Modul:Infobox Animal

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Dokumentation[Quelltext bearbeiten]

Dieses Modul bietet die Back-End-Funktionalität der Vorlage: Infobox_Animal.

Wenn die Vorlage übergeben wird, wird eine Infobox mit Details aus den folgenden Modulen erstellt:

Translating Module[Quelltext bearbeiten]

This Module is a copy of the EN Module of the same name.
RULES FOR TRANSLATING THE LUA MODULES
IF IN DOUBT ASK IN DISCORD
IF ONLY 99.99% SURE ASK IN DISCORD
'string' --Anything using single quotes is a string HARDCODED in this file, these should be translated where appropriate.
'|- Valign \n' -- EXCEPTION if it looks like HTML styling,
local variable -- don't edit or change variable names
speciesTable.idealGrowthRate -- don't edit names of getters or methods

Kredit[Quelltext bearbeiten]

Die von Pradoxzon erstellte Original-Infobox (jetzt als Infobox_Item bekannt) wurde dann von Nesphit und TreeNuts0 bearbeitet. Fyre (FishAus) und Scotty (ZeelNightwolf) haben das Infobox_Item weiter bearbeitet. Sie wurden dann dupliziert und als Basis für Infobox_Skill, Infobox_Plant und Infobox_Animal verwendet.


local p = {}

-- Grabs args from the parent frame
-- Trims and parses the args into a table, then returns the table
function norm()
    local origArgs = mw.getCurrentFrame():getParent().args
    local args = {}
    
    for k, v in pairs( origArgs ) do
        v = mw.text.trim( tostring( v ) )
        if v ~= '' then
            args[k] = v
        end
    end
    
    return args
end


-- Build an Animal Infobox
function animalBox( args, animalData )
    -- check that all necessary arguments are passed correctly
    if args.name == nil or args.name == '' then
        return '\'name\' must be specified.'
    end
    
	local animal = args.name
	local animalTable = animalData.animals[animal]

	--Check Passes
	if animalTable == nil then
		return animal .. ' could not be found in Module:AnimalData.'
	end

    local animalEN = animalTable.untranslated
	local animalimagename = string.gsub(animalEN, ' ', '')
	
    -- string used to build the infobox
    local infobox = '{| class=\"infobox\"\n'
    
    -- name of the animal
    infobox = infobox .. '|- style=\"color: white; background-color: #1165AF; text-align: center;\"\n| colspan=\"2\" | \'\'\'<big>' .. animal .. '</big>\'\'\'\n'
        
    -- Water, Flying or Land Animal
    infobox = infobox .. '|- style=\"text-align: center; color: white; background-color: '
    if animalTable.isSwimming == 'Schwimmen' then
        infobox = infobox .. '#65a9e6;\"\n| colspan=\"2\" | \'\'\'Wassertier\'\'\'[[Category:Tiere]]\n'
    elseif animalTable.isFlying == 'Fliegend' then
        infobox = infobox .. '#e3bd27;\"\n| colspan=\"2\" | \'\'\'Fliegendes Tier\'\'\'[[Category:Tiere]]\n'
    else 
        infobox = infobox .. '#11af53;\"\n| colspan=\"2\" | \'\'\'Land-Tier\'\'\'[[Category:Tiere]]\n'     
    end	
	
    -- Animals Icon Image
	local image = 'NoImage.png|link=https://wiki.play.eco/index.php?title=Special:Upload&wpDestFile=' .. animalimagename .. '_Animal.png|[[Category:Pages_with_missing_animal]]'
	if mw.title.makeTitle('File', animalimagename .. '_Animal.png').file.exists then
		image = animalimagename .. '_Animal.png'
	elseif mw.title.makeTitle('File', animalimagename .. '_Animal.jpg').file.exists then
		image = animalimagename .. '_Animal.jpg'
	end
    
	infobox = infobox .. '|-\n| colspan=\"2\" style=\"padding: 10px;\" | [[File:' .. image .. '|center|border|250x250px]]\n'
    
