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	<id>https://wiki.play.eco/en/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=JasonSkillman</id>
	<title>Eco - English Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.play.eco/en/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=JasonSkillman"/>
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	<updated>2026-06-04T00:24:29Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.play.eco/en/index.php?title=Terrain_Editor&amp;diff=7204</id>
		<title>Terrain Editor</title>
		<link rel="alternate" type="text/html" href="https://wiki.play.eco/en/index.php?title=Terrain_Editor&amp;diff=7204"/>
		<updated>2021-05-10T23:05:17Z</updated>

		<summary type="html">&lt;p&gt;JasonSkillman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The terrain previewer tool can be used to preview how a world will look using the provided property panel.&lt;br /&gt;
&lt;br /&gt;
This tool can be found on the server by navigating to {{Key|WorldGenerator/Terrain Previewer}}. For version 9.4 and greater only.&lt;br /&gt;
&lt;br /&gt;
[[File:Terrain_previewer.png|800px|none|Terrain_previewer]]&lt;br /&gt;
&lt;br /&gt;
== The Viewer ==&lt;br /&gt;
&lt;br /&gt;
The main viewer on the left shows the current preview of the world with the current settings. A biome legend is also shown adjacent to the terrain map. This should help give you a better idea on how your world will be generated before creating it.&lt;br /&gt;
&lt;br /&gt;
[[File:Terrain previewer terrain map.png|400px|none]]&lt;br /&gt;
&lt;br /&gt;
Other map layers can also be viewed by switching tabs on the top of the viewer. The three current maps you can view are {{Key|Terrain}}, {{Key|Height}}, and {{Key|Rivers &amp;amp; Lakes}}.&lt;br /&gt;
&lt;br /&gt;
[[File:Terrain previewer height map.png|300px|none]]&lt;br /&gt;
[[File:Terrain previewer water map.png|300px|none]]&lt;br /&gt;
&lt;br /&gt;
All images in the viewer can also be saved by right clicking on the map and selecting `Save`.&lt;br /&gt;
&lt;br /&gt;
== Properties ==&lt;br /&gt;
The property panel can be found on the right-hand side and houses all the setting needed to change the terrain.&lt;br /&gt;
&lt;br /&gt;
[[File:Terrain previewer properties.png|300px|none]]&lt;br /&gt;
&lt;br /&gt;
This is where the world seed can be changed to get a different map layout. After changing the properties, you will have to update the viewer. You can do this by clicking the `Update Preview` button below the main viewer. The viewer will then process and load in the new map. To quickly change the world seed, you can press the {{Key|Randomize Seed}} button.&lt;br /&gt;
&lt;br /&gt;
Note: You will have to wait until the new world has been created before viewing it. It is also recommended to wait until the world has finished before generating another one.&lt;br /&gt;
&lt;br /&gt;
=== Reset to default settings ===&lt;br /&gt;
If you want to reset your terrain editor settings follow these steps.&lt;br /&gt;
&lt;br /&gt;
# Close the server if it is running.&lt;br /&gt;
# Navigate to the {{Key|Configs}} folder and delete the {{Key|WorldGenerator.eco}} file.&lt;br /&gt;
# Restart the server.&lt;br /&gt;
&lt;br /&gt;
== Creating a new world ==&lt;br /&gt;
These steps show you how to generate a new world based on the current world previewer settings.&lt;br /&gt;
&lt;br /&gt;
