<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="de">
	<id>https://wiki.play.eco/de/index.php?action=history&amp;feed=atom&amp;title=Modul%3ASkillInfoCard</id>
	<title>Modul:SkillInfoCard - Versionsgeschichte</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.play.eco/de/index.php?action=history&amp;feed=atom&amp;title=Modul%3ASkillInfoCard"/>
	<link rel="alternate" type="text/html" href="https://wiki.play.eco/de/index.php?title=Modul:SkillInfoCard&amp;action=history"/>
	<updated>2026-06-04T05:33:50Z</updated>
	<subtitle>Versionsgeschichte dieser Seite in Eco - Deutsches Wiki</subtitle>
	<generator>MediaWiki 1.45.1</generator>
	<entry>
		<id>https://wiki.play.eco/de/index.php?title=Modul:SkillInfoCard&amp;diff=2973&amp;oldid=prev</id>
		<title>StalEF am 6. Februar 2026 um 18:22 Uhr</title>
		<link rel="alternate" type="text/html" href="https://wiki.play.eco/de/index.php?title=Modul:SkillInfoCard&amp;diff=2973&amp;oldid=prev"/>
		<updated>2026-02-06T18:22:53Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://wiki.play.eco/de/index.php?title=Modul:SkillInfoCard&amp;amp;diff=2973&amp;amp;oldid=2971&quot;&gt;Änderungen zeigen&lt;/a&gt;</summary>
		<author><name>StalEF</name></author>
	</entry>
	<entry>
		<id>https://wiki.play.eco/de/index.php?title=Modul:SkillInfoCard&amp;diff=2971&amp;oldid=prev</id>
		<title>StalEF: StalEF verschob die Seite Modul:Infobox Skill nach Modul:SkillInfoCard, ohne dabei eine Weiterleitung anzulegen</title>
		<link rel="alternate" type="text/html" href="https://wiki.play.eco/de/index.php?title=Modul:SkillInfoCard&amp;diff=2971&amp;oldid=prev"/>
		<updated>2026-02-06T18:22:27Z</updated>

		<summary type="html">&lt;p&gt;StalEF verschob die Seite &lt;a href=&quot;/de/index.php?title=Modul:Infobox_Skill&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Modul:Infobox Skill (Seite nicht vorhanden)&quot;&gt;Modul:Infobox Skill&lt;/a&gt; nach &lt;a href=&quot;/de/Modul:SkillInfoCard&quot; title=&quot;Modul:SkillInfoCard&quot;&gt;Modul:SkillInfoCard&lt;/a&gt;, ohne dabei eine Weiterleitung anzulegen&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;de&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 6. Februar 2026, 20:22 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;de&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(kein Unterschied)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>StalEF</name></author>
	</entry>
	<entry>
		<id>https://wiki.play.eco/de/index.php?title=Modul:SkillInfoCard&amp;diff=1207&amp;oldid=prev</id>
		<title>ZeelNightwolf: Check Translations</title>
		<link rel="alternate" type="text/html" href="https://wiki.play.eco/de/index.php?title=Modul:SkillInfoCard&amp;diff=1207&amp;oldid=prev"/>
		<updated>2020-09-22T08:54:21Z</updated>

		<summary type="html">&lt;p&gt;Check Translations&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;-- Credit: Original Infobox (now known as Infobox_Item) created by Pradoxzon was then edited by Nesphit and TreeNuts0. Fyre (FishAus) and Scotty (ZeelNightwolf) further edited the Infobox_Item. They then duplicated and used as a base for Infobox_Skill, Infobox_Plant, and Infobox_Animal.&lt;br /&gt;
&lt;br /&gt;
local p = {}&lt;br /&gt;
&lt;br /&gt;
