Module:BiomeData: Difference between revisions

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     return {
-- Eco Version : 0.13.0.2
['Deep Ocean'] = {
-- EWDE Version : 0.7.1.0
['ID'] = 'DeepOcean',
-- Date of export : 25.04.2026 17:15:00
['RootBiome'] = 'Ocean',
 
['Description'] = 'The deepest parts of the ocean, bearing the largest marine species and migrating populations of fish.',
return {
['IsOcean'] = 'True',
     biomes = {
['CanSpawnLake'] = nil,
        ['Coast'] = {
['Color'] = 'SteelBlue',
                    ['ID'] = 'Coast',
['ElevationRangeMin'] = '-1.0',
                    ['Name'] = {
['ElevationRangeMax'] = '-0.4',
                            ['English'] = "Coast Biome",
['TemperatureRangeMin'] = '0.0',
                            ['Russian'] = "Coast Biome",
['TemperatureRangeMax'] = '0.4',
                            ['German'] = "Coast Biome",
['MoistureRangeMin'] = '0.0',
                            ['French'] = "Coast Biome",
['MoistureRangeMax'] = '1.0',
                            },
['PrevailingRockType'] = 'BasaltBlock',
                    ['Description'] = {
},
                            ['English'] = "Beaches and shallow waters.",
['Ocean'] = {
                            ['Russian'] = "Beaches and shallow waters.",
['ID'] = 'Ocean',
                            ['German'] = "Beaches and shallow waters.",
['RootBiome'] = nil,
                            ['French'] = "Beaches and shallow waters.",
['Description'] = 'The parts of the ocean on the continental shelves, abundant with life.',
                            },
['IsOcean'] = 'True',
                    ['Color'] = 'LightGoldenrodYellow',
['CanSpawnLake'] = nil,
                    ['CanSpawnLake'] = nil,
['Color'] = 'LightSkyBlue',
                    ['IsOcean'] = nil,
['ElevationRangeMin'] = '-0.3',
                    ['WorldLayer'] = 'CoastBiome',
['ElevationRangeMax'] = '-0.05',
                    ['PrevailingRockType'] = 'LimestoneBlock',
['TemperatureRangeMin'] = '0.4',
                    ['TemperatureRangeMin'] = '-10',
['TemperatureRangeMax'] = '1.0',
                    ['TemperatureRangeMax'] = '30',
['MoistureRangeMin'] = '0.0',
                    ['MoistureRangeMin'] = '0',
['MoistureRangeMax'] = '1.0',
                    ['MoistureRangeMax'] = '100',
['PrevailingRockType'] = 'BasaltBlock',
        },
},
        ['Cold Coast'] = {
['Coast'] = {
                    ['ID'] = 'ColdCoast',
['ID'] = 'Coast',
                    ['Name'] = {
['RootBiome'] = nil,
                            ['English'] = "Cold Coast Biome",
['Description'] = nil,
                            ['Russian'] = "Cold Coast Biome",
['IsOcean'] = nil,
                            ['German'] = "Cold Coast Biome",
['CanSpawnLake'] = nil,
                            ['French'] = "Cold Coast Biome",
['Color'] = 'LightGoldenrodYellow',
                            },
['ElevationRangeMin'] = '0.02',
                    ['Description'] = {
['ElevationRangeMax'] = '0.1',
                            ['English'] = "Beaches and shallow waters in colder climates.",
['TemperatureRangeMin'] = '0.0',
                            ['Russian'] = "Beaches and shallow waters in colder climates.",
['TemperatureRangeMax'] = '1.0',
                            ['German'] = "Beaches and shallow waters in colder climates.",
['MoistureRangeMin'] = '0.0',
                            ['French'] = "Beaches and shallow waters in colder climates.",
['MoistureRangeMax'] = '1.0',
                            },
['PrevailingRockType'] = 'LimestoneBlock',
                    ['Color'] = 'LightCyan',
},
                    ['CanSpawnLake'] = nil,
['Grassland'] = {
                    ['IsOcean'] = nil,
['ID'] = 'Grassland',
                    ['WorldLayer'] = 'ColdCoastBiome',
['RootBiome'] = nil,
                    ['PrevailingRockType'] = 'LimestoneBlock',
['Description'] = 'A biome where there is enough water to support grasses but not many trees.',
                    ['TemperatureRangeMin'] = '-10',
['IsOcean'] = nil,
                    ['TemperatureRangeMax'] = '30',
['CanSpawnLake'] = 'True',
                    ['MoistureRangeMin'] = '0',
['Color'] = 'LightGreen',
                    ['MoistureRangeMax'] = '100',
['ElevationRangeMin'] = '0.02',
        },
['ElevationRangeMax'] = '0.4',
        ['Cold Forest'] = {
['TemperatureRangeMin'] = '0.4',
                    ['ID'] = 'ColdForest',
['TemperatureRangeMax'] = '0.8',
                    ['Name'] = {
['MoistureRangeMin'] = '0.3',
                            ['English'] = "Cold Forest Biome",
['MoistureRangeMax'] = '0.5',
                            ['Russian'] = "Холодный Лес",
['PrevailingRockType'] = 'LimestoneBlock',
                            ['German'] = "Kalter Wald Biom",
},
                            ['French'] = "Biome forestier froid",
['Warm Forest'] = {
                            },
['ID'] = 'WarmForest',
                    ['Description'] =  {
['RootBiome'] = nil,
                            ['English'] = "A biome wet enough to support dense tree cover, and cold enough that conniferous trees tend to dominate.",
['Description'] = 'A biome wet enough to support dense tree cover, and warm enough that broadleaf trees tend to dominate.',
                            ['Russian'] = "A biome wet enough to support dense tree cover, and cold enough that conniferous trees tend to dominate.",
['IsOcean'] = nil,
                            ['German'] = "A biome wet enough to support dense tree cover, and cold enough that conniferous trees tend to dominate.",
['CanSpawnLake'] = nil,
                            ['French'] = "A biome wet enough to support dense tree cover, and cold enough that conniferous trees tend to dominate.",
['Color'] = 'DarkGoldenrod',
                            },
['ElevationRangeMin'] = '0.1',
                    ['Color'] = 'ForestGreen',
['ElevationRangeMax'] = '0.5',
                    ['CanSpawnLake'] = nil,
['TemperatureRangeMin'] = '0.5',
                    ['IsOcean'] = nil,
['TemperatureRangeMax'] = '0.8',
                    ['WorldLayer'] = 'ColdForestBiome',
['MoistureRangeMin'] = '0.5',
                    ['PrevailingRockType'] = 'GraniteBlock',
['MoistureRangeMax'] = '0.6',
                    ['TemperatureRangeMin'] = '-2',
['PrevailingRockType'] = 'GraniteBlock',
                    ['TemperatureRangeMax'] = '10',
