Modul:CraftingParser: Unterschied zwischen den Versionen

Aus Eco - Deutsches Wiki
Wechseln zu:Navigation, Suche
[unmarkierte Version][gesichtete Version]
Keine Bearbeitungszusammenfassung
Keine Bearbeitungszusammenfassung
 
(3 dazwischenliegende Versionen von 2 Benutzern werden nicht angezeigt)
Zeile 1: Zeile 1:
-- Module:CraftingParser (https://wiki.play.eco/en/Module:CraftingParser)
local p = {}
local p = {}


-- Grabs args from the parent frame
local Utils = require('Module:Utils')
-- Trims and parses the args into a table, then returns the table
local L = require('Module:Localization')
function norm( origArgs )
    origArgs = mw.getCurrentFrame():getParent().args
    local args = {}
   
    for k, v in pairs( origArgs ) do
        v = mw.text.trim( tostring( v ) )
        if v ~= '' then
            args[k] = v
        end
    end
   
    return args
end
 


-- Compares two recipes ( a < b ? true : false )
-- Compares two recipes ( a < b ? true : false )
function recipeCompare(a, b)
function recipeCompare(a, b)
   
 
     --not in v0.9
     --not in v0.9
     --if not a.efficiencySkills[1] and not b.efficiencySkills[1] then return false
     --if not a.efficiencySkills[1] and not b.efficiencySkills[1] then return false
Zeile 28: Zeile 15:
     --elseif a.efficiencySkills[1] > b.efficiencySkills[1] then return false
     --elseif a.efficiencySkills[1] > b.efficiencySkills[1] then return false
      
      
if (a.skillNeeds[1] ~= nil and b.skillNeeds[1] ~= nil) then  
    if (a.skillNeeds[1] ~= nil and b.skillNeeds[1] ~= nil) then  
if a.skillNeeds[1][1] < b.skillNeeds[1][1] then return true
        if a.skillNeeds[1][1] < b.skillNeeds[1][1] then  
elseif a.skillNeeds[1][1] > b.skillNeeds[1][1] then return false
            return true
elseif not a.skillNeeds[1][2] and b.skillNeeds[1][2] then return true
        elseif a.skillNeeds[1][1] > b.skillNeeds[1][1] then  
elseif a.skillNeeds[1][2] and not b.skillNeeds[1][2] then return false
            return false
elseif a.skillNeeds[1][2] and a.skillNeeds[1][2] < b.skillNeeds[1][2] then return true
        elseif not a.skillNeeds[1][2] and b.skillNeeds[1][2] then
elseif a.skillNeeds[1][2] and a.skillNeeds[1][2] > b.skillNeeds[1][2] then return false
            return true
end
        elseif a.skillNeeds[1][2] and not b.skillNeeds[1][2] then
            return false
     elseif a.defaultVariant < b.defaultVariant then return true
        elseif a.skillNeeds[1][2] and a.skillNeeds[1][2] < b.skillNeeds[1][2] then
     elseif a.defaultVariant > b.defaultVariant then return false
            return true
     else return a.defaultVariant <= b.defaultVariant
        elseif a.skillNeeds[1][2] and a.skillNeeds[1][2] > b.skillNeeds[1][2] then
            return false
        end
     elseif a.defaultVariant < b.defaultVariant then
        return true
     elseif a.defaultVariant > b.defaultVariant then
        return false
     -- else
    --    return a.defaultVariant <= b.defaultVariant
     end
     end
end
end
Zeile 79: Zeile 74:
function formatRecipes( recipes )
function formatRecipes( recipes )
   -- Sort recipes
   -- Sort recipes
   table.sort( recipes, function( a, b ) return recipeCompare( a, b ) end )
   table.sort( recipes, recipeCompare )


