« Module:BiomeData » : différence entre les versions

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    return {
-- Eco Version : 0.12.0.0
 
return {
     biomes = {
     biomes = {
['Océan Profond'] = {
        ['Coast'] = {
['ID'] = 'DeepOceanBiome',
                    ['ID'] = 'Coast',
['RootBiome'] = 'Ocean',
                    ['Name'] = {
['Description'] = 'Les parties les plus profondes de l\'océan, abritant les plus grandes espèces marines et les populations de poissons migrateurs.',
                            ['English'] = "Coast Biome",
['IsOcean'] = 'True',
                            ['Russian'] = "Coast Biome",
['CanSpawnLake'] = nil,
                            ['German'] = "Coast Biome",
['Color'] = 'SteelBlue',
                            ['French'] = "Coast Biome",
['ElevationRangeMin'] = '-1.0',
                            },
['ElevationRangeMax'] = '-0.4',
                    ['Description'] = {
['TemperatureRangeMin'] = '0.0',
                            ['English'] = "Beaches and shallow waters.",
['TemperatureRangeMax'] = '0.4',
                            ['Russian'] = "Beaches and shallow waters.",
['MoistureRangeMin'] = '0.0',
                            ['German'] = "Beaches and shallow waters.",
['MoistureRangeMax'] = '1.0',
                            ['French'] = "Beaches and shallow waters.",
['PrevailingRockType'] = 'Basalte',
                            },
},
                    ['Color'] = 'LightGoldenrodYellow',
['Océan'] = {
                    ['CanSpawnLake'] = nil,
['ID'] = 'OceanBiome',
                    ['IsOcean'] = nil,
['RootBiome'] = nil,
                    ['WorldLayer'] = 'CoastBiome',
['Description'] = 'Les parties de l\'océan sur les plateaux continentaux, abondantes en vie.',
                    ['PrevailingRockType'] = 'LimestoneBlock',
['IsOcean'] = 'True',
                    ['TemperatureRangeMin'] = '-10',
['CanSpawnLake'] = nil,
                    ['TemperatureRangeMax'] = '30',
['Color'] = 'LightSkyBlue',
                    ['MoistureRangeMin'] = '0',
['ElevationRangeMin'] = '-0.3',
                    ['MoistureRangeMax'] = '100',
['ElevationRangeMax'] = '-0.05',
        },
['TemperatureRangeMin'] = '0.4',
        ['Cold Coast'] = {
['TemperatureRangeMax'] = '1.0',
                    ['ID'] = 'ColdCoast',
['MoistureRangeMin'] = '0.0',
                    ['Name'] = {
['MoistureRangeMax'] = '1.0',
                            ['English'] = "Cold Coast Biome",
['PrevailingRockType'] = 'Basalte',
                            ['Russian'] = "Cold Coast Biome",
},
                            ['German'] = "Cold Coast Biome",
['Côte'] = {
                            ['French'] = "Cold Coast Biome",
['ID'] = 'CoastBiome',
                            },
['RootBiome'] = nil,
                    ['Description'] = {
['Description'] = '',
                            ['English'] = "Beaches and shallow waters in colder climates.",
['IsOcean'] = nil,
                            ['Russian'] = "Beaches and shallow waters in colder climates.",
['CanSpawnLake'] = nil,
                            ['German'] = "Beaches and shallow waters in colder climates.",
['Color'] = 'LightGoldenrodYellow',
                            ['French'] = "Beaches and shallow waters in colder climates.",
['ElevationRangeMin'] = '0.02',
                            },
['ElevationRangeMax'] = '0.1',
                    ['Color'] = 'LightCyan',
['TemperatureRangeMin'] = '0.0',
                    ['CanSpawnLake'] = nil,
['TemperatureRangeMax'] = '1.0',
                    ['IsOcean'] = nil,
['MoistureRangeMin'] = '0.0',
                    ['WorldLayer'] = 'ColdCoastBiome',
['MoistureRangeMax'] = '1.0',
                    ['PrevailingRockType'] = 'LimestoneBlock',
['PrevailingRockType'] = 'Calcaire',
                    ['TemperatureRangeMin'] = '-10',
},
                    ['TemperatureRangeMax'] = '30',
['Prairie'] = {
                    ['MoistureRangeMin'] = '0',
['ID'] = 'GrasslandBiome',
                    ['MoistureRangeMax'] = '100',
['RootBiome'] = nil,
        },
['Description'] = 'Un biome où il y a assez d\'eau pour soutenir les herbes mais pas beaucoup d\'arbres.',
        ['Cold Forest'] = {
['IsOcean'] = nil,
                    ['ID'] = 'ColdForest',
['CanSpawnLake'] = 'True',
                    ['Name'] = {
['Color'] = 'LightGreen',
                            ['English'] = "Cold Forest Biome",
['ElevationRangeMin'] = '0.02',
                            ['Russian'] = "Холодный Лес",
['ElevationRangeMax'] = '0.4',
                            ['German'] = "Kalter Wald Biom",
['TemperatureRangeMin'] = '0.4',
                            ['French'] = "Biome forestier froid",
['TemperatureRangeMax'] = '0.8',
                            },
['MoistureRangeMin'] = '0.3',
                    ['Description'] = {
['MoistureRangeMax'] = '0.5',
                            ['English'] = "A biome wet enough to support dense tree cover, and cold enough that conniferous trees tend to dominate.",
['PrevailingRockType'] = 'Calcaire',
                            ['Russian'] = "A biome wet enough to support dense tree cover, and cold enough that conniferous trees tend to dominate.",
},
                            ['German'] = "A biome wet enough to support dense tree cover, and cold enough that conniferous trees tend to dominate.",
['Forêt Chaude'] = {
                            ['French'] = "A biome wet enough to support dense tree cover, and cold enough that conniferous trees tend to dominate.",
['ID'] = 'WarmForestBiome',
                            },
['RootBiome'] = nil,
                    ['Color'] = 'ForestGreen',
['Description'] = 'Un biome assez humide pour soutenir une couverture forestière dense, et suffisamment chaud pour que les arbres à feuilles larges dominent.',
                    ['CanSpawnLake'] = nil,
['IsOcean'] = nil,
                    ['IsOcean'] = nil,
['CanSpawnLake'] = nil,
                    ['WorldLayer'] = 'ColdForestBiome',
['Color'] = 'DarkGoldenrod',
                    ['PrevailingRockType'] = 'GraniteBlock',
['ElevationRangeMin'] = '0.1',
                    ['TemperatureRangeMin'] = '-2',
['ElevationRangeMax'] = '0.5',
                    ['TemperatureRangeMax'] = '10',
['TemperatureRangeMin'] = '0.5',
                    ['MoistureRangeMin'] = '50',
['TemperatureRangeMax'] = '0.8',
