Module:LocalizationData: Difference between revisions
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m StalEF moved page Module:Localization/data to Module:LocalizationData without leaving a redirect |
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msgs = { | msgs = { | ||
['%'] = {'%'}, | ['%'] = {'%'}, | ||
['%s Recipes'] = {'%s Recipes'}, | |||
['%s Tag'] = {'%s Tag'}, | |||
['%s at %sL'] = {'%s at %sL'}, | ['%s at %sL'] = {'%s at %sL'}, | ||
['%s per 100 cals'] = {'%s per 100 cals'}, | ['%s per 100 cals'] = {'%s per 100 cals'}, | ||
['ALL ROOM VALUE LOST'] = {'ALL ROOM VALUE LOST'}, | |||
['Advanced Research'] = {'Advanced Research'}, | |||
['Backpack'] = {'Backpack'}, -- Needs to match game ItemData | |||
['Basic Research'] = {'Basic Research'}, | |||
['Block Items'] = {'Block Items'}, | |||
['Calorie'] = {'Calorie', 'Calories'}, | ['Calorie'] = {'Calorie', 'Calories'}, | ||
['Can back a currency'] = {'Can back a currency'}, | |||
['Carbs'] = {'Carbs'}, | ['Carbs'] = {'Carbs'}, | ||
['Carried in'] = {'Carried in'}, | ['Carried in'] = {'Carried in'}, | ||
['Collapse'] = {'Collapse'}, | |||
['Crafting'] = {'Crafting'}, | ['Crafting'] = {'Crafting'}, | ||
['Crafting Recipes'] = {'Crafting Recipes'}, | |||
['Crafting Station'] = {'Crafting Station'}, | |||
['Crafting Time<br>(mins)'] = {'Crafting Time<br>(mins)'}, | |||
['Created at'] = {'Created at'}, | ['Created at'] = {'Created at'}, | ||
['Decoration'] = {'Decoration'}, -- Needs to match game ItemData | |||
['Description'] = {'Description'}, | ['Description'] = {'Description'}, | ||
['Dim. Return %'] = {'Dim. Return %'}, | ['Dim. Return %'] = {'Dim. Return %'}, | ||
Line 15: | Line 28: | ||
['Energy Type'] = {'Energy Type'}, | ['Energy Type'] = {'Energy Type'}, | ||
['Energy Used'] = {'Energy Used'}, | ['Energy Used'] = {'Energy Used'}, | ||
['Expand'] = {'Expand'}, | |||
['Fat'] = {'Fat'}, | ['Fat'] = {'Fat'}, | ||
['Food'] = {'Food'}, | |||
['Fuel'] = {'Fuel'}, | ['Fuel'] = {'Fuel'}, | ||
['Fuel energy'] = {'Fuel energy'}, | |||
['Fuels Used'] = {'Fuels Used'}, | ['Fuels Used'] = {'Fuels Used'}, | ||
['Furniture Type'] = {'Furniture Type'}, | ['Furniture Type'] = {'Furniture Type'}, | ||
['General'] = {'General'}, | ['General'] = {'General'}, | ||
['Grid Radius'] = {'Grid Radius'}, | |||
['Hands'] = {'Hands'}, -- Needs to match game ItemData | |||
['Has Variants'] = {'Has Variants'}, | |||
['Housing'] = {'Housing'}, | ['Housing'] = {'Housing'}, | ||
['ID'] = {'ID', 'IDs'}, | ['ID'] = {'ID', 'IDs'}, | ||
['ID Number'] = {'ID Number'}, | ['ID Number'] = {'ID Number'}, | ||
['Improve Gathering'] = {'Improve Gathering'}, | ['Improve Gathering'] = {'Improve Gathering'}, | ||
['Industrial'] = {'Industrial'}, -- Needs to match game ItemData | |||
['Input'] = {'Input'}, | ['Input'] = {'Input'}, | ||
['Inventory Max Weight'] = {'Inventory Max Weight'}, | ['Inventory Max Weight'] = {'Inventory Max Weight'}, | ||
Line 30: | Line 50: | ||
['Item ID'] = {'Item ID'}, | ['Item ID'] = {'Item ID'}, | ||
['Item with the %s Tag:'] = {'Item with the %s Tag:', 'Items with the %s Tag:'}, | ['Item with the %s Tag:'] = {'Item with the %s Tag:', 'Items with the %s Tag:'}, | ||
['Labour Cost'] = {'Labour Cost'}, | |||
['Level'] = {'Level'}, | ['Level'] = {'Level'}, | ||
['Level Needed'] = {'Level Needed'}, | |||