},
                    ['MoistureRangeMin'] = '50',
['Cold Forest'] = {
                    ['MoistureRangeMax'] = '60',
['ID'] = 'ColdForest',
        },
['RootBiome'] = nil,
        ['Deep Ocean'] = {
['Description'] = 'A biome wet enough to support dense tree cover, and cold enough that conniferous trees tend to dominate.',
                    ['ID'] = 'DeepOcean',
['IsOcean'] = nil,
                    ['Name'] = {
['CanSpawnLake'] = nil,
                            ['English'] = "Deep Ocean Biome",
['Color'] = 'ForestGreen',
                            ['Russian'] = "Глубокий океан",
['ElevationRangeMin'] = '0.1',
                            ['German'] = "Tiefsee-Biom",
['ElevationRangeMax'] = '0.7',
                            ['French'] = "Biome abyssal",
['TemperatureRangeMin'] = '0.2',
                            },
['TemperatureRangeMax'] = '0.5',
                    ['Description'] = {
['MoistureRangeMin'] = '0.5',
                            ['English'] = "The deepest parts of the ocean, bearing the largest marine species and migrating populations of fish.",
['MoistureRangeMax'] = '0.6',
                            ['Russian'] = "The deepest parts of the ocean, bearing the largest marine species and migrating populations of fish.",
['PrevailingRockType'] = 'GraniteBlock',
                            ['German'] = "The deepest parts of the ocean, bearing the largest marine species and migrating populations of fish.",
},
                            ['French'] = "The deepest parts of the ocean, bearing the largest marine species and migrating populations of fish.",
['Rain Forest'] = {
                            },
['ID'] = 'RainForest',
                    ['Color'] = 'SteelBlue',
['RootBiome'] = nil,
                    ['CanSpawnLake'] = nil,
['Description'] = 'A wet and warm biome that supports a forest abundant with plant and animal life.',
                    ['IsOcean'] = nil,
['IsOcean'] = nil,
                    ['WorldLayer'] = 'DeepOceanBiome',
['CanSpawnLake'] = 'True',
                    ['PrevailingRockType'] = 'BasaltBlock',
['Color'] = 'LightSeaGreen',
                    ['TemperatureRangeMin'] = '-10',
['ElevationRangeMin'] = '0.1',
                    ['TemperatureRangeMax'] = '6',
['ElevationRangeMax'] = '0.5',
                    ['MoistureRangeMin'] = '0',
['TemperatureRangeMin'] = '0.6',
                    ['MoistureRangeMax'] = '100',
['TemperatureRangeMax'] = '0.8',
        },
['MoistureRangeMin'] = '0.7',
        ['Desert'] = {
['MoistureRangeMax'] = '1.0',
                    ['ID'] = 'Desert',
['PrevailingRockType'] = 'ShaleBlock',
                    ['Name'] = {
},
                            ['English'] = "Desert Biome",
['Desert'] = {
                            ['Russian'] = "Пустыня",
['ID'] = 'Desert',
                            ['German'] = "Wüstenbiom",
['RootBiome'] = nil,
                            ['French'] = "Biome désertique",
['Description'] = 'The dryest biome, and in Eco currently the hottest as well.',
                            },
['IsOcean'] = nil,
                    ['Description'] = {
['CanSpawnLake'] = nil,
                            ['English'] = "The dryest biome, and in Eco currently the hottest as well.",
['Color'] = 'SandyBrown',
                            ['Russian'] = "The dryest biome, and in Eco currently the hottest as well.",
['ElevationRangeMin'] = '0.02',
                            ['German'] = "The dryest biome, and in Eco currently the hottest as well.",
['ElevationRangeMax'] = '0.2',
                            ['French'] = "The dryest biome, and in Eco currently the hottest as well.",
['TemperatureRangeMin'] = '0.7',
                            },
['TemperatureRangeMax'] = '1.0',
                    ['Color'] = 'SandyBrown',
['MoistureRangeMin'] = '0.0',
                    ['CanSpawnLake'] = nil,
['MoistureRangeMax'] = '0.3',
                    ['IsOcean'] = nil,
['PrevailingRockType'] = 'SandstoneBlock',
                    ['WorldLayer'] = 'DesertBiome',
},
                    ['PrevailingRockType'] = 'SandstoneBlock',
['Taiga'] = {
                    ['TemperatureRangeMin'] = '18',
['ID'] = 'Taiga',
                    ['TemperatureRangeMax'] = '30',
['RootBiome'] = nil,
                    ['MoistureRangeMin'] = '0',
['Description'] = 'A cold and somewhat dry biome that supports a sparse forest of conniferous trees.',
                    ['MoistureRangeMax'] = '30',
['IsOcean'] = nil,
        },
['CanSpawnLake'] = 'True',
        ['Grassland'] = {
['Color'] = 'OliveDrab',
                    ['ID'] = 'Grassland',
['ElevationRangeMin'] = '0.3',
                    ['Name'] = {
['ElevationRangeMax'] = '1.0',
                            ['English'] = "Grassland Biome",
['TemperatureRangeMin'] = '0.2',
                            ['Russian'] = "Луг",
['TemperatureRangeMax'] = '0.3',
                            ['German'] = "Grasland Biom",
['MoistureRangeMin'] = '0.2',
                            ['French'] = "Biome herbeux",
['MoistureRangeMax'] = '0.5',
                            },
['PrevailingRockType'] = 'GraniteBlock',
                    ['Description'] = {
},
                            ['English'] = "A biome where there is enough water to support grasses but not many trees.",
['Tundra'] = {
                            ['Russian'] = "A biome where there is enough water to support grasses but not many trees.",
['ID'] = 'Tundra',
                            ['German'] = "A biome where there is enough water to support grasses but not many trees.",
['RootBiome'] = nil,
                            ['French'] = "A biome where there is enough water to support grasses but not many trees.",
['Description'] = 'A very cold biome that cannot support trees but is host to a unique plant and animal community.',
                            },
['IsOcean'] = nil,
                    ['Color'] = 'LightGreen',
['CanSpawnLake'] = 'True',
                    ['CanSpawnLake'] = nil,
['Color'] = 'DarkKhaki',
                    ['IsOcean'] = nil,
['ElevationRangeMin'] = '0.4',
                    ['WorldLayer'] = 'GrasslandBiome',
['ElevationRangeMax'] = '1.0',
                    ['PrevailingRockType'] = 'LimestoneBlock',
['TemperatureRangeMin'] = '0.1',
                    ['TemperatureRangeMin'] = '6',
['TemperatureRangeMax'] = '0.2',