-- Grabs args from the parent frame&lt;br /&gt;
-- Trims and parses the args into a table, then returns the table&lt;br /&gt;
function norm()&lt;br /&gt;
    local origArgs = mw.getCurrentFrame():getParent().args&lt;br /&gt;
    local args = {}&lt;br /&gt;
    &lt;br /&gt;
    for k, v in pairs( origArgs ) do&lt;br /&gt;
        v = mw.text.trim( tostring( v ) )&lt;br /&gt;
        if v ~= &amp;#039;&amp;#039; then&lt;br /&gt;
            args[k] = v&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
    &lt;br /&gt;
    return args&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
-- Main entry point for the Module&lt;br /&gt;
function p.SkillMain()&lt;br /&gt;
     -- get args from the Template&lt;br /&gt;
    local args = norm()&lt;br /&gt;
    &lt;br /&gt;
	-- create values outside of if statements to ensure they are available to whole function&lt;br /&gt;
	local skills = &amp;#039;&amp;#039;&lt;br /&gt;
	local check = &amp;#039;&amp;#039;&lt;br /&gt;
	&lt;br /&gt;
    -- assign variables for skill or talent whatever is passed. Skill has priority so if both are passed only skill will continue.&lt;br /&gt;
    if args.skill ~= nil then&lt;br /&gt;
        skills = args.skill&lt;br /&gt;
        check = &amp;#039;skill&amp;#039;&lt;br /&gt;
    elseif args.talent ~= nil then&lt;br /&gt;
        skills = args.talent&lt;br /&gt;
        check = &amp;#039;talent&amp;#039;&lt;br /&gt;
    end&lt;br /&gt;
   &lt;br /&gt;
	-- check to see if skills was actually passed in&lt;br /&gt;
	if skills == &amp;#039;&amp;#039; then&lt;br /&gt;
		return &amp;#039;skill or talent must be specified.&amp;#039;&lt;br /&gt;
    end&lt;br /&gt;
   &lt;br /&gt;
	local skillData = {}&lt;br /&gt;
	local skillTable = {}&lt;br /&gt;
   &lt;br /&gt;
    -- checks if skill  and assigns correct modules based on check&lt;br /&gt;
    if check == &amp;#039;skill&amp;#039; then&lt;br /&gt;
        skillData = require( &amp;quot;Module:Skills&amp;quot; )&lt;br /&gt;
        skillTable = skillData.skills[skills]&lt;br /&gt;
    else&lt;br /&gt;
        skillData = require( &amp;quot;Module:TalentData&amp;quot; )&lt;br /&gt;
        skillTable = skillData.talents[skills]&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    -- checks if skills can be found in plant data or tree data based on what was requested&lt;br /&gt;
    if skillTable == {} then&lt;br /&gt;
        if check == &amp;#039;skill&amp;#039; then&lt;br /&gt;
            return skills .. &amp;#039; konnte nicht in Modul: TestSkills gefunden werden.&amp;#039;&lt;br /&gt;
        else&lt;br /&gt;
            return skills .. &amp;#039; konnte nicht in Modul: TalentData gefunden werden.&amp;#039;&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    -- From now on using skillsTable.&amp;quot;KeyValue&amp;quot; will return the value from that key. for most things a check for skills type is not necessary&lt;br /&gt;
&lt;br /&gt;
-- Build an Infobox_Plant&lt;br /&gt;
	-- string used to build the infobox&lt;br /&gt;
    local infobox = &amp;#039;{| class=\&amp;quot;infobox\&amp;quot;\n&amp;#039;&lt;br /&gt;
   &lt;br /&gt;
    -- name of the skill/talent&lt;br /&gt;
