Modul:Localization/data

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Die Dokumentation für dieses Modul kann unter Modul:Localization/data/Doku erstellt werden

return {
  msgs = {
    ['%'] = {'%'},
    ['%s Recipes'] = {'%s Rezepte'},
    ['%s Tag'] = {'%s Tag'},
    ['%s at %sL'] = {'%s zu %sL'},
    ['%s per 100 cals'] = {'%s pro 100 cal'},
    ['ALL ROOM VALUE LOST'] = {'Gesamten Wohnwert verloren'},
    ['Advanced  Research'] = {'Advanced  Research'},
    ['Backpack'] = {'Rucksack'}, -- Needs to match game ItemData
    ['Basic  Research'] = {'Basic  Research'},
    ['Bathroom'] = {'Badezimmer'}, -- Needs to match game ItemData
    ['Bedroom'] = {'Schlafzimmer'}, -- Needs to match game ItemData
    ['Block Items'] = {'Block Gegenstände'},
    ['Calorie'] = {'Kalorie', 'Kalorien'},
    ['Can back a currency'] = {'Kann eine Währung decken'},
    ['Carbs'] = {'Kohlenhydrate'},
    ['Carried in'] = {'Getragen in'},
    ['Collapse'] = {'Einklappen'},
    ['Crafting'] = {'Handwerk'},
    ['Crafting Recipes'] = {'Herstellungsrezepte'},
    ['Crafting Station'] = {'Handwerksstation'},
    ['Crafting Time<br>(mins)'] = {'Herstellungszeit<br>(Minuten)'},
    ['Created at'] = {'Hergestellt in'},
    ['Decoration'] = {'Decoration'}, -- Needs to match game ItemData
    ['Description'] = {'Beschreibung'},
    ['Dim. Return %'] = {'Abnehmender Ertrag in %'},
    ['Dimensions (X,Y,Z)'] = {'Abmessungen (X,Y,Z)'},
    ['Energy Produced'] = {'Energie produziert'},
    ['Energy Type'] = {'Energietyp'},
    ['Energy Used'] = {'Energie verbraucht'},
    ['Expand'] = {'Ausklappen'},
    ['Fat'] = {'Fett'},
    ['Food'] = {'Nahrung'},
    ['Fuel'] = {'Kraftstoff'},
    ['Fuel energy'] = {'Kraftstoffenergie'},
    ['Fuels Used'] = {'Kraftstoffe'},
    ['Furniture Type'] = {'Möbeltyp'},
    ['General'] = {'Allgemein'}, -- Needs to match game ItemData
    ['Grid Radius'] = {'Gitterradius'},
    ['Hands'] = {'Hände'}, -- Needs to match game ItemData
    ['Has Variants'] = {'Hat Varianten'},
    ['Housing'] = {'Haus'},
    ['ID'] = {'ID', 'IDs'},
    ['ID Number'] = {'ID-Nummer'},
    ['Improve Gathering'] = {'Sammeln verbessern'},
    ['Industrial'] = {'Industrial'}, -- Needs to match game ItemData
    ['Input'] = {'Eingang'},
    ['Inventory Max Weight'] = {'Inventar Max. Gewicht'},
    ['Inventory Slots'] = {'Inventarplätze'},
    ['Item'] = {'Gegenstand', 'Gegenstände'},
    ['Item ID'] = {'Gegenstand-ID'},
    ['Item with the %s Tag:'] = {'Gegenstand mit dem %s Tag:', 'Gegenstände mit dem %s Tag:'},
    ['Kitchen'] = {'Küche'}, -- Needs to match game ItemData
    ['Labour Cost'] = {'Arbeitskosten'},
    ['Level'] = {'Level'},
    ['Level Needed'] = {'Level benötigt'},
    ['Liquid/Gas'] = {'Flüssigkeit/Gas'},
    ['Materials'] = {'Materialien'},
    ['Missing'] = {'Fehlt'},
    ['Modern  Research'] = {'Modern  Research'},
    ['N/A'] = {'N/A'},
    ['None'] = {'Nichts'},
    ['Note'] = {'Notiz'},
    ['Nutrients'] = {'Nährwert'},
    ['Nutrition Density'] = {'Nährwertdichte'},
    ['Object'] = {'Objekt'},
    ['Output'] = {'Ausgabe'},
    ['Placement'] = {'Platzierung'},
    ['Power'] = {'Kraft'},
    ['Protein'] = {'Protein'},
    ['Recipes at %s'] = {'Rezepte bei %s'},
    ['Road Items'] = {'Straßengegenstände'},
    ['Room Category'] = {'Raumkategorie'},
    ['Room Material'] = {'Raummaterial', 'Raummaterialien'},
    ['Room Required'] = {'Raum erforderlich'},
    ['Room Size'] = {'Raumgröße'},
    ['Sink'] = {'Spüle'}, -- Needs to match game ItemData
    ['Skill Books'] = {'Fertigkeitsbücher'}, -- Needs to match game ItemData
    ['Skill Scrolls'] = {'Skilschriftrollen'}, -- Needs to match game ItemData
    ['Stack limit'] = {'Stapellimit'},
    ['Storage'] = {'Speicher'},
    ['Tag'] = {'Tag', 'Tags'},
    ['The Infobox displays information for all Variants as they have the same stats. World Object item variants are crafted using different recipe materials which usually means the items come in a variety of different colours depending on the material used.'] = {'Die Infobox zeigt Informationen für alle Varianten, da sie die gleichen Statistiken haben. Varianten von platzierbaren Gegenständen werden hergestellt, indem verschiedene Rezeptmaterialien verwendet werden, was normalweise bedeutet, dass die Gegenstände in verschiedenen Farben verfügbar sind, abhängig vom verwendeten Material.'},
    ['Unlimited'] = {'Unbegrenzt'},
    ['Used as Currency'] = {'Verwendet als Währung'},
    ['Used at'] = {'Verwendet bei'},
    ['Used in Recipes'] = {'Wird in Rezepten verwendet'},
    ['Value'] = {'Wert'},
    ['Variants'] = {'Varianten'},
    ['Vehicle/Mobile Object'] = {'Fahrzeug/mobiles Objekt'},
    ['Vitamins'] = {'Vitamine'},
    ['Weight'] = {'Gewicht'},
    ['World  Object'] = {'Platzierbarer  Gegenstand'},
    ['World Object'] = {'Platzierbarer Gegenstand'},
    ['World Object Items'] = {'Platzierbare Gegenstände'},
    ['XP Gained'] = {'XP gewonnen'},
    ['cal'] = {'cal'},
    ['kg'] = {'kg'},
  }  
}