                    ['TemperatureRangeMax'] = '22',
['MoistureRangeMin'] = '0.0',
                    ['MoistureRangeMin'] = '30',
['MoistureRangeMax'] = '0.6',
                    ['MoistureRangeMax'] = '50',
['PrevailingRockType'] = 'GraniteBlock',
        },
},
        ['High Desert'] = {
['Ice'] = {
                    ['ID'] = 'HighDesert',
['ID'] = 'Ice',
                    ['Name'] = {
['RootBiome'] = nil,
                            ['English'] = "High Desert Biome",
['Description'] = 'The coldest areas of the land, covered by glacial ice.',
                            ['Russian'] = "High Desert Biome",
['IsOcean'] = nil,
                            ['German'] = "High Desert Biome",
['CanSpawnLake'] = nil,
                            ['French'] = "High Desert Biome",
['Color'] = 'White',
                            },
['ElevationRangeMin'] = '0.6',
                    ['Description'] = {
['ElevationRangeMax'] = '1.0',
                            ['English'] = "A geologically uplifted part of the desert with species more tolerant to cold and that enjoy the steep cliffs caused by erosion.",
['TemperatureRangeMin'] = '0.0',
                            ['Russian'] = "A geologically uplifted part of the desert with species more tolerant to cold and that enjoy the steep cliffs caused by erosion.",
['TemperatureRangeMax'] = '0.1',
                            ['German'] = "A geologically uplifted part of the desert with species more tolerant to cold and that enjoy the steep cliffs caused by erosion.",
['MoistureRangeMin'] = '0.0',
                            ['French'] = "A geologically uplifted part of the desert with species more tolerant to cold and that enjoy the steep cliffs caused by erosion.",
['MoistureRangeMax'] = '0.6',
                            },
['PrevailingRockType'] = 'GraniteBlock',
                    ['Color'] = 'SandyBrown',
},
                    ['CanSpawnLake'] = nil,
['Wetland'] = {
                    ['IsOcean'] = nil,
['ID'] = 'Wetland',
                    ['WorldLayer'] = 'HighDesertBiome',
['RootBiome'] = nil,
                    ['PrevailingRockType'] = 'SandstoneBlock',
['Description'] = 'A unique biome characterized by a saturation of the soil with fresh or brackish water.',
                    ['TemperatureRangeMin'] = '18',
['IsOcean'] = nil,
                    ['TemperatureRangeMax'] = '30',
['CanSpawnLake'] = 'True',
                    ['MoistureRangeMin'] = '0',
['Color'] = 'DarkGreen',
                    ['MoistureRangeMax'] = '30',
['ElevationRangeMin'] = '0.02',
        },
['ElevationRangeMax'] = '0.3',
        ['Ice'] = {
['TemperatureRangeMin'] = '0.4',
                    ['ID'] = 'Ice',
['TemperatureRangeMax'] = '0.6',
                    ['Name'] = {
['MoistureRangeMin'] = '0.6',
                            ['English'] = "Ice Biome",
['MoistureRangeMax'] = '0.8',
                            ['Russian'] = "Ледяной биом",
['PrevailingRockType'] = 'ShaleBlock',
                            ['German'] = "Eis Biom",
},
                            ['French'] = "Biome enneigé",
['Cold Coast'] = {
                            },
['ID'] = 'ColdCoast',
                    ['Description'] = {
['RootBiome'] = nil,
                            ['English'] = "The coldest areas of the land, covered by glacial ice.",
['Description'] = 'Beaches and shallow waters in colder climates.',
                            ['Russian'] = "The coldest areas of the land, covered by glacial ice.",
['IsOcean'] = nil,
                            ['German'] = "The coldest areas of the land, covered by glacial ice.",
['CanSpawnLake'] = 'True',
                            ['French'] = "The coldest areas of the land, covered by glacial ice.",
['Color'] = 'LightCyan',
                            },
['ElevationRangeMin'] = '0.05',
                    ['Color'] = 'White',
['ElevationRangeMax'] = '0.1',
                    ['CanSpawnLake'] = nil,
['TemperatureRangeMin'] = '0.0',
                    ['IsOcean'] = nil,
['TemperatureRangeMax'] = '1.0',
                    ['WorldLayer'] = 'IceBiome',
['MoistureRangeMin'] = '0.0',
                    ['PrevailingRockType'] = 'GraniteBlock',
['MoistureRangeMax'] = '1.0',
                    ['TemperatureRangeMin'] = '-10',
['PrevailingRockType'] = 'LimestoneBlock',
                    ['TemperatureRangeMax'] = '-6',
},
                    ['MoistureRangeMin'] = '0',
['Warm Coast'] = {
                    ['MoistureRangeMax'] = '60',
['ID'] = 'WarmCoast',
        },
['RootBiome'] = nil,
        ['Ocean'] = {
['Description'] = 'Beaches and shallow waters in warmer climates.',
                    ['ID'] = 'Ocean',
['IsOcean'] = nil,
                    ['Name'] = {
['CanSpawnLake'] = 'True',
                            ['English'] = "Ocean Biome",
['Color'] = 'LightGoldenrodYellow',
                            ['Russian'] = "Океан",
['ElevationRangeMin'] = '0.05',
                            ['German'] = "Ozeanbiom",
['ElevationRangeMax'] = '0.1',
                            ['French'] = "Biome océanique",
['TemperatureRangeMin'] = '0.0',
                            },
['TemperatureRangeMax'] = '1.0',
                    ['Description'] = {
['MoistureRangeMin'] = '0.0',
                            ['English'] = "The parts of the ocean on the continental shelves, abundant with life.",
['MoistureRangeMax'] = '1.0',
                            ['Russian'] = "The parts of the ocean on the continental shelves, abundant with life.",
['PrevailingRockType'] = 'SandstoneBlock',
                            ['German'] = "The parts of the ocean on the continental shelves, abundant with life.",
},
                            ['French'] = "The parts of the ocean on the continental shelves, abundant with life.",
['Cold Steppe'] = {
                            },
['ID'] = 'Steppe',
                    ['Color'] = 'LightSkyBlue',
['RootBiome'] = 'Grassland',
                    ['CanSpawnLake'] = nil,
['Description'] = 'A geologically uplifted part of the desert with species more tolerant to cold and that enjoy the steep cliffs caused by erosion.',
                    ['IsOcean'] = nil,
['IsOcean'] = nil,
                    ['WorldLayer'] = 'OceanBiome',
['CanSpawnLake'] = nil,
                    ['PrevailingRockType'] = 'BasaltBlock',
['Color'] = 'LightGreen',
                    ['TemperatureRangeMin'] = '6',