   infobox = infobox .. &amp;#039;|- style=\&amp;quot;color: white; background-color: #1165AF; text-align: center;\&amp;quot;\n| colspan=\&amp;quot;2\&amp;quot; | \&amp;#039;\&amp;#039;\&amp;#039;&amp;lt;big&amp;gt;&amp;#039; .. skills .. &amp;#039;&amp;lt;/big&amp;gt;\&amp;#039;\&amp;#039;\&amp;#039;\n&amp;#039;&lt;br /&gt;
 &lt;br /&gt;
       infobox = infobox .. &amp;#039;|- style=\&amp;quot;text-align: center;color: white; background-color: goldenrod;\&amp;quot;\n| colspan=\&amp;quot;2\&amp;quot;&amp;#039;&lt;br /&gt;
    if skillTable.root == true then&lt;br /&gt;
        infobox = infobox .. &amp;#039;| \&amp;#039;\&amp;#039;\&amp;#039;Beruf\&amp;#039;\&amp;#039;\&amp;#039;[[Category:Beruf]]\n&amp;#039;&lt;br /&gt;
    elseif skillTable.specialty == true then&lt;br /&gt;
        infobox = infobox .. &amp;#039;| \&amp;#039;\&amp;#039;\&amp;#039;Spezialität\&amp;#039;\&amp;#039;\&amp;#039;[[Category:Spezialität]]\n&amp;#039;&lt;br /&gt;
    elseif skillTable.group == &amp;#039;Talents&amp;#039; then&lt;br /&gt;
        infobox = infobox .. &amp;#039;| \&amp;#039;\&amp;#039;\&amp;#039;Talent\&amp;#039;\&amp;#039;\&amp;#039;[[Category:Talent]]\n&amp;#039;  &lt;br /&gt;
	else&lt;br /&gt;
        infobox = infobox .. &amp;#039;|\n&amp;#039;	&lt;br /&gt;
    end&lt;br /&gt;
   &lt;br /&gt;
	-- Skill or Talent Image&lt;br /&gt;
	local checkImage = {&amp;#039;_Icon.png&amp;#039;,&amp;#039;_Icon.jpg&amp;#039;}&lt;br /&gt;
	local image = &amp;#039;&amp;#039; &lt;br /&gt;
&lt;br /&gt;
	if skillTable.skillID ~= nil then&lt;br /&gt;
		skillId = skillTable.skillID&lt;br /&gt;
		skillEN = string.sub (skillId, 1, -6)&lt;br /&gt;
		skillsimagename = string.gsub(skillEN, &amp;#039; &amp;#039;, &amp;#039;&amp;#039;)&lt;br /&gt;
	elseif skillTable.untranslated ~= nil then&lt;br /&gt;
		talentEN = skillTable.untranslated&lt;br /&gt;
		skillsimagename = string.gsub(talentEN, &amp;#039; &amp;#039;, &amp;#039;&amp;#039;)&lt;br /&gt;
	end&lt;br /&gt;
	&lt;br /&gt;
	for i,v in ipairs(checkImage) do &lt;br /&gt;
		image = skillsimagename .. checkImage[i]&lt;br /&gt;
		if mw.title.makeTitle(&amp;#039;File&amp;#039;, image).file.exists then&lt;br /&gt;
			break&lt;br /&gt;
		end&lt;br /&gt;
		if table.getn(checkImage) == i then&lt;br /&gt;
			image = &amp;#039;NoImage.png&amp;#039; &lt;br /&gt;
			if check == &amp;#039;skill&amp;#039; then &lt;br /&gt;
				image = image .. &amp;#039;|link=https://wiki.play.eco/index.php?title=Special:Upload&amp;amp;wpDestFile=&amp;#039; .. skillsimagename .. &amp;#039;_Icon.png|[[Category:Pages_with_missing_skill_Icon]]&amp;#039;&lt;br /&gt;
			end&lt;br /&gt;
			if check == &amp;#039;talent&amp;#039; then &lt;br /&gt;
				image = image .. &amp;#039;|link=https://wiki.play.eco/index.php?title=Special:Upload&amp;amp;wpDestFile=&amp;#039; .. skillsimagename .. &amp;#039;_Icon.png|[[Category:Pages_with_missing_talent_Icon]]&amp;#039;&lt;br /&gt;
			end				&lt;br /&gt;
		end&lt;br /&gt;
	end&lt;br /&gt;
	&lt;br /&gt;
	if check == &amp;#039;skill&amp;#039; then&lt;br /&gt;
		infobox = infobox .. &amp;#039;|-\n| colspan=\&amp;quot;2\&amp;quot; style=\&amp;quot;padding: 10px;\&amp;quot; | &amp;lt;div class=&amp;quot;iconContainer&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;iconStack&amp;quot;&amp;gt;[[File:&amp;#039; .. image .. &amp;#039;|frameless|class=iconOrange]]&amp;lt;/div&amp;gt;&amp;lt;div class=iconBorder style=\&amp;quot;position:absolute;\&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; \n&amp;#039;&lt;br /&gt;