   return recipes
   return recipes
end
end
-- Seperates a list of recipes into two tables
function seperate( recipes, item )
    local sepRecipes = { {}, {} }
    local k = 1
    for i = 1, #recipes do
        --v0.8 if recipes[i].products[1][1] == item then
        --v0.9 need to find product in recipes[i].variants object, using pairs
      --cycle variants ingredients to build 'used in' list
        if recipes[i] ~= nil then
        if recipes[i].variants ~= nil then
        for k, v in pairs(recipes[i].variants) do
        if v.products[1][1] == item then
        table.insert( sepRecipes[1], recipes[i] )
        elseif v.products[2] ~= nil and v.products[2][1] == item then
        table.insert( sepRecipes[1], recipes[i] )
        elseif v.products[3] ~= nil and v.products[3][1] == item then
        table.insert( sepRecipes[1], recipes[i] )
elseif v.ingredients[1][2] == item then
        table.insert( sepRecipes[2], recipes[i] )
        elseif v.ingredients[2] ~= nil and v.ingredients[2][2] == item then
table.insert( sepRecipes[2], recipes[i] )
        elseif v.ingredients[3] ~= nil and v.ingredients[3][2] == item then
            table.insert( sepRecipes[2], recipes[i] )
        elseif v.ingredients[4] ~= nil and v.ingredients[4][2] == item then
            table.insert( sepRecipes[2], recipes[i] )
elseif v.ingredients[5] ~= nil and v.ingredients[5][2] == item then
            table.insert( sepRecipes[2], recipes[i] )
        elseif v.ingredients[6] ~= nil and v.ingredients[6][2] == item then
            table.insert( sepRecipes[2], recipes[i] )
        elseif v.ingredients[7] ~= nil and v.ingredients[7][2] == item then
            table.insert( sepRecipes[2], recipes[i] )
elseif v.ingredients[8] ~= nil and v.ingredients[8][2] == item then
            table.insert( sepRecipes[2], recipes[i] )
            end
        end
        end
        end
    end
    return sepRecipes
end


-- Called from Template:RecipeTable
-- Called from Template:RecipeTable
Zeile 133: Zeile 84:
function p.raw( f )
function p.raw( f )
     -- get args from the Template, parse them into recipes
     -- get args from the Template, parse them into recipes
     local recipes = frameParse( norm( f ) )
     local recipes = frameParse( Utils.normaliseArgs(f) )


     -- Format the recipes
     -- Format the recipes
Zeile 145: Zeile 96:


-- Called from Module:GetRecipes
-- Called from Module:GetRecipes
-- Calls Module:RecipTable
-- Calls Module:RecipeTable
-- Returns the wikitext returned by Module:RecipeTable
-- Returns the wikitext returned by Module:RecipeTable
function p.formattedItem( recipes, item )
function p.formattedItem( products, ingredients, item )
   
    -- Seperate recipes into crafting recipes and used in recipes
    local sepRecipes = seperate( recipes, item )
 
     -- Format the recipes, and call RecipeTable on each table
     -- Format the recipes, and call RecipeTable on each table
     local recipeTable = require( "Module:RecipeTable" )
     local recipeTable = require( "Module:RecipeTable" )
     local returnVal = '=== Crafting Recipes ===\n\n'
     local returnVal = '=== '..L.t('Crafting Recipes')..' ===\n\n'
      
      
     if #sepRecipes[1] == 0 then
     if (products ~= nil and #products ~= 0) then
         returnVal = returnVal .. "''None''\n\n=== Used in Recipes ===\n\n "
         returnVal = returnVal .. recipeTable.main( formatRecipes(products) ) .. '\n\n=== '..L.t('Used in Recipes')..' ===\n\n'       
     else
     else
         returnVal = returnVal .. recipeTable.main( formatRecipes( sepRecipes[1] ) ) .. '\n\n=== Used in Recipes ===\n\n'
         returnVal = returnVal .. "''"..L.t('None').."''\n\n=== "..L.t('Used in Recipes').." ===\n\n "
     end
     end
     if #sepRecipes[2] == 0 then
   
         returnVal = returnVal .. "''None''\n"
     if (ingredients ~= nil and #ingredients ~= 0) then
         returnVal = returnVal .. recipeTable.main( formatRecipes(ingredients) )
     else
     else
         returnVal = returnVal .. recipeTable.main( formatRecipes( sepRecipes[2] ) )
         returnVal = returnVal .. "''"..L.t('None').."''\n"     
     end
     end


