaultVariantUntranslated = "Steel Searchlight",
			numberOfVariants = "1",
			variants = {
				["Steel Searchlight"] = {
					untranslated = "Steel Searchlight",
					ingredients = {
						{
							"ITEM",
							"Steel Plate",
							8.0,
							false,
							"Steel Plate",
						},
						{
							"ITEM",
							"Rivet",
							8.0,
							false,
							"Rivet",
						},
						{
							"ITEM",
							"Copper Wiring",
							10.0,
							false,
							"Copper Wiring",
						},
						{
							"ITEM",
							"Light Bulb",
							4.0,
							true,
							"Light Bulb",
						},
					},
					products = {
						{
							"Steel Searchlight",
							1,
							"Steel Searchlight",
						},
					},
				},
			},
		},
		["Steel Square Fixture"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Steel Square Fixture",
			craftStn = {
				{
					"Robotic Assembly Line",
					"Robotic Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Electronics",
					3,
					"Electronics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 120.0,
			baseXPGain = 5.0,
			defaultVariant = "Steel Square Fixture",
			defaultVariantUntranslated = "Steel Square Fixture",
			numberOfVariants = "1",
			variants = {
				["Steel Square Fixture"] = {
					untranslated = "Steel Square Fixture",
					ingredients = {
						{
							"ITEM",
							"Steel Bar",
							2.0,
							false,
							"Steel Bar",
						},
						{
							"ITEM",
							"Plastic",
							6.0,
							false,
							"Plastic",
						},
						{
							"ITEM",
							"Copper Wiring",
							5.0,
							false,
							"Copper Wiring",
						},
						{
							"ITEM",
							"Light Bulb",
							1.0,
							true,
							"Light Bulb",
						},
						{
							"TAG",
							"Composite Lumber",
							8.0,
							false,
							"Composite Lumber",
						},
					},
					products = {
						{
							"Steel Square Fixture",
							1,
							"Steel Square Fixture",
						},
					},
				},
			},
		},
		["Steel Table Lamp"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Steel Table Lamp",
			craftStn = {
				{
					"Robotic Assembly Line",
					"Robotic Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Electronics",
					2,
					"Electronics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 120.0,
			baseXPGain = 5.0,
			defaultVariant = "Steel Table Lamp",
			defaultVariantUntranslated = "Steel Table Lamp",
			numberOfVariants = "1",
			variants = {
				["Steel Table Lamp"] = {
					untranslated = "Steel Table Lamp",
					ingredients = {
						{
							"ITEM",
							"Steel Bar",
							8.0,
							false,
							"Steel Bar",
						},
						{
							"ITEM",
							"Plastic",
							6.0,
							false,
							"Plastic",
						},
						{
							"ITEM",
							"Copper Wiring",
							5.0,
							false,
							"Copper Wiring",
						},
						{
							"ITEM",
							"Light Bulb",
							1.0,
							true,
							"Light Bulb",
						},
					},
					products = {
						{
							"Steel Table Lamp",
							1,
							"Steel Table Lamp",
						},
					},
				},
			},
		},
		["Stenographers Table"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Stenographers Table",
			craftStn = {
				{
					"Settlement Crafting Table",
					"Settlement Crafting Table",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 1200.0,
			baseXPGain = 2.0,
			defaultVariant = "Stenographers Table",
			defaultVariantUntranslated = "Stenographers Table",
			numberOfVariants = "1",
			variants = {
				["Stenographers Table"] = {
					untranslated = "Stenographers Table",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							4.0,
							false,
							"Iron Bar",
						},
						{
							"ITEM",
							"Paper",
							12.0,
							false,
							"Paper",
						},
						{
							"TAG",
							"Hewn Log",
							8.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Wood Board",
							8.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Stenographers Table",
							1,
							"Stenographers Table",
						},
					},
				},
			},
		},
		Stockpile = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Stockpile",
			craftStn = {
				{
					"Workbench",
					"Workbench",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 25.0,
			baseXPGain = 0.0,
			defaultVariant = "Stockpile",
			defaultVariantUntranslated = "Stockpile",
			numberOfVariants = "1",
			variants = {
				Stockpile = {
					untranslated = "Stockpile",
					ingredients = {
						{
							"TAG",
							"Wood",
							10.0,
							false,
							"Wood",
						},
					},
					products = {
						{
							"Stockpile",
							1,
							"Stockpile",
						},
					},
				},
			},
		},
		["Stone Brazier"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Stone Brazier",
			craftStn = {
				{
					"Masonry Table",
					"Masonry Table",
				},
			},
			skillNeeds = {
				{
					"Masonry",
					1,
					"Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 25.0,
			baseXPGain = 2.0,
			defaultVariant = "Stone Brazier",
			defaultVariantUntranslated = "Stone Brazier",
			numberOfVariants = "1",
			variants = {
				["Stone Brazier"] = {
					untranslated = "Stone Brazier",
					ingredients = {
						{
							"TAG",
							"Rock",
							15.0,
							false,
							"Rock",
						},
					},
					products = {
						{
							"Stone Brazier",
							1,
							"Stone Brazier",
						},
					},
				},
			},
		},
		["Stone Road"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Stone Road",
			craftStn = {
				{
					"Wainwright Table",
					"Wainwright Table",
				},
			},
			skillNeeds = {
				{
					"Basic Engineering",
					1,
					"Basic Engineering",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 60.0,
			baseXPGain = 1.0,
			defaultVariant = "Stone Road",
			defaultVariantUntranslated = "Stone Road",
			numberOfVariants = "1",
			variants = {
				["Stone Road"] = {
					untranslated = "Stone Road",
					ingredients = {
						{
							"ITEM",
							"Mortar",
							3.0,
							false,
							"Mortar",
						},
						{
							"TAG",
							"Crushed Rock",
							2.0,
							false,
							"Crushed Rock",
						},
					},
					products = {
						{
							"Stone Road",
							"",
							"Stone Road",
						},
					},
				},
			},
		},
		["Stop Sign"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Stop Sign",
			craftStn = {
				{
					"Wainwright Table",
					"Wainwright Table",
				},
			},
			skillNeeds = {
				{
					"Basic Engineering",
					2,
					"Basic Engineering",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 60.0,
			baseXPGain = 1.0,
			defaultVariant = "Stop Sign",
			defaultVariantUntranslated = "Stop Sign",
			numberOfVariants = "1",
			variants = {
				["Stop Sign"] = {
					untranslated = "Stop Sign",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							8.0,
							false,
							"Iron Bar",
						},
					},
					products = {
						{
							"Stop Sign",
							1,
							"Stop Sign",
						},
					},
				},
			},
		},
		["Storage Chest"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Storage Chest",
			craftStn = {
				{
					"Workbench",
					"Workbench",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 25.0,
			baseXPGain = 0.0,
			defaultVariant = "Storage Chest",
			defaultVariantUntranslated = "Storage Chest",
			numberOfVariants = "1",
			variants = {
				["Storage Chest"] = {
					untranslated = "Storage Chest",
					ingredients = {
						{
							"TAG",
							"Wood",
							10.0,
							false,
							"Wood",
						},
					},
					products = {
						{
							"Storage Chest",
							1,
							"Storage Chest",
						},
					},
				},
			},
		},
		["Storage Silo"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Storage Silo",
			craftStn = {
				{
					"Sawmill",
					"Sawmill",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					3,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 600.0,
			baseXPGain = 3.0,
			defaultVariant = "Storage Silo",
			defaultVariantUntranslated = "Storage Silo",
			numberOfVariants = "1",
			variants = {
				["Storage Silo"] = {
					untranslated = "Storage Silo",
					ingredients = {
						{
							"ITEM",
							"Iron Pipe",
							6.0,
							false,
							"Iron Pipe",
						},
						{
							"ITEM",
							"Iron Bar",
							8.0,
							false,
							"Iron Bar",
						},
						{
							"TAG",
							"Lumber",
							20.0,
							false,
							"Lumber",
						},
					},
					products = {
						{
							"Storage Silo",
							1,
							"Storage Silo",
						},
					},
				},
			},
		},
		Store = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Store",
			craftStn = {
				{
					"Workbench",
					"Workbench",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 100.0,
			baseXPGain = 0.0,
			defaultVariant = "Store",
			defaultVariantUntranslated = "Store",
			numberOfVariants = "1",
			variants = {
				Store = {
					untranslated = "Store",
					ingredients = {
						{
							"TAG",
							"Wood",
							10.0,
							false,
							"Wood",
						},
						{
							"TAG",
							"Rock",
							10.0,
							false,
							"Rock",
						},
					},
					products = {
						{
							"Store",
							1,
							"Store",
						},
					},
				},
			},
		},
		Stove = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Stove",
			craftStn = {
				{
					"Electric Machinist Table",
					"Electric Machinist Table",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					5,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 900.0,
			baseXPGain = 5.0,
			defaultVariant = "Stove",
			defaultVariantUntranslated = "Stove",
			numberOfVariants = "1",
			variants = {
				Stove = {
					untranslated = "Stove",
					ingredients = {
						{
							"ITEM",
							"Steel Plate",
							16.0,
							false,
							"Steel Plate",
						},
						{
							"ITEM",
							"Rivet",
							12.0,
							false,
							"Rivet",
						},
					},
					products = {
						{
							"Stove",
							1,
							"Stove",
						},
					},
				},
			},
		},
		["Street Sign"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Street Sign",
			craftStn = {
				{
					"Wainwright Table",
					"Wainwright Table",
				},
			},
			skillNeeds = {
				{
					"Basic Engineering",
					2,
					"Basic Engineering",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 60.0,
			baseXPGain = 1.0,
			defaultVariant = "Street Sign",
			defaultVariantUntranslated = "Street Sign",
			numberOfVariants = "1",
			variants = {
				["Street Sign"] = {
					untranslated = "Street Sign",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							8.0,
							false,
							"Iron Bar",
						},
					},
					products = {
						{
							"Street Sign",
							1,
							"Street Sign",
						},
					},
				},
			},
		},
		Streetlamp = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Streetlamp",
			craftStn = {
				{
					"Robotic Assembly Line",
					"Robotic Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Electronics",
					5,
					"Electronics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 6.0,
			baseLaborCost = 60.0,
			baseXPGain = 5.0,
			defaultVariant = "Streetlamp",
			defaultVariantUntranslated = "Streetlamp",
			numberOfVariants = "1",
			variants = {
				Streetlamp = {
					untranslated = "Streetlamp",
					ingredients = {
						{
							"ITEM",
							"Steel Bar",
							12.0,
							false,
							"Steel Bar",
						},
						{
							"ITEM",
							"Glass",
							5.0,
							false,
							"Glass",
						},
						{
							"ITEM",
							"Copper Wiring",
							5.0,
							false,
							"Copper Wiring",
						},
						{
							"ITEM",
							"Light Bulb",
							1.0,
							true,
							"Light Bulb",
						},
					},
					products = {
						{
							"Streetlamp",
							1,
							"Streetlamp",
						},
					},
				},
			},
		},
		["Stuffed Alligator"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Stuffed Alligator",
			craftStn = {
				{
					"Butchery Table",
					"Butchery Table",
				},
			},
			skillNeeds = {
				{
					"Hunting",
					5,
					"Hunting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 12.0,
			baseLaborCost = 300.0,
			baseXPGain = 4.0,
			defaultVariant = "Stuffed Alligator",
			defaultVariantUntranslated = "Stuffed Alligator",
			numberOfVariants = "1",
			variants = {
				["Stuffed Alligator"] = {
					untranslated = "Stuffed Alligator",
					ingredients = {
						{
							"ITEM",
							"Alligator Carcass",
							1.0,
							true,
							"Alligator Carcass",
						},
						{
							"TAG",
							"Lumber",
							5.0,
							false,
							"Lumber",
						},
						{
							"TAG",
							"Fabric",
							20.0,
							false,
							"Fabric",
						},
					},
					products = {
						{
							"Stuffed Alligator",
							1,
							"Stuffed Alligator",
						},
					},
				},
			},
		},
		["Stuffed Bison"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Stuffed Bison",
			craftStn = {
				{
					"Butchery Table",
					"Butchery Table",
				},
			},
			skillNeeds = {
				{
					"Hunting",
					5,
					"Hunting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 12.0,
			baseLaborCost = 300.0,
			baseXPGain = 4.0,
			defaultVariant = "Stuffed Bison",
			defaultVariantUntranslated = "Stuffed Bison",
			numberOfVariants = "1",
			variants = {
				["Stuffed Bison"] = {
					untranslated = "Stuffed Bison",
					ingredients = {
						{
							"ITEM",
							"Bison Carcass",
							1.0,
							true,
							"Bison Carcass",
						},
						{
							"TAG",
							"Lumber",
							5.0,
							false,
							"Lumber",
						},
						{
							"TAG",
							"Fabric",
							20.0,
							false,
							"Fabric",
						},
					},
					products = {
						{
							"Stuffed Bison",
							1,
							"Stuffed Bison",
						},
					},
				},
			},
		},
		["Stuffed Elk"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Stuffed Elk",
			craftStn = {
				{
					"Butchery Table",
					"Butchery Table",
				},
			},
			skillNeeds = {
				{
					"Hunting",
					5,
					"Hunting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 12.0,
			baseLaborCost = 300.0,
			baseXPGain = 4.0,
			defaultVariant = "Stuffed Elk",
			defaultVariantUntranslated = "Stuffed Elk",
			numberOfVariants = "1",
			variants = {
				["Stuffed Elk"] = {
					untranslated = "Stuffed Elk",
					ingredients = {
						{
							"ITEM",
							"Elk Carcass",
							1.0,
							true,
							"Elk Carcass",
						},
						{
							"TAG",
							"Lumber",
							5.0,
							false,
							"Lumber",
						},
						{
							"TAG",
							"Fabric",
							20.0,
							false,
							"Fabric",
						},
					},
					products = {
						{
							"Stuffed Elk",
							1,
							"Stuffed Elk",
						},
					},
				},
			},
		},
		["Stuffed Goat"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Stuffed Goat",
			craftStn = {
				{
					"Butchery Table",
					"Butchery Table",
				},
			},
			skillNeeds = {
				{
					"Hunting",
					5,
					"Hunting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 12.0,
			baseLaborCost = 300.0,
			baseXPGain = 4.0,
			defaultVariant = "Stuffed Goat",
			defaultVariantUntranslated = "Stuffed Goat",
			numberOfVariants = "1",
			variants = {
				["Stuffed Goat"] = {
					untranslated = "Stuffed Goat",
					ingredients = {
						{
							"ITEM",
							"Mountain Goat Carcass",
							1.0,
							true,
							"Mountain Goat Carcass",
						},
						{
							"TAG",
							"Lumber",
							5.0,
							false,
							"Lumber",
						},
						{
							"TAG",
							"Fabric",
							20.0,
							false,
							"Fabric",
						},
					},
					products = {
						{
							"Stuffed Goat",
							1,
							"Stuffed Goat",
						},
					},
				},
			},
		},
		["Stuffed Jaguar"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Stuffed Jaguar",
			craftStn = {
				{
					"Butchery Table",
					"Butchery Table",
				},
			},
			skillNeeds = {
				{
					"Hunting",
					5,
					"Hunting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 12.0,
			baseLaborCost = 300.0,
			baseXPGain = 4.0,
			defaultVariant = "Stuffed Jaguar",
			defaultVariantUntranslated = "Stuffed Jaguar",
			numberOfVariants = "1",
			variants = {
				["Stuffed Jaguar"] = {
					untranslated = "Stuffed Jaguar",
					ingredients = {
						{
							"ITEM",
							"Jaguar Carcass",
							1.0,
							true,
							"Jaguar Carcass",
						},
						{
							"TAG",
							"Lumber",
							5.0,
							false,
							"Lumber",
						},
						{
							"TAG",
							"Fabric",
							20.0,
							false,
							"Fabric",
						},
					},
					products = {
						{
							"Stuffed Jaguar",
							1,
							"Stuffed Jaguar",
						},
					},
				},
			},
		},
		["Stuffed Turkey"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Stuffed Turkey",
			craftStn = {
				{
					"Bakery Oven",
					"Bakery Oven",
				},
			},
			skillNeeds = {
				{
					"Advanced Baking",
					4,
					"Advanced Baking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 65.0,
			baseXPGain = 1.0,
			defaultVariant = "Stuffed Turkey",
			defaultVariantUntranslated = "Stuffed Turkey",
			numberOfVariants = "1",
			variants = {
				["Stuffed Turkey"] = {
					untranslated = "Stuffed Turkey",
					ingredients = {
						{
							"ITEM",
							"Prime Cut",
							4.0,
							false,
							"Prime Cut",
						},
						{
							"ITEM",
							"Bread",
							1.0,
							false,
							"Bread",
						},
						{
							"ITEM",
							"Vegetable Medley",
							1.0,
							false,
							"Vegetable Medley",
						},
					},
					products = {
						{
							"Stuffed Turkey",
							"1",
							"Stuffed Turkey",
						},
					},
				},
			},
		},
		["Stuffed Wolf"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Stuffed Wolf",
			craftStn = {
				{
					"Butchery Table",
					"Butchery Table",
				},
			},
			skillNeeds = {
				{
					"Hunting",
					5,
					"Hunting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 12.0,
			baseLaborCost = 300.0,
			baseXPGain = 4.0,
			defaultVariant = "Stuffed Wolf",
			defaultVariantUntranslated = "Stuffed Wolf",
			numberOfVariants = "1",
			variants = {
				["Stuffed Wolf"] = {
					untranslated = "Stuffed Wolf",
					ingredients = {
						{
							"ITEM",
							"Wolf Carcass",
							1.0,
							true,
							"Wolf Carcass",
						},
						{
							"TAG",
							"Lumber",
							5.0,
							false,
							"Lumber",
						},
						{
							"TAG",
							"Fabric",
							20.0,
							false,
							"Fabric",
						},
					},
					products = {
						{
							"Stuffed Wolf",
							1,
							"Stuffed Wolf",
						},
					},
				},
			},
		},
		Substrate = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Substrate",
			craftStn = {
				{
					"Electronics Assembly",
					"Electronics Assembly",
				},
			},
			skillNeeds = {
				{
					"Electronics",
					1,
					"Electronics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 60.0,
			baseXPGain = 2.0,
			defaultVariant = "Substrate",
			defaultVariantUntranslated = "Substrate",
			numberOfVariants = "1",
			variants = {
				Substrate = {
					untranslated = "Substrate",
					ingredients = {
						{
							"ITEM",
							"Fiberglass",
							4.0,
							false,
							"Fiberglass",
						},
						{
							"ITEM",
							"Epoxy",
							4.0,
							false,
							"Epoxy",
						},
					},
					products = {
						{
							"Substrate",
							"",
							"Substrate",
						},
					},
				},
			},
		},
		Sugar = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Sugar",
			craftStn = {
				{
					"Mill",
					"Mill",
				},
			},
			skillNeeds = {
				{
					"Milling",
					1,
					"Milling",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 15.0,
			baseXPGain = 0.5,
			defaultVariant = "Sugar",
			defaultVariantUntranslated = "Sugar",
			numberOfVariants = "1",
			variants = {
				Sugar = {
					untranslated = "Sugar",
					ingredients = {
						{
							"ITEM",
							"Huckleberries",
							8.0,
							false,
							"Huckleberries",
						},
					},
					products = {
						{
							"Sugar",
							"1",
							"Sugar",
						},
					},
				},
			},
		},
		["Sun Cheese"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Sun Cheese",
			craftStn = {
				{
					"Mill",
					"Mill",
				},
			},
			skillNeeds = {
				{
					"Milling",
					3,
					"Milling",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 15.0,
			baseXPGain = 0.5,
			defaultVariant = "Sun Cheese",
			defaultVariantUntranslated = "Sun Cheese",
			numberOfVariants = "1",
			variants = {
				["Sun Cheese"] = {
					untranslated = "Sun Cheese",
					ingredients = {
						{
							"ITEM",
							"Sunflower Seed",
							6.0,
							false,
							"Sunflower Seed",
						},
						{
							"ITEM",
							"Yeast",
							2.0,
							false,
							"Yeast",
						},
						{
							"ITEM",
							"Rice",
							4.0,
							false,
							"Rice",
						},
						{
							"TAG",
							"Oil",
							2.0,
							false,
							"Oil",
						},
					},
					products = {
						{
							"Sun Cheese",
							"1",
							"Sun Cheese",
						},
					},
				},
			},
		},
		["Sunflower Oil"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Sunflower Oil",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Milling",
					1,
					"Milling",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 20.0,
			baseXPGain = 0.5,
			defaultVariant = "Sunflower Oil",
			defaultVariantUntranslated = "Sunflower Oil",
			numberOfVariants = "1",
			variants = {
				["Sunflower Oil"] = {
					untranslated = "Sunflower Oil",
					ingredients = {
						{
							"ITEM",
							"Sunflower Seed",
							16.0,
							false,
							"Sunflower Seed",
						},
					},
					products = {
						{
							"Sunflower Oil",
							1,
							"Sunflower Oil",
						},
						{
							"Oil",
							1.0,
							"Oil",
						},
					},
				},
			},
		},
		["Sweet Jerky"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Sweet Jerky",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Hunting",
					1,
					"Hunting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 3.0,
			baseLaborCost = 25.0,
			baseXPGain = 0.5,
			defaultVariant = "Sweet Jerky",
			defaultVariantUntranslated = "Sweet Jerky",
			numberOfVariants = "1",
			variants = {
				["Sweet Jerky"] = {
					untranslated = "Sweet Jerky",
					ingredients = {
						{
							"ITEM",
							"Raw Meat",
							1.0,
							false,
							"Raw Meat",
						},
						{
							"ITEM",
							"Sugar",
							1.0,
							false,
							"Sugar",
						},
						{
							"TAG",
							"Oil",
							1.0,
							false,
							"Oil",
						},
						{
							"TAG",
							"Fruit",
							1.0,
							false,
							"Fruit",
						},
					},
					products = {
						{
							"Sweet Jerky",
							1,
							"Sweet Jerky",
						},
						{
							"Sweet Deer Jerky",
							1.0,
							"Sweet Deer Jerky",
						},
					},
				},
			},
		},
		["Sweet Salad"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Sweet Salad",
			craftStn = {
				{
					"Kitchen",
					"Kitchen",
				},
			},
			skillNeeds = {
				{
					"Advanced Cooking",
					3,
					"Advanced Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 6.0,
			baseLaborCost = 65.0,
			baseXPGain = 1.0,
			defaultVariant = "Sweet Salad",
			defaultVariantUntranslated = "Sweet Salad",
			numberOfVariants = "1",
			variants = {
				["Sweet Salad"] = {
					untranslated = "Sweet Salad",
					ingredients = {
						{
							"ITEM",
							"Basic Salad",
							2.0,
							false,
							"Basic Salad",
						},
						{
							"ITEM",
							"Fruit Salad",
							2.0,
							false,
							"Fruit Salad",
						},
						{
							"ITEM",
							"Simple Syrup",
							4.0,
							false,
							"Simple Syrup",
						},
					},
					products = {
						{
							"Sweet Salad",
							"1",
							"Sweet Salad",
						},
					},
				},
			},
		},
		["Swirl Vase"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Swirl Vase",
			craftStn = {
				{
					"Glassworks",
					"Glassworks",
				},
			},
			skillNeeds = {
				{
					"Glassworking",
					1,
					"Glassworking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 90.0,
			baseXPGain = 1.0,
			defaultVariant = "Swirl Vase",
			defaultVariantUntranslated = "Swirl Vase",
			numberOfVariants = "1",
			variants = {
				["Swirl Vase"] = {
					untranslated = "Swirl Vase",
					ingredients = {
						{
							"ITEM",
							"Glass",
							4.0,
							false,
							"Glass",
						},
					},
					products = {
						{
							"Swirl Vase",
							1,
							"Swirl Vase",
						},
					},
				},
			},
		},
		["Synthetic Rubber"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Synthetic Rubber",
			craftStn = {
				{
					"Oil Refinery",
					"Oil Refinery",
				},
			},
			skillNeeds = {
				{
					"Oil Drilling",
					1,
					"Oil Drilling",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.5,
			baseLaborCost = 180.0,
			baseXPGain = 1.0,
			defaultVariant = "Synthetic Rubber",
			defaultVariantUntranslated = "Synthetic Rubber",
			numberOfVariants = "1",
			variants = {
				["Synthetic Rubber"] = {
					untranslated = "Synthetic Rubber",
					ingredients = {
						{
							"ITEM",
							"Petroleum",
							4.0,
							false,
							"Petroleum",
						},
					},
					products = {
						{
							"Synthetic Rubber",
							"2",
							"Synthetic Rubber",
						},
						{
							"Barrel",
							3.0,
							"Barrel",
						},
					},
				},
			},
		},
		["Tailor Bowler Hat"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Tailor Bowler Hat",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 1200.0,
			baseXPGain = 5.0,
			defaultVariant = "Tailor Bowler Hat",
			defaultVariantUntranslated = "Tailor Bowler Hat",
			numberOfVariants = "1",
			variants = {
				["Tailor Bowler Hat"] = {
					untranslated = "Tailor Bowler Hat",
					ingredients = {
						{
							"ITEM",
							"Fur Pelt",
							20.0,
							false,
							"Fur Pelt",
						},
						{
							"ITEM",
							"Cotton Fabric",
							10.0,
							false,
							"Cotton Fabric",
						},
					},
					products = {
						{
							"Tailor Bowler Hat",
							1,
							"Tailor Bowler Hat",
						},
					},
				},
			},
		},
		["Tailor Pants"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Tailor Pants",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 1200.0,
			baseXPGain = 5.0,
			defaultVariant = "Tailor Pants",
			defaultVariantUntranslated = "Tailor Pants",
			numberOfVariants = "1",
			variants = {
				["Tailor Pants"] = {
					untranslated = "Tailor Pants",
					ingredients = {
						{
							"ITEM",
							"Cotton Fabric",
							40.0,
							false,
							"Cotton Fabric",
						},
					},
					products = {
						{
							"Tailor Pants",
							1,
							"Tailor Pants",
						},
					},
				},
			},
		},
		["Tailor Shirt"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Tailor Shirt",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 1200.0,
			baseXPGain = 5.0,
			defaultVariant = "Tailor Shirt",
			defaultVariantUntranslated = "Tailor Shirt",
			numberOfVariants = "1",
			variants = {
				["Tailor Shirt"] = {
					untranslated = "Tailor Shirt",
					ingredients = {
						{
							"ITEM",
							"Nylon Fabric",
							10.0,
							false,
							"Nylon Fabric",
						},
						{
							"ITEM",
							"Cotton Fabric",
							30.0,
							false,
							"Cotton Fabric",
						},
					},
					products = {
						{
							"Tailor Shirt",
							1,
							"Tailor Shirt",
						},
					},
				},
			},
		},
		["Tailor Shoes"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Tailor Shoes",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 1200.0,
			baseXPGain = 5.0,
			defaultVariant = "Tailor Shoes",
			defaultVariantUntranslated = "Tailor Shoes",
			numberOfVariants = "1",
			variants = {
				["Tailor Shoes"] = {
					untranslated = "Tailor Shoes",
					ingredients = {
						{
							"ITEM",
							"Leather Hide",
							10.0,
							false,
							"Leather Hide",
						},
						{
							"ITEM",
							"Nylon Fabric",
							20.0,
							false,
							"Nylon Fabric",
						},
					},
					products = {
						{
							"Tailor Shoes",
							1,
							"Tailor Shoes",
						},
					},
				},
			},
		},
		["Tailoring Basic Upgrade"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Tailoring Basic Upgrade",
			craftStn = {
				{
					"Tailoring Table",
					"Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 3000.0,
			baseXPGain = 4.0,
			defaultVariant = "Tailoring Basic Upgrade",
			defaultVariantUntranslated = "Tailoring Basic Upgrade",
			numberOfVariants = "1",
			variants = {
				["Tailoring Basic Upgrade"] = {
					untranslated = "Tailoring Basic Upgrade",
					ingredients = {
						{
							"ITEM",
							"Basic Upgrade Lvl4",
							1.0,
							true,
							"Basic Upgrade Lvl4",
						},
					},
					products = {
						{
							"Tailoring Basic Upgrade",
							1,
							"Tailoring Basic Upgrade",
						},
					},
				},
			},
		},
		["Tailoring Modern Upgrade"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Tailoring Modern Upgrade",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 15.0,
			baseLaborCost = 9000.0,
			baseXPGain = 4.0,
			defaultVariant = "Tailoring Modern Upgrade",
			defaultVariantUntranslated = "Tailoring Modern Upgrade",
			numberOfVariants = "1",
			variants = {
				["Tailoring Modern Upgrade"] = {
					untranslated = "Tailoring Modern Upgrade",
					ingredients = {
						{
							"ITEM",
							"Modern Upgrade Lvl4",
							1.0,
							true,
							"Modern Upgrade Lvl4",
						},
					},
					products = {
						{
							"Tailoring Modern Upgrade",
							1,
							"Tailoring Modern Upgrade",
						},
					},
				},
			},
		},
		["Tailoring Table"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Tailoring Table",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					1,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 360.0,
			baseXPGain = 5.0,
			defaultVariant = "Tailoring Table",
			defaultVariantUntranslated = "Tailoring Table",
			numberOfVariants = "1",
			variants = {
				["Tailoring Table"] = {
					untranslated = "Tailoring Table",
					ingredients = {
						{
							"ITEM",
							"Plant Fibers",
							50.0,
							false,
							"Plant Fibers",
						},
						{
							"TAG",
							"Wood Board",
							20.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Tailoring Table",
							1,
							"Tailoring Table",
						},
					},
				},
			},
		},
		["Tall Boots"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Tall Boots",
			craftStn = {
				{
					"Tailoring Table",
					"Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 150.0,
			baseXPGain = 3.0,
			defaultVariant = "Tall Boots",
			defaultVariantUntranslated = "Tall Boots",
			numberOfVariants = "1",
			variants = {
				["Tall Boots"] = {
					untranslated = "Tall Boots",
					ingredients = {
						{
							"ITEM",
							"Leather Hide",
							2.0,
							false,
							"Leather Hide",
						},
						{
							"ITEM",
							"Fur Pelt",
							5.0,
							false,
							"Fur Pelt",
						},
					},
					products = {
						{
							"Tall Boots",
							1,
							"Tall Boots",
						},
					},
				},
			},
		},
		["Tallow Candle"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Tallow Candle",
			craftStn = {
				{
					"Farmers Table",
					"Farmers Table",
				},
			},
			skillNeeds = {
				{
					"Farming",
					2,
					"Farming",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 50.0,
			baseXPGain = 0.5,
			defaultVariant = "Tallow Candle",
			defaultVariantUntranslated = "Tallow Candle",
			numberOfVariants = "1",
			variants = {
				["Tallow Candle"] = {
					untranslated = "Tallow Candle",
					ingredients = {
						{
							"ITEM",
							"Tallow",
							4.0,
							false,
							"Tallow",
						},
						{
							"ITEM",
							"Cotton Thread",
							1.0,
							true,
							"Cotton Thread",
						},
					},
					products = {
						{
							"Tallow Candle",
							1,
							"Tallow Candle",
						},
					},
				},
			},
		},
		["Tallow Lamp"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Tallow Lamp",
			craftStn = {
				{
					"Kiln",
					"Kiln",
				},
			},
			skillNeeds = {
				{
					"Masonry",
					2,
					"Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 50.0,
			baseXPGain = 2.0,
			defaultVariant = "Tallow Lamp",
			defaultVariantUntranslated = "Tallow Lamp",
			numberOfVariants = "1",
			variants = {
				["Tallow Lamp"] = {
					untranslated = "Tallow Lamp",
