La documentation pour ce module peut être créée à Module:Localization/data/doc
return {
msgs = {
['%'] = {'%'},
['%s Recipes'] = {'%s Recipes'},
['%s Tag'] = {'%s Tag'},
['%s at %sL'] = {'%s at %sL'},
['%s per 100 cals'] = {'%s per 100 cals'},
['ALL ROOM VALUE LOST'] = {'ALL ROOM VALUE LOST'},
['Advanced Research'] = {'Advanced Research'},
['Backpack'] = {'Backpack'}, -- Needs to match game ItemData
['Basic Research'] = {'Basic Research'},
['Block Items'] = {'Block Items'},
['Calorie'] = {'Calorie', 'Calories'},
['Can back a currency'] = {'Can back a currency'},
['Carbs'] = {'Carbs'},
['Carried in'] = {'Carried in'},
['Collapse'] = {'Collapse'},
['Crafting'] = {'Crafting'},
['Crafting Recipes'] = {'Crafting Recipes'},
['Crafting Station'] = {'Crafting Station'},
['Crafting Time<br>(mins)'] = {'Crafting Time<br>(mins)'},
['Created at'] = {'Created at'},
['Decoration'] = {'Decoration'}, -- Needs to match game ItemData
['Description'] = {'Description'},
['Dim. Return %'] = {'Dim. Return %'},
['Dimensions (X,Y,Z)'] = {'Dimensions (X,Y,Z)'},
['Energy Produced'] = {'Energy Produced'},
['Energy Type'] = {'Energy Type'},
['Energy Used'] = {'Energy Used'},
['Expand'] = {'Expand'},
['Fat'] = {'Fat'},
['Food'] = {'Food'},
['Fuel'] = {'Fuel'},
['Fuel energy'] = {'Fuel energy'},
['Fuels Used'] = {'Fuels Used'},
['Furniture Type'] = {'Furniture Type'},
['General'] = {'General'},
['Grid Radius'] = {'Grid Radius'},
['Hands'] = {'Hands'}, -- Needs to match game ItemData
['Has Variants'] = {'Has Variants'},
['Housing'] = {'Housing'},
['ID'] = {'ID', 'IDs'},
['ID Number'] = {'ID Number'},
['Improve Gathering'] = {'Improve Gathering'},
['Industrial'] = {'Industrial'}, -- Needs to match game ItemData
['Input'] = {'Input'},
['Inventory Max Weight'] = {'Inventory Max Weight'},
['Inventory Slots'] = {'Inventory Slots'},
['Item'] = {'Item', 'Items'},
['Item ID'] = {'Item ID'},
['Item with the %s Tag:'] = {'Item with the %s Tag:', 'Items with the %s Tag:'},
['Labour Cost'] = {'Labour Cost'},
['Level'] = {'Level'},
['Level Needed'] = {'Level Needed'},
['Liquid/Gas'] = {'Liquid/Gas'},
['Materials'] = {'Materials'},
['Missing'] = {'Missing'},
['Modern Research'] = {'Modern Research'},
['N/A'] = {'N/A'},
['None'] = {'None'},
['Note'] = {'Note'},
['Nutrients'] = {'Nutrients'},
['Nutrition Density'] = {'Nutrition Density'},
['Object'] = {'Object'},
['Output'] = {'Output'},
['Placement'] = {'Placement'},
['Power'] = {'Power'},
['Protein'] = {'Protein'},
['Recipes at %s'] = {'Recipes at %s'},
['Road Items'] = {'Road Items'},
['Room Category'] = {'Room Category'},
['Room Material'] = {'Room Material', 'Room Materials'},
['Room Required'] = {'Room Required'},
['Room Size'] = {'Room Size'},
['Skill Books'] = {'Skill Books'}, -- Needs to match game ItemData
['Skill Scrolls'] = {'Skill Scrolls'}, -- Needs to match game ItemData
['Stack limit'] = {'Stack limit'},
['Storage'] = {'Storage'},
['Tag'] = {'Tag', 'Tags'},
['The Infobox displays information for all Variants as they have the same stats. World Object item variants are crafted using different recipe materials which usually means the items come in a variety of different colours depending on the material used.'] = {'The Infobox displays information for all Variants as they have the same stats. World Object item variants are crafted using different recipe materials which usually means the items come in a variety of different colours depending on the material used.'},
['Unlimited'] = {'Unlimited'},
['Used as Currency'] = {'Used as Currency'},
['Used at'] = {'Used at'},
['Used in Recipes'] = {'Used in Recipes'},
['Value'] = {'Value'},
['Variants'] = {'Variants'},
['Vehicle/Mobile Object'] = {'Vehicle/Mobile Object'},
['Vitamins'] = {'Vitamins'},
['Weight'] = {'Weight'},
['World Object'] = {'World Object'},
['World Object'] = {'World Object'},
['World Object Items'] = {'World Object Items'},
['XP Gained'] = {'XP Gained'},
['cal'] = {'cal'},
['kg'] = {'kg'},
}
}