['ElevationRangeMin'] = '0.325',
                    ['TemperatureRangeMax'] = '30',
['ElevationRangeMax'] = '0.4',
                    ['MoistureRangeMin'] = '0',
['TemperatureRangeMin'] = '0.4',
                    ['MoistureRangeMax'] = '100',
['TemperatureRangeMax'] = '0.8',
        },
['MoistureRangeMin'] = '0.3',
        ['Rain Forest'] = {
['MoistureRangeMax'] = '0.5',
                    ['ID'] = 'RainForest',
['PrevailingRockType'] = 'LimestoneBlock',
                    ['Name'] = {
},
                            ['English'] = "Rainforest Biome",
['High Desert'] = {
                            ['Russian'] = "Тропический лес",
['ID'] = 'HighDesert',
                            ['German'] = "Regenwaldbiom",
['RootBiome'] = 'Desert',
                            ['French'] = "Biome tropical",
['Description'] = 'A slightly colder grassland, often characterized by even fewer trees and larger open spaces.  ',
                            },
['IsOcean'] = nil,
                    ['Description'] = {
['CanSpawnLake'] = nil,
                            ['English'] = "A wet and warm biome that supports a forest abundant with plant and animal life.",
['Color'] = 'SandyBrown',
                            ['Russian'] = "A wet and warm biome that supports a forest abundant with plant and animal life.",
['ElevationRangeMin'] = '0.225',
                            ['German'] = "A wet and warm biome that supports a forest abundant with plant and animal life.",
['ElevationRangeMax'] = '0.3',
                            ['French'] = "A wet and warm biome that supports a forest abundant with plant and animal life.",
['TemperatureRangeMin'] = '0.7',
                            },
['TemperatureRangeMax'] = '1.0',
                    ['Color'] = 'LightSeaGreen',
['MoistureRangeMin'] = '0.0',
                    ['CanSpawnLake'] = nil,
['MoistureRangeMax'] = '0.3',
                    ['IsOcean'] = nil,
['PrevailingRockType'] = 'SandstoneBlock',
                    ['WorldLayer'] = 'RainforestBiome',
},
                    ['PrevailingRockType'] = 'ShaleBlock',
                    ['TemperatureRangeMin'] = '14',
                    ['TemperatureRangeMax'] = '22',
                    ['MoistureRangeMin'] = '70',
                    ['MoistureRangeMax'] = '100',
        },
        ['Steppe'] = {
                    ['ID'] = 'Steppe',
                    ['Name'] = {
                            ['English'] = "Steppe Biome",
                            ['Russian'] = "Steppe Biome",
                            ['German'] = "Steppe Biome",
                            ['French'] = "Steppe Biome",
                            },
                    ['Description'] = {
                            ['English'] = "A slightly colder grassland, often characterized by even fewer trees and larger open spaces.",
                            ['Russian'] = "A slightly colder grassland, often characterized by even fewer trees and larger open spaces.",
                            ['German'] = "A slightly colder grassland, often characterized by even fewer trees and larger open spaces.",
                            ['French'] = "A slightly colder grassland, often characterized by even fewer trees and larger open spaces.",
                            },
                    ['Color'] = 'LightGreen',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'SteppeBiome',
                    ['PrevailingRockType'] = 'LimestoneBlock',
                    ['TemperatureRangeMin'] = '6',
                    ['TemperatureRangeMax'] = '22',
                    ['MoistureRangeMin'] = '30',
                    ['MoistureRangeMax'] = '50',
        },
        ['Taiga'] = {
                    ['ID'] = 'Taiga',
                    ['Name'] =  {
                            ['English'] = "Boreal Forest Biome",
                            ['Russian'] = "Тайга",
                            ['German'] = "Borealer Wald Biom",
                            ['French'] = "Biome taïga",
                            },
                    ['Description'] =  {
                            ['English'] = "A cold and somewhat dry biome that supports a sparse forest of conniferous trees.",
                            ['Russian'] = "A cold and somewhat dry biome that supports a sparse forest of conniferous trees.",
                            ['German'] = "A cold and somewhat dry biome that supports a sparse forest of conniferous trees.",
                            ['French'] = "A cold and somewhat dry biome that supports a sparse forest of conniferous trees.",
                            },
                    ['Color'] = 'OliveDrab',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'TaigaBiome',
                    ['PrevailingRockType'] = 'GraniteBlock',
                    ['TemperatureRangeMin'] = '-2',
                    ['TemperatureRangeMax'] = '2',
                    ['MoistureRangeMin'] = '20',
                    ['MoistureRangeMax'] = '50',
        },
        ['Tundra'] = {
                    ['ID'] = 'Tundra',
                    ['Name'] =  {
                            ['English'] = "Tundra Biome",
                            ['Russian'] = "Тундра",
                            ['German'] = "Tundrabiom",
                            ['French'] = "Biome de toundra",
                            },
                    ['Description'] =  {
                            ['English'] = "A very cold biome that cannot support trees but is host to a unique plant and animal community.",
                            ['Russian'] = "A very cold biome that cannot support trees but is host to a unique plant and animal community.",
                            ['German'] = "A very cold biome that cannot support trees but is host to a unique plant and animal community.",
                            ['French'] = "A very cold biome that cannot support trees but is host to a unique plant and animal community.",
                            },
                    ['Color'] = 'DarkKhaki',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'TundraBiome',
                    ['PrevailingRockType'] = 'GraniteBlock',
                    ['TemperatureRangeMin'] = '-6',
                    ['TemperatureRangeMax'] = '-2',
                    ['MoistureRangeMin'] = '0',
                    ['MoistureRangeMax'] = '60',
        },
