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Chat Commands: Difference between revisions

From Eco - English Wiki
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m (Correcting meteor destroy admin command for 9.0)
m (→‎Chat Commands 0.7.5.0: Use Key template.)
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== Text Markup ==
== Text Markup ==
The appearance of text can be modified with certain HTML tags. These work on signs as well as in chat.
The appearance of text can be modified with certain HTML tags. These work on signs as well as in chat.
* '''bold''' = <code><nowiki><b>bold</b></nowiki></code>
* '''bold''' = <code><nowiki><b>bold</b></nowiki></code>
* ''italic'' = <code><nowiki><i>italic</i></nowiki></code>
* ''italic'' = <code><nowiki><i>italic</i></nowiki></code>
* <u>underlined</u> = <code><nowiki><u>underlined</u></nowiki></code>
* <u>underlined</u> = <code><nowiki><u>underlined</u></nowiki></code>
* <s>strikethrough</s> = <code><nowiki><s>strikethrough</s></nowiki></code>
* <s>strikethrough</s> = <code><nowiki><s>strikethrough</s></nowiki></code>
* <span style="color: #FF0000">color</span>  
* <span style="color: #FF0000">color</span>
** <code><nowiki><#FF0000>color</color></nowiki></code>
**<code><nowiki><#FF0000>color</color></nowiki></code>
** <code><nowiki><color=red>color</color></nowiki></code>
** <code><nowiki><color=red>color</color></nowiki></code>
** <code><nowiki><#FF000050>color</color></nowiki></code> (50% transparency. Last two digits are for opacity, 00-99)
** <code><nowiki><#FF000050>color</color></nowiki></code> (50% transparency. Last two digits are for opacity, 00-FF)
* <sub>subscript</sub> = <code><nowiki><sub>subscript</sub></nowiki></code>
* <sub>subscript</sub> = <code><nowiki><sub>subscript</sub></nowiki></code>
* <sup>superscript</sup> = <code><nowiki><sup>superscript</sup></nowiki></code>
* <sup>superscript</sup> = <code><nowiki><sup>superscript</sup></nowiki></code>
* <code><nowiki><br></nowiki></code> — Line break (creates a new text line)
* <code><nowiki><br></nowiki></code> — Line break (creates a new text line)
* <code><nowiki><nobr>Long text</nobr></nowiki></code> — Force text to be shown on single line
* <code><align=left>Alignment</align></code> — (can align "center", "left", or "right". Center is default)
* <code><align=left>Alignment</align></code> — (can align "center", "left", or "right". Center is default)


Icons can also be shown in chat using the item ID. The following example would display the icon for [[Stone]]:


* <code><ecoicon item='StoneItem'></code>
Icons can also be shown on a sign or in chat using the item ID. If the item ID capitalization is followed, the item icon will appear with a gradient background if it so has one. If the item, ID is entered in all lowercase, the item icon will remove the gradient background and only include a shadow effect. The first example below would display the icon for [[Stone]] with the gradient background and the second without the gradient background:
* Gradient Background: <code><ecoicon item='StoneItem'></code>


== Chat Commands ==
* No Gradient Background: <code><ecoicon item='stoneitem'></code>
 
== Chat Commands 0.9.x ==
{{Outdated|0.7.5.0}}
{{ChatCommands}}
 
== Chat Commands 0.7.5.0 ==
'''''<span style="color: #80fff4;">NOTICE: This page is in the process of being templated. The chat commands listed below may not accurately reflect the new commands in Eco v0.7.5. Contact wiki editors on the Eco discord for more information.</span>'''''
[[Chat Commands|Chat commands]] can be activated through the chat log by pressing {{key|Enter}} (using default key layout).
 
[[Chat Commands|Chat commands]] can be activated through the chat log by pressing "enter" (using default key layout).


Use '''/help''' to see all chat commands available to you in-game.
Use '''/help''' to see all chat commands available to you in-game.


''Note: "[ ]" indicates a parameter is required. "( )" indicates a parameter is optional''
''Note: "[ ]" indicates a parameter is required. "( )" indicates a parameter is optional''
=== Player Commands ===
=== Player Commands ===
{| class="wikitable sortable mw-collapsible"
{| class="wikitable sortable mw-collapsible"
! colspan="200" | Player Chat Commands
! colspan="200" | Player Chat Commands
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|/listadmins ||Displays a list of all administrators. ||  ||  ||
|/listadmins ||Displays a list of all administrators. ||  ||  ||
|-
|-
|/mark (waypointname) ||Drops a waypoint at the current position. Accepts an optional text string for the waypoint. ||/mark<br>/mark Test Waypoint ||Creates unnamed waypoint<br>Creates waypoint called "Test Waypoint" ||Waypoint can be removed by clicking on it when viewing it in the world and clicking "Remove".
|/mark (waypointname) ||Drops a waypoint at the current position. Accepts an optional text string for the waypoint. ||/mark<br>/mark Test Waypoint ||Creates unnamed waypoint<br>Creates waypoint called "Test Waypoint" ||Waypoint can be removed by clicking on it when viewing it in the world and clicking "Remove".
|-
|-
|/players ||Returns a list of online players ||  ||  ||
|/players ||Returns a list of online players ||  ||  ||
|-
|-
|/sim sealevel (/sea) ||Displays the current sea level and how much it has risen. ||  ||  ||
|/sim sealevel (/sea) ||Displays the current sea level and how much it has risen. ||  ||  ||
|-
|-
|/smile ||Smile. ||  ||  ||
|/smile ||Smile. ||  ||  ||
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|/unstuck ||Attempts to unstick your avatar ||  ||  ||
|/unstuck ||Attempts to unstick your avatar ||  ||  ||
|-
|-
|/util unstuckvehicle (/freecar) ||Attempts to unstick your vehicle ||  ||  || Command that should help when the vehicle for some reason turned around or got stuck. Added in 8.2.6.
|/util unstuckvehicle (/freecar) ||Attempts to unstick your vehicle ||  ||  || Command that should help when the vehicle for some reason turned around or got stuck. Added in 8.2.6.
|-
|-
|/useractivity ||Displays a list of users and when they last logged in. ||  ||  ||
|/useractivity ||Displays a list of users and when they last logged in. ||  ||  ||
Line 80: Line 75:
|-
|-
|}
|}
=== Admin Commands ===
=== Admin Commands ===
If you wish to use admin or developer commands, you must be added as an admin on the server (User->Config->Admins in Windows GUI).
If you wish to use admin or developer commands, you must be added as an admin on the server (User->Config->Admins in Windows GUI).


Line 88: Line 81:


Many server changing admin commands are not saved between server restarts. To make them persist between server restarts, change the setting in the [[Server_Configuration|server config]] file.
Many server changing admin commands are not saved between server restarts. To make them persist between server restarts, change the setting in the [[Server_Configuration|server config]] file.
{|class="wikitable"
{|class="wikitable"
| SLG only account || use SLG ID
| SLG only account || use SLG ID
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| SLG + Steam linked account || use SLG ID
| SLG + Steam linked account || use SLG ID
|}
|}
'''''<span style="color: red;">Warning! Some of the commands might not work as intended! Use all chat commands at your own risk, especially developer commands.</span>'''''
'''''<span style="color: red;">Warning! Some of the commands might not work as intended! Use all chat commands at your own risk, especially developer commands.</span>'''''
{|class="wikitable sortable mw-collapsible"
{|class="wikitable sortable mw-collapsible"
!colspan="200" | Admin Chat Commands
!colspan="200" | Admin Chat Commands
Line 211: Line 201:
|-
|-
|/regenlayer || Regenerates a world layer, restoring it to the state it would be in if the world were newly generated|| || ||
|/regenlayer || Regenerates a world layer, restoring it to the state it would be in if the world were newly generated|| || ||
|-
|/remove [BlockType], (x), (y), (z)
|Removes the given block type from the area relative to the player
|/remove DirtBlock, 100, 100, 100
|Removes Dirt from a 100-block cube
|Can use "soil" as BlockType to remove Dirt, Sand, etc. together.
|-
|-
|/removeadmin [player]||Removes a user as an Admin||/removeadmin Ecko||Takes away Ecko's admin status||
|/removeadmin [player]||Removes a user as an Admin||/removeadmin Ecko||Takes away Ecko's admin status||
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|/spawnplant (species),(count)||Spawns a plant or plants in a row with increasing ages||/spawnplant<br>/spawnplant Tomato<br>/spawnplant Beet,10||Spawns a Birch tree.<br>Spawns a Tomato plant.<br>Spawns 10 Beet plants.||
|/spawnplant (species),(count)||Spawns a plant or plants in a row with increasing ages||/spawnplant<br>/spawnplant Tomato<br>/spawnplant Beet,10||Spawns a Birch tree.<br>Spawns a Tomato plant.<br>Spawns 10 Beet plants.||
|-
|-
|/spawnroad (length), (width), (road type)||Spawns a road|| || ||Road type Dirt by default only use length for Dirt Road, 1=Stone, 2=Concrete. will spawn up hill ramps, does not spawn downhill, only single block drop.
|/spawnroad (length), (width), (road type)||Spawns a road|| || ||Road type Dirt by default only use length for Dirt Road, 1=Stone, 2=Concrete. will spawn up hill ramps, does not spawn downhill, only single block drop.
|-
|-
|/spawntech (tech level 1-4)|| Spawns 4 buildings and road
|/spawntech (tech level 1-4)|| Spawns 4 buildings and road
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|/work (calories)||Spends calories||/work<br>/work 200||Spends all of your calories.<br>Spends 200 calories.||
|/work (calories)||Spends calories||/work<br>/work 200||Spends all of your calories.<br>Spends 200 calories.||
|}
|}
=== Developer Commands ===
=== Developer Commands ===
{|class="wikitable sortable mw-collapsible"
{|class="wikitable sortable mw-collapsible"
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|/toggle [uiName]||Toggles the show state of a UI, by UI prefab name|| || ||
|/toggle [uiName]||Toggles the show state of a UI, by UI prefab name|| || ||
|}
|}
== Gallery ==
== Gallery ==
<gallery>
<gallery>
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File:Commands_User_0.8.2.8.png|Beta v8.2.8 User commands
File:Commands_User_0.8.2.8.png|Beta v8.2.8 User commands
</gallery>
</gallery>
[[de:Chat Commands]]
[[de:Chat Commands]]
[[Category: Server management]]
[[Category: Server management]]