    -- 'General' section header
    infobox = infobox .. '|- style=\"background-color: #4688C0; text-align: center;\"\n| colspan=\"2\" | \'\'\'General\'\'\'\n'

		-- Health
		if animalTable.health ~= nil then
			infobox = infobox .. '|-\n| Gesundheit:\n| style=\"text-align: right; padding: 3px;\" | ' .. animalTable.health .. '\n'
		end	
		
		-- Idle Speed
		if animalTable.wanderingSpeed ~= nil then
			infobox = infobox .. '|-\n| Leerlauf:\n| style=\"text-align: right; padding: 3px;\" | ' .. animalTable.wanderingSpeed .. ' mps\n'
		end		

		-- Eats
		if animalTable.foodSources ~= nil then
			infobox = infobox .. '|-\n| Isst:\n| style=\"text-align: right; padding: 3px;\" | ' .. animalTable.foodSources .. '\n'
		end	
		
		-- Climbing
		if animalTable.climbHeight ~= nil then
			infobox = infobox .. '|-\n| Kletterhöhe:\n| style=\"text-align: right; padding: 3px;\" | ' .. animalTable.climbHeight .. ' m \n'
		end	
		
		-- Carbon Released
		if animalTable.carbonRelease ~= nil then
			infobox = infobox .. '|-\n| Kohlenstoff freigesetzt:\n| style=\"text-align: right; padding: 3px;\" | ' .. animalTable.carbonRelease .. ' ppm \n'
		end	

	
    -- 'Hunting Infomation' section header
    infobox = infobox .. '|- style=\"background-color: #4688C0; text-align: center;\"\n| colspan=\"2\" | \'\'\'Jagd\'\'\'\n'	

		-- Harvest
		if animalTable.resourceItem ~= nil then
			infobox = infobox .. '|-\n| Ernteartikel:\n| style=\"text-align: right; padding: 3px;\" | ' .. animalTable.resourceItem .. '\n'
		end	
		
		-- Flees
		if animalTable.flees ~= nil then
			infobox = infobox .. '|-\n| Flieht:\n| style=\"text-align: right; padding: 3px;\" | Yes \n'
		else 
			infobox = infobox .. '|-\n| Flieht:\n| style=\"text-align: right; padding: 3px;\" | No \n'	
		end		

		-- Animals Fear
		if animalTable.fearFactor ~= nil then
			infobox = infobox .. '|-\n| [[Angstfaktor]]:\n| style=\"text-align: right; padding: 3px;\" | ' .. animalTable.fearFactor .. '\n'
		end
		
		-- Running Speed
		if animalTable.speed ~= nil then
			infobox = infobox .. '|-\n| Fluchtgeschwindigkeit:\n| style=\"text-align: right; padding: 3px;\" | ' .. animalTable.speed .. ' mps \n'
		end		

        -- Attack Chance
        if animalTable.chanceToAttack ~= nil then
            infobox = infobox .. '|-\n| Angriffschance:\n| style=\"text-align: right; padding: 3px;\" | ' .. (animalTable.chanceToAttack*100) .. ' % \n'
        end
		
		-- Attack Damage
		if animalTable.damage ~= nil then
			infobox = infobox .. '|-\n| Angriffsschaden:\n| style=\"text-align: right; padding: 3px;\" | ' .. animalTable.damage .. '\n'
		end
		
		-- Detect Range
		if animalTable.detectRange ~= nil then
			infobox = infobox .. '|-\n| Reichweite erkennen:\n| style=\"text-align: right; padding: 3px;\" | ' .. animalTable.detectRange .. ' m \n'
		end

		-- Attack Range
		if animalTable.attackRange ~= nil then
			infobox = infobox .. '|-\n| Angriffsreichweite:\n| style=\"text-align: right; padding: 3px;\" | ' .. animalTable.attackRange .. ' m \n'
		end		
	
    infobox = infobox .. '|}'
	
    return infobox
end


-- Main entry point for the Module
function p.AnimalMain()
    -- get args from the Template
    local args = norm()
    
    -- get animal data
    local animalData = require( "Module:AnimalData" )
    
    return animalBox( args, animalData )
    
end


return p