        ['Warm Coast'] = {
                    ['ID'] = 'WarmCoast',
                    ['Name'] =  {
                            ['English'] = "Warm Coast Biome",
                            ['Russian'] = "Warm Coast Biome",
                            ['German'] = "Warm Coast Biome",
                            ['French'] = "Warm Coast Biome",
                            },
                    ['Description'] =  {
                            ['English'] = "Beaches and shallow waters in warmer climates.",
                            ['Russian'] = "Beaches and shallow waters in warmer climates.",
                            ['German'] = "Beaches and shallow waters in warmer climates.",
                            ['French'] = "Beaches and shallow waters in warmer climates.",
                            },
                    ['Color'] = 'LightGoldenrodYellow',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'WarmCoastBiome',
                    ['PrevailingRockType'] = 'SandstoneBlock',
                    ['TemperatureRangeMin'] = '-10',
                    ['TemperatureRangeMax'] = '30',
                    ['MoistureRangeMin'] = '0',
                    ['MoistureRangeMax'] = '100',
        },
        ['Warm Forest'] = {
                    ['ID'] = 'WarmForest',
                    ['Name'] =  {
                            ['English'] = "Warm Forest Biome",
                            ['Russian'] = "Тёплый лес",
                            ['German'] = "Warmer Wald Biom",
                            ['French'] = "Biome tempéré",
                            },
                    ['Description'] =  {
                            ['English'] = "A biome wet enough to support dense tree cover, and warm enough that broadleaf trees tend to dominate.",
                            ['Russian'] = "A biome wet enough to support dense tree cover, and warm enough that broadleaf trees tend to dominate.",
                            ['German'] = "A biome wet enough to support dense tree cover, and warm enough that broadleaf trees tend to dominate.",
                            ['French'] = "A biome wet enough to support dense tree cover, and warm enough that broadleaf trees tend to dominate.",
                            },
                    ['Color'] = 'DarkGoldenrod',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'WarmForestBiome',
                    ['PrevailingRockType'] = 'GraniteBlock',
                    ['TemperatureRangeMin'] = '10',
                    ['TemperatureRangeMax'] = '22',
                    ['MoistureRangeMin'] = '50',
                    ['MoistureRangeMax'] = '60',
        },
        ['Wetland'] = {
                    ['ID'] = 'Wetland',
                    ['Name'] =  {
                            ['English'] = "Wetland Biome",
                            ['Russian'] = "Болото",
                            ['German'] = "Sumpf Biom",
                            ['French'] = "Biome marécageux",
                            },
                    ['Description'] =  {
                            ['English'] = "A unique biome characterized by a saturation of the soil with fresh or brackish water.",
                            ['Russian'] = "A unique biome characterized by a saturation of the soil with fresh or brackish water.",
                            ['German'] = "A unique biome characterized by a saturation of the soil with fresh or brackish water.",
                            ['French'] = "A unique biome characterized by a saturation of the soil with fresh or brackish water.",
                            },
                    ['Color'] = 'DarkGreen',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'WetlandBiome',
                    ['PrevailingRockType'] = 'ShaleBlock',
                    ['TemperatureRangeMin'] = '6',
                    ['TemperatureRangeMax'] = '14',
                    ['MoistureRangeMin'] = '60',
                    ['MoistureRangeMax'] = '80',
        },
    },
}
}

Latest revision as of 17:20, 26 April 2026

Warning about use

[edit source]

To prevent multiple call of data array, you must use the function: local BiomeData = mw.loadData("Module:BiomeData")


-- Eco Version : 0.13.0.2
-- EWDE Version : 0.7.1.0
-- Date of export : 25.04.2026 17:15:00

return {
    biomes = {
        ['Coast'] = {
                    ['ID'] = 'Coast',
                    ['Name'] =  {
                            ['English'] = "Coast Biome",
                            ['Russian'] = "Coast Biome",
                            ['German'] = "Coast Biome",
                            ['French'] = "Coast Biome",
                            },
                    ['Description'] =  {
                            ['English'] = "Beaches and shallow waters.",
                            ['Russian'] = "Beaches and shallow waters.",
                            ['German'] = "Beaches and shallow waters.",
                            ['French'] = "Beaches and shallow waters.",
                            },
                    ['Color'] = 'LightGoldenrodYellow',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'CoastBiome',
                    ['PrevailingRockType'] = 'LimestoneBlock',
                    ['TemperatureRangeMin'] = '-10',
                    ['TemperatureRangeMax'] = '30',
                    ['MoistureRangeMin'] = '0',
                    ['MoistureRangeMax'] = '100',
        },
        ['Cold Coast'] = {
                    ['ID'] = 'ColdCoast',
                    ['Name'] =  {
                            ['English'] = "Cold Coast Biome",
                            ['Russian'] = "Cold Coast Biome",
                            ['German'] = "Cold Coast Biome",
                            ['French'] = "Cold Coast Biome",
                            },
                    ['Description'] =  {
                            ['English'] = "Beaches and shallow waters in colder climates.",
                            ['Russian'] = "Beaches and shallow waters in colder climates.",
                            ['German'] = "Beaches and shallow waters in colder climates.",
                            ['French'] = "Beaches and shallow waters in colder climates.",
                            },
                    ['Color'] = 'LightCyan',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'ColdCoastBiome',
