Server Configuration/Storage.eco: Difference between revisions

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Created page with "*<code>SaveName</code> The name of the world *<code>SaveFrequency</code> (default : "60") Time between saves. *<code>CleanupFilesOnExceptions</code> (default : false) Defines if we clean files when exceptions occured. *<code>StorageDirectory</code> (default : "Storage") Defines the name of the directory where saves files is stored."
 
Updating with latest config information
 
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*<code>SaveName</code> The name of the world
[[Category:Server Management]]
*<code>SaveFrequency</code> (default : "60") Time between saves.
The settings in this file can be accessed in-game by using the /serverui command and navigating to Initial Setup -> Storage
*<code>CleanupFilesOnExceptions</code> (default : false) Defines if we clean files when exceptions occured.
{| class="wikitable sortable"
*<code>StorageDirectory</code> (default : "Storage") Defines the name of the directory where saves files is stored.
!Setting
!Default
!Description
|-
|<code>SaveName</code>
|<code>Game</code>
|The name of the save file to load at startup.
|-
|<code>SaveFrequency</code>
|<code>60</code>
|How often to write to disk, in seconds.
|-
|<code>CleanupFilesOnExceptions</code>
|<code>false</code>
|If true, removes failed to load objects upon loading.
|-
|<code>StorageDirectory</code>
|<code>Storage</code>
|The name of the folder where saves will be placed.
|-
|<code>NewGameTemplate</code>
|
|Path to file to start the game from for a new world, if null then the world will be generated (see [[Server Configuration/WorldGenerator.eco|WorldGenerator.eco]]).
|}

Latest revision as of 10:56, 14 January 2026

The settings in this file can be accessed in-game by using the /serverui command and navigating to Initial Setup -> Storage

Setting Default Description
SaveName Game The name of the save file to load at startup.
SaveFrequency 60 How often to write to disk, in seconds.
CleanupFilesOnExceptions false If true, removes failed to load objects upon loading.
StorageDirectory Storage The name of the folder where saves will be placed.
NewGameTemplate Path to file to start the game from for a new world, if null then the world will be generated (see WorldGenerator.eco).