Experience: Difference between revisions

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added specialty experience details
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{| class="wikitable"
{| class="wikitable"
|+Numbers are based on default server settings (SpecialtyExperiencePerLevel=25) and vary from server to server.
|+Numbers are based on default server settings (SpecialtyExperiencePerLevel=25) and vary from server to server.
!
! colspan="3" |Amount of Specialty XP Per Level
! colspan="3" |Amount of Specialty XP Per Level
!
!
!
!
|-
|-
|
|Current Level
|Current Level
|Next Level
|Next Level
|Amount of XP
|Amount of XP
|
|
|
|
|-
|-
|SpecialtyMultiplier
|
|
|1
|2
|3
|4
|5
|-
|
|1
|1
|2
|2
|625
|625
|1250
|1875
|2500
|3125
|-
|-
|
|2
|2
|3
|3
|2500
|2500
|5000
|7500
|10000
|12500
|-
|-
|
|3
|3
|4
|4
|5625
|5625
|11250
|16875
|22500
|28125
|-
|-
|
|4
|4
|5
|5
|10000
|10000
|20000
|30000
|40000
|50000
|-
|-
|
|5
|5
|6
|6
|15625
|15625
|31250
|46875
|62500
|78125
|-
|-
|
|6
|6
|7
|7
|22500
|22500
|45000
|67500
|90000
|112500
|}
The Amouunt of Speciality XP Per Level is calculated as follows (true as of version 9.7.9):
SpecialityMultiplier*(SpecialtyExperiencePerLevel*Current Level)²
SpecilityMultiplier:
{| class="wikitable"
!Profession
!Speciality
!Multiplier
|-
|Carpentry
|Logging
|1
|-
|
|Carpentry
|1
|-
|
|Paper Milling
|3
|-
|
|Composites
|4
|-
|
|
|
|-
|Chef
|Campfire cooking
|2
|-
|
|Baking
|3
|-
|
|Cooking
|3
|-
|
|Adv Baking
|4
|-
|
|Adv Cooking
|4
|-
|
|Cutting Edge Cooking
|5
|-
|
|
|
|-
|Engineer
|Basic Engineer
|2
|-
|
|Mechanics
|4
|-
|
|Oli Drilling
|4
|-
|
|Electronics
|4
|-
|
|Industry
|5
|-
|
|
|
|-
|Farmer
|Gathering
|1
|-
|
|Farming
|2
|-
|
|Fertilizer
|2
|-
|
|Milling
|
|-
|
|
|
|-
|Hunter
|Hunting
|1
|-
|
|Butchery
|2
|-
|
|
|
|-
|Masonry
|Mining
|1
|-
|
|Masonry
|1
|-
|
|Pottery
|3
|-
|
|Glassworking
|3
|-
|
|Adv Masonry
|4
|-
|
|
|
|-
|Smelt
|Smelting
|3
|-
|
|Adv Smelting
|4
|-
|
|
|
|-
|Survivalist
|Self Improvement
|1
|-
|
|
|
|-
|Tailor
|Tailoring
|2
|}
|}
The Amouunt of Speciality XP Per Level is calculated as follows (true as of version 9.3):
(SpecialtyExperiencePerLevel*Current Level)²
[[Category:Skills]]
[[Category:Skills]]

Revision as of 02:43, 1 June 2023

Experience (XP) can refer to two types of progression in Eco:

  • Player XP — Progress towards next Skill Point. Gained over time, even when players are offline (though the server must remain online). Player XP rate can be increased by improving nutrition and housing. Server configuration settings can speed up XP gain in different ways.

Template:Main

  • Specialty XP — Progress towards next specialty level. Gained by performing an action related to the specialty (harvesting or crafting). The specialty must be learned by spending a Skill Point before XP can be gained.

Template:Main

Numbers are based on default server settings and vary from server to server.
Amount of Player XP Per Level
Current Level Next Level Amount of XP Time to Next Level (Multiplier x25)
1 2 0 Instant
2 3 10 10.4 Hours
3 4 25 24 Hours
4 5 50 2 Days
5 6 100 4 Days
6 7 200 8 Days
Numbers are based on default server settings (SpecialtyExperiencePerLevel=25) and vary from server to server.
Amount of Specialty XP Per Level
Current Level Next Level Amount of XP
SpecialtyMultiplier 1 2 3 4 5
1 2 625 1250 1875 2500 3125
2 3 2500 5000 7500 10000 12500
3 4 5625 11250 16875 22500 28125
4 5 10000 20000 30000 40000 50000
5 6 15625 31250 46875 62500 78125
6 7 22500 45000 67500 90000 112500

The Amouunt of Speciality XP Per Level is calculated as follows (true as of version 9.7.9): SpecialityMultiplier*(SpecialtyExperiencePerLevel*Current Level)²

SpecilityMultiplier:

Profession Speciality Multiplier
Carpentry Logging 1
Carpentry 1
Paper Milling 3
Composites 4
Chef Campfire cooking 2
Baking 3
Cooking 3
Adv Baking 4
Adv Cooking 4
Cutting Edge Cooking 5
Engineer Basic Engineer 2
Mechanics 4
Oli Drilling 4
Electronics 4
Industry 5
Farmer Gathering 1
Farming 2
Fertilizer 2
Milling
Hunter Hunting 1
Butchery 2
Masonry Mining 1
Masonry 1
Pottery 3
Glassworking 3
Adv Masonry 4
Smelt Smelting 3
Adv Smelting 4
Survivalist Self Improvement 1
Tailor Tailoring 2