Revision as of 19:58, 9 March 2022

Text Markup

The appearance of text can be modified with certain HTML tags. These work on signs as well as in chat.

  • bold = <b>bold</b>
  • italic = <i>italic</i>
  • underlined = <u>underlined</u>
  • strikethrough = <s>strikethrough</s>
  • color
    • <#FF0000>color</color>
    • <color=red>color</color>
    • <#FF000050>color</color> (50% transparency. Last two digits are for opacity, 00-FF)
  • subscript = <sub>subscript</sub>
  • superscript = <sup>superscript</sup>
  • <br> — Line break (creates a new text line)
  • <nobr>Long text</nobr> — Force text to be shown on single line
  • <align=left>Alignment</align> — (can align "center", "left", or "right". Center is default)


Icons can also be shown on a sign or in chat using the item ID. If the item ID capitalization is followed, the item icon will appear with a gradient background if it so has one. If the item, ID is entered in all lowercase, the item icon will remove the gradient background and only include a shadow effect. The first example below would display the icon for Stone with the gradient background and the second without the gradient background:

  • Gradient Background: <ecoicon item='StoneItem'>
  • No Gradient Background: <ecoicon item='stoneitem'>

Chat Commands 0.9.x

Access
level
Command Short
call
Description
Arguments
Admin /inventory durability Set the durability of the item you are holding
durability (Single)
User /emote lie /lie Lie
Developer /qa runtest Run a specific test.
testname (String)
User /emote sit /sit Sit
Developer /avatar dummy Spawns a dummy avatar
count (Int32)
Developer /preset hidden Spawns Hidden items
sType (Int32)
Admin /settlement rebuildcivicpowers /rebuildcivicpowers Recalc civic powers for all settlements and users.
Developer /elections uservotes /votes Create a bunch of test votes.
election (Election), votesToAdd (Int32)
User /manage players Returns a list of online players
Admin /time set Set time of day to the specified hour
hour (Single)
Admin /build evict /evict Evict the targeted user, or self if none is targeted.
targetUser (User)
User /emote confused /confused Confused
User /emote shrug /shrug Shrug
Admin /culture updatesettlements /updatesets Force an update of all settlement properties.
User /emote lay /lay Lay
User /emote nope /nope Nope
User /settlement renouncecitizenship /renounce Leave citizenship of whatever settlement you are a citizen of.
Developer /test interactitems Attempts to give the user all items and interact with them
User /residence Reports residency for a given user, or yourself if none passed
other (User)
Developer /qa notifdelay Override all aggregated notifications delay. Using without specifiying delay will instead reset the value.
Admin /inventory dumpcarried /dumpcarried Dumps all carried items.
Developer /build signs Spawn all signs and add a random text to it.
textLengthMin (Int32), textLengthMax (Int32)
Developer /test elevator Setup an elevator for testing
Admin /skills rate Displays or sets the current skill rate multiplier.
skillRate (Single)
Developer /skills levelupall Levels all skills up 1 level at a time (no chunks).
num (Int32)
Admin /util fuel /fuel Fuels currently selected (driving) vehicle.
target (INetObject)
Developer /qa receivechat Send multiple chat messages over time to test scrolling
msgCounts (Int32)
User /time now Reports the current time.
Developer /build home Spawn a few rooms with housing value.
Admin /initialspawn do Re-run the initial spawn selection for the given user (or current user if null).
Developer /build objects Spawn all of the objects containing a string in its name. If they have text, add that too, can optionally set the string range.
objectstring (String), textLengthMin (Int32), textLengthMax (Int32)
User /emote achievement4 /cheer Cheer
Developer /sim liedown The animal that's currently being debugged will change state to lie down (or idle if he doesn't have a lie down state).
seconds (Single)
Admin /inventory carryall /carryall Allows carry items into any user inventory slot and removes weight check. Pass false to reset to normal.
allowCarryAll (Boolean)
Developer /preset tools Spawns Tools items
sType (Int32)
Developer /qa resetchatsettingsforall Reset all players chat settings and tab settings
msgCount (Int32), foldOut (Boolean)
Admin /money createdebt Create debt between two players in a currency that matches the given name.
lender (String), borrower (String), paybackAmount (Single), interest (Single), daysTillDue (Single), currencyName (String)
Developer /preset blocks Spawns Blocks items
sType (Int32)
Admin /elections vote /vote Vote in the given election for the given candidate. If null is passed for election, take first. Null for candidate, pick a random ordering. Null for voter, use self.
election (Election), voteForCandidate (User), voter (User)
Admin /notifications mail /m Send mail to the given user (or self if blank).
text (String), targetUser (User)
Developer /culture spawnmuseum /museum Spawn a museum of images generating culture
dim (Int32)
Admin /manage kick /kick Kicks user
kickUser (User), reason (String)
Admin /skills addlevelto /addlevel Gives levels to another player. Gives to yourself if target user is empty
targetUser (User), stars (Int32)
Developer /preset storages Spawns Storage items
sType (Int32)
Admin /land clearrubble Clears rubble around the player.
radius (Single)
Admin /economy payall /payall Pay all current outstanding rents and wages.
Developer /meteor rain Makes meteorites rain down the sky, accepting the number to send and how long between them.
count (Int32), timeBetween (Single), radius (Single)
Admin /world fixtrunks /fixtrunks Destroys all trunks outside the world
User /emote yawn /yawn Yawn
Admin /world fixobjects /fixobjects Destroys all physical objects with illegal positions outside the world. (worldobjects, vehicles, trees, rubbles etc)
teleportVehicles (Boolean)
Admin /property owner /owner Change owner of current deed
newOwner (User)
Admin /manage warnuser Sends a warning to a citizen
warnUser (User), warning (String)
Admin /sim repopulateanimallayer Reset animal sim population to initial values (as it was on world generation)
Admin /elections fail Cast a negative vote and end an election. Null election means find first.
election (Election)
Developer /civics testgameactions Tests all the actions in the game by making laws for them and performing them.
User /sim sealevel /sea Displays the current sea level and how much it has risen.
User /manage listadmins Displays a list of all administrators.
User /land mark /mark Drops a waypoint at the current position. Accepts an optional text string for the waypoint.
text (String)
Admin /weather status Prints out the current weather status for the entire planet
Admin /weather rain Create a light rain storm at your location
User /emote agree /agree Agree
Developer /civics spawnzoningoffice Spawn a zoning office, passing the number of maps and districts in each. Defaults to a lot (3 maps with 100 districts each).
maps (Int32), districtCount (Int32)
Admin /weather heavyrain Create a heravy rain storm at your location
Developer /build import Imports building from string. I.e.: bt:HewnLogCube;room:0:-1:0:3:4:3;bt:Empty;fplane:2:0:0:1:2
importString (String)
Developer /voice login Connect to the voice server
Developer /culture giverandompicture /pic Give a randomly generated picture item for testing.
Admin /pollute co2 Changes CO2 PPM by X
ppm (Single)
Developer /voice joinserverchannel Connect to the server's voice chat channel
User /settlement gethomesteadback /gethomesteadback Remove your homestead from the world and get it back to you.
Developer /civics addcandidates Add a bunch of candidates to specfied election (or first election found if none specified).
election (Election)
Admin /initialspawn update Force update the spawn position now.
Developer /qa givealltools /gat Give all tools of the particular tier. Without specific tier a chest with all tools will be spawned
tier (Single)
User /manage useractivity Displays a list of users and when they last logged in.
User /manage authlevel Displays your authorization level
Admin /titles clear Clears all occupants from a title.
title (Title)
User /util unstuckvehicle /freecar Attempts to unstuck vehicle in target
target (INetObject)
Developer /qa allblocks Spawns all blocks. Optional integer parameter for how many rows to make the blocks in, default is 1 row.
rows (Int32)
Developer /build fullstockpile Generate a full stockpile
Developer /qa chattest Spam a bunch of stuff to chat
count (Int32), receiverCount (Int32), gibberish (Boolean)
Developer /sim switchanimalspawn Switch spawn animals by Simulation on and off.
User /util unstuck /unstuck Attempts to unstuck your avatar
Admin /util record /record Toggles record mode
Developer /sim debuganimal /dba Enables debug on the nearest animal, or disables it if already enabled.
follow (Boolean), destroyAllOthers (Boolean)
Admin /util invisible Make your character invisible
Admin /manage replenishgivablereputation /replenishrep Refills givable reputation for given Citizen, or all Citizens if left blank.
targetUser (User)
User /avatar thirdperson Toggles Third Person Camera
Admin /util fly /fly Toggles fly mode
User /util calculate /calc Evaluates provided math expression
expression (String)
Developer /test distributionstationcarried Creates and applies a Distribution Station with carried items
Admin /manage whitelist Shows list of whitelisted users or adds user to the whitelist by account id, steamid, slgid, or username
nameOrID (String), reason (String)
Developer /craft techtreesimulation Simulates the tech tree