['Liquid/Gas'] = {'Liquid/Gas'}, | ['Liquid/Gas'] = {'Liquid/Gas'}, | ||
['Materials'] = {'Materials'}, | |||
['Missing'] = {'Missing'}, | |||
['Modern Research'] = {'Modern Research'}, | |||
['N/A'] = {'N/A'}, | ['N/A'] = {'N/A'}, | ||
['None'] = {'None'}, | |||
['Note'] = {'Note'}, | |||
['Nutrients'] = {'Nutrients'}, | ['Nutrients'] = {'Nutrients'}, | ||
['Nutrition Density'] = {'Nutrition Density'}, | ['Nutrition Density'] = {'Nutrition Density'}, | ||
Line 40: | Line 67: | ||
['Power'] = {'Power'}, | ['Power'] = {'Power'}, | ||
['Protein'] = {'Protein'}, | ['Protein'] = {'Protein'}, | ||
['Recipes at %s'] = {'Recipes at %s'}, | |||
['Road Items'] = {'Road Items'}, | |||
['Room Category'] = {'Room Category'}, | ['Room Category'] = {'Room Category'}, | ||
['Room Material'] = {'Room Material', 'Room Materials'}, | ['Room Material'] = {'Room Material', 'Room Materials'}, | ||
['Room Required'] = {'Room Required'}, | |||
['Room Size'] = {'Room Size'}, | |||
['Skill Books'] = {'Skill Books'}, -- Needs to match game ItemData | |||
['Skill Scrolls'] = {'Skill Scrolls'}, -- Needs to match game ItemData | |||
['Stack limit'] = {'Stack limit'}, | ['Stack limit'] = {'Stack limit'}, | ||
['Storage'] = {'Storage'}, | ['Storage'] = {'Storage'}, | ||
['Tag'] = {'Tag', 'Tags'}, | ['Tag'] = {'Tag', 'Tags'}, | ||
['The Infobox displays information for all Variants as they have the same stats. World Object item variants are crafted using different recipe materials which usually means the items come in a variety of different colours depending on the material used.'] = {'The Infobox displays information for all Variants as they have the same stats. World Object item variants are crafted using different recipe materials which usually means the items come in a variety of different colours depending on the material used.'}, | |||
['Unlimited'] = {'Unlimited'}, | |||
['Used as Currency'] = {'Used as Currency'}, | ['Used as Currency'] = {'Used as Currency'}, | ||
['Used at'] = {'Used at'}, | ['Used at'] = {'Used at'}, | ||
['Used in Recipes'] = {'Used in Recipes'}, | |||
['Value'] = {'Value'}, | ['Value'] = {'Value'}, | ||
['Variants'] = {'Variants'}, | |||
['Vehicle/Mobile Object'] = {'Vehicle/Mobile Object'}, | ['Vehicle/Mobile Object'] = {'Vehicle/Mobile Object'}, | ||
['Vitamins'] = {'Vitamins'}, | ['Vitamins'] = {'Vitamins'}, | ||
Line 53: | Line 90: | ||
['World Object'] = {'World Object'}, | ['World Object'] = {'World Object'}, | ||
['World Object'] = {'World Object'}, | ['World Object'] = {'World Object'}, | ||
['World Object Items'] = {'World Object Items'}, | |||
['XP Gained'] = {'XP Gained'}, | |||
['cal'] = {'cal'}, | ['cal'] = {'cal'}, | ||
['kg'] = {'kg'}, | ['kg'] = {'kg'}, | ||
} | } | ||
} | } |
Latest revision as of 05:52, 26 June 2024
return {
msgs = {
['%'] = {'%'},
['%s Recipes'] = {'%s Recipes'},
['%s Tag'] = {'%s Tag'},
['%s at %sL'] = {'%s at %sL'},
['%s per 100 cals'] = {'%s per 100 cals'},
['ALL ROOM VALUE LOST'] = {'ALL ROOM VALUE LOST'},
['Advanced Research'] = {'Advanced Research'},
['Backpack'] = {'Backpack'}, -- Needs to match game ItemData
['Basic Research'] = {'Basic Research'},
['Block Items'] = {'Block Items'},
['Calorie'] = {'Calorie', 'Calories'},
['Can back a currency'] = {'Can back a currency'},
['Carbs'] = {'Carbs'},
['Carried in'] = {'Carried in'},
