ATTENTION! The process of updating WiKi to version Eco 10.x has begun. Those wishing to participate can find out more Information on our ECO Contribution Wiki Discord.

Elk

From Eco - English Wiki
Revision as of 23:29, 6 December 2019 by Dennis (talk | contribs) (1 revision imported)
Elk
Land Animal
General
Health: 8.5
Idle Speed: 1.2 m/s
Eats: Beans, Deer Lichen, Fern, Fireweed, Huckleberry, Ocean Spray, Salal
Climb Height: 1.0 m
Carbon Released: 0.0 ppm
Hunting
Harvest Item: Elk Carcass
Flees: Yes
Fear Factor: 1.0
Flee Speed: 5.5 m/s
Attack Chance: 60 %
Attack Damage: 1.0
Detect Range: 5.0 m
Attack Range: 1.0 m

Elk are herbivorous (plant-eating) animals that players can kill for meat.

Behavior

Typically, the Elk will walk a slow pace, stop and graze nearby food.

If a player steps within roughly a 10 block radius of an Elk, the Elk will run away from the player, sometimes in an erratic pattern, to avoid being hurt.

Players can get closer to the Elk before it runs by wearing Camo Clothing.

Hunting

An Elk can only be killed with the Bow and Arrows.

Once killed, the Elk will die where it stands and the player can then retrieve the carcass to be processed.

Strategy

  • Since they are very adept at climbing hills, try to hunt Elk in open areas. This way, you can keep an eye on them during the chase.
  • To prevent Elk starvation, plant Huckleberries, Grass, Camas, or Bunchgrass within a 64-block range of Elk herds.

Real life Facts

The Elk is a red-deer that typically inhabits 'North America' and 'Eastern Asia' - not to be confused with the 'Elk' from the 'British Isles' and 'Eurasia' which is actually a larger moose type mammal.

Gallery