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Each Eco server generates a new world when it is started for the first time. It is where all of the gameplay will happen on the server and the generated world holds all of the resources needed to stop the Asteroid. This world is divided into multiple differing biomes each of which contains different flora & fauna that interact with each other and the environment around them to form an intricate ecosystem.
Although it appears to be a globe on the in-game map, the world is actually a 2-dimensional plane wrapped around at the edges.
World Biomes[edit | edit source]
- Warm Forest
- Cold Forest
- Taiga (Boreal Forest)
- Deep Ocean
- Cold Coast
- Warm Coast
Custom Parameters[edit | edit source]
You can change the attributes of a world through the server GUI or by editing the WorldGenerator.eco file before it is generated.
World Size[edit | edit source]
World size is determined by (x,y) dimensions in WorldGenerator.eco, and is editable in the server GUI under WorldGenerator > Config. Worlds with larger dimensions will take longer to generate. The x and y dimensions must be equal and divisible by 4.