					ingredients = {
						{
							"ITEM",
							"Clay",
							2.0,
							false,
							"Clay",
						},
						{
							"ITEM",
							"Tallow",
							4.0,
							false,
							"Tallow",
						},
						{
							"ITEM",
							"Cotton Thread",
							1.0,
							true,
							"Cotton Thread",
						},
					},
					products = {
						{
							"Tallow Lamp",
							1,
							"Tallow Lamp",
						},
					},
				},
			},
		},
		["Tallow Wall Lamp"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Tallow Wall Lamp",
			craftStn = {
				{
					"Anvil",
					"Anvil",
				},
			},
			skillNeeds = {
				{
					"Smelting",
					3,
					"Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 3.0,
			baseLaborCost = 50.0,
			baseXPGain = 3.0,
			defaultVariant = "Tallow Wall Lamp",
			defaultVariantUntranslated = "Tallow Wall Lamp",
			numberOfVariants = "1",
			variants = {
				["Tallow Wall Lamp"] = {
					untranslated = "Tallow Wall Lamp",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							3.0,
							false,
							"Iron Bar",
						},
						{
							"ITEM",
							"Tallow",
							4.0,
							false,
							"Tallow",
						},
						{
							"ITEM",
							"Cotton Thread",
							1.0,
							true,
							"Cotton Thread",
						},
					},
					products = {
						{
							"Tallow Wall Lamp",
							1,
							"Tallow Wall Lamp",
						},
					},
				},
			},
		},
		["Taro Fries"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Taro Fries",
			craftStn = {
				{
					"Cast Iron Stove",
					"Cast Iron Stove",
				},
			},
			skillNeeds = {
				{
					"Cooking",
					3,
					"Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Taro Fries",
			defaultVariantUntranslated = "Taro Fries",
			numberOfVariants = "1",
			variants = {
				["Taro Fries"] = {
					untranslated = "Taro Fries",
					ingredients = {
						{
							"ITEM",
							"Taro Root",
							4.0,
							false,
							"Taro Root",
						},
						{
							"TAG",
							"Oil",
							2.0,
							false,
							"Oil",
						},
					},
					products = {
						{
							"Taro Fries",
							"1",
							"Taro Fries",
						},
					},
				},
			},
		},
		["Tasty Tropical Pizza"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Tasty Tropical Pizza",
			craftStn = {
				{
					"Bakery Oven",
					"Bakery Oven",
				},
			},
			skillNeeds = {
				{
					"Advanced Baking",
					3,
					"Advanced Baking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 3.0,
			baseLaborCost = 45.0,
			baseXPGain = 1.0,
			defaultVariant = "Tasty Tropical Pizza",
			defaultVariantUntranslated = "Tasty Tropical Pizza",
			numberOfVariants = "1",
			variants = {
				["Tasty Tropical Pizza"] = {
					untranslated = "Tasty Tropical Pizza",
					ingredients = {
						{
							"ITEM",
							"Leavened Dough",
							2.0,
							false,
							"Leavened Dough",
						},
						{
							"ITEM",
							"Raw Bacon",
							2.0,
							false,
							"Raw Bacon",
						},
						{
							"ITEM",
							"Pineapple",
							1.0,
							false,
							"Pineapple",
						},
						{
							"ITEM",
							"Sun Cheese",
							4.0,
							false,
							"Sun Cheese",
						},
						{
							"ITEM",
							"Tomato",
							2.0,
							false,
							"Tomato",
						},
					},
					products = {
						{
							"Tasty Tropical Pizza",
							"1",
							"Tasty Tropical Pizza",
						},
					},
				},
			},
		},
		["Tiny Stockpile"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Tiny Stockpile",
			craftStn = {
				{
					"Workbench",
					"Workbench",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 5.0,
			baseXPGain = 0.0,
			defaultVariant = "Tiny Stockpile",
			defaultVariantUntranslated = "Tiny Stockpile",
			numberOfVariants = "1",
			variants = {
				["Tiny Stockpile"] = {
					untranslated = "Tiny Stockpile",
					ingredients = {
						{
							"TAG",
							"Wood",
							2.0,
							false,
							"Wood",
						},
					},
					products = {
						{
							"Tiny Stockpile",
							1,
							"Tiny Stockpile",
						},
					},
				},
			},
		},
		Toilet = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Toilet",
			craftStn = {
				{
					"Kiln",
					"Kiln",
				},
			},
			skillNeeds = {
				{
					"Pottery",
					5,
					"Pottery",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 120.0,
			baseXPGain = 2.0,
			defaultVariant = "Toilet",
			defaultVariantUntranslated = "Toilet",
			numberOfVariants = "1",
			variants = {
				Toilet = {
					untranslated = "Toilet",
					ingredients = {
						{
							"ITEM",
							"Clay",
							30.0,
							false,
							"Clay",
						},
						{
							"ITEM",
							"Iron Bar",
							10.0,
							false,
							"Iron Bar",
						},
					},
					products = {
						{
							"Toilet",
							1,
							"Toilet",
						},
					},
				},
			},
		},
		["Tool Bench"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Tool Bench",
			craftStn = {
				{
					"Campsite Workbench",
					"Campsite Workbench",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 50.0,
			baseXPGain = 0.0,
			defaultVariant = "Tool Bench",
			defaultVariantUntranslated = "Tool Bench",
			numberOfVariants = "1",
			variants = {
				["Tool Bench"] = {
					untranslated = "Tool Bench",
					ingredients = {
						{
							"TAG",
							"Wood",
							20.0,
							false,
							"Wood",
						},
						{
							"TAG",
							"Rock",
							10.0,
							false,
							"Rock",
						},
					},
					products = {
						{
							"Tool Bench",
							1,
							"Tool Bench",
						},
					},
				},
			},
		},
		["Topped Porridge"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Topped Porridge",
			craftStn = {
				{
					"Campfire",
					"Campfire",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					1,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 15.0,
			baseXPGain = 1.0,
			defaultVariant = "Topped Porridge",
			defaultVariantUntranslated = "Topped Porridge",
			numberOfVariants = "1",
			variants = {
				["Topped Porridge"] = {
					untranslated = "Topped Porridge",
					ingredients = {
						{
							"ITEM",
							"Boiled Grains",
							1.0,
							false,
							"Boiled Grains",
						},
						{
							"TAG",
							"Fruit",
							1.0,
							false,
							"Fruit",
						},
					},
					products = {
						{
							"Topped Porridge",
							"1",
							"Topped Porridge",
						},
					},
				},
			},
		},
		Torch = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Torch",
			craftStn = {
				{
					"Workbench",
					"Workbench",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 50.0,
			baseXPGain = 0.0,
			defaultVariant = "Torch",
			defaultVariantUntranslated = "Torch",
			numberOfVariants = "1",
			variants = {
				Torch = {
					untranslated = "Torch",
					ingredients = {
						{
							"TAG",
							"Wood",
							2.0,
							false,
							"Wood",
						},
					},
					products = {
						{
							"Torch",
							"",
							"Torch",
						},
					},
				},
			},
		},
		["Torch Stand"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Torch Stand",
			craftStn = {
				{
					"Workbench",
					"Workbench",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 10.0,
			baseXPGain = 0.0,
			defaultVariant = "Torch Stand",
			defaultVariantUntranslated = "Torch Stand",
			numberOfVariants = "1",
			variants = {
				["Torch Stand"] = {
					untranslated = "Torch Stand",
					ingredients = {
						{
							"ITEM",
							"Plant Fibers",
							15.0,
							false,
							"Plant Fibers",
						},
						{
							"TAG",
							"Wood",
							10.0,
							false,
							"Wood",
						},
						{
							"TAG",
							"Rock",
							10.0,
							false,
							"Rock",
						},
					},
					products = {
						{
							"Torch Stand",
							1,
							"Torch Stand",
						},
					},
				},
			},
		},
		Tortilla = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Tortilla",
			craftStn = {
				{
					"Kitchen",
					"Kitchen",
				},
			},
			skillNeeds = {
				{
					"Advanced Cooking",
					2,
					"Advanced Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 45.0,
			baseXPGain = 1.0,
			defaultVariant = "Tortilla",
			defaultVariantUntranslated = "Tortilla",
			numberOfVariants = "1",
			variants = {
				Tortilla = {
					untranslated = "Tortilla",
					ingredients = {
						{
							"ITEM",
							"Cornmeal",
							2.0,
							false,
							"Cornmeal",
						},
					},
					products = {
						{
							"Tortilla",
							"1",
							"Tortilla",
						},
					},
				},
			},
		},
		["Towel Rack"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Towel Rack",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					4,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 60.0,
			baseXPGain = 2.0,
			defaultVariant = "Towel Rack",
			defaultVariantUntranslated = "Towel Rack",
			numberOfVariants = "1",
			variants = {
				["Towel Rack"] = {
					untranslated = "Towel Rack",
					ingredients = {
						{
							"ITEM",
							"Cotton Fabric",
							40.0,
							false,
							"Cotton Fabric",
						},
						{
							"TAG",
							"Lumber",
							5.0,
							false,
							"Lumber",
						},
					},
					products = {
						{
							"Towel Rack",
							1,
							"Towel Rack",
						},
					},
				},
			},
		},
		["Town Foundation"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Town Foundation",
			craftStn = {
				{
					"Settlement Crafting Table",
					"Settlement Crafting Table",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 1200.0,
			baseXPGain = 2.0,
			defaultVariant = "Town Foundation",
			defaultVariantUntranslated = "Town Foundation",
			numberOfVariants = "1",
			variants = {
				["Town Foundation"] = {
					untranslated = "Town Foundation",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							30.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Mortared Stone",
							30.0,
							false,
							"Mortared Stone",
						},
					},
					products = {
						{
							"Town Foundation",
							1,
							"Town Foundation",
						},
					},
				},
			},
		},
		["Transmission Pole"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Transmission Pole",
			craftStn = {
				{
					"Machinist Table",
					"Machinist Table",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					4,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 480.0,
			baseXPGain = 2.0,
			defaultVariant = "Transmission Pole",
			defaultVariantUntranslated = "Transmission Pole",
			numberOfVariants = "1",
			variants = {
				["Transmission Pole"] = {
					untranslated = "Transmission Pole",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							8.0,
							false,
							"Iron Bar",
						},
						{
							"ITEM",
							"Copper Wiring",
							14.0,
							false,
							"Copper Wiring",
						},
						{
							"TAG",
							"Lumber",
							10.0,
							false,
							"Lumber",
						},
					},
					products = {
						{
							"Transmission Pole",
							1,
							"Transmission Pole",
						},
					},
				},
			},
		},
		Treasury = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Treasury",
			craftStn = {
				{
					"Settlement Crafting Table",
					"Settlement Crafting Table",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 25.0,
			baseLaborCost = 1500.0,
			baseXPGain = 20.0,
			defaultVariant = "Treasury",
			defaultVariantUntranslated = "Treasury",
			numberOfVariants = "1",
			variants = {
				Treasury = {
					untranslated = "Treasury",
					ingredients = {
						{
							"ITEM",
							"Brick",
							8.0,
							false,
							"Brick",
						},
						{
							"ITEM",
							"Gold Bar",
							6.0,
							false,
							"Gold Bar",
						},
						{
							"TAG",
							"Lumber",
							30.0,
							false,
							"Lumber",
						},
					},
					products = {
						{
							"Treasury",
							1,
							"Treasury",
						},
					},
				},
			},
		},
		["Tripod Camera"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Tripod Camera",
			craftStn = {
				{
					"Machinist Table",
					"Machinist Table",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					3,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 250.0,
			baseXPGain = 5.0,
			defaultVariant = "Tripod Camera",
			defaultVariantUntranslated = "Tripod Camera",
			numberOfVariants = "1",
			variants = {
				["Tripod Camera"] = {
					untranslated = "Tripod Camera",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							4.0,
							false,
							"Iron Bar",
						},
						{
							"ITEM",
							"Copper Bar",
							8.0,
							false,
							"Copper Bar",
						},
						{
							"ITEM",
							"Leather Hide",
							8.0,
							false,
							"Leather Hide",
						},
						{
							"ITEM",
							"Glass Lens",
							1.0,
							true,
							"Glass Lens",
						},
						{
							"ITEM",
							"Light Bulb",
							1.0,
							true,
							"Light Bulb",
						},
						{
							"TAG",
							"Wood Board",
							16.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Tripod Camera",
							1,
							"Tripod Camera",
						},
					},
				},
			},
		},
		Trousers = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Trousers",
			craftStn = {
				{
					"Tailoring Table",
					"Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 40.0,
			baseXPGain = 3.0,
			defaultVariant = "Trousers",
			defaultVariantUntranslated = "Trousers",
			numberOfVariants = "1",
			variants = {
				Trousers = {
					untranslated = "Trousers",
					ingredients = {
						{
							"ITEM",
							"Leather Hide",
							2.0,
							false,
							"Leather Hide",
						},
						{
							"ITEM",
							"Fur Pelt",
							1.0,
							false,
							"Fur Pelt",
						},
						{
							"TAG",
							"Fabric",
							4.0,
							false,
							"Fabric",
						},
					},
					products = {
						{
							"Trousers",
							1,
							"Trousers",
						},
					},
				},
			},
		},
		Truck = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Truck",
			craftStn = {
				{
					"Robotic Assembly Line",
					"Robotic Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Industry",
					1,
					"Industry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 2000.0,
			baseXPGain = 18.0,
			defaultVariant = "Truck",
			defaultVariantUntranslated = "Truck",
			numberOfVariants = "1",
			variants = {
				Truck = {
					untranslated = "Truck",
					ingredients = {
						{
							"ITEM",
							"Gearbox",
							4.0,
							false,
							"Gearbox",
						},
						{
							"ITEM",
							"Steel Plate",
							20.0,
							false,
							"Steel Plate",
						},
						{
							"ITEM",
							"Nylon Fabric",
							20.0,
							false,
							"Nylon Fabric",
						},
						{
							"ITEM",
							"Combustion Engine",
							1.0,
							true,
							"Combustion Engine",
						},
						{
							"ITEM",
							"Rubber Wheel",
							6.0,
							true,
							"Rubber Wheel",
						},
						{
							"ITEM",
							"Radiator",
							1.0,
							true,
							"Radiator",
						},
						{
							"ITEM",
							"Steel Axle",
							2.0,
							true,
							"Steel Axle",
						},
						{
							"ITEM",
							"Light Bulb",
							4.0,
							true,
							"Light Bulb",
						},
					},
					products = {
						{
							"Truck",
							1,
							"Truck",
						},
					},
				},
			},
		},
		["Upholstered Chair"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Upholstered Chair",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					6,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 100.0,
			baseXPGain = 1.0,
			defaultVariant = "Upholstered Chair",
			defaultVariantUntranslated = "Upholstered Chair",
			numberOfVariants = "1",
			variants = {
				["Upholstered Chair"] = {
					untranslated = "Upholstered Chair",
					ingredients = {
						{
							"ITEM",
							"Cotton Fabric",
							8.0,
							false,
							"Cotton Fabric",
						},
						{
							"TAG",
							"Lumber",
							8.0,
							false,
							"Lumber",
						},
						{
							"TAG",
							"Wood Board",
							10.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Upholstered Chair",
							1,
							"Upholstered Chair",
						},
					},
				},
			},
		},
		["Upholstered Couch"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Upholstered Couch",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					6,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 60.0,
			baseXPGain = 2.0,
			defaultVariant = "Upholstered Couch",
			defaultVariantUntranslated = "Upholstered Couch",
			numberOfVariants = "1",
			variants = {
				["Upholstered Couch"] = {
					untranslated = "Upholstered Couch",
					ingredients = {
						{
							"ITEM",
							"Cotton Fabric",
							15.0,
							false,
							"Cotton Fabric",
						},
						{
							"TAG",
							"Lumber",
							12.0,
							false,
							"Lumber",
						},
						{
							"TAG",
							"Wood Board",
							15.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Upholstered Couch",
							1,
							"Upholstered Couch",
						},
					},
				},
			},
		},
		Valve = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Valve",
			craftStn = {
				{
					"Electric Machinist Table",
					"Electric Machinist Table",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					1,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 3.0,
			baseLaborCost = 60.0,
			baseXPGain = 4.0,
			defaultVariant = "Valve",
			defaultVariantUntranslated = "Valve",
			numberOfVariants = "1",
			variants = {
				Valve = {
					untranslated = "Valve",
					ingredients = {
						{
							"ITEM",
							"Steel Pipe",
							4.0,
							false,
							"Steel Pipe",
						},
						{
							"ITEM",
							"Steel Plate",
							4.0,
							false,
							"Steel Plate",
						},
						{
							"ITEM",
							"Steel Gearbox",
							1.0,
							true,
							"Steel Gearbox",
						},
					},
					products = {
						{
							"Valve",
							"",
							"Valve",
						},
					},
				},
			},
		},
		["Vegetable Soup"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Vegetable Soup",
			craftStn = {
				{
					"Cast Iron Stove",
					"Cast Iron Stove",
				},
			},
			skillNeeds = {
				{
					"Cooking",
					3,
					"Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Vegetable Soup",
			defaultVariantUntranslated = "Vegetable Soup",
			numberOfVariants = "1",
			variants = {
				["Vegetable Soup"] = {
					untranslated = "Vegetable Soup",
					ingredients = {
						{
							"ITEM",
							"Vegetable Stock",
							1.0,
							false,
							"Vegetable Stock",
						},
						{
							"ITEM",
							"Vegetable Medley",
							1.0,
							false,
							"Vegetable Medley",
						},
					},
					products = {
						{
							"Vegetable Soup",
							"1",
							"Vegetable Soup",
						},
					},
				},
			},
		},
		["Vegetable Stock"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Vegetable Stock",
			craftStn = {
				{
					"Cast Iron Stove",
					"Cast Iron Stove",
				},
			},
			skillNeeds = {
				{
					"Cooking",
					3,
					"Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 8.0,
			baseLaborCost = 15.0,
			baseXPGain = 1.0,
			defaultVariant = "Vegetable Stock",
			defaultVariantUntranslated = "Vegetable Stock",
			numberOfVariants = "1",
			variants = {
				["Vegetable Stock"] = {
					untranslated = "Vegetable Stock",
					ingredients = {
						{
							"ITEM",
							"Vegetable Medley",
							1.0,
							false,
							"Vegetable Medley",
						},
					},
					products = {
						{
							"Vegetable Stock",
							"1",
							"Vegetable Stock",
						},
					},
				},
			},
		},
		["Wainwright Table"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Wainwright Table",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Logging",
					1,
					"Logging",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 180.0,
			baseXPGain = 5.0,
			defaultVariant = "Wainwright Table",
			defaultVariantUntranslated = "Wainwright Table",
			numberOfVariants = "1",
			variants = {
				["Wainwright Table"] = {
					untranslated = "Wainwright Table",
					ingredients = {
						{
							"TAG",
							"Wood Board",
							10.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Hewn Log",
							15.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Wainwright Table",
							1,
							"Wainwright Table",
						},
					},
				},
			},
		},
		["Wall Candle"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Wall Candle",
			craftStn = {
				{
					"Anvil",
					"Anvil",
				},
			},
			skillNeeds = {
				{
					"Smelting",
					3,
					"Smelting",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 3.0,
			baseLaborCost = 50.0,
			baseXPGain = 3.0,
			defaultVariant = "Wall Candle",
			defaultVariantUntranslated = "Wall Candle",
			numberOfVariants = "1",
			variants = {
				["Wall Candle"] = {
					untranslated = "Wall Candle",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							2.0,
							false,
							"Iron Bar",
						},
						{
							"ITEM",
							"Tallow Candle",
							1.0,
							true,
							"Tallow Candle",
						},
					},
					products = {
						{
							"Wall Candle",
							1,
							"Wall Candle",
						},
					},
				},
			},
		},
		Washboard = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Washboard",
			craftStn = {
				{
					"Tailoring Table",
					"Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					3,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 120.0,
			baseXPGain = 1.0,
			defaultVariant = "Washboard",
			defaultVariantUntranslated = "Washboard",
			numberOfVariants = "1",
			variants = {
				Washboard = {
					untranslated = "Washboard",
					ingredients = {
						{
							"TAG",
							"Wood Board",
							10.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Washboard",
							1,
							"Washboard",
						},
					},
				},
			},
		},
		["Washing Machine"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Washing Machine",
			craftStn = {
				{
					"Robotic Assembly Line",
					"Robotic Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Industry",
					3,
					"Industry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 240.0,
			baseXPGain = 2.0,
			defaultVariant = "Washing Machine",
			defaultVariantUntranslated = "Washing Machine",
			numberOfVariants = "1",
			variants = {
				["Washing Machine"] = {
					untranslated = "Washing Machine",
					ingredients = {
						{
							"ITEM",
							"Steel Bar",
							12.0,
							false,
							"Steel Bar",
						},
						{
							"ITEM",
							"Basic Circuit",
							6.0,
							false,
							"Basic Circuit",
						},
					},
					products = {
						{
							"Washing Machine",
							1,
							"Washing Machine",
						},
					},
				},
			},
		},
		["Waste Filter"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Waste Filter",
			craftStn = {
				{
					"Assembly Line",
					"Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					4,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 20.0,
			baseLaborCost = 480.0,
			baseXPGain = 25.0,
			defaultVariant = "Waste Filter",
			defaultVariantUntranslated = "Waste Filter",
			numberOfVariants = "1",
			variants = {
				["Waste Filter"] = {
					untranslated = "Waste Filter",
					ingredients = {
						{
							"ITEM",
							"Steel Bar",
							12.0,
							false,
							"Steel Bar",
						},
						{
							"ITEM",
							"Cement",
							8.0,
							false,
							"Cement",
						},
						{
							"ITEM",
							"Gearbox",
							4.0,
							false,
							"Gearbox",
						},
						{
							"ITEM",
							"Piston",
							2.0,
							false,
							"Piston",
						},
					},
					products = {
						{
							"Waste Filter",
							1,
							"Waste Filter",
						},
					},
				},
			},
		},
		Waterwheel = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Waterwheel",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Basic Engineering",
					1,
					"Basic Engineering",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 180.0,
			baseXPGain = 8.0,
			defaultVariant = "Waterwheel",
			defaultVariantUntranslated = "Waterwheel",
			numberOfVariants = "1",
			variants = {
				Waterwheel = {
					untranslated = "Waterwheel",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							10.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Wood Board",
							5.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Waterwheel",
							1,
							"Waterwheel",
						},
					},
				},
			},
		},
		["Weave Cotton Canvas"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Weave Cotton Canvas",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 60.0,
			baseXPGain = 1.0,
			defaultVariant = "Weave Cotton Canvas",
			defaultVariantUntranslated = "Weave Cotton Canvas",
			numberOfVariants = "1",
			variants = {
				["Weave Cotton Canvas"] = {
					untranslated = "Weave Cotton Canvas",
					ingredients = {
						{
							"ITEM",
							"Cotton Fabric",
							4.0,
							false,
							"Cotton Fabric",
						},
					},
					products = {
						{
							"Weave Cotton Canvas",
							1,
							"Weave Cotton Canvas",
						},
						{
							"Canvas",
							1.0,
							"Canvas",
						},
					},
				},
			},
		},
		["Weave Cotton Curtains"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Weave Cotton Curtains",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 60.0,
			baseXPGain = 1.5,
			defaultVariant = "Weave Cotton Curtains",
			defaultVariantUntranslated = "Weave Cotton Curtains",
			numberOfVariants = "1",
			variants = {
				["Weave Cotton Curtains"] = {
					untranslated = "Weave Cotton Curtains",
					ingredients = {
						{
							"ITEM",
							"Cotton Fabric",
							5.0,
							false,
							"Cotton Fabric",
						},
						{
							"ITEM",
							"Cotton Thread",
							2.0,
							false,
							"Cotton Thread",
						},
						{
							"TAG",
							"Hewn Log",
							1.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Weave Cotton Curtains",
							1,
							"Weave Cotton Curtains",
						},
						{
							"Cotton Curtains",
							4.0,
							"Cotton Curtains",
						},
					},
				},
			},
		},
		["Weave Cotton Fabric"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Weave Cotton Fabric",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 80.0,
			baseXPGain = 0.5,
			defaultVariant = "Weave Cotton Fabric",
			defaultVariantUntranslated = "Weave Cotton Fabric",
			numberOfVariants = "1",
			variants = {
				["Weave Cotton Fabric"] = {
					untranslated = "Weave Cotton Fabric",
					ingredients = {
						{
							"ITEM",
							"Cotton Thread",
							4.0,
							false,
							"Cotton Thread",
						},
					},
					products = {
						{
							"Weave Cotton Fabric",
							1,
							"Weave Cotton Fabric",
						},
						{
							"Cotton Fabric",
							2.0,
							"Cotton Fabric",
						},
					},
				},
			},
		},
		["Weave Large Bath Mat"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Weave Large Bath Mat",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 120.0,
			baseXPGain = 3.0,
			defaultVariant = "Weave Large Bath Mat",
			defaultVariantUntranslated = "Weave Large Bath Mat",
			numberOfVariants = "1",
			variants = {
				["Weave Large Bath Mat"] = {
					untranslated = "Weave Large Bath Mat",
					ingredients = {
						{
							"ITEM",
							"Cellulose Fiber",
							10.0,
							false,
							"Cellulose Fiber",
						},
						{
							"ITEM",
							"Cotton Fabric",
							35.0,
							false,
							"Cotton Fabric",
						},
					},
					products = {
						{
							"Weave Large Bath Mat",
							1,
							"Weave Large Bath Mat",
						},
						{
							"Large Bath Mat",
							1.0,
							"Large Bath Mat",
						},
					},
				},
			},
		},
		["Weave Large Cotton Bunting Red"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Weave Large Cotton Bunting Red",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.5,
			baseLaborCost = 240.0,
			baseXPGain = 2.0,
			defaultVariant = "Weave Large Cotton Bunting Red",
			defaultVariantUntranslated = "Weave Large Cotton Bunting Red",
			numberOfVariants = "1",
			variants = {
				["Weave Large Cotton Bunting Red"] = {
					untranslated = "Weave Large Cotton Bunting Red",
					ingredients = {
						{
							"ITEM",
							"Cotton Fabric",
							6.0,
							false,
							"Cotton Fabric",
						},
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Weave Large Cotton Bunting Red",
							1,
							"Weave Large Cotton Bunting Red",
						},
						{
							"Large Cotton Bunting Red",
							2.0,
							"Large Cotton Bunting Red",
						},
					},
				},
			},
		},
		["Weave Linen Canvas"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Weave Linen Canvas",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 60.0,
			baseXPGain = 1.0,
			defaultVariant = "Weave Linen Canvas",
			defaultVariantUntranslated = "Weave Linen Canvas",
			numberOfVariants = "1",
			variants = {
				["Weave Linen Canvas"] = {
					untranslated = "Weave Linen Canvas",
					ingredients = {
						{
							"ITEM",
							"Linen Fabric",
							4.0,
							false,
							"Linen Fabric",
						},
					},
					products = {
						{
							"Weave Linen Canvas",
							1,
							"Weave Linen Canvas",
						},
						{
							"Canvas",
							1.0,
							"Canvas",
						},
					},
				},
			},
		},
		["Weave Linen Fabric"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Weave Linen Fabric",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 80.0,
			baseXPGain = 0.5,
			defaultVariant = "Weave Linen Fabric",
			defaultVariantUntranslated = "Weave Linen Fabric",
			numberOfVariants = "1",
			variants = {
				["Weave Linen Fabric"] = {
					untranslated = "Weave Linen Fabric",
					ingredients = {
						{
							"ITEM",
							"Linen Yarn",
							4.0,
							false,
							"Linen Yarn",
						},
					},
					products = {
						{
							"Weave Linen Fabric",
							1,
							"Weave Linen Fabric",
						},
						{
							"Linen Fabric",
							2.0,
							"Linen Fabric",
						},
					},
				},
			},
		},
		["Weave Nylon Curtains"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Weave Nylon Curtains",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 60.0,
			baseXPGain = 1.5,
			defaultVariant = "Weave Nylon Curtains",
			defaultVariantUntranslated = "Weave Nylon Curtains",
			numberOfVariants = "1",
			variants = {
				["Weave Nylon Curtains"] = {
					untranslated = "Weave Nylon Curtains",
					ingredients = {
						{
							"ITEM",
							"Iron Bar",
							1.0,
							false,
							"Iron Bar",
						},
						{
							"ITEM",
							"Nylon Fabric",
							3.0,
							false,
							"Nylon Fabric",
						},
						{
							"ITEM",
							"Nylon Thread",
							2.0,
							false,
							"Nylon Thread",
						},
					},
					products = {
						{
							"Weave Nylon Curtains",
							1,
							"Weave Nylon Curtains",
						},
						{
							"Nylon Curtains",
							4.0,
							"Nylon Curtains",
						},
					},
				},
			},
		},
		["Weave Nylon Fabric"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Weave Nylon Fabric",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 80.0,
			baseXPGain = 0.5,
			defaultVariant = "Weave Nylon Fabric",
			defaultVariantUntranslated = "Weave Nylon Fabric",
			numberOfVariants = "1",
			variants = {
				["Weave Nylon Fabric"] = {
					untranslated = "Weave Nylon Fabric",
					ingredients = {
						{
							"ITEM",
							"Nylon Thread",
							4.0,
							false,
							"Nylon Thread",
						},
					},
					products = {
						{
							"Weave Nylon Fabric",
							1,
							"Weave Nylon Fabric",
						},
						{
							"Nylon Fabric",
							2.0,
							"Nylon Fabric",
						},
					},
				},
			},
		},
		["Weave Small Bath Mat"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Weave Small Bath Mat",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 30.0,
			baseXPGain = 1.0,
			defaultVariant = "Weave Small Bath Mat",
			defaultVariantUntranslated = "Weave Small Bath Mat",
			numberOfVariants = "1",
			variants = {
				["Weave Small Bath Mat"] = {
					untranslated = "Weave Small Bath Mat",
					ingredients = {
						{
							"ITEM",
							"Cotton Fabric",
							16.0,
							false,
							"Cotton Fabric",
						},
					},
					products = {
						{
							"Weave Small Bath Mat",
							1,
							"Weave Small Bath Mat",
						},
						{
							"Small Bath Mat",
							1.0,
							"Small Bath Mat",
						},
					},
				},
			},
		},
		["Weave Small Cotton Bunting Red"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Weave Small Cotton Bunting Red",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 120.0,