                    ['MoistureRangeMax'] = '60',
['MoistureRangeMin'] = '0.5',
        },
['MoistureRangeMax'] = '0.6',
        ['Deep Ocean'] = {
['PrevailingRockType'] = 'Granite',
                    ['ID'] = 'DeepOcean',
},
                    ['Name'] = {
['Forêt Froide'] = {
                            ['English'] = "Deep Ocean Biome",
['ID'] = 'ColdForestBiome',
                            ['Russian'] = "Глубокий океан",
['RootBiome'] = nil,
                            ['German'] = "Tiefsee-Biom",
['Description'] = 'Un biome assez humide pour soutenir une couverture forestière dense, et assez froid pour que les conifères dominent.',
                            ['French'] = "Biome abyssal",
['IsOcean'] = nil,
                            },
['CanSpawnLake'] = nil,
                    ['Description'] = {
['Color'] = 'ForestGreen',
                            ['English'] = "The deepest parts of the ocean, bearing the largest marine species and migrating populations of fish.",
['ElevationRangeMin'] = '0.1',
                            ['Russian'] = "The deepest parts of the ocean, bearing the largest marine species and migrating populations of fish.",
['ElevationRangeMax'] = '0.7',
                            ['German'] = "The deepest parts of the ocean, bearing the largest marine species and migrating populations of fish.",
['TemperatureRangeMin'] = '0.2',
                            ['French'] = "The deepest parts of the ocean, bearing the largest marine species and migrating populations of fish.",
['TemperatureRangeMax'] = '0.5',
                            },
['MoistureRangeMin'] = '0.5',
                    ['Color'] = 'SteelBlue',
['MoistureRangeMax'] = '0.6',
                    ['CanSpawnLake'] = nil,
['PrevailingRockType'] = 'Granite',
                    ['IsOcean'] = nil,
},
                    ['WorldLayer'] = 'DeepOceanBiome',
['Forêt Tropicale'] = {
                    ['PrevailingRockType'] = 'BasaltBlock',
['ID'] = 'RainForestBiome',
                    ['TemperatureRangeMin'] = '-10',
['RootBiome'] = nil,
                    ['TemperatureRangeMax'] = '6',
['Description'] = 'Un biome chaud et humide qui abrite une forêt abondante en vie végétale et animale.',
                    ['MoistureRangeMin'] = '0',
['IsOcean'] = nil,
                    ['MoistureRangeMax'] = '100',
['CanSpawnLake'] = 'True',
        },
['Color'] = 'LightSeaGreen',
        ['Desert'] = {
['ElevationRangeMin'] = '0.1',
                    ['ID'] = 'Desert',
['ElevationRangeMax'] = '0.5',
                    ['Name'] = {
['TemperatureRangeMin'] = '0.6',
                            ['English'] = "Desert Biome",
['TemperatureRangeMax'] = '0.8',
                            ['Russian'] = "Пустыня",
['MoistureRangeMin'] = '0.7',
                            ['German'] = "Wüstenbiom",
['MoistureRangeMax'] = '1.0',
                            ['French'] = "Biome désertique",
['PrevailingRockType'] = 'Schiste',
                            },
},
                    ['Description'] = {
['Désert'] = {
                            ['English'] = "The dryest biome, and in Eco currently the hottest as well.",
['ID'] = 'DesertBiome',
                            ['Russian'] = "The dryest biome, and in Eco currently the hottest as well.",
['RootBiome'] = nil,
                            ['German'] = "The dryest biome, and in Eco currently the hottest as well.",
['Description'] = 'Le biome le plus sec, et actuellement dans Eco également le plus chaud.',
                            ['French'] = "The dryest biome, and in Eco currently the hottest as well.",
['IsOcean'] = nil,
                            },
['CanSpawnLake'] = nil,
                    ['Color'] = 'SandyBrown',
['Color'] = 'SandyBrown',
                    ['CanSpawnLake'] = nil,
['ElevationRangeMin'] = '0.02',
                    ['IsOcean'] = nil,
['ElevationRangeMax'] = '0.2',
                    ['WorldLayer'] = 'DesertBiome',
['TemperatureRangeMin'] = '0.7',
                    ['PrevailingRockType'] = 'SandstoneBlock',
['TemperatureRangeMax'] = '1.0',
                    ['TemperatureRangeMin'] = '18',
['MoistureRangeMin'] = '0.0',
                    ['TemperatureRangeMax'] = '30',
['MoistureRangeMax'] = '0.3',
                    ['MoistureRangeMin'] = '0',
['PrevailingRockType'] = 'Grès',
                    ['MoistureRangeMax'] = '30',
},
        },
['Taïga'] = {
        ['Grassland'] = {
['ID'] = 'TaigaBiome',
                    ['ID'] = 'Grassland',
['RootBiome'] = nil,
                    ['Name'] = {
['Description'] = 'Un biome froid et relativement sec qui supporte une forêt clairsemée de conifères.',
                            ['English'] = "Grassland Biome",
['IsOcean'] = nil,
                            ['Russian'] = "Луг",
['CanSpawnLake'] = 'True',
                            ['German'] = "Grasland Biom",
['Color'] = 'OliveDrab',
                            ['French'] = "Biome herbeux",
['ElevationRangeMin'] = '0.3',
                            },
['ElevationRangeMax'] = '1.0',
                    ['Description'] = {
['TemperatureRangeMin'] = '0.2',
                            ['English'] = "A biome where there is enough water to support grasses but not many trees.",
['TemperatureRangeMax'] = '0.3',
                            ['Russian'] = "A biome where there is enough water to support grasses but not many trees.",
['MoistureRangeMin'] = '0.2',
                            ['German'] = "A biome where there is enough water to support grasses but not many trees.",
['MoistureRangeMax'] = '0.5',
                            ['French'] = "A biome where there is enough water to support grasses but not many trees.",
['PrevailingRockType'] = 'Granite',
                            },
},
                    ['Color'] = 'LightGreen',
['Toundra'] = {
                    ['CanSpawnLake'] = nil,
['ID'] = 'TundraBiome',
                    ['IsOcean'] = nil,
['RootBiome'] = nil,
                    ['WorldLayer'] = 'GrasslandBiome',
['Description'] = 'Un biome très froid qui ne peut pas supporter d\'arbres mais qui abrite une communauté unique de plantes et d\'animaux.',
                    ['PrevailingRockType'] = 'LimestoneBlock',
['IsOcean'] = nil,
                    ['TemperatureRangeMin'] = '6',
['CanSpawnLake'] = 'True',
                    ['TemperatureRangeMax'] = '22',
['Color'] = 'DarkKhaki',