Admin /manage admin /admin Shows list of admins or adds user as an Admin by account id, steamid, slgid, or username
nameOrID (String), reason (String)
Developer /civics spawndems Generate some demographics.
count (Int32)
Developer /preset seating Spawns Housing seating items
sType (Int32)
Developer /test industrialelevator Setup an industrial elevator for testing
Developer /food clearstomach /clearstomach Empties your stomach
Developer /cancelall /cancelallwork Cancels all workorder at the target crafting component
target (INetObject)
Admin /qa ridevehicle /ride Ride nearest vehicle
Admin /elections veto /veto Veto an election.
election (Election)
Developer /test makeuser Create test user with a specified name.
name (String)
User /emote grin /grin Grin
Developer /tutorials task Starts specific tutorial task by name.
taskName (String)
User /emote doh /doh Doh
Admin /settlement annex /annex Force a given settlement to annex another, if the types support it.
source (Settlement), target (Settlement)
Developer /build doors Spawn all doors.
Developer /twitch resenddatasets Forces all datasets to refresh on the EBS server
Developer /twitch unsubscribe Forces the removal of a Twitch channel subscription with the EBS server
channelId (String)
Developer /tutorials reset Resets the tutorial, including record of given items (which menu option does not do).
Admin /elections finish /fin Force-end the specified election, adding a vote if true is passed (default). If no election found, pass any, including draft ones.
election (Election), addVote (Boolean)
Developer /test chatinteraction Make a test user send a message every specific period of time to the general channel and/or to the current user.
enableGeneralMessages (Boolean), timeBtwMessages (Single), enableWhisperMessages (Boolean)
Admin /titles whitelistdemographic /whitelistdem Force a given citizen to always be a member of a given demographic even if they dont match the conditions.
demo (Demographic), whitelist (Boolean)
Developer /contracts test Tests founded existing contracts.
contractClause (String)
Admin /titles unassign Removes a given user from a given title, removing from yourself if none is specified.
title (Title), unassignUser (User)
Developer /qa giveallvehicles /gav Give all vehicles and hammer (no elevator, no crane)
Admin /objects editobj Edit a specific object of a given type. Can specify by name or ID.
typeName (String), partialObjectNameOrId (String)
Admin /property targetowner /ownit Change owner of current target, if the target is a store it will change it without closing it.
target (INetObject), newOwner (User)
Admin /titles setplaytimeboost Set a 'boost' that will add to all 'recent playtime' requests for the given player (yourself if null, 2 hours if unset). Will make players instantly active if set high enough.
hoursBoost (Single)
Admin /settlement ignorerequirements /nosetreqs Disable Settlement requirements for the session (Ie, dont require child settlements or citizens for a country to spawn.
ignore (Boolean)
Admin /civics updatedems Force demographics to update immediately.
Admin /pollute air Creates X tons of air pollution
tons (Single)
Admin /titles set Set values for a title.
title (Title), maxOccupants (Int32)
Developer /districts spawn Generate some random districts around the user.
numDistricts (Int32), size (Int32), useExisting (Boolean), districtMap (DistrictMap), settlement (Settlement)
Developer /craft getpathtoitem Gets the resources needed to craft something
target (String)
Admin /land markglobal /markglobal Drops a global waypoint at the current position. Accepts an optional text string for the waypoint.
text (String)
Developer /test giveremoveitems Attempts to give the user all of the items, then remove them
User /emote liedown /liedown Liedown
Admin /titles rename Rename a new title.
title (Title), newName (String)
Admin /skills education Set education value (0 to 1) for a skill (default to 1), giving the skill if the user doesn't have it. If no target user is set, apply to self.
skillName (String), value (Single), targetUser (User)
Admin /manage mute /mute Shows list of muted users or mutes user by account id, steamid, slgid, or username. Mute forever by default with empty time. Time format: 1m, 1h, 1d, 1w.
nameOrID (String), reason (String), time (String)
Admin /money createaccount Creates an account with specified name.
name (String)
Admin /build spawnboat /boat Spawns boat at player position
boatName (String)
Admin /objects clear Removes objects of a given type.
typeName (String), removeActive (Boolean), removeInactive (Boolean)
Admin /titles makeactive /makeactive Force a given citizen to be in the active demographic (self if none passed).
Admin /skills fullreset Resets all skills to unlearnt
targetUser (User)
Admin /manage save Save the world!
Developer /build worldobjects Spawns a large number of WorldObjects of the given name.
worldObjectItemName (String), count (Int32)
Developer /test cranes Setup a test environment for cranes.
User /titles list Lists all existing titles and info about them.
Developer /titles givetreasuryrights Assign the current player to a new title that has treasury rights.
settlement (Settlement)
Admin /money deleteaccount Deletes an account even if there is still currency on it.
account (BankAccount)
Admin /manage whois Shows the user ID of the requested user.
otherUser (User)
Developer /achievements list /chieves List the achievements available.
Admin /titles delete Permanently deletes a title.
title (Title)
Admin /build village Spawns a village
type (Int32), count (Int32)
Admin /time noon /noon Set time of day to noon.
Admin /titles assign Assigns a given user to a given title, assigning to yourself if none is specified.
title (Title), assignTo (User)
Developer /qa disconnect Disconnect client with a long message
Admin /time resettime /resettime Reset time of day to match the clock.
Admin /skills all Unlocks all skills
targetUser (User)
Developer /money spawnaccounts Create new bank accounts for each user.
count (Int32)
Developer /civics setactiveusers Force a given number of players to be active, creating the users if there are not enough
count (Int32)
Admin /time midnight Set time of day to midnight
Developer /build shuffleblocks Spawns and shuffles different blocks
x (Int32), y (Int32)
Admin /inventory dumpvehicle /dumpvehicle Dumps all items from your vehicle inventory.
Admin /time fastforward /ff Force the world to fast forward. Pass 0 to stop.
set (Boolean)
Admin /profiler everything Runs CPU profiling and server performance reports, one after the other. Optionally pass duration in seconds, defaults to 60 seconds.
seconds (Int32)
Developer /test zeropoint Build Zero Point place and teleport to it
sizeX (Int32), sizeZ (Int32)
Developer /elections twitchvote Vote in the given election for the given candidate using the given twitch IDIChatClient Passing null will pick a random one.
election (Election), twitchVoter (String), subscriber (Boolean)
Developer /test workorders Spawn a number of workbenches which in turn will have a number of work orders each to test notifications. (Will destroy previously created workbenches, does not add resources or labor)
workbenches (Int32), maximumOrdersPerBench (Int32)
Admin /sim spawnalltrees /alltrees Spawns trees of particular ages in a row
Developer /test testspoilage /testspoilage Test spoilage merging and behavior with inventories that have restrictions, recommended to have empty inventory and not to pick anything while testing.
Developer /test spamnotifications /spamnotifications Spams aggregated notifications to the given user.
Developer /test sewage Spawns a setup for testing sewage system.
village (Boolean)
Developer /test qamode Toggle qamode on/off.
User /help /? Displays all the commands available with hidden subcommands. Accepts a string to filter commands to a search string.
language (SupportedLanguage), text (String)
Admin /objects enableadmininterface /admininterface Enable or disable admin interfaces across the game.
set (Boolean)
User /emote yes /yes Yes
Developer /test propertyclaimtool Test claiming and unclaiming property.
Admin /user energize /energize Provide a user with extra hours they can use to perform labor when exhauasted. Can be negative to remove previously granted energy.
target (User), hours (Int32)
Developer /test placegarbage Attempt to place a bunch of garbage bags in the world.
Admin /manage alert Sends an alert to everybody
alert (String)
User /economy myrecurring Display all recurring transfers for the given user
specifiedUser (User)
Developer /build store Spawns a store with storages and random trade offers.
offers (Int32), categories (Int32)
Developer /world generatestats Generates the world block stats
Developer /preset beds Spawns storage with bed items
sType (Int32)
Admin /teleport toworldposition /tp Teleport to an xyz coordinate or an xz coordinate. For two components Y is calculated automatically.
x (Int32), yOrZ (Int32), z (Int32)
Developer /test makeusers /makeusers Create test users up to the given amount (default 5)
count (Int32)
Admin /debug scanall /scanall Trigger a validity scan of all objects.
Admin /inventory give /give Give yourself an item
itemName (String), number (Int32)
Developer /test placeobjects Attempts placing all objects in the world
User /manage playtime /playtime Lists the playtimes for a given user, or yourself if none passed.
other (User)
Admin /user exhaust /exhaust Force a user to be exhausted for the remainder of the day.
target (User)
Admin /sim unpollute Unpollute an area. Remove dead plants and replace dirt on grass blocks.