			baseXPGain = 1.0,
			defaultVariant = "Weave Small Cotton Bunting Red",
			defaultVariantUntranslated = "Weave Small Cotton Bunting Red",
			numberOfVariants = "1",
			variants = {
				["Weave Small Cotton Bunting Red"] = {
					untranslated = "Weave Small Cotton Bunting Red",
					ingredients = {
						{
							"ITEM",
							"Cotton Fabric",
							3.0,
							false,
							"Cotton Fabric",
						},
						{
							"TAG",
							"Wood Board",
							2.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Weave Small Cotton Bunting Red",
							1,
							"Weave Small Cotton Bunting Red",
						},
						{
							"Small Cotton Bunting Red",
							2.0,
							"Small Cotton Bunting Red",
						},
					},
				},
			},
		},
		["Weave Wool Curtains"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Weave Wool Curtains",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 60.0,
			baseXPGain = 1.5,
			defaultVariant = "Weave Wool Curtains",
			defaultVariantUntranslated = "Weave Wool Curtains",
			numberOfVariants = "1",
			variants = {
				["Weave Wool Curtains"] = {
					untranslated = "Weave Wool Curtains",
					ingredients = {
						{
							"ITEM",
							"Wool Fabric",
							5.0,
							false,
							"Wool Fabric",
						},
						{
							"ITEM",
							"Cotton Thread",
							2.0,
							false,
							"Cotton Thread",
						},
						{
							"TAG",
							"Hewn Log",
							1.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Weave Wool Curtains",
							1,
							"Weave Wool Curtains",
						},
						{
							"Wool Curtains",
							4.0,
							"Wool Curtains",
						},
					},
				},
			},
		},
		["Weave Wool Fabric"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Weave Wool Fabric",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 80.0,
			baseXPGain = 0.5,
			defaultVariant = "Weave Wool Fabric",
			defaultVariantUntranslated = "Weave Wool Fabric",
			numberOfVariants = "1",
			variants = {
				["Weave Wool Fabric"] = {
					untranslated = "Weave Wool Fabric",
					ingredients = {
						{
							"ITEM",
							"Wool Yarn",
							4.0,
							false,
							"Wool Yarn",
						},
					},
					products = {
						{
							"Weave Wool Fabric",
							1,
							"Weave Wool Fabric",
						},
						{
							"Wool Fabric",
							2.0,
							"Wool Fabric",
						},
					},
				},
			},
		},
		["Wet Brick"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Wet Brick",
			craftStn = {
				{
					"Kiln",
					"Kiln",
				},
			},
			skillNeeds = {
				{
					"Pottery",
					1,
					"Pottery",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 100.0,
			baseXPGain = 0.5,
			defaultVariant = "Wet Brick",
			defaultVariantUntranslated = "Wet Brick",
			numberOfVariants = "1",
			variants = {
				["Wet Brick"] = {
					untranslated = "Wet Brick",
					ingredients = {
						{
							"ITEM",
							"Sand",
							3.0,
							false,
							"Sand",
						},
						{
							"ITEM",
							"Clay",
							12.0,
							false,
							"Clay",
						},
						{
							"ITEM",
							"Wooden Mold",
							4.0,
							false,
							"Wooden Mold",
						},
					},
					products = {
						{
							"Wet Brick",
							"4",
							"Wet Brick",
						},
					},
				},
			},
		},
		["Wheat Ethanol"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Wheat Ethanol",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Cutting Edge Cooking",
					1,
					"Cutting Edge Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 60.0,
			baseXPGain = 0.5,
			defaultVariant = "Wheat Ethanol",
			defaultVariantUntranslated = "Wheat Ethanol",
			numberOfVariants = "1",
			variants = {
				["Wheat Ethanol"] = {
					untranslated = "Wheat Ethanol",
					ingredients = {
						{
							"ITEM",
							"Wheat",
							10.0,
							false,
							"Wheat",
						},
					},
					products = {
						{
							"Wheat Ethanol",
							1,
							"Wheat Ethanol",
						},
						{
							"Ethanol",
							1.0,
							"Ethanol",
						},
					},
				},
			},
		},
		["Wheat Mortar"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Wheat Mortar",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Masonry",
					1,
					"Masonry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.1,
			baseLaborCost = 25.0,
			baseXPGain = 0.5,
			defaultVariant = "Wheat Mortar",
			defaultVariantUntranslated = "Wheat Mortar",
			numberOfVariants = "1",
			variants = {
				["Wheat Mortar"] = {
					untranslated = "Wheat Mortar",
					ingredients = {
						{
							"ITEM",
							"Wheat",
							8.0,
							false,
							"Wheat",
						},
					},
					products = {
						{
							"Wheat Mortar",
							1,
							"Wheat Mortar",
						},
						{
							"Mortar",
							3.0,
							"Mortar",
						},
					},
				},
			},
		},
		Wheelbarrow = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Wheelbarrow",
			craftStn = {
				{
					"Workbench",
					"Workbench",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 75.0,
			baseXPGain = 0.0,
			defaultVariant = "Wheelbarrow",
			defaultVariantUntranslated = "Wheelbarrow",
			numberOfVariants = "1",
			variants = {
				Wheelbarrow = {
					untranslated = "Wheelbarrow",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							2.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Wood Board",
							4.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Wheelbarrow",
							1,
							"Wheelbarrow",
						},
					},
				},
			},
		},
		["Wild Mix"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Wild Mix",
			craftStn = {
				{
					"Kitchen",
					"Kitchen",
				},
			},
			skillNeeds = {
				{
					"Advanced Cooking",
					1,
					"Advanced Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 45.0,
			baseXPGain = 1.0,
			defaultVariant = "Wild Mix",
			defaultVariantUntranslated = "Wild Mix",
			numberOfVariants = "1",
			variants = {
				["Wild Mix"] = {
					untranslated = "Wild Mix",
					ingredients = {
						{
							"ITEM",
							"Basic Salad",
							2.0,
							false,
							"Basic Salad",
						},
						{
							"ITEM",
							"Huckleberry Extract",
							2.0,
							false,
							"Huckleberry Extract",
						},
					},
					products = {
						{
							"Wild Mix",
							"1",
							"Wild Mix",
						},
					},
				},
			},
		},
		["Wild Stew"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Wild Stew",
			craftStn = {
				{
					"Campfire",
					"Campfire",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					6,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 15.0,
			baseXPGain = 1.0,
			defaultVariant = "Wild Stew",
			defaultVariantUntranslated = "Wild Stew",
			numberOfVariants = "1",
			variants = {
				["Wild Stew"] = {
					untranslated = "Wild Stew",
					ingredients = {
						{
							"ITEM",
							"Huckleberries",
							2.0,
							false,
							"Huckleberries",
						},
						{
							"ITEM",
							"Beans",
							1.0,
							false,
							"Beans",
						},
						{
							"ITEM",
							"Beet",
							1.0,
							false,
							"Beet",
						},
						{
							"ITEM",
							"Flour",
							1.0,
							false,
							"Flour",
						},
						{
							"TAG",
							"Vegetable",
							1.0,
							false,
							"Vegetable",
						},
					},
					products = {
						{
							"Wild Stew",
							"1",
							"Wild Stew",
						},
					},
				},
			},
		},
		["Wilted Fiddleheads"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Wilted Fiddleheads",
			craftStn = {
				{
					"Campfire",
					"Campfire",
				},
			},
			skillNeeds = {
				{
					"Campfire Cooking",
					0,
					"Campfire Cooking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 15.0,
			baseXPGain = 0.5,
			defaultVariant = "Wilted Fiddleheads",
			defaultVariantUntranslated = "Wilted Fiddleheads",
			numberOfVariants = "1",
			variants = {
				["Wilted Fiddleheads"] = {
					untranslated = "Wilted Fiddleheads",
					ingredients = {
						{
							"ITEM",
							"Fiddleheads",
							1.0,
							true,
							"Fiddleheads",
						},
					},
					products = {
						{
							"Wilted Fiddleheads",
							"1",
							"Wilted Fiddleheads",
						},
					},
				},
			},
		},
		["Wind Turbine"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Wind Turbine",
			craftStn = {
				{
					"Robotic Assembly Line",
					"Robotic Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Electronics",
					5,
					"Electronics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 20.0,
			baseLaborCost = 1200.0,
			baseXPGain = 15.0,
			defaultVariant = "Wind Turbine",
			defaultVariantUntranslated = "Wind Turbine",
			numberOfVariants = "1",
			variants = {
				["Wind Turbine"] = {
					untranslated = "Wind Turbine",
					ingredients = {
						{
							"ITEM",
							"Steel Bar",
							8.0,
							false,
							"Steel Bar",
						},
						{
							"ITEM",
							"Gearbox",
							4.0,
							false,
							"Gearbox",
						},
						{
							"ITEM",
							"Advanced Circuit",
							4.0,
							false,
							"Advanced Circuit",
						},
						{
							"ITEM",
							"Servo",
							8.0,
							false,
							"Servo",
						},
					},
					products = {
						{
							"Wind Turbine",
							1,
							"Wind Turbine",
						},
					},
				},
			},
		},
		Windmill = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Windmill",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Basic Engineering",
					1,
					"Basic Engineering",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 180.0,
			baseXPGain = 8.0,
			defaultVariant = "Windmill",
			defaultVariantUntranslated = "Windmill",
			numberOfVariants = "1",
			variants = {
				Windmill = {
					untranslated = "Windmill",
					ingredients = {
						{
							"ITEM",
							"Linen Fabric",
							12.0,
							false,
							"Linen Fabric",
						},
						{
							"TAG",
							"Hewn Log",
							15.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Windmill",
							1,
							"Windmill",
						},
					},
				},
			},
		},
		["Wood Cart"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Wood Cart",
			craftStn = {
				{
					"Wainwright Table",
					"Wainwright Table",
				},
			},
			skillNeeds = {
				{
					"Basic Engineering",
					1,
					"Basic Engineering",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 150.0,
			baseXPGain = 10.0,
			defaultVariant = "Wood Cart",
			defaultVariantUntranslated = "Wood Cart",
			numberOfVariants = "1",
			variants = {
				["Wood Cart"] = {
					untranslated = "Wood Cart",
					ingredients = {
						{
							"ITEM",
							"Wooden Wheel",
							2.0,
							true,
							"Wooden Wheel",
						},
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Wood Board",
							8.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Wood Cart",
							1,
							"Wood Cart",
						},
					},
				},
			},
		},
		["Wood Shop Cart"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Wood Shop Cart",
			craftStn = {
				{
					"Wainwright Table",
					"Wainwright Table",
				},
			},
			skillNeeds = {
				{
					"Basic Engineering",
					1,
					"Basic Engineering",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 225.0,
			baseXPGain = 10.0,
			defaultVariant = "Wood Shop Cart",
			defaultVariantUntranslated = "Wood Shop Cart",
			numberOfVariants = "1",
			variants = {
				["Wood Shop Cart"] = {
					untranslated = "Wood Shop Cart",
					ingredients = {
						{
							"ITEM",
							"Cotton Fabric",
							12.0,
							false,
							"Cotton Fabric",
						},
						{
							"ITEM",
							"Wood Cart",
							1.0,
							true,
							"Wood Cart",
						},
						{
							"ITEM",
							"Store",
							1.0,
							true,
							"Store",
						},
						{
							"TAG",
							"Lumber",
							8.0,
							false,
							"Lumber",
						},
					},
					products = {
						{
							"Wood Shop Cart",
							1,
							"Wood Shop Cart",
						},
					},
				},
			},
		},
		["Wooden Barge"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Wooden Barge",
			craftStn = {
				{
					"Small Shipyard",
					"Small Shipyard",
				},
			},
			skillNeeds = {
				{
					"Shipwright",
					1,
					"Shipwright",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 15.0,
			baseLaborCost = 800.0,
			baseXPGain = 16.0,
			defaultVariant = "Wooden Barge",
			defaultVariantUntranslated = "Wooden Barge",
			numberOfVariants = "1",
			variants = {
				["Wooden Barge"] = {
					untranslated = "Wooden Barge",
					ingredients = {
						{
							"ITEM",
							"Wooden Hull Planks",
							18.0,
							false,
							"Wooden Hull Planks",
						},
						{
							"ITEM",
							"Iron Bar",
							4.0,
							false,
							"Iron Bar",
						},
						{
							"ITEM",
							"Hemp Mooring Rope",
							8.0,
							false,
							"Hemp Mooring Rope",
						},
						{
							"ITEM",
							"Wooden Wheel",
							2.0,
							true,
							"Wooden Wheel",
						},
						{
							"ITEM",
							"Gearbox",
							4.0,
							true,
							"Gearbox",
						},
						{
							"ITEM",
							"Large Wooden Ship Frame",
							1.0,
							true,
							"Large Wooden Ship Frame",
						},
					},
					products = {
						{
							"Wooden Barge",
							1,
							"Wooden Barge",
						},
					},
				},
			},
		},
		["Wooden Ceiling Light"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Wooden Ceiling Light",
			craftStn = {
				{
					"Sawmill",
					"Sawmill",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					5,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 120.0,
			baseXPGain = 3.0,
			defaultVariant = "Wooden Ceiling Light",
			defaultVariantUntranslated = "Wooden Ceiling Light",
			numberOfVariants = "1",
			variants = {
				["Wooden Ceiling Light"] = {
					untranslated = "Wooden Ceiling Light",
					ingredients = {
						{
							"ITEM",
							"Copper Wiring",
							4.0,
							false,
							"Copper Wiring",
						},
						{
							"ITEM",
							"Light Bulb",
							1.0,
							true,
							"Light Bulb",
						},
						{
							"TAG",
							"Lumber",
							6.0,
							false,
							"Lumber",
						},
						{
							"TAG",
							"Wood Board",
							4.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Fabric",
							6.0,
							false,
							"Fabric",
						},
					},
					products = {
						{
							"Wooden Ceiling Light",
							1,
							"Wooden Ceiling Light",
						},
					},
				},
			},
		},
		["Wooden Elevator"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Wooden Elevator",
			craftStn = {
				{
					"Assembly Line",
					"Assembly Line",
				},
			},
			skillNeeds = {
				{
					"Mechanics",
					1,
					"Mechanics",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 10.0,
			baseLaborCost = 500.0,
			baseXPGain = 15.0,
			defaultVariant = "Wooden Elevator",
			defaultVariantUntranslated = "Wooden Elevator",
			numberOfVariants = "1",
			variants = {
				["Wooden Elevator"] = {
					untranslated = "Wooden Elevator",
					ingredients = {
						{
							"ITEM",
							"Gearbox",
							4.0,
							false,
							"Gearbox",
						},
						{
							"ITEM",
							"Cellulose Fiber",
							4.0,
							false,
							"Cellulose Fiber",
						},
						{
							"ITEM",
							"Portable Steam Engine",
							1.0,
							true,
							"Portable Steam Engine",
						},
						{
							"TAG",
							"Lumber",
							30.0,
							false,
							"Lumber",
						},
					},
					products = {
						{
							"Wooden Elevator",
							1,
							"Wooden Elevator",
						},
					},
				},
			},
		},
		["Wooden Fabric Bed"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Wooden Fabric Bed",
			craftStn = {
				{
					"Sawmill",
					"Sawmill",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					6,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 6.0,
			baseLaborCost = 180.0,
			baseXPGain = 4.0,
			defaultVariant = "Wooden Fabric Bed",
			defaultVariantUntranslated = "Wooden Fabric Bed",
			numberOfVariants = "1",
			variants = {
				["Wooden Fabric Bed"] = {
					untranslated = "Wooden Fabric Bed",
					ingredients = {
						{
							"ITEM",
							"Nail",
							10.0,
							false,
							"Nail",
						},
						{
							"TAG",
							"Lumber",
							10.0,
							false,
							"Lumber",
						},
						{
							"TAG",
							"Fabric",
							10.0,
							false,
							"Fabric",
						},
					},
					products = {
						{
							"Wooden Fabric Bed",
							1,
							"Wooden Fabric Bed",
						},
					},
				},
			},
		},
		["Wooden Floor Lamp"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Wooden Floor Lamp",
			craftStn = {
				{
					"Sawmill",
					"Sawmill",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					5,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 120.0,
			baseXPGain = 3.0,
			defaultVariant = "Wooden Floor Lamp",
			defaultVariantUntranslated = "Wooden Floor Lamp",
			numberOfVariants = "1",
			variants = {
				["Wooden Floor Lamp"] = {
					untranslated = "Wooden Floor Lamp",
					ingredients = {
						{
							"ITEM",
							"Copper Wiring",
							4.0,
							false,
							"Copper Wiring",
						},
						{
							"ITEM",
							"Light Bulb",
							1.0,
							true,
							"Light Bulb",
						},
						{
							"TAG",
							"Lumber",
							8.0,
							false,
							"Lumber",
						},
						{
							"TAG",
							"Wood Board",
							10.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Fabric",
							8.0,
							false,
							"Fabric",
						},
					},
					products = {
						{
							"Wooden Floor Lamp",
							1,
							"Wooden Floor Lamp",
						},
					},
				},
			},
		},
		["Wooden Frame Wide"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Wooden Frame Wide",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					4,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 160.0,
			baseXPGain = 1.0,
			defaultVariant = "Wooden Frame Wide",
			defaultVariantUntranslated = "Wooden Frame Wide",
			numberOfVariants = 5,
			variants = {
				["Wooden Frame Wide"] = {
					untranslated = "Wooden Frame Wide",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							2.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Wooden Frame Wide",
							1,
							"Wooden Frame Wide",
						},
					},
				},
				["Wooden Frame Landscape"] = {
					untranslated = "Wooden Frame Landscape",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							2.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Wooden Frame Landscape",
							1,
							"Wooden Frame Landscape",
						},
					},
				},
				["Wooden Frame Square"] = {
					untranslated = "Wooden Frame Square",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							2.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Wooden Frame Square",
							1,
							"Wooden Frame Square",
						},
					},
				},
				["Wooden Frame Portrait"] = {
					untranslated = "Wooden Frame Portrait",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							2.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Wooden Frame Portrait",
							1,
							"Wooden Frame Portrait",
						},
					},
				},
				["Wooden Frame Tall"] = {
					untranslated = "Wooden Frame Tall",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							2.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Wooden Frame Tall",
							1,
							"Wooden Frame Tall",
						},
					},
				},
			},
		},
		["Wooden Hull Planks"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Wooden Hull Planks",
			craftStn = {
				{
					"Small Shipyard",
					"Small Shipyard",
				},
			},
			skillNeeds = {
				{
					"Shipwright",
					1,
					"Shipwright",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 60.0,
			baseXPGain = 0.5,
			defaultVariant = "Wooden Hull Planks",
			defaultVariantUntranslated = "Wooden Hull Planks",
			numberOfVariants = "1",
			variants = {
				["Wooden Hull Planks"] = {
					untranslated = "Wooden Hull Planks",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Wooden Hull Planks",
							"",
							"Wooden Hull Planks",
						},
					},
				},
			},
		},
		["Wooden Keel"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Wooden Keel",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Logging",
					1,
					"Logging",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 60.0,
			baseXPGain = 1.0,
			defaultVariant = "Wooden Keel",
			defaultVariantUntranslated = "Wooden Keel",
			numberOfVariants = "1",
			variants = {
				["Wooden Keel"] = {
					untranslated = "Wooden Keel",
					ingredients = {
						{
							"TAG",
							"Wood",
							8.0,
							false,
							"Wood",
						},
					},
					products = {
						{
							"Wooden Keel",
							"",
							"Wooden Keel",
						},
					},
				},
			},
		},
		["Wooden Kitchen Lamp"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Wooden Kitchen Lamp",
			craftStn = {
				{
					"Sawmill",
					"Sawmill",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					6,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 120.0,
			baseXPGain = 3.0,
			defaultVariant = "Wooden Kitchen Lamp",
			defaultVariantUntranslated = "Wooden Kitchen Lamp",
			numberOfVariants = "1",
			variants = {
				["Wooden Kitchen Lamp"] = {
					untranslated = "Wooden Kitchen Lamp",
					ingredients = {
						{
							"ITEM",
							"Iron Plate",
							2.0,
							false,
							"Iron Plate",
						},
						{
							"ITEM",
							"Copper Wiring",
							4.0,
							false,
							"Copper Wiring",
						},
						{
							"ITEM",
							"Light Bulb",
							1.0,
							true,
							"Light Bulb",
						},
						{
							"TAG",
							"Lumber",
							6.0,
							false,
							"Lumber",
						},
						{
							"TAG",
							"Wood Board",
							4.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Wooden Kitchen Lamp",
							1,
							"Wooden Kitchen Lamp",
						},
					},
				},
			},
		},
		["Wooden Latrine"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Wooden Latrine",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					2,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 60.0,
			baseXPGain = 2.0,
			defaultVariant = "Wooden Latrine",
			defaultVariantUntranslated = "Wooden Latrine",
			numberOfVariants = "1",
			variants = {
				["Wooden Latrine"] = {
					untranslated = "Wooden Latrine",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							5.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Wood Board",
							20.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Wooden Latrine",
							1,
							"Wooden Latrine",
						},
					},
				},
			},
		},
		["Wooden Mold"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Wooden Mold",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Logging",
					1,
					"Logging",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.4,
			baseLaborCost = 120.0,
			baseXPGain = 1.0,
			defaultVariant = "Wooden Mold",
			defaultVariantUntranslated = "Wooden Mold",
			numberOfVariants = "1",
			variants = {
				["Wooden Mold"] = {
					untranslated = "Wooden Mold",
					ingredients = {
						{
							"ITEM",
							"Nail",
							2.0,
							false,
							"Nail",
						},
						{
							"TAG",
							"Wood Board",
							8.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Wooden Mold",
							"4",
							"Wooden Mold",
						},
					},
				},
			},
		},
		["Wooden Moorage Post"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Wooden Moorage Post",
			craftStn = {
				{
					"Small Shipyard",
					"Small Shipyard",
				},
			},
			skillNeeds = {
				{
					"Shipwright",
					1,
					"Shipwright",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 120.0,
			baseXPGain = 1.0,
			defaultVariant = "Wooden Moorage Post",
			defaultVariantUntranslated = "Wooden Moorage Post",
			numberOfVariants = "1",
			variants = {
				["Wooden Moorage Post"] = {
					untranslated = "Wooden Moorage Post",
					ingredients = {
						{
							"ITEM",
							"Hemp Mooring Rope",
							4.0,
							false,
							"Hemp Mooring Rope",
						},
						{
							"TAG",
							"Hewn Log",
							12.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Wood Board",
							4.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Wooden Moorage Post",
							1,
							"Wooden Moorage Post",
						},
					},
				},
			},
		},
		["Wooden Oar"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Wooden Oar",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Logging",
					1,
					"Logging",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 60.0,
			baseXPGain = 0.5,
			defaultVariant = "Wooden Oar",
			defaultVariantUntranslated = "Wooden Oar",
			numberOfVariants = "1",
			variants = {
				["Wooden Oar"] = {
					untranslated = "Wooden Oar",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Wooden Oar",
							"",
							"Wooden Oar",
						},
					},
				},
			},
		},
		["Wooden Rudder"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Wooden Rudder",
			craftStn = {
				{
					"Sawmill",
					"Sawmill",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					1,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 40.0,
			baseXPGain = 1.0,
			defaultVariant = "Wooden Rudder",
			defaultVariantUntranslated = "Wooden Rudder",
			numberOfVariants = "1",
			variants = {
				["Wooden Rudder"] = {
					untranslated = "Wooden Rudder",
					ingredients = {
						{
							"ITEM",
							"Iron Gear",
							2.0,
							false,
							"Iron Gear",
						},
						{
							"TAG",
							"Lumber",
							4.0,
							false,
							"Lumber",
						},
					},
					products = {
						{
							"Wooden Rudder",
							"",
							"Wooden Rudder",
						},
					},
				},
			},
		},
		["Wooden Straw Bed"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Wooden Straw Bed",
			craftStn = {
				{
					"Carpentry Table",
					"Carpentry Table",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					1,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 60.0,
			baseXPGain = 2.0,
			defaultVariant = "Wooden Straw Bed",
			defaultVariantUntranslated = "Wooden Straw Bed",
			numberOfVariants = "1",
			variants = {
				["Wooden Straw Bed"] = {
					untranslated = "Wooden Straw Bed",
					ingredients = {
						{
							"ITEM",
							"Plant Fibers",
							40.0,
							false,
							"Plant Fibers",
						},
						{
							"TAG",
							"Hewn Log",
							15.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Wood Board",
							15.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Wooden Straw Bed",
							1,
							"Wooden Straw Bed",
						},
					},
				},
			},
		},
		["Wooden Table Lamp"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Wooden Table Lamp",
			craftStn = {
				{
					"Sawmill",
					"Sawmill",
				},
			},
			skillNeeds = {
				{
					"Carpentry",
					6,
					"Carpentry",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 4.0,
			baseLaborCost = 120.0,
			baseXPGain = 3.0,
			defaultVariant = "Wooden Table Lamp",
			defaultVariantUntranslated = "Wooden Table Lamp",
			numberOfVariants = "1",
			variants = {
				["Wooden Table Lamp"] = {
					untranslated = "Wooden Table Lamp",
					ingredients = {
						{
							"ITEM",
							"Copper Wiring",
							4.0,
							false,
							"Copper Wiring",
						},
						{
							"ITEM",
							"Light Bulb",
							1.0,
							true,
							"Light Bulb",
						},
						{
							"TAG",
							"Lumber",
							10.0,
							false,
							"Lumber",
						},
						{
							"TAG",
							"Wood Board",
							4.0,
							false,
							"Wood Board",
						},
						{
							"TAG",
							"Fabric",
							6.0,
							false,
							"Fabric",
						},
					},
					products = {
						{
							"Wooden Table Lamp",
							1,
							"Wooden Table Lamp",
						},
					},
				},
			},
		},
		["Wooden Transport Ship"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Wooden Transport Ship",
			craftStn = {
				{
					"Medium Shipyard",
					"Medium Shipyard",
				},
			},
			skillNeeds = {
				{
					"Shipwright",
					1,
					"Shipwright",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 15.0,
			baseLaborCost = 1000.0,
			baseXPGain = 10.0,
			defaultVariant = "Wooden Transport Ship",
			defaultVariantUntranslated = "Wooden Transport Ship",
			numberOfVariants = "1",
			variants = {
				["Wooden Transport Ship"] = {
					untranslated = "Wooden Transport Ship",
					ingredients = {
						{
							"ITEM",
							"Wooden Hull Planks",
							18.0,
							false,
							"Wooden Hull Planks",
						},
						{
							"ITEM",
							"Iron Bar",
							4.0,
							false,
							"Iron Bar",
						},
						{
							"ITEM",
							"Hemp Mooring Rope",
							4.0,
							false,
							"Hemp Mooring Rope",
						},
						{
							"ITEM",
							"Wooden Rudder",
							1.0,
							true,
							"Wooden Rudder",
						},
						{
							"ITEM",
							"Iron Axle",
							1.0,
							true,
							"Iron Axle",
						},
						{
							"ITEM",
							"Portable Steam Engine",
							1.0,
							true,
							"Portable Steam Engine",
						},
						{
							"ITEM",
							"Large Wooden Ship Frame",
							1.0,
							true,
							"Large Wooden Ship Frame",
						},
					},
					products = {
						{
							"Wooden Transport Ship",
							1,
							"Wooden Transport Ship",
						},
					},
				},
			},
		},
		["Wooden Wheel"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Wooden Wheel",
			craftStn = {
				{
					"Wainwright Table",
					"Wainwright Table",
				},
			},
			skillNeeds = {
				{
					"Basic Engineering",
					1,
					"Basic Engineering",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 40.0,
			baseXPGain = 1.0,
			defaultVariant = "Wooden Wheel",
			defaultVariantUntranslated = "Wooden Wheel",
			numberOfVariants = "1",
			variants = {
				["Wooden Wheel"] = {
					untranslated = "Wooden Wheel",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							4.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Wooden Wheel",
							"",
							"Wooden Wheel",
						},
					},
				},
			},
		},
		["Wool Carpet"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Wool Carpet",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.64,
			baseLaborCost = 180.0,
			baseXPGain = 1.5,
			defaultVariant = "Wool Carpet",
			defaultVariantUntranslated = "Wool Carpet",
			numberOfVariants = "1",
			variants = {
				["Wool Carpet"] = {
					untranslated = "Wool Carpet",
					ingredients = {
						{
							"ITEM",
							"Epoxy",
							1.0,
							false,
							"Epoxy",
						},
						{
							"ITEM",
							"Wool Fabric",
							3.0,
							false,
							"Wool Fabric",
						},
						{
							"TAG",
							"Wood Board",
							4.0,
							false,
							"Wood Board",
						},
					},
					products = {
						{
							"Wool Carpet",
							"",
							"Wool Carpet",
						},
					},
				},
			},
		},
		["Wool Curtains"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Wool Curtains",
			craftStn = {
				{
					"Loom",
					"Loom",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 120.0,
			baseXPGain = 1.5,
			defaultVariant = "Wool Curtains",
			defaultVariantUntranslated = "Wool Curtains",
			numberOfVariants = "1",
			variants = {
				["Wool Curtains"] = {
					untranslated = "Wool Curtains",
					ingredients = {
						{
							"ITEM",
							"Wool Fabric",
							5.0,
							false,
							"Wool Fabric",
						},
						{
							"ITEM",
							"Cotton Thread",
							2.0,
							false,
							"Cotton Thread",
						},
						{
							"TAG",
							"Hewn Log",
							2.0,
							false,
							"Hewn Log",
						},
					},
					products = {
						{
							"Wool Curtains",
							"4",
							"Wool Curtains",
						},
					},
				},
			},
		},
		["Wool Fabric"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Wool Fabric",
			craftStn = {
				{
					"Loom",
					"Loom",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 100.0,
			baseXPGain = 0.5,
			defaultVariant = "Wool Fabric",
			defaultVariantUntranslated = "Wool Fabric",
			numberOfVariants = "1",
			variants = {
				["Wool Fabric"] = {
					untranslated = "Wool Fabric",
					ingredients = {
						{
							"ITEM",
							"Wool Yarn",
							4.0,
							false,
							"Wool Yarn",
						},
					},
					products = {
						{
							"Wool Fabric",
							"",
							"Wool Fabric",
						},
					},
				},
			},
		},
		["Wool Yarn"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Wool Yarn",
			craftStn = {
				{
					"Advanced Tailoring Table",
					"Advanced Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.75,