                    ['MoistureRangeMin'] = '30',
['ElevationRangeMin'] = '0.4',
                    ['MoistureRangeMax'] = '50',
['ElevationRangeMax'] = '1.0',
        },
['TemperatureRangeMin'] = '0.1',
        ['High Desert'] = {
['TemperatureRangeMax'] = '0.2',
                    ['ID'] = 'HighDesert',
['MoistureRangeMin'] = '0.0',
                    ['Name'] = {
['MoistureRangeMax'] = '0.6',
                            ['English'] = "High Desert Biome",
['PrevailingRockType'] = 'Granite',
                            ['Russian'] = "High Desert Biome",
},
                            ['German'] = "High Desert Biome",
['Glace'] = {
                            ['French'] = "High Desert Biome",
['ID'] = 'IceBiome',
                            },
['RootBiome'] = nil,
                    ['Description'] = {
['Description'] = 'Les zones les plus froides des terres, couvertes de glace glaciaire.',
                            ['English'] = "A geologically uplifted part of the desert with species more tolerant to cold and that enjoy the steep cliffs caused by erosion.",
['IsOcean'] = nil,
                            ['Russian'] = "A geologically uplifted part of the desert with species more tolerant to cold and that enjoy the steep cliffs caused by erosion.",
['CanSpawnLake'] = nil,
                            ['German'] = "A geologically uplifted part of the desert with species more tolerant to cold and that enjoy the steep cliffs caused by erosion.",
['Color'] = 'White',
                            ['French'] = "A geologically uplifted part of the desert with species more tolerant to cold and that enjoy the steep cliffs caused by erosion.",
['ElevationRangeMin'] = '0.6',
                            },
['ElevationRangeMax'] = '1.0',
                    ['Color'] = 'SandyBrown',
['TemperatureRangeMin'] = '0.0',
                    ['CanSpawnLake'] = nil,
['TemperatureRangeMax'] = '0.1',
                    ['IsOcean'] = nil,
['MoistureRangeMin'] = '0.0',
                    ['WorldLayer'] = 'HighDesertBiome',
['MoistureRangeMax'] = '0.6',
                    ['PrevailingRockType'] = 'SandstoneBlock',
['PrevailingRockType'] = 'Granite',
                    ['TemperatureRangeMin'] = '18',
},
                    ['TemperatureRangeMax'] = '30',
['Zone Humide'] = {
                    ['MoistureRangeMin'] = '0',
['ID'] = 'WetlandBiome',
                    ['MoistureRangeMax'] = '30',
['RootBiome'] = nil,
        },
['Description'] = 'Un biome unique caractérisé par une saturation du sol en eau douce ou saumâtre.',
        ['Ice'] = {
['IsOcean'] = nil,
                    ['ID'] = 'Ice',
['CanSpawnLake'] = 'True',
                    ['Name'] = {
['Color'] = 'DarkGreen',
                            ['English'] = "Ice Biome",
['ElevationRangeMin'] = '0.02',
                            ['Russian'] = "Ледяной биом",
['ElevationRangeMax'] = '0.3',
                            ['German'] = "Eis Biom",
['TemperatureRangeMin'] = '0.4',
                            ['French'] = "Biome enneigé",
['TemperatureRangeMax'] = '0.6',
                            },
['MoistureRangeMin'] = '0.6',
                    ['Description'] = {
['MoistureRangeMax'] = '0.8',
                            ['English'] = "The coldest areas of the land, covered by glacial ice.",
['PrevailingRockType'] = 'Schiste',
                            ['Russian'] = "The coldest areas of the land, covered by glacial ice.",
},
                            ['German'] = "The coldest areas of the land, covered by glacial ice.",
['Côte Froide'] = {
                            ['French'] = "The coldest areas of the land, covered by glacial ice.",
['ID'] = 'ColdCoastBiome',
                            },
['RootBiome'] = nil,
                    ['Color'] = 'White',
['Description'] = 'Plages et eaux peu profondes dans les climats plus froids.',
                    ['CanSpawnLake'] = nil,
['IsOcean'] = nil,
                    ['IsOcean'] = nil,
['CanSpawnLake'] = 'True',
                    ['WorldLayer'] = 'IceBiome',
['Color'] = 'LightCyan',
                    ['PrevailingRockType'] = 'GraniteBlock',
['ElevationRangeMin'] = '0.05',
                    ['TemperatureRangeMin'] = '-10',
['ElevationRangeMax'] = '0.1',
                    ['TemperatureRangeMax'] = '-6',
['TemperatureRangeMin'] = '0.0',
                    ['MoistureRangeMin'] = '0',
['TemperatureRangeMax'] = '1.0',
                    ['MoistureRangeMax'] = '60',
['MoistureRangeMin'] = '0.0',
        },
['MoistureRangeMax'] = '1.0',
        ['Ocean'] = {
['PrevailingRockType'] = 'Calcaire',
                    ['ID'] = 'Ocean',
},
                    ['Name'] = {
['Côte Chaude'] = {
                            ['English'] = "Ocean Biome",
['ID'] = 'WarmCoastBiome',
                            ['Russian'] = "Океан",
['RootBiome'] = nil,
                            ['German'] = "Ozeanbiom",
['Description'] = 'Plages et eaux peu profondes dans les climats plus chauds.',
                            ['French'] = "Biome océanique",
['IsOcean'] = nil,
                            },
['CanSpawnLake'] = 'True',
                    ['Description'] = {
['Color'] = 'LightGoldenrodYellow',
                            ['English'] = "The parts of the ocean on the continental shelves, abundant with life.",
['ElevationRangeMin'] = '0.05',
                            ['Russian'] = "The parts of the ocean on the continental shelves, abundant with life.",
['ElevationRangeMax'] = '0.1',
                            ['German'] = "The parts of the ocean on the continental shelves, abundant with life.",
['TemperatureRangeMin'] = '0.0',
                            ['French'] = "The parts of the ocean on the continental shelves, abundant with life.",
['TemperatureRangeMax'] = '1.0',
                            },
['MoistureRangeMin'] = '0.0',
                    ['Color'] = 'LightSkyBlue',
['MoistureRangeMax'] = '1.0',
                    ['CanSpawnLake'] = nil,
['PrevailingRockType'] = 'Grès',
                    ['IsOcean'] = nil,
},
                    ['WorldLayer'] = 'OceanBiome',
['Steppe Froide'] = {
                    ['PrevailingRockType'] = 'BasaltBlock',
['ID'] = 'SteppeBiome',
                    ['TemperatureRangeMin'] = '6',
['RootBiome'] = 'Grassland',
                    ['TemperatureRangeMax'] = '30',