fullReplacement (Boolean), radius (Int32)
Developer /build shuffleobjects Spawns a large number of random WorldObjects.
count (Int32)
Admin /sim dinnerbell Makes all animals hungry.
Admin /objects add Add an object of the give type.
typeName (String)
Admin /build road /road Spawns a road
length (Int32), width (Int32), buildTypeVal (Int32), bottomType (Int32), flatRoad (Boolean)
Developer /test foldouts /dbgf Generates some test combinations of foldout lists. Can optionally set the level of nesting.
nestingIterations (Int32)
Developer /achievements giveachive /chieve Give an achievement to the given user
achievementname (String), progress (Int32), target (User)
Developer /debug wrap /wrap Set the wrap-around-the-world count for the calling player. This is a client side effect that makes the positions after traveling around the world be shifted by world-size.
xWrap (Int32), yWrap (Int32)
User /civics listdems List each demographic and who is in it.
Developer /test exchange Spawns 2 test exchanges, one for the user and one for another user. Adds some entries, performs some tests.
Admin /skills cleartalents /notalents Resets all talents for a specialization for a player. If the skill name is empty it will remove talents from all specialization
targetUser (User), skillName (String)
Developer /test economics Spawns all the various parts of an economy.
ordersPerStore (Int32), categoriesPerStore (Int32), stores (Int32)
User /manage whoami Shows your user ID
Developer /chat channelsend Send message to channel from a specified user.
text (String), channel (Channel), fromUser (User)
Admin /inventory dumpall /dumpall Dumps all items from your inventory.
Developer /test distributionstation Creates and applies a Distribution Station.
fixedCount (Boolean), itemMax (Int32), itemDistribute (Int32), itemCountMax (Int32), carried (Boolean)
Admin /settlement addclaimpapers Add the specified quantity of claim papers to the specified settlement.
quantity (Int32), settlement (Settlement)
Developer /initialspawn updatedebug Generate debug data showing all the clusters we consider for initial points.
Admin /build stockpile Spawns a stockpile containing stacks of the listed items.
item1 (String), item2 (String), item3 (String), item4 (String), item5 (String)
Developer /test bed Spawn a bed and sleep in it.
Developer /test axesandchainsaw Test cutting trees with axe and chainsaw.
Admin /settlement addclaimstakes Add the specfied quantity of claim stakes to the specified settlement.
quantity (Int32), settlement (Settlement)
Developer /test pipes Spawns a setup for testing pipes.
Developer /sim bunnytime Spawns 100 bunnies
Admin /money setaccountowner Manually set an account creator.
account (BankAccount), target (User)
Developer /civics spawnlaws Generate some test laws.
settlement (Settlement), count (Int32)
Admin /teleport todark Teleport to the opposite side of the World
User /emote clap /clap Clap
Developer /avatar lastplayeronearth Kills all spawned dummys
Admin /teleport atob Teleports player A to player B
targetA (User), targetB (User)
User /civics elections List running elections.
Admin /skills reset Resets a specialization for a player. If the skill name is empty it will reset all specializations.
targetUser (User), skillName (String)
Admin /manage givereputation /rep Gives reputation to the given user from the given user (defaulting to self if not set).
rep (Int32), targetUser (User), ignoreLimit (Boolean), sourceUser (User)
User /emote stretch /stretch Stretch
Admin /inventory giveall /giveall Give yourself all items matching the given search.
itemName (String), number (Int32)
Admin /skills removespecialty /leveldown Removes a specialty that matches the passed string.
specialtyName (String), targetUser (User)
Developer /avatar metime Spawns passed number of clones of your avatar
count (Int32)
Admin /sim trample Tramples the surrounding ground
Developer /debug spawncars Spawn cars for physics testing
User /emote oops /oops Oops
Admin /skills removelevelfrom /removelevel Removes levels from another player. Removes from yourself if target user is empty
targetUser (User), stars (Int32)
Admin /property add Adds user to current deed (if username is not provided then adds current user)
username (String)
Developer /meteor removehours Remove meteor impact hours
hours (Single)
Admin /culture boost /boostculture Set a culture-boost to lowest tier settlement at position, or specified position. If null is passed, will take the lowest-tier settlement the user is a citizsen of, or an arbitrary settlement if they are not a citizen of any.
val (Single), settlement (Settlement)
Admin /objects edit /edit Open a display to edit any registrar object, or limit to a given type.
objectType (String)
Admin /skills levelupuser Level up a citizen by one. Default levels you up.
name (String)
User /emote salute /salute Salute
Developer /settlement spawntown /town Create a new town on this plot and add citizens.
foundTown (Boolean), makeSelfCitizenAndMayor (Boolean), newCitizenCount (Int32), newApplicantCount (Int32), newInviteeCount (Int32)
Admin /skills removepointsfrom /removepoint Remove skillpoints from another player. Removes from yourself if target user is empty
targetUser (User), stars (Int32)
Developer /preset doors Spawn storage with all type of doors
sType (Int32)
Admin /property unclaimabandoned Unclaim plots across the world where the owner hasn't logged in for X days
days (Single)
Admin /land level /level Level the terrain
x (Int32), y (Int32), blockType (String)
Admin /property ownnone Revoke your property
otherPlayer (User)
Admin /skills givepointsto Give skillpoints to another player
otherPlayer (User), number (Int32)
Admin /qa spawn /spawn Spawns item in building
itemName (String), claim (Boolean)
Admin /sim killtrees /killtrees Kills all trees in an area. Pass false to only cut them.
radius (Int32), destroy (Boolean), speciesName (String)
Developer /culture spawnwallofpictures Spawn a museum of images generating culture
textureCount (Int32), textureSize (Int32)
Admin /titles makeabandoned /makeabandoned Force a given citizen to be in the abandoned demographic (self if none passed).
Developer /skills debugedu Make education tick every frame, accepet teachers and students regardless of skills, and allow teachers to be their own students.
Admin /sim regenlayer Regenerates a world layer, restoring it to the state it would be in if the world were newly generated.
layerName (String)
Developer /skills creative /creative Remove restrictions and gives you every skill at max level.
Admin /elections forcerecalc /recalcelec Force recalculation of all elections.
Admin /skills addpointsto /addpoint Give skillpoints to another player. Give them to yourself if target user is empty
targetUser (User), stars (Int32)
Developer /test hammers Run a series of chat commands to test the game.
Developer /build toolsstore Spawns a store with storages and tools of different durability.
Developer /qa tooltipstatus Display stats on tooltip debug.
User /settlement civicpowers /civicpowers Displays your civic powers.
settlementsWhereYoureACitizenOnly (Boolean)
Developer /sim testanimalmovement /tam Spawns animals and sets target positions fot them to test animal movement.
speciesName (String), fleeSpeed (Boolean)
Admin /build buildingofmaterial /bm Spawns a building by specifying the material to use
material (String), x (Int32), y (Int32), z (Int32), roofType (Int32), createWindows (Boolean)
Developer /test placeallworldblocks Attempts placing all world block objects in the world
Developer /build tech Spawns some things (objects, blocks, etc) at a certain tech tier
tier (Int32)
User /emote laugh /laugh Laugh
Admin /sim spawnanimal /animal Spawns a number of animals
speciesName (String), count (Int32)
Developer /test testspoilagemultithread /testspoilagemultithread Test spoilage merging and behavior with inventories that have restrictions, recommended to have empty inventory and not to pick anything while testing.
Developer /qa toggle Toggles the show state of a UI, by UI prefab name
uiName (String)
Developer /sim setpollutionactive Activates/deactivates pollution layer updating.
isActive (Boolean)
Admin /meteor spawn Spawns a meteor into orbit, regardless of current disaster settings.
Developer /preset food Spawns Food items
sType (Int32)
Developer /blueprint givetestitem Generates and returns test blueprint item.
Admin /inventory addvoid Add an item to your void storage
itemName (String), number (Int32), distance (Int32)
Admin /sim removedeadplants Removes dead plants in an area.
radius (Int32), destroy (Boolean)
Admin /skills give Gives a skill matching the given name. If no target user is set, apply to self.
skillName (String), targetUser (User)
Developer /inventory fillmeup Adds random items to the user's inventory.
Admin /manage clearmaintenance Clears currently scheduled user maintenance.
User /money currencies List all currencies in the game.
Developer /meteor impact Make the meteor strike instantly.
Admin /objects remove Remove a specific object. Can specify by name or ID.
typeName (String), objectNameOrId (String)
Developer /settlement vacate /vacate Make a given citizen leave citizenship of a given town.
target (Settlement), citizen (User)
User /emote nervous /nervous Nervous
Developer /sim poorbunnies /die Kills all animals
Developer /settlement clearall /cleartowns Destroy all towns and property stakes and unclaim all property.
Developer /qa tooltipclearcache /ttc Clear server and client tooltip caches for all users.
Developer /settlement resolvecrisis /resolvecrisis Forces resolution of property crises by removing claims now. Pass individual settlement, or leave blank for 'all settlements in crisis'.