			baseLaborCost = 60.0,
			baseXPGain = 0.5,
			defaultVariant = "Wool Yarn",
			defaultVariantUntranslated = "Wool Yarn",
			numberOfVariants = "1",
			variants = {
				["Wool Yarn"] = {
					untranslated = "Wool Yarn",
					ingredients = {
						{
							"ITEM",
							"Shorn Wool",
							3.0,
							false,
							"Shorn Wool",
						},
					},
					products = {
						{
							"Wool Yarn",
							"",
							"Wool Yarn",
						},
					},
				},
			},
		},
		["Work Backpack"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Work Backpack",
			craftStn = {
				{
					"Tailoring Table",
					"Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 600.0,
			baseXPGain = 3.0,
			defaultVariant = "Work Backpack",
			defaultVariantUntranslated = "Work Backpack",
			numberOfVariants = "1",
			variants = {
				["Work Backpack"] = {
					untranslated = "Work Backpack",
					ingredients = {
						{
							"ITEM",
							"Cellulose Fiber",
							10.0,
							false,
							"Cellulose Fiber",
						},
						{
							"ITEM",
							"Leather Hide",
							20.0,
							false,
							"Leather Hide",
						},
						{
							"TAG",
							"Fabric",
							20.0,
							false,
							"Fabric",
						},
					},
					products = {
						{
							"Work Backpack",
							1,
							"Work Backpack",
						},
					},
				},
			},
		},
		["Work Boots"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Work Boots",
			craftStn = {
				{
					"Tailoring Table",
					"Tailoring Table",
				},
			},
			skillNeeds = {
				{
					"Tailoring",
					1,
					"Tailoring",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 0.0,
			baseLaborCost = 600.0,
			baseXPGain = 3.0,
			defaultVariant = "Work Boots",
			defaultVariantUntranslated = "Work Boots",
			numberOfVariants = "1",
			variants = {
				["Work Boots"] = {
					untranslated = "Work Boots",
					ingredients = {
						{
							"ITEM",
							"Cellulose Fiber",
							10.0,
							false,
							"Cellulose Fiber",
						},
						{
							"ITEM",
							"Leather Hide",
							20.0,
							false,
							"Leather Hide",
						},
						{
							"TAG",
							"Fabric",
							20.0,
							false,
							"Fabric",
						},
					},
					products = {
						{
							"Work Boots",
							1,
							"Work Boots",
						},
					},
				},
			},
		},
		Workbench = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Workbench",
			craftStn = {
				{
					"Campsite Workbench",
					"Campsite Workbench",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 0.5,
			baseLaborCost = 30.0,
			baseXPGain = 0.0,
			defaultVariant = "Workbench",
			defaultVariantUntranslated = "Workbench",
			numberOfVariants = "1",
			variants = {
				Workbench = {
					untranslated = "Workbench",
					ingredients = {
						{
							"TAG",
							"Wood",
							10.0,
							false,
							"Wood",
						},
					},
					products = {
						{
							"Workbench",
							1,
							"Workbench",
						},
					},
				},
			},
		},
		["Worldly Donut"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Worldly Donut",
			craftStn = {
				{
					"Bakery Oven",
					"Bakery Oven",
				},
			},
			skillNeeds = {
				{
					"Baking",
					4,
					"Baking",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 1.0,
			baseLaborCost = 25.0,
			baseXPGain = 1.0,
			defaultVariant = "Worldly Donut",
			defaultVariantUntranslated = "Worldly Donut",
			numberOfVariants = "1",
			variants = {
				["Worldly Donut"] = {
					untranslated = "Worldly Donut",
					ingredients = {
						{
							"ITEM",
							"Sugar",
							2.0,
							false,
							"Sugar",
						},
						{
							"ITEM",
							"Pastry Dough",
							1.0,
							false,
							"Pastry Dough",
						},
						{
							"TAG",
							"Oil",
							2.0,
							false,
							"Oil",
						},
					},
					products = {
						{
							"Worldly Donut",
							"1",
							"Worldly Donut",
						},
					},
				},
			},
		},
		Yeast = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Yeast",
			craftStn = {
				{
					"Mill",
					"Mill",
				},
			},
			skillNeeds = {
				{
					"Milling",
					4,
					"Milling",
				},
			},
			moduleNeeds = {},
			baseCraftTime = 2.0,
			baseLaborCost = 15.0,
			baseXPGain = 1.0,
			defaultVariant = "Yeast",
			defaultVariantUntranslated = "Yeast",
			numberOfVariants = "1",
			variants = {
				Yeast = {
					untranslated = "Yeast",
					ingredients = {
						{
							"ITEM",
							"Sugar",
							2.0,
							false,
							"Sugar",
						},
					},
					products = {
						{
							"Yeast",
							"1",
							"Yeast",
						},
					},
				},
			},
		},
		["Zoning Office"] = {
			dispCraftStn = "1",
			checkImage = "1",
			untranslated = "Zoning Office",
			craftStn = {
				{
					"Settlement Crafting Table",
					"Settlement Crafting Table",
				},
			},
			skillNeeds = {},
			moduleNeeds = {},
			baseCraftTime = 5.0,
			baseLaborCost = 1200.0,
			baseXPGain = 5.0,
			defaultVariant = "Zoning Office",
			defaultVariantUntranslated = "Zoning Office",
			numberOfVariants = "1",
			variants = {
				["Zoning Office"] = {
					untranslated = "Zoning Office",
					ingredients = {
						{
							"TAG",
							"Hewn Log",
							15.0,
							false,
							"Hewn Log",
						},
						{
							"TAG",
							"Mortared Stone",
							15.0,
							false,
							"Mortared Stone",
						},
					},
					products = {
						{
							"Zoning Office",
							1,
							"Zoning Office",
						},
					},
				},
			},
		},
	},
	ingredients = {
		[""] = {
			"Homestead Claim Stake",
		},
		Acorn = {
			"Acorn Powder",
			"Phad Thai",
		},
		["Advanced Circuit"] = {
			"Advanced Combustion Engine",
			"Computer Lab",
			"Froth Floatation Cell",
			"Industrial Generator",
			"Industrial Refrigerator",
			"Laser",
			"Powered Storage Silo",
			"Sensor Based Belt Sorter",
			"Wind Turbine",
		},
		["Advanced Combustion Engine"] = {
			"Excavator",
			"Industrial Generator",
			"Skid Steer",
		},
		["Advanced Upgrade Lvl1"] = {
			"Advanced Upgrade 2",
		},
		["Advanced Upgrade Lvl2"] = {
			"Advanced Upgrade 3",
		},
		["Advanced Upgrade Lvl3"] = {
			"Advanced Upgrade 4",
		},
		["Advanced Upgrade Lvl4"] = {
			"Advanced Baking Upgrade",
			"Advanced Cooking Upgrade",
			"Advanced Smelting Upgrade",
			"Baking Upgrade",
			"Carpentry Advanced Upgrade",
			"Cooking Upgrade",
			"Glassworking Advanced Upgrade",
			"Logging Advanced Upgrade",
			"Masonry Advanced Upgrade",
			"Mechanics Advanced Upgrade",
			"Mining Advanced Upgrade",
			"Pottery Upgrade",
			"Shipwright Advanced Upgrade",
			"Smelting Upgrade",
		},
		["Agave Leaves"] = {
			"Baked Agave",
			"Charred Agave",
		},
		["Agriculture Research Paper Advanced"] = {
			"Basic Upgrade 3",
		},
		["Agriculture Research Paper Modern"] = {
			"Advanced Upgrade 2",
		},
		["Alligator Carcass"] = {
			"Stuffed Alligator",
		},
		["Ashlar Basalt"] = {
			"Adorned Ashlar Basalt Bench",
			"Adorned Ashlar Basalt Chair",
			"Adorned Ashlar Basalt Table",
			"Ashlar Basalt Bench",
			"Ashlar Basalt Chair",
			"Ashlar Basalt Door",
			"Ashlar Basalt Fireplace",
			"Ashlar Basalt Table",
			"Ashlar Large Basalt Fountain",
			"Ashlar Small Basalt Fountain",
			"Large Hanging Ashlar Basalt Sign",
			"Large Standing Ashlar Basalt Sign",
			"Small Hanging Ashlar Basalt Sign",
			"Small Standing Ashlar Basalt Sign",
		},
		["Ashlar Gneiss"] = {
			"Adorned Ashlar Gneiss Bench",
			"Adorned Ashlar Gneiss Chair",
			"Adorned Ashlar Gneiss Table",
			"Ashlar Gneiss Bench",
			"Ashlar Gneiss Chair",
			"Ashlar Gneiss Door",
			"Ashlar Gneiss Fireplace",
			"Ashlar Gneiss Table",
			"Ashlar Large Gneiss Fountain",
			"Ashlar Small Gneiss Fountain",
			"Large Hanging Ashlar Gneiss Sign",
			"Large Standing Ashlar Gneiss Sign",
			"Small Hanging Ashlar Gneiss Sign",
			"Small Standing Ashlar Gneiss Sign",
		},
		["Ashlar Granite"] = {
			"Adorned Ashlar Granite Bench",
			"Adorned Ashlar Granite Chair",
			"Adorned Ashlar Granite Table",
			"Ashlar Granite Bench",
			"Ashlar Granite Chair",
			"Ashlar Granite Door",
			"Ashlar Granite Fireplace",
			"Ashlar Granite Table",
			"Ashlar Large Granite Fountain",
			"Ashlar Small Granite Fountain",
			"Federation Foundation",
			"Large Hanging Ashlar Granite Sign",
			"Large Standing Ashlar Granite Sign",
			"Small Hanging Ashlar Granite Sign",
			"Small Standing Ashlar Granite Sign",
		},
		["Ashlar Limestone"] = {
			"Adorned Ashlar Limestone Bench",
			"Adorned Ashlar Limestone Chair",
			"Adorned Ashlar Limestone Table",
			"Ashlar Large Limestone Fountain",
			"Ashlar Limestone Bench",
			"Ashlar Limestone Chair",
			"Ashlar Limestone Door",
			"Ashlar Limestone Fireplace",
			"Ashlar Limestone Table",
			"Ashlar Small Limestone Fountain",
			"Federation Foundation",
			"Large Hanging Ashlar Limestone Sign",
			"Large Standing Ashlar Limestone Sign",
			"Small Hanging Ashlar Limestone Sign",
			"Small Standing Ashlar Limestone Sign",
		},
		["Ashlar Sandstone"] = {
			"Adorned Ashlar Sandstone Bench",
			"Adorned Ashlar Sandstone Chair",
			"Adorned Ashlar Sandstone Table",
			"Ashlar Large Sandstone Fountain",
			"Ashlar Sandstone Bench",
			"Ashlar Sandstone Chair",
			"Ashlar Sandstone Door",
			"Ashlar Sandstone Fireplace",
			"Ashlar Sandstone Table",
			"Ashlar Small Sandstone Fountain",
			"Large Hanging Ashlar Sandstone Sign",
			"Large Standing Ashlar Sandstone Sign",
			"Small Hanging Ashlar Sandstone Sign",
			"Small Standing Ashlar Sandstone Sign",
		},
		["Ashlar Shale"] = {
			"Adorned Ashlar Shale Bench",
			"Adorned Ashlar Shale Chair",
			"Adorned Ashlar Shale Table",
			"Ashlar Large Shale Fountain",
			"Ashlar Shale Bench",
			"Ashlar Shale Chair",
			"Ashlar Shale Door",
			"Ashlar Shale Fireplace",
			"Ashlar Shale Table",
			"Ashlar Small Shale Fountain",
			"Large Hanging Ashlar Shale Sign",
			"Large Standing Ashlar Shale Sign",
			"Small Hanging Ashlar Shale Sign",
			"Small Standing Ashlar Shale Sign",
		},
		["Ashlar Stone"] = {
			"Adorned Ashlar Stone Bench",
			"Adorned Ashlar Stone Chair",
			"Adorned Ashlar Stone Table",
			"Ashlar Large Stone Fountain",
			"Ashlar Small Stone Fountain",
			"Ashlar Stone Bench",
			"Ashlar Stone Chair",
			"Ashlar Stone Door",
			"Ashlar Stone Fireplace",
			"Ashlar Stone Table",
			"Large Hanging Ashlar Stone Sign",
			"Large Standing Ashlar Stone Sign",
			"Small Hanging Ashlar Stone Sign",
			"Small Standing Ashlar Stone Sign",
		},
		["Baked Meat"] = {
			"Culinary Research Paper Advanced Meat",
		},
		["Baked Vegetable"] = {
			"Culinary Research Paper Advanced",
		},
		Barrel = {
			"Biodiesel",
			"Petroleum",
		},
		Basalt = {
			"Ashlar Basalt",
			"Crushed Basalt Lv2",
			"Crushed Basalt Lv3",
		},
		["Basic Circuit"] = {
			"Advanced Tailoring Table",
			"Automatic Loom",
			"Electric Motor",
			"Modern Upgrade 4",
			"Refrigerator",
			"Sensor Based Belt Sorter",
			"Servo",
			"Solar Generator",
			"Spin Melter",
			"Washing Machine",
		},
		["Basic Research"] = {
			"Advanced Upgrade 1",
			"Advanced Upgrade 2",
			"Advanced Upgrade 3",
			"Advanced Upgrade 4",
			"Basic Upgrade 4",
			"Modern Upgrade 1",
			"Modern Upgrade 2",
			"Modern Upgrade 3",
			"Modern Upgrade 4",
		},
		["Basic Salad"] = {
			"Crimson Salad",
			"Sweet Salad",
			"Wild Mix",
		},
		["Basic Upgrade Lvl1"] = {
			"Basic Upgrade 2",
		},
		["Basic Upgrade Lvl2"] = {
			"Basic Upgrade 3",
		},
		["Basic Upgrade Lvl3"] = {
			"Basic Upgrade 4",
		},
		["Basic Upgrade Lvl4"] = {
			"Basic Engineering Upgrade",
			"Butchery Upgrade",
			"Campfire Cooking Upgrade",
			"Carpentry Basic Upgrade",
			"Farming Upgrade",
			"Fertilizers Upgrade",
			"Gathering Basic Upgrade",
			"Hunting Upgrade",
			"Logging Basic Upgrade",
			"Masonry Basic Upgrade",
			"Milling Upgrade",
			"Mining Basic Upgrade",
			"Paper Milling Upgrade",
			"Shipwright Basic Upgrade",
			"Tailoring Basic Upgrade",
		},
		["Bean Sprout"] = {
			"Banh Xeo",
			"Bison Chow Fun",
			"Phad Thai",
		},
		Beans = {
			"Autumn Stew",
			"Bean Paste",
			"Bean Sprout",
			"Charred Beans",
			"Exotic Vegetable Medley",
			"Forest Salad",
			"Poke Bowl",
			"Pupusas",
			"Wild Stew",
		},
		Beet = {
			"Baked Beet",
			"Beet Campfire Salad",
			"Beet Sugar",
			"Charred Beet",
			"Exotic Vegetable Medley",
			"Grassland Salad",
			"Mixed Fruit Salad",
			"Root Campfire Stew",
			"Wild Stew",
		},
		["Berry Extract Fertilizer"] = {
			"Agriculture Research Paper Modern",
		},
		["Bighorn Carcass"] = {
			"Sheep Mount",
		},
		["Birch Log"] = {
			"Composite Birch Lumber",
			"Large Hanging Birch Sign",
			"Large Standing Birch Sign",
			"Small Hanging Birch Sign",
			"Small Standing Birch Sign",
		},
		["Bison Carcass"] = {
			"Bison Chow Fun",
			"Bison Mount",
			"Butcher Bison",
			"Campfire Bison",
			"Stuffed Bison",
		},
		["Blood Meal Fertilizer"] = {
			"Agriculture Research Paper Modern",
		},
		["Blue Shark"] = {
			"Shark Fillet Soup",
		},
		["Boiled Grains"] = {
			"Topped Porridge",
		},
		["Boiled Rice"] = {
			"Hosomaki",
			"Kelpy Crab Roll",
			"Pineapple Friend Rice",
			"Poke Bowl",
			"Seeded Camas Roll",
			"Spiky Roll",
		},
		["Boiled Sausage"] = {
			"Culinary Research Paper Modern",
		},
		Boiler = {
			"Portable Steam Engine",
		},
		["Bolete Mushrooms"] = {
			"Mushroom Medley",
			"Rainforest Salad",
		},
		Bread = {
			"Culinary Research Paper Modern",
			"Stuffed Turkey",
		},
		Brick = {
			"Bakery Oven",
			"Bank",
			"Blast Furnace",
			"Brick Fireplace",
			"Geology Research Paper Modern",
			"Glassworks",
			"Mint",
			"Standing Steel Brick Sign",
			"Treasury",
		},
		["Camas Bulb"] = {
			"Camas Bulb Bake",
			"Camas Paste",
			"Charred Camas Bulb",
			"Fantastic Forest Pizza",
			"Fried Camas",
			"Mixed Vegetable Medley",
			"Root Campfire Salad",
			"Root Campfire Stew",
		},
		["Camas Paste"] = {
			"Camas Bread",
			"Seeded Camas Roll",
		},
		["Campfire Salad"] = {
			"Culinary Research Paper Basic",
		},
		Canvas = {
			"Art Supplies",
			"Easel",
		},
		["Cast Iron Stove"] = {
			"Powered Cart",
		},
		["Cedar Log"] = {
			"Composite Cedar Lumber",
			"Large Hanging Cedar Sign",
			"Large Standing Cedar Sign",
			"Small Hanging Cedar Sign",
			"Small Standing Cedar Sign",
		},
		["Ceiba Log"] = {
			"Composite Ceiba Lumber",
			"Large Hanging Ceiba Sign",
			"Large Standing Ceiba Sign",
			"Small Hanging Ceiba Sign",
			"Small Standing Ceiba Sign",
		},
		["Cellulose Fiber"] = {
			"Bearpack",
			"Camo Pants",
			"Camo Shirt",
			"Cloth Cape",
			"Large Bath Mat",
			"Light Backpack",
			"Paper",
			"Rug Large",
			"Rug Medium",
			"Weave Large Bath Mat",
			"Wooden Elevator",
			"Work Backpack",
			"Work Boots",
		},
		Cement = {
			"Asphalt Concrete",
			"Reinforced Concrete",
			"Robotic Assembly Line",
			"Waste Filter",
		},
		["Cereal Germ"] = {
			"Oil",
		},
		Charcoal = {
			"Charcoal Steel",
		},
		["Charred Beet"] = {
			"Crimson Salad",
		},
		["Charred Camas Bulb"] = {
			"Camas Ash Fertilizer",
		},
		["Charred Fish"] = {
			"Fish Stew",
		},
		["Charred Meat"] = {
			"Meaty Stew",
		},
		["Charred Pineapple"] = {
			"Pineapple Friend Rice",
		},
		Clam = {
			"Clam Chowder",
			"Shuck Clams",
		},
		Clay = {
			"Bathtub",
			"Cement",
			"Round Pot",
			"Shale Brick",
			"Small Sink",
			"Square Pot",
			"Tallow Lamp",
			"Toilet",
			"Wet Brick",
		},
		Coal = {
			"Crushed Coal",
			"Crushed Coal Lv2",
			"Crushed Coal Lv3",
		},
		["Colored Powder"] = {
			"Oil Paint",
		},
		["Combustion Engine"] = {
			"Combustion Generator",
			"Industrial Barge",
			"Truck",
		},
		["Composite Birch Lumber"] = {
			"Composite Birch Bench",
			"Composite Birch Chair",
			"Composite Birch Door",
			"Composite Birch Table",
		},
		["Composite Cedar Lumber"] = {
			"Composite Cedar Bench",
			"Composite Cedar Chair",
			"Composite Cedar Door",
			"Composite Cedar Table",
		},
		["Composite Ceiba Lumber"] = {
			"Composite Ceiba Bench",
			"Composite Ceiba Chair",
			"Composite Ceiba Door",
			"Composite Ceiba Table",
		},
		["Composite Fir Lumber"] = {
			"Composite Fir Bench",
			"Composite Fir Chair",
			"Composite Fir Door",
			"Composite Fir Table",
		},
		["Composite Joshua Lumber"] = {
			"Composite Joshua Bench",
			"Composite Joshua Chair",
			"Composite Joshua Door",
			"Composite Joshua Table",
		},
		["Composite Lumber"] = {
			"Composite Lumber Bench",
			"Composite Lumber Chair",
			"Composite Lumber Door",
			"Composite Lumber Table",
			"Computer Lab",
			"Federation Foundation",
			"Modern Upgrade 3",
			"Steel Abstract Fixture",
			"Steel Hanging Fixture",
			"Steel Hanging Lamp",
			"Steel Square Fixture",
		},
		["Composite Oak Lumber"] = {
			"Composite Oak Bench",
			"Composite Oak Chair",
			"Composite Oak Door",
			"Composite Oak Table",
		},
		["Composite Palm Lumber"] = {
			"Composite Palm Bench",
			"Composite Palm Chair",
			"Composite Palm Door",
			"Composite Palm Table",
		},
		["Composite Redwood Lumber"] = {
			"Composite Redwood Bench",
			"Composite Redwood Chair",
			"Composite Redwood Door",
			"Composite Redwood Table",
		},
		["Composite Saguaro Lumber"] = {
			"Composite Saguaro Bench",
			"Composite Saguaro Chair",
			"Composite Saguaro Door",
			"Composite Saguaro Table",
		},
		["Composite Spruce Lumber"] = {
			"Composite Spruce Bench",
			"Composite Spruce Chair",
			"Composite Spruce Door",
			"Composite Spruce Table",
		},
		Compost = {
			"Compost Fertilizer",
		},
		["Cookeina Mushrooms"] = {
			"Millionaires Salad",
			"Mushroom Medley",
		},
		["Copper Bar"] = {
			"Copper Frame Landscape",
			"Copper Frame Portrait",
			"Copper Frame Square",
			"Copper Frame Tall",
			"Copper Frame Wide",
			"Copper Pipe",
			"Copper Plate",
			"Copper Wiring",
			"Country Foundation",
			"Embassy Desk",
			"Metallurgy Research Paper Advanced",
			"Tripod Camera",
		},
		["Copper Concentrate"] = {
			"Copper Bar",
			"Smelt Copper",
		},
		["Copper Ore"] = {
			"Crushed Copper Lv2",
			"Crushed Copper Lv3",
			"Crushed Copper Ore",
		},
		["Copper Pipe"] = {
			"Portable Steam Engine",
		},
		["Copper Plate"] = {
			"Boiler",
			"Heat Sink",
		},
		["Copper Wiring"] = {
			"Advanced Circuit",
			"Basic Circuit",
			"Electric Motor",
			"Electric Wall Lamp",
			"Heat Sink",
			"Industrial Elevator",
			"Light Bulb",
			"Modern Double Street Light",
			"Modern Street Light",
			"Plastic Buoy",
			"Radiator",
			"Steel Abstract Fixture",
			"Steel Ceiling Light",
			"Steel Floor Lamp",
			"Steel Hanging Fixture",
			"Steel Hanging Lamp",
			"Steel Kitchen Lamp",
			"Steel Searchlight",
			"Steel Square Fixture",
			"Steel Table Lamp",
			"Streetlamp",
			"Transmission Pole",
			"Wooden Ceiling Light",
			"Wooden Floor Lamp",
			"Wooden Kitchen Lamp",
			"Wooden Table Lamp",
		},
		Corn = {
			"Baked Corn",
			"Charred Corn",
			"Corn Ethanol",
			"Corn Fritters",
			"Cornmeal",
			"Field Campfire Stew",
			"Grassland Salad",
			"Mixed Vegetable Medley",
		},
		Cornmeal = {
			"Agouti Enchiladas",
			"Corn Fritters",
			"Mochi",
			"Pupusas",
			"Tortilla",
		},
		["Corrugated Steel"] = {
			"Corrugated Steel Door",
			"Corrugated Steel Fence Door",
			"Large Corrugated Steel Door",
		},
		["Cotton Boll"] = {
			"Cotton Lint",
		},
		["Cotton Fabric"] = {
			"Builder Shirt",
			"Cast Iron Bed",
			"Cast Iron Royal Bed",
			"Chef Hat",
			"Chef Pants",
			"Chef Shirt",
			"Chef Shoes",
			"Cotton Canvas",
			"Cotton Carpet",
			"Cotton Curtains",
			"Cotton Streamer Stars",
			"Cotton Streamer Stripes",
			"Court Chair",
			"Crane",
			"Explorer Boots",
			"Explorer Gloves",
			"Explorer Hat",
			"Explorer Pants",
			"Explorer Shirt",
			"Farmer Hat",
			"Farmer Overalls",
			"Huge Banner Sign",
			"Huge Wooden Banner Sign",
			"Large Bath Mat",
			"Large Cotton Bunting Festive",
			"Large Cotton Bunting Red",
			"Large Cotton Bunting Regal",
			"Large Cotton Bunting Vibrant",
			"Large Court",
			"Large Festive Paper Lantern",
			"Large Paper Lantern",
			"Nylon Futon Bed",
			"Nylon Futon Couch",
			"Shipwright Hat",
			"Shipwright Overalls",
			"Shipwright Shirt",
			"Small Bath Mat",
			"Small Cotton Bunting Festive",
			"Small Cotton Bunting Red",
			"Small Cotton Bunting Regal",
			"Small Cotton Bunting Vibrant",
			"Small Paper Lantern",
			"Smith Bandana",
			"Smith Boots",
			"Smith Gloves",
			"Smith Pants",
			"Smith Shirt",
			"Tailor Bowler Hat",
			"Tailor Pants",
			"Tailor Shirt",
			"Towel Rack",
			"Upholstered Chair",
			"Upholstered Couch",
			"Weave Cotton Canvas",
			"Weave Cotton Curtains",
			"Weave Large Bath Mat",
			"Weave Large Cotton Bunting Red",
			"Weave Small Bath Mat",
			"Weave Small Cotton Bunting Red",
			"Wood Shop Cart",
		},
		["Cotton Lint"] = {
			"Cotton Thread",
		},
		["Cotton Seed"] = {
			"Cottonseed Oil",
		},
		["Cotton Thread"] = {
			"Cotton Curtains",
			"Cotton Fabric",
			"Tallow Candle",
			"Tallow Lamp",
			"Tallow Wall Lamp",
			"Weave Cotton Curtains",
			"Weave Cotton Fabric",
			"Weave Wool Curtains",
			"Wool Curtains",
		},
		["Crab Carcass"] = {
			"Banh Xeo",
			"Clean Crab",
			"Kelpy Crab Roll",
		},
		["Crimini Mushrooms"] = {
			"Exotic Salad",
			"Hearty Hometown Pizza",
			"Mushroom Medley",
		},
		["Crop Seed"] = {
			"Agriculture Research Paper Advanced",
		},
		["Crushed Coal"] = {
			"Steel Bar",
		},
		["Crushed Copper Ore"] = {
			"Concentrate Copper Lv2",
			"Copper Concentrate",
		},
		["Crushed Gold Ore"] = {
			"Concentrate Gold Lv2",
			"Gold Concentrate",
		},
		["Crushed Iron Ore"] = {
			"Concentrate Dry Iron",
			"Concentrate Dry Iron Lv2",
			"Concentrate Iron Lv2",
			"Iron Concentrate",
		},
		["Crushed Limestone"] = {
			"Glass",
			"Phosphate Fertilizer",
			"Quicklime",
		},
		["Crushed Rock"] = {
			"Asphalt Concrete",
			"Bloomery",
			"Reinforced Concrete",
			"Stone Road",
		},
		["Crushed Shale"] = {
			"Shale Brick",
		},
		["Culinary Research Paper Advanced"] = {
			"Advanced Upgrade 3",
		},
		["Culinary Research Paper Basic"] = {
			"Basic Upgrade 3",
		},
		["Culinary Research Paper Modern"] = {
			"Modern Upgrade 2",
		},
		["Dendrology Research Paper Advanced"] = {
			"Basic Upgrade 3",
		},
		["Dendrology Research Paper Basic"] = {
			"Basic Upgrade 2",
		},
		["Dendrology Research Paper Modern"] = {
			"Advanced Upgrade 4",
		},
		Dirt = {
			"Agriculture Research Paper Advanced",
			"Composite Filler",
			"Compost Spoiled Food",
			"Dirt Ramp",
			"Dirt Ramp Basic",
			"Farmers Table",
			"Fiber Filler",
			"Pulp Filler",
		},
		["Dried Fish"] = {
			"Culinary Research Paper Basic Fish",
		},
		["Dried Meat"] = {
			"Culinary Research Paper Basic Meat",
		},
		["Electric Motor"] = {
			"Froth Floatation Cell",
			"Industrial Elevator",
			"Jaw Crusher",
			"Laser",
			"Robotic Assembly Line",
			"Sensor Based Belt Sorter",
		},
		["Elk Carcass"] = {
			"Elk Mount",
			"Stuffed Elk",
		},
		["Engineering Research Paper Advanced"] = {
			"Basic Upgrade 4",
		},
		["Engineering Research Paper Modern"] = {
			"Advanced Upgrade 4",
		},
		Epoxy = {
			"Composite Birch Lumber",
			"Composite Cedar Lumber",
			"Composite Ceiba Lumber",
			"Composite Fir Lumber",
			"Composite Joshua Lumber",
			"Composite Lumber",
			"Composite Oak Lumber",
			"Composite Palm Lumber",
			"Composite Redwood Lumber",
			"Composite Saguaro Lumber",
			"Composite Spruce Lumber",
			"Cotton Carpet",
			"Flat Steel",
			"Modern Upgrade 4",
			"Nylon Carpet",
			"Steel Axle",
			"Steel Gear",
			"Substrate",
			"Wool Carpet",
		},
		Ethanol = {
			"Biodiesel",
		},
		Fabric = {
			"Bandana",
			"Bearpack",
			"Big Backpack",
			"Bison Mount",
			"Camo Pants",
			"Camo Shirt",
			"Campsite",
			"Capris",
			"Cloth Belt",
			"Cloth Cape",
			"Couch",
			"Derpy Hat",
			"Elk Mount",
			"Goat Mount",
			"Kitchen",
			"Light Backpack",
			"Padded Chair",
			"Powered Cart",
			"Rug Large",
			"Rug Medium",
			"Running Shoes",
			"Sheep Mount",
			"Shorts",
			"Stuffed Alligator",
			"Stuffed Bison",
			"Stuffed Elk",
			"Stuffed Goat",
			"Stuffed Jaguar",
			"Stuffed Wolf",
			"Trousers",
			"Wooden Ceiling Light",
			"Wooden Fabric Bed",
			"Wooden Floor Lamp",
			"Wooden Table Lamp",
			"Work Backpack",
			"Work Boots",
		},
		Fat = {
			"Bannock",
			"Biodiesel",
			"Corn Fritters",
			"Field Campfire Stew",
			"Fish Stew",
			"Fried Camas",
			"Fried Fiddleheads",
			"Fried Hearts Of Palm",
			"Fried Taro",
			"Fried Tomatoes",
			"Huckleberry Pie",
			"Jungle Campfire Stew",
			"Meat Pie",
			"Meaty Stew",
			"Pastry Dough",
			"Root Campfire Stew",
		},
		["Fertilizer Filler"] = {
			"Berry Extract Fertilizer",
			"Blood Meal Fertilizer",
			"Camas Ash Fertilizer",
			"Compost Fertilizer",
			"Hide Ash Fertilizer",
			"Pelt Fertilizer",
			"Phosphate Fertilizer",
		},
		Fiberglass = {
			"Servo",
			"Substrate",
		},
		Fiddleheads = {
			"Fern Campfire Salad",
			"Forest Salad",
			"Fried Fiddleheads",
			"Mixed Salad",
			"Seeded Camas Roll",
			"Wilted Fiddleheads",
		},
		["Fir Log"] = {
			"Composite Fir Lumber",
			"Large Hanging Fir Sign",
			"Large Standing Fir Sign",
			"Small Hanging Fir Sign",
			"Small Standing Fir Sign",
		},
		["Fireweed Shoots"] = {
			"Charred Fireweed Shoots",
			"Mixed Salad",
		},
		["Flat Steel"] = {
			"Flat Steel Door",
			"Industrial Elevator",
		},
		["Flax Fiber"] = {
			"Linen Yarn",
		},
		["Flax Seed"] = {
			"Flaxseed Oil",
		},
		["Flax Stem"] = {
			"Flax Fiber",
		},
		["Flaxseed Oil"] = {
			"Hardwood Lumber",
			"Lumber",
			"Oil Paint",
			"Softwood Lumber",
		},
		Flour = {
			"Field Campfire Stew",
			"Fish N Chips",
			"Fish Stew",
			"Flatbread",
			"Fried Hare Haunches",
			"Fruit Muffin",
			"Huckleberry Pie",
			"Jungle Campfire Stew",
			"Leavened Dough",
			"Meat Pie",
			"Meaty Stew",
			"Pastry Dough",
			"Root Campfire Stew",
			"Wild Stew",
		},
		["Framed Glass"] = {
			"Framed Glass Door",
			"Laser",
		},
		["Fried Vegetable"] = {
			"Culinary Research Paper Basic",
		},
		Fruit = {
			"Beet Campfire Salad",
			"Fruit Muffin",
			"Fruit Tart",
			"Sweet Jerky",
			"Topped Porridge",
		},
		["Fruit Salad"] = {
			"Sweet Salad",
		},
		Fungus = {
			"Charred Mushrooms",
			"Jungle Campfire Stew",
			"Pirozhok",
		},
		["Fur Pelt"] = {
			"Bearpack",
			"Garden Boots",
			"Pelt Fertilizer",
			"Tailor Bowler Hat",
			"Tall Boots",
			"Trousers",
		},
		["Gathering Research Paper Basic"] = {
			"Basic Upgrade 1",
		},
		Gearbox = {
			"Cement Kiln",
			"Combustion Engine",
			"Crane",
			"Excavator",
			"Printing Press",
			"Pump Jack",
			"Rolling Mill",
			"Skid Steer",
			"Small Wooden Boat",
			"Truck",
			"Waste Filter",
			"Wind Turbine",
			"Wooden Barge",
			"Wooden Elevator",
		},
		["Geology Research Paper Advanced"] = {
			"Basic Upgrade 4",
		},
		["Geology Research Paper Basic"] = {
			"Basic Upgrade 1",
		},
		["Geology Research Paper Modern"] = {
			"Advanced Upgrade 1",
		},
		["Giant Cactus Fruit"] = {
			"Charred Cactus Fruit",
		},
		Glass = {
			"Country Foundation",
			"Decorative Glass Buoy Blue",
			"Decorative Glass Buoy Green",
			"Decorative Glass Buoy Red",
			"Decorative Glass Buoy Violet",
			"Decorative Glass Buoy Yellow",
			"Fiberglass",
			"Flat Steel Door",
			"Framed Glass",
			"Galaxy Vase",
			"Geology Research Paper Modern Glass",
			"Glass Lens",
			"Industrial Refrigerator",
			"Laboratory",
			"Large Windowed Lumber Door",
			"Light Bulb",
			"Orange Vase",
			"Plant Vase",
			"Purple Vase",
			"Red Vase",
			"Standing Glass Sign",
			"Streetlamp",
			"Swirl Vase",
		},
		["Glass Lens"] = {
			"Outpost Table",
			"Tripod Camera",
		},
		Gneiss = {
			"Ashlar Gneiss",
			"Crushed Gneiss Lv2",
			"Crushed Gneiss Lv3",
		},
		["Gold Bar"] = {
			"Adorned Ashlar Basalt Bench",
			"Adorned Ashlar Basalt Chair",
			"Adorned Ashlar Basalt Table",
			"Adorned Ashlar Gneiss Bench",
			"Adorned Ashlar Gneiss Chair",
			"Adorned Ashlar Gneiss Table",
			"Adorned Ashlar Granite Bench",
			"Adorned Ashlar Granite Chair",
			"Adorned Ashlar Granite Table",
			"Adorned Ashlar Limestone Bench",
			"Adorned Ashlar Limestone Chair",
			"Adorned Ashlar Limestone Table",
			"Adorned Ashlar Sandstone Bench",
			"Adorned Ashlar Sandstone Chair",
			"Adorned Ashlar Sandstone Table",
			"Adorned Ashlar Shale Bench",
			"Adorned Ashlar Shale Chair",
			"Adorned Ashlar Shale Table",
			"Adorned Ashlar Stone Bench",
			"Adorned Ashlar Stone Chair",
			"Adorned Ashlar Stone Table",
			"Bank",
			"Cast Iron Royal Bed",
			"Country Foundation",
			"Currency Exchange",
			"Embassy Desk",
			"Federation Foundation",
			"Gold Flakes",
			"Gold Frame Landscape",
			"Gold Frame Portrait",
			"Gold Frame Square",
			"Gold Frame Tall",
			"Gold Frame Wide",
			"Gold Wiring",
			"Laser",
			"Mint",
			"Ornate Gold Frame Landscape",
			"Ornate Gold Frame Portrait",
			"Ornate Gold Frame Square",
			"Ornate Gold Frame Tall",
			"Ornate Gold Frame Wide",
			"Treasury",
		},
		["Gold Concentrate"] = {
			"Gold Bar",
			"Smelt Gold",
		},
		["Gold Flakes"] = {
			"Advanced Circuit",
			"Basic Circuit",
		},
		["Gold Ore"] = {
			"Crushed Gold Lv2",
			"Crushed Gold Lv3",
			"Crushed Gold Ore",
		},
		["Gold Wiring"] = {
			"Advanced Circuit",
		},
		Grain = {
			"Boiled Grains",
		},
		Granite = {
			"Ashlar Granite",
			"Crushed Granite",
			"Crushed Granite Lv2",
			"Crushed Granite Lv3",
			"Mortared Granite",
		},
		Greens = {
			"Autumn Stew",
			"Beet Campfire Salad",
			"Fantastic Forest Pizza",
			"Jungle Campfire Salad",
			"Root Campfire Salad",
		},
		Hardwood = {
			"Hardwood Board",
			"Hardwood Hewn Log",
			"Large Hanging Hardwood Sign",
			"Large Standing Hardwood Sign",
			"Small Hanging Hardwood Sign",
			"Small Standing Hardwood Sign",
		},
		["Hardwood Board"] = {
			"Hardwood Lumber",
			"Hewn Hardwood Bench",
			"Hewn Hardwood Chair",
			"Hewn Hardwood Table",
			"Large Hanging Hardwood Sign",
			"Large Standing Hardwood Sign",
			"Small Hanging Hardwood Sign",
			"Small Standing Hardwood Sign",
		},
		["Hardwood Hewn Log"] = {
			"Hewn Hardwood Bench",
			"Hewn Hardwood Chair",
			"Hewn Hardwood Door",
			"Hewn Hardwood Table",
		},
		["Hardwood Lumber"] = {
			"Composite Hardwood Bench",
			"Composite Hardwood Chair",
			"Composite Hardwood Door",
			"Composite Hardwood Table",
			"Hardwood Lumber Bench",
			"Hardwood Lumber Chair",
			"Hardwood Lumber Door",
			"Hardwood Lumber Dresser",
			"Hardwood Lumber Table",
		},
		["Hare Carcass"] = {
			"Butcher Hare",
		},
		["Heart Of Palm"] = {
			"Baked Heart Of Palm",
			"Charred Heart Of Palm",
			"Fried Hearts Of Palm",
			"Jungle Campfire Salad",
			"Millionaires Salad",
		},
		["Heat Sink"] = {
			"Crane",
			"Radiator",
		},
		["Hemp Mooring Rope"] = {
			"Decorative Glass Buoy Blue",
			"Decorative Glass Buoy Green",
			"Decorative Glass Buoy Red",
			"Decorative Glass Buoy Violet",
			"Decorative Glass Buoy Yellow",
			"Medium Fishing Trawler",
			"Outpost Netting",
			"Wooden Barge",
			"Wooden Moorage Post",
			"Wooden Transport Ship",
		},
		["Hewn Log"] = {
			"Amendments",
			"Anvil",
			"Ballot Box",
			"Bison Mount",
			"Board Of Elections",
			"Butchery Table",
			"Capitol",
			"Census Bureau",
			"Contract Board",
			"Cotton Curtains",
			"Country Foundation",
			"Court Chair",
			"Court Table",
			"Crab Pot",
			"Dendrology Research Paper Advanced",
			"Distribution Station",
			"Elk Mount",
			"Embassy Desk",
			"Executive Office",
			"Farmers Table",
			"Fiber Scutching Station",
			"Fish Rack",
			"Fish Trap",
			"Fishery",
			"Goat Mount",
			"Government Office",
			"Hand Plow",
			"Hewn Bench",
			"Hewn Chair",
			"Hewn Door",
			"Hewn Dresser",
			"Hewn Log Door",
			"Hewn Nightstand",
			"Hewn Table",
			"Huge Banner Sign",
			"Huge Wooden Banner Sign",
			"Icebox",
			"Immigration Desk",
			"Large Hanging Birch Sign",
			"Large Hanging Cedar Sign",
			"Large Hanging Ceiba Sign",
			"Large Hanging Fir Sign",
			"Large Hanging Hardwood Sign",
			"Large Hanging Joshua Sign",
			"Large Hanging Oak Sign",
			"Large Hanging Palm Sign",
			"Large Hanging Redwood Sign",
			"Large Hanging Saguaro Sign",
			"Large Hanging Softwood Sign",
			"Large Hanging Spruce Sign",
			"Large Hanging Wood Sign",
			"Large Standing Birch Sign",
			"Large Standing Cedar Sign",
			"Large Standing Ceiba Sign",
			"Large Standing Fir Sign",
			"Large Standing Hardwood Sign",
			"Large Standing Joshua Sign",
			"Large Standing Oak Sign",
			"Large Standing Palm Sign",