['Description'] = 'Une partie géologiquement surélevée du désert avec des espèces plus tolérantes au froid et qui apprécient les falaises abruptes causées par l\'érosion.',
                    ['MoistureRangeMin'] = '0',
['IsOcean'] = nil,
                    ['MoistureRangeMax'] = '100',
['CanSpawnLake'] = nil,
        },
['Color'] = 'LightGreen',
        ['Rainforest'] = {
['ElevationRangeMin'] = '0.325',
                    ['ID'] = 'RainForest',
['ElevationRangeMax'] = '0.4',
                    ['Name'] = {
['TemperatureRangeMin'] = '0.4',
                            ['English'] = "Rainforest Biome",
['TemperatureRangeMax'] = '0.8',
                            ['Russian'] = "Тропический лес",
['MoistureRangeMin'] = '0.3',
                            ['German'] = "Regenwaldbiom",
['MoistureRangeMax'] = '0.5',
                            ['French'] = "Biome tropical",
['PrevailingRockType'] = 'Calcaire',
                            },
},
                    ['Description'] = {
['Haut Désert'] = {
                            ['English'] = "A wet and warm biome that supports a forest abundant with plant and animal life.",
['ID'] = 'HighDesertBiome',
                            ['Russian'] = "A wet and warm biome that supports a forest abundant with plant and animal life.",
['RootBiome'] = 'Desert',
                            ['German'] = "A wet and warm biome that supports a forest abundant with plant and animal life.",
['Description'] = 'Une prairie légèrement plus froide, souvent caractérisée par encore moins d\'arbres et de plus grands espaces ouverts.',
                            ['French'] = "A wet and warm biome that supports a forest abundant with plant and animal life.",
['IsOcean'] = nil,
                            },
['CanSpawnLake'] = nil,
                    ['Color'] = 'LightSeaGreen',
['Color'] = 'SandyBrown',
                    ['CanSpawnLake'] = nil,
['ElevationRangeMin'] = '0.225',
                    ['IsOcean'] = nil,
['ElevationRangeMax'] = '0.3',
                    ['WorldLayer'] = 'RainforestBiome',
['TemperatureRangeMin'] = '0.7',
                    ['PrevailingRockType'] = 'ShaleBlock',
['TemperatureRangeMax'] = '1.0',
                    ['TemperatureRangeMin'] = '14',
['MoistureRangeMin'] = '0.0',
                    ['TemperatureRangeMax'] = '22',
['MoistureRangeMax'] = '0.3',
                    ['MoistureRangeMin'] = '70',
['PrevailingRockType'] = 'Grès',
                    ['MoistureRangeMax'] = '100',
},
        },
},
        ['Steppe'] = {
                    ['ID'] = 'Steppe',
                    ['Name'] = {
                            ['English'] = "Steppe Biome",
                            ['Russian'] = "Steppe Biome",
                            ['German'] = "Steppe Biome",
                            ['French'] = "Steppe Biome",
                            },
                    ['Description'] = {
                            ['English'] = "A slightly colder grassland, often characterized by even fewer trees and larger open spaces.",
                            ['Russian'] = "A slightly colder grassland, often characterized by even fewer trees and larger open spaces.",
                            ['German'] = "A slightly colder grassland, often characterized by even fewer trees and larger open spaces.",
                            ['French'] = "A slightly colder grassland, often characterized by even fewer trees and larger open spaces.",
                            },
                    ['Color'] = 'LightGreen',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'SteppeBiome',
                    ['PrevailingRockType'] = 'LimestoneBlock',
                    ['TemperatureRangeMin'] = '6',
                    ['TemperatureRangeMax'] = '22',
                    ['MoistureRangeMin'] = '30',
                    ['MoistureRangeMax'] = '50',
        },
        ['Taiga'] = {
                    ['ID'] = 'Taiga',
                    ['Name'] =  {
                            ['English'] = "Boreal Forest Biome",
                            ['Russian'] = "Тайга",
                            ['German'] = "Borealer Wald Biom",
                            ['French'] = "Biome taïga",
                            },
                    ['Description'] =  {
                            ['English'] = "A cold and somewhat dry biome that supports a sparse forest of conniferous trees.",
                            ['Russian'] = "A cold and somewhat dry biome that supports a sparse forest of conniferous trees.",
                            ['German'] = "A cold and somewhat dry biome that supports a sparse forest of conniferous trees.",
                            ['French'] = "A cold and somewhat dry biome that supports a sparse forest of conniferous trees.",
                            },
                    ['Color'] = 'OliveDrab',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'TaigaBiome',
                    ['PrevailingRockType'] = 'GraniteBlock',
                    ['TemperatureRangeMin'] = '-2',
                    ['TemperatureRangeMax'] = '2',
                    ['MoistureRangeMin'] = '20',
                    ['MoistureRangeMax'] = '50',
        },
        ['Tundra'] = {
                    ['ID'] = 'Tundra',
                    ['Name'] =  {
                            ['English'] = "Tundra Biome",
                            ['Russian'] = "Тундра",
                            ['German'] = "Tundrabiom",
                            ['French'] = "Biome de toundra",
                            },
                    ['Description'] =  {
                            ['English'] = "A very cold biome that cannot support trees but is host to a unique plant and animal community.",
                            ['Russian'] = "A very cold biome that cannot support trees but is host to a unique plant and animal community.",
                            ['German'] = "A very cold biome that cannot support trees but is host to a unique plant and animal community.",
                            ['French'] = "A very cold biome that cannot support trees but is host to a unique plant and animal community.",
                            },
                    ['Color'] = 'DarkKhaki',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'TundraBiome',
                    ['PrevailingRockType'] = 'GraniteBlock',
                    ['TemperatureRangeMin'] = '-6',