# Set the world seed and any other properties/settings and make sure you are happy with the current preview.&lt;br /&gt;
# Click on the {{Key|Open Storage}} button to open {{Key|File Explorer}}. &#039;&#039;This is where the current server world is located.&#039;&#039;&lt;br /&gt;
# Close the server instance. You will not be able to delete the current world while the server is running.&lt;br /&gt;
# Delete the current world files. Ex. {{Key|Game.eco}}, {{Key|Game.db}}, {{Key|Game-log.db}}&lt;br /&gt;
# Restart the server and the new world will be created based on the properties.&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
Here are a few examples of worlds being created with this tool.&lt;br /&gt;
&lt;br /&gt;
==== Seed: 814189664 ====&lt;br /&gt;
&lt;br /&gt;
[[File:Terrain previewer 814189664 preview.png|300px|none]]&lt;br /&gt;
[[File:Terrain previewer 814189664 world.png|450px|none]]&lt;br /&gt;
&lt;br /&gt;
==== Seed: 814189665 ====&lt;br /&gt;
&lt;br /&gt;
[[File:Terrain previewer 814189665 preview.png|300px|none]]&lt;br /&gt;
[[File:Terrain previewer 814189665 world.png|450px|none]]&lt;/div&gt;</summary>
		<author><name>JasonSkillman</name></author>
	</entry>
	<entry>
		<id>https://wiki.play.eco/en/index.php?title=Server&amp;diff=7202</id>
		<title>Server</title>
		<link rel="alternate" type="text/html" href="https://wiki.play.eco/en/index.php?title=Server&amp;diff=7202"/>
		<updated>2021-05-09T20:52:36Z</updated>

		<summary type="html">&lt;p&gt;JasonSkillman: /* Guides */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Server_Console_0.7.0.4.jpg|Server console in Windows 10, Eco version 0.7.0.4|thumb|600px]]&lt;br /&gt;
A [[server]] is an [[Eco]] world that is generated by a local or remote computer. To play Eco, you must join a server or start your own. Each server is a distinct world.&lt;br /&gt;
&lt;br /&gt;
Players can also configure a locally hosted server to be visible to the public on the in-game server browser. Even non-listed servers can also be found by players that know the server IP address and port.&lt;br /&gt;
&lt;br /&gt;
Server administrators may configure various [[world]] attributes, such as the size of their world, rate of skill gain, and player starting conditions.&lt;br /&gt;
&lt;br /&gt;
The Eco server can be run through Steam directly. Go to Library -&amp;gt; Tools -&amp;gt; Eco Server to download and launch the server. Note that the server is also included in the Steam client download, so players wishing to play single-player don&#039;t need to download the server separately.&lt;br /&gt;
&lt;br /&gt;
Steam is not required to run an Eco server. The server can also be downloaded directly from the [https://play.eco Strange Loop Games website]&lt;br /&gt;
&lt;br /&gt;
Since running an Eco server is demanding for computer hardware, and the server must always be running to be playable, many players choose to rent dedicated servers from hosting services.&lt;br /&gt;
== Server Browser ==&lt;br /&gt;
{{Main|Server Browser}}&lt;br /&gt;
An improved [[Server Browser]] was introduced in Eco Beta release 7. Clicking &amp;quot;New Game&amp;quot; in the main menu will bring it up. The browser allows players to select between several types of worlds, as well as browse all available servers.&lt;br /&gt;
&lt;br /&gt;
Players can also choose to host solo or private worlds, though it is not recommended, especially for new players.&lt;br /&gt;
== Guides ==&lt;br /&gt;
* [[System Requirements]] for a server. (Located at the bottom of the page following the link)&lt;br /&gt;
* [[Setting Up a Server]] for a basic guide to downloading, running, and updating the server.&lt;br /&gt;
* [[Setting Up a Server (advanced)]] for a more detailed guide on server configuration and troubleshooting.&lt;br /&gt;