Zeile 177: Zeile 125:
     -- Format the recipes, and call RecipeTable
     -- Format the recipes, and call RecipeTable
     local recipeTable = require( "Module:RecipeTable" )
     local recipeTable = require( "Module:RecipeTable" )
     local returnVal = '=== Recipes at ' .. table .. ' ===\n\n'
     local returnVal = '=== ' .. L.t('Recipes at %s'):format(table) .. ' ===\n\n'
     if #recipes == 0 then
     if #recipes == 0 then
         returnVal = returnVal .. "''None''\n"
         returnVal = returnVal .. "''"..L.t('None').."''\n"
     else
     else
         returnVal = returnVal .. recipeTable.main( formatRecipes( recipes ) )
         returnVal = returnVal .. recipeTable.main( formatRecipes( recipes ) )
Zeile 194: Zeile 142:
     -- Format the recipes, and call RecipeTable
     -- Format the recipes, and call RecipeTable
     local recipeTable = require( "Module:RecipeTable" )
     local recipeTable = require( "Module:RecipeTable" )
     local returnVal = '=== ' .. group .. ' Recipes ===\n\n'
     local returnVal = '=== ' .. L.t('%s Recipes'):format(group) .. ' ===\n\n'
     if #recipes == 0 then
     if #recipes == 0 then
         returnVal = returnVal .. "''None''\n"
         returnVal = returnVal .. "''"..L.t('None').."''\n"
     else
     else
         returnVal = returnVal .. recipeTable.main( formatRecipes( recipes ) )
         returnVal = returnVal .. recipeTable.main( formatRecipes( recipes ) )

Aktuelle Version vom 23. August 2021, 06:06 Uhr

This module contains functions for Modul:GetRecipes. It uses the following Modules:


-- Module:CraftingParser (https://wiki.play.eco/en/Module:CraftingParser)
local p = {}

local Utils = require('Module:Utils')
local L = require('Module:Localization')

-- Compares two recipes ( a < b ? true : false )
function recipeCompare(a, b)

    --not in v0.9
    --if not a.efficiencySkills[1] and not b.efficiencySkills[1] then return false
    --elseif a.efficiencySkills[1] and not b.efficiencySkills[1] then return false
    --elseif not a.efficiencySkills[1] and b.efficiencySkills[1] then return true
    --elseif a.efficiencySkills[1] < b.efficiencySkills[1] then return true
    --elseif a.efficiencySkills[1] > b.efficiencySkills[1] then return false
    
    if (a.skillNeeds[1] ~= nil and b.skillNeeds[1] ~= nil) then 
        if a.skillNeeds[1][1] < b.skillNeeds[1][1] then 
            return true
        elseif a.skillNeeds[1][1] > b.skillNeeds[1][1] then 
            return false
        elseif not a.skillNeeds[1][2] and b.skillNeeds[1][2] then
            return true
        elseif a.skillNeeds[1][2] and not b.skillNeeds[1][2] then
            return false
        elseif a.skillNeeds[1][2] and a.skillNeeds[1][2] < b.skillNeeds[1][2] then
            return true
        elseif a.skillNeeds[1][2] and a.skillNeeds[1][2] > b.skillNeeds[1][2] then
            return false
        end  
    elseif a.defaultVariant < b.defaultVariant then
        return true
    elseif a.defaultVariant > b.defaultVariant then
        return false
    -- else
    --     return a.defaultVariant <= b.defaultVariant
    end
end


-- Parses arguments into a table of recipes
function frameParse( args )
    local parsedRecipes = {}

    -- Set variables
    local dispCraftStn = tonumber( args.displayCraftStation )
    local checkImage = tonumber( args.checkForImage )