			"Large Standing Redwood Sign",
			"Large Standing Saguaro Sign",
			"Large Standing Softwood Sign",
			"Large Standing Spruce Sign",
			"Large Standing Wood Sign",
			"Large Wooden Ship Frame",
			"Medium Wooden Ship Frame",
			"Outpost Netting",
			"Outpost Table",
			"Padded Chair",
			"Real Estate Desk",
			"Recycle Hewn Log",
			"Registrar",
			"Settlement Crafting Table",
			"Sheep Mount",
			"Small Canoe",
			"Small Court",
			"Small Hanging Birch Sign",
			"Small Hanging Cedar Sign",
			"Small Hanging Ceiba Sign",
			"Small Hanging Fir Sign",
			"Small Hanging Hardwood Sign",
			"Small Hanging Joshua Sign",
			"Small Hanging Oak Sign",
			"Small Hanging Palm Sign",
			"Small Hanging Redwood Sign",
			"Small Hanging Saguaro Sign",
			"Small Hanging Softwood Sign",
			"Small Hanging Spruce Sign",
			"Small Hanging Wood Sign",
			"Small Shipyard",
			"Small Standing Birch Sign",
			"Small Standing Cedar Sign",
			"Small Standing Ceiba Sign",
			"Small Standing Fir Sign",
			"Small Standing Hardwood Sign",
			"Small Standing Joshua Sign",
			"Small Standing Oak Sign",
			"Small Standing Palm Sign",
			"Small Standing Redwood Sign",
			"Small Standing Saguaro Sign",
			"Small Standing Softwood Sign",
			"Small Standing Spruce Sign",
			"Small Standing Wood Sign",
			"Small Wood Cart",
			"Small Wooden Ship Frame",
			"Stenographers Table",
			"Town Foundation",
			"Wainwright Table",
			"Waterwheel",
			"Weave Cotton Curtains",
			"Weave Wool Curtains",
			"Wheelbarrow",
			"Windmill",
			"Wood Cart",
			"Wooden Frame Landscape",
			"Wooden Frame Portrait",
			"Wooden Frame Square",
			"Wooden Frame Tall",
			"Wooden Frame Wide",
			"Wooden Hull Planks",
			"Wooden Latrine",
			"Wooden Moorage Post",
			"Wooden Oar",
			"Wooden Straw Bed",
			"Wooden Wheel",
			"Wool Curtains",
			"Zoning Office",
		},
		["Hide Ash Fertilizer"] = {
			"Agriculture Research Paper Modern",
		},
		Huckleberries = {
			"Fern Campfire Salad",
			"Forest Salad",
			"Huckleberry Extract",
			"Huckleberry Pie",
			"Mixed Fruit Salad",
			"Sugar",
			"Wild Stew",
		},
		["Huckleberry Extract"] = {
			"Berry Extract Fertilizer",
			"Huckleberry Fritter",
			"Infused Oil",
			"Macarons",
			"Wild Mix",
		},
		["Infused Oil"] = {
			"Bear SUPREME",
			"Crimson Salad",
			"Seared Meat",
		},
		["Iron Anchor"] = {
			"Industrial Barge",
			"Medium Fishing Trawler",
		},
		["Iron Axle"] = {
			"Crane",
			"Engineering Research Paper Modern",
			"Medium Fishing Trawler",
			"Steam Tractor",
			"Steam Truck",
			"Wooden Transport Ship",
		},
		["Iron Bar"] = {
			"Anvil",
			"Assembly Line",
			"Bakery Oven",
			"Bank",
			"Barrel",
			"Bathtub",
			"Brazier",
			"Brick Fireplace",
			"Candle Stand",
			"Cast Iron Bed",
			"Cast Iron Royal Bed",
			"Cast Iron Stove",
			"Ceiling Candle",
			"Cement Kiln",
			"Charcoal Steel",
			"Combustion Generator",
			"Country Foundation",
			"Currency Exchange",
			"Decorative Anchor",
			"Electric Water Pump",
			"Gearbox",
			"Glassworks",
			"Hand Plow",
			"Huge Iron Banner Sign",
			"Huge Iron Sign",
			"Iron Anchor",
			"Iron Axle",
			"Iron Frame Landscape",
			"Iron Frame Portrait",
			"Iron Frame Square",
			"Iron Frame Tall",
			"Iron Frame Wide",
			"Iron Gear",
			"Iron Pipe",
			"Iron Plate",
			"Iron Saw Blade",
			"Iron Wheel",
			"Kitchen",
			"Laboratory",
			"Machinist Table",
			"Mechanical Water Pump",
			"Medium Metal Ship Frame",
			"Medium Shipyard",
			"Metal Keel",
			"Metallurgy Research Paper Advanced",
			"Nail",
			"Oil Refinery",
			"Ornate Iron Frame Landscape",
			"Ornate Iron Frame Portrait",
			"Ornate Iron Frame Square",
			"Ornate Iron Frame Tall",
			"Ornate Iron Frame Wide",
			"Outpost Table",
			"Piston",
			"Sawmill",
			"Screening Machine",
			"Screw Press",
			"Screws",
			"Small Sink",
			"Stamp Mill",
			"Steam Engine",
			"Steel Bar",
			"Stenographers Table",
			"Stop Sign",
			"Storage Silo",
			"Street Sign",
			"Tallow Wall Lamp",
			"Toilet",
			"Transmission Pole",
			"Tripod Camera",
			"Wall Candle",
			"Weave Nylon Curtains",
			"Wooden Barge",
			"Wooden Transport Ship",
		},
		["Iron Concentrate"] = {
			"Iron Bar",
			"Smelt Iron",
		},
		["Iron Gear"] = {
			"Assembly Line",
			"Electric Machinist Table",
			"Engineering Research Paper Modern",
			"Gearbox",
			"Metal Rudder",
			"Oil Refinery",
			"Portable Steam Engine",
			"Screening Machine",
			"Small Paper Machine",
			"Stamp Mill",
			"Wooden Rudder",
		},
		["Iron Hull Sheet"] = {
			"Industrial Barge",
			"Medium Fishing Trawler",
		},
		["Iron Ore"] = {
			"Crushed Iron Lv2",
			"Crushed Iron Lv3",
			"Crushed Iron Ore",
			"Registrar",
		},
		["Iron Pipe"] = {
			"Blast Furnace",
			"Electric Water Pump",
			"Mechanical Water Pump",
			"Piston",
			"Steam Engine",
			"Steam Tractor",
			"Steam Tractor Harvester",
			"Steam Tractor Sower",
			"Steam Truck",
			"Storage Silo",
		},
		["Iron Plate"] = {
			"Blast Furnace",
			"Boiler",
			"Combustion Engine",
			"Crane",
			"Electric Machinist Table",
			"Engineering Research Paper Modern",
			"Huge Iron Banner Sign",
			"Huge Iron Sign",
			"Iron Hull Sheet",
			"Lathe",
			"Metal Rudder",
			"Oil Head Lamp",
			"Portable Steam Engine",
			"Printing Press",
			"Shaper",
			"Sink",
			"Small Paper Machine",
			"Steam Tractor",
			"Steam Tractor Harvester",
			"Steam Tractor Plow",
			"Steam Tractor Sower",
			"Steam Truck",
			"Wooden Kitchen Lamp",
		},
		["Iron Saw Blade"] = {
			"Sawmill",
		},
		["Iron Wheel"] = {
			"Crane",
			"Electric Lathe",
			"Lathe",
			"Powered Cart",
			"Steam Tractor",
			"Steam Truck",
		},
		["Jaguar Carcass"] = {
			"Stuffed Jaguar",
		},
		["Joshua Log"] = {
			"Composite Joshua Lumber",
			"Large Hanging Joshua Sign",
			"Large Standing Joshua Sign",
			"Small Hanging Joshua Sign",
			"Small Standing Joshua Sign",
		},
		Kelp = {
			"Hosomaki",
			"Kelpy Crab Roll",
			"Poke Bowl",
			"Seeded Camas Roll",
			"Sensuous Sea Pizza",
			"Shred Kelp",
		},
		["Large Fish"] = {
			"Campfire Fish Large",
			"Clean Large Fish",
		},
		["Large Metal Ship Frame"] = {
			"Industrial Barge",
		},
		["Large Wooden Ship Frame"] = {
			"Wooden Barge",
			"Wooden Transport Ship",
		},
		["Leather Hide"] = {
			"Bandana",
			"Big Backpack",
			"Builder Boots",
			"Builder Gloves",
			"Camo Pants",
			"Camo Shirt",
			"Capris",
			"Carbide Helmet Lamp",
			"Cloth Cape",
			"Derpy Hat",
			"Explorer Gloves",
			"Farmer Gloves",
			"Garden Boots",
			"Henley",
			"Hide Ash Fertilizer",
			"Low Top Shoes",
			"Oil Head Lamp",
			"Running Shoes",
			"Sandals",
			"Shipwright Sandals",
			"Shorts",
			"Smith Apron",
			"Smith Boots",
			"Smith Gloves",
			"Square Belt",
			"Steam Tractor",
			"Steam Truck",
			"Tailor Shoes",
			"Tall Boots",
			"Tripod Camera",
			"Trousers",
			"Work Backpack",
			"Work Boots",
		},
		["Leavened Dough"] = {
			"Bread",
			"Camas Bread",
			"Elk Wellington",
			"Fantastic Forest Pizza",
			"Hearty Hometown Pizza",
			"Sensuous Sea Pizza",
			"Tasty Tropical Pizza",
		},
		["Light Bulb"] = {
			"Camera Film",
			"Electric Wall Lamp",
			"Excavator",
			"Huge Steel Banner Sign",
			"Huge Steel Sign",
			"Large Festive Paper Lantern",
			"Large Paper Lantern",
			"Modern Double Street Light",
			"Modern Street Light",
			"Skid Steer",
			"Small Paper Lantern",
			"Steam Tractor",
			"Steam Truck",
			"Steel Abstract Fixture",
			"Steel Ceiling Light",
			"Steel Floor Lamp",
			"Steel Hanging Fixture",
			"Steel Hanging Lamp",
			"Steel Kitchen Lamp",
			"Steel Searchlight",
			"Steel Square Fixture",
			"Steel Table Lamp",
			"Streetlamp",
			"Tripod Camera",
			"Truck",
			"Wooden Ceiling Light",
			"Wooden Floor Lamp",
			"Wooden Kitchen Lamp",
			"Wooden Table Lamp",
		},
		Limestone = {
			"Ashlar Limestone",
			"Crushed Limestone",
			"Crushed Limestone Lv2",
			"Crushed Limestone Lv3",
			"Limestone Bison Statue",
			"Limestone Otter Statue",
			"Limestone Owl Statue",
			"Limestone Wolf Statue",
			"Mortared Limestone",
		},
		["Linen Fabric"] = {
			"Canvas",
			"Large Bath Mat",
			"Real Estate Desk",
			"Weave Linen Canvas",
			"Windmill",
		},
		["Linen Yarn"] = {
			"Flax Trawler Net",
			"Hemp Mooring Rope",
			"Huge Banner Sign",
			"Huge Wooden Banner Sign",
			"Linen Fabric",
			"Loom",
			"Weave Linen Fabric",
		},
		Lumber = {
			"Advanced Carpentry Table",
			"Bank",
			"Bookshelf",
			"Cast Iron Stove",
			"Couch",
			"Decorative Ship Wheel",
			"Dendrology Research Paper Modern",
			"Elevator Call Post",
			"Kitchen",
			"Laboratory",
			"Large Court",
			"Large Hanging Lumber Sign",
			"Large Lumber Door",
			"Large Lumber Stockpile",
			"Large Standing Lumber Sign",
			"Large Windowed Lumber Door",
			"Lumber Bench",
			"Lumber Chair",
			"Lumber Door",
			"Lumber Dresser",
			"Lumber Stockpile",
			"Lumber Table",
			"Machinist Table",
			"Medium Shipyard",
			"Mint",
			"Nylon Futon Bed",
			"Nylon Futon Couch",
			"Ornate Wooden Frame Landscape",
			"Ornate Wooden Frame Portrait",
			"Ornate Wooden Frame Square",
			"Ornate Wooden Frame Tall",
			"Ornate Wooden Frame Wide",
			"Shelf Cabinet",
			"Small Hanging Lumber Sign",
			"Small Standing Lumber Sign",
			"Steam Tractor",
			"Steam Truck",
			"Storage Silo",
			"Stuffed Alligator",
			"Stuffed Bison",
			"Stuffed Elk",
			"Stuffed Goat",
			"Stuffed Jaguar",
			"Stuffed Wolf",
			"Towel Rack",
			"Transmission Pole",
			"Treasury",
			"Upholstered Chair",
			"Upholstered Couch",
			"Wood Shop Cart",
			"Wooden Ceiling Light",
			"Wooden Elevator",
			"Wooden Fabric Bed",
			"Wooden Floor Lamp",
			"Wooden Kitchen Lamp",
			"Wooden Rudder",
			"Wooden Table Lamp",
		},
		["Meat Stock"] = {
			"Bear SUPREME",
			"Boiled Sausage",
			"Shark Fillet Soup",
			"Simmered Meat",
		},
		["Medium Carcass"] = {
			"Campfire Animal Medium",
		},
		["Medium Fish"] = {
			"Campfire Fish Medium",
			"Clean Medium Fish",
		},
		["Medium Leather Carcass"] = {
			"Butcher Medium Animal",
		},
		["Medium Metal Ship Frame"] = {
			"Medium Fishing Trawler",
		},
		["Medium Wooden Ship Frame"] = {
			"Small Wooden Boat",
		},
		["Medium Wooly Carcass"] = {
			"Butcher Medium Wooly Animal",
		},
		["Metal Keel"] = {
			"Large Metal Ship Frame",
			"Medium Metal Ship Frame",
		},
		["Metal Rudder"] = {
			"Industrial Barge",
			"Medium Fishing Trawler",
		},
		["Metallurgy Research Paper Advanced"] = {
			"Advanced Upgrade 3",
		},
		["Metallurgy Research Paper Basic"] = {
			"Basic Upgrade 2",
		},
		["Modern Upgrade Lvl1"] = {
			"Modern Upgrade 2",
		},
		["Modern Upgrade Lvl2"] = {
			"Modern Upgrade 3",
		},
		["Modern Upgrade Lvl3"] = {
			"Modern Upgrade 4",
		},
		["Modern Upgrade Lvl4"] = {
			"Advanced Masonry Upgrade",
			"Composites Upgrade",
			"Cutting Edge Cooking Upgrade",
			"Electronics Upgrade",
			"Glassworking Modern Upgrade",
			"Industry Upgrade",
			"Mechanics Modern Upgrade",
			"Mining Modern Upgrade",
			"Oil Drilling Upgrade",
			"Tailoring Modern Upgrade",
		},
		["Moon Jellyfish"] = {
			"Clean Moon Jellyfish",
		},
		Mortar = {
			"Ashlar Basalt",
			"Ashlar Gneiss",
			"Ashlar Granite",
			"Ashlar Limestone",
			"Ashlar Sandstone",
			"Ashlar Shale",
			"Brick",
			"Kiln",
			"Mortared Granite",
			"Mortared Limestone",
			"Mortared Sandstone",
			"Mortared Stone",
			"Mortared Stones",
			"Standing Steel Brick Sign",
			"Stone Road",
		},
		["Mortared Granite"] = {
			"Large Hanging Mortared Granite Sign",
			"Large Standing Mortared Granite Sign",
			"Mortared Granite Bench",
			"Mortared Granite Chair",
			"Mortared Granite Door",
			"Mortared Granite Fireplace",
			"Mortared Granite Table",
			"Small Hanging Mortared Granite Sign",
			"Small Standing Mortared Granite Sign",
		},
		["Mortared Limestone"] = {
			"Large Hanging Mortared Limestone Sign",
			"Large Standing Mortared Limestone Sign",
			"Mortared Limestone Bench",
			"Mortared Limestone Chair",
			"Mortared Limestone Door",
			"Mortared Limestone Fireplace",
			"Mortared Limestone Table",
			"Small Hanging Mortared Limestone Sign",
			"Small Standing Mortared Limestone Sign",
		},
		["Mortared Sandstone"] = {
			"Large Hanging Mortared Sandstone Sign",
			"Large Standing Mortared Sandstone Sign",
			"Mortared Sandstone Bench",
			"Mortared Sandstone Chair",
			"Mortared Sandstone Door",
			"Mortared Sandstone Fireplace",
			"Mortared Sandstone Table",
			"Small Hanging Mortared Sandstone Sign",
			"Small Standing Mortared Sandstone Sign",
		},
		["Mortared Stone"] = {
			"Amendments",
			"Ballot Box",
			"Board Of Elections",
			"Census Bureau",
			"Country Foundation",
			"Crushed Mortared Stone",
			"Crushed Mortared Stone Lv2",
			"Currency Exchange",
			"Executive Office",
			"Geology Research Paper Advanced",
			"Government Office",
			"Kiln",
			"Large Court",
			"Large Hanging Mortared Stone Sign",
			"Large Standing Mortared Stone Sign",
			"Mortared Stone Bench",
			"Mortared Stone Chair",
			"Mortared Stone Door",
			"Mortared Stone Fireplace",
			"Mortared Stone Table",
			"Small Court",
			"Small Hanging Mortared Stone Sign",
			"Small Standing Mortared Stone Sign",
			"Town Foundation",
			"Zoning Office",
		},
		["Mountain Goat Carcass"] = {
			"Goat Mount",
			"Stuffed Goat",
		},
		Nail = {
			"Hardwood Lumber",
			"Hardwood Lumber Bench",
			"Hardwood Lumber Chair",
			"Hardwood Lumber Dresser",
			"Hardwood Lumber Table",
			"Lumber",
			"Lumber Bench",
			"Lumber Chair",
			"Lumber Dresser",
			"Lumber Table",
			"Softwood Lumber",
			"Softwood Lumber Bench",
			"Softwood Lumber Chair",
			"Softwood Lumber Dresser",
			"Softwood Lumber Table",
			"Wooden Fabric Bed",
			"Wooden Mold",
		},
		["Natural Fiber"] = {
			"Cellulose Fiber",
			"Charred Mortar",
			"Composite Filler",
		},
		Nylon = {
			"Nylon Thread",
		},
		["Nylon Carpet"] = {
			"Federation Foundation",
		},
		["Nylon Fabric"] = {
			"Builder Boots",
			"Builder Gloves",
			"Builder Helmet",
			"Builder Overalls",
			"Builder Shirt",
			"Chef Shoes",
			"Excavator",
			"Explorer Boots",
			"Explorer Gloves",
			"Explorer Hat",
			"Explorer Pants",
			"Explorer Shirt",
			"Farmer Boots",
			"Farmer Gloves",
			"Large Nylon Bunting Green",
			"Large Nylon Bunting Purple",
			"Large Nylon Bunting Yellow",
			"Nylon Carpet",
			"Nylon Futon Bed",
			"Nylon Futon Couch",
			"Skid Steer",
			"Small Nylon Bunting Green",
			"Small Nylon Bunting Purple",
			"Small Nylon Bunting Yellow",
			"Tailor Shirt",
			"Tailor Shoes",
			"Truck",
			"Weave Nylon Curtains",
		},
		["Nylon Mooring Rope"] = {
			"Industrial Barge",
			"Steel Moorage Post",
		},
		["Nylon Thread"] = {
			"Nylon Mooring Rope",
			"Nylon Trawler Net",
			"Weave Nylon Curtains",
			"Weave Nylon Fabric",
		},
		["Oak Log"] = {
			"Composite Oak Lumber",
			"Large Hanging Oak Sign",
			"Large Standing Oak Sign",
			"Small Hanging Oak Sign",
			"Small Standing Oak Sign",
		},
		Oil = {
			"Banh Xeo",
			"Bison Chow Fun",
			"Fish N Chips",
			"Fried Hare Haunches",
			"Huckleberry Fritter",
			"Infused Oil",
			"Phad Thai",
			"Smooth Gut Noodle Roll",
			"Sun Cheese",
			"Sweet Jerky",
			"Taro Fries",
			"Worldly Donut",
		},
		["Oil Paint"] = {
			"Art Supplies",
		},
		Ore = {
			"Metallurgy Research Paper Basic",
		},
		["Pacific Sardine"] = {
			"Campfire Pacific Sardine",
			"Clean Pacific Sardine",
		},
		["Palm Log"] = {
			"Composite Palm Lumber",
			"Large Hanging Palm Sign",
			"Large Standing Palm Sign",
			"Refine Heart Of Palm",
			"Small Hanging Palm Sign",
			"Small Standing Palm Sign",
		},
		Papaya = {
			"Agouti Enchiladas",
			"Charred Papaya",
			"Jungle Campfire Salad",
			"Jungle Campfire Stew",
			"Millionaires Salad",
			"Rainforest Fruit Salad",
			"Rainforest Salad",
		},
		Paper = {
			"Bookshelf",
			"Camera Film",
			"Embassy Desk",
			"Large Festive Paper Lantern",
			"Large Paper Lantern",
			"Outpost Table",
			"Shelf Cabinet",
			"Small Paper Lantern",
			"Stenographers Table",
		},
		["Pastry Dough"] = {
			"Bearclaw",
			"Fruit Tart",
			"Huckleberry Fritter",
			"Macarons",
			"Pirozhok",
			"Worldly Donut",
		},
		["Pelt Fertilizer"] = {
			"Agriculture Research Paper Modern",
		},
		Petals = {
			"Colored Powder",
		},
		Petroleum = {
			"Epoxy",
			"Gasoline",
			"Nylon",
			"Plastic",
			"Synthetic Rubber",
		},
		Pineapple = {
			"Charred Pineapple",
			"Jungle Campfire Salad",
			"Millionaires Salad",
			"Rainforest Fruit Salad",
			"Tasty Tropical Pizza",
		},
		Piston = {
			"Advanced Combustion Engine",
			"Cement Kiln",
			"Combustion Engine",
			"Combustion Generator",
			"Portable Steam Engine",
			"Printing Press",
			"Pump Jack",
			"Shaper",
			"Waste Filter",
		},
		["Plant Fibers"] = {
			"Farmer Hat",
			"Fiber Filler",
			"Fish Rack",
			"Fish Trap",
			"Fishing Pole",
			"Gathering Research Paper Basic",
			"Gigot Sleeve Shirt",
			"Henley",
			"Hewn Chair",
			"Hewn Hardwood Chair",
			"Hewn Softwood Chair",
			"Research Table",
			"Tailoring Table",
			"Torch Stand",
			"Wooden Straw Bed",
		},
		Plastic = {
			"Builder Helmet",
			"Composite Birch Lumber",
			"Composite Cedar Lumber",
			"Composite Ceiba Lumber",
			"Composite Fir Lumber",
			"Composite Joshua Lumber",
			"Composite Lumber",
			"Composite Oak Lumber",
			"Composite Palm Lumber",
			"Composite Redwood Lumber",
			"Composite Saguaro Lumber",
			"Composite Spruce Lumber",
			"Computer Lab",
			"Decorative Hanging Buoy",
			"Decorative Life Preserver",
			"Fiberglass",
			"Modern Double Street Light",
			"Modern Street Light",
			"Modern Upgrade 4",
			"Plastic Buoy",
			"Steel Abstract Fixture",
			"Steel Ceiling Light",
			"Steel Floor Lamp",
			"Steel Hanging Fixture",
			"Steel Hanging Lamp",
			"Steel Kitchen Lamp",
			"Steel Square Fixture",
			"Steel Table Lamp",
		},
		["Portable Steam Engine"] = {
			"Assembly Line",
			"Crane",
			"Medium Fishing Trawler",
			"Steam Tractor",
			"Steam Truck",
			"Wooden Elevator",
			"Wooden Transport Ship",
		},
		["Prepared Meat"] = {
			"Fried Hare Haunches",
			"Loaded Taro Fries",
			"Phad Thai",
			"Pirozhok",
			"Simmered Meat",
			"Smooth Gut Noodle Roll",
		},
		["Prickly Pear Fruit"] = {
			"Exotic Fruit Salad",
			"Exotic Salad",
		},
		["Prime Cut"] = {
			"Agouti Enchiladas",
			"Banh Xeo",
			"Bear SUPREME",
			"Elk Wellington",
			"Seared Meat",
			"Stuffed Turkey",
		},
		Pumpkin = {
			"Autumn Stew",
			"Carved Pumpkin",
			"Exotic Fruit Salad",
			"Roast Pumpkin",
		},
		Quicklime = {
			"Cement",
			"Charcoal Steel",
			"Quicklime Glass",
			"Steel Bar",
		},
		Radiator = {
			"Advanced Combustion Engine",
			"Excavator",
			"Industrial Generator",
			"Industrial Refrigerator",
			"Laser",
			"Powered Storage Silo",
			"Refrigerator",
			"Skid Steer",
			"Truck",
		},
		["Raw Bacon"] = {
			"Crispy Bacon",
			"Tasty Tropical Pizza",
		},
		["Raw Fish"] = {
			"Charred Fish",
			"Dry Fish",
			"Fish N Chips",
			"Hosomaki",
			"Sensuous Sea Pizza",
		},
		["Raw Food"] = {
			"Agriculture Research Paper Advanced",
			"Agriculture Research Paper Modern",
			"Gathering Research Paper Basic",
		},
		["Raw Meat"] = {
			"Baked Meat",
			"Charred Meat",
			"Dry Meat",
			"Prepared Meat",
			"Prime Cut",
			"Raw Bacon",
			"Raw Roast",
			"Scrap Meat",
			"Sweet Jerky",
		},
		["Raw Roast"] = {
			"Baked Roast",
			"Campfire Roast",
		},
		["Raw Sausage"] = {
			"Boiled Sausage",
			"Charred Sausage",
			"Hearty Hometown Pizza",
		},
		Rebar = {
			"Metallurgy Research Paper Modern",
			"Reinforced Concrete",
		},
		["Redwood Log"] = {
			"Composite Redwood Lumber",
			"Large Hanging Redwood Sign",
			"Large Standing Redwood Sign",
			"Small Hanging Redwood Sign",
			"Small Standing Redwood Sign",
		},
		["Reinforced Concrete"] = {
			"Computer Lab",
			"Oil Refinery",
			"Pump Jack",
		},
		Rice = {
			"Boiled Rice",
			"Exotic Salad",
			"Rice Flour",
			"Rice Mortar",
			"Sun Cheese",
		},
		["Rice Flour"] = {
			"Banh Xeo",
			"Mochi",
			"Rice Noodles",
		},
		["Rice Noodles"] = {
			"Bison Chow Fun",
			"Phad Thai",
			"Smooth Gut Noodle Roll",
		},
		Rivet = {
			"Advanced Combustion Engine",
			"Combustion Engine",
			"Electric Planer",
			"Electronics Assembly",
			"Hanging Long Steel Sign",
			"Hanging Steel Framed Sign",
			"Hanging Steel Mine Sign",
			"Hanging Steel Plain Sign",
			"Hanging Steel Shop Sign",
			"Industrial Generator",
			"Large Metal Ship Frame",
			"Modern Upgrade 1",
			"Modern Upgrade 3",
			"Sensor Based Belt Sorter",
			"Standing Long Steel Sign",
			"Steel Moorage Post",
			"Steel Searchlight",
			"Stove",
		},
		Rock = {
			"Arrastra",
			"Campfire",
			"Carpentry Table",
			"Geology Research Paper Basic",
			"Masonry Table",
			"Mill",
			"Mortared Stone",
			"Mortared Stones",
			"Research Table",
			"Stone Brazier",
			"Store",
			"Tool Bench",
			"Torch Stand",
		},
		["Rubber Wheel"] = {
			"Excavator",
			"Skid Steer",
			"Truck",
		},
		["Saguaro Rib"] = {
			"Composite Saguaro Lumber",
			"Large Hanging Saguaro Sign",
			"Large Standing Saguaro Sign",
			"Small Hanging Saguaro Sign",
			"Small Standing Saguaro Sign",
		},
		Salad = {
			"Culinary Research Paper Advanced",
		},
		Sand = {
			"Asphalt Concrete",
			"Bloomery",
			"Glass",
			"Masonry Mortar",
			"Quicklime Glass",
			"Reinforced Concrete",
			"Shale Brick",
			"Wet Brick",
		},
		Sandstone = {
			"Ashlar Sandstone",
			"Crushed Sandstone",
			"Crushed Sandstone Lv2",
			"Crushed Sandstone Lv3",
			"Mortared Sandstone",
		},
		["Scrap Meat"] = {
			"Blood Meal Fertilizer",
			"Elk Taco",
			"Field Campfire Stew",
			"Jungle Campfire Stew",
			"Meat Pie",
			"Meat Stock",
			"Meaty Stew",
			"Melting Fat",
			"Pineapple Friend Rice",
			"Raw Sausage",
			"Render Fat",
			"Root Campfire Stew",
		},
		Screws = {
			"Assembly Line",
			"Blast Furnace",
			"Boiler",
			"Composite Birch Bench",
			"Composite Birch Chair",
			"Composite Birch Door",
			"Composite Birch Table",
			"Composite Cedar Bench",
			"Composite Cedar Chair",
			"Composite Cedar Door",
			"Composite Cedar Table",
			"Composite Ceiba Bench",
			"Composite Ceiba Chair",
			"Composite Ceiba Door",
			"Composite Ceiba Table",
			"Composite Fir Bench",
			"Composite Fir Chair",
			"Composite Fir Door",
			"Composite Fir Table",
			"Composite Hardwood Bench",
			"Composite Hardwood Chair",
			"Composite Hardwood Door",
			"Composite Hardwood Table",
			"Composite Joshua Bench",
			"Composite Joshua Chair",
			"Composite Joshua Door",
			"Composite Joshua Table",
			"Composite Lumber Bench",
			"Composite Lumber Chair",
			"Composite Lumber Door",
			"Composite Lumber Table",
			"Composite Oak Bench",
			"Composite Oak Chair",
			"Composite Oak Door",
			"Composite Oak Table",
			"Composite Palm Bench",
			"Composite Palm Chair",
			"Composite Palm Door",
			"Composite Palm Table",
			"Composite Redwood Bench",
			"Composite Redwood Chair",
			"Composite Redwood Door",
			"Composite Redwood Table",
			"Composite Saguaro Bench",
			"Composite Saguaro Chair",
			"Composite Saguaro Door",
			"Composite Saguaro Table",
			"Composite Softwood Bench",
			"Composite Softwood Chair",
			"Composite Softwood Door",
			"Composite Softwood Table",
			"Composite Spruce Bench",
			"Composite Spruce Chair",
			"Composite Spruce Door",
			"Composite Spruce Table",
			"Iron Hull Sheet",
			"Medium Metal Ship Frame",
			"Metal Rudder",
			"Portable Steam Engine",
			"Screening Machine",
			"Stamp Mill",
			"Standing Glass Sign",
			"Steam Tractor",
			"Steam Tractor Harvester",
			"Steam Tractor Plow",
			"Steam Tractor Sower",
			"Steam Truck",
		},
		Servo = {
			"Advanced Combustion Engine",
			"Robotic Assembly Line",
			"Solar Generator",
			"Wind Turbine",
		},
		Shale = {
			"Ashlar Shale",
			"Crushed Shale",
			"Crushed Shale Lv2",
			"Crushed Shale Lv3",
		},
		["Shorn Wool"] = {
			"Spin Wool Yarn",
			"Wool Yarn",
		},
		Silica = {
			"Sand Concentrate",
			"Sand Concentrate Lv2",
			"Sand Concentrate Lv3",
		},
		["Simmered Meat"] = {
			"Culinary Research Paper Advanced Meat",
		},
		["Simple Syrup"] = {
			"Sweet Salad",
		},
		Slag = {
			"Crushed Slag Lv2",
			"Crushed Slag Lv3",
		},
		["Small Carcass"] = {
			"Butcher Small Animal",
			"Campfire Animal Small",
		},
		["Small Fish"] = {
			"Campfire Fish Small",
		},
		["Small Wooden Ship Frame"] = {
			"Large Canoe",
		},
		Softwood = {
			"Large Hanging Softwood Sign",
			"Large Standing Softwood Sign",
			"Small Hanging Softwood Sign",
			"Small Standing Softwood Sign",
			"Softwood Board",
			"Softwood Hewn Log",
		},
		["Softwood Board"] = {
			"Hewn Softwood Bench",
			"Hewn Softwood Chair",
			"Hewn Softwood Table",
			"Large Hanging Softwood Sign",
			"Large Standing Softwood Sign",
			"Small Hanging Softwood Sign",
			"Small Standing Softwood Sign",
			"Softwood Lumber",
		},
		["Softwood Hewn Log"] = {
			"Hewn Softwood Bench",
			"Hewn Softwood Chair",
			"Hewn Softwood Door",
			"Hewn Softwood Table",
		},
		["Softwood Lumber"] = {
			"Composite Softwood Bench",
			"Composite Softwood Chair",
			"Composite Softwood Door",
			"Composite Softwood Table",
			"Softwood Lumber Bench",
			"Softwood Lumber Chair",
			"Softwood Lumber Door",
			"Softwood Lumber Dresser",
			"Softwood Lumber Table",
		},
		["Spoiled Food"] = {
			"Compost Spoiled Food",
		},
		["Spruce Log"] = {
			"Composite Spruce Lumber",
			"Large Hanging Spruce Sign",
			"Large Standing Spruce Sign",
			"Small Hanging Spruce Sign",
			"Small Standing Spruce Sign",
		},
		["Steel Axle"] = {
			"Excavator",
			"Industrial Barge",
			"Industrial Generator",
			"Skid Steer",
			"Truck",
		},
		["Steel Bar"] = {
			"Ashlar Basalt",
			"Ashlar Gneiss",
			"Ashlar Granite",
			"Ashlar Limestone",
			"Ashlar Sandstone",
			"Ashlar Shale",
			"Builder Boots",
			"Corrugated Steel",
			"Electric Machinist Table",
			"Electric Motor",
			"Electric Stamping Press",
			"Electric Wall Lamp",
			"Electronics Assembly",
			"Explorer Boots",
			"Flat Steel",
			"Framed Glass",
			"Hanging Steel Framed Sign",
			"Huge Steel Banner Sign",
			"Huge Steel Sign",
			"Jaw Crusher",
			"Large Metal Ship Frame",
			"Laser",
			"Metallurgy Research Paper Modern",
			"Modern Upgrade 1",
			"Plastic Buoy",
			"Rebar",
			"Rivet",
			"Robotic Assembly Line",
			"Rolling Mill",
			"Rubber Wheel",
			"Sink",
			"Smith Boots",
			"Solar Generator",
			"Standing Glass Sign",
			"Steel Abstract Fixture",
			"Steel Axle",
			"Steel Buoy",
			"Steel Ceiling Light",
			"Steel Floor Lamp",
			"Steel Gear",
			"Steel Gearbox",
			"Steel Hanging Fixture",
			"Steel Hanging Lamp",
			"Steel Kitchen Lamp",
			"Steel Moorage Post",
			"Steel Pipe",
			"Steel Plate",
			"Steel Saw Blade",
			"Steel Square Fixture",
			"Steel Table Lamp",
			"Streetlamp",
			"Washing Machine",
			"Waste Filter",
			"Wind Turbine",
		},
		["Steel Gear"] = {
			"Jaw Crusher",
			"Modern Upgrade 2",
			"Steel Gearbox",
		},
		["Steel Gearbox"] = {
			"Industrial Elevator",
			"Sensor Based Belt Sorter",
			"Valve",
		},
		["Steel Pipe"] = {
			"Froth Floatation Cell",
			"Industrial Generator",
			"Powered Storage Silo",
			"Valve",
		},
		["Steel Plate"] = {
			"Advanced Carpentry Table",
			"Advanced Combustion Engine",
			"Advanced Masonry Table",
			"Advanced Tailoring Table",
			"Automatic Loom",
			"Carbide Helmet Lamp",
			"Electric Lathe",
			"Electric Planer",
			"Excavator",
			"Federation Foundation",
			"Froth Floatation Cell",
			"Hanging Long Steel Sign",
			"Hanging Steel Mine Sign",
			"Hanging Steel Plain Sign",
			"Hanging Steel Shop Sign",
			"Huge Steel Banner Sign",
			"Huge Steel Sign",
			"Industrial Generator",
			"Industrial Refrigerator",
			"Modern Double Street Light",
			"Modern Street Light",
			"Modern Upgrade 3",
			"Powered Storage Silo",
			"Refrigerator",
			"Sensor Based Belt Sorter",
			"Skid Steer",
			"Spin Melter",
			"Standing Long Steel Sign",
			"Standing Steel Brick Sign",
			"Steel Searchlight",
			"Stove",
			"Truck",
			"Valve",
		},
		["Steel Saw Blade"] = {
			"Advanced Carpentry Table",
			"Advanced Masonry Table",
		},
		["Stone Road"] = {
			"Crushed Stone Road",
			"Crushed Stone Road Lv2",
		},
		Store = {
			"Wood Shop Cart",
		},
		Substrate = {
			"Advanced Circuit",
			"Basic Circuit",
		},
		Sugar = {
			"Bearclaw",
			"Huckleberry Fritter",
			"Macarons",
			"Mochi",
			"Phad Thai",
			"Roast Pumpkin",
			"Simple Syrup",
			"Sweet Jerky",
			"Worldly Donut",
			"Yeast",
		},
		["Sun Cheese"] = {
			"Agouti Enchiladas",
			"Fantastic Forest Pizza",
			"Hearty Hometown Pizza",
			"Loaded Taro Fries",
			"Pupusas",
			"Sensuous Sea Pizza",
			"Tasty Tropical Pizza",
		},
		["Sunflower Seed"] = {
			"Sun Cheese",
			"Sunflower Oil",
		},
		["Synthetic Rubber"] = {
			"Chef Shoes",
			"Explorer Boots",
			"Farmer Boots",
			"Jaw Crusher",
			"Rubber Wheel",
		},
		Tallow = {
			"Brazier",
			"Refine Tallow",
			"Tallow Candle",
			"Tallow Lamp",
			"Tallow Wall Lamp",
		},
		["Tallow Candle"] = {
			"Candle Stand",
			"Carved Pumpkin",
			"Ceiling Candle",
			"Wall Candle",
		},
		["Taro Fries"] = {
			"Fish N Chips",
			"Loaded Taro Fries",
		},
		["Taro Root"] = {
			"Baked Taro",
			"Charred Taro",
			"Clam Chowder",
			"Fried Taro",
			"Rainforest Salad",
			"Root Campfire Salad",
			"Taro Fries",
		},
		["Tiny Carcass"] = {
			"Campfire Animal Tiny",
		},
		["Tiny Fur Carcass"] = {
			"Butcher Tiny Fur Animal",
		},
		["Tiny Leather Carcass"] = {
			"Butcher Tiny Leather Animal",
		},
		Tomato = {
			"Agouti Enchiladas",
			"Baked Tomato",
			"Charred Tomato",
			"Crimson Salad",
			"Exotic Vegetable Medley",
			"Fantastic Forest Pizza",
			"Field Campfire Stew",
			"Fried Tomatoes",
			"Grassland Salad",
			"Hearty Hometown Pizza",
			"Mixed Salad",
			"Pupusas",
			"Sensuous Sea Pizza",
			"Tasty Tropical Pizza",
		},
		Tortilla = {
			"Elk Taco",
		},
		Tuna = {
			"Poke Bowl",
		},
		Urchin = {
			"Clean Urchins",
			"Spiky Roll",
		},
		Valve = {
			"Advanced Combustion Engine",
		},
		Vegetable = {
			"Fern Campfire Salad",
			"Wild Stew",
		},
		["Vegetable Medley"] = {
			"Bear SUPREME",
			"Stuffed Turkey",
			"Vegetable Soup",
			"Vegetable Stock",
		},
		["Vegetable Stock"] = {
			"Vegetable Soup",
		},
		Waterwheel = {
			"Engineering Research Paper Advanced",
		},
		["Wet Brick"] = {
			"Brick",
		},
		Wheat = {
			"Bannock",
			"Flour",
			"Wheat Ethanol",
			"Wheat Mortar",
		},
		["Wild Mix"] = {
			"Elk Taco",
		},
		Windmill = {
			"Engineering Research Paper Advanced",
		},
		["Wolf Carcass"] = {
			"Stuffed Wolf",
		},
		Wood = {
			"Arrastra",
			"Arrow",
			"Board",
			"Boards",
			"Campfire",
			"Campsite",
			"Carpentry Table",
			"Charcoal",
			"Claim Tool",
			"Composite Lumber",
			"Construction Post",
			"Dendrology Research Paper Basic",
			"Easel",
			"Fishing Pole",
			"Hewn Log",
			"Hewn Logs",
			"Large Hanging Wood Sign",
			"Large Standing Wood Sign",
			"Masonry Table",
			"Mill",
			"Research Table",
			"Rocker Box",
			"Saw Boards",
			"Sawmill",
			"Small Canoe",
			"Small Hanging Wood Sign",
			"Small Standing Wood Sign",
			"Small Stockpile",
			"Soil Sampler",
			"Stockpile",
			"Storage Chest",
			"Store",
			"Tiny Stockpile",
			"Tool Bench",
			"Torch",
			"Torch Stand",
			"Wooden Keel",
			"Workbench",
		},
		["Wood Board"] = {
			"Arrastra",
			"Art Supplies",
			"Bloomery",
			"Bookshelf",
			"Butchery Table",
			"Composite Birch Lumber",
			"Composite Cedar Lumber",
			"Composite Ceiba Lumber",
			"Composite Fir Lumber",
			"Composite Joshua Lumber",
			"Composite Lumber",
			"Composite Oak Lumber",
			"Composite Palm Lumber",
			"Composite Redwood Lumber",
			"Composite Saguaro Lumber",
			"Composite Spruce Lumber",
			"Contract Board",
			"Cotton Carpet",
			"Couch",
			"Court Table",
			"Distribution Station",
			"Easel",
			"Elevator Call Post",
			"Embassy Desk",
			"Farmers Table",
			"Fiber Scutching Station",
			"Fishery",
			"Glassworks",
			"Hand Plow",
			"Hanging Long Steel Sign",
			"Hanging Steel Framed Sign",
			"Hanging Steel Mine Sign",
			"Hanging Steel Plain Sign",
			"Hanging Steel Shop Sign",
			"Hardwood Lumber Bench",
			"Hardwood Lumber Door",
			"Hardwood Lumber Dresser",
			"Hewn Bench",
			"Hewn Chair",
			"Hewn Dresser",
			"Hewn Nightstand",
			"Hewn Table",
			"Icebox",
			"Immigration Desk",
			"Large Cotton Bunting Festive",
			"Large Cotton Bunting Red",
			"Large Cotton Bunting Regal",
			"Large Cotton Bunting Vibrant",