* [[Updating a Server]] for instructions on how to manually update a server and migrate a saved world.&lt;br /&gt;
* [[Server Management]] for a few basic management tips.&lt;br /&gt;
* [[Server Configuration]] for a guide to configuring and modding the server.&lt;br /&gt;
* [[Chat Commands]] for a list of admin-only commands that can be used in the game client.&lt;br /&gt;
* [[RCON]] for documentation on Eco&#039;s RCON support.&lt;br /&gt;
* [[Terrain Editor]] for documentation on how to use the server&#039;s Terrain Editor tool.&lt;br /&gt;
[[de:Server]]&lt;br /&gt;
[[Category: Guide Pages]]&lt;br /&gt;
[[Category: Server management| ]]&lt;/div&gt;</summary>
		<author><name>JasonSkillman</name></author>
	</entry>
	<entry>
		<id>https://wiki.play.eco/en/index.php?title=Terrain_Editor&amp;diff=7201</id>
		<title>Terrain Editor</title>
		<link rel="alternate" type="text/html" href="https://wiki.play.eco/en/index.php?title=Terrain_Editor&amp;diff=7201"/>
		<updated>2021-05-09T20:51:31Z</updated>

		<summary type="html">&lt;p&gt;JasonSkillman: /* Terrain Editor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The terrain previewer tool can be used to preview how a world will look using the provided property panel.&lt;br /&gt;
&lt;br /&gt;
This tool can be found on the server by navigating to {{Key|WorldGenerator/Terrain Previewer}}.&lt;br /&gt;
&lt;br /&gt;
[[File:Terrain_previewer.png|800px|none|Terrain_previewer]]&lt;br /&gt;
&lt;br /&gt;
== The Viewer ==&lt;br /&gt;
&lt;br /&gt;
The main viewer on the left shows the current preview of the world with the current settings. A biome legend is also shown adjacent to the terrain map. This should help give you a better idea on how your world will be generated before creating it.&lt;br /&gt;
&lt;br /&gt;
[[File:Terrain previewer terrain map.png|400px|none]]&lt;br /&gt;
&lt;br /&gt;
Other map layers can also be viewed by switching tabs on the top of the viewer. The three current maps you can view are {{Key|Terrain}}, {{Key|Height}}, and {{Key|Rivers &amp;amp; Lakes}}.&lt;br /&gt;
&lt;br /&gt;
[[File:Terrain previewer height map.png|300px|none]]&lt;br /&gt;
[[File:Terrain previewer water map.png|300px|none]]&lt;br /&gt;
&lt;br /&gt;
All images in the viewer can also be saved by right clicking on the map and selecting `Save`.&lt;br /&gt;
&lt;br /&gt;
== Properties ==&lt;br /&gt;
The property panel can be found on the right-hand side and houses all the setting needed to change the terrain.&lt;br /&gt;
&lt;br /&gt;
[[File:Terrain previewer properties.png|300px|none]]&lt;br /&gt;
&lt;br /&gt;
This is where the world seed can be changed to get a different map layout. After changing the properties, you will have to update the viewer. You can do this by clicking the `Update Preview` button below the main viewer. The viewer will then process and load in the new map. To quickly change the world seed, you can press the {{Key|Randomize Seed}} button.&lt;br /&gt;
&lt;br /&gt;
Note: You will have to wait until the new world has been created before viewing it. It is also recommended to wait until the world has finished before generating another one.&lt;br /&gt;
&lt;br /&gt;
=== Reset to default settings ===&lt;br /&gt;
If you want to reset your terrain editor settings follow these steps.&lt;br /&gt;
&lt;br /&gt;
# Close the server if it is running.&lt;br /&gt;
# Navigate to the {{Key|Configs}} folder and delete the {{Key|WorldGenerator.eco}} file.&lt;br /&gt;
# Restart the server.&lt;br /&gt;
&lt;br /&gt;
== Creating a new world ==&lt;br /&gt;