['Collapse'] = {'Collapse'},
['Crafting'] = {'Crafting'},
['Crafting Recipes'] = {'Crafting Recipes'},
['Crafting Station'] = {'Crafting Station'},
['Crafting Time<br>(mins)'] = {'Crafting Time<br>(mins)'},
['Created at'] = {'Created at'},
['Decoration'] = {'Decoration'}, -- Needs to match game ItemData
['Description'] = {'Description'},
['Dim. Return %'] = {'Dim. Return %'},
['Dimensions (X,Y,Z)'] = {'Dimensions (X,Y,Z)'},
['Energy Produced'] = {'Energy Produced'},
['Energy Type'] = {'Energy Type'},
['Energy Used'] = {'Energy Used'},
['Expand'] = {'Expand'},
['Fat'] = {'Fat'},
['Food'] = {'Food'},
['Fuel'] = {'Fuel'},
['Fuel energy'] = {'Fuel energy'},
['Fuels Used'] = {'Fuels Used'},
['Furniture Type'] = {'Furniture Type'},
['General'] = {'General'},
['Grid Radius'] = {'Grid Radius'},
['Hands'] = {'Hands'}, -- Needs to match game ItemData
['Has Variants'] = {'Has Variants'},
['Housing'] = {'Housing'},
['ID'] = {'ID', 'IDs'},
['ID Number'] = {'ID Number'},
['Improve Gathering'] = {'Improve Gathering'},
['Industrial'] = {'Industrial'}, -- Needs to match game ItemData
['Input'] = {'Input'},
['Inventory Max Weight'] = {'Inventory Max Weight'},
['Inventory Slots'] = {'Inventory Slots'},
['Item'] = {'Item', 'Items'},
['Item ID'] = {'Item ID'},
['Item with the %s Tag:'] = {'Item with the %s Tag:', 'Items with the %s Tag:'},
['Labour Cost'] = {'Labour Cost'},
['Level'] = {'Level'},
['Level Needed'] = {'Level Needed'},
['Liquid/Gas'] = {'Liquid/Gas'},
['Materials'] = {'Materials'},
['Missing'] = {'Missing'},
['Modern Research'] = {'Modern Research'},
['N/A'] = {'N/A'},
['None'] = {'None'},
['Note'] = {'Note'},
['Nutrients'] = {'Nutrients'},
['Nutrition Density'] = {'Nutrition Density'},
['Object'] = {'Object'},
['Output'] = {'Output'},
['Placement'] = {'Placement'},
['Power'] = {'Power'},
['Protein'] = {'Protein'},
['Recipes at %s'] = {'Recipes at %s'},
['Road Items'] = {'Road Items'},
['Room Category'] = {'Room Category'},
['Room Material'] = {'Room Material', 'Room Materials'},
['Room Required'] = {'Room Required'},
['Room Size'] = {'Room Size'},
['Skill Books'] = {'Skill Books'}, -- Needs to match game ItemData
['Skill Scrolls'] = {'Skill Scrolls'}, -- Needs to match game ItemData
['Stack limit'] = {'Stack limit'},
['Storage'] = {'Storage'},
['Tag'] = {'Tag', 'Tags'},
['The Infobox displays information for all Variants as they have the same stats. World Object item variants are crafted using different recipe materials which usually means the items come in a variety of different colours depending on the material used.'] = {'The Infobox displays information for all Variants as they have the same stats. World Object item variants are crafted using different recipe materials which usually means the items come in a variety of different colours depending on the material used.'},
['Unlimited'] = {'Unlimited'},
['Used as Currency'] = {'Used as Currency'},
['Used at'] = {'Used at'},
['Used in Recipes'] = {'Used in Recipes'},
['Value'] = {'Value'},
['Variants'] = {'Variants'},
['Vehicle/Mobile Object'] = {'Vehicle/Mobile Object'},
['Vitamins'] = {'Vitamins'},
['Weight'] = {'Weight'},
['World Object'] = {'World Object'},
['World Object'] = {'World Object'},
['World Object Items'] = {'World Object Items'},
['XP Gained'] = {'XP Gained'},
['cal'] = {'cal'},
['kg'] = {'kg'},
}
}