settlement (Settlement)
User /emote facepalm /facepalm Facepalm
Admin /money steamsale /gabe Give every player an amount of money
amount (Single)
Developer /sim moveto /animalmoveto The animal that's currently being debugged will move toward the specified destination (just specifify the x and z coordinates)
xDestination (Single), zDestination (Single)
Admin /sim massplant Spawns a bunch of one plant
radius (Int32), speciesName (String), growthPercent (Single), yield (Single), trees (Boolean)
Admin /sim letitfish /fish Fishing time!
count (Int32)
Admin /settlement populate /populate Fill the town on this plot with citizens.
foundTown (Boolean), newCitizenCount (Int32), newApplicantCount (Int32), newInviteeCount (Int32), makeAllActive (Boolean)
Admin /sim killplants /killplants Kills all plants in an area. Pass false to not delete them.
radius (Int32), destroy (Boolean), speciesName (String)
Developer /preset economy Spawns Economy items
sType (Int32)
Admin /sim forcecollectglobalstats /globalstats Force global stats to collect now. Updates world progress stats as well.
Developer /preset generators Spawns Generator items
sType (Int32)
Developer /chat privatesend Send private message to self from a specified user.
text (String), fromUser (User)
Admin /sim setlayer Sets a world layer to specific value or random value from range.
layerName (String), value (Single), maxValue (Single)
Developer /qa allplants Spawns all plant blocks
rows (Int32)
Developer /sim destroyedatmosphere Set the percent of a destroyed atmosphere to display, blended to over a given number of seconds.
percent (Single), time (Single)
User /emote disagree /disagree Disagree
Developer /contracts spawn Create contract board with all the contract's types
Admin /util openserverui /serverui Opens the server GUI, if the user is a local user.
Admin /sim cleardebris /cleardebris Clears debris in an area.
radius (Int32)
Admin /teleport toplayer /tpto Teleport to a citizen.
otherPlayer (User)
User /emote dance2 /dance2 Dance2
User /emote wave /wave Wave
Developer /sim animalspeed /animalspeed Set speed for nearest animal (debug)
wanderingSpeed (Single), runningSpeed (Single)
Developer /preset housing Spawns Housing items
sType (Int32)
User /emote lol /lol Lol
User /emote sleep /sleep Sleep
Developer /settlement vacateall /vacateall Make a given citizen remove all its citizens (or all settlements if none passed).
target (Settlement)
User /emote kneel /kneel Kneel
Admin /elections win Force-win an election, either with the specified candidate, or 'yes' if it's a binary election.
election (Election), winner (User)
Developer /settlement spawnsimplesettlements /sets Create a nested homestead, town, country, and federation with simple force-enabled objects.
makeSelfLeaderAndCitizen (Boolean), assignTaxes (Boolean)
User /emote shame /shame Shame
Developer /preset all Spawns All Presets (Exept hidden)
sType (Int32)
User /civics showtick Show time until the next civics tick.
Developer /craft spawncrafting Creates a craft setup where output from one thing is input to another.
Developer /settlement spawnhomestead /home Create a homestead for the passed user or a test user if null.
homesteadOwner (User)
Developer /settlement spawn /testtown Spawn a debug set of settlements.
Admin /pollute all Rains tailings from the heavens to ruin the world
Developer /civics addvotes Add a bunch of test votes to a specified election, or first election found.
election (Election), count (Int32), forceYesVote (Boolean)
Developer /elections spawncandidate /elec1 Create an active election of candidates that does nothing for testing purposes.
candidates (Int32), process (ElectionProcess)
Admin /land resetworldcaches Resets the world caches
Admin /chat clearhistoryolderthan Clean up chat history from old messages. Reduces memory usage and may improve server performance. You need to provide number of days in world time to preserve.
preserveDays (Int32)
Admin /objects forceenablenearestobject /fe Force nearest object to ignore all its requirements and always be enabled.
set (Boolean)
Developer /settlement emigrate /emigrate Make a citizen a resident of the given town. Removes them from the previous settlement.
target (Settlement), citizen (User)
Admin /sim oneshot Kills nearest animal
Admin /districts add Set the current area within a given radius to a given district (or a new district if none is passed).
radiusInPlots (Int32), district (District), map (DistrictMap)
Developer /twitch subscribe Forces a Twitch channel subscription with the EBS server
channelId (String)
User /rooms test Check the current surroundings to see if it's a room, and if not explain why not.
Admin /property ownall Claim all property
Admin /sim spawnallplants /allplants Spawns plants of particular ages in a row
count (Int32), growth1 (Single), growth2 (Single), growth3 (Single)
Developer /qa testsendmessage Send many messages
msgCount (Int32), foldOut (Boolean)
Admin /objects editbyid Edit the object with the specified ID
id (Int32)
Developer /qa testbows Test bow and arrows.
Admin /manage unmute /unmute Unmutes user by account id, steamid, slgid, or username
nameOrID (String), reason (String)
Developer /settlement placehomestead /placehomestead Force-place a settlement at current position, either yourself or a test user.
self (Boolean), abandoned (Boolean)
Developer /elections newvotebyindex /voteindex Make a new user and force a vote in the given election for the given index of the election choices.
index (Int32), election (Election)
Developer /qa servercrash A command to force the server to crash
Developer /qa runtests Run a series of chat commands to test the game.
User /emote angry /angry Angry
Developer /qa notificationstest Spam a bunch of stuff to notifications
Admin /manage maintenance Schedules an automatic shutdown
time (String), message (String), reason (String)
Admin /build resident /res Make the targeted user a resident on the deed at your current position. Use 'self' if no target asset.
targetUser (User)
Developer /qa listunobtainableitems Lists the items that cannot be crafted from some set of other items. Note that many of these are not meant to be crafted, e.g. hips and stone.
Developer /qa exceptional Throws an exception, very useful
Admin /manage removeadmin Removes user as an Admin by account id, steamid, slgid, or username
nameOrID (String), reason (String)
Admin /elections clearold Remove record of a specific election, or if none passed, all previous elections.
election (Election)
Admin /property turnon /on Turn on (default) or objects in a radiue.
on (Boolean), raidus (Single)
Developer /qa clearplayerprefs Clear all playerprefs, requires a restart to take effect.
Developer /qa allworldobjects Spawns all world objects
Admin /manage clearobjective Clears a user's objective
targetUser (User)
Developer /qa allterrain Spawns all diggable blocks
Developer /build landlord Spawn a room for a test user, make us a tenant.
Admin /meteor makevisible Make the meteor enter the targetable range, or the specified angle if one is passed in.
angle (Single)
Admin /land massinteract Uses your currently selected tool on surrounding blocks
size (Int32)
Developer /qa allconstructed Spawns all player constructible blocks
blockType (String)
Developer /preset signs Spawns storage with sign containing items
sType (Int32)
Developer /property removeinvalidownables Check deeds and remove contained ownables that do not belong to them
Admin /property unlimitedclaim /unlimitedclaim Toggles first found Claim Tool in your toolbar to claim without needing the usually required claim papers on the corresponding Claim Stake. Lasts until server restart.
Admin /property unclaim /unclaim Unclaim the plot you're standing on
Developer /qa dbtest /db Inserts records to DB to get perfomance information on it.
parallelCount (Int32), statsCountPerParallel (Int32), bulk (Boolean)
Developer /titles spawn Create a bunch of titles for testing.
number (Int32)
Admin /skills removetalent /talentdel Removes talent by name for a player
targetUser (User), talentName (String)
Admin /property removedeed Remove given deed or here currently standing if none specified.
deed (Deed)
Admin /titles giveglobalmarkerrights Allow the given user to change all world marker settlement types without permissions.
settlement (Settlement), set (Boolean)
Admin /rooms repairall Repairs all broken rooms. This command may take a long time and create heavy-load on the server, so only use it when many rooms are broken
Developer /economy payeverytick Enable debug command to pay recurring transfers every tick.
Admin /property boostdeed /boostdeed Boost the value of the given deed, or the deed at the current position if not specified. Persists across server restart.
boost (Single), deed (Deed)
Admin /districts clearmap Remove all districts from a given map.
set (DistrictMap)
Admin /profiler results Opens results page in web browser.
Developer /achievements remove Remove an achievement from the given user
achievementName (String), target (User)
Admin /profiler nettrace Runs CPU profiling using nettrace. Optionally pass duration in seconds, defaults to 60 seconds.
seconds (Int32)
Admin /profiler memory Collects memory dump.
Admin /profiler cpu Runs CPU profiling using dottrace. Optionally pass duration in seconds, defaults to 60 seconds.
seconds (Int32)
Developer /preset vehicles Spawns vehicle items
sType (Int32)
Admin /world species Shows initial spawn clusters of species
species (String)
Developer /preset scrolls Spawns SkillScrolls items
sType (Int32)
User /emote stinky /stinky Stinky