These steps show you how to generate a new world based on the current world previewer settings.&lt;br /&gt;
&lt;br /&gt;
# Set the world seed and any other properties/settings and make sure you are happy with the current preview.&lt;br /&gt;
# Click on the {{Key|Open Storage}} button to open {{Key|File Explorer}}. &#039;&#039;This is where the current server world is located.&#039;&#039;&lt;br /&gt;
# Close the server instance. You will not be able to delete the current world while the server is running.&lt;br /&gt;
# Delete the current world files. Ex. {{Key|Game.eco}}, {{Key|Game.db}}, {{Key|Game-log.db}}&lt;br /&gt;
# Restart the server and the new world will be created based on the properties.&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
Here are a few examples of worlds being created with this tool.&lt;br /&gt;
&lt;br /&gt;
==== Seed: 814189664 ====&lt;br /&gt;
&lt;br /&gt;
[[File:Terrain previewer 814189664 preview.png|300px|none]]&lt;br /&gt;
[[File:Terrain previewer 814189664 world.png|450px|none]]&lt;br /&gt;
&lt;br /&gt;
==== Seed: 814189665 ====&lt;br /&gt;
&lt;br /&gt;
[[File:Terrain previewer 814189665 preview.png|300px|none]]&lt;br /&gt;
[[File:Terrain previewer 814189665 world.png|450px|none]]&lt;/div&gt;</summary>
		<author><name>JasonSkillman</name></author>
	</entry>
	<entry>
		<id>https://wiki.play.eco/en/index.php?title=Installing_the_ModKit&amp;diff=6545</id>
		<title>Installing the ModKit</title>
		<link rel="alternate" type="text/html" href="https://wiki.play.eco/en/index.php?title=Installing_the_ModKit&amp;diff=6545"/>
		<updated>2021-04-15T18:08:59Z</updated>

		<summary type="html">&lt;p&gt;JasonSkillman: Install the ModKit: Add Unity version info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Get the ModKit ==&lt;br /&gt;
# Log in to play.eco&lt;br /&gt;
# If not already on account page, click your icon in the top right.&lt;br /&gt;
# Click on &amp;quot;ModKit&amp;quot; in the &amp;quot;Game Download section&amp;quot;&lt;br /&gt;
# Unzip the ModKit to a folder on your computer.&lt;br /&gt;
== Install the ModKit ==&lt;br /&gt;
# Check the ProjectVersion.txt file in the ModKit folder, you will need a version that matches the year and first number exactly, but matching or higher than the third is ok.&lt;br /&gt;
# Install Unity if necessary&lt;br /&gt;
# Create a new Unity project, selected &amp;quot;3D&amp;quot; as the template.&lt;br /&gt;
# Click on the &amp;quot;Assets&amp;quot; menu, then &amp;quot;Import Package&amp;quot;, then &amp;quot;Custom Package...&amp;quot;. Select EcoModKit.unitypackage in the ModKit folder and press &amp;quot;Open&amp;quot;, then select &amp;quot;Import&amp;quot;.&lt;br /&gt;
# Select the &amp;quot;Window&amp;quot; menu, then click &amp;quot;Open Package Manager&amp;quot;. If in the top left it says &amp;quot;In Project&amp;quot;, click it and select &amp;quot;Unity Registry&amp;quot;. Select &amp;quot;Collections&amp;quot; from the list and then click &amp;quot;Install&amp;quot; down the bottom right. &lt;br /&gt;
## Unity 2019.x: If you don&#039;t see the &amp;quot;Collections&amp;quot; package then you will have to turn on &amp;quot;Preview packages&amp;quot;. Look for the &amp;quot;Advanced&amp;quot; drop down button in the &amp;quot;Package manager&amp;quot; and check &amp;quot;Show preview packages&amp;quot;.&lt;br /&gt;
## Unity 2020.x: In this version of Unity some packages are hidden entirely. You can install the package by clicking on the add(plus) button in the &amp;quot;package manager&amp;quot; windows and click &amp;quot;Add package from git URL&amp;quot;. Next input &amp;quot;com.unity.collections&amp;quot; and click add.&lt;br /&gt;
# You are now ready to go!&lt;br /&gt;
[[Category: Modding]]&lt;/div&gt;</summary>