			"Large Hanging Birch Sign",
			"Large Hanging Cedar Sign",
			"Large Hanging Ceiba Sign",
			"Large Hanging Fir Sign",
			"Large Hanging Joshua Sign",
			"Large Hanging Lumber Sign",
			"Large Hanging Oak Sign",
			"Large Hanging Palm Sign",
			"Large Hanging Redwood Sign",
			"Large Hanging Saguaro Sign",
			"Large Hanging Spruce Sign",
			"Large Hanging Wood Sign",
			"Large Lumber Door",
			"Large Lumber Stockpile",
			"Large Nylon Bunting Green",
			"Large Nylon Bunting Purple",
			"Large Nylon Bunting Yellow",
			"Large Standing Birch Sign",
			"Large Standing Cedar Sign",
			"Large Standing Ceiba Sign",
			"Large Standing Fir Sign",
			"Large Standing Joshua Sign",
			"Large Standing Lumber Sign",
			"Large Standing Oak Sign",
			"Large Standing Palm Sign",
			"Large Standing Redwood Sign",
			"Large Standing Saguaro Sign",
			"Large Standing Spruce Sign",
			"Large Standing Wood Sign",
			"Large Windowed Lumber Door",
			"Loom",
			"Lumber",
			"Lumber Bench",
			"Lumber Door",
			"Lumber Dresser",
			"Lumber Stockpile",
			"Machinist Table",
			"Nylon Carpet",
			"Nylon Futon Bed",
			"Nylon Futon Couch",
			"Outpost Table",
			"Padded Chair",
			"Powered Cart",
			"Real Estate Desk",
			"Registrar",
			"Rocker Box",
			"Salt Basket",
			"Settlement Crafting Table",
			"Shelf Cabinet",
			"Small Cotton Bunting Festive",
			"Small Cotton Bunting Red",
			"Small Cotton Bunting Regal",
			"Small Cotton Bunting Vibrant",
			"Small Hanging Birch Sign",
			"Small Hanging Cedar Sign",
			"Small Hanging Ceiba Sign",
			"Small Hanging Fir Sign",
			"Small Hanging Joshua Sign",
			"Small Hanging Lumber Sign",
			"Small Hanging Oak Sign",
			"Small Hanging Palm Sign",
			"Small Hanging Redwood Sign",
			"Small Hanging Saguaro Sign",
			"Small Hanging Spruce Sign",
			"Small Hanging Wood Sign",
			"Small Nylon Bunting Green",
			"Small Nylon Bunting Purple",
			"Small Nylon Bunting Yellow",
			"Small Shipyard",
			"Small Standing Birch Sign",
			"Small Standing Cedar Sign",
			"Small Standing Ceiba Sign",
			"Small Standing Fir Sign",
			"Small Standing Joshua Sign",
			"Small Standing Lumber Sign",
			"Small Standing Oak Sign",
			"Small Standing Palm Sign",
			"Small Standing Redwood Sign",
			"Small Standing Saguaro Sign",
			"Small Standing Spruce Sign",
			"Small Standing Wood Sign",
			"Small Wood Cart",
			"Softwood Lumber Bench",
			"Softwood Lumber Door",
			"Softwood Lumber Dresser",
			"Soil Sampler",
			"Stamp Mill",
			"Standing Glass Sign",
			"Standing Long Steel Sign",
			"Stenographers Table",
			"Tailoring Table",
			"Tripod Camera",
			"Upholstered Chair",
			"Upholstered Couch",
			"Wainwright Table",
			"Washboard",
			"Waterwheel",
			"Weave Large Cotton Bunting Red",
			"Weave Small Cotton Bunting Red",
			"Wheelbarrow",
			"Wood Cart",
			"Wooden Ceiling Light",
			"Wooden Floor Lamp",
			"Wooden Kitchen Lamp",
			"Wooden Latrine",
			"Wooden Mold",
			"Wooden Moorage Post",
			"Wooden Straw Bed",
			"Wooden Table Lamp",
			"Wool Carpet",
		},
		["Wood Cart"] = {
			"Wood Shop Cart",
		},
		["Wood Pulp"] = {
			"Baked Mortar",
			"Particle Boards",
			"Pulp Filler",
		},
		["Wooden Hull Planks"] = {
			"Basic Upgrade 2",
			"Large Canoe",
			"Medium Fishing Trawler",
			"Small Wooden Boat",
			"Wooden Barge",
			"Wooden Transport Ship",
		},
		["Wooden Keel"] = {
			"Large Wooden Ship Frame",
			"Medium Wooden Ship Frame",
			"Small Wooden Ship Frame",
		},
		["Wooden Mold"] = {
			"Shale Brick",
			"Wet Brick",
		},
		["Wooden Oar"] = {
			"Large Canoe",
		},
		["Wooden Rudder"] = {
			"Wooden Transport Ship",
		},
		["Wooden Wheel"] = {
			"Hand Plow",
			"Small Wooden Boat",
			"Wood Cart",
			"Wooden Barge",
		},
		["Wool Fabric"] = {
			"Farmer Shirt",
			"Weave Wool Curtains",
			"Wool Carpet",
			"Wool Curtains",
		},
		["Wool Yarn"] = {
			"Rug Large",
			"Rug Medium",
			"Rug Small",
			"Weave Wool Fabric",
			"Wool Fabric",
		},
		Yeast = {
			"Leavened Dough",
			"Pastry Dough",
			"Sun Cheese",
		},
	},
	tables = {
		["Advanced Carpentry Table"] = {
			"Composite Birch Bench",
			"Composite Birch Chair",
			"Composite Birch Door",
			"Composite Birch Lumber",
			"Composite Birch Table",
			"Composite Cedar Bench",
			"Composite Cedar Chair",
			"Composite Cedar Door",
			"Composite Cedar Lumber",
			"Composite Cedar Table",
			"Composite Ceiba Bench",
			"Composite Ceiba Chair",
			"Composite Ceiba Door",
			"Composite Ceiba Lumber",
			"Composite Ceiba Table",
			"Composite Fir Bench",
			"Composite Fir Chair",
			"Composite Fir Door",
			"Composite Fir Lumber",
			"Composite Fir Table",
			"Composite Hardwood Bench",
			"Composite Hardwood Chair",
			"Composite Hardwood Door",
			"Composite Hardwood Table",
			"Composite Joshua Bench",
			"Composite Joshua Chair",
			"Composite Joshua Door",
			"Composite Joshua Lumber",
			"Composite Joshua Table",
			"Composite Lumber",
			"Composite Lumber Bench",
			"Composite Lumber Chair",
			"Composite Lumber Door",
			"Composite Lumber Table",
			"Composite Oak Bench",
			"Composite Oak Chair",
			"Composite Oak Door",
			"Composite Oak Lumber",
			"Composite Oak Table",
			"Composite Palm Bench",
			"Composite Palm Chair",
			"Composite Palm Door",
			"Composite Palm Lumber",
			"Composite Palm Table",
			"Composite Redwood Bench",
			"Composite Redwood Chair",
			"Composite Redwood Door",
			"Composite Redwood Lumber",
			"Composite Redwood Table",
			"Composite Saguaro Bench",
			"Composite Saguaro Chair",
			"Composite Saguaro Door",
			"Composite Saguaro Lumber",
			"Composite Saguaro Table",
			"Composite Softwood Bench",
			"Composite Softwood Chair",
			"Composite Softwood Door",
			"Composite Softwood Table",
			"Composite Spruce Bench",
			"Composite Spruce Chair",
			"Composite Spruce Door",
			"Composite Spruce Lumber",
			"Composite Spruce Table",
			"Composites Upgrade",
		},
		["Advanced Masonry Table"] = {
			"Adorned Ashlar Basalt Bench",
			"Adorned Ashlar Basalt Chair",
			"Adorned Ashlar Basalt Table",
			"Adorned Ashlar Gneiss Bench",
			"Adorned Ashlar Gneiss Chair",
			"Adorned Ashlar Gneiss Table",
			"Adorned Ashlar Granite Bench",
			"Adorned Ashlar Granite Chair",
			"Adorned Ashlar Granite Table",
			"Adorned Ashlar Limestone Bench",
			"Adorned Ashlar Limestone Chair",
			"Adorned Ashlar Limestone Table",
			"Adorned Ashlar Sandstone Bench",
			"Adorned Ashlar Sandstone Chair",
			"Adorned Ashlar Sandstone Table",
			"Adorned Ashlar Shale Bench",
			"Adorned Ashlar Shale Chair",
			"Adorned Ashlar Shale Table",
			"Adorned Ashlar Stone Bench",
			"Adorned Ashlar Stone Chair",
			"Adorned Ashlar Stone Table",
			"Advanced Masonry Upgrade",
			"Ashlar Basalt",
			"Ashlar Basalt Bench",
			"Ashlar Basalt Chair",
			"Ashlar Basalt Door",
			"Ashlar Basalt Fireplace",
			"Ashlar Basalt Table",
			"Ashlar Gneiss",
			"Ashlar Gneiss Bench",
			"Ashlar Gneiss Chair",
			"Ashlar Gneiss Door",
			"Ashlar Gneiss Fireplace",
			"Ashlar Gneiss Table",
			"Ashlar Granite",
			"Ashlar Granite Bench",
			"Ashlar Granite Chair",
			"Ashlar Granite Door",
			"Ashlar Granite Fireplace",
			"Ashlar Granite Table",
			"Ashlar Large Basalt Fountain",
			"Ashlar Large Gneiss Fountain",
			"Ashlar Large Granite Fountain",
			"Ashlar Large Limestone Fountain",
			"Ashlar Large Sandstone Fountain",
			"Ashlar Large Shale Fountain",
			"Ashlar Large Stone Fountain",
			"Ashlar Limestone",
			"Ashlar Limestone Bench",
			"Ashlar Limestone Chair",
			"Ashlar Limestone Door",
			"Ashlar Limestone Fireplace",
			"Ashlar Limestone Table",
			"Ashlar Sandstone",
			"Ashlar Sandstone Bench",
			"Ashlar Sandstone Chair",
			"Ashlar Sandstone Door",
			"Ashlar Sandstone Fireplace",
			"Ashlar Sandstone Table",
			"Ashlar Shale",
			"Ashlar Shale Bench",
			"Ashlar Shale Chair",
			"Ashlar Shale Door",
			"Ashlar Shale Fireplace",
			"Ashlar Shale Table",
			"Ashlar Small Basalt Fountain",
			"Ashlar Small Gneiss Fountain",
			"Ashlar Small Granite Fountain",
			"Ashlar Small Limestone Fountain",
			"Ashlar Small Sandstone Fountain",
			"Ashlar Small Shale Fountain",
			"Ashlar Small Stone Fountain",
			"Ashlar Stone Bench",
			"Ashlar Stone Chair",
			"Ashlar Stone Door",
			"Ashlar Stone Fireplace",
			"Ashlar Stone Table",
			"Large Hanging Ashlar Basalt Sign",
			"Large Hanging Ashlar Gneiss Sign",
			"Large Hanging Ashlar Granite Sign",
			"Large Hanging Ashlar Limestone Sign",
			"Large Hanging Ashlar Sandstone Sign",
			"Large Hanging Ashlar Shale Sign",
			"Large Hanging Ashlar Stone Sign",
			"Large Standing Ashlar Basalt Sign",
			"Large Standing Ashlar Gneiss Sign",
			"Large Standing Ashlar Granite Sign",
			"Large Standing Ashlar Limestone Sign",
			"Large Standing Ashlar Sandstone Sign",
			"Large Standing Ashlar Shale Sign",
			"Large Standing Ashlar Stone Sign",
			"Small Hanging Ashlar Basalt Sign",
			"Small Hanging Ashlar Gneiss Sign",
			"Small Hanging Ashlar Granite Sign",
			"Small Hanging Ashlar Limestone Sign",
			"Small Hanging Ashlar Sandstone Sign",
			"Small Hanging Ashlar Shale Sign",
			"Small Hanging Ashlar Stone Sign",
			"Small Standing Ashlar Basalt Sign",
			"Small Standing Ashlar Gneiss Sign",
			"Small Standing Ashlar Granite Sign",
			"Small Standing Ashlar Limestone Sign",
			"Small Standing Ashlar Sandstone Sign",
			"Small Standing Ashlar Shale Sign",
			"Small Standing Ashlar Stone Sign",
		},
		["Advanced Tailoring Table"] = {
			"Bearpack",
			"Builder Boots",
			"Builder Gloves",
			"Builder Helmet",
			"Builder Overalls",
			"Builder Shirt",
			"Carbide Helmet Lamp",
			"Chef Hat",
			"Chef Pants",
			"Chef Shirt",
			"Chef Shoes",
			"Cotton Carpet",
			"Explorer Boots",
			"Explorer Gloves",
			"Explorer Hat",
			"Explorer Pants",
			"Explorer Shirt",
			"Farmer Boots",
			"Farmer Gloves",
			"Farmer Hat",
			"Farmer Overalls",
			"Farmer Shirt",
			"Nylon Carpet",
			"Nylon Futon Bed",
			"Nylon Futon Couch",
			"Nylon Mooring Rope",
			"Shipwright Hat",
			"Shipwright Overalls",
			"Shipwright Sandals",
			"Shipwright Shirt",
			"Smith Apron",
			"Smith Bandana",
			"Smith Boots",
			"Smith Gloves",
			"Smith Pants",
			"Smith Shirt",
			"Tailor Bowler Hat",
			"Tailor Pants",
			"Tailor Shirt",
			"Tailor Shoes",
			"Tailoring Modern Upgrade",
			"Upholstered Chair",
			"Upholstered Couch",
			"Wool Carpet",
			"Wool Yarn",
		},
		Anvil = {
			"Bank",
			"Brazier",
			"Candle Stand",
			"Cast Iron Stove",
			"Ceiling Candle",
			"Copper Frame Landscape",
			"Copper Frame Portrait",
			"Copper Frame Square",
			"Copper Frame Tall",
			"Copper Frame Wide",
			"Copper Pipe",
			"Currency Exchange",
			"Decorative Anchor",
			"Gold Frame Landscape",
			"Gold Frame Portrait",
			"Gold Frame Square",
			"Gold Frame Tall",
			"Gold Frame Wide",
			"Hanging Long Steel Sign",
			"Hanging Steel Framed Sign",
			"Hanging Steel Mine Sign",
			"Hanging Steel Plain Sign",
			"Hanging Steel Shop Sign",
			"Huge Iron Banner Sign",
			"Huge Iron Sign",
			"Iron Anchor",
			"Iron Frame Landscape",
			"Iron Frame Portrait",
			"Iron Frame Square",
			"Iron Frame Tall",
			"Iron Frame Wide",
			"Iron Pipe",
			"Iron Saw Blade",
			"Mint",
			"Nail",
			"Ornate Gold Frame Landscape",
			"Ornate Gold Frame Portrait",
			"Ornate Gold Frame Square",
			"Ornate Gold Frame Tall",
			"Ornate Gold Frame Wide",
			"Ornate Iron Frame Landscape",
			"Ornate Iron Frame Portrait",
			"Ornate Iron Frame Square",
			"Ornate Iron Frame Tall",
			"Ornate Iron Frame Wide",
			"Sawmill",
			"Standing Long Steel Sign",
			"Steel Saw Blade",
			"Tallow Wall Lamp",
			"Wall Candle",
		},
		Arrastra = {
			"Crushed Coal",
			"Crushed Copper Ore",
			"Crushed Gold Ore",
			"Crushed Granite",
			"Crushed Iron Ore",
			"Crushed Limestone",
			"Crushed Sandstone",
			"Crushed Shale",
		},
		["Assembly Line"] = {
			"Blast Furnace",
			"Cement Kiln",
			"Combustion Engine",
			"Combustion Generator",
			"Crane",
			"Electric Machinist Table",
			"Oil Refinery",
			"Pump Jack",
			"Rolling Mill",
			"Sink",
			"Steam Tractor",
			"Steam Tractor Harvester",
			"Steam Tractor Plow",
			"Steam Tractor Sower",
			"Steam Truck",
			"Waste Filter",
			"Wooden Elevator",
		},
		["Automatic Loom"] = {
			"Large Nylon Bunting Green",
			"Large Nylon Bunting Purple",
			"Large Nylon Bunting Yellow",
			"Small Nylon Bunting Green",
			"Small Nylon Bunting Purple",
			"Small Nylon Bunting Yellow",
		},
		["Bakery Oven"] = {
			"Advanced Baking Upgrade",
			"Baked Agave",
			"Baked Beet",
			"Baked Corn",
			"Baked Heart Of Palm",
			"Baked Meat",
			"Baked Roast",
			"Baked Taro",
			"Baked Tomato",
			"Baking Upgrade",
			"Bearclaw",
			"Bread",
			"Camas Bread",
			"Camas Bulb Bake",
			"Elk Wellington",
			"Fantastic Forest Pizza",
			"Flatbread",
			"Fruit Muffin",
			"Fruit Tart",
			"Hearty Hometown Pizza",
			"Huckleberry Fritter",
			"Huckleberry Pie",
			"Leavened Dough",
			"Macarons",
			"Meat Pie",
			"Pastry Dough",
			"Pirozhok",
			"Roast Pumpkin",
			"Sensuous Sea Pizza",
			"Stuffed Turkey",
			"Tasty Tropical Pizza",
			"Worldly Donut",
		},
		["Blast Furnace"] = {
			"Advanced Smelting Upgrade",
			"Copper Bar",
			"Gold Bar",
			"Iron Bar",
			"Quicklime",
			"Rebar",
			"Rivet",
			"Steel Bar",
			"Steel Pipe",
		},
		Bloomery = {
			"Anvil",
			"Smelting Upgrade",
		},
		["Butchery Table"] = {
			"Bison Mount",
			"Butchery Upgrade",
			"Elk Mount",
			"Goat Mount",
			"Prepared Meat",
			"Prime Cut",
			"Raw Bacon",
			"Raw Roast",
			"Raw Sausage",
			"Scrap Meat",
			"Sheep Mount",
			"Stuffed Alligator",
			"Stuffed Bison",
			"Stuffed Elk",
			"Stuffed Goat",
			"Stuffed Jaguar",
			"Stuffed Wolf",
		},
		Campfire = {
			"Bannock",
			"Beet Campfire Salad",
			"Boiled Grains",
			"Campfire Cooking Upgrade",
			"Campfire Roast",
			"Charred Agave",
			"Charred Beans",
			"Charred Beet",
			"Charred Cactus Fruit",
			"Charred Camas Bulb",
			"Charred Corn",
			"Charred Fireweed Shoots",
			"Charred Fish",
			"Charred Heart Of Palm",
			"Charred Meat",
			"Charred Mushrooms",
			"Charred Papaya",
			"Charred Pineapple",
			"Charred Sausage",
			"Charred Taro",
			"Charred Tomato",
			"Fern Campfire Salad",
			"Field Campfire Stew",
			"Fried Camas",
			"Fried Fiddleheads",
			"Fried Hearts Of Palm",
			"Fried Taro",
			"Fried Tomatoes",
			"Jungle Campfire Salad",
			"Jungle Campfire Stew",
			"Meaty Stew",
			"Root Campfire Salad",
			"Root Campfire Stew",
			"Topped Porridge",
			"Wild Stew",
			"Wilted Fiddleheads",
		},
		["Campsite Workbench"] = {
			"Campfire",
			"Tool Bench",
			"Workbench",
		},
		["Carpentry Table"] = {
			"Baked Mortar",
			"Beet Sugar",
			"Board",
			"Boards",
			"Butcher Bison",
			"Butcher Hare",
			"Butcher Medium Animal",
			"Butcher Medium Wooly Animal",
			"Butcher Small Animal",
			"Butcher Tiny Fur Animal",
			"Butcher Tiny Leather Animal",
			"Butchery Table",
			"Campfire Animal Medium",
			"Campfire Animal Small",
			"Campfire Animal Tiny",
			"Campfire Bison",
			"Campfire Fish Large",
			"Campfire Fish Medium",
			"Campfire Fish Small",
			"Campfire Pacific Sardine",
			"Carpentry Basic Upgrade",
			"Charcoal Steel",
			"Charred Mortar",
			"Clean Crab",
			"Clean Large Fish",
			"Clean Medium Fish",
			"Clean Moon Jellyfish",
			"Clean Pacific Sardine",
			"Clean Urchins",
			"Compost Spoiled Food",
			"Concentrate Copper Lv2",
			"Concentrate Dry Iron",
			"Concentrate Dry Iron Lv2",
			"Concentrate Gold Lv2",
			"Concentrate Iron Lv2",
			"Corn Ethanol",
			"Cotton Canvas",
			"Cottonseed Oil",
			"Crushed Basalt Lv2",
			"Crushed Basalt Lv3",
			"Crushed Coal Lv2",
			"Crushed Coal Lv3",
			"Crushed Copper Lv2",
			"Crushed Copper Lv3",
			"Crushed Gneiss Lv2",
			"Crushed Gneiss Lv3",
			"Crushed Gold Lv2",
			"Crushed Gold Lv3",
			"Crushed Granite Lv2",
			"Crushed Granite Lv3",
			"Crushed Iron Lv2",
			"Crushed Iron Lv3",
			"Crushed Limestone Lv2",
			"Crushed Limestone Lv3",
			"Crushed Mortared Stone",
			"Crushed Mortared Stone Lv2",
			"Crushed Sandstone Lv2",
			"Crushed Sandstone Lv3",
			"Crushed Shale Lv2",
			"Crushed Shale Lv3",
			"Crushed Slag Lv2",
			"Crushed Slag Lv3",
			"Crushed Stone Road",
			"Crushed Stone Road Lv2",
			"Culinary Research Paper Advanced Meat",
			"Culinary Research Paper Basic Fish",
			"Culinary Research Paper Basic Meat",
			"Dirt Ramp Basic",
			"Distribution Station",
			"Dry Fish",
			"Dry Meat",
			"Easel",
			"Exotic Fruit Salad",
			"Exotic Salad",
			"Exotic Vegetable Medley",
			"Fiber Scutching Station",
			"Fish Stew",
			"Forest Salad",
			"Geology Research Paper Modern Glass",
			"Grassland Salad",
			"Hardwood Board",
			"Hewn Bench",
			"Hewn Chair",
			"Hewn Door",
			"Hewn Dresser",
			"Hewn Hardwood Bench",
			"Hewn Hardwood Chair",
			"Hewn Hardwood Door",
			"Hewn Hardwood Table",
			"Hewn Log Door",
			"Hewn Logs",
			"Hewn Nightstand",
			"Hewn Softwood Bench",
			"Hewn Softwood Chair",
			"Hewn Softwood Door",
			"Hewn Softwood Table",
			"Hewn Table",
			"Homestead Claim Stake",
			"Huge Banner Sign",
			"Huge Wooden Banner Sign",
			"Icebox",
			"Large Hanging Birch Sign",
			"Large Hanging Cedar Sign",
			"Large Hanging Ceiba Sign",
			"Large Hanging Fir Sign",
			"Large Hanging Hardwood Sign",
			"Large Hanging Joshua Sign",
			"Large Hanging Oak Sign",
			"Large Hanging Palm Sign",
			"Large Hanging Redwood Sign",
			"Large Hanging Saguaro Sign",
			"Large Hanging Softwood Sign",
			"Large Hanging Spruce Sign",
			"Large Hanging Wood Sign",
			"Large Standing Birch Sign",
			"Large Standing Cedar Sign",
			"Large Standing Ceiba Sign",
			"Large Standing Fir Sign",
			"Large Standing Hardwood Sign",
			"Large Standing Joshua Sign",
			"Large Standing Oak Sign",
			"Large Standing Palm Sign",
			"Large Standing Redwood Sign",
			"Large Standing Saguaro Sign",
			"Large Standing Softwood Sign",
			"Large Standing Spruce Sign",
			"Large Standing Wood Sign",
			"Logging Advanced Upgrade",
			"Logging Basic Upgrade",
			"Loom",
			"Masonry Mortar",
			"Melting Fat",
			"Mixed Fruit Salad",
			"Mixed Salad",
			"Mixed Vegetable Medley",
			"Mortared Stones",
			"Mushroom Medley",
			"Ornate Wooden Frame Landscape",
			"Ornate Wooden Frame Portrait",
			"Ornate Wooden Frame Square",
			"Ornate Wooden Frame Tall",
			"Ornate Wooden Frame Wide",
			"Paper Milling Upgrade",
			"Particle Boards",
			"Quicklime Glass",
			"Rainforest Fruit Salad",
			"Rainforest Salad",
			"Real Estate Desk",
			"Recycle Hewn Log",
			"Refine Heart Of Palm",
			"Refine Tallow",
			"Registrar",
			"Render Fat",
			"Rice Mortar",
			"Sand Concentrate",
			"Sand Concentrate Lv2",
			"Sand Concentrate Lv3",
			"Saw Boards",
			"Shale Brick",
			"Shred Kelp",
			"Shuck Clams",
			"Small Hanging Birch Sign",
			"Small Hanging Cedar Sign",
			"Small Hanging Ceiba Sign",
			"Small Hanging Fir Sign",
			"Small Hanging Hardwood Sign",
			"Small Hanging Joshua Sign",
			"Small Hanging Oak Sign",
			"Small Hanging Palm Sign",
			"Small Hanging Redwood Sign",
			"Small Hanging Saguaro Sign",
			"Small Hanging Softwood Sign",
			"Small Hanging Spruce Sign",
			"Small Hanging Wood Sign",
			"Small Shipyard",
			"Small Standing Birch Sign",
			"Small Standing Cedar Sign",
			"Small Standing Ceiba Sign",
			"Small Standing Fir Sign",
			"Small Standing Hardwood Sign",
			"Small Standing Joshua Sign",
			"Small Standing Oak Sign",
			"Small Standing Palm Sign",
			"Small Standing Redwood Sign",
			"Small Standing Saguaro Sign",
			"Small Standing Softwood Sign",
			"Small Standing Spruce Sign",
			"Small Standing Wood Sign",
			"Smelt Copper",
			"Smelt Gold",
			"Smelt Iron",
			"Softwood Board",
			"Spin Wool Yarn",
			"Sunflower Oil",
			"Sweet Jerky",
			"Tailoring Table",
			"Towel Rack",
			"Wainwright Table",
			"Waterwheel",
			"Weave Cotton Canvas",
			"Weave Cotton Curtains",
			"Weave Cotton Fabric",
			"Weave Large Bath Mat",
			"Weave Large Cotton Bunting Red",
			"Weave Linen Canvas",
			"Weave Linen Fabric",
			"Weave Nylon Curtains",
			"Weave Nylon Fabric",
			"Weave Small Bath Mat",
			"Weave Small Cotton Bunting Red",
			"Weave Wool Curtains",
			"Weave Wool Fabric",
			"Wheat Ethanol",
			"Wheat Mortar",
			"Windmill",
			"Wooden Frame Landscape",
			"Wooden Frame Portrait",
			"Wooden Frame Square",
			"Wooden Frame Tall",
			"Wooden Frame Wide",
			"Wooden Keel",
			"Wooden Latrine",
			"Wooden Mold",
			"Wooden Oar",
			"Wooden Straw Bed",
		},
		["Cast Iron Stove"] = {
			"Autumn Stew",
			"Clam Chowder",
			"Cooking Upgrade",
			"Crispy Bacon",
			"Loaded Taro Fries",
			"Meat Stock",
			"Mochi",
			"Phad Thai",
			"Pupusas",
			"Rice Noodles",
			"Shark Fillet Soup",
			"Simmered Meat",
			"Smooth Gut Noodle Roll",
			"Taro Fries",
			"Vegetable Soup",
			"Vegetable Stock",
		},
		["Cement Kiln"] = {
			"Cement",
			"Masonry Advanced Upgrade",
			"Reinforced Concrete",
		},
		["Electric Lathe"] = {
			"Rubber Wheel",
			"Steel Axle",
		},
		["Electric Machinist Table"] = {
			"Advanced Carpentry Table",
			"Advanced Masonry Table",
			"Advanced Tailoring Table",
			"Automatic Loom",
			"Barrel",
			"Electric Lathe",
			"Electric Planer",
			"Electric Stamping Press",
			"Electric Water Pump",
			"Electronics Assembly",
			"Gold Wiring",
			"Mechanics Modern Upgrade",
			"Plastic Buoy",
			"Servo",
			"Spin Melter",
			"Stove",
			"Valve",
		},
		["Electric Planer"] = {
			"Steel Gear",
			"Steel Gearbox",
		},
		["Electric Stamping Press"] = {
			"Radiator",
			"Steel Plate",
		},
		["Electronics Assembly"] = {
			"Advanced Circuit",
			"Basic Circuit",
			"Computer Lab",
			"Electric Motor",
			"Electric Wall Lamp",
			"Electronics Upgrade",
			"Fiberglass",
			"Froth Floatation Cell",
			"Glassworking Modern Upgrade",
			"Gold Flakes",
			"Robotic Assembly Line",
			"Sensor Based Belt Sorter",
			"Solar Generator",
			"Substrate",
		},
		["Farmers Table"] = {
			"Bean Sprout",
			"Berry Extract Fertilizer",
			"Blood Meal Fertilizer",
			"Camas Ash Fertilizer",
			"Carved Pumpkin",
			"Composite Filler",
			"Compost Fertilizer",
			"Farming Upgrade",
			"Fertilizers Upgrade",
			"Fiber Filler",
			"Hide Ash Fertilizer",
			"Pelt Fertilizer",
			"Phosphate Fertilizer",
			"Pulp Filler",
			"Salt Basket",
			"Tallow Candle",
		},
		["Fiber Scutching Station"] = {
			"Cotton Lint",
			"Flax Fiber",
			"Gathering Basic Upgrade",
		},
		Fishery = {
			"Crab Pot",
			"Fish Rack",
			"Fish Trap",
			"Flax Trawler Net",
			"Hunting Upgrade",
			"Nylon Trawler Net",
		},
		["Froth Floatation Cell"] = {
			"Mining Modern Upgrade",
		},
		Glassworks = {
			"Decorative Glass Buoy Blue",
			"Decorative Glass Buoy Green",
			"Decorative Glass Buoy Red",
			"Decorative Glass Buoy Violet",
			"Decorative Glass Buoy Yellow",
			"Framed Glass",
			"Framed Glass Door",
			"Galaxy Vase",
			"Glass",
			"Glass Lens",
			"Glassworking Advanced Upgrade",
			"Light Bulb",
			"Orange Vase",
			"Plant Vase",
			"Purple Vase",
			"Red Vase",
			"Standing Glass Sign",
			"Swirl Vase",
		},
		Kiln = {
			"Bakery Oven",
			"Bathtub",
			"Bloomery",
			"Brick",
			"Brick Fireplace",
			"Charcoal",
			"Glassworks",
			"Pottery Upgrade",
			"Round Pot",
			"Small Sink",
			"Square Pot",
			"Standing Steel Brick Sign",
			"Tallow Lamp",
			"Toilet",
			"Wet Brick",
		},
		Kitchen = {
			"Advanced Cooking Upgrade",
			"Boiled Rice",
			"Crimson Salad",
			"Fish N Chips",
			"Hosomaki",
			"Infused Oil",
			"Kelpy Crab Roll",
			"Millionaires Salad",
			"Pineapple Friend Rice",
			"Seeded Camas Roll",
			"Spiky Roll",
			"Sweet Salad",
			"Tortilla",
			"Wild Mix",
		},
		Laboratory = {
			"Advanced Upgrade 1",
			"Advanced Upgrade 2",
			"Advanced Upgrade 3",
			"Advanced Upgrade 4",
			"Agriculture Research Paper Modern",
			"Culinary Research Paper Modern",
			"Cutting Edge Cooking Upgrade",
			"Dendrology Research Paper Modern",
			"Engineering Research Paper Modern",
			"Geology Research Paper Modern",
			"Metallurgy Research Paper Modern",
			"Modern Upgrade 1",
			"Modern Upgrade 2",
			"Modern Upgrade 3",
			"Modern Upgrade 4",
		},
		Lathe = {
			"Iron Axle",
			"Screws",
		},
		Loom = {
			"Canvas",
			"Cotton Curtains",
			"Cotton Fabric",
			"Large Bath Mat",
			"Large Cotton Bunting Festive",
			"Large Cotton Bunting Red",
			"Large Cotton Bunting Regal",
			"Large Cotton Bunting Vibrant",
			"Linen Fabric",
			"Small Bath Mat",
			"Small Cotton Bunting Festive",
			"Small Cotton Bunting Red",
			"Small Cotton Bunting Regal",
			"Small Cotton Bunting Vibrant",
			"Wool Curtains",
			"Wool Fabric",
		},
		["Loom Automatic Loom"] = {
			"Rug Large",
			"Rug Medium",
			"Rug Small",
		},
		["Machinist Table"] = {
			"Assembly Line",
			"Boiler",
			"Camera Film",
			"Copper Wiring",
			"Laboratory",
			"Lathe",
			"Mechanics Advanced Upgrade",
			"Medium Shipyard",
			"Portable Steam Engine",
			"Printing Press",
			"Screening Machine",
			"Screw Press",
			"Shaper",
			"Small Paper Machine",
			"Stamp Mill",
			"Steam Engine",
			"Steel Buoy",
			"Transmission Pole",
			"Tripod Camera",
		},
		["Masonry Table"] = {
			"Kiln",
			"Large Hanging Mortared Granite Sign",
			"Large Hanging Mortared Limestone Sign",
			"Large Hanging Mortared Sandstone Sign",
			"Large Hanging Mortared Stone Sign",
			"Large Standing Mortared Granite Sign",
			"Large Standing Mortared Limestone Sign",
			"Large Standing Mortared Sandstone Sign",
			"Large Standing Mortared Stone Sign",
			"Limestone Bison Statue",
			"Limestone Otter Statue",
			"Limestone Owl Statue",
			"Limestone Wolf Statue",
			"Masonry Basic Upgrade",
			"Mill",
			"Mortared Granite",
			"Mortared Granite Bench",
			"Mortared Granite Chair",
			"Mortared Granite Door",
			"Mortared Granite Fireplace",
			"Mortared Granite Table",
			"Mortared Limestone",
			"Mortared Limestone Bench",
			"Mortared Limestone Chair",
			"Mortared Limestone Door",
			"Mortared Limestone Fireplace",
			"Mortared Limestone Table",
			"Mortared Sandstone",
			"Mortared Sandstone Bench",
			"Mortared Sandstone Chair",
			"Mortared Sandstone Door",
			"Mortared Sandstone Fireplace",
			"Mortared Sandstone Table",
			"Mortared Stone",
			"Mortared Stone Bench",
			"Mortared Stone Chair",
			"Mortared Stone Door",
			"Mortared Stone Fireplace",
			"Mortared Stone Table",
			"Small Hanging Mortared Granite Sign",
			"Small Hanging Mortared Limestone Sign",
			"Small Hanging Mortared Sandstone Sign",
			"Small Hanging Mortared Stone Sign",
			"Small Standing Mortared Granite Sign",
			"Small Standing Mortared Limestone Sign",
			"Small Standing Mortared Sandstone Sign",
			"Small Standing Mortared Stone Sign",
			"Stone Brazier",
		},
		["Medium Shipyard"] = {
			"Industrial Barge",
			"Iron Hull Sheet",
			"Large Metal Ship Frame",
			"Large Wooden Ship Frame",
			"Medium Fishing Trawler",
			"Medium Metal Ship Frame",
			"Metal Rudder",
			"Shipwright Advanced Upgrade",
			"Steel Moorage Post",
			"Wooden Transport Ship",
		},
		Mill = {
			"Acorn Powder",
			"Bean Paste",
			"Camas Paste",
			"Colored Powder",
			"Cornmeal",
			"Flaxseed Oil",
			"Flour",
			"Huckleberry Extract",
			"Milling Upgrade",
			"Oil",
			"Oil Paint",
			"Rice Flour",
			"Simple Syrup",
			"Sugar",
			"Sun Cheese",
			"Yeast",
		},
		["Oil Refinery"] = {
			"Biodiesel",
			"Epoxy",
			"Gasoline",
			"Nylon",
			"Oil Drilling Upgrade",
			"Plastic",
			"Synthetic Rubber",
		},
		["Pump Jack"] = {
			"Petroleum",
		},
		["Research Table"] = {
			"Agriculture Research Paper Advanced",
			"Basic Upgrade 1",
			"Basic Upgrade 2",
			"Basic Upgrade 3",
			"Basic Upgrade 4",
			"Culinary Research Paper Advanced",
			"Culinary Research Paper Basic",
			"Dendrology Research Paper Advanced",
			"Dendrology Research Paper Basic",
			"Engineering Research Paper Advanced",
			"Gathering Research Paper Basic",
			"Geology Research Paper Advanced",
			"Geology Research Paper Basic",
			"Metallurgy Research Paper Advanced",
			"Metallurgy Research Paper Basic",
		},
		["Robotic Assembly Line"] = {
			"Advanced Combustion Engine",
			"Excavator",
			"Industrial Elevator",
			"Industrial Generator",
			"Industrial Refrigerator",
			"Industry Upgrade",
			"Jaw Crusher",
			"Laser",
			"Modern Double Street Light",
			"Modern Street Light",
			"Powered Storage Silo",
			"Refrigerator",
			"Skid Steer",
			"Steel Abstract Fixture",
			"Steel Ceiling Light",
			"Steel Floor Lamp",
			"Steel Hanging Fixture",
			"Steel Hanging Lamp",
			"Steel Kitchen Lamp",
			"Steel Searchlight",
			"Steel Square Fixture",
			"Steel Table Lamp",
			"Streetlamp",
			"Truck",
			"Washing Machine",
			"Wind Turbine",
		},
		["Rocker Box"] = {
			"Copper Concentrate",
			"Gold Concentrate",
			"Iron Concentrate",
			"Mining Basic Upgrade",
		},
		["Rolling Mill"] = {
			"Corrugated Steel",
			"Corrugated Steel Door",
			"Corrugated Steel Fence Door",
			"Flat Steel",
			"Flat Steel Door",
			"Huge Steel Banner Sign",
			"Huge Steel Sign",
			"Large Corrugated Steel Door",
		},
		Sawmill = {
			"Bookshelf",
			"Carpentry Advanced Upgrade",
			"Court Chair",
			"Decorative Ship Wheel",
			"Elevator Call Post",
			"Hardwood Lumber",
			"Hardwood Lumber Bench",
			"Hardwood Lumber Chair",
			"Hardwood Lumber Door",
			"Hardwood Lumber Dresser",
			"Hardwood Lumber Table",
			"Kitchen",
			"Large Hanging Lumber Sign",
			"Large Lumber Door",
			"Large Lumber Stockpile",
			"Large Standing Lumber Sign",
			"Large Windowed Lumber Door",
			"Lumber",
			"Lumber Bench",
			"Lumber Chair",
			"Lumber Door",
			"Lumber Dresser",
			"Lumber Stockpile",
			"Lumber Table",
			"Machinist Table",
			"Shelf Cabinet",
			"Small Hanging Lumber Sign",
			"Small Standing Lumber Sign",
			"Softwood Lumber",
			"Softwood Lumber Bench",
			"Softwood Lumber Chair",
			"Softwood Lumber Door",
			"Softwood Lumber Dresser",
			"Softwood Lumber Table",
			"Storage Silo",
			"Wooden Ceiling Light",
			"Wooden Fabric Bed",
			"Wooden Floor Lamp",
			"Wooden Kitchen Lamp",
			"Wooden Rudder",
			"Wooden Table Lamp",
		},
		["Screening Machine"] = {
			"Mining Advanced Upgrade",
		},
		["Screw Press"] = {
			"Copper Plate",
			"Iron Plate",
			"Piston",
		},
		["Settlement Crafting Table"] = {
			"Amendments",
			"Ballot Box",
			"Board Of Elections",
			"Capitol",
			"Census Bureau",
			"Country Foundation",
			"Court Table",
			"Embassy Desk",
			"Executive Office",
			"Federation Foundation",
			"Government Office",
			"Immigration Desk",
			"Large Court",
			"Outpost Table",
			"Small Court",
			"Stenographers Table",
			"Town Foundation",
			"Treasury",
			"Zoning Office",
		},
		Shaper = {
			"Gearbox",
			"Heat Sink",
			"Iron Gear",
			"Metal Keel",
		},
		["Small Paper Machine"] = {
			"Large Festive Paper Lantern",
			"Large Paper Lantern",
			"Paper",
			"Small Paper Lantern",
		},
		["Small Shipyard"] = {
			"Decorative Hanging Buoy",
			"Decorative Life Preserver",
			"Large Canoe",
			"Medium Wooden Ship Frame",
			"Outpost Netting",
			"Shipwright Basic Upgrade",
			"Small Wooden Boat",
			"Small Wooden Ship Frame",
			"Wooden Barge",
			"Wooden Hull Planks",
			"Wooden Moorage Post",
		},
		["Spin Melter"] = {
			"Nylon Thread",
		},
		Stove = {
			"Agouti Enchiladas",
			"Banh Xeo",
			"Bear SUPREME",
			"Bison Chow Fun",
			"Boiled Sausage",
			"Corn Fritters",
			"Elk Taco",
			"Fried Hare Haunches",
			"Poke Bowl",
			"Seared Meat",
		},
		["Tailoring Table"] = {
			"Bandana",
			"Big Backpack",
			"Camo Pants",
			"Camo Shirt",
			"Campsite",
			"Capris",
			"Cast Iron Bed",
			"Cast Iron Royal Bed",
			"Cellulose Fiber",
			"Cloth Belt",
			"Cloth Cape",
			"Cotton Streamer Stars",
			"Cotton Streamer Stripes",
			"Cotton Thread",
			"Couch",
			"Derpy Hat",
			"Garden Boots",
			"Gigot Sleeve Shirt",
			"Hemp Mooring Rope",
			"Henley",
			"Light Backpack",
			"Linen Yarn",
			"Low Top Shoes",
			"Oil Head Lamp",
			"Padded Chair",
			"Running Shoes",
			"Sandals",
			"Shorts",
			"Square Belt",
			"Tailoring Basic Upgrade",
			"Tall Boots",
			"Trousers",
			"Washboard",
			"Work Backpack",
			"Work Boots",
		},
		["Tool Bench"] = {
			"Arrow",
			"Claim Tool",
			"Fishing Pole",
			"Soil Sampler",
		},
		["Wainwright Table"] = {
			"Asphalt Concrete",
			"Basic Engineering Upgrade",
			"Dirt Ramp",
			"Hand Plow",
			"Iron Wheel",
			"Mechanical Water Pump",
			"Powered Cart",
			"Stone Road",
			"Stop Sign",
			"Street Sign",
			"Wood Cart",
			"Wood Shop Cart",
