Server Configuration/Pause.eco: Difference between revisions

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Created page with "* <code>Paused</code> Pauses the game world when true. * <code>UnpauseAtFirstLogin</code> Allows newly created worlds to be paused until someone joins them for the first time."
 
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* <code>Paused</code> Pauses the game world when true.
[[Category:Server Management]]
* <code>UnpauseAtFirstLogin</code> Allows newly created worlds to be paused until someone joins them for the first time.
The settings in this file can be accessed in-game by using the /serverui command and navigating to Gameplay -> Pause
{| class="wikitable sortable"
!Setting
!Default
!Description
|-
|Paused
|<code>false</code>
|If true, the game will be paused; time will not pass and the simulation will not run.
|-
|Unpause At First Login
|<code>true</code>
|Allows newly created worlds to be paused until someone joins them for the first time.
|}

Latest revision as of 10:56, 14 January 2026

The settings in this file can be accessed in-game by using the /serverui command and navigating to Gameplay -> Pause

Setting Default Description
Paused false If true, the game will be paused; time will not pass and the simulation will not run.
Unpause At First Login true Allows newly created worlds to be paused until someone joins them for the first time.