Essen: Unterschied zwischen den Versionen
[unmarkierte Version] | [unmarkierte Version] |
Dennis (Diskussion | Beiträge) K 1 Version importiert |
|
(kein Unterschied)
|
Version vom 6. Dezember 2019, 22:37 Uhr
Datei:ImagesNeeded.png | This page needs some relevant screenshots. |
Datei:CharredMeat Icon.png | This page or section needs some meat!
Help by adding content to it. See where else you can help |
Essen ist eine ständige Notwendigkeit für Spieler in ECO. Mangel an Nahrung wird schließlich die Anhäufung von Skillpunkten aufhalten und den Spieler daran hindern, irgendeine Arbeit zu verrichten, die Kalorien benötigt. Die Spieler Verhungern und sterben jedoch nicht.
Properties of food
Each piece of food has multiple values associated with it:
Calories
When a food is consumed, its caloric value is added to the player's calorie value, shown in the bottom left of the screen. Calories are needed to do manual labor in ECO, and are required to use most tools.
Time slowly converts calories into skill points. Once calories reach 0, the player's daily skill point gain drops to 0, and they can not do any work that requires calories.
If the calorie count of a food would raise that player's calories above the player's max, the player can not eat that food and will be given a "My stomach is full" message. Doing work to lower calories will eventually allow the player to eat the food. By default, the calorie maximum is 3,000, but that can be increased by the skill Big Stomach.
Nutrients
The four nutrients do not have any different effects on the body. They just need to be kept balanced to maximize skill gain.
Carbs
Carbs, short for carbohydrates, are mainly found in starchy products, like Bread. In the early-game, Wheat is high in Carbs.
Protein
Protein is mainly found in meat, but there are small amounts of protein in Beans and some other food. Charred Meat and other animal products are good sources of protein.
Fat
Fat is most easily obtainable from meat. Tallow, a byproduct of cooking meat, is pure fat.
Vitamins
Vitamins are found in foods that have a vegetable or fruit component. Huckleberries are the best way to supplement vitamin intake early on.
Food Resources
Plants
Food-bearing plants are a food resource harvested from the world. Most can be harvesting simply by highlighting the plant and pressing E.
Exceptions being:
Wheat and Fireweed Shoots requires a scythe.
Camas Bulb requires a shovel to harvest.
Acorn requires you to harvest Oak Tree leaves with an axe.
-
Beets - Grows in mid-elevation open areas
-
Corn - Grows in mid-elevation open areas
-
Ferns - Grows in forests
-
Huckleberries - Grows in forests
-
Beans - Grows in forests and mid-elevation open areas
-
Wheat - Grows in low-elevation open areas
-
Camas - Grows in low-elevation open areas
-
Prickly Pear - Grows in or near deserts
-
Tomatoes Grows in low-elevation open areas.
-
Fireweed Shoots - Grows in Very high-elevation open areas.
-
Crimini Mushrooms - Grows in low-elevation areas.
-
Amanita Mushrooms - Grows in low-elevation areas.
-
Acorns - Harvested from Oak Tree Leaves
-
Rice - Grows in low-elevation areas.
Tiere
Animals are a food resource that require the player to kill the animal and harvest it then get it prepared at a Butchery Table or Fishery.
-
Truthan
-
Hase
-
Schildkröte
-
Lachs
-
Seeigel
Food Crafting Stations & Recipes
The Campfire is crafted at the Workbench
It has no building restrictions and will function inside or outside.
Lua-Fehler in ...ribunto/includes/Engines/LuaCommon/lualib/mwInit.lua, Zeile 17: bad argument #1 to 'old_pairs' (table expected, got nil)
Lua-Fehler in ...ribunto/includes/Engines/LuaCommon/lualib/mwInit.lua, Zeile 17: bad argument #1 to 'old_pairs' (table expected, got nil)
Recipes at Butchery Table
Lua-Fehler in ...ribunto/includes/Engines/LuaCommon/lualib/mwInit.lua, Zeile 17: bad argument #1 to 'old_pairs' (table expected, got nil)
Lua-Fehler in ...ribunto/includes/Engines/LuaCommon/lualib/mwInit.lua, Zeile 17: bad argument #1 to 'old_pairs' (table expected, got nil)
Lua-Fehler in ...ribunto/includes/Engines/LuaCommon/lualib/mwInit.lua, Zeile 17: bad argument #1 to 'old_pairs' (table expected, got nil)
Lua-Fehler in ...ribunto/includes/Engines/LuaCommon/lualib/mwInit.lua, Zeile 17: bad argument #1 to 'old_pairs' (table expected, got nil)
Lua-Fehler in ...ribunto/includes/Engines/LuaCommon/lualib/mwInit.lua, Zeile 17: bad argument #1 to 'old_pairs' (table expected, got nil)
Liste von Nahrungsmitteln
Siehe Kategorie:Essen