                    ['TemperatureRangeMax'] = '-2',
                    ['MoistureRangeMin'] = '0',
                    ['MoistureRangeMax'] = '60',
        },
        ['Warm Coast'] = {
                    ['ID'] = 'WarmCoast',
                    ['Name'] =  {
                            ['English'] = "Warm Coast Biome",
                            ['Russian'] = "Warm Coast Biome",
                            ['German'] = "Warm Coast Biome",
                            ['French'] = "Warm Coast Biome",
                            },
                    ['Description'] =  {
                            ['English'] = "Beaches and shallow waters in warmer climates.",
                            ['Russian'] = "Beaches and shallow waters in warmer climates.",
                            ['German'] = "Beaches and shallow waters in warmer climates.",
                            ['French'] = "Beaches and shallow waters in warmer climates.",
                            },
                    ['Color'] = 'LightGoldenrodYellow',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'WarmCoastBiome',
                    ['PrevailingRockType'] = 'SandstoneBlock',
                    ['TemperatureRangeMin'] = '-10',
                    ['TemperatureRangeMax'] = '30',
                    ['MoistureRangeMin'] = '0',
                    ['MoistureRangeMax'] = '100',
        },
        ['Warm Forest'] = {
                    ['ID'] = 'WarmForest',
                    ['Name'] =  {
                            ['English'] = "Warm Forest Biome",
                            ['Russian'] = "Тёплый лес",
                            ['German'] = "Warmer Wald Biom",
                            ['French'] = "Biome tempéré",
                            },
                    ['Description'] =  {
                            ['English'] = "A biome wet enough to support dense tree cover, and warm enough that broadleaf trees tend to dominate.",
                            ['Russian'] = "A biome wet enough to support dense tree cover, and warm enough that broadleaf trees tend to dominate.",
                            ['German'] = "A biome wet enough to support dense tree cover, and warm enough that broadleaf trees tend to dominate.",
                            ['French'] = "A biome wet enough to support dense tree cover, and warm enough that broadleaf trees tend to dominate.",
                            },
                    ['Color'] = 'DarkGoldenrod',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'WarmForestBiome',
                    ['PrevailingRockType'] = 'GraniteBlock',
                    ['TemperatureRangeMin'] = '10',
                    ['TemperatureRangeMax'] = '22',
                    ['MoistureRangeMin'] = '50',
                    ['MoistureRangeMax'] = '60',
        },
        ['Wetland'] = {
                    ['ID'] = 'Wetland',
                    ['Name'] =  {
                            ['English'] = "Wetland Biome",
                            ['Russian'] = "Болото",
                            ['German'] = "Sumpf Biom",
                            ['French'] = "Biome marécageux",
                            },
                    ['Description'] =  {
                            ['English'] = "A unique biome characterized by a saturation of the soil with fresh or brackish water.",
                            ['Russian'] = "A unique biome characterized by a saturation of the soil with fresh or brackish water.",
                            ['German'] = "A unique biome characterized by a saturation of the soil with fresh or brackish water.",
                            ['French'] = "A unique biome characterized by a saturation of the soil with fresh or brackish water.",
                            },
                    ['Color'] = 'DarkGreen',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'WetlandBiome',
                    ['PrevailingRockType'] = 'ShaleBlock',
                    ['TemperatureRangeMin'] = '6',
                    ['TemperatureRangeMax'] = '14',
                    ['MoistureRangeMin'] = '60',
                    ['MoistureRangeMax'] = '80',
        },
    },
}
}

Version du 16 novembre 2025 à 22:24


-- Eco Version : 0.12.0.0

return {
    biomes = {
        ['Coast'] = {
                    ['ID'] = 'Coast',
                    ['Name'] =  {
                            ['English'] = "Coast Biome",
                            ['Russian'] = "Coast Biome",
                            ['German'] = "Coast Biome",
                            ['French'] = "Coast Biome",
                            },
                    ['Description'] =  {
                            ['English'] = "Beaches and shallow waters.",
                            ['Russian'] = "Beaches and shallow waters.",
                            ['German'] = "Beaches and shallow waters.",
                            ['French'] = "Beaches and shallow waters.",
                            },
                    ['Color'] = 'LightGoldenrodYellow',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'CoastBiome',
                    ['PrevailingRockType'] = 'LimestoneBlock',
                    ['TemperatureRangeMin'] = '-10',
                    ['TemperatureRangeMax'] = '30',
                    ['MoistureRangeMin'] = '0',
                    ['MoistureRangeMax'] = '100',
        },
        ['Cold Coast'] = {
                    ['ID'] = 'ColdCoast',
                    ['Name'] =  {
                            ['English'] = "Cold Coast Biome",
                            ['Russian'] = "Cold Coast Biome",
                            ['German'] = "Cold Coast Biome",
                            ['French'] = "Cold Coast Biome",
                            },
                    ['Description'] =  {
                            ['English'] = "Beaches and shallow waters in colder climates.",
                            ['Russian'] = "Beaches and shallow waters in colder climates.",
                            ['German'] = "Beaches and shallow waters in colder climates.",
                            ['French'] = "Beaches and shallow waters in colder climates.",
                            },
                    ['Color'] = 'LightCyan',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'ColdCoastBiome',
                    ['PrevailingRockType'] = 'LimestoneBlock',