		<author><name>JasonSkillman</name></author>
	</entry>
	<entry>
		<id>https://wiki.play.eco/en/index.php?title=Installing_the_ModKit&amp;diff=6544</id>
		<title>Installing the ModKit</title>
		<link rel="alternate" type="text/html" href="https://wiki.play.eco/en/index.php?title=Installing_the_ModKit&amp;diff=6544"/>
		<updated>2021-04-15T16:53:32Z</updated>

		<summary type="html">&lt;p&gt;JasonSkillman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Get the ModKit ==&lt;br /&gt;
# Log in to play.eco&lt;br /&gt;
# If not already on account page, click your icon in the top right.&lt;br /&gt;
# Click on &amp;quot;ModKit&amp;quot; in the &amp;quot;Game Download section&amp;quot;&lt;br /&gt;
# Unzip the ModKit to a folder on your computer.&lt;br /&gt;
&lt;br /&gt;
== Install the ModKit ==&lt;br /&gt;
# Check the ProjectVersion.txt file in the ModKit folder, you will need a version that matches the year and first number exactly, but matching or higher than the third is ok.&lt;br /&gt;
# Install Unity if necessary&lt;br /&gt;
# Create a new Unity project, selected &amp;quot;3D&amp;quot; as the template.&lt;br /&gt;
# Click on the &amp;quot;Assets&amp;quot; menu, then &amp;quot;Import Package&amp;quot;, then &amp;quot;Custom Package...&amp;quot;. Select EcoModKit.unitypackage in the ModKit folder and press &amp;quot;Open&amp;quot;, then select &amp;quot;Import&amp;quot;.&lt;br /&gt;
# Select the &amp;quot;Window&amp;quot; menu, then click &amp;quot;Open Package Manager&amp;quot;. If in the top left it says &amp;quot;In Project&amp;quot;, click it and select &amp;quot;Unity Registry&amp;quot;. Select &amp;quot;Collections&amp;quot; from the list and then click &amp;quot;Install&amp;quot; down the bottom right. If you don&#039;t see the &amp;quot;Collections&amp;quot; package then you will have to turn on &amp;quot;Preview packages&amp;quot;. Look for the &amp;quot;Advanced&amp;quot; drop down button in the &amp;quot;Package manager&amp;quot; and check &amp;quot;Show preview packages&amp;quot;&lt;br /&gt;
# You are now ready to go!&lt;br /&gt;
[[Category: Modding]]&lt;/div&gt;</summary>
		<author><name>JasonSkillman</name></author>
	</entry>
	<entry>
		<id>https://wiki.play.eco/en/index.php?title=Installing_the_ModKit&amp;diff=6543</id>
		<title>Installing the ModKit</title>
		<link rel="alternate" type="text/html" href="https://wiki.play.eco/en/index.php?title=Installing_the_ModKit&amp;diff=6543"/>
		<updated>2021-04-15T16:41:21Z</updated>

		<summary type="html">&lt;p&gt;JasonSkillman: Install the ModKit: Add &amp;quot;Show preview package&amp;quot; info.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Get the ModKit ==&lt;br /&gt;
# Log in to play.eco&lt;br /&gt;
# If not already on account page, click your icon in the top right.&lt;br /&gt;
# Click on &amp;quot;ModKit&amp;quot; in the &amp;quot;Game Download section&amp;quot;&lt;br /&gt;
# Unzip the ModKit to a folder on your computer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GitHub (Alternative)&lt;br /&gt;
# The ModKit may also be cloned/downloaded from GitHub https://github.com/StrangeLoopGames/EcoModKit&lt;br /&gt;
# Click the green &amp;quot;Code&amp;quot; button and copy the git URL.&lt;br /&gt;
# Clone the project using GitHub Desktop or any other git client.&lt;br /&gt;
== Install the ModKit ==&lt;br /&gt;
