Modul:GetRecipes

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This module is called by Vorlage:GetRecipes, and is the entry point for modules in the system that displays crafting recipes. It takes the item passed to the template, and uses Modul:CraftingRecipes to get every recipe related to the item. The resulting list of recipes is then passed to Module:CraftingParser, and the results from CraftingParser are returned to the template.

If the template is passed, this module creates a table using details from the following Modules:


-- Module:GetRecipes (https://wiki.play.eco/en/Module:GetRecipes)
local p = {}

-- Grabs args from the parent frame
-- Trims and parses the args into a table, then returns the table
function norm()
    local origArgs = mw.getCurrentFrame():getParent().args
    local args = {}
    
    for k, v in pairs( origArgs ) do
        v = mw.text.trim( tostring( v ) )
        if v ~= '' then
            args[k] = v
        end
    end
    
    return args
end

-- Main entry point for the Module
function p.main()
    local test = ''
	
	-- get args from the Template
    local args = norm()
    
    -- assign variables for item, table, and group
    local item = args.item
    local table = args.table
    local group = args.group

    -- load list of recipes
    local completeList = require( "Module:CraftingRecipes" )
    local recipeList = completeList.recipes
    local ingredientsList = completeList.ingredients
	local productsList = completeList.products
    local tableList = completeList.tables
    
    -- initialize a table to store recipes
    local recipes = {}
	local products = {}
	local ingredients = {}
    
    -- load CraftingParser
    local parser = require( "Module:CraftingParser" )
	
    -- priority: item > table > group
    if item ~= nil then
		if productsList[item] ~= nil then
			local built = 1
			for num = 1, #productsList[item] do
				if (productsList[item][num] ~= '' and recipeList[productsList[item][num]] ~= nil) then
					products[built] = recipeList[productsList[item][num]]
					built = built + 1
				end
			end			
		end
		
		if ingredientsList[item] ~= nil then
			local built = 1
			for num = 1, #ingredientsList[item] do			
				if (ingredientsList[item][num] ~= '' and recipeList[ingredientsList[item][num]] ~= nil) then
					ingredients[built] = recipeList[ingredientsList[item][num]]
					built = built + 1
				end
			end
		end
		
       return parser.formattedItem( products, ingredients, item )
        
    elseif table ~= nil then
        for num = 1, #tableList[table] do
            recipes[num] = recipeList[tableList[table][num]]
        end

        return parser.formattedTable( recipes, table )

    else
        return 'Invalid use of parameters, please see [[Template:GetRecipes]].'
    end
end

return p