	&lt;br /&gt;
	elseif check == &amp;#039;talent&amp;#039; then&lt;br /&gt;
		infobox = infobox .. &amp;#039;|-\n| colspan=\&amp;quot;2\&amp;quot; style=\&amp;quot;padding: 10px;\&amp;quot; | &amp;lt;div class=&amp;quot;iconContainer&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;iconStack&amp;quot;&amp;gt;[[File:&amp;#039; .. image .. &amp;#039;|frameless|class=iconBrown]]&amp;lt;/div&amp;gt;&amp;lt;div class=iconBorder style=\&amp;quot;position:absolute;\&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; \n&amp;#039;&lt;br /&gt;
	else&lt;br /&gt;
		infobox = infobox .. &amp;#039;|-\n| colspan=\&amp;quot;2\&amp;quot; style=\&amp;quot;padding: 10px;\&amp;quot; | &amp;lt;div class=&amp;quot;iconContainer&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;iconStack&amp;quot;&amp;gt;[[File:&amp;#039; .. image .. &amp;#039;|frameless|class=iconBlue]]&amp;lt;/div&amp;gt;&amp;lt;div class=iconBorder style=\&amp;quot;position:absolute;\&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; \n&amp;#039;&lt;br /&gt;
	end&lt;br /&gt;
 &lt;br /&gt;
  -- &amp;#039;Description&amp;#039; section header&lt;br /&gt;
    infobox = infobox .. &amp;#039;|- style=\&amp;quot;background-color: #4688C0; text-align: center;\&amp;quot;\n| colspan=\&amp;quot;2\&amp;quot; | \&amp;#039;\&amp;#039;\&amp;#039;Beschreibung\&amp;#039;\&amp;#039;\&amp;#039;\n&amp;#039;	&lt;br /&gt;
	&lt;br /&gt;
	if skillTable.description == nil then&lt;br /&gt;
		infobox = infobox .. &amp;#039;|- style=\&amp;quot;text-align: center;\&amp;quot;\n| colspan=\&amp;quot;2\&amp;quot; | \&amp;#039;\&amp;#039;\&amp;#039;Keiner\&amp;#039;\&amp;#039;\&amp;#039;\n&amp;#039;&lt;br /&gt;
	elseif skillTable.description == &amp;#039;&amp;#039; then&lt;br /&gt;
		infobox = infobox .. &amp;#039;|- style=\&amp;quot;text-align: center;\&amp;quot;\n| colspan=\&amp;quot;2\&amp;quot; | \&amp;#039;\&amp;#039;\&amp;#039;Keiner\&amp;#039;\&amp;#039;\&amp;#039;\n&amp;#039;&lt;br /&gt;
	else&lt;br /&gt;
		infobox = infobox .. &amp;#039;|- style=\&amp;quot;text-align: center;\&amp;quot;\n| colspan=\&amp;quot;2\&amp;quot; | &amp;#039; .. skillTable.description .. &amp;#039;\n&amp;#039;&lt;br /&gt;
	end&lt;br /&gt;
&lt;br /&gt;
	--SKILL&lt;br /&gt;
	if check == &amp;#039;skill&amp;#039; then	&lt;br /&gt;
	  -- &amp;#039;Skill Information&amp;#039; section header&lt;br /&gt;
		infobox = infobox .. &amp;#039;|- style=\&amp;quot;background-color: #4688C0; text-align: center;\&amp;quot;\n| colspan=\&amp;quot;2\&amp;quot; | \&amp;#039;\&amp;#039;\&amp;#039;Fähigkeitsinformationen\&amp;#039;\&amp;#039;\&amp;#039;\n&amp;#039;&lt;br /&gt;
		&lt;br /&gt;
		-- Professsion  .rootSkill&lt;br /&gt;
		if skillTable.rootSkill ~= nil then&lt;br /&gt;
			infobox = infobox .. &amp;#039;|-\n| Beruf:\n| style=\&amp;quot;text-align: right; padding: 3px;\&amp;quot; | &amp;#039; .. skillTable.rootSkill .. &amp;#039;\n&amp;#039;&lt;br /&gt;
		end&lt;br /&gt;
		&lt;br /&gt;
		-- Specialty     .specialitySkill&lt;br /&gt;
		if skillTable.specialitySkill ~= nil then&lt;br /&gt;
