Modul:Localization/data: Unterschied zwischen den Versionen

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Zeile 42: Zeile 42:
     ['Liquid/Gas'] = {'Flüssigkeit / Gas'},
     ['Liquid/Gas'] = {'Flüssigkeit / Gas'},
     ['N/A'] = {'N/A'},
     ['N/A'] = {'N/A'},
     ['None'] = {'None'},
     ['None'] = {'Keiner'},
     ['Note'] = {'Note'},
     ['Note'] = {'Note'},
     ['Nutrients'] = {'Nutrients'},
     ['Nutrients'] = {'Nutrients'},
Zeile 51: Zeile 51:
     ['Power'] = {'Power'},
     ['Power'] = {'Power'},
     ['Protein'] = {'Protein'},
     ['Protein'] = {'Protein'},
     ['Recipes at %s'] = {'Recipes at %s'},
     ['Recipes at %s'] = {'Rezepte bei %s'},
     ['Road Items'] = {'Road Items'},
     ['Road Items'] = {'Road Items'},
     ['Room Category'] = {'Zimmerkategorie'},
     ['Room Category'] = {'Zimmerkategorie'},
Zeile 66: Zeile 66:
     ['Used as Currency'] = {'Used as Currency'},
     ['Used as Currency'] = {'Used as Currency'},
     ['Used at'] = {'Used at'},
     ['Used at'] = {'Used at'},
     ['Used in Recipes'] = {'Used in Recipes'},
     ['Used in Recipes'] = {'Wird in Rezepten verwendet'},
     ['Value'] = {'Wert'},
     ['Value'] = {'Wert'},
     ['Variants'] = {'Variants'},
     ['Variants'] = {'Variants'},

Version vom 8. März 2021, 00:31 Uhr

Die Dokumentation für dieses Modul kann unter Modul:Localization/data/Doku erstellt werden

return {
  msgs = {
    ['%'] = {'%'},
    ['%s Recipes'] = {'%s Recipes'},
    ['%s at %sL'] = {'%s at %sL'},
    ['%s per 100 cals'] = {'%s per 100 cals'},
    ['ALL ROOM VALUE LOST'] = {'Alle Zimmerwert verloren'},
    ['Block Items'] = {'Block Items'},
    ['Calorie'] = {'Calorie', 'Calories'},
    ['Can back a currency'] = {'Wird als Währung verwendet'},
    ['Carbs'] = {'Kohlenhydrate'},
    ['Carried in'] = {'Getragen'},
    ['Crafting'] = {'Crafting'},
    ['Crafting Recipes'] = {'Crafting Recipes'},
    ['Created at'] = {'Created at'},
    ['Description'] = {'Beschreibung'},
    ['Dim. Return %'] = {'Abnehmender Ertrag'},
    ['Dimensions (X,Y,Z)'] = {'Maße (X,Y,Z)'},
    ['Energy Produced'] = {'Energie produziert'},
    ['Energy Type'] = {'Energietyp'},
    ['Energy Used'] = {'Energieverbrauch'},
    ['Fat'] = {'Fett'},
    ['Food'] = {'Nahrung'},
    ['Fuel'] = {'Kraftstoffe'},
    ['Fuel energy'] = {'Kraftstoff'},
    ['Fuels Used'] = {'Kraftstoffe'},
    ['Furniture Type'] = {'Möbeltyp'},
    ['General'] = {'General'},
    ['Grid Radius'] = {'Gitterradius'},
    ['Housing'] = {'Gehäuse'},
    ['ID'] = {'ID', 'IDs'},
    ['ID Number'] = {'ID-Nummer'},
    ['Improve Gathering'] = {'Ertrag verbessern'},
    ['Industrial'] = {'Industrial'},
    ['Input'] = {'Eingang'},
    ['Inventory Max Weight'] = {'Inventar Max. Gewicht'},
    ['Inventory Slots'] = {'Inventarplätze'},
    ['Item'] = {'Item', 'Items'},
    ['Item ID'] = {'Artikel-ID'},
    ['Item with the %s Tag:'] = {'Item with the %s Tag:', 'Items with the %s Tag:'},
    ['Level'] = {'Level'},
    ['Liquid/Gas'] = {'Flüssigkeit / Gas'},
    ['N/A'] = {'N/A'},
    ['None'] = {'Keiner'},
    ['Note'] = {'Note'},
    ['Nutrients'] = {'Nutrients'},
    ['Nutrition Density'] = {'Nutrition Density'},
    ['Object'] = {'Object'},
    ['Output'] = {'Ausgabe'},
    ['Placement'] = {'Platzierung'},
    ['Power'] = {'Power'},
    ['Protein'] = {'Protein'},
    ['Recipes at %s'] = {'Rezepte bei %s'},
    ['Road Items'] = {'Road Items'},
    ['Room Category'] = {'Zimmerkategorie'},
    ['Room Material'] = {'Raummaterial', 'Raummaterialien'},
    ['Room Required'] = {'Zimmer erforderlich'},
    ['Room Size'] = {'Raumgröße'},
    ['Skill Books'] = {'Fertigkeitsbücher'},
    ['Skill Scrolls'] = {'Skilschriftrollen'},
    ['Stack limit'] = {'Stapellimit'},
    ['Storage'] = {'Speicherung'},
    ['Tag'] = {'Tag', 'Tags'},
    ['The Infobox displays information for all Variants as they have the same stats. World Object item variants are crafted using different recipe materials which usually means the items come in a variety of different colours depending on the material used.'] = {'The Infobox displays information for all Variants as they have the same stats. World Object item variants are crafted using different recipe materials which usually means the items come in a variety of different colours depending on the material used.'},
    ['Unlimited'] = {'Unbegrenzt'},
    ['Used as Currency'] = {'Used as Currency'},
    ['Used at'] = {'Used at'},
    ['Used in Recipes'] = {'Wird in Rezepten verwendet'},
    ['Value'] = {'Wert'},
    ['Variants'] = {'Variants'},
    ['Vehicle/Mobile Object'] = {'Fahrzeug / mobiles Objekt'},
    ['Vitamins'] = {'Vitamine'},
    ['Weight'] = {'Gewicht'},
    ['World  Object'] = {'World  Object'},
    ['World Object'] = {'World Object'},
    ['World Object Items'] = {'World Object Items'},
    ['cal'] = {'cal'},
    ['kg'] = {'kg'},
  }  
}