Server Configuration/ModKit.eco: Revision history

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13 August 2024

  • curprev 11:4211:42, 13 August 2024StalEF talk contribs 442 bytes +442 Created page with "* <code>WhitelistEnabled</code> Whether to use a whitelist to select mods to load. If disabled, all listed mods will be loaded. * <code>Whitelist</code> Which mods to load when whitelist is enabled. * <code>LiveUpdateUnityFiles</code> Whether to check for unity file updates continuously, e.g. when switching mods around for testing. * <code>PreserveGeneratedModsAssembly</code> Controls if the Eco.Mods.dll assembly is saved on server start." Tag: 2017 source edit [automatically checked]