Developer /preset industrial Spawns Housing industrial items
sType (Int32)
Admin /food eat /eat Max your calories
amount (Int32)
User /emote exhausted /exhausted Exhausted
Admin /performance Runs server performance reports and dump to files. Optionally pass duration in seconds, defaults to 60 seconds.
seconds (Int32)
Admin /money addaccountmanager Adds user as manager to bank account with ID.
account (BankAccount), target (User)
Developer /preset power Spawns Power dependent items
sType (Int32)
Developer /preset mainroom Spawns Housing main room items
sType (Int32)
User /money accounts Display all bank accounts in the game.
Developer /sim addatm Add atmosphere
Developer /preset fuel Spawns Fuel items
sType (Int32)
Developer /craft setpowercost Reduces power consumption of all existing objects withing a given radius to passed value (defaults zero).
cost (Single), radius (Single)
Developer /sim followanimal /fola Toggle following the nearest animal.
set (Boolean)
Admin /sim greenthumb Spawns random plants
radius (Int32), trees (Boolean)
Developer /preset cultural Spawns Housing cultural items
sType (Int32)
Admin /money addaccountuser Adds user to bank account with ID.
account (BankAccount), target (User)
User /economy allrecurring Display all recurring transfers paid in the game
Developer /food digest Turn calories into waste
Developer /avatar customize Enables unrestricted avatar customization in game
Developer /debug reset /eden Delete all blocks above-ground that are constructed, delete all constructed world objects, remove all property, destroy all settlements and related objects.
Admin /money cancelalldebtfromplayer Cancel debt that a particular player has accumulated.
otherPlayer (String)
Developer /elections test /elecs Generate a few elections and fill all elections with random votes.
votesToAdd (Int32), twitchVotesToAdd (Int32)
Developer /preset clothes Spawns Clothing items
sType (Int32)
Admin /pollute trashcity Just in case you like living in TRASH CITY
Admin /qa showsupportedlanguages List all supported languages with short codes
User /emote dance1 /dance1 Dance1
Developer /pollute airpollutiongenerators /apgen Creates AIR POLLUTION MACHINES OF DOOM
Developer /physicsdebug Commands to aid in physics debugging.
Developer /preset resources Spawns Resources items
sType (Int32)
Admin /food work /work Spends calories
useCalories (Int32)
Developer /build techtree Builds every WorldObject in an appropriate building and fills it with fuel
Admin /objects removebyid Remove the object with the specified ID
id (Int32)
User /objects list List all objects of the given type, or 'all types' if left blank.
typeName (String)
User /emote yuck /yuck Yuck
Developer /settlement emigrateall /emigrateall Move all citizens to the target settlement, or the first found if not set.
target (Settlement)
User /emote smile /smile Smile
Admin /land removeallbut /removeallbut Removes all block types except the specified type within a specified area
blockType (String), x (Int32), y (Int32), z (Int32), isTurnToGlass (Boolean)
Admin /property removeemptydeeds Remove empty deeds
Admin /money removeaccountmanager Remove user as manager from bank account with ID.
account (BankAccount), target (User)
Admin /manage listusers Displays a list of all known users, showing username and ID.
Developer /civics makeelectedtitle Create an elected title for debugging and put in a test user.
Developer /achievements reset Remove all achievements from the given user
target (User)
Developer /meteor spawncrater Create a crater at the current position.
size (Single), addPollution (Boolean)
User /emote shy /shy Shy
Admin /sim spawnplant /plant Spawns a plant or plants in a row or grid
speciesName (String), countX (Int32), countZ (Int32), space (Int32)
Developer /sim predatorsprotected /safe Stay invisible from predators
Developer /meteor hitworldlayers Triggers world layers to act as if they were hit by a meteor.
Admin /inventory forcegive /fgive Give yourself an item (Forced, ignores restrictions)
itemName (String), number (Int32)
User /emote smirk /smirk Smirk
Developer /meteor fall Begin the meteor impact sequence
Admin /land levelcentered /levelcentered Level the terrain around user
x (Int32), y (Int32), blockType (String)
Admin /meteor destroy Destroys the meteor in orbit.
Admin /meteor addhours Adds meteor impact hours
hours (Single)
Admin /manage announce Sends an announce to all players
announce (String)
Admin /property remove Removes user from current deed (if username is not provided then removes current user)
username (String)
Admin /world clearfallentrees /clearfallentrees Removes fallen trees
Admin /manage unwhitelist Removes user from the whitelist by account id, steamid, slgid, or username
nameOrID (String), reason (String)
Developer /qa spamdb Spams database operations, in the hopes of reproducing errors or lag
numSeconds (Single), numWriteThreads (Int32)
Admin /manage unban /unban Unbans user by account id, steamid, slgid, or username
nameOrID (String), reason (String)
User /emote wonder /wonder Wonder
Developer /test interactobjects Attempts to interact with all objects in the world
Developer /preset crafting Spawns CraftingStation items
sType (Int32)
Admin /money removeaccountuser Removes user from bank account with ID.
account (BankAccount), target (User)
Admin /civics ticknow Force a tick on the civics system to happen immediately.
Admin /land remove /remove Remove block types within a specified area
blockType (String), x (Int32), y (Int32), z (Int32), isTurnToGlass (Boolean)
Admin /manage ban /ban Shows list of banned users or bans user by account id, steamid, slgid, or username. Ban forever by default with empty time. Time format: 1m, 1h, 1d, 1w.
nameOrID (String), reason (String), time (String)
Admin /land spawnrubble Rains rubble around the player.
blockTypeName (String), rubble (Int32)
Admin /network setpassword Sets the current server password
password (String)
Admin /land removenearestglobalmark /removenearestglobalmark Removes the nearest global waypoint to your current position.
Admin /build building /bt Spawns a building by specifying which tier
type (Int32), x (Int32), y (Int32), z (Int32), roofType (Int32), createWindows (Boolean)
Developer /land spawnmines /spawnmines Spawns a corridor-like tunnel that gives entrance to the mines.
corridorWidth (Int32), corridorHeight (Int32), corridorDepth (Int32), depth (Int32), levelDifferenceHeight (Int32)
Admin /land levelwithwall /levelwall Level the terrain with a wall
x (Int32), y (Int32), wallHeight (Int32), groundType (String), wallType (String)
User /initialspawn list Lists the initial spawn positions currently active.
Admin /inventory dumpselected /dumpselected Dumps all items in your selected toolbar slot.
Developer /housing addroommates /shackup Add a number of residents to the deed you're currently a resident on.
count (Int32)
User /helpful Shows all help, including sub commands.
language (SupportedLanguage)
Admin /teleport targetto Teleports otherPlayer to an xyz coordinate
otherUser (User), x (Int32), y (Int32), z (Int32)
Admin /culture describeannex /describeannex Update annex settings and describe them.
User /emote no /no No
Admin /manage setspawn Changes the spawn location to your current location
Admin /civics debug Toggle debug display of civic processing. Pass 'false' to see for only yourself.
allUsers (Boolean)
User /emote tired /tired Tired
Developer /sim noah Spawns given number of all animals
count (Int32)
Developer /sim spawnanimalmovementtestingarea /samt Spawns special area for testing animal movement.
User /emote knock /knock Knock
User /emote gross /gross Gross
User /emote frown /frown Frown
User /emote bow /bow Bow
Developer /debug break /break Trigger a breakpoint.
User /emote laydown /laydown Laydown
Admin /food crave /crave Force a craving on a given user (self if untargeted user, random food if not set)
target (User), foodName (String)
Developer /elections twitchvotes /twitchvotes Create many twitch votes with random users.
voteCount (Int32), election (Election)
Developer /elections spawnboolean /elec2 Create an active boolean election that does nothing for testing purposes.
process (ElectionProcess)
Developer /civics spawngov Create all the government objects in their needed buildings near you, ratify the constitution, and add at least one of each civics object to their tables. Pass 'false' to make the constitution not require elections to make changes.
requireElections (Boolean)
Developer /workparty spawn Spawn a work party for testing.
Admin /elections createpoll /poll Open a dialog that allow starting a poll.
Admin /property claimrect /claim Claims plots in a given rect. If you're already standing on a claim you have auth on, it will use the existing deed. Otherwise, a new deed is created.
xSide (Int32), ySide (Int32), overwriteExistingClaims (Boolean)
User /manage ignore /ignore Shows your Ignore List or adds the player to the Ignore List by the name or remove if the player is on the list already
ignoreUser (User)
Admin /skills levelup /levelup Levels up a string matching the passed skill's name to the max.
skillName (String), targetUser (User)
Developer /debug makeunderground Force the vehicle you are looking at to be underground, you need to be the physics controller of the car.
target (INetObject)
User /civics showgovernment Lists the active elements of the government.
Developer /sim raisesealevel Raises the sea level by a passed in amount. Careful with this one!
val (Single)
User /civics mydems List each demographic and the status of the specified user (using the called if none specified).
otherUser (User)