			"Wooden Wheel",
		},
		Workbench = {
			"Arrastra",
			"Art Supplies",
			"Carpentry Table",
			"Construction Post",
			"Contract Board",
			"Farmers Table",
			"Fishery",
			"Hardwood Hewn Log",
			"Hewn Log",
			"Masonry Table",
			"Research Table",
			"Rocker Box",
			"Settlement Crafting Table",
			"Small Canoe",
			"Small Stockpile",
			"Small Wood Cart",
			"Softwood Hewn Log",
			"Stockpile",
			"Storage Chest",
			"Store",
			"Tiny Stockpile",
			"Torch",
			"Torch Stand",
			"Wheelbarrow",
		},
	},
	products = {
		["Acorn Powder"] = {
			"Acorn Powder",
		},
		["Adorned Ashlar Basalt Bench"] = {
			"Adorned Ashlar Basalt Bench",
		},
		["Adorned Ashlar Basalt Chair"] = {
			"Adorned Ashlar Basalt Chair",
		},
		["Adorned Ashlar Basalt Table"] = {
			"Adorned Ashlar Basalt Table",
		},
		["Adorned Ashlar Gneiss Bench"] = {
			"Adorned Ashlar Gneiss Bench",
		},
		["Adorned Ashlar Gneiss Chair"] = {
			"Adorned Ashlar Gneiss Chair",
		},
		["Adorned Ashlar Gneiss Table"] = {
			"Adorned Ashlar Gneiss Table",
		},
		["Adorned Ashlar Granite Bench"] = {
			"Adorned Ashlar Granite Bench",
		},
		["Adorned Ashlar Granite Chair"] = {
			"Adorned Ashlar Granite Chair",
		},
		["Adorned Ashlar Granite Table"] = {
			"Adorned Ashlar Granite Table",
		},
		["Adorned Ashlar Limestone Bench"] = {
			"Adorned Ashlar Limestone Bench",
		},
		["Adorned Ashlar Limestone Chair"] = {
			"Adorned Ashlar Limestone Chair",
		},
		["Adorned Ashlar Limestone Table"] = {
			"Adorned Ashlar Limestone Table",
		},
		["Adorned Ashlar Sandstone Bench"] = {
			"Adorned Ashlar Sandstone Bench",
		},
		["Adorned Ashlar Sandstone Chair"] = {
			"Adorned Ashlar Sandstone Chair",
		},
		["Adorned Ashlar Sandstone Table"] = {
			"Adorned Ashlar Sandstone Table",
		},
		["Adorned Ashlar Shale Bench"] = {
			"Adorned Ashlar Shale Bench",
		},
		["Adorned Ashlar Shale Chair"] = {
			"Adorned Ashlar Shale Chair",
		},
		["Adorned Ashlar Shale Table"] = {
			"Adorned Ashlar Shale Table",
		},
		["Adorned Ashlar Stone Bench"] = {
			"Adorned Ashlar Stone Bench",
		},
		["Adorned Ashlar Stone Chair"] = {
			"Adorned Ashlar Stone Chair",
		},
		["Adorned Ashlar Stone Table"] = {
			"Adorned Ashlar Stone Table",
		},
		["Advanced Baking Upgrade"] = {
			"Advanced Baking Upgrade",
		},
		["Advanced Carpentry Table"] = {
			"Advanced Carpentry Table",
		},
		["Advanced Circuit"] = {
			"Advanced Circuit",
		},
		["Advanced Combustion Engine"] = {
			"Advanced Combustion Engine",
		},
		["Advanced Cooking Upgrade"] = {
			"Advanced Cooking Upgrade",
		},
		["Advanced Masonry Table"] = {
			"Advanced Masonry Table",
		},
		["Advanced Masonry Upgrade"] = {
			"Advanced Masonry Upgrade",
		},
		["Advanced Smelting Upgrade"] = {
			"Advanced Smelting Upgrade",
		},
		["Advanced Tailoring Table"] = {
			"Advanced Tailoring Table",
		},
		["Advanced Upgrade 1"] = {
			"Advanced Upgrade 1",
		},
		["Advanced Upgrade 2"] = {
			"Advanced Upgrade 2",
		},
		["Advanced Upgrade 3"] = {
			"Advanced Upgrade 3",
		},
		["Advanced Upgrade 4"] = {
			"Advanced Upgrade 4",
		},
		["Agouti Enchiladas"] = {
			"Agouti Enchiladas",
		},
		["Agriculture Research Paper Advanced"] = {
			"Agriculture Research Paper Advanced",
		},
		["Agriculture Research Paper Modern"] = {
			"Agriculture Research Paper Modern",
		},
		Amendments = {
			"Amendments",
		},
		Anvil = {
			"Anvil",
		},
		Arrastra = {
			"Arrastra",
		},
		Arrow = {
			"Arrow",
		},
		["Art Supplies"] = {
			"Art Supplies",
		},
		["Ashlar Basalt"] = {
			"Ashlar Basalt",
		},
		["Ashlar Basalt Bench"] = {
			"Ashlar Basalt Bench",
		},
		["Ashlar Basalt Chair"] = {
			"Ashlar Basalt Chair",
		},
		["Ashlar Basalt Door"] = {
			"Ashlar Basalt Door",
		},
		["Ashlar Basalt Fireplace"] = {
			"Ashlar Basalt Fireplace",
		},
		["Ashlar Basalt Table"] = {
			"Ashlar Basalt Table",
		},
		["Ashlar Gneiss"] = {
			"Ashlar Gneiss",
		},
		["Ashlar Gneiss Bench"] = {
			"Ashlar Gneiss Bench",
		},
		["Ashlar Gneiss Chair"] = {
			"Ashlar Gneiss Chair",
		},
		["Ashlar Gneiss Door"] = {
			"Ashlar Gneiss Door",
		},
		["Ashlar Gneiss Fireplace"] = {
			"Ashlar Gneiss Fireplace",
		},
		["Ashlar Gneiss Table"] = {
			"Ashlar Gneiss Table",
		},
		["Ashlar Granite"] = {
			"Ashlar Granite",
		},
		["Ashlar Granite Bench"] = {
			"Ashlar Granite Bench",
		},
		["Ashlar Granite Chair"] = {
			"Ashlar Granite Chair",
		},
		["Ashlar Granite Door"] = {
			"Ashlar Granite Door",
		},
		["Ashlar Granite Fireplace"] = {
			"Ashlar Granite Fireplace",
		},
		["Ashlar Granite Table"] = {
			"Ashlar Granite Table",
		},
		["Ashlar Large Basalt Fountain"] = {
			"Ashlar Large Basalt Fountain",
		},
		["Ashlar Large Gneiss Fountain"] = {
			"Ashlar Large Gneiss Fountain",
		},
		["Ashlar Large Granite Fountain"] = {
			"Ashlar Large Granite Fountain",
		},
		["Ashlar Large Limestone Fountain"] = {
			"Ashlar Large Limestone Fountain",
		},
		["Ashlar Large Sandstone Fountain"] = {
			"Ashlar Large Sandstone Fountain",
		},
		["Ashlar Large Shale Fountain"] = {
			"Ashlar Large Shale Fountain",
		},
		["Ashlar Large Stone Fountain"] = {
			"Ashlar Large Stone Fountain",
		},
		["Ashlar Limestone"] = {
			"Ashlar Limestone",
		},
		["Ashlar Limestone Bench"] = {
			"Ashlar Limestone Bench",
		},
		["Ashlar Limestone Chair"] = {
			"Ashlar Limestone Chair",
		},
		["Ashlar Limestone Door"] = {
			"Ashlar Limestone Door",
		},
		["Ashlar Limestone Fireplace"] = {
			"Ashlar Limestone Fireplace",
		},
		["Ashlar Limestone Table"] = {
			"Ashlar Limestone Table",
		},
		["Ashlar Sandstone"] = {
			"Ashlar Sandstone",
		},
		["Ashlar Sandstone Bench"] = {
			"Ashlar Sandstone Bench",
		},
		["Ashlar Sandstone Chair"] = {
			"Ashlar Sandstone Chair",
		},
		["Ashlar Sandstone Door"] = {
			"Ashlar Sandstone Door",
		},
		["Ashlar Sandstone Fireplace"] = {
			"Ashlar Sandstone Fireplace",
		},
		["Ashlar Sandstone Table"] = {
			"Ashlar Sandstone Table",
		},
		["Ashlar Shale"] = {
			"Ashlar Shale",
		},
		["Ashlar Shale Bench"] = {
			"Ashlar Shale Bench",
		},
		["Ashlar Shale Chair"] = {
			"Ashlar Shale Chair",
		},
		["Ashlar Shale Door"] = {
			"Ashlar Shale Door",
		},
		["Ashlar Shale Fireplace"] = {
			"Ashlar Shale Fireplace",
		},
		["Ashlar Shale Table"] = {
			"Ashlar Shale Table",
		},
		["Ashlar Small Basalt Fountain"] = {
			"Ashlar Small Basalt Fountain",
		},
		["Ashlar Small Gneiss Fountain"] = {
			"Ashlar Small Gneiss Fountain",
		},
		["Ashlar Small Granite Fountain"] = {
			"Ashlar Small Granite Fountain",
		},
		["Ashlar Small Limestone Fountain"] = {
			"Ashlar Small Limestone Fountain",
		},
		["Ashlar Small Sandstone Fountain"] = {
			"Ashlar Small Sandstone Fountain",
		},
		["Ashlar Small Shale Fountain"] = {
			"Ashlar Small Shale Fountain",
		},
		["Ashlar Small Stone Fountain"] = {
			"Ashlar Small Stone Fountain",
		},
		["Ashlar Stone Bench"] = {
			"Ashlar Stone Bench",
		},
		["Ashlar Stone Chair"] = {
			"Ashlar Stone Chair",
		},
		["Ashlar Stone Door"] = {
			"Ashlar Stone Door",
		},
		["Ashlar Stone Fireplace"] = {
			"Ashlar Stone Fireplace",
		},
		["Ashlar Stone Table"] = {
			"Ashlar Stone Table",
		},
		["Asphalt Concrete"] = {
			"Asphalt Concrete",
		},
		["Assembly Line"] = {
			"Assembly Line",
		},
		["Automatic Loom"] = {
			"Automatic Loom",
		},
		["Autumn Stew"] = {
			"Autumn Stew",
		},
		["Baked Agave"] = {
			"Baked Agave",
		},
		["Baked Beet"] = {
			"Baked Beet",
		},
		["Baked Corn"] = {
			"Baked Corn",
		},
		["Baked Heart Of Palm"] = {
			"Baked Heart Of Palm",
		},
		["Baked Meat"] = {
			"Baked Meat",
		},
		["Baked Mortar"] = {
			"Baked Mortar",
		},
		["Baked Roast"] = {
			"Baked Roast",
		},
		["Baked Taro"] = {
			"Baked Taro",
		},
		["Baked Tomato"] = {
			"Baked Tomato",
		},
		["Bakery Oven"] = {
			"Bakery Oven",
		},
		["Baking Upgrade"] = {
			"Baking Upgrade",
		},
		["Ballot Box"] = {
			"Ballot Box",
		},
		Bandana = {
			"Bandana",
		},
		["Banh Xeo"] = {
			"Banh Xeo",
		},
		Bank = {
			"Bank",
		},
		Bannock = {
			"Bannock",
		},
		Barrel = {
			"Barrel",
		},
		["Basic Circuit"] = {
			"Basic Circuit",
		},
		["Basic Engineering Upgrade"] = {
			"Basic Engineering Upgrade",
		},
		["Basic Upgrade 1"] = {
			"Basic Upgrade 1",
		},
		["Basic Upgrade 2"] = {
			"Basic Upgrade 2",
		},
		["Basic Upgrade 3"] = {
			"Basic Upgrade 3",
		},
		["Basic Upgrade 4"] = {
			"Basic Upgrade 4",
		},
		Bathtub = {
			"Bathtub",
		},
		["Bean Paste"] = {
			"Bean Paste",
		},
		["Bean Sprout"] = {
			"Bean Sprout",
		},
		["Bear SUPREME"] = {
			"Bear SUPREME",
		},
		Bearclaw = {
			"Bearclaw",
		},
		Bearpack = {
			"Bearpack",
		},
		["Beet Campfire Salad"] = {
			"Beet Campfire Salad",
		},
		["Beet Sugar"] = {
			"Beet Sugar",
		},
		["Berry Extract Fertilizer"] = {
			"Berry Extract Fertilizer",
		},
		["Big Backpack"] = {
			"Big Backpack",
		},
		Biodiesel = {
			"Biodiesel",
		},
		["Bison Chow Fun"] = {
			"Bison Chow Fun",
		},
		["Bison Mount"] = {
			"Bison Mount",
		},
		["Blast Furnace"] = {
			"Blast Furnace",
		},
		["Blood Meal Fertilizer"] = {
			"Blood Meal Fertilizer",
		},
		Bloomery = {
			"Bloomery",
		},
		Board = {
			"Board",
		},
		["Board Of Elections"] = {
			"Board Of Elections",
		},
		Boards = {
			"Boards",
		},
		["Boiled Grains"] = {
			"Boiled Grains",
		},
		["Boiled Rice"] = {
			"Boiled Rice",
		},
		["Boiled Sausage"] = {
			"Boiled Sausage",
		},
		Boiler = {
			"Boiler",
		},
		Bookshelf = {
			"Bookshelf",
		},
		Brazier = {
			"Brazier",
		},
		Bread = {
			"Bread",
		},
		Brick = {
			"Brick",
		},
		["Brick Fireplace"] = {
			"Brick Fireplace",
		},
		["Builder Boots"] = {
			"Builder Boots",
		},
		["Builder Gloves"] = {
			"Builder Gloves",
		},
		["Builder Helmet"] = {
			"Builder Helmet",
		},
		["Builder Overalls"] = {
			"Builder Overalls",
		},
		["Builder Shirt"] = {
			"Builder Shirt",
		},
		["Butcher Bison"] = {
			"Butcher Bison",
		},
		["Butcher Hare"] = {
			"Butcher Hare",
		},
		["Butcher Medium Animal"] = {
			"Butcher Medium Animal",
		},
		["Butcher Medium Wooly Animal"] = {
			"Butcher Medium Wooly Animal",
		},
		["Butcher Small Animal"] = {
			"Butcher Small Animal",
		},
		["Butcher Tiny Fur Animal"] = {
			"Butcher Tiny Fur Animal",
		},
		["Butcher Tiny Leather Animal"] = {
			"Butcher Tiny Leather Animal",
		},
		["Butchery Table"] = {
			"Butchery Table",
		},
		["Butchery Upgrade"] = {
			"Butchery Upgrade",
		},
		["Camas Ash Fertilizer"] = {
			"Camas Ash Fertilizer",
		},
		["Camas Bread"] = {
			"Camas Bread",
		},
		["Camas Bulb Bake"] = {
			"Camas Bulb Bake",
		},
		["Camas Paste"] = {
			"Camas Paste",
		},
		["Camera Film"] = {
			"Camera Film",
		},
		["Camo Pants"] = {
			"Camo Pants",
		},
		["Camo Shirt"] = {
			"Camo Shirt",
		},
		Campfire = {
			"Campfire",
		},
		["Campfire Animal Medium"] = {
			"Campfire Animal Medium",
		},
		["Campfire Animal Small"] = {
			"Campfire Animal Small",
		},
		["Campfire Animal Tiny"] = {
			"Campfire Animal Tiny",
		},
		["Campfire Bison"] = {
			"Campfire Bison",
		},
		["Campfire Cooking Upgrade"] = {
			"Campfire Cooking Upgrade",
		},
		["Campfire Fish Large"] = {
			"Campfire Fish Large",
		},
		["Campfire Fish Medium"] = {
			"Campfire Fish Medium",
		},
		["Campfire Fish Small"] = {
			"Campfire Fish Small",
		},
		["Campfire Pacific Sardine"] = {
			"Campfire Pacific Sardine",
		},
		["Campfire Roast"] = {
			"Campfire Roast",
		},
		Campsite = {
			"Campsite",
		},
		["Candle Stand"] = {
			"Candle Stand",
		},
		Canvas = {
			"Canvas",
		},
		Capitol = {
			"Capitol",
		},
		Capris = {
			"Capris",
		},
		["Carbide Helmet Lamp"] = {
			"Carbide Helmet Lamp",
		},
		["Carpentry Advanced Upgrade"] = {
			"Carpentry Advanced Upgrade",
		},
		["Carpentry Basic Upgrade"] = {
			"Carpentry Basic Upgrade",
		},
		["Carpentry Table"] = {
			"Carpentry Table",
		},
		["Carved Pumpkin"] = {
			"Carved Pumpkin",
		},
		["Cast Iron Bed"] = {
			"Cast Iron Bed",
		},
		["Cast Iron Royal Bed"] = {
			"Cast Iron Royal Bed",
		},
		["Cast Iron Stove"] = {
			"Cast Iron Stove",
		},
		["Ceiling Candle"] = {
			"Ceiling Candle",
		},
		["Cellulose Fiber"] = {
			"Cellulose Fiber",
		},
		Cement = {
			"Cement",
		},
		["Cement Kiln"] = {
			"Cement Kiln",
		},
		["Census Bureau"] = {
			"Census Bureau",
		},
		Charcoal = {
			"Charcoal",
		},
		["Charcoal Steel"] = {
			"Charcoal Steel",
		},
		["Charred Agave"] = {
			"Charred Agave",
		},
		["Charred Beans"] = {
			"Charred Beans",
		},
		["Charred Beet"] = {
			"Charred Beet",
		},
		["Charred Cactus Fruit"] = {
			"Charred Cactus Fruit",
		},
		["Charred Camas Bulb"] = {
			"Charred Camas Bulb",
		},
		["Charred Corn"] = {
			"Charred Corn",
		},
		["Charred Fireweed Shoots"] = {
			"Charred Fireweed Shoots",
		},
		["Charred Fish"] = {
			"Charred Fish",
		},
		["Charred Heart Of Palm"] = {
			"Charred Heart Of Palm",
		},
		["Charred Meat"] = {
			"Charred Meat",
		},
		["Charred Mortar"] = {
			"Charred Mortar",
		},
		["Charred Mushrooms"] = {
			"Charred Mushrooms",
		},
		["Charred Papaya"] = {
			"Charred Papaya",
		},
		["Charred Pineapple"] = {
			"Charred Pineapple",
		},
		["Charred Sausage"] = {
			"Charred Sausage",
		},
		["Charred Taro"] = {
			"Charred Taro",
		},
		["Charred Tomato"] = {
			"Charred Tomato",
		},
		["Chef Hat"] = {
			"Chef Hat",
		},
		["Chef Pants"] = {
			"Chef Pants",
		},
		["Chef Shirt"] = {
			"Chef Shirt",
		},
		["Chef Shoes"] = {
			"Chef Shoes",
		},
		["Claim Tool"] = {
			"Claim Tool",
		},
		["Clam Chowder"] = {
			"Clam Chowder",
		},
		["Clean Crab"] = {
			"Clean Crab",
		},
		["Clean Large Fish"] = {
			"Clean Large Fish",
		},
		["Clean Medium Fish"] = {
			"Clean Medium Fish",
		},
		["Clean Moon Jellyfish"] = {
			"Clean Moon Jellyfish",
		},
		["Clean Pacific Sardine"] = {
			"Clean Pacific Sardine",
		},
		["Clean Urchins"] = {
			"Clean Urchins",
		},
		["Cloth Belt"] = {
			"Cloth Belt",
		},
		["Cloth Cape"] = {
			"Cloth Cape",
		},
		["Colored Powder"] = {
			"Colored Powder",
		},
		["Combustion Engine"] = {
			"Combustion Engine",
		},
		["Combustion Generator"] = {
			"Combustion Generator",
		},
		["Composite Birch Bench"] = {
			"Composite Birch Bench",
		},
		["Composite Birch Chair"] = {
			"Composite Birch Chair",
		},
		["Composite Birch Door"] = {
			"Composite Birch Door",
		},
		["Composite Birch Lumber"] = {
			"Composite Birch Lumber",
		},
		["Composite Birch Table"] = {
			"Composite Birch Table",
		},
		["Composite Cedar Bench"] = {
			"Composite Cedar Bench",
		},
		["Composite Cedar Chair"] = {
			"Composite Cedar Chair",
		},
		["Composite Cedar Door"] = {
			"Composite Cedar Door",
		},
		["Composite Cedar Lumber"] = {
			"Composite Cedar Lumber",
		},
		["Composite Cedar Table"] = {
			"Composite Cedar Table",
		},
		["Composite Ceiba Bench"] = {
			"Composite Ceiba Bench",
		},
		["Composite Ceiba Chair"] = {
			"Composite Ceiba Chair",
		},
		["Composite Ceiba Door"] = {
			"Composite Ceiba Door",
		},
		["Composite Ceiba Lumber"] = {
			"Composite Ceiba Lumber",
		},
		["Composite Ceiba Table"] = {
			"Composite Ceiba Table",
		},
		["Composite Filler"] = {
			"Composite Filler",
		},
		["Composite Fir Bench"] = {
			"Composite Fir Bench",
		},
		["Composite Fir Chair"] = {
			"Composite Fir Chair",
		},
		["Composite Fir Door"] = {
			"Composite Fir Door",
		},
		["Composite Fir Lumber"] = {
			"Composite Fir Lumber",
		},
		["Composite Fir Table"] = {
			"Composite Fir Table",
		},
		["Composite Hardwood Bench"] = {
			"Composite Hardwood Bench",
		},
		["Composite Hardwood Chair"] = {
			"Composite Hardwood Chair",
		},
		["Composite Hardwood Door"] = {
			"Composite Hardwood Door",
		},
		["Composite Hardwood Table"] = {
			"Composite Hardwood Table",
		},
		["Composite Joshua Bench"] = {
			"Composite Joshua Bench",
		},
		["Composite Joshua Chair"] = {
			"Composite Joshua Chair",
		},
		["Composite Joshua Door"] = {
			"Composite Joshua Door",
		},
		["Composite Joshua Lumber"] = {
			"Composite Joshua Lumber",
		},
		["Composite Joshua Table"] = {
			"Composite Joshua Table",
		},
		["Composite Lumber"] = {
			"Composite Lumber",
		},
		["Composite Lumber Bench"] = {
			"Composite Lumber Bench",
		},
		["Composite Lumber Chair"] = {
			"Composite Lumber Chair",
		},
		["Composite Lumber Door"] = {
			"Composite Lumber Door",
		},
		["Composite Lumber Table"] = {
			"Composite Lumber Table",
		},
		["Composite Oak Bench"] = {
			"Composite Oak Bench",
		},
		["Composite Oak Chair"] = {
			"Composite Oak Chair",
		},
		["Composite Oak Door"] = {
			"Composite Oak Door",
		},
		["Composite Oak Lumber"] = {
			"Composite Oak Lumber",
		},
		["Composite Oak Table"] = {
			"Composite Oak Table",
		},
		["Composite Palm Bench"] = {
			"Composite Palm Bench",
		},
		["Composite Palm Chair"] = {
			"Composite Palm Chair",
		},
		["Composite Palm Door"] = {
			"Composite Palm Door",
		},
		["Composite Palm Lumber"] = {
			"Composite Palm Lumber",
		},
		["Composite Palm Table"] = {
			"Composite Palm Table",
		},
		["Composite Redwood Bench"] = {
			"Composite Redwood Bench",
		},
		["Composite Redwood Chair"] = {
			"Composite Redwood Chair",
		},
		["Composite Redwood Door"] = {
			"Composite Redwood Door",
		},
		["Composite Redwood Lumber"] = {
			"Composite Redwood Lumber",
		},
		["Composite Redwood Table"] = {
			"Composite Redwood Table",
		},
		["Composite Saguaro Bench"] = {
			"Composite Saguaro Bench",
		},
		["Composite Saguaro Chair"] = {
			"Composite Saguaro Chair",
		},
		["Composite Saguaro Door"] = {
			"Composite Saguaro Door",
		},
		["Composite Saguaro Lumber"] = {
			"Composite Saguaro Lumber",
		},
		["Composite Saguaro Table"] = {
			"Composite Saguaro Table",
		},
		["Composite Softwood Bench"] = {
			"Composite Softwood Bench",
		},
		["Composite Softwood Chair"] = {
			"Composite Softwood Chair",
		},
		["Composite Softwood Door"] = {
			"Composite Softwood Door",
		},
		["Composite Softwood Table"] = {
			"Composite Softwood Table",
		},
		["Composite Spruce Bench"] = {
			"Composite Spruce Bench",
		},
		["Composite Spruce Chair"] = {
			"Composite Spruce Chair",
		},
		["Composite Spruce Door"] = {
			"Composite Spruce Door",
		},
		["Composite Spruce Lumber"] = {
			"Composite Spruce Lumber",
		},
		["Composite Spruce Table"] = {
			"Composite Spruce Table",
		},
		["Composites Upgrade"] = {
			"Composites Upgrade",
		},
		["Compost Fertilizer"] = {
			"Compost Fertilizer",
		},
		["Compost Spoiled Food"] = {
			"Compost Spoiled Food",
		},
		["Computer Lab"] = {
			"Computer Lab",
		},
		["Concentrate Copper Lv2"] = {
			"Concentrate Copper Lv2",
		},
		["Concentrate Dry Iron"] = {
			"Concentrate Dry Iron",
		},
		["Concentrate Dry Iron Lv2"] = {
			"Concentrate Dry Iron Lv2",
		},
		["Concentrate Gold Lv2"] = {
			"Concentrate Gold Lv2",
		},
		["Concentrate Iron Lv2"] = {
			"Concentrate Iron Lv2",
		},
		["Construction Post"] = {
			"Construction Post",
		},
		["Contract Board"] = {
			"Contract Board",
		},
		["Cooking Upgrade"] = {
			"Cooking Upgrade",
		},
		["Copper Bar"] = {
			"Copper Bar",
		},
		["Copper Concentrate"] = {
			"Copper Concentrate",
		},
		["Copper Frame Landscape"] = {
			"Copper Frame Landscape",
		},
		["Copper Frame Portrait"] = {
			"Copper Frame Portrait",
		},
		["Copper Frame Square"] = {
			"Copper Frame Square",
		},
		["Copper Frame Tall"] = {
			"Copper Frame Tall",
		},
		["Copper Frame Wide"] = {
			"Copper Frame Wide",
		},
		["Copper Pipe"] = {
			"Copper Pipe",
		},
		["Copper Plate"] = {
			"Copper Plate",
		},
		["Copper Wiring"] = {
			"Copper Wiring",
		},
		["Corn Ethanol"] = {
			"Corn Ethanol",
		},
		["Corn Fritters"] = {
			"Corn Fritters",
		},
		Cornmeal = {
			"Cornmeal",
		},
		["Corrugated Steel"] = {
			"Corrugated Steel",
		},
		["Corrugated Steel Door"] = {
			"Corrugated Steel Door",
		},
		["Corrugated Steel Fence Door"] = {
			"Corrugated Steel Fence Door",
		},
		["Cotton Canvas"] = {
			"Cotton Canvas",
		},
		["Cotton Carpet"] = {
			"Cotton Carpet",
		},
		["Cotton Curtains"] = {
			"Cotton Curtains",
		},
		["Cotton Fabric"] = {
			"Cotton Fabric",
		},
		["Cotton Lint"] = {
			"Cotton Lint",
		},
		["Cotton Streamer Stars"] = {
			"Cotton Streamer Stars",
		},
		["Cotton Streamer Stripes"] = {
			"Cotton Streamer Stripes",
		},
		["Cotton Thread"] = {
			"Cotton Thread",
		},
		["Cottonseed Oil"] = {
			"Cottonseed Oil",
		},
		Couch = {
			"Couch",
		},
		["Country Foundation"] = {
			"Country Foundation",
		},
		["Court Chair"] = {
			"Court Chair",
		},
		["Court Table"] = {
			"Court Table",
		},
		["Crab Pot"] = {
			"Crab Pot",
		},
		Crane = {
			"Crane",
		},
		["Crimson Salad"] = {
			"Crimson Salad",
		},
		["Crispy Bacon"] = {
			"Crispy Bacon",
		},
		["Crushed Basalt Lv2"] = {
			"Crushed Basalt Lv2",
		},
		["Crushed Basalt Lv3"] = {
			"Crushed Basalt Lv3",
		},
		["Crushed Coal"] = {
			"Crushed Coal",
		},
		["Crushed Coal Lv2"] = {
			"Crushed Coal Lv2",
		},
		["Crushed Coal Lv3"] = {
			"Crushed Coal Lv3",
		},
		["Crushed Copper Lv2"] = {
			"Crushed Copper Lv2",
		},
		["Crushed Copper Lv3"] = {
			"Crushed Copper Lv3",
		},
		["Crushed Copper Ore"] = {
			"Crushed Copper Ore",
		},
		["Crushed Gneiss Lv2"] = {
			"Crushed Gneiss Lv2",
		},
		["Crushed Gneiss Lv3"] = {
			"Crushed Gneiss Lv3",
		},
		["Crushed Gold Lv2"] = {
			"Crushed Gold Lv2",
		},
		["Crushed Gold Lv3"] = {
			"Crushed Gold Lv3",
		},
		["Crushed Gold Ore"] = {
			"Crushed Gold Ore",
		},
		["Crushed Granite"] = {
			"Crushed Granite",
		},
		["Crushed Granite Lv2"] = {
			"Crushed Granite Lv2",
		},
		["Crushed Granite Lv3"] = {
			"Crushed Granite Lv3",
		},
		["Crushed Iron Lv2"] = {
			"Crushed Iron Lv2",
		},
		["Crushed Iron Lv3"] = {
			"Crushed Iron Lv3",
		},
		["Crushed Iron Ore"] = {
			"Crushed Iron Ore",
		},
		["Crushed Limestone"] = {
			"Crushed Limestone",
		},
		["Crushed Limestone Lv2"] = {
			"Crushed Limestone Lv2",
		},
		["Crushed Limestone Lv3"] = {
			"Crushed Limestone Lv3",
		},
		["Crushed Mortared Stone"] = {
			"Crushed Mortared Stone",
		},
		["Crushed Mortared Stone Lv2"] = {
			"Crushed Mortared Stone Lv2",
		},
		["Crushed Sandstone"] = {
			"Crushed Sandstone",
		},
		["Crushed Sandstone Lv2"] = {
			"Crushed Sandstone Lv2",
		},
		["Crushed Sandstone Lv3"] = {
			"Crushed Sandstone Lv3",
		},
		["Crushed Shale"] = {
			"Crushed Shale",
		},
		["Crushed Shale Lv2"] = {
			"Crushed Shale Lv2",
		},
		["Crushed Shale Lv3"] = {
			"Crushed Shale Lv3",
		},
		["Crushed Slag Lv2"] = {
			"Crushed Slag Lv2",
		},
		["Crushed Slag Lv3"] = {
			"Crushed Slag Lv3",
		},
		["Crushed Stone Road"] = {
			"Crushed Stone Road",
		},
		["Crushed Stone Road Lv2"] = {
			"Crushed Stone Road Lv2",
		},
		["Culinary Research Paper Advanced"] = {
			"Culinary Research Paper Advanced",
		},
		["Culinary Research Paper Advanced Meat"] = {
			"Culinary Research Paper Advanced Meat",
		},
		["Culinary Research Paper Basic"] = {
			"Culinary Research Paper Basic",
		},
		["Culinary Research Paper Basic Fish"] = {
			"Culinary Research Paper Basic Fish",
		},
		["Culinary Research Paper Basic Meat"] = {
			"Culinary Research Paper Basic Meat",
		},
		["Culinary Research Paper Modern"] = {
			"Culinary Research Paper Modern",
		},
		["Currency Exchange"] = {
			"Currency Exchange",
		},
		["Cutting Edge Cooking Upgrade"] = {
			"Cutting Edge Cooking Upgrade",
		},
		["Decorative Anchor"] = {
			"Decorative Anchor",
		},
		["Decorative Glass Buoy Blue"] = {
			"Decorative Glass Buoy Blue",
		},
		["Decorative Glass Buoy Green"] = {
			"Decorative Glass Buoy Green",
		},
		["Decorative Glass Buoy Red"] = {
			"Decorative Glass Buoy Red",
		},
		["Decorative Glass Buoy Violet"] = {
			"Decorative Glass Buoy Violet",
		},
		["Decorative Glass Buoy Yellow"] = {
			"Decorative Glass Buoy Yellow",
		},
		["Decorative Hanging Buoy"] = {
			"Decorative Hanging Buoy",
		},
		["Decorative Life Preserver"] = {
			"Decorative Life Preserver",
		},
		["Decorative Ship Wheel"] = {
			"Decorative Ship Wheel",
		},
		["Dendrology Research Paper Advanced"] = {
			"Dendrology Research Paper Advanced",
		},
		["Dendrology Research Paper Basic"] = {
			"Dendrology Research Paper Basic",
		},
		["Dendrology Research Paper Modern"] = {
			"Dendrology Research Paper Modern",
		},
		["Derpy Hat"] = {
			"Derpy Hat",
		},
		["Dirt Ramp"] = {
			"Dirt Ramp",
		},
		["Dirt Ramp Basic"] = {
			"Dirt Ramp Basic",
		},
		["Distribution Station"] = {
			"Distribution Station",
		},
		["Dry Fish"] = {
			"Dry Fish",
		},
		["Dry Meat"] = {
			"Dry Meat",
		},
		Easel = {
			"Easel",
		},
		["Electric Lathe"] = {
			"Electric Lathe",
		},
		["Electric Machinist Table"] = {
			"Electric Machinist Table",
		},
		["Electric Motor"] = {
			"Electric Motor",
		},
		["Electric Planer"] = {
			"Electric Planer",
		},
		["Electric Stamping Press"] = {
			"Electric Stamping Press",
		},
		["Electric Wall Lamp"] = {
			"Electric Wall Lamp",
		},
		["Electric Water Pump"] = {
			"Electric Water Pump",
		},
		["Electronics Assembly"] = {
			"Electronics Assembly",
		},
		["Electronics Upgrade"] = {
			"Electronics Upgrade",
		},
		["Elevator Call Post"] = {
			"Elevator Call Post",
		},
		["Elk Mount"] = {
			"Elk Mount",
		},
		["Elk Taco"] = {
			"Elk Taco",
		},
		["Elk Wellington"] = {
			"Elk Wellington",
		},
		["Embassy Desk"] = {
			"Embassy Desk",
		},
		["Engineering Research Paper Advanced"] = {
			"Engineering Research Paper Advanced",
		},
		["Engineering Research Paper Modern"] = {
			"Engineering Research Paper Modern",
		},
		Epoxy = {
			"Epoxy",
		},
		Excavator = {
			"Excavator",
		},
		["Executive Office"] = {
			"Executive Office",
		},
		["Exotic Fruit Salad"] = {
			"Exotic Fruit Salad",
		},
		["Exotic Salad"] = {
			"Exotic Salad",
		},
		["Exotic Vegetable Medley"] = {
			"Exotic Vegetable Medley",
		},
		["Explorer Boots"] = {
			"Explorer Boots",
		},
		["Explorer Gloves"] = {
			"Explorer Gloves",
		},
		["Explorer Hat"] = {
			"Explorer Hat",
		},
		["Explorer Pants"] = {
			"Explorer Pants",
		},
		["Explorer Shirt"] = {
			"Explorer Shirt",
		},
		["Fantastic Forest Pizza"] = {
			"Fantastic Forest Pizza",
		},
		["Farmer Boots"] = {
			"Farmer Boots",
		},
		["Farmer Gloves"] = {
			"Farmer Gloves",
		},
		["Farmer Hat"] = {
			"Farmer Hat",
		},
		["Farmer Overalls"] = {
			"Farmer Overalls",
		},
		["Farmer Shirt"] = {
			"Farmer Shirt",
		},
		["Farmers Table"] = {
			"Farmers Table",
		},
		["Farming Upgrade"] = {
			"Farming Upgrade",
		},
		["Federation Foundation"] = {
			"Federation Foundation",
		},
		["Fern Campfire Salad"] = {
			"Fern Campfire Salad",
		},
		["Fertilizers Upgrade"] = {
			"Fertilizers Upgrade",
		},
		["Fiber Filler"] = {
			"Fiber Filler",
		},
		["Fiber Scutching Station"] = {
			"Fiber Scutching Station",
		},
		Fiberglass = {
			"Fiberglass",
		},
		["Field Campfire Stew"] = {
			"Field Campfire Stew",
		},
		["Fish N Chips"] = {
			"Fish N Chips",
		},
		["Fish Rack"] = {
			"Fish Rack",
		},
		["Fish Stew"] = {
			"Fish Stew",
		},
		["Fish Trap"] = {
			"Fish Trap",
		},
		Fishery = {
			"Fishery",
		},
		["Fishing Pole"] = {
			"Fishing Pole",
		},
		["Flat Steel"] = {
			"Flat Steel",
		},
		["Flat Steel Door"] = {
			"Flat Steel Door",
		},
		Flatbread = {
			"Flatbread",
		},
		["Flax Fiber"] = {
			"Flax Fiber",
		},
		["Flax Trawler Net"] = {
			"Flax Trawler Net",
		},
		["Flaxseed Oil"] = {
			"Flaxseed Oil",
		},
		Flour = {
			"Flour",
		},
		["Forest Salad"] = {
			"Forest Salad",
		},
		["Framed Glass"] = {
			"Framed Glass",
		},
		["Framed Glass Door"] = {
			"Framed Glass Door",
		},
		["Fried Camas"] = {
			"Fried Camas",
		},
		["Fried Fiddleheads"] = {
			"Fried Fiddleheads",
		},
		["Fried Hare Haunches"] = {
			"Fried Hare Haunches",
		},
		["Fried Hearts Of Palm"] = {
			"Fried Hearts Of Palm",
		},
		["Fried Taro"] = {
			"Fried Taro",
		},
		["Fried Tomatoes"] = {
			"Fried Tomatoes",
		},
		["Froth Floatation Cell"] = {
			"Froth Floatation Cell",
		},
		["Fruit Muffin"] = {
			"Fruit Muffin",
		},
		["Fruit Tart"] = {
			"Fruit Tart",
		},
		["Galaxy Vase"] = {
			"Galaxy Vase",
		},
		["Garden Boots"] = {
			"Garden Boots",
		},
		Gasoline = {
			"Gasoline",
		},
		["Gathering Basic Upgrade"] = {
			"Gathering Basic Upgrade",
		},
		["Gathering Research Paper Basic"] = {
			"Gathering Research Paper Basic",
		},
		Gearbox = {
			"Gearbox",
		},
		["Geology Research Paper Advanced"] = {
			"Geology Research Paper Advanced",
		},
		["Geology Research Paper Basic"] = {
			"Geology Research Paper Basic",
		},
		["Geology Research Paper Modern"] = {
			"Geology Research Paper Modern",
		},
		["Geology Research Paper Modern Glass"] = {
			"Geology Research Paper Modern Glass",
		},
		["Gigot Sleeve Shirt"] = {
			"Gigot Sleeve Shirt",
		},
		Glass = {
			"Glass",
		},
		["Glass Lens"] = {
			"Glass Lens",
		},
		["Glassworking Advanced Upgrade"] = {
			"Glassworking Advanced Upgrade",
		},
		["Glassworking Modern Upgrade"] = {
			"Glassworking Modern Upgrade",
		},
		Glassworks = {
			"Glassworks",
		},
		["Goat Mount"] = {
			"Goat Mount",
		},
		["Gold Bar"] = {
			"Gold Bar",
		},
		["Gold Concentrate"] = {
			"Gold Concentrate",
		},
		["Gold Flakes"] = {
			"Gold Flakes",
		},
		["Gold Frame Landscape"] = {
			"Gold Frame Landscape",
		},
		["Gold Frame Portrait"] = {
			"Gold Frame Portrait",
		},
		["Gold Frame Square"] = {
			"Gold Frame Square",
		},
		["Gold Frame Tall"] = {
			"Gold Frame Tall",
		},
		["Gold Frame Wide"] = {
			"Gold Frame Wide",
		},
		["Gold Wiring"] = {
			"Gold Wiring",
		},
		["Government Office"] = {
			"Government Office",
		},
		["Grassland Salad"] = {
			"Grassland Salad",
		},
		["Hand Plow"] = {
			"Hand Plow",
		},
		["Hanging Long Steel Sign"] = {
			"Hanging Long Steel Sign",
		},
		["Hanging Steel Framed Sign"] = {
			"Hanging Steel Framed Sign",
		},
		["Hanging Steel Mine Sign"] = {
			"Hanging Steel Mine Sign",
		},
		["Hanging Steel Plain Sign"] = {
			"Hanging Steel Plain Sign",
		},
		["Hanging Steel Shop Sign"] = {
			"Hanging Steel Shop Sign",
		},
		["Hardwood Board"] = {
			"Hardwood Board",
		},
		["Hardwood Hewn Log"] = {
			"Hardwood Hewn Log",
		},
		["Hardwood Lumber"] = {
			"Hardwood Lumber",
		},
		["Hardwood Lumber Bench"] = {
			"Hardwood Lumber Bench",
		},
		["Hardwood Lumber Chair"] = {
			"Hardwood Lumber Chair",
		},
		["Hardwood Lumber Door"] = {
			"Hardwood Lumber Door",
		},
		["Hardwood Lumber Dresser"] = {
			"Hardwood Lumber Dresser",
		},
		["Hardwood Lumber Table"] = {
			"Hardwood Lumber Table",
		},
		["Hearty Hometown Pizza"] = {
			"Hearty Hometown Pizza",
		},
		["Heat Sink"] = {
			"Heat Sink",
		},
		["Hemp Mooring Rope"] = {
			"Hemp Mooring Rope",
		},
		Henley = {
			"Henley",
		},
		["Hewn Bench"] = {
			"Hewn Bench",
		},
		["Hewn Chair"] = {
			"Hewn Chair",
		},
		["Hewn Door"] = {
			"Hewn Door",
		},
		["Hewn Dresser"] = {
			"Hewn Dresser",
		},
		["Hewn Hardwood Bench"] = {
			"Hewn Hardwood Bench",
		},
		["Hewn Hardwood Chair"] = {
			"Hewn Hardwood Chair",
		},
		["Hewn Hardwood Door"] = {
			"Hewn Hardwood Door",
		},
		["Hewn Hardwood Table"] = {
			"Hewn Hardwood Table",
		},
		["Hewn Log"] = {
			"Hewn Log",
		},
		["Hewn Log Door"] = {
			"Hewn Log Door",
		},
		["Hewn Logs"] = {
			"Hewn Logs",
		},
		["Hewn Nightstand"] = {
			"Hewn Nightstand",
		},
		["Hewn Softwood Bench"] = {
			"Hewn Softwood Bench",
		},
		["Hewn Softwood Chair"] = {
			"Hewn Softwood Chair",
		},
		["Hewn Softwood Door"] = {
			"Hewn Softwood Door",
		},
		["Hewn Softwood Table"] = {
			"Hewn Softwood Table",
		},
		["Hewn Table"] = {
			"Hewn Table",
		},
		["Hide Ash Fertilizer"] = {
			"Hide Ash Fertilizer",
		},
		["Homestead Claim Stake"] = {
			"Homestead Claim Stake",
		},
		Hosomaki = {
			"Hosomaki",
		},
		["Huckleberry Extract"] = {
			"Huckleberry Extract",
		},
		["Huckleberry Fritter"] = {
			"Huckleberry Fritter",
		},
		["Huckleberry Pie"] = {
			"Huckleberry Pie",
		},
		["Huge Banner Sign"] = {
			"Huge Banner Sign",
		},
		["Huge Iron Banner Sign"] = {
			"Huge Iron Banner Sign",
		},
		["Huge Iron Sign"] = {
			"Huge Iron Sign",
		},
		["Huge Steel Banner Sign"] = {
			"Huge Steel Banner Sign",
		},
		["Huge Steel Sign"] = {
			"Huge Steel Sign",
		},
		["Huge Wooden Banner Sign"] = {
			"Huge Wooden Banner Sign",
		},
