Модуль:CraftingParser
Материал из Eco - Русская Wiki
This module contains functions for MМодуль:GetRecipes. It uses the following Modules:
local p = {}
-- Grabs args from the parent frame
-- Trims and parses the args into a table, then returns the table
function norm( origArgs )
origArgs = mw.getCurrentFrame():getParent().args
local args = {}
for k, v in pairs( origArgs ) do
v = mw.text.trim( tostring( v ) )
if v ~= '' then
args[k] = v
end
end
return args
end
-- Compares two recipes ( a < b ? true : false )
function recipeCompare(a, b)
--not in v0.9
--if not a.efficiencySkills[1] and not b.efficiencySkills[1] then return false
--elseif a.efficiencySkills[1] and not b.efficiencySkills[1] then return false
--elseif not a.efficiencySkills[1] and b.efficiencySkills[1] then return true
--elseif a.efficiencySkills[1] < b.efficiencySkills[1] then return true
--elseif a.efficiencySkills[1] > b.efficiencySkills[1] then return false
if (a.skillNeeds[1] ~= nil and b.skillNeeds[1] ~= nil) then
if a.skillNeeds[1][1] < b.skillNeeds[1][1] then return true
elseif a.skillNeeds[1][1] > b.skillNeeds[1][1] then return false
elseif not a.skillNeeds[1][2] and b.skillNeeds[1][2] then return true
elseif a.skillNeeds[1][2] and not b.skillNeeds[1][2] then return false
elseif a.skillNeeds[1][2] and a.skillNeeds[1][2] < b.skillNeeds[1][2] then return true
elseif a.skillNeeds[1][2] and a.skillNeeds[1][2] > b.skillNeeds[1][2] then return false
end
elseif a.defaultVariant < b.defaultVariant then return true
elseif a.defaultVariant > b.defaultVariant then return false
else return a.defaultVariant <= b.defaultVariant
end
end
-- Parses arguments into a table of recipes
function frameParse( args )
local parsedRecipes = {}
-- Set variables
local dispCraftStn = tonumber( args.displayCraftStation )
local checkImage = tonumber( args.checkForImage )
-- Iterate over every recipe passed in
for i = 1, args.numRecipes do
table.insert( parsedRecipes, i, {
['dispCraftStn'] = dispCraftStn,
['checkImage'] = checkImage,
['craftStn'] = {args['craftStation'..i], args['craftStationImg'..i]},
['item1'] = {args['item'..i..'.1'], args['itemImg'..i..'.1'], args['itemNum'..i..'.1']},
['item2'] = {args['item'..i..'.2'], args['itemImg'..i..'.2'], args['itemNum'..i..'.2']},
['skillNeed'] = {args['skillNeed'..i], args['skillNeedImg'..i], args['skillLvlNeed'..i]},
['mater1'] = {args['material'..i..'.1'], args['materialImg'..i..'.1'], args['materialNum'..i..'.1']},
['mater2'] = {args['material'..i..'.2'], args['materialImg'..i..'.2'], args['materialNum'..i..'.2']},
['mater3'] = {args['material'..i..'.3'], args['materialImg'..i..'.3'], args['materialNum'..i..'.3']},
['mater4'] = {args['material'..i..'.4'], args['materialImg'..i..'.4'], args['materialNum'..i..'.4']},
['cTime'] = args['craftTime'..i],
['affSkill1'] = {args['affectSkill'..i..'.1'], args['affectSkillImg'..i..'.1']},
['affSkill2'] = {args['affectSkill'..i..'.2'], args['affectSkillImg'..i..'.2']},
--TODO - construct new parts of the table here
})
end
return parsedRecipes
end
-- Formats and sorts recipes
function formatRecipes( recipes )
-- Sort recipes
table.sort( recipes, function( a, b ) return recipeCompare( a, b ) end )
return recipes
end
-- Seperates a list of recipes into two tables
function seperate( recipes, item )
local sepRecipes = { {}, {} }
local k = 1
for i = 1, #recipes do
--v0.8 if recipes[i].products[1][1] == item then
--v0.9 need to find product in recipes[i].variants object, using pairs
--cycle variants ingredients to build 'used in' list