# Check the ProjectVersion.txt file in the ModKit folder, you will need a version that matches the year and first number exactly, but matching or higher than the third is ok.&lt;br /&gt;
# Install Unity if necessary&lt;br /&gt;
# Create a new Unity project, selected &amp;quot;3D&amp;quot; as the template.&lt;br /&gt;
# Click on the &amp;quot;Assets&amp;quot; menu, then &amp;quot;Import Package&amp;quot;, then &amp;quot;Custom Package...&amp;quot;. Select EcoModKit.unitypackage in the ModKit folder and press &amp;quot;Open&amp;quot;, then select &amp;quot;Import&amp;quot;.&lt;br /&gt;
# Select the &amp;quot;Window&amp;quot; menu, then click &amp;quot;Open Package Manager&amp;quot;. If in the top left it says &amp;quot;In Project&amp;quot;, click it and select &amp;quot;Unity Registry&amp;quot;. Select &amp;quot;Collections&amp;quot; from the list and then click &amp;quot;Install&amp;quot; down the bottom right. If you don&#039;t see the &amp;quot;Collections&amp;quot; package then you will have to turn on &amp;quot;Preview packages&amp;quot;. Look for the &amp;quot;Advanced&amp;quot; drop down button in the &amp;quot;Package manager&amp;quot; and check &amp;quot;Show preview packages&amp;quot;&lt;br /&gt;
# You are now ready to go!&lt;br /&gt;
[[Category: Modding]]&lt;/div&gt;</summary>
		<author><name>JasonSkillman</name></author>
	</entry>
	<entry>
		<id>https://wiki.play.eco/en/index.php?title=Installing_the_ModKit&amp;diff=6542</id>
		<title>Installing the ModKit</title>
		<link rel="alternate" type="text/html" href="https://wiki.play.eco/en/index.php?title=Installing_the_ModKit&amp;diff=6542"/>
		<updated>2021-04-15T16:33:15Z</updated>

		<summary type="html">&lt;p&gt;JasonSkillman: Get the ModKit: Update to add current GitHub link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Get the ModKit ==&lt;br /&gt;
# Log in to play.eco&lt;br /&gt;
# If not already on account page, click your icon in the top right.&lt;br /&gt;
# Click on &amp;quot;ModKit&amp;quot; in the &amp;quot;Game Download section&amp;quot;&lt;br /&gt;
# Unzip the ModKit to a folder on your computer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GitHub (Alternative)&lt;br /&gt;
&lt;br /&gt;
# The ModKit may also be cloned/downloaded from GitHub https://github.com/StrangeLoopGames/EcoModKit&lt;br /&gt;
# Click the green &amp;quot;Code&amp;quot; button and copy the git URL.&lt;br /&gt;
# Clone the project using GitHub Desktop or any other git client.&lt;br /&gt;
&lt;br /&gt;
== Install the ModKit ==&lt;br /&gt;
# Check the ProjectVersion.txt file in the ModKit folder, you will need a version that matches the year and first number exactly, but matching or higher than the third is ok.&lt;br /&gt;
# Install Unity if necessary&lt;br /&gt;
# Create a new Unity project, selected &amp;quot;3D&amp;quot; as the template.&lt;br /&gt;
# Click on the &amp;quot;Assets&amp;quot; menu, then &amp;quot;Import Package&amp;quot;, then &amp;quot;Custom Package...&amp;quot;. Select EcoModKit.unitypackage in the ModKit folder and press &amp;quot;Open&amp;quot;, then select &amp;quot;Import&amp;quot;.&lt;br /&gt;
# Select the &amp;quot;Window&amp;quot; menu, then click &amp;quot;Open Package Manager&amp;quot;. If in the top left it says &amp;quot;In Project&amp;quot;, click it and select &amp;quot;Unity Registry&amp;quot;. Select &amp;quot;Collections&amp;quot; from the list and then click &amp;quot;Install&amp;quot; down the bottom right.&lt;br /&gt;
# You are now ready to go!&lt;br /&gt;
[[Category: Modding]]&lt;/div&gt;</summary>
		<author><name>JasonSkillman</name></author>
	</entry>
</feed>