		["Hunting Upgrade"] = {
			"Hunting Upgrade",
		},
		Icebox = {
			"Icebox",
		},
		["Immigration Desk"] = {
			"Immigration Desk",
		},
		["Industrial Barge"] = {
			"Industrial Barge",
		},
		["Industrial Elevator"] = {
			"Industrial Elevator",
		},
		["Industrial Generator"] = {
			"Industrial Generator",
		},
		["Industrial Refrigerator"] = {
			"Industrial Refrigerator",
		},
		["Industry Upgrade"] = {
			"Industry Upgrade",
		},
		["Infused Oil"] = {
			"Infused Oil",
		},
		["Iron Anchor"] = {
			"Iron Anchor",
		},
		["Iron Axle"] = {
			"Iron Axle",
		},
		["Iron Bar"] = {
			"Iron Bar",
		},
		["Iron Concentrate"] = {
			"Iron Concentrate",
		},
		["Iron Frame Landscape"] = {
			"Iron Frame Landscape",
		},
		["Iron Frame Portrait"] = {
			"Iron Frame Portrait",
		},
		["Iron Frame Square"] = {
			"Iron Frame Square",
		},
		["Iron Frame Tall"] = {
			"Iron Frame Tall",
		},
		["Iron Frame Wide"] = {
			"Iron Frame Wide",
		},
		["Iron Gear"] = {
			"Iron Gear",
		},
		["Iron Hull Sheet"] = {
			"Iron Hull Sheet",
		},
		["Iron Pipe"] = {
			"Iron Pipe",
		},
		["Iron Plate"] = {
			"Iron Plate",
		},
		["Iron Saw Blade"] = {
			"Iron Saw Blade",
		},
		["Iron Wheel"] = {
			"Iron Wheel",
		},
		["Jaw Crusher"] = {
			"Jaw Crusher",
		},
		["Jungle Campfire Salad"] = {
			"Jungle Campfire Salad",
		},
		["Jungle Campfire Stew"] = {
			"Jungle Campfire Stew",
		},
		["Kelpy Crab Roll"] = {
			"Kelpy Crab Roll",
		},
		Kiln = {
			"Kiln",
		},
		Kitchen = {
			"Kitchen",
		},
		Laboratory = {
			"Laboratory",
		},
		["Large Bath Mat"] = {
			"Large Bath Mat",
		},
		["Large Canoe"] = {
			"Large Canoe",
		},
		["Large Corrugated Steel Door"] = {
			"Large Corrugated Steel Door",
		},
		["Large Cotton Bunting Festive"] = {
			"Large Cotton Bunting Festive",
		},
		["Large Cotton Bunting Red"] = {
			"Large Cotton Bunting Red",
		},
		["Large Cotton Bunting Regal"] = {
			"Large Cotton Bunting Regal",
		},
		["Large Cotton Bunting Vibrant"] = {
			"Large Cotton Bunting Vibrant",
		},
		["Large Court"] = {
			"Large Court",
		},
		["Large Festive Paper Lantern"] = {
			"Large Festive Paper Lantern",
		},
		["Large Hanging Ashlar Basalt Sign"] = {
			"Large Hanging Ashlar Basalt Sign",
		},
		["Large Hanging Ashlar Gneiss Sign"] = {
			"Large Hanging Ashlar Gneiss Sign",
		},
		["Large Hanging Ashlar Granite Sign"] = {
			"Large Hanging Ashlar Granite Sign",
		},
		["Large Hanging Ashlar Limestone Sign"] = {
			"Large Hanging Ashlar Limestone Sign",
		},
		["Large Hanging Ashlar Sandstone Sign"] = {
			"Large Hanging Ashlar Sandstone Sign",
		},
		["Large Hanging Ashlar Shale Sign"] = {
			"Large Hanging Ashlar Shale Sign",
		},
		["Large Hanging Ashlar Stone Sign"] = {
			"Large Hanging Ashlar Stone Sign",
		},
		["Large Hanging Birch Sign"] = {
			"Large Hanging Birch Sign",
		},
		["Large Hanging Cedar Sign"] = {
			"Large Hanging Cedar Sign",
		},
		["Large Hanging Ceiba Sign"] = {
			"Large Hanging Ceiba Sign",
		},
		["Large Hanging Fir Sign"] = {
			"Large Hanging Fir Sign",
		},
		["Large Hanging Hardwood Sign"] = {
			"Large Hanging Hardwood Sign",
		},
		["Large Hanging Joshua Sign"] = {
			"Large Hanging Joshua Sign",
		},
		["Large Hanging Lumber Sign"] = {
			"Large Hanging Lumber Sign",
		},
		["Large Hanging Mortared Granite Sign"] = {
			"Large Hanging Mortared Granite Sign",
		},
		["Large Hanging Mortared Limestone Sign"] = {
			"Large Hanging Mortared Limestone Sign",
		},
		["Large Hanging Mortared Sandstone Sign"] = {
			"Large Hanging Mortared Sandstone Sign",
		},
		["Large Hanging Mortared Stone Sign"] = {
			"Large Hanging Mortared Stone Sign",
		},
		["Large Hanging Oak Sign"] = {
			"Large Hanging Oak Sign",
		},
		["Large Hanging Palm Sign"] = {
			"Large Hanging Palm Sign",
		},
		["Large Hanging Redwood Sign"] = {
			"Large Hanging Redwood Sign",
		},
		["Large Hanging Saguaro Sign"] = {
			"Large Hanging Saguaro Sign",
		},
		["Large Hanging Softwood Sign"] = {
			"Large Hanging Softwood Sign",
		},
		["Large Hanging Spruce Sign"] = {
			"Large Hanging Spruce Sign",
		},
		["Large Hanging Wood Sign"] = {
			"Large Hanging Wood Sign",
		},
		["Large Lumber Door"] = {
			"Large Lumber Door",
		},
		["Large Lumber Stockpile"] = {
			"Large Lumber Stockpile",
		},
		["Large Metal Ship Frame"] = {
			"Large Metal Ship Frame",
		},
		["Large Nylon Bunting Green"] = {
			"Large Nylon Bunting Green",
		},
		["Large Nylon Bunting Purple"] = {
			"Large Nylon Bunting Purple",
		},
		["Large Nylon Bunting Yellow"] = {
			"Large Nylon Bunting Yellow",
		},
		["Large Paper Lantern"] = {
			"Large Paper Lantern",
		},
		["Large Standing Ashlar Basalt Sign"] = {
			"Large Standing Ashlar Basalt Sign",
		},
		["Large Standing Ashlar Gneiss Sign"] = {
			"Large Standing Ashlar Gneiss Sign",
		},
		["Large Standing Ashlar Granite Sign"] = {
			"Large Standing Ashlar Granite Sign",
		},
		["Large Standing Ashlar Limestone Sign"] = {
			"Large Standing Ashlar Limestone Sign",
		},
		["Large Standing Ashlar Sandstone Sign"] = {
			"Large Standing Ashlar Sandstone Sign",
		},
		["Large Standing Ashlar Shale Sign"] = {
			"Large Standing Ashlar Shale Sign",
		},
		["Large Standing Ashlar Stone Sign"] = {
			"Large Standing Ashlar Stone Sign",
		},
		["Large Standing Birch Sign"] = {
			"Large Standing Birch Sign",
		},
		["Large Standing Cedar Sign"] = {
			"Large Standing Cedar Sign",
		},
		["Large Standing Ceiba Sign"] = {
			"Large Standing Ceiba Sign",
		},
		["Large Standing Fir Sign"] = {
			"Large Standing Fir Sign",
		},
		["Large Standing Hardwood Sign"] = {
			"Large Standing Hardwood Sign",
		},
		["Large Standing Joshua Sign"] = {
			"Large Standing Joshua Sign",
		},
		["Large Standing Lumber Sign"] = {
			"Large Standing Lumber Sign",
		},
		["Large Standing Mortared Granite Sign"] = {
			"Large Standing Mortared Granite Sign",
		},
		["Large Standing Mortared Limestone Sign"] = {
			"Large Standing Mortared Limestone Sign",
		},
		["Large Standing Mortared Sandstone Sign"] = {
			"Large Standing Mortared Sandstone Sign",
		},
		["Large Standing Mortared Stone Sign"] = {
			"Large Standing Mortared Stone Sign",
		},
		["Large Standing Oak Sign"] = {
			"Large Standing Oak Sign",
		},
		["Large Standing Palm Sign"] = {
			"Large Standing Palm Sign",
		},
		["Large Standing Redwood Sign"] = {
			"Large Standing Redwood Sign",
		},
		["Large Standing Saguaro Sign"] = {
			"Large Standing Saguaro Sign",
		},
		["Large Standing Softwood Sign"] = {
			"Large Standing Softwood Sign",
		},
		["Large Standing Spruce Sign"] = {
			"Large Standing Spruce Sign",
		},
		["Large Standing Wood Sign"] = {
			"Large Standing Wood Sign",
		},
		["Large Windowed Lumber Door"] = {
			"Large Windowed Lumber Door",
		},
		["Large Wooden Ship Frame"] = {
			"Large Wooden Ship Frame",
		},
		Laser = {
			"Laser",
		},
		Lathe = {
			"Lathe",
		},
		["Leavened Dough"] = {
			"Leavened Dough",
		},
		["Light Backpack"] = {
			"Light Backpack",
		},
		["Light Bulb"] = {
			"Light Bulb",
		},
		["Limestone Bison Statue"] = {
			"Limestone Bison Statue",
		},
		["Limestone Otter Statue"] = {
			"Limestone Otter Statue",
		},
		["Limestone Owl Statue"] = {
			"Limestone Owl Statue",
		},
		["Limestone Wolf Statue"] = {
			"Limestone Wolf Statue",
		},
		["Linen Fabric"] = {
			"Linen Fabric",
		},
		["Linen Yarn"] = {
			"Linen Yarn",
		},
		["Loaded Taro Fries"] = {
			"Loaded Taro Fries",
		},
		["Logging Advanced Upgrade"] = {
			"Logging Advanced Upgrade",
		},
		["Logging Basic Upgrade"] = {
			"Logging Basic Upgrade",
		},
		Loom = {
			"Loom",
		},
		["Low Top Shoes"] = {
			"Low Top Shoes",
		},
		Lumber = {
			"Lumber",
		},
		["Lumber Bench"] = {
			"Lumber Bench",
		},
		["Lumber Chair"] = {
			"Lumber Chair",
		},
		["Lumber Door"] = {
			"Lumber Door",
		},
		["Lumber Dresser"] = {
			"Lumber Dresser",
		},
		["Lumber Stockpile"] = {
			"Lumber Stockpile",
		},
		["Lumber Table"] = {
			"Lumber Table",
		},
		Macarons = {
			"Macarons",
		},
		["Machinist Table"] = {
			"Machinist Table",
		},
		["Masonry Advanced Upgrade"] = {
			"Masonry Advanced Upgrade",
		},
		["Masonry Basic Upgrade"] = {
			"Masonry Basic Upgrade",
		},
		["Masonry Mortar"] = {
			"Masonry Mortar",
		},
		["Masonry Table"] = {
			"Masonry Table",
		},
		["Meat Pie"] = {
			"Meat Pie",
		},
		["Meat Stock"] = {
			"Meat Stock",
		},
		["Meaty Stew"] = {
			"Meaty Stew",
		},
		["Mechanical Water Pump"] = {
			"Mechanical Water Pump",
		},
		["Mechanics Advanced Upgrade"] = {
			"Mechanics Advanced Upgrade",
		},
		["Mechanics Modern Upgrade"] = {
			"Mechanics Modern Upgrade",
		},
		["Medium Fishing Trawler"] = {
			"Medium Fishing Trawler",
		},
		["Medium Metal Ship Frame"] = {
			"Medium Metal Ship Frame",
		},
		["Medium Shipyard"] = {
			"Medium Shipyard",
		},
		["Medium Wooden Ship Frame"] = {
			"Medium Wooden Ship Frame",
		},
		["Melting Fat"] = {
			"Melting Fat",
		},
		["Metal Keel"] = {
			"Metal Keel",
		},
		["Metal Rudder"] = {
			"Metal Rudder",
		},
		["Metallurgy Research Paper Advanced"] = {
			"Metallurgy Research Paper Advanced",
		},
		["Metallurgy Research Paper Basic"] = {
			"Metallurgy Research Paper Basic",
		},
		["Metallurgy Research Paper Modern"] = {
			"Metallurgy Research Paper Modern",
		},
		Mill = {
			"Mill",
		},
		["Milling Upgrade"] = {
			"Milling Upgrade",
		},
		["Millionaires Salad"] = {
			"Millionaires Salad",
		},
		["Mining Advanced Upgrade"] = {
			"Mining Advanced Upgrade",
		},
		["Mining Basic Upgrade"] = {
			"Mining Basic Upgrade",
		},
		["Mining Modern Upgrade"] = {
			"Mining Modern Upgrade",
		},
		Mint = {
			"Mint",
		},
		["Mixed Fruit Salad"] = {
			"Mixed Fruit Salad",
		},
		["Mixed Salad"] = {
			"Mixed Salad",
		},
		["Mixed Vegetable Medley"] = {
			"Mixed Vegetable Medley",
		},
		Mochi = {
			"Mochi",
		},
		["Modern Double Street Light"] = {
			"Modern Double Street Light",
		},
		["Modern Street Light"] = {
			"Modern Street Light",
		},
		["Modern Upgrade 1"] = {
			"Modern Upgrade 1",
		},
		["Modern Upgrade 2"] = {
			"Modern Upgrade 2",
		},
		["Modern Upgrade 3"] = {
			"Modern Upgrade 3",
		},
		["Modern Upgrade 4"] = {
			"Modern Upgrade 4",
		},
		["Mortared Granite"] = {
			"Mortared Granite",
		},
		["Mortared Granite Bench"] = {
			"Mortared Granite Bench",
		},
		["Mortared Granite Chair"] = {
			"Mortared Granite Chair",
		},
		["Mortared Granite Door"] = {
			"Mortared Granite Door",
		},
		["Mortared Granite Fireplace"] = {
			"Mortared Granite Fireplace",
		},
		["Mortared Granite Table"] = {
			"Mortared Granite Table",
		},
		["Mortared Limestone"] = {
			"Mortared Limestone",
		},
		["Mortared Limestone Bench"] = {
			"Mortared Limestone Bench",
		},
		["Mortared Limestone Chair"] = {
			"Mortared Limestone Chair",
		},
		["Mortared Limestone Door"] = {
			"Mortared Limestone Door",
		},
		["Mortared Limestone Fireplace"] = {
			"Mortared Limestone Fireplace",
		},
		["Mortared Limestone Table"] = {
			"Mortared Limestone Table",
		},
		["Mortared Sandstone"] = {
			"Mortared Sandstone",
		},
		["Mortared Sandstone Bench"] = {
			"Mortared Sandstone Bench",
		},
		["Mortared Sandstone Chair"] = {
			"Mortared Sandstone Chair",
		},
		["Mortared Sandstone Door"] = {
			"Mortared Sandstone Door",
		},
		["Mortared Sandstone Fireplace"] = {
			"Mortared Sandstone Fireplace",
		},
		["Mortared Sandstone Table"] = {
			"Mortared Sandstone Table",
		},
		["Mortared Stone"] = {
			"Mortared Stone",
		},
		["Mortared Stone Bench"] = {
			"Mortared Stone Bench",
		},
		["Mortared Stone Chair"] = {
			"Mortared Stone Chair",
		},
		["Mortared Stone Door"] = {
			"Mortared Stone Door",
		},
		["Mortared Stone Fireplace"] = {
			"Mortared Stone Fireplace",
		},
		["Mortared Stone Table"] = {
			"Mortared Stone Table",
		},
		["Mortared Stones"] = {
			"Mortared Stones",
		},
		["Mushroom Medley"] = {
			"Mushroom Medley",
		},
		Nail = {
			"Nail",
		},
		Nylon = {
			"Nylon",
		},
		["Nylon Carpet"] = {
			"Nylon Carpet",
		},
		["Nylon Futon Bed"] = {
			"Nylon Futon Bed",
		},
		["Nylon Futon Couch"] = {
			"Nylon Futon Couch",
		},
		["Nylon Mooring Rope"] = {
			"Nylon Mooring Rope",
		},
		["Nylon Thread"] = {
			"Nylon Thread",
		},
		["Nylon Trawler Net"] = {
			"Nylon Trawler Net",
		},
		Oil = {
			"Oil",
		},
		["Oil Drilling Upgrade"] = {
			"Oil Drilling Upgrade",
		},
		["Oil Head Lamp"] = {
			"Oil Head Lamp",
		},
		["Oil Paint"] = {
			"Oil Paint",
		},
		["Oil Refinery"] = {
			"Oil Refinery",
		},
		["Orange Vase"] = {
			"Orange Vase",
		},
		["Ornate Gold Frame Landscape"] = {
			"Ornate Gold Frame Landscape",
		},
		["Ornate Gold Frame Portrait"] = {
			"Ornate Gold Frame Portrait",
		},
		["Ornate Gold Frame Square"] = {
			"Ornate Gold Frame Square",
		},
		["Ornate Gold Frame Tall"] = {
			"Ornate Gold Frame Tall",
		},
		["Ornate Gold Frame Wide"] = {
			"Ornate Gold Frame Wide",
		},
		["Ornate Iron Frame Landscape"] = {
			"Ornate Iron Frame Landscape",
		},
		["Ornate Iron Frame Portrait"] = {
			"Ornate Iron Frame Portrait",
		},
		["Ornate Iron Frame Square"] = {
			"Ornate Iron Frame Square",
		},
		["Ornate Iron Frame Tall"] = {
			"Ornate Iron Frame Tall",
		},
		["Ornate Iron Frame Wide"] = {
			"Ornate Iron Frame Wide",
		},
		["Ornate Wooden Frame Landscape"] = {
			"Ornate Wooden Frame Landscape",
		},
		["Ornate Wooden Frame Portrait"] = {
			"Ornate Wooden Frame Portrait",
		},
		["Ornate Wooden Frame Square"] = {
			"Ornate Wooden Frame Square",
		},
		["Ornate Wooden Frame Tall"] = {
			"Ornate Wooden Frame Tall",
		},
		["Ornate Wooden Frame Wide"] = {
			"Ornate Wooden Frame Wide",
		},
		["Outpost Netting"] = {
			"Outpost Netting",
		},
		["Outpost Table"] = {
			"Outpost Table",
		},
		["Padded Chair"] = {
			"Padded Chair",
		},
		Paper = {
			"Paper",
		},
		["Paper Milling Upgrade"] = {
			"Paper Milling Upgrade",
		},
		["Particle Boards"] = {
			"Particle Boards",
		},
		["Pastry Dough"] = {
			"Pastry Dough",
		},
		["Pelt Fertilizer"] = {
			"Pelt Fertilizer",
		},
		Petroleum = {
			"Petroleum",
		},
		["Phad Thai"] = {
			"Phad Thai",
		},
		["Phosphate Fertilizer"] = {
			"Phosphate Fertilizer",
		},
		["Pineapple Friend Rice"] = {
			"Pineapple Friend Rice",
		},
		Pirozhok = {
			"Pirozhok",
		},
		Piston = {
			"Piston",
		},
		["Plant Vase"] = {
			"Plant Vase",
		},
		Plastic = {
			"Plastic",
		},
		["Plastic Buoy"] = {
			"Plastic Buoy",
		},
		["Poke Bowl"] = {
			"Poke Bowl",
		},
		["Portable Steam Engine"] = {
			"Portable Steam Engine",
		},
		["Pottery Upgrade"] = {
			"Pottery Upgrade",
		},
		["Powered Cart"] = {
			"Powered Cart",
		},
		["Powered Storage Silo"] = {
			"Powered Storage Silo",
		},
		["Prepared Meat"] = {
			"Prepared Meat",
		},
		["Prime Cut"] = {
			"Prime Cut",
		},
		["Printing Press"] = {
			"Printing Press",
		},
		["Pulp Filler"] = {
			"Pulp Filler",
		},
		["Pump Jack"] = {
			"Pump Jack",
		},
		Pupusas = {
			"Pupusas",
		},
		["Purple Vase"] = {
			"Purple Vase",
		},
		Quicklime = {
			"Quicklime",
		},
		["Quicklime Glass"] = {
			"Quicklime Glass",
		},
		Radiator = {
			"Radiator",
		},
		["Rainforest Fruit Salad"] = {
			"Rainforest Fruit Salad",
		},
		["Rainforest Salad"] = {
			"Rainforest Salad",
		},
		["Raw Bacon"] = {
			"Raw Bacon",
		},
		["Raw Roast"] = {
			"Raw Roast",
		},
		["Raw Sausage"] = {
			"Raw Sausage",
		},
		["Real Estate Desk"] = {
			"Real Estate Desk",
		},
		Rebar = {
			"Rebar",
		},
		["Recycle Hewn Log"] = {
			"Recycle Hewn Log",
		},
		["Red Vase"] = {
			"Red Vase",
		},
		["Refine Heart Of Palm"] = {
			"Refine Heart Of Palm",
		},
		["Refine Tallow"] = {
			"Refine Tallow",
		},
		Refrigerator = {
			"Refrigerator",
		},
		Registrar = {
			"Registrar",
		},
		["Reinforced Concrete"] = {
			"Reinforced Concrete",
		},
		["Render Fat"] = {
			"Render Fat",
		},
		["Research Table"] = {
			"Research Table",
		},
		["Rice Flour"] = {
			"Rice Flour",
		},
		["Rice Mortar"] = {
			"Rice Mortar",
		},
		["Rice Noodles"] = {
			"Rice Noodles",
		},
		Rivet = {
			"Rivet",
		},
		["Roast Pumpkin"] = {
			"Roast Pumpkin",
		},
		["Robotic Assembly Line"] = {
			"Robotic Assembly Line",
		},
		["Rocker Box"] = {
			"Rocker Box",
		},
		["Rolling Mill"] = {
			"Rolling Mill",
		},
		["Root Campfire Salad"] = {
			"Root Campfire Salad",
		},
		["Root Campfire Stew"] = {
			"Root Campfire Stew",
		},
		["Round Pot"] = {
			"Round Pot",
		},
		["Rubber Wheel"] = {
			"Rubber Wheel",
		},
		["Rug Large"] = {
			"Rug Large",
		},
		["Rug Medium"] = {
			"Rug Medium",
		},
		["Rug Small"] = {
			"Rug Small",
		},
		["Running Shoes"] = {
			"Running Shoes",
		},
		["Salt Basket"] = {
			"Salt Basket",
		},
		["Sand Concentrate"] = {
			"Sand Concentrate",
		},
		["Sand Concentrate Lv2"] = {
			"Sand Concentrate Lv2",
		},
		["Sand Concentrate Lv3"] = {
			"Sand Concentrate Lv3",
		},
		Sandals = {
			"Sandals",
		},
		["Saw Boards"] = {
			"Saw Boards",
		},
		Sawmill = {
			"Sawmill",
		},
		["Scrap Meat"] = {
			"Scrap Meat",
		},
		["Screening Machine"] = {
			"Screening Machine",
		},
		["Screw Press"] = {
			"Screw Press",
		},
		Screws = {
			"Screws",
		},
		["Seared Meat"] = {
			"Seared Meat",
		},
		["Seeded Camas Roll"] = {
			"Seeded Camas Roll",
		},
		["Sensor Based Belt Sorter"] = {
			"Sensor Based Belt Sorter",
		},
		["Sensuous Sea Pizza"] = {
			"Sensuous Sea Pizza",
		},
		Servo = {
			"Servo",
		},
		["Settlement Crafting Table"] = {
			"Settlement Crafting Table",
		},
		["Shale Brick"] = {
			"Shale Brick",
		},
		Shaper = {
			"Shaper",
		},
		["Shark Fillet Soup"] = {
			"Shark Fillet Soup",
		},
		["Sheep Mount"] = {
			"Sheep Mount",
		},
		["Shelf Cabinet"] = {
			"Shelf Cabinet",
		},
		["Shipwright Advanced Upgrade"] = {
			"Shipwright Advanced Upgrade",
		},
		["Shipwright Basic Upgrade"] = {
			"Shipwright Basic Upgrade",
		},
		["Shipwright Hat"] = {
			"Shipwright Hat",
		},
		["Shipwright Overalls"] = {
			"Shipwright Overalls",
		},
		["Shipwright Sandals"] = {
			"Shipwright Sandals",
		},
		["Shipwright Shirt"] = {
			"Shipwright Shirt",
		},
		Shorts = {
			"Shorts",
		},
		["Shred Kelp"] = {
			"Shred Kelp",
		},
		["Shuck Clams"] = {
			"Shuck Clams",
		},
		["Simmered Meat"] = {
			"Simmered Meat",
		},
		["Simple Syrup"] = {
			"Simple Syrup",
		},
		Sink = {
			"Sink",
		},
		["Skid Steer"] = {
			"Skid Steer",
		},
		["Small Bath Mat"] = {
			"Small Bath Mat",
		},
		["Small Canoe"] = {
			"Small Canoe",
		},
		["Small Cotton Bunting Festive"] = {
			"Small Cotton Bunting Festive",
		},
		["Small Cotton Bunting Red"] = {
			"Small Cotton Bunting Red",
		},
		["Small Cotton Bunting Regal"] = {
			"Small Cotton Bunting Regal",
		},
		["Small Cotton Bunting Vibrant"] = {
			"Small Cotton Bunting Vibrant",
		},
		["Small Court"] = {
			"Small Court",
		},
		["Small Hanging Ashlar Basalt Sign"] = {
			"Small Hanging Ashlar Basalt Sign",
		},
		["Small Hanging Ashlar Gneiss Sign"] = {
			"Small Hanging Ashlar Gneiss Sign",
		},
		["Small Hanging Ashlar Granite Sign"] = {
			"Small Hanging Ashlar Granite Sign",
		},
		["Small Hanging Ashlar Limestone Sign"] = {
			"Small Hanging Ashlar Limestone Sign",
		},
		["Small Hanging Ashlar Sandstone Sign"] = {
			"Small Hanging Ashlar Sandstone Sign",
		},
		["Small Hanging Ashlar Shale Sign"] = {
			"Small Hanging Ashlar Shale Sign",
		},
		["Small Hanging Ashlar Stone Sign"] = {
			"Small Hanging Ashlar Stone Sign",
		},
		["Small Hanging Birch Sign"] = {
			"Small Hanging Birch Sign",
		},
		["Small Hanging Cedar Sign"] = {
			"Small Hanging Cedar Sign",
		},
		["Small Hanging Ceiba Sign"] = {
			"Small Hanging Ceiba Sign",
		},
		["Small Hanging Fir Sign"] = {
			"Small Hanging Fir Sign",
		},
		["Small Hanging Hardwood Sign"] = {
			"Small Hanging Hardwood Sign",
		},
		["Small Hanging Joshua Sign"] = {
			"Small Hanging Joshua Sign",
		},
		["Small Hanging Lumber Sign"] = {
			"Small Hanging Lumber Sign",
		},
		["Small Hanging Mortared Granite Sign"] = {
			"Small Hanging Mortared Granite Sign",
		},
		["Small Hanging Mortared Limestone Sign"] = {
			"Small Hanging Mortared Limestone Sign",
		},
		["Small Hanging Mortared Sandstone Sign"] = {
			"Small Hanging Mortared Sandstone Sign",
		},
		["Small Hanging Mortared Stone Sign"] = {
			"Small Hanging Mortared Stone Sign",
		},
		["Small Hanging Oak Sign"] = {
			"Small Hanging Oak Sign",
		},
		["Small Hanging Palm Sign"] = {
			"Small Hanging Palm Sign",
		},
		["Small Hanging Redwood Sign"] = {
			"Small Hanging Redwood Sign",
		},
		["Small Hanging Saguaro Sign"] = {
			"Small Hanging Saguaro Sign",
		},
		["Small Hanging Softwood Sign"] = {
			"Small Hanging Softwood Sign",
		},
		["Small Hanging Spruce Sign"] = {
			"Small Hanging Spruce Sign",
		},
		["Small Hanging Wood Sign"] = {
			"Small Hanging Wood Sign",
		},
		["Small Nylon Bunting Green"] = {
			"Small Nylon Bunting Green",
		},
		["Small Nylon Bunting Purple"] = {
			"Small Nylon Bunting Purple",
		},
		["Small Nylon Bunting Yellow"] = {
			"Small Nylon Bunting Yellow",
		},
		["Small Paper Lantern"] = {
			"Small Paper Lantern",
		},
		["Small Paper Machine"] = {
			"Small Paper Machine",
		},
		["Small Shipyard"] = {
			"Small Shipyard",
		},
		["Small Sink"] = {
			"Small Sink",
		},
		["Small Standing Ashlar Basalt Sign"] = {
			"Small Standing Ashlar Basalt Sign",
		},
		["Small Standing Ashlar Gneiss Sign"] = {
			"Small Standing Ashlar Gneiss Sign",
		},
		["Small Standing Ashlar Granite Sign"] = {
			"Small Standing Ashlar Granite Sign",
		},
		["Small Standing Ashlar Limestone Sign"] = {
			"Small Standing Ashlar Limestone Sign",
		},
		["Small Standing Ashlar Sandstone Sign"] = {
			"Small Standing Ashlar Sandstone Sign",
		},
		["Small Standing Ashlar Shale Sign"] = {
			"Small Standing Ashlar Shale Sign",
		},
		["Small Standing Ashlar Stone Sign"] = {
			"Small Standing Ashlar Stone Sign",
		},
		["Small Standing Birch Sign"] = {
			"Small Standing Birch Sign",
		},
		["Small Standing Cedar Sign"] = {
			"Small Standing Cedar Sign",
		},
		["Small Standing Ceiba Sign"] = {
			"Small Standing Ceiba Sign",
		},
		["Small Standing Fir Sign"] = {
			"Small Standing Fir Sign",
		},
		["Small Standing Hardwood Sign"] = {
			"Small Standing Hardwood Sign",
		},
		["Small Standing Joshua Sign"] = {
			"Small Standing Joshua Sign",
		},
		["Small Standing Lumber Sign"] = {
			"Small Standing Lumber Sign",
		},
		["Small Standing Mortared Granite Sign"] = {
			"Small Standing Mortared Granite Sign",
		},
		["Small Standing Mortared Limestone Sign"] = {
			"Small Standing Mortared Limestone Sign",
		},
		["Small Standing Mortared Sandstone Sign"] = {
			"Small Standing Mortared Sandstone Sign",
		},
		["Small Standing Mortared Stone Sign"] = {
			"Small Standing Mortared Stone Sign",
		},
		["Small Standing Oak Sign"] = {
			"Small Standing Oak Sign",
		},
		["Small Standing Palm Sign"] = {
			"Small Standing Palm Sign",
		},
		["Small Standing Redwood Sign"] = {
			"Small Standing Redwood Sign",
		},
		["Small Standing Saguaro Sign"] = {
			"Small Standing Saguaro Sign",
		},
		["Small Standing Softwood Sign"] = {
			"Small Standing Softwood Sign",
		},
		["Small Standing Spruce Sign"] = {
			"Small Standing Spruce Sign",
		},
		["Small Standing Wood Sign"] = {
			"Small Standing Wood Sign",
		},
		["Small Stockpile"] = {
			"Small Stockpile",
		},
		["Small Wood Cart"] = {
			"Small Wood Cart",
		},
		["Small Wooden Boat"] = {
			"Small Wooden Boat",
		},
		["Small Wooden Ship Frame"] = {
			"Small Wooden Ship Frame",
		},
		["Smelt Copper"] = {
			"Smelt Copper",
		},
		["Smelt Gold"] = {
			"Smelt Gold",
		},
		["Smelt Iron"] = {
			"Smelt Iron",
		},
		["Smelting Upgrade"] = {
			"Smelting Upgrade",
		},
		["Smith Apron"] = {
			"Smith Apron",
		},
		["Smith Bandana"] = {
			"Smith Bandana",
		},
		["Smith Boots"] = {
			"Smith Boots",
		},
		["Smith Gloves"] = {
			"Smith Gloves",
		},
		["Smith Pants"] = {
			"Smith Pants",
		},
		["Smith Shirt"] = {
			"Smith Shirt",
		},
		["Smooth Gut Noodle Roll"] = {
			"Smooth Gut Noodle Roll",
		},
		["Softwood Board"] = {
			"Softwood Board",
		},
		["Softwood Hewn Log"] = {
			"Softwood Hewn Log",
		},
		["Softwood Lumber"] = {
			"Softwood Lumber",
		},
		["Softwood Lumber Bench"] = {
			"Softwood Lumber Bench",
		},
		["Softwood Lumber Chair"] = {
			"Softwood Lumber Chair",
		},
		["Softwood Lumber Door"] = {
			"Softwood Lumber Door",
		},
		["Softwood Lumber Dresser"] = {
			"Softwood Lumber Dresser",
		},
		["Softwood Lumber Table"] = {
			"Softwood Lumber Table",
		},
		["Soil Sampler"] = {
			"Soil Sampler",
		},
		["Solar Generator"] = {
			"Solar Generator",
		},
		["Spiky Roll"] = {
			"Spiky Roll",
		},
		["Spin Melter"] = {
			"Spin Melter",
		},
		["Spin Wool Yarn"] = {
			"Spin Wool Yarn",
		},
		["Square Belt"] = {
			"Square Belt",
		},
		["Square Pot"] = {
			"Square Pot",
		},
		["Stamp Mill"] = {
			"Stamp Mill",
		},
		["Standing Glass Sign"] = {
			"Standing Glass Sign",
		},
		["Standing Long Steel Sign"] = {
			"Standing Long Steel Sign",
		},
		["Standing Steel Brick Sign"] = {
			"Standing Steel Brick Sign",
		},
		["Steam Engine"] = {
			"Steam Engine",
		},
		["Steam Tractor"] = {
			"Steam Tractor",
		},
		["Steam Tractor Harvester"] = {
			"Steam Tractor Harvester",
		},
		["Steam Tractor Plow"] = {
			"Steam Tractor Plow",
		},
		["Steam Tractor Sower"] = {
			"Steam Tractor Sower",
		},
		["Steam Truck"] = {
			"Steam Truck",
		},
		["Steel Abstract Fixture"] = {
			"Steel Abstract Fixture",
		},
		["Steel Axle"] = {
			"Steel Axle",
		},
		["Steel Bar"] = {
			"Steel Bar",
		},
		["Steel Buoy"] = {
			"Steel Buoy",
		},
		["Steel Ceiling Light"] = {
			"Steel Ceiling Light",
		},
		["Steel Floor Lamp"] = {
			"Steel Floor Lamp",
		},
		["Steel Gear"] = {
			"Steel Gear",
		},
		["Steel Gearbox"] = {
			"Steel Gearbox",
		},
		["Steel Hanging Fixture"] = {
			"Steel Hanging Fixture",
		},
		["Steel Hanging Lamp"] = {
			"Steel Hanging Lamp",
		},
		["Steel Kitchen Lamp"] = {
			"Steel Kitchen Lamp",
		},
		["Steel Moorage Post"] = {
			"Steel Moorage Post",
		},
		["Steel Pipe"] = {
			"Steel Pipe",
		},
		["Steel Plate"] = {
			"Steel Plate",
		},
		["Steel Saw Blade"] = {
			"Steel Saw Blade",
		},
		["Steel Searchlight"] = {
			"Steel Searchlight",
		},
		["Steel Square Fixture"] = {
			"Steel Square Fixture",
		},
		["Steel Table Lamp"] = {
			"Steel Table Lamp",
		},
		["Stenographers Table"] = {
			"Stenographers Table",
		},
		Stockpile = {
			"Stockpile",
		},
		["Stone Brazier"] = {
			"Stone Brazier",
		},
		["Stone Road"] = {
			"Stone Road",
		},
		["Stop Sign"] = {
			"Stop Sign",
		},
		["Storage Chest"] = {
			"Storage Chest",
		},
		["Storage Silo"] = {
			"Storage Silo",
		},
		Store = {
			"Store",
		},
		Stove = {
			"Stove",
		},
		["Street Sign"] = {
			"Street Sign",
		},
		Streetlamp = {
			"Streetlamp",
		},
		["Stuffed Alligator"] = {
			"Stuffed Alligator",
		},
		["Stuffed Bison"] = {
			"Stuffed Bison",
		},
		["Stuffed Elk"] = {
			"Stuffed Elk",
		},
		["Stuffed Goat"] = {
			"Stuffed Goat",
		},
		["Stuffed Jaguar"] = {
			"Stuffed Jaguar",
		},
		["Stuffed Turkey"] = {
			"Stuffed Turkey",
		},
		["Stuffed Wolf"] = {
			"Stuffed Wolf",
		},
		Substrate = {
			"Substrate",
		},
		Sugar = {
			"Sugar",
		},
		["Sun Cheese"] = {
			"Sun Cheese",
		},
		["Sunflower Oil"] = {
			"Sunflower Oil",
		},
		["Sweet Jerky"] = {
			"Sweet Jerky",
		},
		["Sweet Salad"] = {
			"Sweet Salad",
		},
		["Swirl Vase"] = {
			"Swirl Vase",
		},
		["Synthetic Rubber"] = {
			"Synthetic Rubber",
		},
		["Tailor Bowler Hat"] = {
			"Tailor Bowler Hat",
		},
		["Tailor Pants"] = {
			"Tailor Pants",
		},
		["Tailor Shirt"] = {
			"Tailor Shirt",
		},
		["Tailor Shoes"] = {
			"Tailor Shoes",
		},
		["Tailoring Basic Upgrade"] = {
			"Tailoring Basic Upgrade",
		},
		["Tailoring Modern Upgrade"] = {
			"Tailoring Modern Upgrade",
		},
		["Tailoring Table"] = {
			"Tailoring Table",
		},
		["Tall Boots"] = {
			"Tall Boots",
		},
		["Tallow Candle"] = {
			"Tallow Candle",
		},
		["Tallow Lamp"] = {
			"Tallow Lamp",
		},
		["Tallow Wall Lamp"] = {
			"Tallow Wall Lamp",
		},
		["Taro Fries"] = {
			"Taro Fries",
		},
		["Tasty Tropical Pizza"] = {
			"Tasty Tropical Pizza",
		},
		["Tiny Stockpile"] = {
			"Tiny Stockpile",
		},
		Toilet = {
			"Toilet",
		},
		["Tool Bench"] = {
			"Tool Bench",
		},
		["Topped Porridge"] = {
			"Topped Porridge",
		},
		Torch = {
			"Torch",
		},
		["Torch Stand"] = {
			"Torch Stand",
		},
		Tortilla = {
			"Tortilla",
		},
		["Towel Rack"] = {
			"Towel Rack",
		},
		["Town Foundation"] = {
			"Town Foundation",
		},
		["Transmission Pole"] = {
			"Transmission Pole",
		},
		Treasury = {
			"Treasury",
		},
		["Tripod Camera"] = {
			"Tripod Camera",
		},
		Trousers = {
			"Trousers",
		},
		Truck = {
			"Truck",
		},
		["Upholstered Chair"] = {
			"Upholstered Chair",
		},
		["Upholstered Couch"] = {
			"Upholstered Couch",
		},
		Valve = {
			"Valve",
		},
		["Vegetable Soup"] = {
			"Vegetable Soup",
		},
		["Vegetable Stock"] = {
			"Vegetable Stock",
		},
		["Wainwright Table"] = {
			"Wainwright Table",
		},
		["Wall Candle"] = {
			"Wall Candle",
		},
		Washboard = {
			"Washboard",
		},
		["Washing Machine"] = {
			"Washing Machine",
		},
		["Waste Filter"] = {
			"Waste Filter",
		},
		Waterwheel = {
			"Waterwheel",
		},
		["Weave Cotton Canvas"] = {
			"Weave Cotton Canvas",
		},
		["Weave Cotton Curtains"] = {
			"Weave Cotton Curtains",
		},
		["Weave Cotton Fabric"] = {
			"Weave Cotton Fabric",
		},
		["Weave Large Bath Mat"] = {
			"Weave Large Bath Mat",
		},
		["Weave Large Cotton Bunting Red"] = {
			"Weave Large Cotton Bunting Red",
		},
		["Weave Linen Canvas"] = {
			"Weave Linen Canvas",
		},
		["Weave Linen Fabric"] = {
			"Weave Linen Fabric",
		},
		["Weave Nylon Curtains"] = {
			"Weave Nylon Curtains",
		},
		["Weave Nylon Fabric"] = {
			"Weave Nylon Fabric",
		},
		["Weave Small Bath Mat"] = {
			"Weave Small Bath Mat",
		},
		["Weave Small Cotton Bunting Red"] = {
			"Weave Small Cotton Bunting Red",
		},
		["Weave Wool Curtains"] = {
			"Weave Wool Curtains",
		},
		["Weave Wool Fabric"] = {
			"Weave Wool Fabric",
		},
		["Wet Brick"] = {
			"Wet Brick",
		},
		["Wheat Ethanol"] = {
			"Wheat Ethanol",
		},
		["Wheat Mortar"] = {
			"Wheat Mortar",
		},
		Wheelbarrow = {
			"Wheelbarrow",
		},
		["Wild Mix"] = {
			"Wild Mix",
		},
		["Wild Stew"] = {
			"Wild Stew",
		},
		["Wilted Fiddleheads"] = {
			"Wilted Fiddleheads",
		},
		["Wind Turbine"] = {
			"Wind Turbine",
		},
		Windmill = {
			"Windmill",
		},
		["Wood Cart"] = {
			"Wood Cart",
		},
		["Wood Shop Cart"] = {
			"Wood Shop Cart",
		},
		["Wooden Barge"] = {
			"Wooden Barge",
		},
		["Wooden Ceiling Light"] = {
			"Wooden Ceiling Light",
		},
		["Wooden Elevator"] = {
			"Wooden Elevator",
		},
		["Wooden Fabric Bed"] = {
			"Wooden Fabric Bed",
		},
		["Wooden Floor Lamp"] = {
			"Wooden Floor Lamp",
		},
		["Wooden Frame Landscape"] = {
			"Wooden Frame Landscape",
		},
		["Wooden Frame Portrait"] = {
			"Wooden Frame Portrait",
		},
		["Wooden Frame Square"] = {
			"Wooden Frame Square",
		},
		["Wooden Frame Tall"] = {
			"Wooden Frame Tall",
		},
		["Wooden Frame Wide"] = {
			"Wooden Frame Wide",
		},
		["Wooden Hull Planks"] = {
			"Wooden Hull Planks",
		},
		["Wooden Keel"] = {
			"Wooden Keel",
		},
		["Wooden Kitchen Lamp"] = {
			"Wooden Kitchen Lamp",
		},
		["Wooden Latrine"] = {
			"Wooden Latrine",
		},
		["Wooden Mold"] = {
			"Wooden Mold",
		},
		["Wooden Moorage Post"] = {
			"Wooden Moorage Post",
		},
		["Wooden Oar"] = {
			"Wooden Oar",
		},
		["Wooden Rudder"] = {
			"Wooden Rudder",
		},
		["Wooden Straw Bed"] = {
			"Wooden Straw Bed",
		},
		["Wooden Table Lamp"] = {
			"Wooden Table Lamp",
		},
		["Wooden Transport Ship"] = {
			"Wooden Transport Ship",
		},
		["Wooden Wheel"] = {
			"Wooden Wheel",
		},
		["Wool Carpet"] = {
			"Wool Carpet",
		},
		["Wool Curtains"] = {
			"Wool Curtains",
		},
		["Wool Fabric"] = {
			"Wool Fabric",
		},
		["Wool Yarn"] = {
			"Wool Yarn",
		},
		["Work Backpack"] = {
			"Work Backpack",
		},
		["Work Boots"] = {
			"Work Boots",
		},
		Workbench = {
			"Workbench",
		},
		["Worldly Donut"] = {
			"Worldly Donut",
		},
		Yeast = {
			"Yeast",
		},
		["Zoning Office"] = {
			"Zoning Office",
		},
	},
}