if recipes[i] ~= nil then
if recipes[i].variants ~= nil then
for k, v in pairs(recipes[i].variants) do
if v.products[1][1] == item then
table.insert( sepRecipes[1], recipes[i] )
elseif v.products[2] ~= nil and v.products[2][1] == item then
table.insert( sepRecipes[1], recipes[i] )
elseif v.products[3] ~= nil and v.products[3][1] == item then
table.insert( sepRecipes[1], recipes[i] )
elseif v.ingredients[1][2] == item then
table.insert( sepRecipes[2], recipes[i] )
elseif v.ingredients[2] ~= nil and v.ingredients[2][2] == item then
table.insert( sepRecipes[2], recipes[i] )
elseif v.ingredients[3] ~= nil and v.ingredients[3][2] == item then
table.insert( sepRecipes[2], recipes[i] )
elseif v.ingredients[4] ~= nil and v.ingredients[4][2] == item then
table.insert( sepRecipes[2], recipes[i] )
elseif v.ingredients[5] ~= nil and v.ingredients[5][2] == item then
table.insert( sepRecipes[2], recipes[i] )
elseif v.ingredients[6] ~= nil and v.ingredients[6][2] == item then
table.insert( sepRecipes[2], recipes[i] )
elseif v.ingredients[7] ~= nil and v.ingredients[7][2] == item then
table.insert( sepRecipes[2], recipes[i] )
elseif v.ingredients[8] ~= nil and v.ingredients[8][2] == item then
table.insert( sepRecipes[2], recipes[i] )
end
end
end
end
end
return sepRecipes
end
-- Called from Template:RecipeTable
-- Calls Module:RecipeTable
-- Returns the wikitext returned by Module:RecipeTable
function p.raw( f )
-- get args from the Template, parse them into recipes
local recipes = frameParse( norm( f ) )
-- Format the recipes
recipes = formatRecipes( recipes )
-- Call RecipeTable
local recipeTable = require( "Module:RecipeTable" )
return recipeTable.main( recipes )
end
-- Called from Module:GetRecipes
-- Calls Module:RecipTable
-- Returns the wikitext returned by Module:RecipeTable
function p.formattedItem( recipes, item )
-- Seperate recipes into crafting recipes and used in recipes
local sepRecipes = seperate( recipes, item )
-- Format the recipes, and call RecipeTable on each table
local recipeTable = require( "Module:RecipeTable" )
local returnVal = '=== Crafting Recipes ===\n\n'
if #sepRecipes[1] == 0 then
returnVal = returnVal .. "''None''\n\n=== Used in Recipes ===\n\n "
else
returnVal = returnVal .. recipeTable.main( formatRecipes( sepRecipes[1] ) ) .. '\n\n=== Used in Recipes ===\n\n'
end
if #sepRecipes[2] == 0 then
returnVal = returnVal .. "''None''\n"
else
returnVal = returnVal .. recipeTable.main( formatRecipes( sepRecipes[2] ) )
end
return returnVal
end
-- Called from Module:GetRecipes
-- Calls Module:RecipeTable
-- Returns formatted wikitext, including wikitext returned from Module:RecipeTable
function p.formattedTable( recipes, table )
-- Format the recipes, and call RecipeTable
local recipeTable = require( "Module:RecipeTable" )
local returnVal = '=== Recipes at ' .. table .. ' ===\n\n'
if #recipes == 0 then
returnVal = returnVal .. "''None''\n"
else
returnVal = returnVal .. recipeTable.main( formatRecipes( recipes ) )
end
return returnVal
end
-- Called from Module:GetRecipes
-- Calls Module:RecipeTable
-- Returns formatted wikitext, including wikitext returned from Module:RecipeTable
function p.formattedGroup( recipes, group )
-- Format the recipes, and call RecipeTable
local recipeTable = require( "Module:RecipeTable" )
local returnVal = '=== ' .. group .. ' Recipes ===\n\n'
if #recipes == 0 then
returnVal = returnVal .. "''None''\n"
else
returnVal = returnVal .. recipeTable.main( formatRecipes( recipes ) )
end
return returnVal
end
return p