Server Configuration/Pause.eco: Difference between revisions
From Eco - English Wiki
| [checked revision] | [checked revision] |
Created page with "* <code>Paused</code> Pauses the game world when true. * <code>UnpauseAtFirstLogin</code> Allows newly created worlds to be paused until someone joins them for the first time." |
Pwnerdonor (talk | contribs) Updating with latest config information |
||
| Line 1: | Line 1: | ||
[[Category:Server Management]] | |||
The settings in this file can be accessed in-game by using the /serverui command and navigating to Gameplay -> Pause | |||
{| class="wikitable sortable" | |||
!Setting | |||
!Default | |||
!Description | |||
|- | |||
|Paused | |||
|<code>false</code> | |||
|If true, the game will be paused; time will not pass and the simulation will not run. | |||
|- | |||
|Unpause At First Login | |||
|<code>true</code> | |||
|Allows newly created worlds to be paused until someone joins them for the first time. | |||
|} | |||
Latest revision as of 10:56, 14 January 2026
The settings in this file can be accessed in-game by using the /serverui command and navigating to Gameplay -> Pause
| Setting | Default | Description |
|---|---|---|
| Paused | false
|
If true, the game will be paused; time will not pass and the simulation will not run. |
| Unpause At First Login | true
|
Allows newly created worlds to be paused until someone joins them for the first time. |