Module:Utils: Difference between revisions
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icon_bg = 'paperModern' | icon_bg = 'paperModern' | ||
else | else | ||
image = item['untranslated'] | image = p.checkImage(item['untranslated'], too_expensive) | ||
end | end | ||
if not bg and not icon_bg then | if not bg and not icon_bg then | ||
Line 85: | Line 85: | ||
end | end | ||
else | else | ||
image = name | image = p.checkImage(name, too_expensive) | ||
end | end | ||
Revision as of 12:34, 16 March 2021
This module provides utility functions used from other modules.
Usage
Add the following line of code at the top of your file.
local Utils = require("Module:Utils")
-- You may then call functions from this module in your script. For example:
local tableLength = Utils.tableLen(myTable)
local p = {}
-- Trims and parses the args into a table, then returns the table
function p.normaliseArgs(frame)
local origArgs = frame:getParent().args
local args = {}
for k, v in pairs(origArgs) do
v = mw.text.trim(tostring(v))
if v ~= '' then
args[k] = v
end
end
return args
end
function p.checkImage(name, too_expensive)
local icon = name:gsub('%s+', '') .. '_Icon.png'
if too_expensive then
return icon
end
if mw.title.makeTitle('File', icon).file.exists then
return icon
else
return 'NoImage.png'
end
end
local function in_array(item, array)
-- Should only use on short arrays
local set = {}
for _, l in ipairs(array) do
set[l] = true
end
return set[item] ~= nil
end
---@param name string
---@param size string|nil
---@param bg string|nil
---@param border string|nil
---@param too_expensive boolean|nil
function p.build_icon(name, size, bg, border, too_expensive)
-- Size options are iconNormal or iconRecipe - 64px or 44px - defaults to iconNormal
local L = require('Module:Localization') -- local import
if not size then
size = 'iconNormal'
end
local icon_bg
local icon_border
local item_data = mw.loadData('Module:ItemData')
local item = item_data.items[name]
local image
if item then
if item['group'] == L.t('Skill Books') then
image = 'SkillBook.png'
icon_bg = 'iconGold'
elseif item['group'] == L.t('Skill Scrolls') then
image = 'Skill Scroll'
icon_bg = 'iconGold'
-- Attempt to generate skill page
elseif in_array(L.t('Basic Research'), item['tagGroups']) then
image = string.sub(item['untranslated'], 1, -7):gsub('%s+', '') .. '_Icon.png'
icon_bg = 'paperBasic'
elseif in_array(L.t('Advanced Research'), item['tagGroups']) then
image = string.sub(item['untranslated'], 1, -10):gsub('%s+', '') .. '_Icon.png'
icon_bg = 'paperAdvanced'
elseif in_array(L.t('Modern Research'), item['tagGroups']) then
image = string.sub(item['untranslated'], 1, -8):gsub('%s+', '') .. '_Icon.png'
icon_bg = 'paperModern'
else
image = p.checkImage(item['untranslated'], too_expensive)
end
if not bg and not icon_bg then
if item['group'] == L.t('Food') then
icon_bg = 'iconGreen'
elseif item['carried'] == L.t('Hands') then
icon_bg = 'iconBrown'
end
end
else
image = p.checkImage(name, too_expensive)
end
if border then
icon_border = border
end
if not icon_bg then
icon_bg = 'iconBlue'
end
if not icon_border then
icon_border = 'borderBlue'
end
local file = '[[File:' .. image .. '|frameless|class=' .. size .. ' ' .. icon_bg .. ']]'
return '<div class="iconContainer"><div class="iconStack">' .. file .. '</div><div class="iconBorder ' .. icon_border .. '" style="position:absolute;"></div></div>'
end
function p.Icon(frame)
args = p.normaliseArgs(frame)
return p.build_icon(args.name, args.size, args.bg, args.border, args.too_expensive)
end
-- mw.LoadData prevents #table from working correctly
function p.tableLen(tbl)
local count = 0
for _, v in ipairs(tbl) do
if v == nil then
return count
end
count = count + 1
end
return count
end
return p