                    ['TemperatureRangeMin'] = '-10',
                    ['TemperatureRangeMax'] = '30',
                    ['MoistureRangeMin'] = '0',
                    ['MoistureRangeMax'] = '100',
        },
        ['Cold Forest'] = {
                    ['ID'] = 'ColdForest',
                    ['Name'] =  {
                            ['English'] = "Cold Forest Biome",
                            ['Russian'] = "Холодный Лес",
                            ['German'] = "Kalter Wald Biom",
                            ['French'] = "Biome forestier froid",
                            },
                    ['Description'] =  {
                            ['English'] = "A biome wet enough to support dense tree cover, and cold enough that conniferous trees tend to dominate.",
                            ['Russian'] = "A biome wet enough to support dense tree cover, and cold enough that conniferous trees tend to dominate.",
                            ['German'] = "A biome wet enough to support dense tree cover, and cold enough that conniferous trees tend to dominate.",
                            ['French'] = "A biome wet enough to support dense tree cover, and cold enough that conniferous trees tend to dominate.",
                            },
                    ['Color'] = 'ForestGreen',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'ColdForestBiome',
                    ['PrevailingRockType'] = 'GraniteBlock',
                    ['TemperatureRangeMin'] = '-2',
                    ['TemperatureRangeMax'] = '10',
                    ['MoistureRangeMin'] = '50',
                    ['MoistureRangeMax'] = '60',
        },
        ['Deep Ocean'] = {
                    ['ID'] = 'DeepOcean',
                    ['Name'] =  {
                            ['English'] = "Deep Ocean Biome",
                            ['Russian'] = "Глубокий океан",
                            ['German'] = "Tiefsee-Biom",
                            ['French'] = "Biome abyssal",
                            },
                    ['Description'] =  {
                            ['English'] = "The deepest parts of the ocean, bearing the largest marine species and migrating populations of fish.",
                            ['Russian'] = "The deepest parts of the ocean, bearing the largest marine species and migrating populations of fish.",
                            ['German'] = "The deepest parts of the ocean, bearing the largest marine species and migrating populations of fish.",
                            ['French'] = "The deepest parts of the ocean, bearing the largest marine species and migrating populations of fish.",
                            },
                    ['Color'] = 'SteelBlue',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'DeepOceanBiome',
                    ['PrevailingRockType'] = 'BasaltBlock',
                    ['TemperatureRangeMin'] = '-10',
                    ['TemperatureRangeMax'] = '6',
                    ['MoistureRangeMin'] = '0',
                    ['MoistureRangeMax'] = '100',
        },
        ['Desert'] = {
                    ['ID'] = 'Desert',
                    ['Name'] =  {
                            ['English'] = "Desert Biome",
                            ['Russian'] = "Пустыня",
                            ['German'] = "Wüstenbiom",
                            ['French'] = "Biome désertique",
                            },
                    ['Description'] =  {
                            ['English'] = "The dryest biome, and in Eco currently the hottest as well.",
                            ['Russian'] = "The dryest biome, and in Eco currently the hottest as well.",
                            ['German'] = "The dryest biome, and in Eco currently the hottest as well.",
                            ['French'] = "The dryest biome, and in Eco currently the hottest as well.",
                            },
                    ['Color'] = 'SandyBrown',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'DesertBiome',
                    ['PrevailingRockType'] = 'SandstoneBlock',
                    ['TemperatureRangeMin'] = '18',
                    ['TemperatureRangeMax'] = '30',
                    ['MoistureRangeMin'] = '0',
                    ['MoistureRangeMax'] = '30',
        },
        ['Grassland'] = {
                    ['ID'] = 'Grassland',
                    ['Name'] =  {
                            ['English'] = "Grassland Biome",
                            ['Russian'] = "Луг",
                            ['German'] = "Grasland Biom",
                            ['French'] = "Biome herbeux",
                            },
                    ['Description'] =  {
                            ['English'] = "A biome where there is enough water to support grasses but not many trees.",
                            ['Russian'] = "A biome where there is enough water to support grasses but not many trees.",
                            ['German'] = "A biome where there is enough water to support grasses but not many trees.",
                            ['French'] = "A biome where there is enough water to support grasses but not many trees.",
                            },
                    ['Color'] = 'LightGreen',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'GrasslandBiome',
                    ['PrevailingRockType'] = 'LimestoneBlock',
                    ['TemperatureRangeMin'] = '6',
                    ['TemperatureRangeMax'] = '22',
                    ['MoistureRangeMin'] = '30',
                    ['MoistureRangeMax'] = '50',
        },
        ['High Desert'] = {
                    ['ID'] = 'HighDesert',
                    ['Name'] =  {
                            ['English'] = "High Desert Biome",
                            ['Russian'] = "High Desert Biome",
                            ['German'] = "High Desert Biome",
                            ['French'] = "High Desert Biome",
                            },
                    ['Description'] =  {
                            ['English'] = "A geologically uplifted part of the desert with species more tolerant to cold and that enjoy the steep cliffs caused by erosion.",
                            ['Russian'] = "A geologically uplifted part of the desert with species more tolerant to cold and that enjoy the steep cliffs caused by erosion.",