			infobox = infobox .. &amp;#039;|-\n| Spezialität:\n| style=\&amp;quot;text-align: right; padding: 3px;\&amp;quot; | &amp;#039; .. skillTable.specialitySkill .. &amp;#039;\n&amp;#039;&lt;br /&gt;
		end&lt;br /&gt;
		&lt;br /&gt;
		-- Skills Required .prerequisites&lt;br /&gt;
		if skillTable.prerequisites ~= nil then&lt;br /&gt;
			infobox = infobox .. &amp;#039;|-\n| Fähigkeiten benötigt:\n| style=\&amp;quot;text-align: right; padding: 3px;\&amp;quot; |[[ &amp;#039; .. skillTable.prerequisites .. &amp;#039;]]\n&amp;#039;&lt;br /&gt;
		end&lt;br /&gt;
		&lt;br /&gt;
		-- Leads to  childSkills&lt;br /&gt;
        if skillTable.childSkills ~= nil then&lt;br /&gt;
            for i,v in pairs(skillTable.childSkills) do&lt;br /&gt;
				infobox = infobox .. &amp;#039;|-\n| Führt zu:\n| style=\&amp;quot;text-align: right; padding: 3px;\&amp;quot; | &amp;#039; .. skillTable.childSkills[i] .. &amp;#039;&amp;lt;/br&amp;gt;\n&amp;#039;&lt;br /&gt;
            end&lt;br /&gt;
        end		&lt;br /&gt;
		-- maxlevel .maxLevel&lt;br /&gt;
		if skillTable.maxLevel ~= nil then&lt;br /&gt;
			infobox = infobox .. &amp;#039;|-\n| Maximales Level:\n| style=\&amp;quot;text-align: right; padding: 3px;\&amp;quot; | Level &amp;#039; .. skillTable.maxLevel .. &amp;#039;\n&amp;#039;&lt;br /&gt;
		end	&lt;br /&gt;
			&lt;br /&gt;
		-- items given .itemsGiven	&lt;br /&gt;
		if skillTable.itemsGiven ~= nil then&lt;br /&gt;
			infobox = infobox .. &amp;#039;|-\n| Artikel gegeben:\n| style=\&amp;quot;text-align: right; padding: 3px;\&amp;quot; | &amp;#039; .. skillTable.itemsGiven .. &amp;#039;\n&amp;#039;&lt;br /&gt;
		end	&lt;br /&gt;
		&lt;br /&gt;
		-- Related Talents&lt;br /&gt;
		if skillTable.talents ~= nil then&lt;br /&gt;
			local listTalents3 = &amp;#039;&amp;#039;&lt;br /&gt;
			local listTalents6 = &amp;#039;&amp;#039;&lt;br /&gt;
			local talent3 = skillTable.talents.level3&lt;br /&gt;
			local talent6 = skillTable.talents.level6&lt;br /&gt;
			&lt;br /&gt;
			-- for each item in the listTalents3 (b is position, c is value)            &lt;br /&gt;
			for b,c in ipairs(talent3) do&lt;br /&gt;
				--if not these tags listed here&lt;br /&gt;
				if c ~=&amp;#039;[[]]&amp;#039;  then&lt;br /&gt;
					-- add the tag to the list&lt;br /&gt;
					listTalents3 = listTalents3 .. c&lt;br /&gt;
				end&lt;br /&gt;
				-- if not the last item in the list&lt;br /&gt;
				if (c ~= talent3[#talent3]) then&lt;br /&gt;
					-- add a comma&lt;br /&gt;
					listTalents3 = listTalents3 .. &amp;#039;, &amp;lt;/br&amp;gt;&amp;#039;&lt;br /&gt;
				end&lt;br /&gt;
			end&lt;br /&gt;
			-- for each item in the listTalents6 (e is position, d is value)            &lt;br /&gt;
			for e,d in ipairs(talent6) do&lt;br /&gt;
				--if not these tags listed here&lt;br /&gt;
				if d ~=&amp;#039;[[]]&amp;#039;  then&lt;br /&gt;
					-- add the tag to the list&lt;br /&gt;
					listTalents6 = listTalents6 .. d&lt;br /&gt;
				end&lt;br /&gt;
				-- if not the last item in the list&lt;br /&gt;
				if (d ~= talent6[#talent6]) then&lt;br /&gt;
					-- add a comma&lt;br /&gt;
					listTalents6 = listTalents6 .. &amp;#039;, &amp;lt;/br&amp;gt;&amp;#039;&lt;br /&gt;
				end&lt;br /&gt;
			end&lt;br /&gt;
			-- &amp;#039;Talent Information&amp;#039; section header&lt;br /&gt;
