World: Difference between revisions
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{{Main|Biome}} | {{Main|Biome}} | ||
* [[Grasslands]] | |||
* [[Rain Forest]] | |||
* [[Warm Forest]] | * [[Warm Forest]] | ||
* [[Cold Forest]] | * [[Cold Forest]] | ||
* [[ | * [[Taiga]] ([[Boreal Forest]]) | ||
* [[Tundra]] | * [[Tundra]] | ||
* [[Ice]] | * [[Ice]] | ||
* [[ | * [[Desert]] | ||
* [[Ocean]] | * [[Ocean]] | ||
* [[Deep Ocean]] | |||
* [[Cold Coast]] | |||
* [[Warm Coast]] | |||
* [[Wetlands]] | * [[Wetlands]] | ||
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{{Main|Server_Configuration#World_Shape}} | {{Main|Server_Configuration#World_Shape}} | ||
[[ | [[Category: Game concepts]] | ||
Revision as of 12:45, 11 September 2020
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Each Eco server generates a new world when it is started for the first time.
Although it appears to be a globe, the world is a 2-dimensional plane wrapped around at the edges.
World Biomes
Main article: Biome
- Grasslands
- Rain Forest
- Warm Forest
- Cold Forest
- Taiga (Boreal Forest)
- Tundra
- Ice
- Desert
- Ocean
- Deep Ocean
- Cold Coast
- Warm Coast
- Wetlands
Custom Parameters
You can change the attributes of a world through the server GUI or by editing the WorldGenerator.eco file before it is generated.
World Size
Main article: Server_Configuration#World_Size
World size is determined by (x,y) dimensions in WorldGenerator.eco, and is editable in the server GUI under WorldGenerator > Config. Worlds with larger dimensions will take longer to generate. The x and y dimensions must be equal and divisible by 4.
World Height/Shape
Main article: Server_Configuration#World_Shape