                            ['German'] = "A geologically uplifted part of the desert with species more tolerant to cold and that enjoy the steep cliffs caused by erosion.",
                            ['French'] = "A geologically uplifted part of the desert with species more tolerant to cold and that enjoy the steep cliffs caused by erosion.",
                            },
                    ['Color'] = 'SandyBrown',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'HighDesertBiome',
                    ['PrevailingRockType'] = 'SandstoneBlock',
                    ['TemperatureRangeMin'] = '18',
                    ['TemperatureRangeMax'] = '30',
                    ['MoistureRangeMin'] = '0',
                    ['MoistureRangeMax'] = '30',
        },
        ['Ice'] = {
                    ['ID'] = 'Ice',
                    ['Name'] =  {
                            ['English'] = "Ice Biome",
                            ['Russian'] = "Ледяной биом",
                            ['German'] = "Eis Biom",
                            ['French'] = "Biome enneigé",
                            },
                    ['Description'] =  {
                            ['English'] = "The coldest areas of the land, covered by glacial ice.",
                            ['Russian'] = "The coldest areas of the land, covered by glacial ice.",
                            ['German'] = "The coldest areas of the land, covered by glacial ice.",
                            ['French'] = "The coldest areas of the land, covered by glacial ice.",
                            },
                    ['Color'] = 'White',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'IceBiome',
                    ['PrevailingRockType'] = 'GraniteBlock',
                    ['TemperatureRangeMin'] = '-10',
                    ['TemperatureRangeMax'] = '-6',
                    ['MoistureRangeMin'] = '0',
                    ['MoistureRangeMax'] = '60',
        },
        ['Ocean'] = {
                    ['ID'] = 'Ocean',
                    ['Name'] =  {
                            ['English'] = "Ocean Biome",
                            ['Russian'] = "Океан",
                            ['German'] = "Ozeanbiom",
                            ['French'] = "Biome océanique",
                            },
                    ['Description'] =  {
                            ['English'] = "The parts of the ocean on the continental shelves, abundant with life.",
                            ['Russian'] = "The parts of the ocean on the continental shelves, abundant with life.",
                            ['German'] = "The parts of the ocean on the continental shelves, abundant with life.",
                            ['French'] = "The parts of the ocean on the continental shelves, abundant with life.",
                            },
                    ['Color'] = 'LightSkyBlue',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'OceanBiome',
                    ['PrevailingRockType'] = 'BasaltBlock',
                    ['TemperatureRangeMin'] = '6',
                    ['TemperatureRangeMax'] = '30',
                    ['MoistureRangeMin'] = '0',
                    ['MoistureRangeMax'] = '100',
        },
        ['Rainforest'] = {
                    ['ID'] = 'RainForest',
                    ['Name'] =  {
                            ['English'] = "Rainforest Biome",
                            ['Russian'] = "Тропический лес",
                            ['German'] = "Regenwaldbiom",
                            ['French'] = "Biome tropical",
                            },
                    ['Description'] =  {
                            ['English'] = "A wet and warm biome that supports a forest abundant with plant and animal life.",
                            ['Russian'] = "A wet and warm biome that supports a forest abundant with plant and animal life.",
                            ['German'] = "A wet and warm biome that supports a forest abundant with plant and animal life.",
                            ['French'] = "A wet and warm biome that supports a forest abundant with plant and animal life.",
                            },
                    ['Color'] = 'LightSeaGreen',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'RainforestBiome',
                    ['PrevailingRockType'] = 'ShaleBlock',
                    ['TemperatureRangeMin'] = '14',
                    ['TemperatureRangeMax'] = '22',
                    ['MoistureRangeMin'] = '70',
                    ['MoistureRangeMax'] = '100',
        },
        ['Steppe'] = {
                    ['ID'] = 'Steppe',
                    ['Name'] =  {
                            ['English'] = "Steppe Biome",
                            ['Russian'] = "Steppe Biome",
                            ['German'] = "Steppe Biome",
                            ['French'] = "Steppe Biome",
                            },
                    ['Description'] =  {
                            ['English'] = "A slightly colder grassland, often characterized by even fewer trees and larger open spaces.",
                            ['Russian'] = "A slightly colder grassland, often characterized by even fewer trees and larger open spaces.",
                            ['German'] = "A slightly colder grassland, often characterized by even fewer trees and larger open spaces.",
                            ['French'] = "A slightly colder grassland, often characterized by even fewer trees and larger open spaces.",
                            },
                    ['Color'] = 'LightGreen',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'SteppeBiome',
                    ['PrevailingRockType'] = 'LimestoneBlock',
                    ['TemperatureRangeMin'] = '6',
                    ['TemperatureRangeMax'] = '22',
                    ['MoistureRangeMin'] = '30',
                    ['MoistureRangeMax'] = '50',
        },
        ['Taiga'] = {
                    ['ID'] = 'Taiga',
                    ['Name'] =  {
                            ['English'] = "Boreal Forest Biome",
                            ['Russian'] = "Тайга",
                            ['German'] = "Borealer Wald Biom",
                            ['French'] = "Biome taïga",
                            },
                    ['Description'] =  {