                    ['PrevailingRockType'] = 'LimestoneBlock',
                    ['TemperatureRangeMin'] = '-10',
                    ['TemperatureRangeMax'] = '30',
                    ['MoistureRangeMin'] = '0',
                    ['MoistureRangeMax'] = '100',
        },
        ['Cold Forest'] = {
                    ['ID'] = 'ColdForest',
                    ['Name'] =  {
                            ['English'] = "Cold Forest Biome",
                            ['Russian'] = "Холодный Лес",
                            ['German'] = "Kalter Wald Biom",
                            ['French'] = "Biome forestier froid",
                            },
                    ['Description'] =  {
                            ['English'] = "A biome wet enough to support dense tree cover, and cold enough that conniferous trees tend to dominate.",
                            ['Russian'] = "A biome wet enough to support dense tree cover, and cold enough that conniferous trees tend to dominate.",
                            ['German'] = "A biome wet enough to support dense tree cover, and cold enough that conniferous trees tend to dominate.",
                            ['French'] = "A biome wet enough to support dense tree cover, and cold enough that conniferous trees tend to dominate.",
                            },
                    ['Color'] = 'ForestGreen',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'ColdForestBiome',
                    ['PrevailingRockType'] = 'GraniteBlock',
                    ['TemperatureRangeMin'] = '-2',
                    ['TemperatureRangeMax'] = '10',
                    ['MoistureRangeMin'] = '50',
                    ['MoistureRangeMax'] = '60',
        },
        ['Deep Ocean'] = {
                    ['ID'] = 'DeepOcean',
                    ['Name'] =  {
                            ['English'] = "Deep Ocean Biome",
                            ['Russian'] = "Глубокий океан",
                            ['German'] = "Tiefsee-Biom",
                            ['French'] = "Biome abyssal",
                            },
                    ['Description'] =  {
                            ['English'] = "The deepest parts of the ocean, bearing the largest marine species and migrating populations of fish.",
                            ['Russian'] = "The deepest parts of the ocean, bearing the largest marine species and migrating populations of fish.",
                            ['German'] = "The deepest parts of the ocean, bearing the largest marine species and migrating populations of fish.",
                            ['French'] = "The deepest parts of the ocean, bearing the largest marine species and migrating populations of fish.",
                            },
                    ['Color'] = 'SteelBlue',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'DeepOceanBiome',
                    ['PrevailingRockType'] = 'BasaltBlock',
                    ['TemperatureRangeMin'] = '-10',
                    ['TemperatureRangeMax'] = '6',
                    ['MoistureRangeMin'] = '0',
                    ['MoistureRangeMax'] = '100',
        },
        ['Desert'] = {
                    ['ID'] = 'Desert',
                    ['Name'] =  {
                            ['English'] = "Desert Biome",
                            ['Russian'] = "Пустыня",
                            ['German'] = "Wüstenbiom",
                            ['French'] = "Biome désertique",
                            },
                    ['Description'] =  {
                            ['English'] = "The dryest biome, and in Eco currently the hottest as well.",
                            ['Russian'] = "The dryest biome, and in Eco currently the hottest as well.",
                            ['German'] = "The dryest biome, and in Eco currently the hottest as well.",
                            ['French'] = "The dryest biome, and in Eco currently the hottest as well.",
                            },
                    ['Color'] = 'SandyBrown',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'DesertBiome',
                    ['PrevailingRockType'] = 'SandstoneBlock',
                    ['TemperatureRangeMin'] = '18',
                    ['TemperatureRangeMax'] = '30',
                    ['MoistureRangeMin'] = '0',
                    ['MoistureRangeMax'] = '30',
        },
        ['Grassland'] = {
                    ['ID'] = 'Grassland',
                    ['Name'] =  {
                            ['English'] = "Grassland Biome",
                            ['Russian'] = "Луг",
                            ['German'] = "Grasland Biom",
                            ['French'] = "Biome herbeux",
                            },
                    ['Description'] =  {
                            ['English'] = "A biome where there is enough water to support grasses but not many trees.",
                            ['Russian'] = "A biome where there is enough water to support grasses but not many trees.",
                            ['German'] = "A biome where there is enough water to support grasses but not many trees.",
                            ['French'] = "A biome where there is enough water to support grasses but not many trees.",
                            },
                    ['Color'] = 'LightGreen',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'GrasslandBiome',
                    ['PrevailingRockType'] = 'LimestoneBlock',
                    ['TemperatureRangeMin'] = '6',
                    ['TemperatureRangeMax'] = '22',
                    ['MoistureRangeMin'] = '30',
                    ['MoistureRangeMax'] = '50',
        },
        ['High Desert'] = {
                    ['ID'] = 'HighDesert',
                    ['Name'] =  {
                            ['English'] = "High Desert Biome",
                            ['Russian'] = "High Desert Biome",
                            ['German'] = "High Desert Biome",
                            ['French'] = "High Desert Biome",
                            },
                    ['Description'] =  {
                            ['English'] = "A geologically uplifted part of the desert with species more tolerant to cold and that enjoy the steep cliffs caused by erosion.",
                            ['Russian'] = "A geologically uplifted part of the desert with species more tolerant to cold and that enjoy the steep cliffs caused by erosion.",