			infobox = infobox .. &amp;#039;|- style=\&amp;quot;background-color: #4688C0; text-align: center;\&amp;quot;\n| colspan=\&amp;quot;2\&amp;quot; | \&amp;#039;\&amp;#039;\&amp;#039;Talentinformationen\&amp;#039;\&amp;#039;\&amp;#039;\n&amp;#039;			&lt;br /&gt;
			infobox = infobox .. &amp;#039;|- style=\&amp;quot;border-bottom: solid #7BC2CE;\&amp;quot;\n| Level 3 Talente:\n| style=\&amp;quot;text-align: right; padding: 3px;\&amp;quot; | &amp;#039; .. listTalents3 .. &amp;#039; \n&amp;#039;&lt;br /&gt;
			infobox = infobox .. &amp;#039;|-\n| Level 6 Talente:\n| style=\&amp;quot;text-align: right; padding: 3px;\&amp;quot; | &amp;#039; .. listTalents6 .. &amp;#039; \n&amp;#039;&lt;br /&gt;
		end		&lt;br /&gt;
			&lt;br /&gt;
		-- &amp;#039;IDs&amp;#039; section header&lt;br /&gt;
		infobox = infobox .. &amp;#039;|- style=\&amp;quot;background-color: #4688C0; text-align: center;\&amp;quot;\n| colspan=\&amp;quot;2\&amp;quot; | \&amp;#039;\&amp;#039;\&amp;#039;IDs\&amp;#039;\&amp;#039;\&amp;#039;\n&amp;#039;&lt;br /&gt;
		&lt;br /&gt;
		-- skill id (type)&lt;br /&gt;
		infobox = infobox .. &amp;#039;|- valign=\&amp;quot;center\&amp;quot;\n| Artikel-ID:\n| style=\&amp;quot;text-align: right; padding: 3px;\&amp;quot; | &amp;#039; .. skillTable.skillID .. &amp;#039;\n&amp;#039;&lt;br /&gt;
		&lt;br /&gt;
		-- id number (type id)&lt;br /&gt;
		infobox = infobox .. &amp;#039;|- valign=\&amp;quot;center\&amp;quot;\n| ID-Nummer:\n| style=\&amp;quot;text-align: right; padding: 3px;\&amp;quot; | &amp;#039; .. skillTable.skillIDNum .. &amp;#039;\n&amp;#039;	&lt;br /&gt;
	end	&lt;br /&gt;
		&lt;br /&gt;
	--TALENT&lt;br /&gt;
	if check == &amp;#039;talent&amp;#039; then &lt;br /&gt;
		-- &amp;#039;Talent Information&amp;#039; section header&lt;br /&gt;
		infobox = infobox .. &amp;#039;|- style=\&amp;quot;background-color: #4688C0; text-align: center;\&amp;quot;\n| colspan=\&amp;quot;2\&amp;quot; | \&amp;#039;\&amp;#039;\&amp;#039;Talentinformationen\&amp;#039;\&amp;#039;\&amp;#039;\n&amp;#039;&lt;br /&gt;
		&lt;br /&gt;
		-- Talent Type&lt;br /&gt;
		if skillTable.talentType ~= nil then&lt;br /&gt;
			infobox = infobox .. &amp;#039;|-\n| Talenttyp:\n| style=\&amp;quot;text-align: right; padding: 3px;\&amp;quot; |[[&amp;#039; .. skillTable.talentType .. &amp;#039;]]\n&amp;#039;&lt;br /&gt;
		end		&lt;br /&gt;
		&lt;br /&gt;
		-- Skill Needed&lt;br /&gt;
		if skillTable.owningSkill ~= nil then&lt;br /&gt;
			infobox = infobox .. &amp;#039;|-\n| Geschicklichkeit erforderlich:\n| style=\&amp;quot;text-align: right; padding: 3px;\&amp;quot; |[[&amp;#039; .. skillTable.owningSkill .. &amp;#039;]]\n&amp;#039;&lt;br /&gt;
		end	&lt;br /&gt;
		&lt;br /&gt;
		-- Talents Active at Level&lt;br /&gt;
		if skillTable.activeLevel ~= nil then&lt;br /&gt;
			infobox = infobox .. &amp;#039;|-\n| Aktiv auf Stufe:\n| style=\&amp;quot;text-align: right; padding: 3px;\&amp;quot; | &amp;#039; .. skillTable.activeLevel .. &amp;#039;\n&amp;#039;&lt;br /&gt;
		end		&lt;br /&gt;
	end&lt;br /&gt;
    infobox = infobox .. &amp;#039;|}&amp;#039;&lt;br /&gt;
    return infobox&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
return p&lt;/div&gt;</summary>
		<author><name>ZeelNightwolf</name></author>
	</entry>
</feed>