Vorlage:ItemInfoCard: Unterschied zwischen den Versionen
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==Examples== | ==Examples== | ||
{{Infobox_Item|name = | {{Infobox_Item|name = Elchkadaver}} | ||
{{Infobox_Item|name = | {{Infobox_Item|name = Holzkohle}} | ||
{{Infobox_Item|name = | {{Infobox_Item|name = Heidelbeeren}} | ||
{{Infobox_Item|name = | {{Infobox_Item|name = Vorbereitetes Fleisch}} | ||
{{Infobox_Item|name = | {{Infobox_Item|name = Werkbank}} | ||
{{Infobox_Item|name = | {{Infobox_Item|name = Rennofen}} | ||
{{Infobox_Item|name = | {{Infobox_Item|name = Bücherregal}} | ||
{{Infobox_Item|name = | {{Infobox_Item|name = Windrad}} | ||
{{Infobox_Item|name = | {{Infobox_Item|name = Eisenaxt}} | ||
{{Infobox_Item|name = | {{Infobox_Item|name = Kohle}} | ||
{{Infobox_Item|name = | {{Infobox_Item|name = Ziegel}} | ||
{{Infobox_Item|name = | {{Infobox_Item|name = Fertigkeitsschriftrolle: Kochen}} | ||
{{Infobox_Item|name = | {{Infobox_Item|name = Hosen}} | ||
{{Infobox_Item|name = | {{Infobox_Item|name = Lager}} | ||
{{Infobox_Item|name = | {{Infobox_Item|name = Holzkarren}} | ||
{{Infobox_Item|name = | {{Infobox_Item|name = Hochofen}} | ||
{{Infobox_Item|name = | {{Infobox_Item|name = Wasser}} | ||
[[ | [[Kategorie:Infobox Vorage]] | ||
[[Kategorie:Vorlagen]] | |||
</noinclude> | </noinclude> | ||
Version vom 19. September 2020, 09:24 Uhr
Documentation
{{Infobox_Item|name = 'Item name'}}
This template can be used to grab details relevant to an item. It formats the results into an infobox.
If the template is passed, this module creates a table using details from the following Modules:
Usage
Parameters
- name
- The name of an item. This pulls the description for that item.
Infobox Properies
If .name is found it will generate the following:
|name = The name of an item.
|group = Item group
(Colours for groups:
#4b9130 for Food;
#517ab2 for Items, World Object Items, Tools, Block Items, AvatarPart, Road Items;
#af8d33 for Skill Books, Skill Scrolls,)
|image = ItemName_Icon.png (Game Icon)
General
|created = Crafting station(s) crafted at, or N/A
|calories = If group=Food then x,xxx otherwise hide
|carbs = If group=Food then x.x otherwise hide (print 0.0 if no carbs)
|protein = If group=Food then x.x otherwise hide (print 0.0 if no protein)
|fat = If group=Food then x.x otherwise hide (print 0.0 if no fat)
|vitamins = If group=Food then x.x otherwise hide (print 0.0 if no vitamins)
|nutritiondensity = If group=Food then xcal otherwise hide
|carried = Backpack, Hands
|weight = If weight ~= nil then xkg; If nil then 0kg
|stacklimit = If maxStack ~= nil the x (1, 10, 100)
|fuel = If fuel ~= nil then x,xxxJ otherwise hide
|currency = If currency ~= nil then Yes otherwise hide
IDs
|itemid = ExampleItem
|itemidnumber = Item ID Number
If .footprint (Dimension) ~= nil, or group == 'Block Item' it will generate the following:
World Object
|image = ItemName_Placed.png
Placement
|Dimensions = If footprint ~= nil then x x x x x (X x Y x Z) otherwise hide
|Material Tier = If materialTier ~= nil then Tier x otherwise hide (This is block Tiers)
|Room Required = If ContainReq ~= nil then Yes otherwise hide
|Room Size = if roomSizeReq ~= nil then xm³ otherwise hide
|Room Materials = if itemTable.roomMatReq ~= nil then x otherwise hide
Housing (.roomCategory ~= nil this section will be created otherwise hide)
|Room Category = Bedroom, Bathroom, Kitchen, General, or Industrial
(If not Industrial, the following will appear. Industrial will say ALL ROOM VALUE LOST)
|Furniture Type = Type of furniture (such as light, shelves, seating...)
|Value = Items Room Value
|Dim. Return % = Dim. return of the object
Power (If .engeryType ~= nil this section will appear otherwise hide all)
|Energy Type: Mechanical, Electrical...
|Grid Radius: xm
|Engery Produced: xJ
|Engery Used: xJ
Fuel (If .fuelsUsed ~= nil this section will appear otherwise hide all)
Fuels Used: List of items the objects use as fuel
If .mobile ~= nil it will generate the following:
Vehicle Object
|image = ItemName_Placed.png
Fuel (If .fuelsUsed ~= nil this section will appear otherwise hide all)
Fuels Used: List of items the objects use as fuel
If .itemTable.group == 'Road Items' it will generate the following:
Road Object
|image = ItemName_Placed.png
Note: Put the tag between <noinclude> </noinclude> tags for outdated transcluded pages.
Examples
Vorlage:Infobox Item Vorlage:Infobox Item
Vorlage:Infobox Item Vorlage:Infobox Item
Vorlage:Infobox Item Vorlage:Infobox Item Vorlage:Infobox Item
Vorlage:Infobox Item Vorlage:Infobox Item
Vorlage:Infobox Item Vorlage:Infobox Item Vorlage:Infobox Item Vorlage:Infobox Item