                            ['English'] = "A cold and somewhat dry biome that supports a sparse forest of conniferous trees.",
                            ['Russian'] = "A cold and somewhat dry biome that supports a sparse forest of conniferous trees.",
                            ['German'] = "A cold and somewhat dry biome that supports a sparse forest of conniferous trees.",
                            ['French'] = "A cold and somewhat dry biome that supports a sparse forest of conniferous trees.",
                            },
                    ['Color'] = 'OliveDrab',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'TaigaBiome',
                    ['PrevailingRockType'] = 'GraniteBlock',
                    ['TemperatureRangeMin'] = '-2',
                    ['TemperatureRangeMax'] = '2',
                    ['MoistureRangeMin'] = '20',
                    ['MoistureRangeMax'] = '50',
        },
        ['Tundra'] = {
                    ['ID'] = 'Tundra',
                    ['Name'] =  {
                            ['English'] = "Tundra Biome",
                            ['Russian'] = "Тундра",
                            ['German'] = "Tundrabiom",
                            ['French'] = "Biome de toundra",
                            },
                    ['Description'] =  {
                            ['English'] = "A very cold biome that cannot support trees but is host to a unique plant and animal community.",
                            ['Russian'] = "A very cold biome that cannot support trees but is host to a unique plant and animal community.",
                            ['German'] = "A very cold biome that cannot support trees but is host to a unique plant and animal community.",
                            ['French'] = "A very cold biome that cannot support trees but is host to a unique plant and animal community.",
                            },
                    ['Color'] = 'DarkKhaki',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'TundraBiome',
                    ['PrevailingRockType'] = 'GraniteBlock',
                    ['TemperatureRangeMin'] = '-6',
                    ['TemperatureRangeMax'] = '-2',
                    ['MoistureRangeMin'] = '0',
                    ['MoistureRangeMax'] = '60',
        },
        ['Warm Coast'] = {
                    ['ID'] = 'WarmCoast',
                    ['Name'] =  {
                            ['English'] = "Warm Coast Biome",
                            ['Russian'] = "Warm Coast Biome",
                            ['German'] = "Warm Coast Biome",
                            ['French'] = "Warm Coast Biome",
                            },
                    ['Description'] =  {
                            ['English'] = "Beaches and shallow waters in warmer climates.",
                            ['Russian'] = "Beaches and shallow waters in warmer climates.",
                            ['German'] = "Beaches and shallow waters in warmer climates.",
                            ['French'] = "Beaches and shallow waters in warmer climates.",
                            },
                    ['Color'] = 'LightGoldenrodYellow',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'WarmCoastBiome',
                    ['PrevailingRockType'] = 'SandstoneBlock',
                    ['TemperatureRangeMin'] = '-10',
                    ['TemperatureRangeMax'] = '30',
                    ['MoistureRangeMin'] = '0',
                    ['MoistureRangeMax'] = '100',
        },
        ['Warm Forest'] = {
                    ['ID'] = 'WarmForest',
                    ['Name'] =  {
                            ['English'] = "Warm Forest Biome",
                            ['Russian'] = "Тёплый лес",
                            ['German'] = "Warmer Wald Biom",
                            ['French'] = "Biome tempéré",
                            },
                    ['Description'] =  {
                            ['English'] = "A biome wet enough to support dense tree cover, and warm enough that broadleaf trees tend to dominate.",
                            ['Russian'] = "A biome wet enough to support dense tree cover, and warm enough that broadleaf trees tend to dominate.",
                            ['German'] = "A biome wet enough to support dense tree cover, and warm enough that broadleaf trees tend to dominate.",
                            ['French'] = "A biome wet enough to support dense tree cover, and warm enough that broadleaf trees tend to dominate.",
                            },
                    ['Color'] = 'DarkGoldenrod',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'WarmForestBiome',
                    ['PrevailingRockType'] = 'GraniteBlock',
                    ['TemperatureRangeMin'] = '10',
                    ['TemperatureRangeMax'] = '22',
                    ['MoistureRangeMin'] = '50',
                    ['MoistureRangeMax'] = '60',
        },
        ['Wetland'] = {
                    ['ID'] = 'Wetland',
                    ['Name'] =  {
                            ['English'] = "Wetland Biome",
                            ['Russian'] = "Болото",
                            ['German'] = "Sumpf Biom",
                            ['French'] = "Biome marécageux",
                            },
                    ['Description'] =  {
                            ['English'] = "A unique biome characterized by a saturation of the soil with fresh or brackish water.",
                            ['Russian'] = "A unique biome characterized by a saturation of the soil with fresh or brackish water.",
                            ['German'] = "A unique biome characterized by a saturation of the soil with fresh or brackish water.",
                            ['French'] = "A unique biome characterized by a saturation of the soil with fresh or brackish water.",
                            },
                    ['Color'] = 'DarkGreen',
                    ['CanSpawnLake'] = nil,
                    ['IsOcean'] = nil,
                    ['WorldLayer'] = 'WetlandBiome',
                    ['PrevailingRockType'] = 'ShaleBlock',
                    ['TemperatureRangeMin'] = '6',
                    ['TemperatureRangeMax'] = '14',
                    ['MoistureRangeMin'] = '60',
                    ['MoistureRangeMax'] = '80',
        },
    },
}