Server Configuration/World.eco: Difference between revisions
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Created page with "*<code>WorldTickCPUMax</code> Determines how much of any CPU core can be used by the server. Defaults to 25%, and should supposedly not be set higher than 75%." |
Pwnerdonor (talk | contribs) Updating with latest config information |
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[[Category:Server Management]] | |||
The settings in this file can be accessed in-game by using the /serverui command and navigating to Sim -> World | |||
{| class="wikitable sortable" | |||
!Setting | |||
!Default | |||
!Description | |||
|- | |||
|<code>AtmosphereType</code> | |||
|<code>DefaultAtmosphere</code> | |||
|Whether to use a whitelist to choose which mods to load. If disabled, all mods will be loaded. | |||
Valid values: <code>DefaultAtmosphere</code> | |||
|- | |||
|<code>WorldTickCPUMax</code> | |||
|<code>0.25</code> | |||
|Max % of one CPU to use for ticking world chunks. | |||
|} | |||
Latest revision as of 10:56, 14 January 2026
The settings in this file can be accessed in-game by using the /serverui command and navigating to Sim -> World
| Setting | Default | Description |
|---|---|---|
AtmosphereType
|
DefaultAtmosphere
|
Whether to use a whitelist to choose which mods to load. If disabled, all mods will be loaded.
Valid values: |
WorldTickCPUMax
|
0.25
|
Max % of one CPU to use for ticking world chunks. |