Chat Commands 0.7.5.0

Chat commands can be activated through the chat log by pressing Enter (using default key layout).

Use /help to see all chat commands available to you in-game.

Note: "[ ]" indicates a parameter is required. "( )" indicates a parameter is optional

Player Commands

Player Chat Commands
Command Description Usage Result Notes
/allaccounts Display all bank accounts in the game.
/angry Angry.
/authlevel Displays your authorization level Returns "User", "Admin", or "Developer".
/frown Frown.
/grin Grin.
/help Displays all the commands avaliable
/listadmins Displays a list of all administrators.
/mark (waypointname) Drops a waypoint at the current position. Accepts an optional text string for the waypoint. /mark
/mark Test Waypoint
Creates unnamed waypoint
Creates waypoint called "Test Waypoint"
Waypoint can be removed by clicking on it when viewing it in the world and clicking "Remove".
/players Returns a list of online players
/sim sealevel (/sea) Displays the current sea level and how much it has risen.
/smile Smile.
/testroom Check the current surroundings to see if it's a room, and if not explain why not.
/thirdperson Toggles Third Person Camera
/titlelist Lists all existing titles and info about them.
/unstuck Attempts to unstick your avatar
/util unstuckvehicle (/freecar) Attempts to unstick your vehicle Command that should help when the vehicle for some reason turned around or got stuck. Added in 8.2.6.
/useractivity Displays a list of users and when they last logged in.
/whatami View your current skill title
/whoami Shows your user ID
/yawn Yawn

Admin Commands

If you wish to use admin or developer commands, you must be added as an admin on the server (User->Config->Admins in Windows GUI).

The admin config list, blacklist, and whitelist all use player IDs. You will need to enter the proper ID when editing these lists manually. You are able to use the player's name when running the corresponding commands from inside the game.

Many server changing admin commands are not saved between server restarts. To make them persist between server restarts, change the setting in the server config file.

SLG only account use SLG ID
Steam only account use STEAMID64
SLG + Steam linked account use SLG ID

Warning! Some of the commands might not work as intended! Use all chat commands at your own risk, especially developer commands.