    -- Iterate over every recipe passed in
    for i = 1, args.numRecipes do
        table.insert( parsedRecipes, i, {
            ['dispCraftStn'] = dispCraftStn,
            ['checkImage'] = checkImage,
            ['craftStn'] = {args['craftStation'..i], args['craftStationImg'..i]},
            ['item1'] = {args['item'..i..'.1'], args['itemImg'..i..'.1'], args['itemNum'..i..'.1']},
            ['item2'] = {args['item'..i..'.2'], args['itemImg'..i..'.2'], args['itemNum'..i..'.2']},
            ['skillNeed'] = {args['skillNeed'..i], args['skillNeedImg'..i], args['skillLvlNeed'..i]},
            ['mater1'] = {args['material'..i..'.1'], args['materialImg'..i..'.1'], args['materialNum'..i..'.1']},
            ['mater2'] = {args['material'..i..'.2'], args['materialImg'..i..'.2'], args['materialNum'..i..'.2']},
            ['mater3'] = {args['material'..i..'.3'], args['materialImg'..i..'.3'], args['materialNum'..i..'.3']},
            ['mater4'] = {args['material'..i..'.4'], args['materialImg'..i..'.4'], args['materialNum'..i..'.4']},
            ['cTime'] = args['craftTime'..i],
            ['affSkill1'] = {args['affectSkill'..i..'.1'], args['affectSkillImg'..i..'.1']},
            ['affSkill2'] = {args['affectSkill'..i..'.2'], args['affectSkillImg'..i..'.2']},
            --TODO - construct new parts of the table here
        })
    end

    return parsedRecipes
end


-- Formats and sorts recipes
function formatRecipes( recipes )
  -- Sort recipes
  table.sort( recipes, recipeCompare )

  return recipes
end

-- Called from Template:RecipeTable
-- Calls Module:RecipeTable
-- Returns the wikitext returned by Module:RecipeTable
function p.raw( f )
    -- get args from the Template, parse them into recipes
    local recipes = frameParse( Utils.normaliseArgs(f) )

    -- Format the recipes
    recipes = formatRecipes( recipes )

    -- Call RecipeTable
    local recipeTable = require( "Module:RecipeTable" )
    return recipeTable.main( recipes )
end


-- Called from Module:GetRecipes
-- Calls Module:RecipeTable
-- Returns the wikitext returned by Module:RecipeTable
function p.formattedItem( products, ingredients, item )
    -- Format the recipes, and call RecipeTable on each table
    local recipeTable = require( "Module:RecipeTable" )
    local returnVal = '=== '..L.t('Crafting Recipes')..' ===\n\n'
    
    if (products ~= nil and #products ~= 0) then
        returnVal = returnVal .. recipeTable.main( formatRecipes(products) ) .. '\n\n=== '..L.t('Used in Recipes')..' ===\n\n'        
    else
        returnVal = returnVal .. "''"..L.t('None').."''\n\n=== "..L.t('Used in Recipes').." ===\n\n "
    end
    
    if (ingredients ~= nil and #ingredients ~= 0) then
        returnVal = returnVal .. recipeTable.main( formatRecipes(ingredients) )
    else
        returnVal = returnVal .. "''"..L.t('None').."''\n"       
    end

    return returnVal
end


-- Called from Module:GetRecipes
-- Calls Module:RecipeTable
-- Returns formatted wikitext, including wikitext returned from Module:RecipeTable
function p.formattedTable( recipes, table )
    -- Format the recipes, and call RecipeTable
    local recipeTable = require( "Module:RecipeTable" )
    local returnVal = '=== ' .. L.t('Recipes at %s'):format(table) .. ' ===\n\n'
    if #recipes == 0 then
        returnVal = returnVal .. "''"..L.t('None').."''\n"
    else
        returnVal = returnVal .. recipeTable.main( formatRecipes( recipes ) )
    end
    
    return returnVal
end


-- Called from Module:GetRecipes
-- Calls Module:RecipeTable
-- Returns formatted wikitext, including wikitext returned from Module:RecipeTable
function p.formattedGroup( recipes, group )
    -- Format the recipes, and call RecipeTable
    local recipeTable = require( "Module:RecipeTable" )
    local returnVal = '=== ' .. L.t('%s Recipes'):format(group) .. ' ===\n\n'
    if #recipes == 0 then
        returnVal = returnVal .. "''"..L.t('None').."''\n"
    else
        returnVal = returnVal .. recipeTable.main( formatRecipes( recipes ) )
    end
    
    return returnVal
end

return p