                            ['German'] = "A geologically uplifted part of the desert with species more tolerant to cold and that enjoy the steep cliffs caused by erosion.",
                            ['French'] = "A geologically uplifted part of the desert with species more tolerant to cold and that enjoy the steep cliffs caused by erosion.",
                            },
                    ['Color'] = 'SandyBrown',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'HighDesertBiome',
                    ['PrevailingRockType'] = 'SandstoneBlock',
                    ['TemperatureRangeMin'] = '18',
                    ['TemperatureRangeMax'] = '30',
                    ['MoistureRangeMin'] = '0',
                    ['MoistureRangeMax'] = '30',
        },
        ['Ice'] = {
                    ['ID'] = 'Ice',
                    ['Name'] =  {
                            ['English'] = "Ice Biome",
                            ['Russian'] = "Ледяной биом",
                            ['German'] = "Eis Biom",
                            ['French'] = "Biome enneigé",
                            },
                    ['Description'] =  {
                            ['English'] = "The coldest areas of the land, covered by glacial ice.",
                            ['Russian'] = "The coldest areas of the land, covered by glacial ice.",
                            ['German'] = "The coldest areas of the land, covered by glacial ice.",
                            ['French'] = "The coldest areas of the land, covered by glacial ice.",
                            },
                    ['Color'] = 'White',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'IceBiome',
                    ['PrevailingRockType'] = 'GraniteBlock',
                    ['TemperatureRangeMin'] = '-10',
                    ['TemperatureRangeMax'] = '-6',
                    ['MoistureRangeMin'] = '0',
                    ['MoistureRangeMax'] = '60',
        },
        ['Ocean'] = {
                    ['ID'] = 'Ocean',
                    ['Name'] =  {
                            ['English'] = "Ocean Biome",
                            ['Russian'] = "Океан",
                            ['German'] = "Ozeanbiom",
                            ['French'] = "Biome océanique",
                            },
                    ['Description'] =  {
                            ['English'] = "The parts of the ocean on the continental shelves, abundant with life.",
                            ['Russian'] = "The parts of the ocean on the continental shelves, abundant with life.",
                            ['German'] = "The parts of the ocean on the continental shelves, abundant with life.",
                            ['French'] = "The parts of the ocean on the continental shelves, abundant with life.",
                            },
                    ['Color'] = 'LightSkyBlue',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'OceanBiome',
                    ['PrevailingRockType'] = 'BasaltBlock',
                    ['TemperatureRangeMin'] = '6',
                    ['TemperatureRangeMax'] = '30',
                    ['MoistureRangeMin'] = '0',
                    ['MoistureRangeMax'] = '100',
        },
        ['Rain Forest'] = {
                    ['ID'] = 'RainForest',
                    ['Name'] =  {
                            ['English'] = "Rainforest Biome",
                            ['Russian'] = "Тропический лес",
                            ['German'] = "Regenwaldbiom",
                            ['French'] = "Biome tropical",
                            },
                    ['Description'] =  {
                            ['English'] = "A wet and warm biome that supports a forest abundant with plant and animal life.",
                            ['Russian'] = "A wet and warm biome that supports a forest abundant with plant and animal life.",
                            ['German'] = "A wet and warm biome that supports a forest abundant with plant and animal life.",
                            ['French'] = "A wet and warm biome that supports a forest abundant with plant and animal life.",
                            },
                    ['Color'] = 'LightSeaGreen',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'RainforestBiome',
                    ['PrevailingRockType'] = 'ShaleBlock',
                    ['TemperatureRangeMin'] = '14',
                    ['TemperatureRangeMax'] = '22',
                    ['MoistureRangeMin'] = '70',
                    ['MoistureRangeMax'] = '100',
        },
        ['Steppe'] = {
                    ['ID'] = 'Steppe',
                    ['Name'] =  {
                            ['English'] = "Steppe Biome",
                            ['Russian'] = "Steppe Biome",
                            ['German'] = "Steppe Biome",
                            ['French'] = "Steppe Biome",
                            },
                    ['Description'] =  {
                            ['English'] = "A slightly colder grassland, often characterized by even fewer trees and larger open spaces.",
                            ['Russian'] = "A slightly colder grassland, often characterized by even fewer trees and larger open spaces.",
                            ['German'] = "A slightly colder grassland, often characterized by even fewer trees and larger open spaces.",
                            ['French'] = "A slightly colder grassland, often characterized by even fewer trees and larger open spaces.",
                            },
                    ['Color'] = 'LightGreen',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'SteppeBiome',
                    ['PrevailingRockType'] = 'LimestoneBlock',
                    ['TemperatureRangeMin'] = '6',
                    ['TemperatureRangeMax'] = '22',
                    ['MoistureRangeMin'] = '30',
                    ['MoistureRangeMax'] = '50',
        },
        ['Taiga'] = {
                    ['ID'] = 'Taiga',
                    ['Name'] =  {
                            ['English'] = "Boreal Forest Biome",
                            ['Russian'] = "Тайга",
                            ['German'] = "Borealer Wald Biom",
                            ['French'] = "Biome taïga",