Admin Chat Commands
Command Description Usage Result Notes
/addtodeed Adds you to the permissions on the deed /addtodeed You now have auth on the deed you are standing on Use /removefromdeed to undo it
/admin [player] Adds a user as an Admin /admin Ecko Gives Ecko admin rights on the server
/allblocks Spawns all blocks
/allconstructed Spawns all player constructable blocks
/allplants Spawns all plant blocks
/allskills Unlocks all skills The player will receive property claim flags too.
/allterrain Spawns all diggable blocks
/allworldobjects Spawns all world objects Spawns from the player's current position in a single line heading East.
/atm Add atmosphere
/ban [player],(reason) Bans a user /ban Ecko
/ban Ecko,Breaking the rules.
Bans Ecko from the server.
Bans Ecko with the reason: "Breaking the rules."
Kicks the player if they are online when they are banned.
/bhop Toggles bunny hopping
/buildtechtree Builds every worldobject in an appropriate building and fills it with fuel Takes a while to spawn.
/bunnytime Spawns 100 Hares
/chattest Spam a bunch of stuff to chat USE WITH CAUTION. This will create 5-10 chat channels and will continue to spam until server is next shutdown/restarted.
/claimrect Claims plots in a given rect centered on the user.
/clearlaws Removes all active laws
/clearrubble (radius) Clears rubble around the player. /clearrubble
/clearrubble 10
/day Set and lock the server time to noon You can only reverse this by editing timeofdayscale in your server settings. This has a default value of 48.
/deletecontract [id] Deletes contacts by id.
/destroyedatmosphere Set the percent of a destroyed atmosphere to display, blended to over a given number of seconds
/digest
/dump Removes all items from your inventory.
/dumpcarried Removes only the items you are carrying in the carry slot.
/dumpselected Removes only the currently selected item in your inventory.
/durability (#) Set the durability of the item you are holding /durability
/durability 500
Sets the item's durability to 1.
Sets the item's durability to 500.
Can be set over the item's usual maximum durability. Causes the durability bar to extend past it's usual max limit.
/eat Max your calories Does not affect nutrition.
/fastforward (1/0) Turns the fast forward effect on or off. /fastforward 1
/fastforward 0
Starts fast forward.
Stops fast forward.
To enable sleeping in beds, you have to edit the server config.
/fly Toggles fly mode Shift to move faster, can move through objects / ground.
/give [itemname],(amount) Give yourself an item /give Lumber
/give Lumber,10
Gives the player 1 lumber.
Gives the player 10 lumber.
Will not give the player anything that they couldn't hold normally. Won't exceed the player's carrying weight.
/giveskillpoints [player],(amount) Give skillpoints to another player /giveskillpoints Ecko
/giveskillpoints Ecko,100
Gives Ecko 10 skill points.
Gives Ecko 100 skill points."
/kick [player],(reason) Kicks a user /kick Ecko
/kick Ecko,Breaking the rules
Kicks Ecko from the server.
Kicks Ecko with reason: "Breaking the rules."
Only works if the player is online.
/leader (player) Set the leader /leader
/leader Ecko
Elects the commanding player as leader.
Elects Ecko as leader.
The player will be awarded with the same items and powers as if they were elected normally.
/level [x(default=10)],[y(default=10)],[BlockType(default=GrassBlock)] Level the terrain /level
/level 50,50
Spawns an 11x11 plot of grass.
Spawns a 50x50 plot of grass.
Any terrain spawned will reach to the center of the world from whatever height the command was called.
/levelup Learns and levels up a skill and all its prerequisites.
/massinteract Uses your currently selected tool on surrounding blocks
/meteor destroy Destroys the meteor in orbit.
/meteorfall Begin the meteor impact sequence
/meteorhitworldlayers Triggers world layers to act as if they were hit by a meteor
/meteorimpact Make the meteor strike instantly
/meteorrain [count],[timeBetween],[radius] Makes meteorites rain down the sky /meteorrain
/meteorrain 20,3,10
Spawn only 1 meteorite
Spawn 20 meteorites with 3 seconds between each meteorite in a 10 blocks radius
/move [x],[y],[z] Moves you to position x, y, z; where xyz are integers.
/noah (count) /noah
/noah 5
Spawns 1 of every animal.
Spawns 5 of every animal.
/noskills Resets all skills to zero
/oneshot Kills nearest animal
/openserverui Opens the server UI Only works if the server is running in same directory as the client (e.g. single-player).
/ownall Claim all property
/ownnone (player) Revoke your property /ownnone
/ownnone Ecko
Revokes all of your property.
Gives all of your property to Ecko
USE WITH CAUTION. May crash server / kick player.
/passlaws Pass all pending laws
/polluteair Creates AIR POLLUTION MACHINES OF DOOM
/polluteco2 Creates x PPM of air pollution
/polluteworld Rains tailings from the heavens to ruin the world
/poorbunnies Kills all animals USE WITH CAUTION. May crash server / kick player.
/record Toggles record mode Prevents animals from running from the player. Enables recording mode.
/regenlayer Regenerates a world layer, restoring it to the state it would be in if the world were newly generated
/remove [BlockType], (x), (y), (z) Removes the given block type from the area relative to the player /remove DirtBlock, 100, 100, 100 Removes Dirt from a 100-block cube Can use "soil" as BlockType to remove Dirt, Sand, etc. together.
/removeadmin [player] Removes a user as an Admin /removeadmin Ecko Takes away Ecko's admin status
/removefromdeed Removes you from the permissions on the deed /removefromdeed You no longer have auth on the deed you are standing on Opposite of /addtodeed
/repairallrooms Reinitialize all rooms that have broken and don't contribute to the housing score.
/repopulate Regenerates eco population
/setpowercost Reduces power consumption of all existing objects within a given radius to passed value (defaults zero).
/setreputation [player],(reputation) A command to set the user's reputation /setreputation Ecko
/setreputation Ecko,10
Sets Ecko's reputation to 0.
Sets Ecko's reputation to 10.
/setreputationrelative [target player],[source player],(reputation) Set the user's reputation relative to another
/setspawn Changes the spawn location you your current location The spawn location set by this command is not saved between server restarts. To make it persist between server restarts, change the spawn location in the server config file.
/shuffle (x),(y)
/skillpoints (amount) Give yourself skill points /skillpoints
/skillpoints 50
Gives the commanding player 10,000 skill points.
Gives the commanding player 50 skill points.
/skillrate (rate) Displays or sets the current skill rate multiplier /skillrate
/skillrate 2
Displays the current skill rate.
Chnages the current skill rate to 2.
Announces changed skill rate to everyone on the server.
/spawnanimal (species),(count) Spawns a number of animals /spawnanimal
/spawnanimal Wolf
/spawnanimal Elk,10
Spawn a Hare.
Spawns a Wolf.
Spawns 10 Elk.
/spawnbed Spawns a bed in a house and puts you to sleep.
/spawnbuilding (building type(0-5)),(x),(y),(z),(roof type(0-2)),(windows(true-false)) Spawns a building /spawnbuilding 4,10,5,10,1,1 Spawns a Corrugated steel building 10 wide, 5 high, 10 long, flat roof, with windows For building type: 0=log, 1=mortared stone, 2=lumber, 3=brick, 4=corrugated steel, 5=concrete. For rooftype: 0=block roof, 1=flat roof, 2=pointed roof. For windows: 0=no windows, 1=windows
/spawncrafting Creates a craft setup where output from one thing is input to another.
/spawncrater Create a crater at the current position
/spawneconomy Attempts to build an economy USE WITH CAUTION. May crash server / kick player.
/spawnfullstockpile Generate a full stockpile
/spawnlasers Spawns the end-game lasers and power supplies, and drops thier power needs.
/meteor spawn Spawns a meteor into orbit, regardless of current disaster settings.
/spawnplant (species),(count) Spawns a plant or plants in a row with increasing ages /spawnplant
/spawnplant Tomato
/spawnplant Beet,10
Spawns a Birch tree.
Spawns a Tomato plant.
Spawns 10 Beet plants.
/spawnroad (length), (width), (road type) Spawns a road Road type Dirt by default only use length for Dirt Road, 1=Stone, 2=Concrete. will spawn up hill ramps, does not spawn downhill, only single block drop.
/spawntech (tech level 1-4) Spawns 4 buildings and road /spawntech 1 Spawns a road and four log buildings with crafting stations (Workbench, Research Table, Wainwright Table and Carpentry Table) in them. Also gives all players 200 Skill Points. Tech level changes by building type. 1=wood, 2=Brick, 3=CRASHS GAME 4=Steel
/spawnvillage [building type(0-5)],[quantity] Spawns a village /spawnvillage 2,3 spawns 3 lumber buildings For building type: 0=log, 1=mortared stone, 2=lumber, 3=brick, 4=corrugated steel, 5=concrete.
/steamsale (amount) Give every player an amount of money /steamsale
/steamsale 40
Gives each player 1000.
Gives each player 40.
Gives each player the amount for each currency on the server.
/targetowner (player) Change owner of current target /targetowner
/targetowner Deantwo
Changes ownership of target vehicle to you.
Change ownership of the target vehicle to Deantwo.
change ownership of a targeted vehicle. Aim and the vehicle and use the command. Specify a player if wanting to change its ownership to someone else.
/tax (amount) Tax all players an amount of money /tax
/tax 40
Taxes all players for 1000.
Taxes all players for 40.
Taxes each player the amount for each currency on the server.
/teleport (x),(y),(z) Teleport to an xyz coordinate Acts just like /move. The y parameter has no effect.
/teleportplayer [player] Teleport to a player /teleportplayer Ecko Teleports you to Ecko.
/testcontracts Creates a contract board and creates a LOT of random contracts. USE WITH CAUTION. May crash server / kick player.
/trample Tramples the surrounding ground USE WITH CAUTION. May cover entire world.
/unclaim Unclaim the plot you're standing on Does not return property claim flags.
/unclaimabandoned [number] Unclaims land plots owned by players that havent logged in for a given number of days. /unclaimabandoned 1 Unclaims all land plots owned by players who last logged in 24 hours ago or more. Use /useractivity to check how long users have been absent.
/vomit Empties your stomach Note: Only emptying calories (7.2.5)
/warnuser [player],(message) Sends a warning to a player /warn Ecko
/warn Ecko,Don't do that!
Sends a warning to Ecko.
Sends Ecko a warning with the message: "Don't do that!"
Only works if the player is online.
/whatami View your current skill title
/whitelist [player] Adds a user to the whitelist. /whitelist Ecko Adds Ecko to the whitelist.
/whois [player] Shows the user ID of the requested user. /whois Ecko Displays Ecko's user ID This displays the proper ID to use for admin list, blacklist, and whitelist
/work (calories) Spends calories /work
/work 200
Spends all of your calories.
Spends 200 calories.

Developer Commands

Developer Chat Commands
Command Description Usage Result Notes
/dummy Spawns a dummy avatar
/exceptional Throws an exception, very useful
/getpathtoitem Gets the resources needed to craft something
/iodide Set radiation dose to 0
/irradiate Max out player radiation dose
/lastplayeronearth Kills all spawned dummys
/listunobtainableitems Lists the items that cannot be crafted from some set of other items. Note that many of these are not meant to be crafted, e.g. hips and stone
/metime Spawns a clone of your avatar
/resettutorial Resets the tutorial, including record of given items (which menu option does not do)
/spawnbed Spawns a bed in a house and puts you to sleep.
/spawnspecies Spawns a given species near the player, defaulting to a cedar
/teleporttarget Teleports otherPlayer to an xyz coordinate
/teleporttargetplayer Teleports player A to player B
/toggle [uiName] Toggles the show state of a UI, by UI prefab name

Gallery