                            },
                    ['Description'] =  {
                            ['English'] = "A cold and somewhat dry biome that supports a sparse forest of conniferous trees.",
                            ['Russian'] = "A cold and somewhat dry biome that supports a sparse forest of conniferous trees.",
                            ['German'] = "A cold and somewhat dry biome that supports a sparse forest of conniferous trees.",
                            ['French'] = "A cold and somewhat dry biome that supports a sparse forest of conniferous trees.",
                            },
                    ['Color'] = 'OliveDrab',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'TaigaBiome',
                    ['PrevailingRockType'] = 'GraniteBlock',
                    ['TemperatureRangeMin'] = '-2',
                    ['TemperatureRangeMax'] = '2',
                    ['MoistureRangeMin'] = '20',
                    ['MoistureRangeMax'] = '50',
        },
        ['Tundra'] = {
                    ['ID'] = 'Tundra',
                    ['Name'] =  {
                            ['English'] = "Tundra Biome",
                            ['Russian'] = "Тундра",
                            ['German'] = "Tundrabiom",
                            ['French'] = "Biome de toundra",
                            },
                    ['Description'] =  {
                            ['English'] = "A very cold biome that cannot support trees but is host to a unique plant and animal community.",
                            ['Russian'] = "A very cold biome that cannot support trees but is host to a unique plant and animal community.",
                            ['German'] = "A very cold biome that cannot support trees but is host to a unique plant and animal community.",
                            ['French'] = "A very cold biome that cannot support trees but is host to a unique plant and animal community.",
                            },
                    ['Color'] = 'DarkKhaki',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'TundraBiome',
                    ['PrevailingRockType'] = 'GraniteBlock',
                    ['TemperatureRangeMin'] = '-6',
                    ['TemperatureRangeMax'] = '-2',
                    ['MoistureRangeMin'] = '0',
                    ['MoistureRangeMax'] = '60',
        },
        ['Warm Coast'] = {
                    ['ID'] = 'WarmCoast',
                    ['Name'] =  {
                            ['English'] = "Warm Coast Biome",
                            ['Russian'] = "Warm Coast Biome",
                            ['German'] = "Warm Coast Biome",
                            ['French'] = "Warm Coast Biome",
                            },
                    ['Description'] =  {
                            ['English'] = "Beaches and shallow waters in warmer climates.",
                            ['Russian'] = "Beaches and shallow waters in warmer climates.",
                            ['German'] = "Beaches and shallow waters in warmer climates.",
                            ['French'] = "Beaches and shallow waters in warmer climates.",
                            },
                    ['Color'] = 'LightGoldenrodYellow',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'WarmCoastBiome',
                    ['PrevailingRockType'] = 'SandstoneBlock',
                    ['TemperatureRangeMin'] = '-10',
                    ['TemperatureRangeMax'] = '30',
                    ['MoistureRangeMin'] = '0',
                    ['MoistureRangeMax'] = '100',
        },
        ['Warm Forest'] = {
                    ['ID'] = 'WarmForest',
                    ['Name'] =  {
                            ['English'] = "Warm Forest Biome",
                            ['Russian'] = "Тёплый лес",
                            ['German'] = "Warmer Wald Biom",
                            ['French'] = "Biome tempéré",
                            },
                    ['Description'] =  {
                            ['English'] = "A biome wet enough to support dense tree cover, and warm enough that broadleaf trees tend to dominate.",
                            ['Russian'] = "A biome wet enough to support dense tree cover, and warm enough that broadleaf trees tend to dominate.",
                            ['German'] = "A biome wet enough to support dense tree cover, and warm enough that broadleaf trees tend to dominate.",
                            ['French'] = "A biome wet enough to support dense tree cover, and warm enough that broadleaf trees tend to dominate.",
                            },
                    ['Color'] = 'DarkGoldenrod',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'WarmForestBiome',
                    ['PrevailingRockType'] = 'GraniteBlock',
                    ['TemperatureRangeMin'] = '10',
                    ['TemperatureRangeMax'] = '22',
                    ['MoistureRangeMin'] = '50',
                    ['MoistureRangeMax'] = '60',
        },
        ['Wetland'] = {
                    ['ID'] = 'Wetland',
                    ['Name'] =  {
                            ['English'] = "Wetland Biome",
                            ['Russian'] = "Болото",
                            ['German'] = "Sumpf Biom",
                            ['French'] = "Biome marécageux",
                            },
                    ['Description'] =  {
                            ['English'] = "A unique biome characterized by a saturation of the soil with fresh or brackish water.",
                            ['Russian'] = "A unique biome characterized by a saturation of the soil with fresh or brackish water.",
                            ['German'] = "A unique biome characterized by a saturation of the soil with fresh or brackish water.",
                            ['French'] = "A unique biome characterized by a saturation of the soil with fresh or brackish water.",
                            },
                    ['Color'] = 'DarkGreen',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'WetlandBiome',
                    ['PrevailingRockType'] = 'ShaleBlock',
                    ['TemperatureRangeMin'] = '6',
                    ['TemperatureRangeMax'] = '14',
                    ['MoistureRangeMin'] = '60',
                    ['MoistureRangeMax'] = '80',
        },
    },
}